ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.552
Committed: Tue Jan 26 16:13:46 2010 UTC (14 years, 3 months ago) by elmex
Branch: MAIN
Changes since 1.551: +1 -0 lines
Log Message:
limited jeweler skill a bit.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.538
37 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38 root 1.545 - do no longer by default eval map cod ein safe compartments
39     (this can be re-enabled using the safe_eval config option).
40 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
41     in lorak.
42 root 1.538 - (maps) improve tindervale maps slightly.
43 root 1.544 - (arch) considerably decrease slag ex price.
44 root 1.540 - (arch) fix filth archetype.
45 root 1.544 - multipart objects would cause save_throw_object to crash - it
46     now acts on the head only.
47 root 1.541 - do not try to connect to an irc server unless explicitly configured.
48 root 1.542 - do not expect decltype() to be available in gcc 4.4.
49 elmex 1.543 - extended the safe perl environment by loops.
50 root 1.547 - (arch) fix "armless cook" facings.
51     - the "experience table" resource item did not have a proper
52     hash associated with it, so updates could not be detected.
53 elmex 1.550 - fixed poison traps in doors.
54 root 1.548 - player->killer_name did not properly flag the name as unicode.
55 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
56     and provide a non-destructive SvPVutf8 variant.
57 elmex 1.552 - ratelimited jeweler skill nugget conversion.
58 root 1.551 - under high load, the server stopped swapping out to make
59     the server more responsive, but making it impossible to reduce
60     the load by... swapping out. slot queuing will now always make
61     some progress.
62     - improve the quality of the load-avg calculation.
63 root 1.538
64 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
65 root 1.532 - the destruction spell could/would corrupt server memory quite often.
66 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
67     disk, not when it already was in memory.
68 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
69     avoiding livelock during high-load emergency saves.
70 root 1.530 - logging in did not properly unapply all skills.
71 root 1.531 - (maps) make the invite quest marking much more obvious.
72 root 1.533 - (arch) fix warrior archetype names.
73 root 1.532 - map prefetching never prefetch upwards.
74 root 1.534 - wizpass no longer makes you non-blocking.
75 root 1.536 - (maps) add light to some of the special maps, add troll
76     map.
77 root 1.530
78 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
79 root 1.515 - (maps) add gorokh_final mapset from crossfire.
80 root 1.516 - (maps) block most vault-type mlab locations, open up
81     imperial converters for anybody to use.
82 root 1.519 - (maps, arch) replace all permanent stat potions by random
83     variants.
84 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
85 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
86     real player object on player changes.
87 root 1.522 - diseases and maybe other things could sometimes reduce the speed
88     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
89     much grief.
90 root 1.523 - speed_left randomisation was, apparently, totally broken.
91     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
92     of the speed slot internally and in map save files. among other
93     things, this gets rid of all the abs (speed) calls.
94     - reduce map file save files by using abridged keywords aliases.
95 root 1.494 - shop specialisation calculation was totally broken.
96 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
97     now enforced.
98 root 1.498 - fix magic mapping, which only worked for inate spell casting.
99 root 1.495 - godgiven items will now be explicitly described as such.
100 root 1.524 - (arch) dded a quiver of bolts.
101 root 1.504 - materialnames would change "randomly" on every load, only
102     set the material when the materialname was not set before.
103 root 1.497 - balancing change, halve rod recharge speed (instead
104     of 4.8s, the standard rods now recharge in ~10s. not a solution,
105     but still.
106 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
107 root 1.509 the costly flag-checking loop in most cases and using a simple
108     repeat-cache for speed_left.
109 root 1.507 - always delay stats update for players on insert/remove till
110     next tick/command, which saves a lot of cpu cycles on drop/take.
111 root 1.514 - add hint about havign to run to attach unaggressive npcs.
112 root 1.494 - pet monster level was not displayed correctly in "showpets index".
113     - clean up floating point conversions and many similar nitpicks.
114 root 1.502 - fix hanuk altar.
115 root 1.504 - overhaul material system to be much faster, and having less bugs, but
116     still having a lot of cruft :/.
117 root 1.502 - add marble shop floor.
118 root 1.494 - move gcc specifics to new file include/compiler.h.
119     - unrecognised cfpod directives could cause undefined behaviour.
120 root 1.505 - added boes' marble shop to steinwandstadt.
121 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
122     - optimise mapspace updates.
123     - cache volume/items per mapspace.
124 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
125     decrease).
126 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
127     have led to weird item multiplications.
128 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
129 elmex 1.501 - fixed crash bug in learn_spell command.
130 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
131 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
132     from perl to c++.
133 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
134     and use it in some "inner" loops.
135 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
136 elmex 1.511 - fixed jeweler experience output to not be floating point.
137 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
138 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
139 root 1.518 - try to prefetch memory inside process_objects, which can give
140     enourmous speed gains.
141     - make some small optimisation to the process_objects loop.
142 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
143     handling different chksum lengths.
144     - check for hash collisions in cfutil.
145     - reduce face checksum size from 6 to 4 bytes.
146 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
147 root 1.523 - removed weather-specific attributes.
148     - fixed genkeywords dependency.
149     - do not clear "randomitems" slot for world underlays.
150     - use "sl" as short-hand for speed_left in save-files, just to make them
151     smaller.
152 root 1.517 - in general, don't crash on value-less resource file lines
153     anymore, due to get_str never returning a 0-pointer.
154 elmex 1.521 - code cleanup in move_symptom.
155 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
156 root 1.494
157 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
158 root 1.481 - some Andrew Madloch wanted, despite being specifically told
159     multiple times that the Deliantra parts additions are under AGPL,
160 root 1.487 lock up the source code of the server within his company.
161 root 1.481 some reorganisations have been done to the sourcecode to make
162     it clearer that this violates the Affero GPL. Help to keep
163     Deliantra free software even for the coming generations
164     and be wary of the promises of Andrew Madloch, he has nothing
165 root 1.487 good in mind for free software.
166 root 1.480 - clarify which files of the server are 100% AGPL.
167 root 1.481 - minor reorganisation, move some GPL code into other files.
168 root 1.483 - implement viewpoint (which is like observe, but only for the map,
169     not stats etc.).
170 root 1.484 - replace magic mapping overlay by a flying bird exposing area
171     on the worldmap (ext/magic_mapping.ext).
172 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
173     - @find results in npc dialogue is now stored in $find.
174 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
175 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
176 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
177     dm instead.
178 root 1.456 - (maps) add town portal to celvear.
179 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
180     mapsets from crossfire, together with associated archetypes.
181 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
182     - (maps) define a new whalingoutpost region.
183 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
184     and most archetypes that go with them (without stoning and swallow effects),
185     casino tokens and stock certificates are also missing.
186 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
187     and santo dominion.
188 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
189     to go with them. also adjusted archetypes to be more korrekt "gotisch".
190 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
191 root 1.460 - properly close client-side dialogue when the player is teleported away.
192 root 1.459 - map-tags did not properly close it's database tables or wait
193     for a quiescent state, causing memory corruption on reload.
194 root 1.454 - support "stat.xyz" accessor in match expressions.
195 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
196 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
197     fixes long answers from npc dialogue).
198 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
199 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
200     and to not add a "put your code here" force needlessly.
201 root 1.463 - (arch) fix or improve many plurals.
202 root 1.465 - markers do no longer add a force if the slaying field is unset.
203 root 1.466 - sped up search-items implementation, but it's still horrible.
204 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
205 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
206     used to reogianise the illogical arch tree a bit.
207 root 1.479 - (maps) import most map names from crossfire.
208 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
209 root 1.483 - fly_high movement gives better los, ignoring blocksview.
210 root 1.488 - the addexp command should now honour skill names with spaces.
211 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
212 root 1.491 - (arch) added many more buildable marble floors.
213 root 1.490 - major namespace cleanup: save 45kb by making functions static
214     that were unnecessarily global.
215 root 1.452
216 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
217 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
218 root 1.451 - fix a memory buffer overflow in the book code.
219 root 1.429 - add @check, @find npc dialogue commands.
220     - (maps) add a number of town interiors.
221 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
222 root 1.451 - (maps) add celvear area from cfextended.
223 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
224     - (server,maps) fix bug causing some library books not to be chained down,
225     cause Scorn/Navar libraries not to have inscribable books.
226 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
227 sf-marcmagus 1.433 inappropriate item power.
228 root 1.448 - (maps) fix intwell balancing issue.
229 root 1.437 - improve the look of generated books.
230 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
231     - fix bug where players could bypass no_drop by putting items in containers.
232 root 1.430 - consecutive commands arriving at the same time in the server would be
233     corrupted if the length was >255.
234 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
235 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
236     and perl.
237 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
238     functionality (and more) inside the same object using the match expressions.
239     - create simpler match expression compiles in many common cases.
240 root 1.439 - reduce object size by removing obsolete "seen_by" member.
241 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
242     of the new dynbuf::splice function (which gave an unexpected net win
243     in code size...).
244 root 1.442 - the server will no longer complain (and subtly fail) when an object
245     being removed from a map causes another object to get removed.
246 root 1.441 - banish strncpy from the server, speed up and simplify sending item
247     descriptions to the client considerably.
248 root 1.442 - add new "in head" set modifier for matches.
249     - new BLOCKED_MOVE event added.
250     - mapscript archetype now has activate_on_xxx true by default, as similar
251     connected elements.
252 root 1.448 - (maps) imported all styles from cfextended except
253 root 1.444 floorstyles/land_plots and monsterstyles.
254 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
255 root 1.446 - don't crash when treasure lists are empty / supply new empty
256     treasurelist for randomitems when none can be found.
257     - implement cf::map::static_maps and use it in map-tags.ext.
258 root 1.449 - fix a bug in map-tag scanning when moving tags.
259 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
260     for a reaction.
261 root 1.447 - implement new "loadall" map loading command, purely for debugging.
262 root 1.429
263 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
264 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
265     but not horns (to make them more useful for content-creators).
266 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
267     2) it skipped spell effects and 3) it didn't handle the case where
268     and object was destroyed while iterating over it correctly. all this
269     allowed players to sometimes walk onto spaces they should not be able to
270     walk on.
271 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
272 root 1.399 - examining an object now dumps the serialised object form when the user
273 root 1.404 is a wizard (wizlook).
274 root 1.421 - altars no longer accept unpaid items.
275 root 1.411 - party spells didn't work all that well.
276 root 1.424 - added complex object matching framework (cf::match), and make altars
277     and pedestals use it.
278 root 1.425 - identified skill-tools show what skill they grant.
279 root 1.399 - display the duration of change_ability spells when examining them
280     (missing: protection spells, but they are a hack...).
281 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
282     adding more variety to the different mushrooms.
283 root 1.398 - fix a minor cfpod formatting bug.
284 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
285     the hintmode setting on the settings page.
286 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
287 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
288 root 1.399 - enable the object loader to also dump archetypes.
289 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
290 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
291 root 1.402 - force the initial face when loading an object that is time-animated
292     or a monster, so it does not have to be specified anymore.
293 root 1.403 - fix a bug where recasting an ability changing spell could shorten
294     its remaining duration.
295 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
296 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
297 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
298     up splay operations as well.
299 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
300 root 1.412 - implement introspection data for C++ classes (%REFLECT).
301 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
302 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
303 root 1.419 - fix transmutation alchemy.
304 root 1.424 - speed up many frequently-invoked C->perl callbacks.
305 root 1.419 - added complex object matching framework, to be used in altars and the like.
306 root 1.426 - switch to YAML::XS from YAML.
307 root 1.396
308 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
309 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
310     that ultimately was not helpful to catch it :)
311 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
312     all callers to use either one or the other, as appropriate. This
313     fixes the (rather fragile) light spell, maybe others.
314     - fixed an overflow and exploit in the bank/payment code.
315     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
316 elmex 1.384 to explain the skill a bit more.
317 root 1.389 - removed a buggy check for zero attacktype. So that we might find
318 elmex 1.388 the real bugs in the archs/maps/objects.
319 elmex 1.394 - Fixed enabling torches with lighters.
320 elmex 1.387 - (maps) Added Heaven Town region.
321     - (arch+maps) Fixed & normalized warriors on map
322     /quests/peterm/CTower/Barracks.
323 root 1.392 - fix the light spell (and possibly diseases and other lights).
324 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
325 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
326     a long time ago, and similar cases are still to be found in the maps.
327     - make the socket_timeout configurable in the code (but not yet for users).
328 root 1.393 - earth wall health bar is now correct.
329 elmex 1.384
330 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
331 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
332     freeze with IO::AIO anymore due this change.
333 root 1.364 - avoid a crash when a player tries to apply a lighter.
334 root 1.376 - allow a spell argument for dimension door.
335 root 1.362 - move shop item listing and some otherstuff into the info tab.
336 root 1.360 - avoid crashes when non-players cast party spells.
337 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
338 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
339     - small improvement of the number of potions in shops
340     (by Job Vranish).
341     - added a few party spells (by Job Vranish).
342 root 1.362 - use a common message dynbuf.
343 root 1.364 - destroying tear down objects will now use the full hp range
344     for animation and will only destroy/lastframe when hp < 0.
345     - allow monsters to use earth to dust.
346     - use manhattan distance for get_rangevector_from_mapcoord, just as
347     in get_rangevector.
348     - los updates now correctly take tiled maps into account.
349     - do los updates even on maps without darkness.
350 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
351 root 1.375 - upgrade to IO::AIO 3.21.
352 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
353 elmex 1.373 - properly catching exceptions from callback in irc.ext.
354 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
355 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
356 elmex 1.368 - (arch) added hint about usage to Slag Ex.
357 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
358     like the rest.
359 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
360 root 1.378 - (arch+maps) added rate limited converter and adjusted
361     /elmex/mana_fountain.
362     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
363     - reduce size of casting_time, move_status, attack_movement,
364     last_heal and last_sp slots, squeezing some more space out of struct
365 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
366     anywhere.
367 root 1.358
368 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
369     - fixed bug in alchemy, where finding the right object for enhancements
370     didn't work.
371 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
372     effects (w.r.t. put_more) per mapspace, to give the server a chance
373     to survive a hundred deathsheads.
374 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
375     disastrous bug of unfortunately unknown proportions...
376 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
377 root 1.343 - use gender-neutral place descriptions for invite.
378 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
379     Thanks go to Lisa Larsen!
380 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
381     anymore).
382 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
383 root 1.345 - use better dependency tracking for include/keyword.h.
384 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
385     so it is possible to invite somebody out of some stck-till-death traps,
386 root 1.346 or simply to commit suicide.
387 root 1.352 - replace the "ignoring delayed commands" message by something more useful
388     (cf. cunning gnome freezeing issue).
389 elmex 1.349 - various fixes for weapon improvements.
390 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
391 root 1.353 - support T and G sequences in cfpod.
392 root 1.343
393 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
394 root 1.339 - convert me command from per-map to chat, which makes more sense, also
395     document it.
396 elmex 1.336 - more than one spellbooks of same class can now be given
397     in class selection.
398 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
399     spell rebalancements.
400 elmex 1.338 - the IRC gateway filters IRC colors now.
401 elmex 1.336
402 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
403 root 1.331 - (arch) fix quiver of Holding Bolts.
404 root 1.332 - applying unpaid items will now examine them.
405 root 1.330 - add "What" column to body command, showing items in that slot.
406 elmex 1.329 - redesigned and rebalanced lamps and torches.
407 root 1.330 - add "..." to item names that have been shortened.
408     - fixed "assign" function that squeezes strings into fixed length.
409 elmex 1.333 - add cursed effect to lamps and (some) torches.
410 elmex 1.334 - fixed bad assigned crafting skills and their tools.
411 root 1.312
412 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
413 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
414 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
415 root 1.312 - make monster smell logic dependent on their wisdom stat.
416 root 1.324 - put the death reason into a separate tab.
417     - converted "connected" slot to string, cleanly got rid of some ugly
418     hacks such as the path_attuned hack.
419 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
420     - replace one-at-a-time hash by faster than smaller FNV-1a hash
421     when hashing strings.
422 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
423 elmex 1.320 whether the right cauldron is used.
424 root 1.313 - considerably optimise shared string implementation by
425 root 1.316 making its null value a compiletime constant.
426 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
427     as well as using shstr_cmp to pass shared stringsa round efficiently,
428     for lots of code size savings.
429 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
430     they are sleeping: generators now check for the sleeping flag.
431 root 1.318 - tell gcc not to excessively inline some perl interface functions.
432 root 1.322 - remove marking rune length limit.
433 root 1.323 - fix formatting of cfpod when a verbatim block was following
434     a single newline.
435     - move resistances, statistics and showpets command output into tabs.
436 root 1.326 - implement map scripts that can replace the boulder logic without
437     having to write extensions.
438 root 1.310
439 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
440 root 1.302 - fix a longstanding bug that teared multipart monsters
441     at map boundaries apart.
442 root 1.292 - temporarily make permanently invisible player visible when
443     he/she makes noise.
444 root 1.284 - fix being able to see through walls a bit.
445 root 1.303 - improve look at output.
446 root 1.285 - completely replaced the line of sight algorithm with a variant
447     of spiral fov capable of visibility grades and arbitrary
448     shadow angles, that uses less memory and less code.
449     - the new los code supports arbitrary map rectangles and loosens
450 root 1.310 other restrictions of the old code, supporting further optimisations.
451     - update los if blocksview-objects are inserted in a map, not just when
452 root 1.287 removed (e.g. for summon fog).
453 root 1.303 - permanent invisibility doesn't make immune against making noise:
454     implement a noise system that allows monsters to locate the player
455     when he/she makes noise.
456     - implement a primitive smell system that monsters can use to track
457     players.
458 elmex 1.288 - create bomb now also works when casted by door traps.
459 elmex 1.290 - (arch) new torch graphics.
460 root 1.289 - (maps) considerably soften the subway spider.
461 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
462     the guards from being killed by players.
463 root 1.310 - (maps) lots of tweaks in and around scorn.
464     - (maps) use special non-blocksview jungle, mountain and
465     darkforest freely on the worldmap, to get gradual sight obstacles
466     instead of total blackout in those areas.
467 root 1.289 - no maximum darkness for outdoor maps anymore.
468 root 1.291 - add more hints, fix some messages.
469 root 1.292 - fix a bug: firing rods should tell you something about them.
470     - make light additive even within players.
471 root 1.293 - darken xrays effect a bit.
472     - improve handling of los changes when inserting or removing
473     objects, not perfect yet.
474     - make map darkness signed (formerly unsigned) to allow
475 root 1.294 ambient lighting and centrally manage darkness as an offset.
476     - revamped, fixed and documented the server calendrics, also
477     tell users the current time and data, to improve awareness.
478     - implement proper wizlook flag and handling of wizlook, instead
479     of dumbly just clearing los once.
480 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
481     and has a smaller runtime variance.
482 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
483     making them actually useful.
484     - see_in_dark now increases the viewing radius by 3.
485 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
486     speedup, as well as in many other places.
487 root 1.299 - remove support for extended map infos - these are not used
488     by the deliantra client and removing them gives us a 10% speedup
489     when sending map changes.
490 root 1.300 - remove most gcfclient and other client bug workarounds, as well
491     as now obsolete protocol versions, simplying the code.
492 root 1.301 - optimise and simplify generation of random numbers.
493 root 1.303 - correctly provide a non-zero default density for materials, to
494     avoid crashes, fix other bugs in the material handling code.
495     - fix volume calculations.
496     - fix cfpod parsing when multiple verbatim blocks were separated by
497     newlines.
498 root 1.305 - increase monster detection radius from wis/5 to wis/3.
499 root 1.306 - remove old pickup modes.
500     - remove obsolete disarm and search commands (search wasn't working
501     anyways).
502 root 1.308 - fix a crash when an npc applied a sign.
503 root 1.284
504 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
505 root 1.283 - this release is assumed to be very stable.
506     - (maps) radically redesigned and improved tutorial.
507 root 1.280 - directional casting no longer immediately removes the invisible effect.
508 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
509 root 1.272 - fix overflow in lighting calculations.
510     - negative glow radii can no longer cause total darkness.
511 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
512     only maximally-lit ones.
513 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
514     - swashbucklers got the oratory skill now.
515 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
516 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
517 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
518 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
519     (which was probably broken, too).
520 root 1.281 - support negative glow radii during daytime, too.
521     - use circular, not rectangular, viewing area.
522     - use minimum viewing distance of 2 in outdoor maps.
523     - negative glow is stronger than viewing area or lamps.
524 root 1.283 - (arch) new darkness spell face.
525 root 1.272
526 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
527     - (maps) completely redesigned scorn.
528 root 1.269 - "cast light" now works on oneself.
529 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
530     negative glow radii again (they were totally broken before).
531 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
532 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
533 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
534 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
535 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
536     back to the player.
537 root 1.251 - attuned/repell and spell base level system reworked.
538 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
539 root 1.247 be less erratic now.
540 root 1.248 - refuse to write the uuid file if the uuid is zero
541     (to avoid writing it in early crashes).
542 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
543     - speed up emergency_save by not syncing every file separately.
544     - no longer reattach perl to every object on reload, it's slow, and no longer
545     necessary since we don't nuke stashes anymore.
546     - do not bootstrap perl from the commandline args, use separate eval for
547     better error reporting.
548 root 1.259 - fix a crash when pushing cone spells met ice attacks.
549 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
550 root 1.255 - speed up map refresh in server a bit.
551 elmex 1.258 - refactored drop code and fixed some programming errors in it.
552 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
553 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
554 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
555     as the current weight of the inventory.
556 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
557     dragonfire has been introduced for the non-dragon players.
558 root 1.265 - remove unused "tooltype", "start_holding" object slots.
559     - change "weapontype" object slot to uint8.
560     - convert "hide" object slot into flag.
561     - reorder object members for better locality of reference and codesize
562     decrease.
563 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
564 root 1.267 - fix a crash when no skill could be found when killing amonster.
565 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
566     every completed aio operation.
567 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
568     and update mapspaces if necessary.
569 root 1.246
570 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
571 root 1.241 - removed all command line parsing, only env variables are supported
572     anymore.
573 root 1.239 - region-specific monsters will now once more be on the worldmap.
574 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
575 root 1.225 would grow out of bounds.
576 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
577 root 1.222 - fixed a double-escaping bug in the pod-parser.
578     - rewrote the cfpod parser in C++.
579     - hintmode moved to C++, players need to re-set their hintmode if
580     they dislike "show".
581 root 1.231 - fix RIP inscription.
582 root 1.239 - bump login name length from 18 to 20 char max.
583 root 1.231 - correctly support gender in emotes.
584     - correctly support gender in the death messages.
585     - correctly generate death messages for players only when they really die,
586     with increased information.
587 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
588     and data corruption (but apparently was never triggered).
589 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
590 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
591     data corruption bug.
592 root 1.223 - tweak coredumping/monitoring a bit.
593 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
594 root 1.227 - do not crash in the loader when an inventory object could not be loaded
595     (from a corrupted file).
596 root 1.241 - redid skills command to send output to proper channel.
597 root 1.233 - object->map is no longer refcounting.
598 root 1.228 - add FLAG_DEBUG for internal debugging.
599 root 1.231 - add NDI_VERBATIM flag to send_msg.
600 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
601 root 1.240 - player->exists is no longer a sync_job.
602 root 1.233 - split login.ext's player scheduler into
603     it's own player-scheduler.ext extension.
604 root 1.222
605 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
606 root 1.212 - require perl 5.10.
607 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
608 root 1.204 - swap player and observed count's on the map when observing.
609 root 1.205 - add (mostly untested) mapspace perl class and accessors.
610 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
611 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
612     could be found.
613 root 1.208 - pits now have a configurable "random spread" range and default
614 root 1.213 to a radius of two now.
615 root 1.212 - rewrite pay_player_arch.
616     - use a more stable perl_reload implementation.
617     - do not use Symbol::delete_package (causes crashes after perl-reload),
618     use our own, safer, clear_package instead.
619     - when asynchronously dumping core, close all file handles to allow
620     the server to restart concurrently.
621 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
622     sequences, without double-encoding. it should be faster, too.
623     - the above fixes wrong display of help tetx and many other issues.
624 root 1.216 - use lzf and frag packets for large messages for clients supporting them
625 root 1.218 (0.9976+), use it for long books and other messages.
626 root 1.210 - eradicate listen command and corresponding code.
627 root 1.211 - eradicate logs command.
628 root 1.218 - let the client log into the server log, used for crash backtraces.
629 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
630     old style spell objects with the spell magic bullet.
631 root 1.220 - (arch) fixed skill less rods in the archetypes
632 root 1.204
633 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
634 elmex 1.197 - made jeweler workbench larger and some other minor map
635     changes in jeweler town.
636 root 1.196 - fixed wrong item handling in jeweler skill code.
637 root 1.198 - (arch) use a special "key_random_map" for random map keys
638     that are used up.
639 root 1.199 - fix a crash when the player who was observed has logged out long
640     enough for his region/map to be gone.
641 root 1.200 - port to g++-4.3's incompatible tr1 changes.
642 root 1.201 - add some missing dependencies.
643 root 1.203 - log to /var/log/deliantra/ by default.
644     - hack observe code to enable smooth movmenet when observing.
645 elmex 1.195
646 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
647 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
648 root 1.179 - correctly move gsay to the party channel.
649 root 1.178 - fix a crash when animate weapon was used in some areas.
650 elmex 1.177 - fixed unnecessary identification of by converters created objects.
651 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
652     with NPCs.
653 elmex 1.175 - (arch) dragon scales got proper type now
654 root 1.193 - object::decrease would sometimes cause container weights to
655     be wrong, this has been fixed.
656 root 1.194 - do not send time updates for newly-seen items.
657 root 1.185 - thawing an icecube will once more drop its contents to the ground.
658 root 1.183 - fix cone spells etc. going through walls sometimes.
659 root 1.186 - fix a weight update bug that sometimes left containers
660     with wrong weights.
661 root 1.194 - added auto_apply event and extension for shop tiles.
662 root 1.172 - work around get_map_flags invoking perl and switching the stack.
663     - make sure the map is loaded when using a town portal return.
664 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
665     where healing spells didn't cost any grace.
666 root 1.173 - fix starvation kill reason.
667 root 1.174 - fix pk killer name message.
668 root 1.189 - don't let people apply signs with @match.
669 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
670     what seems to be the biggets memleak in the server).
671 elmex 1.171
672 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
673 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
674     - use anyevent to manage listen ports (this enables IPv6 support).
675 root 1.167 - server supports ipv6 client connections now.
676 root 1.168 - use newly-available Coro::AnyEvent.
677 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
678     to let it handle AIO requests.
679 root 1.167
680 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
681 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
682     processing considerably (especially in the client) and reduces data transfers
683     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
684 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
685     - (map) fixed npc dialogue in pup_land/s_f/special.
686     - bugfix: fix a crash when a player casts a swarm spell and then logs out
687     (swarm spells now stay in the player's inventory).
688 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
689 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
690     archetype *archname* (chairs of different facings were merged).
691     - bugfix: fix a potential crash issue in find_object_name (not used
692     normally).
693 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
694     (destruction, magic missile etc.).
695 root 1.163 - swarm spells without a direction now use various spiral patterns
696     instead of being fully random.
697 root 1.158 - update AnyEvent API to 3.4 and above.
698 root 1.156
699 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
700 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
701 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
702 root 1.152 - bugfix: the jumping skill now gives experience for jumping
703     and for attacking monsters. it also takes about one second to do a jump.
704 root 1.138 - bugfix: players couldn't starve in 2.53 :(
705 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
706 root 1.152 - bugfix: spell effects like word of recall are removed on death.
707 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
708     were created outside a map.
709 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
710     (fixed by reversing the logic).
711 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
712 root 1.153 - bugfix: the random map generator no longer leaks key objects.
713 root 1.154 - bugfix: support random maps >127x127.
714 root 1.152 - (maps) fixed the death certificate system in nimbus.
715 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
716 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
717 root 1.147 - (arch) give ball lightning a real name.
718 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
719 root 1.155 - support cfpod in ex replies (client item tooltips).
720 root 1.143 - unapply item in range slow when readying a spell.
721 root 1.148 - bugfix: account for rounding errors in weight updates.
722 root 1.139 - remove synchronous mkdir in chargen_race_done.
723     - fix per-race starting maps.
724 root 1.142 - check hiscore on suicide and quit as well.
725 root 1.138 - tell players when they are starving.
726 root 1.133 - get rid of costly object_from_name conversion for altar effects.
727     - fix map difficulty calculation for generators.
728 root 1.146 - slightly more intelligent handling of "is_animated" flag.
729 root 1.149 - support no_drop map header flag (before it was only available internally).
730 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
731 root 1.133
732 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
733 root 1.119 - bugfix: custom skill settings were not saved by the server.
734     - bugfix: remove did not actually remove items from the inventory, leaving
735 root 1.116 ghost items.
736 root 1.119 - bugfix: properly update items identified on the ground.
737 root 1.120 - bugfix: use localtime_r in the logger thread.
738 root 1.122 - bugfix: player starvation will now give the correct kill reason.
739     - bugfix: archetype reloads could crash the server.
740 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
741 elmex 1.114 player is not logged in.
742 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
743 root 1.117 server startup.
744 root 1.128 - bugfix: fix the door surround check in the random map generator.
745     - (maps) fix heaven quest difficulty progression.
746     - (maps) fix some random map styles.
747     - dropping items a shop is not interested in won't sell them anymore.
748     - rods and horns with a too low maximum charge allow now at least one discharge.
749     - implement kill & death statistics.
750     - random map preparation is no longer synchronous.
751     - rewrite find_style in perl, no longer does synchronous I/O.
752     - improve random map specials placement.
753     - make the killer a real object pointer instead of a string, improved
754     kill reason messages.
755 root 1.117 - take advantage of new aio_close and aio_chmod.
756 root 1.128 - implement archetype::get, object::deep_clone and update callers.
757 root 1.125 - change_abil is much faster.
758 root 1.126 - update the floorbox more often to work around the reverses item order
759     display in clients.
760 root 1.125 - cleaned up object copying by encapsulating it to a single place.
761 root 1.126 - add hints to the invite messages.
762 root 1.127 - rewrote key<->value pair handling.
763 root 1.128 - use an independent random number generator for the random map generator.
764 elmex 1.113
765 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
766 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
767     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
768     - completely automate the weight handling, should fix all weight
769     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
770 root 1.103 - reloading archetypes while a user was in the character creation phase
771     could crash the server.
772 root 1.106 - fix a nontrivial number of cases of code commented similar
773     to "is this really correct?", as many of those cases are now handles
774     automatically by lower level code.
775     - replace many ad-hoc checks for client visibility by object::visible_to,
776     should result in broader applicability of functions using it.
777 root 1.104 - merge items with different arch pointers refering to the same arch
778     (due to archetype reloads).
779 root 1.106 - refactored the object remove/insert functions and most related
780     functions (decrease, split, merge_ob etc.).
781 root 1.105 - make it compile better on freebsd (reported by pippijn).
782 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
783 root 1.108 - fix the longstanding "container stays open" bug.
784 root 1.107 - improved floorbox updating to be incremental and other protocol
785     optimisations.
786     - get rid of update_after_inventory_change and only do update stats
787     for weight once/tick/player at max.
788 root 1.109 - rewrite party commands, use party channel.
789 root 1.103
790 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
791 root 1.97 - properly link against libgthread as that is needed to make the slice
792     allocator thread-safe.
793 root 1.91 - support perls not compiled with 64 bit support (though this is not a
794     recommended configuration) (reported by Samuel Gondouin).
795 root 1.94 - always put godgiven items into the player inventory, never any containers.
796 root 1.92 - (maps, arch) the scorn go club was founded!
797 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
798 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
799     became a real spell-class.
800 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
801     - (arch) considerably strengthened spark shower and destruction.
802     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
803     finally reloadable at runtime.
804     - changed archetype loading algorithm to only require one pass and
805     use delayed resolving of references.
806 root 1.101 - examine command now uses the examine infobox.
807 root 1.102 - implement an "incremental garbage collector" for archetypes.
808 root 1.98 - enable slice allocator again.
809 root 1.96 - implement optional free memory poisoning.
810 root 1.91
811 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
812 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
813 root 1.85 skill.
814 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
815     names (also update all maps to use money instead of coins).
816 root 1.78 - add uuid accessors to perl.
817     - add coin names and archetype accessors to perl.
818 root 1.80 - fix runtime uuid file format to use "." instead of ",".
819 root 1.78 - change perl extensions to not use hardcoded coins and values.
820 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
821     and be more parsimonous of uuid usage by the exact value out on exit.
822 root 1.86 - write log messages in another thread, removing another sync point.
823     - support multi-line log messages in a nicer way.
824 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
825 root 1.81 - fix a minor memleak in the random map generator.
826     - some parts of the random map generator are not coroutine-safe,
827     so only call it "single-threaded".
828     - major cleanup of memory management in random map generator.
829 root 1.87 - slight refactoring of the random map generator, faster too.
830 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
831     bookkeeping bug.
832 root 1.87 - work around "player is on active list" problem by deactivating player
833     after loading.
834 root 1.81 - garbage collect shstr's more evenly and adaptively only when
835     there have in fact been allocations.
836 root 1.82 - fix object::insert to do as documented and insert into the env
837     if necessary.
838     - fix cf::map::unique_maps.
839     - fix nrof overflow check in can_merge_slow.
840     - fix converter code to handle >31 bit values.
841 elmex 1.83 - added support for the player_sold flag
842 root 1.84 - converters no longer accept unpaid items.
843 root 1.88 - canonicalize random map meta files for better unification.
844 root 1.77
845 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
846 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
847     when mlockall has been used.
848 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
849 root 1.72 - use separate thread for ticker timing (and more in the future).
850     this greatly increases timing accuracy and gets rid of an enourmous
851     number of gettimeofday calls.
852 root 1.82 - use a separate thread to signal aio completion, for lower latency.
853 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
854 root 1.71
855 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
856 root 1.68 - rebalanced default experience table to be more exponential
857     and much easier up to level ~40, then moderately harder.
858 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
859 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
860     - do not exit on reload/load errors but properly cleanup.
861 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
862 root 1.66
863 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
864 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
865     (this fixes the jeweler skill).
866 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
867 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
868 root 1.63 - move tombstone to real map if player died due to cave-in (even if
869     it has reset, which is better than putting it on the savebed, also as
870 root 1.321 proof that the player didn't use a savebed).
871 root 1.59
872 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
873 root 1.56 - work around perl bug in configure perl module version check.
874 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
875 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
876 root 1.52 - fix a bug in animate_weapon, causing a crash.
877 root 1.54 - no longer exit when a coroutine throws an exception.
878 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
879 root 1.53 - fix the "<player> is nuts" message.
880 root 1.58 - fix an exception at logout due to the json_coder being gone.
881 root 1.43 - upgrade to EV version 2.0 API.
882 root 1.47 - when players don't apply a savebed correctly but stand above one,
883     do not move or kill them.
884 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
885 root 1.43 - implement generic framework for server-side resource files.
886     - implement resource file update event.
887     - hook experience table update into the framework.
888     - move jeweler.yaml to resources (arch/).
889 root 1.44 - switch from Crossfire to Deliantra perl module.
890     - implement json2json arch filter.
891 root 1.45 - implement widget protocol version 2, support for ui templates.
892 root 1.54 - mapinfo is now handled fully asynchronously.
893 root 1.48 - ext/irc: also log irc messages.
894 root 1.51 - ext/schmorplog: write user stat files asynchronously.
895 root 1.43
896 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
897 elmex 1.41 - limited the number of items that can be picked up and dropped
898 root 1.42 as temporary measurement against bad performance or dropping things
899     (this lead to long freezes and triggered the watchdog).
900 elmex 1.41 - improved the performance of the drop command a bit.
901 root 1.38 - switch from Event to EV for higher performance, easier usage,
902     less bugs...
903 root 1.39 - updated to release version of the gnu affero license.
904 root 1.38
905 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
906 root 1.36 - more thoroughly rename the binaries, contact addresses.
907     - update the copyrights.
908 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
909     crashes.
910 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
911     potentially causing crashes.
912 root 1.35 - assign weapons on user load time, not login-time, avoiding
913     crashes.
914    
915 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
916 root 1.32 - fixed an important bug that caused passwords to be forgotten.
917 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
918     in some of the maps.
919 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
920     which is now trivial to do.
921 root 1.33 - removed all traces of the old (and never working) plug-in interface
922     (70kb code less on amd64).
923 root 1.34 - improve/tune scheduling priorities.
924     - fix some freezing bugs.
925     - fix a memory corruption problem in dynbuf.printf.
926     - use channels for chat and many informational commands.
927     - improved the tutorial.
928     - create missile is now fixed.
929     - race fields must now contain archetypes.
930     - jumping skill now works as advertised.
931 root 1.31
932 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
933 root 1.24 - relicense under the gnu affero license.
934 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
935 root 1.24 - implement server-side framework for generic resources.
936     - use resource framework for server-provided ambient
937     music.
938 root 1.27 - save object owners (players only atm).
939 root 1.24 - replace limited sound api with server-provided sound effects.
940     - new sc (sound control) protocol command.
941     - improve fxix protocol to include types.
942     - exactly fill tcp segments, if possible.
943     - output-rate is now an upper limit, the server will automatically
944     (and quite perfectly) adjust to the network conditions, ensuring
945     low latency even during bulk transfers (music, images, sounds etc.).
946     - implement server-side widgets (i.e. client widgets controlled
947     in the server side). this will allow future expansion without
948     having to upgrade clients.
949     - implement a (artwork) world map with realtime player position
950     tracking.
951     - new and more efficient extcmd (server still supports old extcmd
952     protocol).
953 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
954     calcluation that could be easily exploited by users.
955     - rebalanced diseases to spread more naturally/evenly.
956     - completely asynchronous map loading even for tiled maps.
957 root 1.24 - replace simple messaging protocol with channels carrying metadata
958     (similar to message types, but more directed at the user).
959     - reduce command processing latency by a whopping 120ms by
960     reordering some processing steps inside the server. this directly
961     reduces lag by 120ms.
962     - actually send spell faces to the client.
963 root 1.23 - implement player genders.
964 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
965     otherwise return to savebed and possible kill if the log-out
966     was for too long.
967     - fast socket-dead detection (kick player after 8 seconds without ack).
968     - greatly reduce the cpu time needed to draw maps _again_.
969     - archetypes are now subclasses of objects.
970     - rebalanced shop greed and approval functions to be more realistic
971     (and likely match the actual intention).
972 root 1.23 - implement "crossfire pod" format for messages, with working bold,
973     italic, gender-specific text, paragraphs etc.
974 root 1.24 - implemented hint framework, players can opt to receive hints.
975     - implemented (long) book framework, added some books from the cf wiki.
976 root 1.23 - implement generic message framework that uses xml, utf8 for the client
977     protocol and is capable of transmitting generic meta information.
978 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
979     - replace the nexus by a per-player tutorial map that teaches stuff
980     better than the newbie house.
981 root 1.18 - fix the magicmap colours.
982 root 1.19 - optimise map update even more by removing unneeded code and checks.
983     - decouple map and stats update from pl->ob and use pl->observe instead.
984     - implement observe command.
985 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
986     calls with a simple comparison.
987     - fix a latent crossfire bug that could crash the server because the
988     map refresh did not update the mapspace.
989 root 1.24 - support custom keys for regions and maps, regions are now
990     refcount-managed.
991     - allow worldmap overlays anywhere in the 000..999 range.
992     - new system to acquire time slices for background jobs, to reduce
993     jitter.
994 root 1.27 - semi-persistent object-referencing framework (currently only players
995     supported).
996 root 1.22 - dependency tracking for perl extensions.
997 root 1.24 - new slag-ex extension for cleaning cauldrons.
998     - fix invoke result processing.
999     - there are even less i/o syncpoints in the server now.
1000 root 1.29 - added map-tags extension that scans all maps for object tags
1001     and records them in the database (not used yet).
1002 root 1.28 - metaserver 2 support.
1003 root 1.22 - many more bugfixes and minor optimisations.
1004 root 1.16
1005 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1006 root 1.14 - optimised event invocation (non-wanted events can now be
1007     skipped with 4-5 inlined instructions).
1008 root 1.12 - complete rewrite of town_portal: it now creates a portal
1009     to the "nearest" town only, travel is only possible
1010 root 1.13 to the town and back, anybody can use it (also removes
1011     one of the remaining syncpoints in the server).
1012 root 1.10 - complete rewrite of the range/attack skill slot system:
1013     there are now two slots, one for combat, one for ranged
1014     attacks.
1015     - introduce the concept of a current weapon (either a ranged
1016     or a combat weapon/skill/tool) and switch between them as
1017     needed.
1018     - rewrite bow code so bows get more useful: apply damage,
1019     attacktype and other stats to the arrows and treat
1020     bows as weapons. also rebalance the missile weapons skill
1021     so its damage increases with level.
1022     - rewrite the complete player speed logic: weapon_speed now
1023     works as documented and there are no unnatural speed boosts.
1024 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1025     installation, replacing the old collect scripts and
1026 root 1.9 simplying deployment by scaling and cutting faces as required.
1027     - simplify the map protocol extensively by taking advantage
1028     of missing bigfaces, speeding up map generation immensely.
1029 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1030     other archetypes.
1031     - rationalise archetype, region and treasurelist file format
1032     into a single file format and make them reloadable asynchronously.
1033 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1034     reloadable at runtime.
1035 root 1.6 - implement 64x64 faceset support.
1036     - implement fxixsx protocol that saves
1037     a lot of bandwidth over the old image/face/smooth packets
1038 root 1.11 and allows images > packetsize, incremental and background
1039     transfers.
1040 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1041     on a face basis as opposed to a mapspace basis.
1042 root 1.7 - the server can now rate-limit image uploads to not exceed
1043     a certain (client-configurable) speed while guarenteeing full
1044     freedom of movement.
1045 root 1.8 - implement new ex command to request item descriptions.
1046     - implement new msg command for in-game messages with meta
1047     information (using xml).
1048 root 1.9 - enforce utf-8 for all text messages.
1049 root 1.13 - added micropather (not used yet).
1050 root 1.6 - many, many bugfixes.
1051 root 1.1
1052 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1053 root 1.1 - make coroapi accessible to cf+.
1054     - moved map handling logic completely to perl
1055     - per player maps are now marked in the map
1056 root 1.2 - maps are saved completely differently now,
1057     and much more often.
1058 root 1.17 - rewrote map header parser and writer, to be much faster.
1059 pippijn 1.4 - maps and players are now (in the average case) loaded
1060 root 1.2 and saved completely asynchronously, I/O contention will no
1061     longer freeze the server.
1062 pippijn 1.4 - players and maps can be loaded anytime, without the player
1063 root 1.2 being logged in.
1064 root 1.1 - automatically generate method interfaces for perl from headers
1065     - unbundled freezethaw
1066     - mostly rewrote common/map.C
1067     - completely rewrite server/swap.C
1068     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1069     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1070     - better message for apply failures due to applymode
1071     - removed most all of the weather code
1072     - unified logging to stderr and file
1073     - too many minor changes to document