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Revision: 1.560
Committed: Sat Feb 13 14:47:25 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.559: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.538 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13 root 1.540 TODO: kill flag_is_water/is_water
14 root 1.551 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36 root 1.546 TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37 root 1.557 TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39 root 1.558 - (maps) fix travel to valdor and back.
40 root 1.545 - do no longer by default eval map cod ein safe compartments
41     (this can be re-enabled using the safe_eval config option).
42 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
43     in lorak.
44 root 1.559 - fix data corruption issues caused by recursive calls to
45     unordered_mapwalk - now every caller must provide its own
46     buffer.
47 root 1.538 - (maps) improve tindervale maps slightly.
48 root 1.544 - (arch) considerably decrease slag ex price.
49 root 1.540 - (arch) fix filth archetype.
50 root 1.556 - extension dependency resolve was completely broken.
51 root 1.544 - multipart objects would cause save_throw_object to crash - it
52     now acts on the head only.
53 root 1.541 - do not try to connect to an irc server unless explicitly configured.
54 root 1.542 - do not expect decltype() to be available in gcc 4.4.
55 elmex 1.543 - extended the safe perl environment by loops.
56 root 1.547 - (arch) fix "armless cook" facings.
57     - the "experience table" resource item did not have a proper
58     hash associated with it, so updates could not be detected.
59 elmex 1.550 - fixed poison traps in doors.
60 root 1.548 - player->killer_name did not properly flag the name as unicode.
61 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
62     and provide a non-destructive SvPVutf8 variant.
63 root 1.554 - do not allow dragon players to change their title via the settings.
64 elmex 1.552 - ratelimited jeweler skill nugget conversion.
65 root 1.551 - under high load, the server stopped swapping out to make
66     the server more responsive, but making it impossible to reduce
67     the load by... swapping out. slot queuing will now always make
68     some progress.
69     - improve the quality of the load-avg calculation.
70 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
71 root 1.556 - don't fail to write the runtime file if the temporary already exists.
72 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
73     player now.
74 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
75     timestamp and use a tab in the client to increase awareness.
76 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
77     setflag 0 is possible.
78 root 1.560 - make install now deletes old extensions, to ease upgrades in the
79     deliantra vm.
80 root 1.538
81 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
82 root 1.532 - the destruction spell could/would corrupt server memory quite often.
83 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
84     disk, not when it already was in memory.
85 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
86     avoiding livelock during high-load emergency saves.
87 root 1.530 - logging in did not properly unapply all skills.
88 root 1.531 - (maps) make the invite quest marking much more obvious.
89 root 1.533 - (arch) fix warrior archetype names.
90 root 1.532 - map prefetching never prefetch upwards.
91 root 1.534 - wizpass no longer makes you non-blocking.
92 root 1.536 - (maps) add light to some of the special maps, add troll
93     map.
94 root 1.530
95 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
96 root 1.515 - (maps) add gorokh_final mapset from crossfire.
97 root 1.516 - (maps) block most vault-type mlab locations, open up
98     imperial converters for anybody to use.
99 root 1.519 - (maps, arch) replace all permanent stat potions by random
100     variants.
101 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
102 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
103     real player object on player changes.
104 root 1.522 - diseases and maybe other things could sometimes reduce the speed
105     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
106     much grief.
107 root 1.523 - speed_left randomisation was, apparently, totally broken.
108     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
109     of the speed slot internally and in map save files. among other
110     things, this gets rid of all the abs (speed) calls.
111     - reduce map file save files by using abridged keywords aliases.
112 root 1.494 - shop specialisation calculation was totally broken.
113 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
114     now enforced.
115 root 1.498 - fix magic mapping, which only worked for inate spell casting.
116 root 1.495 - godgiven items will now be explicitly described as such.
117 root 1.524 - (arch) dded a quiver of bolts.
118 root 1.504 - materialnames would change "randomly" on every load, only
119     set the material when the materialname was not set before.
120 root 1.497 - balancing change, halve rod recharge speed (instead
121     of 4.8s, the standard rods now recharge in ~10s. not a solution,
122     but still.
123 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
124 root 1.509 the costly flag-checking loop in most cases and using a simple
125     repeat-cache for speed_left.
126 root 1.507 - always delay stats update for players on insert/remove till
127     next tick/command, which saves a lot of cpu cycles on drop/take.
128 root 1.514 - add hint about havign to run to attach unaggressive npcs.
129 root 1.494 - pet monster level was not displayed correctly in "showpets index".
130     - clean up floating point conversions and many similar nitpicks.
131 root 1.502 - fix hanuk altar.
132 root 1.504 - overhaul material system to be much faster, and having less bugs, but
133     still having a lot of cruft :/.
134 root 1.502 - add marble shop floor.
135 root 1.494 - move gcc specifics to new file include/compiler.h.
136     - unrecognised cfpod directives could cause undefined behaviour.
137 root 1.505 - added boes' marble shop to steinwandstadt.
138 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
139     - optimise mapspace updates.
140     - cache volume/items per mapspace.
141 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
142     decrease).
143 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
144     have led to weird item multiplications.
145 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
146 elmex 1.501 - fixed crash bug in learn_spell command.
147 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
148 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
149     from perl to c++.
150 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
151     and use it in some "inner" loops.
152 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
153 elmex 1.511 - fixed jeweler experience output to not be floating point.
154 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
155 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
156 root 1.518 - try to prefetch memory inside process_objects, which can give
157     enourmous speed gains.
158     - make some small optimisation to the process_objects loop.
159 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
160     handling different chksum lengths.
161     - check for hash collisions in cfutil.
162     - reduce face checksum size from 6 to 4 bytes.
163 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
164 root 1.523 - removed weather-specific attributes.
165     - fixed genkeywords dependency.
166     - do not clear "randomitems" slot for world underlays.
167     - use "sl" as short-hand for speed_left in save-files, just to make them
168     smaller.
169 root 1.517 - in general, don't crash on value-less resource file lines
170     anymore, due to get_str never returning a 0-pointer.
171 elmex 1.521 - code cleanup in move_symptom.
172 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
173 root 1.494
174 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
175 root 1.481 - some Andrew Madloch wanted, despite being specifically told
176     multiple times that the Deliantra parts additions are under AGPL,
177 root 1.487 lock up the source code of the server within his company.
178 root 1.481 some reorganisations have been done to the sourcecode to make
179     it clearer that this violates the Affero GPL. Help to keep
180     Deliantra free software even for the coming generations
181     and be wary of the promises of Andrew Madloch, he has nothing
182 root 1.487 good in mind for free software.
183 root 1.480 - clarify which files of the server are 100% AGPL.
184 root 1.481 - minor reorganisation, move some GPL code into other files.
185 root 1.483 - implement viewpoint (which is like observe, but only for the map,
186     not stats etc.).
187 root 1.484 - replace magic mapping overlay by a flying bird exposing area
188     on the worldmap (ext/magic_mapping.ext).
189 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
190     - @find results in npc dialogue is now stored in $find.
191 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
192 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
193 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
194     dm instead.
195 root 1.456 - (maps) add town portal to celvear.
196 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
197     mapsets from crossfire, together with associated archetypes.
198 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
199     - (maps) define a new whalingoutpost region.
200 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
201     and most archetypes that go with them (without stoning and swallow effects),
202     casino tokens and stock certificates are also missing.
203 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
204     and santo dominion.
205 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
206     to go with them. also adjusted archetypes to be more korrekt "gotisch".
207 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
208 root 1.460 - properly close client-side dialogue when the player is teleported away.
209 root 1.459 - map-tags did not properly close it's database tables or wait
210     for a quiescent state, causing memory corruption on reload.
211 root 1.454 - support "stat.xyz" accessor in match expressions.
212 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
213 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
214     fixes long answers from npc dialogue).
215 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
216 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
217     and to not add a "put your code here" force needlessly.
218 root 1.463 - (arch) fix or improve many plurals.
219 root 1.465 - markers do no longer add a force if the slaying field is unset.
220 root 1.466 - sped up search-items implementation, but it's still horrible.
221 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
222 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
223     used to reogianise the illogical arch tree a bit.
224 root 1.479 - (maps) import most map names from crossfire.
225 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
226 root 1.483 - fly_high movement gives better los, ignoring blocksview.
227 root 1.488 - the addexp command should now honour skill names with spaces.
228 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
229 root 1.491 - (arch) added many more buildable marble floors.
230 root 1.490 - major namespace cleanup: save 45kb by making functions static
231     that were unnecessarily global.
232 root 1.452
233 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
234 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
235 root 1.451 - fix a memory buffer overflow in the book code.
236 root 1.429 - add @check, @find npc dialogue commands.
237     - (maps) add a number of town interiors.
238 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
239 root 1.451 - (maps) add celvear area from cfextended.
240 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
241     - (server,maps) fix bug causing some library books not to be chained down,
242     cause Scorn/Navar libraries not to have inscribable books.
243 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
244 sf-marcmagus 1.433 inappropriate item power.
245 root 1.448 - (maps) fix intwell balancing issue.
246 root 1.437 - improve the look of generated books.
247 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
248     - fix bug where players could bypass no_drop by putting items in containers.
249 root 1.430 - consecutive commands arriving at the same time in the server would be
250     corrupted if the length was >255.
251 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
252 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
253     and perl.
254 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
255     functionality (and more) inside the same object using the match expressions.
256     - create simpler match expression compiles in many common cases.
257 root 1.439 - reduce object size by removing obsolete "seen_by" member.
258 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
259     of the new dynbuf::splice function (which gave an unexpected net win
260     in code size...).
261 root 1.442 - the server will no longer complain (and subtly fail) when an object
262     being removed from a map causes another object to get removed.
263 root 1.441 - banish strncpy from the server, speed up and simplify sending item
264     descriptions to the client considerably.
265 root 1.442 - add new "in head" set modifier for matches.
266     - new BLOCKED_MOVE event added.
267     - mapscript archetype now has activate_on_xxx true by default, as similar
268     connected elements.
269 root 1.448 - (maps) imported all styles from cfextended except
270 root 1.444 floorstyles/land_plots and monsterstyles.
271 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
272 root 1.446 - don't crash when treasure lists are empty / supply new empty
273     treasurelist for randomitems when none can be found.
274     - implement cf::map::static_maps and use it in map-tags.ext.
275 root 1.449 - fix a bug in map-tag scanning when moving tags.
276 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
277     for a reaction.
278 root 1.447 - implement new "loadall" map loading command, purely for debugging.
279 root 1.429
280 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
281 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
282     but not horns (to make them more useful for content-creators).
283 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
284     2) it skipped spell effects and 3) it didn't handle the case where
285     and object was destroyed while iterating over it correctly. all this
286     allowed players to sometimes walk onto spaces they should not be able to
287     walk on.
288 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
289 root 1.399 - examining an object now dumps the serialised object form when the user
290 root 1.404 is a wizard (wizlook).
291 root 1.421 - altars no longer accept unpaid items.
292 root 1.411 - party spells didn't work all that well.
293 root 1.424 - added complex object matching framework (cf::match), and make altars
294     and pedestals use it.
295 root 1.425 - identified skill-tools show what skill they grant.
296 root 1.399 - display the duration of change_ability spells when examining them
297     (missing: protection spells, but they are a hack...).
298 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
299     adding more variety to the different mushrooms.
300 root 1.398 - fix a minor cfpod formatting bug.
301 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
302     the hintmode setting on the settings page.
303 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
304 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
305 root 1.399 - enable the object loader to also dump archetypes.
306 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
307 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
308 root 1.402 - force the initial face when loading an object that is time-animated
309     or a monster, so it does not have to be specified anymore.
310 root 1.403 - fix a bug where recasting an ability changing spell could shorten
311     its remaining duration.
312 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
313 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
314 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
315     up splay operations as well.
316 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
317 root 1.412 - implement introspection data for C++ classes (%REFLECT).
318 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
319 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
320 root 1.419 - fix transmutation alchemy.
321 root 1.424 - speed up many frequently-invoked C->perl callbacks.
322 root 1.419 - added complex object matching framework, to be used in altars and the like.
323 root 1.426 - switch to YAML::XS from YAML.
324 root 1.396
325 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
326 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
327     that ultimately was not helpful to catch it :)
328 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
329     all callers to use either one or the other, as appropriate. This
330     fixes the (rather fragile) light spell, maybe others.
331     - fixed an overflow and exploit in the bank/payment code.
332     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
333 elmex 1.384 to explain the skill a bit more.
334 root 1.389 - removed a buggy check for zero attacktype. So that we might find
335 elmex 1.388 the real bugs in the archs/maps/objects.
336 elmex 1.394 - Fixed enabling torches with lighters.
337 elmex 1.387 - (maps) Added Heaven Town region.
338     - (arch+maps) Fixed & normalized warriors on map
339     /quests/peterm/CTower/Barracks.
340 root 1.392 - fix the light spell (and possibly diseases and other lights).
341 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
342 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
343     a long time ago, and similar cases are still to be found in the maps.
344     - make the socket_timeout configurable in the code (but not yet for users).
345 root 1.393 - earth wall health bar is now correct.
346 elmex 1.384
347 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
348 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
349     freeze with IO::AIO anymore due this change.
350 root 1.364 - avoid a crash when a player tries to apply a lighter.
351 root 1.376 - allow a spell argument for dimension door.
352 root 1.362 - move shop item listing and some otherstuff into the info tab.
353 root 1.360 - avoid crashes when non-players cast party spells.
354 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
355 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
356     - small improvement of the number of potions in shops
357     (by Job Vranish).
358     - added a few party spells (by Job Vranish).
359 root 1.362 - use a common message dynbuf.
360 root 1.364 - destroying tear down objects will now use the full hp range
361     for animation and will only destroy/lastframe when hp < 0.
362     - allow monsters to use earth to dust.
363     - use manhattan distance for get_rangevector_from_mapcoord, just as
364     in get_rangevector.
365     - los updates now correctly take tiled maps into account.
366     - do los updates even on maps without darkness.
367 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
368 root 1.375 - upgrade to IO::AIO 3.21.
369 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
370 elmex 1.373 - properly catching exceptions from callback in irc.ext.
371 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
372 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
373 elmex 1.368 - (arch) added hint about usage to Slag Ex.
374 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
375     like the rest.
376 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
377 root 1.378 - (arch+maps) added rate limited converter and adjusted
378     /elmex/mana_fountain.
379     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
380     - reduce size of casting_time, move_status, attack_movement,
381     last_heal and last_sp slots, squeezing some more space out of struct
382 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
383     anywhere.
384 root 1.358
385 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
386     - fixed bug in alchemy, where finding the right object for enhancements
387     didn't work.
388 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
389     effects (w.r.t. put_more) per mapspace, to give the server a chance
390     to survive a hundred deathsheads.
391 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
392     disastrous bug of unfortunately unknown proportions...
393 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
394 root 1.343 - use gender-neutral place descriptions for invite.
395 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
396     Thanks go to Lisa Larsen!
397 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
398     anymore).
399 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
400 root 1.345 - use better dependency tracking for include/keyword.h.
401 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
402     so it is possible to invite somebody out of some stck-till-death traps,
403 root 1.346 or simply to commit suicide.
404 root 1.352 - replace the "ignoring delayed commands" message by something more useful
405     (cf. cunning gnome freezeing issue).
406 elmex 1.349 - various fixes for weapon improvements.
407 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
408 root 1.353 - support T and G sequences in cfpod.
409 root 1.343
410 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
411 root 1.339 - convert me command from per-map to chat, which makes more sense, also
412     document it.
413 elmex 1.336 - more than one spellbooks of same class can now be given
414     in class selection.
415 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
416     spell rebalancements.
417 elmex 1.338 - the IRC gateway filters IRC colors now.
418 elmex 1.336
419 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
420 root 1.331 - (arch) fix quiver of Holding Bolts.
421 root 1.332 - applying unpaid items will now examine them.
422 root 1.330 - add "What" column to body command, showing items in that slot.
423 elmex 1.329 - redesigned and rebalanced lamps and torches.
424 root 1.330 - add "..." to item names that have been shortened.
425     - fixed "assign" function that squeezes strings into fixed length.
426 elmex 1.333 - add cursed effect to lamps and (some) torches.
427 elmex 1.334 - fixed bad assigned crafting skills and their tools.
428 root 1.312
429 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
430 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
431 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
432 root 1.312 - make monster smell logic dependent on their wisdom stat.
433 root 1.324 - put the death reason into a separate tab.
434     - converted "connected" slot to string, cleanly got rid of some ugly
435     hacks such as the path_attuned hack.
436 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
437     - replace one-at-a-time hash by faster than smaller FNV-1a hash
438     when hashing strings.
439 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
440 elmex 1.320 whether the right cauldron is used.
441 root 1.313 - considerably optimise shared string implementation by
442 root 1.316 making its null value a compiletime constant.
443 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
444     as well as using shstr_cmp to pass shared stringsa round efficiently,
445     for lots of code size savings.
446 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
447     they are sleeping: generators now check for the sleeping flag.
448 root 1.318 - tell gcc not to excessively inline some perl interface functions.
449 root 1.322 - remove marking rune length limit.
450 root 1.323 - fix formatting of cfpod when a verbatim block was following
451     a single newline.
452     - move resistances, statistics and showpets command output into tabs.
453 root 1.326 - implement map scripts that can replace the boulder logic without
454     having to write extensions.
455 root 1.310
456 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
457 root 1.302 - fix a longstanding bug that teared multipart monsters
458     at map boundaries apart.
459 root 1.292 - temporarily make permanently invisible player visible when
460     he/she makes noise.
461 root 1.284 - fix being able to see through walls a bit.
462 root 1.303 - improve look at output.
463 root 1.285 - completely replaced the line of sight algorithm with a variant
464     of spiral fov capable of visibility grades and arbitrary
465     shadow angles, that uses less memory and less code.
466     - the new los code supports arbitrary map rectangles and loosens
467 root 1.310 other restrictions of the old code, supporting further optimisations.
468     - update los if blocksview-objects are inserted in a map, not just when
469 root 1.287 removed (e.g. for summon fog).
470 root 1.303 - permanent invisibility doesn't make immune against making noise:
471     implement a noise system that allows monsters to locate the player
472     when he/she makes noise.
473     - implement a primitive smell system that monsters can use to track
474     players.
475 elmex 1.288 - create bomb now also works when casted by door traps.
476 elmex 1.290 - (arch) new torch graphics.
477 root 1.289 - (maps) considerably soften the subway spider.
478 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
479     the guards from being killed by players.
480 root 1.310 - (maps) lots of tweaks in and around scorn.
481     - (maps) use special non-blocksview jungle, mountain and
482     darkforest freely on the worldmap, to get gradual sight obstacles
483     instead of total blackout in those areas.
484 root 1.289 - no maximum darkness for outdoor maps anymore.
485 root 1.291 - add more hints, fix some messages.
486 root 1.292 - fix a bug: firing rods should tell you something about them.
487     - make light additive even within players.
488 root 1.293 - darken xrays effect a bit.
489     - improve handling of los changes when inserting or removing
490     objects, not perfect yet.
491     - make map darkness signed (formerly unsigned) to allow
492 root 1.294 ambient lighting and centrally manage darkness as an offset.
493     - revamped, fixed and documented the server calendrics, also
494     tell users the current time and data, to improve awareness.
495     - implement proper wizlook flag and handling of wizlook, instead
496     of dumbly just clearing los once.
497 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
498     and has a smaller runtime variance.
499 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
500     making them actually useful.
501     - see_in_dark now increases the viewing radius by 3.
502 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
503     speedup, as well as in many other places.
504 root 1.299 - remove support for extended map infos - these are not used
505     by the deliantra client and removing them gives us a 10% speedup
506     when sending map changes.
507 root 1.300 - remove most gcfclient and other client bug workarounds, as well
508     as now obsolete protocol versions, simplying the code.
509 root 1.301 - optimise and simplify generation of random numbers.
510 root 1.303 - correctly provide a non-zero default density for materials, to
511     avoid crashes, fix other bugs in the material handling code.
512     - fix volume calculations.
513     - fix cfpod parsing when multiple verbatim blocks were separated by
514     newlines.
515 root 1.305 - increase monster detection radius from wis/5 to wis/3.
516 root 1.306 - remove old pickup modes.
517     - remove obsolete disarm and search commands (search wasn't working
518     anyways).
519 root 1.308 - fix a crash when an npc applied a sign.
520 root 1.284
521 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
522 root 1.283 - this release is assumed to be very stable.
523     - (maps) radically redesigned and improved tutorial.
524 root 1.280 - directional casting no longer immediately removes the invisible effect.
525 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
526 root 1.272 - fix overflow in lighting calculations.
527     - negative glow radii can no longer cause total darkness.
528 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
529     only maximally-lit ones.
530 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
531     - swashbucklers got the oratory skill now.
532 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
533 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
534 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
535 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
536     (which was probably broken, too).
537 root 1.281 - support negative glow radii during daytime, too.
538     - use circular, not rectangular, viewing area.
539     - use minimum viewing distance of 2 in outdoor maps.
540     - negative glow is stronger than viewing area or lamps.
541 root 1.283 - (arch) new darkness spell face.
542 root 1.272
543 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
544     - (maps) completely redesigned scorn.
545 root 1.269 - "cast light" now works on oneself.
546 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
547     negative glow radii again (they were totally broken before).
548 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
549 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
550 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
551 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
552 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
553     back to the player.
554 root 1.251 - attuned/repell and spell base level system reworked.
555 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
556 root 1.247 be less erratic now.
557 root 1.248 - refuse to write the uuid file if the uuid is zero
558     (to avoid writing it in early crashes).
559 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
560     - speed up emergency_save by not syncing every file separately.
561     - no longer reattach perl to every object on reload, it's slow, and no longer
562     necessary since we don't nuke stashes anymore.
563     - do not bootstrap perl from the commandline args, use separate eval for
564     better error reporting.
565 root 1.259 - fix a crash when pushing cone spells met ice attacks.
566 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
567 root 1.255 - speed up map refresh in server a bit.
568 elmex 1.258 - refactored drop code and fixed some programming errors in it.
569 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
570 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
571 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
572     as the current weight of the inventory.
573 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
574     dragonfire has been introduced for the non-dragon players.
575 root 1.265 - remove unused "tooltype", "start_holding" object slots.
576     - change "weapontype" object slot to uint8.
577     - convert "hide" object slot into flag.
578     - reorder object members for better locality of reference and codesize
579     decrease.
580 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
581 root 1.267 - fix a crash when no skill could be found when killing amonster.
582 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
583     every completed aio operation.
584 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
585     and update mapspaces if necessary.
586 root 1.246
587 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
588 root 1.241 - removed all command line parsing, only env variables are supported
589     anymore.
590 root 1.239 - region-specific monsters will now once more be on the worldmap.
591 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
592 root 1.225 would grow out of bounds.
593 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
594 root 1.222 - fixed a double-escaping bug in the pod-parser.
595     - rewrote the cfpod parser in C++.
596     - hintmode moved to C++, players need to re-set their hintmode if
597     they dislike "show".
598 root 1.231 - fix RIP inscription.
599 root 1.239 - bump login name length from 18 to 20 char max.
600 root 1.231 - correctly support gender in emotes.
601     - correctly support gender in the death messages.
602     - correctly generate death messages for players only when they really die,
603     with increased information.
604 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
605     and data corruption (but apparently was never triggered).
606 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
607 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
608     data corruption bug.
609 root 1.223 - tweak coredumping/monitoring a bit.
610 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
611 root 1.227 - do not crash in the loader when an inventory object could not be loaded
612     (from a corrupted file).
613 root 1.241 - redid skills command to send output to proper channel.
614 root 1.233 - object->map is no longer refcounting.
615 root 1.228 - add FLAG_DEBUG for internal debugging.
616 root 1.231 - add NDI_VERBATIM flag to send_msg.
617 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
618 root 1.240 - player->exists is no longer a sync_job.
619 root 1.233 - split login.ext's player scheduler into
620     it's own player-scheduler.ext extension.
621 root 1.222
622 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
623 root 1.212 - require perl 5.10.
624 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
625 root 1.204 - swap player and observed count's on the map when observing.
626 root 1.205 - add (mostly untested) mapspace perl class and accessors.
627 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
628 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
629     could be found.
630 root 1.208 - pits now have a configurable "random spread" range and default
631 root 1.213 to a radius of two now.
632 root 1.212 - rewrite pay_player_arch.
633     - use a more stable perl_reload implementation.
634     - do not use Symbol::delete_package (causes crashes after perl-reload),
635     use our own, safer, clear_package instead.
636     - when asynchronously dumping core, close all file handles to allow
637     the server to restart concurrently.
638 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
639     sequences, without double-encoding. it should be faster, too.
640     - the above fixes wrong display of help tetx and many other issues.
641 root 1.216 - use lzf and frag packets for large messages for clients supporting them
642 root 1.218 (0.9976+), use it for long books and other messages.
643 root 1.210 - eradicate listen command and corresponding code.
644 root 1.211 - eradicate logs command.
645 root 1.218 - let the client log into the server log, used for crash backtraces.
646 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
647     old style spell objects with the spell magic bullet.
648 root 1.220 - (arch) fixed skill less rods in the archetypes
649 root 1.204
650 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
651 elmex 1.197 - made jeweler workbench larger and some other minor map
652     changes in jeweler town.
653 root 1.196 - fixed wrong item handling in jeweler skill code.
654 root 1.198 - (arch) use a special "key_random_map" for random map keys
655     that are used up.
656 root 1.199 - fix a crash when the player who was observed has logged out long
657     enough for his region/map to be gone.
658 root 1.200 - port to g++-4.3's incompatible tr1 changes.
659 root 1.201 - add some missing dependencies.
660 root 1.203 - log to /var/log/deliantra/ by default.
661     - hack observe code to enable smooth movmenet when observing.
662 elmex 1.195
663 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
664 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
665 root 1.179 - correctly move gsay to the party channel.
666 root 1.178 - fix a crash when animate weapon was used in some areas.
667 elmex 1.177 - fixed unnecessary identification of by converters created objects.
668 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
669     with NPCs.
670 elmex 1.175 - (arch) dragon scales got proper type now
671 root 1.193 - object::decrease would sometimes cause container weights to
672     be wrong, this has been fixed.
673 root 1.194 - do not send time updates for newly-seen items.
674 root 1.185 - thawing an icecube will once more drop its contents to the ground.
675 root 1.183 - fix cone spells etc. going through walls sometimes.
676 root 1.186 - fix a weight update bug that sometimes left containers
677     with wrong weights.
678 root 1.194 - added auto_apply event and extension for shop tiles.
679 root 1.172 - work around get_map_flags invoking perl and switching the stack.
680     - make sure the map is loaded when using a town portal return.
681 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
682     where healing spells didn't cost any grace.
683 root 1.173 - fix starvation kill reason.
684 root 1.174 - fix pk killer name message.
685 root 1.189 - don't let people apply signs with @match.
686 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
687     what seems to be the biggets memleak in the server).
688 elmex 1.171
689 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
690 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
691     - use anyevent to manage listen ports (this enables IPv6 support).
692 root 1.167 - server supports ipv6 client connections now.
693 root 1.168 - use newly-available Coro::AnyEvent.
694 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
695     to let it handle AIO requests.
696 root 1.167
697 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
698 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
699     processing considerably (especially in the client) and reduces data transfers
700     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
701 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
702     - (map) fixed npc dialogue in pup_land/s_f/special.
703     - bugfix: fix a crash when a player casts a swarm spell and then logs out
704     (swarm spells now stay in the player's inventory).
705 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
706 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
707     archetype *archname* (chairs of different facings were merged).
708     - bugfix: fix a potential crash issue in find_object_name (not used
709     normally).
710 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
711     (destruction, magic missile etc.).
712 root 1.163 - swarm spells without a direction now use various spiral patterns
713     instead of being fully random.
714 root 1.158 - update AnyEvent API to 3.4 and above.
715 root 1.156
716 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
717 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
718 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
719 root 1.152 - bugfix: the jumping skill now gives experience for jumping
720     and for attacking monsters. it also takes about one second to do a jump.
721 root 1.138 - bugfix: players couldn't starve in 2.53 :(
722 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
723 root 1.152 - bugfix: spell effects like word of recall are removed on death.
724 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
725     were created outside a map.
726 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
727     (fixed by reversing the logic).
728 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
729 root 1.153 - bugfix: the random map generator no longer leaks key objects.
730 root 1.154 - bugfix: support random maps >127x127.
731 root 1.152 - (maps) fixed the death certificate system in nimbus.
732 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
733 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
734 root 1.147 - (arch) give ball lightning a real name.
735 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
736 root 1.155 - support cfpod in ex replies (client item tooltips).
737 root 1.143 - unapply item in range slow when readying a spell.
738 root 1.148 - bugfix: account for rounding errors in weight updates.
739 root 1.139 - remove synchronous mkdir in chargen_race_done.
740     - fix per-race starting maps.
741 root 1.142 - check hiscore on suicide and quit as well.
742 root 1.138 - tell players when they are starving.
743 root 1.133 - get rid of costly object_from_name conversion for altar effects.
744     - fix map difficulty calculation for generators.
745 root 1.146 - slightly more intelligent handling of "is_animated" flag.
746 root 1.149 - support no_drop map header flag (before it was only available internally).
747 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
748 root 1.133
749 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
750 root 1.119 - bugfix: custom skill settings were not saved by the server.
751     - bugfix: remove did not actually remove items from the inventory, leaving
752 root 1.116 ghost items.
753 root 1.119 - bugfix: properly update items identified on the ground.
754 root 1.120 - bugfix: use localtime_r in the logger thread.
755 root 1.122 - bugfix: player starvation will now give the correct kill reason.
756     - bugfix: archetype reloads could crash the server.
757 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
758 elmex 1.114 player is not logged in.
759 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
760 root 1.117 server startup.
761 root 1.128 - bugfix: fix the door surround check in the random map generator.
762     - (maps) fix heaven quest difficulty progression.
763     - (maps) fix some random map styles.
764     - dropping items a shop is not interested in won't sell them anymore.
765     - rods and horns with a too low maximum charge allow now at least one discharge.
766     - implement kill & death statistics.
767     - random map preparation is no longer synchronous.
768     - rewrite find_style in perl, no longer does synchronous I/O.
769     - improve random map specials placement.
770     - make the killer a real object pointer instead of a string, improved
771     kill reason messages.
772 root 1.117 - take advantage of new aio_close and aio_chmod.
773 root 1.128 - implement archetype::get, object::deep_clone and update callers.
774 root 1.125 - change_abil is much faster.
775 root 1.126 - update the floorbox more often to work around the reverses item order
776     display in clients.
777 root 1.125 - cleaned up object copying by encapsulating it to a single place.
778 root 1.126 - add hints to the invite messages.
779 root 1.127 - rewrote key<->value pair handling.
780 root 1.128 - use an independent random number generator for the random map generator.
781 elmex 1.113
782 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
783 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
784     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
785     - completely automate the weight handling, should fix all weight
786     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
787 root 1.103 - reloading archetypes while a user was in the character creation phase
788     could crash the server.
789 root 1.106 - fix a nontrivial number of cases of code commented similar
790     to "is this really correct?", as many of those cases are now handles
791     automatically by lower level code.
792     - replace many ad-hoc checks for client visibility by object::visible_to,
793     should result in broader applicability of functions using it.
794 root 1.104 - merge items with different arch pointers refering to the same arch
795     (due to archetype reloads).
796 root 1.106 - refactored the object remove/insert functions and most related
797     functions (decrease, split, merge_ob etc.).
798 root 1.105 - make it compile better on freebsd (reported by pippijn).
799 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
800 root 1.108 - fix the longstanding "container stays open" bug.
801 root 1.107 - improved floorbox updating to be incremental and other protocol
802     optimisations.
803     - get rid of update_after_inventory_change and only do update stats
804     for weight once/tick/player at max.
805 root 1.109 - rewrite party commands, use party channel.
806 root 1.103
807 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
808 root 1.97 - properly link against libgthread as that is needed to make the slice
809     allocator thread-safe.
810 root 1.91 - support perls not compiled with 64 bit support (though this is not a
811     recommended configuration) (reported by Samuel Gondouin).
812 root 1.94 - always put godgiven items into the player inventory, never any containers.
813 root 1.92 - (maps, arch) the scorn go club was founded!
814 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
815 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
816     became a real spell-class.
817 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
818     - (arch) considerably strengthened spark shower and destruction.
819     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
820     finally reloadable at runtime.
821     - changed archetype loading algorithm to only require one pass and
822     use delayed resolving of references.
823 root 1.101 - examine command now uses the examine infobox.
824 root 1.102 - implement an "incremental garbage collector" for archetypes.
825 root 1.98 - enable slice allocator again.
826 root 1.96 - implement optional free memory poisoning.
827 root 1.91
828 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
829 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
830 root 1.85 skill.
831 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
832     names (also update all maps to use money instead of coins).
833 root 1.78 - add uuid accessors to perl.
834     - add coin names and archetype accessors to perl.
835 root 1.80 - fix runtime uuid file format to use "." instead of ",".
836 root 1.78 - change perl extensions to not use hardcoded coins and values.
837 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
838     and be more parsimonous of uuid usage by the exact value out on exit.
839 root 1.86 - write log messages in another thread, removing another sync point.
840     - support multi-line log messages in a nicer way.
841 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
842 root 1.81 - fix a minor memleak in the random map generator.
843     - some parts of the random map generator are not coroutine-safe,
844     so only call it "single-threaded".
845     - major cleanup of memory management in random map generator.
846 root 1.87 - slight refactoring of the random map generator, faster too.
847 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
848     bookkeeping bug.
849 root 1.87 - work around "player is on active list" problem by deactivating player
850     after loading.
851 root 1.81 - garbage collect shstr's more evenly and adaptively only when
852     there have in fact been allocations.
853 root 1.82 - fix object::insert to do as documented and insert into the env
854     if necessary.
855     - fix cf::map::unique_maps.
856     - fix nrof overflow check in can_merge_slow.
857     - fix converter code to handle >31 bit values.
858 elmex 1.83 - added support for the player_sold flag
859 root 1.84 - converters no longer accept unpaid items.
860 root 1.88 - canonicalize random map meta files for better unification.
861 root 1.77
862 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
863 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
864     when mlockall has been used.
865 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
866 root 1.72 - use separate thread for ticker timing (and more in the future).
867     this greatly increases timing accuracy and gets rid of an enourmous
868     number of gettimeofday calls.
869 root 1.82 - use a separate thread to signal aio completion, for lower latency.
870 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
871 root 1.71
872 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
873 root 1.68 - rebalanced default experience table to be more exponential
874     and much easier up to level ~40, then moderately harder.
875 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
876 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
877     - do not exit on reload/load errors but properly cleanup.
878 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
879 root 1.66
880 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
881 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
882     (this fixes the jeweler skill).
883 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
884 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
885 root 1.63 - move tombstone to real map if player died due to cave-in (even if
886     it has reset, which is better than putting it on the savebed, also as
887 root 1.321 proof that the player didn't use a savebed).
888 root 1.59
889 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
890 root 1.56 - work around perl bug in configure perl module version check.
891 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
892 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
893 root 1.52 - fix a bug in animate_weapon, causing a crash.
894 root 1.54 - no longer exit when a coroutine throws an exception.
895 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
896 root 1.53 - fix the "<player> is nuts" message.
897 root 1.58 - fix an exception at logout due to the json_coder being gone.
898 root 1.43 - upgrade to EV version 2.0 API.
899 root 1.47 - when players don't apply a savebed correctly but stand above one,
900     do not move or kill them.
901 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
902 root 1.43 - implement generic framework for server-side resource files.
903     - implement resource file update event.
904     - hook experience table update into the framework.
905     - move jeweler.yaml to resources (arch/).
906 root 1.44 - switch from Crossfire to Deliantra perl module.
907     - implement json2json arch filter.
908 root 1.45 - implement widget protocol version 2, support for ui templates.
909 root 1.54 - mapinfo is now handled fully asynchronously.
910 root 1.48 - ext/irc: also log irc messages.
911 root 1.51 - ext/schmorplog: write user stat files asynchronously.
912 root 1.43
913 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
914 elmex 1.41 - limited the number of items that can be picked up and dropped
915 root 1.42 as temporary measurement against bad performance or dropping things
916     (this lead to long freezes and triggered the watchdog).
917 elmex 1.41 - improved the performance of the drop command a bit.
918 root 1.38 - switch from Event to EV for higher performance, easier usage,
919     less bugs...
920 root 1.39 - updated to release version of the gnu affero license.
921 root 1.38
922 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
923 root 1.36 - more thoroughly rename the binaries, contact addresses.
924     - update the copyrights.
925 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
926     crashes.
927 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
928     potentially causing crashes.
929 root 1.35 - assign weapons on user load time, not login-time, avoiding
930     crashes.
931    
932 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
933 root 1.32 - fixed an important bug that caused passwords to be forgotten.
934 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
935     in some of the maps.
936 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
937     which is now trivial to do.
938 root 1.33 - removed all traces of the old (and never working) plug-in interface
939     (70kb code less on amd64).
940 root 1.34 - improve/tune scheduling priorities.
941     - fix some freezing bugs.
942     - fix a memory corruption problem in dynbuf.printf.
943     - use channels for chat and many informational commands.
944     - improved the tutorial.
945     - create missile is now fixed.
946     - race fields must now contain archetypes.
947     - jumping skill now works as advertised.
948 root 1.31
949 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
950 root 1.24 - relicense under the gnu affero license.
951 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
952 root 1.24 - implement server-side framework for generic resources.
953     - use resource framework for server-provided ambient
954     music.
955 root 1.27 - save object owners (players only atm).
956 root 1.24 - replace limited sound api with server-provided sound effects.
957     - new sc (sound control) protocol command.
958     - improve fxix protocol to include types.
959     - exactly fill tcp segments, if possible.
960     - output-rate is now an upper limit, the server will automatically
961     (and quite perfectly) adjust to the network conditions, ensuring
962     low latency even during bulk transfers (music, images, sounds etc.).
963     - implement server-side widgets (i.e. client widgets controlled
964     in the server side). this will allow future expansion without
965     having to upgrade clients.
966     - implement a (artwork) world map with realtime player position
967     tracking.
968     - new and more efficient extcmd (server still supports old extcmd
969     protocol).
970 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
971     calcluation that could be easily exploited by users.
972     - rebalanced diseases to spread more naturally/evenly.
973     - completely asynchronous map loading even for tiled maps.
974 root 1.24 - replace simple messaging protocol with channels carrying metadata
975     (similar to message types, but more directed at the user).
976     - reduce command processing latency by a whopping 120ms by
977     reordering some processing steps inside the server. this directly
978     reduces lag by 120ms.
979     - actually send spell faces to the client.
980 root 1.23 - implement player genders.
981 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
982     otherwise return to savebed and possible kill if the log-out
983     was for too long.
984     - fast socket-dead detection (kick player after 8 seconds without ack).
985     - greatly reduce the cpu time needed to draw maps _again_.
986     - archetypes are now subclasses of objects.
987     - rebalanced shop greed and approval functions to be more realistic
988     (and likely match the actual intention).
989 root 1.23 - implement "crossfire pod" format for messages, with working bold,
990     italic, gender-specific text, paragraphs etc.
991 root 1.24 - implemented hint framework, players can opt to receive hints.
992     - implemented (long) book framework, added some books from the cf wiki.
993 root 1.23 - implement generic message framework that uses xml, utf8 for the client
994     protocol and is capable of transmitting generic meta information.
995 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
996     - replace the nexus by a per-player tutorial map that teaches stuff
997     better than the newbie house.
998 root 1.18 - fix the magicmap colours.
999 root 1.19 - optimise map update even more by removing unneeded code and checks.
1000     - decouple map and stats update from pl->ob and use pl->observe instead.
1001     - implement observe command.
1002 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1003     calls with a simple comparison.
1004     - fix a latent crossfire bug that could crash the server because the
1005     map refresh did not update the mapspace.
1006 root 1.24 - support custom keys for regions and maps, regions are now
1007     refcount-managed.
1008     - allow worldmap overlays anywhere in the 000..999 range.
1009     - new system to acquire time slices for background jobs, to reduce
1010     jitter.
1011 root 1.27 - semi-persistent object-referencing framework (currently only players
1012     supported).
1013 root 1.22 - dependency tracking for perl extensions.
1014 root 1.24 - new slag-ex extension for cleaning cauldrons.
1015     - fix invoke result processing.
1016     - there are even less i/o syncpoints in the server now.
1017 root 1.29 - added map-tags extension that scans all maps for object tags
1018     and records them in the database (not used yet).
1019 root 1.28 - metaserver 2 support.
1020 root 1.22 - many more bugfixes and minor optimisations.
1021 root 1.16
1022 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1023 root 1.14 - optimised event invocation (non-wanted events can now be
1024     skipped with 4-5 inlined instructions).
1025 root 1.12 - complete rewrite of town_portal: it now creates a portal
1026     to the "nearest" town only, travel is only possible
1027 root 1.13 to the town and back, anybody can use it (also removes
1028     one of the remaining syncpoints in the server).
1029 root 1.10 - complete rewrite of the range/attack skill slot system:
1030     there are now two slots, one for combat, one for ranged
1031     attacks.
1032     - introduce the concept of a current weapon (either a ranged
1033     or a combat weapon/skill/tool) and switch between them as
1034     needed.
1035     - rewrite bow code so bows get more useful: apply damage,
1036     attacktype and other stats to the arrows and treat
1037     bows as weapons. also rebalance the missile weapons skill
1038     so its damage increases with level.
1039     - rewrite the complete player speed logic: weapon_speed now
1040     works as documented and there are no unnatural speed boosts.
1041 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1042     installation, replacing the old collect scripts and
1043 root 1.9 simplying deployment by scaling and cutting faces as required.
1044     - simplify the map protocol extensively by taking advantage
1045     of missing bigfaces, speeding up map generation immensely.
1046 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1047     other archetypes.
1048     - rationalise archetype, region and treasurelist file format
1049     into a single file format and make them reloadable asynchronously.
1050 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1051     reloadable at runtime.
1052 root 1.6 - implement 64x64 faceset support.
1053     - implement fxixsx protocol that saves
1054     a lot of bandwidth over the old image/face/smooth packets
1055 root 1.11 and allows images > packetsize, incremental and background
1056     transfers.
1057 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1058     on a face basis as opposed to a mapspace basis.
1059 root 1.7 - the server can now rate-limit image uploads to not exceed
1060     a certain (client-configurable) speed while guarenteeing full
1061     freedom of movement.
1062 root 1.8 - implement new ex command to request item descriptions.
1063     - implement new msg command for in-game messages with meta
1064     information (using xml).
1065 root 1.9 - enforce utf-8 for all text messages.
1066 root 1.13 - added micropather (not used yet).
1067 root 1.6 - many, many bugfixes.
1068 root 1.1
1069 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1070 root 1.1 - make coroapi accessible to cf+.
1071     - moved map handling logic completely to perl
1072     - per player maps are now marked in the map
1073 root 1.2 - maps are saved completely differently now,
1074     and much more often.
1075 root 1.17 - rewrote map header parser and writer, to be much faster.
1076 pippijn 1.4 - maps and players are now (in the average case) loaded
1077 root 1.2 and saved completely asynchronously, I/O contention will no
1078     longer freeze the server.
1079 pippijn 1.4 - players and maps can be loaded anytime, without the player
1080 root 1.2 being logged in.
1081 root 1.1 - automatically generate method interfaces for perl from headers
1082     - unbundled freezethaw
1083     - mostly rewrote common/map.C
1084     - completely rewrite server/swap.C
1085     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1086     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1087     - better message for apply failures due to applymode
1088     - removed most all of the weather code
1089     - unified logging to stderr and file
1090     - too many minor changes to document