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Revision: 1.558
Committed: Fri Feb 5 01:26:35 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.557: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37 root 1.557 TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39 root 1.558 - (maps) fix travel to valdor and back.
40 root 1.545 - do no longer by default eval map cod ein safe compartments
41     (this can be re-enabled using the safe_eval config option).
42 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
43     in lorak.
44 root 1.538 - (maps) improve tindervale maps slightly.
45 root 1.544 - (arch) considerably decrease slag ex price.
46 root 1.540 - (arch) fix filth archetype.
47 root 1.556 - extension dependency resolve was completely broken.
48 root 1.544 - multipart objects would cause save_throw_object to crash - it
49     now acts on the head only.
50 root 1.541 - do not try to connect to an irc server unless explicitly configured.
51 root 1.542 - do not expect decltype() to be available in gcc 4.4.
52 elmex 1.543 - extended the safe perl environment by loops.
53 root 1.547 - (arch) fix "armless cook" facings.
54     - the "experience table" resource item did not have a proper
55     hash associated with it, so updates could not be detected.
56 elmex 1.550 - fixed poison traps in doors.
57 root 1.548 - player->killer_name did not properly flag the name as unicode.
58 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
59     and provide a non-destructive SvPVutf8 variant.
60 root 1.554 - do not allow dragon players to change their title via the settings.
61 elmex 1.552 - ratelimited jeweler skill nugget conversion.
62 root 1.551 - under high load, the server stopped swapping out to make
63     the server more responsive, but making it impossible to reduce
64     the load by... swapping out. slot queuing will now always make
65     some progress.
66     - improve the quality of the load-avg calculation.
67 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
68 root 1.556 - don't fail to write the runtime file if the temporary already exists.
69 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
70     player now.
71 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
72     timestamp and use a tab in the client to increase awareness.
73 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
74     setflag 0 is possible.
75 root 1.538
76 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
77 root 1.532 - the destruction spell could/would corrupt server memory quite often.
78 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
79     disk, not when it already was in memory.
80 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
81     avoiding livelock during high-load emergency saves.
82 root 1.530 - logging in did not properly unapply all skills.
83 root 1.531 - (maps) make the invite quest marking much more obvious.
84 root 1.533 - (arch) fix warrior archetype names.
85 root 1.532 - map prefetching never prefetch upwards.
86 root 1.534 - wizpass no longer makes you non-blocking.
87 root 1.536 - (maps) add light to some of the special maps, add troll
88     map.
89 root 1.530
90 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
91 root 1.515 - (maps) add gorokh_final mapset from crossfire.
92 root 1.516 - (maps) block most vault-type mlab locations, open up
93     imperial converters for anybody to use.
94 root 1.519 - (maps, arch) replace all permanent stat potions by random
95     variants.
96 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
97 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
98     real player object on player changes.
99 root 1.522 - diseases and maybe other things could sometimes reduce the speed
100     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
101     much grief.
102 root 1.523 - speed_left randomisation was, apparently, totally broken.
103     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
104     of the speed slot internally and in map save files. among other
105     things, this gets rid of all the abs (speed) calls.
106     - reduce map file save files by using abridged keywords aliases.
107 root 1.494 - shop specialisation calculation was totally broken.
108 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
109     now enforced.
110 root 1.498 - fix magic mapping, which only worked for inate spell casting.
111 root 1.495 - godgiven items will now be explicitly described as such.
112 root 1.524 - (arch) dded a quiver of bolts.
113 root 1.504 - materialnames would change "randomly" on every load, only
114     set the material when the materialname was not set before.
115 root 1.497 - balancing change, halve rod recharge speed (instead
116     of 4.8s, the standard rods now recharge in ~10s. not a solution,
117     but still.
118 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
119 root 1.509 the costly flag-checking loop in most cases and using a simple
120     repeat-cache for speed_left.
121 root 1.507 - always delay stats update for players on insert/remove till
122     next tick/command, which saves a lot of cpu cycles on drop/take.
123 root 1.514 - add hint about havign to run to attach unaggressive npcs.
124 root 1.494 - pet monster level was not displayed correctly in "showpets index".
125     - clean up floating point conversions and many similar nitpicks.
126 root 1.502 - fix hanuk altar.
127 root 1.504 - overhaul material system to be much faster, and having less bugs, but
128     still having a lot of cruft :/.
129 root 1.502 - add marble shop floor.
130 root 1.494 - move gcc specifics to new file include/compiler.h.
131     - unrecognised cfpod directives could cause undefined behaviour.
132 root 1.505 - added boes' marble shop to steinwandstadt.
133 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
134     - optimise mapspace updates.
135     - cache volume/items per mapspace.
136 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
137     decrease).
138 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
139     have led to weird item multiplications.
140 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
141 elmex 1.501 - fixed crash bug in learn_spell command.
142 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
143 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
144     from perl to c++.
145 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
146     and use it in some "inner" loops.
147 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
148 elmex 1.511 - fixed jeweler experience output to not be floating point.
149 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
150 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
151 root 1.518 - try to prefetch memory inside process_objects, which can give
152     enourmous speed gains.
153     - make some small optimisation to the process_objects loop.
154 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
155     handling different chksum lengths.
156     - check for hash collisions in cfutil.
157     - reduce face checksum size from 6 to 4 bytes.
158 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
159 root 1.523 - removed weather-specific attributes.
160     - fixed genkeywords dependency.
161     - do not clear "randomitems" slot for world underlays.
162     - use "sl" as short-hand for speed_left in save-files, just to make them
163     smaller.
164 root 1.517 - in general, don't crash on value-less resource file lines
165     anymore, due to get_str never returning a 0-pointer.
166 elmex 1.521 - code cleanup in move_symptom.
167 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
168 root 1.494
169 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
170 root 1.481 - some Andrew Madloch wanted, despite being specifically told
171     multiple times that the Deliantra parts additions are under AGPL,
172 root 1.487 lock up the source code of the server within his company.
173 root 1.481 some reorganisations have been done to the sourcecode to make
174     it clearer that this violates the Affero GPL. Help to keep
175     Deliantra free software even for the coming generations
176     and be wary of the promises of Andrew Madloch, he has nothing
177 root 1.487 good in mind for free software.
178 root 1.480 - clarify which files of the server are 100% AGPL.
179 root 1.481 - minor reorganisation, move some GPL code into other files.
180 root 1.483 - implement viewpoint (which is like observe, but only for the map,
181     not stats etc.).
182 root 1.484 - replace magic mapping overlay by a flying bird exposing area
183     on the worldmap (ext/magic_mapping.ext).
184 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
185     - @find results in npc dialogue is now stored in $find.
186 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
187 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
188 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
189     dm instead.
190 root 1.456 - (maps) add town portal to celvear.
191 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
192     mapsets from crossfire, together with associated archetypes.
193 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
194     - (maps) define a new whalingoutpost region.
195 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
196     and most archetypes that go with them (without stoning and swallow effects),
197     casino tokens and stock certificates are also missing.
198 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
199     and santo dominion.
200 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
201     to go with them. also adjusted archetypes to be more korrekt "gotisch".
202 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
203 root 1.460 - properly close client-side dialogue when the player is teleported away.
204 root 1.459 - map-tags did not properly close it's database tables or wait
205     for a quiescent state, causing memory corruption on reload.
206 root 1.454 - support "stat.xyz" accessor in match expressions.
207 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
208 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
209     fixes long answers from npc dialogue).
210 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
211 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
212     and to not add a "put your code here" force needlessly.
213 root 1.463 - (arch) fix or improve many plurals.
214 root 1.465 - markers do no longer add a force if the slaying field is unset.
215 root 1.466 - sped up search-items implementation, but it's still horrible.
216 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
217 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
218     used to reogianise the illogical arch tree a bit.
219 root 1.479 - (maps) import most map names from crossfire.
220 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
221 root 1.483 - fly_high movement gives better los, ignoring blocksview.
222 root 1.488 - the addexp command should now honour skill names with spaces.
223 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
224 root 1.491 - (arch) added many more buildable marble floors.
225 root 1.490 - major namespace cleanup: save 45kb by making functions static
226     that were unnecessarily global.
227 root 1.452
228 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
229 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
230 root 1.451 - fix a memory buffer overflow in the book code.
231 root 1.429 - add @check, @find npc dialogue commands.
232     - (maps) add a number of town interiors.
233 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
234 root 1.451 - (maps) add celvear area from cfextended.
235 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
236     - (server,maps) fix bug causing some library books not to be chained down,
237     cause Scorn/Navar libraries not to have inscribable books.
238 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
239 sf-marcmagus 1.433 inappropriate item power.
240 root 1.448 - (maps) fix intwell balancing issue.
241 root 1.437 - improve the look of generated books.
242 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
243     - fix bug where players could bypass no_drop by putting items in containers.
244 root 1.430 - consecutive commands arriving at the same time in the server would be
245     corrupted if the length was >255.
246 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
247 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
248     and perl.
249 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
250     functionality (and more) inside the same object using the match expressions.
251     - create simpler match expression compiles in many common cases.
252 root 1.439 - reduce object size by removing obsolete "seen_by" member.
253 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
254     of the new dynbuf::splice function (which gave an unexpected net win
255     in code size...).
256 root 1.442 - the server will no longer complain (and subtly fail) when an object
257     being removed from a map causes another object to get removed.
258 root 1.441 - banish strncpy from the server, speed up and simplify sending item
259     descriptions to the client considerably.
260 root 1.442 - add new "in head" set modifier for matches.
261     - new BLOCKED_MOVE event added.
262     - mapscript archetype now has activate_on_xxx true by default, as similar
263     connected elements.
264 root 1.448 - (maps) imported all styles from cfextended except
265 root 1.444 floorstyles/land_plots and monsterstyles.
266 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
267 root 1.446 - don't crash when treasure lists are empty / supply new empty
268     treasurelist for randomitems when none can be found.
269     - implement cf::map::static_maps and use it in map-tags.ext.
270 root 1.449 - fix a bug in map-tag scanning when moving tags.
271 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
272     for a reaction.
273 root 1.447 - implement new "loadall" map loading command, purely for debugging.
274 root 1.429
275 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
276 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
277     but not horns (to make them more useful for content-creators).
278 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
279     2) it skipped spell effects and 3) it didn't handle the case where
280     and object was destroyed while iterating over it correctly. all this
281     allowed players to sometimes walk onto spaces they should not be able to
282     walk on.
283 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
284 root 1.399 - examining an object now dumps the serialised object form when the user
285 root 1.404 is a wizard (wizlook).
286 root 1.421 - altars no longer accept unpaid items.
287 root 1.411 - party spells didn't work all that well.
288 root 1.424 - added complex object matching framework (cf::match), and make altars
289     and pedestals use it.
290 root 1.425 - identified skill-tools show what skill they grant.
291 root 1.399 - display the duration of change_ability spells when examining them
292     (missing: protection spells, but they are a hack...).
293 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
294     adding more variety to the different mushrooms.
295 root 1.398 - fix a minor cfpod formatting bug.
296 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
297     the hintmode setting on the settings page.
298 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
299 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
300 root 1.399 - enable the object loader to also dump archetypes.
301 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
302 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
303 root 1.402 - force the initial face when loading an object that is time-animated
304     or a monster, so it does not have to be specified anymore.
305 root 1.403 - fix a bug where recasting an ability changing spell could shorten
306     its remaining duration.
307 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
308 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
309 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
310     up splay operations as well.
311 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
312 root 1.412 - implement introspection data for C++ classes (%REFLECT).
313 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
314 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
315 root 1.419 - fix transmutation alchemy.
316 root 1.424 - speed up many frequently-invoked C->perl callbacks.
317 root 1.419 - added complex object matching framework, to be used in altars and the like.
318 root 1.426 - switch to YAML::XS from YAML.
319 root 1.396
320 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
321 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
322     that ultimately was not helpful to catch it :)
323 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
324     all callers to use either one or the other, as appropriate. This
325     fixes the (rather fragile) light spell, maybe others.
326     - fixed an overflow and exploit in the bank/payment code.
327     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
328 elmex 1.384 to explain the skill a bit more.
329 root 1.389 - removed a buggy check for zero attacktype. So that we might find
330 elmex 1.388 the real bugs in the archs/maps/objects.
331 elmex 1.394 - Fixed enabling torches with lighters.
332 elmex 1.387 - (maps) Added Heaven Town region.
333     - (arch+maps) Fixed & normalized warriors on map
334     /quests/peterm/CTower/Barracks.
335 root 1.392 - fix the light spell (and possibly diseases and other lights).
336 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
337 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
338     a long time ago, and similar cases are still to be found in the maps.
339     - make the socket_timeout configurable in the code (but not yet for users).
340 root 1.393 - earth wall health bar is now correct.
341 elmex 1.384
342 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
343 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
344     freeze with IO::AIO anymore due this change.
345 root 1.364 - avoid a crash when a player tries to apply a lighter.
346 root 1.376 - allow a spell argument for dimension door.
347 root 1.362 - move shop item listing and some otherstuff into the info tab.
348 root 1.360 - avoid crashes when non-players cast party spells.
349 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
350 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
351     - small improvement of the number of potions in shops
352     (by Job Vranish).
353     - added a few party spells (by Job Vranish).
354 root 1.362 - use a common message dynbuf.
355 root 1.364 - destroying tear down objects will now use the full hp range
356     for animation and will only destroy/lastframe when hp < 0.
357     - allow monsters to use earth to dust.
358     - use manhattan distance for get_rangevector_from_mapcoord, just as
359     in get_rangevector.
360     - los updates now correctly take tiled maps into account.
361     - do los updates even on maps without darkness.
362 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
363 root 1.375 - upgrade to IO::AIO 3.21.
364 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
365 elmex 1.373 - properly catching exceptions from callback in irc.ext.
366 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
367 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
368 elmex 1.368 - (arch) added hint about usage to Slag Ex.
369 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
370     like the rest.
371 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
372 root 1.378 - (arch+maps) added rate limited converter and adjusted
373     /elmex/mana_fountain.
374     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
375     - reduce size of casting_time, move_status, attack_movement,
376     last_heal and last_sp slots, squeezing some more space out of struct
377 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
378     anywhere.
379 root 1.358
380 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
381     - fixed bug in alchemy, where finding the right object for enhancements
382     didn't work.
383 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
384     effects (w.r.t. put_more) per mapspace, to give the server a chance
385     to survive a hundred deathsheads.
386 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
387     disastrous bug of unfortunately unknown proportions...
388 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
389 root 1.343 - use gender-neutral place descriptions for invite.
390 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
391     Thanks go to Lisa Larsen!
392 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
393     anymore).
394 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
395 root 1.345 - use better dependency tracking for include/keyword.h.
396 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
397     so it is possible to invite somebody out of some stck-till-death traps,
398 root 1.346 or simply to commit suicide.
399 root 1.352 - replace the "ignoring delayed commands" message by something more useful
400     (cf. cunning gnome freezeing issue).
401 elmex 1.349 - various fixes for weapon improvements.
402 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
403 root 1.353 - support T and G sequences in cfpod.
404 root 1.343
405 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
406 root 1.339 - convert me command from per-map to chat, which makes more sense, also
407     document it.
408 elmex 1.336 - more than one spellbooks of same class can now be given
409     in class selection.
410 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
411     spell rebalancements.
412 elmex 1.338 - the IRC gateway filters IRC colors now.
413 elmex 1.336
414 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
415 root 1.331 - (arch) fix quiver of Holding Bolts.
416 root 1.332 - applying unpaid items will now examine them.
417 root 1.330 - add "What" column to body command, showing items in that slot.
418 elmex 1.329 - redesigned and rebalanced lamps and torches.
419 root 1.330 - add "..." to item names that have been shortened.
420     - fixed "assign" function that squeezes strings into fixed length.
421 elmex 1.333 - add cursed effect to lamps and (some) torches.
422 elmex 1.334 - fixed bad assigned crafting skills and their tools.
423 root 1.312
424 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
425 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
426 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
427 root 1.312 - make monster smell logic dependent on their wisdom stat.
428 root 1.324 - put the death reason into a separate tab.
429     - converted "connected" slot to string, cleanly got rid of some ugly
430     hacks such as the path_attuned hack.
431 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
432     - replace one-at-a-time hash by faster than smaller FNV-1a hash
433     when hashing strings.
434 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
435 elmex 1.320 whether the right cauldron is used.
436 root 1.313 - considerably optimise shared string implementation by
437 root 1.316 making its null value a compiletime constant.
438 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
439     as well as using shstr_cmp to pass shared stringsa round efficiently,
440     for lots of code size savings.
441 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
442     they are sleeping: generators now check for the sleeping flag.
443 root 1.318 - tell gcc not to excessively inline some perl interface functions.
444 root 1.322 - remove marking rune length limit.
445 root 1.323 - fix formatting of cfpod when a verbatim block was following
446     a single newline.
447     - move resistances, statistics and showpets command output into tabs.
448 root 1.326 - implement map scripts that can replace the boulder logic without
449     having to write extensions.
450 root 1.310
451 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
452 root 1.302 - fix a longstanding bug that teared multipart monsters
453     at map boundaries apart.
454 root 1.292 - temporarily make permanently invisible player visible when
455     he/she makes noise.
456 root 1.284 - fix being able to see through walls a bit.
457 root 1.303 - improve look at output.
458 root 1.285 - completely replaced the line of sight algorithm with a variant
459     of spiral fov capable of visibility grades and arbitrary
460     shadow angles, that uses less memory and less code.
461     - the new los code supports arbitrary map rectangles and loosens
462 root 1.310 other restrictions of the old code, supporting further optimisations.
463     - update los if blocksview-objects are inserted in a map, not just when
464 root 1.287 removed (e.g. for summon fog).
465 root 1.303 - permanent invisibility doesn't make immune against making noise:
466     implement a noise system that allows monsters to locate the player
467     when he/she makes noise.
468     - implement a primitive smell system that monsters can use to track
469     players.
470 elmex 1.288 - create bomb now also works when casted by door traps.
471 elmex 1.290 - (arch) new torch graphics.
472 root 1.289 - (maps) considerably soften the subway spider.
473 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
474     the guards from being killed by players.
475 root 1.310 - (maps) lots of tweaks in and around scorn.
476     - (maps) use special non-blocksview jungle, mountain and
477     darkforest freely on the worldmap, to get gradual sight obstacles
478     instead of total blackout in those areas.
479 root 1.289 - no maximum darkness for outdoor maps anymore.
480 root 1.291 - add more hints, fix some messages.
481 root 1.292 - fix a bug: firing rods should tell you something about them.
482     - make light additive even within players.
483 root 1.293 - darken xrays effect a bit.
484     - improve handling of los changes when inserting or removing
485     objects, not perfect yet.
486     - make map darkness signed (formerly unsigned) to allow
487 root 1.294 ambient lighting and centrally manage darkness as an offset.
488     - revamped, fixed and documented the server calendrics, also
489     tell users the current time and data, to improve awareness.
490     - implement proper wizlook flag and handling of wizlook, instead
491     of dumbly just clearing los once.
492 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
493     and has a smaller runtime variance.
494 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
495     making them actually useful.
496     - see_in_dark now increases the viewing radius by 3.
497 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
498     speedup, as well as in many other places.
499 root 1.299 - remove support for extended map infos - these are not used
500     by the deliantra client and removing them gives us a 10% speedup
501     when sending map changes.
502 root 1.300 - remove most gcfclient and other client bug workarounds, as well
503     as now obsolete protocol versions, simplying the code.
504 root 1.301 - optimise and simplify generation of random numbers.
505 root 1.303 - correctly provide a non-zero default density for materials, to
506     avoid crashes, fix other bugs in the material handling code.
507     - fix volume calculations.
508     - fix cfpod parsing when multiple verbatim blocks were separated by
509     newlines.
510 root 1.305 - increase monster detection radius from wis/5 to wis/3.
511 root 1.306 - remove old pickup modes.
512     - remove obsolete disarm and search commands (search wasn't working
513     anyways).
514 root 1.308 - fix a crash when an npc applied a sign.
515 root 1.284
516 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
517 root 1.283 - this release is assumed to be very stable.
518     - (maps) radically redesigned and improved tutorial.
519 root 1.280 - directional casting no longer immediately removes the invisible effect.
520 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
521 root 1.272 - fix overflow in lighting calculations.
522     - negative glow radii can no longer cause total darkness.
523 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
524     only maximally-lit ones.
525 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
526     - swashbucklers got the oratory skill now.
527 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
528 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
529 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
530 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
531     (which was probably broken, too).
532 root 1.281 - support negative glow radii during daytime, too.
533     - use circular, not rectangular, viewing area.
534     - use minimum viewing distance of 2 in outdoor maps.
535     - negative glow is stronger than viewing area or lamps.
536 root 1.283 - (arch) new darkness spell face.
537 root 1.272
538 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
539     - (maps) completely redesigned scorn.
540 root 1.269 - "cast light" now works on oneself.
541 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
542     negative glow radii again (they were totally broken before).
543 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
544 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
545 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
546 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
547 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
548     back to the player.
549 root 1.251 - attuned/repell and spell base level system reworked.
550 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
551 root 1.247 be less erratic now.
552 root 1.248 - refuse to write the uuid file if the uuid is zero
553     (to avoid writing it in early crashes).
554 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
555     - speed up emergency_save by not syncing every file separately.
556     - no longer reattach perl to every object on reload, it's slow, and no longer
557     necessary since we don't nuke stashes anymore.
558     - do not bootstrap perl from the commandline args, use separate eval for
559     better error reporting.
560 root 1.259 - fix a crash when pushing cone spells met ice attacks.
561 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
562 root 1.255 - speed up map refresh in server a bit.
563 elmex 1.258 - refactored drop code and fixed some programming errors in it.
564 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
565 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
566 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
567     as the current weight of the inventory.
568 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
569     dragonfire has been introduced for the non-dragon players.
570 root 1.265 - remove unused "tooltype", "start_holding" object slots.
571     - change "weapontype" object slot to uint8.
572     - convert "hide" object slot into flag.
573     - reorder object members for better locality of reference and codesize
574     decrease.
575 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
576 root 1.267 - fix a crash when no skill could be found when killing amonster.
577 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
578     every completed aio operation.
579 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
580     and update mapspaces if necessary.
581 root 1.246
582 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
583 root 1.241 - removed all command line parsing, only env variables are supported
584     anymore.
585 root 1.239 - region-specific monsters will now once more be on the worldmap.
586 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
587 root 1.225 would grow out of bounds.
588 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
589 root 1.222 - fixed a double-escaping bug in the pod-parser.
590     - rewrote the cfpod parser in C++.
591     - hintmode moved to C++, players need to re-set their hintmode if
592     they dislike "show".
593 root 1.231 - fix RIP inscription.
594 root 1.239 - bump login name length from 18 to 20 char max.
595 root 1.231 - correctly support gender in emotes.
596     - correctly support gender in the death messages.
597     - correctly generate death messages for players only when they really die,
598     with increased information.
599 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
600     and data corruption (but apparently was never triggered).
601 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
602 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
603     data corruption bug.
604 root 1.223 - tweak coredumping/monitoring a bit.
605 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
606 root 1.227 - do not crash in the loader when an inventory object could not be loaded
607     (from a corrupted file).
608 root 1.241 - redid skills command to send output to proper channel.
609 root 1.233 - object->map is no longer refcounting.
610 root 1.228 - add FLAG_DEBUG for internal debugging.
611 root 1.231 - add NDI_VERBATIM flag to send_msg.
612 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
613 root 1.240 - player->exists is no longer a sync_job.
614 root 1.233 - split login.ext's player scheduler into
615     it's own player-scheduler.ext extension.
616 root 1.222
617 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
618 root 1.212 - require perl 5.10.
619 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
620 root 1.204 - swap player and observed count's on the map when observing.
621 root 1.205 - add (mostly untested) mapspace perl class and accessors.
622 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
623 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
624     could be found.
625 root 1.208 - pits now have a configurable "random spread" range and default
626 root 1.213 to a radius of two now.
627 root 1.212 - rewrite pay_player_arch.
628     - use a more stable perl_reload implementation.
629     - do not use Symbol::delete_package (causes crashes after perl-reload),
630     use our own, safer, clear_package instead.
631     - when asynchronously dumping core, close all file handles to allow
632     the server to restart concurrently.
633 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
634     sequences, without double-encoding. it should be faster, too.
635     - the above fixes wrong display of help tetx and many other issues.
636 root 1.216 - use lzf and frag packets for large messages for clients supporting them
637 root 1.218 (0.9976+), use it for long books and other messages.
638 root 1.210 - eradicate listen command and corresponding code.
639 root 1.211 - eradicate logs command.
640 root 1.218 - let the client log into the server log, used for crash backtraces.
641 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
642     old style spell objects with the spell magic bullet.
643 root 1.220 - (arch) fixed skill less rods in the archetypes
644 root 1.204
645 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
646 elmex 1.197 - made jeweler workbench larger and some other minor map
647     changes in jeweler town.
648 root 1.196 - fixed wrong item handling in jeweler skill code.
649 root 1.198 - (arch) use a special "key_random_map" for random map keys
650     that are used up.
651 root 1.199 - fix a crash when the player who was observed has logged out long
652     enough for his region/map to be gone.
653 root 1.200 - port to g++-4.3's incompatible tr1 changes.
654 root 1.201 - add some missing dependencies.
655 root 1.203 - log to /var/log/deliantra/ by default.
656     - hack observe code to enable smooth movmenet when observing.
657 elmex 1.195
658 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
659 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
660 root 1.179 - correctly move gsay to the party channel.
661 root 1.178 - fix a crash when animate weapon was used in some areas.
662 elmex 1.177 - fixed unnecessary identification of by converters created objects.
663 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
664     with NPCs.
665 elmex 1.175 - (arch) dragon scales got proper type now
666 root 1.193 - object::decrease would sometimes cause container weights to
667     be wrong, this has been fixed.
668 root 1.194 - do not send time updates for newly-seen items.
669 root 1.185 - thawing an icecube will once more drop its contents to the ground.
670 root 1.183 - fix cone spells etc. going through walls sometimes.
671 root 1.186 - fix a weight update bug that sometimes left containers
672     with wrong weights.
673 root 1.194 - added auto_apply event and extension for shop tiles.
674 root 1.172 - work around get_map_flags invoking perl and switching the stack.
675     - make sure the map is loaded when using a town portal return.
676 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
677     where healing spells didn't cost any grace.
678 root 1.173 - fix starvation kill reason.
679 root 1.174 - fix pk killer name message.
680 root 1.189 - don't let people apply signs with @match.
681 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
682     what seems to be the biggets memleak in the server).
683 elmex 1.171
684 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
685 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
686     - use anyevent to manage listen ports (this enables IPv6 support).
687 root 1.167 - server supports ipv6 client connections now.
688 root 1.168 - use newly-available Coro::AnyEvent.
689 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
690     to let it handle AIO requests.
691 root 1.167
692 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
693 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
694     processing considerably (especially in the client) and reduces data transfers
695     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
696 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
697     - (map) fixed npc dialogue in pup_land/s_f/special.
698     - bugfix: fix a crash when a player casts a swarm spell and then logs out
699     (swarm spells now stay in the player's inventory).
700 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
701 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
702     archetype *archname* (chairs of different facings were merged).
703     - bugfix: fix a potential crash issue in find_object_name (not used
704     normally).
705 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
706     (destruction, magic missile etc.).
707 root 1.163 - swarm spells without a direction now use various spiral patterns
708     instead of being fully random.
709 root 1.158 - update AnyEvent API to 3.4 and above.
710 root 1.156
711 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
712 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
713 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
714 root 1.152 - bugfix: the jumping skill now gives experience for jumping
715     and for attacking monsters. it also takes about one second to do a jump.
716 root 1.138 - bugfix: players couldn't starve in 2.53 :(
717 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
718 root 1.152 - bugfix: spell effects like word of recall are removed on death.
719 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
720     were created outside a map.
721 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
722     (fixed by reversing the logic).
723 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
724 root 1.153 - bugfix: the random map generator no longer leaks key objects.
725 root 1.154 - bugfix: support random maps >127x127.
726 root 1.152 - (maps) fixed the death certificate system in nimbus.
727 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
728 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
729 root 1.147 - (arch) give ball lightning a real name.
730 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
731 root 1.155 - support cfpod in ex replies (client item tooltips).
732 root 1.143 - unapply item in range slow when readying a spell.
733 root 1.148 - bugfix: account for rounding errors in weight updates.
734 root 1.139 - remove synchronous mkdir in chargen_race_done.
735     - fix per-race starting maps.
736 root 1.142 - check hiscore on suicide and quit as well.
737 root 1.138 - tell players when they are starving.
738 root 1.133 - get rid of costly object_from_name conversion for altar effects.
739     - fix map difficulty calculation for generators.
740 root 1.146 - slightly more intelligent handling of "is_animated" flag.
741 root 1.149 - support no_drop map header flag (before it was only available internally).
742 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
743 root 1.133
744 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
745 root 1.119 - bugfix: custom skill settings were not saved by the server.
746     - bugfix: remove did not actually remove items from the inventory, leaving
747 root 1.116 ghost items.
748 root 1.119 - bugfix: properly update items identified on the ground.
749 root 1.120 - bugfix: use localtime_r in the logger thread.
750 root 1.122 - bugfix: player starvation will now give the correct kill reason.
751     - bugfix: archetype reloads could crash the server.
752 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
753 elmex 1.114 player is not logged in.
754 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
755 root 1.117 server startup.
756 root 1.128 - bugfix: fix the door surround check in the random map generator.
757     - (maps) fix heaven quest difficulty progression.
758     - (maps) fix some random map styles.
759     - dropping items a shop is not interested in won't sell them anymore.
760     - rods and horns with a too low maximum charge allow now at least one discharge.
761     - implement kill & death statistics.
762     - random map preparation is no longer synchronous.
763     - rewrite find_style in perl, no longer does synchronous I/O.
764     - improve random map specials placement.
765     - make the killer a real object pointer instead of a string, improved
766     kill reason messages.
767 root 1.117 - take advantage of new aio_close and aio_chmod.
768 root 1.128 - implement archetype::get, object::deep_clone and update callers.
769 root 1.125 - change_abil is much faster.
770 root 1.126 - update the floorbox more often to work around the reverses item order
771     display in clients.
772 root 1.125 - cleaned up object copying by encapsulating it to a single place.
773 root 1.126 - add hints to the invite messages.
774 root 1.127 - rewrote key<->value pair handling.
775 root 1.128 - use an independent random number generator for the random map generator.
776 elmex 1.113
777 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
778 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
779     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
780     - completely automate the weight handling, should fix all weight
781     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
782 root 1.103 - reloading archetypes while a user was in the character creation phase
783     could crash the server.
784 root 1.106 - fix a nontrivial number of cases of code commented similar
785     to "is this really correct?", as many of those cases are now handles
786     automatically by lower level code.
787     - replace many ad-hoc checks for client visibility by object::visible_to,
788     should result in broader applicability of functions using it.
789 root 1.104 - merge items with different arch pointers refering to the same arch
790     (due to archetype reloads).
791 root 1.106 - refactored the object remove/insert functions and most related
792     functions (decrease, split, merge_ob etc.).
793 root 1.105 - make it compile better on freebsd (reported by pippijn).
794 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
795 root 1.108 - fix the longstanding "container stays open" bug.
796 root 1.107 - improved floorbox updating to be incremental and other protocol
797     optimisations.
798     - get rid of update_after_inventory_change and only do update stats
799     for weight once/tick/player at max.
800 root 1.109 - rewrite party commands, use party channel.
801 root 1.103
802 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
803 root 1.97 - properly link against libgthread as that is needed to make the slice
804     allocator thread-safe.
805 root 1.91 - support perls not compiled with 64 bit support (though this is not a
806     recommended configuration) (reported by Samuel Gondouin).
807 root 1.94 - always put godgiven items into the player inventory, never any containers.
808 root 1.92 - (maps, arch) the scorn go club was founded!
809 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
810 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
811     became a real spell-class.
812 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
813     - (arch) considerably strengthened spark shower and destruction.
814     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
815     finally reloadable at runtime.
816     - changed archetype loading algorithm to only require one pass and
817     use delayed resolving of references.
818 root 1.101 - examine command now uses the examine infobox.
819 root 1.102 - implement an "incremental garbage collector" for archetypes.
820 root 1.98 - enable slice allocator again.
821 root 1.96 - implement optional free memory poisoning.
822 root 1.91
823 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
824 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
825 root 1.85 skill.
826 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
827     names (also update all maps to use money instead of coins).
828 root 1.78 - add uuid accessors to perl.
829     - add coin names and archetype accessors to perl.
830 root 1.80 - fix runtime uuid file format to use "." instead of ",".
831 root 1.78 - change perl extensions to not use hardcoded coins and values.
832 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
833     and be more parsimonous of uuid usage by the exact value out on exit.
834 root 1.86 - write log messages in another thread, removing another sync point.
835     - support multi-line log messages in a nicer way.
836 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
837 root 1.81 - fix a minor memleak in the random map generator.
838     - some parts of the random map generator are not coroutine-safe,
839     so only call it "single-threaded".
840     - major cleanup of memory management in random map generator.
841 root 1.87 - slight refactoring of the random map generator, faster too.
842 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
843     bookkeeping bug.
844 root 1.87 - work around "player is on active list" problem by deactivating player
845     after loading.
846 root 1.81 - garbage collect shstr's more evenly and adaptively only when
847     there have in fact been allocations.
848 root 1.82 - fix object::insert to do as documented and insert into the env
849     if necessary.
850     - fix cf::map::unique_maps.
851     - fix nrof overflow check in can_merge_slow.
852     - fix converter code to handle >31 bit values.
853 elmex 1.83 - added support for the player_sold flag
854 root 1.84 - converters no longer accept unpaid items.
855 root 1.88 - canonicalize random map meta files for better unification.
856 root 1.77
857 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
858 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
859     when mlockall has been used.
860 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
861 root 1.72 - use separate thread for ticker timing (and more in the future).
862     this greatly increases timing accuracy and gets rid of an enourmous
863     number of gettimeofday calls.
864 root 1.82 - use a separate thread to signal aio completion, for lower latency.
865 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
866 root 1.71
867 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
868 root 1.68 - rebalanced default experience table to be more exponential
869     and much easier up to level ~40, then moderately harder.
870 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
871 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
872     - do not exit on reload/load errors but properly cleanup.
873 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
874 root 1.66
875 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
876 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
877     (this fixes the jeweler skill).
878 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
879 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
880 root 1.63 - move tombstone to real map if player died due to cave-in (even if
881     it has reset, which is better than putting it on the savebed, also as
882 root 1.321 proof that the player didn't use a savebed).
883 root 1.59
884 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
885 root 1.56 - work around perl bug in configure perl module version check.
886 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
887 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
888 root 1.52 - fix a bug in animate_weapon, causing a crash.
889 root 1.54 - no longer exit when a coroutine throws an exception.
890 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
891 root 1.53 - fix the "<player> is nuts" message.
892 root 1.58 - fix an exception at logout due to the json_coder being gone.
893 root 1.43 - upgrade to EV version 2.0 API.
894 root 1.47 - when players don't apply a savebed correctly but stand above one,
895     do not move or kill them.
896 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
897 root 1.43 - implement generic framework for server-side resource files.
898     - implement resource file update event.
899     - hook experience table update into the framework.
900     - move jeweler.yaml to resources (arch/).
901 root 1.44 - switch from Crossfire to Deliantra perl module.
902     - implement json2json arch filter.
903 root 1.45 - implement widget protocol version 2, support for ui templates.
904 root 1.54 - mapinfo is now handled fully asynchronously.
905 root 1.48 - ext/irc: also log irc messages.
906 root 1.51 - ext/schmorplog: write user stat files asynchronously.
907 root 1.43
908 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
909 elmex 1.41 - limited the number of items that can be picked up and dropped
910 root 1.42 as temporary measurement against bad performance or dropping things
911     (this lead to long freezes and triggered the watchdog).
912 elmex 1.41 - improved the performance of the drop command a bit.
913 root 1.38 - switch from Event to EV for higher performance, easier usage,
914     less bugs...
915 root 1.39 - updated to release version of the gnu affero license.
916 root 1.38
917 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
918 root 1.36 - more thoroughly rename the binaries, contact addresses.
919     - update the copyrights.
920 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
921     crashes.
922 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
923     potentially causing crashes.
924 root 1.35 - assign weapons on user load time, not login-time, avoiding
925     crashes.
926    
927 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
928 root 1.32 - fixed an important bug that caused passwords to be forgotten.
929 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
930     in some of the maps.
931 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
932     which is now trivial to do.
933 root 1.33 - removed all traces of the old (and never working) plug-in interface
934     (70kb code less on amd64).
935 root 1.34 - improve/tune scheduling priorities.
936     - fix some freezing bugs.
937     - fix a memory corruption problem in dynbuf.printf.
938     - use channels for chat and many informational commands.
939     - improved the tutorial.
940     - create missile is now fixed.
941     - race fields must now contain archetypes.
942     - jumping skill now works as advertised.
943 root 1.31
944 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
945 root 1.24 - relicense under the gnu affero license.
946 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
947 root 1.24 - implement server-side framework for generic resources.
948     - use resource framework for server-provided ambient
949     music.
950 root 1.27 - save object owners (players only atm).
951 root 1.24 - replace limited sound api with server-provided sound effects.
952     - new sc (sound control) protocol command.
953     - improve fxix protocol to include types.
954     - exactly fill tcp segments, if possible.
955     - output-rate is now an upper limit, the server will automatically
956     (and quite perfectly) adjust to the network conditions, ensuring
957     low latency even during bulk transfers (music, images, sounds etc.).
958     - implement server-side widgets (i.e. client widgets controlled
959     in the server side). this will allow future expansion without
960     having to upgrade clients.
961     - implement a (artwork) world map with realtime player position
962     tracking.
963     - new and more efficient extcmd (server still supports old extcmd
964     protocol).
965 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
966     calcluation that could be easily exploited by users.
967     - rebalanced diseases to spread more naturally/evenly.
968     - completely asynchronous map loading even for tiled maps.
969 root 1.24 - replace simple messaging protocol with channels carrying metadata
970     (similar to message types, but more directed at the user).
971     - reduce command processing latency by a whopping 120ms by
972     reordering some processing steps inside the server. this directly
973     reduces lag by 120ms.
974     - actually send spell faces to the client.
975 root 1.23 - implement player genders.
976 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
977     otherwise return to savebed and possible kill if the log-out
978     was for too long.
979     - fast socket-dead detection (kick player after 8 seconds without ack).
980     - greatly reduce the cpu time needed to draw maps _again_.
981     - archetypes are now subclasses of objects.
982     - rebalanced shop greed and approval functions to be more realistic
983     (and likely match the actual intention).
984 root 1.23 - implement "crossfire pod" format for messages, with working bold,
985     italic, gender-specific text, paragraphs etc.
986 root 1.24 - implemented hint framework, players can opt to receive hints.
987     - implemented (long) book framework, added some books from the cf wiki.
988 root 1.23 - implement generic message framework that uses xml, utf8 for the client
989     protocol and is capable of transmitting generic meta information.
990 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
991     - replace the nexus by a per-player tutorial map that teaches stuff
992     better than the newbie house.
993 root 1.18 - fix the magicmap colours.
994 root 1.19 - optimise map update even more by removing unneeded code and checks.
995     - decouple map and stats update from pl->ob and use pl->observe instead.
996     - implement observe command.
997 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
998     calls with a simple comparison.
999     - fix a latent crossfire bug that could crash the server because the
1000     map refresh did not update the mapspace.
1001 root 1.24 - support custom keys for regions and maps, regions are now
1002     refcount-managed.
1003     - allow worldmap overlays anywhere in the 000..999 range.
1004     - new system to acquire time slices for background jobs, to reduce
1005     jitter.
1006 root 1.27 - semi-persistent object-referencing framework (currently only players
1007     supported).
1008 root 1.22 - dependency tracking for perl extensions.
1009 root 1.24 - new slag-ex extension for cleaning cauldrons.
1010     - fix invoke result processing.
1011     - there are even less i/o syncpoints in the server now.
1012 root 1.29 - added map-tags extension that scans all maps for object tags
1013     and records them in the database (not used yet).
1014 root 1.28 - metaserver 2 support.
1015 root 1.22 - many more bugfixes and minor optimisations.
1016 root 1.16
1017 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1018 root 1.14 - optimised event invocation (non-wanted events can now be
1019     skipped with 4-5 inlined instructions).
1020 root 1.12 - complete rewrite of town_portal: it now creates a portal
1021     to the "nearest" town only, travel is only possible
1022 root 1.13 to the town and back, anybody can use it (also removes
1023     one of the remaining syncpoints in the server).
1024 root 1.10 - complete rewrite of the range/attack skill slot system:
1025     there are now two slots, one for combat, one for ranged
1026     attacks.
1027     - introduce the concept of a current weapon (either a ranged
1028     or a combat weapon/skill/tool) and switch between them as
1029     needed.
1030     - rewrite bow code so bows get more useful: apply damage,
1031     attacktype and other stats to the arrows and treat
1032     bows as weapons. also rebalance the missile weapons skill
1033     so its damage increases with level.
1034     - rewrite the complete player speed logic: weapon_speed now
1035     works as documented and there are no unnatural speed boosts.
1036 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1037     installation, replacing the old collect scripts and
1038 root 1.9 simplying deployment by scaling and cutting faces as required.
1039     - simplify the map protocol extensively by taking advantage
1040     of missing bigfaces, speeding up map generation immensely.
1041 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1042     other archetypes.
1043     - rationalise archetype, region and treasurelist file format
1044     into a single file format and make them reloadable asynchronously.
1045 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1046     reloadable at runtime.
1047 root 1.6 - implement 64x64 faceset support.
1048     - implement fxixsx protocol that saves
1049     a lot of bandwidth over the old image/face/smooth packets
1050 root 1.11 and allows images > packetsize, incremental and background
1051     transfers.
1052 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1053     on a face basis as opposed to a mapspace basis.
1054 root 1.7 - the server can now rate-limit image uploads to not exceed
1055     a certain (client-configurable) speed while guarenteeing full
1056     freedom of movement.
1057 root 1.8 - implement new ex command to request item descriptions.
1058     - implement new msg command for in-game messages with meta
1059     information (using xml).
1060 root 1.9 - enforce utf-8 for all text messages.
1061 root 1.13 - added micropather (not used yet).
1062 root 1.6 - many, many bugfixes.
1063 root 1.1
1064 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1065 root 1.1 - make coroapi accessible to cf+.
1066     - moved map handling logic completely to perl
1067     - per player maps are now marked in the map
1068 root 1.2 - maps are saved completely differently now,
1069     and much more often.
1070 root 1.17 - rewrote map header parser and writer, to be much faster.
1071 pippijn 1.4 - maps and players are now (in the average case) loaded
1072 root 1.2 and saved completely asynchronously, I/O contention will no
1073     longer freeze the server.
1074 pippijn 1.4 - players and maps can be loaded anytime, without the player
1075 root 1.2 being logged in.
1076 root 1.1 - automatically generate method interfaces for perl from headers
1077     - unbundled freezethaw
1078     - mostly rewrote common/map.C
1079     - completely rewrite server/swap.C
1080     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1081     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1082     - better message for apply failures due to applymode
1083     - removed most all of the weather code
1084     - unified logging to stderr and file
1085     - too many minor changes to document