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Revision: 1.564
Committed: Sun Mar 14 18:19:59 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.563: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.563 - the player can now withdraw and deposit all the available money.
41 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
42     steinwandstadt/celvear.
43    
44 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
45 root 1.558 - (maps) fix travel to valdor and back.
46 root 1.545 - do no longer by default eval map cod ein safe compartments
47     (this can be re-enabled using the safe_eval config option).
48 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
49     in lorak.
50 root 1.559 - fix data corruption issues caused by recursive calls to
51     unordered_mapwalk - now every caller must provide its own
52     buffer.
53 root 1.538 - (maps) improve tindervale maps slightly.
54 root 1.544 - (arch) considerably decrease slag ex price.
55 root 1.540 - (arch) fix filth archetype.
56 root 1.556 - extension dependency resolve was completely broken.
57 root 1.544 - multipart objects would cause save_throw_object to crash - it
58     now acts on the head only.
59 root 1.541 - do not try to connect to an irc server unless explicitly configured.
60 root 1.542 - do not expect decltype() to be available in gcc 4.4.
61 elmex 1.543 - extended the safe perl environment by loops.
62 root 1.547 - (arch) fix "armless cook" facings.
63     - the "experience table" resource item did not have a proper
64     hash associated with it, so updates could not be detected.
65 elmex 1.550 - fixed poison traps in doors.
66 root 1.548 - player->killer_name did not properly flag the name as unicode.
67 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
68     and provide a non-destructive SvPVutf8 variant.
69 root 1.554 - do not allow dragon players to change their title via the settings.
70 elmex 1.552 - ratelimited jeweler skill nugget conversion.
71 root 1.551 - under high load, the server stopped swapping out to make
72     the server more responsive, but making it impossible to reduce
73     the load by... swapping out. slot queuing will now always make
74     some progress.
75     - improve the quality of the load-avg calculation.
76 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
77 root 1.556 - don't fail to write the runtime file if the temporary already exists.
78 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
79     player now.
80 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
81     timestamp and use a tab in the client to increase awareness.
82 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
83     setflag 0 is possible.
84 root 1.560 - make install now deletes old extensions, to ease upgrades in the
85     deliantra vm.
86 root 1.538
87 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
88 root 1.532 - the destruction spell could/would corrupt server memory quite often.
89 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
90     disk, not when it already was in memory.
91 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
92     avoiding livelock during high-load emergency saves.
93 root 1.530 - logging in did not properly unapply all skills.
94 root 1.531 - (maps) make the invite quest marking much more obvious.
95 root 1.533 - (arch) fix warrior archetype names.
96 root 1.532 - map prefetching never prefetch upwards.
97 root 1.534 - wizpass no longer makes you non-blocking.
98 root 1.536 - (maps) add light to some of the special maps, add troll
99     map.
100 root 1.530
101 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
102 root 1.515 - (maps) add gorokh_final mapset from crossfire.
103 root 1.516 - (maps) block most vault-type mlab locations, open up
104     imperial converters for anybody to use.
105 root 1.519 - (maps, arch) replace all permanent stat potions by random
106     variants.
107 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
108 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
109     real player object on player changes.
110 root 1.522 - diseases and maybe other things could sometimes reduce the speed
111     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
112     much grief.
113 root 1.523 - speed_left randomisation was, apparently, totally broken.
114     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
115     of the speed slot internally and in map save files. among other
116     things, this gets rid of all the abs (speed) calls.
117     - reduce map file save files by using abridged keywords aliases.
118 root 1.494 - shop specialisation calculation was totally broken.
119 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
120     now enforced.
121 root 1.498 - fix magic mapping, which only worked for inate spell casting.
122 root 1.495 - godgiven items will now be explicitly described as such.
123 root 1.524 - (arch) dded a quiver of bolts.
124 root 1.504 - materialnames would change "randomly" on every load, only
125     set the material when the materialname was not set before.
126 root 1.497 - balancing change, halve rod recharge speed (instead
127     of 4.8s, the standard rods now recharge in ~10s. not a solution,
128     but still.
129 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
130 root 1.509 the costly flag-checking loop in most cases and using a simple
131     repeat-cache for speed_left.
132 root 1.507 - always delay stats update for players on insert/remove till
133     next tick/command, which saves a lot of cpu cycles on drop/take.
134 root 1.514 - add hint about havign to run to attach unaggressive npcs.
135 root 1.494 - pet monster level was not displayed correctly in "showpets index".
136     - clean up floating point conversions and many similar nitpicks.
137 root 1.502 - fix hanuk altar.
138 root 1.504 - overhaul material system to be much faster, and having less bugs, but
139     still having a lot of cruft :/.
140 root 1.502 - add marble shop floor.
141 root 1.494 - move gcc specifics to new file include/compiler.h.
142     - unrecognised cfpod directives could cause undefined behaviour.
143 root 1.505 - added boes' marble shop to steinwandstadt.
144 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
145     - optimise mapspace updates.
146     - cache volume/items per mapspace.
147 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
148     decrease).
149 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
150     have led to weird item multiplications.
151 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
152 elmex 1.501 - fixed crash bug in learn_spell command.
153 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
154 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
155     from perl to c++.
156 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
157     and use it in some "inner" loops.
158 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
159 elmex 1.511 - fixed jeweler experience output to not be floating point.
160 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
161 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
162 root 1.518 - try to prefetch memory inside process_objects, which can give
163     enourmous speed gains.
164     - make some small optimisation to the process_objects loop.
165 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
166     handling different chksum lengths.
167     - check for hash collisions in cfutil.
168     - reduce face checksum size from 6 to 4 bytes.
169 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
170 root 1.523 - removed weather-specific attributes.
171     - fixed genkeywords dependency.
172     - do not clear "randomitems" slot for world underlays.
173     - use "sl" as short-hand for speed_left in save-files, just to make them
174     smaller.
175 root 1.517 - in general, don't crash on value-less resource file lines
176     anymore, due to get_str never returning a 0-pointer.
177 elmex 1.521 - code cleanup in move_symptom.
178 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
179 root 1.494
180 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
181 root 1.481 - some Andrew Madloch wanted, despite being specifically told
182     multiple times that the Deliantra parts additions are under AGPL,
183 root 1.487 lock up the source code of the server within his company.
184 root 1.481 some reorganisations have been done to the sourcecode to make
185     it clearer that this violates the Affero GPL. Help to keep
186     Deliantra free software even for the coming generations
187     and be wary of the promises of Andrew Madloch, he has nothing
188 root 1.487 good in mind for free software.
189 root 1.480 - clarify which files of the server are 100% AGPL.
190 root 1.481 - minor reorganisation, move some GPL code into other files.
191 root 1.483 - implement viewpoint (which is like observe, but only for the map,
192     not stats etc.).
193 root 1.484 - replace magic mapping overlay by a flying bird exposing area
194     on the worldmap (ext/magic_mapping.ext).
195 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
196     - @find results in npc dialogue is now stored in $find.
197 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
198 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
199 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
200     dm instead.
201 root 1.456 - (maps) add town portal to celvear.
202 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
203     mapsets from crossfire, together with associated archetypes.
204 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
205     - (maps) define a new whalingoutpost region.
206 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
207     and most archetypes that go with them (without stoning and swallow effects),
208     casino tokens and stock certificates are also missing.
209 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
210     and santo dominion.
211 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
212     to go with them. also adjusted archetypes to be more korrekt "gotisch".
213 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
214 root 1.460 - properly close client-side dialogue when the player is teleported away.
215 root 1.459 - map-tags did not properly close it's database tables or wait
216     for a quiescent state, causing memory corruption on reload.
217 root 1.454 - support "stat.xyz" accessor in match expressions.
218 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
219 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
220     fixes long answers from npc dialogue).
221 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
222 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
223     and to not add a "put your code here" force needlessly.
224 root 1.463 - (arch) fix or improve many plurals.
225 root 1.465 - markers do no longer add a force if the slaying field is unset.
226 root 1.466 - sped up search-items implementation, but it's still horrible.
227 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
228 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
229     used to reogianise the illogical arch tree a bit.
230 root 1.479 - (maps) import most map names from crossfire.
231 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
232 root 1.483 - fly_high movement gives better los, ignoring blocksview.
233 root 1.488 - the addexp command should now honour skill names with spaces.
234 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
235 root 1.491 - (arch) added many more buildable marble floors.
236 root 1.490 - major namespace cleanup: save 45kb by making functions static
237     that were unnecessarily global.
238 root 1.452
239 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
240 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
241 root 1.451 - fix a memory buffer overflow in the book code.
242 root 1.429 - add @check, @find npc dialogue commands.
243     - (maps) add a number of town interiors.
244 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
245 root 1.451 - (maps) add celvear area from cfextended.
246 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
247     - (server,maps) fix bug causing some library books not to be chained down,
248     cause Scorn/Navar libraries not to have inscribable books.
249 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
250 sf-marcmagus 1.433 inappropriate item power.
251 root 1.448 - (maps) fix intwell balancing issue.
252 root 1.437 - improve the look of generated books.
253 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
254     - fix bug where players could bypass no_drop by putting items in containers.
255 root 1.430 - consecutive commands arriving at the same time in the server would be
256     corrupted if the length was >255.
257 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
258 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
259     and perl.
260 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
261     functionality (and more) inside the same object using the match expressions.
262     - create simpler match expression compiles in many common cases.
263 root 1.439 - reduce object size by removing obsolete "seen_by" member.
264 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
265     of the new dynbuf::splice function (which gave an unexpected net win
266     in code size...).
267 root 1.442 - the server will no longer complain (and subtly fail) when an object
268     being removed from a map causes another object to get removed.
269 root 1.441 - banish strncpy from the server, speed up and simplify sending item
270     descriptions to the client considerably.
271 root 1.442 - add new "in head" set modifier for matches.
272     - new BLOCKED_MOVE event added.
273     - mapscript archetype now has activate_on_xxx true by default, as similar
274     connected elements.
275 root 1.448 - (maps) imported all styles from cfextended except
276 root 1.444 floorstyles/land_plots and monsterstyles.
277 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
278 root 1.446 - don't crash when treasure lists are empty / supply new empty
279     treasurelist for randomitems when none can be found.
280     - implement cf::map::static_maps and use it in map-tags.ext.
281 root 1.449 - fix a bug in map-tag scanning when moving tags.
282 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
283     for a reaction.
284 root 1.447 - implement new "loadall" map loading command, purely for debugging.
285 root 1.429
286 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
287 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
288     but not horns (to make them more useful for content-creators).
289 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
290     2) it skipped spell effects and 3) it didn't handle the case where
291     and object was destroyed while iterating over it correctly. all this
292     allowed players to sometimes walk onto spaces they should not be able to
293     walk on.
294 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
295 root 1.399 - examining an object now dumps the serialised object form when the user
296 root 1.404 is a wizard (wizlook).
297 root 1.421 - altars no longer accept unpaid items.
298 root 1.411 - party spells didn't work all that well.
299 root 1.424 - added complex object matching framework (cf::match), and make altars
300     and pedestals use it.
301 root 1.425 - identified skill-tools show what skill they grant.
302 root 1.399 - display the duration of change_ability spells when examining them
303     (missing: protection spells, but they are a hack...).
304 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
305     adding more variety to the different mushrooms.
306 root 1.398 - fix a minor cfpod formatting bug.
307 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
308     the hintmode setting on the settings page.
309 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
310 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
311 root 1.399 - enable the object loader to also dump archetypes.
312 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
313 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
314 root 1.402 - force the initial face when loading an object that is time-animated
315     or a monster, so it does not have to be specified anymore.
316 root 1.403 - fix a bug where recasting an ability changing spell could shorten
317     its remaining duration.
318 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
319 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
320 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
321     up splay operations as well.
322 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
323 root 1.412 - implement introspection data for C++ classes (%REFLECT).
324 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
325 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
326 root 1.419 - fix transmutation alchemy.
327 root 1.424 - speed up many frequently-invoked C->perl callbacks.
328 root 1.419 - added complex object matching framework, to be used in altars and the like.
329 root 1.426 - switch to YAML::XS from YAML.
330 root 1.396
331 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
332 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
333     that ultimately was not helpful to catch it :)
334 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
335     all callers to use either one or the other, as appropriate. This
336     fixes the (rather fragile) light spell, maybe others.
337     - fixed an overflow and exploit in the bank/payment code.
338     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
339 elmex 1.384 to explain the skill a bit more.
340 root 1.389 - removed a buggy check for zero attacktype. So that we might find
341 elmex 1.388 the real bugs in the archs/maps/objects.
342 elmex 1.394 - Fixed enabling torches with lighters.
343 elmex 1.387 - (maps) Added Heaven Town region.
344     - (arch+maps) Fixed & normalized warriors on map
345     /quests/peterm/CTower/Barracks.
346 root 1.392 - fix the light spell (and possibly diseases and other lights).
347 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
348 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
349     a long time ago, and similar cases are still to be found in the maps.
350     - make the socket_timeout configurable in the code (but not yet for users).
351 root 1.393 - earth wall health bar is now correct.
352 elmex 1.384
353 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
354 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
355     freeze with IO::AIO anymore due this change.
356 root 1.364 - avoid a crash when a player tries to apply a lighter.
357 root 1.376 - allow a spell argument for dimension door.
358 root 1.362 - move shop item listing and some otherstuff into the info tab.
359 root 1.360 - avoid crashes when non-players cast party spells.
360 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
361 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
362     - small improvement of the number of potions in shops
363     (by Job Vranish).
364     - added a few party spells (by Job Vranish).
365 root 1.362 - use a common message dynbuf.
366 root 1.364 - destroying tear down objects will now use the full hp range
367     for animation and will only destroy/lastframe when hp < 0.
368     - allow monsters to use earth to dust.
369     - use manhattan distance for get_rangevector_from_mapcoord, just as
370     in get_rangevector.
371     - los updates now correctly take tiled maps into account.
372     - do los updates even on maps without darkness.
373 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
374 root 1.375 - upgrade to IO::AIO 3.21.
375 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
376 elmex 1.373 - properly catching exceptions from callback in irc.ext.
377 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
378 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
379 elmex 1.368 - (arch) added hint about usage to Slag Ex.
380 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
381     like the rest.
382 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
383 root 1.378 - (arch+maps) added rate limited converter and adjusted
384     /elmex/mana_fountain.
385     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
386     - reduce size of casting_time, move_status, attack_movement,
387     last_heal and last_sp slots, squeezing some more space out of struct
388 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
389     anywhere.
390 root 1.358
391 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
392     - fixed bug in alchemy, where finding the right object for enhancements
393     didn't work.
394 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
395     effects (w.r.t. put_more) per mapspace, to give the server a chance
396     to survive a hundred deathsheads.
397 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
398     disastrous bug of unfortunately unknown proportions...
399 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
400 root 1.343 - use gender-neutral place descriptions for invite.
401 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
402     Thanks go to Lisa Larsen!
403 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
404     anymore).
405 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
406 root 1.345 - use better dependency tracking for include/keyword.h.
407 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
408     so it is possible to invite somebody out of some stck-till-death traps,
409 root 1.346 or simply to commit suicide.
410 root 1.352 - replace the "ignoring delayed commands" message by something more useful
411     (cf. cunning gnome freezeing issue).
412 elmex 1.349 - various fixes for weapon improvements.
413 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
414 root 1.353 - support T and G sequences in cfpod.
415 root 1.343
416 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
417 root 1.339 - convert me command from per-map to chat, which makes more sense, also
418     document it.
419 elmex 1.336 - more than one spellbooks of same class can now be given
420     in class selection.
421 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
422     spell rebalancements.
423 elmex 1.338 - the IRC gateway filters IRC colors now.
424 elmex 1.336
425 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
426 root 1.331 - (arch) fix quiver of Holding Bolts.
427 root 1.332 - applying unpaid items will now examine them.
428 root 1.330 - add "What" column to body command, showing items in that slot.
429 elmex 1.329 - redesigned and rebalanced lamps and torches.
430 root 1.330 - add "..." to item names that have been shortened.
431     - fixed "assign" function that squeezes strings into fixed length.
432 elmex 1.333 - add cursed effect to lamps and (some) torches.
433 elmex 1.334 - fixed bad assigned crafting skills and their tools.
434 root 1.312
435 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
436 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
437 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
438 root 1.312 - make monster smell logic dependent on their wisdom stat.
439 root 1.324 - put the death reason into a separate tab.
440     - converted "connected" slot to string, cleanly got rid of some ugly
441     hacks such as the path_attuned hack.
442 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
443     - replace one-at-a-time hash by faster than smaller FNV-1a hash
444     when hashing strings.
445 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
446 elmex 1.320 whether the right cauldron is used.
447 root 1.313 - considerably optimise shared string implementation by
448 root 1.316 making its null value a compiletime constant.
449 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
450     as well as using shstr_cmp to pass shared stringsa round efficiently,
451     for lots of code size savings.
452 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
453     they are sleeping: generators now check for the sleeping flag.
454 root 1.318 - tell gcc not to excessively inline some perl interface functions.
455 root 1.322 - remove marking rune length limit.
456 root 1.323 - fix formatting of cfpod when a verbatim block was following
457     a single newline.
458     - move resistances, statistics and showpets command output into tabs.
459 root 1.326 - implement map scripts that can replace the boulder logic without
460     having to write extensions.
461 root 1.310
462 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
463 root 1.302 - fix a longstanding bug that teared multipart monsters
464     at map boundaries apart.
465 root 1.292 - temporarily make permanently invisible player visible when
466     he/she makes noise.
467 root 1.284 - fix being able to see through walls a bit.
468 root 1.303 - improve look at output.
469 root 1.285 - completely replaced the line of sight algorithm with a variant
470     of spiral fov capable of visibility grades and arbitrary
471     shadow angles, that uses less memory and less code.
472     - the new los code supports arbitrary map rectangles and loosens
473 root 1.310 other restrictions of the old code, supporting further optimisations.
474     - update los if blocksview-objects are inserted in a map, not just when
475 root 1.287 removed (e.g. for summon fog).
476 root 1.303 - permanent invisibility doesn't make immune against making noise:
477     implement a noise system that allows monsters to locate the player
478     when he/she makes noise.
479     - implement a primitive smell system that monsters can use to track
480     players.
481 elmex 1.288 - create bomb now also works when casted by door traps.
482 elmex 1.290 - (arch) new torch graphics.
483 root 1.289 - (maps) considerably soften the subway spider.
484 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
485     the guards from being killed by players.
486 root 1.310 - (maps) lots of tweaks in and around scorn.
487     - (maps) use special non-blocksview jungle, mountain and
488     darkforest freely on the worldmap, to get gradual sight obstacles
489     instead of total blackout in those areas.
490 root 1.289 - no maximum darkness for outdoor maps anymore.
491 root 1.291 - add more hints, fix some messages.
492 root 1.292 - fix a bug: firing rods should tell you something about them.
493     - make light additive even within players.
494 root 1.293 - darken xrays effect a bit.
495     - improve handling of los changes when inserting or removing
496     objects, not perfect yet.
497     - make map darkness signed (formerly unsigned) to allow
498 root 1.294 ambient lighting and centrally manage darkness as an offset.
499     - revamped, fixed and documented the server calendrics, also
500     tell users the current time and data, to improve awareness.
501     - implement proper wizlook flag and handling of wizlook, instead
502     of dumbly just clearing los once.
503 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
504     and has a smaller runtime variance.
505 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
506     making them actually useful.
507     - see_in_dark now increases the viewing radius by 3.
508 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
509     speedup, as well as in many other places.
510 root 1.299 - remove support for extended map infos - these are not used
511     by the deliantra client and removing them gives us a 10% speedup
512     when sending map changes.
513 root 1.300 - remove most gcfclient and other client bug workarounds, as well
514     as now obsolete protocol versions, simplying the code.
515 root 1.301 - optimise and simplify generation of random numbers.
516 root 1.303 - correctly provide a non-zero default density for materials, to
517     avoid crashes, fix other bugs in the material handling code.
518     - fix volume calculations.
519     - fix cfpod parsing when multiple verbatim blocks were separated by
520     newlines.
521 root 1.305 - increase monster detection radius from wis/5 to wis/3.
522 root 1.306 - remove old pickup modes.
523     - remove obsolete disarm and search commands (search wasn't working
524     anyways).
525 root 1.308 - fix a crash when an npc applied a sign.
526 root 1.284
527 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
528 root 1.283 - this release is assumed to be very stable.
529     - (maps) radically redesigned and improved tutorial.
530 root 1.280 - directional casting no longer immediately removes the invisible effect.
531 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
532 root 1.272 - fix overflow in lighting calculations.
533     - negative glow radii can no longer cause total darkness.
534 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
535     only maximally-lit ones.
536 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
537     - swashbucklers got the oratory skill now.
538 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
539 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
540 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
541 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
542     (which was probably broken, too).
543 root 1.281 - support negative glow radii during daytime, too.
544     - use circular, not rectangular, viewing area.
545     - use minimum viewing distance of 2 in outdoor maps.
546     - negative glow is stronger than viewing area or lamps.
547 root 1.283 - (arch) new darkness spell face.
548 root 1.272
549 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
550     - (maps) completely redesigned scorn.
551 root 1.269 - "cast light" now works on oneself.
552 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
553     negative glow radii again (they were totally broken before).
554 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
555 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
556 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
557 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
558 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
559     back to the player.
560 root 1.251 - attuned/repell and spell base level system reworked.
561 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
562 root 1.247 be less erratic now.
563 root 1.248 - refuse to write the uuid file if the uuid is zero
564     (to avoid writing it in early crashes).
565 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
566     - speed up emergency_save by not syncing every file separately.
567     - no longer reattach perl to every object on reload, it's slow, and no longer
568     necessary since we don't nuke stashes anymore.
569     - do not bootstrap perl from the commandline args, use separate eval for
570     better error reporting.
571 root 1.259 - fix a crash when pushing cone spells met ice attacks.
572 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
573 root 1.255 - speed up map refresh in server a bit.
574 elmex 1.258 - refactored drop code and fixed some programming errors in it.
575 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
576 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
577 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
578     as the current weight of the inventory.
579 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
580     dragonfire has been introduced for the non-dragon players.
581 root 1.265 - remove unused "tooltype", "start_holding" object slots.
582     - change "weapontype" object slot to uint8.
583     - convert "hide" object slot into flag.
584     - reorder object members for better locality of reference and codesize
585     decrease.
586 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
587 root 1.267 - fix a crash when no skill could be found when killing amonster.
588 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
589     every completed aio operation.
590 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
591     and update mapspaces if necessary.
592 root 1.246
593 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
594 root 1.241 - removed all command line parsing, only env variables are supported
595     anymore.
596 root 1.239 - region-specific monsters will now once more be on the worldmap.
597 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
598 root 1.225 would grow out of bounds.
599 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
600 root 1.222 - fixed a double-escaping bug in the pod-parser.
601     - rewrote the cfpod parser in C++.
602     - hintmode moved to C++, players need to re-set their hintmode if
603     they dislike "show".
604 root 1.231 - fix RIP inscription.
605 root 1.239 - bump login name length from 18 to 20 char max.
606 root 1.231 - correctly support gender in emotes.
607     - correctly support gender in the death messages.
608     - correctly generate death messages for players only when they really die,
609     with increased information.
610 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
611     and data corruption (but apparently was never triggered).
612 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
613 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
614     data corruption bug.
615 root 1.223 - tweak coredumping/monitoring a bit.
616 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
617 root 1.227 - do not crash in the loader when an inventory object could not be loaded
618     (from a corrupted file).
619 root 1.241 - redid skills command to send output to proper channel.
620 root 1.233 - object->map is no longer refcounting.
621 root 1.228 - add FLAG_DEBUG for internal debugging.
622 root 1.231 - add NDI_VERBATIM flag to send_msg.
623 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
624 root 1.240 - player->exists is no longer a sync_job.
625 root 1.233 - split login.ext's player scheduler into
626     it's own player-scheduler.ext extension.
627 root 1.222
628 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
629 root 1.212 - require perl 5.10.
630 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
631 root 1.204 - swap player and observed count's on the map when observing.
632 root 1.205 - add (mostly untested) mapspace perl class and accessors.
633 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
634 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
635     could be found.
636 root 1.208 - pits now have a configurable "random spread" range and default
637 root 1.213 to a radius of two now.
638 root 1.212 - rewrite pay_player_arch.
639     - use a more stable perl_reload implementation.
640     - do not use Symbol::delete_package (causes crashes after perl-reload),
641     use our own, safer, clear_package instead.
642     - when asynchronously dumping core, close all file handles to allow
643     the server to restart concurrently.
644 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
645     sequences, without double-encoding. it should be faster, too.
646     - the above fixes wrong display of help tetx and many other issues.
647 root 1.216 - use lzf and frag packets for large messages for clients supporting them
648 root 1.218 (0.9976+), use it for long books and other messages.
649 root 1.210 - eradicate listen command and corresponding code.
650 root 1.211 - eradicate logs command.
651 root 1.218 - let the client log into the server log, used for crash backtraces.
652 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
653     old style spell objects with the spell magic bullet.
654 root 1.220 - (arch) fixed skill less rods in the archetypes
655 root 1.204
656 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
657 elmex 1.197 - made jeweler workbench larger and some other minor map
658     changes in jeweler town.
659 root 1.196 - fixed wrong item handling in jeweler skill code.
660 root 1.198 - (arch) use a special "key_random_map" for random map keys
661     that are used up.
662 root 1.199 - fix a crash when the player who was observed has logged out long
663     enough for his region/map to be gone.
664 root 1.200 - port to g++-4.3's incompatible tr1 changes.
665 root 1.201 - add some missing dependencies.
666 root 1.203 - log to /var/log/deliantra/ by default.
667     - hack observe code to enable smooth movmenet when observing.
668 elmex 1.195
669 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
670 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
671 root 1.179 - correctly move gsay to the party channel.
672 root 1.178 - fix a crash when animate weapon was used in some areas.
673 elmex 1.177 - fixed unnecessary identification of by converters created objects.
674 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
675     with NPCs.
676 elmex 1.175 - (arch) dragon scales got proper type now
677 root 1.193 - object::decrease would sometimes cause container weights to
678     be wrong, this has been fixed.
679 root 1.194 - do not send time updates for newly-seen items.
680 root 1.185 - thawing an icecube will once more drop its contents to the ground.
681 root 1.183 - fix cone spells etc. going through walls sometimes.
682 root 1.186 - fix a weight update bug that sometimes left containers
683     with wrong weights.
684 root 1.194 - added auto_apply event and extension for shop tiles.
685 root 1.172 - work around get_map_flags invoking perl and switching the stack.
686     - make sure the map is loaded when using a town portal return.
687 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
688     where healing spells didn't cost any grace.
689 root 1.173 - fix starvation kill reason.
690 root 1.174 - fix pk killer name message.
691 root 1.189 - don't let people apply signs with @match.
692 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
693     what seems to be the biggets memleak in the server).
694 elmex 1.171
695 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
696 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
697     - use anyevent to manage listen ports (this enables IPv6 support).
698 root 1.167 - server supports ipv6 client connections now.
699 root 1.168 - use newly-available Coro::AnyEvent.
700 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
701     to let it handle AIO requests.
702 root 1.167
703 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
704 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
705     processing considerably (especially in the client) and reduces data transfers
706     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
707 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
708     - (map) fixed npc dialogue in pup_land/s_f/special.
709     - bugfix: fix a crash when a player casts a swarm spell and then logs out
710     (swarm spells now stay in the player's inventory).
711 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
712 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
713     archetype *archname* (chairs of different facings were merged).
714     - bugfix: fix a potential crash issue in find_object_name (not used
715     normally).
716 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
717     (destruction, magic missile etc.).
718 root 1.163 - swarm spells without a direction now use various spiral patterns
719     instead of being fully random.
720 root 1.158 - update AnyEvent API to 3.4 and above.
721 root 1.156
722 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
723 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
724 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
725 root 1.152 - bugfix: the jumping skill now gives experience for jumping
726     and for attacking monsters. it also takes about one second to do a jump.
727 root 1.138 - bugfix: players couldn't starve in 2.53 :(
728 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
729 root 1.152 - bugfix: spell effects like word of recall are removed on death.
730 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
731     were created outside a map.
732 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
733     (fixed by reversing the logic).
734 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
735 root 1.153 - bugfix: the random map generator no longer leaks key objects.
736 root 1.154 - bugfix: support random maps >127x127.
737 root 1.152 - (maps) fixed the death certificate system in nimbus.
738 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
739 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
740 root 1.147 - (arch) give ball lightning a real name.
741 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
742 root 1.155 - support cfpod in ex replies (client item tooltips).
743 root 1.143 - unapply item in range slow when readying a spell.
744 root 1.148 - bugfix: account for rounding errors in weight updates.
745 root 1.139 - remove synchronous mkdir in chargen_race_done.
746     - fix per-race starting maps.
747 root 1.142 - check hiscore on suicide and quit as well.
748 root 1.138 - tell players when they are starving.
749 root 1.133 - get rid of costly object_from_name conversion for altar effects.
750     - fix map difficulty calculation for generators.
751 root 1.146 - slightly more intelligent handling of "is_animated" flag.
752 root 1.149 - support no_drop map header flag (before it was only available internally).
753 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
754 root 1.133
755 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
756 root 1.119 - bugfix: custom skill settings were not saved by the server.
757     - bugfix: remove did not actually remove items from the inventory, leaving
758 root 1.116 ghost items.
759 root 1.119 - bugfix: properly update items identified on the ground.
760 root 1.120 - bugfix: use localtime_r in the logger thread.
761 root 1.122 - bugfix: player starvation will now give the correct kill reason.
762     - bugfix: archetype reloads could crash the server.
763 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
764 elmex 1.114 player is not logged in.
765 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
766 root 1.117 server startup.
767 root 1.128 - bugfix: fix the door surround check in the random map generator.
768     - (maps) fix heaven quest difficulty progression.
769     - (maps) fix some random map styles.
770     - dropping items a shop is not interested in won't sell them anymore.
771     - rods and horns with a too low maximum charge allow now at least one discharge.
772     - implement kill & death statistics.
773     - random map preparation is no longer synchronous.
774     - rewrite find_style in perl, no longer does synchronous I/O.
775     - improve random map specials placement.
776     - make the killer a real object pointer instead of a string, improved
777     kill reason messages.
778 root 1.117 - take advantage of new aio_close and aio_chmod.
779 root 1.128 - implement archetype::get, object::deep_clone and update callers.
780 root 1.125 - change_abil is much faster.
781 root 1.126 - update the floorbox more often to work around the reverses item order
782     display in clients.
783 root 1.125 - cleaned up object copying by encapsulating it to a single place.
784 root 1.126 - add hints to the invite messages.
785 root 1.127 - rewrote key<->value pair handling.
786 root 1.128 - use an independent random number generator for the random map generator.
787 elmex 1.113
788 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
789 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
790     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
791     - completely automate the weight handling, should fix all weight
792     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
793 root 1.103 - reloading archetypes while a user was in the character creation phase
794     could crash the server.
795 root 1.106 - fix a nontrivial number of cases of code commented similar
796     to "is this really correct?", as many of those cases are now handles
797     automatically by lower level code.
798     - replace many ad-hoc checks for client visibility by object::visible_to,
799     should result in broader applicability of functions using it.
800 root 1.104 - merge items with different arch pointers refering to the same arch
801     (due to archetype reloads).
802 root 1.106 - refactored the object remove/insert functions and most related
803     functions (decrease, split, merge_ob etc.).
804 root 1.105 - make it compile better on freebsd (reported by pippijn).
805 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
806 root 1.108 - fix the longstanding "container stays open" bug.
807 root 1.107 - improved floorbox updating to be incremental and other protocol
808     optimisations.
809     - get rid of update_after_inventory_change and only do update stats
810     for weight once/tick/player at max.
811 root 1.109 - rewrite party commands, use party channel.
812 root 1.103
813 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
814 root 1.97 - properly link against libgthread as that is needed to make the slice
815     allocator thread-safe.
816 root 1.91 - support perls not compiled with 64 bit support (though this is not a
817     recommended configuration) (reported by Samuel Gondouin).
818 root 1.94 - always put godgiven items into the player inventory, never any containers.
819 root 1.92 - (maps, arch) the scorn go club was founded!
820 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
821 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
822     became a real spell-class.
823 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
824     - (arch) considerably strengthened spark shower and destruction.
825     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
826     finally reloadable at runtime.
827     - changed archetype loading algorithm to only require one pass and
828     use delayed resolving of references.
829 root 1.101 - examine command now uses the examine infobox.
830 root 1.102 - implement an "incremental garbage collector" for archetypes.
831 root 1.98 - enable slice allocator again.
832 root 1.96 - implement optional free memory poisoning.
833 root 1.91
834 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
835 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
836 root 1.85 skill.
837 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
838     names (also update all maps to use money instead of coins).
839 root 1.78 - add uuid accessors to perl.
840     - add coin names and archetype accessors to perl.
841 root 1.80 - fix runtime uuid file format to use "." instead of ",".
842 root 1.78 - change perl extensions to not use hardcoded coins and values.
843 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
844     and be more parsimonous of uuid usage by the exact value out on exit.
845 root 1.86 - write log messages in another thread, removing another sync point.
846     - support multi-line log messages in a nicer way.
847 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
848 root 1.81 - fix a minor memleak in the random map generator.
849     - some parts of the random map generator are not coroutine-safe,
850     so only call it "single-threaded".
851     - major cleanup of memory management in random map generator.
852 root 1.87 - slight refactoring of the random map generator, faster too.
853 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
854     bookkeeping bug.
855 root 1.87 - work around "player is on active list" problem by deactivating player
856     after loading.
857 root 1.81 - garbage collect shstr's more evenly and adaptively only when
858     there have in fact been allocations.
859 root 1.82 - fix object::insert to do as documented and insert into the env
860     if necessary.
861     - fix cf::map::unique_maps.
862     - fix nrof overflow check in can_merge_slow.
863     - fix converter code to handle >31 bit values.
864 elmex 1.83 - added support for the player_sold flag
865 root 1.84 - converters no longer accept unpaid items.
866 root 1.88 - canonicalize random map meta files for better unification.
867 root 1.77
868 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
869 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
870     when mlockall has been used.
871 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
872 root 1.72 - use separate thread for ticker timing (and more in the future).
873     this greatly increases timing accuracy and gets rid of an enourmous
874     number of gettimeofday calls.
875 root 1.82 - use a separate thread to signal aio completion, for lower latency.
876 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
877 root 1.71
878 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
879 root 1.68 - rebalanced default experience table to be more exponential
880     and much easier up to level ~40, then moderately harder.
881 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
882 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
883     - do not exit on reload/load errors but properly cleanup.
884 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
885 root 1.66
886 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
887 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
888     (this fixes the jeweler skill).
889 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
890 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
891 root 1.63 - move tombstone to real map if player died due to cave-in (even if
892     it has reset, which is better than putting it on the savebed, also as
893 root 1.321 proof that the player didn't use a savebed).
894 root 1.59
895 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
896 root 1.56 - work around perl bug in configure perl module version check.
897 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
898 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
899 root 1.52 - fix a bug in animate_weapon, causing a crash.
900 root 1.54 - no longer exit when a coroutine throws an exception.
901 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
902 root 1.53 - fix the "<player> is nuts" message.
903 root 1.58 - fix an exception at logout due to the json_coder being gone.
904 root 1.43 - upgrade to EV version 2.0 API.
905 root 1.47 - when players don't apply a savebed correctly but stand above one,
906     do not move or kill them.
907 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
908 root 1.43 - implement generic framework for server-side resource files.
909     - implement resource file update event.
910     - hook experience table update into the framework.
911     - move jeweler.yaml to resources (arch/).
912 root 1.44 - switch from Crossfire to Deliantra perl module.
913     - implement json2json arch filter.
914 root 1.45 - implement widget protocol version 2, support for ui templates.
915 root 1.54 - mapinfo is now handled fully asynchronously.
916 root 1.48 - ext/irc: also log irc messages.
917 root 1.51 - ext/schmorplog: write user stat files asynchronously.
918 root 1.43
919 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
920 elmex 1.41 - limited the number of items that can be picked up and dropped
921 root 1.42 as temporary measurement against bad performance or dropping things
922     (this lead to long freezes and triggered the watchdog).
923 elmex 1.41 - improved the performance of the drop command a bit.
924 root 1.38 - switch from Event to EV for higher performance, easier usage,
925     less bugs...
926 root 1.39 - updated to release version of the gnu affero license.
927 root 1.38
928 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
929 root 1.36 - more thoroughly rename the binaries, contact addresses.
930     - update the copyrights.
931 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
932     crashes.
933 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
934     potentially causing crashes.
935 root 1.35 - assign weapons on user load time, not login-time, avoiding
936     crashes.
937    
938 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
939 root 1.32 - fixed an important bug that caused passwords to be forgotten.
940 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
941     in some of the maps.
942 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
943     which is now trivial to do.
944 root 1.33 - removed all traces of the old (and never working) plug-in interface
945     (70kb code less on amd64).
946 root 1.34 - improve/tune scheduling priorities.
947     - fix some freezing bugs.
948     - fix a memory corruption problem in dynbuf.printf.
949     - use channels for chat and many informational commands.
950     - improved the tutorial.
951     - create missile is now fixed.
952     - race fields must now contain archetypes.
953     - jumping skill now works as advertised.
954 root 1.31
955 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
956 root 1.24 - relicense under the gnu affero license.
957 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
958 root 1.24 - implement server-side framework for generic resources.
959     - use resource framework for server-provided ambient
960     music.
961 root 1.27 - save object owners (players only atm).
962 root 1.24 - replace limited sound api with server-provided sound effects.
963     - new sc (sound control) protocol command.
964     - improve fxix protocol to include types.
965     - exactly fill tcp segments, if possible.
966     - output-rate is now an upper limit, the server will automatically
967     (and quite perfectly) adjust to the network conditions, ensuring
968     low latency even during bulk transfers (music, images, sounds etc.).
969     - implement server-side widgets (i.e. client widgets controlled
970     in the server side). this will allow future expansion without
971     having to upgrade clients.
972     - implement a (artwork) world map with realtime player position
973     tracking.
974     - new and more efficient extcmd (server still supports old extcmd
975     protocol).
976 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
977     calcluation that could be easily exploited by users.
978     - rebalanced diseases to spread more naturally/evenly.
979     - completely asynchronous map loading even for tiled maps.
980 root 1.24 - replace simple messaging protocol with channels carrying metadata
981     (similar to message types, but more directed at the user).
982     - reduce command processing latency by a whopping 120ms by
983     reordering some processing steps inside the server. this directly
984     reduces lag by 120ms.
985     - actually send spell faces to the client.
986 root 1.23 - implement player genders.
987 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
988     otherwise return to savebed and possible kill if the log-out
989     was for too long.
990     - fast socket-dead detection (kick player after 8 seconds without ack).
991     - greatly reduce the cpu time needed to draw maps _again_.
992     - archetypes are now subclasses of objects.
993     - rebalanced shop greed and approval functions to be more realistic
994     (and likely match the actual intention).
995 root 1.23 - implement "crossfire pod" format for messages, with working bold,
996     italic, gender-specific text, paragraphs etc.
997 root 1.24 - implemented hint framework, players can opt to receive hints.
998     - implemented (long) book framework, added some books from the cf wiki.
999 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1000     protocol and is capable of transmitting generic meta information.
1001 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1002     - replace the nexus by a per-player tutorial map that teaches stuff
1003     better than the newbie house.
1004 root 1.18 - fix the magicmap colours.
1005 root 1.19 - optimise map update even more by removing unneeded code and checks.
1006     - decouple map and stats update from pl->ob and use pl->observe instead.
1007     - implement observe command.
1008 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1009     calls with a simple comparison.
1010     - fix a latent crossfire bug that could crash the server because the
1011     map refresh did not update the mapspace.
1012 root 1.24 - support custom keys for regions and maps, regions are now
1013     refcount-managed.
1014     - allow worldmap overlays anywhere in the 000..999 range.
1015     - new system to acquire time slices for background jobs, to reduce
1016     jitter.
1017 root 1.27 - semi-persistent object-referencing framework (currently only players
1018     supported).
1019 root 1.22 - dependency tracking for perl extensions.
1020 root 1.24 - new slag-ex extension for cleaning cauldrons.
1021     - fix invoke result processing.
1022     - there are even less i/o syncpoints in the server now.
1023 root 1.29 - added map-tags extension that scans all maps for object tags
1024     and records them in the database (not used yet).
1025 root 1.28 - metaserver 2 support.
1026 root 1.22 - many more bugfixes and minor optimisations.
1027 root 1.16
1028 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1029 root 1.14 - optimised event invocation (non-wanted events can now be
1030     skipped with 4-5 inlined instructions).
1031 root 1.12 - complete rewrite of town_portal: it now creates a portal
1032     to the "nearest" town only, travel is only possible
1033 root 1.13 to the town and back, anybody can use it (also removes
1034     one of the remaining syncpoints in the server).
1035 root 1.10 - complete rewrite of the range/attack skill slot system:
1036     there are now two slots, one for combat, one for ranged
1037     attacks.
1038     - introduce the concept of a current weapon (either a ranged
1039     or a combat weapon/skill/tool) and switch between them as
1040     needed.
1041     - rewrite bow code so bows get more useful: apply damage,
1042     attacktype and other stats to the arrows and treat
1043     bows as weapons. also rebalance the missile weapons skill
1044     so its damage increases with level.
1045     - rewrite the complete player speed logic: weapon_speed now
1046     works as documented and there are no unnatural speed boosts.
1047 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1048     installation, replacing the old collect scripts and
1049 root 1.9 simplying deployment by scaling and cutting faces as required.
1050     - simplify the map protocol extensively by taking advantage
1051     of missing bigfaces, speeding up map generation immensely.
1052 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1053     other archetypes.
1054     - rationalise archetype, region and treasurelist file format
1055     into a single file format and make them reloadable asynchronously.
1056 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1057     reloadable at runtime.
1058 root 1.6 - implement 64x64 faceset support.
1059     - implement fxixsx protocol that saves
1060     a lot of bandwidth over the old image/face/smooth packets
1061 root 1.11 and allows images > packetsize, incremental and background
1062     transfers.
1063 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1064     on a face basis as opposed to a mapspace basis.
1065 root 1.7 - the server can now rate-limit image uploads to not exceed
1066     a certain (client-configurable) speed while guarenteeing full
1067     freedom of movement.
1068 root 1.8 - implement new ex command to request item descriptions.
1069     - implement new msg command for in-game messages with meta
1070     information (using xml).
1071 root 1.9 - enforce utf-8 for all text messages.
1072 root 1.13 - added micropather (not used yet).
1073 root 1.6 - many, many bugfixes.
1074 root 1.1
1075 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1076 root 1.1 - make coroapi accessible to cf+.
1077     - moved map handling logic completely to perl
1078     - per player maps are now marked in the map
1079 root 1.2 - maps are saved completely differently now,
1080     and much more often.
1081 root 1.17 - rewrote map header parser and writer, to be much faster.
1082 pippijn 1.4 - maps and players are now (in the average case) loaded
1083 root 1.2 and saved completely asynchronously, I/O contention will no
1084     longer freeze the server.
1085 pippijn 1.4 - players and maps can be loaded anytime, without the player
1086 root 1.2 being logged in.
1087 root 1.1 - automatically generate method interfaces for perl from headers
1088     - unbundled freezethaw
1089     - mostly rewrote common/map.C
1090     - completely rewrite server/swap.C
1091     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1092     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1093     - better message for apply failures due to applymode
1094     - removed most all of the weather code
1095     - unified logging to stderr and file
1096     - too many minor changes to document