ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.559
Committed: Sun Feb 7 04:22:32 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.558: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37 root 1.557 TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39 root 1.558 - (maps) fix travel to valdor and back.
40 root 1.545 - do no longer by default eval map cod ein safe compartments
41     (this can be re-enabled using the safe_eval config option).
42 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
43     in lorak.
44 root 1.559 - fix data corruption issues caused by recursive calls to
45     unordered_mapwalk - now every caller must provide its own
46     buffer.
47 root 1.538 - (maps) improve tindervale maps slightly.
48 root 1.544 - (arch) considerably decrease slag ex price.
49 root 1.540 - (arch) fix filth archetype.
50 root 1.556 - extension dependency resolve was completely broken.
51 root 1.544 - multipart objects would cause save_throw_object to crash - it
52     now acts on the head only.
53 root 1.541 - do not try to connect to an irc server unless explicitly configured.
54 root 1.542 - do not expect decltype() to be available in gcc 4.4.
55 elmex 1.543 - extended the safe perl environment by loops.
56 root 1.547 - (arch) fix "armless cook" facings.
57     - the "experience table" resource item did not have a proper
58     hash associated with it, so updates could not be detected.
59 elmex 1.550 - fixed poison traps in doors.
60 root 1.548 - player->killer_name did not properly flag the name as unicode.
61 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
62     and provide a non-destructive SvPVutf8 variant.
63 root 1.554 - do not allow dragon players to change their title via the settings.
64 elmex 1.552 - ratelimited jeweler skill nugget conversion.
65 root 1.551 - under high load, the server stopped swapping out to make
66     the server more responsive, but making it impossible to reduce
67     the load by... swapping out. slot queuing will now always make
68     some progress.
69     - improve the quality of the load-avg calculation.
70 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
71 root 1.556 - don't fail to write the runtime file if the temporary already exists.
72 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
73     player now.
74 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
75     timestamp and use a tab in the client to increase awareness.
76 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
77     setflag 0 is possible.
78 root 1.538
79 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
80 root 1.532 - the destruction spell could/would corrupt server memory quite often.
81 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
82     disk, not when it already was in memory.
83 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
84     avoiding livelock during high-load emergency saves.
85 root 1.530 - logging in did not properly unapply all skills.
86 root 1.531 - (maps) make the invite quest marking much more obvious.
87 root 1.533 - (arch) fix warrior archetype names.
88 root 1.532 - map prefetching never prefetch upwards.
89 root 1.534 - wizpass no longer makes you non-blocking.
90 root 1.536 - (maps) add light to some of the special maps, add troll
91     map.
92 root 1.530
93 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
94 root 1.515 - (maps) add gorokh_final mapset from crossfire.
95 root 1.516 - (maps) block most vault-type mlab locations, open up
96     imperial converters for anybody to use.
97 root 1.519 - (maps, arch) replace all permanent stat potions by random
98     variants.
99 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
100 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
101     real player object on player changes.
102 root 1.522 - diseases and maybe other things could sometimes reduce the speed
103     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
104     much grief.
105 root 1.523 - speed_left randomisation was, apparently, totally broken.
106     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
107     of the speed slot internally and in map save files. among other
108     things, this gets rid of all the abs (speed) calls.
109     - reduce map file save files by using abridged keywords aliases.
110 root 1.494 - shop specialisation calculation was totally broken.
111 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
112     now enforced.
113 root 1.498 - fix magic mapping, which only worked for inate spell casting.
114 root 1.495 - godgiven items will now be explicitly described as such.
115 root 1.524 - (arch) dded a quiver of bolts.
116 root 1.504 - materialnames would change "randomly" on every load, only
117     set the material when the materialname was not set before.
118 root 1.497 - balancing change, halve rod recharge speed (instead
119     of 4.8s, the standard rods now recharge in ~10s. not a solution,
120     but still.
121 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
122 root 1.509 the costly flag-checking loop in most cases and using a simple
123     repeat-cache for speed_left.
124 root 1.507 - always delay stats update for players on insert/remove till
125     next tick/command, which saves a lot of cpu cycles on drop/take.
126 root 1.514 - add hint about havign to run to attach unaggressive npcs.
127 root 1.494 - pet monster level was not displayed correctly in "showpets index".
128     - clean up floating point conversions and many similar nitpicks.
129 root 1.502 - fix hanuk altar.
130 root 1.504 - overhaul material system to be much faster, and having less bugs, but
131     still having a lot of cruft :/.
132 root 1.502 - add marble shop floor.
133 root 1.494 - move gcc specifics to new file include/compiler.h.
134     - unrecognised cfpod directives could cause undefined behaviour.
135 root 1.505 - added boes' marble shop to steinwandstadt.
136 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
137     - optimise mapspace updates.
138     - cache volume/items per mapspace.
139 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
140     decrease).
141 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
142     have led to weird item multiplications.
143 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
144 elmex 1.501 - fixed crash bug in learn_spell command.
145 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
146 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
147     from perl to c++.
148 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
149     and use it in some "inner" loops.
150 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
151 elmex 1.511 - fixed jeweler experience output to not be floating point.
152 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
153 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
154 root 1.518 - try to prefetch memory inside process_objects, which can give
155     enourmous speed gains.
156     - make some small optimisation to the process_objects loop.
157 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
158     handling different chksum lengths.
159     - check for hash collisions in cfutil.
160     - reduce face checksum size from 6 to 4 bytes.
161 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
162 root 1.523 - removed weather-specific attributes.
163     - fixed genkeywords dependency.
164     - do not clear "randomitems" slot for world underlays.
165     - use "sl" as short-hand for speed_left in save-files, just to make them
166     smaller.
167 root 1.517 - in general, don't crash on value-less resource file lines
168     anymore, due to get_str never returning a 0-pointer.
169 elmex 1.521 - code cleanup in move_symptom.
170 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
171 root 1.494
172 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
173 root 1.481 - some Andrew Madloch wanted, despite being specifically told
174     multiple times that the Deliantra parts additions are under AGPL,
175 root 1.487 lock up the source code of the server within his company.
176 root 1.481 some reorganisations have been done to the sourcecode to make
177     it clearer that this violates the Affero GPL. Help to keep
178     Deliantra free software even for the coming generations
179     and be wary of the promises of Andrew Madloch, he has nothing
180 root 1.487 good in mind for free software.
181 root 1.480 - clarify which files of the server are 100% AGPL.
182 root 1.481 - minor reorganisation, move some GPL code into other files.
183 root 1.483 - implement viewpoint (which is like observe, but only for the map,
184     not stats etc.).
185 root 1.484 - replace magic mapping overlay by a flying bird exposing area
186     on the worldmap (ext/magic_mapping.ext).
187 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
188     - @find results in npc dialogue is now stored in $find.
189 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
190 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
191 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
192     dm instead.
193 root 1.456 - (maps) add town portal to celvear.
194 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
195     mapsets from crossfire, together with associated archetypes.
196 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
197     - (maps) define a new whalingoutpost region.
198 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
199     and most archetypes that go with them (without stoning and swallow effects),
200     casino tokens and stock certificates are also missing.
201 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
202     and santo dominion.
203 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
204     to go with them. also adjusted archetypes to be more korrekt "gotisch".
205 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
206 root 1.460 - properly close client-side dialogue when the player is teleported away.
207 root 1.459 - map-tags did not properly close it's database tables or wait
208     for a quiescent state, causing memory corruption on reload.
209 root 1.454 - support "stat.xyz" accessor in match expressions.
210 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
211 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
212     fixes long answers from npc dialogue).
213 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
214 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
215     and to not add a "put your code here" force needlessly.
216 root 1.463 - (arch) fix or improve many plurals.
217 root 1.465 - markers do no longer add a force if the slaying field is unset.
218 root 1.466 - sped up search-items implementation, but it's still horrible.
219 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
220 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
221     used to reogianise the illogical arch tree a bit.
222 root 1.479 - (maps) import most map names from crossfire.
223 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
224 root 1.483 - fly_high movement gives better los, ignoring blocksview.
225 root 1.488 - the addexp command should now honour skill names with spaces.
226 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
227 root 1.491 - (arch) added many more buildable marble floors.
228 root 1.490 - major namespace cleanup: save 45kb by making functions static
229     that were unnecessarily global.
230 root 1.452
231 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
232 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
233 root 1.451 - fix a memory buffer overflow in the book code.
234 root 1.429 - add @check, @find npc dialogue commands.
235     - (maps) add a number of town interiors.
236 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
237 root 1.451 - (maps) add celvear area from cfextended.
238 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
239     - (server,maps) fix bug causing some library books not to be chained down,
240     cause Scorn/Navar libraries not to have inscribable books.
241 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
242 sf-marcmagus 1.433 inappropriate item power.
243 root 1.448 - (maps) fix intwell balancing issue.
244 root 1.437 - improve the look of generated books.
245 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
246     - fix bug where players could bypass no_drop by putting items in containers.
247 root 1.430 - consecutive commands arriving at the same time in the server would be
248     corrupted if the length was >255.
249 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
250 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
251     and perl.
252 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
253     functionality (and more) inside the same object using the match expressions.
254     - create simpler match expression compiles in many common cases.
255 root 1.439 - reduce object size by removing obsolete "seen_by" member.
256 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
257     of the new dynbuf::splice function (which gave an unexpected net win
258     in code size...).
259 root 1.442 - the server will no longer complain (and subtly fail) when an object
260     being removed from a map causes another object to get removed.
261 root 1.441 - banish strncpy from the server, speed up and simplify sending item
262     descriptions to the client considerably.
263 root 1.442 - add new "in head" set modifier for matches.
264     - new BLOCKED_MOVE event added.
265     - mapscript archetype now has activate_on_xxx true by default, as similar
266     connected elements.
267 root 1.448 - (maps) imported all styles from cfextended except
268 root 1.444 floorstyles/land_plots and monsterstyles.
269 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
270 root 1.446 - don't crash when treasure lists are empty / supply new empty
271     treasurelist for randomitems when none can be found.
272     - implement cf::map::static_maps and use it in map-tags.ext.
273 root 1.449 - fix a bug in map-tag scanning when moving tags.
274 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
275     for a reaction.
276 root 1.447 - implement new "loadall" map loading command, purely for debugging.
277 root 1.429
278 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
279 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
280     but not horns (to make them more useful for content-creators).
281 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
282     2) it skipped spell effects and 3) it didn't handle the case where
283     and object was destroyed while iterating over it correctly. all this
284     allowed players to sometimes walk onto spaces they should not be able to
285     walk on.
286 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
287 root 1.399 - examining an object now dumps the serialised object form when the user
288 root 1.404 is a wizard (wizlook).
289 root 1.421 - altars no longer accept unpaid items.
290 root 1.411 - party spells didn't work all that well.
291 root 1.424 - added complex object matching framework (cf::match), and make altars
292     and pedestals use it.
293 root 1.425 - identified skill-tools show what skill they grant.
294 root 1.399 - display the duration of change_ability spells when examining them
295     (missing: protection spells, but they are a hack...).
296 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
297     adding more variety to the different mushrooms.
298 root 1.398 - fix a minor cfpod formatting bug.
299 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
300     the hintmode setting on the settings page.
301 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
302 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
303 root 1.399 - enable the object loader to also dump archetypes.
304 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
305 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
306 root 1.402 - force the initial face when loading an object that is time-animated
307     or a monster, so it does not have to be specified anymore.
308 root 1.403 - fix a bug where recasting an ability changing spell could shorten
309     its remaining duration.
310 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
311 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
312 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
313     up splay operations as well.
314 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
315 root 1.412 - implement introspection data for C++ classes (%REFLECT).
316 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
317 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
318 root 1.419 - fix transmutation alchemy.
319 root 1.424 - speed up many frequently-invoked C->perl callbacks.
320 root 1.419 - added complex object matching framework, to be used in altars and the like.
321 root 1.426 - switch to YAML::XS from YAML.
322 root 1.396
323 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
324 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
325     that ultimately was not helpful to catch it :)
326 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
327     all callers to use either one or the other, as appropriate. This
328     fixes the (rather fragile) light spell, maybe others.
329     - fixed an overflow and exploit in the bank/payment code.
330     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
331 elmex 1.384 to explain the skill a bit more.
332 root 1.389 - removed a buggy check for zero attacktype. So that we might find
333 elmex 1.388 the real bugs in the archs/maps/objects.
334 elmex 1.394 - Fixed enabling torches with lighters.
335 elmex 1.387 - (maps) Added Heaven Town region.
336     - (arch+maps) Fixed & normalized warriors on map
337     /quests/peterm/CTower/Barracks.
338 root 1.392 - fix the light spell (and possibly diseases and other lights).
339 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
340 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
341     a long time ago, and similar cases are still to be found in the maps.
342     - make the socket_timeout configurable in the code (but not yet for users).
343 root 1.393 - earth wall health bar is now correct.
344 elmex 1.384
345 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
346 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
347     freeze with IO::AIO anymore due this change.
348 root 1.364 - avoid a crash when a player tries to apply a lighter.
349 root 1.376 - allow a spell argument for dimension door.
350 root 1.362 - move shop item listing and some otherstuff into the info tab.
351 root 1.360 - avoid crashes when non-players cast party spells.
352 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
353 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
354     - small improvement of the number of potions in shops
355     (by Job Vranish).
356     - added a few party spells (by Job Vranish).
357 root 1.362 - use a common message dynbuf.
358 root 1.364 - destroying tear down objects will now use the full hp range
359     for animation and will only destroy/lastframe when hp < 0.
360     - allow monsters to use earth to dust.
361     - use manhattan distance for get_rangevector_from_mapcoord, just as
362     in get_rangevector.
363     - los updates now correctly take tiled maps into account.
364     - do los updates even on maps without darkness.
365 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
366 root 1.375 - upgrade to IO::AIO 3.21.
367 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
368 elmex 1.373 - properly catching exceptions from callback in irc.ext.
369 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
370 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
371 elmex 1.368 - (arch) added hint about usage to Slag Ex.
372 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
373     like the rest.
374 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
375 root 1.378 - (arch+maps) added rate limited converter and adjusted
376     /elmex/mana_fountain.
377     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
378     - reduce size of casting_time, move_status, attack_movement,
379     last_heal and last_sp slots, squeezing some more space out of struct
380 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
381     anywhere.
382 root 1.358
383 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
384     - fixed bug in alchemy, where finding the right object for enhancements
385     didn't work.
386 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
387     effects (w.r.t. put_more) per mapspace, to give the server a chance
388     to survive a hundred deathsheads.
389 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
390     disastrous bug of unfortunately unknown proportions...
391 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
392 root 1.343 - use gender-neutral place descriptions for invite.
393 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
394     Thanks go to Lisa Larsen!
395 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
396     anymore).
397 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
398 root 1.345 - use better dependency tracking for include/keyword.h.
399 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
400     so it is possible to invite somebody out of some stck-till-death traps,
401 root 1.346 or simply to commit suicide.
402 root 1.352 - replace the "ignoring delayed commands" message by something more useful
403     (cf. cunning gnome freezeing issue).
404 elmex 1.349 - various fixes for weapon improvements.
405 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
406 root 1.353 - support T and G sequences in cfpod.
407 root 1.343
408 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
409 root 1.339 - convert me command from per-map to chat, which makes more sense, also
410     document it.
411 elmex 1.336 - more than one spellbooks of same class can now be given
412     in class selection.
413 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
414     spell rebalancements.
415 elmex 1.338 - the IRC gateway filters IRC colors now.
416 elmex 1.336
417 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
418 root 1.331 - (arch) fix quiver of Holding Bolts.
419 root 1.332 - applying unpaid items will now examine them.
420 root 1.330 - add "What" column to body command, showing items in that slot.
421 elmex 1.329 - redesigned and rebalanced lamps and torches.
422 root 1.330 - add "..." to item names that have been shortened.
423     - fixed "assign" function that squeezes strings into fixed length.
424 elmex 1.333 - add cursed effect to lamps and (some) torches.
425 elmex 1.334 - fixed bad assigned crafting skills and their tools.
426 root 1.312
427 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
428 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
429 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
430 root 1.312 - make monster smell logic dependent on their wisdom stat.
431 root 1.324 - put the death reason into a separate tab.
432     - converted "connected" slot to string, cleanly got rid of some ugly
433     hacks such as the path_attuned hack.
434 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
435     - replace one-at-a-time hash by faster than smaller FNV-1a hash
436     when hashing strings.
437 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
438 elmex 1.320 whether the right cauldron is used.
439 root 1.313 - considerably optimise shared string implementation by
440 root 1.316 making its null value a compiletime constant.
441 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
442     as well as using shstr_cmp to pass shared stringsa round efficiently,
443     for lots of code size savings.
444 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
445     they are sleeping: generators now check for the sleeping flag.
446 root 1.318 - tell gcc not to excessively inline some perl interface functions.
447 root 1.322 - remove marking rune length limit.
448 root 1.323 - fix formatting of cfpod when a verbatim block was following
449     a single newline.
450     - move resistances, statistics and showpets command output into tabs.
451 root 1.326 - implement map scripts that can replace the boulder logic without
452     having to write extensions.
453 root 1.310
454 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
455 root 1.302 - fix a longstanding bug that teared multipart monsters
456     at map boundaries apart.
457 root 1.292 - temporarily make permanently invisible player visible when
458     he/she makes noise.
459 root 1.284 - fix being able to see through walls a bit.
460 root 1.303 - improve look at output.
461 root 1.285 - completely replaced the line of sight algorithm with a variant
462     of spiral fov capable of visibility grades and arbitrary
463     shadow angles, that uses less memory and less code.
464     - the new los code supports arbitrary map rectangles and loosens
465 root 1.310 other restrictions of the old code, supporting further optimisations.
466     - update los if blocksview-objects are inserted in a map, not just when
467 root 1.287 removed (e.g. for summon fog).
468 root 1.303 - permanent invisibility doesn't make immune against making noise:
469     implement a noise system that allows monsters to locate the player
470     when he/she makes noise.
471     - implement a primitive smell system that monsters can use to track
472     players.
473 elmex 1.288 - create bomb now also works when casted by door traps.
474 elmex 1.290 - (arch) new torch graphics.
475 root 1.289 - (maps) considerably soften the subway spider.
476 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
477     the guards from being killed by players.
478 root 1.310 - (maps) lots of tweaks in and around scorn.
479     - (maps) use special non-blocksview jungle, mountain and
480     darkforest freely on the worldmap, to get gradual sight obstacles
481     instead of total blackout in those areas.
482 root 1.289 - no maximum darkness for outdoor maps anymore.
483 root 1.291 - add more hints, fix some messages.
484 root 1.292 - fix a bug: firing rods should tell you something about them.
485     - make light additive even within players.
486 root 1.293 - darken xrays effect a bit.
487     - improve handling of los changes when inserting or removing
488     objects, not perfect yet.
489     - make map darkness signed (formerly unsigned) to allow
490 root 1.294 ambient lighting and centrally manage darkness as an offset.
491     - revamped, fixed and documented the server calendrics, also
492     tell users the current time and data, to improve awareness.
493     - implement proper wizlook flag and handling of wizlook, instead
494     of dumbly just clearing los once.
495 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
496     and has a smaller runtime variance.
497 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
498     making them actually useful.
499     - see_in_dark now increases the viewing radius by 3.
500 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
501     speedup, as well as in many other places.
502 root 1.299 - remove support for extended map infos - these are not used
503     by the deliantra client and removing them gives us a 10% speedup
504     when sending map changes.
505 root 1.300 - remove most gcfclient and other client bug workarounds, as well
506     as now obsolete protocol versions, simplying the code.
507 root 1.301 - optimise and simplify generation of random numbers.
508 root 1.303 - correctly provide a non-zero default density for materials, to
509     avoid crashes, fix other bugs in the material handling code.
510     - fix volume calculations.
511     - fix cfpod parsing when multiple verbatim blocks were separated by
512     newlines.
513 root 1.305 - increase monster detection radius from wis/5 to wis/3.
514 root 1.306 - remove old pickup modes.
515     - remove obsolete disarm and search commands (search wasn't working
516     anyways).
517 root 1.308 - fix a crash when an npc applied a sign.
518 root 1.284
519 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
520 root 1.283 - this release is assumed to be very stable.
521     - (maps) radically redesigned and improved tutorial.
522 root 1.280 - directional casting no longer immediately removes the invisible effect.
523 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
524 root 1.272 - fix overflow in lighting calculations.
525     - negative glow radii can no longer cause total darkness.
526 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
527     only maximally-lit ones.
528 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
529     - swashbucklers got the oratory skill now.
530 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
531 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
532 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
533 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
534     (which was probably broken, too).
535 root 1.281 - support negative glow radii during daytime, too.
536     - use circular, not rectangular, viewing area.
537     - use minimum viewing distance of 2 in outdoor maps.
538     - negative glow is stronger than viewing area or lamps.
539 root 1.283 - (arch) new darkness spell face.
540 root 1.272
541 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
542     - (maps) completely redesigned scorn.
543 root 1.269 - "cast light" now works on oneself.
544 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
545     negative glow radii again (they were totally broken before).
546 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
547 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
548 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
549 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
550 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
551     back to the player.
552 root 1.251 - attuned/repell and spell base level system reworked.
553 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
554 root 1.247 be less erratic now.
555 root 1.248 - refuse to write the uuid file if the uuid is zero
556     (to avoid writing it in early crashes).
557 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
558     - speed up emergency_save by not syncing every file separately.
559     - no longer reattach perl to every object on reload, it's slow, and no longer
560     necessary since we don't nuke stashes anymore.
561     - do not bootstrap perl from the commandline args, use separate eval for
562     better error reporting.
563 root 1.259 - fix a crash when pushing cone spells met ice attacks.
564 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
565 root 1.255 - speed up map refresh in server a bit.
566 elmex 1.258 - refactored drop code and fixed some programming errors in it.
567 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
568 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
569 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
570     as the current weight of the inventory.
571 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
572     dragonfire has been introduced for the non-dragon players.
573 root 1.265 - remove unused "tooltype", "start_holding" object slots.
574     - change "weapontype" object slot to uint8.
575     - convert "hide" object slot into flag.
576     - reorder object members for better locality of reference and codesize
577     decrease.
578 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
579 root 1.267 - fix a crash when no skill could be found when killing amonster.
580 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
581     every completed aio operation.
582 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
583     and update mapspaces if necessary.
584 root 1.246
585 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
586 root 1.241 - removed all command line parsing, only env variables are supported
587     anymore.
588 root 1.239 - region-specific monsters will now once more be on the worldmap.
589 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
590 root 1.225 would grow out of bounds.
591 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
592 root 1.222 - fixed a double-escaping bug in the pod-parser.
593     - rewrote the cfpod parser in C++.
594     - hintmode moved to C++, players need to re-set their hintmode if
595     they dislike "show".
596 root 1.231 - fix RIP inscription.
597 root 1.239 - bump login name length from 18 to 20 char max.
598 root 1.231 - correctly support gender in emotes.
599     - correctly support gender in the death messages.
600     - correctly generate death messages for players only when they really die,
601     with increased information.
602 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
603     and data corruption (but apparently was never triggered).
604 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
605 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
606     data corruption bug.
607 root 1.223 - tweak coredumping/monitoring a bit.
608 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
609 root 1.227 - do not crash in the loader when an inventory object could not be loaded
610     (from a corrupted file).
611 root 1.241 - redid skills command to send output to proper channel.
612 root 1.233 - object->map is no longer refcounting.
613 root 1.228 - add FLAG_DEBUG for internal debugging.
614 root 1.231 - add NDI_VERBATIM flag to send_msg.
615 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
616 root 1.240 - player->exists is no longer a sync_job.
617 root 1.233 - split login.ext's player scheduler into
618     it's own player-scheduler.ext extension.
619 root 1.222
620 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
621 root 1.212 - require perl 5.10.
622 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
623 root 1.204 - swap player and observed count's on the map when observing.
624 root 1.205 - add (mostly untested) mapspace perl class and accessors.
625 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
626 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
627     could be found.
628 root 1.208 - pits now have a configurable "random spread" range and default
629 root 1.213 to a radius of two now.
630 root 1.212 - rewrite pay_player_arch.
631     - use a more stable perl_reload implementation.
632     - do not use Symbol::delete_package (causes crashes after perl-reload),
633     use our own, safer, clear_package instead.
634     - when asynchronously dumping core, close all file handles to allow
635     the server to restart concurrently.
636 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
637     sequences, without double-encoding. it should be faster, too.
638     - the above fixes wrong display of help tetx and many other issues.
639 root 1.216 - use lzf and frag packets for large messages for clients supporting them
640 root 1.218 (0.9976+), use it for long books and other messages.
641 root 1.210 - eradicate listen command and corresponding code.
642 root 1.211 - eradicate logs command.
643 root 1.218 - let the client log into the server log, used for crash backtraces.
644 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
645     old style spell objects with the spell magic bullet.
646 root 1.220 - (arch) fixed skill less rods in the archetypes
647 root 1.204
648 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
649 elmex 1.197 - made jeweler workbench larger and some other minor map
650     changes in jeweler town.
651 root 1.196 - fixed wrong item handling in jeweler skill code.
652 root 1.198 - (arch) use a special "key_random_map" for random map keys
653     that are used up.
654 root 1.199 - fix a crash when the player who was observed has logged out long
655     enough for his region/map to be gone.
656 root 1.200 - port to g++-4.3's incompatible tr1 changes.
657 root 1.201 - add some missing dependencies.
658 root 1.203 - log to /var/log/deliantra/ by default.
659     - hack observe code to enable smooth movmenet when observing.
660 elmex 1.195
661 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
662 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
663 root 1.179 - correctly move gsay to the party channel.
664 root 1.178 - fix a crash when animate weapon was used in some areas.
665 elmex 1.177 - fixed unnecessary identification of by converters created objects.
666 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
667     with NPCs.
668 elmex 1.175 - (arch) dragon scales got proper type now
669 root 1.193 - object::decrease would sometimes cause container weights to
670     be wrong, this has been fixed.
671 root 1.194 - do not send time updates for newly-seen items.
672 root 1.185 - thawing an icecube will once more drop its contents to the ground.
673 root 1.183 - fix cone spells etc. going through walls sometimes.
674 root 1.186 - fix a weight update bug that sometimes left containers
675     with wrong weights.
676 root 1.194 - added auto_apply event and extension for shop tiles.
677 root 1.172 - work around get_map_flags invoking perl and switching the stack.
678     - make sure the map is loaded when using a town portal return.
679 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
680     where healing spells didn't cost any grace.
681 root 1.173 - fix starvation kill reason.
682 root 1.174 - fix pk killer name message.
683 root 1.189 - don't let people apply signs with @match.
684 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
685     what seems to be the biggets memleak in the server).
686 elmex 1.171
687 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
688 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
689     - use anyevent to manage listen ports (this enables IPv6 support).
690 root 1.167 - server supports ipv6 client connections now.
691 root 1.168 - use newly-available Coro::AnyEvent.
692 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
693     to let it handle AIO requests.
694 root 1.167
695 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
696 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
697     processing considerably (especially in the client) and reduces data transfers
698     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
699 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
700     - (map) fixed npc dialogue in pup_land/s_f/special.
701     - bugfix: fix a crash when a player casts a swarm spell and then logs out
702     (swarm spells now stay in the player's inventory).
703 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
704 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
705     archetype *archname* (chairs of different facings were merged).
706     - bugfix: fix a potential crash issue in find_object_name (not used
707     normally).
708 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
709     (destruction, magic missile etc.).
710 root 1.163 - swarm spells without a direction now use various spiral patterns
711     instead of being fully random.
712 root 1.158 - update AnyEvent API to 3.4 and above.
713 root 1.156
714 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
715 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
716 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
717 root 1.152 - bugfix: the jumping skill now gives experience for jumping
718     and for attacking monsters. it also takes about one second to do a jump.
719 root 1.138 - bugfix: players couldn't starve in 2.53 :(
720 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
721 root 1.152 - bugfix: spell effects like word of recall are removed on death.
722 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
723     were created outside a map.
724 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
725     (fixed by reversing the logic).
726 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
727 root 1.153 - bugfix: the random map generator no longer leaks key objects.
728 root 1.154 - bugfix: support random maps >127x127.
729 root 1.152 - (maps) fixed the death certificate system in nimbus.
730 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
731 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
732 root 1.147 - (arch) give ball lightning a real name.
733 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
734 root 1.155 - support cfpod in ex replies (client item tooltips).
735 root 1.143 - unapply item in range slow when readying a spell.
736 root 1.148 - bugfix: account for rounding errors in weight updates.
737 root 1.139 - remove synchronous mkdir in chargen_race_done.
738     - fix per-race starting maps.
739 root 1.142 - check hiscore on suicide and quit as well.
740 root 1.138 - tell players when they are starving.
741 root 1.133 - get rid of costly object_from_name conversion for altar effects.
742     - fix map difficulty calculation for generators.
743 root 1.146 - slightly more intelligent handling of "is_animated" flag.
744 root 1.149 - support no_drop map header flag (before it was only available internally).
745 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
746 root 1.133
747 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
748 root 1.119 - bugfix: custom skill settings were not saved by the server.
749     - bugfix: remove did not actually remove items from the inventory, leaving
750 root 1.116 ghost items.
751 root 1.119 - bugfix: properly update items identified on the ground.
752 root 1.120 - bugfix: use localtime_r in the logger thread.
753 root 1.122 - bugfix: player starvation will now give the correct kill reason.
754     - bugfix: archetype reloads could crash the server.
755 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
756 elmex 1.114 player is not logged in.
757 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
758 root 1.117 server startup.
759 root 1.128 - bugfix: fix the door surround check in the random map generator.
760     - (maps) fix heaven quest difficulty progression.
761     - (maps) fix some random map styles.
762     - dropping items a shop is not interested in won't sell them anymore.
763     - rods and horns with a too low maximum charge allow now at least one discharge.
764     - implement kill & death statistics.
765     - random map preparation is no longer synchronous.
766     - rewrite find_style in perl, no longer does synchronous I/O.
767     - improve random map specials placement.
768     - make the killer a real object pointer instead of a string, improved
769     kill reason messages.
770 root 1.117 - take advantage of new aio_close and aio_chmod.
771 root 1.128 - implement archetype::get, object::deep_clone and update callers.
772 root 1.125 - change_abil is much faster.
773 root 1.126 - update the floorbox more often to work around the reverses item order
774     display in clients.
775 root 1.125 - cleaned up object copying by encapsulating it to a single place.
776 root 1.126 - add hints to the invite messages.
777 root 1.127 - rewrote key<->value pair handling.
778 root 1.128 - use an independent random number generator for the random map generator.
779 elmex 1.113
780 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
781 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
782     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
783     - completely automate the weight handling, should fix all weight
784     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
785 root 1.103 - reloading archetypes while a user was in the character creation phase
786     could crash the server.
787 root 1.106 - fix a nontrivial number of cases of code commented similar
788     to "is this really correct?", as many of those cases are now handles
789     automatically by lower level code.
790     - replace many ad-hoc checks for client visibility by object::visible_to,
791     should result in broader applicability of functions using it.
792 root 1.104 - merge items with different arch pointers refering to the same arch
793     (due to archetype reloads).
794 root 1.106 - refactored the object remove/insert functions and most related
795     functions (decrease, split, merge_ob etc.).
796 root 1.105 - make it compile better on freebsd (reported by pippijn).
797 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
798 root 1.108 - fix the longstanding "container stays open" bug.
799 root 1.107 - improved floorbox updating to be incremental and other protocol
800     optimisations.
801     - get rid of update_after_inventory_change and only do update stats
802     for weight once/tick/player at max.
803 root 1.109 - rewrite party commands, use party channel.
804 root 1.103
805 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
806 root 1.97 - properly link against libgthread as that is needed to make the slice
807     allocator thread-safe.
808 root 1.91 - support perls not compiled with 64 bit support (though this is not a
809     recommended configuration) (reported by Samuel Gondouin).
810 root 1.94 - always put godgiven items into the player inventory, never any containers.
811 root 1.92 - (maps, arch) the scorn go club was founded!
812 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
813 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
814     became a real spell-class.
815 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
816     - (arch) considerably strengthened spark shower and destruction.
817     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
818     finally reloadable at runtime.
819     - changed archetype loading algorithm to only require one pass and
820     use delayed resolving of references.
821 root 1.101 - examine command now uses the examine infobox.
822 root 1.102 - implement an "incremental garbage collector" for archetypes.
823 root 1.98 - enable slice allocator again.
824 root 1.96 - implement optional free memory poisoning.
825 root 1.91
826 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
827 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
828 root 1.85 skill.
829 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
830     names (also update all maps to use money instead of coins).
831 root 1.78 - add uuid accessors to perl.
832     - add coin names and archetype accessors to perl.
833 root 1.80 - fix runtime uuid file format to use "." instead of ",".
834 root 1.78 - change perl extensions to not use hardcoded coins and values.
835 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
836     and be more parsimonous of uuid usage by the exact value out on exit.
837 root 1.86 - write log messages in another thread, removing another sync point.
838     - support multi-line log messages in a nicer way.
839 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
840 root 1.81 - fix a minor memleak in the random map generator.
841     - some parts of the random map generator are not coroutine-safe,
842     so only call it "single-threaded".
843     - major cleanup of memory management in random map generator.
844 root 1.87 - slight refactoring of the random map generator, faster too.
845 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
846     bookkeeping bug.
847 root 1.87 - work around "player is on active list" problem by deactivating player
848     after loading.
849 root 1.81 - garbage collect shstr's more evenly and adaptively only when
850     there have in fact been allocations.
851 root 1.82 - fix object::insert to do as documented and insert into the env
852     if necessary.
853     - fix cf::map::unique_maps.
854     - fix nrof overflow check in can_merge_slow.
855     - fix converter code to handle >31 bit values.
856 elmex 1.83 - added support for the player_sold flag
857 root 1.84 - converters no longer accept unpaid items.
858 root 1.88 - canonicalize random map meta files for better unification.
859 root 1.77
860 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
861 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
862     when mlockall has been used.
863 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
864 root 1.72 - use separate thread for ticker timing (and more in the future).
865     this greatly increases timing accuracy and gets rid of an enourmous
866     number of gettimeofday calls.
867 root 1.82 - use a separate thread to signal aio completion, for lower latency.
868 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
869 root 1.71
870 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
871 root 1.68 - rebalanced default experience table to be more exponential
872     and much easier up to level ~40, then moderately harder.
873 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
874 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
875     - do not exit on reload/load errors but properly cleanup.
876 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
877 root 1.66
878 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
879 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
880     (this fixes the jeweler skill).
881 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
882 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
883 root 1.63 - move tombstone to real map if player died due to cave-in (even if
884     it has reset, which is better than putting it on the savebed, also as
885 root 1.321 proof that the player didn't use a savebed).
886 root 1.59
887 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
888 root 1.56 - work around perl bug in configure perl module version check.
889 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
890 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
891 root 1.52 - fix a bug in animate_weapon, causing a crash.
892 root 1.54 - no longer exit when a coroutine throws an exception.
893 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
894 root 1.53 - fix the "<player> is nuts" message.
895 root 1.58 - fix an exception at logout due to the json_coder being gone.
896 root 1.43 - upgrade to EV version 2.0 API.
897 root 1.47 - when players don't apply a savebed correctly but stand above one,
898     do not move or kill them.
899 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
900 root 1.43 - implement generic framework for server-side resource files.
901     - implement resource file update event.
902     - hook experience table update into the framework.
903     - move jeweler.yaml to resources (arch/).
904 root 1.44 - switch from Crossfire to Deliantra perl module.
905     - implement json2json arch filter.
906 root 1.45 - implement widget protocol version 2, support for ui templates.
907 root 1.54 - mapinfo is now handled fully asynchronously.
908 root 1.48 - ext/irc: also log irc messages.
909 root 1.51 - ext/schmorplog: write user stat files asynchronously.
910 root 1.43
911 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
912 elmex 1.41 - limited the number of items that can be picked up and dropped
913 root 1.42 as temporary measurement against bad performance or dropping things
914     (this lead to long freezes and triggered the watchdog).
915 elmex 1.41 - improved the performance of the drop command a bit.
916 root 1.38 - switch from Event to EV for higher performance, easier usage,
917     less bugs...
918 root 1.39 - updated to release version of the gnu affero license.
919 root 1.38
920 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
921 root 1.36 - more thoroughly rename the binaries, contact addresses.
922     - update the copyrights.
923 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
924     crashes.
925 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
926     potentially causing crashes.
927 root 1.35 - assign weapons on user load time, not login-time, avoiding
928     crashes.
929    
930 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
931 root 1.32 - fixed an important bug that caused passwords to be forgotten.
932 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
933     in some of the maps.
934 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
935     which is now trivial to do.
936 root 1.33 - removed all traces of the old (and never working) plug-in interface
937     (70kb code less on amd64).
938 root 1.34 - improve/tune scheduling priorities.
939     - fix some freezing bugs.
940     - fix a memory corruption problem in dynbuf.printf.
941     - use channels for chat and many informational commands.
942     - improved the tutorial.
943     - create missile is now fixed.
944     - race fields must now contain archetypes.
945     - jumping skill now works as advertised.
946 root 1.31
947 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
948 root 1.24 - relicense under the gnu affero license.
949 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
950 root 1.24 - implement server-side framework for generic resources.
951     - use resource framework for server-provided ambient
952     music.
953 root 1.27 - save object owners (players only atm).
954 root 1.24 - replace limited sound api with server-provided sound effects.
955     - new sc (sound control) protocol command.
956     - improve fxix protocol to include types.
957     - exactly fill tcp segments, if possible.
958     - output-rate is now an upper limit, the server will automatically
959     (and quite perfectly) adjust to the network conditions, ensuring
960     low latency even during bulk transfers (music, images, sounds etc.).
961     - implement server-side widgets (i.e. client widgets controlled
962     in the server side). this will allow future expansion without
963     having to upgrade clients.
964     - implement a (artwork) world map with realtime player position
965     tracking.
966     - new and more efficient extcmd (server still supports old extcmd
967     protocol).
968 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
969     calcluation that could be easily exploited by users.
970     - rebalanced diseases to spread more naturally/evenly.
971     - completely asynchronous map loading even for tiled maps.
972 root 1.24 - replace simple messaging protocol with channels carrying metadata
973     (similar to message types, but more directed at the user).
974     - reduce command processing latency by a whopping 120ms by
975     reordering some processing steps inside the server. this directly
976     reduces lag by 120ms.
977     - actually send spell faces to the client.
978 root 1.23 - implement player genders.
979 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
980     otherwise return to savebed and possible kill if the log-out
981     was for too long.
982     - fast socket-dead detection (kick player after 8 seconds without ack).
983     - greatly reduce the cpu time needed to draw maps _again_.
984     - archetypes are now subclasses of objects.
985     - rebalanced shop greed and approval functions to be more realistic
986     (and likely match the actual intention).
987 root 1.23 - implement "crossfire pod" format for messages, with working bold,
988     italic, gender-specific text, paragraphs etc.
989 root 1.24 - implemented hint framework, players can opt to receive hints.
990     - implemented (long) book framework, added some books from the cf wiki.
991 root 1.23 - implement generic message framework that uses xml, utf8 for the client
992     protocol and is capable of transmitting generic meta information.
993 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
994     - replace the nexus by a per-player tutorial map that teaches stuff
995     better than the newbie house.
996 root 1.18 - fix the magicmap colours.
997 root 1.19 - optimise map update even more by removing unneeded code and checks.
998     - decouple map and stats update from pl->ob and use pl->observe instead.
999     - implement observe command.
1000 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1001     calls with a simple comparison.
1002     - fix a latent crossfire bug that could crash the server because the
1003     map refresh did not update the mapspace.
1004 root 1.24 - support custom keys for regions and maps, regions are now
1005     refcount-managed.
1006     - allow worldmap overlays anywhere in the 000..999 range.
1007     - new system to acquire time slices for background jobs, to reduce
1008     jitter.
1009 root 1.27 - semi-persistent object-referencing framework (currently only players
1010     supported).
1011 root 1.22 - dependency tracking for perl extensions.
1012 root 1.24 - new slag-ex extension for cleaning cauldrons.
1013     - fix invoke result processing.
1014     - there are even less i/o syncpoints in the server now.
1015 root 1.29 - added map-tags extension that scans all maps for object tags
1016     and records them in the database (not used yet).
1017 root 1.28 - metaserver 2 support.
1018 root 1.22 - many more bugfixes and minor optimisations.
1019 root 1.16
1020 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1021 root 1.14 - optimised event invocation (non-wanted events can now be
1022     skipped with 4-5 inlined instructions).
1023 root 1.12 - complete rewrite of town_portal: it now creates a portal
1024     to the "nearest" town only, travel is only possible
1025 root 1.13 to the town and back, anybody can use it (also removes
1026     one of the remaining syncpoints in the server).
1027 root 1.10 - complete rewrite of the range/attack skill slot system:
1028     there are now two slots, one for combat, one for ranged
1029     attacks.
1030     - introduce the concept of a current weapon (either a ranged
1031     or a combat weapon/skill/tool) and switch between them as
1032     needed.
1033     - rewrite bow code so bows get more useful: apply damage,
1034     attacktype and other stats to the arrows and treat
1035     bows as weapons. also rebalance the missile weapons skill
1036     so its damage increases with level.
1037     - rewrite the complete player speed logic: weapon_speed now
1038     works as documented and there are no unnatural speed boosts.
1039 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1040     installation, replacing the old collect scripts and
1041 root 1.9 simplying deployment by scaling and cutting faces as required.
1042     - simplify the map protocol extensively by taking advantage
1043     of missing bigfaces, speeding up map generation immensely.
1044 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1045     other archetypes.
1046     - rationalise archetype, region and treasurelist file format
1047     into a single file format and make them reloadable asynchronously.
1048 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1049     reloadable at runtime.
1050 root 1.6 - implement 64x64 faceset support.
1051     - implement fxixsx protocol that saves
1052     a lot of bandwidth over the old image/face/smooth packets
1053 root 1.11 and allows images > packetsize, incremental and background
1054     transfers.
1055 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1056     on a face basis as opposed to a mapspace basis.
1057 root 1.7 - the server can now rate-limit image uploads to not exceed
1058     a certain (client-configurable) speed while guarenteeing full
1059     freedom of movement.
1060 root 1.8 - implement new ex command to request item descriptions.
1061     - implement new msg command for in-game messages with meta
1062     information (using xml).
1063 root 1.9 - enforce utf-8 for all text messages.
1064 root 1.13 - added micropather (not used yet).
1065 root 1.6 - many, many bugfixes.
1066 root 1.1
1067 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1068 root 1.1 - make coroapi accessible to cf+.
1069     - moved map handling logic completely to perl
1070     - per player maps are now marked in the map
1071 root 1.2 - maps are saved completely differently now,
1072     and much more often.
1073 root 1.17 - rewrote map header parser and writer, to be much faster.
1074 pippijn 1.4 - maps and players are now (in the average case) loaded
1075 root 1.2 and saved completely asynchronously, I/O contention will no
1076     longer freeze the server.
1077 pippijn 1.4 - players and maps can be loaded anytime, without the player
1078 root 1.2 being logged in.
1079 root 1.1 - automatically generate method interfaces for perl from headers
1080     - unbundled freezethaw
1081     - mostly rewrote common/map.C
1082     - completely rewrite server/swap.C
1083     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1084     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1085     - better message for apply failures due to applymode
1086     - removed most all of the weather code
1087     - unified logging to stderr and file
1088     - too many minor changes to document