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Revision: 1.551
Committed: Sat Jan 23 20:24:50 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.550: +27 -0 lines
Log Message:
get_slot fix

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.538
37 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38 root 1.545 - do no longer by default eval map cod ein safe compartments
39     (this can be re-enabled using the safe_eval config option).
40 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
41     in lorak.
42 root 1.538 - (maps) improve tindervale maps slightly.
43 root 1.544 - (arch) considerably decrease slag ex price.
44 root 1.540 - (arch) fix filth archetype.
45 root 1.544 - multipart objects would cause save_throw_object to crash - it
46     now acts on the head only.
47 root 1.541 - do not try to connect to an irc server unless explicitly configured.
48 root 1.542 - do not expect decltype() to be available in gcc 4.4.
49 elmex 1.543 - extended the safe perl environment by loops.
50 root 1.547 - (arch) fix "armless cook" facings.
51     - the "experience table" resource item did not have a proper
52     hash associated with it, so updates could not be detected.
53 elmex 1.550 - fixed poison traps in doors.
54 root 1.548 - player->killer_name did not properly flag the name as unicode.
55 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
56     and provide a non-destructive SvPVutf8 variant.
57 root 1.551 - under high load, the server stopped swapping out to make
58     the server more responsive, but making it impossible to reduce
59     the load by... swapping out. slot queuing will now always make
60     some progress.
61     - improve the quality of the load-avg calculation.
62 root 1.538
63 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
64 root 1.532 - the destruction spell could/would corrupt server memory quite often.
65 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
66     disk, not when it already was in memory.
67 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
68     avoiding livelock during high-load emergency saves.
69 root 1.530 - logging in did not properly unapply all skills.
70 root 1.531 - (maps) make the invite quest marking much more obvious.
71 root 1.533 - (arch) fix warrior archetype names.
72 root 1.532 - map prefetching never prefetch upwards.
73 root 1.534 - wizpass no longer makes you non-blocking.
74 root 1.536 - (maps) add light to some of the special maps, add troll
75     map.
76 root 1.530
77 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
78 root 1.515 - (maps) add gorokh_final mapset from crossfire.
79 root 1.516 - (maps) block most vault-type mlab locations, open up
80     imperial converters for anybody to use.
81 root 1.519 - (maps, arch) replace all permanent stat potions by random
82     variants.
83 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
84 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
85     real player object on player changes.
86 root 1.522 - diseases and maybe other things could sometimes reduce the speed
87     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
88     much grief.
89 root 1.523 - speed_left randomisation was, apparently, totally broken.
90     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
91     of the speed slot internally and in map save files. among other
92     things, this gets rid of all the abs (speed) calls.
93     - reduce map file save files by using abridged keywords aliases.
94 root 1.494 - shop specialisation calculation was totally broken.
95 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
96     now enforced.
97 root 1.498 - fix magic mapping, which only worked for inate spell casting.
98 root 1.495 - godgiven items will now be explicitly described as such.
99 root 1.524 - (arch) dded a quiver of bolts.
100 root 1.504 - materialnames would change "randomly" on every load, only
101     set the material when the materialname was not set before.
102 root 1.497 - balancing change, halve rod recharge speed (instead
103     of 4.8s, the standard rods now recharge in ~10s. not a solution,
104     but still.
105 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
106 root 1.509 the costly flag-checking loop in most cases and using a simple
107     repeat-cache for speed_left.
108 root 1.507 - always delay stats update for players on insert/remove till
109     next tick/command, which saves a lot of cpu cycles on drop/take.
110 root 1.514 - add hint about havign to run to attach unaggressive npcs.
111 root 1.494 - pet monster level was not displayed correctly in "showpets index".
112     - clean up floating point conversions and many similar nitpicks.
113 root 1.502 - fix hanuk altar.
114 root 1.504 - overhaul material system to be much faster, and having less bugs, but
115     still having a lot of cruft :/.
116 root 1.502 - add marble shop floor.
117 root 1.494 - move gcc specifics to new file include/compiler.h.
118     - unrecognised cfpod directives could cause undefined behaviour.
119 root 1.505 - added boes' marble shop to steinwandstadt.
120 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
121     - optimise mapspace updates.
122     - cache volume/items per mapspace.
123 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
124     decrease).
125 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
126     have led to weird item multiplications.
127 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
128 elmex 1.501 - fixed crash bug in learn_spell command.
129 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
130 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
131     from perl to c++.
132 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
133     and use it in some "inner" loops.
134 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
135 elmex 1.511 - fixed jeweler experience output to not be floating point.
136 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
137 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
138 root 1.518 - try to prefetch memory inside process_objects, which can give
139     enourmous speed gains.
140     - make some small optimisation to the process_objects loop.
141 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
142     handling different chksum lengths.
143     - check for hash collisions in cfutil.
144     - reduce face checksum size from 6 to 4 bytes.
145 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
146 root 1.523 - removed weather-specific attributes.
147     - fixed genkeywords dependency.
148     - do not clear "randomitems" slot for world underlays.
149     - use "sl" as short-hand for speed_left in save-files, just to make them
150     smaller.
151 root 1.517 - in general, don't crash on value-less resource file lines
152     anymore, due to get_str never returning a 0-pointer.
153 elmex 1.521 - code cleanup in move_symptom.
154 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
155 root 1.494
156 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
157 root 1.481 - some Andrew Madloch wanted, despite being specifically told
158     multiple times that the Deliantra parts additions are under AGPL,
159 root 1.487 lock up the source code of the server within his company.
160 root 1.481 some reorganisations have been done to the sourcecode to make
161     it clearer that this violates the Affero GPL. Help to keep
162     Deliantra free software even for the coming generations
163     and be wary of the promises of Andrew Madloch, he has nothing
164 root 1.487 good in mind for free software.
165 root 1.480 - clarify which files of the server are 100% AGPL.
166 root 1.481 - minor reorganisation, move some GPL code into other files.
167 root 1.483 - implement viewpoint (which is like observe, but only for the map,
168     not stats etc.).
169 root 1.484 - replace magic mapping overlay by a flying bird exposing area
170     on the worldmap (ext/magic_mapping.ext).
171 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
172     - @find results in npc dialogue is now stored in $find.
173 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
174 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
175 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
176     dm instead.
177 root 1.456 - (maps) add town portal to celvear.
178 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
179     mapsets from crossfire, together with associated archetypes.
180 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
181     - (maps) define a new whalingoutpost region.
182 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
183     and most archetypes that go with them (without stoning and swallow effects),
184     casino tokens and stock certificates are also missing.
185 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
186     and santo dominion.
187 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
188     to go with them. also adjusted archetypes to be more korrekt "gotisch".
189 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
190 root 1.460 - properly close client-side dialogue when the player is teleported away.
191 root 1.459 - map-tags did not properly close it's database tables or wait
192     for a quiescent state, causing memory corruption on reload.
193 root 1.454 - support "stat.xyz" accessor in match expressions.
194 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
195 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
196     fixes long answers from npc dialogue).
197 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
198 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
199     and to not add a "put your code here" force needlessly.
200 root 1.463 - (arch) fix or improve many plurals.
201 root 1.465 - markers do no longer add a force if the slaying field is unset.
202 root 1.466 - sped up search-items implementation, but it's still horrible.
203 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
204 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
205     used to reogianise the illogical arch tree a bit.
206 root 1.479 - (maps) import most map names from crossfire.
207 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
208 root 1.483 - fly_high movement gives better los, ignoring blocksview.
209 root 1.488 - the addexp command should now honour skill names with spaces.
210 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
211 root 1.491 - (arch) added many more buildable marble floors.
212 root 1.490 - major namespace cleanup: save 45kb by making functions static
213     that were unnecessarily global.
214 root 1.452
215 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
216 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
217 root 1.451 - fix a memory buffer overflow in the book code.
218 root 1.429 - add @check, @find npc dialogue commands.
219     - (maps) add a number of town interiors.
220 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
221 root 1.451 - (maps) add celvear area from cfextended.
222 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
223     - (server,maps) fix bug causing some library books not to be chained down,
224     cause Scorn/Navar libraries not to have inscribable books.
225 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
226 sf-marcmagus 1.433 inappropriate item power.
227 root 1.448 - (maps) fix intwell balancing issue.
228 root 1.437 - improve the look of generated books.
229 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
230     - fix bug where players could bypass no_drop by putting items in containers.
231 root 1.430 - consecutive commands arriving at the same time in the server would be
232     corrupted if the length was >255.
233 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
234 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
235     and perl.
236 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
237     functionality (and more) inside the same object using the match expressions.
238     - create simpler match expression compiles in many common cases.
239 root 1.439 - reduce object size by removing obsolete "seen_by" member.
240 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
241     of the new dynbuf::splice function (which gave an unexpected net win
242     in code size...).
243 root 1.442 - the server will no longer complain (and subtly fail) when an object
244     being removed from a map causes another object to get removed.
245 root 1.441 - banish strncpy from the server, speed up and simplify sending item
246     descriptions to the client considerably.
247 root 1.442 - add new "in head" set modifier for matches.
248     - new BLOCKED_MOVE event added.
249     - mapscript archetype now has activate_on_xxx true by default, as similar
250     connected elements.
251 root 1.448 - (maps) imported all styles from cfextended except
252 root 1.444 floorstyles/land_plots and monsterstyles.
253 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
254 root 1.446 - don't crash when treasure lists are empty / supply new empty
255     treasurelist for randomitems when none can be found.
256     - implement cf::map::static_maps and use it in map-tags.ext.
257 root 1.449 - fix a bug in map-tag scanning when moving tags.
258 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
259     for a reaction.
260 root 1.447 - implement new "loadall" map loading command, purely for debugging.
261 root 1.429
262 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
263 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
264     but not horns (to make them more useful for content-creators).
265 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
266     2) it skipped spell effects and 3) it didn't handle the case where
267     and object was destroyed while iterating over it correctly. all this
268     allowed players to sometimes walk onto spaces they should not be able to
269     walk on.
270 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
271 root 1.399 - examining an object now dumps the serialised object form when the user
272 root 1.404 is a wizard (wizlook).
273 root 1.421 - altars no longer accept unpaid items.
274 root 1.411 - party spells didn't work all that well.
275 root 1.424 - added complex object matching framework (cf::match), and make altars
276     and pedestals use it.
277 root 1.425 - identified skill-tools show what skill they grant.
278 root 1.399 - display the duration of change_ability spells when examining them
279     (missing: protection spells, but they are a hack...).
280 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
281     adding more variety to the different mushrooms.
282 root 1.398 - fix a minor cfpod formatting bug.
283 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
284     the hintmode setting on the settings page.
285 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
286 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
287 root 1.399 - enable the object loader to also dump archetypes.
288 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
289 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
290 root 1.402 - force the initial face when loading an object that is time-animated
291     or a monster, so it does not have to be specified anymore.
292 root 1.403 - fix a bug where recasting an ability changing spell could shorten
293     its remaining duration.
294 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
295 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
296 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
297     up splay operations as well.
298 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
299 root 1.412 - implement introspection data for C++ classes (%REFLECT).
300 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
301 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
302 root 1.419 - fix transmutation alchemy.
303 root 1.424 - speed up many frequently-invoked C->perl callbacks.
304 root 1.419 - added complex object matching framework, to be used in altars and the like.
305 root 1.426 - switch to YAML::XS from YAML.
306 root 1.396
307 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
308 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
309     that ultimately was not helpful to catch it :)
310 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
311     all callers to use either one or the other, as appropriate. This
312     fixes the (rather fragile) light spell, maybe others.
313     - fixed an overflow and exploit in the bank/payment code.
314     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
315 elmex 1.384 to explain the skill a bit more.
316 root 1.389 - removed a buggy check for zero attacktype. So that we might find
317 elmex 1.388 the real bugs in the archs/maps/objects.
318 elmex 1.394 - Fixed enabling torches with lighters.
319 elmex 1.387 - (maps) Added Heaven Town region.
320     - (arch+maps) Fixed & normalized warriors on map
321     /quests/peterm/CTower/Barracks.
322 root 1.392 - fix the light spell (and possibly diseases and other lights).
323 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
324 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
325     a long time ago, and similar cases are still to be found in the maps.
326     - make the socket_timeout configurable in the code (but not yet for users).
327 root 1.393 - earth wall health bar is now correct.
328 elmex 1.384
329 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
330 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
331     freeze with IO::AIO anymore due this change.
332 root 1.364 - avoid a crash when a player tries to apply a lighter.
333 root 1.376 - allow a spell argument for dimension door.
334 root 1.362 - move shop item listing and some otherstuff into the info tab.
335 root 1.360 - avoid crashes when non-players cast party spells.
336 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
337 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
338     - small improvement of the number of potions in shops
339     (by Job Vranish).
340     - added a few party spells (by Job Vranish).
341 root 1.362 - use a common message dynbuf.
342 root 1.364 - destroying tear down objects will now use the full hp range
343     for animation and will only destroy/lastframe when hp < 0.
344     - allow monsters to use earth to dust.
345     - use manhattan distance for get_rangevector_from_mapcoord, just as
346     in get_rangevector.
347     - los updates now correctly take tiled maps into account.
348     - do los updates even on maps without darkness.
349 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
350 root 1.375 - upgrade to IO::AIO 3.21.
351 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
352 elmex 1.373 - properly catching exceptions from callback in irc.ext.
353 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
354 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
355 elmex 1.368 - (arch) added hint about usage to Slag Ex.
356 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
357     like the rest.
358 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
359 root 1.378 - (arch+maps) added rate limited converter and adjusted
360     /elmex/mana_fountain.
361     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
362     - reduce size of casting_time, move_status, attack_movement,
363     last_heal and last_sp slots, squeezing some more space out of struct
364 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
365     anywhere.
366 root 1.358
367 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
368     - fixed bug in alchemy, where finding the right object for enhancements
369     didn't work.
370 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
371     effects (w.r.t. put_more) per mapspace, to give the server a chance
372     to survive a hundred deathsheads.
373 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
374     disastrous bug of unfortunately unknown proportions...
375 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
376 root 1.343 - use gender-neutral place descriptions for invite.
377 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
378     Thanks go to Lisa Larsen!
379 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
380     anymore).
381 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
382 root 1.345 - use better dependency tracking for include/keyword.h.
383 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
384     so it is possible to invite somebody out of some stck-till-death traps,
385 root 1.346 or simply to commit suicide.
386 root 1.352 - replace the "ignoring delayed commands" message by something more useful
387     (cf. cunning gnome freezeing issue).
388 elmex 1.349 - various fixes for weapon improvements.
389 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
390 root 1.353 - support T and G sequences in cfpod.
391 root 1.343
392 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
393 root 1.339 - convert me command from per-map to chat, which makes more sense, also
394     document it.
395 elmex 1.336 - more than one spellbooks of same class can now be given
396     in class selection.
397 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
398     spell rebalancements.
399 elmex 1.338 - the IRC gateway filters IRC colors now.
400 elmex 1.336
401 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
402 root 1.331 - (arch) fix quiver of Holding Bolts.
403 root 1.332 - applying unpaid items will now examine them.
404 root 1.330 - add "What" column to body command, showing items in that slot.
405 elmex 1.329 - redesigned and rebalanced lamps and torches.
406 root 1.330 - add "..." to item names that have been shortened.
407     - fixed "assign" function that squeezes strings into fixed length.
408 elmex 1.333 - add cursed effect to lamps and (some) torches.
409 elmex 1.334 - fixed bad assigned crafting skills and their tools.
410 root 1.312
411 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
412 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
413 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
414 root 1.312 - make monster smell logic dependent on their wisdom stat.
415 root 1.324 - put the death reason into a separate tab.
416     - converted "connected" slot to string, cleanly got rid of some ugly
417     hacks such as the path_attuned hack.
418 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
419     - replace one-at-a-time hash by faster than smaller FNV-1a hash
420     when hashing strings.
421 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
422 elmex 1.320 whether the right cauldron is used.
423 root 1.313 - considerably optimise shared string implementation by
424 root 1.316 making its null value a compiletime constant.
425 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
426     as well as using shstr_cmp to pass shared stringsa round efficiently,
427     for lots of code size savings.
428 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
429     they are sleeping: generators now check for the sleeping flag.
430 root 1.318 - tell gcc not to excessively inline some perl interface functions.
431 root 1.322 - remove marking rune length limit.
432 root 1.323 - fix formatting of cfpod when a verbatim block was following
433     a single newline.
434     - move resistances, statistics and showpets command output into tabs.
435 root 1.326 - implement map scripts that can replace the boulder logic without
436     having to write extensions.
437 root 1.310
438 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
439 root 1.302 - fix a longstanding bug that teared multipart monsters
440     at map boundaries apart.
441 root 1.292 - temporarily make permanently invisible player visible when
442     he/she makes noise.
443 root 1.284 - fix being able to see through walls a bit.
444 root 1.303 - improve look at output.
445 root 1.285 - completely replaced the line of sight algorithm with a variant
446     of spiral fov capable of visibility grades and arbitrary
447     shadow angles, that uses less memory and less code.
448     - the new los code supports arbitrary map rectangles and loosens
449 root 1.310 other restrictions of the old code, supporting further optimisations.
450     - update los if blocksview-objects are inserted in a map, not just when
451 root 1.287 removed (e.g. for summon fog).
452 root 1.303 - permanent invisibility doesn't make immune against making noise:
453     implement a noise system that allows monsters to locate the player
454     when he/she makes noise.
455     - implement a primitive smell system that monsters can use to track
456     players.
457 elmex 1.288 - create bomb now also works when casted by door traps.
458 elmex 1.290 - (arch) new torch graphics.
459 root 1.289 - (maps) considerably soften the subway spider.
460 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
461     the guards from being killed by players.
462 root 1.310 - (maps) lots of tweaks in and around scorn.
463     - (maps) use special non-blocksview jungle, mountain and
464     darkforest freely on the worldmap, to get gradual sight obstacles
465     instead of total blackout in those areas.
466 root 1.289 - no maximum darkness for outdoor maps anymore.
467 root 1.291 - add more hints, fix some messages.
468 root 1.292 - fix a bug: firing rods should tell you something about them.
469     - make light additive even within players.
470 root 1.293 - darken xrays effect a bit.
471     - improve handling of los changes when inserting or removing
472     objects, not perfect yet.
473     - make map darkness signed (formerly unsigned) to allow
474 root 1.294 ambient lighting and centrally manage darkness as an offset.
475     - revamped, fixed and documented the server calendrics, also
476     tell users the current time and data, to improve awareness.
477     - implement proper wizlook flag and handling of wizlook, instead
478     of dumbly just clearing los once.
479 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
480     and has a smaller runtime variance.
481 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
482     making them actually useful.
483     - see_in_dark now increases the viewing radius by 3.
484 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
485     speedup, as well as in many other places.
486 root 1.299 - remove support for extended map infos - these are not used
487     by the deliantra client and removing them gives us a 10% speedup
488     when sending map changes.
489 root 1.300 - remove most gcfclient and other client bug workarounds, as well
490     as now obsolete protocol versions, simplying the code.
491 root 1.301 - optimise and simplify generation of random numbers.
492 root 1.303 - correctly provide a non-zero default density for materials, to
493     avoid crashes, fix other bugs in the material handling code.
494     - fix volume calculations.
495     - fix cfpod parsing when multiple verbatim blocks were separated by
496     newlines.
497 root 1.305 - increase monster detection radius from wis/5 to wis/3.
498 root 1.306 - remove old pickup modes.
499     - remove obsolete disarm and search commands (search wasn't working
500     anyways).
501 root 1.308 - fix a crash when an npc applied a sign.
502 root 1.284
503 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
504 root 1.283 - this release is assumed to be very stable.
505     - (maps) radically redesigned and improved tutorial.
506 root 1.280 - directional casting no longer immediately removes the invisible effect.
507 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
508 root 1.272 - fix overflow in lighting calculations.
509     - negative glow radii can no longer cause total darkness.
510 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
511     only maximally-lit ones.
512 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
513     - swashbucklers got the oratory skill now.
514 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
515 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
516 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
517 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
518     (which was probably broken, too).
519 root 1.281 - support negative glow radii during daytime, too.
520     - use circular, not rectangular, viewing area.
521     - use minimum viewing distance of 2 in outdoor maps.
522     - negative glow is stronger than viewing area or lamps.
523 root 1.283 - (arch) new darkness spell face.
524 root 1.272
525 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
526     - (maps) completely redesigned scorn.
527 root 1.269 - "cast light" now works on oneself.
528 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
529     negative glow radii again (they were totally broken before).
530 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
531 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
532 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
533 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
534 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
535     back to the player.
536 root 1.251 - attuned/repell and spell base level system reworked.
537 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
538 root 1.247 be less erratic now.
539 root 1.248 - refuse to write the uuid file if the uuid is zero
540     (to avoid writing it in early crashes).
541 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
542     - speed up emergency_save by not syncing every file separately.
543     - no longer reattach perl to every object on reload, it's slow, and no longer
544     necessary since we don't nuke stashes anymore.
545     - do not bootstrap perl from the commandline args, use separate eval for
546     better error reporting.
547 root 1.259 - fix a crash when pushing cone spells met ice attacks.
548 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
549 root 1.255 - speed up map refresh in server a bit.
550 elmex 1.258 - refactored drop code and fixed some programming errors in it.
551 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
552 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
553 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
554     as the current weight of the inventory.
555 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
556     dragonfire has been introduced for the non-dragon players.
557 root 1.265 - remove unused "tooltype", "start_holding" object slots.
558     - change "weapontype" object slot to uint8.
559     - convert "hide" object slot into flag.
560     - reorder object members for better locality of reference and codesize
561     decrease.
562 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
563 root 1.267 - fix a crash when no skill could be found when killing amonster.
564 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
565     every completed aio operation.
566 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
567     and update mapspaces if necessary.
568 root 1.246
569 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
570 root 1.241 - removed all command line parsing, only env variables are supported
571     anymore.
572 root 1.239 - region-specific monsters will now once more be on the worldmap.
573 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
574 root 1.225 would grow out of bounds.
575 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
576 root 1.222 - fixed a double-escaping bug in the pod-parser.
577     - rewrote the cfpod parser in C++.
578     - hintmode moved to C++, players need to re-set their hintmode if
579     they dislike "show".
580 root 1.231 - fix RIP inscription.
581 root 1.239 - bump login name length from 18 to 20 char max.
582 root 1.231 - correctly support gender in emotes.
583     - correctly support gender in the death messages.
584     - correctly generate death messages for players only when they really die,
585     with increased information.
586 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
587     and data corruption (but apparently was never triggered).
588 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
589 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
590     data corruption bug.
591 root 1.223 - tweak coredumping/monitoring a bit.
592 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
593 root 1.227 - do not crash in the loader when an inventory object could not be loaded
594     (from a corrupted file).
595 root 1.241 - redid skills command to send output to proper channel.
596 root 1.233 - object->map is no longer refcounting.
597 root 1.228 - add FLAG_DEBUG for internal debugging.
598 root 1.231 - add NDI_VERBATIM flag to send_msg.
599 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
600 root 1.240 - player->exists is no longer a sync_job.
601 root 1.233 - split login.ext's player scheduler into
602     it's own player-scheduler.ext extension.
603 root 1.222
604 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
605 root 1.212 - require perl 5.10.
606 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
607 root 1.204 - swap player and observed count's on the map when observing.
608 root 1.205 - add (mostly untested) mapspace perl class and accessors.
609 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
610 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
611     could be found.
612 root 1.208 - pits now have a configurable "random spread" range and default
613 root 1.213 to a radius of two now.
614 root 1.212 - rewrite pay_player_arch.
615     - use a more stable perl_reload implementation.
616     - do not use Symbol::delete_package (causes crashes after perl-reload),
617     use our own, safer, clear_package instead.
618     - when asynchronously dumping core, close all file handles to allow
619     the server to restart concurrently.
620 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
621     sequences, without double-encoding. it should be faster, too.
622     - the above fixes wrong display of help tetx and many other issues.
623 root 1.216 - use lzf and frag packets for large messages for clients supporting them
624 root 1.218 (0.9976+), use it for long books and other messages.
625 root 1.210 - eradicate listen command and corresponding code.
626 root 1.211 - eradicate logs command.
627 root 1.218 - let the client log into the server log, used for crash backtraces.
628 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
629     old style spell objects with the spell magic bullet.
630 root 1.220 - (arch) fixed skill less rods in the archetypes
631 root 1.204
632 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
633 elmex 1.197 - made jeweler workbench larger and some other minor map
634     changes in jeweler town.
635 root 1.196 - fixed wrong item handling in jeweler skill code.
636 root 1.198 - (arch) use a special "key_random_map" for random map keys
637     that are used up.
638 root 1.199 - fix a crash when the player who was observed has logged out long
639     enough for his region/map to be gone.
640 root 1.200 - port to g++-4.3's incompatible tr1 changes.
641 root 1.201 - add some missing dependencies.
642 root 1.203 - log to /var/log/deliantra/ by default.
643     - hack observe code to enable smooth movmenet when observing.
644 elmex 1.195
645 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
646 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
647 root 1.179 - correctly move gsay to the party channel.
648 root 1.178 - fix a crash when animate weapon was used in some areas.
649 elmex 1.177 - fixed unnecessary identification of by converters created objects.
650 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
651     with NPCs.
652 elmex 1.175 - (arch) dragon scales got proper type now
653 root 1.193 - object::decrease would sometimes cause container weights to
654     be wrong, this has been fixed.
655 root 1.194 - do not send time updates for newly-seen items.
656 root 1.185 - thawing an icecube will once more drop its contents to the ground.
657 root 1.183 - fix cone spells etc. going through walls sometimes.
658 root 1.186 - fix a weight update bug that sometimes left containers
659     with wrong weights.
660 root 1.194 - added auto_apply event and extension for shop tiles.
661 root 1.172 - work around get_map_flags invoking perl and switching the stack.
662     - make sure the map is loaded when using a town portal return.
663 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
664     where healing spells didn't cost any grace.
665 root 1.173 - fix starvation kill reason.
666 root 1.174 - fix pk killer name message.
667 root 1.189 - don't let people apply signs with @match.
668 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
669     what seems to be the biggets memleak in the server).
670 elmex 1.171
671 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
672 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
673     - use anyevent to manage listen ports (this enables IPv6 support).
674 root 1.167 - server supports ipv6 client connections now.
675 root 1.168 - use newly-available Coro::AnyEvent.
676 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
677     to let it handle AIO requests.
678 root 1.167
679 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
680 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
681     processing considerably (especially in the client) and reduces data transfers
682     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
683 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
684     - (map) fixed npc dialogue in pup_land/s_f/special.
685     - bugfix: fix a crash when a player casts a swarm spell and then logs out
686     (swarm spells now stay in the player's inventory).
687 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
688 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
689     archetype *archname* (chairs of different facings were merged).
690     - bugfix: fix a potential crash issue in find_object_name (not used
691     normally).
692 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
693     (destruction, magic missile etc.).
694 root 1.163 - swarm spells without a direction now use various spiral patterns
695     instead of being fully random.
696 root 1.158 - update AnyEvent API to 3.4 and above.
697 root 1.156
698 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
699 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
700 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
701 root 1.152 - bugfix: the jumping skill now gives experience for jumping
702     and for attacking monsters. it also takes about one second to do a jump.
703 root 1.138 - bugfix: players couldn't starve in 2.53 :(
704 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
705 root 1.152 - bugfix: spell effects like word of recall are removed on death.
706 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
707     were created outside a map.
708 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
709     (fixed by reversing the logic).
710 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
711 root 1.153 - bugfix: the random map generator no longer leaks key objects.
712 root 1.154 - bugfix: support random maps >127x127.
713 root 1.152 - (maps) fixed the death certificate system in nimbus.
714 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
715 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
716 root 1.147 - (arch) give ball lightning a real name.
717 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
718 root 1.155 - support cfpod in ex replies (client item tooltips).
719 root 1.143 - unapply item in range slow when readying a spell.
720 root 1.148 - bugfix: account for rounding errors in weight updates.
721 root 1.139 - remove synchronous mkdir in chargen_race_done.
722     - fix per-race starting maps.
723 root 1.142 - check hiscore on suicide and quit as well.
724 root 1.138 - tell players when they are starving.
725 root 1.133 - get rid of costly object_from_name conversion for altar effects.
726     - fix map difficulty calculation for generators.
727 root 1.146 - slightly more intelligent handling of "is_animated" flag.
728 root 1.149 - support no_drop map header flag (before it was only available internally).
729 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
730 root 1.133
731 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
732 root 1.119 - bugfix: custom skill settings were not saved by the server.
733     - bugfix: remove did not actually remove items from the inventory, leaving
734 root 1.116 ghost items.
735 root 1.119 - bugfix: properly update items identified on the ground.
736 root 1.120 - bugfix: use localtime_r in the logger thread.
737 root 1.122 - bugfix: player starvation will now give the correct kill reason.
738     - bugfix: archetype reloads could crash the server.
739 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
740 elmex 1.114 player is not logged in.
741 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
742 root 1.117 server startup.
743 root 1.128 - bugfix: fix the door surround check in the random map generator.
744     - (maps) fix heaven quest difficulty progression.
745     - (maps) fix some random map styles.
746     - dropping items a shop is not interested in won't sell them anymore.
747     - rods and horns with a too low maximum charge allow now at least one discharge.
748     - implement kill & death statistics.
749     - random map preparation is no longer synchronous.
750     - rewrite find_style in perl, no longer does synchronous I/O.
751     - improve random map specials placement.
752     - make the killer a real object pointer instead of a string, improved
753     kill reason messages.
754 root 1.117 - take advantage of new aio_close and aio_chmod.
755 root 1.128 - implement archetype::get, object::deep_clone and update callers.
756 root 1.125 - change_abil is much faster.
757 root 1.126 - update the floorbox more often to work around the reverses item order
758     display in clients.
759 root 1.125 - cleaned up object copying by encapsulating it to a single place.
760 root 1.126 - add hints to the invite messages.
761 root 1.127 - rewrote key<->value pair handling.
762 root 1.128 - use an independent random number generator for the random map generator.
763 elmex 1.113
764 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
765 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
766     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
767     - completely automate the weight handling, should fix all weight
768     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
769 root 1.103 - reloading archetypes while a user was in the character creation phase
770     could crash the server.
771 root 1.106 - fix a nontrivial number of cases of code commented similar
772     to "is this really correct?", as many of those cases are now handles
773     automatically by lower level code.
774     - replace many ad-hoc checks for client visibility by object::visible_to,
775     should result in broader applicability of functions using it.
776 root 1.104 - merge items with different arch pointers refering to the same arch
777     (due to archetype reloads).
778 root 1.106 - refactored the object remove/insert functions and most related
779     functions (decrease, split, merge_ob etc.).
780 root 1.105 - make it compile better on freebsd (reported by pippijn).
781 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
782 root 1.108 - fix the longstanding "container stays open" bug.
783 root 1.107 - improved floorbox updating to be incremental and other protocol
784     optimisations.
785     - get rid of update_after_inventory_change and only do update stats
786     for weight once/tick/player at max.
787 root 1.109 - rewrite party commands, use party channel.
788 root 1.103
789 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
790 root 1.97 - properly link against libgthread as that is needed to make the slice
791     allocator thread-safe.
792 root 1.91 - support perls not compiled with 64 bit support (though this is not a
793     recommended configuration) (reported by Samuel Gondouin).
794 root 1.94 - always put godgiven items into the player inventory, never any containers.
795 root 1.92 - (maps, arch) the scorn go club was founded!
796 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
797 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
798     became a real spell-class.
799 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
800     - (arch) considerably strengthened spark shower and destruction.
801     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
802     finally reloadable at runtime.
803     - changed archetype loading algorithm to only require one pass and
804     use delayed resolving of references.
805 root 1.101 - examine command now uses the examine infobox.
806 root 1.102 - implement an "incremental garbage collector" for archetypes.
807 root 1.98 - enable slice allocator again.
808 root 1.96 - implement optional free memory poisoning.
809 root 1.91
810 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
811 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
812 root 1.85 skill.
813 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
814     names (also update all maps to use money instead of coins).
815 root 1.78 - add uuid accessors to perl.
816     - add coin names and archetype accessors to perl.
817 root 1.80 - fix runtime uuid file format to use "." instead of ",".
818 root 1.78 - change perl extensions to not use hardcoded coins and values.
819 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
820     and be more parsimonous of uuid usage by the exact value out on exit.
821 root 1.86 - write log messages in another thread, removing another sync point.
822     - support multi-line log messages in a nicer way.
823 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
824 root 1.81 - fix a minor memleak in the random map generator.
825     - some parts of the random map generator are not coroutine-safe,
826     so only call it "single-threaded".
827     - major cleanup of memory management in random map generator.
828 root 1.87 - slight refactoring of the random map generator, faster too.
829 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
830     bookkeeping bug.
831 root 1.87 - work around "player is on active list" problem by deactivating player
832     after loading.
833 root 1.81 - garbage collect shstr's more evenly and adaptively only when
834     there have in fact been allocations.
835 root 1.82 - fix object::insert to do as documented and insert into the env
836     if necessary.
837     - fix cf::map::unique_maps.
838     - fix nrof overflow check in can_merge_slow.
839     - fix converter code to handle >31 bit values.
840 elmex 1.83 - added support for the player_sold flag
841 root 1.84 - converters no longer accept unpaid items.
842 root 1.88 - canonicalize random map meta files for better unification.
843 root 1.77
844 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
845 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
846     when mlockall has been used.
847 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
848 root 1.72 - use separate thread for ticker timing (and more in the future).
849     this greatly increases timing accuracy and gets rid of an enourmous
850     number of gettimeofday calls.
851 root 1.82 - use a separate thread to signal aio completion, for lower latency.
852 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
853 root 1.71
854 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
855 root 1.68 - rebalanced default experience table to be more exponential
856     and much easier up to level ~40, then moderately harder.
857 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
858 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
859     - do not exit on reload/load errors but properly cleanup.
860 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
861 root 1.66
862 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
863 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
864     (this fixes the jeweler skill).
865 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
866 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
867 root 1.63 - move tombstone to real map if player died due to cave-in (even if
868     it has reset, which is better than putting it on the savebed, also as
869 root 1.321 proof that the player didn't use a savebed).
870 root 1.59
871 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
872 root 1.56 - work around perl bug in configure perl module version check.
873 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
874 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
875 root 1.52 - fix a bug in animate_weapon, causing a crash.
876 root 1.54 - no longer exit when a coroutine throws an exception.
877 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
878 root 1.53 - fix the "<player> is nuts" message.
879 root 1.58 - fix an exception at logout due to the json_coder being gone.
880 root 1.43 - upgrade to EV version 2.0 API.
881 root 1.47 - when players don't apply a savebed correctly but stand above one,
882     do not move or kill them.
883 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
884 root 1.43 - implement generic framework for server-side resource files.
885     - implement resource file update event.
886     - hook experience table update into the framework.
887     - move jeweler.yaml to resources (arch/).
888 root 1.44 - switch from Crossfire to Deliantra perl module.
889     - implement json2json arch filter.
890 root 1.45 - implement widget protocol version 2, support for ui templates.
891 root 1.54 - mapinfo is now handled fully asynchronously.
892 root 1.48 - ext/irc: also log irc messages.
893 root 1.51 - ext/schmorplog: write user stat files asynchronously.
894 root 1.43
895 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
896 elmex 1.41 - limited the number of items that can be picked up and dropped
897 root 1.42 as temporary measurement against bad performance or dropping things
898     (this lead to long freezes and triggered the watchdog).
899 elmex 1.41 - improved the performance of the drop command a bit.
900 root 1.38 - switch from Event to EV for higher performance, easier usage,
901     less bugs...
902 root 1.39 - updated to release version of the gnu affero license.
903 root 1.38
904 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
905 root 1.36 - more thoroughly rename the binaries, contact addresses.
906     - update the copyrights.
907 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
908     crashes.
909 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
910     potentially causing crashes.
911 root 1.35 - assign weapons on user load time, not login-time, avoiding
912     crashes.
913    
914 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
915 root 1.32 - fixed an important bug that caused passwords to be forgotten.
916 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
917     in some of the maps.
918 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
919     which is now trivial to do.
920 root 1.33 - removed all traces of the old (and never working) plug-in interface
921     (70kb code less on amd64).
922 root 1.34 - improve/tune scheduling priorities.
923     - fix some freezing bugs.
924     - fix a memory corruption problem in dynbuf.printf.
925     - use channels for chat and many informational commands.
926     - improved the tutorial.
927     - create missile is now fixed.
928     - race fields must now contain archetypes.
929     - jumping skill now works as advertised.
930 root 1.31
931 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
932 root 1.24 - relicense under the gnu affero license.
933 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
934 root 1.24 - implement server-side framework for generic resources.
935     - use resource framework for server-provided ambient
936     music.
937 root 1.27 - save object owners (players only atm).
938 root 1.24 - replace limited sound api with server-provided sound effects.
939     - new sc (sound control) protocol command.
940     - improve fxix protocol to include types.
941     - exactly fill tcp segments, if possible.
942     - output-rate is now an upper limit, the server will automatically
943     (and quite perfectly) adjust to the network conditions, ensuring
944     low latency even during bulk transfers (music, images, sounds etc.).
945     - implement server-side widgets (i.e. client widgets controlled
946     in the server side). this will allow future expansion without
947     having to upgrade clients.
948     - implement a (artwork) world map with realtime player position
949     tracking.
950     - new and more efficient extcmd (server still supports old extcmd
951     protocol).
952 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
953     calcluation that could be easily exploited by users.
954     - rebalanced diseases to spread more naturally/evenly.
955     - completely asynchronous map loading even for tiled maps.
956 root 1.24 - replace simple messaging protocol with channels carrying metadata
957     (similar to message types, but more directed at the user).
958     - reduce command processing latency by a whopping 120ms by
959     reordering some processing steps inside the server. this directly
960     reduces lag by 120ms.
961     - actually send spell faces to the client.
962 root 1.23 - implement player genders.
963 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
964     otherwise return to savebed and possible kill if the log-out
965     was for too long.
966     - fast socket-dead detection (kick player after 8 seconds without ack).
967     - greatly reduce the cpu time needed to draw maps _again_.
968     - archetypes are now subclasses of objects.
969     - rebalanced shop greed and approval functions to be more realistic
970     (and likely match the actual intention).
971 root 1.23 - implement "crossfire pod" format for messages, with working bold,
972     italic, gender-specific text, paragraphs etc.
973 root 1.24 - implemented hint framework, players can opt to receive hints.
974     - implemented (long) book framework, added some books from the cf wiki.
975 root 1.23 - implement generic message framework that uses xml, utf8 for the client
976     protocol and is capable of transmitting generic meta information.
977 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
978     - replace the nexus by a per-player tutorial map that teaches stuff
979     better than the newbie house.
980 root 1.18 - fix the magicmap colours.
981 root 1.19 - optimise map update even more by removing unneeded code and checks.
982     - decouple map and stats update from pl->ob and use pl->observe instead.
983     - implement observe command.
984 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
985     calls with a simple comparison.
986     - fix a latent crossfire bug that could crash the server because the
987     map refresh did not update the mapspace.
988 root 1.24 - support custom keys for regions and maps, regions are now
989     refcount-managed.
990     - allow worldmap overlays anywhere in the 000..999 range.
991     - new system to acquire time slices for background jobs, to reduce
992     jitter.
993 root 1.27 - semi-persistent object-referencing framework (currently only players
994     supported).
995 root 1.22 - dependency tracking for perl extensions.
996 root 1.24 - new slag-ex extension for cleaning cauldrons.
997     - fix invoke result processing.
998     - there are even less i/o syncpoints in the server now.
999 root 1.29 - added map-tags extension that scans all maps for object tags
1000     and records them in the database (not used yet).
1001 root 1.28 - metaserver 2 support.
1002 root 1.22 - many more bugfixes and minor optimisations.
1003 root 1.16
1004 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1005 root 1.14 - optimised event invocation (non-wanted events can now be
1006     skipped with 4-5 inlined instructions).
1007 root 1.12 - complete rewrite of town_portal: it now creates a portal
1008     to the "nearest" town only, travel is only possible
1009 root 1.13 to the town and back, anybody can use it (also removes
1010     one of the remaining syncpoints in the server).
1011 root 1.10 - complete rewrite of the range/attack skill slot system:
1012     there are now two slots, one for combat, one for ranged
1013     attacks.
1014     - introduce the concept of a current weapon (either a ranged
1015     or a combat weapon/skill/tool) and switch between them as
1016     needed.
1017     - rewrite bow code so bows get more useful: apply damage,
1018     attacktype and other stats to the arrows and treat
1019     bows as weapons. also rebalance the missile weapons skill
1020     so its damage increases with level.
1021     - rewrite the complete player speed logic: weapon_speed now
1022     works as documented and there are no unnatural speed boosts.
1023 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1024     installation, replacing the old collect scripts and
1025 root 1.9 simplying deployment by scaling and cutting faces as required.
1026     - simplify the map protocol extensively by taking advantage
1027     of missing bigfaces, speeding up map generation immensely.
1028 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1029     other archetypes.
1030     - rationalise archetype, region and treasurelist file format
1031     into a single file format and make them reloadable asynchronously.
1032 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1033     reloadable at runtime.
1034 root 1.6 - implement 64x64 faceset support.
1035     - implement fxixsx protocol that saves
1036     a lot of bandwidth over the old image/face/smooth packets
1037 root 1.11 and allows images > packetsize, incremental and background
1038     transfers.
1039 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1040     on a face basis as opposed to a mapspace basis.
1041 root 1.7 - the server can now rate-limit image uploads to not exceed
1042     a certain (client-configurable) speed while guarenteeing full
1043     freedom of movement.
1044 root 1.8 - implement new ex command to request item descriptions.
1045     - implement new msg command for in-game messages with meta
1046     information (using xml).
1047 root 1.9 - enforce utf-8 for all text messages.
1048 root 1.13 - added micropather (not used yet).
1049 root 1.6 - many, many bugfixes.
1050 root 1.1
1051 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1052 root 1.1 - make coroapi accessible to cf+.
1053     - moved map handling logic completely to perl
1054     - per player maps are now marked in the map
1055 root 1.2 - maps are saved completely differently now,
1056     and much more often.
1057 root 1.17 - rewrote map header parser and writer, to be much faster.
1058 pippijn 1.4 - maps and players are now (in the average case) loaded
1059 root 1.2 and saved completely asynchronously, I/O contention will no
1060     longer freeze the server.
1061 pippijn 1.4 - players and maps can be loaded anytime, without the player
1062 root 1.2 being logged in.
1063 root 1.1 - automatically generate method interfaces for perl from headers
1064     - unbundled freezethaw
1065     - mostly rewrote common/map.C
1066     - completely rewrite server/swap.C
1067     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1068     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1069     - better message for apply failures due to applymode
1070     - removed most all of the weather code
1071     - unified logging to stderr and file
1072     - too many minor changes to document