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Revision: 1.563
Committed: Tue Mar 9 14:48:16 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
Changes since 1.562: +1 -0 lines
Log Message:
the player can now deposit and withdraw 'all'.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8    
9     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11     TODO: cf:object::find_by_count!!11
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39 elmex 1.563 - the player can now withdraw and deposit all the available money.
40 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
41     steinwandstadt/celvear.
42    
43 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
44 root 1.558 - (maps) fix travel to valdor and back.
45 root 1.545 - do no longer by default eval map cod ein safe compartments
46     (this can be re-enabled using the safe_eval config option).
47 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
48     in lorak.
49 root 1.559 - fix data corruption issues caused by recursive calls to
50     unordered_mapwalk - now every caller must provide its own
51     buffer.
52 root 1.538 - (maps) improve tindervale maps slightly.
53 root 1.544 - (arch) considerably decrease slag ex price.
54 root 1.540 - (arch) fix filth archetype.
55 root 1.556 - extension dependency resolve was completely broken.
56 root 1.544 - multipart objects would cause save_throw_object to crash - it
57     now acts on the head only.
58 root 1.541 - do not try to connect to an irc server unless explicitly configured.
59 root 1.542 - do not expect decltype() to be available in gcc 4.4.
60 elmex 1.543 - extended the safe perl environment by loops.
61 root 1.547 - (arch) fix "armless cook" facings.
62     - the "experience table" resource item did not have a proper
63     hash associated with it, so updates could not be detected.
64 elmex 1.550 - fixed poison traps in doors.
65 root 1.548 - player->killer_name did not properly flag the name as unicode.
66 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
67     and provide a non-destructive SvPVutf8 variant.
68 root 1.554 - do not allow dragon players to change their title via the settings.
69 elmex 1.552 - ratelimited jeweler skill nugget conversion.
70 root 1.551 - under high load, the server stopped swapping out to make
71     the server more responsive, but making it impossible to reduce
72     the load by... swapping out. slot queuing will now always make
73     some progress.
74     - improve the quality of the load-avg calculation.
75 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
76 root 1.556 - don't fail to write the runtime file if the temporary already exists.
77 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
78     player now.
79 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
80     timestamp and use a tab in the client to increase awareness.
81 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
82     setflag 0 is possible.
83 root 1.560 - make install now deletes old extensions, to ease upgrades in the
84     deliantra vm.
85 root 1.538
86 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
87 root 1.532 - the destruction spell could/would corrupt server memory quite often.
88 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
89     disk, not when it already was in memory.
90 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
91     avoiding livelock during high-load emergency saves.
92 root 1.530 - logging in did not properly unapply all skills.
93 root 1.531 - (maps) make the invite quest marking much more obvious.
94 root 1.533 - (arch) fix warrior archetype names.
95 root 1.532 - map prefetching never prefetch upwards.
96 root 1.534 - wizpass no longer makes you non-blocking.
97 root 1.536 - (maps) add light to some of the special maps, add troll
98     map.
99 root 1.530
100 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
101 root 1.515 - (maps) add gorokh_final mapset from crossfire.
102 root 1.516 - (maps) block most vault-type mlab locations, open up
103     imperial converters for anybody to use.
104 root 1.519 - (maps, arch) replace all permanent stat potions by random
105     variants.
106 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
107 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
108     real player object on player changes.
109 root 1.522 - diseases and maybe other things could sometimes reduce the speed
110     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
111     much grief.
112 root 1.523 - speed_left randomisation was, apparently, totally broken.
113     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
114     of the speed slot internally and in map save files. among other
115     things, this gets rid of all the abs (speed) calls.
116     - reduce map file save files by using abridged keywords aliases.
117 root 1.494 - shop specialisation calculation was totally broken.
118 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
119     now enforced.
120 root 1.498 - fix magic mapping, which only worked for inate spell casting.
121 root 1.495 - godgiven items will now be explicitly described as such.
122 root 1.524 - (arch) dded a quiver of bolts.
123 root 1.504 - materialnames would change "randomly" on every load, only
124     set the material when the materialname was not set before.
125 root 1.497 - balancing change, halve rod recharge speed (instead
126     of 4.8s, the standard rods now recharge in ~10s. not a solution,
127     but still.
128 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
129 root 1.509 the costly flag-checking loop in most cases and using a simple
130     repeat-cache for speed_left.
131 root 1.507 - always delay stats update for players on insert/remove till
132     next tick/command, which saves a lot of cpu cycles on drop/take.
133 root 1.514 - add hint about havign to run to attach unaggressive npcs.
134 root 1.494 - pet monster level was not displayed correctly in "showpets index".
135     - clean up floating point conversions and many similar nitpicks.
136 root 1.502 - fix hanuk altar.
137 root 1.504 - overhaul material system to be much faster, and having less bugs, but
138     still having a lot of cruft :/.
139 root 1.502 - add marble shop floor.
140 root 1.494 - move gcc specifics to new file include/compiler.h.
141     - unrecognised cfpod directives could cause undefined behaviour.
142 root 1.505 - added boes' marble shop to steinwandstadt.
143 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
144     - optimise mapspace updates.
145     - cache volume/items per mapspace.
146 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
147     decrease).
148 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
149     have led to weird item multiplications.
150 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
151 elmex 1.501 - fixed crash bug in learn_spell command.
152 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
153 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
154     from perl to c++.
155 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
156     and use it in some "inner" loops.
157 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
158 elmex 1.511 - fixed jeweler experience output to not be floating point.
159 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
160 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
161 root 1.518 - try to prefetch memory inside process_objects, which can give
162     enourmous speed gains.
163     - make some small optimisation to the process_objects loop.
164 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
165     handling different chksum lengths.
166     - check for hash collisions in cfutil.
167     - reduce face checksum size from 6 to 4 bytes.
168 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
169 root 1.523 - removed weather-specific attributes.
170     - fixed genkeywords dependency.
171     - do not clear "randomitems" slot for world underlays.
172     - use "sl" as short-hand for speed_left in save-files, just to make them
173     smaller.
174 root 1.517 - in general, don't crash on value-less resource file lines
175     anymore, due to get_str never returning a 0-pointer.
176 elmex 1.521 - code cleanup in move_symptom.
177 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
178 root 1.494
179 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
180 root 1.481 - some Andrew Madloch wanted, despite being specifically told
181     multiple times that the Deliantra parts additions are under AGPL,
182 root 1.487 lock up the source code of the server within his company.
183 root 1.481 some reorganisations have been done to the sourcecode to make
184     it clearer that this violates the Affero GPL. Help to keep
185     Deliantra free software even for the coming generations
186     and be wary of the promises of Andrew Madloch, he has nothing
187 root 1.487 good in mind for free software.
188 root 1.480 - clarify which files of the server are 100% AGPL.
189 root 1.481 - minor reorganisation, move some GPL code into other files.
190 root 1.483 - implement viewpoint (which is like observe, but only for the map,
191     not stats etc.).
192 root 1.484 - replace magic mapping overlay by a flying bird exposing area
193     on the worldmap (ext/magic_mapping.ext).
194 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
195     - @find results in npc dialogue is now stored in $find.
196 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
197 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
198 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
199     dm instead.
200 root 1.456 - (maps) add town portal to celvear.
201 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
202     mapsets from crossfire, together with associated archetypes.
203 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
204     - (maps) define a new whalingoutpost region.
205 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
206     and most archetypes that go with them (without stoning and swallow effects),
207     casino tokens and stock certificates are also missing.
208 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
209     and santo dominion.
210 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
211     to go with them. also adjusted archetypes to be more korrekt "gotisch".
212 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
213 root 1.460 - properly close client-side dialogue when the player is teleported away.
214 root 1.459 - map-tags did not properly close it's database tables or wait
215     for a quiescent state, causing memory corruption on reload.
216 root 1.454 - support "stat.xyz" accessor in match expressions.
217 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
218 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
219     fixes long answers from npc dialogue).
220 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
221 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
222     and to not add a "put your code here" force needlessly.
223 root 1.463 - (arch) fix or improve many plurals.
224 root 1.465 - markers do no longer add a force if the slaying field is unset.
225 root 1.466 - sped up search-items implementation, but it's still horrible.
226 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
227 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
228     used to reogianise the illogical arch tree a bit.
229 root 1.479 - (maps) import most map names from crossfire.
230 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
231 root 1.483 - fly_high movement gives better los, ignoring blocksview.
232 root 1.488 - the addexp command should now honour skill names with spaces.
233 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
234 root 1.491 - (arch) added many more buildable marble floors.
235 root 1.490 - major namespace cleanup: save 45kb by making functions static
236     that were unnecessarily global.
237 root 1.452
238 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
239 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
240 root 1.451 - fix a memory buffer overflow in the book code.
241 root 1.429 - add @check, @find npc dialogue commands.
242     - (maps) add a number of town interiors.
243 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
244 root 1.451 - (maps) add celvear area from cfextended.
245 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
246     - (server,maps) fix bug causing some library books not to be chained down,
247     cause Scorn/Navar libraries not to have inscribable books.
248 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
249 sf-marcmagus 1.433 inappropriate item power.
250 root 1.448 - (maps) fix intwell balancing issue.
251 root 1.437 - improve the look of generated books.
252 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
253     - fix bug where players could bypass no_drop by putting items in containers.
254 root 1.430 - consecutive commands arriving at the same time in the server would be
255     corrupted if the length was >255.
256 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
257 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
258     and perl.
259 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
260     functionality (and more) inside the same object using the match expressions.
261     - create simpler match expression compiles in many common cases.
262 root 1.439 - reduce object size by removing obsolete "seen_by" member.
263 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
264     of the new dynbuf::splice function (which gave an unexpected net win
265     in code size...).
266 root 1.442 - the server will no longer complain (and subtly fail) when an object
267     being removed from a map causes another object to get removed.
268 root 1.441 - banish strncpy from the server, speed up and simplify sending item
269     descriptions to the client considerably.
270 root 1.442 - add new "in head" set modifier for matches.
271     - new BLOCKED_MOVE event added.
272     - mapscript archetype now has activate_on_xxx true by default, as similar
273     connected elements.
274 root 1.448 - (maps) imported all styles from cfextended except
275 root 1.444 floorstyles/land_plots and monsterstyles.
276 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
277 root 1.446 - don't crash when treasure lists are empty / supply new empty
278     treasurelist for randomitems when none can be found.
279     - implement cf::map::static_maps and use it in map-tags.ext.
280 root 1.449 - fix a bug in map-tag scanning when moving tags.
281 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
282     for a reaction.
283 root 1.447 - implement new "loadall" map loading command, purely for debugging.
284 root 1.429
285 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
286 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
287     but not horns (to make them more useful for content-creators).
288 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
289     2) it skipped spell effects and 3) it didn't handle the case where
290     and object was destroyed while iterating over it correctly. all this
291     allowed players to sometimes walk onto spaces they should not be able to
292     walk on.
293 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
294 root 1.399 - examining an object now dumps the serialised object form when the user
295 root 1.404 is a wizard (wizlook).
296 root 1.421 - altars no longer accept unpaid items.
297 root 1.411 - party spells didn't work all that well.
298 root 1.424 - added complex object matching framework (cf::match), and make altars
299     and pedestals use it.
300 root 1.425 - identified skill-tools show what skill they grant.
301 root 1.399 - display the duration of change_ability spells when examining them
302     (missing: protection spells, but they are a hack...).
303 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
304     adding more variety to the different mushrooms.
305 root 1.398 - fix a minor cfpod formatting bug.
306 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
307     the hintmode setting on the settings page.
308 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
309 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
310 root 1.399 - enable the object loader to also dump archetypes.
311 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
312 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
313 root 1.402 - force the initial face when loading an object that is time-animated
314     or a monster, so it does not have to be specified anymore.
315 root 1.403 - fix a bug where recasting an ability changing spell could shorten
316     its remaining duration.
317 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
318 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
319 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
320     up splay operations as well.
321 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
322 root 1.412 - implement introspection data for C++ classes (%REFLECT).
323 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
324 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
325 root 1.419 - fix transmutation alchemy.
326 root 1.424 - speed up many frequently-invoked C->perl callbacks.
327 root 1.419 - added complex object matching framework, to be used in altars and the like.
328 root 1.426 - switch to YAML::XS from YAML.
329 root 1.396
330 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
331 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
332     that ultimately was not helpful to catch it :)
333 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
334     all callers to use either one or the other, as appropriate. This
335     fixes the (rather fragile) light spell, maybe others.
336     - fixed an overflow and exploit in the bank/payment code.
337     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
338 elmex 1.384 to explain the skill a bit more.
339 root 1.389 - removed a buggy check for zero attacktype. So that we might find
340 elmex 1.388 the real bugs in the archs/maps/objects.
341 elmex 1.394 - Fixed enabling torches with lighters.
342 elmex 1.387 - (maps) Added Heaven Town region.
343     - (arch+maps) Fixed & normalized warriors on map
344     /quests/peterm/CTower/Barracks.
345 root 1.392 - fix the light spell (and possibly diseases and other lights).
346 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
347 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
348     a long time ago, and similar cases are still to be found in the maps.
349     - make the socket_timeout configurable in the code (but not yet for users).
350 root 1.393 - earth wall health bar is now correct.
351 elmex 1.384
352 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
353 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
354     freeze with IO::AIO anymore due this change.
355 root 1.364 - avoid a crash when a player tries to apply a lighter.
356 root 1.376 - allow a spell argument for dimension door.
357 root 1.362 - move shop item listing and some otherstuff into the info tab.
358 root 1.360 - avoid crashes when non-players cast party spells.
359 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
360 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
361     - small improvement of the number of potions in shops
362     (by Job Vranish).
363     - added a few party spells (by Job Vranish).
364 root 1.362 - use a common message dynbuf.
365 root 1.364 - destroying tear down objects will now use the full hp range
366     for animation and will only destroy/lastframe when hp < 0.
367     - allow monsters to use earth to dust.
368     - use manhattan distance for get_rangevector_from_mapcoord, just as
369     in get_rangevector.
370     - los updates now correctly take tiled maps into account.
371     - do los updates even on maps without darkness.
372 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
373 root 1.375 - upgrade to IO::AIO 3.21.
374 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
375 elmex 1.373 - properly catching exceptions from callback in irc.ext.
376 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
377 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
378 elmex 1.368 - (arch) added hint about usage to Slag Ex.
379 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
380     like the rest.
381 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
382 root 1.378 - (arch+maps) added rate limited converter and adjusted
383     /elmex/mana_fountain.
384     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
385     - reduce size of casting_time, move_status, attack_movement,
386     last_heal and last_sp slots, squeezing some more space out of struct
387 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
388     anywhere.
389 root 1.358
390 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
391     - fixed bug in alchemy, where finding the right object for enhancements
392     didn't work.
393 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
394     effects (w.r.t. put_more) per mapspace, to give the server a chance
395     to survive a hundred deathsheads.
396 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
397     disastrous bug of unfortunately unknown proportions...
398 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
399 root 1.343 - use gender-neutral place descriptions for invite.
400 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
401     Thanks go to Lisa Larsen!
402 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
403     anymore).
404 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
405 root 1.345 - use better dependency tracking for include/keyword.h.
406 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
407     so it is possible to invite somebody out of some stck-till-death traps,
408 root 1.346 or simply to commit suicide.
409 root 1.352 - replace the "ignoring delayed commands" message by something more useful
410     (cf. cunning gnome freezeing issue).
411 elmex 1.349 - various fixes for weapon improvements.
412 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
413 root 1.353 - support T and G sequences in cfpod.
414 root 1.343
415 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
416 root 1.339 - convert me command from per-map to chat, which makes more sense, also
417     document it.
418 elmex 1.336 - more than one spellbooks of same class can now be given
419     in class selection.
420 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
421     spell rebalancements.
422 elmex 1.338 - the IRC gateway filters IRC colors now.
423 elmex 1.336
424 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
425 root 1.331 - (arch) fix quiver of Holding Bolts.
426 root 1.332 - applying unpaid items will now examine them.
427 root 1.330 - add "What" column to body command, showing items in that slot.
428 elmex 1.329 - redesigned and rebalanced lamps and torches.
429 root 1.330 - add "..." to item names that have been shortened.
430     - fixed "assign" function that squeezes strings into fixed length.
431 elmex 1.333 - add cursed effect to lamps and (some) torches.
432 elmex 1.334 - fixed bad assigned crafting skills and their tools.
433 root 1.312
434 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
435 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
436 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
437 root 1.312 - make monster smell logic dependent on their wisdom stat.
438 root 1.324 - put the death reason into a separate tab.
439     - converted "connected" slot to string, cleanly got rid of some ugly
440     hacks such as the path_attuned hack.
441 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
442     - replace one-at-a-time hash by faster than smaller FNV-1a hash
443     when hashing strings.
444 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
445 elmex 1.320 whether the right cauldron is used.
446 root 1.313 - considerably optimise shared string implementation by
447 root 1.316 making its null value a compiletime constant.
448 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
449     as well as using shstr_cmp to pass shared stringsa round efficiently,
450     for lots of code size savings.
451 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
452     they are sleeping: generators now check for the sleeping flag.
453 root 1.318 - tell gcc not to excessively inline some perl interface functions.
454 root 1.322 - remove marking rune length limit.
455 root 1.323 - fix formatting of cfpod when a verbatim block was following
456     a single newline.
457     - move resistances, statistics and showpets command output into tabs.
458 root 1.326 - implement map scripts that can replace the boulder logic without
459     having to write extensions.
460 root 1.310
461 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
462 root 1.302 - fix a longstanding bug that teared multipart monsters
463     at map boundaries apart.
464 root 1.292 - temporarily make permanently invisible player visible when
465     he/she makes noise.
466 root 1.284 - fix being able to see through walls a bit.
467 root 1.303 - improve look at output.
468 root 1.285 - completely replaced the line of sight algorithm with a variant
469     of spiral fov capable of visibility grades and arbitrary
470     shadow angles, that uses less memory and less code.
471     - the new los code supports arbitrary map rectangles and loosens
472 root 1.310 other restrictions of the old code, supporting further optimisations.
473     - update los if blocksview-objects are inserted in a map, not just when
474 root 1.287 removed (e.g. for summon fog).
475 root 1.303 - permanent invisibility doesn't make immune against making noise:
476     implement a noise system that allows monsters to locate the player
477     when he/she makes noise.
478     - implement a primitive smell system that monsters can use to track
479     players.
480 elmex 1.288 - create bomb now also works when casted by door traps.
481 elmex 1.290 - (arch) new torch graphics.
482 root 1.289 - (maps) considerably soften the subway spider.
483 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
484     the guards from being killed by players.
485 root 1.310 - (maps) lots of tweaks in and around scorn.
486     - (maps) use special non-blocksview jungle, mountain and
487     darkforest freely on the worldmap, to get gradual sight obstacles
488     instead of total blackout in those areas.
489 root 1.289 - no maximum darkness for outdoor maps anymore.
490 root 1.291 - add more hints, fix some messages.
491 root 1.292 - fix a bug: firing rods should tell you something about them.
492     - make light additive even within players.
493 root 1.293 - darken xrays effect a bit.
494     - improve handling of los changes when inserting or removing
495     objects, not perfect yet.
496     - make map darkness signed (formerly unsigned) to allow
497 root 1.294 ambient lighting and centrally manage darkness as an offset.
498     - revamped, fixed and documented the server calendrics, also
499     tell users the current time and data, to improve awareness.
500     - implement proper wizlook flag and handling of wizlook, instead
501     of dumbly just clearing los once.
502 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
503     and has a smaller runtime variance.
504 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
505     making them actually useful.
506     - see_in_dark now increases the viewing radius by 3.
507 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
508     speedup, as well as in many other places.
509 root 1.299 - remove support for extended map infos - these are not used
510     by the deliantra client and removing them gives us a 10% speedup
511     when sending map changes.
512 root 1.300 - remove most gcfclient and other client bug workarounds, as well
513     as now obsolete protocol versions, simplying the code.
514 root 1.301 - optimise and simplify generation of random numbers.
515 root 1.303 - correctly provide a non-zero default density for materials, to
516     avoid crashes, fix other bugs in the material handling code.
517     - fix volume calculations.
518     - fix cfpod parsing when multiple verbatim blocks were separated by
519     newlines.
520 root 1.305 - increase monster detection radius from wis/5 to wis/3.
521 root 1.306 - remove old pickup modes.
522     - remove obsolete disarm and search commands (search wasn't working
523     anyways).
524 root 1.308 - fix a crash when an npc applied a sign.
525 root 1.284
526 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
527 root 1.283 - this release is assumed to be very stable.
528     - (maps) radically redesigned and improved tutorial.
529 root 1.280 - directional casting no longer immediately removes the invisible effect.
530 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
531 root 1.272 - fix overflow in lighting calculations.
532     - negative glow radii can no longer cause total darkness.
533 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
534     only maximally-lit ones.
535 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
536     - swashbucklers got the oratory skill now.
537 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
538 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
539 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
540 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
541     (which was probably broken, too).
542 root 1.281 - support negative glow radii during daytime, too.
543     - use circular, not rectangular, viewing area.
544     - use minimum viewing distance of 2 in outdoor maps.
545     - negative glow is stronger than viewing area or lamps.
546 root 1.283 - (arch) new darkness spell face.
547 root 1.272
548 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
549     - (maps) completely redesigned scorn.
550 root 1.269 - "cast light" now works on oneself.
551 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
552     negative glow radii again (they were totally broken before).
553 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
554 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
555 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
556 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
557 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
558     back to the player.
559 root 1.251 - attuned/repell and spell base level system reworked.
560 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
561 root 1.247 be less erratic now.
562 root 1.248 - refuse to write the uuid file if the uuid is zero
563     (to avoid writing it in early crashes).
564 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
565     - speed up emergency_save by not syncing every file separately.
566     - no longer reattach perl to every object on reload, it's slow, and no longer
567     necessary since we don't nuke stashes anymore.
568     - do not bootstrap perl from the commandline args, use separate eval for
569     better error reporting.
570 root 1.259 - fix a crash when pushing cone spells met ice attacks.
571 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
572 root 1.255 - speed up map refresh in server a bit.
573 elmex 1.258 - refactored drop code and fixed some programming errors in it.
574 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
575 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
576 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
577     as the current weight of the inventory.
578 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
579     dragonfire has been introduced for the non-dragon players.
580 root 1.265 - remove unused "tooltype", "start_holding" object slots.
581     - change "weapontype" object slot to uint8.
582     - convert "hide" object slot into flag.
583     - reorder object members for better locality of reference and codesize
584     decrease.
585 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
586 root 1.267 - fix a crash when no skill could be found when killing amonster.
587 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
588     every completed aio operation.
589 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
590     and update mapspaces if necessary.
591 root 1.246
592 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
593 root 1.241 - removed all command line parsing, only env variables are supported
594     anymore.
595 root 1.239 - region-specific monsters will now once more be on the worldmap.
596 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
597 root 1.225 would grow out of bounds.
598 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
599 root 1.222 - fixed a double-escaping bug in the pod-parser.
600     - rewrote the cfpod parser in C++.
601     - hintmode moved to C++, players need to re-set their hintmode if
602     they dislike "show".
603 root 1.231 - fix RIP inscription.
604 root 1.239 - bump login name length from 18 to 20 char max.
605 root 1.231 - correctly support gender in emotes.
606     - correctly support gender in the death messages.
607     - correctly generate death messages for players only when they really die,
608     with increased information.
609 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
610     and data corruption (but apparently was never triggered).
611 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
612 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
613     data corruption bug.
614 root 1.223 - tweak coredumping/monitoring a bit.
615 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
616 root 1.227 - do not crash in the loader when an inventory object could not be loaded
617     (from a corrupted file).
618 root 1.241 - redid skills command to send output to proper channel.
619 root 1.233 - object->map is no longer refcounting.
620 root 1.228 - add FLAG_DEBUG for internal debugging.
621 root 1.231 - add NDI_VERBATIM flag to send_msg.
622 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
623 root 1.240 - player->exists is no longer a sync_job.
624 root 1.233 - split login.ext's player scheduler into
625     it's own player-scheduler.ext extension.
626 root 1.222
627 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
628 root 1.212 - require perl 5.10.
629 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
630 root 1.204 - swap player and observed count's on the map when observing.
631 root 1.205 - add (mostly untested) mapspace perl class and accessors.
632 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
633 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
634     could be found.
635 root 1.208 - pits now have a configurable "random spread" range and default
636 root 1.213 to a radius of two now.
637 root 1.212 - rewrite pay_player_arch.
638     - use a more stable perl_reload implementation.
639     - do not use Symbol::delete_package (causes crashes after perl-reload),
640     use our own, safer, clear_package instead.
641     - when asynchronously dumping core, close all file handles to allow
642     the server to restart concurrently.
643 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
644     sequences, without double-encoding. it should be faster, too.
645     - the above fixes wrong display of help tetx and many other issues.
646 root 1.216 - use lzf and frag packets for large messages for clients supporting them
647 root 1.218 (0.9976+), use it for long books and other messages.
648 root 1.210 - eradicate listen command and corresponding code.
649 root 1.211 - eradicate logs command.
650 root 1.218 - let the client log into the server log, used for crash backtraces.
651 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
652     old style spell objects with the spell magic bullet.
653 root 1.220 - (arch) fixed skill less rods in the archetypes
654 root 1.204
655 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
656 elmex 1.197 - made jeweler workbench larger and some other minor map
657     changes in jeweler town.
658 root 1.196 - fixed wrong item handling in jeweler skill code.
659 root 1.198 - (arch) use a special "key_random_map" for random map keys
660     that are used up.
661 root 1.199 - fix a crash when the player who was observed has logged out long
662     enough for his region/map to be gone.
663 root 1.200 - port to g++-4.3's incompatible tr1 changes.
664 root 1.201 - add some missing dependencies.
665 root 1.203 - log to /var/log/deliantra/ by default.
666     - hack observe code to enable smooth movmenet when observing.
667 elmex 1.195
668 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
669 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
670 root 1.179 - correctly move gsay to the party channel.
671 root 1.178 - fix a crash when animate weapon was used in some areas.
672 elmex 1.177 - fixed unnecessary identification of by converters created objects.
673 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
674     with NPCs.
675 elmex 1.175 - (arch) dragon scales got proper type now
676 root 1.193 - object::decrease would sometimes cause container weights to
677     be wrong, this has been fixed.
678 root 1.194 - do not send time updates for newly-seen items.
679 root 1.185 - thawing an icecube will once more drop its contents to the ground.
680 root 1.183 - fix cone spells etc. going through walls sometimes.
681 root 1.186 - fix a weight update bug that sometimes left containers
682     with wrong weights.
683 root 1.194 - added auto_apply event and extension for shop tiles.
684 root 1.172 - work around get_map_flags invoking perl and switching the stack.
685     - make sure the map is loaded when using a town portal return.
686 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
687     where healing spells didn't cost any grace.
688 root 1.173 - fix starvation kill reason.
689 root 1.174 - fix pk killer name message.
690 root 1.189 - don't let people apply signs with @match.
691 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
692     what seems to be the biggets memleak in the server).
693 elmex 1.171
694 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
695 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
696     - use anyevent to manage listen ports (this enables IPv6 support).
697 root 1.167 - server supports ipv6 client connections now.
698 root 1.168 - use newly-available Coro::AnyEvent.
699 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
700     to let it handle AIO requests.
701 root 1.167
702 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
703 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
704     processing considerably (especially in the client) and reduces data transfers
705     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
706 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
707     - (map) fixed npc dialogue in pup_land/s_f/special.
708     - bugfix: fix a crash when a player casts a swarm spell and then logs out
709     (swarm spells now stay in the player's inventory).
710 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
711 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
712     archetype *archname* (chairs of different facings were merged).
713     - bugfix: fix a potential crash issue in find_object_name (not used
714     normally).
715 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
716     (destruction, magic missile etc.).
717 root 1.163 - swarm spells without a direction now use various spiral patterns
718     instead of being fully random.
719 root 1.158 - update AnyEvent API to 3.4 and above.
720 root 1.156
721 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
722 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
723 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
724 root 1.152 - bugfix: the jumping skill now gives experience for jumping
725     and for attacking monsters. it also takes about one second to do a jump.
726 root 1.138 - bugfix: players couldn't starve in 2.53 :(
727 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
728 root 1.152 - bugfix: spell effects like word of recall are removed on death.
729 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
730     were created outside a map.
731 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
732     (fixed by reversing the logic).
733 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
734 root 1.153 - bugfix: the random map generator no longer leaks key objects.
735 root 1.154 - bugfix: support random maps >127x127.
736 root 1.152 - (maps) fixed the death certificate system in nimbus.
737 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
738 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
739 root 1.147 - (arch) give ball lightning a real name.
740 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
741 root 1.155 - support cfpod in ex replies (client item tooltips).
742 root 1.143 - unapply item in range slow when readying a spell.
743 root 1.148 - bugfix: account for rounding errors in weight updates.
744 root 1.139 - remove synchronous mkdir in chargen_race_done.
745     - fix per-race starting maps.
746 root 1.142 - check hiscore on suicide and quit as well.
747 root 1.138 - tell players when they are starving.
748 root 1.133 - get rid of costly object_from_name conversion for altar effects.
749     - fix map difficulty calculation for generators.
750 root 1.146 - slightly more intelligent handling of "is_animated" flag.
751 root 1.149 - support no_drop map header flag (before it was only available internally).
752 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
753 root 1.133
754 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
755 root 1.119 - bugfix: custom skill settings were not saved by the server.
756     - bugfix: remove did not actually remove items from the inventory, leaving
757 root 1.116 ghost items.
758 root 1.119 - bugfix: properly update items identified on the ground.
759 root 1.120 - bugfix: use localtime_r in the logger thread.
760 root 1.122 - bugfix: player starvation will now give the correct kill reason.
761     - bugfix: archetype reloads could crash the server.
762 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
763 elmex 1.114 player is not logged in.
764 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
765 root 1.117 server startup.
766 root 1.128 - bugfix: fix the door surround check in the random map generator.
767     - (maps) fix heaven quest difficulty progression.
768     - (maps) fix some random map styles.
769     - dropping items a shop is not interested in won't sell them anymore.
770     - rods and horns with a too low maximum charge allow now at least one discharge.
771     - implement kill & death statistics.
772     - random map preparation is no longer synchronous.
773     - rewrite find_style in perl, no longer does synchronous I/O.
774     - improve random map specials placement.
775     - make the killer a real object pointer instead of a string, improved
776     kill reason messages.
777 root 1.117 - take advantage of new aio_close and aio_chmod.
778 root 1.128 - implement archetype::get, object::deep_clone and update callers.
779 root 1.125 - change_abil is much faster.
780 root 1.126 - update the floorbox more often to work around the reverses item order
781     display in clients.
782 root 1.125 - cleaned up object copying by encapsulating it to a single place.
783 root 1.126 - add hints to the invite messages.
784 root 1.127 - rewrote key<->value pair handling.
785 root 1.128 - use an independent random number generator for the random map generator.
786 elmex 1.113
787 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
788 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
789     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
790     - completely automate the weight handling, should fix all weight
791     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
792 root 1.103 - reloading archetypes while a user was in the character creation phase
793     could crash the server.
794 root 1.106 - fix a nontrivial number of cases of code commented similar
795     to "is this really correct?", as many of those cases are now handles
796     automatically by lower level code.
797     - replace many ad-hoc checks for client visibility by object::visible_to,
798     should result in broader applicability of functions using it.
799 root 1.104 - merge items with different arch pointers refering to the same arch
800     (due to archetype reloads).
801 root 1.106 - refactored the object remove/insert functions and most related
802     functions (decrease, split, merge_ob etc.).
803 root 1.105 - make it compile better on freebsd (reported by pippijn).
804 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
805 root 1.108 - fix the longstanding "container stays open" bug.
806 root 1.107 - improved floorbox updating to be incremental and other protocol
807     optimisations.
808     - get rid of update_after_inventory_change and only do update stats
809     for weight once/tick/player at max.
810 root 1.109 - rewrite party commands, use party channel.
811 root 1.103
812 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
813 root 1.97 - properly link against libgthread as that is needed to make the slice
814     allocator thread-safe.
815 root 1.91 - support perls not compiled with 64 bit support (though this is not a
816     recommended configuration) (reported by Samuel Gondouin).
817 root 1.94 - always put godgiven items into the player inventory, never any containers.
818 root 1.92 - (maps, arch) the scorn go club was founded!
819 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
820 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
821     became a real spell-class.
822 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
823     - (arch) considerably strengthened spark shower and destruction.
824     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
825     finally reloadable at runtime.
826     - changed archetype loading algorithm to only require one pass and
827     use delayed resolving of references.
828 root 1.101 - examine command now uses the examine infobox.
829 root 1.102 - implement an "incremental garbage collector" for archetypes.
830 root 1.98 - enable slice allocator again.
831 root 1.96 - implement optional free memory poisoning.
832 root 1.91
833 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
834 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
835 root 1.85 skill.
836 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
837     names (also update all maps to use money instead of coins).
838 root 1.78 - add uuid accessors to perl.
839     - add coin names and archetype accessors to perl.
840 root 1.80 - fix runtime uuid file format to use "." instead of ",".
841 root 1.78 - change perl extensions to not use hardcoded coins and values.
842 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
843     and be more parsimonous of uuid usage by the exact value out on exit.
844 root 1.86 - write log messages in another thread, removing another sync point.
845     - support multi-line log messages in a nicer way.
846 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
847 root 1.81 - fix a minor memleak in the random map generator.
848     - some parts of the random map generator are not coroutine-safe,
849     so only call it "single-threaded".
850     - major cleanup of memory management in random map generator.
851 root 1.87 - slight refactoring of the random map generator, faster too.
852 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
853     bookkeeping bug.
854 root 1.87 - work around "player is on active list" problem by deactivating player
855     after loading.
856 root 1.81 - garbage collect shstr's more evenly and adaptively only when
857     there have in fact been allocations.
858 root 1.82 - fix object::insert to do as documented and insert into the env
859     if necessary.
860     - fix cf::map::unique_maps.
861     - fix nrof overflow check in can_merge_slow.
862     - fix converter code to handle >31 bit values.
863 elmex 1.83 - added support for the player_sold flag
864 root 1.84 - converters no longer accept unpaid items.
865 root 1.88 - canonicalize random map meta files for better unification.
866 root 1.77
867 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
868 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
869     when mlockall has been used.
870 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
871 root 1.72 - use separate thread for ticker timing (and more in the future).
872     this greatly increases timing accuracy and gets rid of an enourmous
873     number of gettimeofday calls.
874 root 1.82 - use a separate thread to signal aio completion, for lower latency.
875 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
876 root 1.71
877 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
878 root 1.68 - rebalanced default experience table to be more exponential
879     and much easier up to level ~40, then moderately harder.
880 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
881 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
882     - do not exit on reload/load errors but properly cleanup.
883 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
884 root 1.66
885 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
886 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
887     (this fixes the jeweler skill).
888 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
889 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
890 root 1.63 - move tombstone to real map if player died due to cave-in (even if
891     it has reset, which is better than putting it on the savebed, also as
892 root 1.321 proof that the player didn't use a savebed).
893 root 1.59
894 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
895 root 1.56 - work around perl bug in configure perl module version check.
896 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
897 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
898 root 1.52 - fix a bug in animate_weapon, causing a crash.
899 root 1.54 - no longer exit when a coroutine throws an exception.
900 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
901 root 1.53 - fix the "<player> is nuts" message.
902 root 1.58 - fix an exception at logout due to the json_coder being gone.
903 root 1.43 - upgrade to EV version 2.0 API.
904 root 1.47 - when players don't apply a savebed correctly but stand above one,
905     do not move or kill them.
906 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
907 root 1.43 - implement generic framework for server-side resource files.
908     - implement resource file update event.
909     - hook experience table update into the framework.
910     - move jeweler.yaml to resources (arch/).
911 root 1.44 - switch from Crossfire to Deliantra perl module.
912     - implement json2json arch filter.
913 root 1.45 - implement widget protocol version 2, support for ui templates.
914 root 1.54 - mapinfo is now handled fully asynchronously.
915 root 1.48 - ext/irc: also log irc messages.
916 root 1.51 - ext/schmorplog: write user stat files asynchronously.
917 root 1.43
918 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
919 elmex 1.41 - limited the number of items that can be picked up and dropped
920 root 1.42 as temporary measurement against bad performance or dropping things
921     (this lead to long freezes and triggered the watchdog).
922 elmex 1.41 - improved the performance of the drop command a bit.
923 root 1.38 - switch from Event to EV for higher performance, easier usage,
924     less bugs...
925 root 1.39 - updated to release version of the gnu affero license.
926 root 1.38
927 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
928 root 1.36 - more thoroughly rename the binaries, contact addresses.
929     - update the copyrights.
930 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
931     crashes.
932 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
933     potentially causing crashes.
934 root 1.35 - assign weapons on user load time, not login-time, avoiding
935     crashes.
936    
937 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
938 root 1.32 - fixed an important bug that caused passwords to be forgotten.
939 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
940     in some of the maps.
941 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
942     which is now trivial to do.
943 root 1.33 - removed all traces of the old (and never working) plug-in interface
944     (70kb code less on amd64).
945 root 1.34 - improve/tune scheduling priorities.
946     - fix some freezing bugs.
947     - fix a memory corruption problem in dynbuf.printf.
948     - use channels for chat and many informational commands.
949     - improved the tutorial.
950     - create missile is now fixed.
951     - race fields must now contain archetypes.
952     - jumping skill now works as advertised.
953 root 1.31
954 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
955 root 1.24 - relicense under the gnu affero license.
956 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
957 root 1.24 - implement server-side framework for generic resources.
958     - use resource framework for server-provided ambient
959     music.
960 root 1.27 - save object owners (players only atm).
961 root 1.24 - replace limited sound api with server-provided sound effects.
962     - new sc (sound control) protocol command.
963     - improve fxix protocol to include types.
964     - exactly fill tcp segments, if possible.
965     - output-rate is now an upper limit, the server will automatically
966     (and quite perfectly) adjust to the network conditions, ensuring
967     low latency even during bulk transfers (music, images, sounds etc.).
968     - implement server-side widgets (i.e. client widgets controlled
969     in the server side). this will allow future expansion without
970     having to upgrade clients.
971     - implement a (artwork) world map with realtime player position
972     tracking.
973     - new and more efficient extcmd (server still supports old extcmd
974     protocol).
975 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
976     calcluation that could be easily exploited by users.
977     - rebalanced diseases to spread more naturally/evenly.
978     - completely asynchronous map loading even for tiled maps.
979 root 1.24 - replace simple messaging protocol with channels carrying metadata
980     (similar to message types, but more directed at the user).
981     - reduce command processing latency by a whopping 120ms by
982     reordering some processing steps inside the server. this directly
983     reduces lag by 120ms.
984     - actually send spell faces to the client.
985 root 1.23 - implement player genders.
986 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
987     otherwise return to savebed and possible kill if the log-out
988     was for too long.
989     - fast socket-dead detection (kick player after 8 seconds without ack).
990     - greatly reduce the cpu time needed to draw maps _again_.
991     - archetypes are now subclasses of objects.
992     - rebalanced shop greed and approval functions to be more realistic
993     (and likely match the actual intention).
994 root 1.23 - implement "crossfire pod" format for messages, with working bold,
995     italic, gender-specific text, paragraphs etc.
996 root 1.24 - implemented hint framework, players can opt to receive hints.
997     - implemented (long) book framework, added some books from the cf wiki.
998 root 1.23 - implement generic message framework that uses xml, utf8 for the client
999     protocol and is capable of transmitting generic meta information.
1000 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1001     - replace the nexus by a per-player tutorial map that teaches stuff
1002     better than the newbie house.
1003 root 1.18 - fix the magicmap colours.
1004 root 1.19 - optimise map update even more by removing unneeded code and checks.
1005     - decouple map and stats update from pl->ob and use pl->observe instead.
1006     - implement observe command.
1007 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1008     calls with a simple comparison.
1009     - fix a latent crossfire bug that could crash the server because the
1010     map refresh did not update the mapspace.
1011 root 1.24 - support custom keys for regions and maps, regions are now
1012     refcount-managed.
1013     - allow worldmap overlays anywhere in the 000..999 range.
1014     - new system to acquire time slices for background jobs, to reduce
1015     jitter.
1016 root 1.27 - semi-persistent object-referencing framework (currently only players
1017     supported).
1018 root 1.22 - dependency tracking for perl extensions.
1019 root 1.24 - new slag-ex extension for cleaning cauldrons.
1020     - fix invoke result processing.
1021     - there are even less i/o syncpoints in the server now.
1022 root 1.29 - added map-tags extension that scans all maps for object tags
1023     and records them in the database (not used yet).
1024 root 1.28 - metaserver 2 support.
1025 root 1.22 - many more bugfixes and minor optimisations.
1026 root 1.16
1027 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1028 root 1.14 - optimised event invocation (non-wanted events can now be
1029     skipped with 4-5 inlined instructions).
1030 root 1.12 - complete rewrite of town_portal: it now creates a portal
1031     to the "nearest" town only, travel is only possible
1032 root 1.13 to the town and back, anybody can use it (also removes
1033     one of the remaining syncpoints in the server).
1034 root 1.10 - complete rewrite of the range/attack skill slot system:
1035     there are now two slots, one for combat, one for ranged
1036     attacks.
1037     - introduce the concept of a current weapon (either a ranged
1038     or a combat weapon/skill/tool) and switch between them as
1039     needed.
1040     - rewrite bow code so bows get more useful: apply damage,
1041     attacktype and other stats to the arrows and treat
1042     bows as weapons. also rebalance the missile weapons skill
1043     so its damage increases with level.
1044     - rewrite the complete player speed logic: weapon_speed now
1045     works as documented and there are no unnatural speed boosts.
1046 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1047     installation, replacing the old collect scripts and
1048 root 1.9 simplying deployment by scaling and cutting faces as required.
1049     - simplify the map protocol extensively by taking advantage
1050     of missing bigfaces, speeding up map generation immensely.
1051 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1052     other archetypes.
1053     - rationalise archetype, region and treasurelist file format
1054     into a single file format and make them reloadable asynchronously.
1055 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1056     reloadable at runtime.
1057 root 1.6 - implement 64x64 faceset support.
1058     - implement fxixsx protocol that saves
1059     a lot of bandwidth over the old image/face/smooth packets
1060 root 1.11 and allows images > packetsize, incremental and background
1061     transfers.
1062 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1063     on a face basis as opposed to a mapspace basis.
1064 root 1.7 - the server can now rate-limit image uploads to not exceed
1065     a certain (client-configurable) speed while guarenteeing full
1066     freedom of movement.
1067 root 1.8 - implement new ex command to request item descriptions.
1068     - implement new msg command for in-game messages with meta
1069     information (using xml).
1070 root 1.9 - enforce utf-8 for all text messages.
1071 root 1.13 - added micropather (not used yet).
1072 root 1.6 - many, many bugfixes.
1073 root 1.1
1074 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1075 root 1.1 - make coroapi accessible to cf+.
1076     - moved map handling logic completely to perl
1077     - per player maps are now marked in the map
1078 root 1.2 - maps are saved completely differently now,
1079     and much more often.
1080 root 1.17 - rewrote map header parser and writer, to be much faster.
1081 pippijn 1.4 - maps and players are now (in the average case) loaded
1082 root 1.2 and saved completely asynchronously, I/O contention will no
1083     longer freeze the server.
1084 pippijn 1.4 - players and maps can be loaded anytime, without the player
1085 root 1.2 being logged in.
1086 root 1.1 - automatically generate method interfaces for perl from headers
1087     - unbundled freezethaw
1088     - mostly rewrote common/map.C
1089     - completely rewrite server/swap.C
1090     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1091     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1092     - better message for apply failures due to applymode
1093     - removed most all of the weather code
1094     - unified logging to stderr and file
1095     - too many minor changes to document