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Revision: 1.555
Committed: Sat Jan 30 23:50:15 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.554: +2 -2 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37 root 1.545 - do no longer by default eval map cod ein safe compartments
38     (this can be re-enabled using the safe_eval config option).
39 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
40     in lorak.
41 root 1.538 - (maps) improve tindervale maps slightly.
42 root 1.544 - (arch) considerably decrease slag ex price.
43 root 1.540 - (arch) fix filth archetype.
44 root 1.544 - multipart objects would cause save_throw_object to crash - it
45     now acts on the head only.
46 root 1.541 - do not try to connect to an irc server unless explicitly configured.
47 root 1.542 - do not expect decltype() to be available in gcc 4.4.
48 elmex 1.543 - extended the safe perl environment by loops.
49 root 1.547 - (arch) fix "armless cook" facings.
50     - the "experience table" resource item did not have a proper
51     hash associated with it, so updates could not be detected.
52 elmex 1.550 - fixed poison traps in doors.
53 root 1.548 - player->killer_name did not properly flag the name as unicode.
54 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
55     and provide a non-destructive SvPVutf8 variant.
56 root 1.554 - do not allow dragon players to change their title via the settings.
57 elmex 1.552 - ratelimited jeweler skill nugget conversion.
58 root 1.551 - under high load, the server stopped swapping out to make
59     the server more responsive, but making it impossible to reduce
60     the load by... swapping out. slot queuing will now always make
61     some progress.
62     - improve the quality of the load-avg calculation.
63 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
64 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
65     player now.
66 root 1.538
67 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
68 root 1.532 - the destruction spell could/would corrupt server memory quite often.
69 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
70     disk, not when it already was in memory.
71 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
72     avoiding livelock during high-load emergency saves.
73 root 1.530 - logging in did not properly unapply all skills.
74 root 1.531 - (maps) make the invite quest marking much more obvious.
75 root 1.533 - (arch) fix warrior archetype names.
76 root 1.532 - map prefetching never prefetch upwards.
77 root 1.534 - wizpass no longer makes you non-blocking.
78 root 1.536 - (maps) add light to some of the special maps, add troll
79     map.
80 root 1.530
81 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
82 root 1.515 - (maps) add gorokh_final mapset from crossfire.
83 root 1.516 - (maps) block most vault-type mlab locations, open up
84     imperial converters for anybody to use.
85 root 1.519 - (maps, arch) replace all permanent stat potions by random
86     variants.
87 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
88 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
89     real player object on player changes.
90 root 1.522 - diseases and maybe other things could sometimes reduce the speed
91     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
92     much grief.
93 root 1.523 - speed_left randomisation was, apparently, totally broken.
94     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
95     of the speed slot internally and in map save files. among other
96     things, this gets rid of all the abs (speed) calls.
97     - reduce map file save files by using abridged keywords aliases.
98 root 1.494 - shop specialisation calculation was totally broken.
99 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
100     now enforced.
101 root 1.498 - fix magic mapping, which only worked for inate spell casting.
102 root 1.495 - godgiven items will now be explicitly described as such.
103 root 1.524 - (arch) dded a quiver of bolts.
104 root 1.504 - materialnames would change "randomly" on every load, only
105     set the material when the materialname was not set before.
106 root 1.497 - balancing change, halve rod recharge speed (instead
107     of 4.8s, the standard rods now recharge in ~10s. not a solution,
108     but still.
109 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
110 root 1.509 the costly flag-checking loop in most cases and using a simple
111     repeat-cache for speed_left.
112 root 1.507 - always delay stats update for players on insert/remove till
113     next tick/command, which saves a lot of cpu cycles on drop/take.
114 root 1.514 - add hint about havign to run to attach unaggressive npcs.
115 root 1.494 - pet monster level was not displayed correctly in "showpets index".
116     - clean up floating point conversions and many similar nitpicks.
117 root 1.502 - fix hanuk altar.
118 root 1.504 - overhaul material system to be much faster, and having less bugs, but
119     still having a lot of cruft :/.
120 root 1.502 - add marble shop floor.
121 root 1.494 - move gcc specifics to new file include/compiler.h.
122     - unrecognised cfpod directives could cause undefined behaviour.
123 root 1.505 - added boes' marble shop to steinwandstadt.
124 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
125     - optimise mapspace updates.
126     - cache volume/items per mapspace.
127 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
128     decrease).
129 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
130     have led to weird item multiplications.
131 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
132 elmex 1.501 - fixed crash bug in learn_spell command.
133 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
134 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
135     from perl to c++.
136 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
137     and use it in some "inner" loops.
138 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
139 elmex 1.511 - fixed jeweler experience output to not be floating point.
140 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
141 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
142 root 1.518 - try to prefetch memory inside process_objects, which can give
143     enourmous speed gains.
144     - make some small optimisation to the process_objects loop.
145 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
146     handling different chksum lengths.
147     - check for hash collisions in cfutil.
148     - reduce face checksum size from 6 to 4 bytes.
149 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
150 root 1.523 - removed weather-specific attributes.
151     - fixed genkeywords dependency.
152     - do not clear "randomitems" slot for world underlays.
153     - use "sl" as short-hand for speed_left in save-files, just to make them
154     smaller.
155 root 1.517 - in general, don't crash on value-less resource file lines
156     anymore, due to get_str never returning a 0-pointer.
157 elmex 1.521 - code cleanup in move_symptom.
158 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
159 root 1.494
160 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
161 root 1.481 - some Andrew Madloch wanted, despite being specifically told
162     multiple times that the Deliantra parts additions are under AGPL,
163 root 1.487 lock up the source code of the server within his company.
164 root 1.481 some reorganisations have been done to the sourcecode to make
165     it clearer that this violates the Affero GPL. Help to keep
166     Deliantra free software even for the coming generations
167     and be wary of the promises of Andrew Madloch, he has nothing
168 root 1.487 good in mind for free software.
169 root 1.480 - clarify which files of the server are 100% AGPL.
170 root 1.481 - minor reorganisation, move some GPL code into other files.
171 root 1.483 - implement viewpoint (which is like observe, but only for the map,
172     not stats etc.).
173 root 1.484 - replace magic mapping overlay by a flying bird exposing area
174     on the worldmap (ext/magic_mapping.ext).
175 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
176     - @find results in npc dialogue is now stored in $find.
177 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
178 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
179 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
180     dm instead.
181 root 1.456 - (maps) add town portal to celvear.
182 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
183     mapsets from crossfire, together with associated archetypes.
184 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
185     - (maps) define a new whalingoutpost region.
186 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
187     and most archetypes that go with them (without stoning and swallow effects),
188     casino tokens and stock certificates are also missing.
189 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
190     and santo dominion.
191 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
192     to go with them. also adjusted archetypes to be more korrekt "gotisch".
193 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
194 root 1.460 - properly close client-side dialogue when the player is teleported away.
195 root 1.459 - map-tags did not properly close it's database tables or wait
196     for a quiescent state, causing memory corruption on reload.
197 root 1.454 - support "stat.xyz" accessor in match expressions.
198 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
199 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
200     fixes long answers from npc dialogue).
201 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
202 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
203     and to not add a "put your code here" force needlessly.
204 root 1.463 - (arch) fix or improve many plurals.
205 root 1.465 - markers do no longer add a force if the slaying field is unset.
206 root 1.466 - sped up search-items implementation, but it's still horrible.
207 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
208 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
209     used to reogianise the illogical arch tree a bit.
210 root 1.479 - (maps) import most map names from crossfire.
211 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
212 root 1.483 - fly_high movement gives better los, ignoring blocksview.
213 root 1.488 - the addexp command should now honour skill names with spaces.
214 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
215 root 1.491 - (arch) added many more buildable marble floors.
216 root 1.490 - major namespace cleanup: save 45kb by making functions static
217     that were unnecessarily global.
218 root 1.452
219 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
220 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
221 root 1.451 - fix a memory buffer overflow in the book code.
222 root 1.429 - add @check, @find npc dialogue commands.
223     - (maps) add a number of town interiors.
224 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
225 root 1.451 - (maps) add celvear area from cfextended.
226 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
227     - (server,maps) fix bug causing some library books not to be chained down,
228     cause Scorn/Navar libraries not to have inscribable books.
229 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
230 sf-marcmagus 1.433 inappropriate item power.
231 root 1.448 - (maps) fix intwell balancing issue.
232 root 1.437 - improve the look of generated books.
233 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
234     - fix bug where players could bypass no_drop by putting items in containers.
235 root 1.430 - consecutive commands arriving at the same time in the server would be
236     corrupted if the length was >255.
237 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
238 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
239     and perl.
240 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
241     functionality (and more) inside the same object using the match expressions.
242     - create simpler match expression compiles in many common cases.
243 root 1.439 - reduce object size by removing obsolete "seen_by" member.
244 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
245     of the new dynbuf::splice function (which gave an unexpected net win
246     in code size...).
247 root 1.442 - the server will no longer complain (and subtly fail) when an object
248     being removed from a map causes another object to get removed.
249 root 1.441 - banish strncpy from the server, speed up and simplify sending item
250     descriptions to the client considerably.
251 root 1.442 - add new "in head" set modifier for matches.
252     - new BLOCKED_MOVE event added.
253     - mapscript archetype now has activate_on_xxx true by default, as similar
254     connected elements.
255 root 1.448 - (maps) imported all styles from cfextended except
256 root 1.444 floorstyles/land_plots and monsterstyles.
257 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
258 root 1.446 - don't crash when treasure lists are empty / supply new empty
259     treasurelist for randomitems when none can be found.
260     - implement cf::map::static_maps and use it in map-tags.ext.
261 root 1.449 - fix a bug in map-tag scanning when moving tags.
262 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
263     for a reaction.
264 root 1.447 - implement new "loadall" map loading command, purely for debugging.
265 root 1.429
266 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
267 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
268     but not horns (to make them more useful for content-creators).
269 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
270     2) it skipped spell effects and 3) it didn't handle the case where
271     and object was destroyed while iterating over it correctly. all this
272     allowed players to sometimes walk onto spaces they should not be able to
273     walk on.
274 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
275 root 1.399 - examining an object now dumps the serialised object form when the user
276 root 1.404 is a wizard (wizlook).
277 root 1.421 - altars no longer accept unpaid items.
278 root 1.411 - party spells didn't work all that well.
279 root 1.424 - added complex object matching framework (cf::match), and make altars
280     and pedestals use it.
281 root 1.425 - identified skill-tools show what skill they grant.
282 root 1.399 - display the duration of change_ability spells when examining them
283     (missing: protection spells, but they are a hack...).
284 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
285     adding more variety to the different mushrooms.
286 root 1.398 - fix a minor cfpod formatting bug.
287 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
288     the hintmode setting on the settings page.
289 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
290 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
291 root 1.399 - enable the object loader to also dump archetypes.
292 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
293 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
294 root 1.402 - force the initial face when loading an object that is time-animated
295     or a monster, so it does not have to be specified anymore.
296 root 1.403 - fix a bug where recasting an ability changing spell could shorten
297     its remaining duration.
298 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
299 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
300 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
301     up splay operations as well.
302 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
303 root 1.412 - implement introspection data for C++ classes (%REFLECT).
304 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
305 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
306 root 1.419 - fix transmutation alchemy.
307 root 1.424 - speed up many frequently-invoked C->perl callbacks.
308 root 1.419 - added complex object matching framework, to be used in altars and the like.
309 root 1.426 - switch to YAML::XS from YAML.
310 root 1.396
311 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
312 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
313     that ultimately was not helpful to catch it :)
314 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
315     all callers to use either one or the other, as appropriate. This
316     fixes the (rather fragile) light spell, maybe others.
317     - fixed an overflow and exploit in the bank/payment code.
318     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
319 elmex 1.384 to explain the skill a bit more.
320 root 1.389 - removed a buggy check for zero attacktype. So that we might find
321 elmex 1.388 the real bugs in the archs/maps/objects.
322 elmex 1.394 - Fixed enabling torches with lighters.
323 elmex 1.387 - (maps) Added Heaven Town region.
324     - (arch+maps) Fixed & normalized warriors on map
325     /quests/peterm/CTower/Barracks.
326 root 1.392 - fix the light spell (and possibly diseases and other lights).
327 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
328 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
329     a long time ago, and similar cases are still to be found in the maps.
330     - make the socket_timeout configurable in the code (but not yet for users).
331 root 1.393 - earth wall health bar is now correct.
332 elmex 1.384
333 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
334 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
335     freeze with IO::AIO anymore due this change.
336 root 1.364 - avoid a crash when a player tries to apply a lighter.
337 root 1.376 - allow a spell argument for dimension door.
338 root 1.362 - move shop item listing and some otherstuff into the info tab.
339 root 1.360 - avoid crashes when non-players cast party spells.
340 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
341 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
342     - small improvement of the number of potions in shops
343     (by Job Vranish).
344     - added a few party spells (by Job Vranish).
345 root 1.362 - use a common message dynbuf.
346 root 1.364 - destroying tear down objects will now use the full hp range
347     for animation and will only destroy/lastframe when hp < 0.
348     - allow monsters to use earth to dust.
349     - use manhattan distance for get_rangevector_from_mapcoord, just as
350     in get_rangevector.
351     - los updates now correctly take tiled maps into account.
352     - do los updates even on maps without darkness.
353 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
354 root 1.375 - upgrade to IO::AIO 3.21.
355 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
356 elmex 1.373 - properly catching exceptions from callback in irc.ext.
357 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
358 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
359 elmex 1.368 - (arch) added hint about usage to Slag Ex.
360 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
361     like the rest.
362 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
363 root 1.378 - (arch+maps) added rate limited converter and adjusted
364     /elmex/mana_fountain.
365     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
366     - reduce size of casting_time, move_status, attack_movement,
367     last_heal and last_sp slots, squeezing some more space out of struct
368 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
369     anywhere.
370 root 1.358
371 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
372     - fixed bug in alchemy, where finding the right object for enhancements
373     didn't work.
374 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
375     effects (w.r.t. put_more) per mapspace, to give the server a chance
376     to survive a hundred deathsheads.
377 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
378     disastrous bug of unfortunately unknown proportions...
379 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
380 root 1.343 - use gender-neutral place descriptions for invite.
381 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
382     Thanks go to Lisa Larsen!
383 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
384     anymore).
385 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
386 root 1.345 - use better dependency tracking for include/keyword.h.
387 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
388     so it is possible to invite somebody out of some stck-till-death traps,
389 root 1.346 or simply to commit suicide.
390 root 1.352 - replace the "ignoring delayed commands" message by something more useful
391     (cf. cunning gnome freezeing issue).
392 elmex 1.349 - various fixes for weapon improvements.
393 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
394 root 1.353 - support T and G sequences in cfpod.
395 root 1.343
396 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
397 root 1.339 - convert me command from per-map to chat, which makes more sense, also
398     document it.
399 elmex 1.336 - more than one spellbooks of same class can now be given
400     in class selection.
401 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
402     spell rebalancements.
403 elmex 1.338 - the IRC gateway filters IRC colors now.
404 elmex 1.336
405 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
406 root 1.331 - (arch) fix quiver of Holding Bolts.
407 root 1.332 - applying unpaid items will now examine them.
408 root 1.330 - add "What" column to body command, showing items in that slot.
409 elmex 1.329 - redesigned and rebalanced lamps and torches.
410 root 1.330 - add "..." to item names that have been shortened.
411     - fixed "assign" function that squeezes strings into fixed length.
412 elmex 1.333 - add cursed effect to lamps and (some) torches.
413 elmex 1.334 - fixed bad assigned crafting skills and their tools.
414 root 1.312
415 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
416 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
417 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
418 root 1.312 - make monster smell logic dependent on their wisdom stat.
419 root 1.324 - put the death reason into a separate tab.
420     - converted "connected" slot to string, cleanly got rid of some ugly
421     hacks such as the path_attuned hack.
422 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
423     - replace one-at-a-time hash by faster than smaller FNV-1a hash
424     when hashing strings.
425 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
426 elmex 1.320 whether the right cauldron is used.
427 root 1.313 - considerably optimise shared string implementation by
428 root 1.316 making its null value a compiletime constant.
429 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
430     as well as using shstr_cmp to pass shared stringsa round efficiently,
431     for lots of code size savings.
432 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
433     they are sleeping: generators now check for the sleeping flag.
434 root 1.318 - tell gcc not to excessively inline some perl interface functions.
435 root 1.322 - remove marking rune length limit.
436 root 1.323 - fix formatting of cfpod when a verbatim block was following
437     a single newline.
438     - move resistances, statistics and showpets command output into tabs.
439 root 1.326 - implement map scripts that can replace the boulder logic without
440     having to write extensions.
441 root 1.310
442 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
443 root 1.302 - fix a longstanding bug that teared multipart monsters
444     at map boundaries apart.
445 root 1.292 - temporarily make permanently invisible player visible when
446     he/she makes noise.
447 root 1.284 - fix being able to see through walls a bit.
448 root 1.303 - improve look at output.
449 root 1.285 - completely replaced the line of sight algorithm with a variant
450     of spiral fov capable of visibility grades and arbitrary
451     shadow angles, that uses less memory and less code.
452     - the new los code supports arbitrary map rectangles and loosens
453 root 1.310 other restrictions of the old code, supporting further optimisations.
454     - update los if blocksview-objects are inserted in a map, not just when
455 root 1.287 removed (e.g. for summon fog).
456 root 1.303 - permanent invisibility doesn't make immune against making noise:
457     implement a noise system that allows monsters to locate the player
458     when he/she makes noise.
459     - implement a primitive smell system that monsters can use to track
460     players.
461 elmex 1.288 - create bomb now also works when casted by door traps.
462 elmex 1.290 - (arch) new torch graphics.
463 root 1.289 - (maps) considerably soften the subway spider.
464 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
465     the guards from being killed by players.
466 root 1.310 - (maps) lots of tweaks in and around scorn.
467     - (maps) use special non-blocksview jungle, mountain and
468     darkforest freely on the worldmap, to get gradual sight obstacles
469     instead of total blackout in those areas.
470 root 1.289 - no maximum darkness for outdoor maps anymore.
471 root 1.291 - add more hints, fix some messages.
472 root 1.292 - fix a bug: firing rods should tell you something about them.
473     - make light additive even within players.
474 root 1.293 - darken xrays effect a bit.
475     - improve handling of los changes when inserting or removing
476     objects, not perfect yet.
477     - make map darkness signed (formerly unsigned) to allow
478 root 1.294 ambient lighting and centrally manage darkness as an offset.
479     - revamped, fixed and documented the server calendrics, also
480     tell users the current time and data, to improve awareness.
481     - implement proper wizlook flag and handling of wizlook, instead
482     of dumbly just clearing los once.
483 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
484     and has a smaller runtime variance.
485 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
486     making them actually useful.
487     - see_in_dark now increases the viewing radius by 3.
488 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
489     speedup, as well as in many other places.
490 root 1.299 - remove support for extended map infos - these are not used
491     by the deliantra client and removing them gives us a 10% speedup
492     when sending map changes.
493 root 1.300 - remove most gcfclient and other client bug workarounds, as well
494     as now obsolete protocol versions, simplying the code.
495 root 1.301 - optimise and simplify generation of random numbers.
496 root 1.303 - correctly provide a non-zero default density for materials, to
497     avoid crashes, fix other bugs in the material handling code.
498     - fix volume calculations.
499     - fix cfpod parsing when multiple verbatim blocks were separated by
500     newlines.
501 root 1.305 - increase monster detection radius from wis/5 to wis/3.
502 root 1.306 - remove old pickup modes.
503     - remove obsolete disarm and search commands (search wasn't working
504     anyways).
505 root 1.308 - fix a crash when an npc applied a sign.
506 root 1.284
507 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
508 root 1.283 - this release is assumed to be very stable.
509     - (maps) radically redesigned and improved tutorial.
510 root 1.280 - directional casting no longer immediately removes the invisible effect.
511 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
512 root 1.272 - fix overflow in lighting calculations.
513     - negative glow radii can no longer cause total darkness.
514 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
515     only maximally-lit ones.
516 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
517     - swashbucklers got the oratory skill now.
518 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
519 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
520 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
521 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
522     (which was probably broken, too).
523 root 1.281 - support negative glow radii during daytime, too.
524     - use circular, not rectangular, viewing area.
525     - use minimum viewing distance of 2 in outdoor maps.
526     - negative glow is stronger than viewing area or lamps.
527 root 1.283 - (arch) new darkness spell face.
528 root 1.272
529 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
530     - (maps) completely redesigned scorn.
531 root 1.269 - "cast light" now works on oneself.
532 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
533     negative glow radii again (they were totally broken before).
534 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
535 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
536 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
537 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
538 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
539     back to the player.
540 root 1.251 - attuned/repell and spell base level system reworked.
541 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
542 root 1.247 be less erratic now.
543 root 1.248 - refuse to write the uuid file if the uuid is zero
544     (to avoid writing it in early crashes).
545 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
546     - speed up emergency_save by not syncing every file separately.
547     - no longer reattach perl to every object on reload, it's slow, and no longer
548     necessary since we don't nuke stashes anymore.
549     - do not bootstrap perl from the commandline args, use separate eval for
550     better error reporting.
551 root 1.259 - fix a crash when pushing cone spells met ice attacks.
552 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
553 root 1.255 - speed up map refresh in server a bit.
554 elmex 1.258 - refactored drop code and fixed some programming errors in it.
555 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
556 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
557 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
558     as the current weight of the inventory.
559 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
560     dragonfire has been introduced for the non-dragon players.
561 root 1.265 - remove unused "tooltype", "start_holding" object slots.
562     - change "weapontype" object slot to uint8.
563     - convert "hide" object slot into flag.
564     - reorder object members for better locality of reference and codesize
565     decrease.
566 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
567 root 1.267 - fix a crash when no skill could be found when killing amonster.
568 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
569     every completed aio operation.
570 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
571     and update mapspaces if necessary.
572 root 1.246
573 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
574 root 1.241 - removed all command line parsing, only env variables are supported
575     anymore.
576 root 1.239 - region-specific monsters will now once more be on the worldmap.
577 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
578 root 1.225 would grow out of bounds.
579 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
580 root 1.222 - fixed a double-escaping bug in the pod-parser.
581     - rewrote the cfpod parser in C++.
582     - hintmode moved to C++, players need to re-set their hintmode if
583     they dislike "show".
584 root 1.231 - fix RIP inscription.
585 root 1.239 - bump login name length from 18 to 20 char max.
586 root 1.231 - correctly support gender in emotes.
587     - correctly support gender in the death messages.
588     - correctly generate death messages for players only when they really die,
589     with increased information.
590 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
591     and data corruption (but apparently was never triggered).
592 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
593 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
594     data corruption bug.
595 root 1.223 - tweak coredumping/monitoring a bit.
596 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
597 root 1.227 - do not crash in the loader when an inventory object could not be loaded
598     (from a corrupted file).
599 root 1.241 - redid skills command to send output to proper channel.
600 root 1.233 - object->map is no longer refcounting.
601 root 1.228 - add FLAG_DEBUG for internal debugging.
602 root 1.231 - add NDI_VERBATIM flag to send_msg.
603 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
604 root 1.240 - player->exists is no longer a sync_job.
605 root 1.233 - split login.ext's player scheduler into
606     it's own player-scheduler.ext extension.
607 root 1.222
608 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
609 root 1.212 - require perl 5.10.
610 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
611 root 1.204 - swap player and observed count's on the map when observing.
612 root 1.205 - add (mostly untested) mapspace perl class and accessors.
613 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
614 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
615     could be found.
616 root 1.208 - pits now have a configurable "random spread" range and default
617 root 1.213 to a radius of two now.
618 root 1.212 - rewrite pay_player_arch.
619     - use a more stable perl_reload implementation.
620     - do not use Symbol::delete_package (causes crashes after perl-reload),
621     use our own, safer, clear_package instead.
622     - when asynchronously dumping core, close all file handles to allow
623     the server to restart concurrently.
624 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
625     sequences, without double-encoding. it should be faster, too.
626     - the above fixes wrong display of help tetx and many other issues.
627 root 1.216 - use lzf and frag packets for large messages for clients supporting them
628 root 1.218 (0.9976+), use it for long books and other messages.
629 root 1.210 - eradicate listen command and corresponding code.
630 root 1.211 - eradicate logs command.
631 root 1.218 - let the client log into the server log, used for crash backtraces.
632 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
633     old style spell objects with the spell magic bullet.
634 root 1.220 - (arch) fixed skill less rods in the archetypes
635 root 1.204
636 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
637 elmex 1.197 - made jeweler workbench larger and some other minor map
638     changes in jeweler town.
639 root 1.196 - fixed wrong item handling in jeweler skill code.
640 root 1.198 - (arch) use a special "key_random_map" for random map keys
641     that are used up.
642 root 1.199 - fix a crash when the player who was observed has logged out long
643     enough for his region/map to be gone.
644 root 1.200 - port to g++-4.3's incompatible tr1 changes.
645 root 1.201 - add some missing dependencies.
646 root 1.203 - log to /var/log/deliantra/ by default.
647     - hack observe code to enable smooth movmenet when observing.
648 elmex 1.195
649 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
650 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
651 root 1.179 - correctly move gsay to the party channel.
652 root 1.178 - fix a crash when animate weapon was used in some areas.
653 elmex 1.177 - fixed unnecessary identification of by converters created objects.
654 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
655     with NPCs.
656 elmex 1.175 - (arch) dragon scales got proper type now
657 root 1.193 - object::decrease would sometimes cause container weights to
658     be wrong, this has been fixed.
659 root 1.194 - do not send time updates for newly-seen items.
660 root 1.185 - thawing an icecube will once more drop its contents to the ground.
661 root 1.183 - fix cone spells etc. going through walls sometimes.
662 root 1.186 - fix a weight update bug that sometimes left containers
663     with wrong weights.
664 root 1.194 - added auto_apply event and extension for shop tiles.
665 root 1.172 - work around get_map_flags invoking perl and switching the stack.
666     - make sure the map is loaded when using a town portal return.
667 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
668     where healing spells didn't cost any grace.
669 root 1.173 - fix starvation kill reason.
670 root 1.174 - fix pk killer name message.
671 root 1.189 - don't let people apply signs with @match.
672 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
673     what seems to be the biggets memleak in the server).
674 elmex 1.171
675 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
676 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
677     - use anyevent to manage listen ports (this enables IPv6 support).
678 root 1.167 - server supports ipv6 client connections now.
679 root 1.168 - use newly-available Coro::AnyEvent.
680 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
681     to let it handle AIO requests.
682 root 1.167
683 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
684 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
685     processing considerably (especially in the client) and reduces data transfers
686     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
687 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
688     - (map) fixed npc dialogue in pup_land/s_f/special.
689     - bugfix: fix a crash when a player casts a swarm spell and then logs out
690     (swarm spells now stay in the player's inventory).
691 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
692 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
693     archetype *archname* (chairs of different facings were merged).
694     - bugfix: fix a potential crash issue in find_object_name (not used
695     normally).
696 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
697     (destruction, magic missile etc.).
698 root 1.163 - swarm spells without a direction now use various spiral patterns
699     instead of being fully random.
700 root 1.158 - update AnyEvent API to 3.4 and above.
701 root 1.156
702 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
703 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
704 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
705 root 1.152 - bugfix: the jumping skill now gives experience for jumping
706     and for attacking monsters. it also takes about one second to do a jump.
707 root 1.138 - bugfix: players couldn't starve in 2.53 :(
708 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
709 root 1.152 - bugfix: spell effects like word of recall are removed on death.
710 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
711     were created outside a map.
712 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
713     (fixed by reversing the logic).
714 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
715 root 1.153 - bugfix: the random map generator no longer leaks key objects.
716 root 1.154 - bugfix: support random maps >127x127.
717 root 1.152 - (maps) fixed the death certificate system in nimbus.
718 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
719 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
720 root 1.147 - (arch) give ball lightning a real name.
721 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
722 root 1.155 - support cfpod in ex replies (client item tooltips).
723 root 1.143 - unapply item in range slow when readying a spell.
724 root 1.148 - bugfix: account for rounding errors in weight updates.
725 root 1.139 - remove synchronous mkdir in chargen_race_done.
726     - fix per-race starting maps.
727 root 1.142 - check hiscore on suicide and quit as well.
728 root 1.138 - tell players when they are starving.
729 root 1.133 - get rid of costly object_from_name conversion for altar effects.
730     - fix map difficulty calculation for generators.
731 root 1.146 - slightly more intelligent handling of "is_animated" flag.
732 root 1.149 - support no_drop map header flag (before it was only available internally).
733 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
734 root 1.133
735 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
736 root 1.119 - bugfix: custom skill settings were not saved by the server.
737     - bugfix: remove did not actually remove items from the inventory, leaving
738 root 1.116 ghost items.
739 root 1.119 - bugfix: properly update items identified on the ground.
740 root 1.120 - bugfix: use localtime_r in the logger thread.
741 root 1.122 - bugfix: player starvation will now give the correct kill reason.
742     - bugfix: archetype reloads could crash the server.
743 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
744 elmex 1.114 player is not logged in.
745 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
746 root 1.117 server startup.
747 root 1.128 - bugfix: fix the door surround check in the random map generator.
748     - (maps) fix heaven quest difficulty progression.
749     - (maps) fix some random map styles.
750     - dropping items a shop is not interested in won't sell them anymore.
751     - rods and horns with a too low maximum charge allow now at least one discharge.
752     - implement kill & death statistics.
753     - random map preparation is no longer synchronous.
754     - rewrite find_style in perl, no longer does synchronous I/O.
755     - improve random map specials placement.
756     - make the killer a real object pointer instead of a string, improved
757     kill reason messages.
758 root 1.117 - take advantage of new aio_close and aio_chmod.
759 root 1.128 - implement archetype::get, object::deep_clone and update callers.
760 root 1.125 - change_abil is much faster.
761 root 1.126 - update the floorbox more often to work around the reverses item order
762     display in clients.
763 root 1.125 - cleaned up object copying by encapsulating it to a single place.
764 root 1.126 - add hints to the invite messages.
765 root 1.127 - rewrote key<->value pair handling.
766 root 1.128 - use an independent random number generator for the random map generator.
767 elmex 1.113
768 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
769 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
770     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
771     - completely automate the weight handling, should fix all weight
772     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
773 root 1.103 - reloading archetypes while a user was in the character creation phase
774     could crash the server.
775 root 1.106 - fix a nontrivial number of cases of code commented similar
776     to "is this really correct?", as many of those cases are now handles
777     automatically by lower level code.
778     - replace many ad-hoc checks for client visibility by object::visible_to,
779     should result in broader applicability of functions using it.
780 root 1.104 - merge items with different arch pointers refering to the same arch
781     (due to archetype reloads).
782 root 1.106 - refactored the object remove/insert functions and most related
783     functions (decrease, split, merge_ob etc.).
784 root 1.105 - make it compile better on freebsd (reported by pippijn).
785 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
786 root 1.108 - fix the longstanding "container stays open" bug.
787 root 1.107 - improved floorbox updating to be incremental and other protocol
788     optimisations.
789     - get rid of update_after_inventory_change and only do update stats
790     for weight once/tick/player at max.
791 root 1.109 - rewrite party commands, use party channel.
792 root 1.103
793 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
794 root 1.97 - properly link against libgthread as that is needed to make the slice
795     allocator thread-safe.
796 root 1.91 - support perls not compiled with 64 bit support (though this is not a
797     recommended configuration) (reported by Samuel Gondouin).
798 root 1.94 - always put godgiven items into the player inventory, never any containers.
799 root 1.92 - (maps, arch) the scorn go club was founded!
800 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
801 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
802     became a real spell-class.
803 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
804     - (arch) considerably strengthened spark shower and destruction.
805     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
806     finally reloadable at runtime.
807     - changed archetype loading algorithm to only require one pass and
808     use delayed resolving of references.
809 root 1.101 - examine command now uses the examine infobox.
810 root 1.102 - implement an "incremental garbage collector" for archetypes.
811 root 1.98 - enable slice allocator again.
812 root 1.96 - implement optional free memory poisoning.
813 root 1.91
814 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
815 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
816 root 1.85 skill.
817 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
818     names (also update all maps to use money instead of coins).
819 root 1.78 - add uuid accessors to perl.
820     - add coin names and archetype accessors to perl.
821 root 1.80 - fix runtime uuid file format to use "." instead of ",".
822 root 1.78 - change perl extensions to not use hardcoded coins and values.
823 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
824     and be more parsimonous of uuid usage by the exact value out on exit.
825 root 1.86 - write log messages in another thread, removing another sync point.
826     - support multi-line log messages in a nicer way.
827 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
828 root 1.81 - fix a minor memleak in the random map generator.
829     - some parts of the random map generator are not coroutine-safe,
830     so only call it "single-threaded".
831     - major cleanup of memory management in random map generator.
832 root 1.87 - slight refactoring of the random map generator, faster too.
833 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
834     bookkeeping bug.
835 root 1.87 - work around "player is on active list" problem by deactivating player
836     after loading.
837 root 1.81 - garbage collect shstr's more evenly and adaptively only when
838     there have in fact been allocations.
839 root 1.82 - fix object::insert to do as documented and insert into the env
840     if necessary.
841     - fix cf::map::unique_maps.
842     - fix nrof overflow check in can_merge_slow.
843     - fix converter code to handle >31 bit values.
844 elmex 1.83 - added support for the player_sold flag
845 root 1.84 - converters no longer accept unpaid items.
846 root 1.88 - canonicalize random map meta files for better unification.
847 root 1.77
848 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
849 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
850     when mlockall has been used.
851 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
852 root 1.72 - use separate thread for ticker timing (and more in the future).
853     this greatly increases timing accuracy and gets rid of an enourmous
854     number of gettimeofday calls.
855 root 1.82 - use a separate thread to signal aio completion, for lower latency.
856 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
857 root 1.71
858 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
859 root 1.68 - rebalanced default experience table to be more exponential
860     and much easier up to level ~40, then moderately harder.
861 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
862 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
863     - do not exit on reload/load errors but properly cleanup.
864 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
865 root 1.66
866 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
867 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
868     (this fixes the jeweler skill).
869 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
870 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
871 root 1.63 - move tombstone to real map if player died due to cave-in (even if
872     it has reset, which is better than putting it on the savebed, also as
873 root 1.321 proof that the player didn't use a savebed).
874 root 1.59
875 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
876 root 1.56 - work around perl bug in configure perl module version check.
877 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
878 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
879 root 1.52 - fix a bug in animate_weapon, causing a crash.
880 root 1.54 - no longer exit when a coroutine throws an exception.
881 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
882 root 1.53 - fix the "<player> is nuts" message.
883 root 1.58 - fix an exception at logout due to the json_coder being gone.
884 root 1.43 - upgrade to EV version 2.0 API.
885 root 1.47 - when players don't apply a savebed correctly but stand above one,
886     do not move or kill them.
887 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
888 root 1.43 - implement generic framework for server-side resource files.
889     - implement resource file update event.
890     - hook experience table update into the framework.
891     - move jeweler.yaml to resources (arch/).
892 root 1.44 - switch from Crossfire to Deliantra perl module.
893     - implement json2json arch filter.
894 root 1.45 - implement widget protocol version 2, support for ui templates.
895 root 1.54 - mapinfo is now handled fully asynchronously.
896 root 1.48 - ext/irc: also log irc messages.
897 root 1.51 - ext/schmorplog: write user stat files asynchronously.
898 root 1.43
899 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
900 elmex 1.41 - limited the number of items that can be picked up and dropped
901 root 1.42 as temporary measurement against bad performance or dropping things
902     (this lead to long freezes and triggered the watchdog).
903 elmex 1.41 - improved the performance of the drop command a bit.
904 root 1.38 - switch from Event to EV for higher performance, easier usage,
905     less bugs...
906 root 1.39 - updated to release version of the gnu affero license.
907 root 1.38
908 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
909 root 1.36 - more thoroughly rename the binaries, contact addresses.
910     - update the copyrights.
911 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
912     crashes.
913 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
914     potentially causing crashes.
915 root 1.35 - assign weapons on user load time, not login-time, avoiding
916     crashes.
917    
918 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
919 root 1.32 - fixed an important bug that caused passwords to be forgotten.
920 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
921     in some of the maps.
922 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
923     which is now trivial to do.
924 root 1.33 - removed all traces of the old (and never working) plug-in interface
925     (70kb code less on amd64).
926 root 1.34 - improve/tune scheduling priorities.
927     - fix some freezing bugs.
928     - fix a memory corruption problem in dynbuf.printf.
929     - use channels for chat and many informational commands.
930     - improved the tutorial.
931     - create missile is now fixed.
932     - race fields must now contain archetypes.
933     - jumping skill now works as advertised.
934 root 1.31
935 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
936 root 1.24 - relicense under the gnu affero license.
937 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
938 root 1.24 - implement server-side framework for generic resources.
939     - use resource framework for server-provided ambient
940     music.
941 root 1.27 - save object owners (players only atm).
942 root 1.24 - replace limited sound api with server-provided sound effects.
943     - new sc (sound control) protocol command.
944     - improve fxix protocol to include types.
945     - exactly fill tcp segments, if possible.
946     - output-rate is now an upper limit, the server will automatically
947     (and quite perfectly) adjust to the network conditions, ensuring
948     low latency even during bulk transfers (music, images, sounds etc.).
949     - implement server-side widgets (i.e. client widgets controlled
950     in the server side). this will allow future expansion without
951     having to upgrade clients.
952     - implement a (artwork) world map with realtime player position
953     tracking.
954     - new and more efficient extcmd (server still supports old extcmd
955     protocol).
956 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
957     calcluation that could be easily exploited by users.
958     - rebalanced diseases to spread more naturally/evenly.
959     - completely asynchronous map loading even for tiled maps.
960 root 1.24 - replace simple messaging protocol with channels carrying metadata
961     (similar to message types, but more directed at the user).
962     - reduce command processing latency by a whopping 120ms by
963     reordering some processing steps inside the server. this directly
964     reduces lag by 120ms.
965     - actually send spell faces to the client.
966 root 1.23 - implement player genders.
967 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
968     otherwise return to savebed and possible kill if the log-out
969     was for too long.
970     - fast socket-dead detection (kick player after 8 seconds without ack).
971     - greatly reduce the cpu time needed to draw maps _again_.
972     - archetypes are now subclasses of objects.
973     - rebalanced shop greed and approval functions to be more realistic
974     (and likely match the actual intention).
975 root 1.23 - implement "crossfire pod" format for messages, with working bold,
976     italic, gender-specific text, paragraphs etc.
977 root 1.24 - implemented hint framework, players can opt to receive hints.
978     - implemented (long) book framework, added some books from the cf wiki.
979 root 1.23 - implement generic message framework that uses xml, utf8 for the client
980     protocol and is capable of transmitting generic meta information.
981 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
982     - replace the nexus by a per-player tutorial map that teaches stuff
983     better than the newbie house.
984 root 1.18 - fix the magicmap colours.
985 root 1.19 - optimise map update even more by removing unneeded code and checks.
986     - decouple map and stats update from pl->ob and use pl->observe instead.
987     - implement observe command.
988 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
989     calls with a simple comparison.
990     - fix a latent crossfire bug that could crash the server because the
991     map refresh did not update the mapspace.
992 root 1.24 - support custom keys for regions and maps, regions are now
993     refcount-managed.
994     - allow worldmap overlays anywhere in the 000..999 range.
995     - new system to acquire time slices for background jobs, to reduce
996     jitter.
997 root 1.27 - semi-persistent object-referencing framework (currently only players
998     supported).
999 root 1.22 - dependency tracking for perl extensions.
1000 root 1.24 - new slag-ex extension for cleaning cauldrons.
1001     - fix invoke result processing.
1002     - there are even less i/o syncpoints in the server now.
1003 root 1.29 - added map-tags extension that scans all maps for object tags
1004     and records them in the database (not used yet).
1005 root 1.28 - metaserver 2 support.
1006 root 1.22 - many more bugfixes and minor optimisations.
1007 root 1.16
1008 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1009 root 1.14 - optimised event invocation (non-wanted events can now be
1010     skipped with 4-5 inlined instructions).
1011 root 1.12 - complete rewrite of town_portal: it now creates a portal
1012     to the "nearest" town only, travel is only possible
1013 root 1.13 to the town and back, anybody can use it (also removes
1014     one of the remaining syncpoints in the server).
1015 root 1.10 - complete rewrite of the range/attack skill slot system:
1016     there are now two slots, one for combat, one for ranged
1017     attacks.
1018     - introduce the concept of a current weapon (either a ranged
1019     or a combat weapon/skill/tool) and switch between them as
1020     needed.
1021     - rewrite bow code so bows get more useful: apply damage,
1022     attacktype and other stats to the arrows and treat
1023     bows as weapons. also rebalance the missile weapons skill
1024     so its damage increases with level.
1025     - rewrite the complete player speed logic: weapon_speed now
1026     works as documented and there are no unnatural speed boosts.
1027 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1028     installation, replacing the old collect scripts and
1029 root 1.9 simplying deployment by scaling and cutting faces as required.
1030     - simplify the map protocol extensively by taking advantage
1031     of missing bigfaces, speeding up map generation immensely.
1032 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1033     other archetypes.
1034     - rationalise archetype, region and treasurelist file format
1035     into a single file format and make them reloadable asynchronously.
1036 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1037     reloadable at runtime.
1038 root 1.6 - implement 64x64 faceset support.
1039     - implement fxixsx protocol that saves
1040     a lot of bandwidth over the old image/face/smooth packets
1041 root 1.11 and allows images > packetsize, incremental and background
1042     transfers.
1043 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1044     on a face basis as opposed to a mapspace basis.
1045 root 1.7 - the server can now rate-limit image uploads to not exceed
1046     a certain (client-configurable) speed while guarenteeing full
1047     freedom of movement.
1048 root 1.8 - implement new ex command to request item descriptions.
1049     - implement new msg command for in-game messages with meta
1050     information (using xml).
1051 root 1.9 - enforce utf-8 for all text messages.
1052 root 1.13 - added micropather (not used yet).
1053 root 1.6 - many, many bugfixes.
1054 root 1.1
1055 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1056 root 1.1 - make coroapi accessible to cf+.
1057     - moved map handling logic completely to perl
1058     - per player maps are now marked in the map
1059 root 1.2 - maps are saved completely differently now,
1060     and much more often.
1061 root 1.17 - rewrote map header parser and writer, to be much faster.
1062 pippijn 1.4 - maps and players are now (in the average case) loaded
1063 root 1.2 and saved completely asynchronously, I/O contention will no
1064     longer freeze the server.
1065 pippijn 1.4 - players and maps can be loaded anytime, without the player
1066 root 1.2 being logged in.
1067 root 1.1 - automatically generate method interfaces for perl from headers
1068     - unbundled freezethaw
1069     - mostly rewrote common/map.C
1070     - completely rewrite server/swap.C
1071     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1072     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1073     - better message for apply failures due to applymode
1074     - removed most all of the weather code
1075     - unified logging to stderr and file
1076     - too many minor changes to document