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Revision: 1.549
Committed: Sat Jan 16 13:41:37 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.548: +2 -0 lines
Log Message:
more utf8 marking

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 root 1.545 - do no longer by default eval map cod ein safe compartments
17     (this can be re-enabled using the safe_eval config option).
18 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
19     in lorak.
20 root 1.538 - (maps) improve tindervale maps slightly.
21 root 1.544 - (arch) considerably decrease slag ex price.
22 root 1.540 - (arch) fix filth archetype.
23 root 1.544 - multipart objects would cause save_throw_object to crash - it
24     now acts on the head only.
25 root 1.541 - do not try to connect to an irc server unless explicitly configured.
26 root 1.542 - do not expect decltype() to be available in gcc 4.4.
27 elmex 1.543 - extended the safe perl environment by loops.
28 root 1.547 - (arch) fix "armless cook" facings.
29     - the "experience table" resource item did not have a proper
30     hash associated with it, so updates could not be detected.
31 root 1.548 - player->killer_name did not properly flag the name as unicode.
32 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
33     and provide a non-destructive SvPVutf8 variant.
34 root 1.538
35 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
36 root 1.532 - the destruction spell could/would corrupt server memory quite often.
37 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
38     disk, not when it already was in memory.
39 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
40     avoiding livelock during high-load emergency saves.
41 root 1.530 - logging in did not properly unapply all skills.
42 root 1.531 - (maps) make the invite quest marking much more obvious.
43 root 1.533 - (arch) fix warrior archetype names.
44 root 1.532 - map prefetching never prefetch upwards.
45 root 1.534 - wizpass no longer makes you non-blocking.
46 root 1.536 - (maps) add light to some of the special maps, add troll
47     map.
48 root 1.530
49 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
50 root 1.515 - (maps) add gorokh_final mapset from crossfire.
51 root 1.516 - (maps) block most vault-type mlab locations, open up
52     imperial converters for anybody to use.
53 root 1.519 - (maps, arch) replace all permanent stat potions by random
54     variants.
55 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
56 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
57     real player object on player changes.
58 root 1.522 - diseases and maybe other things could sometimes reduce the speed
59     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
60     much grief.
61 root 1.523 - speed_left randomisation was, apparently, totally broken.
62     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
63     of the speed slot internally and in map save files. among other
64     things, this gets rid of all the abs (speed) calls.
65     - reduce map file save files by using abridged keywords aliases.
66 root 1.494 - shop specialisation calculation was totally broken.
67 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
68     now enforced.
69 root 1.498 - fix magic mapping, which only worked for inate spell casting.
70 root 1.495 - godgiven items will now be explicitly described as such.
71 root 1.524 - (arch) dded a quiver of bolts.
72 root 1.504 - materialnames would change "randomly" on every load, only
73     set the material when the materialname was not set before.
74 root 1.497 - balancing change, halve rod recharge speed (instead
75     of 4.8s, the standard rods now recharge in ~10s. not a solution,
76     but still.
77 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
78 root 1.509 the costly flag-checking loop in most cases and using a simple
79     repeat-cache for speed_left.
80 root 1.507 - always delay stats update for players on insert/remove till
81     next tick/command, which saves a lot of cpu cycles on drop/take.
82 root 1.514 - add hint about havign to run to attach unaggressive npcs.
83 root 1.494 - pet monster level was not displayed correctly in "showpets index".
84     - clean up floating point conversions and many similar nitpicks.
85 root 1.502 - fix hanuk altar.
86 root 1.504 - overhaul material system to be much faster, and having less bugs, but
87     still having a lot of cruft :/.
88 root 1.502 - add marble shop floor.
89 root 1.494 - move gcc specifics to new file include/compiler.h.
90     - unrecognised cfpod directives could cause undefined behaviour.
91 root 1.505 - added boes' marble shop to steinwandstadt.
92 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
93     - optimise mapspace updates.
94     - cache volume/items per mapspace.
95 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
96     decrease).
97 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
98     have led to weird item multiplications.
99 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
100 elmex 1.501 - fixed crash bug in learn_spell command.
101 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
102 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
103     from perl to c++.
104 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
105     and use it in some "inner" loops.
106 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
107 elmex 1.511 - fixed jeweler experience output to not be floating point.
108 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
109 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
110 root 1.518 - try to prefetch memory inside process_objects, which can give
111     enourmous speed gains.
112     - make some small optimisation to the process_objects loop.
113 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
114     handling different chksum lengths.
115     - check for hash collisions in cfutil.
116     - reduce face checksum size from 6 to 4 bytes.
117 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
118 root 1.523 - removed weather-specific attributes.
119     - fixed genkeywords dependency.
120     - do not clear "randomitems" slot for world underlays.
121     - use "sl" as short-hand for speed_left in save-files, just to make them
122     smaller.
123 root 1.517 - in general, don't crash on value-less resource file lines
124     anymore, due to get_str never returning a 0-pointer.
125 elmex 1.521 - code cleanup in move_symptom.
126 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
127 root 1.494
128 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
129 root 1.481 - some Andrew Madloch wanted, despite being specifically told
130     multiple times that the Deliantra parts additions are under AGPL,
131 root 1.487 lock up the source code of the server within his company.
132 root 1.481 some reorganisations have been done to the sourcecode to make
133     it clearer that this violates the Affero GPL. Help to keep
134     Deliantra free software even for the coming generations
135     and be wary of the promises of Andrew Madloch, he has nothing
136 root 1.487 good in mind for free software.
137 root 1.480 - clarify which files of the server are 100% AGPL.
138 root 1.481 - minor reorganisation, move some GPL code into other files.
139 root 1.483 - implement viewpoint (which is like observe, but only for the map,
140     not stats etc.).
141 root 1.484 - replace magic mapping overlay by a flying bird exposing area
142     on the worldmap (ext/magic_mapping.ext).
143 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
144     - @find results in npc dialogue is now stored in $find.
145 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
146 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
147 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
148     dm instead.
149 root 1.456 - (maps) add town portal to celvear.
150 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
151     mapsets from crossfire, together with associated archetypes.
152 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
153     - (maps) define a new whalingoutpost region.
154 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
155     and most archetypes that go with them (without stoning and swallow effects),
156     casino tokens and stock certificates are also missing.
157 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
158     and santo dominion.
159 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
160     to go with them. also adjusted archetypes to be more korrekt "gotisch".
161 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
162 root 1.460 - properly close client-side dialogue when the player is teleported away.
163 root 1.459 - map-tags did not properly close it's database tables or wait
164     for a quiescent state, causing memory corruption on reload.
165 root 1.454 - support "stat.xyz" accessor in match expressions.
166 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
167 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
168     fixes long answers from npc dialogue).
169 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
170 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
171     and to not add a "put your code here" force needlessly.
172 root 1.463 - (arch) fix or improve many plurals.
173 root 1.465 - markers do no longer add a force if the slaying field is unset.
174 root 1.466 - sped up search-items implementation, but it's still horrible.
175 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
176 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
177     used to reogianise the illogical arch tree a bit.
178 root 1.479 - (maps) import most map names from crossfire.
179 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
180 root 1.483 - fly_high movement gives better los, ignoring blocksview.
181 root 1.488 - the addexp command should now honour skill names with spaces.
182 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
183 root 1.491 - (arch) added many more buildable marble floors.
184 root 1.490 - major namespace cleanup: save 45kb by making functions static
185     that were unnecessarily global.
186 root 1.452
187 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
188 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
189 root 1.451 - fix a memory buffer overflow in the book code.
190 root 1.429 - add @check, @find npc dialogue commands.
191     - (maps) add a number of town interiors.
192 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
193 root 1.451 - (maps) add celvear area from cfextended.
194 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
195     - (server,maps) fix bug causing some library books not to be chained down,
196     cause Scorn/Navar libraries not to have inscribable books.
197 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
198 sf-marcmagus 1.433 inappropriate item power.
199 root 1.448 - (maps) fix intwell balancing issue.
200 root 1.437 - improve the look of generated books.
201 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
202     - fix bug where players could bypass no_drop by putting items in containers.
203 root 1.430 - consecutive commands arriving at the same time in the server would be
204     corrupted if the length was >255.
205 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
206 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
207     and perl.
208 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
209     functionality (and more) inside the same object using the match expressions.
210     - create simpler match expression compiles in many common cases.
211 root 1.439 - reduce object size by removing obsolete "seen_by" member.
212 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
213     of the new dynbuf::splice function (which gave an unexpected net win
214     in code size...).
215 root 1.442 - the server will no longer complain (and subtly fail) when an object
216     being removed from a map causes another object to get removed.
217 root 1.441 - banish strncpy from the server, speed up and simplify sending item
218     descriptions to the client considerably.
219 root 1.442 - add new "in head" set modifier for matches.
220     - new BLOCKED_MOVE event added.
221     - mapscript archetype now has activate_on_xxx true by default, as similar
222     connected elements.
223 root 1.448 - (maps) imported all styles from cfextended except
224 root 1.444 floorstyles/land_plots and monsterstyles.
225 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
226 root 1.446 - don't crash when treasure lists are empty / supply new empty
227     treasurelist for randomitems when none can be found.
228     - implement cf::map::static_maps and use it in map-tags.ext.
229 root 1.449 - fix a bug in map-tag scanning when moving tags.
230 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
231     for a reaction.
232 root 1.447 - implement new "loadall" map loading command, purely for debugging.
233 root 1.429
234 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
235 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
236     but not horns (to make them more useful for content-creators).
237 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
238     2) it skipped spell effects and 3) it didn't handle the case where
239     and object was destroyed while iterating over it correctly. all this
240     allowed players to sometimes walk onto spaces they should not be able to
241     walk on.
242 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
243 root 1.399 - examining an object now dumps the serialised object form when the user
244 root 1.404 is a wizard (wizlook).
245 root 1.421 - altars no longer accept unpaid items.
246 root 1.411 - party spells didn't work all that well.
247 root 1.424 - added complex object matching framework (cf::match), and make altars
248     and pedestals use it.
249 root 1.425 - identified skill-tools show what skill they grant.
250 root 1.399 - display the duration of change_ability spells when examining them
251     (missing: protection spells, but they are a hack...).
252 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
253     adding more variety to the different mushrooms.
254 root 1.398 - fix a minor cfpod formatting bug.
255 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
256     the hintmode setting on the settings page.
257 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
258 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
259 root 1.399 - enable the object loader to also dump archetypes.
260 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
261 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
262 root 1.402 - force the initial face when loading an object that is time-animated
263     or a monster, so it does not have to be specified anymore.
264 root 1.403 - fix a bug where recasting an ability changing spell could shorten
265     its remaining duration.
266 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
267 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
268 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
269     up splay operations as well.
270 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
271 root 1.412 - implement introspection data for C++ classes (%REFLECT).
272 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
273 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
274 root 1.419 - fix transmutation alchemy.
275 root 1.424 - speed up many frequently-invoked C->perl callbacks.
276 root 1.419 - added complex object matching framework, to be used in altars and the like.
277 root 1.426 - switch to YAML::XS from YAML.
278 root 1.396
279 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
280 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
281     that ultimately was not helpful to catch it :)
282 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
283     all callers to use either one or the other, as appropriate. This
284     fixes the (rather fragile) light spell, maybe others.
285     - fixed an overflow and exploit in the bank/payment code.
286     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
287 elmex 1.384 to explain the skill a bit more.
288 root 1.389 - removed a buggy check for zero attacktype. So that we might find
289 elmex 1.388 the real bugs in the archs/maps/objects.
290 elmex 1.394 - Fixed enabling torches with lighters.
291 elmex 1.387 - (maps) Added Heaven Town region.
292     - (arch+maps) Fixed & normalized warriors on map
293     /quests/peterm/CTower/Barracks.
294 root 1.392 - fix the light spell (and possibly diseases and other lights).
295 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
296 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
297     a long time ago, and similar cases are still to be found in the maps.
298     - make the socket_timeout configurable in the code (but not yet for users).
299 root 1.393 - earth wall health bar is now correct.
300 elmex 1.384
301 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
302 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
303     freeze with IO::AIO anymore due this change.
304 root 1.364 - avoid a crash when a player tries to apply a lighter.
305 root 1.376 - allow a spell argument for dimension door.
306 root 1.362 - move shop item listing and some otherstuff into the info tab.
307 root 1.360 - avoid crashes when non-players cast party spells.
308 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
309 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
310     - small improvement of the number of potions in shops
311     (by Job Vranish).
312     - added a few party spells (by Job Vranish).
313 root 1.362 - use a common message dynbuf.
314 root 1.364 - destroying tear down objects will now use the full hp range
315     for animation and will only destroy/lastframe when hp < 0.
316     - allow monsters to use earth to dust.
317     - use manhattan distance for get_rangevector_from_mapcoord, just as
318     in get_rangevector.
319     - los updates now correctly take tiled maps into account.
320     - do los updates even on maps without darkness.
321 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
322 root 1.375 - upgrade to IO::AIO 3.21.
323 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
324 elmex 1.373 - properly catching exceptions from callback in irc.ext.
325 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
326 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
327 elmex 1.368 - (arch) added hint about usage to Slag Ex.
328 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
329     like the rest.
330 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
331 root 1.378 - (arch+maps) added rate limited converter and adjusted
332     /elmex/mana_fountain.
333     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
334     - reduce size of casting_time, move_status, attack_movement,
335     last_heal and last_sp slots, squeezing some more space out of struct
336 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
337     anywhere.
338 root 1.358
339 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
340     - fixed bug in alchemy, where finding the right object for enhancements
341     didn't work.
342 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
343     effects (w.r.t. put_more) per mapspace, to give the server a chance
344     to survive a hundred deathsheads.
345 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
346     disastrous bug of unfortunately unknown proportions...
347 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
348 root 1.343 - use gender-neutral place descriptions for invite.
349 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
350     Thanks go to Lisa Larsen!
351 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
352     anymore).
353 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
354 root 1.345 - use better dependency tracking for include/keyword.h.
355 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
356     so it is possible to invite somebody out of some stck-till-death traps,
357 root 1.346 or simply to commit suicide.
358 root 1.352 - replace the "ignoring delayed commands" message by something more useful
359     (cf. cunning gnome freezeing issue).
360 elmex 1.349 - various fixes for weapon improvements.
361 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
362 root 1.353 - support T and G sequences in cfpod.
363 root 1.343
364 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
365 root 1.339 - convert me command from per-map to chat, which makes more sense, also
366     document it.
367 elmex 1.336 - more than one spellbooks of same class can now be given
368     in class selection.
369 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
370     spell rebalancements.
371 elmex 1.338 - the IRC gateway filters IRC colors now.
372 elmex 1.336
373 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
374 root 1.331 - (arch) fix quiver of Holding Bolts.
375 root 1.332 - applying unpaid items will now examine them.
376 root 1.330 - add "What" column to body command, showing items in that slot.
377 elmex 1.329 - redesigned and rebalanced lamps and torches.
378 root 1.330 - add "..." to item names that have been shortened.
379     - fixed "assign" function that squeezes strings into fixed length.
380 elmex 1.333 - add cursed effect to lamps and (some) torches.
381 elmex 1.334 - fixed bad assigned crafting skills and their tools.
382 root 1.312
383 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
384 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
385 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
386 root 1.312 - make monster smell logic dependent on their wisdom stat.
387 root 1.324 - put the death reason into a separate tab.
388     - converted "connected" slot to string, cleanly got rid of some ugly
389     hacks such as the path_attuned hack.
390 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
391     - replace one-at-a-time hash by faster than smaller FNV-1a hash
392     when hashing strings.
393 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
394 elmex 1.320 whether the right cauldron is used.
395 root 1.313 - considerably optimise shared string implementation by
396 root 1.316 making its null value a compiletime constant.
397 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
398     as well as using shstr_cmp to pass shared stringsa round efficiently,
399     for lots of code size savings.
400 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
401     they are sleeping: generators now check for the sleeping flag.
402 root 1.318 - tell gcc not to excessively inline some perl interface functions.
403 root 1.322 - remove marking rune length limit.
404 root 1.323 - fix formatting of cfpod when a verbatim block was following
405     a single newline.
406     - move resistances, statistics and showpets command output into tabs.
407 root 1.326 - implement map scripts that can replace the boulder logic without
408     having to write extensions.
409 root 1.310
410 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
411 root 1.302 - fix a longstanding bug that teared multipart monsters
412     at map boundaries apart.
413 root 1.292 - temporarily make permanently invisible player visible when
414     he/she makes noise.
415 root 1.284 - fix being able to see through walls a bit.
416 root 1.303 - improve look at output.
417 root 1.285 - completely replaced the line of sight algorithm with a variant
418     of spiral fov capable of visibility grades and arbitrary
419     shadow angles, that uses less memory and less code.
420     - the new los code supports arbitrary map rectangles and loosens
421 root 1.310 other restrictions of the old code, supporting further optimisations.
422     - update los if blocksview-objects are inserted in a map, not just when
423 root 1.287 removed (e.g. for summon fog).
424 root 1.303 - permanent invisibility doesn't make immune against making noise:
425     implement a noise system that allows monsters to locate the player
426     when he/she makes noise.
427     - implement a primitive smell system that monsters can use to track
428     players.
429 elmex 1.288 - create bomb now also works when casted by door traps.
430 elmex 1.290 - (arch) new torch graphics.
431 root 1.289 - (maps) considerably soften the subway spider.
432 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
433     the guards from being killed by players.
434 root 1.310 - (maps) lots of tweaks in and around scorn.
435     - (maps) use special non-blocksview jungle, mountain and
436     darkforest freely on the worldmap, to get gradual sight obstacles
437     instead of total blackout in those areas.
438 root 1.289 - no maximum darkness for outdoor maps anymore.
439 root 1.291 - add more hints, fix some messages.
440 root 1.292 - fix a bug: firing rods should tell you something about them.
441     - make light additive even within players.
442 root 1.293 - darken xrays effect a bit.
443     - improve handling of los changes when inserting or removing
444     objects, not perfect yet.
445     - make map darkness signed (formerly unsigned) to allow
446 root 1.294 ambient lighting and centrally manage darkness as an offset.
447     - revamped, fixed and documented the server calendrics, also
448     tell users the current time and data, to improve awareness.
449     - implement proper wizlook flag and handling of wizlook, instead
450     of dumbly just clearing los once.
451 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
452     and has a smaller runtime variance.
453 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
454     making them actually useful.
455     - see_in_dark now increases the viewing radius by 3.
456 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
457     speedup, as well as in many other places.
458 root 1.299 - remove support for extended map infos - these are not used
459     by the deliantra client and removing them gives us a 10% speedup
460     when sending map changes.
461 root 1.300 - remove most gcfclient and other client bug workarounds, as well
462     as now obsolete protocol versions, simplying the code.
463 root 1.301 - optimise and simplify generation of random numbers.
464 root 1.303 - correctly provide a non-zero default density for materials, to
465     avoid crashes, fix other bugs in the material handling code.
466     - fix volume calculations.
467     - fix cfpod parsing when multiple verbatim blocks were separated by
468     newlines.
469 root 1.305 - increase monster detection radius from wis/5 to wis/3.
470 root 1.306 - remove old pickup modes.
471     - remove obsolete disarm and search commands (search wasn't working
472     anyways).
473 root 1.308 - fix a crash when an npc applied a sign.
474 root 1.284
475 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
476 root 1.283 - this release is assumed to be very stable.
477     - (maps) radically redesigned and improved tutorial.
478 root 1.280 - directional casting no longer immediately removes the invisible effect.
479 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
480 root 1.272 - fix overflow in lighting calculations.
481     - negative glow radii can no longer cause total darkness.
482 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
483     only maximally-lit ones.
484 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
485     - swashbucklers got the oratory skill now.
486 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
487 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
488 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
489 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
490     (which was probably broken, too).
491 root 1.281 - support negative glow radii during daytime, too.
492     - use circular, not rectangular, viewing area.
493     - use minimum viewing distance of 2 in outdoor maps.
494     - negative glow is stronger than viewing area or lamps.
495 root 1.283 - (arch) new darkness spell face.
496 root 1.272
497 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
498     - (maps) completely redesigned scorn.
499 root 1.269 - "cast light" now works on oneself.
500 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
501     negative glow radii again (they were totally broken before).
502 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
503 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
504 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
505 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
506 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
507     back to the player.
508 root 1.251 - attuned/repell and spell base level system reworked.
509 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
510 root 1.247 be less erratic now.
511 root 1.248 - refuse to write the uuid file if the uuid is zero
512     (to avoid writing it in early crashes).
513 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
514     - speed up emergency_save by not syncing every file separately.
515     - no longer reattach perl to every object on reload, it's slow, and no longer
516     necessary since we don't nuke stashes anymore.
517     - do not bootstrap perl from the commandline args, use separate eval for
518     better error reporting.
519 root 1.259 - fix a crash when pushing cone spells met ice attacks.
520 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
521 root 1.255 - speed up map refresh in server a bit.
522 elmex 1.258 - refactored drop code and fixed some programming errors in it.
523 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
524 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
525 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
526     as the current weight of the inventory.
527 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
528     dragonfire has been introduced for the non-dragon players.
529 root 1.265 - remove unused "tooltype", "start_holding" object slots.
530     - change "weapontype" object slot to uint8.
531     - convert "hide" object slot into flag.
532     - reorder object members for better locality of reference and codesize
533     decrease.
534 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
535 root 1.267 - fix a crash when no skill could be found when killing amonster.
536 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
537     every completed aio operation.
538 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
539     and update mapspaces if necessary.
540 root 1.246
541 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
542 root 1.241 - removed all command line parsing, only env variables are supported
543     anymore.
544 root 1.239 - region-specific monsters will now once more be on the worldmap.
545 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
546 root 1.225 would grow out of bounds.
547 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
548 root 1.222 - fixed a double-escaping bug in the pod-parser.
549     - rewrote the cfpod parser in C++.
550     - hintmode moved to C++, players need to re-set their hintmode if
551     they dislike "show".
552 root 1.231 - fix RIP inscription.
553 root 1.239 - bump login name length from 18 to 20 char max.
554 root 1.231 - correctly support gender in emotes.
555     - correctly support gender in the death messages.
556     - correctly generate death messages for players only when they really die,
557     with increased information.
558 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
559     and data corruption (but apparently was never triggered).
560 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
561 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
562     data corruption bug.
563 root 1.223 - tweak coredumping/monitoring a bit.
564 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
565 root 1.227 - do not crash in the loader when an inventory object could not be loaded
566     (from a corrupted file).
567 root 1.241 - redid skills command to send output to proper channel.
568 root 1.233 - object->map is no longer refcounting.
569 root 1.228 - add FLAG_DEBUG for internal debugging.
570 root 1.231 - add NDI_VERBATIM flag to send_msg.
571 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
572 root 1.240 - player->exists is no longer a sync_job.
573 root 1.233 - split login.ext's player scheduler into
574     it's own player-scheduler.ext extension.
575 root 1.222
576 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
577 root 1.212 - require perl 5.10.
578 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
579 root 1.204 - swap player and observed count's on the map when observing.
580 root 1.205 - add (mostly untested) mapspace perl class and accessors.
581 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
582 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
583     could be found.
584 root 1.208 - pits now have a configurable "random spread" range and default
585 root 1.213 to a radius of two now.
586 root 1.212 - rewrite pay_player_arch.
587     - use a more stable perl_reload implementation.
588     - do not use Symbol::delete_package (causes crashes after perl-reload),
589     use our own, safer, clear_package instead.
590     - when asynchronously dumping core, close all file handles to allow
591     the server to restart concurrently.
592 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
593     sequences, without double-encoding. it should be faster, too.
594     - the above fixes wrong display of help tetx and many other issues.
595 root 1.216 - use lzf and frag packets for large messages for clients supporting them
596 root 1.218 (0.9976+), use it for long books and other messages.
597 root 1.210 - eradicate listen command and corresponding code.
598 root 1.211 - eradicate logs command.
599 root 1.218 - let the client log into the server log, used for crash backtraces.
600 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
601     old style spell objects with the spell magic bullet.
602 root 1.220 - (arch) fixed skill less rods in the archetypes
603 root 1.204
604 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
605 elmex 1.197 - made jeweler workbench larger and some other minor map
606     changes in jeweler town.
607 root 1.196 - fixed wrong item handling in jeweler skill code.
608 root 1.198 - (arch) use a special "key_random_map" for random map keys
609     that are used up.
610 root 1.199 - fix a crash when the player who was observed has logged out long
611     enough for his region/map to be gone.
612 root 1.200 - port to g++-4.3's incompatible tr1 changes.
613 root 1.201 - add some missing dependencies.
614 root 1.203 - log to /var/log/deliantra/ by default.
615     - hack observe code to enable smooth movmenet when observing.
616 elmex 1.195
617 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
618 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
619 root 1.179 - correctly move gsay to the party channel.
620 root 1.178 - fix a crash when animate weapon was used in some areas.
621 elmex 1.177 - fixed unnecessary identification of by converters created objects.
622 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
623     with NPCs.
624 elmex 1.175 - (arch) dragon scales got proper type now
625 root 1.193 - object::decrease would sometimes cause container weights to
626     be wrong, this has been fixed.
627 root 1.194 - do not send time updates for newly-seen items.
628 root 1.185 - thawing an icecube will once more drop its contents to the ground.
629 root 1.183 - fix cone spells etc. going through walls sometimes.
630 root 1.186 - fix a weight update bug that sometimes left containers
631     with wrong weights.
632 root 1.194 - added auto_apply event and extension for shop tiles.
633 root 1.172 - work around get_map_flags invoking perl and switching the stack.
634     - make sure the map is loaded when using a town portal return.
635 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
636     where healing spells didn't cost any grace.
637 root 1.173 - fix starvation kill reason.
638 root 1.174 - fix pk killer name message.
639 root 1.189 - don't let people apply signs with @match.
640 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
641     what seems to be the biggets memleak in the server).
642 elmex 1.171
643 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
644 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
645     - use anyevent to manage listen ports (this enables IPv6 support).
646 root 1.167 - server supports ipv6 client connections now.
647 root 1.168 - use newly-available Coro::AnyEvent.
648 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
649     to let it handle AIO requests.
650 root 1.167
651 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
652 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
653     processing considerably (especially in the client) and reduces data transfers
654     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
655 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
656     - (map) fixed npc dialogue in pup_land/s_f/special.
657     - bugfix: fix a crash when a player casts a swarm spell and then logs out
658     (swarm spells now stay in the player's inventory).
659 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
660 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
661     archetype *archname* (chairs of different facings were merged).
662     - bugfix: fix a potential crash issue in find_object_name (not used
663     normally).
664 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
665     (destruction, magic missile etc.).
666 root 1.163 - swarm spells without a direction now use various spiral patterns
667     instead of being fully random.
668 root 1.158 - update AnyEvent API to 3.4 and above.
669 root 1.156
670 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
671 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
672 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
673 root 1.152 - bugfix: the jumping skill now gives experience for jumping
674     and for attacking monsters. it also takes about one second to do a jump.
675 root 1.138 - bugfix: players couldn't starve in 2.53 :(
676 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
677 root 1.152 - bugfix: spell effects like word of recall are removed on death.
678 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
679     were created outside a map.
680 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
681     (fixed by reversing the logic).
682 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
683 root 1.153 - bugfix: the random map generator no longer leaks key objects.
684 root 1.154 - bugfix: support random maps >127x127.
685 root 1.152 - (maps) fixed the death certificate system in nimbus.
686 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
687 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
688 root 1.147 - (arch) give ball lightning a real name.
689 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
690 root 1.155 - support cfpod in ex replies (client item tooltips).
691 root 1.143 - unapply item in range slow when readying a spell.
692 root 1.148 - bugfix: account for rounding errors in weight updates.
693 root 1.139 - remove synchronous mkdir in chargen_race_done.
694     - fix per-race starting maps.
695 root 1.142 - check hiscore on suicide and quit as well.
696 root 1.138 - tell players when they are starving.
697 root 1.133 - get rid of costly object_from_name conversion for altar effects.
698     - fix map difficulty calculation for generators.
699 root 1.146 - slightly more intelligent handling of "is_animated" flag.
700 root 1.149 - support no_drop map header flag (before it was only available internally).
701 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
702 root 1.133
703 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
704 root 1.119 - bugfix: custom skill settings were not saved by the server.
705     - bugfix: remove did not actually remove items from the inventory, leaving
706 root 1.116 ghost items.
707 root 1.119 - bugfix: properly update items identified on the ground.
708 root 1.120 - bugfix: use localtime_r in the logger thread.
709 root 1.122 - bugfix: player starvation will now give the correct kill reason.
710     - bugfix: archetype reloads could crash the server.
711 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
712 elmex 1.114 player is not logged in.
713 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
714 root 1.117 server startup.
715 root 1.128 - bugfix: fix the door surround check in the random map generator.
716     - (maps) fix heaven quest difficulty progression.
717     - (maps) fix some random map styles.
718     - dropping items a shop is not interested in won't sell them anymore.
719     - rods and horns with a too low maximum charge allow now at least one discharge.
720     - implement kill & death statistics.
721     - random map preparation is no longer synchronous.
722     - rewrite find_style in perl, no longer does synchronous I/O.
723     - improve random map specials placement.
724     - make the killer a real object pointer instead of a string, improved
725     kill reason messages.
726 root 1.117 - take advantage of new aio_close and aio_chmod.
727 root 1.128 - implement archetype::get, object::deep_clone and update callers.
728 root 1.125 - change_abil is much faster.
729 root 1.126 - update the floorbox more often to work around the reverses item order
730     display in clients.
731 root 1.125 - cleaned up object copying by encapsulating it to a single place.
732 root 1.126 - add hints to the invite messages.
733 root 1.127 - rewrote key<->value pair handling.
734 root 1.128 - use an independent random number generator for the random map generator.
735 elmex 1.113
736 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
737 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
738     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
739     - completely automate the weight handling, should fix all weight
740     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
741 root 1.103 - reloading archetypes while a user was in the character creation phase
742     could crash the server.
743 root 1.106 - fix a nontrivial number of cases of code commented similar
744     to "is this really correct?", as many of those cases are now handles
745     automatically by lower level code.
746     - replace many ad-hoc checks for client visibility by object::visible_to,
747     should result in broader applicability of functions using it.
748 root 1.104 - merge items with different arch pointers refering to the same arch
749     (due to archetype reloads).
750 root 1.106 - refactored the object remove/insert functions and most related
751     functions (decrease, split, merge_ob etc.).
752 root 1.105 - make it compile better on freebsd (reported by pippijn).
753 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
754 root 1.108 - fix the longstanding "container stays open" bug.
755 root 1.107 - improved floorbox updating to be incremental and other protocol
756     optimisations.
757     - get rid of update_after_inventory_change and only do update stats
758     for weight once/tick/player at max.
759 root 1.109 - rewrite party commands, use party channel.
760 root 1.103
761 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
762 root 1.97 - properly link against libgthread as that is needed to make the slice
763     allocator thread-safe.
764 root 1.91 - support perls not compiled with 64 bit support (though this is not a
765     recommended configuration) (reported by Samuel Gondouin).
766 root 1.94 - always put godgiven items into the player inventory, never any containers.
767 root 1.92 - (maps, arch) the scorn go club was founded!
768 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
769 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
770     became a real spell-class.
771 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
772     - (arch) considerably strengthened spark shower and destruction.
773     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
774     finally reloadable at runtime.
775     - changed archetype loading algorithm to only require one pass and
776     use delayed resolving of references.
777 root 1.101 - examine command now uses the examine infobox.
778 root 1.102 - implement an "incremental garbage collector" for archetypes.
779 root 1.98 - enable slice allocator again.
780 root 1.96 - implement optional free memory poisoning.
781 root 1.91
782 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
783 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
784 root 1.85 skill.
785 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
786     names (also update all maps to use money instead of coins).
787 root 1.78 - add uuid accessors to perl.
788     - add coin names and archetype accessors to perl.
789 root 1.80 - fix runtime uuid file format to use "." instead of ",".
790 root 1.78 - change perl extensions to not use hardcoded coins and values.
791 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
792     and be more parsimonous of uuid usage by the exact value out on exit.
793 root 1.86 - write log messages in another thread, removing another sync point.
794     - support multi-line log messages in a nicer way.
795 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
796 root 1.81 - fix a minor memleak in the random map generator.
797     - some parts of the random map generator are not coroutine-safe,
798     so only call it "single-threaded".
799     - major cleanup of memory management in random map generator.
800 root 1.87 - slight refactoring of the random map generator, faster too.
801 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
802     bookkeeping bug.
803 root 1.87 - work around "player is on active list" problem by deactivating player
804     after loading.
805 root 1.81 - garbage collect shstr's more evenly and adaptively only when
806     there have in fact been allocations.
807 root 1.82 - fix object::insert to do as documented and insert into the env
808     if necessary.
809     - fix cf::map::unique_maps.
810     - fix nrof overflow check in can_merge_slow.
811     - fix converter code to handle >31 bit values.
812 elmex 1.83 - added support for the player_sold flag
813 root 1.84 - converters no longer accept unpaid items.
814 root 1.88 - canonicalize random map meta files for better unification.
815 root 1.77
816 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
817 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
818     when mlockall has been used.
819 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
820 root 1.72 - use separate thread for ticker timing (and more in the future).
821     this greatly increases timing accuracy and gets rid of an enourmous
822     number of gettimeofday calls.
823 root 1.82 - use a separate thread to signal aio completion, for lower latency.
824 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
825 root 1.71
826 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
827 root 1.68 - rebalanced default experience table to be more exponential
828     and much easier up to level ~40, then moderately harder.
829 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
830 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
831     - do not exit on reload/load errors but properly cleanup.
832 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
833 root 1.66
834 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
835 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
836     (this fixes the jeweler skill).
837 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
838 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
839 root 1.63 - move tombstone to real map if player died due to cave-in (even if
840     it has reset, which is better than putting it on the savebed, also as
841 root 1.321 proof that the player didn't use a savebed).
842 root 1.59
843 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
844 root 1.56 - work around perl bug in configure perl module version check.
845 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
846 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
847 root 1.52 - fix a bug in animate_weapon, causing a crash.
848 root 1.54 - no longer exit when a coroutine throws an exception.
849 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
850 root 1.53 - fix the "<player> is nuts" message.
851 root 1.58 - fix an exception at logout due to the json_coder being gone.
852 root 1.43 - upgrade to EV version 2.0 API.
853 root 1.47 - when players don't apply a savebed correctly but stand above one,
854     do not move or kill them.
855 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
856 root 1.43 - implement generic framework for server-side resource files.
857     - implement resource file update event.
858     - hook experience table update into the framework.
859     - move jeweler.yaml to resources (arch/).
860 root 1.44 - switch from Crossfire to Deliantra perl module.
861     - implement json2json arch filter.
862 root 1.45 - implement widget protocol version 2, support for ui templates.
863 root 1.54 - mapinfo is now handled fully asynchronously.
864 root 1.48 - ext/irc: also log irc messages.
865 root 1.51 - ext/schmorplog: write user stat files asynchronously.
866 root 1.43
867 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
868 elmex 1.41 - limited the number of items that can be picked up and dropped
869 root 1.42 as temporary measurement against bad performance or dropping things
870     (this lead to long freezes and triggered the watchdog).
871 elmex 1.41 - improved the performance of the drop command a bit.
872 root 1.38 - switch from Event to EV for higher performance, easier usage,
873     less bugs...
874 root 1.39 - updated to release version of the gnu affero license.
875 root 1.38
876 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
877 root 1.36 - more thoroughly rename the binaries, contact addresses.
878     - update the copyrights.
879 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
880     crashes.
881 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
882     potentially causing crashes.
883 root 1.35 - assign weapons on user load time, not login-time, avoiding
884     crashes.
885    
886 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
887 root 1.32 - fixed an important bug that caused passwords to be forgotten.
888 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
889     in some of the maps.
890 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
891     which is now trivial to do.
892 root 1.33 - removed all traces of the old (and never working) plug-in interface
893     (70kb code less on amd64).
894 root 1.34 - improve/tune scheduling priorities.
895     - fix some freezing bugs.
896     - fix a memory corruption problem in dynbuf.printf.
897     - use channels for chat and many informational commands.
898     - improved the tutorial.
899     - create missile is now fixed.
900     - race fields must now contain archetypes.
901     - jumping skill now works as advertised.
902 root 1.31
903 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
904 root 1.24 - relicense under the gnu affero license.
905 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
906 root 1.24 - implement server-side framework for generic resources.
907     - use resource framework for server-provided ambient
908     music.
909 root 1.27 - save object owners (players only atm).
910 root 1.24 - replace limited sound api with server-provided sound effects.
911     - new sc (sound control) protocol command.
912     - improve fxix protocol to include types.
913     - exactly fill tcp segments, if possible.
914     - output-rate is now an upper limit, the server will automatically
915     (and quite perfectly) adjust to the network conditions, ensuring
916     low latency even during bulk transfers (music, images, sounds etc.).
917     - implement server-side widgets (i.e. client widgets controlled
918     in the server side). this will allow future expansion without
919     having to upgrade clients.
920     - implement a (artwork) world map with realtime player position
921     tracking.
922     - new and more efficient extcmd (server still supports old extcmd
923     protocol).
924 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
925     calcluation that could be easily exploited by users.
926     - rebalanced diseases to spread more naturally/evenly.
927     - completely asynchronous map loading even for tiled maps.
928 root 1.24 - replace simple messaging protocol with channels carrying metadata
929     (similar to message types, but more directed at the user).
930     - reduce command processing latency by a whopping 120ms by
931     reordering some processing steps inside the server. this directly
932     reduces lag by 120ms.
933     - actually send spell faces to the client.
934 root 1.23 - implement player genders.
935 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
936     otherwise return to savebed and possible kill if the log-out
937     was for too long.
938     - fast socket-dead detection (kick player after 8 seconds without ack).
939     - greatly reduce the cpu time needed to draw maps _again_.
940     - archetypes are now subclasses of objects.
941     - rebalanced shop greed and approval functions to be more realistic
942     (and likely match the actual intention).
943 root 1.23 - implement "crossfire pod" format for messages, with working bold,
944     italic, gender-specific text, paragraphs etc.
945 root 1.24 - implemented hint framework, players can opt to receive hints.
946     - implemented (long) book framework, added some books from the cf wiki.
947 root 1.23 - implement generic message framework that uses xml, utf8 for the client
948     protocol and is capable of transmitting generic meta information.
949 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
950     - replace the nexus by a per-player tutorial map that teaches stuff
951     better than the newbie house.
952 root 1.18 - fix the magicmap colours.
953 root 1.19 - optimise map update even more by removing unneeded code and checks.
954     - decouple map and stats update from pl->ob and use pl->observe instead.
955     - implement observe command.
956 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
957     calls with a simple comparison.
958     - fix a latent crossfire bug that could crash the server because the
959     map refresh did not update the mapspace.
960 root 1.24 - support custom keys for regions and maps, regions are now
961     refcount-managed.
962     - allow worldmap overlays anywhere in the 000..999 range.
963     - new system to acquire time slices for background jobs, to reduce
964     jitter.
965 root 1.27 - semi-persistent object-referencing framework (currently only players
966     supported).
967 root 1.22 - dependency tracking for perl extensions.
968 root 1.24 - new slag-ex extension for cleaning cauldrons.
969     - fix invoke result processing.
970     - there are even less i/o syncpoints in the server now.
971 root 1.29 - added map-tags extension that scans all maps for object tags
972     and records them in the database (not used yet).
973 root 1.28 - metaserver 2 support.
974 root 1.22 - many more bugfixes and minor optimisations.
975 root 1.16
976 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
977 root 1.14 - optimised event invocation (non-wanted events can now be
978     skipped with 4-5 inlined instructions).
979 root 1.12 - complete rewrite of town_portal: it now creates a portal
980     to the "nearest" town only, travel is only possible
981 root 1.13 to the town and back, anybody can use it (also removes
982     one of the remaining syncpoints in the server).
983 root 1.10 - complete rewrite of the range/attack skill slot system:
984     there are now two slots, one for combat, one for ranged
985     attacks.
986     - introduce the concept of a current weapon (either a ranged
987     or a combat weapon/skill/tool) and switch between them as
988     needed.
989     - rewrite bow code so bows get more useful: apply damage,
990     attacktype and other stats to the arrows and treat
991     bows as weapons. also rebalance the missile weapons skill
992     so its damage increases with level.
993     - rewrite the complete player speed logic: weapon_speed now
994     works as documented and there are no unnatural speed boosts.
995 root 1.6 - implement a utility - cfutil - that simplifies arch and map
996     installation, replacing the old collect scripts and
997 root 1.9 simplying deployment by scaling and cutting faces as required.
998     - simplify the map protocol extensively by taking advantage
999     of missing bigfaces, speeding up map generation immensely.
1000 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1001     other archetypes.
1002     - rationalise archetype, region and treasurelist file format
1003     into a single file format and make them reloadable asynchronously.
1004 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1005     reloadable at runtime.
1006 root 1.6 - implement 64x64 faceset support.
1007     - implement fxixsx protocol that saves
1008     a lot of bandwidth over the old image/face/smooth packets
1009 root 1.11 and allows images > packetsize, incremental and background
1010     transfers.
1011 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1012     on a face basis as opposed to a mapspace basis.
1013 root 1.7 - the server can now rate-limit image uploads to not exceed
1014     a certain (client-configurable) speed while guarenteeing full
1015     freedom of movement.
1016 root 1.8 - implement new ex command to request item descriptions.
1017     - implement new msg command for in-game messages with meta
1018     information (using xml).
1019 root 1.9 - enforce utf-8 for all text messages.
1020 root 1.13 - added micropather (not used yet).
1021 root 1.6 - many, many bugfixes.
1022 root 1.1
1023 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1024 root 1.1 - make coroapi accessible to cf+.
1025     - moved map handling logic completely to perl
1026     - per player maps are now marked in the map
1027 root 1.2 - maps are saved completely differently now,
1028     and much more often.
1029 root 1.17 - rewrote map header parser and writer, to be much faster.
1030 pippijn 1.4 - maps and players are now (in the average case) loaded
1031 root 1.2 and saved completely asynchronously, I/O contention will no
1032     longer freeze the server.
1033 pippijn 1.4 - players and maps can be loaded anytime, without the player
1034 root 1.2 being logged in.
1035 root 1.1 - automatically generate method interfaces for perl from headers
1036     - unbundled freezethaw
1037     - mostly rewrote common/map.C
1038     - completely rewrite server/swap.C
1039     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1040     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1041     - better message for apply failures due to applymode
1042     - removed most all of the weather code
1043     - unified logging to stderr and file
1044     - too many minor changes to document