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Revision: 1.557
Committed: Wed Feb 3 20:48:22 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.556: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37 root 1.557 TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39 root 1.545 - do no longer by default eval map cod ein safe compartments
40     (this can be re-enabled using the safe_eval config option).
41 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
42     in lorak.
43 root 1.538 - (maps) improve tindervale maps slightly.
44 root 1.544 - (arch) considerably decrease slag ex price.
45 root 1.540 - (arch) fix filth archetype.
46 root 1.556 - extension dependency resolve was completely broken.
47 root 1.544 - multipart objects would cause save_throw_object to crash - it
48     now acts on the head only.
49 root 1.541 - do not try to connect to an irc server unless explicitly configured.
50 root 1.542 - do not expect decltype() to be available in gcc 4.4.
51 elmex 1.543 - extended the safe perl environment by loops.
52 root 1.547 - (arch) fix "armless cook" facings.
53     - the "experience table" resource item did not have a proper
54     hash associated with it, so updates could not be detected.
55 elmex 1.550 - fixed poison traps in doors.
56 root 1.548 - player->killer_name did not properly flag the name as unicode.
57 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
58     and provide a non-destructive SvPVutf8 variant.
59 root 1.554 - do not allow dragon players to change their title via the settings.
60 elmex 1.552 - ratelimited jeweler skill nugget conversion.
61 root 1.551 - under high load, the server stopped swapping out to make
62     the server more responsive, but making it impossible to reduce
63     the load by... swapping out. slot queuing will now always make
64     some progress.
65     - improve the quality of the load-avg calculation.
66 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
67 root 1.556 - don't fail to write the runtime file if the temporary already exists.
68 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
69     player now.
70 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
71     timestamp and use a tab in the client to increase awareness.
72 root 1.538
73 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
74 root 1.532 - the destruction spell could/would corrupt server memory quite often.
75 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
76     disk, not when it already was in memory.
77 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
78     avoiding livelock during high-load emergency saves.
79 root 1.530 - logging in did not properly unapply all skills.
80 root 1.531 - (maps) make the invite quest marking much more obvious.
81 root 1.533 - (arch) fix warrior archetype names.
82 root 1.532 - map prefetching never prefetch upwards.
83 root 1.534 - wizpass no longer makes you non-blocking.
84 root 1.536 - (maps) add light to some of the special maps, add troll
85     map.
86 root 1.530
87 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
88 root 1.515 - (maps) add gorokh_final mapset from crossfire.
89 root 1.516 - (maps) block most vault-type mlab locations, open up
90     imperial converters for anybody to use.
91 root 1.519 - (maps, arch) replace all permanent stat potions by random
92     variants.
93 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
94 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
95     real player object on player changes.
96 root 1.522 - diseases and maybe other things could sometimes reduce the speed
97     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
98     much grief.
99 root 1.523 - speed_left randomisation was, apparently, totally broken.
100     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
101     of the speed slot internally and in map save files. among other
102     things, this gets rid of all the abs (speed) calls.
103     - reduce map file save files by using abridged keywords aliases.
104 root 1.494 - shop specialisation calculation was totally broken.
105 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
106     now enforced.
107 root 1.498 - fix magic mapping, which only worked for inate spell casting.
108 root 1.495 - godgiven items will now be explicitly described as such.
109 root 1.524 - (arch) dded a quiver of bolts.
110 root 1.504 - materialnames would change "randomly" on every load, only
111     set the material when the materialname was not set before.
112 root 1.497 - balancing change, halve rod recharge speed (instead
113     of 4.8s, the standard rods now recharge in ~10s. not a solution,
114     but still.
115 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
116 root 1.509 the costly flag-checking loop in most cases and using a simple
117     repeat-cache for speed_left.
118 root 1.507 - always delay stats update for players on insert/remove till
119     next tick/command, which saves a lot of cpu cycles on drop/take.
120 root 1.514 - add hint about havign to run to attach unaggressive npcs.
121 root 1.494 - pet monster level was not displayed correctly in "showpets index".
122     - clean up floating point conversions and many similar nitpicks.
123 root 1.502 - fix hanuk altar.
124 root 1.504 - overhaul material system to be much faster, and having less bugs, but
125     still having a lot of cruft :/.
126 root 1.502 - add marble shop floor.
127 root 1.494 - move gcc specifics to new file include/compiler.h.
128     - unrecognised cfpod directives could cause undefined behaviour.
129 root 1.505 - added boes' marble shop to steinwandstadt.
130 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
131     - optimise mapspace updates.
132     - cache volume/items per mapspace.
133 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
134     decrease).
135 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
136     have led to weird item multiplications.
137 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
138 elmex 1.501 - fixed crash bug in learn_spell command.
139 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
140 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
141     from perl to c++.
142 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
143     and use it in some "inner" loops.
144 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
145 elmex 1.511 - fixed jeweler experience output to not be floating point.
146 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
147 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
148 root 1.518 - try to prefetch memory inside process_objects, which can give
149     enourmous speed gains.
150     - make some small optimisation to the process_objects loop.
151 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
152     handling different chksum lengths.
153     - check for hash collisions in cfutil.
154     - reduce face checksum size from 6 to 4 bytes.
155 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
156 root 1.523 - removed weather-specific attributes.
157     - fixed genkeywords dependency.
158     - do not clear "randomitems" slot for world underlays.
159     - use "sl" as short-hand for speed_left in save-files, just to make them
160     smaller.
161 root 1.517 - in general, don't crash on value-less resource file lines
162     anymore, due to get_str never returning a 0-pointer.
163 elmex 1.521 - code cleanup in move_symptom.
164 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
165 root 1.494
166 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
167 root 1.481 - some Andrew Madloch wanted, despite being specifically told
168     multiple times that the Deliantra parts additions are under AGPL,
169 root 1.487 lock up the source code of the server within his company.
170 root 1.481 some reorganisations have been done to the sourcecode to make
171     it clearer that this violates the Affero GPL. Help to keep
172     Deliantra free software even for the coming generations
173     and be wary of the promises of Andrew Madloch, he has nothing
174 root 1.487 good in mind for free software.
175 root 1.480 - clarify which files of the server are 100% AGPL.
176 root 1.481 - minor reorganisation, move some GPL code into other files.
177 root 1.483 - implement viewpoint (which is like observe, but only for the map,
178     not stats etc.).
179 root 1.484 - replace magic mapping overlay by a flying bird exposing area
180     on the worldmap (ext/magic_mapping.ext).
181 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
182     - @find results in npc dialogue is now stored in $find.
183 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
184 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
185 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
186     dm instead.
187 root 1.456 - (maps) add town portal to celvear.
188 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
189     mapsets from crossfire, together with associated archetypes.
190 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
191     - (maps) define a new whalingoutpost region.
192 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
193     and most archetypes that go with them (without stoning and swallow effects),
194     casino tokens and stock certificates are also missing.
195 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
196     and santo dominion.
197 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
198     to go with them. also adjusted archetypes to be more korrekt "gotisch".
199 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
200 root 1.460 - properly close client-side dialogue when the player is teleported away.
201 root 1.459 - map-tags did not properly close it's database tables or wait
202     for a quiescent state, causing memory corruption on reload.
203 root 1.454 - support "stat.xyz" accessor in match expressions.
204 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
205 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
206     fixes long answers from npc dialogue).
207 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
208 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
209     and to not add a "put your code here" force needlessly.
210 root 1.463 - (arch) fix or improve many plurals.
211 root 1.465 - markers do no longer add a force if the slaying field is unset.
212 root 1.466 - sped up search-items implementation, but it's still horrible.
213 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
214 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
215     used to reogianise the illogical arch tree a bit.
216 root 1.479 - (maps) import most map names from crossfire.
217 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
218 root 1.483 - fly_high movement gives better los, ignoring blocksview.
219 root 1.488 - the addexp command should now honour skill names with spaces.
220 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
221 root 1.491 - (arch) added many more buildable marble floors.
222 root 1.490 - major namespace cleanup: save 45kb by making functions static
223     that were unnecessarily global.
224 root 1.452
225 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
226 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
227 root 1.451 - fix a memory buffer overflow in the book code.
228 root 1.429 - add @check, @find npc dialogue commands.
229     - (maps) add a number of town interiors.
230 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
231 root 1.451 - (maps) add celvear area from cfextended.
232 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
233     - (server,maps) fix bug causing some library books not to be chained down,
234     cause Scorn/Navar libraries not to have inscribable books.
235 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
236 sf-marcmagus 1.433 inappropriate item power.
237 root 1.448 - (maps) fix intwell balancing issue.
238 root 1.437 - improve the look of generated books.
239 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
240     - fix bug where players could bypass no_drop by putting items in containers.
241 root 1.430 - consecutive commands arriving at the same time in the server would be
242     corrupted if the length was >255.
243 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
244 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
245     and perl.
246 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
247     functionality (and more) inside the same object using the match expressions.
248     - create simpler match expression compiles in many common cases.
249 root 1.439 - reduce object size by removing obsolete "seen_by" member.
250 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
251     of the new dynbuf::splice function (which gave an unexpected net win
252     in code size...).
253 root 1.442 - the server will no longer complain (and subtly fail) when an object
254     being removed from a map causes another object to get removed.
255 root 1.441 - banish strncpy from the server, speed up and simplify sending item
256     descriptions to the client considerably.
257 root 1.442 - add new "in head" set modifier for matches.
258     - new BLOCKED_MOVE event added.
259     - mapscript archetype now has activate_on_xxx true by default, as similar
260     connected elements.
261 root 1.448 - (maps) imported all styles from cfextended except
262 root 1.444 floorstyles/land_plots and monsterstyles.
263 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
264 root 1.446 - don't crash when treasure lists are empty / supply new empty
265     treasurelist for randomitems when none can be found.
266     - implement cf::map::static_maps and use it in map-tags.ext.
267 root 1.449 - fix a bug in map-tag scanning when moving tags.
268 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
269     for a reaction.
270 root 1.447 - implement new "loadall" map loading command, purely for debugging.
271 root 1.429
272 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
273 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
274     but not horns (to make them more useful for content-creators).
275 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
276     2) it skipped spell effects and 3) it didn't handle the case where
277     and object was destroyed while iterating over it correctly. all this
278     allowed players to sometimes walk onto spaces they should not be able to
279     walk on.
280 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
281 root 1.399 - examining an object now dumps the serialised object form when the user
282 root 1.404 is a wizard (wizlook).
283 root 1.421 - altars no longer accept unpaid items.
284 root 1.411 - party spells didn't work all that well.
285 root 1.424 - added complex object matching framework (cf::match), and make altars
286     and pedestals use it.
287 root 1.425 - identified skill-tools show what skill they grant.
288 root 1.399 - display the duration of change_ability spells when examining them
289     (missing: protection spells, but they are a hack...).
290 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
291     adding more variety to the different mushrooms.
292 root 1.398 - fix a minor cfpod formatting bug.
293 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
294     the hintmode setting on the settings page.
295 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
296 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
297 root 1.399 - enable the object loader to also dump archetypes.
298 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
299 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
300 root 1.402 - force the initial face when loading an object that is time-animated
301     or a monster, so it does not have to be specified anymore.
302 root 1.403 - fix a bug where recasting an ability changing spell could shorten
303     its remaining duration.
304 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
305 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
306 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
307     up splay operations as well.
308 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
309 root 1.412 - implement introspection data for C++ classes (%REFLECT).
310 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
311 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
312 root 1.419 - fix transmutation alchemy.
313 root 1.424 - speed up many frequently-invoked C->perl callbacks.
314 root 1.419 - added complex object matching framework, to be used in altars and the like.
315 root 1.426 - switch to YAML::XS from YAML.
316 root 1.396
317 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
318 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
319     that ultimately was not helpful to catch it :)
320 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
321     all callers to use either one or the other, as appropriate. This
322     fixes the (rather fragile) light spell, maybe others.
323     - fixed an overflow and exploit in the bank/payment code.
324     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
325 elmex 1.384 to explain the skill a bit more.
326 root 1.389 - removed a buggy check for zero attacktype. So that we might find
327 elmex 1.388 the real bugs in the archs/maps/objects.
328 elmex 1.394 - Fixed enabling torches with lighters.
329 elmex 1.387 - (maps) Added Heaven Town region.
330     - (arch+maps) Fixed & normalized warriors on map
331     /quests/peterm/CTower/Barracks.
332 root 1.392 - fix the light spell (and possibly diseases and other lights).
333 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
334 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
335     a long time ago, and similar cases are still to be found in the maps.
336     - make the socket_timeout configurable in the code (but not yet for users).
337 root 1.393 - earth wall health bar is now correct.
338 elmex 1.384
339 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
340 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
341     freeze with IO::AIO anymore due this change.
342 root 1.364 - avoid a crash when a player tries to apply a lighter.
343 root 1.376 - allow a spell argument for dimension door.
344 root 1.362 - move shop item listing and some otherstuff into the info tab.
345 root 1.360 - avoid crashes when non-players cast party spells.
346 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
347 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
348     - small improvement of the number of potions in shops
349     (by Job Vranish).
350     - added a few party spells (by Job Vranish).
351 root 1.362 - use a common message dynbuf.
352 root 1.364 - destroying tear down objects will now use the full hp range
353     for animation and will only destroy/lastframe when hp < 0.
354     - allow monsters to use earth to dust.
355     - use manhattan distance for get_rangevector_from_mapcoord, just as
356     in get_rangevector.
357     - los updates now correctly take tiled maps into account.
358     - do los updates even on maps without darkness.
359 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
360 root 1.375 - upgrade to IO::AIO 3.21.
361 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
362 elmex 1.373 - properly catching exceptions from callback in irc.ext.
363 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
364 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
365 elmex 1.368 - (arch) added hint about usage to Slag Ex.
366 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
367     like the rest.
368 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
369 root 1.378 - (arch+maps) added rate limited converter and adjusted
370     /elmex/mana_fountain.
371     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
372     - reduce size of casting_time, move_status, attack_movement,
373     last_heal and last_sp slots, squeezing some more space out of struct
374 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
375     anywhere.
376 root 1.358
377 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
378     - fixed bug in alchemy, where finding the right object for enhancements
379     didn't work.
380 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
381     effects (w.r.t. put_more) per mapspace, to give the server a chance
382     to survive a hundred deathsheads.
383 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
384     disastrous bug of unfortunately unknown proportions...
385 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
386 root 1.343 - use gender-neutral place descriptions for invite.
387 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
388     Thanks go to Lisa Larsen!
389 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
390     anymore).
391 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
392 root 1.345 - use better dependency tracking for include/keyword.h.
393 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
394     so it is possible to invite somebody out of some stck-till-death traps,
395 root 1.346 or simply to commit suicide.
396 root 1.352 - replace the "ignoring delayed commands" message by something more useful
397     (cf. cunning gnome freezeing issue).
398 elmex 1.349 - various fixes for weapon improvements.
399 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
400 root 1.353 - support T and G sequences in cfpod.
401 root 1.343
402 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
403 root 1.339 - convert me command from per-map to chat, which makes more sense, also
404     document it.
405 elmex 1.336 - more than one spellbooks of same class can now be given
406     in class selection.
407 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
408     spell rebalancements.
409 elmex 1.338 - the IRC gateway filters IRC colors now.
410 elmex 1.336
411 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
412 root 1.331 - (arch) fix quiver of Holding Bolts.
413 root 1.332 - applying unpaid items will now examine them.
414 root 1.330 - add "What" column to body command, showing items in that slot.
415 elmex 1.329 - redesigned and rebalanced lamps and torches.
416 root 1.330 - add "..." to item names that have been shortened.
417     - fixed "assign" function that squeezes strings into fixed length.
418 elmex 1.333 - add cursed effect to lamps and (some) torches.
419 elmex 1.334 - fixed bad assigned crafting skills and their tools.
420 root 1.312
421 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
422 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
423 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
424 root 1.312 - make monster smell logic dependent on their wisdom stat.
425 root 1.324 - put the death reason into a separate tab.
426     - converted "connected" slot to string, cleanly got rid of some ugly
427     hacks such as the path_attuned hack.
428 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
429     - replace one-at-a-time hash by faster than smaller FNV-1a hash
430     when hashing strings.
431 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
432 elmex 1.320 whether the right cauldron is used.
433 root 1.313 - considerably optimise shared string implementation by
434 root 1.316 making its null value a compiletime constant.
435 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
436     as well as using shstr_cmp to pass shared stringsa round efficiently,
437     for lots of code size savings.
438 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
439     they are sleeping: generators now check for the sleeping flag.
440 root 1.318 - tell gcc not to excessively inline some perl interface functions.
441 root 1.322 - remove marking rune length limit.
442 root 1.323 - fix formatting of cfpod when a verbatim block was following
443     a single newline.
444     - move resistances, statistics and showpets command output into tabs.
445 root 1.326 - implement map scripts that can replace the boulder logic without
446     having to write extensions.
447 root 1.310
448 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
449 root 1.302 - fix a longstanding bug that teared multipart monsters
450     at map boundaries apart.
451 root 1.292 - temporarily make permanently invisible player visible when
452     he/she makes noise.
453 root 1.284 - fix being able to see through walls a bit.
454 root 1.303 - improve look at output.
455 root 1.285 - completely replaced the line of sight algorithm with a variant
456     of spiral fov capable of visibility grades and arbitrary
457     shadow angles, that uses less memory and less code.
458     - the new los code supports arbitrary map rectangles and loosens
459 root 1.310 other restrictions of the old code, supporting further optimisations.
460     - update los if blocksview-objects are inserted in a map, not just when
461 root 1.287 removed (e.g. for summon fog).
462 root 1.303 - permanent invisibility doesn't make immune against making noise:
463     implement a noise system that allows monsters to locate the player
464     when he/she makes noise.
465     - implement a primitive smell system that monsters can use to track
466     players.
467 elmex 1.288 - create bomb now also works when casted by door traps.
468 elmex 1.290 - (arch) new torch graphics.
469 root 1.289 - (maps) considerably soften the subway spider.
470 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
471     the guards from being killed by players.
472 root 1.310 - (maps) lots of tweaks in and around scorn.
473     - (maps) use special non-blocksview jungle, mountain and
474     darkforest freely on the worldmap, to get gradual sight obstacles
475     instead of total blackout in those areas.
476 root 1.289 - no maximum darkness for outdoor maps anymore.
477 root 1.291 - add more hints, fix some messages.
478 root 1.292 - fix a bug: firing rods should tell you something about them.
479     - make light additive even within players.
480 root 1.293 - darken xrays effect a bit.
481     - improve handling of los changes when inserting or removing
482     objects, not perfect yet.
483     - make map darkness signed (formerly unsigned) to allow
484 root 1.294 ambient lighting and centrally manage darkness as an offset.
485     - revamped, fixed and documented the server calendrics, also
486     tell users the current time and data, to improve awareness.
487     - implement proper wizlook flag and handling of wizlook, instead
488     of dumbly just clearing los once.
489 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
490     and has a smaller runtime variance.
491 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
492     making them actually useful.
493     - see_in_dark now increases the viewing radius by 3.
494 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
495     speedup, as well as in many other places.
496 root 1.299 - remove support for extended map infos - these are not used
497     by the deliantra client and removing them gives us a 10% speedup
498     when sending map changes.
499 root 1.300 - remove most gcfclient and other client bug workarounds, as well
500     as now obsolete protocol versions, simplying the code.
501 root 1.301 - optimise and simplify generation of random numbers.
502 root 1.303 - correctly provide a non-zero default density for materials, to
503     avoid crashes, fix other bugs in the material handling code.
504     - fix volume calculations.
505     - fix cfpod parsing when multiple verbatim blocks were separated by
506     newlines.
507 root 1.305 - increase monster detection radius from wis/5 to wis/3.
508 root 1.306 - remove old pickup modes.
509     - remove obsolete disarm and search commands (search wasn't working
510     anyways).
511 root 1.308 - fix a crash when an npc applied a sign.
512 root 1.284
513 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
514 root 1.283 - this release is assumed to be very stable.
515     - (maps) radically redesigned and improved tutorial.
516 root 1.280 - directional casting no longer immediately removes the invisible effect.
517 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
518 root 1.272 - fix overflow in lighting calculations.
519     - negative glow radii can no longer cause total darkness.
520 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
521     only maximally-lit ones.
522 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
523     - swashbucklers got the oratory skill now.
524 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
525 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
526 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
527 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
528     (which was probably broken, too).
529 root 1.281 - support negative glow radii during daytime, too.
530     - use circular, not rectangular, viewing area.
531     - use minimum viewing distance of 2 in outdoor maps.
532     - negative glow is stronger than viewing area or lamps.
533 root 1.283 - (arch) new darkness spell face.
534 root 1.272
535 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
536     - (maps) completely redesigned scorn.
537 root 1.269 - "cast light" now works on oneself.
538 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
539     negative glow radii again (they were totally broken before).
540 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
541 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
542 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
543 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
544 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
545     back to the player.
546 root 1.251 - attuned/repell and spell base level system reworked.
547 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
548 root 1.247 be less erratic now.
549 root 1.248 - refuse to write the uuid file if the uuid is zero
550     (to avoid writing it in early crashes).
551 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
552     - speed up emergency_save by not syncing every file separately.
553     - no longer reattach perl to every object on reload, it's slow, and no longer
554     necessary since we don't nuke stashes anymore.
555     - do not bootstrap perl from the commandline args, use separate eval for
556     better error reporting.
557 root 1.259 - fix a crash when pushing cone spells met ice attacks.
558 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
559 root 1.255 - speed up map refresh in server a bit.
560 elmex 1.258 - refactored drop code and fixed some programming errors in it.
561 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
562 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
563 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
564     as the current weight of the inventory.
565 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
566     dragonfire has been introduced for the non-dragon players.
567 root 1.265 - remove unused "tooltype", "start_holding" object slots.
568     - change "weapontype" object slot to uint8.
569     - convert "hide" object slot into flag.
570     - reorder object members for better locality of reference and codesize
571     decrease.
572 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
573 root 1.267 - fix a crash when no skill could be found when killing amonster.
574 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
575     every completed aio operation.
576 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
577     and update mapspaces if necessary.
578 root 1.246
579 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
580 root 1.241 - removed all command line parsing, only env variables are supported
581     anymore.
582 root 1.239 - region-specific monsters will now once more be on the worldmap.
583 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
584 root 1.225 would grow out of bounds.
585 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
586 root 1.222 - fixed a double-escaping bug in the pod-parser.
587     - rewrote the cfpod parser in C++.
588     - hintmode moved to C++, players need to re-set their hintmode if
589     they dislike "show".
590 root 1.231 - fix RIP inscription.
591 root 1.239 - bump login name length from 18 to 20 char max.
592 root 1.231 - correctly support gender in emotes.
593     - correctly support gender in the death messages.
594     - correctly generate death messages for players only when they really die,
595     with increased information.
596 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
597     and data corruption (but apparently was never triggered).
598 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
599 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
600     data corruption bug.
601 root 1.223 - tweak coredumping/monitoring a bit.
602 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
603 root 1.227 - do not crash in the loader when an inventory object could not be loaded
604     (from a corrupted file).
605 root 1.241 - redid skills command to send output to proper channel.
606 root 1.233 - object->map is no longer refcounting.
607 root 1.228 - add FLAG_DEBUG for internal debugging.
608 root 1.231 - add NDI_VERBATIM flag to send_msg.
609 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
610 root 1.240 - player->exists is no longer a sync_job.
611 root 1.233 - split login.ext's player scheduler into
612     it's own player-scheduler.ext extension.
613 root 1.222
614 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
615 root 1.212 - require perl 5.10.
616 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
617 root 1.204 - swap player and observed count's on the map when observing.
618 root 1.205 - add (mostly untested) mapspace perl class and accessors.
619 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
620 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
621     could be found.
622 root 1.208 - pits now have a configurable "random spread" range and default
623 root 1.213 to a radius of two now.
624 root 1.212 - rewrite pay_player_arch.
625     - use a more stable perl_reload implementation.
626     - do not use Symbol::delete_package (causes crashes after perl-reload),
627     use our own, safer, clear_package instead.
628     - when asynchronously dumping core, close all file handles to allow
629     the server to restart concurrently.
630 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
631     sequences, without double-encoding. it should be faster, too.
632     - the above fixes wrong display of help tetx and many other issues.
633 root 1.216 - use lzf and frag packets for large messages for clients supporting them
634 root 1.218 (0.9976+), use it for long books and other messages.
635 root 1.210 - eradicate listen command and corresponding code.
636 root 1.211 - eradicate logs command.
637 root 1.218 - let the client log into the server log, used for crash backtraces.
638 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
639     old style spell objects with the spell magic bullet.
640 root 1.220 - (arch) fixed skill less rods in the archetypes
641 root 1.204
642 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
643 elmex 1.197 - made jeweler workbench larger and some other minor map
644     changes in jeweler town.
645 root 1.196 - fixed wrong item handling in jeweler skill code.
646 root 1.198 - (arch) use a special "key_random_map" for random map keys
647     that are used up.
648 root 1.199 - fix a crash when the player who was observed has logged out long
649     enough for his region/map to be gone.
650 root 1.200 - port to g++-4.3's incompatible tr1 changes.
651 root 1.201 - add some missing dependencies.
652 root 1.203 - log to /var/log/deliantra/ by default.
653     - hack observe code to enable smooth movmenet when observing.
654 elmex 1.195
655 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
656 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
657 root 1.179 - correctly move gsay to the party channel.
658 root 1.178 - fix a crash when animate weapon was used in some areas.
659 elmex 1.177 - fixed unnecessary identification of by converters created objects.
660 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
661     with NPCs.
662 elmex 1.175 - (arch) dragon scales got proper type now
663 root 1.193 - object::decrease would sometimes cause container weights to
664     be wrong, this has been fixed.
665 root 1.194 - do not send time updates for newly-seen items.
666 root 1.185 - thawing an icecube will once more drop its contents to the ground.
667 root 1.183 - fix cone spells etc. going through walls sometimes.
668 root 1.186 - fix a weight update bug that sometimes left containers
669     with wrong weights.
670 root 1.194 - added auto_apply event and extension for shop tiles.
671 root 1.172 - work around get_map_flags invoking perl and switching the stack.
672     - make sure the map is loaded when using a town portal return.
673 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
674     where healing spells didn't cost any grace.
675 root 1.173 - fix starvation kill reason.
676 root 1.174 - fix pk killer name message.
677 root 1.189 - don't let people apply signs with @match.
678 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
679     what seems to be the biggets memleak in the server).
680 elmex 1.171
681 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
682 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
683     - use anyevent to manage listen ports (this enables IPv6 support).
684 root 1.167 - server supports ipv6 client connections now.
685 root 1.168 - use newly-available Coro::AnyEvent.
686 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
687     to let it handle AIO requests.
688 root 1.167
689 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
690 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
691     processing considerably (especially in the client) and reduces data transfers
692     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
693 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
694     - (map) fixed npc dialogue in pup_land/s_f/special.
695     - bugfix: fix a crash when a player casts a swarm spell and then logs out
696     (swarm spells now stay in the player's inventory).
697 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
698 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
699     archetype *archname* (chairs of different facings were merged).
700     - bugfix: fix a potential crash issue in find_object_name (not used
701     normally).
702 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
703     (destruction, magic missile etc.).
704 root 1.163 - swarm spells without a direction now use various spiral patterns
705     instead of being fully random.
706 root 1.158 - update AnyEvent API to 3.4 and above.
707 root 1.156
708 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
709 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
710 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
711 root 1.152 - bugfix: the jumping skill now gives experience for jumping
712     and for attacking monsters. it also takes about one second to do a jump.
713 root 1.138 - bugfix: players couldn't starve in 2.53 :(
714 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
715 root 1.152 - bugfix: spell effects like word of recall are removed on death.
716 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
717     were created outside a map.
718 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
719     (fixed by reversing the logic).
720 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
721 root 1.153 - bugfix: the random map generator no longer leaks key objects.
722 root 1.154 - bugfix: support random maps >127x127.
723 root 1.152 - (maps) fixed the death certificate system in nimbus.
724 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
725 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
726 root 1.147 - (arch) give ball lightning a real name.
727 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
728 root 1.155 - support cfpod in ex replies (client item tooltips).
729 root 1.143 - unapply item in range slow when readying a spell.
730 root 1.148 - bugfix: account for rounding errors in weight updates.
731 root 1.139 - remove synchronous mkdir in chargen_race_done.
732     - fix per-race starting maps.
733 root 1.142 - check hiscore on suicide and quit as well.
734 root 1.138 - tell players when they are starving.
735 root 1.133 - get rid of costly object_from_name conversion for altar effects.
736     - fix map difficulty calculation for generators.
737 root 1.146 - slightly more intelligent handling of "is_animated" flag.
738 root 1.149 - support no_drop map header flag (before it was only available internally).
739 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
740 root 1.133
741 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
742 root 1.119 - bugfix: custom skill settings were not saved by the server.
743     - bugfix: remove did not actually remove items from the inventory, leaving
744 root 1.116 ghost items.
745 root 1.119 - bugfix: properly update items identified on the ground.
746 root 1.120 - bugfix: use localtime_r in the logger thread.
747 root 1.122 - bugfix: player starvation will now give the correct kill reason.
748     - bugfix: archetype reloads could crash the server.
749 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
750 elmex 1.114 player is not logged in.
751 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
752 root 1.117 server startup.
753 root 1.128 - bugfix: fix the door surround check in the random map generator.
754     - (maps) fix heaven quest difficulty progression.
755     - (maps) fix some random map styles.
756     - dropping items a shop is not interested in won't sell them anymore.
757     - rods and horns with a too low maximum charge allow now at least one discharge.
758     - implement kill & death statistics.
759     - random map preparation is no longer synchronous.
760     - rewrite find_style in perl, no longer does synchronous I/O.
761     - improve random map specials placement.
762     - make the killer a real object pointer instead of a string, improved
763     kill reason messages.
764 root 1.117 - take advantage of new aio_close and aio_chmod.
765 root 1.128 - implement archetype::get, object::deep_clone and update callers.
766 root 1.125 - change_abil is much faster.
767 root 1.126 - update the floorbox more often to work around the reverses item order
768     display in clients.
769 root 1.125 - cleaned up object copying by encapsulating it to a single place.
770 root 1.126 - add hints to the invite messages.
771 root 1.127 - rewrote key<->value pair handling.
772 root 1.128 - use an independent random number generator for the random map generator.
773 elmex 1.113
774 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
775 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
776     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
777     - completely automate the weight handling, should fix all weight
778     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
779 root 1.103 - reloading archetypes while a user was in the character creation phase
780     could crash the server.
781 root 1.106 - fix a nontrivial number of cases of code commented similar
782     to "is this really correct?", as many of those cases are now handles
783     automatically by lower level code.
784     - replace many ad-hoc checks for client visibility by object::visible_to,
785     should result in broader applicability of functions using it.
786 root 1.104 - merge items with different arch pointers refering to the same arch
787     (due to archetype reloads).
788 root 1.106 - refactored the object remove/insert functions and most related
789     functions (decrease, split, merge_ob etc.).
790 root 1.105 - make it compile better on freebsd (reported by pippijn).
791 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
792 root 1.108 - fix the longstanding "container stays open" bug.
793 root 1.107 - improved floorbox updating to be incremental and other protocol
794     optimisations.
795     - get rid of update_after_inventory_change and only do update stats
796     for weight once/tick/player at max.
797 root 1.109 - rewrite party commands, use party channel.
798 root 1.103
799 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
800 root 1.97 - properly link against libgthread as that is needed to make the slice
801     allocator thread-safe.
802 root 1.91 - support perls not compiled with 64 bit support (though this is not a
803     recommended configuration) (reported by Samuel Gondouin).
804 root 1.94 - always put godgiven items into the player inventory, never any containers.
805 root 1.92 - (maps, arch) the scorn go club was founded!
806 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
807 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
808     became a real spell-class.
809 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
810     - (arch) considerably strengthened spark shower and destruction.
811     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
812     finally reloadable at runtime.
813     - changed archetype loading algorithm to only require one pass and
814     use delayed resolving of references.
815 root 1.101 - examine command now uses the examine infobox.
816 root 1.102 - implement an "incremental garbage collector" for archetypes.
817 root 1.98 - enable slice allocator again.
818 root 1.96 - implement optional free memory poisoning.
819 root 1.91
820 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
821 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
822 root 1.85 skill.
823 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
824     names (also update all maps to use money instead of coins).
825 root 1.78 - add uuid accessors to perl.
826     - add coin names and archetype accessors to perl.
827 root 1.80 - fix runtime uuid file format to use "." instead of ",".
828 root 1.78 - change perl extensions to not use hardcoded coins and values.
829 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
830     and be more parsimonous of uuid usage by the exact value out on exit.
831 root 1.86 - write log messages in another thread, removing another sync point.
832     - support multi-line log messages in a nicer way.
833 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
834 root 1.81 - fix a minor memleak in the random map generator.
835     - some parts of the random map generator are not coroutine-safe,
836     so only call it "single-threaded".
837     - major cleanup of memory management in random map generator.
838 root 1.87 - slight refactoring of the random map generator, faster too.
839 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
840     bookkeeping bug.
841 root 1.87 - work around "player is on active list" problem by deactivating player
842     after loading.
843 root 1.81 - garbage collect shstr's more evenly and adaptively only when
844     there have in fact been allocations.
845 root 1.82 - fix object::insert to do as documented and insert into the env
846     if necessary.
847     - fix cf::map::unique_maps.
848     - fix nrof overflow check in can_merge_slow.
849     - fix converter code to handle >31 bit values.
850 elmex 1.83 - added support for the player_sold flag
851 root 1.84 - converters no longer accept unpaid items.
852 root 1.88 - canonicalize random map meta files for better unification.
853 root 1.77
854 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
855 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
856     when mlockall has been used.
857 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
858 root 1.72 - use separate thread for ticker timing (and more in the future).
859     this greatly increases timing accuracy and gets rid of an enourmous
860     number of gettimeofday calls.
861 root 1.82 - use a separate thread to signal aio completion, for lower latency.
862 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
863 root 1.71
864 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
865 root 1.68 - rebalanced default experience table to be more exponential
866     and much easier up to level ~40, then moderately harder.
867 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
868 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
869     - do not exit on reload/load errors but properly cleanup.
870 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
871 root 1.66
872 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
873 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
874     (this fixes the jeweler skill).
875 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
876 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
877 root 1.63 - move tombstone to real map if player died due to cave-in (even if
878     it has reset, which is better than putting it on the savebed, also as
879 root 1.321 proof that the player didn't use a savebed).
880 root 1.59
881 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
882 root 1.56 - work around perl bug in configure perl module version check.
883 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
884 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
885 root 1.52 - fix a bug in animate_weapon, causing a crash.
886 root 1.54 - no longer exit when a coroutine throws an exception.
887 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
888 root 1.53 - fix the "<player> is nuts" message.
889 root 1.58 - fix an exception at logout due to the json_coder being gone.
890 root 1.43 - upgrade to EV version 2.0 API.
891 root 1.47 - when players don't apply a savebed correctly but stand above one,
892     do not move or kill them.
893 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
894 root 1.43 - implement generic framework for server-side resource files.
895     - implement resource file update event.
896     - hook experience table update into the framework.
897     - move jeweler.yaml to resources (arch/).
898 root 1.44 - switch from Crossfire to Deliantra perl module.
899     - implement json2json arch filter.
900 root 1.45 - implement widget protocol version 2, support for ui templates.
901 root 1.54 - mapinfo is now handled fully asynchronously.
902 root 1.48 - ext/irc: also log irc messages.
903 root 1.51 - ext/schmorplog: write user stat files asynchronously.
904 root 1.43
905 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
906 elmex 1.41 - limited the number of items that can be picked up and dropped
907 root 1.42 as temporary measurement against bad performance or dropping things
908     (this lead to long freezes and triggered the watchdog).
909 elmex 1.41 - improved the performance of the drop command a bit.
910 root 1.38 - switch from Event to EV for higher performance, easier usage,
911     less bugs...
912 root 1.39 - updated to release version of the gnu affero license.
913 root 1.38
914 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
915 root 1.36 - more thoroughly rename the binaries, contact addresses.
916     - update the copyrights.
917 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
918     crashes.
919 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
920     potentially causing crashes.
921 root 1.35 - assign weapons on user load time, not login-time, avoiding
922     crashes.
923    
924 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
925 root 1.32 - fixed an important bug that caused passwords to be forgotten.
926 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
927     in some of the maps.
928 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
929     which is now trivial to do.
930 root 1.33 - removed all traces of the old (and never working) plug-in interface
931     (70kb code less on amd64).
932 root 1.34 - improve/tune scheduling priorities.
933     - fix some freezing bugs.
934     - fix a memory corruption problem in dynbuf.printf.
935     - use channels for chat and many informational commands.
936     - improved the tutorial.
937     - create missile is now fixed.
938     - race fields must now contain archetypes.
939     - jumping skill now works as advertised.
940 root 1.31
941 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
942 root 1.24 - relicense under the gnu affero license.
943 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
944 root 1.24 - implement server-side framework for generic resources.
945     - use resource framework for server-provided ambient
946     music.
947 root 1.27 - save object owners (players only atm).
948 root 1.24 - replace limited sound api with server-provided sound effects.
949     - new sc (sound control) protocol command.
950     - improve fxix protocol to include types.
951     - exactly fill tcp segments, if possible.
952     - output-rate is now an upper limit, the server will automatically
953     (and quite perfectly) adjust to the network conditions, ensuring
954     low latency even during bulk transfers (music, images, sounds etc.).
955     - implement server-side widgets (i.e. client widgets controlled
956     in the server side). this will allow future expansion without
957     having to upgrade clients.
958     - implement a (artwork) world map with realtime player position
959     tracking.
960     - new and more efficient extcmd (server still supports old extcmd
961     protocol).
962 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
963     calcluation that could be easily exploited by users.
964     - rebalanced diseases to spread more naturally/evenly.
965     - completely asynchronous map loading even for tiled maps.
966 root 1.24 - replace simple messaging protocol with channels carrying metadata
967     (similar to message types, but more directed at the user).
968     - reduce command processing latency by a whopping 120ms by
969     reordering some processing steps inside the server. this directly
970     reduces lag by 120ms.
971     - actually send spell faces to the client.
972 root 1.23 - implement player genders.
973 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
974     otherwise return to savebed and possible kill if the log-out
975     was for too long.
976     - fast socket-dead detection (kick player after 8 seconds without ack).
977     - greatly reduce the cpu time needed to draw maps _again_.
978     - archetypes are now subclasses of objects.
979     - rebalanced shop greed and approval functions to be more realistic
980     (and likely match the actual intention).
981 root 1.23 - implement "crossfire pod" format for messages, with working bold,
982     italic, gender-specific text, paragraphs etc.
983 root 1.24 - implemented hint framework, players can opt to receive hints.
984     - implemented (long) book framework, added some books from the cf wiki.
985 root 1.23 - implement generic message framework that uses xml, utf8 for the client
986     protocol and is capable of transmitting generic meta information.
987 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
988     - replace the nexus by a per-player tutorial map that teaches stuff
989     better than the newbie house.
990 root 1.18 - fix the magicmap colours.
991 root 1.19 - optimise map update even more by removing unneeded code and checks.
992     - decouple map and stats update from pl->ob and use pl->observe instead.
993     - implement observe command.
994 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
995     calls with a simple comparison.
996     - fix a latent crossfire bug that could crash the server because the
997     map refresh did not update the mapspace.
998 root 1.24 - support custom keys for regions and maps, regions are now
999     refcount-managed.
1000     - allow worldmap overlays anywhere in the 000..999 range.
1001     - new system to acquire time slices for background jobs, to reduce
1002     jitter.
1003 root 1.27 - semi-persistent object-referencing framework (currently only players
1004     supported).
1005 root 1.22 - dependency tracking for perl extensions.
1006 root 1.24 - new slag-ex extension for cleaning cauldrons.
1007     - fix invoke result processing.
1008     - there are even less i/o syncpoints in the server now.
1009 root 1.29 - added map-tags extension that scans all maps for object tags
1010     and records them in the database (not used yet).
1011 root 1.28 - metaserver 2 support.
1012 root 1.22 - many more bugfixes and minor optimisations.
1013 root 1.16
1014 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1015 root 1.14 - optimised event invocation (non-wanted events can now be
1016     skipped with 4-5 inlined instructions).
1017 root 1.12 - complete rewrite of town_portal: it now creates a portal
1018     to the "nearest" town only, travel is only possible
1019 root 1.13 to the town and back, anybody can use it (also removes
1020     one of the remaining syncpoints in the server).
1021 root 1.10 - complete rewrite of the range/attack skill slot system:
1022     there are now two slots, one for combat, one for ranged
1023     attacks.
1024     - introduce the concept of a current weapon (either a ranged
1025     or a combat weapon/skill/tool) and switch between them as
1026     needed.
1027     - rewrite bow code so bows get more useful: apply damage,
1028     attacktype and other stats to the arrows and treat
1029     bows as weapons. also rebalance the missile weapons skill
1030     so its damage increases with level.
1031     - rewrite the complete player speed logic: weapon_speed now
1032     works as documented and there are no unnatural speed boosts.
1033 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1034     installation, replacing the old collect scripts and
1035 root 1.9 simplying deployment by scaling and cutting faces as required.
1036     - simplify the map protocol extensively by taking advantage
1037     of missing bigfaces, speeding up map generation immensely.
1038 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1039     other archetypes.
1040     - rationalise archetype, region and treasurelist file format
1041     into a single file format and make them reloadable asynchronously.
1042 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1043     reloadable at runtime.
1044 root 1.6 - implement 64x64 faceset support.
1045     - implement fxixsx protocol that saves
1046     a lot of bandwidth over the old image/face/smooth packets
1047 root 1.11 and allows images > packetsize, incremental and background
1048     transfers.
1049 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1050     on a face basis as opposed to a mapspace basis.
1051 root 1.7 - the server can now rate-limit image uploads to not exceed
1052     a certain (client-configurable) speed while guarenteeing full
1053     freedom of movement.
1054 root 1.8 - implement new ex command to request item descriptions.
1055     - implement new msg command for in-game messages with meta
1056     information (using xml).
1057 root 1.9 - enforce utf-8 for all text messages.
1058 root 1.13 - added micropather (not used yet).
1059 root 1.6 - many, many bugfixes.
1060 root 1.1
1061 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1062 root 1.1 - make coroapi accessible to cf+.
1063     - moved map handling logic completely to perl
1064     - per player maps are now marked in the map
1065 root 1.2 - maps are saved completely differently now,
1066     and much more often.
1067 root 1.17 - rewrote map header parser and writer, to be much faster.
1068 pippijn 1.4 - maps and players are now (in the average case) loaded
1069 root 1.2 and saved completely asynchronously, I/O contention will no
1070     longer freeze the server.
1071 pippijn 1.4 - players and maps can be loaded anytime, without the player
1072 root 1.2 being logged in.
1073 root 1.1 - automatically generate method interfaces for perl from headers
1074     - unbundled freezethaw
1075     - mostly rewrote common/map.C
1076     - completely rewrite server/swap.C
1077     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1078     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1079     - better message for apply failures due to applymode
1080     - removed most all of the weather code
1081     - unified logging to stderr and file
1082     - too many minor changes to document