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Revision: 1.547
Committed: Sat Jan 16 00:08:33 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.546: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 root 1.545 - do no longer by default eval map cod ein safe compartments
17     (this can be re-enabled using the safe_eval config option).
18 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
19     in lorak.
20 root 1.538 - (maps) improve tindervale maps slightly.
21 root 1.544 - (arch) considerably decrease slag ex price.
22 root 1.540 - (arch) fix filth archetype.
23 root 1.544 - multipart objects would cause save_throw_object to crash - it
24     now acts on the head only.
25 root 1.541 - do not try to connect to an irc server unless explicitly configured.
26 root 1.542 - do not expect decltype() to be available in gcc 4.4.
27 elmex 1.543 - extended the safe perl environment by loops.
28 root 1.547 - (arch) fix "armless cook" facings.
29     - the "experience table" resource item did not have a proper
30     hash associated with it, so updates could not be detected.
31 root 1.538
32 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
33 root 1.532 - the destruction spell could/would corrupt server memory quite often.
34 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
35     disk, not when it already was in memory.
36 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
37     avoiding livelock during high-load emergency saves.
38 root 1.530 - logging in did not properly unapply all skills.
39 root 1.531 - (maps) make the invite quest marking much more obvious.
40 root 1.533 - (arch) fix warrior archetype names.
41 root 1.532 - map prefetching never prefetch upwards.
42 root 1.534 - wizpass no longer makes you non-blocking.
43 root 1.536 - (maps) add light to some of the special maps, add troll
44     map.
45 root 1.530
46 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
47 root 1.515 - (maps) add gorokh_final mapset from crossfire.
48 root 1.516 - (maps) block most vault-type mlab locations, open up
49     imperial converters for anybody to use.
50 root 1.519 - (maps, arch) replace all permanent stat potions by random
51     variants.
52 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
53 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
54     real player object on player changes.
55 root 1.522 - diseases and maybe other things could sometimes reduce the speed
56     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
57     much grief.
58 root 1.523 - speed_left randomisation was, apparently, totally broken.
59     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
60     of the speed slot internally and in map save files. among other
61     things, this gets rid of all the abs (speed) calls.
62     - reduce map file save files by using abridged keywords aliases.
63 root 1.494 - shop specialisation calculation was totally broken.
64 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
65     now enforced.
66 root 1.498 - fix magic mapping, which only worked for inate spell casting.
67 root 1.495 - godgiven items will now be explicitly described as such.
68 root 1.524 - (arch) dded a quiver of bolts.
69 root 1.504 - materialnames would change "randomly" on every load, only
70     set the material when the materialname was not set before.
71 root 1.497 - balancing change, halve rod recharge speed (instead
72     of 4.8s, the standard rods now recharge in ~10s. not a solution,
73     but still.
74 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
75 root 1.509 the costly flag-checking loop in most cases and using a simple
76     repeat-cache for speed_left.
77 root 1.507 - always delay stats update for players on insert/remove till
78     next tick/command, which saves a lot of cpu cycles on drop/take.
79 root 1.514 - add hint about havign to run to attach unaggressive npcs.
80 root 1.494 - pet monster level was not displayed correctly in "showpets index".
81     - clean up floating point conversions and many similar nitpicks.
82 root 1.502 - fix hanuk altar.
83 root 1.504 - overhaul material system to be much faster, and having less bugs, but
84     still having a lot of cruft :/.
85 root 1.502 - add marble shop floor.
86 root 1.494 - move gcc specifics to new file include/compiler.h.
87     - unrecognised cfpod directives could cause undefined behaviour.
88 root 1.505 - added boes' marble shop to steinwandstadt.
89 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
90     - optimise mapspace updates.
91     - cache volume/items per mapspace.
92 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
93     decrease).
94 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
95     have led to weird item multiplications.
96 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
97 elmex 1.501 - fixed crash bug in learn_spell command.
98 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
99 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
100     from perl to c++.
101 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
102     and use it in some "inner" loops.
103 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
104 elmex 1.511 - fixed jeweler experience output to not be floating point.
105 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
106 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
107 root 1.518 - try to prefetch memory inside process_objects, which can give
108     enourmous speed gains.
109     - make some small optimisation to the process_objects loop.
110 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
111     handling different chksum lengths.
112     - check for hash collisions in cfutil.
113     - reduce face checksum size from 6 to 4 bytes.
114 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
115 root 1.523 - removed weather-specific attributes.
116     - fixed genkeywords dependency.
117     - do not clear "randomitems" slot for world underlays.
118     - use "sl" as short-hand for speed_left in save-files, just to make them
119     smaller.
120 root 1.517 - in general, don't crash on value-less resource file lines
121     anymore, due to get_str never returning a 0-pointer.
122 elmex 1.521 - code cleanup in move_symptom.
123 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
124 root 1.494
125 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
126 root 1.481 - some Andrew Madloch wanted, despite being specifically told
127     multiple times that the Deliantra parts additions are under AGPL,
128 root 1.487 lock up the source code of the server within his company.
129 root 1.481 some reorganisations have been done to the sourcecode to make
130     it clearer that this violates the Affero GPL. Help to keep
131     Deliantra free software even for the coming generations
132     and be wary of the promises of Andrew Madloch, he has nothing
133 root 1.487 good in mind for free software.
134 root 1.480 - clarify which files of the server are 100% AGPL.
135 root 1.481 - minor reorganisation, move some GPL code into other files.
136 root 1.483 - implement viewpoint (which is like observe, but only for the map,
137     not stats etc.).
138 root 1.484 - replace magic mapping overlay by a flying bird exposing area
139     on the worldmap (ext/magic_mapping.ext).
140 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
141     - @find results in npc dialogue is now stored in $find.
142 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
143 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
144 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
145     dm instead.
146 root 1.456 - (maps) add town portal to celvear.
147 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
148     mapsets from crossfire, together with associated archetypes.
149 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
150     - (maps) define a new whalingoutpost region.
151 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
152     and most archetypes that go with them (without stoning and swallow effects),
153     casino tokens and stock certificates are also missing.
154 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
155     and santo dominion.
156 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
157     to go with them. also adjusted archetypes to be more korrekt "gotisch".
158 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
159 root 1.460 - properly close client-side dialogue when the player is teleported away.
160 root 1.459 - map-tags did not properly close it's database tables or wait
161     for a quiescent state, causing memory corruption on reload.
162 root 1.454 - support "stat.xyz" accessor in match expressions.
163 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
164 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
165     fixes long answers from npc dialogue).
166 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
167 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
168     and to not add a "put your code here" force needlessly.
169 root 1.463 - (arch) fix or improve many plurals.
170 root 1.465 - markers do no longer add a force if the slaying field is unset.
171 root 1.466 - sped up search-items implementation, but it's still horrible.
172 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
173 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
174     used to reogianise the illogical arch tree a bit.
175 root 1.479 - (maps) import most map names from crossfire.
176 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
177 root 1.483 - fly_high movement gives better los, ignoring blocksview.
178 root 1.488 - the addexp command should now honour skill names with spaces.
179 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
180 root 1.491 - (arch) added many more buildable marble floors.
181 root 1.490 - major namespace cleanup: save 45kb by making functions static
182     that were unnecessarily global.
183 root 1.452
184 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
185 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
186 root 1.451 - fix a memory buffer overflow in the book code.
187 root 1.429 - add @check, @find npc dialogue commands.
188     - (maps) add a number of town interiors.
189 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
190 root 1.451 - (maps) add celvear area from cfextended.
191 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
192     - (server,maps) fix bug causing some library books not to be chained down,
193     cause Scorn/Navar libraries not to have inscribable books.
194 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
195 sf-marcmagus 1.433 inappropriate item power.
196 root 1.448 - (maps) fix intwell balancing issue.
197 root 1.437 - improve the look of generated books.
198 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
199     - fix bug where players could bypass no_drop by putting items in containers.
200 root 1.430 - consecutive commands arriving at the same time in the server would be
201     corrupted if the length was >255.
202 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
203 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
204     and perl.
205 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
206     functionality (and more) inside the same object using the match expressions.
207     - create simpler match expression compiles in many common cases.
208 root 1.439 - reduce object size by removing obsolete "seen_by" member.
209 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
210     of the new dynbuf::splice function (which gave an unexpected net win
211     in code size...).
212 root 1.442 - the server will no longer complain (and subtly fail) when an object
213     being removed from a map causes another object to get removed.
214 root 1.441 - banish strncpy from the server, speed up and simplify sending item
215     descriptions to the client considerably.
216 root 1.442 - add new "in head" set modifier for matches.
217     - new BLOCKED_MOVE event added.
218     - mapscript archetype now has activate_on_xxx true by default, as similar
219     connected elements.
220 root 1.448 - (maps) imported all styles from cfextended except
221 root 1.444 floorstyles/land_plots and monsterstyles.
222 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
223 root 1.446 - don't crash when treasure lists are empty / supply new empty
224     treasurelist for randomitems when none can be found.
225     - implement cf::map::static_maps and use it in map-tags.ext.
226 root 1.449 - fix a bug in map-tag scanning when moving tags.
227 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
228     for a reaction.
229 root 1.447 - implement new "loadall" map loading command, purely for debugging.
230 root 1.429
231 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
232 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
233     but not horns (to make them more useful for content-creators).
234 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
235     2) it skipped spell effects and 3) it didn't handle the case where
236     and object was destroyed while iterating over it correctly. all this
237     allowed players to sometimes walk onto spaces they should not be able to
238     walk on.
239 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
240 root 1.399 - examining an object now dumps the serialised object form when the user
241 root 1.404 is a wizard (wizlook).
242 root 1.421 - altars no longer accept unpaid items.
243 root 1.411 - party spells didn't work all that well.
244 root 1.424 - added complex object matching framework (cf::match), and make altars
245     and pedestals use it.
246 root 1.425 - identified skill-tools show what skill they grant.
247 root 1.399 - display the duration of change_ability spells when examining them
248     (missing: protection spells, but they are a hack...).
249 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
250     adding more variety to the different mushrooms.
251 root 1.398 - fix a minor cfpod formatting bug.
252 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
253     the hintmode setting on the settings page.
254 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
255 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
256 root 1.399 - enable the object loader to also dump archetypes.
257 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
258 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
259 root 1.402 - force the initial face when loading an object that is time-animated
260     or a monster, so it does not have to be specified anymore.
261 root 1.403 - fix a bug where recasting an ability changing spell could shorten
262     its remaining duration.
263 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
264 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
265 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
266     up splay operations as well.
267 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
268 root 1.412 - implement introspection data for C++ classes (%REFLECT).
269 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
270 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
271 root 1.419 - fix transmutation alchemy.
272 root 1.424 - speed up many frequently-invoked C->perl callbacks.
273 root 1.419 - added complex object matching framework, to be used in altars and the like.
274 root 1.426 - switch to YAML::XS from YAML.
275 root 1.396
276 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
277 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
278     that ultimately was not helpful to catch it :)
279 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
280     all callers to use either one or the other, as appropriate. This
281     fixes the (rather fragile) light spell, maybe others.
282     - fixed an overflow and exploit in the bank/payment code.
283     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
284 elmex 1.384 to explain the skill a bit more.
285 root 1.389 - removed a buggy check for zero attacktype. So that we might find
286 elmex 1.388 the real bugs in the archs/maps/objects.
287 elmex 1.394 - Fixed enabling torches with lighters.
288 elmex 1.387 - (maps) Added Heaven Town region.
289     - (arch+maps) Fixed & normalized warriors on map
290     /quests/peterm/CTower/Barracks.
291 root 1.392 - fix the light spell (and possibly diseases and other lights).
292 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
293 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
294     a long time ago, and similar cases are still to be found in the maps.
295     - make the socket_timeout configurable in the code (but not yet for users).
296 root 1.393 - earth wall health bar is now correct.
297 elmex 1.384
298 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
299 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
300     freeze with IO::AIO anymore due this change.
301 root 1.364 - avoid a crash when a player tries to apply a lighter.
302 root 1.376 - allow a spell argument for dimension door.
303 root 1.362 - move shop item listing and some otherstuff into the info tab.
304 root 1.360 - avoid crashes when non-players cast party spells.
305 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
306 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
307     - small improvement of the number of potions in shops
308     (by Job Vranish).
309     - added a few party spells (by Job Vranish).
310 root 1.362 - use a common message dynbuf.
311 root 1.364 - destroying tear down objects will now use the full hp range
312     for animation and will only destroy/lastframe when hp < 0.
313     - allow monsters to use earth to dust.
314     - use manhattan distance for get_rangevector_from_mapcoord, just as
315     in get_rangevector.
316     - los updates now correctly take tiled maps into account.
317     - do los updates even on maps without darkness.
318 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
319 root 1.375 - upgrade to IO::AIO 3.21.
320 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
321 elmex 1.373 - properly catching exceptions from callback in irc.ext.
322 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
323 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
324 elmex 1.368 - (arch) added hint about usage to Slag Ex.
325 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
326     like the rest.
327 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
328 root 1.378 - (arch+maps) added rate limited converter and adjusted
329     /elmex/mana_fountain.
330     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
331     - reduce size of casting_time, move_status, attack_movement,
332     last_heal and last_sp slots, squeezing some more space out of struct
333 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
334     anywhere.
335 root 1.358
336 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
337     - fixed bug in alchemy, where finding the right object for enhancements
338     didn't work.
339 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
340     effects (w.r.t. put_more) per mapspace, to give the server a chance
341     to survive a hundred deathsheads.
342 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
343     disastrous bug of unfortunately unknown proportions...
344 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
345 root 1.343 - use gender-neutral place descriptions for invite.
346 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
347     Thanks go to Lisa Larsen!
348 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
349     anymore).
350 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
351 root 1.345 - use better dependency tracking for include/keyword.h.
352 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
353     so it is possible to invite somebody out of some stck-till-death traps,
354 root 1.346 or simply to commit suicide.
355 root 1.352 - replace the "ignoring delayed commands" message by something more useful
356     (cf. cunning gnome freezeing issue).
357 elmex 1.349 - various fixes for weapon improvements.
358 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
359 root 1.353 - support T and G sequences in cfpod.
360 root 1.343
361 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
362 root 1.339 - convert me command from per-map to chat, which makes more sense, also
363     document it.
364 elmex 1.336 - more than one spellbooks of same class can now be given
365     in class selection.
366 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
367     spell rebalancements.
368 elmex 1.338 - the IRC gateway filters IRC colors now.
369 elmex 1.336
370 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
371 root 1.331 - (arch) fix quiver of Holding Bolts.
372 root 1.332 - applying unpaid items will now examine them.
373 root 1.330 - add "What" column to body command, showing items in that slot.
374 elmex 1.329 - redesigned and rebalanced lamps and torches.
375 root 1.330 - add "..." to item names that have been shortened.
376     - fixed "assign" function that squeezes strings into fixed length.
377 elmex 1.333 - add cursed effect to lamps and (some) torches.
378 elmex 1.334 - fixed bad assigned crafting skills and their tools.
379 root 1.312
380 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
381 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
382 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
383 root 1.312 - make monster smell logic dependent on their wisdom stat.
384 root 1.324 - put the death reason into a separate tab.
385     - converted "connected" slot to string, cleanly got rid of some ugly
386     hacks such as the path_attuned hack.
387 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
388     - replace one-at-a-time hash by faster than smaller FNV-1a hash
389     when hashing strings.
390 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
391 elmex 1.320 whether the right cauldron is used.
392 root 1.313 - considerably optimise shared string implementation by
393 root 1.316 making its null value a compiletime constant.
394 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
395     as well as using shstr_cmp to pass shared stringsa round efficiently,
396     for lots of code size savings.
397 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
398     they are sleeping: generators now check for the sleeping flag.
399 root 1.318 - tell gcc not to excessively inline some perl interface functions.
400 root 1.322 - remove marking rune length limit.
401 root 1.323 - fix formatting of cfpod when a verbatim block was following
402     a single newline.
403     - move resistances, statistics and showpets command output into tabs.
404 root 1.326 - implement map scripts that can replace the boulder logic without
405     having to write extensions.
406 root 1.310
407 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
408 root 1.302 - fix a longstanding bug that teared multipart monsters
409     at map boundaries apart.
410 root 1.292 - temporarily make permanently invisible player visible when
411     he/she makes noise.
412 root 1.284 - fix being able to see through walls a bit.
413 root 1.303 - improve look at output.
414 root 1.285 - completely replaced the line of sight algorithm with a variant
415     of spiral fov capable of visibility grades and arbitrary
416     shadow angles, that uses less memory and less code.
417     - the new los code supports arbitrary map rectangles and loosens
418 root 1.310 other restrictions of the old code, supporting further optimisations.
419     - update los if blocksview-objects are inserted in a map, not just when
420 root 1.287 removed (e.g. for summon fog).
421 root 1.303 - permanent invisibility doesn't make immune against making noise:
422     implement a noise system that allows monsters to locate the player
423     when he/she makes noise.
424     - implement a primitive smell system that monsters can use to track
425     players.
426 elmex 1.288 - create bomb now also works when casted by door traps.
427 elmex 1.290 - (arch) new torch graphics.
428 root 1.289 - (maps) considerably soften the subway spider.
429 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
430     the guards from being killed by players.
431 root 1.310 - (maps) lots of tweaks in and around scorn.
432     - (maps) use special non-blocksview jungle, mountain and
433     darkforest freely on the worldmap, to get gradual sight obstacles
434     instead of total blackout in those areas.
435 root 1.289 - no maximum darkness for outdoor maps anymore.
436 root 1.291 - add more hints, fix some messages.
437 root 1.292 - fix a bug: firing rods should tell you something about them.
438     - make light additive even within players.
439 root 1.293 - darken xrays effect a bit.
440     - improve handling of los changes when inserting or removing
441     objects, not perfect yet.
442     - make map darkness signed (formerly unsigned) to allow
443 root 1.294 ambient lighting and centrally manage darkness as an offset.
444     - revamped, fixed and documented the server calendrics, also
445     tell users the current time and data, to improve awareness.
446     - implement proper wizlook flag and handling of wizlook, instead
447     of dumbly just clearing los once.
448 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
449     and has a smaller runtime variance.
450 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
451     making them actually useful.
452     - see_in_dark now increases the viewing radius by 3.
453 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
454     speedup, as well as in many other places.
455 root 1.299 - remove support for extended map infos - these are not used
456     by the deliantra client and removing them gives us a 10% speedup
457     when sending map changes.
458 root 1.300 - remove most gcfclient and other client bug workarounds, as well
459     as now obsolete protocol versions, simplying the code.
460 root 1.301 - optimise and simplify generation of random numbers.
461 root 1.303 - correctly provide a non-zero default density for materials, to
462     avoid crashes, fix other bugs in the material handling code.
463     - fix volume calculations.
464     - fix cfpod parsing when multiple verbatim blocks were separated by
465     newlines.
466 root 1.305 - increase monster detection radius from wis/5 to wis/3.
467 root 1.306 - remove old pickup modes.
468     - remove obsolete disarm and search commands (search wasn't working
469     anyways).
470 root 1.308 - fix a crash when an npc applied a sign.
471 root 1.284
472 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
473 root 1.283 - this release is assumed to be very stable.
474     - (maps) radically redesigned and improved tutorial.
475 root 1.280 - directional casting no longer immediately removes the invisible effect.
476 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
477 root 1.272 - fix overflow in lighting calculations.
478     - negative glow radii can no longer cause total darkness.
479 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
480     only maximally-lit ones.
481 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
482     - swashbucklers got the oratory skill now.
483 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
484 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
485 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
486 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
487     (which was probably broken, too).
488 root 1.281 - support negative glow radii during daytime, too.
489     - use circular, not rectangular, viewing area.
490     - use minimum viewing distance of 2 in outdoor maps.
491     - negative glow is stronger than viewing area or lamps.
492 root 1.283 - (arch) new darkness spell face.
493 root 1.272
494 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
495     - (maps) completely redesigned scorn.
496 root 1.269 - "cast light" now works on oneself.
497 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
498     negative glow radii again (they were totally broken before).
499 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
500 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
501 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
502 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
503 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
504     back to the player.
505 root 1.251 - attuned/repell and spell base level system reworked.
506 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
507 root 1.247 be less erratic now.
508 root 1.248 - refuse to write the uuid file if the uuid is zero
509     (to avoid writing it in early crashes).
510 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
511     - speed up emergency_save by not syncing every file separately.
512     - no longer reattach perl to every object on reload, it's slow, and no longer
513     necessary since we don't nuke stashes anymore.
514     - do not bootstrap perl from the commandline args, use separate eval for
515     better error reporting.
516 root 1.259 - fix a crash when pushing cone spells met ice attacks.
517 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
518 root 1.255 - speed up map refresh in server a bit.
519 elmex 1.258 - refactored drop code and fixed some programming errors in it.
520 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
521 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
522 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
523     as the current weight of the inventory.
524 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
525     dragonfire has been introduced for the non-dragon players.
526 root 1.265 - remove unused "tooltype", "start_holding" object slots.
527     - change "weapontype" object slot to uint8.
528     - convert "hide" object slot into flag.
529     - reorder object members for better locality of reference and codesize
530     decrease.
531 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
532 root 1.267 - fix a crash when no skill could be found when killing amonster.
533 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
534     every completed aio operation.
535 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
536     and update mapspaces if necessary.
537 root 1.246
538 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
539 root 1.241 - removed all command line parsing, only env variables are supported
540     anymore.
541 root 1.239 - region-specific monsters will now once more be on the worldmap.
542 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
543 root 1.225 would grow out of bounds.
544 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
545 root 1.222 - fixed a double-escaping bug in the pod-parser.
546     - rewrote the cfpod parser in C++.
547     - hintmode moved to C++, players need to re-set their hintmode if
548     they dislike "show".
549 root 1.231 - fix RIP inscription.
550 root 1.239 - bump login name length from 18 to 20 char max.
551 root 1.231 - correctly support gender in emotes.
552     - correctly support gender in the death messages.
553     - correctly generate death messages for players only when they really die,
554     with increased information.
555 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
556     and data corruption (but apparently was never triggered).
557 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
558 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
559     data corruption bug.
560 root 1.223 - tweak coredumping/monitoring a bit.
561 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
562 root 1.227 - do not crash in the loader when an inventory object could not be loaded
563     (from a corrupted file).
564 root 1.241 - redid skills command to send output to proper channel.
565 root 1.233 - object->map is no longer refcounting.
566 root 1.228 - add FLAG_DEBUG for internal debugging.
567 root 1.231 - add NDI_VERBATIM flag to send_msg.
568 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
569 root 1.240 - player->exists is no longer a sync_job.
570 root 1.233 - split login.ext's player scheduler into
571     it's own player-scheduler.ext extension.
572 root 1.222
573 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
574 root 1.212 - require perl 5.10.
575 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
576 root 1.204 - swap player and observed count's on the map when observing.
577 root 1.205 - add (mostly untested) mapspace perl class and accessors.
578 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
579 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
580     could be found.
581 root 1.208 - pits now have a configurable "random spread" range and default
582 root 1.213 to a radius of two now.
583 root 1.212 - rewrite pay_player_arch.
584     - use a more stable perl_reload implementation.
585     - do not use Symbol::delete_package (causes crashes after perl-reload),
586     use our own, safer, clear_package instead.
587     - when asynchronously dumping core, close all file handles to allow
588     the server to restart concurrently.
589 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
590     sequences, without double-encoding. it should be faster, too.
591     - the above fixes wrong display of help tetx and many other issues.
592 root 1.216 - use lzf and frag packets for large messages for clients supporting them
593 root 1.218 (0.9976+), use it for long books and other messages.
594 root 1.210 - eradicate listen command and corresponding code.
595 root 1.211 - eradicate logs command.
596 root 1.218 - let the client log into the server log, used for crash backtraces.
597 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
598     old style spell objects with the spell magic bullet.
599 root 1.220 - (arch) fixed skill less rods in the archetypes
600 root 1.204
601 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
602 elmex 1.197 - made jeweler workbench larger and some other minor map
603     changes in jeweler town.
604 root 1.196 - fixed wrong item handling in jeweler skill code.
605 root 1.198 - (arch) use a special "key_random_map" for random map keys
606     that are used up.
607 root 1.199 - fix a crash when the player who was observed has logged out long
608     enough for his region/map to be gone.
609 root 1.200 - port to g++-4.3's incompatible tr1 changes.
610 root 1.201 - add some missing dependencies.
611 root 1.203 - log to /var/log/deliantra/ by default.
612     - hack observe code to enable smooth movmenet when observing.
613 elmex 1.195
614 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
615 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
616 root 1.179 - correctly move gsay to the party channel.
617 root 1.178 - fix a crash when animate weapon was used in some areas.
618 elmex 1.177 - fixed unnecessary identification of by converters created objects.
619 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
620     with NPCs.
621 elmex 1.175 - (arch) dragon scales got proper type now
622 root 1.193 - object::decrease would sometimes cause container weights to
623     be wrong, this has been fixed.
624 root 1.194 - do not send time updates for newly-seen items.
625 root 1.185 - thawing an icecube will once more drop its contents to the ground.
626 root 1.183 - fix cone spells etc. going through walls sometimes.
627 root 1.186 - fix a weight update bug that sometimes left containers
628     with wrong weights.
629 root 1.194 - added auto_apply event and extension for shop tiles.
630 root 1.172 - work around get_map_flags invoking perl and switching the stack.
631     - make sure the map is loaded when using a town portal return.
632 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
633     where healing spells didn't cost any grace.
634 root 1.173 - fix starvation kill reason.
635 root 1.174 - fix pk killer name message.
636 root 1.189 - don't let people apply signs with @match.
637 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
638     what seems to be the biggets memleak in the server).
639 elmex 1.171
640 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
641 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
642     - use anyevent to manage listen ports (this enables IPv6 support).
643 root 1.167 - server supports ipv6 client connections now.
644 root 1.168 - use newly-available Coro::AnyEvent.
645 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
646     to let it handle AIO requests.
647 root 1.167
648 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
649 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
650     processing considerably (especially in the client) and reduces data transfers
651     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
652 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
653     - (map) fixed npc dialogue in pup_land/s_f/special.
654     - bugfix: fix a crash when a player casts a swarm spell and then logs out
655     (swarm spells now stay in the player's inventory).
656 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
657 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
658     archetype *archname* (chairs of different facings were merged).
659     - bugfix: fix a potential crash issue in find_object_name (not used
660     normally).
661 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
662     (destruction, magic missile etc.).
663 root 1.163 - swarm spells without a direction now use various spiral patterns
664     instead of being fully random.
665 root 1.158 - update AnyEvent API to 3.4 and above.
666 root 1.156
667 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
668 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
669 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
670 root 1.152 - bugfix: the jumping skill now gives experience for jumping
671     and for attacking monsters. it also takes about one second to do a jump.
672 root 1.138 - bugfix: players couldn't starve in 2.53 :(
673 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
674 root 1.152 - bugfix: spell effects like word of recall are removed on death.
675 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
676     were created outside a map.
677 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
678     (fixed by reversing the logic).
679 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
680 root 1.153 - bugfix: the random map generator no longer leaks key objects.
681 root 1.154 - bugfix: support random maps >127x127.
682 root 1.152 - (maps) fixed the death certificate system in nimbus.
683 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
684 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
685 root 1.147 - (arch) give ball lightning a real name.
686 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
687 root 1.155 - support cfpod in ex replies (client item tooltips).
688 root 1.143 - unapply item in range slow when readying a spell.
689 root 1.148 - bugfix: account for rounding errors in weight updates.
690 root 1.139 - remove synchronous mkdir in chargen_race_done.
691     - fix per-race starting maps.
692 root 1.142 - check hiscore on suicide and quit as well.
693 root 1.138 - tell players when they are starving.
694 root 1.133 - get rid of costly object_from_name conversion for altar effects.
695     - fix map difficulty calculation for generators.
696 root 1.146 - slightly more intelligent handling of "is_animated" flag.
697 root 1.149 - support no_drop map header flag (before it was only available internally).
698 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
699 root 1.133
700 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
701 root 1.119 - bugfix: custom skill settings were not saved by the server.
702     - bugfix: remove did not actually remove items from the inventory, leaving
703 root 1.116 ghost items.
704 root 1.119 - bugfix: properly update items identified on the ground.
705 root 1.120 - bugfix: use localtime_r in the logger thread.
706 root 1.122 - bugfix: player starvation will now give the correct kill reason.
707     - bugfix: archetype reloads could crash the server.
708 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
709 elmex 1.114 player is not logged in.
710 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
711 root 1.117 server startup.
712 root 1.128 - bugfix: fix the door surround check in the random map generator.
713     - (maps) fix heaven quest difficulty progression.
714     - (maps) fix some random map styles.
715     - dropping items a shop is not interested in won't sell them anymore.
716     - rods and horns with a too low maximum charge allow now at least one discharge.
717     - implement kill & death statistics.
718     - random map preparation is no longer synchronous.
719     - rewrite find_style in perl, no longer does synchronous I/O.
720     - improve random map specials placement.
721     - make the killer a real object pointer instead of a string, improved
722     kill reason messages.
723 root 1.117 - take advantage of new aio_close and aio_chmod.
724 root 1.128 - implement archetype::get, object::deep_clone and update callers.
725 root 1.125 - change_abil is much faster.
726 root 1.126 - update the floorbox more often to work around the reverses item order
727     display in clients.
728 root 1.125 - cleaned up object copying by encapsulating it to a single place.
729 root 1.126 - add hints to the invite messages.
730 root 1.127 - rewrote key<->value pair handling.
731 root 1.128 - use an independent random number generator for the random map generator.
732 elmex 1.113
733 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
734 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
735     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
736     - completely automate the weight handling, should fix all weight
737     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
738 root 1.103 - reloading archetypes while a user was in the character creation phase
739     could crash the server.
740 root 1.106 - fix a nontrivial number of cases of code commented similar
741     to "is this really correct?", as many of those cases are now handles
742     automatically by lower level code.
743     - replace many ad-hoc checks for client visibility by object::visible_to,
744     should result in broader applicability of functions using it.
745 root 1.104 - merge items with different arch pointers refering to the same arch
746     (due to archetype reloads).
747 root 1.106 - refactored the object remove/insert functions and most related
748     functions (decrease, split, merge_ob etc.).
749 root 1.105 - make it compile better on freebsd (reported by pippijn).
750 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
751 root 1.108 - fix the longstanding "container stays open" bug.
752 root 1.107 - improved floorbox updating to be incremental and other protocol
753     optimisations.
754     - get rid of update_after_inventory_change and only do update stats
755     for weight once/tick/player at max.
756 root 1.109 - rewrite party commands, use party channel.
757 root 1.103
758 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
759 root 1.97 - properly link against libgthread as that is needed to make the slice
760     allocator thread-safe.
761 root 1.91 - support perls not compiled with 64 bit support (though this is not a
762     recommended configuration) (reported by Samuel Gondouin).
763 root 1.94 - always put godgiven items into the player inventory, never any containers.
764 root 1.92 - (maps, arch) the scorn go club was founded!
765 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
766 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
767     became a real spell-class.
768 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
769     - (arch) considerably strengthened spark shower and destruction.
770     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
771     finally reloadable at runtime.
772     - changed archetype loading algorithm to only require one pass and
773     use delayed resolving of references.
774 root 1.101 - examine command now uses the examine infobox.
775 root 1.102 - implement an "incremental garbage collector" for archetypes.
776 root 1.98 - enable slice allocator again.
777 root 1.96 - implement optional free memory poisoning.
778 root 1.91
779 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
780 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
781 root 1.85 skill.
782 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
783     names (also update all maps to use money instead of coins).
784 root 1.78 - add uuid accessors to perl.
785     - add coin names and archetype accessors to perl.
786 root 1.80 - fix runtime uuid file format to use "." instead of ",".
787 root 1.78 - change perl extensions to not use hardcoded coins and values.
788 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
789     and be more parsimonous of uuid usage by the exact value out on exit.
790 root 1.86 - write log messages in another thread, removing another sync point.
791     - support multi-line log messages in a nicer way.
792 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
793 root 1.81 - fix a minor memleak in the random map generator.
794     - some parts of the random map generator are not coroutine-safe,
795     so only call it "single-threaded".
796     - major cleanup of memory management in random map generator.
797 root 1.87 - slight refactoring of the random map generator, faster too.
798 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
799     bookkeeping bug.
800 root 1.87 - work around "player is on active list" problem by deactivating player
801     after loading.
802 root 1.81 - garbage collect shstr's more evenly and adaptively only when
803     there have in fact been allocations.
804 root 1.82 - fix object::insert to do as documented and insert into the env
805     if necessary.
806     - fix cf::map::unique_maps.
807     - fix nrof overflow check in can_merge_slow.
808     - fix converter code to handle >31 bit values.
809 elmex 1.83 - added support for the player_sold flag
810 root 1.84 - converters no longer accept unpaid items.
811 root 1.88 - canonicalize random map meta files for better unification.
812 root 1.77
813 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
814 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
815     when mlockall has been used.
816 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
817 root 1.72 - use separate thread for ticker timing (and more in the future).
818     this greatly increases timing accuracy and gets rid of an enourmous
819     number of gettimeofday calls.
820 root 1.82 - use a separate thread to signal aio completion, for lower latency.
821 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
822 root 1.71
823 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
824 root 1.68 - rebalanced default experience table to be more exponential
825     and much easier up to level ~40, then moderately harder.
826 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
827 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
828     - do not exit on reload/load errors but properly cleanup.
829 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
830 root 1.66
831 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
832 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
833     (this fixes the jeweler skill).
834 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
835 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
836 root 1.63 - move tombstone to real map if player died due to cave-in (even if
837     it has reset, which is better than putting it on the savebed, also as
838 root 1.321 proof that the player didn't use a savebed).
839 root 1.59
840 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
841 root 1.56 - work around perl bug in configure perl module version check.
842 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
843 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
844 root 1.52 - fix a bug in animate_weapon, causing a crash.
845 root 1.54 - no longer exit when a coroutine throws an exception.
846 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
847 root 1.53 - fix the "<player> is nuts" message.
848 root 1.58 - fix an exception at logout due to the json_coder being gone.
849 root 1.43 - upgrade to EV version 2.0 API.
850 root 1.47 - when players don't apply a savebed correctly but stand above one,
851     do not move or kill them.
852 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
853 root 1.43 - implement generic framework for server-side resource files.
854     - implement resource file update event.
855     - hook experience table update into the framework.
856     - move jeweler.yaml to resources (arch/).
857 root 1.44 - switch from Crossfire to Deliantra perl module.
858     - implement json2json arch filter.
859 root 1.45 - implement widget protocol version 2, support for ui templates.
860 root 1.54 - mapinfo is now handled fully asynchronously.
861 root 1.48 - ext/irc: also log irc messages.
862 root 1.51 - ext/schmorplog: write user stat files asynchronously.
863 root 1.43
864 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
865 elmex 1.41 - limited the number of items that can be picked up and dropped
866 root 1.42 as temporary measurement against bad performance or dropping things
867     (this lead to long freezes and triggered the watchdog).
868 elmex 1.41 - improved the performance of the drop command a bit.
869 root 1.38 - switch from Event to EV for higher performance, easier usage,
870     less bugs...
871 root 1.39 - updated to release version of the gnu affero license.
872 root 1.38
873 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
874 root 1.36 - more thoroughly rename the binaries, contact addresses.
875     - update the copyrights.
876 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
877     crashes.
878 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
879     potentially causing crashes.
880 root 1.35 - assign weapons on user load time, not login-time, avoiding
881     crashes.
882    
883 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
884 root 1.32 - fixed an important bug that caused passwords to be forgotten.
885 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
886     in some of the maps.
887 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
888     which is now trivial to do.
889 root 1.33 - removed all traces of the old (and never working) plug-in interface
890     (70kb code less on amd64).
891 root 1.34 - improve/tune scheduling priorities.
892     - fix some freezing bugs.
893     - fix a memory corruption problem in dynbuf.printf.
894     - use channels for chat and many informational commands.
895     - improved the tutorial.
896     - create missile is now fixed.
897     - race fields must now contain archetypes.
898     - jumping skill now works as advertised.
899 root 1.31
900 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
901 root 1.24 - relicense under the gnu affero license.
902 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
903 root 1.24 - implement server-side framework for generic resources.
904     - use resource framework for server-provided ambient
905     music.
906 root 1.27 - save object owners (players only atm).
907 root 1.24 - replace limited sound api with server-provided sound effects.
908     - new sc (sound control) protocol command.
909     - improve fxix protocol to include types.
910     - exactly fill tcp segments, if possible.
911     - output-rate is now an upper limit, the server will automatically
912     (and quite perfectly) adjust to the network conditions, ensuring
913     low latency even during bulk transfers (music, images, sounds etc.).
914     - implement server-side widgets (i.e. client widgets controlled
915     in the server side). this will allow future expansion without
916     having to upgrade clients.
917     - implement a (artwork) world map with realtime player position
918     tracking.
919     - new and more efficient extcmd (server still supports old extcmd
920     protocol).
921 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
922     calcluation that could be easily exploited by users.
923     - rebalanced diseases to spread more naturally/evenly.
924     - completely asynchronous map loading even for tiled maps.
925 root 1.24 - replace simple messaging protocol with channels carrying metadata
926     (similar to message types, but more directed at the user).
927     - reduce command processing latency by a whopping 120ms by
928     reordering some processing steps inside the server. this directly
929     reduces lag by 120ms.
930     - actually send spell faces to the client.
931 root 1.23 - implement player genders.
932 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
933     otherwise return to savebed and possible kill if the log-out
934     was for too long.
935     - fast socket-dead detection (kick player after 8 seconds without ack).
936     - greatly reduce the cpu time needed to draw maps _again_.
937     - archetypes are now subclasses of objects.
938     - rebalanced shop greed and approval functions to be more realistic
939     (and likely match the actual intention).
940 root 1.23 - implement "crossfire pod" format for messages, with working bold,
941     italic, gender-specific text, paragraphs etc.
942 root 1.24 - implemented hint framework, players can opt to receive hints.
943     - implemented (long) book framework, added some books from the cf wiki.
944 root 1.23 - implement generic message framework that uses xml, utf8 for the client
945     protocol and is capable of transmitting generic meta information.
946 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
947     - replace the nexus by a per-player tutorial map that teaches stuff
948     better than the newbie house.
949 root 1.18 - fix the magicmap colours.
950 root 1.19 - optimise map update even more by removing unneeded code and checks.
951     - decouple map and stats update from pl->ob and use pl->observe instead.
952     - implement observe command.
953 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
954     calls with a simple comparison.
955     - fix a latent crossfire bug that could crash the server because the
956     map refresh did not update the mapspace.
957 root 1.24 - support custom keys for regions and maps, regions are now
958     refcount-managed.
959     - allow worldmap overlays anywhere in the 000..999 range.
960     - new system to acquire time slices for background jobs, to reduce
961     jitter.
962 root 1.27 - semi-persistent object-referencing framework (currently only players
963     supported).
964 root 1.22 - dependency tracking for perl extensions.
965 root 1.24 - new slag-ex extension for cleaning cauldrons.
966     - fix invoke result processing.
967     - there are even less i/o syncpoints in the server now.
968 root 1.29 - added map-tags extension that scans all maps for object tags
969     and records them in the database (not used yet).
970 root 1.28 - metaserver 2 support.
971 root 1.22 - many more bugfixes and minor optimisations.
972 root 1.16
973 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
974 root 1.14 - optimised event invocation (non-wanted events can now be
975     skipped with 4-5 inlined instructions).
976 root 1.12 - complete rewrite of town_portal: it now creates a portal
977     to the "nearest" town only, travel is only possible
978 root 1.13 to the town and back, anybody can use it (also removes
979     one of the remaining syncpoints in the server).
980 root 1.10 - complete rewrite of the range/attack skill slot system:
981     there are now two slots, one for combat, one for ranged
982     attacks.
983     - introduce the concept of a current weapon (either a ranged
984     or a combat weapon/skill/tool) and switch between them as
985     needed.
986     - rewrite bow code so bows get more useful: apply damage,
987     attacktype and other stats to the arrows and treat
988     bows as weapons. also rebalance the missile weapons skill
989     so its damage increases with level.
990     - rewrite the complete player speed logic: weapon_speed now
991     works as documented and there are no unnatural speed boosts.
992 root 1.6 - implement a utility - cfutil - that simplifies arch and map
993     installation, replacing the old collect scripts and
994 root 1.9 simplying deployment by scaling and cutting faces as required.
995     - simplify the map protocol extensively by taking advantage
996     of missing bigfaces, speeding up map generation immensely.
997 root 1.6 - implement inherit keyword allowing archetypes to inherit from
998     other archetypes.
999     - rationalise archetype, region and treasurelist file format
1000     into a single file format and make them reloadable asynchronously.
1001 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1002     reloadable at runtime.
1003 root 1.6 - implement 64x64 faceset support.
1004     - implement fxixsx protocol that saves
1005     a lot of bandwidth over the old image/face/smooth packets
1006 root 1.11 and allows images > packetsize, incremental and background
1007     transfers.
1008 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1009     on a face basis as opposed to a mapspace basis.
1010 root 1.7 - the server can now rate-limit image uploads to not exceed
1011     a certain (client-configurable) speed while guarenteeing full
1012     freedom of movement.
1013 root 1.8 - implement new ex command to request item descriptions.
1014     - implement new msg command for in-game messages with meta
1015     information (using xml).
1016 root 1.9 - enforce utf-8 for all text messages.
1017 root 1.13 - added micropather (not used yet).
1018 root 1.6 - many, many bugfixes.
1019 root 1.1
1020 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1021 root 1.1 - make coroapi accessible to cf+.
1022     - moved map handling logic completely to perl
1023     - per player maps are now marked in the map
1024 root 1.2 - maps are saved completely differently now,
1025     and much more often.
1026 root 1.17 - rewrote map header parser and writer, to be much faster.
1027 pippijn 1.4 - maps and players are now (in the average case) loaded
1028 root 1.2 and saved completely asynchronously, I/O contention will no
1029     longer freeze the server.
1030 pippijn 1.4 - players and maps can be loaded anytime, without the player
1031 root 1.2 being logged in.
1032 root 1.1 - automatically generate method interfaces for perl from headers
1033     - unbundled freezethaw
1034     - mostly rewrote common/map.C
1035     - completely rewrite server/swap.C
1036     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1037     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1038     - better message for apply failures due to applymode
1039     - removed most all of the weather code
1040     - unified logging to stderr and file
1041     - too many minor changes to document