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Revision: 1.561
Committed: Sat Feb 13 14:56:55 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-2_93
Changes since 1.560: +1 -35 lines
Log Message:
2.93

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
5 root 1.558 - (maps) fix travel to valdor and back.
6 root 1.545 - do no longer by default eval map cod ein safe compartments
7     (this can be re-enabled using the safe_eval config option).
8 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
9     in lorak.
10 root 1.559 - fix data corruption issues caused by recursive calls to
11     unordered_mapwalk - now every caller must provide its own
12     buffer.
13 root 1.538 - (maps) improve tindervale maps slightly.
14 root 1.544 - (arch) considerably decrease slag ex price.
15 root 1.540 - (arch) fix filth archetype.
16 root 1.556 - extension dependency resolve was completely broken.
17 root 1.544 - multipart objects would cause save_throw_object to crash - it
18     now acts on the head only.
19 root 1.541 - do not try to connect to an irc server unless explicitly configured.
20 root 1.542 - do not expect decltype() to be available in gcc 4.4.
21 elmex 1.543 - extended the safe perl environment by loops.
22 root 1.547 - (arch) fix "armless cook" facings.
23     - the "experience table" resource item did not have a proper
24     hash associated with it, so updates could not be detected.
25 elmex 1.550 - fixed poison traps in doors.
26 root 1.548 - player->killer_name did not properly flag the name as unicode.
27 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
28     and provide a non-destructive SvPVutf8 variant.
29 root 1.554 - do not allow dragon players to change their title via the settings.
30 elmex 1.552 - ratelimited jeweler skill nugget conversion.
31 root 1.551 - under high load, the server stopped swapping out to make
32     the server more responsive, but making it impossible to reduce
33     the load by... swapping out. slot queuing will now always make
34     some progress.
35     - improve the quality of the load-avg calculation.
36 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
37 root 1.556 - don't fail to write the runtime file if the temporary already exists.
38 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
39     player now.
40 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
41     timestamp and use a tab in the client to increase awareness.
42 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
43     setflag 0 is possible.
44 root 1.560 - make install now deletes old extensions, to ease upgrades in the
45     deliantra vm.
46 root 1.538
47 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
48 root 1.532 - the destruction spell could/would corrupt server memory quite often.
49 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
50     disk, not when it already was in memory.
51 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
52     avoiding livelock during high-load emergency saves.
53 root 1.530 - logging in did not properly unapply all skills.
54 root 1.531 - (maps) make the invite quest marking much more obvious.
55 root 1.533 - (arch) fix warrior archetype names.
56 root 1.532 - map prefetching never prefetch upwards.
57 root 1.534 - wizpass no longer makes you non-blocking.
58 root 1.536 - (maps) add light to some of the special maps, add troll
59     map.
60 root 1.530
61 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
62 root 1.515 - (maps) add gorokh_final mapset from crossfire.
63 root 1.516 - (maps) block most vault-type mlab locations, open up
64     imperial converters for anybody to use.
65 root 1.519 - (maps, arch) replace all permanent stat potions by random
66     variants.
67 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
68 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
69     real player object on player changes.
70 root 1.522 - diseases and maybe other things could sometimes reduce the speed
71     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
72     much grief.
73 root 1.523 - speed_left randomisation was, apparently, totally broken.
74     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
75     of the speed slot internally and in map save files. among other
76     things, this gets rid of all the abs (speed) calls.
77     - reduce map file save files by using abridged keywords aliases.
78 root 1.494 - shop specialisation calculation was totally broken.
79 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
80     now enforced.
81 root 1.498 - fix magic mapping, which only worked for inate spell casting.
82 root 1.495 - godgiven items will now be explicitly described as such.
83 root 1.524 - (arch) dded a quiver of bolts.
84 root 1.504 - materialnames would change "randomly" on every load, only
85     set the material when the materialname was not set before.
86 root 1.497 - balancing change, halve rod recharge speed (instead
87     of 4.8s, the standard rods now recharge in ~10s. not a solution,
88     but still.
89 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
90 root 1.509 the costly flag-checking loop in most cases and using a simple
91     repeat-cache for speed_left.
92 root 1.507 - always delay stats update for players on insert/remove till
93     next tick/command, which saves a lot of cpu cycles on drop/take.
94 root 1.514 - add hint about havign to run to attach unaggressive npcs.
95 root 1.494 - pet monster level was not displayed correctly in "showpets index".
96     - clean up floating point conversions and many similar nitpicks.
97 root 1.502 - fix hanuk altar.
98 root 1.504 - overhaul material system to be much faster, and having less bugs, but
99     still having a lot of cruft :/.
100 root 1.502 - add marble shop floor.
101 root 1.494 - move gcc specifics to new file include/compiler.h.
102     - unrecognised cfpod directives could cause undefined behaviour.
103 root 1.505 - added boes' marble shop to steinwandstadt.
104 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
105     - optimise mapspace updates.
106     - cache volume/items per mapspace.
107 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
108     decrease).
109 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
110     have led to weird item multiplications.
111 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
112 elmex 1.501 - fixed crash bug in learn_spell command.
113 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
114 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
115     from perl to c++.
116 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
117     and use it in some "inner" loops.
118 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
119 elmex 1.511 - fixed jeweler experience output to not be floating point.
120 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
121 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
122 root 1.518 - try to prefetch memory inside process_objects, which can give
123     enourmous speed gains.
124     - make some small optimisation to the process_objects loop.
125 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
126     handling different chksum lengths.
127     - check for hash collisions in cfutil.
128     - reduce face checksum size from 6 to 4 bytes.
129 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
130 root 1.523 - removed weather-specific attributes.
131     - fixed genkeywords dependency.
132     - do not clear "randomitems" slot for world underlays.
133     - use "sl" as short-hand for speed_left in save-files, just to make them
134     smaller.
135 root 1.517 - in general, don't crash on value-less resource file lines
136     anymore, due to get_str never returning a 0-pointer.
137 elmex 1.521 - code cleanup in move_symptom.
138 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
139 root 1.494
140 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
141 root 1.481 - some Andrew Madloch wanted, despite being specifically told
142     multiple times that the Deliantra parts additions are under AGPL,
143 root 1.487 lock up the source code of the server within his company.
144 root 1.481 some reorganisations have been done to the sourcecode to make
145     it clearer that this violates the Affero GPL. Help to keep
146     Deliantra free software even for the coming generations
147     and be wary of the promises of Andrew Madloch, he has nothing
148 root 1.487 good in mind for free software.
149 root 1.480 - clarify which files of the server are 100% AGPL.
150 root 1.481 - minor reorganisation, move some GPL code into other files.
151 root 1.483 - implement viewpoint (which is like observe, but only for the map,
152     not stats etc.).
153 root 1.484 - replace magic mapping overlay by a flying bird exposing area
154     on the worldmap (ext/magic_mapping.ext).
155 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
156     - @find results in npc dialogue is now stored in $find.
157 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
158 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
159 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
160     dm instead.
161 root 1.456 - (maps) add town portal to celvear.
162 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
163     mapsets from crossfire, together with associated archetypes.
164 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
165     - (maps) define a new whalingoutpost region.
166 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
167     and most archetypes that go with them (without stoning and swallow effects),
168     casino tokens and stock certificates are also missing.
169 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
170     and santo dominion.
171 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
172     to go with them. also adjusted archetypes to be more korrekt "gotisch".
173 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
174 root 1.460 - properly close client-side dialogue when the player is teleported away.
175 root 1.459 - map-tags did not properly close it's database tables or wait
176     for a quiescent state, causing memory corruption on reload.
177 root 1.454 - support "stat.xyz" accessor in match expressions.
178 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
179 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
180     fixes long answers from npc dialogue).
181 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
182 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
183     and to not add a "put your code here" force needlessly.
184 root 1.463 - (arch) fix or improve many plurals.
185 root 1.465 - markers do no longer add a force if the slaying field is unset.
186 root 1.466 - sped up search-items implementation, but it's still horrible.
187 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
188 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
189     used to reogianise the illogical arch tree a bit.
190 root 1.479 - (maps) import most map names from crossfire.
191 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
192 root 1.483 - fly_high movement gives better los, ignoring blocksview.
193 root 1.488 - the addexp command should now honour skill names with spaces.
194 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
195 root 1.491 - (arch) added many more buildable marble floors.
196 root 1.490 - major namespace cleanup: save 45kb by making functions static
197     that were unnecessarily global.
198 root 1.452
199 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
200 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
201 root 1.451 - fix a memory buffer overflow in the book code.
202 root 1.429 - add @check, @find npc dialogue commands.
203     - (maps) add a number of town interiors.
204 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
205 root 1.451 - (maps) add celvear area from cfextended.
206 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
207     - (server,maps) fix bug causing some library books not to be chained down,
208     cause Scorn/Navar libraries not to have inscribable books.
209 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
210 sf-marcmagus 1.433 inappropriate item power.
211 root 1.448 - (maps) fix intwell balancing issue.
212 root 1.437 - improve the look of generated books.
213 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
214     - fix bug where players could bypass no_drop by putting items in containers.
215 root 1.430 - consecutive commands arriving at the same time in the server would be
216     corrupted if the length was >255.
217 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
218 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
219     and perl.
220 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
221     functionality (and more) inside the same object using the match expressions.
222     - create simpler match expression compiles in many common cases.
223 root 1.439 - reduce object size by removing obsolete "seen_by" member.
224 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
225     of the new dynbuf::splice function (which gave an unexpected net win
226     in code size...).
227 root 1.442 - the server will no longer complain (and subtly fail) when an object
228     being removed from a map causes another object to get removed.
229 root 1.441 - banish strncpy from the server, speed up and simplify sending item
230     descriptions to the client considerably.
231 root 1.442 - add new "in head" set modifier for matches.
232     - new BLOCKED_MOVE event added.
233     - mapscript archetype now has activate_on_xxx true by default, as similar
234     connected elements.
235 root 1.448 - (maps) imported all styles from cfextended except
236 root 1.444 floorstyles/land_plots and monsterstyles.
237 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
238 root 1.446 - don't crash when treasure lists are empty / supply new empty
239     treasurelist for randomitems when none can be found.
240     - implement cf::map::static_maps and use it in map-tags.ext.
241 root 1.449 - fix a bug in map-tag scanning when moving tags.
242 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
243     for a reaction.
244 root 1.447 - implement new "loadall" map loading command, purely for debugging.
245 root 1.429
246 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
247 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
248     but not horns (to make them more useful for content-creators).
249 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
250     2) it skipped spell effects and 3) it didn't handle the case where
251     and object was destroyed while iterating over it correctly. all this
252     allowed players to sometimes walk onto spaces they should not be able to
253     walk on.
254 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
255 root 1.399 - examining an object now dumps the serialised object form when the user
256 root 1.404 is a wizard (wizlook).
257 root 1.421 - altars no longer accept unpaid items.
258 root 1.411 - party spells didn't work all that well.
259 root 1.424 - added complex object matching framework (cf::match), and make altars
260     and pedestals use it.
261 root 1.425 - identified skill-tools show what skill they grant.
262 root 1.399 - display the duration of change_ability spells when examining them
263     (missing: protection spells, but they are a hack...).
264 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
265     adding more variety to the different mushrooms.
266 root 1.398 - fix a minor cfpod formatting bug.
267 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
268     the hintmode setting on the settings page.
269 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
270 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
271 root 1.399 - enable the object loader to also dump archetypes.
272 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
273 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
274 root 1.402 - force the initial face when loading an object that is time-animated
275     or a monster, so it does not have to be specified anymore.
276 root 1.403 - fix a bug where recasting an ability changing spell could shorten
277     its remaining duration.
278 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
279 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
280 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
281     up splay operations as well.
282 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
283 root 1.412 - implement introspection data for C++ classes (%REFLECT).
284 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
285 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
286 root 1.419 - fix transmutation alchemy.
287 root 1.424 - speed up many frequently-invoked C->perl callbacks.
288 root 1.419 - added complex object matching framework, to be used in altars and the like.
289 root 1.426 - switch to YAML::XS from YAML.
290 root 1.396
291 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
292 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
293     that ultimately was not helpful to catch it :)
294 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
295     all callers to use either one or the other, as appropriate. This
296     fixes the (rather fragile) light spell, maybe others.
297     - fixed an overflow and exploit in the bank/payment code.
298     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
299 elmex 1.384 to explain the skill a bit more.
300 root 1.389 - removed a buggy check for zero attacktype. So that we might find
301 elmex 1.388 the real bugs in the archs/maps/objects.
302 elmex 1.394 - Fixed enabling torches with lighters.
303 elmex 1.387 - (maps) Added Heaven Town region.
304     - (arch+maps) Fixed & normalized warriors on map
305     /quests/peterm/CTower/Barracks.
306 root 1.392 - fix the light spell (and possibly diseases and other lights).
307 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
308 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
309     a long time ago, and similar cases are still to be found in the maps.
310     - make the socket_timeout configurable in the code (but not yet for users).
311 root 1.393 - earth wall health bar is now correct.
312 elmex 1.384
313 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
314 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
315     freeze with IO::AIO anymore due this change.
316 root 1.364 - avoid a crash when a player tries to apply a lighter.
317 root 1.376 - allow a spell argument for dimension door.
318 root 1.362 - move shop item listing and some otherstuff into the info tab.
319 root 1.360 - avoid crashes when non-players cast party spells.
320 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
321 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
322     - small improvement of the number of potions in shops
323     (by Job Vranish).
324     - added a few party spells (by Job Vranish).
325 root 1.362 - use a common message dynbuf.
326 root 1.364 - destroying tear down objects will now use the full hp range
327     for animation and will only destroy/lastframe when hp < 0.
328     - allow monsters to use earth to dust.
329     - use manhattan distance for get_rangevector_from_mapcoord, just as
330     in get_rangevector.
331     - los updates now correctly take tiled maps into account.
332     - do los updates even on maps without darkness.
333 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
334 root 1.375 - upgrade to IO::AIO 3.21.
335 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
336 elmex 1.373 - properly catching exceptions from callback in irc.ext.
337 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
338 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
339 elmex 1.368 - (arch) added hint about usage to Slag Ex.
340 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
341     like the rest.
342 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
343 root 1.378 - (arch+maps) added rate limited converter and adjusted
344     /elmex/mana_fountain.
345     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
346     - reduce size of casting_time, move_status, attack_movement,
347     last_heal and last_sp slots, squeezing some more space out of struct
348 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
349     anywhere.
350 root 1.358
351 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
352     - fixed bug in alchemy, where finding the right object for enhancements
353     didn't work.
354 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
355     effects (w.r.t. put_more) per mapspace, to give the server a chance
356     to survive a hundred deathsheads.
357 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
358     disastrous bug of unfortunately unknown proportions...
359 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
360 root 1.343 - use gender-neutral place descriptions for invite.
361 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
362     Thanks go to Lisa Larsen!
363 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
364     anymore).
365 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
366 root 1.345 - use better dependency tracking for include/keyword.h.
367 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
368     so it is possible to invite somebody out of some stck-till-death traps,
369 root 1.346 or simply to commit suicide.
370 root 1.352 - replace the "ignoring delayed commands" message by something more useful
371     (cf. cunning gnome freezeing issue).
372 elmex 1.349 - various fixes for weapon improvements.
373 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
374 root 1.353 - support T and G sequences in cfpod.
375 root 1.343
376 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
377 root 1.339 - convert me command from per-map to chat, which makes more sense, also
378     document it.
379 elmex 1.336 - more than one spellbooks of same class can now be given
380     in class selection.
381 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
382     spell rebalancements.
383 elmex 1.338 - the IRC gateway filters IRC colors now.
384 elmex 1.336
385 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
386 root 1.331 - (arch) fix quiver of Holding Bolts.
387 root 1.332 - applying unpaid items will now examine them.
388 root 1.330 - add "What" column to body command, showing items in that slot.
389 elmex 1.329 - redesigned and rebalanced lamps and torches.
390 root 1.330 - add "..." to item names that have been shortened.
391     - fixed "assign" function that squeezes strings into fixed length.
392 elmex 1.333 - add cursed effect to lamps and (some) torches.
393 elmex 1.334 - fixed bad assigned crafting skills and their tools.
394 root 1.312
395 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
396 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
397 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
398 root 1.312 - make monster smell logic dependent on their wisdom stat.
399 root 1.324 - put the death reason into a separate tab.
400     - converted "connected" slot to string, cleanly got rid of some ugly
401     hacks such as the path_attuned hack.
402 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
403     - replace one-at-a-time hash by faster than smaller FNV-1a hash
404     when hashing strings.
405 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
406 elmex 1.320 whether the right cauldron is used.
407 root 1.313 - considerably optimise shared string implementation by
408 root 1.316 making its null value a compiletime constant.
409 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
410     as well as using shstr_cmp to pass shared stringsa round efficiently,
411     for lots of code size savings.
412 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
413     they are sleeping: generators now check for the sleeping flag.
414 root 1.318 - tell gcc not to excessively inline some perl interface functions.
415 root 1.322 - remove marking rune length limit.
416 root 1.323 - fix formatting of cfpod when a verbatim block was following
417     a single newline.
418     - move resistances, statistics and showpets command output into tabs.
419 root 1.326 - implement map scripts that can replace the boulder logic without
420     having to write extensions.
421 root 1.310
422 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
423 root 1.302 - fix a longstanding bug that teared multipart monsters
424     at map boundaries apart.
425 root 1.292 - temporarily make permanently invisible player visible when
426     he/she makes noise.
427 root 1.284 - fix being able to see through walls a bit.
428 root 1.303 - improve look at output.
429 root 1.285 - completely replaced the line of sight algorithm with a variant
430     of spiral fov capable of visibility grades and arbitrary
431     shadow angles, that uses less memory and less code.
432     - the new los code supports arbitrary map rectangles and loosens
433 root 1.310 other restrictions of the old code, supporting further optimisations.
434     - update los if blocksview-objects are inserted in a map, not just when
435 root 1.287 removed (e.g. for summon fog).
436 root 1.303 - permanent invisibility doesn't make immune against making noise:
437     implement a noise system that allows monsters to locate the player
438     when he/she makes noise.
439     - implement a primitive smell system that monsters can use to track
440     players.
441 elmex 1.288 - create bomb now also works when casted by door traps.
442 elmex 1.290 - (arch) new torch graphics.
443 root 1.289 - (maps) considerably soften the subway spider.
444 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
445     the guards from being killed by players.
446 root 1.310 - (maps) lots of tweaks in and around scorn.
447     - (maps) use special non-blocksview jungle, mountain and
448     darkforest freely on the worldmap, to get gradual sight obstacles
449     instead of total blackout in those areas.
450 root 1.289 - no maximum darkness for outdoor maps anymore.
451 root 1.291 - add more hints, fix some messages.
452 root 1.292 - fix a bug: firing rods should tell you something about them.
453     - make light additive even within players.
454 root 1.293 - darken xrays effect a bit.
455     - improve handling of los changes when inserting or removing
456     objects, not perfect yet.
457     - make map darkness signed (formerly unsigned) to allow
458 root 1.294 ambient lighting and centrally manage darkness as an offset.
459     - revamped, fixed and documented the server calendrics, also
460     tell users the current time and data, to improve awareness.
461     - implement proper wizlook flag and handling of wizlook, instead
462     of dumbly just clearing los once.
463 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
464     and has a smaller runtime variance.
465 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
466     making them actually useful.
467     - see_in_dark now increases the viewing radius by 3.
468 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
469     speedup, as well as in many other places.
470 root 1.299 - remove support for extended map infos - these are not used
471     by the deliantra client and removing them gives us a 10% speedup
472     when sending map changes.
473 root 1.300 - remove most gcfclient and other client bug workarounds, as well
474     as now obsolete protocol versions, simplying the code.
475 root 1.301 - optimise and simplify generation of random numbers.
476 root 1.303 - correctly provide a non-zero default density for materials, to
477     avoid crashes, fix other bugs in the material handling code.
478     - fix volume calculations.
479     - fix cfpod parsing when multiple verbatim blocks were separated by
480     newlines.
481 root 1.305 - increase monster detection radius from wis/5 to wis/3.
482 root 1.306 - remove old pickup modes.
483     - remove obsolete disarm and search commands (search wasn't working
484     anyways).
485 root 1.308 - fix a crash when an npc applied a sign.
486 root 1.284
487 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
488 root 1.283 - this release is assumed to be very stable.
489     - (maps) radically redesigned and improved tutorial.
490 root 1.280 - directional casting no longer immediately removes the invisible effect.
491 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
492 root 1.272 - fix overflow in lighting calculations.
493     - negative glow radii can no longer cause total darkness.
494 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
495     only maximally-lit ones.
496 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
497     - swashbucklers got the oratory skill now.
498 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
499 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
500 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
501 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
502     (which was probably broken, too).
503 root 1.281 - support negative glow radii during daytime, too.
504     - use circular, not rectangular, viewing area.
505     - use minimum viewing distance of 2 in outdoor maps.
506     - negative glow is stronger than viewing area or lamps.
507 root 1.283 - (arch) new darkness spell face.
508 root 1.272
509 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
510     - (maps) completely redesigned scorn.
511 root 1.269 - "cast light" now works on oneself.
512 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
513     negative glow radii again (they were totally broken before).
514 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
515 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
516 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
517 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
518 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
519     back to the player.
520 root 1.251 - attuned/repell and spell base level system reworked.
521 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
522 root 1.247 be less erratic now.
523 root 1.248 - refuse to write the uuid file if the uuid is zero
524     (to avoid writing it in early crashes).
525 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
526     - speed up emergency_save by not syncing every file separately.
527     - no longer reattach perl to every object on reload, it's slow, and no longer
528     necessary since we don't nuke stashes anymore.
529     - do not bootstrap perl from the commandline args, use separate eval for
530     better error reporting.
531 root 1.259 - fix a crash when pushing cone spells met ice attacks.
532 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
533 root 1.255 - speed up map refresh in server a bit.
534 elmex 1.258 - refactored drop code and fixed some programming errors in it.
535 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
536 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
537 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
538     as the current weight of the inventory.
539 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
540     dragonfire has been introduced for the non-dragon players.
541 root 1.265 - remove unused "tooltype", "start_holding" object slots.
542     - change "weapontype" object slot to uint8.
543     - convert "hide" object slot into flag.
544     - reorder object members for better locality of reference and codesize
545     decrease.
546 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
547 root 1.267 - fix a crash when no skill could be found when killing amonster.
548 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
549     every completed aio operation.
550 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
551     and update mapspaces if necessary.
552 root 1.246
553 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
554 root 1.241 - removed all command line parsing, only env variables are supported
555     anymore.
556 root 1.239 - region-specific monsters will now once more be on the worldmap.
557 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
558 root 1.225 would grow out of bounds.
559 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
560 root 1.222 - fixed a double-escaping bug in the pod-parser.
561     - rewrote the cfpod parser in C++.
562     - hintmode moved to C++, players need to re-set their hintmode if
563     they dislike "show".
564 root 1.231 - fix RIP inscription.
565 root 1.239 - bump login name length from 18 to 20 char max.
566 root 1.231 - correctly support gender in emotes.
567     - correctly support gender in the death messages.
568     - correctly generate death messages for players only when they really die,
569     with increased information.
570 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
571     and data corruption (but apparently was never triggered).
572 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
573 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
574     data corruption bug.
575 root 1.223 - tweak coredumping/monitoring a bit.
576 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
577 root 1.227 - do not crash in the loader when an inventory object could not be loaded
578     (from a corrupted file).
579 root 1.241 - redid skills command to send output to proper channel.
580 root 1.233 - object->map is no longer refcounting.
581 root 1.228 - add FLAG_DEBUG for internal debugging.
582 root 1.231 - add NDI_VERBATIM flag to send_msg.
583 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
584 root 1.240 - player->exists is no longer a sync_job.
585 root 1.233 - split login.ext's player scheduler into
586     it's own player-scheduler.ext extension.
587 root 1.222
588 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
589 root 1.212 - require perl 5.10.
590 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
591 root 1.204 - swap player and observed count's on the map when observing.
592 root 1.205 - add (mostly untested) mapspace perl class and accessors.
593 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
594 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
595     could be found.
596 root 1.208 - pits now have a configurable "random spread" range and default
597 root 1.213 to a radius of two now.
598 root 1.212 - rewrite pay_player_arch.
599     - use a more stable perl_reload implementation.
600     - do not use Symbol::delete_package (causes crashes after perl-reload),
601     use our own, safer, clear_package instead.
602     - when asynchronously dumping core, close all file handles to allow
603     the server to restart concurrently.
604 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
605     sequences, without double-encoding. it should be faster, too.
606     - the above fixes wrong display of help tetx and many other issues.
607 root 1.216 - use lzf and frag packets for large messages for clients supporting them
608 root 1.218 (0.9976+), use it for long books and other messages.
609 root 1.210 - eradicate listen command and corresponding code.
610 root 1.211 - eradicate logs command.
611 root 1.218 - let the client log into the server log, used for crash backtraces.
612 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
613     old style spell objects with the spell magic bullet.
614 root 1.220 - (arch) fixed skill less rods in the archetypes
615 root 1.204
616 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
617 elmex 1.197 - made jeweler workbench larger and some other minor map
618     changes in jeweler town.
619 root 1.196 - fixed wrong item handling in jeweler skill code.
620 root 1.198 - (arch) use a special "key_random_map" for random map keys
621     that are used up.
622 root 1.199 - fix a crash when the player who was observed has logged out long
623     enough for his region/map to be gone.
624 root 1.200 - port to g++-4.3's incompatible tr1 changes.
625 root 1.201 - add some missing dependencies.
626 root 1.203 - log to /var/log/deliantra/ by default.
627     - hack observe code to enable smooth movmenet when observing.
628 elmex 1.195
629 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
630 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
631 root 1.179 - correctly move gsay to the party channel.
632 root 1.178 - fix a crash when animate weapon was used in some areas.
633 elmex 1.177 - fixed unnecessary identification of by converters created objects.
634 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
635     with NPCs.
636 elmex 1.175 - (arch) dragon scales got proper type now
637 root 1.193 - object::decrease would sometimes cause container weights to
638     be wrong, this has been fixed.
639 root 1.194 - do not send time updates for newly-seen items.
640 root 1.185 - thawing an icecube will once more drop its contents to the ground.
641 root 1.183 - fix cone spells etc. going through walls sometimes.
642 root 1.186 - fix a weight update bug that sometimes left containers
643     with wrong weights.
644 root 1.194 - added auto_apply event and extension for shop tiles.
645 root 1.172 - work around get_map_flags invoking perl and switching the stack.
646     - make sure the map is loaded when using a town portal return.
647 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
648     where healing spells didn't cost any grace.
649 root 1.173 - fix starvation kill reason.
650 root 1.174 - fix pk killer name message.
651 root 1.189 - don't let people apply signs with @match.
652 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
653     what seems to be the biggets memleak in the server).
654 elmex 1.171
655 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
656 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
657     - use anyevent to manage listen ports (this enables IPv6 support).
658 root 1.167 - server supports ipv6 client connections now.
659 root 1.168 - use newly-available Coro::AnyEvent.
660 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
661     to let it handle AIO requests.
662 root 1.167
663 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
664 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
665     processing considerably (especially in the client) and reduces data transfers
666     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
667 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
668     - (map) fixed npc dialogue in pup_land/s_f/special.
669     - bugfix: fix a crash when a player casts a swarm spell and then logs out
670     (swarm spells now stay in the player's inventory).
671 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
672 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
673     archetype *archname* (chairs of different facings were merged).
674     - bugfix: fix a potential crash issue in find_object_name (not used
675     normally).
676 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
677     (destruction, magic missile etc.).
678 root 1.163 - swarm spells without a direction now use various spiral patterns
679     instead of being fully random.
680 root 1.158 - update AnyEvent API to 3.4 and above.
681 root 1.156
682 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
683 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
684 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
685 root 1.152 - bugfix: the jumping skill now gives experience for jumping
686     and for attacking monsters. it also takes about one second to do a jump.
687 root 1.138 - bugfix: players couldn't starve in 2.53 :(
688 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
689 root 1.152 - bugfix: spell effects like word of recall are removed on death.
690 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
691     were created outside a map.
692 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
693     (fixed by reversing the logic).
694 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
695 root 1.153 - bugfix: the random map generator no longer leaks key objects.
696 root 1.154 - bugfix: support random maps >127x127.
697 root 1.152 - (maps) fixed the death certificate system in nimbus.
698 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
699 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
700 root 1.147 - (arch) give ball lightning a real name.
701 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
702 root 1.155 - support cfpod in ex replies (client item tooltips).
703 root 1.143 - unapply item in range slow when readying a spell.
704 root 1.148 - bugfix: account for rounding errors in weight updates.
705 root 1.139 - remove synchronous mkdir in chargen_race_done.
706     - fix per-race starting maps.
707 root 1.142 - check hiscore on suicide and quit as well.
708 root 1.138 - tell players when they are starving.
709 root 1.133 - get rid of costly object_from_name conversion for altar effects.
710     - fix map difficulty calculation for generators.
711 root 1.146 - slightly more intelligent handling of "is_animated" flag.
712 root 1.149 - support no_drop map header flag (before it was only available internally).
713 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
714 root 1.133
715 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
716 root 1.119 - bugfix: custom skill settings were not saved by the server.
717     - bugfix: remove did not actually remove items from the inventory, leaving
718 root 1.116 ghost items.
719 root 1.119 - bugfix: properly update items identified on the ground.
720 root 1.120 - bugfix: use localtime_r in the logger thread.
721 root 1.122 - bugfix: player starvation will now give the correct kill reason.
722     - bugfix: archetype reloads could crash the server.
723 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
724 elmex 1.114 player is not logged in.
725 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
726 root 1.117 server startup.
727 root 1.128 - bugfix: fix the door surround check in the random map generator.
728     - (maps) fix heaven quest difficulty progression.
729     - (maps) fix some random map styles.
730     - dropping items a shop is not interested in won't sell them anymore.
731     - rods and horns with a too low maximum charge allow now at least one discharge.
732     - implement kill & death statistics.
733     - random map preparation is no longer synchronous.
734     - rewrite find_style in perl, no longer does synchronous I/O.
735     - improve random map specials placement.
736     - make the killer a real object pointer instead of a string, improved
737     kill reason messages.
738 root 1.117 - take advantage of new aio_close and aio_chmod.
739 root 1.128 - implement archetype::get, object::deep_clone and update callers.
740 root 1.125 - change_abil is much faster.
741 root 1.126 - update the floorbox more often to work around the reverses item order
742     display in clients.
743 root 1.125 - cleaned up object copying by encapsulating it to a single place.
744 root 1.126 - add hints to the invite messages.
745 root 1.127 - rewrote key<->value pair handling.
746 root 1.128 - use an independent random number generator for the random map generator.
747 elmex 1.113
748 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
749 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
750     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
751     - completely automate the weight handling, should fix all weight
752     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
753 root 1.103 - reloading archetypes while a user was in the character creation phase
754     could crash the server.
755 root 1.106 - fix a nontrivial number of cases of code commented similar
756     to "is this really correct?", as many of those cases are now handles
757     automatically by lower level code.
758     - replace many ad-hoc checks for client visibility by object::visible_to,
759     should result in broader applicability of functions using it.
760 root 1.104 - merge items with different arch pointers refering to the same arch
761     (due to archetype reloads).
762 root 1.106 - refactored the object remove/insert functions and most related
763     functions (decrease, split, merge_ob etc.).
764 root 1.105 - make it compile better on freebsd (reported by pippijn).
765 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
766 root 1.108 - fix the longstanding "container stays open" bug.
767 root 1.107 - improved floorbox updating to be incremental and other protocol
768     optimisations.
769     - get rid of update_after_inventory_change and only do update stats
770     for weight once/tick/player at max.
771 root 1.109 - rewrite party commands, use party channel.
772 root 1.103
773 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
774 root 1.97 - properly link against libgthread as that is needed to make the slice
775     allocator thread-safe.
776 root 1.91 - support perls not compiled with 64 bit support (though this is not a
777     recommended configuration) (reported by Samuel Gondouin).
778 root 1.94 - always put godgiven items into the player inventory, never any containers.
779 root 1.92 - (maps, arch) the scorn go club was founded!
780 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
781 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
782     became a real spell-class.
783 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
784     - (arch) considerably strengthened spark shower and destruction.
785     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
786     finally reloadable at runtime.
787     - changed archetype loading algorithm to only require one pass and
788     use delayed resolving of references.
789 root 1.101 - examine command now uses the examine infobox.
790 root 1.102 - implement an "incremental garbage collector" for archetypes.
791 root 1.98 - enable slice allocator again.
792 root 1.96 - implement optional free memory poisoning.
793 root 1.91
794 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
795 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
796 root 1.85 skill.
797 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
798     names (also update all maps to use money instead of coins).
799 root 1.78 - add uuid accessors to perl.
800     - add coin names and archetype accessors to perl.
801 root 1.80 - fix runtime uuid file format to use "." instead of ",".
802 root 1.78 - change perl extensions to not use hardcoded coins and values.
803 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
804     and be more parsimonous of uuid usage by the exact value out on exit.
805 root 1.86 - write log messages in another thread, removing another sync point.
806     - support multi-line log messages in a nicer way.
807 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
808 root 1.81 - fix a minor memleak in the random map generator.
809     - some parts of the random map generator are not coroutine-safe,
810     so only call it "single-threaded".
811     - major cleanup of memory management in random map generator.
812 root 1.87 - slight refactoring of the random map generator, faster too.
813 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
814     bookkeeping bug.
815 root 1.87 - work around "player is on active list" problem by deactivating player
816     after loading.
817 root 1.81 - garbage collect shstr's more evenly and adaptively only when
818     there have in fact been allocations.
819 root 1.82 - fix object::insert to do as documented and insert into the env
820     if necessary.
821     - fix cf::map::unique_maps.
822     - fix nrof overflow check in can_merge_slow.
823     - fix converter code to handle >31 bit values.
824 elmex 1.83 - added support for the player_sold flag
825 root 1.84 - converters no longer accept unpaid items.
826 root 1.88 - canonicalize random map meta files for better unification.
827 root 1.77
828 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
829 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
830     when mlockall has been used.
831 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
832 root 1.72 - use separate thread for ticker timing (and more in the future).
833     this greatly increases timing accuracy and gets rid of an enourmous
834     number of gettimeofday calls.
835 root 1.82 - use a separate thread to signal aio completion, for lower latency.
836 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
837 root 1.71
838 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
839 root 1.68 - rebalanced default experience table to be more exponential
840     and much easier up to level ~40, then moderately harder.
841 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
842 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
843     - do not exit on reload/load errors but properly cleanup.
844 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
845 root 1.66
846 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
847 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
848     (this fixes the jeweler skill).
849 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
850 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
851 root 1.63 - move tombstone to real map if player died due to cave-in (even if
852     it has reset, which is better than putting it on the savebed, also as
853 root 1.321 proof that the player didn't use a savebed).
854 root 1.59
855 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
856 root 1.56 - work around perl bug in configure perl module version check.
857 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
858 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
859 root 1.52 - fix a bug in animate_weapon, causing a crash.
860 root 1.54 - no longer exit when a coroutine throws an exception.
861 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
862 root 1.53 - fix the "<player> is nuts" message.
863 root 1.58 - fix an exception at logout due to the json_coder being gone.
864 root 1.43 - upgrade to EV version 2.0 API.
865 root 1.47 - when players don't apply a savebed correctly but stand above one,
866     do not move or kill them.
867 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
868 root 1.43 - implement generic framework for server-side resource files.
869     - implement resource file update event.
870     - hook experience table update into the framework.
871     - move jeweler.yaml to resources (arch/).
872 root 1.44 - switch from Crossfire to Deliantra perl module.
873     - implement json2json arch filter.
874 root 1.45 - implement widget protocol version 2, support for ui templates.
875 root 1.54 - mapinfo is now handled fully asynchronously.
876 root 1.48 - ext/irc: also log irc messages.
877 root 1.51 - ext/schmorplog: write user stat files asynchronously.
878 root 1.43
879 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
880 elmex 1.41 - limited the number of items that can be picked up and dropped
881 root 1.42 as temporary measurement against bad performance or dropping things
882     (this lead to long freezes and triggered the watchdog).
883 elmex 1.41 - improved the performance of the drop command a bit.
884 root 1.38 - switch from Event to EV for higher performance, easier usage,
885     less bugs...
886 root 1.39 - updated to release version of the gnu affero license.
887 root 1.38
888 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
889 root 1.36 - more thoroughly rename the binaries, contact addresses.
890     - update the copyrights.
891 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
892     crashes.
893 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
894     potentially causing crashes.
895 root 1.35 - assign weapons on user load time, not login-time, avoiding
896     crashes.
897    
898 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
899 root 1.32 - fixed an important bug that caused passwords to be forgotten.
900 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
901     in some of the maps.
902 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
903     which is now trivial to do.
904 root 1.33 - removed all traces of the old (and never working) plug-in interface
905     (70kb code less on amd64).
906 root 1.34 - improve/tune scheduling priorities.
907     - fix some freezing bugs.
908     - fix a memory corruption problem in dynbuf.printf.
909     - use channels for chat and many informational commands.
910     - improved the tutorial.
911     - create missile is now fixed.
912     - race fields must now contain archetypes.
913     - jumping skill now works as advertised.
914 root 1.31
915 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
916 root 1.24 - relicense under the gnu affero license.
917 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
918 root 1.24 - implement server-side framework for generic resources.
919     - use resource framework for server-provided ambient
920     music.
921 root 1.27 - save object owners (players only atm).
922 root 1.24 - replace limited sound api with server-provided sound effects.
923     - new sc (sound control) protocol command.
924     - improve fxix protocol to include types.
925     - exactly fill tcp segments, if possible.
926     - output-rate is now an upper limit, the server will automatically
927     (and quite perfectly) adjust to the network conditions, ensuring
928     low latency even during bulk transfers (music, images, sounds etc.).
929     - implement server-side widgets (i.e. client widgets controlled
930     in the server side). this will allow future expansion without
931     having to upgrade clients.
932     - implement a (artwork) world map with realtime player position
933     tracking.
934     - new and more efficient extcmd (server still supports old extcmd
935     protocol).
936 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
937     calcluation that could be easily exploited by users.
938     - rebalanced diseases to spread more naturally/evenly.
939     - completely asynchronous map loading even for tiled maps.
940 root 1.24 - replace simple messaging protocol with channels carrying metadata
941     (similar to message types, but more directed at the user).
942     - reduce command processing latency by a whopping 120ms by
943     reordering some processing steps inside the server. this directly
944     reduces lag by 120ms.
945     - actually send spell faces to the client.
946 root 1.23 - implement player genders.
947 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
948     otherwise return to savebed and possible kill if the log-out
949     was for too long.
950     - fast socket-dead detection (kick player after 8 seconds without ack).
951     - greatly reduce the cpu time needed to draw maps _again_.
952     - archetypes are now subclasses of objects.
953     - rebalanced shop greed and approval functions to be more realistic
954     (and likely match the actual intention).
955 root 1.23 - implement "crossfire pod" format for messages, with working bold,
956     italic, gender-specific text, paragraphs etc.
957 root 1.24 - implemented hint framework, players can opt to receive hints.
958     - implemented (long) book framework, added some books from the cf wiki.
959 root 1.23 - implement generic message framework that uses xml, utf8 for the client
960     protocol and is capable of transmitting generic meta information.
961 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
962     - replace the nexus by a per-player tutorial map that teaches stuff
963     better than the newbie house.
964 root 1.18 - fix the magicmap colours.
965 root 1.19 - optimise map update even more by removing unneeded code and checks.
966     - decouple map and stats update from pl->ob and use pl->observe instead.
967     - implement observe command.
968 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
969     calls with a simple comparison.
970     - fix a latent crossfire bug that could crash the server because the
971     map refresh did not update the mapspace.
972 root 1.24 - support custom keys for regions and maps, regions are now
973     refcount-managed.
974     - allow worldmap overlays anywhere in the 000..999 range.
975     - new system to acquire time slices for background jobs, to reduce
976     jitter.
977 root 1.27 - semi-persistent object-referencing framework (currently only players
978     supported).
979 root 1.22 - dependency tracking for perl extensions.
980 root 1.24 - new slag-ex extension for cleaning cauldrons.
981     - fix invoke result processing.
982     - there are even less i/o syncpoints in the server now.
983 root 1.29 - added map-tags extension that scans all maps for object tags
984     and records them in the database (not used yet).
985 root 1.28 - metaserver 2 support.
986 root 1.22 - many more bugfixes and minor optimisations.
987 root 1.16
988 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
989 root 1.14 - optimised event invocation (non-wanted events can now be
990     skipped with 4-5 inlined instructions).
991 root 1.12 - complete rewrite of town_portal: it now creates a portal
992     to the "nearest" town only, travel is only possible
993 root 1.13 to the town and back, anybody can use it (also removes
994     one of the remaining syncpoints in the server).
995 root 1.10 - complete rewrite of the range/attack skill slot system:
996     there are now two slots, one for combat, one for ranged
997     attacks.
998     - introduce the concept of a current weapon (either a ranged
999     or a combat weapon/skill/tool) and switch between them as
1000     needed.
1001     - rewrite bow code so bows get more useful: apply damage,
1002     attacktype and other stats to the arrows and treat
1003     bows as weapons. also rebalance the missile weapons skill
1004     so its damage increases with level.
1005     - rewrite the complete player speed logic: weapon_speed now
1006     works as documented and there are no unnatural speed boosts.
1007 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1008     installation, replacing the old collect scripts and
1009 root 1.9 simplying deployment by scaling and cutting faces as required.
1010     - simplify the map protocol extensively by taking advantage
1011     of missing bigfaces, speeding up map generation immensely.
1012 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1013     other archetypes.
1014     - rationalise archetype, region and treasurelist file format
1015     into a single file format and make them reloadable asynchronously.
1016 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1017     reloadable at runtime.
1018 root 1.6 - implement 64x64 faceset support.
1019     - implement fxixsx protocol that saves
1020     a lot of bandwidth over the old image/face/smooth packets
1021 root 1.11 and allows images > packetsize, incremental and background
1022     transfers.
1023 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1024     on a face basis as opposed to a mapspace basis.
1025 root 1.7 - the server can now rate-limit image uploads to not exceed
1026     a certain (client-configurable) speed while guarenteeing full
1027     freedom of movement.
1028 root 1.8 - implement new ex command to request item descriptions.
1029     - implement new msg command for in-game messages with meta
1030     information (using xml).
1031 root 1.9 - enforce utf-8 for all text messages.
1032 root 1.13 - added micropather (not used yet).
1033 root 1.6 - many, many bugfixes.
1034 root 1.1
1035 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1036 root 1.1 - make coroapi accessible to cf+.
1037     - moved map handling logic completely to perl
1038     - per player maps are now marked in the map
1039 root 1.2 - maps are saved completely differently now,
1040     and much more often.
1041 root 1.17 - rewrote map header parser and writer, to be much faster.
1042 pippijn 1.4 - maps and players are now (in the average case) loaded
1043 root 1.2 and saved completely asynchronously, I/O contention will no
1044     longer freeze the server.
1045 pippijn 1.4 - players and maps can be loaded anytime, without the player
1046 root 1.2 being logged in.
1047 root 1.1 - automatically generate method interfaces for perl from headers
1048     - unbundled freezethaw
1049     - mostly rewrote common/map.C
1050     - completely rewrite server/swap.C
1051     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1052     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1053     - better message for apply failures due to applymode
1054     - removed most all of the weather code
1055     - unified logging to stderr and file
1056     - too many minor changes to document