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Revision: 1.550
Committed: Tue Jan 19 16:14:11 2010 UTC (14 years, 3 months ago) by elmex
Branch: MAIN
Changes since 1.549: +1 -0 lines
Log Message:
poison cloud fix.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.538
15 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 root 1.545 - do no longer by default eval map cod ein safe compartments
17     (this can be re-enabled using the safe_eval config option).
18 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
19     in lorak.
20 root 1.538 - (maps) improve tindervale maps slightly.
21 root 1.544 - (arch) considerably decrease slag ex price.
22 root 1.540 - (arch) fix filth archetype.
23 root 1.544 - multipart objects would cause save_throw_object to crash - it
24     now acts on the head only.
25 root 1.541 - do not try to connect to an irc server unless explicitly configured.
26 root 1.542 - do not expect decltype() to be available in gcc 4.4.
27 elmex 1.543 - extended the safe perl environment by loops.
28 root 1.547 - (arch) fix "armless cook" facings.
29     - the "experience table" resource item did not have a proper
30     hash associated with it, so updates could not be detected.
31 elmex 1.550 - fixed poison traps in doors.
32 root 1.548 - player->killer_name did not properly flag the name as unicode.
33 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
34     and provide a non-destructive SvPVutf8 variant.
35 root 1.538
36 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
37 root 1.532 - the destruction spell could/would corrupt server memory quite often.
38 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
39     disk, not when it already was in memory.
40 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
41     avoiding livelock during high-load emergency saves.
42 root 1.530 - logging in did not properly unapply all skills.
43 root 1.531 - (maps) make the invite quest marking much more obvious.
44 root 1.533 - (arch) fix warrior archetype names.
45 root 1.532 - map prefetching never prefetch upwards.
46 root 1.534 - wizpass no longer makes you non-blocking.
47 root 1.536 - (maps) add light to some of the special maps, add troll
48     map.
49 root 1.530
50 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
51 root 1.515 - (maps) add gorokh_final mapset from crossfire.
52 root 1.516 - (maps) block most vault-type mlab locations, open up
53     imperial converters for anybody to use.
54 root 1.519 - (maps, arch) replace all permanent stat potions by random
55     variants.
56 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
57 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
58     real player object on player changes.
59 root 1.522 - diseases and maybe other things could sometimes reduce the speed
60     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
61     much grief.
62 root 1.523 - speed_left randomisation was, apparently, totally broken.
63     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
64     of the speed slot internally and in map save files. among other
65     things, this gets rid of all the abs (speed) calls.
66     - reduce map file save files by using abridged keywords aliases.
67 root 1.494 - shop specialisation calculation was totally broken.
68 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
69     now enforced.
70 root 1.498 - fix magic mapping, which only worked for inate spell casting.
71 root 1.495 - godgiven items will now be explicitly described as such.
72 root 1.524 - (arch) dded a quiver of bolts.
73 root 1.504 - materialnames would change "randomly" on every load, only
74     set the material when the materialname was not set before.
75 root 1.497 - balancing change, halve rod recharge speed (instead
76     of 4.8s, the standard rods now recharge in ~10s. not a solution,
77     but still.
78 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
79 root 1.509 the costly flag-checking loop in most cases and using a simple
80     repeat-cache for speed_left.
81 root 1.507 - always delay stats update for players on insert/remove till
82     next tick/command, which saves a lot of cpu cycles on drop/take.
83 root 1.514 - add hint about havign to run to attach unaggressive npcs.
84 root 1.494 - pet monster level was not displayed correctly in "showpets index".
85     - clean up floating point conversions and many similar nitpicks.
86 root 1.502 - fix hanuk altar.
87 root 1.504 - overhaul material system to be much faster, and having less bugs, but
88     still having a lot of cruft :/.
89 root 1.502 - add marble shop floor.
90 root 1.494 - move gcc specifics to new file include/compiler.h.
91     - unrecognised cfpod directives could cause undefined behaviour.
92 root 1.505 - added boes' marble shop to steinwandstadt.
93 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
94     - optimise mapspace updates.
95     - cache volume/items per mapspace.
96 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
97     decrease).
98 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
99     have led to weird item multiplications.
100 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
101 elmex 1.501 - fixed crash bug in learn_spell command.
102 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
103 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
104     from perl to c++.
105 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
106     and use it in some "inner" loops.
107 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
108 elmex 1.511 - fixed jeweler experience output to not be floating point.
109 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
110 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
111 root 1.518 - try to prefetch memory inside process_objects, which can give
112     enourmous speed gains.
113     - make some small optimisation to the process_objects loop.
114 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
115     handling different chksum lengths.
116     - check for hash collisions in cfutil.
117     - reduce face checksum size from 6 to 4 bytes.
118 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
119 root 1.523 - removed weather-specific attributes.
120     - fixed genkeywords dependency.
121     - do not clear "randomitems" slot for world underlays.
122     - use "sl" as short-hand for speed_left in save-files, just to make them
123     smaller.
124 root 1.517 - in general, don't crash on value-less resource file lines
125     anymore, due to get_str never returning a 0-pointer.
126 elmex 1.521 - code cleanup in move_symptom.
127 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
128 root 1.494
129 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
130 root 1.481 - some Andrew Madloch wanted, despite being specifically told
131     multiple times that the Deliantra parts additions are under AGPL,
132 root 1.487 lock up the source code of the server within his company.
133 root 1.481 some reorganisations have been done to the sourcecode to make
134     it clearer that this violates the Affero GPL. Help to keep
135     Deliantra free software even for the coming generations
136     and be wary of the promises of Andrew Madloch, he has nothing
137 root 1.487 good in mind for free software.
138 root 1.480 - clarify which files of the server are 100% AGPL.
139 root 1.481 - minor reorganisation, move some GPL code into other files.
140 root 1.483 - implement viewpoint (which is like observe, but only for the map,
141     not stats etc.).
142 root 1.484 - replace magic mapping overlay by a flying bird exposing area
143     on the worldmap (ext/magic_mapping.ext).
144 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
145     - @find results in npc dialogue is now stored in $find.
146 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
147 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
148 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
149     dm instead.
150 root 1.456 - (maps) add town portal to celvear.
151 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
152     mapsets from crossfire, together with associated archetypes.
153 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
154     - (maps) define a new whalingoutpost region.
155 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
156     and most archetypes that go with them (without stoning and swallow effects),
157     casino tokens and stock certificates are also missing.
158 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
159     and santo dominion.
160 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
161     to go with them. also adjusted archetypes to be more korrekt "gotisch".
162 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
163 root 1.460 - properly close client-side dialogue when the player is teleported away.
164 root 1.459 - map-tags did not properly close it's database tables or wait
165     for a quiescent state, causing memory corruption on reload.
166 root 1.454 - support "stat.xyz" accessor in match expressions.
167 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
168 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
169     fixes long answers from npc dialogue).
170 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
171 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
172     and to not add a "put your code here" force needlessly.
173 root 1.463 - (arch) fix or improve many plurals.
174 root 1.465 - markers do no longer add a force if the slaying field is unset.
175 root 1.466 - sped up search-items implementation, but it's still horrible.
176 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
177 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
178     used to reogianise the illogical arch tree a bit.
179 root 1.479 - (maps) import most map names from crossfire.
180 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
181 root 1.483 - fly_high movement gives better los, ignoring blocksview.
182 root 1.488 - the addexp command should now honour skill names with spaces.
183 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
184 root 1.491 - (arch) added many more buildable marble floors.
185 root 1.490 - major namespace cleanup: save 45kb by making functions static
186     that were unnecessarily global.
187 root 1.452
188 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
189 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
190 root 1.451 - fix a memory buffer overflow in the book code.
191 root 1.429 - add @check, @find npc dialogue commands.
192     - (maps) add a number of town interiors.
193 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
194 root 1.451 - (maps) add celvear area from cfextended.
195 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
196     - (server,maps) fix bug causing some library books not to be chained down,
197     cause Scorn/Navar libraries not to have inscribable books.
198 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
199 sf-marcmagus 1.433 inappropriate item power.
200 root 1.448 - (maps) fix intwell balancing issue.
201 root 1.437 - improve the look of generated books.
202 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
203     - fix bug where players could bypass no_drop by putting items in containers.
204 root 1.430 - consecutive commands arriving at the same time in the server would be
205     corrupted if the length was >255.
206 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
207 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
208     and perl.
209 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
210     functionality (and more) inside the same object using the match expressions.
211     - create simpler match expression compiles in many common cases.
212 root 1.439 - reduce object size by removing obsolete "seen_by" member.
213 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
214     of the new dynbuf::splice function (which gave an unexpected net win
215     in code size...).
216 root 1.442 - the server will no longer complain (and subtly fail) when an object
217     being removed from a map causes another object to get removed.
218 root 1.441 - banish strncpy from the server, speed up and simplify sending item
219     descriptions to the client considerably.
220 root 1.442 - add new "in head" set modifier for matches.
221     - new BLOCKED_MOVE event added.
222     - mapscript archetype now has activate_on_xxx true by default, as similar
223     connected elements.
224 root 1.448 - (maps) imported all styles from cfextended except
225 root 1.444 floorstyles/land_plots and monsterstyles.
226 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
227 root 1.446 - don't crash when treasure lists are empty / supply new empty
228     treasurelist for randomitems when none can be found.
229     - implement cf::map::static_maps and use it in map-tags.ext.
230 root 1.449 - fix a bug in map-tag scanning when moving tags.
231 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
232     for a reaction.
233 root 1.447 - implement new "loadall" map loading command, purely for debugging.
234 root 1.429
235 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
236 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
237     but not horns (to make them more useful for content-creators).
238 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
239     2) it skipped spell effects and 3) it didn't handle the case where
240     and object was destroyed while iterating over it correctly. all this
241     allowed players to sometimes walk onto spaces they should not be able to
242     walk on.
243 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
244 root 1.399 - examining an object now dumps the serialised object form when the user
245 root 1.404 is a wizard (wizlook).
246 root 1.421 - altars no longer accept unpaid items.
247 root 1.411 - party spells didn't work all that well.
248 root 1.424 - added complex object matching framework (cf::match), and make altars
249     and pedestals use it.
250 root 1.425 - identified skill-tools show what skill they grant.
251 root 1.399 - display the duration of change_ability spells when examining them
252     (missing: protection spells, but they are a hack...).
253 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
254     adding more variety to the different mushrooms.
255 root 1.398 - fix a minor cfpod formatting bug.
256 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
257     the hintmode setting on the settings page.
258 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
259 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
260 root 1.399 - enable the object loader to also dump archetypes.
261 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
262 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
263 root 1.402 - force the initial face when loading an object that is time-animated
264     or a monster, so it does not have to be specified anymore.
265 root 1.403 - fix a bug where recasting an ability changing spell could shorten
266     its remaining duration.
267 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
268 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
269 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
270     up splay operations as well.
271 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
272 root 1.412 - implement introspection data for C++ classes (%REFLECT).
273 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
274 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
275 root 1.419 - fix transmutation alchemy.
276 root 1.424 - speed up many frequently-invoked C->perl callbacks.
277 root 1.419 - added complex object matching framework, to be used in altars and the like.
278 root 1.426 - switch to YAML::XS from YAML.
279 root 1.396
280 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
281 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
282     that ultimately was not helpful to catch it :)
283 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
284     all callers to use either one or the other, as appropriate. This
285     fixes the (rather fragile) light spell, maybe others.
286     - fixed an overflow and exploit in the bank/payment code.
287     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
288 elmex 1.384 to explain the skill a bit more.
289 root 1.389 - removed a buggy check for zero attacktype. So that we might find
290 elmex 1.388 the real bugs in the archs/maps/objects.
291 elmex 1.394 - Fixed enabling torches with lighters.
292 elmex 1.387 - (maps) Added Heaven Town region.
293     - (arch+maps) Fixed & normalized warriors on map
294     /quests/peterm/CTower/Barracks.
295 root 1.392 - fix the light spell (and possibly diseases and other lights).
296 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
297 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
298     a long time ago, and similar cases are still to be found in the maps.
299     - make the socket_timeout configurable in the code (but not yet for users).
300 root 1.393 - earth wall health bar is now correct.
301 elmex 1.384
302 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
303 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
304     freeze with IO::AIO anymore due this change.
305 root 1.364 - avoid a crash when a player tries to apply a lighter.
306 root 1.376 - allow a spell argument for dimension door.
307 root 1.362 - move shop item listing and some otherstuff into the info tab.
308 root 1.360 - avoid crashes when non-players cast party spells.
309 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
310 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
311     - small improvement of the number of potions in shops
312     (by Job Vranish).
313     - added a few party spells (by Job Vranish).
314 root 1.362 - use a common message dynbuf.
315 root 1.364 - destroying tear down objects will now use the full hp range
316     for animation and will only destroy/lastframe when hp < 0.
317     - allow monsters to use earth to dust.
318     - use manhattan distance for get_rangevector_from_mapcoord, just as
319     in get_rangevector.
320     - los updates now correctly take tiled maps into account.
321     - do los updates even on maps without darkness.
322 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
323 root 1.375 - upgrade to IO::AIO 3.21.
324 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
325 elmex 1.373 - properly catching exceptions from callback in irc.ext.
326 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
327 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
328 elmex 1.368 - (arch) added hint about usage to Slag Ex.
329 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
330     like the rest.
331 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
332 root 1.378 - (arch+maps) added rate limited converter and adjusted
333     /elmex/mana_fountain.
334     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
335     - reduce size of casting_time, move_status, attack_movement,
336     last_heal and last_sp slots, squeezing some more space out of struct
337 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
338     anywhere.
339 root 1.358
340 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
341     - fixed bug in alchemy, where finding the right object for enhancements
342     didn't work.
343 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
344     effects (w.r.t. put_more) per mapspace, to give the server a chance
345     to survive a hundred deathsheads.
346 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
347     disastrous bug of unfortunately unknown proportions...
348 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
349 root 1.343 - use gender-neutral place descriptions for invite.
350 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
351     Thanks go to Lisa Larsen!
352 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
353     anymore).
354 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
355 root 1.345 - use better dependency tracking for include/keyword.h.
356 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
357     so it is possible to invite somebody out of some stck-till-death traps,
358 root 1.346 or simply to commit suicide.
359 root 1.352 - replace the "ignoring delayed commands" message by something more useful
360     (cf. cunning gnome freezeing issue).
361 elmex 1.349 - various fixes for weapon improvements.
362 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
363 root 1.353 - support T and G sequences in cfpod.
364 root 1.343
365 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
366 root 1.339 - convert me command from per-map to chat, which makes more sense, also
367     document it.
368 elmex 1.336 - more than one spellbooks of same class can now be given
369     in class selection.
370 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
371     spell rebalancements.
372 elmex 1.338 - the IRC gateway filters IRC colors now.
373 elmex 1.336
374 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
375 root 1.331 - (arch) fix quiver of Holding Bolts.
376 root 1.332 - applying unpaid items will now examine them.
377 root 1.330 - add "What" column to body command, showing items in that slot.
378 elmex 1.329 - redesigned and rebalanced lamps and torches.
379 root 1.330 - add "..." to item names that have been shortened.
380     - fixed "assign" function that squeezes strings into fixed length.
381 elmex 1.333 - add cursed effect to lamps and (some) torches.
382 elmex 1.334 - fixed bad assigned crafting skills and their tools.
383 root 1.312
384 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
385 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
386 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
387 root 1.312 - make monster smell logic dependent on their wisdom stat.
388 root 1.324 - put the death reason into a separate tab.
389     - converted "connected" slot to string, cleanly got rid of some ugly
390     hacks such as the path_attuned hack.
391 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
392     - replace one-at-a-time hash by faster than smaller FNV-1a hash
393     when hashing strings.
394 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
395 elmex 1.320 whether the right cauldron is used.
396 root 1.313 - considerably optimise shared string implementation by
397 root 1.316 making its null value a compiletime constant.
398 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
399     as well as using shstr_cmp to pass shared stringsa round efficiently,
400     for lots of code size savings.
401 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
402     they are sleeping: generators now check for the sleeping flag.
403 root 1.318 - tell gcc not to excessively inline some perl interface functions.
404 root 1.322 - remove marking rune length limit.
405 root 1.323 - fix formatting of cfpod when a verbatim block was following
406     a single newline.
407     - move resistances, statistics and showpets command output into tabs.
408 root 1.326 - implement map scripts that can replace the boulder logic without
409     having to write extensions.
410 root 1.310
411 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
412 root 1.302 - fix a longstanding bug that teared multipart monsters
413     at map boundaries apart.
414 root 1.292 - temporarily make permanently invisible player visible when
415     he/she makes noise.
416 root 1.284 - fix being able to see through walls a bit.
417 root 1.303 - improve look at output.
418 root 1.285 - completely replaced the line of sight algorithm with a variant
419     of spiral fov capable of visibility grades and arbitrary
420     shadow angles, that uses less memory and less code.
421     - the new los code supports arbitrary map rectangles and loosens
422 root 1.310 other restrictions of the old code, supporting further optimisations.
423     - update los if blocksview-objects are inserted in a map, not just when
424 root 1.287 removed (e.g. for summon fog).
425 root 1.303 - permanent invisibility doesn't make immune against making noise:
426     implement a noise system that allows monsters to locate the player
427     when he/she makes noise.
428     - implement a primitive smell system that monsters can use to track
429     players.
430 elmex 1.288 - create bomb now also works when casted by door traps.
431 elmex 1.290 - (arch) new torch graphics.
432 root 1.289 - (maps) considerably soften the subway spider.
433 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
434     the guards from being killed by players.
435 root 1.310 - (maps) lots of tweaks in and around scorn.
436     - (maps) use special non-blocksview jungle, mountain and
437     darkforest freely on the worldmap, to get gradual sight obstacles
438     instead of total blackout in those areas.
439 root 1.289 - no maximum darkness for outdoor maps anymore.
440 root 1.291 - add more hints, fix some messages.
441 root 1.292 - fix a bug: firing rods should tell you something about them.
442     - make light additive even within players.
443 root 1.293 - darken xrays effect a bit.
444     - improve handling of los changes when inserting or removing
445     objects, not perfect yet.
446     - make map darkness signed (formerly unsigned) to allow
447 root 1.294 ambient lighting and centrally manage darkness as an offset.
448     - revamped, fixed and documented the server calendrics, also
449     tell users the current time and data, to improve awareness.
450     - implement proper wizlook flag and handling of wizlook, instead
451     of dumbly just clearing los once.
452 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
453     and has a smaller runtime variance.
454 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
455     making them actually useful.
456     - see_in_dark now increases the viewing radius by 3.
457 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
458     speedup, as well as in many other places.
459 root 1.299 - remove support for extended map infos - these are not used
460     by the deliantra client and removing them gives us a 10% speedup
461     when sending map changes.
462 root 1.300 - remove most gcfclient and other client bug workarounds, as well
463     as now obsolete protocol versions, simplying the code.
464 root 1.301 - optimise and simplify generation of random numbers.
465 root 1.303 - correctly provide a non-zero default density for materials, to
466     avoid crashes, fix other bugs in the material handling code.
467     - fix volume calculations.
468     - fix cfpod parsing when multiple verbatim blocks were separated by
469     newlines.
470 root 1.305 - increase monster detection radius from wis/5 to wis/3.
471 root 1.306 - remove old pickup modes.
472     - remove obsolete disarm and search commands (search wasn't working
473     anyways).
474 root 1.308 - fix a crash when an npc applied a sign.
475 root 1.284
476 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
477 root 1.283 - this release is assumed to be very stable.
478     - (maps) radically redesigned and improved tutorial.
479 root 1.280 - directional casting no longer immediately removes the invisible effect.
480 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
481 root 1.272 - fix overflow in lighting calculations.
482     - negative glow radii can no longer cause total darkness.
483 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
484     only maximally-lit ones.
485 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
486     - swashbucklers got the oratory skill now.
487 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
488 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
489 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
490 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
491     (which was probably broken, too).
492 root 1.281 - support negative glow radii during daytime, too.
493     - use circular, not rectangular, viewing area.
494     - use minimum viewing distance of 2 in outdoor maps.
495     - negative glow is stronger than viewing area or lamps.
496 root 1.283 - (arch) new darkness spell face.
497 root 1.272
498 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
499     - (maps) completely redesigned scorn.
500 root 1.269 - "cast light" now works on oneself.
501 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
502     negative glow radii again (they were totally broken before).
503 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
504 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
505 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
506 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
507 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
508     back to the player.
509 root 1.251 - attuned/repell and spell base level system reworked.
510 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
511 root 1.247 be less erratic now.
512 root 1.248 - refuse to write the uuid file if the uuid is zero
513     (to avoid writing it in early crashes).
514 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
515     - speed up emergency_save by not syncing every file separately.
516     - no longer reattach perl to every object on reload, it's slow, and no longer
517     necessary since we don't nuke stashes anymore.
518     - do not bootstrap perl from the commandline args, use separate eval for
519     better error reporting.
520 root 1.259 - fix a crash when pushing cone spells met ice attacks.
521 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
522 root 1.255 - speed up map refresh in server a bit.
523 elmex 1.258 - refactored drop code and fixed some programming errors in it.
524 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
525 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
526 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
527     as the current weight of the inventory.
528 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
529     dragonfire has been introduced for the non-dragon players.
530 root 1.265 - remove unused "tooltype", "start_holding" object slots.
531     - change "weapontype" object slot to uint8.
532     - convert "hide" object slot into flag.
533     - reorder object members for better locality of reference and codesize
534     decrease.
535 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
536 root 1.267 - fix a crash when no skill could be found when killing amonster.
537 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
538     every completed aio operation.
539 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
540     and update mapspaces if necessary.
541 root 1.246
542 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
543 root 1.241 - removed all command line parsing, only env variables are supported
544     anymore.
545 root 1.239 - region-specific monsters will now once more be on the worldmap.
546 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
547 root 1.225 would grow out of bounds.
548 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
549 root 1.222 - fixed a double-escaping bug in the pod-parser.
550     - rewrote the cfpod parser in C++.
551     - hintmode moved to C++, players need to re-set their hintmode if
552     they dislike "show".
553 root 1.231 - fix RIP inscription.
554 root 1.239 - bump login name length from 18 to 20 char max.
555 root 1.231 - correctly support gender in emotes.
556     - correctly support gender in the death messages.
557     - correctly generate death messages for players only when they really die,
558     with increased information.
559 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
560     and data corruption (but apparently was never triggered).
561 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
562 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
563     data corruption bug.
564 root 1.223 - tweak coredumping/monitoring a bit.
565 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
566 root 1.227 - do not crash in the loader when an inventory object could not be loaded
567     (from a corrupted file).
568 root 1.241 - redid skills command to send output to proper channel.
569 root 1.233 - object->map is no longer refcounting.
570 root 1.228 - add FLAG_DEBUG for internal debugging.
571 root 1.231 - add NDI_VERBATIM flag to send_msg.
572 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
573 root 1.240 - player->exists is no longer a sync_job.
574 root 1.233 - split login.ext's player scheduler into
575     it's own player-scheduler.ext extension.
576 root 1.222
577 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
578 root 1.212 - require perl 5.10.
579 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
580 root 1.204 - swap player and observed count's on the map when observing.
581 root 1.205 - add (mostly untested) mapspace perl class and accessors.
582 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
583 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
584     could be found.
585 root 1.208 - pits now have a configurable "random spread" range and default
586 root 1.213 to a radius of two now.
587 root 1.212 - rewrite pay_player_arch.
588     - use a more stable perl_reload implementation.
589     - do not use Symbol::delete_package (causes crashes after perl-reload),
590     use our own, safer, clear_package instead.
591     - when asynchronously dumping core, close all file handles to allow
592     the server to restart concurrently.
593 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
594     sequences, without double-encoding. it should be faster, too.
595     - the above fixes wrong display of help tetx and many other issues.
596 root 1.216 - use lzf and frag packets for large messages for clients supporting them
597 root 1.218 (0.9976+), use it for long books and other messages.
598 root 1.210 - eradicate listen command and corresponding code.
599 root 1.211 - eradicate logs command.
600 root 1.218 - let the client log into the server log, used for crash backtraces.
601 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
602     old style spell objects with the spell magic bullet.
603 root 1.220 - (arch) fixed skill less rods in the archetypes
604 root 1.204
605 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
606 elmex 1.197 - made jeweler workbench larger and some other minor map
607     changes in jeweler town.
608 root 1.196 - fixed wrong item handling in jeweler skill code.
609 root 1.198 - (arch) use a special "key_random_map" for random map keys
610     that are used up.
611 root 1.199 - fix a crash when the player who was observed has logged out long
612     enough for his region/map to be gone.
613 root 1.200 - port to g++-4.3's incompatible tr1 changes.
614 root 1.201 - add some missing dependencies.
615 root 1.203 - log to /var/log/deliantra/ by default.
616     - hack observe code to enable smooth movmenet when observing.
617 elmex 1.195
618 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
619 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
620 root 1.179 - correctly move gsay to the party channel.
621 root 1.178 - fix a crash when animate weapon was used in some areas.
622 elmex 1.177 - fixed unnecessary identification of by converters created objects.
623 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
624     with NPCs.
625 elmex 1.175 - (arch) dragon scales got proper type now
626 root 1.193 - object::decrease would sometimes cause container weights to
627     be wrong, this has been fixed.
628 root 1.194 - do not send time updates for newly-seen items.
629 root 1.185 - thawing an icecube will once more drop its contents to the ground.
630 root 1.183 - fix cone spells etc. going through walls sometimes.
631 root 1.186 - fix a weight update bug that sometimes left containers
632     with wrong weights.
633 root 1.194 - added auto_apply event and extension for shop tiles.
634 root 1.172 - work around get_map_flags invoking perl and switching the stack.
635     - make sure the map is loaded when using a town portal return.
636 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
637     where healing spells didn't cost any grace.
638 root 1.173 - fix starvation kill reason.
639 root 1.174 - fix pk killer name message.
640 root 1.189 - don't let people apply signs with @match.
641 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
642     what seems to be the biggets memleak in the server).
643 elmex 1.171
644 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
645 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
646     - use anyevent to manage listen ports (this enables IPv6 support).
647 root 1.167 - server supports ipv6 client connections now.
648 root 1.168 - use newly-available Coro::AnyEvent.
649 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
650     to let it handle AIO requests.
651 root 1.167
652 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
653 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
654     processing considerably (especially in the client) and reduces data transfers
655     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
656 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
657     - (map) fixed npc dialogue in pup_land/s_f/special.
658     - bugfix: fix a crash when a player casts a swarm spell and then logs out
659     (swarm spells now stay in the player's inventory).
660 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
661 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
662     archetype *archname* (chairs of different facings were merged).
663     - bugfix: fix a potential crash issue in find_object_name (not used
664     normally).
665 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
666     (destruction, magic missile etc.).
667 root 1.163 - swarm spells without a direction now use various spiral patterns
668     instead of being fully random.
669 root 1.158 - update AnyEvent API to 3.4 and above.
670 root 1.156
671 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
672 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
673 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
674 root 1.152 - bugfix: the jumping skill now gives experience for jumping
675     and for attacking monsters. it also takes about one second to do a jump.
676 root 1.138 - bugfix: players couldn't starve in 2.53 :(
677 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
678 root 1.152 - bugfix: spell effects like word of recall are removed on death.
679 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
680     were created outside a map.
681 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
682     (fixed by reversing the logic).
683 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
684 root 1.153 - bugfix: the random map generator no longer leaks key objects.
685 root 1.154 - bugfix: support random maps >127x127.
686 root 1.152 - (maps) fixed the death certificate system in nimbus.
687 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
688 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
689 root 1.147 - (arch) give ball lightning a real name.
690 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
691 root 1.155 - support cfpod in ex replies (client item tooltips).
692 root 1.143 - unapply item in range slow when readying a spell.
693 root 1.148 - bugfix: account for rounding errors in weight updates.
694 root 1.139 - remove synchronous mkdir in chargen_race_done.
695     - fix per-race starting maps.
696 root 1.142 - check hiscore on suicide and quit as well.
697 root 1.138 - tell players when they are starving.
698 root 1.133 - get rid of costly object_from_name conversion for altar effects.
699     - fix map difficulty calculation for generators.
700 root 1.146 - slightly more intelligent handling of "is_animated" flag.
701 root 1.149 - support no_drop map header flag (before it was only available internally).
702 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
703 root 1.133
704 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
705 root 1.119 - bugfix: custom skill settings were not saved by the server.
706     - bugfix: remove did not actually remove items from the inventory, leaving
707 root 1.116 ghost items.
708 root 1.119 - bugfix: properly update items identified on the ground.
709 root 1.120 - bugfix: use localtime_r in the logger thread.
710 root 1.122 - bugfix: player starvation will now give the correct kill reason.
711     - bugfix: archetype reloads could crash the server.
712 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
713 elmex 1.114 player is not logged in.
714 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
715 root 1.117 server startup.
716 root 1.128 - bugfix: fix the door surround check in the random map generator.
717     - (maps) fix heaven quest difficulty progression.
718     - (maps) fix some random map styles.
719     - dropping items a shop is not interested in won't sell them anymore.
720     - rods and horns with a too low maximum charge allow now at least one discharge.
721     - implement kill & death statistics.
722     - random map preparation is no longer synchronous.
723     - rewrite find_style in perl, no longer does synchronous I/O.
724     - improve random map specials placement.
725     - make the killer a real object pointer instead of a string, improved
726     kill reason messages.
727 root 1.117 - take advantage of new aio_close and aio_chmod.
728 root 1.128 - implement archetype::get, object::deep_clone and update callers.
729 root 1.125 - change_abil is much faster.
730 root 1.126 - update the floorbox more often to work around the reverses item order
731     display in clients.
732 root 1.125 - cleaned up object copying by encapsulating it to a single place.
733 root 1.126 - add hints to the invite messages.
734 root 1.127 - rewrote key<->value pair handling.
735 root 1.128 - use an independent random number generator for the random map generator.
736 elmex 1.113
737 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
738 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
739     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
740     - completely automate the weight handling, should fix all weight
741     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
742 root 1.103 - reloading archetypes while a user was in the character creation phase
743     could crash the server.
744 root 1.106 - fix a nontrivial number of cases of code commented similar
745     to "is this really correct?", as many of those cases are now handles
746     automatically by lower level code.
747     - replace many ad-hoc checks for client visibility by object::visible_to,
748     should result in broader applicability of functions using it.
749 root 1.104 - merge items with different arch pointers refering to the same arch
750     (due to archetype reloads).
751 root 1.106 - refactored the object remove/insert functions and most related
752     functions (decrease, split, merge_ob etc.).
753 root 1.105 - make it compile better on freebsd (reported by pippijn).
754 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
755 root 1.108 - fix the longstanding "container stays open" bug.
756 root 1.107 - improved floorbox updating to be incremental and other protocol
757     optimisations.
758     - get rid of update_after_inventory_change and only do update stats
759     for weight once/tick/player at max.
760 root 1.109 - rewrite party commands, use party channel.
761 root 1.103
762 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
763 root 1.97 - properly link against libgthread as that is needed to make the slice
764     allocator thread-safe.
765 root 1.91 - support perls not compiled with 64 bit support (though this is not a
766     recommended configuration) (reported by Samuel Gondouin).
767 root 1.94 - always put godgiven items into the player inventory, never any containers.
768 root 1.92 - (maps, arch) the scorn go club was founded!
769 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
770 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
771     became a real spell-class.
772 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
773     - (arch) considerably strengthened spark shower and destruction.
774     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
775     finally reloadable at runtime.
776     - changed archetype loading algorithm to only require one pass and
777     use delayed resolving of references.
778 root 1.101 - examine command now uses the examine infobox.
779 root 1.102 - implement an "incremental garbage collector" for archetypes.
780 root 1.98 - enable slice allocator again.
781 root 1.96 - implement optional free memory poisoning.
782 root 1.91
783 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
784 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
785 root 1.85 skill.
786 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
787     names (also update all maps to use money instead of coins).
788 root 1.78 - add uuid accessors to perl.
789     - add coin names and archetype accessors to perl.
790 root 1.80 - fix runtime uuid file format to use "." instead of ",".
791 root 1.78 - change perl extensions to not use hardcoded coins and values.
792 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
793     and be more parsimonous of uuid usage by the exact value out on exit.
794 root 1.86 - write log messages in another thread, removing another sync point.
795     - support multi-line log messages in a nicer way.
796 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
797 root 1.81 - fix a minor memleak in the random map generator.
798     - some parts of the random map generator are not coroutine-safe,
799     so only call it "single-threaded".
800     - major cleanup of memory management in random map generator.
801 root 1.87 - slight refactoring of the random map generator, faster too.
802 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
803     bookkeeping bug.
804 root 1.87 - work around "player is on active list" problem by deactivating player
805     after loading.
806 root 1.81 - garbage collect shstr's more evenly and adaptively only when
807     there have in fact been allocations.
808 root 1.82 - fix object::insert to do as documented and insert into the env
809     if necessary.
810     - fix cf::map::unique_maps.
811     - fix nrof overflow check in can_merge_slow.
812     - fix converter code to handle >31 bit values.
813 elmex 1.83 - added support for the player_sold flag
814 root 1.84 - converters no longer accept unpaid items.
815 root 1.88 - canonicalize random map meta files for better unification.
816 root 1.77
817 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
818 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
819     when mlockall has been used.
820 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
821 root 1.72 - use separate thread for ticker timing (and more in the future).
822     this greatly increases timing accuracy and gets rid of an enourmous
823     number of gettimeofday calls.
824 root 1.82 - use a separate thread to signal aio completion, for lower latency.
825 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
826 root 1.71
827 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
828 root 1.68 - rebalanced default experience table to be more exponential
829     and much easier up to level ~40, then moderately harder.
830 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
831 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
832     - do not exit on reload/load errors but properly cleanup.
833 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
834 root 1.66
835 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
836 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
837     (this fixes the jeweler skill).
838 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
839 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
840 root 1.63 - move tombstone to real map if player died due to cave-in (even if
841     it has reset, which is better than putting it on the savebed, also as
842 root 1.321 proof that the player didn't use a savebed).
843 root 1.59
844 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
845 root 1.56 - work around perl bug in configure perl module version check.
846 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
847 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
848 root 1.52 - fix a bug in animate_weapon, causing a crash.
849 root 1.54 - no longer exit when a coroutine throws an exception.
850 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
851 root 1.53 - fix the "<player> is nuts" message.
852 root 1.58 - fix an exception at logout due to the json_coder being gone.
853 root 1.43 - upgrade to EV version 2.0 API.
854 root 1.47 - when players don't apply a savebed correctly but stand above one,
855     do not move or kill them.
856 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
857 root 1.43 - implement generic framework for server-side resource files.
858     - implement resource file update event.
859     - hook experience table update into the framework.
860     - move jeweler.yaml to resources (arch/).
861 root 1.44 - switch from Crossfire to Deliantra perl module.
862     - implement json2json arch filter.
863 root 1.45 - implement widget protocol version 2, support for ui templates.
864 root 1.54 - mapinfo is now handled fully asynchronously.
865 root 1.48 - ext/irc: also log irc messages.
866 root 1.51 - ext/schmorplog: write user stat files asynchronously.
867 root 1.43
868 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
869 elmex 1.41 - limited the number of items that can be picked up and dropped
870 root 1.42 as temporary measurement against bad performance or dropping things
871     (this lead to long freezes and triggered the watchdog).
872 elmex 1.41 - improved the performance of the drop command a bit.
873 root 1.38 - switch from Event to EV for higher performance, easier usage,
874     less bugs...
875 root 1.39 - updated to release version of the gnu affero license.
876 root 1.38
877 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
878 root 1.36 - more thoroughly rename the binaries, contact addresses.
879     - update the copyrights.
880 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
881     crashes.
882 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
883     potentially causing crashes.
884 root 1.35 - assign weapons on user load time, not login-time, avoiding
885     crashes.
886    
887 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
888 root 1.32 - fixed an important bug that caused passwords to be forgotten.
889 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
890     in some of the maps.
891 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
892     which is now trivial to do.
893 root 1.33 - removed all traces of the old (and never working) plug-in interface
894     (70kb code less on amd64).
895 root 1.34 - improve/tune scheduling priorities.
896     - fix some freezing bugs.
897     - fix a memory corruption problem in dynbuf.printf.
898     - use channels for chat and many informational commands.
899     - improved the tutorial.
900     - create missile is now fixed.
901     - race fields must now contain archetypes.
902     - jumping skill now works as advertised.
903 root 1.31
904 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
905 root 1.24 - relicense under the gnu affero license.
906 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
907 root 1.24 - implement server-side framework for generic resources.
908     - use resource framework for server-provided ambient
909     music.
910 root 1.27 - save object owners (players only atm).
911 root 1.24 - replace limited sound api with server-provided sound effects.
912     - new sc (sound control) protocol command.
913     - improve fxix protocol to include types.
914     - exactly fill tcp segments, if possible.
915     - output-rate is now an upper limit, the server will automatically
916     (and quite perfectly) adjust to the network conditions, ensuring
917     low latency even during bulk transfers (music, images, sounds etc.).
918     - implement server-side widgets (i.e. client widgets controlled
919     in the server side). this will allow future expansion without
920     having to upgrade clients.
921     - implement a (artwork) world map with realtime player position
922     tracking.
923     - new and more efficient extcmd (server still supports old extcmd
924     protocol).
925 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
926     calcluation that could be easily exploited by users.
927     - rebalanced diseases to spread more naturally/evenly.
928     - completely asynchronous map loading even for tiled maps.
929 root 1.24 - replace simple messaging protocol with channels carrying metadata
930     (similar to message types, but more directed at the user).
931     - reduce command processing latency by a whopping 120ms by
932     reordering some processing steps inside the server. this directly
933     reduces lag by 120ms.
934     - actually send spell faces to the client.
935 root 1.23 - implement player genders.
936 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
937     otherwise return to savebed and possible kill if the log-out
938     was for too long.
939     - fast socket-dead detection (kick player after 8 seconds without ack).
940     - greatly reduce the cpu time needed to draw maps _again_.
941     - archetypes are now subclasses of objects.
942     - rebalanced shop greed and approval functions to be more realistic
943     (and likely match the actual intention).
944 root 1.23 - implement "crossfire pod" format for messages, with working bold,
945     italic, gender-specific text, paragraphs etc.
946 root 1.24 - implemented hint framework, players can opt to receive hints.
947     - implemented (long) book framework, added some books from the cf wiki.
948 root 1.23 - implement generic message framework that uses xml, utf8 for the client
949     protocol and is capable of transmitting generic meta information.
950 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
951     - replace the nexus by a per-player tutorial map that teaches stuff
952     better than the newbie house.
953 root 1.18 - fix the magicmap colours.
954 root 1.19 - optimise map update even more by removing unneeded code and checks.
955     - decouple map and stats update from pl->ob and use pl->observe instead.
956     - implement observe command.
957 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
958     calls with a simple comparison.
959     - fix a latent crossfire bug that could crash the server because the
960     map refresh did not update the mapspace.
961 root 1.24 - support custom keys for regions and maps, regions are now
962     refcount-managed.
963     - allow worldmap overlays anywhere in the 000..999 range.
964     - new system to acquire time slices for background jobs, to reduce
965     jitter.
966 root 1.27 - semi-persistent object-referencing framework (currently only players
967     supported).
968 root 1.22 - dependency tracking for perl extensions.
969 root 1.24 - new slag-ex extension for cleaning cauldrons.
970     - fix invoke result processing.
971     - there are even less i/o syncpoints in the server now.
972 root 1.29 - added map-tags extension that scans all maps for object tags
973     and records them in the database (not used yet).
974 root 1.28 - metaserver 2 support.
975 root 1.22 - many more bugfixes and minor optimisations.
976 root 1.16
977 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
978 root 1.14 - optimised event invocation (non-wanted events can now be
979     skipped with 4-5 inlined instructions).
980 root 1.12 - complete rewrite of town_portal: it now creates a portal
981     to the "nearest" town only, travel is only possible
982 root 1.13 to the town and back, anybody can use it (also removes
983     one of the remaining syncpoints in the server).
984 root 1.10 - complete rewrite of the range/attack skill slot system:
985     there are now two slots, one for combat, one for ranged
986     attacks.
987     - introduce the concept of a current weapon (either a ranged
988     or a combat weapon/skill/tool) and switch between them as
989     needed.
990     - rewrite bow code so bows get more useful: apply damage,
991     attacktype and other stats to the arrows and treat
992     bows as weapons. also rebalance the missile weapons skill
993     so its damage increases with level.
994     - rewrite the complete player speed logic: weapon_speed now
995     works as documented and there are no unnatural speed boosts.
996 root 1.6 - implement a utility - cfutil - that simplifies arch and map
997     installation, replacing the old collect scripts and
998 root 1.9 simplying deployment by scaling and cutting faces as required.
999     - simplify the map protocol extensively by taking advantage
1000     of missing bigfaces, speeding up map generation immensely.
1001 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1002     other archetypes.
1003     - rationalise archetype, region and treasurelist file format
1004     into a single file format and make them reloadable asynchronously.
1005 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1006     reloadable at runtime.
1007 root 1.6 - implement 64x64 faceset support.
1008     - implement fxixsx protocol that saves
1009     a lot of bandwidth over the old image/face/smooth packets
1010 root 1.11 and allows images > packetsize, incremental and background
1011     transfers.
1012 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1013     on a face basis as opposed to a mapspace basis.
1014 root 1.7 - the server can now rate-limit image uploads to not exceed
1015     a certain (client-configurable) speed while guarenteeing full
1016     freedom of movement.
1017 root 1.8 - implement new ex command to request item descriptions.
1018     - implement new msg command for in-game messages with meta
1019     information (using xml).
1020 root 1.9 - enforce utf-8 for all text messages.
1021 root 1.13 - added micropather (not used yet).
1022 root 1.6 - many, many bugfixes.
1023 root 1.1
1024 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1025 root 1.1 - make coroapi accessible to cf+.
1026     - moved map handling logic completely to perl
1027     - per player maps are now marked in the map
1028 root 1.2 - maps are saved completely differently now,
1029     and much more often.
1030 root 1.17 - rewrote map header parser and writer, to be much faster.
1031 pippijn 1.4 - maps and players are now (in the average case) loaded
1032 root 1.2 and saved completely asynchronously, I/O contention will no
1033     longer freeze the server.
1034 pippijn 1.4 - players and maps can be loaded anytime, without the player
1035 root 1.2 being logged in.
1036 root 1.1 - automatically generate method interfaces for perl from headers
1037     - unbundled freezethaw
1038     - mostly rewrote common/map.C
1039     - completely rewrite server/swap.C
1040     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1041     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1042     - better message for apply failures due to applymode
1043     - removed most all of the weather code
1044     - unified logging to stderr and file
1045     - too many minor changes to document