ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.548
Committed: Sat Jan 16 12:34:12 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.547: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 root 1.545 - do no longer by default eval map cod ein safe compartments
17     (this can be re-enabled using the safe_eval config option).
18 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
19     in lorak.
20 root 1.538 - (maps) improve tindervale maps slightly.
21 root 1.544 - (arch) considerably decrease slag ex price.
22 root 1.540 - (arch) fix filth archetype.
23 root 1.544 - multipart objects would cause save_throw_object to crash - it
24     now acts on the head only.
25 root 1.541 - do not try to connect to an irc server unless explicitly configured.
26 root 1.542 - do not expect decltype() to be available in gcc 4.4.
27 elmex 1.543 - extended the safe perl environment by loops.
28 root 1.547 - (arch) fix "armless cook" facings.
29     - the "experience table" resource item did not have a proper
30     hash associated with it, so updates could not be detected.
31 root 1.548 - player->killer_name did not properly flag the name as unicode.
32 root 1.538
33 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
34 root 1.532 - the destruction spell could/would corrupt server memory quite often.
35 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
36     disk, not when it already was in memory.
37 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
38     avoiding livelock during high-load emergency saves.
39 root 1.530 - logging in did not properly unapply all skills.
40 root 1.531 - (maps) make the invite quest marking much more obvious.
41 root 1.533 - (arch) fix warrior archetype names.
42 root 1.532 - map prefetching never prefetch upwards.
43 root 1.534 - wizpass no longer makes you non-blocking.
44 root 1.536 - (maps) add light to some of the special maps, add troll
45     map.
46 root 1.530
47 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
48 root 1.515 - (maps) add gorokh_final mapset from crossfire.
49 root 1.516 - (maps) block most vault-type mlab locations, open up
50     imperial converters for anybody to use.
51 root 1.519 - (maps, arch) replace all permanent stat potions by random
52     variants.
53 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
54 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
55     real player object on player changes.
56 root 1.522 - diseases and maybe other things could sometimes reduce the speed
57     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
58     much grief.
59 root 1.523 - speed_left randomisation was, apparently, totally broken.
60     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
61     of the speed slot internally and in map save files. among other
62     things, this gets rid of all the abs (speed) calls.
63     - reduce map file save files by using abridged keywords aliases.
64 root 1.494 - shop specialisation calculation was totally broken.
65 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
66     now enforced.
67 root 1.498 - fix magic mapping, which only worked for inate spell casting.
68 root 1.495 - godgiven items will now be explicitly described as such.
69 root 1.524 - (arch) dded a quiver of bolts.
70 root 1.504 - materialnames would change "randomly" on every load, only
71     set the material when the materialname was not set before.
72 root 1.497 - balancing change, halve rod recharge speed (instead
73     of 4.8s, the standard rods now recharge in ~10s. not a solution,
74     but still.
75 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
76 root 1.509 the costly flag-checking loop in most cases and using a simple
77     repeat-cache for speed_left.
78 root 1.507 - always delay stats update for players on insert/remove till
79     next tick/command, which saves a lot of cpu cycles on drop/take.
80 root 1.514 - add hint about havign to run to attach unaggressive npcs.
81 root 1.494 - pet monster level was not displayed correctly in "showpets index".
82     - clean up floating point conversions and many similar nitpicks.
83 root 1.502 - fix hanuk altar.
84 root 1.504 - overhaul material system to be much faster, and having less bugs, but
85     still having a lot of cruft :/.
86 root 1.502 - add marble shop floor.
87 root 1.494 - move gcc specifics to new file include/compiler.h.
88     - unrecognised cfpod directives could cause undefined behaviour.
89 root 1.505 - added boes' marble shop to steinwandstadt.
90 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
91     - optimise mapspace updates.
92     - cache volume/items per mapspace.
93 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
94     decrease).
95 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
96     have led to weird item multiplications.
97 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
98 elmex 1.501 - fixed crash bug in learn_spell command.
99 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
100 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
101     from perl to c++.
102 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
103     and use it in some "inner" loops.
104 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
105 elmex 1.511 - fixed jeweler experience output to not be floating point.
106 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
107 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
108 root 1.518 - try to prefetch memory inside process_objects, which can give
109     enourmous speed gains.
110     - make some small optimisation to the process_objects loop.
111 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
112     handling different chksum lengths.
113     - check for hash collisions in cfutil.
114     - reduce face checksum size from 6 to 4 bytes.
115 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
116 root 1.523 - removed weather-specific attributes.
117     - fixed genkeywords dependency.
118     - do not clear "randomitems" slot for world underlays.
119     - use "sl" as short-hand for speed_left in save-files, just to make them
120     smaller.
121 root 1.517 - in general, don't crash on value-less resource file lines
122     anymore, due to get_str never returning a 0-pointer.
123 elmex 1.521 - code cleanup in move_symptom.
124 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
125 root 1.494
126 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
127 root 1.481 - some Andrew Madloch wanted, despite being specifically told
128     multiple times that the Deliantra parts additions are under AGPL,
129 root 1.487 lock up the source code of the server within his company.
130 root 1.481 some reorganisations have been done to the sourcecode to make
131     it clearer that this violates the Affero GPL. Help to keep
132     Deliantra free software even for the coming generations
133     and be wary of the promises of Andrew Madloch, he has nothing
134 root 1.487 good in mind for free software.
135 root 1.480 - clarify which files of the server are 100% AGPL.
136 root 1.481 - minor reorganisation, move some GPL code into other files.
137 root 1.483 - implement viewpoint (which is like observe, but only for the map,
138     not stats etc.).
139 root 1.484 - replace magic mapping overlay by a flying bird exposing area
140     on the worldmap (ext/magic_mapping.ext).
141 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
142     - @find results in npc dialogue is now stored in $find.
143 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
144 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
145 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
146     dm instead.
147 root 1.456 - (maps) add town portal to celvear.
148 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
149     mapsets from crossfire, together with associated archetypes.
150 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
151     - (maps) define a new whalingoutpost region.
152 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
153     and most archetypes that go with them (without stoning and swallow effects),
154     casino tokens and stock certificates are also missing.
155 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
156     and santo dominion.
157 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
158     to go with them. also adjusted archetypes to be more korrekt "gotisch".
159 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
160 root 1.460 - properly close client-side dialogue when the player is teleported away.
161 root 1.459 - map-tags did not properly close it's database tables or wait
162     for a quiescent state, causing memory corruption on reload.
163 root 1.454 - support "stat.xyz" accessor in match expressions.
164 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
165 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
166     fixes long answers from npc dialogue).
167 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
168 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
169     and to not add a "put your code here" force needlessly.
170 root 1.463 - (arch) fix or improve many plurals.
171 root 1.465 - markers do no longer add a force if the slaying field is unset.
172 root 1.466 - sped up search-items implementation, but it's still horrible.
173 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
174 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
175     used to reogianise the illogical arch tree a bit.
176 root 1.479 - (maps) import most map names from crossfire.
177 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
178 root 1.483 - fly_high movement gives better los, ignoring blocksview.
179 root 1.488 - the addexp command should now honour skill names with spaces.
180 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
181 root 1.491 - (arch) added many more buildable marble floors.
182 root 1.490 - major namespace cleanup: save 45kb by making functions static
183     that were unnecessarily global.
184 root 1.452
185 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
186 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
187 root 1.451 - fix a memory buffer overflow in the book code.
188 root 1.429 - add @check, @find npc dialogue commands.
189     - (maps) add a number of town interiors.
190 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
191 root 1.451 - (maps) add celvear area from cfextended.
192 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
193     - (server,maps) fix bug causing some library books not to be chained down,
194     cause Scorn/Navar libraries not to have inscribable books.
195 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
196 sf-marcmagus 1.433 inappropriate item power.
197 root 1.448 - (maps) fix intwell balancing issue.
198 root 1.437 - improve the look of generated books.
199 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
200     - fix bug where players could bypass no_drop by putting items in containers.
201 root 1.430 - consecutive commands arriving at the same time in the server would be
202     corrupted if the length was >255.
203 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
204 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
205     and perl.
206 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
207     functionality (and more) inside the same object using the match expressions.
208     - create simpler match expression compiles in many common cases.
209 root 1.439 - reduce object size by removing obsolete "seen_by" member.
210 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
211     of the new dynbuf::splice function (which gave an unexpected net win
212     in code size...).
213 root 1.442 - the server will no longer complain (and subtly fail) when an object
214     being removed from a map causes another object to get removed.
215 root 1.441 - banish strncpy from the server, speed up and simplify sending item
216     descriptions to the client considerably.
217 root 1.442 - add new "in head" set modifier for matches.
218     - new BLOCKED_MOVE event added.
219     - mapscript archetype now has activate_on_xxx true by default, as similar
220     connected elements.
221 root 1.448 - (maps) imported all styles from cfextended except
222 root 1.444 floorstyles/land_plots and monsterstyles.
223 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
224 root 1.446 - don't crash when treasure lists are empty / supply new empty
225     treasurelist for randomitems when none can be found.
226     - implement cf::map::static_maps and use it in map-tags.ext.
227 root 1.449 - fix a bug in map-tag scanning when moving tags.
228 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
229     for a reaction.
230 root 1.447 - implement new "loadall" map loading command, purely for debugging.
231 root 1.429
232 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
233 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
234     but not horns (to make them more useful for content-creators).
235 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
236     2) it skipped spell effects and 3) it didn't handle the case where
237     and object was destroyed while iterating over it correctly. all this
238     allowed players to sometimes walk onto spaces they should not be able to
239     walk on.
240 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
241 root 1.399 - examining an object now dumps the serialised object form when the user
242 root 1.404 is a wizard (wizlook).
243 root 1.421 - altars no longer accept unpaid items.
244 root 1.411 - party spells didn't work all that well.
245 root 1.424 - added complex object matching framework (cf::match), and make altars
246     and pedestals use it.
247 root 1.425 - identified skill-tools show what skill they grant.
248 root 1.399 - display the duration of change_ability spells when examining them
249     (missing: protection spells, but they are a hack...).
250 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
251     adding more variety to the different mushrooms.
252 root 1.398 - fix a minor cfpod formatting bug.
253 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
254     the hintmode setting on the settings page.
255 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
256 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
257 root 1.399 - enable the object loader to also dump archetypes.
258 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
259 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
260 root 1.402 - force the initial face when loading an object that is time-animated
261     or a monster, so it does not have to be specified anymore.
262 root 1.403 - fix a bug where recasting an ability changing spell could shorten
263     its remaining duration.
264 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
265 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
266 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
267     up splay operations as well.
268 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
269 root 1.412 - implement introspection data for C++ classes (%REFLECT).
270 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
271 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
272 root 1.419 - fix transmutation alchemy.
273 root 1.424 - speed up many frequently-invoked C->perl callbacks.
274 root 1.419 - added complex object matching framework, to be used in altars and the like.
275 root 1.426 - switch to YAML::XS from YAML.
276 root 1.396
277 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
278 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
279     that ultimately was not helpful to catch it :)
280 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
281     all callers to use either one or the other, as appropriate. This
282     fixes the (rather fragile) light spell, maybe others.
283     - fixed an overflow and exploit in the bank/payment code.
284     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
285 elmex 1.384 to explain the skill a bit more.
286 root 1.389 - removed a buggy check for zero attacktype. So that we might find
287 elmex 1.388 the real bugs in the archs/maps/objects.
288 elmex 1.394 - Fixed enabling torches with lighters.
289 elmex 1.387 - (maps) Added Heaven Town region.
290     - (arch+maps) Fixed & normalized warriors on map
291     /quests/peterm/CTower/Barracks.
292 root 1.392 - fix the light spell (and possibly diseases and other lights).
293 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
294 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
295     a long time ago, and similar cases are still to be found in the maps.
296     - make the socket_timeout configurable in the code (but not yet for users).
297 root 1.393 - earth wall health bar is now correct.
298 elmex 1.384
299 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
300 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
301     freeze with IO::AIO anymore due this change.
302 root 1.364 - avoid a crash when a player tries to apply a lighter.
303 root 1.376 - allow a spell argument for dimension door.
304 root 1.362 - move shop item listing and some otherstuff into the info tab.
305 root 1.360 - avoid crashes when non-players cast party spells.
306 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
307 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
308     - small improvement of the number of potions in shops
309     (by Job Vranish).
310     - added a few party spells (by Job Vranish).
311 root 1.362 - use a common message dynbuf.
312 root 1.364 - destroying tear down objects will now use the full hp range
313     for animation and will only destroy/lastframe when hp < 0.
314     - allow monsters to use earth to dust.
315     - use manhattan distance for get_rangevector_from_mapcoord, just as
316     in get_rangevector.
317     - los updates now correctly take tiled maps into account.
318     - do los updates even on maps without darkness.
319 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
320 root 1.375 - upgrade to IO::AIO 3.21.
321 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
322 elmex 1.373 - properly catching exceptions from callback in irc.ext.
323 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
324 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
325 elmex 1.368 - (arch) added hint about usage to Slag Ex.
326 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
327     like the rest.
328 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
329 root 1.378 - (arch+maps) added rate limited converter and adjusted
330     /elmex/mana_fountain.
331     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
332     - reduce size of casting_time, move_status, attack_movement,
333     last_heal and last_sp slots, squeezing some more space out of struct
334 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
335     anywhere.
336 root 1.358
337 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
338     - fixed bug in alchemy, where finding the right object for enhancements
339     didn't work.
340 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
341     effects (w.r.t. put_more) per mapspace, to give the server a chance
342     to survive a hundred deathsheads.
343 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
344     disastrous bug of unfortunately unknown proportions...
345 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
346 root 1.343 - use gender-neutral place descriptions for invite.
347 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
348     Thanks go to Lisa Larsen!
349 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
350     anymore).
351 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
352 root 1.345 - use better dependency tracking for include/keyword.h.
353 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
354     so it is possible to invite somebody out of some stck-till-death traps,
355 root 1.346 or simply to commit suicide.
356 root 1.352 - replace the "ignoring delayed commands" message by something more useful
357     (cf. cunning gnome freezeing issue).
358 elmex 1.349 - various fixes for weapon improvements.
359 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
360 root 1.353 - support T and G sequences in cfpod.
361 root 1.343
362 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
363 root 1.339 - convert me command from per-map to chat, which makes more sense, also
364     document it.
365 elmex 1.336 - more than one spellbooks of same class can now be given
366     in class selection.
367 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
368     spell rebalancements.
369 elmex 1.338 - the IRC gateway filters IRC colors now.
370 elmex 1.336
371 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
372 root 1.331 - (arch) fix quiver of Holding Bolts.
373 root 1.332 - applying unpaid items will now examine them.
374 root 1.330 - add "What" column to body command, showing items in that slot.
375 elmex 1.329 - redesigned and rebalanced lamps and torches.
376 root 1.330 - add "..." to item names that have been shortened.
377     - fixed "assign" function that squeezes strings into fixed length.
378 elmex 1.333 - add cursed effect to lamps and (some) torches.
379 elmex 1.334 - fixed bad assigned crafting skills and their tools.
380 root 1.312
381 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
382 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
383 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
384 root 1.312 - make monster smell logic dependent on their wisdom stat.
385 root 1.324 - put the death reason into a separate tab.
386     - converted "connected" slot to string, cleanly got rid of some ugly
387     hacks such as the path_attuned hack.
388 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
389     - replace one-at-a-time hash by faster than smaller FNV-1a hash
390     when hashing strings.
391 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
392 elmex 1.320 whether the right cauldron is used.
393 root 1.313 - considerably optimise shared string implementation by
394 root 1.316 making its null value a compiletime constant.
395 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
396     as well as using shstr_cmp to pass shared stringsa round efficiently,
397     for lots of code size savings.
398 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
399     they are sleeping: generators now check for the sleeping flag.
400 root 1.318 - tell gcc not to excessively inline some perl interface functions.
401 root 1.322 - remove marking rune length limit.
402 root 1.323 - fix formatting of cfpod when a verbatim block was following
403     a single newline.
404     - move resistances, statistics and showpets command output into tabs.
405 root 1.326 - implement map scripts that can replace the boulder logic without
406     having to write extensions.
407 root 1.310
408 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
409 root 1.302 - fix a longstanding bug that teared multipart monsters
410     at map boundaries apart.
411 root 1.292 - temporarily make permanently invisible player visible when
412     he/she makes noise.
413 root 1.284 - fix being able to see through walls a bit.
414 root 1.303 - improve look at output.
415 root 1.285 - completely replaced the line of sight algorithm with a variant
416     of spiral fov capable of visibility grades and arbitrary
417     shadow angles, that uses less memory and less code.
418     - the new los code supports arbitrary map rectangles and loosens
419 root 1.310 other restrictions of the old code, supporting further optimisations.
420     - update los if blocksview-objects are inserted in a map, not just when
421 root 1.287 removed (e.g. for summon fog).
422 root 1.303 - permanent invisibility doesn't make immune against making noise:
423     implement a noise system that allows monsters to locate the player
424     when he/she makes noise.
425     - implement a primitive smell system that monsters can use to track
426     players.
427 elmex 1.288 - create bomb now also works when casted by door traps.
428 elmex 1.290 - (arch) new torch graphics.
429 root 1.289 - (maps) considerably soften the subway spider.
430 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
431     the guards from being killed by players.
432 root 1.310 - (maps) lots of tweaks in and around scorn.
433     - (maps) use special non-blocksview jungle, mountain and
434     darkforest freely on the worldmap, to get gradual sight obstacles
435     instead of total blackout in those areas.
436 root 1.289 - no maximum darkness for outdoor maps anymore.
437 root 1.291 - add more hints, fix some messages.
438 root 1.292 - fix a bug: firing rods should tell you something about them.
439     - make light additive even within players.
440 root 1.293 - darken xrays effect a bit.
441     - improve handling of los changes when inserting or removing
442     objects, not perfect yet.
443     - make map darkness signed (formerly unsigned) to allow
444 root 1.294 ambient lighting and centrally manage darkness as an offset.
445     - revamped, fixed and documented the server calendrics, also
446     tell users the current time and data, to improve awareness.
447     - implement proper wizlook flag and handling of wizlook, instead
448     of dumbly just clearing los once.
449 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
450     and has a smaller runtime variance.
451 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
452     making them actually useful.
453     - see_in_dark now increases the viewing radius by 3.
454 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
455     speedup, as well as in many other places.
456 root 1.299 - remove support for extended map infos - these are not used
457     by the deliantra client and removing them gives us a 10% speedup
458     when sending map changes.
459 root 1.300 - remove most gcfclient and other client bug workarounds, as well
460     as now obsolete protocol versions, simplying the code.
461 root 1.301 - optimise and simplify generation of random numbers.
462 root 1.303 - correctly provide a non-zero default density for materials, to
463     avoid crashes, fix other bugs in the material handling code.
464     - fix volume calculations.
465     - fix cfpod parsing when multiple verbatim blocks were separated by
466     newlines.
467 root 1.305 - increase monster detection radius from wis/5 to wis/3.
468 root 1.306 - remove old pickup modes.
469     - remove obsolete disarm and search commands (search wasn't working
470     anyways).
471 root 1.308 - fix a crash when an npc applied a sign.
472 root 1.284
473 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
474 root 1.283 - this release is assumed to be very stable.
475     - (maps) radically redesigned and improved tutorial.
476 root 1.280 - directional casting no longer immediately removes the invisible effect.
477 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
478 root 1.272 - fix overflow in lighting calculations.
479     - negative glow radii can no longer cause total darkness.
480 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
481     only maximally-lit ones.
482 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
483     - swashbucklers got the oratory skill now.
484 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
485 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
486 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
487 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
488     (which was probably broken, too).
489 root 1.281 - support negative glow radii during daytime, too.
490     - use circular, not rectangular, viewing area.
491     - use minimum viewing distance of 2 in outdoor maps.
492     - negative glow is stronger than viewing area or lamps.
493 root 1.283 - (arch) new darkness spell face.
494 root 1.272
495 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
496     - (maps) completely redesigned scorn.
497 root 1.269 - "cast light" now works on oneself.
498 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
499     negative glow radii again (they were totally broken before).
500 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
501 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
502 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
503 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
504 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
505     back to the player.
506 root 1.251 - attuned/repell and spell base level system reworked.
507 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
508 root 1.247 be less erratic now.
509 root 1.248 - refuse to write the uuid file if the uuid is zero
510     (to avoid writing it in early crashes).
511 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
512     - speed up emergency_save by not syncing every file separately.
513     - no longer reattach perl to every object on reload, it's slow, and no longer
514     necessary since we don't nuke stashes anymore.
515     - do not bootstrap perl from the commandline args, use separate eval for
516     better error reporting.
517 root 1.259 - fix a crash when pushing cone spells met ice attacks.
518 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
519 root 1.255 - speed up map refresh in server a bit.
520 elmex 1.258 - refactored drop code and fixed some programming errors in it.
521 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
522 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
523 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
524     as the current weight of the inventory.
525 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
526     dragonfire has been introduced for the non-dragon players.
527 root 1.265 - remove unused "tooltype", "start_holding" object slots.
528     - change "weapontype" object slot to uint8.
529     - convert "hide" object slot into flag.
530     - reorder object members for better locality of reference and codesize
531     decrease.
532 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
533 root 1.267 - fix a crash when no skill could be found when killing amonster.
534 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
535     every completed aio operation.
536 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
537     and update mapspaces if necessary.
538 root 1.246
539 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
540 root 1.241 - removed all command line parsing, only env variables are supported
541     anymore.
542 root 1.239 - region-specific monsters will now once more be on the worldmap.
543 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
544 root 1.225 would grow out of bounds.
545 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
546 root 1.222 - fixed a double-escaping bug in the pod-parser.
547     - rewrote the cfpod parser in C++.
548     - hintmode moved to C++, players need to re-set their hintmode if
549     they dislike "show".
550 root 1.231 - fix RIP inscription.
551 root 1.239 - bump login name length from 18 to 20 char max.
552 root 1.231 - correctly support gender in emotes.
553     - correctly support gender in the death messages.
554     - correctly generate death messages for players only when they really die,
555     with increased information.
556 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
557     and data corruption (but apparently was never triggered).
558 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
559 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
560     data corruption bug.
561 root 1.223 - tweak coredumping/monitoring a bit.
562 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
563 root 1.227 - do not crash in the loader when an inventory object could not be loaded
564     (from a corrupted file).
565 root 1.241 - redid skills command to send output to proper channel.
566 root 1.233 - object->map is no longer refcounting.
567 root 1.228 - add FLAG_DEBUG for internal debugging.
568 root 1.231 - add NDI_VERBATIM flag to send_msg.
569 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
570 root 1.240 - player->exists is no longer a sync_job.
571 root 1.233 - split login.ext's player scheduler into
572     it's own player-scheduler.ext extension.
573 root 1.222
574 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
575 root 1.212 - require perl 5.10.
576 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
577 root 1.204 - swap player and observed count's on the map when observing.
578 root 1.205 - add (mostly untested) mapspace perl class and accessors.
579 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
580 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
581     could be found.
582 root 1.208 - pits now have a configurable "random spread" range and default
583 root 1.213 to a radius of two now.
584 root 1.212 - rewrite pay_player_arch.
585     - use a more stable perl_reload implementation.
586     - do not use Symbol::delete_package (causes crashes after perl-reload),
587     use our own, safer, clear_package instead.
588     - when asynchronously dumping core, close all file handles to allow
589     the server to restart concurrently.
590 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
591     sequences, without double-encoding. it should be faster, too.
592     - the above fixes wrong display of help tetx and many other issues.
593 root 1.216 - use lzf and frag packets for large messages for clients supporting them
594 root 1.218 (0.9976+), use it for long books and other messages.
595 root 1.210 - eradicate listen command and corresponding code.
596 root 1.211 - eradicate logs command.
597 root 1.218 - let the client log into the server log, used for crash backtraces.
598 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
599     old style spell objects with the spell magic bullet.
600 root 1.220 - (arch) fixed skill less rods in the archetypes
601 root 1.204
602 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
603 elmex 1.197 - made jeweler workbench larger and some other minor map
604     changes in jeweler town.
605 root 1.196 - fixed wrong item handling in jeweler skill code.
606 root 1.198 - (arch) use a special "key_random_map" for random map keys
607     that are used up.
608 root 1.199 - fix a crash when the player who was observed has logged out long
609     enough for his region/map to be gone.
610 root 1.200 - port to g++-4.3's incompatible tr1 changes.
611 root 1.201 - add some missing dependencies.
612 root 1.203 - log to /var/log/deliantra/ by default.
613     - hack observe code to enable smooth movmenet when observing.
614 elmex 1.195
615 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
616 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
617 root 1.179 - correctly move gsay to the party channel.
618 root 1.178 - fix a crash when animate weapon was used in some areas.
619 elmex 1.177 - fixed unnecessary identification of by converters created objects.
620 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
621     with NPCs.
622 elmex 1.175 - (arch) dragon scales got proper type now
623 root 1.193 - object::decrease would sometimes cause container weights to
624     be wrong, this has been fixed.
625 root 1.194 - do not send time updates for newly-seen items.
626 root 1.185 - thawing an icecube will once more drop its contents to the ground.
627 root 1.183 - fix cone spells etc. going through walls sometimes.
628 root 1.186 - fix a weight update bug that sometimes left containers
629     with wrong weights.
630 root 1.194 - added auto_apply event and extension for shop tiles.
631 root 1.172 - work around get_map_flags invoking perl and switching the stack.
632     - make sure the map is loaded when using a town portal return.
633 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
634     where healing spells didn't cost any grace.
635 root 1.173 - fix starvation kill reason.
636 root 1.174 - fix pk killer name message.
637 root 1.189 - don't let people apply signs with @match.
638 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
639     what seems to be the biggets memleak in the server).
640 elmex 1.171
641 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
642 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
643     - use anyevent to manage listen ports (this enables IPv6 support).
644 root 1.167 - server supports ipv6 client connections now.
645 root 1.168 - use newly-available Coro::AnyEvent.
646 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
647     to let it handle AIO requests.
648 root 1.167
649 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
650 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
651     processing considerably (especially in the client) and reduces data transfers
652     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
653 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
654     - (map) fixed npc dialogue in pup_land/s_f/special.
655     - bugfix: fix a crash when a player casts a swarm spell and then logs out
656     (swarm spells now stay in the player's inventory).
657 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
658 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
659     archetype *archname* (chairs of different facings were merged).
660     - bugfix: fix a potential crash issue in find_object_name (not used
661     normally).
662 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
663     (destruction, magic missile etc.).
664 root 1.163 - swarm spells without a direction now use various spiral patterns
665     instead of being fully random.
666 root 1.158 - update AnyEvent API to 3.4 and above.
667 root 1.156
668 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
669 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
670 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
671 root 1.152 - bugfix: the jumping skill now gives experience for jumping
672     and for attacking monsters. it also takes about one second to do a jump.
673 root 1.138 - bugfix: players couldn't starve in 2.53 :(
674 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
675 root 1.152 - bugfix: spell effects like word of recall are removed on death.
676 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
677     were created outside a map.
678 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
679     (fixed by reversing the logic).
680 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
681 root 1.153 - bugfix: the random map generator no longer leaks key objects.
682 root 1.154 - bugfix: support random maps >127x127.
683 root 1.152 - (maps) fixed the death certificate system in nimbus.
684 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
685 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
686 root 1.147 - (arch) give ball lightning a real name.
687 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
688 root 1.155 - support cfpod in ex replies (client item tooltips).
689 root 1.143 - unapply item in range slow when readying a spell.
690 root 1.148 - bugfix: account for rounding errors in weight updates.
691 root 1.139 - remove synchronous mkdir in chargen_race_done.
692     - fix per-race starting maps.
693 root 1.142 - check hiscore on suicide and quit as well.
694 root 1.138 - tell players when they are starving.
695 root 1.133 - get rid of costly object_from_name conversion for altar effects.
696     - fix map difficulty calculation for generators.
697 root 1.146 - slightly more intelligent handling of "is_animated" flag.
698 root 1.149 - support no_drop map header flag (before it was only available internally).
699 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
700 root 1.133
701 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
702 root 1.119 - bugfix: custom skill settings were not saved by the server.
703     - bugfix: remove did not actually remove items from the inventory, leaving
704 root 1.116 ghost items.
705 root 1.119 - bugfix: properly update items identified on the ground.
706 root 1.120 - bugfix: use localtime_r in the logger thread.
707 root 1.122 - bugfix: player starvation will now give the correct kill reason.
708     - bugfix: archetype reloads could crash the server.
709 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
710 elmex 1.114 player is not logged in.
711 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
712 root 1.117 server startup.
713 root 1.128 - bugfix: fix the door surround check in the random map generator.
714     - (maps) fix heaven quest difficulty progression.
715     - (maps) fix some random map styles.
716     - dropping items a shop is not interested in won't sell them anymore.
717     - rods and horns with a too low maximum charge allow now at least one discharge.
718     - implement kill & death statistics.
719     - random map preparation is no longer synchronous.
720     - rewrite find_style in perl, no longer does synchronous I/O.
721     - improve random map specials placement.
722     - make the killer a real object pointer instead of a string, improved
723     kill reason messages.
724 root 1.117 - take advantage of new aio_close and aio_chmod.
725 root 1.128 - implement archetype::get, object::deep_clone and update callers.
726 root 1.125 - change_abil is much faster.
727 root 1.126 - update the floorbox more often to work around the reverses item order
728     display in clients.
729 root 1.125 - cleaned up object copying by encapsulating it to a single place.
730 root 1.126 - add hints to the invite messages.
731 root 1.127 - rewrote key<->value pair handling.
732 root 1.128 - use an independent random number generator for the random map generator.
733 elmex 1.113
734 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
735 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
736     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
737     - completely automate the weight handling, should fix all weight
738     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
739 root 1.103 - reloading archetypes while a user was in the character creation phase
740     could crash the server.
741 root 1.106 - fix a nontrivial number of cases of code commented similar
742     to "is this really correct?", as many of those cases are now handles
743     automatically by lower level code.
744     - replace many ad-hoc checks for client visibility by object::visible_to,
745     should result in broader applicability of functions using it.
746 root 1.104 - merge items with different arch pointers refering to the same arch
747     (due to archetype reloads).
748 root 1.106 - refactored the object remove/insert functions and most related
749     functions (decrease, split, merge_ob etc.).
750 root 1.105 - make it compile better on freebsd (reported by pippijn).
751 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
752 root 1.108 - fix the longstanding "container stays open" bug.
753 root 1.107 - improved floorbox updating to be incremental and other protocol
754     optimisations.
755     - get rid of update_after_inventory_change and only do update stats
756     for weight once/tick/player at max.
757 root 1.109 - rewrite party commands, use party channel.
758 root 1.103
759 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
760 root 1.97 - properly link against libgthread as that is needed to make the slice
761     allocator thread-safe.
762 root 1.91 - support perls not compiled with 64 bit support (though this is not a
763     recommended configuration) (reported by Samuel Gondouin).
764 root 1.94 - always put godgiven items into the player inventory, never any containers.
765 root 1.92 - (maps, arch) the scorn go club was founded!
766 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
767 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
768     became a real spell-class.
769 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
770     - (arch) considerably strengthened spark shower and destruction.
771     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
772     finally reloadable at runtime.
773     - changed archetype loading algorithm to only require one pass and
774     use delayed resolving of references.
775 root 1.101 - examine command now uses the examine infobox.
776 root 1.102 - implement an "incremental garbage collector" for archetypes.
777 root 1.98 - enable slice allocator again.
778 root 1.96 - implement optional free memory poisoning.
779 root 1.91
780 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
781 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
782 root 1.85 skill.
783 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
784     names (also update all maps to use money instead of coins).
785 root 1.78 - add uuid accessors to perl.
786     - add coin names and archetype accessors to perl.
787 root 1.80 - fix runtime uuid file format to use "." instead of ",".
788 root 1.78 - change perl extensions to not use hardcoded coins and values.
789 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
790     and be more parsimonous of uuid usage by the exact value out on exit.
791 root 1.86 - write log messages in another thread, removing another sync point.
792     - support multi-line log messages in a nicer way.
793 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
794 root 1.81 - fix a minor memleak in the random map generator.
795     - some parts of the random map generator are not coroutine-safe,
796     so only call it "single-threaded".
797     - major cleanup of memory management in random map generator.
798 root 1.87 - slight refactoring of the random map generator, faster too.
799 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
800     bookkeeping bug.
801 root 1.87 - work around "player is on active list" problem by deactivating player
802     after loading.
803 root 1.81 - garbage collect shstr's more evenly and adaptively only when
804     there have in fact been allocations.
805 root 1.82 - fix object::insert to do as documented and insert into the env
806     if necessary.
807     - fix cf::map::unique_maps.
808     - fix nrof overflow check in can_merge_slow.
809     - fix converter code to handle >31 bit values.
810 elmex 1.83 - added support for the player_sold flag
811 root 1.84 - converters no longer accept unpaid items.
812 root 1.88 - canonicalize random map meta files for better unification.
813 root 1.77
814 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
815 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
816     when mlockall has been used.
817 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
818 root 1.72 - use separate thread for ticker timing (and more in the future).
819     this greatly increases timing accuracy and gets rid of an enourmous
820     number of gettimeofday calls.
821 root 1.82 - use a separate thread to signal aio completion, for lower latency.
822 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
823 root 1.71
824 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
825 root 1.68 - rebalanced default experience table to be more exponential
826     and much easier up to level ~40, then moderately harder.
827 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
828 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
829     - do not exit on reload/load errors but properly cleanup.
830 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
831 root 1.66
832 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
833 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
834     (this fixes the jeweler skill).
835 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
836 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
837 root 1.63 - move tombstone to real map if player died due to cave-in (even if
838     it has reset, which is better than putting it on the savebed, also as
839 root 1.321 proof that the player didn't use a savebed).
840 root 1.59
841 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
842 root 1.56 - work around perl bug in configure perl module version check.
843 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
844 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
845 root 1.52 - fix a bug in animate_weapon, causing a crash.
846 root 1.54 - no longer exit when a coroutine throws an exception.
847 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
848 root 1.53 - fix the "<player> is nuts" message.
849 root 1.58 - fix an exception at logout due to the json_coder being gone.
850 root 1.43 - upgrade to EV version 2.0 API.
851 root 1.47 - when players don't apply a savebed correctly but stand above one,
852     do not move or kill them.
853 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
854 root 1.43 - implement generic framework for server-side resource files.
855     - implement resource file update event.
856     - hook experience table update into the framework.
857     - move jeweler.yaml to resources (arch/).
858 root 1.44 - switch from Crossfire to Deliantra perl module.
859     - implement json2json arch filter.
860 root 1.45 - implement widget protocol version 2, support for ui templates.
861 root 1.54 - mapinfo is now handled fully asynchronously.
862 root 1.48 - ext/irc: also log irc messages.
863 root 1.51 - ext/schmorplog: write user stat files asynchronously.
864 root 1.43
865 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
866 elmex 1.41 - limited the number of items that can be picked up and dropped
867 root 1.42 as temporary measurement against bad performance or dropping things
868     (this lead to long freezes and triggered the watchdog).
869 elmex 1.41 - improved the performance of the drop command a bit.
870 root 1.38 - switch from Event to EV for higher performance, easier usage,
871     less bugs...
872 root 1.39 - updated to release version of the gnu affero license.
873 root 1.38
874 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
875 root 1.36 - more thoroughly rename the binaries, contact addresses.
876     - update the copyrights.
877 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
878     crashes.
879 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
880     potentially causing crashes.
881 root 1.35 - assign weapons on user load time, not login-time, avoiding
882     crashes.
883    
884 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
885 root 1.32 - fixed an important bug that caused passwords to be forgotten.
886 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
887     in some of the maps.
888 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
889     which is now trivial to do.
890 root 1.33 - removed all traces of the old (and never working) plug-in interface
891     (70kb code less on amd64).
892 root 1.34 - improve/tune scheduling priorities.
893     - fix some freezing bugs.
894     - fix a memory corruption problem in dynbuf.printf.
895     - use channels for chat and many informational commands.
896     - improved the tutorial.
897     - create missile is now fixed.
898     - race fields must now contain archetypes.
899     - jumping skill now works as advertised.
900 root 1.31
901 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
902 root 1.24 - relicense under the gnu affero license.
903 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
904 root 1.24 - implement server-side framework for generic resources.
905     - use resource framework for server-provided ambient
906     music.
907 root 1.27 - save object owners (players only atm).
908 root 1.24 - replace limited sound api with server-provided sound effects.
909     - new sc (sound control) protocol command.
910     - improve fxix protocol to include types.
911     - exactly fill tcp segments, if possible.
912     - output-rate is now an upper limit, the server will automatically
913     (and quite perfectly) adjust to the network conditions, ensuring
914     low latency even during bulk transfers (music, images, sounds etc.).
915     - implement server-side widgets (i.e. client widgets controlled
916     in the server side). this will allow future expansion without
917     having to upgrade clients.
918     - implement a (artwork) world map with realtime player position
919     tracking.
920     - new and more efficient extcmd (server still supports old extcmd
921     protocol).
922 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
923     calcluation that could be easily exploited by users.
924     - rebalanced diseases to spread more naturally/evenly.
925     - completely asynchronous map loading even for tiled maps.
926 root 1.24 - replace simple messaging protocol with channels carrying metadata
927     (similar to message types, but more directed at the user).
928     - reduce command processing latency by a whopping 120ms by
929     reordering some processing steps inside the server. this directly
930     reduces lag by 120ms.
931     - actually send spell faces to the client.
932 root 1.23 - implement player genders.
933 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
934     otherwise return to savebed and possible kill if the log-out
935     was for too long.
936     - fast socket-dead detection (kick player after 8 seconds without ack).
937     - greatly reduce the cpu time needed to draw maps _again_.
938     - archetypes are now subclasses of objects.
939     - rebalanced shop greed and approval functions to be more realistic
940     (and likely match the actual intention).
941 root 1.23 - implement "crossfire pod" format for messages, with working bold,
942     italic, gender-specific text, paragraphs etc.
943 root 1.24 - implemented hint framework, players can opt to receive hints.
944     - implemented (long) book framework, added some books from the cf wiki.
945 root 1.23 - implement generic message framework that uses xml, utf8 for the client
946     protocol and is capable of transmitting generic meta information.
947 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
948     - replace the nexus by a per-player tutorial map that teaches stuff
949     better than the newbie house.
950 root 1.18 - fix the magicmap colours.
951 root 1.19 - optimise map update even more by removing unneeded code and checks.
952     - decouple map and stats update from pl->ob and use pl->observe instead.
953     - implement observe command.
954 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
955     calls with a simple comparison.
956     - fix a latent crossfire bug that could crash the server because the
957     map refresh did not update the mapspace.
958 root 1.24 - support custom keys for regions and maps, regions are now
959     refcount-managed.
960     - allow worldmap overlays anywhere in the 000..999 range.
961     - new system to acquire time slices for background jobs, to reduce
962     jitter.
963 root 1.27 - semi-persistent object-referencing framework (currently only players
964     supported).
965 root 1.22 - dependency tracking for perl extensions.
966 root 1.24 - new slag-ex extension for cleaning cauldrons.
967     - fix invoke result processing.
968     - there are even less i/o syncpoints in the server now.
969 root 1.29 - added map-tags extension that scans all maps for object tags
970     and records them in the database (not used yet).
971 root 1.28 - metaserver 2 support.
972 root 1.22 - many more bugfixes and minor optimisations.
973 root 1.16
974 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
975 root 1.14 - optimised event invocation (non-wanted events can now be
976     skipped with 4-5 inlined instructions).
977 root 1.12 - complete rewrite of town_portal: it now creates a portal
978     to the "nearest" town only, travel is only possible
979 root 1.13 to the town and back, anybody can use it (also removes
980     one of the remaining syncpoints in the server).
981 root 1.10 - complete rewrite of the range/attack skill slot system:
982     there are now two slots, one for combat, one for ranged
983     attacks.
984     - introduce the concept of a current weapon (either a ranged
985     or a combat weapon/skill/tool) and switch between them as
986     needed.
987     - rewrite bow code so bows get more useful: apply damage,
988     attacktype and other stats to the arrows and treat
989     bows as weapons. also rebalance the missile weapons skill
990     so its damage increases with level.
991     - rewrite the complete player speed logic: weapon_speed now
992     works as documented and there are no unnatural speed boosts.
993 root 1.6 - implement a utility - cfutil - that simplifies arch and map
994     installation, replacing the old collect scripts and
995 root 1.9 simplying deployment by scaling and cutting faces as required.
996     - simplify the map protocol extensively by taking advantage
997     of missing bigfaces, speeding up map generation immensely.
998 root 1.6 - implement inherit keyword allowing archetypes to inherit from
999     other archetypes.
1000     - rationalise archetype, region and treasurelist file format
1001     into a single file format and make them reloadable asynchronously.
1002 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1003     reloadable at runtime.
1004 root 1.6 - implement 64x64 faceset support.
1005     - implement fxixsx protocol that saves
1006     a lot of bandwidth over the old image/face/smooth packets
1007 root 1.11 and allows images > packetsize, incremental and background
1008     transfers.
1009 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1010     on a face basis as opposed to a mapspace basis.
1011 root 1.7 - the server can now rate-limit image uploads to not exceed
1012     a certain (client-configurable) speed while guarenteeing full
1013     freedom of movement.
1014 root 1.8 - implement new ex command to request item descriptions.
1015     - implement new msg command for in-game messages with meta
1016     information (using xml).
1017 root 1.9 - enforce utf-8 for all text messages.
1018 root 1.13 - added micropather (not used yet).
1019 root 1.6 - many, many bugfixes.
1020 root 1.1
1021 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1022 root 1.1 - make coroapi accessible to cf+.
1023     - moved map handling logic completely to perl
1024     - per player maps are now marked in the map
1025 root 1.2 - maps are saved completely differently now,
1026     and much more often.
1027 root 1.17 - rewrote map header parser and writer, to be much faster.
1028 pippijn 1.4 - maps and players are now (in the average case) loaded
1029 root 1.2 and saved completely asynchronously, I/O contention will no
1030     longer freeze the server.
1031 pippijn 1.4 - players and maps can be loaded anytime, without the player
1032 root 1.2 being logged in.
1033 root 1.1 - automatically generate method interfaces for perl from headers
1034     - unbundled freezethaw
1035     - mostly rewrote common/map.C
1036     - completely rewrite server/swap.C
1037     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1038     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1039     - better message for apply failures due to applymode
1040     - removed most all of the weather code
1041     - unified logging to stderr and file
1042     - too many minor changes to document