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Revision: 1.545
Committed: Sun Jan 10 17:43:46 2010 UTC (14 years, 4 months ago) by root
Branch: MAIN
Changes since 1.544: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.545 - do no longer by default eval map cod ein safe compartments
16     (this can be re-enabled using the safe_eval config option).
17 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
18     in lorak.
19 root 1.538 - (maps) improve tindervale maps slightly.
20 root 1.544 - (arch) considerably decrease slag ex price.
21 root 1.540 - (arch) fix filth archetype.
22 root 1.544 - multipart objects would cause save_throw_object to crash - it
23     now acts on the head only.
24 root 1.541 - do not try to connect to an irc server unless explicitly configured.
25 root 1.542 - do not expect decltype() to be available in gcc 4.4.
26 elmex 1.543 - extended the safe perl environment by loops.
27 root 1.538
28 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
29 root 1.532 - the destruction spell could/would corrupt server memory quite often.
30 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
31     disk, not when it already was in memory.
32 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
33     avoiding livelock during high-load emergency saves.
34 root 1.530 - logging in did not properly unapply all skills.
35 root 1.531 - (maps) make the invite quest marking much more obvious.
36 root 1.533 - (arch) fix warrior archetype names.
37 root 1.532 - map prefetching never prefetch upwards.
38 root 1.534 - wizpass no longer makes you non-blocking.
39 root 1.536 - (maps) add light to some of the special maps, add troll
40     map.
41 root 1.530
42 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
43 root 1.515 - (maps) add gorokh_final mapset from crossfire.
44 root 1.516 - (maps) block most vault-type mlab locations, open up
45     imperial converters for anybody to use.
46 root 1.519 - (maps, arch) replace all permanent stat potions by random
47     variants.
48 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
49 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
50     real player object on player changes.
51 root 1.522 - diseases and maybe other things could sometimes reduce the speed
52     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
53     much grief.
54 root 1.523 - speed_left randomisation was, apparently, totally broken.
55     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
56     of the speed slot internally and in map save files. among other
57     things, this gets rid of all the abs (speed) calls.
58     - reduce map file save files by using abridged keywords aliases.
59 root 1.494 - shop specialisation calculation was totally broken.
60 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
61     now enforced.
62 root 1.498 - fix magic mapping, which only worked for inate spell casting.
63 root 1.495 - godgiven items will now be explicitly described as such.
64 root 1.524 - (arch) dded a quiver of bolts.
65 root 1.504 - materialnames would change "randomly" on every load, only
66     set the material when the materialname was not set before.
67 root 1.497 - balancing change, halve rod recharge speed (instead
68     of 4.8s, the standard rods now recharge in ~10s. not a solution,
69     but still.
70 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
71 root 1.509 the costly flag-checking loop in most cases and using a simple
72     repeat-cache for speed_left.
73 root 1.507 - always delay stats update for players on insert/remove till
74     next tick/command, which saves a lot of cpu cycles on drop/take.
75 root 1.514 - add hint about havign to run to attach unaggressive npcs.
76 root 1.494 - pet monster level was not displayed correctly in "showpets index".
77     - clean up floating point conversions and many similar nitpicks.
78 root 1.502 - fix hanuk altar.
79 root 1.504 - overhaul material system to be much faster, and having less bugs, but
80     still having a lot of cruft :/.
81 root 1.502 - add marble shop floor.
82 root 1.494 - move gcc specifics to new file include/compiler.h.
83     - unrecognised cfpod directives could cause undefined behaviour.
84 root 1.505 - added boes' marble shop to steinwandstadt.
85 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
86     - optimise mapspace updates.
87     - cache volume/items per mapspace.
88 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
89     decrease).
90 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
91     have led to weird item multiplications.
92 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
93 elmex 1.501 - fixed crash bug in learn_spell command.
94 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
95 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
96     from perl to c++.
97 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
98     and use it in some "inner" loops.
99 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
100 elmex 1.511 - fixed jeweler experience output to not be floating point.
101 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
102 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
103 root 1.518 - try to prefetch memory inside process_objects, which can give
104     enourmous speed gains.
105     - make some small optimisation to the process_objects loop.
106 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
107     handling different chksum lengths.
108     - check for hash collisions in cfutil.
109     - reduce face checksum size from 6 to 4 bytes.
110 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
111 root 1.523 - removed weather-specific attributes.
112     - fixed genkeywords dependency.
113     - do not clear "randomitems" slot for world underlays.
114     - use "sl" as short-hand for speed_left in save-files, just to make them
115     smaller.
116 root 1.517 - in general, don't crash on value-less resource file lines
117     anymore, due to get_str never returning a 0-pointer.
118 elmex 1.521 - code cleanup in move_symptom.
119 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
120 root 1.494
121 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
122 root 1.481 - some Andrew Madloch wanted, despite being specifically told
123     multiple times that the Deliantra parts additions are under AGPL,
124 root 1.487 lock up the source code of the server within his company.
125 root 1.481 some reorganisations have been done to the sourcecode to make
126     it clearer that this violates the Affero GPL. Help to keep
127     Deliantra free software even for the coming generations
128     and be wary of the promises of Andrew Madloch, he has nothing
129 root 1.487 good in mind for free software.
130 root 1.480 - clarify which files of the server are 100% AGPL.
131 root 1.481 - minor reorganisation, move some GPL code into other files.
132 root 1.483 - implement viewpoint (which is like observe, but only for the map,
133     not stats etc.).
134 root 1.484 - replace magic mapping overlay by a flying bird exposing area
135     on the worldmap (ext/magic_mapping.ext).
136 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
137     - @find results in npc dialogue is now stored in $find.
138 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
139 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
140 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
141     dm instead.
142 root 1.456 - (maps) add town portal to celvear.
143 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
144     mapsets from crossfire, together with associated archetypes.
145 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
146     - (maps) define a new whalingoutpost region.
147 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
148     and most archetypes that go with them (without stoning and swallow effects),
149     casino tokens and stock certificates are also missing.
150 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
151     and santo dominion.
152 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
153     to go with them. also adjusted archetypes to be more korrekt "gotisch".
154 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
155 root 1.460 - properly close client-side dialogue when the player is teleported away.
156 root 1.459 - map-tags did not properly close it's database tables or wait
157     for a quiescent state, causing memory corruption on reload.
158 root 1.454 - support "stat.xyz" accessor in match expressions.
159 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
160 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
161     fixes long answers from npc dialogue).
162 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
163 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
164     and to not add a "put your code here" force needlessly.
165 root 1.463 - (arch) fix or improve many plurals.
166 root 1.465 - markers do no longer add a force if the slaying field is unset.
167 root 1.466 - sped up search-items implementation, but it's still horrible.
168 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
169 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
170     used to reogianise the illogical arch tree a bit.
171 root 1.479 - (maps) import most map names from crossfire.
172 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
173 root 1.483 - fly_high movement gives better los, ignoring blocksview.
174 root 1.488 - the addexp command should now honour skill names with spaces.
175 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
176 root 1.491 - (arch) added many more buildable marble floors.
177 root 1.490 - major namespace cleanup: save 45kb by making functions static
178     that were unnecessarily global.
179 root 1.452
180 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
181 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
182 root 1.451 - fix a memory buffer overflow in the book code.
183 root 1.429 - add @check, @find npc dialogue commands.
184     - (maps) add a number of town interiors.
185 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
186 root 1.451 - (maps) add celvear area from cfextended.
187 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
188     - (server,maps) fix bug causing some library books not to be chained down,
189     cause Scorn/Navar libraries not to have inscribable books.
190 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
191 sf-marcmagus 1.433 inappropriate item power.
192 root 1.448 - (maps) fix intwell balancing issue.
193 root 1.437 - improve the look of generated books.
194 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
195     - fix bug where players could bypass no_drop by putting items in containers.
196 root 1.430 - consecutive commands arriving at the same time in the server would be
197     corrupted if the length was >255.
198 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
199 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
200     and perl.
201 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
202     functionality (and more) inside the same object using the match expressions.
203     - create simpler match expression compiles in many common cases.
204 root 1.439 - reduce object size by removing obsolete "seen_by" member.
205 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
206     of the new dynbuf::splice function (which gave an unexpected net win
207     in code size...).
208 root 1.442 - the server will no longer complain (and subtly fail) when an object
209     being removed from a map causes another object to get removed.
210 root 1.441 - banish strncpy from the server, speed up and simplify sending item
211     descriptions to the client considerably.
212 root 1.442 - add new "in head" set modifier for matches.
213     - new BLOCKED_MOVE event added.
214     - mapscript archetype now has activate_on_xxx true by default, as similar
215     connected elements.
216 root 1.448 - (maps) imported all styles from cfextended except
217 root 1.444 floorstyles/land_plots and monsterstyles.
218 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
219 root 1.446 - don't crash when treasure lists are empty / supply new empty
220     treasurelist for randomitems when none can be found.
221     - implement cf::map::static_maps and use it in map-tags.ext.
222 root 1.449 - fix a bug in map-tag scanning when moving tags.
223 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
224     for a reaction.
225 root 1.447 - implement new "loadall" map loading command, purely for debugging.
226 root 1.429
227 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
228 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
229     but not horns (to make them more useful for content-creators).
230 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
231     2) it skipped spell effects and 3) it didn't handle the case where
232     and object was destroyed while iterating over it correctly. all this
233     allowed players to sometimes walk onto spaces they should not be able to
234     walk on.
235 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
236 root 1.399 - examining an object now dumps the serialised object form when the user
237 root 1.404 is a wizard (wizlook).
238 root 1.421 - altars no longer accept unpaid items.
239 root 1.411 - party spells didn't work all that well.
240 root 1.424 - added complex object matching framework (cf::match), and make altars
241     and pedestals use it.
242 root 1.425 - identified skill-tools show what skill they grant.
243 root 1.399 - display the duration of change_ability spells when examining them
244     (missing: protection spells, but they are a hack...).
245 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
246     adding more variety to the different mushrooms.
247 root 1.398 - fix a minor cfpod formatting bug.
248 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
249     the hintmode setting on the settings page.
250 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
251 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
252 root 1.399 - enable the object loader to also dump archetypes.
253 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
254 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
255 root 1.402 - force the initial face when loading an object that is time-animated
256     or a monster, so it does not have to be specified anymore.
257 root 1.403 - fix a bug where recasting an ability changing spell could shorten
258     its remaining duration.
259 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
260 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
261 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
262     up splay operations as well.
263 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
264 root 1.412 - implement introspection data for C++ classes (%REFLECT).
265 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
266 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
267 root 1.419 - fix transmutation alchemy.
268 root 1.424 - speed up many frequently-invoked C->perl callbacks.
269 root 1.419 - added complex object matching framework, to be used in altars and the like.
270 root 1.426 - switch to YAML::XS from YAML.
271 root 1.396
272 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
273 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
274     that ultimately was not helpful to catch it :)
275 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
276     all callers to use either one or the other, as appropriate. This
277     fixes the (rather fragile) light spell, maybe others.
278     - fixed an overflow and exploit in the bank/payment code.
279     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
280 elmex 1.384 to explain the skill a bit more.
281 root 1.389 - removed a buggy check for zero attacktype. So that we might find
282 elmex 1.388 the real bugs in the archs/maps/objects.
283 elmex 1.394 - Fixed enabling torches with lighters.
284 elmex 1.387 - (maps) Added Heaven Town region.
285     - (arch+maps) Fixed & normalized warriors on map
286     /quests/peterm/CTower/Barracks.
287 root 1.392 - fix the light spell (and possibly diseases and other lights).
288 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
289 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
290     a long time ago, and similar cases are still to be found in the maps.
291     - make the socket_timeout configurable in the code (but not yet for users).
292 root 1.393 - earth wall health bar is now correct.
293 elmex 1.384
294 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
295 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
296     freeze with IO::AIO anymore due this change.
297 root 1.364 - avoid a crash when a player tries to apply a lighter.
298 root 1.376 - allow a spell argument for dimension door.
299 root 1.362 - move shop item listing and some otherstuff into the info tab.
300 root 1.360 - avoid crashes when non-players cast party spells.
301 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
302 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
303     - small improvement of the number of potions in shops
304     (by Job Vranish).
305     - added a few party spells (by Job Vranish).
306 root 1.362 - use a common message dynbuf.
307 root 1.364 - destroying tear down objects will now use the full hp range
308     for animation and will only destroy/lastframe when hp < 0.
309     - allow monsters to use earth to dust.
310     - use manhattan distance for get_rangevector_from_mapcoord, just as
311     in get_rangevector.
312     - los updates now correctly take tiled maps into account.
313     - do los updates even on maps without darkness.
314 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
315 root 1.375 - upgrade to IO::AIO 3.21.
316 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
317 elmex 1.373 - properly catching exceptions from callback in irc.ext.
318 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
319 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
320 elmex 1.368 - (arch) added hint about usage to Slag Ex.
321 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
322     like the rest.
323 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
324 root 1.378 - (arch+maps) added rate limited converter and adjusted
325     /elmex/mana_fountain.
326     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
327     - reduce size of casting_time, move_status, attack_movement,
328     last_heal and last_sp slots, squeezing some more space out of struct
329 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
330     anywhere.
331 root 1.358
332 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
333     - fixed bug in alchemy, where finding the right object for enhancements
334     didn't work.
335 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
336     effects (w.r.t. put_more) per mapspace, to give the server a chance
337     to survive a hundred deathsheads.
338 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
339     disastrous bug of unfortunately unknown proportions...
340 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
341 root 1.343 - use gender-neutral place descriptions for invite.
342 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
343     Thanks go to Lisa Larsen!
344 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
345     anymore).
346 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
347 root 1.345 - use better dependency tracking for include/keyword.h.
348 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
349     so it is possible to invite somebody out of some stck-till-death traps,
350 root 1.346 or simply to commit suicide.
351 root 1.352 - replace the "ignoring delayed commands" message by something more useful
352     (cf. cunning gnome freezeing issue).
353 elmex 1.349 - various fixes for weapon improvements.
354 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
355 root 1.353 - support T and G sequences in cfpod.
356 root 1.343
357 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
358 root 1.339 - convert me command from per-map to chat, which makes more sense, also
359     document it.
360 elmex 1.336 - more than one spellbooks of same class can now be given
361     in class selection.
362 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
363     spell rebalancements.
364 elmex 1.338 - the IRC gateway filters IRC colors now.
365 elmex 1.336
366 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
367 root 1.331 - (arch) fix quiver of Holding Bolts.
368 root 1.332 - applying unpaid items will now examine them.
369 root 1.330 - add "What" column to body command, showing items in that slot.
370 elmex 1.329 - redesigned and rebalanced lamps and torches.
371 root 1.330 - add "..." to item names that have been shortened.
372     - fixed "assign" function that squeezes strings into fixed length.
373 elmex 1.333 - add cursed effect to lamps and (some) torches.
374 elmex 1.334 - fixed bad assigned crafting skills and their tools.
375 root 1.312
376 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
377 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
378 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
379 root 1.312 - make monster smell logic dependent on their wisdom stat.
380 root 1.324 - put the death reason into a separate tab.
381     - converted "connected" slot to string, cleanly got rid of some ugly
382     hacks such as the path_attuned hack.
383 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
384     - replace one-at-a-time hash by faster than smaller FNV-1a hash
385     when hashing strings.
386 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
387 elmex 1.320 whether the right cauldron is used.
388 root 1.313 - considerably optimise shared string implementation by
389 root 1.316 making its null value a compiletime constant.
390 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
391     as well as using shstr_cmp to pass shared stringsa round efficiently,
392     for lots of code size savings.
393 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
394     they are sleeping: generators now check for the sleeping flag.
395 root 1.318 - tell gcc not to excessively inline some perl interface functions.
396 root 1.322 - remove marking rune length limit.
397 root 1.323 - fix formatting of cfpod when a verbatim block was following
398     a single newline.
399     - move resistances, statistics and showpets command output into tabs.
400 root 1.326 - implement map scripts that can replace the boulder logic without
401     having to write extensions.
402 root 1.310
403 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
404 root 1.302 - fix a longstanding bug that teared multipart monsters
405     at map boundaries apart.
406 root 1.292 - temporarily make permanently invisible player visible when
407     he/she makes noise.
408 root 1.284 - fix being able to see through walls a bit.
409 root 1.303 - improve look at output.
410 root 1.285 - completely replaced the line of sight algorithm with a variant
411     of spiral fov capable of visibility grades and arbitrary
412     shadow angles, that uses less memory and less code.
413     - the new los code supports arbitrary map rectangles and loosens
414 root 1.310 other restrictions of the old code, supporting further optimisations.
415     - update los if blocksview-objects are inserted in a map, not just when
416 root 1.287 removed (e.g. for summon fog).
417 root 1.303 - permanent invisibility doesn't make immune against making noise:
418     implement a noise system that allows monsters to locate the player
419     when he/she makes noise.
420     - implement a primitive smell system that monsters can use to track
421     players.
422 elmex 1.288 - create bomb now also works when casted by door traps.
423 elmex 1.290 - (arch) new torch graphics.
424 root 1.289 - (maps) considerably soften the subway spider.
425 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
426     the guards from being killed by players.
427 root 1.310 - (maps) lots of tweaks in and around scorn.
428     - (maps) use special non-blocksview jungle, mountain and
429     darkforest freely on the worldmap, to get gradual sight obstacles
430     instead of total blackout in those areas.
431 root 1.289 - no maximum darkness for outdoor maps anymore.
432 root 1.291 - add more hints, fix some messages.
433 root 1.292 - fix a bug: firing rods should tell you something about them.
434     - make light additive even within players.
435 root 1.293 - darken xrays effect a bit.
436     - improve handling of los changes when inserting or removing
437     objects, not perfect yet.
438     - make map darkness signed (formerly unsigned) to allow
439 root 1.294 ambient lighting and centrally manage darkness as an offset.
440     - revamped, fixed and documented the server calendrics, also
441     tell users the current time and data, to improve awareness.
442     - implement proper wizlook flag and handling of wizlook, instead
443     of dumbly just clearing los once.
444 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
445     and has a smaller runtime variance.
446 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
447     making them actually useful.
448     - see_in_dark now increases the viewing radius by 3.
449 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
450     speedup, as well as in many other places.
451 root 1.299 - remove support for extended map infos - these are not used
452     by the deliantra client and removing them gives us a 10% speedup
453     when sending map changes.
454 root 1.300 - remove most gcfclient and other client bug workarounds, as well
455     as now obsolete protocol versions, simplying the code.
456 root 1.301 - optimise and simplify generation of random numbers.
457 root 1.303 - correctly provide a non-zero default density for materials, to
458     avoid crashes, fix other bugs in the material handling code.
459     - fix volume calculations.
460     - fix cfpod parsing when multiple verbatim blocks were separated by
461     newlines.
462 root 1.305 - increase monster detection radius from wis/5 to wis/3.
463 root 1.306 - remove old pickup modes.
464     - remove obsolete disarm and search commands (search wasn't working
465     anyways).
466 root 1.308 - fix a crash when an npc applied a sign.
467 root 1.284
468 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
469 root 1.283 - this release is assumed to be very stable.
470     - (maps) radically redesigned and improved tutorial.
471 root 1.280 - directional casting no longer immediately removes the invisible effect.
472 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
473 root 1.272 - fix overflow in lighting calculations.
474     - negative glow radii can no longer cause total darkness.
475 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
476     only maximally-lit ones.
477 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
478     - swashbucklers got the oratory skill now.
479 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
480 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
481 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
482 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
483     (which was probably broken, too).
484 root 1.281 - support negative glow radii during daytime, too.
485     - use circular, not rectangular, viewing area.
486     - use minimum viewing distance of 2 in outdoor maps.
487     - negative glow is stronger than viewing area or lamps.
488 root 1.283 - (arch) new darkness spell face.
489 root 1.272
490 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
491     - (maps) completely redesigned scorn.
492 root 1.269 - "cast light" now works on oneself.
493 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
494     negative glow radii again (they were totally broken before).
495 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
496 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
497 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
498 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
499 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
500     back to the player.
501 root 1.251 - attuned/repell and spell base level system reworked.
502 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
503 root 1.247 be less erratic now.
504 root 1.248 - refuse to write the uuid file if the uuid is zero
505     (to avoid writing it in early crashes).
506 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
507     - speed up emergency_save by not syncing every file separately.
508     - no longer reattach perl to every object on reload, it's slow, and no longer
509     necessary since we don't nuke stashes anymore.
510     - do not bootstrap perl from the commandline args, use separate eval for
511     better error reporting.
512 root 1.259 - fix a crash when pushing cone spells met ice attacks.
513 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
514 root 1.255 - speed up map refresh in server a bit.
515 elmex 1.258 - refactored drop code and fixed some programming errors in it.
516 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
517 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
518 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
519     as the current weight of the inventory.
520 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
521     dragonfire has been introduced for the non-dragon players.
522 root 1.265 - remove unused "tooltype", "start_holding" object slots.
523     - change "weapontype" object slot to uint8.
524     - convert "hide" object slot into flag.
525     - reorder object members for better locality of reference and codesize
526     decrease.
527 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
528 root 1.267 - fix a crash when no skill could be found when killing amonster.
529 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
530     every completed aio operation.
531 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
532     and update mapspaces if necessary.
533 root 1.246
534 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
535 root 1.241 - removed all command line parsing, only env variables are supported
536     anymore.
537 root 1.239 - region-specific monsters will now once more be on the worldmap.
538 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
539 root 1.225 would grow out of bounds.
540 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
541 root 1.222 - fixed a double-escaping bug in the pod-parser.
542     - rewrote the cfpod parser in C++.
543     - hintmode moved to C++, players need to re-set their hintmode if
544     they dislike "show".
545 root 1.231 - fix RIP inscription.
546 root 1.239 - bump login name length from 18 to 20 char max.
547 root 1.231 - correctly support gender in emotes.
548     - correctly support gender in the death messages.
549     - correctly generate death messages for players only when they really die,
550     with increased information.
551 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
552     and data corruption (but apparently was never triggered).
553 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
554 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
555     data corruption bug.
556 root 1.223 - tweak coredumping/monitoring a bit.
557 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
558 root 1.227 - do not crash in the loader when an inventory object could not be loaded
559     (from a corrupted file).
560 root 1.241 - redid skills command to send output to proper channel.
561 root 1.233 - object->map is no longer refcounting.
562 root 1.228 - add FLAG_DEBUG for internal debugging.
563 root 1.231 - add NDI_VERBATIM flag to send_msg.
564 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
565 root 1.240 - player->exists is no longer a sync_job.
566 root 1.233 - split login.ext's player scheduler into
567     it's own player-scheduler.ext extension.
568 root 1.222
569 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
570 root 1.212 - require perl 5.10.
571 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
572 root 1.204 - swap player and observed count's on the map when observing.
573 root 1.205 - add (mostly untested) mapspace perl class and accessors.
574 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
575 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
576     could be found.
577 root 1.208 - pits now have a configurable "random spread" range and default
578 root 1.213 to a radius of two now.
579 root 1.212 - rewrite pay_player_arch.
580     - use a more stable perl_reload implementation.
581     - do not use Symbol::delete_package (causes crashes after perl-reload),
582     use our own, safer, clear_package instead.
583     - when asynchronously dumping core, close all file handles to allow
584     the server to restart concurrently.
585 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
586     sequences, without double-encoding. it should be faster, too.
587     - the above fixes wrong display of help tetx and many other issues.
588 root 1.216 - use lzf and frag packets for large messages for clients supporting them
589 root 1.218 (0.9976+), use it for long books and other messages.
590 root 1.210 - eradicate listen command and corresponding code.
591 root 1.211 - eradicate logs command.
592 root 1.218 - let the client log into the server log, used for crash backtraces.
593 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
594     old style spell objects with the spell magic bullet.
595 root 1.220 - (arch) fixed skill less rods in the archetypes
596 root 1.204
597 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
598 elmex 1.197 - made jeweler workbench larger and some other minor map
599     changes in jeweler town.
600 root 1.196 - fixed wrong item handling in jeweler skill code.
601 root 1.198 - (arch) use a special "key_random_map" for random map keys
602     that are used up.
603 root 1.199 - fix a crash when the player who was observed has logged out long
604     enough for his region/map to be gone.
605 root 1.200 - port to g++-4.3's incompatible tr1 changes.
606 root 1.201 - add some missing dependencies.
607 root 1.203 - log to /var/log/deliantra/ by default.
608     - hack observe code to enable smooth movmenet when observing.
609 elmex 1.195
610 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
611 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
612 root 1.179 - correctly move gsay to the party channel.
613 root 1.178 - fix a crash when animate weapon was used in some areas.
614 elmex 1.177 - fixed unnecessary identification of by converters created objects.
615 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
616     with NPCs.
617 elmex 1.175 - (arch) dragon scales got proper type now
618 root 1.193 - object::decrease would sometimes cause container weights to
619     be wrong, this has been fixed.
620 root 1.194 - do not send time updates for newly-seen items.
621 root 1.185 - thawing an icecube will once more drop its contents to the ground.
622 root 1.183 - fix cone spells etc. going through walls sometimes.
623 root 1.186 - fix a weight update bug that sometimes left containers
624     with wrong weights.
625 root 1.194 - added auto_apply event and extension for shop tiles.
626 root 1.172 - work around get_map_flags invoking perl and switching the stack.
627     - make sure the map is loaded when using a town portal return.
628 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
629     where healing spells didn't cost any grace.
630 root 1.173 - fix starvation kill reason.
631 root 1.174 - fix pk killer name message.
632 root 1.189 - don't let people apply signs with @match.
633 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
634     what seems to be the biggets memleak in the server).
635 elmex 1.171
636 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
637 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
638     - use anyevent to manage listen ports (this enables IPv6 support).
639 root 1.167 - server supports ipv6 client connections now.
640 root 1.168 - use newly-available Coro::AnyEvent.
641 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
642     to let it handle AIO requests.
643 root 1.167
644 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
645 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
646     processing considerably (especially in the client) and reduces data transfers
647     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
648 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
649     - (map) fixed npc dialogue in pup_land/s_f/special.
650     - bugfix: fix a crash when a player casts a swarm spell and then logs out
651     (swarm spells now stay in the player's inventory).
652 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
653 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
654     archetype *archname* (chairs of different facings were merged).
655     - bugfix: fix a potential crash issue in find_object_name (not used
656     normally).
657 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
658     (destruction, magic missile etc.).
659 root 1.163 - swarm spells without a direction now use various spiral patterns
660     instead of being fully random.
661 root 1.158 - update AnyEvent API to 3.4 and above.
662 root 1.156
663 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
664 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
665 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
666 root 1.152 - bugfix: the jumping skill now gives experience for jumping
667     and for attacking monsters. it also takes about one second to do a jump.
668 root 1.138 - bugfix: players couldn't starve in 2.53 :(
669 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
670 root 1.152 - bugfix: spell effects like word of recall are removed on death.
671 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
672     were created outside a map.
673 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
674     (fixed by reversing the logic).
675 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
676 root 1.153 - bugfix: the random map generator no longer leaks key objects.
677 root 1.154 - bugfix: support random maps >127x127.
678 root 1.152 - (maps) fixed the death certificate system in nimbus.
679 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
680 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
681 root 1.147 - (arch) give ball lightning a real name.
682 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
683 root 1.155 - support cfpod in ex replies (client item tooltips).
684 root 1.143 - unapply item in range slow when readying a spell.
685 root 1.148 - bugfix: account for rounding errors in weight updates.
686 root 1.139 - remove synchronous mkdir in chargen_race_done.
687     - fix per-race starting maps.
688 root 1.142 - check hiscore on suicide and quit as well.
689 root 1.138 - tell players when they are starving.
690 root 1.133 - get rid of costly object_from_name conversion for altar effects.
691     - fix map difficulty calculation for generators.
692 root 1.146 - slightly more intelligent handling of "is_animated" flag.
693 root 1.149 - support no_drop map header flag (before it was only available internally).
694 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
695 root 1.133
696 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
697 root 1.119 - bugfix: custom skill settings were not saved by the server.
698     - bugfix: remove did not actually remove items from the inventory, leaving
699 root 1.116 ghost items.
700 root 1.119 - bugfix: properly update items identified on the ground.
701 root 1.120 - bugfix: use localtime_r in the logger thread.
702 root 1.122 - bugfix: player starvation will now give the correct kill reason.
703     - bugfix: archetype reloads could crash the server.
704 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
705 elmex 1.114 player is not logged in.
706 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
707 root 1.117 server startup.
708 root 1.128 - bugfix: fix the door surround check in the random map generator.
709     - (maps) fix heaven quest difficulty progression.
710     - (maps) fix some random map styles.
711     - dropping items a shop is not interested in won't sell them anymore.
712     - rods and horns with a too low maximum charge allow now at least one discharge.
713     - implement kill & death statistics.
714     - random map preparation is no longer synchronous.
715     - rewrite find_style in perl, no longer does synchronous I/O.
716     - improve random map specials placement.
717     - make the killer a real object pointer instead of a string, improved
718     kill reason messages.
719 root 1.117 - take advantage of new aio_close and aio_chmod.
720 root 1.128 - implement archetype::get, object::deep_clone and update callers.
721 root 1.125 - change_abil is much faster.
722 root 1.126 - update the floorbox more often to work around the reverses item order
723     display in clients.
724 root 1.125 - cleaned up object copying by encapsulating it to a single place.
725 root 1.126 - add hints to the invite messages.
726 root 1.127 - rewrote key<->value pair handling.
727 root 1.128 - use an independent random number generator for the random map generator.
728 elmex 1.113
729 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
730 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
731     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
732     - completely automate the weight handling, should fix all weight
733     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
734 root 1.103 - reloading archetypes while a user was in the character creation phase
735     could crash the server.
736 root 1.106 - fix a nontrivial number of cases of code commented similar
737     to "is this really correct?", as many of those cases are now handles
738     automatically by lower level code.
739     - replace many ad-hoc checks for client visibility by object::visible_to,
740     should result in broader applicability of functions using it.
741 root 1.104 - merge items with different arch pointers refering to the same arch
742     (due to archetype reloads).
743 root 1.106 - refactored the object remove/insert functions and most related
744     functions (decrease, split, merge_ob etc.).
745 root 1.105 - make it compile better on freebsd (reported by pippijn).
746 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
747 root 1.108 - fix the longstanding "container stays open" bug.
748 root 1.107 - improved floorbox updating to be incremental and other protocol
749     optimisations.
750     - get rid of update_after_inventory_change and only do update stats
751     for weight once/tick/player at max.
752 root 1.109 - rewrite party commands, use party channel.
753 root 1.103
754 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
755 root 1.97 - properly link against libgthread as that is needed to make the slice
756     allocator thread-safe.
757 root 1.91 - support perls not compiled with 64 bit support (though this is not a
758     recommended configuration) (reported by Samuel Gondouin).
759 root 1.94 - always put godgiven items into the player inventory, never any containers.
760 root 1.92 - (maps, arch) the scorn go club was founded!
761 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
762 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
763     became a real spell-class.
764 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
765     - (arch) considerably strengthened spark shower and destruction.
766     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
767     finally reloadable at runtime.
768     - changed archetype loading algorithm to only require one pass and
769     use delayed resolving of references.
770 root 1.101 - examine command now uses the examine infobox.
771 root 1.102 - implement an "incremental garbage collector" for archetypes.
772 root 1.98 - enable slice allocator again.
773 root 1.96 - implement optional free memory poisoning.
774 root 1.91
775 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
776 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
777 root 1.85 skill.
778 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
779     names (also update all maps to use money instead of coins).
780 root 1.78 - add uuid accessors to perl.
781     - add coin names and archetype accessors to perl.
782 root 1.80 - fix runtime uuid file format to use "." instead of ",".
783 root 1.78 - change perl extensions to not use hardcoded coins and values.
784 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
785     and be more parsimonous of uuid usage by the exact value out on exit.
786 root 1.86 - write log messages in another thread, removing another sync point.
787     - support multi-line log messages in a nicer way.
788 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
789 root 1.81 - fix a minor memleak in the random map generator.
790     - some parts of the random map generator are not coroutine-safe,
791     so only call it "single-threaded".
792     - major cleanup of memory management in random map generator.
793 root 1.87 - slight refactoring of the random map generator, faster too.
794 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
795     bookkeeping bug.
796 root 1.87 - work around "player is on active list" problem by deactivating player
797     after loading.
798 root 1.81 - garbage collect shstr's more evenly and adaptively only when
799     there have in fact been allocations.
800 root 1.82 - fix object::insert to do as documented and insert into the env
801     if necessary.
802     - fix cf::map::unique_maps.
803     - fix nrof overflow check in can_merge_slow.
804     - fix converter code to handle >31 bit values.
805 elmex 1.83 - added support for the player_sold flag
806 root 1.84 - converters no longer accept unpaid items.
807 root 1.88 - canonicalize random map meta files for better unification.
808 root 1.77
809 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
810 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
811     when mlockall has been used.
812 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
813 root 1.72 - use separate thread for ticker timing (and more in the future).
814     this greatly increases timing accuracy and gets rid of an enourmous
815     number of gettimeofday calls.
816 root 1.82 - use a separate thread to signal aio completion, for lower latency.
817 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
818 root 1.71
819 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
820 root 1.68 - rebalanced default experience table to be more exponential
821     and much easier up to level ~40, then moderately harder.
822 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
823 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
824     - do not exit on reload/load errors but properly cleanup.
825 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
826 root 1.66
827 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
828 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
829     (this fixes the jeweler skill).
830 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
831 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
832 root 1.63 - move tombstone to real map if player died due to cave-in (even if
833     it has reset, which is better than putting it on the savebed, also as
834 root 1.321 proof that the player didn't use a savebed).
835 root 1.59
836 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
837 root 1.56 - work around perl bug in configure perl module version check.
838 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
839 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
840 root 1.52 - fix a bug in animate_weapon, causing a crash.
841 root 1.54 - no longer exit when a coroutine throws an exception.
842 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
843 root 1.53 - fix the "<player> is nuts" message.
844 root 1.58 - fix an exception at logout due to the json_coder being gone.
845 root 1.43 - upgrade to EV version 2.0 API.
846 root 1.47 - when players don't apply a savebed correctly but stand above one,
847     do not move or kill them.
848 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
849 root 1.43 - implement generic framework for server-side resource files.
850     - implement resource file update event.
851     - hook experience table update into the framework.
852     - move jeweler.yaml to resources (arch/).
853 root 1.44 - switch from Crossfire to Deliantra perl module.
854     - implement json2json arch filter.
855 root 1.45 - implement widget protocol version 2, support for ui templates.
856 root 1.54 - mapinfo is now handled fully asynchronously.
857 root 1.48 - ext/irc: also log irc messages.
858 root 1.51 - ext/schmorplog: write user stat files asynchronously.
859 root 1.43
860 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
861 elmex 1.41 - limited the number of items that can be picked up and dropped
862 root 1.42 as temporary measurement against bad performance or dropping things
863     (this lead to long freezes and triggered the watchdog).
864 elmex 1.41 - improved the performance of the drop command a bit.
865 root 1.38 - switch from Event to EV for higher performance, easier usage,
866     less bugs...
867 root 1.39 - updated to release version of the gnu affero license.
868 root 1.38
869 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
870 root 1.36 - more thoroughly rename the binaries, contact addresses.
871     - update the copyrights.
872 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
873     crashes.
874 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
875     potentially causing crashes.
876 root 1.35 - assign weapons on user load time, not login-time, avoiding
877     crashes.
878    
879 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
880 root 1.32 - fixed an important bug that caused passwords to be forgotten.
881 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
882     in some of the maps.
883 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
884     which is now trivial to do.
885 root 1.33 - removed all traces of the old (and never working) plug-in interface
886     (70kb code less on amd64).
887 root 1.34 - improve/tune scheduling priorities.
888     - fix some freezing bugs.
889     - fix a memory corruption problem in dynbuf.printf.
890     - use channels for chat and many informational commands.
891     - improved the tutorial.
892     - create missile is now fixed.
893     - race fields must now contain archetypes.
894     - jumping skill now works as advertised.
895 root 1.31
896 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
897 root 1.24 - relicense under the gnu affero license.
898 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
899 root 1.24 - implement server-side framework for generic resources.
900     - use resource framework for server-provided ambient
901     music.
902 root 1.27 - save object owners (players only atm).
903 root 1.24 - replace limited sound api with server-provided sound effects.
904     - new sc (sound control) protocol command.
905     - improve fxix protocol to include types.
906     - exactly fill tcp segments, if possible.
907     - output-rate is now an upper limit, the server will automatically
908     (and quite perfectly) adjust to the network conditions, ensuring
909     low latency even during bulk transfers (music, images, sounds etc.).
910     - implement server-side widgets (i.e. client widgets controlled
911     in the server side). this will allow future expansion without
912     having to upgrade clients.
913     - implement a (artwork) world map with realtime player position
914     tracking.
915     - new and more efficient extcmd (server still supports old extcmd
916     protocol).
917 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
918     calcluation that could be easily exploited by users.
919     - rebalanced diseases to spread more naturally/evenly.
920     - completely asynchronous map loading even for tiled maps.
921 root 1.24 - replace simple messaging protocol with channels carrying metadata
922     (similar to message types, but more directed at the user).
923     - reduce command processing latency by a whopping 120ms by
924     reordering some processing steps inside the server. this directly
925     reduces lag by 120ms.
926     - actually send spell faces to the client.
927 root 1.23 - implement player genders.
928 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
929     otherwise return to savebed and possible kill if the log-out
930     was for too long.
931     - fast socket-dead detection (kick player after 8 seconds without ack).
932     - greatly reduce the cpu time needed to draw maps _again_.
933     - archetypes are now subclasses of objects.
934     - rebalanced shop greed and approval functions to be more realistic
935     (and likely match the actual intention).
936 root 1.23 - implement "crossfire pod" format for messages, with working bold,
937     italic, gender-specific text, paragraphs etc.
938 root 1.24 - implemented hint framework, players can opt to receive hints.
939     - implemented (long) book framework, added some books from the cf wiki.
940 root 1.23 - implement generic message framework that uses xml, utf8 for the client
941     protocol and is capable of transmitting generic meta information.
942 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
943     - replace the nexus by a per-player tutorial map that teaches stuff
944     better than the newbie house.
945 root 1.18 - fix the magicmap colours.
946 root 1.19 - optimise map update even more by removing unneeded code and checks.
947     - decouple map and stats update from pl->ob and use pl->observe instead.
948     - implement observe command.
949 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
950     calls with a simple comparison.
951     - fix a latent crossfire bug that could crash the server because the
952     map refresh did not update the mapspace.
953 root 1.24 - support custom keys for regions and maps, regions are now
954     refcount-managed.
955     - allow worldmap overlays anywhere in the 000..999 range.
956     - new system to acquire time slices for background jobs, to reduce
957     jitter.
958 root 1.27 - semi-persistent object-referencing framework (currently only players
959     supported).
960 root 1.22 - dependency tracking for perl extensions.
961 root 1.24 - new slag-ex extension for cleaning cauldrons.
962     - fix invoke result processing.
963     - there are even less i/o syncpoints in the server now.
964 root 1.29 - added map-tags extension that scans all maps for object tags
965     and records them in the database (not used yet).
966 root 1.28 - metaserver 2 support.
967 root 1.22 - many more bugfixes and minor optimisations.
968 root 1.16
969 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
970 root 1.14 - optimised event invocation (non-wanted events can now be
971     skipped with 4-5 inlined instructions).
972 root 1.12 - complete rewrite of town_portal: it now creates a portal
973     to the "nearest" town only, travel is only possible
974 root 1.13 to the town and back, anybody can use it (also removes
975     one of the remaining syncpoints in the server).
976 root 1.10 - complete rewrite of the range/attack skill slot system:
977     there are now two slots, one for combat, one for ranged
978     attacks.
979     - introduce the concept of a current weapon (either a ranged
980     or a combat weapon/skill/tool) and switch between them as
981     needed.
982     - rewrite bow code so bows get more useful: apply damage,
983     attacktype and other stats to the arrows and treat
984     bows as weapons. also rebalance the missile weapons skill
985     so its damage increases with level.
986     - rewrite the complete player speed logic: weapon_speed now
987     works as documented and there are no unnatural speed boosts.
988 root 1.6 - implement a utility - cfutil - that simplifies arch and map
989     installation, replacing the old collect scripts and
990 root 1.9 simplying deployment by scaling and cutting faces as required.
991     - simplify the map protocol extensively by taking advantage
992     of missing bigfaces, speeding up map generation immensely.
993 root 1.6 - implement inherit keyword allowing archetypes to inherit from
994     other archetypes.
995     - rationalise archetype, region and treasurelist file format
996     into a single file format and make them reloadable asynchronously.
997 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
998     reloadable at runtime.
999 root 1.6 - implement 64x64 faceset support.
1000     - implement fxixsx protocol that saves
1001     a lot of bandwidth over the old image/face/smooth packets
1002 root 1.11 and allows images > packetsize, incremental and background
1003     transfers.
1004 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1005     on a face basis as opposed to a mapspace basis.
1006 root 1.7 - the server can now rate-limit image uploads to not exceed
1007     a certain (client-configurable) speed while guarenteeing full
1008     freedom of movement.
1009 root 1.8 - implement new ex command to request item descriptions.
1010     - implement new msg command for in-game messages with meta
1011     information (using xml).
1012 root 1.9 - enforce utf-8 for all text messages.
1013 root 1.13 - added micropather (not used yet).
1014 root 1.6 - many, many bugfixes.
1015 root 1.1
1016 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1017 root 1.1 - make coroapi accessible to cf+.
1018     - moved map handling logic completely to perl
1019     - per player maps are now marked in the map
1020 root 1.2 - maps are saved completely differently now,
1021     and much more often.
1022 root 1.17 - rewrote map header parser and writer, to be much faster.
1023 pippijn 1.4 - maps and players are now (in the average case) loaded
1024 root 1.2 and saved completely asynchronously, I/O contention will no
1025     longer freeze the server.
1026 pippijn 1.4 - players and maps can be loaded anytime, without the player
1027 root 1.2 being logged in.
1028 root 1.1 - automatically generate method interfaces for perl from headers
1029     - unbundled freezethaw
1030     - mostly rewrote common/map.C
1031     - completely rewrite server/swap.C
1032     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1033     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1034     - better message for apply failures due to applymode
1035     - removed most all of the weather code
1036     - unified logging to stderr and file
1037     - too many minor changes to document