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Revision: 1.553
Committed: Tue Jan 26 16:23:41 2010 UTC (14 years, 3 months ago) by elmex
Branch: MAIN
Changes since 1.552: +1 -0 lines
Log Message:
jeweler dungeon quest fix.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.538
37 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38 root 1.545 - do no longer by default eval map cod ein safe compartments
39     (this can be re-enabled using the safe_eval config option).
40 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
41     in lorak.
42 root 1.538 - (maps) improve tindervale maps slightly.
43 root 1.544 - (arch) considerably decrease slag ex price.
44 root 1.540 - (arch) fix filth archetype.
45 root 1.544 - multipart objects would cause save_throw_object to crash - it
46     now acts on the head only.
47 root 1.541 - do not try to connect to an irc server unless explicitly configured.
48 root 1.542 - do not expect decltype() to be available in gcc 4.4.
49 elmex 1.543 - extended the safe perl environment by loops.
50 root 1.547 - (arch) fix "armless cook" facings.
51     - the "experience table" resource item did not have a proper
52     hash associated with it, so updates could not be detected.
53 elmex 1.550 - fixed poison traps in doors.
54 root 1.548 - player->killer_name did not properly flag the name as unicode.
55 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
56     and provide a non-destructive SvPVutf8 variant.
57 elmex 1.552 - ratelimited jeweler skill nugget conversion.
58 root 1.551 - under high load, the server stopped swapping out to make
59     the server more responsive, but making it impossible to reduce
60     the load by... swapping out. slot queuing will now always make
61     some progress.
62     - improve the quality of the load-avg calculation.
63 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
64 root 1.538
65 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
66 root 1.532 - the destruction spell could/would corrupt server memory quite often.
67 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
68     disk, not when it already was in memory.
69 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
70     avoiding livelock during high-load emergency saves.
71 root 1.530 - logging in did not properly unapply all skills.
72 root 1.531 - (maps) make the invite quest marking much more obvious.
73 root 1.533 - (arch) fix warrior archetype names.
74 root 1.532 - map prefetching never prefetch upwards.
75 root 1.534 - wizpass no longer makes you non-blocking.
76 root 1.536 - (maps) add light to some of the special maps, add troll
77     map.
78 root 1.530
79 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
80 root 1.515 - (maps) add gorokh_final mapset from crossfire.
81 root 1.516 - (maps) block most vault-type mlab locations, open up
82     imperial converters for anybody to use.
83 root 1.519 - (maps, arch) replace all permanent stat potions by random
84     variants.
85 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
86 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
87     real player object on player changes.
88 root 1.522 - diseases and maybe other things could sometimes reduce the speed
89     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
90     much grief.
91 root 1.523 - speed_left randomisation was, apparently, totally broken.
92     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
93     of the speed slot internally and in map save files. among other
94     things, this gets rid of all the abs (speed) calls.
95     - reduce map file save files by using abridged keywords aliases.
96 root 1.494 - shop specialisation calculation was totally broken.
97 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
98     now enforced.
99 root 1.498 - fix magic mapping, which only worked for inate spell casting.
100 root 1.495 - godgiven items will now be explicitly described as such.
101 root 1.524 - (arch) dded a quiver of bolts.
102 root 1.504 - materialnames would change "randomly" on every load, only
103     set the material when the materialname was not set before.
104 root 1.497 - balancing change, halve rod recharge speed (instead
105     of 4.8s, the standard rods now recharge in ~10s. not a solution,
106     but still.
107 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
108 root 1.509 the costly flag-checking loop in most cases and using a simple
109     repeat-cache for speed_left.
110 root 1.507 - always delay stats update for players on insert/remove till
111     next tick/command, which saves a lot of cpu cycles on drop/take.
112 root 1.514 - add hint about havign to run to attach unaggressive npcs.
113 root 1.494 - pet monster level was not displayed correctly in "showpets index".
114     - clean up floating point conversions and many similar nitpicks.
115 root 1.502 - fix hanuk altar.
116 root 1.504 - overhaul material system to be much faster, and having less bugs, but
117     still having a lot of cruft :/.
118 root 1.502 - add marble shop floor.
119 root 1.494 - move gcc specifics to new file include/compiler.h.
120     - unrecognised cfpod directives could cause undefined behaviour.
121 root 1.505 - added boes' marble shop to steinwandstadt.
122 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
123     - optimise mapspace updates.
124     - cache volume/items per mapspace.
125 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
126     decrease).
127 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
128     have led to weird item multiplications.
129 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
130 elmex 1.501 - fixed crash bug in learn_spell command.
131 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
132 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
133     from perl to c++.
134 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
135     and use it in some "inner" loops.
136 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
137 elmex 1.511 - fixed jeweler experience output to not be floating point.
138 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
139 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
140 root 1.518 - try to prefetch memory inside process_objects, which can give
141     enourmous speed gains.
142     - make some small optimisation to the process_objects loop.
143 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
144     handling different chksum lengths.
145     - check for hash collisions in cfutil.
146     - reduce face checksum size from 6 to 4 bytes.
147 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
148 root 1.523 - removed weather-specific attributes.
149     - fixed genkeywords dependency.
150     - do not clear "randomitems" slot for world underlays.
151     - use "sl" as short-hand for speed_left in save-files, just to make them
152     smaller.
153 root 1.517 - in general, don't crash on value-less resource file lines
154     anymore, due to get_str never returning a 0-pointer.
155 elmex 1.521 - code cleanup in move_symptom.
156 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
157 root 1.494
158 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
159 root 1.481 - some Andrew Madloch wanted, despite being specifically told
160     multiple times that the Deliantra parts additions are under AGPL,
161 root 1.487 lock up the source code of the server within his company.
162 root 1.481 some reorganisations have been done to the sourcecode to make
163     it clearer that this violates the Affero GPL. Help to keep
164     Deliantra free software even for the coming generations
165     and be wary of the promises of Andrew Madloch, he has nothing
166 root 1.487 good in mind for free software.
167 root 1.480 - clarify which files of the server are 100% AGPL.
168 root 1.481 - minor reorganisation, move some GPL code into other files.
169 root 1.483 - implement viewpoint (which is like observe, but only for the map,
170     not stats etc.).
171 root 1.484 - replace magic mapping overlay by a flying bird exposing area
172     on the worldmap (ext/magic_mapping.ext).
173 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
174     - @find results in npc dialogue is now stored in $find.
175 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
176 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
177 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
178     dm instead.
179 root 1.456 - (maps) add town portal to celvear.
180 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
181     mapsets from crossfire, together with associated archetypes.
182 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
183     - (maps) define a new whalingoutpost region.
184 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
185     and most archetypes that go with them (without stoning and swallow effects),
186     casino tokens and stock certificates are also missing.
187 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
188     and santo dominion.
189 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
190     to go with them. also adjusted archetypes to be more korrekt "gotisch".
191 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
192 root 1.460 - properly close client-side dialogue when the player is teleported away.
193 root 1.459 - map-tags did not properly close it's database tables or wait
194     for a quiescent state, causing memory corruption on reload.
195 root 1.454 - support "stat.xyz" accessor in match expressions.
196 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
197 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
198     fixes long answers from npc dialogue).
199 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
200 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
201     and to not add a "put your code here" force needlessly.
202 root 1.463 - (arch) fix or improve many plurals.
203 root 1.465 - markers do no longer add a force if the slaying field is unset.
204 root 1.466 - sped up search-items implementation, but it's still horrible.
205 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
206 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
207     used to reogianise the illogical arch tree a bit.
208 root 1.479 - (maps) import most map names from crossfire.
209 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
210 root 1.483 - fly_high movement gives better los, ignoring blocksview.
211 root 1.488 - the addexp command should now honour skill names with spaces.
212 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
213 root 1.491 - (arch) added many more buildable marble floors.
214 root 1.490 - major namespace cleanup: save 45kb by making functions static
215     that were unnecessarily global.
216 root 1.452
217 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
218 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
219 root 1.451 - fix a memory buffer overflow in the book code.
220 root 1.429 - add @check, @find npc dialogue commands.
221     - (maps) add a number of town interiors.
222 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
223 root 1.451 - (maps) add celvear area from cfextended.
224 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
225     - (server,maps) fix bug causing some library books not to be chained down,
226     cause Scorn/Navar libraries not to have inscribable books.
227 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
228 sf-marcmagus 1.433 inappropriate item power.
229 root 1.448 - (maps) fix intwell balancing issue.
230 root 1.437 - improve the look of generated books.
231 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
232     - fix bug where players could bypass no_drop by putting items in containers.
233 root 1.430 - consecutive commands arriving at the same time in the server would be
234     corrupted if the length was >255.
235 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
236 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
237     and perl.
238 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
239     functionality (and more) inside the same object using the match expressions.
240     - create simpler match expression compiles in many common cases.
241 root 1.439 - reduce object size by removing obsolete "seen_by" member.
242 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
243     of the new dynbuf::splice function (which gave an unexpected net win
244     in code size...).
245 root 1.442 - the server will no longer complain (and subtly fail) when an object
246     being removed from a map causes another object to get removed.
247 root 1.441 - banish strncpy from the server, speed up and simplify sending item
248     descriptions to the client considerably.
249 root 1.442 - add new "in head" set modifier for matches.
250     - new BLOCKED_MOVE event added.
251     - mapscript archetype now has activate_on_xxx true by default, as similar
252     connected elements.
253 root 1.448 - (maps) imported all styles from cfextended except
254 root 1.444 floorstyles/land_plots and monsterstyles.
255 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
256 root 1.446 - don't crash when treasure lists are empty / supply new empty
257     treasurelist for randomitems when none can be found.
258     - implement cf::map::static_maps and use it in map-tags.ext.
259 root 1.449 - fix a bug in map-tag scanning when moving tags.
260 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
261     for a reaction.
262 root 1.447 - implement new "loadall" map loading command, purely for debugging.
263 root 1.429
264 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
265 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
266     but not horns (to make them more useful for content-creators).
267 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
268     2) it skipped spell effects and 3) it didn't handle the case where
269     and object was destroyed while iterating over it correctly. all this
270     allowed players to sometimes walk onto spaces they should not be able to
271     walk on.
272 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
273 root 1.399 - examining an object now dumps the serialised object form when the user
274 root 1.404 is a wizard (wizlook).
275 root 1.421 - altars no longer accept unpaid items.
276 root 1.411 - party spells didn't work all that well.
277 root 1.424 - added complex object matching framework (cf::match), and make altars
278     and pedestals use it.
279 root 1.425 - identified skill-tools show what skill they grant.
280 root 1.399 - display the duration of change_ability spells when examining them
281     (missing: protection spells, but they are a hack...).
282 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
283     adding more variety to the different mushrooms.
284 root 1.398 - fix a minor cfpod formatting bug.
285 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
286     the hintmode setting on the settings page.
287 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
288 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
289 root 1.399 - enable the object loader to also dump archetypes.
290 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
291 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
292 root 1.402 - force the initial face when loading an object that is time-animated
293     or a monster, so it does not have to be specified anymore.
294 root 1.403 - fix a bug where recasting an ability changing spell could shorten
295     its remaining duration.
296 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
297 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
298 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
299     up splay operations as well.
300 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
301 root 1.412 - implement introspection data for C++ classes (%REFLECT).
302 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
303 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
304 root 1.419 - fix transmutation alchemy.
305 root 1.424 - speed up many frequently-invoked C->perl callbacks.
306 root 1.419 - added complex object matching framework, to be used in altars and the like.
307 root 1.426 - switch to YAML::XS from YAML.
308 root 1.396
309 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
310 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
311     that ultimately was not helpful to catch it :)
312 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
313     all callers to use either one or the other, as appropriate. This
314     fixes the (rather fragile) light spell, maybe others.
315     - fixed an overflow and exploit in the bank/payment code.
316     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
317 elmex 1.384 to explain the skill a bit more.
318 root 1.389 - removed a buggy check for zero attacktype. So that we might find
319 elmex 1.388 the real bugs in the archs/maps/objects.
320 elmex 1.394 - Fixed enabling torches with lighters.
321 elmex 1.387 - (maps) Added Heaven Town region.
322     - (arch+maps) Fixed & normalized warriors on map
323     /quests/peterm/CTower/Barracks.
324 root 1.392 - fix the light spell (and possibly diseases and other lights).
325 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
326 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
327     a long time ago, and similar cases are still to be found in the maps.
328     - make the socket_timeout configurable in the code (but not yet for users).
329 root 1.393 - earth wall health bar is now correct.
330 elmex 1.384
331 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
332 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
333     freeze with IO::AIO anymore due this change.
334 root 1.364 - avoid a crash when a player tries to apply a lighter.
335 root 1.376 - allow a spell argument for dimension door.
336 root 1.362 - move shop item listing and some otherstuff into the info tab.
337 root 1.360 - avoid crashes when non-players cast party spells.
338 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
339 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
340     - small improvement of the number of potions in shops
341     (by Job Vranish).
342     - added a few party spells (by Job Vranish).
343 root 1.362 - use a common message dynbuf.
344 root 1.364 - destroying tear down objects will now use the full hp range
345     for animation and will only destroy/lastframe when hp < 0.
346     - allow monsters to use earth to dust.
347     - use manhattan distance for get_rangevector_from_mapcoord, just as
348     in get_rangevector.
349     - los updates now correctly take tiled maps into account.
350     - do los updates even on maps without darkness.
351 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
352 root 1.375 - upgrade to IO::AIO 3.21.
353 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
354 elmex 1.373 - properly catching exceptions from callback in irc.ext.
355 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
356 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
357 elmex 1.368 - (arch) added hint about usage to Slag Ex.
358 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
359     like the rest.
360 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
361 root 1.378 - (arch+maps) added rate limited converter and adjusted
362     /elmex/mana_fountain.
363     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
364     - reduce size of casting_time, move_status, attack_movement,
365     last_heal and last_sp slots, squeezing some more space out of struct
366 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
367     anywhere.
368 root 1.358
369 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
370     - fixed bug in alchemy, where finding the right object for enhancements
371     didn't work.
372 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
373     effects (w.r.t. put_more) per mapspace, to give the server a chance
374     to survive a hundred deathsheads.
375 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
376     disastrous bug of unfortunately unknown proportions...
377 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
378 root 1.343 - use gender-neutral place descriptions for invite.
379 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
380     Thanks go to Lisa Larsen!
381 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
382     anymore).
383 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
384 root 1.345 - use better dependency tracking for include/keyword.h.
385 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
386     so it is possible to invite somebody out of some stck-till-death traps,
387 root 1.346 or simply to commit suicide.
388 root 1.352 - replace the "ignoring delayed commands" message by something more useful
389     (cf. cunning gnome freezeing issue).
390 elmex 1.349 - various fixes for weapon improvements.
391 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
392 root 1.353 - support T and G sequences in cfpod.
393 root 1.343
394 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
395 root 1.339 - convert me command from per-map to chat, which makes more sense, also
396     document it.
397 elmex 1.336 - more than one spellbooks of same class can now be given
398     in class selection.
399 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
400     spell rebalancements.
401 elmex 1.338 - the IRC gateway filters IRC colors now.
402 elmex 1.336
403 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
404 root 1.331 - (arch) fix quiver of Holding Bolts.
405 root 1.332 - applying unpaid items will now examine them.
406 root 1.330 - add "What" column to body command, showing items in that slot.
407 elmex 1.329 - redesigned and rebalanced lamps and torches.
408 root 1.330 - add "..." to item names that have been shortened.
409     - fixed "assign" function that squeezes strings into fixed length.
410 elmex 1.333 - add cursed effect to lamps and (some) torches.
411 elmex 1.334 - fixed bad assigned crafting skills and their tools.
412 root 1.312
413 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
414 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
415 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
416 root 1.312 - make monster smell logic dependent on their wisdom stat.
417 root 1.324 - put the death reason into a separate tab.
418     - converted "connected" slot to string, cleanly got rid of some ugly
419     hacks such as the path_attuned hack.
420 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
421     - replace one-at-a-time hash by faster than smaller FNV-1a hash
422     when hashing strings.
423 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
424 elmex 1.320 whether the right cauldron is used.
425 root 1.313 - considerably optimise shared string implementation by
426 root 1.316 making its null value a compiletime constant.
427 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
428     as well as using shstr_cmp to pass shared stringsa round efficiently,
429     for lots of code size savings.
430 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
431     they are sleeping: generators now check for the sleeping flag.
432 root 1.318 - tell gcc not to excessively inline some perl interface functions.
433 root 1.322 - remove marking rune length limit.
434 root 1.323 - fix formatting of cfpod when a verbatim block was following
435     a single newline.
436     - move resistances, statistics and showpets command output into tabs.
437 root 1.326 - implement map scripts that can replace the boulder logic without
438     having to write extensions.
439 root 1.310
440 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
441 root 1.302 - fix a longstanding bug that teared multipart monsters
442     at map boundaries apart.
443 root 1.292 - temporarily make permanently invisible player visible when
444     he/she makes noise.
445 root 1.284 - fix being able to see through walls a bit.
446 root 1.303 - improve look at output.
447 root 1.285 - completely replaced the line of sight algorithm with a variant
448     of spiral fov capable of visibility grades and arbitrary
449     shadow angles, that uses less memory and less code.
450     - the new los code supports arbitrary map rectangles and loosens
451 root 1.310 other restrictions of the old code, supporting further optimisations.
452     - update los if blocksview-objects are inserted in a map, not just when
453 root 1.287 removed (e.g. for summon fog).
454 root 1.303 - permanent invisibility doesn't make immune against making noise:
455     implement a noise system that allows monsters to locate the player
456     when he/she makes noise.
457     - implement a primitive smell system that monsters can use to track
458     players.
459 elmex 1.288 - create bomb now also works when casted by door traps.
460 elmex 1.290 - (arch) new torch graphics.
461 root 1.289 - (maps) considerably soften the subway spider.
462 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
463     the guards from being killed by players.
464 root 1.310 - (maps) lots of tweaks in and around scorn.
465     - (maps) use special non-blocksview jungle, mountain and
466     darkforest freely on the worldmap, to get gradual sight obstacles
467     instead of total blackout in those areas.
468 root 1.289 - no maximum darkness for outdoor maps anymore.
469 root 1.291 - add more hints, fix some messages.
470 root 1.292 - fix a bug: firing rods should tell you something about them.
471     - make light additive even within players.
472 root 1.293 - darken xrays effect a bit.
473     - improve handling of los changes when inserting or removing
474     objects, not perfect yet.
475     - make map darkness signed (formerly unsigned) to allow
476 root 1.294 ambient lighting and centrally manage darkness as an offset.
477     - revamped, fixed and documented the server calendrics, also
478     tell users the current time and data, to improve awareness.
479     - implement proper wizlook flag and handling of wizlook, instead
480     of dumbly just clearing los once.
481 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
482     and has a smaller runtime variance.
483 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
484     making them actually useful.
485     - see_in_dark now increases the viewing radius by 3.
486 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
487     speedup, as well as in many other places.
488 root 1.299 - remove support for extended map infos - these are not used
489     by the deliantra client and removing them gives us a 10% speedup
490     when sending map changes.
491 root 1.300 - remove most gcfclient and other client bug workarounds, as well
492     as now obsolete protocol versions, simplying the code.
493 root 1.301 - optimise and simplify generation of random numbers.
494 root 1.303 - correctly provide a non-zero default density for materials, to
495     avoid crashes, fix other bugs in the material handling code.
496     - fix volume calculations.
497     - fix cfpod parsing when multiple verbatim blocks were separated by
498     newlines.
499 root 1.305 - increase monster detection radius from wis/5 to wis/3.
500 root 1.306 - remove old pickup modes.
501     - remove obsolete disarm and search commands (search wasn't working
502     anyways).
503 root 1.308 - fix a crash when an npc applied a sign.
504 root 1.284
505 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
506 root 1.283 - this release is assumed to be very stable.
507     - (maps) radically redesigned and improved tutorial.
508 root 1.280 - directional casting no longer immediately removes the invisible effect.
509 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
510 root 1.272 - fix overflow in lighting calculations.
511     - negative glow radii can no longer cause total darkness.
512 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
513     only maximally-lit ones.
514 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
515     - swashbucklers got the oratory skill now.
516 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
517 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
518 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
519 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
520     (which was probably broken, too).
521 root 1.281 - support negative glow radii during daytime, too.
522     - use circular, not rectangular, viewing area.
523     - use minimum viewing distance of 2 in outdoor maps.
524     - negative glow is stronger than viewing area or lamps.
525 root 1.283 - (arch) new darkness spell face.
526 root 1.272
527 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
528     - (maps) completely redesigned scorn.
529 root 1.269 - "cast light" now works on oneself.
530 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
531     negative glow radii again (they were totally broken before).
532 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
533 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
534 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
535 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
536 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
537     back to the player.
538 root 1.251 - attuned/repell and spell base level system reworked.
539 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
540 root 1.247 be less erratic now.
541 root 1.248 - refuse to write the uuid file if the uuid is zero
542     (to avoid writing it in early crashes).
543 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
544     - speed up emergency_save by not syncing every file separately.
545     - no longer reattach perl to every object on reload, it's slow, and no longer
546     necessary since we don't nuke stashes anymore.
547     - do not bootstrap perl from the commandline args, use separate eval for
548     better error reporting.
549 root 1.259 - fix a crash when pushing cone spells met ice attacks.
550 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
551 root 1.255 - speed up map refresh in server a bit.
552 elmex 1.258 - refactored drop code and fixed some programming errors in it.
553 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
554 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
555 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
556     as the current weight of the inventory.
557 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
558     dragonfire has been introduced for the non-dragon players.
559 root 1.265 - remove unused "tooltype", "start_holding" object slots.
560     - change "weapontype" object slot to uint8.
561     - convert "hide" object slot into flag.
562     - reorder object members for better locality of reference and codesize
563     decrease.
564 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
565 root 1.267 - fix a crash when no skill could be found when killing amonster.
566 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
567     every completed aio operation.
568 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
569     and update mapspaces if necessary.
570 root 1.246
571 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
572 root 1.241 - removed all command line parsing, only env variables are supported
573     anymore.
574 root 1.239 - region-specific monsters will now once more be on the worldmap.
575 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
576 root 1.225 would grow out of bounds.
577 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
578 root 1.222 - fixed a double-escaping bug in the pod-parser.
579     - rewrote the cfpod parser in C++.
580     - hintmode moved to C++, players need to re-set their hintmode if
581     they dislike "show".
582 root 1.231 - fix RIP inscription.
583 root 1.239 - bump login name length from 18 to 20 char max.
584 root 1.231 - correctly support gender in emotes.
585     - correctly support gender in the death messages.
586     - correctly generate death messages for players only when they really die,
587     with increased information.
588 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
589     and data corruption (but apparently was never triggered).
590 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
591 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
592     data corruption bug.
593 root 1.223 - tweak coredumping/monitoring a bit.
594 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
595 root 1.227 - do not crash in the loader when an inventory object could not be loaded
596     (from a corrupted file).
597 root 1.241 - redid skills command to send output to proper channel.
598 root 1.233 - object->map is no longer refcounting.
599 root 1.228 - add FLAG_DEBUG for internal debugging.
600 root 1.231 - add NDI_VERBATIM flag to send_msg.
601 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
602 root 1.240 - player->exists is no longer a sync_job.
603 root 1.233 - split login.ext's player scheduler into
604     it's own player-scheduler.ext extension.
605 root 1.222
606 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
607 root 1.212 - require perl 5.10.
608 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
609 root 1.204 - swap player and observed count's on the map when observing.
610 root 1.205 - add (mostly untested) mapspace perl class and accessors.
611 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
612 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
613     could be found.
614 root 1.208 - pits now have a configurable "random spread" range and default
615 root 1.213 to a radius of two now.
616 root 1.212 - rewrite pay_player_arch.
617     - use a more stable perl_reload implementation.
618     - do not use Symbol::delete_package (causes crashes after perl-reload),
619     use our own, safer, clear_package instead.
620     - when asynchronously dumping core, close all file handles to allow
621     the server to restart concurrently.
622 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
623     sequences, without double-encoding. it should be faster, too.
624     - the above fixes wrong display of help tetx and many other issues.
625 root 1.216 - use lzf and frag packets for large messages for clients supporting them
626 root 1.218 (0.9976+), use it for long books and other messages.
627 root 1.210 - eradicate listen command and corresponding code.
628 root 1.211 - eradicate logs command.
629 root 1.218 - let the client log into the server log, used for crash backtraces.
630 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
631     old style spell objects with the spell magic bullet.
632 root 1.220 - (arch) fixed skill less rods in the archetypes
633 root 1.204
634 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
635 elmex 1.197 - made jeweler workbench larger and some other minor map
636     changes in jeweler town.
637 root 1.196 - fixed wrong item handling in jeweler skill code.
638 root 1.198 - (arch) use a special "key_random_map" for random map keys
639     that are used up.
640 root 1.199 - fix a crash when the player who was observed has logged out long
641     enough for his region/map to be gone.
642 root 1.200 - port to g++-4.3's incompatible tr1 changes.
643 root 1.201 - add some missing dependencies.
644 root 1.203 - log to /var/log/deliantra/ by default.
645     - hack observe code to enable smooth movmenet when observing.
646 elmex 1.195
647 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
648 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
649 root 1.179 - correctly move gsay to the party channel.
650 root 1.178 - fix a crash when animate weapon was used in some areas.
651 elmex 1.177 - fixed unnecessary identification of by converters created objects.
652 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
653     with NPCs.
654 elmex 1.175 - (arch) dragon scales got proper type now
655 root 1.193 - object::decrease would sometimes cause container weights to
656     be wrong, this has been fixed.
657 root 1.194 - do not send time updates for newly-seen items.
658 root 1.185 - thawing an icecube will once more drop its contents to the ground.
659 root 1.183 - fix cone spells etc. going through walls sometimes.
660 root 1.186 - fix a weight update bug that sometimes left containers
661     with wrong weights.
662 root 1.194 - added auto_apply event and extension for shop tiles.
663 root 1.172 - work around get_map_flags invoking perl and switching the stack.
664     - make sure the map is loaded when using a town portal return.
665 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
666     where healing spells didn't cost any grace.
667 root 1.173 - fix starvation kill reason.
668 root 1.174 - fix pk killer name message.
669 root 1.189 - don't let people apply signs with @match.
670 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
671     what seems to be the biggets memleak in the server).
672 elmex 1.171
673 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
674 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
675     - use anyevent to manage listen ports (this enables IPv6 support).
676 root 1.167 - server supports ipv6 client connections now.
677 root 1.168 - use newly-available Coro::AnyEvent.
678 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
679     to let it handle AIO requests.
680 root 1.167
681 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
682 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
683     processing considerably (especially in the client) and reduces data transfers
684     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
685 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
686     - (map) fixed npc dialogue in pup_land/s_f/special.
687     - bugfix: fix a crash when a player casts a swarm spell and then logs out
688     (swarm spells now stay in the player's inventory).
689 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
690 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
691     archetype *archname* (chairs of different facings were merged).
692     - bugfix: fix a potential crash issue in find_object_name (not used
693     normally).
694 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
695     (destruction, magic missile etc.).
696 root 1.163 - swarm spells without a direction now use various spiral patterns
697     instead of being fully random.
698 root 1.158 - update AnyEvent API to 3.4 and above.
699 root 1.156
700 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
701 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
702 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
703 root 1.152 - bugfix: the jumping skill now gives experience for jumping
704     and for attacking monsters. it also takes about one second to do a jump.
705 root 1.138 - bugfix: players couldn't starve in 2.53 :(
706 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
707 root 1.152 - bugfix: spell effects like word of recall are removed on death.
708 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
709     were created outside a map.
710 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
711     (fixed by reversing the logic).
712 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
713 root 1.153 - bugfix: the random map generator no longer leaks key objects.
714 root 1.154 - bugfix: support random maps >127x127.
715 root 1.152 - (maps) fixed the death certificate system in nimbus.
716 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
717 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
718 root 1.147 - (arch) give ball lightning a real name.
719 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
720 root 1.155 - support cfpod in ex replies (client item tooltips).
721 root 1.143 - unapply item in range slow when readying a spell.
722 root 1.148 - bugfix: account for rounding errors in weight updates.
723 root 1.139 - remove synchronous mkdir in chargen_race_done.
724     - fix per-race starting maps.
725 root 1.142 - check hiscore on suicide and quit as well.
726 root 1.138 - tell players when they are starving.
727 root 1.133 - get rid of costly object_from_name conversion for altar effects.
728     - fix map difficulty calculation for generators.
729 root 1.146 - slightly more intelligent handling of "is_animated" flag.
730 root 1.149 - support no_drop map header flag (before it was only available internally).
731 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
732 root 1.133
733 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
734 root 1.119 - bugfix: custom skill settings were not saved by the server.
735     - bugfix: remove did not actually remove items from the inventory, leaving
736 root 1.116 ghost items.
737 root 1.119 - bugfix: properly update items identified on the ground.
738 root 1.120 - bugfix: use localtime_r in the logger thread.
739 root 1.122 - bugfix: player starvation will now give the correct kill reason.
740     - bugfix: archetype reloads could crash the server.
741 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
742 elmex 1.114 player is not logged in.
743 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
744 root 1.117 server startup.
745 root 1.128 - bugfix: fix the door surround check in the random map generator.
746     - (maps) fix heaven quest difficulty progression.
747     - (maps) fix some random map styles.
748     - dropping items a shop is not interested in won't sell them anymore.
749     - rods and horns with a too low maximum charge allow now at least one discharge.
750     - implement kill & death statistics.
751     - random map preparation is no longer synchronous.
752     - rewrite find_style in perl, no longer does synchronous I/O.
753     - improve random map specials placement.
754     - make the killer a real object pointer instead of a string, improved
755     kill reason messages.
756 root 1.117 - take advantage of new aio_close and aio_chmod.
757 root 1.128 - implement archetype::get, object::deep_clone and update callers.
758 root 1.125 - change_abil is much faster.
759 root 1.126 - update the floorbox more often to work around the reverses item order
760     display in clients.
761 root 1.125 - cleaned up object copying by encapsulating it to a single place.
762 root 1.126 - add hints to the invite messages.
763 root 1.127 - rewrote key<->value pair handling.
764 root 1.128 - use an independent random number generator for the random map generator.
765 elmex 1.113
766 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
767 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
768     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
769     - completely automate the weight handling, should fix all weight
770     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
771 root 1.103 - reloading archetypes while a user was in the character creation phase
772     could crash the server.
773 root 1.106 - fix a nontrivial number of cases of code commented similar
774     to "is this really correct?", as many of those cases are now handles
775     automatically by lower level code.
776     - replace many ad-hoc checks for client visibility by object::visible_to,
777     should result in broader applicability of functions using it.
778 root 1.104 - merge items with different arch pointers refering to the same arch
779     (due to archetype reloads).
780 root 1.106 - refactored the object remove/insert functions and most related
781     functions (decrease, split, merge_ob etc.).
782 root 1.105 - make it compile better on freebsd (reported by pippijn).
783 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
784 root 1.108 - fix the longstanding "container stays open" bug.
785 root 1.107 - improved floorbox updating to be incremental and other protocol
786     optimisations.
787     - get rid of update_after_inventory_change and only do update stats
788     for weight once/tick/player at max.
789 root 1.109 - rewrite party commands, use party channel.
790 root 1.103
791 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
792 root 1.97 - properly link against libgthread as that is needed to make the slice
793     allocator thread-safe.
794 root 1.91 - support perls not compiled with 64 bit support (though this is not a
795     recommended configuration) (reported by Samuel Gondouin).
796 root 1.94 - always put godgiven items into the player inventory, never any containers.
797 root 1.92 - (maps, arch) the scorn go club was founded!
798 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
799 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
800     became a real spell-class.
801 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
802     - (arch) considerably strengthened spark shower and destruction.
803     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
804     finally reloadable at runtime.
805     - changed archetype loading algorithm to only require one pass and
806     use delayed resolving of references.
807 root 1.101 - examine command now uses the examine infobox.
808 root 1.102 - implement an "incremental garbage collector" for archetypes.
809 root 1.98 - enable slice allocator again.
810 root 1.96 - implement optional free memory poisoning.
811 root 1.91
812 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
813 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
814 root 1.85 skill.
815 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
816     names (also update all maps to use money instead of coins).
817 root 1.78 - add uuid accessors to perl.
818     - add coin names and archetype accessors to perl.
819 root 1.80 - fix runtime uuid file format to use "." instead of ",".
820 root 1.78 - change perl extensions to not use hardcoded coins and values.
821 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
822     and be more parsimonous of uuid usage by the exact value out on exit.
823 root 1.86 - write log messages in another thread, removing another sync point.
824     - support multi-line log messages in a nicer way.
825 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
826 root 1.81 - fix a minor memleak in the random map generator.
827     - some parts of the random map generator are not coroutine-safe,
828     so only call it "single-threaded".
829     - major cleanup of memory management in random map generator.
830 root 1.87 - slight refactoring of the random map generator, faster too.
831 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
832     bookkeeping bug.
833 root 1.87 - work around "player is on active list" problem by deactivating player
834     after loading.
835 root 1.81 - garbage collect shstr's more evenly and adaptively only when
836     there have in fact been allocations.
837 root 1.82 - fix object::insert to do as documented and insert into the env
838     if necessary.
839     - fix cf::map::unique_maps.
840     - fix nrof overflow check in can_merge_slow.
841     - fix converter code to handle >31 bit values.
842 elmex 1.83 - added support for the player_sold flag
843 root 1.84 - converters no longer accept unpaid items.
844 root 1.88 - canonicalize random map meta files for better unification.
845 root 1.77
846 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
847 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
848     when mlockall has been used.
849 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
850 root 1.72 - use separate thread for ticker timing (and more in the future).
851     this greatly increases timing accuracy and gets rid of an enourmous
852     number of gettimeofday calls.
853 root 1.82 - use a separate thread to signal aio completion, for lower latency.
854 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
855 root 1.71
856 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
857 root 1.68 - rebalanced default experience table to be more exponential
858     and much easier up to level ~40, then moderately harder.
859 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
860 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
861     - do not exit on reload/load errors but properly cleanup.
862 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
863 root 1.66
864 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
865 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
866     (this fixes the jeweler skill).
867 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
868 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
869 root 1.63 - move tombstone to real map if player died due to cave-in (even if
870     it has reset, which is better than putting it on the savebed, also as
871 root 1.321 proof that the player didn't use a savebed).
872 root 1.59
873 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
874 root 1.56 - work around perl bug in configure perl module version check.
875 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
876 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
877 root 1.52 - fix a bug in animate_weapon, causing a crash.
878 root 1.54 - no longer exit when a coroutine throws an exception.
879 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
880 root 1.53 - fix the "<player> is nuts" message.
881 root 1.58 - fix an exception at logout due to the json_coder being gone.
882 root 1.43 - upgrade to EV version 2.0 API.
883 root 1.47 - when players don't apply a savebed correctly but stand above one,
884     do not move or kill them.
885 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
886 root 1.43 - implement generic framework for server-side resource files.
887     - implement resource file update event.
888     - hook experience table update into the framework.
889     - move jeweler.yaml to resources (arch/).
890 root 1.44 - switch from Crossfire to Deliantra perl module.
891     - implement json2json arch filter.
892 root 1.45 - implement widget protocol version 2, support for ui templates.
893 root 1.54 - mapinfo is now handled fully asynchronously.
894 root 1.48 - ext/irc: also log irc messages.
895 root 1.51 - ext/schmorplog: write user stat files asynchronously.
896 root 1.43
897 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
898 elmex 1.41 - limited the number of items that can be picked up and dropped
899 root 1.42 as temporary measurement against bad performance or dropping things
900     (this lead to long freezes and triggered the watchdog).
901 elmex 1.41 - improved the performance of the drop command a bit.
902 root 1.38 - switch from Event to EV for higher performance, easier usage,
903     less bugs...
904 root 1.39 - updated to release version of the gnu affero license.
905 root 1.38
906 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
907 root 1.36 - more thoroughly rename the binaries, contact addresses.
908     - update the copyrights.
909 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
910     crashes.
911 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
912     potentially causing crashes.
913 root 1.35 - assign weapons on user load time, not login-time, avoiding
914     crashes.
915    
916 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
917 root 1.32 - fixed an important bug that caused passwords to be forgotten.
918 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
919     in some of the maps.
920 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
921     which is now trivial to do.
922 root 1.33 - removed all traces of the old (and never working) plug-in interface
923     (70kb code less on amd64).
924 root 1.34 - improve/tune scheduling priorities.
925     - fix some freezing bugs.
926     - fix a memory corruption problem in dynbuf.printf.
927     - use channels for chat and many informational commands.
928     - improved the tutorial.
929     - create missile is now fixed.
930     - race fields must now contain archetypes.
931     - jumping skill now works as advertised.
932 root 1.31
933 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
934 root 1.24 - relicense under the gnu affero license.
935 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
936 root 1.24 - implement server-side framework for generic resources.
937     - use resource framework for server-provided ambient
938     music.
939 root 1.27 - save object owners (players only atm).
940 root 1.24 - replace limited sound api with server-provided sound effects.
941     - new sc (sound control) protocol command.
942     - improve fxix protocol to include types.
943     - exactly fill tcp segments, if possible.
944     - output-rate is now an upper limit, the server will automatically
945     (and quite perfectly) adjust to the network conditions, ensuring
946     low latency even during bulk transfers (music, images, sounds etc.).
947     - implement server-side widgets (i.e. client widgets controlled
948     in the server side). this will allow future expansion without
949     having to upgrade clients.
950     - implement a (artwork) world map with realtime player position
951     tracking.
952     - new and more efficient extcmd (server still supports old extcmd
953     protocol).
954 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
955     calcluation that could be easily exploited by users.
956     - rebalanced diseases to spread more naturally/evenly.
957     - completely asynchronous map loading even for tiled maps.
958 root 1.24 - replace simple messaging protocol with channels carrying metadata
959     (similar to message types, but more directed at the user).
960     - reduce command processing latency by a whopping 120ms by
961     reordering some processing steps inside the server. this directly
962     reduces lag by 120ms.
963     - actually send spell faces to the client.
964 root 1.23 - implement player genders.
965 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
966     otherwise return to savebed and possible kill if the log-out
967     was for too long.
968     - fast socket-dead detection (kick player after 8 seconds without ack).
969     - greatly reduce the cpu time needed to draw maps _again_.
970     - archetypes are now subclasses of objects.
971     - rebalanced shop greed and approval functions to be more realistic
972     (and likely match the actual intention).
973 root 1.23 - implement "crossfire pod" format for messages, with working bold,
974     italic, gender-specific text, paragraphs etc.
975 root 1.24 - implemented hint framework, players can opt to receive hints.
976     - implemented (long) book framework, added some books from the cf wiki.
977 root 1.23 - implement generic message framework that uses xml, utf8 for the client
978     protocol and is capable of transmitting generic meta information.
979 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
980     - replace the nexus by a per-player tutorial map that teaches stuff
981     better than the newbie house.
982 root 1.18 - fix the magicmap colours.
983 root 1.19 - optimise map update even more by removing unneeded code and checks.
984     - decouple map and stats update from pl->ob and use pl->observe instead.
985     - implement observe command.
986 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
987     calls with a simple comparison.
988     - fix a latent crossfire bug that could crash the server because the
989     map refresh did not update the mapspace.
990 root 1.24 - support custom keys for regions and maps, regions are now
991     refcount-managed.
992     - allow worldmap overlays anywhere in the 000..999 range.
993     - new system to acquire time slices for background jobs, to reduce
994     jitter.
995 root 1.27 - semi-persistent object-referencing framework (currently only players
996     supported).
997 root 1.22 - dependency tracking for perl extensions.
998 root 1.24 - new slag-ex extension for cleaning cauldrons.
999     - fix invoke result processing.
1000     - there are even less i/o syncpoints in the server now.
1001 root 1.29 - added map-tags extension that scans all maps for object tags
1002     and records them in the database (not used yet).
1003 root 1.28 - metaserver 2 support.
1004 root 1.22 - many more bugfixes and minor optimisations.
1005 root 1.16
1006 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1007 root 1.14 - optimised event invocation (non-wanted events can now be
1008     skipped with 4-5 inlined instructions).
1009 root 1.12 - complete rewrite of town_portal: it now creates a portal
1010     to the "nearest" town only, travel is only possible
1011 root 1.13 to the town and back, anybody can use it (also removes
1012     one of the remaining syncpoints in the server).
1013 root 1.10 - complete rewrite of the range/attack skill slot system:
1014     there are now two slots, one for combat, one for ranged
1015     attacks.
1016     - introduce the concept of a current weapon (either a ranged
1017     or a combat weapon/skill/tool) and switch between them as
1018     needed.
1019     - rewrite bow code so bows get more useful: apply damage,
1020     attacktype and other stats to the arrows and treat
1021     bows as weapons. also rebalance the missile weapons skill
1022     so its damage increases with level.
1023     - rewrite the complete player speed logic: weapon_speed now
1024     works as documented and there are no unnatural speed boosts.
1025 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1026     installation, replacing the old collect scripts and
1027 root 1.9 simplying deployment by scaling and cutting faces as required.
1028     - simplify the map protocol extensively by taking advantage
1029     of missing bigfaces, speeding up map generation immensely.
1030 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1031     other archetypes.
1032     - rationalise archetype, region and treasurelist file format
1033     into a single file format and make them reloadable asynchronously.
1034 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1035     reloadable at runtime.
1036 root 1.6 - implement 64x64 faceset support.
1037     - implement fxixsx protocol that saves
1038     a lot of bandwidth over the old image/face/smooth packets
1039 root 1.11 and allows images > packetsize, incremental and background
1040     transfers.
1041 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1042     on a face basis as opposed to a mapspace basis.
1043 root 1.7 - the server can now rate-limit image uploads to not exceed
1044     a certain (client-configurable) speed while guarenteeing full
1045     freedom of movement.
1046 root 1.8 - implement new ex command to request item descriptions.
1047     - implement new msg command for in-game messages with meta
1048     information (using xml).
1049 root 1.9 - enforce utf-8 for all text messages.
1050 root 1.13 - added micropather (not used yet).
1051 root 1.6 - many, many bugfixes.
1052 root 1.1
1053 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1054 root 1.1 - make coroapi accessible to cf+.
1055     - moved map handling logic completely to perl
1056     - per player maps are now marked in the map
1057 root 1.2 - maps are saved completely differently now,
1058     and much more often.
1059 root 1.17 - rewrote map header parser and writer, to be much faster.
1060 pippijn 1.4 - maps and players are now (in the average case) loaded
1061 root 1.2 and saved completely asynchronously, I/O contention will no
1062     longer freeze the server.
1063 pippijn 1.4 - players and maps can be loaded anytime, without the player
1064 root 1.2 being logged in.
1065 root 1.1 - automatically generate method interfaces for perl from headers
1066     - unbundled freezethaw
1067     - mostly rewrote common/map.C
1068     - completely rewrite server/swap.C
1069     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1070     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1071     - better message for apply failures due to applymode
1072     - removed most all of the weather code
1073     - unified logging to stderr and file
1074     - too many minor changes to document