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Revision: 1.544
Committed: Sat Jan 9 13:43:18 2010 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.543: +3 -0 lines
Log Message:
crash

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
16     in lorak.
17 root 1.538 - (maps) improve tindervale maps slightly.
18 root 1.544 - (arch) considerably decrease slag ex price.
19 root 1.540 - (arch) fix filth archetype.
20 root 1.544 - multipart objects would cause save_throw_object to crash - it
21     now acts on the head only.
22 root 1.541 - do not try to connect to an irc server unless explicitly configured.
23 root 1.542 - do not expect decltype() to be available in gcc 4.4.
24 elmex 1.543 - extended the safe perl environment by loops.
25 root 1.538
26 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
27 root 1.532 - the destruction spell could/would corrupt server memory quite often.
28 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
29     disk, not when it already was in memory.
30 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
31     avoiding livelock during high-load emergency saves.
32 root 1.530 - logging in did not properly unapply all skills.
33 root 1.531 - (maps) make the invite quest marking much more obvious.
34 root 1.533 - (arch) fix warrior archetype names.
35 root 1.532 - map prefetching never prefetch upwards.
36 root 1.534 - wizpass no longer makes you non-blocking.
37 root 1.536 - (maps) add light to some of the special maps, add troll
38     map.
39 root 1.530
40 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
41 root 1.515 - (maps) add gorokh_final mapset from crossfire.
42 root 1.516 - (maps) block most vault-type mlab locations, open up
43     imperial converters for anybody to use.
44 root 1.519 - (maps, arch) replace all permanent stat potions by random
45     variants.
46 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
47 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
48     real player object on player changes.
49 root 1.522 - diseases and maybe other things could sometimes reduce the speed
50     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
51     much grief.
52 root 1.523 - speed_left randomisation was, apparently, totally broken.
53     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
54     of the speed slot internally and in map save files. among other
55     things, this gets rid of all the abs (speed) calls.
56     - reduce map file save files by using abridged keywords aliases.
57 root 1.494 - shop specialisation calculation was totally broken.
58 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
59     now enforced.
60 root 1.498 - fix magic mapping, which only worked for inate spell casting.
61 root 1.495 - godgiven items will now be explicitly described as such.
62 root 1.524 - (arch) dded a quiver of bolts.
63 root 1.504 - materialnames would change "randomly" on every load, only
64     set the material when the materialname was not set before.
65 root 1.497 - balancing change, halve rod recharge speed (instead
66     of 4.8s, the standard rods now recharge in ~10s. not a solution,
67     but still.
68 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
69 root 1.509 the costly flag-checking loop in most cases and using a simple
70     repeat-cache for speed_left.
71 root 1.507 - always delay stats update for players on insert/remove till
72     next tick/command, which saves a lot of cpu cycles on drop/take.
73 root 1.514 - add hint about havign to run to attach unaggressive npcs.
74 root 1.494 - pet monster level was not displayed correctly in "showpets index".
75     - clean up floating point conversions and many similar nitpicks.
76 root 1.502 - fix hanuk altar.
77 root 1.504 - overhaul material system to be much faster, and having less bugs, but
78     still having a lot of cruft :/.
79 root 1.502 - add marble shop floor.
80 root 1.494 - move gcc specifics to new file include/compiler.h.
81     - unrecognised cfpod directives could cause undefined behaviour.
82 root 1.505 - added boes' marble shop to steinwandstadt.
83 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
84     - optimise mapspace updates.
85     - cache volume/items per mapspace.
86 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
87     decrease).
88 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
89     have led to weird item multiplications.
90 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
91 elmex 1.501 - fixed crash bug in learn_spell command.
92 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
93 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
94     from perl to c++.
95 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
96     and use it in some "inner" loops.
97 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
98 elmex 1.511 - fixed jeweler experience output to not be floating point.
99 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
100 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
101 root 1.518 - try to prefetch memory inside process_objects, which can give
102     enourmous speed gains.
103     - make some small optimisation to the process_objects loop.
104 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
105     handling different chksum lengths.
106     - check for hash collisions in cfutil.
107     - reduce face checksum size from 6 to 4 bytes.
108 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
109 root 1.523 - removed weather-specific attributes.
110     - fixed genkeywords dependency.
111     - do not clear "randomitems" slot for world underlays.
112     - use "sl" as short-hand for speed_left in save-files, just to make them
113     smaller.
114 root 1.517 - in general, don't crash on value-less resource file lines
115     anymore, due to get_str never returning a 0-pointer.
116 elmex 1.521 - code cleanup in move_symptom.
117 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
118 root 1.494
119 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
120 root 1.481 - some Andrew Madloch wanted, despite being specifically told
121     multiple times that the Deliantra parts additions are under AGPL,
122 root 1.487 lock up the source code of the server within his company.
123 root 1.481 some reorganisations have been done to the sourcecode to make
124     it clearer that this violates the Affero GPL. Help to keep
125     Deliantra free software even for the coming generations
126     and be wary of the promises of Andrew Madloch, he has nothing
127 root 1.487 good in mind for free software.
128 root 1.480 - clarify which files of the server are 100% AGPL.
129 root 1.481 - minor reorganisation, move some GPL code into other files.
130 root 1.483 - implement viewpoint (which is like observe, but only for the map,
131     not stats etc.).
132 root 1.484 - replace magic mapping overlay by a flying bird exposing area
133     on the worldmap (ext/magic_mapping.ext).
134 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
135     - @find results in npc dialogue is now stored in $find.
136 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
137 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
138 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
139     dm instead.
140 root 1.456 - (maps) add town portal to celvear.
141 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
142     mapsets from crossfire, together with associated archetypes.
143 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
144     - (maps) define a new whalingoutpost region.
145 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
146     and most archetypes that go with them (without stoning and swallow effects),
147     casino tokens and stock certificates are also missing.
148 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
149     and santo dominion.
150 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
151     to go with them. also adjusted archetypes to be more korrekt "gotisch".
152 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
153 root 1.460 - properly close client-side dialogue when the player is teleported away.
154 root 1.459 - map-tags did not properly close it's database tables or wait
155     for a quiescent state, causing memory corruption on reload.
156 root 1.454 - support "stat.xyz" accessor in match expressions.
157 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
158 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
159     fixes long answers from npc dialogue).
160 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
161 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
162     and to not add a "put your code here" force needlessly.
163 root 1.463 - (arch) fix or improve many plurals.
164 root 1.465 - markers do no longer add a force if the slaying field is unset.
165 root 1.466 - sped up search-items implementation, but it's still horrible.
166 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
167 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
168     used to reogianise the illogical arch tree a bit.
169 root 1.479 - (maps) import most map names from crossfire.
170 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
171 root 1.483 - fly_high movement gives better los, ignoring blocksview.
172 root 1.488 - the addexp command should now honour skill names with spaces.
173 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
174 root 1.491 - (arch) added many more buildable marble floors.
175 root 1.490 - major namespace cleanup: save 45kb by making functions static
176     that were unnecessarily global.
177 root 1.452
178 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
179 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
180 root 1.451 - fix a memory buffer overflow in the book code.
181 root 1.429 - add @check, @find npc dialogue commands.
182     - (maps) add a number of town interiors.
183 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
184 root 1.451 - (maps) add celvear area from cfextended.
185 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
186     - (server,maps) fix bug causing some library books not to be chained down,
187     cause Scorn/Navar libraries not to have inscribable books.
188 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
189 sf-marcmagus 1.433 inappropriate item power.
190 root 1.448 - (maps) fix intwell balancing issue.
191 root 1.437 - improve the look of generated books.
192 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
193     - fix bug where players could bypass no_drop by putting items in containers.
194 root 1.430 - consecutive commands arriving at the same time in the server would be
195     corrupted if the length was >255.
196 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
197 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
198     and perl.
199 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
200     functionality (and more) inside the same object using the match expressions.
201     - create simpler match expression compiles in many common cases.
202 root 1.439 - reduce object size by removing obsolete "seen_by" member.
203 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
204     of the new dynbuf::splice function (which gave an unexpected net win
205     in code size...).
206 root 1.442 - the server will no longer complain (and subtly fail) when an object
207     being removed from a map causes another object to get removed.
208 root 1.441 - banish strncpy from the server, speed up and simplify sending item
209     descriptions to the client considerably.
210 root 1.442 - add new "in head" set modifier for matches.
211     - new BLOCKED_MOVE event added.
212     - mapscript archetype now has activate_on_xxx true by default, as similar
213     connected elements.
214 root 1.448 - (maps) imported all styles from cfextended except
215 root 1.444 floorstyles/land_plots and monsterstyles.
216 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
217 root 1.446 - don't crash when treasure lists are empty / supply new empty
218     treasurelist for randomitems when none can be found.
219     - implement cf::map::static_maps and use it in map-tags.ext.
220 root 1.449 - fix a bug in map-tag scanning when moving tags.
221 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
222     for a reaction.
223 root 1.447 - implement new "loadall" map loading command, purely for debugging.
224 root 1.429
225 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
226 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
227     but not horns (to make them more useful for content-creators).
228 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
229     2) it skipped spell effects and 3) it didn't handle the case where
230     and object was destroyed while iterating over it correctly. all this
231     allowed players to sometimes walk onto spaces they should not be able to
232     walk on.
233 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
234 root 1.399 - examining an object now dumps the serialised object form when the user
235 root 1.404 is a wizard (wizlook).
236 root 1.421 - altars no longer accept unpaid items.
237 root 1.411 - party spells didn't work all that well.
238 root 1.424 - added complex object matching framework (cf::match), and make altars
239     and pedestals use it.
240 root 1.425 - identified skill-tools show what skill they grant.
241 root 1.399 - display the duration of change_ability spells when examining them
242     (missing: protection spells, but they are a hack...).
243 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
244     adding more variety to the different mushrooms.
245 root 1.398 - fix a minor cfpod formatting bug.
246 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
247     the hintmode setting on the settings page.
248 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
249 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
250 root 1.399 - enable the object loader to also dump archetypes.
251 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
252 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
253 root 1.402 - force the initial face when loading an object that is time-animated
254     or a monster, so it does not have to be specified anymore.
255 root 1.403 - fix a bug where recasting an ability changing spell could shorten
256     its remaining duration.
257 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
258 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
259 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
260     up splay operations as well.
261 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
262 root 1.412 - implement introspection data for C++ classes (%REFLECT).
263 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
264 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
265 root 1.419 - fix transmutation alchemy.
266 root 1.424 - speed up many frequently-invoked C->perl callbacks.
267 root 1.419 - added complex object matching framework, to be used in altars and the like.
268 root 1.426 - switch to YAML::XS from YAML.
269 root 1.396
270 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
271 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
272     that ultimately was not helpful to catch it :)
273 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
274     all callers to use either one or the other, as appropriate. This
275     fixes the (rather fragile) light spell, maybe others.
276     - fixed an overflow and exploit in the bank/payment code.
277     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
278 elmex 1.384 to explain the skill a bit more.
279 root 1.389 - removed a buggy check for zero attacktype. So that we might find
280 elmex 1.388 the real bugs in the archs/maps/objects.
281 elmex 1.394 - Fixed enabling torches with lighters.
282 elmex 1.387 - (maps) Added Heaven Town region.
283     - (arch+maps) Fixed & normalized warriors on map
284     /quests/peterm/CTower/Barracks.
285 root 1.392 - fix the light spell (and possibly diseases and other lights).
286 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
287 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
288     a long time ago, and similar cases are still to be found in the maps.
289     - make the socket_timeout configurable in the code (but not yet for users).
290 root 1.393 - earth wall health bar is now correct.
291 elmex 1.384
292 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
293 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
294     freeze with IO::AIO anymore due this change.
295 root 1.364 - avoid a crash when a player tries to apply a lighter.
296 root 1.376 - allow a spell argument for dimension door.
297 root 1.362 - move shop item listing and some otherstuff into the info tab.
298 root 1.360 - avoid crashes when non-players cast party spells.
299 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
300 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
301     - small improvement of the number of potions in shops
302     (by Job Vranish).
303     - added a few party spells (by Job Vranish).
304 root 1.362 - use a common message dynbuf.
305 root 1.364 - destroying tear down objects will now use the full hp range
306     for animation and will only destroy/lastframe when hp < 0.
307     - allow monsters to use earth to dust.
308     - use manhattan distance for get_rangevector_from_mapcoord, just as
309     in get_rangevector.
310     - los updates now correctly take tiled maps into account.
311     - do los updates even on maps without darkness.
312 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
313 root 1.375 - upgrade to IO::AIO 3.21.
314 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
315 elmex 1.373 - properly catching exceptions from callback in irc.ext.
316 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
317 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
318 elmex 1.368 - (arch) added hint about usage to Slag Ex.
319 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
320     like the rest.
321 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
322 root 1.378 - (arch+maps) added rate limited converter and adjusted
323     /elmex/mana_fountain.
324     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
325     - reduce size of casting_time, move_status, attack_movement,
326     last_heal and last_sp slots, squeezing some more space out of struct
327 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
328     anywhere.
329 root 1.358
330 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
331     - fixed bug in alchemy, where finding the right object for enhancements
332     didn't work.
333 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
334     effects (w.r.t. put_more) per mapspace, to give the server a chance
335     to survive a hundred deathsheads.
336 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
337     disastrous bug of unfortunately unknown proportions...
338 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
339 root 1.343 - use gender-neutral place descriptions for invite.
340 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
341     Thanks go to Lisa Larsen!
342 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
343     anymore).
344 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
345 root 1.345 - use better dependency tracking for include/keyword.h.
346 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
347     so it is possible to invite somebody out of some stck-till-death traps,
348 root 1.346 or simply to commit suicide.
349 root 1.352 - replace the "ignoring delayed commands" message by something more useful
350     (cf. cunning gnome freezeing issue).
351 elmex 1.349 - various fixes for weapon improvements.
352 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
353 root 1.353 - support T and G sequences in cfpod.
354 root 1.343
355 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
356 root 1.339 - convert me command from per-map to chat, which makes more sense, also
357     document it.
358 elmex 1.336 - more than one spellbooks of same class can now be given
359     in class selection.
360 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
361     spell rebalancements.
362 elmex 1.338 - the IRC gateway filters IRC colors now.
363 elmex 1.336
364 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
365 root 1.331 - (arch) fix quiver of Holding Bolts.
366 root 1.332 - applying unpaid items will now examine them.
367 root 1.330 - add "What" column to body command, showing items in that slot.
368 elmex 1.329 - redesigned and rebalanced lamps and torches.
369 root 1.330 - add "..." to item names that have been shortened.
370     - fixed "assign" function that squeezes strings into fixed length.
371 elmex 1.333 - add cursed effect to lamps and (some) torches.
372 elmex 1.334 - fixed bad assigned crafting skills and their tools.
373 root 1.312
374 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
375 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
376 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
377 root 1.312 - make monster smell logic dependent on their wisdom stat.
378 root 1.324 - put the death reason into a separate tab.
379     - converted "connected" slot to string, cleanly got rid of some ugly
380     hacks such as the path_attuned hack.
381 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
382     - replace one-at-a-time hash by faster than smaller FNV-1a hash
383     when hashing strings.
384 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
385 elmex 1.320 whether the right cauldron is used.
386 root 1.313 - considerably optimise shared string implementation by
387 root 1.316 making its null value a compiletime constant.
388 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
389     as well as using shstr_cmp to pass shared stringsa round efficiently,
390     for lots of code size savings.
391 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
392     they are sleeping: generators now check for the sleeping flag.
393 root 1.318 - tell gcc not to excessively inline some perl interface functions.
394 root 1.322 - remove marking rune length limit.
395 root 1.323 - fix formatting of cfpod when a verbatim block was following
396     a single newline.
397     - move resistances, statistics and showpets command output into tabs.
398 root 1.326 - implement map scripts that can replace the boulder logic without
399     having to write extensions.
400 root 1.310
401 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
402 root 1.302 - fix a longstanding bug that teared multipart monsters
403     at map boundaries apart.
404 root 1.292 - temporarily make permanently invisible player visible when
405     he/she makes noise.
406 root 1.284 - fix being able to see through walls a bit.
407 root 1.303 - improve look at output.
408 root 1.285 - completely replaced the line of sight algorithm with a variant
409     of spiral fov capable of visibility grades and arbitrary
410     shadow angles, that uses less memory and less code.
411     - the new los code supports arbitrary map rectangles and loosens
412 root 1.310 other restrictions of the old code, supporting further optimisations.
413     - update los if blocksview-objects are inserted in a map, not just when
414 root 1.287 removed (e.g. for summon fog).
415 root 1.303 - permanent invisibility doesn't make immune against making noise:
416     implement a noise system that allows monsters to locate the player
417     when he/she makes noise.
418     - implement a primitive smell system that monsters can use to track
419     players.
420 elmex 1.288 - create bomb now also works when casted by door traps.
421 elmex 1.290 - (arch) new torch graphics.
422 root 1.289 - (maps) considerably soften the subway spider.
423 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
424     the guards from being killed by players.
425 root 1.310 - (maps) lots of tweaks in and around scorn.
426     - (maps) use special non-blocksview jungle, mountain and
427     darkforest freely on the worldmap, to get gradual sight obstacles
428     instead of total blackout in those areas.
429 root 1.289 - no maximum darkness for outdoor maps anymore.
430 root 1.291 - add more hints, fix some messages.
431 root 1.292 - fix a bug: firing rods should tell you something about them.
432     - make light additive even within players.
433 root 1.293 - darken xrays effect a bit.
434     - improve handling of los changes when inserting or removing
435     objects, not perfect yet.
436     - make map darkness signed (formerly unsigned) to allow
437 root 1.294 ambient lighting and centrally manage darkness as an offset.
438     - revamped, fixed and documented the server calendrics, also
439     tell users the current time and data, to improve awareness.
440     - implement proper wizlook flag and handling of wizlook, instead
441     of dumbly just clearing los once.
442 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
443     and has a smaller runtime variance.
444 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
445     making them actually useful.
446     - see_in_dark now increases the viewing radius by 3.
447 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
448     speedup, as well as in many other places.
449 root 1.299 - remove support for extended map infos - these are not used
450     by the deliantra client and removing them gives us a 10% speedup
451     when sending map changes.
452 root 1.300 - remove most gcfclient and other client bug workarounds, as well
453     as now obsolete protocol versions, simplying the code.
454 root 1.301 - optimise and simplify generation of random numbers.
455 root 1.303 - correctly provide a non-zero default density for materials, to
456     avoid crashes, fix other bugs in the material handling code.
457     - fix volume calculations.
458     - fix cfpod parsing when multiple verbatim blocks were separated by
459     newlines.
460 root 1.305 - increase monster detection radius from wis/5 to wis/3.
461 root 1.306 - remove old pickup modes.
462     - remove obsolete disarm and search commands (search wasn't working
463     anyways).
464 root 1.308 - fix a crash when an npc applied a sign.
465 root 1.284
466 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
467 root 1.283 - this release is assumed to be very stable.
468     - (maps) radically redesigned and improved tutorial.
469 root 1.280 - directional casting no longer immediately removes the invisible effect.
470 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
471 root 1.272 - fix overflow in lighting calculations.
472     - negative glow radii can no longer cause total darkness.
473 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
474     only maximally-lit ones.
475 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
476     - swashbucklers got the oratory skill now.
477 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
478 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
479 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
480 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
481     (which was probably broken, too).
482 root 1.281 - support negative glow radii during daytime, too.
483     - use circular, not rectangular, viewing area.
484     - use minimum viewing distance of 2 in outdoor maps.
485     - negative glow is stronger than viewing area or lamps.
486 root 1.283 - (arch) new darkness spell face.
487 root 1.272
488 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
489     - (maps) completely redesigned scorn.
490 root 1.269 - "cast light" now works on oneself.
491 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
492     negative glow radii again (they were totally broken before).
493 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
494 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
495 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
496 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
497 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
498     back to the player.
499 root 1.251 - attuned/repell and spell base level system reworked.
500 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
501 root 1.247 be less erratic now.
502 root 1.248 - refuse to write the uuid file if the uuid is zero
503     (to avoid writing it in early crashes).
504 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
505     - speed up emergency_save by not syncing every file separately.
506     - no longer reattach perl to every object on reload, it's slow, and no longer
507     necessary since we don't nuke stashes anymore.
508     - do not bootstrap perl from the commandline args, use separate eval for
509     better error reporting.
510 root 1.259 - fix a crash when pushing cone spells met ice attacks.
511 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
512 root 1.255 - speed up map refresh in server a bit.
513 elmex 1.258 - refactored drop code and fixed some programming errors in it.
514 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
515 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
516 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
517     as the current weight of the inventory.
518 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
519     dragonfire has been introduced for the non-dragon players.
520 root 1.265 - remove unused "tooltype", "start_holding" object slots.
521     - change "weapontype" object slot to uint8.
522     - convert "hide" object slot into flag.
523     - reorder object members for better locality of reference and codesize
524     decrease.
525 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
526 root 1.267 - fix a crash when no skill could be found when killing amonster.
527 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
528     every completed aio operation.
529 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
530     and update mapspaces if necessary.
531 root 1.246
532 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
533 root 1.241 - removed all command line parsing, only env variables are supported
534     anymore.
535 root 1.239 - region-specific monsters will now once more be on the worldmap.
536 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
537 root 1.225 would grow out of bounds.
538 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
539 root 1.222 - fixed a double-escaping bug in the pod-parser.
540     - rewrote the cfpod parser in C++.
541     - hintmode moved to C++, players need to re-set their hintmode if
542     they dislike "show".
543 root 1.231 - fix RIP inscription.
544 root 1.239 - bump login name length from 18 to 20 char max.
545 root 1.231 - correctly support gender in emotes.
546     - correctly support gender in the death messages.
547     - correctly generate death messages for players only when they really die,
548     with increased information.
549 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
550     and data corruption (but apparently was never triggered).
551 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
552 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
553     data corruption bug.
554 root 1.223 - tweak coredumping/monitoring a bit.
555 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
556 root 1.227 - do not crash in the loader when an inventory object could not be loaded
557     (from a corrupted file).
558 root 1.241 - redid skills command to send output to proper channel.
559 root 1.233 - object->map is no longer refcounting.
560 root 1.228 - add FLAG_DEBUG for internal debugging.
561 root 1.231 - add NDI_VERBATIM flag to send_msg.
562 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
563 root 1.240 - player->exists is no longer a sync_job.
564 root 1.233 - split login.ext's player scheduler into
565     it's own player-scheduler.ext extension.
566 root 1.222
567 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
568 root 1.212 - require perl 5.10.
569 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
570 root 1.204 - swap player and observed count's on the map when observing.
571 root 1.205 - add (mostly untested) mapspace perl class and accessors.
572 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
573 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
574     could be found.
575 root 1.208 - pits now have a configurable "random spread" range and default
576 root 1.213 to a radius of two now.
577 root 1.212 - rewrite pay_player_arch.
578     - use a more stable perl_reload implementation.
579     - do not use Symbol::delete_package (causes crashes after perl-reload),
580     use our own, safer, clear_package instead.
581     - when asynchronously dumping core, close all file handles to allow
582     the server to restart concurrently.
583 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
584     sequences, without double-encoding. it should be faster, too.
585     - the above fixes wrong display of help tetx and many other issues.
586 root 1.216 - use lzf and frag packets for large messages for clients supporting them
587 root 1.218 (0.9976+), use it for long books and other messages.
588 root 1.210 - eradicate listen command and corresponding code.
589 root 1.211 - eradicate logs command.
590 root 1.218 - let the client log into the server log, used for crash backtraces.
591 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
592     old style spell objects with the spell magic bullet.
593 root 1.220 - (arch) fixed skill less rods in the archetypes
594 root 1.204
595 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
596 elmex 1.197 - made jeweler workbench larger and some other minor map
597     changes in jeweler town.
598 root 1.196 - fixed wrong item handling in jeweler skill code.
599 root 1.198 - (arch) use a special "key_random_map" for random map keys
600     that are used up.
601 root 1.199 - fix a crash when the player who was observed has logged out long
602     enough for his region/map to be gone.
603 root 1.200 - port to g++-4.3's incompatible tr1 changes.
604 root 1.201 - add some missing dependencies.
605 root 1.203 - log to /var/log/deliantra/ by default.
606     - hack observe code to enable smooth movmenet when observing.
607 elmex 1.195
608 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
609 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
610 root 1.179 - correctly move gsay to the party channel.
611 root 1.178 - fix a crash when animate weapon was used in some areas.
612 elmex 1.177 - fixed unnecessary identification of by converters created objects.
613 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
614     with NPCs.
615 elmex 1.175 - (arch) dragon scales got proper type now
616 root 1.193 - object::decrease would sometimes cause container weights to
617     be wrong, this has been fixed.
618 root 1.194 - do not send time updates for newly-seen items.
619 root 1.185 - thawing an icecube will once more drop its contents to the ground.
620 root 1.183 - fix cone spells etc. going through walls sometimes.
621 root 1.186 - fix a weight update bug that sometimes left containers
622     with wrong weights.
623 root 1.194 - added auto_apply event and extension for shop tiles.
624 root 1.172 - work around get_map_flags invoking perl and switching the stack.
625     - make sure the map is loaded when using a town portal return.
626 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
627     where healing spells didn't cost any grace.
628 root 1.173 - fix starvation kill reason.
629 root 1.174 - fix pk killer name message.
630 root 1.189 - don't let people apply signs with @match.
631 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
632     what seems to be the biggets memleak in the server).
633 elmex 1.171
634 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
635 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
636     - use anyevent to manage listen ports (this enables IPv6 support).
637 root 1.167 - server supports ipv6 client connections now.
638 root 1.168 - use newly-available Coro::AnyEvent.
639 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
640     to let it handle AIO requests.
641 root 1.167
642 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
643 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
644     processing considerably (especially in the client) and reduces data transfers
645     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
646 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
647     - (map) fixed npc dialogue in pup_land/s_f/special.
648     - bugfix: fix a crash when a player casts a swarm spell and then logs out
649     (swarm spells now stay in the player's inventory).
650 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
651 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
652     archetype *archname* (chairs of different facings were merged).
653     - bugfix: fix a potential crash issue in find_object_name (not used
654     normally).
655 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
656     (destruction, magic missile etc.).
657 root 1.163 - swarm spells without a direction now use various spiral patterns
658     instead of being fully random.
659 root 1.158 - update AnyEvent API to 3.4 and above.
660 root 1.156
661 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
662 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
663 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
664 root 1.152 - bugfix: the jumping skill now gives experience for jumping
665     and for attacking monsters. it also takes about one second to do a jump.
666 root 1.138 - bugfix: players couldn't starve in 2.53 :(
667 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
668 root 1.152 - bugfix: spell effects like word of recall are removed on death.
669 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
670     were created outside a map.
671 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
672     (fixed by reversing the logic).
673 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
674 root 1.153 - bugfix: the random map generator no longer leaks key objects.
675 root 1.154 - bugfix: support random maps >127x127.
676 root 1.152 - (maps) fixed the death certificate system in nimbus.
677 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
678 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
679 root 1.147 - (arch) give ball lightning a real name.
680 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
681 root 1.155 - support cfpod in ex replies (client item tooltips).
682 root 1.143 - unapply item in range slow when readying a spell.
683 root 1.148 - bugfix: account for rounding errors in weight updates.
684 root 1.139 - remove synchronous mkdir in chargen_race_done.
685     - fix per-race starting maps.
686 root 1.142 - check hiscore on suicide and quit as well.
687 root 1.138 - tell players when they are starving.
688 root 1.133 - get rid of costly object_from_name conversion for altar effects.
689     - fix map difficulty calculation for generators.
690 root 1.146 - slightly more intelligent handling of "is_animated" flag.
691 root 1.149 - support no_drop map header flag (before it was only available internally).
692 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
693 root 1.133
694 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
695 root 1.119 - bugfix: custom skill settings were not saved by the server.
696     - bugfix: remove did not actually remove items from the inventory, leaving
697 root 1.116 ghost items.
698 root 1.119 - bugfix: properly update items identified on the ground.
699 root 1.120 - bugfix: use localtime_r in the logger thread.
700 root 1.122 - bugfix: player starvation will now give the correct kill reason.
701     - bugfix: archetype reloads could crash the server.
702 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
703 elmex 1.114 player is not logged in.
704 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
705 root 1.117 server startup.
706 root 1.128 - bugfix: fix the door surround check in the random map generator.
707     - (maps) fix heaven quest difficulty progression.
708     - (maps) fix some random map styles.
709     - dropping items a shop is not interested in won't sell them anymore.
710     - rods and horns with a too low maximum charge allow now at least one discharge.
711     - implement kill & death statistics.
712     - random map preparation is no longer synchronous.
713     - rewrite find_style in perl, no longer does synchronous I/O.
714     - improve random map specials placement.
715     - make the killer a real object pointer instead of a string, improved
716     kill reason messages.
717 root 1.117 - take advantage of new aio_close and aio_chmod.
718 root 1.128 - implement archetype::get, object::deep_clone and update callers.
719 root 1.125 - change_abil is much faster.
720 root 1.126 - update the floorbox more often to work around the reverses item order
721     display in clients.
722 root 1.125 - cleaned up object copying by encapsulating it to a single place.
723 root 1.126 - add hints to the invite messages.
724 root 1.127 - rewrote key<->value pair handling.
725 root 1.128 - use an independent random number generator for the random map generator.
726 elmex 1.113
727 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
728 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
729     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
730     - completely automate the weight handling, should fix all weight
731     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
732 root 1.103 - reloading archetypes while a user was in the character creation phase
733     could crash the server.
734 root 1.106 - fix a nontrivial number of cases of code commented similar
735     to "is this really correct?", as many of those cases are now handles
736     automatically by lower level code.
737     - replace many ad-hoc checks for client visibility by object::visible_to,
738     should result in broader applicability of functions using it.
739 root 1.104 - merge items with different arch pointers refering to the same arch
740     (due to archetype reloads).
741 root 1.106 - refactored the object remove/insert functions and most related
742     functions (decrease, split, merge_ob etc.).
743 root 1.105 - make it compile better on freebsd (reported by pippijn).
744 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
745 root 1.108 - fix the longstanding "container stays open" bug.
746 root 1.107 - improved floorbox updating to be incremental and other protocol
747     optimisations.
748     - get rid of update_after_inventory_change and only do update stats
749     for weight once/tick/player at max.
750 root 1.109 - rewrite party commands, use party channel.
751 root 1.103
752 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
753 root 1.97 - properly link against libgthread as that is needed to make the slice
754     allocator thread-safe.
755 root 1.91 - support perls not compiled with 64 bit support (though this is not a
756     recommended configuration) (reported by Samuel Gondouin).
757 root 1.94 - always put godgiven items into the player inventory, never any containers.
758 root 1.92 - (maps, arch) the scorn go club was founded!
759 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
760 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
761     became a real spell-class.
762 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
763     - (arch) considerably strengthened spark shower and destruction.
764     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
765     finally reloadable at runtime.
766     - changed archetype loading algorithm to only require one pass and
767     use delayed resolving of references.
768 root 1.101 - examine command now uses the examine infobox.
769 root 1.102 - implement an "incremental garbage collector" for archetypes.
770 root 1.98 - enable slice allocator again.
771 root 1.96 - implement optional free memory poisoning.
772 root 1.91
773 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
774 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
775 root 1.85 skill.
776 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
777     names (also update all maps to use money instead of coins).
778 root 1.78 - add uuid accessors to perl.
779     - add coin names and archetype accessors to perl.
780 root 1.80 - fix runtime uuid file format to use "." instead of ",".
781 root 1.78 - change perl extensions to not use hardcoded coins and values.
782 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
783     and be more parsimonous of uuid usage by the exact value out on exit.
784 root 1.86 - write log messages in another thread, removing another sync point.
785     - support multi-line log messages in a nicer way.
786 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
787 root 1.81 - fix a minor memleak in the random map generator.
788     - some parts of the random map generator are not coroutine-safe,
789     so only call it "single-threaded".
790     - major cleanup of memory management in random map generator.
791 root 1.87 - slight refactoring of the random map generator, faster too.
792 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
793     bookkeeping bug.
794 root 1.87 - work around "player is on active list" problem by deactivating player
795     after loading.
796 root 1.81 - garbage collect shstr's more evenly and adaptively only when
797     there have in fact been allocations.
798 root 1.82 - fix object::insert to do as documented and insert into the env
799     if necessary.
800     - fix cf::map::unique_maps.
801     - fix nrof overflow check in can_merge_slow.
802     - fix converter code to handle >31 bit values.
803 elmex 1.83 - added support for the player_sold flag
804 root 1.84 - converters no longer accept unpaid items.
805 root 1.88 - canonicalize random map meta files for better unification.
806 root 1.77
807 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
808 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
809     when mlockall has been used.
810 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
811 root 1.72 - use separate thread for ticker timing (and more in the future).
812     this greatly increases timing accuracy and gets rid of an enourmous
813     number of gettimeofday calls.
814 root 1.82 - use a separate thread to signal aio completion, for lower latency.
815 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
816 root 1.71
817 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
818 root 1.68 - rebalanced default experience table to be more exponential
819     and much easier up to level ~40, then moderately harder.
820 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
821 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
822     - do not exit on reload/load errors but properly cleanup.
823 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
824 root 1.66
825 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
826 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
827     (this fixes the jeweler skill).
828 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
829 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
830 root 1.63 - move tombstone to real map if player died due to cave-in (even if
831     it has reset, which is better than putting it on the savebed, also as
832 root 1.321 proof that the player didn't use a savebed).
833 root 1.59
834 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
835 root 1.56 - work around perl bug in configure perl module version check.
836 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
837 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
838 root 1.52 - fix a bug in animate_weapon, causing a crash.
839 root 1.54 - no longer exit when a coroutine throws an exception.
840 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
841 root 1.53 - fix the "<player> is nuts" message.
842 root 1.58 - fix an exception at logout due to the json_coder being gone.
843 root 1.43 - upgrade to EV version 2.0 API.
844 root 1.47 - when players don't apply a savebed correctly but stand above one,
845     do not move or kill them.
846 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
847 root 1.43 - implement generic framework for server-side resource files.
848     - implement resource file update event.
849     - hook experience table update into the framework.
850     - move jeweler.yaml to resources (arch/).
851 root 1.44 - switch from Crossfire to Deliantra perl module.
852     - implement json2json arch filter.
853 root 1.45 - implement widget protocol version 2, support for ui templates.
854 root 1.54 - mapinfo is now handled fully asynchronously.
855 root 1.48 - ext/irc: also log irc messages.
856 root 1.51 - ext/schmorplog: write user stat files asynchronously.
857 root 1.43
858 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
859 elmex 1.41 - limited the number of items that can be picked up and dropped
860 root 1.42 as temporary measurement against bad performance or dropping things
861     (this lead to long freezes and triggered the watchdog).
862 elmex 1.41 - improved the performance of the drop command a bit.
863 root 1.38 - switch from Event to EV for higher performance, easier usage,
864     less bugs...
865 root 1.39 - updated to release version of the gnu affero license.
866 root 1.38
867 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
868 root 1.36 - more thoroughly rename the binaries, contact addresses.
869     - update the copyrights.
870 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
871     crashes.
872 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
873     potentially causing crashes.
874 root 1.35 - assign weapons on user load time, not login-time, avoiding
875     crashes.
876    
877 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
878 root 1.32 - fixed an important bug that caused passwords to be forgotten.
879 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
880     in some of the maps.
881 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
882     which is now trivial to do.
883 root 1.33 - removed all traces of the old (and never working) plug-in interface
884     (70kb code less on amd64).
885 root 1.34 - improve/tune scheduling priorities.
886     - fix some freezing bugs.
887     - fix a memory corruption problem in dynbuf.printf.
888     - use channels for chat and many informational commands.
889     - improved the tutorial.
890     - create missile is now fixed.
891     - race fields must now contain archetypes.
892     - jumping skill now works as advertised.
893 root 1.31
894 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
895 root 1.24 - relicense under the gnu affero license.
896 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
897 root 1.24 - implement server-side framework for generic resources.
898     - use resource framework for server-provided ambient
899     music.
900 root 1.27 - save object owners (players only atm).
901 root 1.24 - replace limited sound api with server-provided sound effects.
902     - new sc (sound control) protocol command.
903     - improve fxix protocol to include types.
904     - exactly fill tcp segments, if possible.
905     - output-rate is now an upper limit, the server will automatically
906     (and quite perfectly) adjust to the network conditions, ensuring
907     low latency even during bulk transfers (music, images, sounds etc.).
908     - implement server-side widgets (i.e. client widgets controlled
909     in the server side). this will allow future expansion without
910     having to upgrade clients.
911     - implement a (artwork) world map with realtime player position
912     tracking.
913     - new and more efficient extcmd (server still supports old extcmd
914     protocol).
915 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
916     calcluation that could be easily exploited by users.
917     - rebalanced diseases to spread more naturally/evenly.
918     - completely asynchronous map loading even for tiled maps.
919 root 1.24 - replace simple messaging protocol with channels carrying metadata
920     (similar to message types, but more directed at the user).
921     - reduce command processing latency by a whopping 120ms by
922     reordering some processing steps inside the server. this directly
923     reduces lag by 120ms.
924     - actually send spell faces to the client.
925 root 1.23 - implement player genders.
926 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
927     otherwise return to savebed and possible kill if the log-out
928     was for too long.
929     - fast socket-dead detection (kick player after 8 seconds without ack).
930     - greatly reduce the cpu time needed to draw maps _again_.
931     - archetypes are now subclasses of objects.
932     - rebalanced shop greed and approval functions to be more realistic
933     (and likely match the actual intention).
934 root 1.23 - implement "crossfire pod" format for messages, with working bold,
935     italic, gender-specific text, paragraphs etc.
936 root 1.24 - implemented hint framework, players can opt to receive hints.
937     - implemented (long) book framework, added some books from the cf wiki.
938 root 1.23 - implement generic message framework that uses xml, utf8 for the client
939     protocol and is capable of transmitting generic meta information.
940 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
941     - replace the nexus by a per-player tutorial map that teaches stuff
942     better than the newbie house.
943 root 1.18 - fix the magicmap colours.
944 root 1.19 - optimise map update even more by removing unneeded code and checks.
945     - decouple map and stats update from pl->ob and use pl->observe instead.
946     - implement observe command.
947 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
948     calls with a simple comparison.
949     - fix a latent crossfire bug that could crash the server because the
950     map refresh did not update the mapspace.
951 root 1.24 - support custom keys for regions and maps, regions are now
952     refcount-managed.
953     - allow worldmap overlays anywhere in the 000..999 range.
954     - new system to acquire time slices for background jobs, to reduce
955     jitter.
956 root 1.27 - semi-persistent object-referencing framework (currently only players
957     supported).
958 root 1.22 - dependency tracking for perl extensions.
959 root 1.24 - new slag-ex extension for cleaning cauldrons.
960     - fix invoke result processing.
961     - there are even less i/o syncpoints in the server now.
962 root 1.29 - added map-tags extension that scans all maps for object tags
963     and records them in the database (not used yet).
964 root 1.28 - metaserver 2 support.
965 root 1.22 - many more bugfixes and minor optimisations.
966 root 1.16
967 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
968 root 1.14 - optimised event invocation (non-wanted events can now be
969     skipped with 4-5 inlined instructions).
970 root 1.12 - complete rewrite of town_portal: it now creates a portal
971     to the "nearest" town only, travel is only possible
972 root 1.13 to the town and back, anybody can use it (also removes
973     one of the remaining syncpoints in the server).
974 root 1.10 - complete rewrite of the range/attack skill slot system:
975     there are now two slots, one for combat, one for ranged
976     attacks.
977     - introduce the concept of a current weapon (either a ranged
978     or a combat weapon/skill/tool) and switch between them as
979     needed.
980     - rewrite bow code so bows get more useful: apply damage,
981     attacktype and other stats to the arrows and treat
982     bows as weapons. also rebalance the missile weapons skill
983     so its damage increases with level.
984     - rewrite the complete player speed logic: weapon_speed now
985     works as documented and there are no unnatural speed boosts.
986 root 1.6 - implement a utility - cfutil - that simplifies arch and map
987     installation, replacing the old collect scripts and
988 root 1.9 simplying deployment by scaling and cutting faces as required.
989     - simplify the map protocol extensively by taking advantage
990     of missing bigfaces, speeding up map generation immensely.
991 root 1.6 - implement inherit keyword allowing archetypes to inherit from
992     other archetypes.
993     - rationalise archetype, region and treasurelist file format
994     into a single file format and make them reloadable asynchronously.
995 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
996     reloadable at runtime.
997 root 1.6 - implement 64x64 faceset support.
998     - implement fxixsx protocol that saves
999     a lot of bandwidth over the old image/face/smooth packets
1000 root 1.11 and allows images > packetsize, incremental and background
1001     transfers.
1002 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1003     on a face basis as opposed to a mapspace basis.
1004 root 1.7 - the server can now rate-limit image uploads to not exceed
1005     a certain (client-configurable) speed while guarenteeing full
1006     freedom of movement.
1007 root 1.8 - implement new ex command to request item descriptions.
1008     - implement new msg command for in-game messages with meta
1009     information (using xml).
1010 root 1.9 - enforce utf-8 for all text messages.
1011 root 1.13 - added micropather (not used yet).
1012 root 1.6 - many, many bugfixes.
1013 root 1.1
1014 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1015 root 1.1 - make coroapi accessible to cf+.
1016     - moved map handling logic completely to perl
1017     - per player maps are now marked in the map
1018 root 1.2 - maps are saved completely differently now,
1019     and much more often.
1020 root 1.17 - rewrote map header parser and writer, to be much faster.
1021 pippijn 1.4 - maps and players are now (in the average case) loaded
1022 root 1.2 and saved completely asynchronously, I/O contention will no
1023     longer freeze the server.
1024 pippijn 1.4 - players and maps can be loaded anytime, without the player
1025 root 1.2 being logged in.
1026 root 1.1 - automatically generate method interfaces for perl from headers
1027     - unbundled freezethaw
1028     - mostly rewrote common/map.C
1029     - completely rewrite server/swap.C
1030     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1031     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1032     - better message for apply failures due to applymode
1033     - removed most all of the weather code
1034     - unified logging to stderr and file
1035     - too many minor changes to document