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Revision: 1.546
Committed: Thu Jan 14 23:46:13 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.545: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 root 1.545 - do no longer by default eval map cod ein safe compartments
17     (this can be re-enabled using the safe_eval config option).
18 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
19     in lorak.
20 root 1.538 - (maps) improve tindervale maps slightly.
21 root 1.544 - (arch) considerably decrease slag ex price.
22 root 1.540 - (arch) fix filth archetype.
23 root 1.544 - multipart objects would cause save_throw_object to crash - it
24     now acts on the head only.
25 root 1.541 - do not try to connect to an irc server unless explicitly configured.
26 root 1.542 - do not expect decltype() to be available in gcc 4.4.
27 elmex 1.543 - extended the safe perl environment by loops.
28 root 1.538
29 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
30 root 1.532 - the destruction spell could/would corrupt server memory quite often.
31 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
32     disk, not when it already was in memory.
33 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
34     avoiding livelock during high-load emergency saves.
35 root 1.530 - logging in did not properly unapply all skills.
36 root 1.531 - (maps) make the invite quest marking much more obvious.
37 root 1.533 - (arch) fix warrior archetype names.
38 root 1.532 - map prefetching never prefetch upwards.
39 root 1.534 - wizpass no longer makes you non-blocking.
40 root 1.536 - (maps) add light to some of the special maps, add troll
41     map.
42 root 1.530
43 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
44 root 1.515 - (maps) add gorokh_final mapset from crossfire.
45 root 1.516 - (maps) block most vault-type mlab locations, open up
46     imperial converters for anybody to use.
47 root 1.519 - (maps, arch) replace all permanent stat potions by random
48     variants.
49 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
50 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
51     real player object on player changes.
52 root 1.522 - diseases and maybe other things could sometimes reduce the speed
53     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
54     much grief.
55 root 1.523 - speed_left randomisation was, apparently, totally broken.
56     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
57     of the speed slot internally and in map save files. among other
58     things, this gets rid of all the abs (speed) calls.
59     - reduce map file save files by using abridged keywords aliases.
60 root 1.494 - shop specialisation calculation was totally broken.
61 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
62     now enforced.
63 root 1.498 - fix magic mapping, which only worked for inate spell casting.
64 root 1.495 - godgiven items will now be explicitly described as such.
65 root 1.524 - (arch) dded a quiver of bolts.
66 root 1.504 - materialnames would change "randomly" on every load, only
67     set the material when the materialname was not set before.
68 root 1.497 - balancing change, halve rod recharge speed (instead
69     of 4.8s, the standard rods now recharge in ~10s. not a solution,
70     but still.
71 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
72 root 1.509 the costly flag-checking loop in most cases and using a simple
73     repeat-cache for speed_left.
74 root 1.507 - always delay stats update for players on insert/remove till
75     next tick/command, which saves a lot of cpu cycles on drop/take.
76 root 1.514 - add hint about havign to run to attach unaggressive npcs.
77 root 1.494 - pet monster level was not displayed correctly in "showpets index".
78     - clean up floating point conversions and many similar nitpicks.
79 root 1.502 - fix hanuk altar.
80 root 1.504 - overhaul material system to be much faster, and having less bugs, but
81     still having a lot of cruft :/.
82 root 1.502 - add marble shop floor.
83 root 1.494 - move gcc specifics to new file include/compiler.h.
84     - unrecognised cfpod directives could cause undefined behaviour.
85 root 1.505 - added boes' marble shop to steinwandstadt.
86 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
87     - optimise mapspace updates.
88     - cache volume/items per mapspace.
89 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
90     decrease).
91 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
92     have led to weird item multiplications.
93 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
94 elmex 1.501 - fixed crash bug in learn_spell command.
95 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
96 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
97     from perl to c++.
98 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
99     and use it in some "inner" loops.
100 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
101 elmex 1.511 - fixed jeweler experience output to not be floating point.
102 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
103 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
104 root 1.518 - try to prefetch memory inside process_objects, which can give
105     enourmous speed gains.
106     - make some small optimisation to the process_objects loop.
107 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
108     handling different chksum lengths.
109     - check for hash collisions in cfutil.
110     - reduce face checksum size from 6 to 4 bytes.
111 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
112 root 1.523 - removed weather-specific attributes.
113     - fixed genkeywords dependency.
114     - do not clear "randomitems" slot for world underlays.
115     - use "sl" as short-hand for speed_left in save-files, just to make them
116     smaller.
117 root 1.517 - in general, don't crash on value-less resource file lines
118     anymore, due to get_str never returning a 0-pointer.
119 elmex 1.521 - code cleanup in move_symptom.
120 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
121 root 1.494
122 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
123 root 1.481 - some Andrew Madloch wanted, despite being specifically told
124     multiple times that the Deliantra parts additions are under AGPL,
125 root 1.487 lock up the source code of the server within his company.
126 root 1.481 some reorganisations have been done to the sourcecode to make
127     it clearer that this violates the Affero GPL. Help to keep
128     Deliantra free software even for the coming generations
129     and be wary of the promises of Andrew Madloch, he has nothing
130 root 1.487 good in mind for free software.
131 root 1.480 - clarify which files of the server are 100% AGPL.
132 root 1.481 - minor reorganisation, move some GPL code into other files.
133 root 1.483 - implement viewpoint (which is like observe, but only for the map,
134     not stats etc.).
135 root 1.484 - replace magic mapping overlay by a flying bird exposing area
136     on the worldmap (ext/magic_mapping.ext).
137 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
138     - @find results in npc dialogue is now stored in $find.
139 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
140 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
141 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
142     dm instead.
143 root 1.456 - (maps) add town portal to celvear.
144 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
145     mapsets from crossfire, together with associated archetypes.
146 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
147     - (maps) define a new whalingoutpost region.
148 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
149     and most archetypes that go with them (without stoning and swallow effects),
150     casino tokens and stock certificates are also missing.
151 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
152     and santo dominion.
153 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
154     to go with them. also adjusted archetypes to be more korrekt "gotisch".
155 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
156 root 1.460 - properly close client-side dialogue when the player is teleported away.
157 root 1.459 - map-tags did not properly close it's database tables or wait
158     for a quiescent state, causing memory corruption on reload.
159 root 1.454 - support "stat.xyz" accessor in match expressions.
160 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
161 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
162     fixes long answers from npc dialogue).
163 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
164 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
165     and to not add a "put your code here" force needlessly.
166 root 1.463 - (arch) fix or improve many plurals.
167 root 1.465 - markers do no longer add a force if the slaying field is unset.
168 root 1.466 - sped up search-items implementation, but it's still horrible.
169 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
170 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
171     used to reogianise the illogical arch tree a bit.
172 root 1.479 - (maps) import most map names from crossfire.
173 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
174 root 1.483 - fly_high movement gives better los, ignoring blocksview.
175 root 1.488 - the addexp command should now honour skill names with spaces.
176 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
177 root 1.491 - (arch) added many more buildable marble floors.
178 root 1.490 - major namespace cleanup: save 45kb by making functions static
179     that were unnecessarily global.
180 root 1.452
181 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
182 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
183 root 1.451 - fix a memory buffer overflow in the book code.
184 root 1.429 - add @check, @find npc dialogue commands.
185     - (maps) add a number of town interiors.
186 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
187 root 1.451 - (maps) add celvear area from cfextended.
188 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
189     - (server,maps) fix bug causing some library books not to be chained down,
190     cause Scorn/Navar libraries not to have inscribable books.
191 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
192 sf-marcmagus 1.433 inappropriate item power.
193 root 1.448 - (maps) fix intwell balancing issue.
194 root 1.437 - improve the look of generated books.
195 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
196     - fix bug where players could bypass no_drop by putting items in containers.
197 root 1.430 - consecutive commands arriving at the same time in the server would be
198     corrupted if the length was >255.
199 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
200 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
201     and perl.
202 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
203     functionality (and more) inside the same object using the match expressions.
204     - create simpler match expression compiles in many common cases.
205 root 1.439 - reduce object size by removing obsolete "seen_by" member.
206 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
207     of the new dynbuf::splice function (which gave an unexpected net win
208     in code size...).
209 root 1.442 - the server will no longer complain (and subtly fail) when an object
210     being removed from a map causes another object to get removed.
211 root 1.441 - banish strncpy from the server, speed up and simplify sending item
212     descriptions to the client considerably.
213 root 1.442 - add new "in head" set modifier for matches.
214     - new BLOCKED_MOVE event added.
215     - mapscript archetype now has activate_on_xxx true by default, as similar
216     connected elements.
217 root 1.448 - (maps) imported all styles from cfextended except
218 root 1.444 floorstyles/land_plots and monsterstyles.
219 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
220 root 1.446 - don't crash when treasure lists are empty / supply new empty
221     treasurelist for randomitems when none can be found.
222     - implement cf::map::static_maps and use it in map-tags.ext.
223 root 1.449 - fix a bug in map-tag scanning when moving tags.
224 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
225     for a reaction.
226 root 1.447 - implement new "loadall" map loading command, purely for debugging.
227 root 1.429
228 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
229 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
230     but not horns (to make them more useful for content-creators).
231 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
232     2) it skipped spell effects and 3) it didn't handle the case where
233     and object was destroyed while iterating over it correctly. all this
234     allowed players to sometimes walk onto spaces they should not be able to
235     walk on.
236 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
237 root 1.399 - examining an object now dumps the serialised object form when the user
238 root 1.404 is a wizard (wizlook).
239 root 1.421 - altars no longer accept unpaid items.
240 root 1.411 - party spells didn't work all that well.
241 root 1.424 - added complex object matching framework (cf::match), and make altars
242     and pedestals use it.
243 root 1.425 - identified skill-tools show what skill they grant.
244 root 1.399 - display the duration of change_ability spells when examining them
245     (missing: protection spells, but they are a hack...).
246 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
247     adding more variety to the different mushrooms.
248 root 1.398 - fix a minor cfpod formatting bug.
249 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
250     the hintmode setting on the settings page.
251 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
252 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
253 root 1.399 - enable the object loader to also dump archetypes.
254 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
255 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
256 root 1.402 - force the initial face when loading an object that is time-animated
257     or a monster, so it does not have to be specified anymore.
258 root 1.403 - fix a bug where recasting an ability changing spell could shorten
259     its remaining duration.
260 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
261 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
262 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
263     up splay operations as well.
264 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
265 root 1.412 - implement introspection data for C++ classes (%REFLECT).
266 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
267 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
268 root 1.419 - fix transmutation alchemy.
269 root 1.424 - speed up many frequently-invoked C->perl callbacks.
270 root 1.419 - added complex object matching framework, to be used in altars and the like.
271 root 1.426 - switch to YAML::XS from YAML.
272 root 1.396
273 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
274 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
275     that ultimately was not helpful to catch it :)
276 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
277     all callers to use either one or the other, as appropriate. This
278     fixes the (rather fragile) light spell, maybe others.
279     - fixed an overflow and exploit in the bank/payment code.
280     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
281 elmex 1.384 to explain the skill a bit more.
282 root 1.389 - removed a buggy check for zero attacktype. So that we might find
283 elmex 1.388 the real bugs in the archs/maps/objects.
284 elmex 1.394 - Fixed enabling torches with lighters.
285 elmex 1.387 - (maps) Added Heaven Town region.
286     - (arch+maps) Fixed & normalized warriors on map
287     /quests/peterm/CTower/Barracks.
288 root 1.392 - fix the light spell (and possibly diseases and other lights).
289 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
290 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
291     a long time ago, and similar cases are still to be found in the maps.
292     - make the socket_timeout configurable in the code (but not yet for users).
293 root 1.393 - earth wall health bar is now correct.
294 elmex 1.384
295 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
296 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
297     freeze with IO::AIO anymore due this change.
298 root 1.364 - avoid a crash when a player tries to apply a lighter.
299 root 1.376 - allow a spell argument for dimension door.
300 root 1.362 - move shop item listing and some otherstuff into the info tab.
301 root 1.360 - avoid crashes when non-players cast party spells.
302 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
303 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
304     - small improvement of the number of potions in shops
305     (by Job Vranish).
306     - added a few party spells (by Job Vranish).
307 root 1.362 - use a common message dynbuf.
308 root 1.364 - destroying tear down objects will now use the full hp range
309     for animation and will only destroy/lastframe when hp < 0.
310     - allow monsters to use earth to dust.
311     - use manhattan distance for get_rangevector_from_mapcoord, just as
312     in get_rangevector.
313     - los updates now correctly take tiled maps into account.
314     - do los updates even on maps without darkness.
315 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
316 root 1.375 - upgrade to IO::AIO 3.21.
317 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
318 elmex 1.373 - properly catching exceptions from callback in irc.ext.
319 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
320 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
321 elmex 1.368 - (arch) added hint about usage to Slag Ex.
322 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
323     like the rest.
324 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
325 root 1.378 - (arch+maps) added rate limited converter and adjusted
326     /elmex/mana_fountain.
327     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
328     - reduce size of casting_time, move_status, attack_movement,
329     last_heal and last_sp slots, squeezing some more space out of struct
330 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
331     anywhere.
332 root 1.358
333 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
334     - fixed bug in alchemy, where finding the right object for enhancements
335     didn't work.
336 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
337     effects (w.r.t. put_more) per mapspace, to give the server a chance
338     to survive a hundred deathsheads.
339 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
340     disastrous bug of unfortunately unknown proportions...
341 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
342 root 1.343 - use gender-neutral place descriptions for invite.
343 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
344     Thanks go to Lisa Larsen!
345 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
346     anymore).
347 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
348 root 1.345 - use better dependency tracking for include/keyword.h.
349 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
350     so it is possible to invite somebody out of some stck-till-death traps,
351 root 1.346 or simply to commit suicide.
352 root 1.352 - replace the "ignoring delayed commands" message by something more useful
353     (cf. cunning gnome freezeing issue).
354 elmex 1.349 - various fixes for weapon improvements.
355 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
356 root 1.353 - support T and G sequences in cfpod.
357 root 1.343
358 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
359 root 1.339 - convert me command from per-map to chat, which makes more sense, also
360     document it.
361 elmex 1.336 - more than one spellbooks of same class can now be given
362     in class selection.
363 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
364     spell rebalancements.
365 elmex 1.338 - the IRC gateway filters IRC colors now.
366 elmex 1.336
367 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
368 root 1.331 - (arch) fix quiver of Holding Bolts.
369 root 1.332 - applying unpaid items will now examine them.
370 root 1.330 - add "What" column to body command, showing items in that slot.
371 elmex 1.329 - redesigned and rebalanced lamps and torches.
372 root 1.330 - add "..." to item names that have been shortened.
373     - fixed "assign" function that squeezes strings into fixed length.
374 elmex 1.333 - add cursed effect to lamps and (some) torches.
375 elmex 1.334 - fixed bad assigned crafting skills and their tools.
376 root 1.312
377 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
378 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
379 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
380 root 1.312 - make monster smell logic dependent on their wisdom stat.
381 root 1.324 - put the death reason into a separate tab.
382     - converted "connected" slot to string, cleanly got rid of some ugly
383     hacks such as the path_attuned hack.
384 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
385     - replace one-at-a-time hash by faster than smaller FNV-1a hash
386     when hashing strings.
387 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
388 elmex 1.320 whether the right cauldron is used.
389 root 1.313 - considerably optimise shared string implementation by
390 root 1.316 making its null value a compiletime constant.
391 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
392     as well as using shstr_cmp to pass shared stringsa round efficiently,
393     for lots of code size savings.
394 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
395     they are sleeping: generators now check for the sleeping flag.
396 root 1.318 - tell gcc not to excessively inline some perl interface functions.
397 root 1.322 - remove marking rune length limit.
398 root 1.323 - fix formatting of cfpod when a verbatim block was following
399     a single newline.
400     - move resistances, statistics and showpets command output into tabs.
401 root 1.326 - implement map scripts that can replace the boulder logic without
402     having to write extensions.
403 root 1.310
404 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
405 root 1.302 - fix a longstanding bug that teared multipart monsters
406     at map boundaries apart.
407 root 1.292 - temporarily make permanently invisible player visible when
408     he/she makes noise.
409 root 1.284 - fix being able to see through walls a bit.
410 root 1.303 - improve look at output.
411 root 1.285 - completely replaced the line of sight algorithm with a variant
412     of spiral fov capable of visibility grades and arbitrary
413     shadow angles, that uses less memory and less code.
414     - the new los code supports arbitrary map rectangles and loosens
415 root 1.310 other restrictions of the old code, supporting further optimisations.
416     - update los if blocksview-objects are inserted in a map, not just when
417 root 1.287 removed (e.g. for summon fog).
418 root 1.303 - permanent invisibility doesn't make immune against making noise:
419     implement a noise system that allows monsters to locate the player
420     when he/she makes noise.
421     - implement a primitive smell system that monsters can use to track
422     players.
423 elmex 1.288 - create bomb now also works when casted by door traps.
424 elmex 1.290 - (arch) new torch graphics.
425 root 1.289 - (maps) considerably soften the subway spider.
426 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
427     the guards from being killed by players.
428 root 1.310 - (maps) lots of tweaks in and around scorn.
429     - (maps) use special non-blocksview jungle, mountain and
430     darkforest freely on the worldmap, to get gradual sight obstacles
431     instead of total blackout in those areas.
432 root 1.289 - no maximum darkness for outdoor maps anymore.
433 root 1.291 - add more hints, fix some messages.
434 root 1.292 - fix a bug: firing rods should tell you something about them.
435     - make light additive even within players.
436 root 1.293 - darken xrays effect a bit.
437     - improve handling of los changes when inserting or removing
438     objects, not perfect yet.
439     - make map darkness signed (formerly unsigned) to allow
440 root 1.294 ambient lighting and centrally manage darkness as an offset.
441     - revamped, fixed and documented the server calendrics, also
442     tell users the current time and data, to improve awareness.
443     - implement proper wizlook flag and handling of wizlook, instead
444     of dumbly just clearing los once.
445 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
446     and has a smaller runtime variance.
447 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
448     making them actually useful.
449     - see_in_dark now increases the viewing radius by 3.
450 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
451     speedup, as well as in many other places.
452 root 1.299 - remove support for extended map infos - these are not used
453     by the deliantra client and removing them gives us a 10% speedup
454     when sending map changes.
455 root 1.300 - remove most gcfclient and other client bug workarounds, as well
456     as now obsolete protocol versions, simplying the code.
457 root 1.301 - optimise and simplify generation of random numbers.
458 root 1.303 - correctly provide a non-zero default density for materials, to
459     avoid crashes, fix other bugs in the material handling code.
460     - fix volume calculations.
461     - fix cfpod parsing when multiple verbatim blocks were separated by
462     newlines.
463 root 1.305 - increase monster detection radius from wis/5 to wis/3.
464 root 1.306 - remove old pickup modes.
465     - remove obsolete disarm and search commands (search wasn't working
466     anyways).
467 root 1.308 - fix a crash when an npc applied a sign.
468 root 1.284
469 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
470 root 1.283 - this release is assumed to be very stable.
471     - (maps) radically redesigned and improved tutorial.
472 root 1.280 - directional casting no longer immediately removes the invisible effect.
473 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
474 root 1.272 - fix overflow in lighting calculations.
475     - negative glow radii can no longer cause total darkness.
476 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
477     only maximally-lit ones.
478 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
479     - swashbucklers got the oratory skill now.
480 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
481 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
482 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
483 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
484     (which was probably broken, too).
485 root 1.281 - support negative glow radii during daytime, too.
486     - use circular, not rectangular, viewing area.
487     - use minimum viewing distance of 2 in outdoor maps.
488     - negative glow is stronger than viewing area or lamps.
489 root 1.283 - (arch) new darkness spell face.
490 root 1.272
491 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
492     - (maps) completely redesigned scorn.
493 root 1.269 - "cast light" now works on oneself.
494 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
495     negative glow radii again (they were totally broken before).
496 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
497 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
498 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
499 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
500 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
501     back to the player.
502 root 1.251 - attuned/repell and spell base level system reworked.
503 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
504 root 1.247 be less erratic now.
505 root 1.248 - refuse to write the uuid file if the uuid is zero
506     (to avoid writing it in early crashes).
507 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
508     - speed up emergency_save by not syncing every file separately.
509     - no longer reattach perl to every object on reload, it's slow, and no longer
510     necessary since we don't nuke stashes anymore.
511     - do not bootstrap perl from the commandline args, use separate eval for
512     better error reporting.
513 root 1.259 - fix a crash when pushing cone spells met ice attacks.
514 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
515 root 1.255 - speed up map refresh in server a bit.
516 elmex 1.258 - refactored drop code and fixed some programming errors in it.
517 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
518 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
519 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
520     as the current weight of the inventory.
521 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
522     dragonfire has been introduced for the non-dragon players.
523 root 1.265 - remove unused "tooltype", "start_holding" object slots.
524     - change "weapontype" object slot to uint8.
525     - convert "hide" object slot into flag.
526     - reorder object members for better locality of reference and codesize
527     decrease.
528 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
529 root 1.267 - fix a crash when no skill could be found when killing amonster.
530 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
531     every completed aio operation.
532 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
533     and update mapspaces if necessary.
534 root 1.246
535 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
536 root 1.241 - removed all command line parsing, only env variables are supported
537     anymore.
538 root 1.239 - region-specific monsters will now once more be on the worldmap.
539 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
540 root 1.225 would grow out of bounds.
541 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
542 root 1.222 - fixed a double-escaping bug in the pod-parser.
543     - rewrote the cfpod parser in C++.
544     - hintmode moved to C++, players need to re-set their hintmode if
545     they dislike "show".
546 root 1.231 - fix RIP inscription.
547 root 1.239 - bump login name length from 18 to 20 char max.
548 root 1.231 - correctly support gender in emotes.
549     - correctly support gender in the death messages.
550     - correctly generate death messages for players only when they really die,
551     with increased information.
552 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
553     and data corruption (but apparently was never triggered).
554 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
555 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
556     data corruption bug.
557 root 1.223 - tweak coredumping/monitoring a bit.
558 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
559 root 1.227 - do not crash in the loader when an inventory object could not be loaded
560     (from a corrupted file).
561 root 1.241 - redid skills command to send output to proper channel.
562 root 1.233 - object->map is no longer refcounting.
563 root 1.228 - add FLAG_DEBUG for internal debugging.
564 root 1.231 - add NDI_VERBATIM flag to send_msg.
565 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
566 root 1.240 - player->exists is no longer a sync_job.
567 root 1.233 - split login.ext's player scheduler into
568     it's own player-scheduler.ext extension.
569 root 1.222
570 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
571 root 1.212 - require perl 5.10.
572 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
573 root 1.204 - swap player and observed count's on the map when observing.
574 root 1.205 - add (mostly untested) mapspace perl class and accessors.
575 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
576 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
577     could be found.
578 root 1.208 - pits now have a configurable "random spread" range and default
579 root 1.213 to a radius of two now.
580 root 1.212 - rewrite pay_player_arch.
581     - use a more stable perl_reload implementation.
582     - do not use Symbol::delete_package (causes crashes after perl-reload),
583     use our own, safer, clear_package instead.
584     - when asynchronously dumping core, close all file handles to allow
585     the server to restart concurrently.
586 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
587     sequences, without double-encoding. it should be faster, too.
588     - the above fixes wrong display of help tetx and many other issues.
589 root 1.216 - use lzf and frag packets for large messages for clients supporting them
590 root 1.218 (0.9976+), use it for long books and other messages.
591 root 1.210 - eradicate listen command and corresponding code.
592 root 1.211 - eradicate logs command.
593 root 1.218 - let the client log into the server log, used for crash backtraces.
594 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
595     old style spell objects with the spell magic bullet.
596 root 1.220 - (arch) fixed skill less rods in the archetypes
597 root 1.204
598 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
599 elmex 1.197 - made jeweler workbench larger and some other minor map
600     changes in jeweler town.
601 root 1.196 - fixed wrong item handling in jeweler skill code.
602 root 1.198 - (arch) use a special "key_random_map" for random map keys
603     that are used up.
604 root 1.199 - fix a crash when the player who was observed has logged out long
605     enough for his region/map to be gone.
606 root 1.200 - port to g++-4.3's incompatible tr1 changes.
607 root 1.201 - add some missing dependencies.
608 root 1.203 - log to /var/log/deliantra/ by default.
609     - hack observe code to enable smooth movmenet when observing.
610 elmex 1.195
611 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
612 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
613 root 1.179 - correctly move gsay to the party channel.
614 root 1.178 - fix a crash when animate weapon was used in some areas.
615 elmex 1.177 - fixed unnecessary identification of by converters created objects.
616 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
617     with NPCs.
618 elmex 1.175 - (arch) dragon scales got proper type now
619 root 1.193 - object::decrease would sometimes cause container weights to
620     be wrong, this has been fixed.
621 root 1.194 - do not send time updates for newly-seen items.
622 root 1.185 - thawing an icecube will once more drop its contents to the ground.
623 root 1.183 - fix cone spells etc. going through walls sometimes.
624 root 1.186 - fix a weight update bug that sometimes left containers
625     with wrong weights.
626 root 1.194 - added auto_apply event and extension for shop tiles.
627 root 1.172 - work around get_map_flags invoking perl and switching the stack.
628     - make sure the map is loaded when using a town portal return.
629 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
630     where healing spells didn't cost any grace.
631 root 1.173 - fix starvation kill reason.
632 root 1.174 - fix pk killer name message.
633 root 1.189 - don't let people apply signs with @match.
634 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
635     what seems to be the biggets memleak in the server).
636 elmex 1.171
637 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
638 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
639     - use anyevent to manage listen ports (this enables IPv6 support).
640 root 1.167 - server supports ipv6 client connections now.
641 root 1.168 - use newly-available Coro::AnyEvent.
642 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
643     to let it handle AIO requests.
644 root 1.167
645 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
646 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
647     processing considerably (especially in the client) and reduces data transfers
648     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
649 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
650     - (map) fixed npc dialogue in pup_land/s_f/special.
651     - bugfix: fix a crash when a player casts a swarm spell and then logs out
652     (swarm spells now stay in the player's inventory).
653 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
654 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
655     archetype *archname* (chairs of different facings were merged).
656     - bugfix: fix a potential crash issue in find_object_name (not used
657     normally).
658 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
659     (destruction, magic missile etc.).
660 root 1.163 - swarm spells without a direction now use various spiral patterns
661     instead of being fully random.
662 root 1.158 - update AnyEvent API to 3.4 and above.
663 root 1.156
664 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
665 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
666 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
667 root 1.152 - bugfix: the jumping skill now gives experience for jumping
668     and for attacking monsters. it also takes about one second to do a jump.
669 root 1.138 - bugfix: players couldn't starve in 2.53 :(
670 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
671 root 1.152 - bugfix: spell effects like word of recall are removed on death.
672 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
673     were created outside a map.
674 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
675     (fixed by reversing the logic).
676 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
677 root 1.153 - bugfix: the random map generator no longer leaks key objects.
678 root 1.154 - bugfix: support random maps >127x127.
679 root 1.152 - (maps) fixed the death certificate system in nimbus.
680 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
681 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
682 root 1.147 - (arch) give ball lightning a real name.
683 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
684 root 1.155 - support cfpod in ex replies (client item tooltips).
685 root 1.143 - unapply item in range slow when readying a spell.
686 root 1.148 - bugfix: account for rounding errors in weight updates.
687 root 1.139 - remove synchronous mkdir in chargen_race_done.
688     - fix per-race starting maps.
689 root 1.142 - check hiscore on suicide and quit as well.
690 root 1.138 - tell players when they are starving.
691 root 1.133 - get rid of costly object_from_name conversion for altar effects.
692     - fix map difficulty calculation for generators.
693 root 1.146 - slightly more intelligent handling of "is_animated" flag.
694 root 1.149 - support no_drop map header flag (before it was only available internally).
695 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
696 root 1.133
697 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
698 root 1.119 - bugfix: custom skill settings were not saved by the server.
699     - bugfix: remove did not actually remove items from the inventory, leaving
700 root 1.116 ghost items.
701 root 1.119 - bugfix: properly update items identified on the ground.
702 root 1.120 - bugfix: use localtime_r in the logger thread.
703 root 1.122 - bugfix: player starvation will now give the correct kill reason.
704     - bugfix: archetype reloads could crash the server.
705 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
706 elmex 1.114 player is not logged in.
707 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
708 root 1.117 server startup.
709 root 1.128 - bugfix: fix the door surround check in the random map generator.
710     - (maps) fix heaven quest difficulty progression.
711     - (maps) fix some random map styles.
712     - dropping items a shop is not interested in won't sell them anymore.
713     - rods and horns with a too low maximum charge allow now at least one discharge.
714     - implement kill & death statistics.
715     - random map preparation is no longer synchronous.
716     - rewrite find_style in perl, no longer does synchronous I/O.
717     - improve random map specials placement.
718     - make the killer a real object pointer instead of a string, improved
719     kill reason messages.
720 root 1.117 - take advantage of new aio_close and aio_chmod.
721 root 1.128 - implement archetype::get, object::deep_clone and update callers.
722 root 1.125 - change_abil is much faster.
723 root 1.126 - update the floorbox more often to work around the reverses item order
724     display in clients.
725 root 1.125 - cleaned up object copying by encapsulating it to a single place.
726 root 1.126 - add hints to the invite messages.
727 root 1.127 - rewrote key<->value pair handling.
728 root 1.128 - use an independent random number generator for the random map generator.
729 elmex 1.113
730 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
731 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
732     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
733     - completely automate the weight handling, should fix all weight
734     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
735 root 1.103 - reloading archetypes while a user was in the character creation phase
736     could crash the server.
737 root 1.106 - fix a nontrivial number of cases of code commented similar
738     to "is this really correct?", as many of those cases are now handles
739     automatically by lower level code.
740     - replace many ad-hoc checks for client visibility by object::visible_to,
741     should result in broader applicability of functions using it.
742 root 1.104 - merge items with different arch pointers refering to the same arch
743     (due to archetype reloads).
744 root 1.106 - refactored the object remove/insert functions and most related
745     functions (decrease, split, merge_ob etc.).
746 root 1.105 - make it compile better on freebsd (reported by pippijn).
747 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
748 root 1.108 - fix the longstanding "container stays open" bug.
749 root 1.107 - improved floorbox updating to be incremental and other protocol
750     optimisations.
751     - get rid of update_after_inventory_change and only do update stats
752     for weight once/tick/player at max.
753 root 1.109 - rewrite party commands, use party channel.
754 root 1.103
755 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
756 root 1.97 - properly link against libgthread as that is needed to make the slice
757     allocator thread-safe.
758 root 1.91 - support perls not compiled with 64 bit support (though this is not a
759     recommended configuration) (reported by Samuel Gondouin).
760 root 1.94 - always put godgiven items into the player inventory, never any containers.
761 root 1.92 - (maps, arch) the scorn go club was founded!
762 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
763 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
764     became a real spell-class.
765 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
766     - (arch) considerably strengthened spark shower and destruction.
767     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
768     finally reloadable at runtime.
769     - changed archetype loading algorithm to only require one pass and
770     use delayed resolving of references.
771 root 1.101 - examine command now uses the examine infobox.
772 root 1.102 - implement an "incremental garbage collector" for archetypes.
773 root 1.98 - enable slice allocator again.
774 root 1.96 - implement optional free memory poisoning.
775 root 1.91
776 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
777 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
778 root 1.85 skill.
779 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
780     names (also update all maps to use money instead of coins).
781 root 1.78 - add uuid accessors to perl.
782     - add coin names and archetype accessors to perl.
783 root 1.80 - fix runtime uuid file format to use "." instead of ",".
784 root 1.78 - change perl extensions to not use hardcoded coins and values.
785 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
786     and be more parsimonous of uuid usage by the exact value out on exit.
787 root 1.86 - write log messages in another thread, removing another sync point.
788     - support multi-line log messages in a nicer way.
789 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
790 root 1.81 - fix a minor memleak in the random map generator.
791     - some parts of the random map generator are not coroutine-safe,
792     so only call it "single-threaded".
793     - major cleanup of memory management in random map generator.
794 root 1.87 - slight refactoring of the random map generator, faster too.
795 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
796     bookkeeping bug.
797 root 1.87 - work around "player is on active list" problem by deactivating player
798     after loading.
799 root 1.81 - garbage collect shstr's more evenly and adaptively only when
800     there have in fact been allocations.
801 root 1.82 - fix object::insert to do as documented and insert into the env
802     if necessary.
803     - fix cf::map::unique_maps.
804     - fix nrof overflow check in can_merge_slow.
805     - fix converter code to handle >31 bit values.
806 elmex 1.83 - added support for the player_sold flag
807 root 1.84 - converters no longer accept unpaid items.
808 root 1.88 - canonicalize random map meta files for better unification.
809 root 1.77
810 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
811 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
812     when mlockall has been used.
813 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
814 root 1.72 - use separate thread for ticker timing (and more in the future).
815     this greatly increases timing accuracy and gets rid of an enourmous
816     number of gettimeofday calls.
817 root 1.82 - use a separate thread to signal aio completion, for lower latency.
818 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
819 root 1.71
820 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
821 root 1.68 - rebalanced default experience table to be more exponential
822     and much easier up to level ~40, then moderately harder.
823 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
824 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
825     - do not exit on reload/load errors but properly cleanup.
826 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
827 root 1.66
828 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
829 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
830     (this fixes the jeweler skill).
831 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
832 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
833 root 1.63 - move tombstone to real map if player died due to cave-in (even if
834     it has reset, which is better than putting it on the savebed, also as
835 root 1.321 proof that the player didn't use a savebed).
836 root 1.59
837 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
838 root 1.56 - work around perl bug in configure perl module version check.
839 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
840 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
841 root 1.52 - fix a bug in animate_weapon, causing a crash.
842 root 1.54 - no longer exit when a coroutine throws an exception.
843 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
844 root 1.53 - fix the "<player> is nuts" message.
845 root 1.58 - fix an exception at logout due to the json_coder being gone.
846 root 1.43 - upgrade to EV version 2.0 API.
847 root 1.47 - when players don't apply a savebed correctly but stand above one,
848     do not move or kill them.
849 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
850 root 1.43 - implement generic framework for server-side resource files.
851     - implement resource file update event.
852     - hook experience table update into the framework.
853     - move jeweler.yaml to resources (arch/).
854 root 1.44 - switch from Crossfire to Deliantra perl module.
855     - implement json2json arch filter.
856 root 1.45 - implement widget protocol version 2, support for ui templates.
857 root 1.54 - mapinfo is now handled fully asynchronously.
858 root 1.48 - ext/irc: also log irc messages.
859 root 1.51 - ext/schmorplog: write user stat files asynchronously.
860 root 1.43
861 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
862 elmex 1.41 - limited the number of items that can be picked up and dropped
863 root 1.42 as temporary measurement against bad performance or dropping things
864     (this lead to long freezes and triggered the watchdog).
865 elmex 1.41 - improved the performance of the drop command a bit.
866 root 1.38 - switch from Event to EV for higher performance, easier usage,
867     less bugs...
868 root 1.39 - updated to release version of the gnu affero license.
869 root 1.38
870 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
871 root 1.36 - more thoroughly rename the binaries, contact addresses.
872     - update the copyrights.
873 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
874     crashes.
875 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
876     potentially causing crashes.
877 root 1.35 - assign weapons on user load time, not login-time, avoiding
878     crashes.
879    
880 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
881 root 1.32 - fixed an important bug that caused passwords to be forgotten.
882 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
883     in some of the maps.
884 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
885     which is now trivial to do.
886 root 1.33 - removed all traces of the old (and never working) plug-in interface
887     (70kb code less on amd64).
888 root 1.34 - improve/tune scheduling priorities.
889     - fix some freezing bugs.
890     - fix a memory corruption problem in dynbuf.printf.
891     - use channels for chat and many informational commands.
892     - improved the tutorial.
893     - create missile is now fixed.
894     - race fields must now contain archetypes.
895     - jumping skill now works as advertised.
896 root 1.31
897 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
898 root 1.24 - relicense under the gnu affero license.
899 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
900 root 1.24 - implement server-side framework for generic resources.
901     - use resource framework for server-provided ambient
902     music.
903 root 1.27 - save object owners (players only atm).
904 root 1.24 - replace limited sound api with server-provided sound effects.
905     - new sc (sound control) protocol command.
906     - improve fxix protocol to include types.
907     - exactly fill tcp segments, if possible.
908     - output-rate is now an upper limit, the server will automatically
909     (and quite perfectly) adjust to the network conditions, ensuring
910     low latency even during bulk transfers (music, images, sounds etc.).
911     - implement server-side widgets (i.e. client widgets controlled
912     in the server side). this will allow future expansion without
913     having to upgrade clients.
914     - implement a (artwork) world map with realtime player position
915     tracking.
916     - new and more efficient extcmd (server still supports old extcmd
917     protocol).
918 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
919     calcluation that could be easily exploited by users.
920     - rebalanced diseases to spread more naturally/evenly.
921     - completely asynchronous map loading even for tiled maps.
922 root 1.24 - replace simple messaging protocol with channels carrying metadata
923     (similar to message types, but more directed at the user).
924     - reduce command processing latency by a whopping 120ms by
925     reordering some processing steps inside the server. this directly
926     reduces lag by 120ms.
927     - actually send spell faces to the client.
928 root 1.23 - implement player genders.
929 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
930     otherwise return to savebed and possible kill if the log-out
931     was for too long.
932     - fast socket-dead detection (kick player after 8 seconds without ack).
933     - greatly reduce the cpu time needed to draw maps _again_.
934     - archetypes are now subclasses of objects.
935     - rebalanced shop greed and approval functions to be more realistic
936     (and likely match the actual intention).
937 root 1.23 - implement "crossfire pod" format for messages, with working bold,
938     italic, gender-specific text, paragraphs etc.
939 root 1.24 - implemented hint framework, players can opt to receive hints.
940     - implemented (long) book framework, added some books from the cf wiki.
941 root 1.23 - implement generic message framework that uses xml, utf8 for the client
942     protocol and is capable of transmitting generic meta information.
943 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
944     - replace the nexus by a per-player tutorial map that teaches stuff
945     better than the newbie house.
946 root 1.18 - fix the magicmap colours.
947 root 1.19 - optimise map update even more by removing unneeded code and checks.
948     - decouple map and stats update from pl->ob and use pl->observe instead.
949     - implement observe command.
950 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
951     calls with a simple comparison.
952     - fix a latent crossfire bug that could crash the server because the
953     map refresh did not update the mapspace.
954 root 1.24 - support custom keys for regions and maps, regions are now
955     refcount-managed.
956     - allow worldmap overlays anywhere in the 000..999 range.
957     - new system to acquire time slices for background jobs, to reduce
958     jitter.
959 root 1.27 - semi-persistent object-referencing framework (currently only players
960     supported).
961 root 1.22 - dependency tracking for perl extensions.
962 root 1.24 - new slag-ex extension for cleaning cauldrons.
963     - fix invoke result processing.
964     - there are even less i/o syncpoints in the server now.
965 root 1.29 - added map-tags extension that scans all maps for object tags
966     and records them in the database (not used yet).
967 root 1.28 - metaserver 2 support.
968 root 1.22 - many more bugfixes and minor optimisations.
969 root 1.16
970 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
971 root 1.14 - optimised event invocation (non-wanted events can now be
972     skipped with 4-5 inlined instructions).
973 root 1.12 - complete rewrite of town_portal: it now creates a portal
974     to the "nearest" town only, travel is only possible
975 root 1.13 to the town and back, anybody can use it (also removes
976     one of the remaining syncpoints in the server).
977 root 1.10 - complete rewrite of the range/attack skill slot system:
978     there are now two slots, one for combat, one for ranged
979     attacks.
980     - introduce the concept of a current weapon (either a ranged
981     or a combat weapon/skill/tool) and switch between them as
982     needed.
983     - rewrite bow code so bows get more useful: apply damage,
984     attacktype and other stats to the arrows and treat
985     bows as weapons. also rebalance the missile weapons skill
986     so its damage increases with level.
987     - rewrite the complete player speed logic: weapon_speed now
988     works as documented and there are no unnatural speed boosts.
989 root 1.6 - implement a utility - cfutil - that simplifies arch and map
990     installation, replacing the old collect scripts and
991 root 1.9 simplying deployment by scaling and cutting faces as required.
992     - simplify the map protocol extensively by taking advantage
993     of missing bigfaces, speeding up map generation immensely.
994 root 1.6 - implement inherit keyword allowing archetypes to inherit from
995     other archetypes.
996     - rationalise archetype, region and treasurelist file format
997     into a single file format and make them reloadable asynchronously.
998 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
999     reloadable at runtime.
1000 root 1.6 - implement 64x64 faceset support.
1001     - implement fxixsx protocol that saves
1002     a lot of bandwidth over the old image/face/smooth packets
1003 root 1.11 and allows images > packetsize, incremental and background
1004     transfers.
1005 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1006     on a face basis as opposed to a mapspace basis.
1007 root 1.7 - the server can now rate-limit image uploads to not exceed
1008     a certain (client-configurable) speed while guarenteeing full
1009     freedom of movement.
1010 root 1.8 - implement new ex command to request item descriptions.
1011     - implement new msg command for in-game messages with meta
1012     information (using xml).
1013 root 1.9 - enforce utf-8 for all text messages.
1014 root 1.13 - added micropather (not used yet).
1015 root 1.6 - many, many bugfixes.
1016 root 1.1
1017 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1018 root 1.1 - make coroapi accessible to cf+.
1019     - moved map handling logic completely to perl
1020     - per player maps are now marked in the map
1021 root 1.2 - maps are saved completely differently now,
1022     and much more often.
1023 root 1.17 - rewrote map header parser and writer, to be much faster.
1024 pippijn 1.4 - maps and players are now (in the average case) loaded
1025 root 1.2 and saved completely asynchronously, I/O contention will no
1026     longer freeze the server.
1027 pippijn 1.4 - players and maps can be loaded anytime, without the player
1028 root 1.2 being logged in.
1029 root 1.1 - automatically generate method interfaces for perl from headers
1030     - unbundled freezethaw
1031     - mostly rewrote common/map.C
1032     - completely rewrite server/swap.C
1033     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1034     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1035     - better message for apply failures due to applymode
1036     - removed most all of the weather code
1037     - unified logging to stderr and file
1038     - too many minor changes to document