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Revision: 1.562
Committed: Mon Feb 15 16:49:27 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.561: +38 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39     - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
40     steinwandstadt/celvear.
41    
42 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
43 root 1.558 - (maps) fix travel to valdor and back.
44 root 1.545 - do no longer by default eval map cod ein safe compartments
45     (this can be re-enabled using the safe_eval config option).
46 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
47     in lorak.
48 root 1.559 - fix data corruption issues caused by recursive calls to
49     unordered_mapwalk - now every caller must provide its own
50     buffer.
51 root 1.538 - (maps) improve tindervale maps slightly.
52 root 1.544 - (arch) considerably decrease slag ex price.
53 root 1.540 - (arch) fix filth archetype.
54 root 1.556 - extension dependency resolve was completely broken.
55 root 1.544 - multipart objects would cause save_throw_object to crash - it
56     now acts on the head only.
57 root 1.541 - do not try to connect to an irc server unless explicitly configured.
58 root 1.542 - do not expect decltype() to be available in gcc 4.4.
59 elmex 1.543 - extended the safe perl environment by loops.
60 root 1.547 - (arch) fix "armless cook" facings.
61     - the "experience table" resource item did not have a proper
62     hash associated with it, so updates could not be detected.
63 elmex 1.550 - fixed poison traps in doors.
64 root 1.548 - player->killer_name did not properly flag the name as unicode.
65 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
66     and provide a non-destructive SvPVutf8 variant.
67 root 1.554 - do not allow dragon players to change their title via the settings.
68 elmex 1.552 - ratelimited jeweler skill nugget conversion.
69 root 1.551 - under high load, the server stopped swapping out to make
70     the server more responsive, but making it impossible to reduce
71     the load by... swapping out. slot queuing will now always make
72     some progress.
73     - improve the quality of the load-avg calculation.
74 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
75 root 1.556 - don't fail to write the runtime file if the temporary already exists.
76 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
77     player now.
78 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
79     timestamp and use a tab in the client to increase awareness.
80 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
81     setflag 0 is possible.
82 root 1.560 - make install now deletes old extensions, to ease upgrades in the
83     deliantra vm.
84 root 1.538
85 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
86 root 1.532 - the destruction spell could/would corrupt server memory quite often.
87 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
88     disk, not when it already was in memory.
89 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
90     avoiding livelock during high-load emergency saves.
91 root 1.530 - logging in did not properly unapply all skills.
92 root 1.531 - (maps) make the invite quest marking much more obvious.
93 root 1.533 - (arch) fix warrior archetype names.
94 root 1.532 - map prefetching never prefetch upwards.
95 root 1.534 - wizpass no longer makes you non-blocking.
96 root 1.536 - (maps) add light to some of the special maps, add troll
97     map.
98 root 1.530
99 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
100 root 1.515 - (maps) add gorokh_final mapset from crossfire.
101 root 1.516 - (maps) block most vault-type mlab locations, open up
102     imperial converters for anybody to use.
103 root 1.519 - (maps, arch) replace all permanent stat potions by random
104     variants.
105 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
106 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
107     real player object on player changes.
108 root 1.522 - diseases and maybe other things could sometimes reduce the speed
109     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
110     much grief.
111 root 1.523 - speed_left randomisation was, apparently, totally broken.
112     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
113     of the speed slot internally and in map save files. among other
114     things, this gets rid of all the abs (speed) calls.
115     - reduce map file save files by using abridged keywords aliases.
116 root 1.494 - shop specialisation calculation was totally broken.
117 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
118     now enforced.
119 root 1.498 - fix magic mapping, which only worked for inate spell casting.
120 root 1.495 - godgiven items will now be explicitly described as such.
121 root 1.524 - (arch) dded a quiver of bolts.
122 root 1.504 - materialnames would change "randomly" on every load, only
123     set the material when the materialname was not set before.
124 root 1.497 - balancing change, halve rod recharge speed (instead
125     of 4.8s, the standard rods now recharge in ~10s. not a solution,
126     but still.
127 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
128 root 1.509 the costly flag-checking loop in most cases and using a simple
129     repeat-cache for speed_left.
130 root 1.507 - always delay stats update for players on insert/remove till
131     next tick/command, which saves a lot of cpu cycles on drop/take.
132 root 1.514 - add hint about havign to run to attach unaggressive npcs.
133 root 1.494 - pet monster level was not displayed correctly in "showpets index".
134     - clean up floating point conversions and many similar nitpicks.
135 root 1.502 - fix hanuk altar.
136 root 1.504 - overhaul material system to be much faster, and having less bugs, but
137     still having a lot of cruft :/.
138 root 1.502 - add marble shop floor.
139 root 1.494 - move gcc specifics to new file include/compiler.h.
140     - unrecognised cfpod directives could cause undefined behaviour.
141 root 1.505 - added boes' marble shop to steinwandstadt.
142 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
143     - optimise mapspace updates.
144     - cache volume/items per mapspace.
145 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
146     decrease).
147 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
148     have led to weird item multiplications.
149 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
150 elmex 1.501 - fixed crash bug in learn_spell command.
151 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
152 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
153     from perl to c++.
154 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
155     and use it in some "inner" loops.
156 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
157 elmex 1.511 - fixed jeweler experience output to not be floating point.
158 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
159 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
160 root 1.518 - try to prefetch memory inside process_objects, which can give
161     enourmous speed gains.
162     - make some small optimisation to the process_objects loop.
163 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
164     handling different chksum lengths.
165     - check for hash collisions in cfutil.
166     - reduce face checksum size from 6 to 4 bytes.
167 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
168 root 1.523 - removed weather-specific attributes.
169     - fixed genkeywords dependency.
170     - do not clear "randomitems" slot for world underlays.
171     - use "sl" as short-hand for speed_left in save-files, just to make them
172     smaller.
173 root 1.517 - in general, don't crash on value-less resource file lines
174     anymore, due to get_str never returning a 0-pointer.
175 elmex 1.521 - code cleanup in move_symptom.
176 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
177 root 1.494
178 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
179 root 1.481 - some Andrew Madloch wanted, despite being specifically told
180     multiple times that the Deliantra parts additions are under AGPL,
181 root 1.487 lock up the source code of the server within his company.
182 root 1.481 some reorganisations have been done to the sourcecode to make
183     it clearer that this violates the Affero GPL. Help to keep
184     Deliantra free software even for the coming generations
185     and be wary of the promises of Andrew Madloch, he has nothing
186 root 1.487 good in mind for free software.
187 root 1.480 - clarify which files of the server are 100% AGPL.
188 root 1.481 - minor reorganisation, move some GPL code into other files.
189 root 1.483 - implement viewpoint (which is like observe, but only for the map,
190     not stats etc.).
191 root 1.484 - replace magic mapping overlay by a flying bird exposing area
192     on the worldmap (ext/magic_mapping.ext).
193 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
194     - @find results in npc dialogue is now stored in $find.
195 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
196 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
197 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
198     dm instead.
199 root 1.456 - (maps) add town portal to celvear.
200 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
201     mapsets from crossfire, together with associated archetypes.
202 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
203     - (maps) define a new whalingoutpost region.
204 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
205     and most archetypes that go with them (without stoning and swallow effects),
206     casino tokens and stock certificates are also missing.
207 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
208     and santo dominion.
209 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
210     to go with them. also adjusted archetypes to be more korrekt "gotisch".
211 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
212 root 1.460 - properly close client-side dialogue when the player is teleported away.
213 root 1.459 - map-tags did not properly close it's database tables or wait
214     for a quiescent state, causing memory corruption on reload.
215 root 1.454 - support "stat.xyz" accessor in match expressions.
216 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
217 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
218     fixes long answers from npc dialogue).
219 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
220 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
221     and to not add a "put your code here" force needlessly.
222 root 1.463 - (arch) fix or improve many plurals.
223 root 1.465 - markers do no longer add a force if the slaying field is unset.
224 root 1.466 - sped up search-items implementation, but it's still horrible.
225 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
226 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
227     used to reogianise the illogical arch tree a bit.
228 root 1.479 - (maps) import most map names from crossfire.
229 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
230 root 1.483 - fly_high movement gives better los, ignoring blocksview.
231 root 1.488 - the addexp command should now honour skill names with spaces.
232 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
233 root 1.491 - (arch) added many more buildable marble floors.
234 root 1.490 - major namespace cleanup: save 45kb by making functions static
235     that were unnecessarily global.
236 root 1.452
237 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
238 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
239 root 1.451 - fix a memory buffer overflow in the book code.
240 root 1.429 - add @check, @find npc dialogue commands.
241     - (maps) add a number of town interiors.
242 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
243 root 1.451 - (maps) add celvear area from cfextended.
244 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
245     - (server,maps) fix bug causing some library books not to be chained down,
246     cause Scorn/Navar libraries not to have inscribable books.
247 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
248 sf-marcmagus 1.433 inappropriate item power.
249 root 1.448 - (maps) fix intwell balancing issue.
250 root 1.437 - improve the look of generated books.
251 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
252     - fix bug where players could bypass no_drop by putting items in containers.
253 root 1.430 - consecutive commands arriving at the same time in the server would be
254     corrupted if the length was >255.
255 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
256 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
257     and perl.
258 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
259     functionality (and more) inside the same object using the match expressions.
260     - create simpler match expression compiles in many common cases.
261 root 1.439 - reduce object size by removing obsolete "seen_by" member.
262 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
263     of the new dynbuf::splice function (which gave an unexpected net win
264     in code size...).
265 root 1.442 - the server will no longer complain (and subtly fail) when an object
266     being removed from a map causes another object to get removed.
267 root 1.441 - banish strncpy from the server, speed up and simplify sending item
268     descriptions to the client considerably.
269 root 1.442 - add new "in head" set modifier for matches.
270     - new BLOCKED_MOVE event added.
271     - mapscript archetype now has activate_on_xxx true by default, as similar
272     connected elements.
273 root 1.448 - (maps) imported all styles from cfextended except
274 root 1.444 floorstyles/land_plots and monsterstyles.
275 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
276 root 1.446 - don't crash when treasure lists are empty / supply new empty
277     treasurelist for randomitems when none can be found.
278     - implement cf::map::static_maps and use it in map-tags.ext.
279 root 1.449 - fix a bug in map-tag scanning when moving tags.
280 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
281     for a reaction.
282 root 1.447 - implement new "loadall" map loading command, purely for debugging.
283 root 1.429
284 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
285 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
286     but not horns (to make them more useful for content-creators).
287 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
288     2) it skipped spell effects and 3) it didn't handle the case where
289     and object was destroyed while iterating over it correctly. all this
290     allowed players to sometimes walk onto spaces they should not be able to
291     walk on.
292 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
293 root 1.399 - examining an object now dumps the serialised object form when the user
294 root 1.404 is a wizard (wizlook).
295 root 1.421 - altars no longer accept unpaid items.
296 root 1.411 - party spells didn't work all that well.
297 root 1.424 - added complex object matching framework (cf::match), and make altars
298     and pedestals use it.
299 root 1.425 - identified skill-tools show what skill they grant.
300 root 1.399 - display the duration of change_ability spells when examining them
301     (missing: protection spells, but they are a hack...).
302 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
303     adding more variety to the different mushrooms.
304 root 1.398 - fix a minor cfpod formatting bug.
305 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
306     the hintmode setting on the settings page.
307 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
308 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
309 root 1.399 - enable the object loader to also dump archetypes.
310 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
311 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
312 root 1.402 - force the initial face when loading an object that is time-animated
313     or a monster, so it does not have to be specified anymore.
314 root 1.403 - fix a bug where recasting an ability changing spell could shorten
315     its remaining duration.
316 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
317 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
318 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
319     up splay operations as well.
320 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
321 root 1.412 - implement introspection data for C++ classes (%REFLECT).
322 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
323 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
324 root 1.419 - fix transmutation alchemy.
325 root 1.424 - speed up many frequently-invoked C->perl callbacks.
326 root 1.419 - added complex object matching framework, to be used in altars and the like.
327 root 1.426 - switch to YAML::XS from YAML.
328 root 1.396
329 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
330 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
331     that ultimately was not helpful to catch it :)
332 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
333     all callers to use either one or the other, as appropriate. This
334     fixes the (rather fragile) light spell, maybe others.
335     - fixed an overflow and exploit in the bank/payment code.
336     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
337 elmex 1.384 to explain the skill a bit more.
338 root 1.389 - removed a buggy check for zero attacktype. So that we might find
339 elmex 1.388 the real bugs in the archs/maps/objects.
340 elmex 1.394 - Fixed enabling torches with lighters.
341 elmex 1.387 - (maps) Added Heaven Town region.
342     - (arch+maps) Fixed & normalized warriors on map
343     /quests/peterm/CTower/Barracks.
344 root 1.392 - fix the light spell (and possibly diseases and other lights).
345 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
346 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
347     a long time ago, and similar cases are still to be found in the maps.
348     - make the socket_timeout configurable in the code (but not yet for users).
349 root 1.393 - earth wall health bar is now correct.
350 elmex 1.384
351 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
352 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
353     freeze with IO::AIO anymore due this change.
354 root 1.364 - avoid a crash when a player tries to apply a lighter.
355 root 1.376 - allow a spell argument for dimension door.
356 root 1.362 - move shop item listing and some otherstuff into the info tab.
357 root 1.360 - avoid crashes when non-players cast party spells.
358 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
359 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
360     - small improvement of the number of potions in shops
361     (by Job Vranish).
362     - added a few party spells (by Job Vranish).
363 root 1.362 - use a common message dynbuf.
364 root 1.364 - destroying tear down objects will now use the full hp range
365     for animation and will only destroy/lastframe when hp < 0.
366     - allow monsters to use earth to dust.
367     - use manhattan distance for get_rangevector_from_mapcoord, just as
368     in get_rangevector.
369     - los updates now correctly take tiled maps into account.
370     - do los updates even on maps without darkness.
371 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
372 root 1.375 - upgrade to IO::AIO 3.21.
373 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
374 elmex 1.373 - properly catching exceptions from callback in irc.ext.
375 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
376 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
377 elmex 1.368 - (arch) added hint about usage to Slag Ex.
378 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
379     like the rest.
380 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
381 root 1.378 - (arch+maps) added rate limited converter and adjusted
382     /elmex/mana_fountain.
383     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
384     - reduce size of casting_time, move_status, attack_movement,
385     last_heal and last_sp slots, squeezing some more space out of struct
386 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
387     anywhere.
388 root 1.358
389 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
390     - fixed bug in alchemy, where finding the right object for enhancements
391     didn't work.
392 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
393     effects (w.r.t. put_more) per mapspace, to give the server a chance
394     to survive a hundred deathsheads.
395 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
396     disastrous bug of unfortunately unknown proportions...
397 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
398 root 1.343 - use gender-neutral place descriptions for invite.
399 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
400     Thanks go to Lisa Larsen!
401 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
402     anymore).
403 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
404 root 1.345 - use better dependency tracking for include/keyword.h.
405 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
406     so it is possible to invite somebody out of some stck-till-death traps,
407 root 1.346 or simply to commit suicide.
408 root 1.352 - replace the "ignoring delayed commands" message by something more useful
409     (cf. cunning gnome freezeing issue).
410 elmex 1.349 - various fixes for weapon improvements.
411 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
412 root 1.353 - support T and G sequences in cfpod.
413 root 1.343
414 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
415 root 1.339 - convert me command from per-map to chat, which makes more sense, also
416     document it.
417 elmex 1.336 - more than one spellbooks of same class can now be given
418     in class selection.
419 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
420     spell rebalancements.
421 elmex 1.338 - the IRC gateway filters IRC colors now.
422 elmex 1.336
423 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
424 root 1.331 - (arch) fix quiver of Holding Bolts.
425 root 1.332 - applying unpaid items will now examine them.
426 root 1.330 - add "What" column to body command, showing items in that slot.
427 elmex 1.329 - redesigned and rebalanced lamps and torches.
428 root 1.330 - add "..." to item names that have been shortened.
429     - fixed "assign" function that squeezes strings into fixed length.
430 elmex 1.333 - add cursed effect to lamps and (some) torches.
431 elmex 1.334 - fixed bad assigned crafting skills and their tools.
432 root 1.312
433 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
434 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
435 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
436 root 1.312 - make monster smell logic dependent on their wisdom stat.
437 root 1.324 - put the death reason into a separate tab.
438     - converted "connected" slot to string, cleanly got rid of some ugly
439     hacks such as the path_attuned hack.
440 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
441     - replace one-at-a-time hash by faster than smaller FNV-1a hash
442     when hashing strings.
443 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
444 elmex 1.320 whether the right cauldron is used.
445 root 1.313 - considerably optimise shared string implementation by
446 root 1.316 making its null value a compiletime constant.
447 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
448     as well as using shstr_cmp to pass shared stringsa round efficiently,
449     for lots of code size savings.
450 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
451     they are sleeping: generators now check for the sleeping flag.
452 root 1.318 - tell gcc not to excessively inline some perl interface functions.
453 root 1.322 - remove marking rune length limit.
454 root 1.323 - fix formatting of cfpod when a verbatim block was following
455     a single newline.
456     - move resistances, statistics and showpets command output into tabs.
457 root 1.326 - implement map scripts that can replace the boulder logic without
458     having to write extensions.
459 root 1.310
460 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
461 root 1.302 - fix a longstanding bug that teared multipart monsters
462     at map boundaries apart.
463 root 1.292 - temporarily make permanently invisible player visible when
464     he/she makes noise.
465 root 1.284 - fix being able to see through walls a bit.
466 root 1.303 - improve look at output.
467 root 1.285 - completely replaced the line of sight algorithm with a variant
468     of spiral fov capable of visibility grades and arbitrary
469     shadow angles, that uses less memory and less code.
470     - the new los code supports arbitrary map rectangles and loosens
471 root 1.310 other restrictions of the old code, supporting further optimisations.
472     - update los if blocksview-objects are inserted in a map, not just when
473 root 1.287 removed (e.g. for summon fog).
474 root 1.303 - permanent invisibility doesn't make immune against making noise:
475     implement a noise system that allows monsters to locate the player
476     when he/she makes noise.
477     - implement a primitive smell system that monsters can use to track
478     players.
479 elmex 1.288 - create bomb now also works when casted by door traps.
480 elmex 1.290 - (arch) new torch graphics.
481 root 1.289 - (maps) considerably soften the subway spider.
482 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
483     the guards from being killed by players.
484 root 1.310 - (maps) lots of tweaks in and around scorn.
485     - (maps) use special non-blocksview jungle, mountain and
486     darkforest freely on the worldmap, to get gradual sight obstacles
487     instead of total blackout in those areas.
488 root 1.289 - no maximum darkness for outdoor maps anymore.
489 root 1.291 - add more hints, fix some messages.
490 root 1.292 - fix a bug: firing rods should tell you something about them.
491     - make light additive even within players.
492 root 1.293 - darken xrays effect a bit.
493     - improve handling of los changes when inserting or removing
494     objects, not perfect yet.
495     - make map darkness signed (formerly unsigned) to allow
496 root 1.294 ambient lighting and centrally manage darkness as an offset.
497     - revamped, fixed and documented the server calendrics, also
498     tell users the current time and data, to improve awareness.
499     - implement proper wizlook flag and handling of wizlook, instead
500     of dumbly just clearing los once.
501 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
502     and has a smaller runtime variance.
503 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
504     making them actually useful.
505     - see_in_dark now increases the viewing radius by 3.
506 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
507     speedup, as well as in many other places.
508 root 1.299 - remove support for extended map infos - these are not used
509     by the deliantra client and removing them gives us a 10% speedup
510     when sending map changes.
511 root 1.300 - remove most gcfclient and other client bug workarounds, as well
512     as now obsolete protocol versions, simplying the code.
513 root 1.301 - optimise and simplify generation of random numbers.
514 root 1.303 - correctly provide a non-zero default density for materials, to
515     avoid crashes, fix other bugs in the material handling code.
516     - fix volume calculations.
517     - fix cfpod parsing when multiple verbatim blocks were separated by
518     newlines.
519 root 1.305 - increase monster detection radius from wis/5 to wis/3.
520 root 1.306 - remove old pickup modes.
521     - remove obsolete disarm and search commands (search wasn't working
522     anyways).
523 root 1.308 - fix a crash when an npc applied a sign.
524 root 1.284
525 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
526 root 1.283 - this release is assumed to be very stable.
527     - (maps) radically redesigned and improved tutorial.
528 root 1.280 - directional casting no longer immediately removes the invisible effect.
529 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
530 root 1.272 - fix overflow in lighting calculations.
531     - negative glow radii can no longer cause total darkness.
532 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
533     only maximally-lit ones.
534 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
535     - swashbucklers got the oratory skill now.
536 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
537 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
538 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
539 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
540     (which was probably broken, too).
541 root 1.281 - support negative glow radii during daytime, too.
542     - use circular, not rectangular, viewing area.
543     - use minimum viewing distance of 2 in outdoor maps.
544     - negative glow is stronger than viewing area or lamps.
545 root 1.283 - (arch) new darkness spell face.
546 root 1.272
547 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
548     - (maps) completely redesigned scorn.
549 root 1.269 - "cast light" now works on oneself.
550 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
551     negative glow radii again (they were totally broken before).
552 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
553 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
554 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
555 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
556 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
557     back to the player.
558 root 1.251 - attuned/repell and spell base level system reworked.
559 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
560 root 1.247 be less erratic now.
561 root 1.248 - refuse to write the uuid file if the uuid is zero
562     (to avoid writing it in early crashes).
563 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
564     - speed up emergency_save by not syncing every file separately.
565     - no longer reattach perl to every object on reload, it's slow, and no longer
566     necessary since we don't nuke stashes anymore.
567     - do not bootstrap perl from the commandline args, use separate eval for
568     better error reporting.
569 root 1.259 - fix a crash when pushing cone spells met ice attacks.
570 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
571 root 1.255 - speed up map refresh in server a bit.
572 elmex 1.258 - refactored drop code and fixed some programming errors in it.
573 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
574 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
575 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
576     as the current weight of the inventory.
577 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
578     dragonfire has been introduced for the non-dragon players.
579 root 1.265 - remove unused "tooltype", "start_holding" object slots.
580     - change "weapontype" object slot to uint8.
581     - convert "hide" object slot into flag.
582     - reorder object members for better locality of reference and codesize
583     decrease.
584 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
585 root 1.267 - fix a crash when no skill could be found when killing amonster.
586 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
587     every completed aio operation.
588 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
589     and update mapspaces if necessary.
590 root 1.246
591 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
592 root 1.241 - removed all command line parsing, only env variables are supported
593     anymore.
594 root 1.239 - region-specific monsters will now once more be on the worldmap.
595 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
596 root 1.225 would grow out of bounds.
597 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
598 root 1.222 - fixed a double-escaping bug in the pod-parser.
599     - rewrote the cfpod parser in C++.
600     - hintmode moved to C++, players need to re-set their hintmode if
601     they dislike "show".
602 root 1.231 - fix RIP inscription.
603 root 1.239 - bump login name length from 18 to 20 char max.
604 root 1.231 - correctly support gender in emotes.
605     - correctly support gender in the death messages.
606     - correctly generate death messages for players only when they really die,
607     with increased information.
608 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
609     and data corruption (but apparently was never triggered).
610 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
611 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
612     data corruption bug.
613 root 1.223 - tweak coredumping/monitoring a bit.
614 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
615 root 1.227 - do not crash in the loader when an inventory object could not be loaded
616     (from a corrupted file).
617 root 1.241 - redid skills command to send output to proper channel.
618 root 1.233 - object->map is no longer refcounting.
619 root 1.228 - add FLAG_DEBUG for internal debugging.
620 root 1.231 - add NDI_VERBATIM flag to send_msg.
621 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
622 root 1.240 - player->exists is no longer a sync_job.
623 root 1.233 - split login.ext's player scheduler into
624     it's own player-scheduler.ext extension.
625 root 1.222
626 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
627 root 1.212 - require perl 5.10.
628 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
629 root 1.204 - swap player and observed count's on the map when observing.
630 root 1.205 - add (mostly untested) mapspace perl class and accessors.
631 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
632 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
633     could be found.
634 root 1.208 - pits now have a configurable "random spread" range and default
635 root 1.213 to a radius of two now.
636 root 1.212 - rewrite pay_player_arch.
637     - use a more stable perl_reload implementation.
638     - do not use Symbol::delete_package (causes crashes after perl-reload),
639     use our own, safer, clear_package instead.
640     - when asynchronously dumping core, close all file handles to allow
641     the server to restart concurrently.
642 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
643     sequences, without double-encoding. it should be faster, too.
644     - the above fixes wrong display of help tetx and many other issues.
645 root 1.216 - use lzf and frag packets for large messages for clients supporting them
646 root 1.218 (0.9976+), use it for long books and other messages.
647 root 1.210 - eradicate listen command and corresponding code.
648 root 1.211 - eradicate logs command.
649 root 1.218 - let the client log into the server log, used for crash backtraces.
650 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
651     old style spell objects with the spell magic bullet.
652 root 1.220 - (arch) fixed skill less rods in the archetypes
653 root 1.204
654 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
655 elmex 1.197 - made jeweler workbench larger and some other minor map
656     changes in jeweler town.
657 root 1.196 - fixed wrong item handling in jeweler skill code.
658 root 1.198 - (arch) use a special "key_random_map" for random map keys
659     that are used up.
660 root 1.199 - fix a crash when the player who was observed has logged out long
661     enough for his region/map to be gone.
662 root 1.200 - port to g++-4.3's incompatible tr1 changes.
663 root 1.201 - add some missing dependencies.
664 root 1.203 - log to /var/log/deliantra/ by default.
665     - hack observe code to enable smooth movmenet when observing.
666 elmex 1.195
667 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
668 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
669 root 1.179 - correctly move gsay to the party channel.
670 root 1.178 - fix a crash when animate weapon was used in some areas.
671 elmex 1.177 - fixed unnecessary identification of by converters created objects.
672 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
673     with NPCs.
674 elmex 1.175 - (arch) dragon scales got proper type now
675 root 1.193 - object::decrease would sometimes cause container weights to
676     be wrong, this has been fixed.
677 root 1.194 - do not send time updates for newly-seen items.
678 root 1.185 - thawing an icecube will once more drop its contents to the ground.
679 root 1.183 - fix cone spells etc. going through walls sometimes.
680 root 1.186 - fix a weight update bug that sometimes left containers
681     with wrong weights.
682 root 1.194 - added auto_apply event and extension for shop tiles.
683 root 1.172 - work around get_map_flags invoking perl and switching the stack.
684     - make sure the map is loaded when using a town portal return.
685 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
686     where healing spells didn't cost any grace.
687 root 1.173 - fix starvation kill reason.
688 root 1.174 - fix pk killer name message.
689 root 1.189 - don't let people apply signs with @match.
690 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
691     what seems to be the biggets memleak in the server).
692 elmex 1.171
693 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
694 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
695     - use anyevent to manage listen ports (this enables IPv6 support).
696 root 1.167 - server supports ipv6 client connections now.
697 root 1.168 - use newly-available Coro::AnyEvent.
698 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
699     to let it handle AIO requests.
700 root 1.167
701 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
702 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
703     processing considerably (especially in the client) and reduces data transfers
704     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
705 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
706     - (map) fixed npc dialogue in pup_land/s_f/special.
707     - bugfix: fix a crash when a player casts a swarm spell and then logs out
708     (swarm spells now stay in the player's inventory).
709 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
710 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
711     archetype *archname* (chairs of different facings were merged).
712     - bugfix: fix a potential crash issue in find_object_name (not used
713     normally).
714 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
715     (destruction, magic missile etc.).
716 root 1.163 - swarm spells without a direction now use various spiral patterns
717     instead of being fully random.
718 root 1.158 - update AnyEvent API to 3.4 and above.
719 root 1.156
720 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
721 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
722 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
723 root 1.152 - bugfix: the jumping skill now gives experience for jumping
724     and for attacking monsters. it also takes about one second to do a jump.
725 root 1.138 - bugfix: players couldn't starve in 2.53 :(
726 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
727 root 1.152 - bugfix: spell effects like word of recall are removed on death.
728 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
729     were created outside a map.
730 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
731     (fixed by reversing the logic).
732 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
733 root 1.153 - bugfix: the random map generator no longer leaks key objects.
734 root 1.154 - bugfix: support random maps >127x127.
735 root 1.152 - (maps) fixed the death certificate system in nimbus.
736 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
737 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
738 root 1.147 - (arch) give ball lightning a real name.
739 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
740 root 1.155 - support cfpod in ex replies (client item tooltips).
741 root 1.143 - unapply item in range slow when readying a spell.
742 root 1.148 - bugfix: account for rounding errors in weight updates.
743 root 1.139 - remove synchronous mkdir in chargen_race_done.
744     - fix per-race starting maps.
745 root 1.142 - check hiscore on suicide and quit as well.
746 root 1.138 - tell players when they are starving.
747 root 1.133 - get rid of costly object_from_name conversion for altar effects.
748     - fix map difficulty calculation for generators.
749 root 1.146 - slightly more intelligent handling of "is_animated" flag.
750 root 1.149 - support no_drop map header flag (before it was only available internally).
751 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
752 root 1.133
753 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
754 root 1.119 - bugfix: custom skill settings were not saved by the server.
755     - bugfix: remove did not actually remove items from the inventory, leaving
756 root 1.116 ghost items.
757 root 1.119 - bugfix: properly update items identified on the ground.
758 root 1.120 - bugfix: use localtime_r in the logger thread.
759 root 1.122 - bugfix: player starvation will now give the correct kill reason.
760     - bugfix: archetype reloads could crash the server.
761 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
762 elmex 1.114 player is not logged in.
763 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
764 root 1.117 server startup.
765 root 1.128 - bugfix: fix the door surround check in the random map generator.
766     - (maps) fix heaven quest difficulty progression.
767     - (maps) fix some random map styles.
768     - dropping items a shop is not interested in won't sell them anymore.
769     - rods and horns with a too low maximum charge allow now at least one discharge.
770     - implement kill & death statistics.
771     - random map preparation is no longer synchronous.
772     - rewrite find_style in perl, no longer does synchronous I/O.
773     - improve random map specials placement.
774     - make the killer a real object pointer instead of a string, improved
775     kill reason messages.
776 root 1.117 - take advantage of new aio_close and aio_chmod.
777 root 1.128 - implement archetype::get, object::deep_clone and update callers.
778 root 1.125 - change_abil is much faster.
779 root 1.126 - update the floorbox more often to work around the reverses item order
780     display in clients.
781 root 1.125 - cleaned up object copying by encapsulating it to a single place.
782 root 1.126 - add hints to the invite messages.
783 root 1.127 - rewrote key<->value pair handling.
784 root 1.128 - use an independent random number generator for the random map generator.
785 elmex 1.113
786 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
787 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
788     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
789     - completely automate the weight handling, should fix all weight
790     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
791 root 1.103 - reloading archetypes while a user was in the character creation phase
792     could crash the server.
793 root 1.106 - fix a nontrivial number of cases of code commented similar
794     to "is this really correct?", as many of those cases are now handles
795     automatically by lower level code.
796     - replace many ad-hoc checks for client visibility by object::visible_to,
797     should result in broader applicability of functions using it.
798 root 1.104 - merge items with different arch pointers refering to the same arch
799     (due to archetype reloads).
800 root 1.106 - refactored the object remove/insert functions and most related
801     functions (decrease, split, merge_ob etc.).
802 root 1.105 - make it compile better on freebsd (reported by pippijn).
803 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
804 root 1.108 - fix the longstanding "container stays open" bug.
805 root 1.107 - improved floorbox updating to be incremental and other protocol
806     optimisations.
807     - get rid of update_after_inventory_change and only do update stats
808     for weight once/tick/player at max.
809 root 1.109 - rewrite party commands, use party channel.
810 root 1.103
811 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
812 root 1.97 - properly link against libgthread as that is needed to make the slice
813     allocator thread-safe.
814 root 1.91 - support perls not compiled with 64 bit support (though this is not a
815     recommended configuration) (reported by Samuel Gondouin).
816 root 1.94 - always put godgiven items into the player inventory, never any containers.
817 root 1.92 - (maps, arch) the scorn go club was founded!
818 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
819 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
820     became a real spell-class.
821 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
822     - (arch) considerably strengthened spark shower and destruction.
823     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
824     finally reloadable at runtime.
825     - changed archetype loading algorithm to only require one pass and
826     use delayed resolving of references.
827 root 1.101 - examine command now uses the examine infobox.
828 root 1.102 - implement an "incremental garbage collector" for archetypes.
829 root 1.98 - enable slice allocator again.
830 root 1.96 - implement optional free memory poisoning.
831 root 1.91
832 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
833 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
834 root 1.85 skill.
835 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
836     names (also update all maps to use money instead of coins).
837 root 1.78 - add uuid accessors to perl.
838     - add coin names and archetype accessors to perl.
839 root 1.80 - fix runtime uuid file format to use "." instead of ",".
840 root 1.78 - change perl extensions to not use hardcoded coins and values.
841 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
842     and be more parsimonous of uuid usage by the exact value out on exit.
843 root 1.86 - write log messages in another thread, removing another sync point.
844     - support multi-line log messages in a nicer way.
845 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
846 root 1.81 - fix a minor memleak in the random map generator.
847     - some parts of the random map generator are not coroutine-safe,
848     so only call it "single-threaded".
849     - major cleanup of memory management in random map generator.
850 root 1.87 - slight refactoring of the random map generator, faster too.
851 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
852     bookkeeping bug.
853 root 1.87 - work around "player is on active list" problem by deactivating player
854     after loading.
855 root 1.81 - garbage collect shstr's more evenly and adaptively only when
856     there have in fact been allocations.
857 root 1.82 - fix object::insert to do as documented and insert into the env
858     if necessary.
859     - fix cf::map::unique_maps.
860     - fix nrof overflow check in can_merge_slow.
861     - fix converter code to handle >31 bit values.
862 elmex 1.83 - added support for the player_sold flag
863 root 1.84 - converters no longer accept unpaid items.
864 root 1.88 - canonicalize random map meta files for better unification.
865 root 1.77
866 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
867 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
868     when mlockall has been used.
869 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
870 root 1.72 - use separate thread for ticker timing (and more in the future).
871     this greatly increases timing accuracy and gets rid of an enourmous
872     number of gettimeofday calls.
873 root 1.82 - use a separate thread to signal aio completion, for lower latency.
874 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
875 root 1.71
876 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
877 root 1.68 - rebalanced default experience table to be more exponential
878     and much easier up to level ~40, then moderately harder.
879 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
880 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
881     - do not exit on reload/load errors but properly cleanup.
882 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
883 root 1.66
884 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
885 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
886     (this fixes the jeweler skill).
887 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
888 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
889 root 1.63 - move tombstone to real map if player died due to cave-in (even if
890     it has reset, which is better than putting it on the savebed, also as
891 root 1.321 proof that the player didn't use a savebed).
892 root 1.59
893 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
894 root 1.56 - work around perl bug in configure perl module version check.
895 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
896 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
897 root 1.52 - fix a bug in animate_weapon, causing a crash.
898 root 1.54 - no longer exit when a coroutine throws an exception.
899 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
900 root 1.53 - fix the "<player> is nuts" message.
901 root 1.58 - fix an exception at logout due to the json_coder being gone.
902 root 1.43 - upgrade to EV version 2.0 API.
903 root 1.47 - when players don't apply a savebed correctly but stand above one,
904     do not move or kill them.
905 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
906 root 1.43 - implement generic framework for server-side resource files.
907     - implement resource file update event.
908     - hook experience table update into the framework.
909     - move jeweler.yaml to resources (arch/).
910 root 1.44 - switch from Crossfire to Deliantra perl module.
911     - implement json2json arch filter.
912 root 1.45 - implement widget protocol version 2, support for ui templates.
913 root 1.54 - mapinfo is now handled fully asynchronously.
914 root 1.48 - ext/irc: also log irc messages.
915 root 1.51 - ext/schmorplog: write user stat files asynchronously.
916 root 1.43
917 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
918 elmex 1.41 - limited the number of items that can be picked up and dropped
919 root 1.42 as temporary measurement against bad performance or dropping things
920     (this lead to long freezes and triggered the watchdog).
921 elmex 1.41 - improved the performance of the drop command a bit.
922 root 1.38 - switch from Event to EV for higher performance, easier usage,
923     less bugs...
924 root 1.39 - updated to release version of the gnu affero license.
925 root 1.38
926 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
927 root 1.36 - more thoroughly rename the binaries, contact addresses.
928     - update the copyrights.
929 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
930     crashes.
931 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
932     potentially causing crashes.
933 root 1.35 - assign weapons on user load time, not login-time, avoiding
934     crashes.
935    
936 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
937 root 1.32 - fixed an important bug that caused passwords to be forgotten.
938 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
939     in some of the maps.
940 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
941     which is now trivial to do.
942 root 1.33 - removed all traces of the old (and never working) plug-in interface
943     (70kb code less on amd64).
944 root 1.34 - improve/tune scheduling priorities.
945     - fix some freezing bugs.
946     - fix a memory corruption problem in dynbuf.printf.
947     - use channels for chat and many informational commands.
948     - improved the tutorial.
949     - create missile is now fixed.
950     - race fields must now contain archetypes.
951     - jumping skill now works as advertised.
952 root 1.31
953 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
954 root 1.24 - relicense under the gnu affero license.
955 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
956 root 1.24 - implement server-side framework for generic resources.
957     - use resource framework for server-provided ambient
958     music.
959 root 1.27 - save object owners (players only atm).
960 root 1.24 - replace limited sound api with server-provided sound effects.
961     - new sc (sound control) protocol command.
962     - improve fxix protocol to include types.
963     - exactly fill tcp segments, if possible.
964     - output-rate is now an upper limit, the server will automatically
965     (and quite perfectly) adjust to the network conditions, ensuring
966     low latency even during bulk transfers (music, images, sounds etc.).
967     - implement server-side widgets (i.e. client widgets controlled
968     in the server side). this will allow future expansion without
969     having to upgrade clients.
970     - implement a (artwork) world map with realtime player position
971     tracking.
972     - new and more efficient extcmd (server still supports old extcmd
973     protocol).
974 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
975     calcluation that could be easily exploited by users.
976     - rebalanced diseases to spread more naturally/evenly.
977     - completely asynchronous map loading even for tiled maps.
978 root 1.24 - replace simple messaging protocol with channels carrying metadata
979     (similar to message types, but more directed at the user).
980     - reduce command processing latency by a whopping 120ms by
981     reordering some processing steps inside the server. this directly
982     reduces lag by 120ms.
983     - actually send spell faces to the client.
984 root 1.23 - implement player genders.
985 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
986     otherwise return to savebed and possible kill if the log-out
987     was for too long.
988     - fast socket-dead detection (kick player after 8 seconds without ack).
989     - greatly reduce the cpu time needed to draw maps _again_.
990     - archetypes are now subclasses of objects.
991     - rebalanced shop greed and approval functions to be more realistic
992     (and likely match the actual intention).
993 root 1.23 - implement "crossfire pod" format for messages, with working bold,
994     italic, gender-specific text, paragraphs etc.
995 root 1.24 - implemented hint framework, players can opt to receive hints.
996     - implemented (long) book framework, added some books from the cf wiki.
997 root 1.23 - implement generic message framework that uses xml, utf8 for the client
998     protocol and is capable of transmitting generic meta information.
999 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1000     - replace the nexus by a per-player tutorial map that teaches stuff
1001     better than the newbie house.
1002 root 1.18 - fix the magicmap colours.
1003 root 1.19 - optimise map update even more by removing unneeded code and checks.
1004     - decouple map and stats update from pl->ob and use pl->observe instead.
1005     - implement observe command.
1006 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1007     calls with a simple comparison.
1008     - fix a latent crossfire bug that could crash the server because the
1009     map refresh did not update the mapspace.
1010 root 1.24 - support custom keys for regions and maps, regions are now
1011     refcount-managed.
1012     - allow worldmap overlays anywhere in the 000..999 range.
1013     - new system to acquire time slices for background jobs, to reduce
1014     jitter.
1015 root 1.27 - semi-persistent object-referencing framework (currently only players
1016     supported).
1017 root 1.22 - dependency tracking for perl extensions.
1018 root 1.24 - new slag-ex extension for cleaning cauldrons.
1019     - fix invoke result processing.
1020     - there are even less i/o syncpoints in the server now.
1021 root 1.29 - added map-tags extension that scans all maps for object tags
1022     and records them in the database (not used yet).
1023 root 1.28 - metaserver 2 support.
1024 root 1.22 - many more bugfixes and minor optimisations.
1025 root 1.16
1026 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1027 root 1.14 - optimised event invocation (non-wanted events can now be
1028     skipped with 4-5 inlined instructions).
1029 root 1.12 - complete rewrite of town_portal: it now creates a portal
1030     to the "nearest" town only, travel is only possible
1031 root 1.13 to the town and back, anybody can use it (also removes
1032     one of the remaining syncpoints in the server).
1033 root 1.10 - complete rewrite of the range/attack skill slot system:
1034     there are now two slots, one for combat, one for ranged
1035     attacks.
1036     - introduce the concept of a current weapon (either a ranged
1037     or a combat weapon/skill/tool) and switch between them as
1038     needed.
1039     - rewrite bow code so bows get more useful: apply damage,
1040     attacktype and other stats to the arrows and treat
1041     bows as weapons. also rebalance the missile weapons skill
1042     so its damage increases with level.
1043     - rewrite the complete player speed logic: weapon_speed now
1044     works as documented and there are no unnatural speed boosts.
1045 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1046     installation, replacing the old collect scripts and
1047 root 1.9 simplying deployment by scaling and cutting faces as required.
1048     - simplify the map protocol extensively by taking advantage
1049     of missing bigfaces, speeding up map generation immensely.
1050 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1051     other archetypes.
1052     - rationalise archetype, region and treasurelist file format
1053     into a single file format and make them reloadable asynchronously.
1054 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1055     reloadable at runtime.
1056 root 1.6 - implement 64x64 faceset support.
1057     - implement fxixsx protocol that saves
1058     a lot of bandwidth over the old image/face/smooth packets
1059 root 1.11 and allows images > packetsize, incremental and background
1060     transfers.
1061 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1062     on a face basis as opposed to a mapspace basis.
1063 root 1.7 - the server can now rate-limit image uploads to not exceed
1064     a certain (client-configurable) speed while guarenteeing full
1065     freedom of movement.
1066 root 1.8 - implement new ex command to request item descriptions.
1067     - implement new msg command for in-game messages with meta
1068     information (using xml).
1069 root 1.9 - enforce utf-8 for all text messages.
1070 root 1.13 - added micropather (not used yet).
1071 root 1.6 - many, many bugfixes.
1072 root 1.1
1073 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1074 root 1.1 - make coroapi accessible to cf+.
1075     - moved map handling logic completely to perl
1076     - per player maps are now marked in the map
1077 root 1.2 - maps are saved completely differently now,
1078     and much more often.
1079 root 1.17 - rewrote map header parser and writer, to be much faster.
1080 pippijn 1.4 - maps and players are now (in the average case) loaded
1081 root 1.2 and saved completely asynchronously, I/O contention will no
1082     longer freeze the server.
1083 pippijn 1.4 - players and maps can be loaded anytime, without the player
1084 root 1.2 being logged in.
1085 root 1.1 - automatically generate method interfaces for perl from headers
1086     - unbundled freezethaw
1087     - mostly rewrote common/map.C
1088     - completely rewrite server/swap.C
1089     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1090     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1091     - better message for apply failures due to applymode
1092     - removed most all of the weather code
1093     - unified logging to stderr and file
1094     - too many minor changes to document