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Revision: 1.556
Committed: Sun Jan 31 03:46:19 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.555: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37 root 1.545 - do no longer by default eval map cod ein safe compartments
38     (this can be re-enabled using the safe_eval config option).
39 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
40     in lorak.
41 root 1.538 - (maps) improve tindervale maps slightly.
42 root 1.544 - (arch) considerably decrease slag ex price.
43 root 1.540 - (arch) fix filth archetype.
44 root 1.556 - extension dependency resolve was completely broken.
45 root 1.544 - multipart objects would cause save_throw_object to crash - it
46     now acts on the head only.
47 root 1.541 - do not try to connect to an irc server unless explicitly configured.
48 root 1.542 - do not expect decltype() to be available in gcc 4.4.
49 elmex 1.543 - extended the safe perl environment by loops.
50 root 1.547 - (arch) fix "armless cook" facings.
51     - the "experience table" resource item did not have a proper
52     hash associated with it, so updates could not be detected.
53 elmex 1.550 - fixed poison traps in doors.
54 root 1.548 - player->killer_name did not properly flag the name as unicode.
55 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
56     and provide a non-destructive SvPVutf8 variant.
57 root 1.554 - do not allow dragon players to change their title via the settings.
58 elmex 1.552 - ratelimited jeweler skill nugget conversion.
59 root 1.551 - under high load, the server stopped swapping out to make
60     the server more responsive, but making it impossible to reduce
61     the load by... swapping out. slot queuing will now always make
62     some progress.
63     - improve the quality of the load-avg calculation.
64 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
65 root 1.556 - don't fail to write the runtime file if the temporary already exists.
66 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
67     player now.
68 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
69     timestamp and use a tab in the client to increase awareness.
70 root 1.538
71 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
72 root 1.532 - the destruction spell could/would corrupt server memory quite often.
73 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
74     disk, not when it already was in memory.
75 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
76     avoiding livelock during high-load emergency saves.
77 root 1.530 - logging in did not properly unapply all skills.
78 root 1.531 - (maps) make the invite quest marking much more obvious.
79 root 1.533 - (arch) fix warrior archetype names.
80 root 1.532 - map prefetching never prefetch upwards.
81 root 1.534 - wizpass no longer makes you non-blocking.
82 root 1.536 - (maps) add light to some of the special maps, add troll
83     map.
84 root 1.530
85 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
86 root 1.515 - (maps) add gorokh_final mapset from crossfire.
87 root 1.516 - (maps) block most vault-type mlab locations, open up
88     imperial converters for anybody to use.
89 root 1.519 - (maps, arch) replace all permanent stat potions by random
90     variants.
91 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
92 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
93     real player object on player changes.
94 root 1.522 - diseases and maybe other things could sometimes reduce the speed
95     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
96     much grief.
97 root 1.523 - speed_left randomisation was, apparently, totally broken.
98     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
99     of the speed slot internally and in map save files. among other
100     things, this gets rid of all the abs (speed) calls.
101     - reduce map file save files by using abridged keywords aliases.
102 root 1.494 - shop specialisation calculation was totally broken.
103 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
104     now enforced.
105 root 1.498 - fix magic mapping, which only worked for inate spell casting.
106 root 1.495 - godgiven items will now be explicitly described as such.
107 root 1.524 - (arch) dded a quiver of bolts.
108 root 1.504 - materialnames would change "randomly" on every load, only
109     set the material when the materialname was not set before.
110 root 1.497 - balancing change, halve rod recharge speed (instead
111     of 4.8s, the standard rods now recharge in ~10s. not a solution,
112     but still.
113 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
114 root 1.509 the costly flag-checking loop in most cases and using a simple
115     repeat-cache for speed_left.
116 root 1.507 - always delay stats update for players on insert/remove till
117     next tick/command, which saves a lot of cpu cycles on drop/take.
118 root 1.514 - add hint about havign to run to attach unaggressive npcs.
119 root 1.494 - pet monster level was not displayed correctly in "showpets index".
120     - clean up floating point conversions and many similar nitpicks.
121 root 1.502 - fix hanuk altar.
122 root 1.504 - overhaul material system to be much faster, and having less bugs, but
123     still having a lot of cruft :/.
124 root 1.502 - add marble shop floor.
125 root 1.494 - move gcc specifics to new file include/compiler.h.
126     - unrecognised cfpod directives could cause undefined behaviour.
127 root 1.505 - added boes' marble shop to steinwandstadt.
128 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
129     - optimise mapspace updates.
130     - cache volume/items per mapspace.
131 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
132     decrease).
133 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
134     have led to weird item multiplications.
135 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
136 elmex 1.501 - fixed crash bug in learn_spell command.
137 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
138 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
139     from perl to c++.
140 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
141     and use it in some "inner" loops.
142 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
143 elmex 1.511 - fixed jeweler experience output to not be floating point.
144 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
145 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
146 root 1.518 - try to prefetch memory inside process_objects, which can give
147     enourmous speed gains.
148     - make some small optimisation to the process_objects loop.
149 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
150     handling different chksum lengths.
151     - check for hash collisions in cfutil.
152     - reduce face checksum size from 6 to 4 bytes.
153 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
154 root 1.523 - removed weather-specific attributes.
155     - fixed genkeywords dependency.
156     - do not clear "randomitems" slot for world underlays.
157     - use "sl" as short-hand for speed_left in save-files, just to make them
158     smaller.
159 root 1.517 - in general, don't crash on value-less resource file lines
160     anymore, due to get_str never returning a 0-pointer.
161 elmex 1.521 - code cleanup in move_symptom.
162 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
163 root 1.494
164 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
165 root 1.481 - some Andrew Madloch wanted, despite being specifically told
166     multiple times that the Deliantra parts additions are under AGPL,
167 root 1.487 lock up the source code of the server within his company.
168 root 1.481 some reorganisations have been done to the sourcecode to make
169     it clearer that this violates the Affero GPL. Help to keep
170     Deliantra free software even for the coming generations
171     and be wary of the promises of Andrew Madloch, he has nothing
172 root 1.487 good in mind for free software.
173 root 1.480 - clarify which files of the server are 100% AGPL.
174 root 1.481 - minor reorganisation, move some GPL code into other files.
175 root 1.483 - implement viewpoint (which is like observe, but only for the map,
176     not stats etc.).
177 root 1.484 - replace magic mapping overlay by a flying bird exposing area
178     on the worldmap (ext/magic_mapping.ext).
179 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
180     - @find results in npc dialogue is now stored in $find.
181 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
182 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
183 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
184     dm instead.
185 root 1.456 - (maps) add town portal to celvear.
186 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
187     mapsets from crossfire, together with associated archetypes.
188 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
189     - (maps) define a new whalingoutpost region.
190 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
191     and most archetypes that go with them (without stoning and swallow effects),
192     casino tokens and stock certificates are also missing.
193 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
194     and santo dominion.
195 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
196     to go with them. also adjusted archetypes to be more korrekt "gotisch".
197 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
198 root 1.460 - properly close client-side dialogue when the player is teleported away.
199 root 1.459 - map-tags did not properly close it's database tables or wait
200     for a quiescent state, causing memory corruption on reload.
201 root 1.454 - support "stat.xyz" accessor in match expressions.
202 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
203 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
204     fixes long answers from npc dialogue).
205 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
206 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
207     and to not add a "put your code here" force needlessly.
208 root 1.463 - (arch) fix or improve many plurals.
209 root 1.465 - markers do no longer add a force if the slaying field is unset.
210 root 1.466 - sped up search-items implementation, but it's still horrible.
211 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
212 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
213     used to reogianise the illogical arch tree a bit.
214 root 1.479 - (maps) import most map names from crossfire.
215 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
216 root 1.483 - fly_high movement gives better los, ignoring blocksview.
217 root 1.488 - the addexp command should now honour skill names with spaces.
218 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
219 root 1.491 - (arch) added many more buildable marble floors.
220 root 1.490 - major namespace cleanup: save 45kb by making functions static
221     that were unnecessarily global.
222 root 1.452
223 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
224 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
225 root 1.451 - fix a memory buffer overflow in the book code.
226 root 1.429 - add @check, @find npc dialogue commands.
227     - (maps) add a number of town interiors.
228 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
229 root 1.451 - (maps) add celvear area from cfextended.
230 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
231     - (server,maps) fix bug causing some library books not to be chained down,
232     cause Scorn/Navar libraries not to have inscribable books.
233 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
234 sf-marcmagus 1.433 inappropriate item power.
235 root 1.448 - (maps) fix intwell balancing issue.
236 root 1.437 - improve the look of generated books.
237 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
238     - fix bug where players could bypass no_drop by putting items in containers.
239 root 1.430 - consecutive commands arriving at the same time in the server would be
240     corrupted if the length was >255.
241 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
242 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
243     and perl.
244 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
245     functionality (and more) inside the same object using the match expressions.
246     - create simpler match expression compiles in many common cases.
247 root 1.439 - reduce object size by removing obsolete "seen_by" member.
248 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
249     of the new dynbuf::splice function (which gave an unexpected net win
250     in code size...).
251 root 1.442 - the server will no longer complain (and subtly fail) when an object
252     being removed from a map causes another object to get removed.
253 root 1.441 - banish strncpy from the server, speed up and simplify sending item
254     descriptions to the client considerably.
255 root 1.442 - add new "in head" set modifier for matches.
256     - new BLOCKED_MOVE event added.
257     - mapscript archetype now has activate_on_xxx true by default, as similar
258     connected elements.
259 root 1.448 - (maps) imported all styles from cfextended except
260 root 1.444 floorstyles/land_plots and monsterstyles.
261 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
262 root 1.446 - don't crash when treasure lists are empty / supply new empty
263     treasurelist for randomitems when none can be found.
264     - implement cf::map::static_maps and use it in map-tags.ext.
265 root 1.449 - fix a bug in map-tag scanning when moving tags.
266 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
267     for a reaction.
268 root 1.447 - implement new "loadall" map loading command, purely for debugging.
269 root 1.429
270 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
271 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
272     but not horns (to make them more useful for content-creators).
273 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
274     2) it skipped spell effects and 3) it didn't handle the case where
275     and object was destroyed while iterating over it correctly. all this
276     allowed players to sometimes walk onto spaces they should not be able to
277     walk on.
278 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
279 root 1.399 - examining an object now dumps the serialised object form when the user
280 root 1.404 is a wizard (wizlook).
281 root 1.421 - altars no longer accept unpaid items.
282 root 1.411 - party spells didn't work all that well.
283 root 1.424 - added complex object matching framework (cf::match), and make altars
284     and pedestals use it.
285 root 1.425 - identified skill-tools show what skill they grant.
286 root 1.399 - display the duration of change_ability spells when examining them
287     (missing: protection spells, but they are a hack...).
288 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
289     adding more variety to the different mushrooms.
290 root 1.398 - fix a minor cfpod formatting bug.
291 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
292     the hintmode setting on the settings page.
293 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
294 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
295 root 1.399 - enable the object loader to also dump archetypes.
296 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
297 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
298 root 1.402 - force the initial face when loading an object that is time-animated
299     or a monster, so it does not have to be specified anymore.
300 root 1.403 - fix a bug where recasting an ability changing spell could shorten
301     its remaining duration.
302 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
303 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
304 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
305     up splay operations as well.
306 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
307 root 1.412 - implement introspection data for C++ classes (%REFLECT).
308 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
309 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
310 root 1.419 - fix transmutation alchemy.
311 root 1.424 - speed up many frequently-invoked C->perl callbacks.
312 root 1.419 - added complex object matching framework, to be used in altars and the like.
313 root 1.426 - switch to YAML::XS from YAML.
314 root 1.396
315 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
316 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
317     that ultimately was not helpful to catch it :)
318 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
319     all callers to use either one or the other, as appropriate. This
320     fixes the (rather fragile) light spell, maybe others.
321     - fixed an overflow and exploit in the bank/payment code.
322     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
323 elmex 1.384 to explain the skill a bit more.
324 root 1.389 - removed a buggy check for zero attacktype. So that we might find
325 elmex 1.388 the real bugs in the archs/maps/objects.
326 elmex 1.394 - Fixed enabling torches with lighters.
327 elmex 1.387 - (maps) Added Heaven Town region.
328     - (arch+maps) Fixed & normalized warriors on map
329     /quests/peterm/CTower/Barracks.
330 root 1.392 - fix the light spell (and possibly diseases and other lights).
331 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
332 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
333     a long time ago, and similar cases are still to be found in the maps.
334     - make the socket_timeout configurable in the code (but not yet for users).
335 root 1.393 - earth wall health bar is now correct.
336 elmex 1.384
337 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
338 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
339     freeze with IO::AIO anymore due this change.
340 root 1.364 - avoid a crash when a player tries to apply a lighter.
341 root 1.376 - allow a spell argument for dimension door.
342 root 1.362 - move shop item listing and some otherstuff into the info tab.
343 root 1.360 - avoid crashes when non-players cast party spells.
344 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
345 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
346     - small improvement of the number of potions in shops
347     (by Job Vranish).
348     - added a few party spells (by Job Vranish).
349 root 1.362 - use a common message dynbuf.
350 root 1.364 - destroying tear down objects will now use the full hp range
351     for animation and will only destroy/lastframe when hp < 0.
352     - allow monsters to use earth to dust.
353     - use manhattan distance for get_rangevector_from_mapcoord, just as
354     in get_rangevector.
355     - los updates now correctly take tiled maps into account.
356     - do los updates even on maps without darkness.
357 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
358 root 1.375 - upgrade to IO::AIO 3.21.
359 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
360 elmex 1.373 - properly catching exceptions from callback in irc.ext.
361 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
362 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
363 elmex 1.368 - (arch) added hint about usage to Slag Ex.
364 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
365     like the rest.
366 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
367 root 1.378 - (arch+maps) added rate limited converter and adjusted
368     /elmex/mana_fountain.
369     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
370     - reduce size of casting_time, move_status, attack_movement,
371     last_heal and last_sp slots, squeezing some more space out of struct
372 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
373     anywhere.
374 root 1.358
375 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
376     - fixed bug in alchemy, where finding the right object for enhancements
377     didn't work.
378 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
379     effects (w.r.t. put_more) per mapspace, to give the server a chance
380     to survive a hundred deathsheads.
381 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
382     disastrous bug of unfortunately unknown proportions...
383 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
384 root 1.343 - use gender-neutral place descriptions for invite.
385 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
386     Thanks go to Lisa Larsen!
387 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
388     anymore).
389 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
390 root 1.345 - use better dependency tracking for include/keyword.h.
391 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
392     so it is possible to invite somebody out of some stck-till-death traps,
393 root 1.346 or simply to commit suicide.
394 root 1.352 - replace the "ignoring delayed commands" message by something more useful
395     (cf. cunning gnome freezeing issue).
396 elmex 1.349 - various fixes for weapon improvements.
397 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
398 root 1.353 - support T and G sequences in cfpod.
399 root 1.343
400 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
401 root 1.339 - convert me command from per-map to chat, which makes more sense, also
402     document it.
403 elmex 1.336 - more than one spellbooks of same class can now be given
404     in class selection.
405 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
406     spell rebalancements.
407 elmex 1.338 - the IRC gateway filters IRC colors now.
408 elmex 1.336
409 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
410 root 1.331 - (arch) fix quiver of Holding Bolts.
411 root 1.332 - applying unpaid items will now examine them.
412 root 1.330 - add "What" column to body command, showing items in that slot.
413 elmex 1.329 - redesigned and rebalanced lamps and torches.
414 root 1.330 - add "..." to item names that have been shortened.
415     - fixed "assign" function that squeezes strings into fixed length.
416 elmex 1.333 - add cursed effect to lamps and (some) torches.
417 elmex 1.334 - fixed bad assigned crafting skills and their tools.
418 root 1.312
419 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
420 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
421 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
422 root 1.312 - make monster smell logic dependent on their wisdom stat.
423 root 1.324 - put the death reason into a separate tab.
424     - converted "connected" slot to string, cleanly got rid of some ugly
425     hacks such as the path_attuned hack.
426 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
427     - replace one-at-a-time hash by faster than smaller FNV-1a hash
428     when hashing strings.
429 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
430 elmex 1.320 whether the right cauldron is used.
431 root 1.313 - considerably optimise shared string implementation by
432 root 1.316 making its null value a compiletime constant.
433 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
434     as well as using shstr_cmp to pass shared stringsa round efficiently,
435     for lots of code size savings.
436 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
437     they are sleeping: generators now check for the sleeping flag.
438 root 1.318 - tell gcc not to excessively inline some perl interface functions.
439 root 1.322 - remove marking rune length limit.
440 root 1.323 - fix formatting of cfpod when a verbatim block was following
441     a single newline.
442     - move resistances, statistics and showpets command output into tabs.
443 root 1.326 - implement map scripts that can replace the boulder logic without
444     having to write extensions.
445 root 1.310
446 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
447 root 1.302 - fix a longstanding bug that teared multipart monsters
448     at map boundaries apart.
449 root 1.292 - temporarily make permanently invisible player visible when
450     he/she makes noise.
451 root 1.284 - fix being able to see through walls a bit.
452 root 1.303 - improve look at output.
453 root 1.285 - completely replaced the line of sight algorithm with a variant
454     of spiral fov capable of visibility grades and arbitrary
455     shadow angles, that uses less memory and less code.
456     - the new los code supports arbitrary map rectangles and loosens
457 root 1.310 other restrictions of the old code, supporting further optimisations.
458     - update los if blocksview-objects are inserted in a map, not just when
459 root 1.287 removed (e.g. for summon fog).
460 root 1.303 - permanent invisibility doesn't make immune against making noise:
461     implement a noise system that allows monsters to locate the player
462     when he/she makes noise.
463     - implement a primitive smell system that monsters can use to track
464     players.
465 elmex 1.288 - create bomb now also works when casted by door traps.
466 elmex 1.290 - (arch) new torch graphics.
467 root 1.289 - (maps) considerably soften the subway spider.
468 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
469     the guards from being killed by players.
470 root 1.310 - (maps) lots of tweaks in and around scorn.
471     - (maps) use special non-blocksview jungle, mountain and
472     darkforest freely on the worldmap, to get gradual sight obstacles
473     instead of total blackout in those areas.
474 root 1.289 - no maximum darkness for outdoor maps anymore.
475 root 1.291 - add more hints, fix some messages.
476 root 1.292 - fix a bug: firing rods should tell you something about them.
477     - make light additive even within players.
478 root 1.293 - darken xrays effect a bit.
479     - improve handling of los changes when inserting or removing
480     objects, not perfect yet.
481     - make map darkness signed (formerly unsigned) to allow
482 root 1.294 ambient lighting and centrally manage darkness as an offset.
483     - revamped, fixed and documented the server calendrics, also
484     tell users the current time and data, to improve awareness.
485     - implement proper wizlook flag and handling of wizlook, instead
486     of dumbly just clearing los once.
487 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
488     and has a smaller runtime variance.
489 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
490     making them actually useful.
491     - see_in_dark now increases the viewing radius by 3.
492 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
493     speedup, as well as in many other places.
494 root 1.299 - remove support for extended map infos - these are not used
495     by the deliantra client and removing them gives us a 10% speedup
496     when sending map changes.
497 root 1.300 - remove most gcfclient and other client bug workarounds, as well
498     as now obsolete protocol versions, simplying the code.
499 root 1.301 - optimise and simplify generation of random numbers.
500 root 1.303 - correctly provide a non-zero default density for materials, to
501     avoid crashes, fix other bugs in the material handling code.
502     - fix volume calculations.
503     - fix cfpod parsing when multiple verbatim blocks were separated by
504     newlines.
505 root 1.305 - increase monster detection radius from wis/5 to wis/3.
506 root 1.306 - remove old pickup modes.
507     - remove obsolete disarm and search commands (search wasn't working
508     anyways).
509 root 1.308 - fix a crash when an npc applied a sign.
510 root 1.284
511 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
512 root 1.283 - this release is assumed to be very stable.
513     - (maps) radically redesigned and improved tutorial.
514 root 1.280 - directional casting no longer immediately removes the invisible effect.
515 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
516 root 1.272 - fix overflow in lighting calculations.
517     - negative glow radii can no longer cause total darkness.
518 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
519     only maximally-lit ones.
520 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
521     - swashbucklers got the oratory skill now.
522 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
523 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
524 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
525 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
526     (which was probably broken, too).
527 root 1.281 - support negative glow radii during daytime, too.
528     - use circular, not rectangular, viewing area.
529     - use minimum viewing distance of 2 in outdoor maps.
530     - negative glow is stronger than viewing area or lamps.
531 root 1.283 - (arch) new darkness spell face.
532 root 1.272
533 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
534     - (maps) completely redesigned scorn.
535 root 1.269 - "cast light" now works on oneself.
536 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
537     negative glow radii again (they were totally broken before).
538 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
539 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
540 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
541 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
542 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
543     back to the player.
544 root 1.251 - attuned/repell and spell base level system reworked.
545 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
546 root 1.247 be less erratic now.
547 root 1.248 - refuse to write the uuid file if the uuid is zero
548     (to avoid writing it in early crashes).
549 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
550     - speed up emergency_save by not syncing every file separately.
551     - no longer reattach perl to every object on reload, it's slow, and no longer
552     necessary since we don't nuke stashes anymore.
553     - do not bootstrap perl from the commandline args, use separate eval for
554     better error reporting.
555 root 1.259 - fix a crash when pushing cone spells met ice attacks.
556 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
557 root 1.255 - speed up map refresh in server a bit.
558 elmex 1.258 - refactored drop code and fixed some programming errors in it.
559 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
560 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
561 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
562     as the current weight of the inventory.
563 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
564     dragonfire has been introduced for the non-dragon players.
565 root 1.265 - remove unused "tooltype", "start_holding" object slots.
566     - change "weapontype" object slot to uint8.
567     - convert "hide" object slot into flag.
568     - reorder object members for better locality of reference and codesize
569     decrease.
570 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
571 root 1.267 - fix a crash when no skill could be found when killing amonster.
572 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
573     every completed aio operation.
574 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
575     and update mapspaces if necessary.
576 root 1.246
577 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
578 root 1.241 - removed all command line parsing, only env variables are supported
579     anymore.
580 root 1.239 - region-specific monsters will now once more be on the worldmap.
581 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
582 root 1.225 would grow out of bounds.
583 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
584 root 1.222 - fixed a double-escaping bug in the pod-parser.
585     - rewrote the cfpod parser in C++.
586     - hintmode moved to C++, players need to re-set their hintmode if
587     they dislike "show".
588 root 1.231 - fix RIP inscription.
589 root 1.239 - bump login name length from 18 to 20 char max.
590 root 1.231 - correctly support gender in emotes.
591     - correctly support gender in the death messages.
592     - correctly generate death messages for players only when they really die,
593     with increased information.
594 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
595     and data corruption (but apparently was never triggered).
596 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
597 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
598     data corruption bug.
599 root 1.223 - tweak coredumping/monitoring a bit.
600 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
601 root 1.227 - do not crash in the loader when an inventory object could not be loaded
602     (from a corrupted file).
603 root 1.241 - redid skills command to send output to proper channel.
604 root 1.233 - object->map is no longer refcounting.
605 root 1.228 - add FLAG_DEBUG for internal debugging.
606 root 1.231 - add NDI_VERBATIM flag to send_msg.
607 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
608 root 1.240 - player->exists is no longer a sync_job.
609 root 1.233 - split login.ext's player scheduler into
610     it's own player-scheduler.ext extension.
611 root 1.222
612 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
613 root 1.212 - require perl 5.10.
614 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
615 root 1.204 - swap player and observed count's on the map when observing.
616 root 1.205 - add (mostly untested) mapspace perl class and accessors.
617 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
618 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
619     could be found.
620 root 1.208 - pits now have a configurable "random spread" range and default
621 root 1.213 to a radius of two now.
622 root 1.212 - rewrite pay_player_arch.
623     - use a more stable perl_reload implementation.
624     - do not use Symbol::delete_package (causes crashes after perl-reload),
625     use our own, safer, clear_package instead.
626     - when asynchronously dumping core, close all file handles to allow
627     the server to restart concurrently.
628 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
629     sequences, without double-encoding. it should be faster, too.
630     - the above fixes wrong display of help tetx and many other issues.
631 root 1.216 - use lzf and frag packets for large messages for clients supporting them
632 root 1.218 (0.9976+), use it for long books and other messages.
633 root 1.210 - eradicate listen command and corresponding code.
634 root 1.211 - eradicate logs command.
635 root 1.218 - let the client log into the server log, used for crash backtraces.
636 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
637     old style spell objects with the spell magic bullet.
638 root 1.220 - (arch) fixed skill less rods in the archetypes
639 root 1.204
640 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
641 elmex 1.197 - made jeweler workbench larger and some other minor map
642     changes in jeweler town.
643 root 1.196 - fixed wrong item handling in jeweler skill code.
644 root 1.198 - (arch) use a special "key_random_map" for random map keys
645     that are used up.
646 root 1.199 - fix a crash when the player who was observed has logged out long
647     enough for his region/map to be gone.
648 root 1.200 - port to g++-4.3's incompatible tr1 changes.
649 root 1.201 - add some missing dependencies.
650 root 1.203 - log to /var/log/deliantra/ by default.
651     - hack observe code to enable smooth movmenet when observing.
652 elmex 1.195
653 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
654 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
655 root 1.179 - correctly move gsay to the party channel.
656 root 1.178 - fix a crash when animate weapon was used in some areas.
657 elmex 1.177 - fixed unnecessary identification of by converters created objects.
658 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
659     with NPCs.
660 elmex 1.175 - (arch) dragon scales got proper type now
661 root 1.193 - object::decrease would sometimes cause container weights to
662     be wrong, this has been fixed.
663 root 1.194 - do not send time updates for newly-seen items.
664 root 1.185 - thawing an icecube will once more drop its contents to the ground.
665 root 1.183 - fix cone spells etc. going through walls sometimes.
666 root 1.186 - fix a weight update bug that sometimes left containers
667     with wrong weights.
668 root 1.194 - added auto_apply event and extension for shop tiles.
669 root 1.172 - work around get_map_flags invoking perl and switching the stack.
670     - make sure the map is loaded when using a town portal return.
671 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
672     where healing spells didn't cost any grace.
673 root 1.173 - fix starvation kill reason.
674 root 1.174 - fix pk killer name message.
675 root 1.189 - don't let people apply signs with @match.
676 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
677     what seems to be the biggets memleak in the server).
678 elmex 1.171
679 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
680 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
681     - use anyevent to manage listen ports (this enables IPv6 support).
682 root 1.167 - server supports ipv6 client connections now.
683 root 1.168 - use newly-available Coro::AnyEvent.
684 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
685     to let it handle AIO requests.
686 root 1.167
687 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
688 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
689     processing considerably (especially in the client) and reduces data transfers
690     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
691 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
692     - (map) fixed npc dialogue in pup_land/s_f/special.
693     - bugfix: fix a crash when a player casts a swarm spell and then logs out
694     (swarm spells now stay in the player's inventory).
695 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
696 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
697     archetype *archname* (chairs of different facings were merged).
698     - bugfix: fix a potential crash issue in find_object_name (not used
699     normally).
700 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
701     (destruction, magic missile etc.).
702 root 1.163 - swarm spells without a direction now use various spiral patterns
703     instead of being fully random.
704 root 1.158 - update AnyEvent API to 3.4 and above.
705 root 1.156
706 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
707 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
708 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
709 root 1.152 - bugfix: the jumping skill now gives experience for jumping
710     and for attacking monsters. it also takes about one second to do a jump.
711 root 1.138 - bugfix: players couldn't starve in 2.53 :(
712 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
713 root 1.152 - bugfix: spell effects like word of recall are removed on death.
714 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
715     were created outside a map.
716 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
717     (fixed by reversing the logic).
718 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
719 root 1.153 - bugfix: the random map generator no longer leaks key objects.
720 root 1.154 - bugfix: support random maps >127x127.
721 root 1.152 - (maps) fixed the death certificate system in nimbus.
722 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
723 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
724 root 1.147 - (arch) give ball lightning a real name.
725 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
726 root 1.155 - support cfpod in ex replies (client item tooltips).
727 root 1.143 - unapply item in range slow when readying a spell.
728 root 1.148 - bugfix: account for rounding errors in weight updates.
729 root 1.139 - remove synchronous mkdir in chargen_race_done.
730     - fix per-race starting maps.
731 root 1.142 - check hiscore on suicide and quit as well.
732 root 1.138 - tell players when they are starving.
733 root 1.133 - get rid of costly object_from_name conversion for altar effects.
734     - fix map difficulty calculation for generators.
735 root 1.146 - slightly more intelligent handling of "is_animated" flag.
736 root 1.149 - support no_drop map header flag (before it was only available internally).
737 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
738 root 1.133
739 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
740 root 1.119 - bugfix: custom skill settings were not saved by the server.
741     - bugfix: remove did not actually remove items from the inventory, leaving
742 root 1.116 ghost items.
743 root 1.119 - bugfix: properly update items identified on the ground.
744 root 1.120 - bugfix: use localtime_r in the logger thread.
745 root 1.122 - bugfix: player starvation will now give the correct kill reason.
746     - bugfix: archetype reloads could crash the server.
747 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
748 elmex 1.114 player is not logged in.
749 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
750 root 1.117 server startup.
751 root 1.128 - bugfix: fix the door surround check in the random map generator.
752     - (maps) fix heaven quest difficulty progression.
753     - (maps) fix some random map styles.
754     - dropping items a shop is not interested in won't sell them anymore.
755     - rods and horns with a too low maximum charge allow now at least one discharge.
756     - implement kill & death statistics.
757     - random map preparation is no longer synchronous.
758     - rewrite find_style in perl, no longer does synchronous I/O.
759     - improve random map specials placement.
760     - make the killer a real object pointer instead of a string, improved
761     kill reason messages.
762 root 1.117 - take advantage of new aio_close and aio_chmod.
763 root 1.128 - implement archetype::get, object::deep_clone and update callers.
764 root 1.125 - change_abil is much faster.
765 root 1.126 - update the floorbox more often to work around the reverses item order
766     display in clients.
767 root 1.125 - cleaned up object copying by encapsulating it to a single place.
768 root 1.126 - add hints to the invite messages.
769 root 1.127 - rewrote key<->value pair handling.
770 root 1.128 - use an independent random number generator for the random map generator.
771 elmex 1.113
772 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
773 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
774     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
775     - completely automate the weight handling, should fix all weight
776     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
777 root 1.103 - reloading archetypes while a user was in the character creation phase
778     could crash the server.
779 root 1.106 - fix a nontrivial number of cases of code commented similar
780     to "is this really correct?", as many of those cases are now handles
781     automatically by lower level code.
782     - replace many ad-hoc checks for client visibility by object::visible_to,
783     should result in broader applicability of functions using it.
784 root 1.104 - merge items with different arch pointers refering to the same arch
785     (due to archetype reloads).
786 root 1.106 - refactored the object remove/insert functions and most related
787     functions (decrease, split, merge_ob etc.).
788 root 1.105 - make it compile better on freebsd (reported by pippijn).
789 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
790 root 1.108 - fix the longstanding "container stays open" bug.
791 root 1.107 - improved floorbox updating to be incremental and other protocol
792     optimisations.
793     - get rid of update_after_inventory_change and only do update stats
794     for weight once/tick/player at max.
795 root 1.109 - rewrite party commands, use party channel.
796 root 1.103
797 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
798 root 1.97 - properly link against libgthread as that is needed to make the slice
799     allocator thread-safe.
800 root 1.91 - support perls not compiled with 64 bit support (though this is not a
801     recommended configuration) (reported by Samuel Gondouin).
802 root 1.94 - always put godgiven items into the player inventory, never any containers.
803 root 1.92 - (maps, arch) the scorn go club was founded!
804 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
805 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
806     became a real spell-class.
807 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
808     - (arch) considerably strengthened spark shower and destruction.
809     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
810     finally reloadable at runtime.
811     - changed archetype loading algorithm to only require one pass and
812     use delayed resolving of references.
813 root 1.101 - examine command now uses the examine infobox.
814 root 1.102 - implement an "incremental garbage collector" for archetypes.
815 root 1.98 - enable slice allocator again.
816 root 1.96 - implement optional free memory poisoning.
817 root 1.91
818 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
819 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
820 root 1.85 skill.
821 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
822     names (also update all maps to use money instead of coins).
823 root 1.78 - add uuid accessors to perl.
824     - add coin names and archetype accessors to perl.
825 root 1.80 - fix runtime uuid file format to use "." instead of ",".
826 root 1.78 - change perl extensions to not use hardcoded coins and values.
827 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
828     and be more parsimonous of uuid usage by the exact value out on exit.
829 root 1.86 - write log messages in another thread, removing another sync point.
830     - support multi-line log messages in a nicer way.
831 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
832 root 1.81 - fix a minor memleak in the random map generator.
833     - some parts of the random map generator are not coroutine-safe,
834     so only call it "single-threaded".
835     - major cleanup of memory management in random map generator.
836 root 1.87 - slight refactoring of the random map generator, faster too.
837 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
838     bookkeeping bug.
839 root 1.87 - work around "player is on active list" problem by deactivating player
840     after loading.
841 root 1.81 - garbage collect shstr's more evenly and adaptively only when
842     there have in fact been allocations.
843 root 1.82 - fix object::insert to do as documented and insert into the env
844     if necessary.
845     - fix cf::map::unique_maps.
846     - fix nrof overflow check in can_merge_slow.
847     - fix converter code to handle >31 bit values.
848 elmex 1.83 - added support for the player_sold flag
849 root 1.84 - converters no longer accept unpaid items.
850 root 1.88 - canonicalize random map meta files for better unification.
851 root 1.77
852 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
853 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
854     when mlockall has been used.
855 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
856 root 1.72 - use separate thread for ticker timing (and more in the future).
857     this greatly increases timing accuracy and gets rid of an enourmous
858     number of gettimeofday calls.
859 root 1.82 - use a separate thread to signal aio completion, for lower latency.
860 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
861 root 1.71
862 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
863 root 1.68 - rebalanced default experience table to be more exponential
864     and much easier up to level ~40, then moderately harder.
865 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
866 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
867     - do not exit on reload/load errors but properly cleanup.
868 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
869 root 1.66
870 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
871 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
872     (this fixes the jeweler skill).
873 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
874 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
875 root 1.63 - move tombstone to real map if player died due to cave-in (even if
876     it has reset, which is better than putting it on the savebed, also as
877 root 1.321 proof that the player didn't use a savebed).
878 root 1.59
879 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
880 root 1.56 - work around perl bug in configure perl module version check.
881 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
882 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
883 root 1.52 - fix a bug in animate_weapon, causing a crash.
884 root 1.54 - no longer exit when a coroutine throws an exception.
885 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
886 root 1.53 - fix the "<player> is nuts" message.
887 root 1.58 - fix an exception at logout due to the json_coder being gone.
888 root 1.43 - upgrade to EV version 2.0 API.
889 root 1.47 - when players don't apply a savebed correctly but stand above one,
890     do not move or kill them.
891 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
892 root 1.43 - implement generic framework for server-side resource files.
893     - implement resource file update event.
894     - hook experience table update into the framework.
895     - move jeweler.yaml to resources (arch/).
896 root 1.44 - switch from Crossfire to Deliantra perl module.
897     - implement json2json arch filter.
898 root 1.45 - implement widget protocol version 2, support for ui templates.
899 root 1.54 - mapinfo is now handled fully asynchronously.
900 root 1.48 - ext/irc: also log irc messages.
901 root 1.51 - ext/schmorplog: write user stat files asynchronously.
902 root 1.43
903 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
904 elmex 1.41 - limited the number of items that can be picked up and dropped
905 root 1.42 as temporary measurement against bad performance or dropping things
906     (this lead to long freezes and triggered the watchdog).
907 elmex 1.41 - improved the performance of the drop command a bit.
908 root 1.38 - switch from Event to EV for higher performance, easier usage,
909     less bugs...
910 root 1.39 - updated to release version of the gnu affero license.
911 root 1.38
912 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
913 root 1.36 - more thoroughly rename the binaries, contact addresses.
914     - update the copyrights.
915 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
916     crashes.
917 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
918     potentially causing crashes.
919 root 1.35 - assign weapons on user load time, not login-time, avoiding
920     crashes.
921    
922 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
923 root 1.32 - fixed an important bug that caused passwords to be forgotten.
924 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
925     in some of the maps.
926 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
927     which is now trivial to do.
928 root 1.33 - removed all traces of the old (and never working) plug-in interface
929     (70kb code less on amd64).
930 root 1.34 - improve/tune scheduling priorities.
931     - fix some freezing bugs.
932     - fix a memory corruption problem in dynbuf.printf.
933     - use channels for chat and many informational commands.
934     - improved the tutorial.
935     - create missile is now fixed.
936     - race fields must now contain archetypes.
937     - jumping skill now works as advertised.
938 root 1.31
939 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
940 root 1.24 - relicense under the gnu affero license.
941 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
942 root 1.24 - implement server-side framework for generic resources.
943     - use resource framework for server-provided ambient
944     music.
945 root 1.27 - save object owners (players only atm).
946 root 1.24 - replace limited sound api with server-provided sound effects.
947     - new sc (sound control) protocol command.
948     - improve fxix protocol to include types.
949     - exactly fill tcp segments, if possible.
950     - output-rate is now an upper limit, the server will automatically
951     (and quite perfectly) adjust to the network conditions, ensuring
952     low latency even during bulk transfers (music, images, sounds etc.).
953     - implement server-side widgets (i.e. client widgets controlled
954     in the server side). this will allow future expansion without
955     having to upgrade clients.
956     - implement a (artwork) world map with realtime player position
957     tracking.
958     - new and more efficient extcmd (server still supports old extcmd
959     protocol).
960 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
961     calcluation that could be easily exploited by users.
962     - rebalanced diseases to spread more naturally/evenly.
963     - completely asynchronous map loading even for tiled maps.
964 root 1.24 - replace simple messaging protocol with channels carrying metadata
965     (similar to message types, but more directed at the user).
966     - reduce command processing latency by a whopping 120ms by
967     reordering some processing steps inside the server. this directly
968     reduces lag by 120ms.
969     - actually send spell faces to the client.
970 root 1.23 - implement player genders.
971 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
972     otherwise return to savebed and possible kill if the log-out
973     was for too long.
974     - fast socket-dead detection (kick player after 8 seconds without ack).
975     - greatly reduce the cpu time needed to draw maps _again_.
976     - archetypes are now subclasses of objects.
977     - rebalanced shop greed and approval functions to be more realistic
978     (and likely match the actual intention).
979 root 1.23 - implement "crossfire pod" format for messages, with working bold,
980     italic, gender-specific text, paragraphs etc.
981 root 1.24 - implemented hint framework, players can opt to receive hints.
982     - implemented (long) book framework, added some books from the cf wiki.
983 root 1.23 - implement generic message framework that uses xml, utf8 for the client
984     protocol and is capable of transmitting generic meta information.
985 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
986     - replace the nexus by a per-player tutorial map that teaches stuff
987     better than the newbie house.
988 root 1.18 - fix the magicmap colours.
989 root 1.19 - optimise map update even more by removing unneeded code and checks.
990     - decouple map and stats update from pl->ob and use pl->observe instead.
991     - implement observe command.
992 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
993     calls with a simple comparison.
994     - fix a latent crossfire bug that could crash the server because the
995     map refresh did not update the mapspace.
996 root 1.24 - support custom keys for regions and maps, regions are now
997     refcount-managed.
998     - allow worldmap overlays anywhere in the 000..999 range.
999     - new system to acquire time slices for background jobs, to reduce
1000     jitter.
1001 root 1.27 - semi-persistent object-referencing framework (currently only players
1002     supported).
1003 root 1.22 - dependency tracking for perl extensions.
1004 root 1.24 - new slag-ex extension for cleaning cauldrons.
1005     - fix invoke result processing.
1006     - there are even less i/o syncpoints in the server now.
1007 root 1.29 - added map-tags extension that scans all maps for object tags
1008     and records them in the database (not used yet).
1009 root 1.28 - metaserver 2 support.
1010 root 1.22 - many more bugfixes and minor optimisations.
1011 root 1.16
1012 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1013 root 1.14 - optimised event invocation (non-wanted events can now be
1014     skipped with 4-5 inlined instructions).
1015 root 1.12 - complete rewrite of town_portal: it now creates a portal
1016     to the "nearest" town only, travel is only possible
1017 root 1.13 to the town and back, anybody can use it (also removes
1018     one of the remaining syncpoints in the server).
1019 root 1.10 - complete rewrite of the range/attack skill slot system:
1020     there are now two slots, one for combat, one for ranged
1021     attacks.
1022     - introduce the concept of a current weapon (either a ranged
1023     or a combat weapon/skill/tool) and switch between them as
1024     needed.
1025     - rewrite bow code so bows get more useful: apply damage,
1026     attacktype and other stats to the arrows and treat
1027     bows as weapons. also rebalance the missile weapons skill
1028     so its damage increases with level.
1029     - rewrite the complete player speed logic: weapon_speed now
1030     works as documented and there are no unnatural speed boosts.
1031 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1032     installation, replacing the old collect scripts and
1033 root 1.9 simplying deployment by scaling and cutting faces as required.
1034     - simplify the map protocol extensively by taking advantage
1035     of missing bigfaces, speeding up map generation immensely.
1036 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1037     other archetypes.
1038     - rationalise archetype, region and treasurelist file format
1039     into a single file format and make them reloadable asynchronously.
1040 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1041     reloadable at runtime.
1042 root 1.6 - implement 64x64 faceset support.
1043     - implement fxixsx protocol that saves
1044     a lot of bandwidth over the old image/face/smooth packets
1045 root 1.11 and allows images > packetsize, incremental and background
1046     transfers.
1047 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1048     on a face basis as opposed to a mapspace basis.
1049 root 1.7 - the server can now rate-limit image uploads to not exceed
1050     a certain (client-configurable) speed while guarenteeing full
1051     freedom of movement.
1052 root 1.8 - implement new ex command to request item descriptions.
1053     - implement new msg command for in-game messages with meta
1054     information (using xml).
1055 root 1.9 - enforce utf-8 for all text messages.
1056 root 1.13 - added micropather (not used yet).
1057 root 1.6 - many, many bugfixes.
1058 root 1.1
1059 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1060 root 1.1 - make coroapi accessible to cf+.
1061     - moved map handling logic completely to perl
1062     - per player maps are now marked in the map
1063 root 1.2 - maps are saved completely differently now,
1064     and much more often.
1065 root 1.17 - rewrote map header parser and writer, to be much faster.
1066 pippijn 1.4 - maps and players are now (in the average case) loaded
1067 root 1.2 and saved completely asynchronously, I/O contention will no
1068     longer freeze the server.
1069 pippijn 1.4 - players and maps can be loaded anytime, without the player
1070 root 1.2 being logged in.
1071 root 1.1 - automatically generate method interfaces for perl from headers
1072     - unbundled freezethaw
1073     - mostly rewrote common/map.C
1074     - completely rewrite server/swap.C
1075     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1076     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1077     - better message for apply failures due to applymode
1078     - removed most all of the weather code
1079     - unified logging to stderr and file
1080     - too many minor changes to document