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Revision: 1.565
Committed: Mon Mar 15 11:45:36 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
Changes since 1.564: +1 -0 lines
Log Message:
fixed building on all kinds of floors.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.565 - building of levers/doors works again for all kinds of floors.
41 elmex 1.563 - the player can now withdraw and deposit all the available money.
42 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
43     steinwandstadt/celvear.
44    
45 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
46 root 1.558 - (maps) fix travel to valdor and back.
47 root 1.545 - do no longer by default eval map cod ein safe compartments
48     (this can be re-enabled using the safe_eval config option).
49 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
50     in lorak.
51 root 1.559 - fix data corruption issues caused by recursive calls to
52     unordered_mapwalk - now every caller must provide its own
53     buffer.
54 root 1.538 - (maps) improve tindervale maps slightly.
55 root 1.544 - (arch) considerably decrease slag ex price.
56 root 1.540 - (arch) fix filth archetype.
57 root 1.556 - extension dependency resolve was completely broken.
58 root 1.544 - multipart objects would cause save_throw_object to crash - it
59     now acts on the head only.
60 root 1.541 - do not try to connect to an irc server unless explicitly configured.
61 root 1.542 - do not expect decltype() to be available in gcc 4.4.
62 elmex 1.543 - extended the safe perl environment by loops.
63 root 1.547 - (arch) fix "armless cook" facings.
64     - the "experience table" resource item did not have a proper
65     hash associated with it, so updates could not be detected.
66 elmex 1.550 - fixed poison traps in doors.
67 root 1.548 - player->killer_name did not properly flag the name as unicode.
68 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
69     and provide a non-destructive SvPVutf8 variant.
70 root 1.554 - do not allow dragon players to change their title via the settings.
71 elmex 1.552 - ratelimited jeweler skill nugget conversion.
72 root 1.551 - under high load, the server stopped swapping out to make
73     the server more responsive, but making it impossible to reduce
74     the load by... swapping out. slot queuing will now always make
75     some progress.
76     - improve the quality of the load-avg calculation.
77 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
78 root 1.556 - don't fail to write the runtime file if the temporary already exists.
79 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
80     player now.
81 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
82     timestamp and use a tab in the client to increase awareness.
83 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
84     setflag 0 is possible.
85 root 1.560 - make install now deletes old extensions, to ease upgrades in the
86     deliantra vm.
87 root 1.538
88 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
89 root 1.532 - the destruction spell could/would corrupt server memory quite often.
90 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
91     disk, not when it already was in memory.
92 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
93     avoiding livelock during high-load emergency saves.
94 root 1.530 - logging in did not properly unapply all skills.
95 root 1.531 - (maps) make the invite quest marking much more obvious.
96 root 1.533 - (arch) fix warrior archetype names.
97 root 1.532 - map prefetching never prefetch upwards.
98 root 1.534 - wizpass no longer makes you non-blocking.
99 root 1.536 - (maps) add light to some of the special maps, add troll
100     map.
101 root 1.530
102 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
103 root 1.515 - (maps) add gorokh_final mapset from crossfire.
104 root 1.516 - (maps) block most vault-type mlab locations, open up
105     imperial converters for anybody to use.
106 root 1.519 - (maps, arch) replace all permanent stat potions by random
107     variants.
108 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
109 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
110     real player object on player changes.
111 root 1.522 - diseases and maybe other things could sometimes reduce the speed
112     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
113     much grief.
114 root 1.523 - speed_left randomisation was, apparently, totally broken.
115     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
116     of the speed slot internally and in map save files. among other
117     things, this gets rid of all the abs (speed) calls.
118     - reduce map file save files by using abridged keywords aliases.
119 root 1.494 - shop specialisation calculation was totally broken.
120 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
121     now enforced.
122 root 1.498 - fix magic mapping, which only worked for inate spell casting.
123 root 1.495 - godgiven items will now be explicitly described as such.
124 root 1.524 - (arch) dded a quiver of bolts.
125 root 1.504 - materialnames would change "randomly" on every load, only
126     set the material when the materialname was not set before.
127 root 1.497 - balancing change, halve rod recharge speed (instead
128     of 4.8s, the standard rods now recharge in ~10s. not a solution,
129     but still.
130 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
131 root 1.509 the costly flag-checking loop in most cases and using a simple
132     repeat-cache for speed_left.
133 root 1.507 - always delay stats update for players on insert/remove till
134     next tick/command, which saves a lot of cpu cycles on drop/take.
135 root 1.514 - add hint about havign to run to attach unaggressive npcs.
136 root 1.494 - pet monster level was not displayed correctly in "showpets index".
137     - clean up floating point conversions and many similar nitpicks.
138 root 1.502 - fix hanuk altar.
139 root 1.504 - overhaul material system to be much faster, and having less bugs, but
140     still having a lot of cruft :/.
141 root 1.502 - add marble shop floor.
142 root 1.494 - move gcc specifics to new file include/compiler.h.
143     - unrecognised cfpod directives could cause undefined behaviour.
144 root 1.505 - added boes' marble shop to steinwandstadt.
145 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
146     - optimise mapspace updates.
147     - cache volume/items per mapspace.
148 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
149     decrease).
150 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
151     have led to weird item multiplications.
152 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
153 elmex 1.501 - fixed crash bug in learn_spell command.
154 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
155 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
156     from perl to c++.
157 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
158     and use it in some "inner" loops.
159 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
160 elmex 1.511 - fixed jeweler experience output to not be floating point.
161 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
162 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
163 root 1.518 - try to prefetch memory inside process_objects, which can give
164     enourmous speed gains.
165     - make some small optimisation to the process_objects loop.
166 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
167     handling different chksum lengths.
168     - check for hash collisions in cfutil.
169     - reduce face checksum size from 6 to 4 bytes.
170 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
171 root 1.523 - removed weather-specific attributes.
172     - fixed genkeywords dependency.
173     - do not clear "randomitems" slot for world underlays.
174     - use "sl" as short-hand for speed_left in save-files, just to make them
175     smaller.
176 root 1.517 - in general, don't crash on value-less resource file lines
177     anymore, due to get_str never returning a 0-pointer.
178 elmex 1.521 - code cleanup in move_symptom.
179 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
180 root 1.494
181 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
182 root 1.481 - some Andrew Madloch wanted, despite being specifically told
183     multiple times that the Deliantra parts additions are under AGPL,
184 root 1.487 lock up the source code of the server within his company.
185 root 1.481 some reorganisations have been done to the sourcecode to make
186     it clearer that this violates the Affero GPL. Help to keep
187     Deliantra free software even for the coming generations
188     and be wary of the promises of Andrew Madloch, he has nothing
189 root 1.487 good in mind for free software.
190 root 1.480 - clarify which files of the server are 100% AGPL.
191 root 1.481 - minor reorganisation, move some GPL code into other files.
192 root 1.483 - implement viewpoint (which is like observe, but only for the map,
193     not stats etc.).
194 root 1.484 - replace magic mapping overlay by a flying bird exposing area
195     on the worldmap (ext/magic_mapping.ext).
196 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
197     - @find results in npc dialogue is now stored in $find.
198 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
199 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
200 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
201     dm instead.
202 root 1.456 - (maps) add town portal to celvear.
203 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
204     mapsets from crossfire, together with associated archetypes.
205 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
206     - (maps) define a new whalingoutpost region.
207 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
208     and most archetypes that go with them (without stoning and swallow effects),
209     casino tokens and stock certificates are also missing.
210 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
211     and santo dominion.
212 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
213     to go with them. also adjusted archetypes to be more korrekt "gotisch".
214 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
215 root 1.460 - properly close client-side dialogue when the player is teleported away.
216 root 1.459 - map-tags did not properly close it's database tables or wait
217     for a quiescent state, causing memory corruption on reload.
218 root 1.454 - support "stat.xyz" accessor in match expressions.
219 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
220 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
221     fixes long answers from npc dialogue).
222 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
223 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
224     and to not add a "put your code here" force needlessly.
225 root 1.463 - (arch) fix or improve many plurals.
226 root 1.465 - markers do no longer add a force if the slaying field is unset.
227 root 1.466 - sped up search-items implementation, but it's still horrible.
228 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
229 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
230     used to reogianise the illogical arch tree a bit.
231 root 1.479 - (maps) import most map names from crossfire.
232 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
233 root 1.483 - fly_high movement gives better los, ignoring blocksview.
234 root 1.488 - the addexp command should now honour skill names with spaces.
235 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
236 root 1.491 - (arch) added many more buildable marble floors.
237 root 1.490 - major namespace cleanup: save 45kb by making functions static
238     that were unnecessarily global.
239 root 1.452
240 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
241 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
242 root 1.451 - fix a memory buffer overflow in the book code.
243 root 1.429 - add @check, @find npc dialogue commands.
244     - (maps) add a number of town interiors.
245 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
246 root 1.451 - (maps) add celvear area from cfextended.
247 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
248     - (server,maps) fix bug causing some library books not to be chained down,
249     cause Scorn/Navar libraries not to have inscribable books.
250 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
251 sf-marcmagus 1.433 inappropriate item power.
252 root 1.448 - (maps) fix intwell balancing issue.
253 root 1.437 - improve the look of generated books.
254 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
255     - fix bug where players could bypass no_drop by putting items in containers.
256 root 1.430 - consecutive commands arriving at the same time in the server would be
257     corrupted if the length was >255.
258 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
259 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
260     and perl.
261 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
262     functionality (and more) inside the same object using the match expressions.
263     - create simpler match expression compiles in many common cases.
264 root 1.439 - reduce object size by removing obsolete "seen_by" member.
265 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
266     of the new dynbuf::splice function (which gave an unexpected net win
267     in code size...).
268 root 1.442 - the server will no longer complain (and subtly fail) when an object
269     being removed from a map causes another object to get removed.
270 root 1.441 - banish strncpy from the server, speed up and simplify sending item
271     descriptions to the client considerably.
272 root 1.442 - add new "in head" set modifier for matches.
273     - new BLOCKED_MOVE event added.
274     - mapscript archetype now has activate_on_xxx true by default, as similar
275     connected elements.
276 root 1.448 - (maps) imported all styles from cfextended except
277 root 1.444 floorstyles/land_plots and monsterstyles.
278 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
279 root 1.446 - don't crash when treasure lists are empty / supply new empty
280     treasurelist for randomitems when none can be found.
281     - implement cf::map::static_maps and use it in map-tags.ext.
282 root 1.449 - fix a bug in map-tag scanning when moving tags.
283 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
284     for a reaction.
285 root 1.447 - implement new "loadall" map loading command, purely for debugging.
286 root 1.429
287 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
288 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
289     but not horns (to make them more useful for content-creators).
290 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
291     2) it skipped spell effects and 3) it didn't handle the case where
292     and object was destroyed while iterating over it correctly. all this
293     allowed players to sometimes walk onto spaces they should not be able to
294     walk on.
295 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
296 root 1.399 - examining an object now dumps the serialised object form when the user
297 root 1.404 is a wizard (wizlook).
298 root 1.421 - altars no longer accept unpaid items.
299 root 1.411 - party spells didn't work all that well.
300 root 1.424 - added complex object matching framework (cf::match), and make altars
301     and pedestals use it.
302 root 1.425 - identified skill-tools show what skill they grant.
303 root 1.399 - display the duration of change_ability spells when examining them
304     (missing: protection spells, but they are a hack...).
305 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
306     adding more variety to the different mushrooms.
307 root 1.398 - fix a minor cfpod formatting bug.
308 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
309     the hintmode setting on the settings page.
310 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
311 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
312 root 1.399 - enable the object loader to also dump archetypes.
313 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
314 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
315 root 1.402 - force the initial face when loading an object that is time-animated
316     or a monster, so it does not have to be specified anymore.
317 root 1.403 - fix a bug where recasting an ability changing spell could shorten
318     its remaining duration.
319 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
320 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
321 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
322     up splay operations as well.
323 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
324 root 1.412 - implement introspection data for C++ classes (%REFLECT).
325 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
326 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
327 root 1.419 - fix transmutation alchemy.
328 root 1.424 - speed up many frequently-invoked C->perl callbacks.
329 root 1.419 - added complex object matching framework, to be used in altars and the like.
330 root 1.426 - switch to YAML::XS from YAML.
331 root 1.396
332 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
333 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
334     that ultimately was not helpful to catch it :)
335 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
336     all callers to use either one or the other, as appropriate. This
337     fixes the (rather fragile) light spell, maybe others.
338     - fixed an overflow and exploit in the bank/payment code.
339     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
340 elmex 1.384 to explain the skill a bit more.
341 root 1.389 - removed a buggy check for zero attacktype. So that we might find
342 elmex 1.388 the real bugs in the archs/maps/objects.
343 elmex 1.394 - Fixed enabling torches with lighters.
344 elmex 1.387 - (maps) Added Heaven Town region.
345     - (arch+maps) Fixed & normalized warriors on map
346     /quests/peterm/CTower/Barracks.
347 root 1.392 - fix the light spell (and possibly diseases and other lights).
348 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
349 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
350     a long time ago, and similar cases are still to be found in the maps.
351     - make the socket_timeout configurable in the code (but not yet for users).
352 root 1.393 - earth wall health bar is now correct.
353 elmex 1.384
354 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
355 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
356     freeze with IO::AIO anymore due this change.
357 root 1.364 - avoid a crash when a player tries to apply a lighter.
358 root 1.376 - allow a spell argument for dimension door.
359 root 1.362 - move shop item listing and some otherstuff into the info tab.
360 root 1.360 - avoid crashes when non-players cast party spells.
361 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
362 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
363     - small improvement of the number of potions in shops
364     (by Job Vranish).
365     - added a few party spells (by Job Vranish).
366 root 1.362 - use a common message dynbuf.
367 root 1.364 - destroying tear down objects will now use the full hp range
368     for animation and will only destroy/lastframe when hp < 0.
369     - allow monsters to use earth to dust.
370     - use manhattan distance for get_rangevector_from_mapcoord, just as
371     in get_rangevector.
372     - los updates now correctly take tiled maps into account.
373     - do los updates even on maps without darkness.
374 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
375 root 1.375 - upgrade to IO::AIO 3.21.
376 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
377 elmex 1.373 - properly catching exceptions from callback in irc.ext.
378 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
379 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
380 elmex 1.368 - (arch) added hint about usage to Slag Ex.
381 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
382     like the rest.
383 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
384 root 1.378 - (arch+maps) added rate limited converter and adjusted
385     /elmex/mana_fountain.
386     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
387     - reduce size of casting_time, move_status, attack_movement,
388     last_heal and last_sp slots, squeezing some more space out of struct
389 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
390     anywhere.
391 root 1.358
392 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
393     - fixed bug in alchemy, where finding the right object for enhancements
394     didn't work.
395 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
396     effects (w.r.t. put_more) per mapspace, to give the server a chance
397     to survive a hundred deathsheads.
398 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
399     disastrous bug of unfortunately unknown proportions...
400 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
401 root 1.343 - use gender-neutral place descriptions for invite.
402 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
403     Thanks go to Lisa Larsen!
404 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
405     anymore).
406 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
407 root 1.345 - use better dependency tracking for include/keyword.h.
408 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
409     so it is possible to invite somebody out of some stck-till-death traps,
410 root 1.346 or simply to commit suicide.
411 root 1.352 - replace the "ignoring delayed commands" message by something more useful
412     (cf. cunning gnome freezeing issue).
413 elmex 1.349 - various fixes for weapon improvements.
414 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
415 root 1.353 - support T and G sequences in cfpod.
416 root 1.343
417 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
418 root 1.339 - convert me command from per-map to chat, which makes more sense, also
419     document it.
420 elmex 1.336 - more than one spellbooks of same class can now be given
421     in class selection.
422 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
423     spell rebalancements.
424 elmex 1.338 - the IRC gateway filters IRC colors now.
425 elmex 1.336
426 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
427 root 1.331 - (arch) fix quiver of Holding Bolts.
428 root 1.332 - applying unpaid items will now examine them.
429 root 1.330 - add "What" column to body command, showing items in that slot.
430 elmex 1.329 - redesigned and rebalanced lamps and torches.
431 root 1.330 - add "..." to item names that have been shortened.
432     - fixed "assign" function that squeezes strings into fixed length.
433 elmex 1.333 - add cursed effect to lamps and (some) torches.
434 elmex 1.334 - fixed bad assigned crafting skills and their tools.
435 root 1.312
436 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
437 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
438 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
439 root 1.312 - make monster smell logic dependent on their wisdom stat.
440 root 1.324 - put the death reason into a separate tab.
441     - converted "connected" slot to string, cleanly got rid of some ugly
442     hacks such as the path_attuned hack.
443 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
444     - replace one-at-a-time hash by faster than smaller FNV-1a hash
445     when hashing strings.
446 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
447 elmex 1.320 whether the right cauldron is used.
448 root 1.313 - considerably optimise shared string implementation by
449 root 1.316 making its null value a compiletime constant.
450 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
451     as well as using shstr_cmp to pass shared stringsa round efficiently,
452     for lots of code size savings.
453 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
454     they are sleeping: generators now check for the sleeping flag.
455 root 1.318 - tell gcc not to excessively inline some perl interface functions.
456 root 1.322 - remove marking rune length limit.
457 root 1.323 - fix formatting of cfpod when a verbatim block was following
458     a single newline.
459     - move resistances, statistics and showpets command output into tabs.
460 root 1.326 - implement map scripts that can replace the boulder logic without
461     having to write extensions.
462 root 1.310
463 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
464 root 1.302 - fix a longstanding bug that teared multipart monsters
465     at map boundaries apart.
466 root 1.292 - temporarily make permanently invisible player visible when
467     he/she makes noise.
468 root 1.284 - fix being able to see through walls a bit.
469 root 1.303 - improve look at output.
470 root 1.285 - completely replaced the line of sight algorithm with a variant
471     of spiral fov capable of visibility grades and arbitrary
472     shadow angles, that uses less memory and less code.
473     - the new los code supports arbitrary map rectangles and loosens
474 root 1.310 other restrictions of the old code, supporting further optimisations.
475     - update los if blocksview-objects are inserted in a map, not just when
476 root 1.287 removed (e.g. for summon fog).
477 root 1.303 - permanent invisibility doesn't make immune against making noise:
478     implement a noise system that allows monsters to locate the player
479     when he/she makes noise.
480     - implement a primitive smell system that monsters can use to track
481     players.
482 elmex 1.288 - create bomb now also works when casted by door traps.
483 elmex 1.290 - (arch) new torch graphics.
484 root 1.289 - (maps) considerably soften the subway spider.
485 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
486     the guards from being killed by players.
487 root 1.310 - (maps) lots of tweaks in and around scorn.
488     - (maps) use special non-blocksview jungle, mountain and
489     darkforest freely on the worldmap, to get gradual sight obstacles
490     instead of total blackout in those areas.
491 root 1.289 - no maximum darkness for outdoor maps anymore.
492 root 1.291 - add more hints, fix some messages.
493 root 1.292 - fix a bug: firing rods should tell you something about them.
494     - make light additive even within players.
495 root 1.293 - darken xrays effect a bit.
496     - improve handling of los changes when inserting or removing
497     objects, not perfect yet.
498     - make map darkness signed (formerly unsigned) to allow
499 root 1.294 ambient lighting and centrally manage darkness as an offset.
500     - revamped, fixed and documented the server calendrics, also
501     tell users the current time and data, to improve awareness.
502     - implement proper wizlook flag and handling of wizlook, instead
503     of dumbly just clearing los once.
504 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
505     and has a smaller runtime variance.
506 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
507     making them actually useful.
508     - see_in_dark now increases the viewing radius by 3.
509 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
510     speedup, as well as in many other places.
511 root 1.299 - remove support for extended map infos - these are not used
512     by the deliantra client and removing them gives us a 10% speedup
513     when sending map changes.
514 root 1.300 - remove most gcfclient and other client bug workarounds, as well
515     as now obsolete protocol versions, simplying the code.
516 root 1.301 - optimise and simplify generation of random numbers.
517 root 1.303 - correctly provide a non-zero default density for materials, to
518     avoid crashes, fix other bugs in the material handling code.
519     - fix volume calculations.
520     - fix cfpod parsing when multiple verbatim blocks were separated by
521     newlines.
522 root 1.305 - increase monster detection radius from wis/5 to wis/3.
523 root 1.306 - remove old pickup modes.
524     - remove obsolete disarm and search commands (search wasn't working
525     anyways).
526 root 1.308 - fix a crash when an npc applied a sign.
527 root 1.284
528 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
529 root 1.283 - this release is assumed to be very stable.
530     - (maps) radically redesigned and improved tutorial.
531 root 1.280 - directional casting no longer immediately removes the invisible effect.
532 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
533 root 1.272 - fix overflow in lighting calculations.
534     - negative glow radii can no longer cause total darkness.
535 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
536     only maximally-lit ones.
537 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
538     - swashbucklers got the oratory skill now.
539 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
540 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
541 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
542 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
543     (which was probably broken, too).
544 root 1.281 - support negative glow radii during daytime, too.
545     - use circular, not rectangular, viewing area.
546     - use minimum viewing distance of 2 in outdoor maps.
547     - negative glow is stronger than viewing area or lamps.
548 root 1.283 - (arch) new darkness spell face.
549 root 1.272
550 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
551     - (maps) completely redesigned scorn.
552 root 1.269 - "cast light" now works on oneself.
553 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
554     negative glow radii again (they were totally broken before).
555 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
556 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
557 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
558 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
559 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
560     back to the player.
561 root 1.251 - attuned/repell and spell base level system reworked.
562 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
563 root 1.247 be less erratic now.
564 root 1.248 - refuse to write the uuid file if the uuid is zero
565     (to avoid writing it in early crashes).
566 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
567     - speed up emergency_save by not syncing every file separately.
568     - no longer reattach perl to every object on reload, it's slow, and no longer
569     necessary since we don't nuke stashes anymore.
570     - do not bootstrap perl from the commandline args, use separate eval for
571     better error reporting.
572 root 1.259 - fix a crash when pushing cone spells met ice attacks.
573 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
574 root 1.255 - speed up map refresh in server a bit.
575 elmex 1.258 - refactored drop code and fixed some programming errors in it.
576 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
577 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
578 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
579     as the current weight of the inventory.
580 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
581     dragonfire has been introduced for the non-dragon players.
582 root 1.265 - remove unused "tooltype", "start_holding" object slots.
583     - change "weapontype" object slot to uint8.
584     - convert "hide" object slot into flag.
585     - reorder object members for better locality of reference and codesize
586     decrease.
587 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
588 root 1.267 - fix a crash when no skill could be found when killing amonster.
589 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
590     every completed aio operation.
591 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
592     and update mapspaces if necessary.
593 root 1.246
594 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
595 root 1.241 - removed all command line parsing, only env variables are supported
596     anymore.
597 root 1.239 - region-specific monsters will now once more be on the worldmap.
598 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
599 root 1.225 would grow out of bounds.
600 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
601 root 1.222 - fixed a double-escaping bug in the pod-parser.
602     - rewrote the cfpod parser in C++.
603     - hintmode moved to C++, players need to re-set their hintmode if
604     they dislike "show".
605 root 1.231 - fix RIP inscription.
606 root 1.239 - bump login name length from 18 to 20 char max.
607 root 1.231 - correctly support gender in emotes.
608     - correctly support gender in the death messages.
609     - correctly generate death messages for players only when they really die,
610     with increased information.
611 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
612     and data corruption (but apparently was never triggered).
613 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
614 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
615     data corruption bug.
616 root 1.223 - tweak coredumping/monitoring a bit.
617 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
618 root 1.227 - do not crash in the loader when an inventory object could not be loaded
619     (from a corrupted file).
620 root 1.241 - redid skills command to send output to proper channel.
621 root 1.233 - object->map is no longer refcounting.
622 root 1.228 - add FLAG_DEBUG for internal debugging.
623 root 1.231 - add NDI_VERBATIM flag to send_msg.
624 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
625 root 1.240 - player->exists is no longer a sync_job.
626 root 1.233 - split login.ext's player scheduler into
627     it's own player-scheduler.ext extension.
628 root 1.222
629 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
630 root 1.212 - require perl 5.10.
631 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
632 root 1.204 - swap player and observed count's on the map when observing.
633 root 1.205 - add (mostly untested) mapspace perl class and accessors.
634 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
635 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
636     could be found.
637 root 1.208 - pits now have a configurable "random spread" range and default
638 root 1.213 to a radius of two now.
639 root 1.212 - rewrite pay_player_arch.
640     - use a more stable perl_reload implementation.
641     - do not use Symbol::delete_package (causes crashes after perl-reload),
642     use our own, safer, clear_package instead.
643     - when asynchronously dumping core, close all file handles to allow
644     the server to restart concurrently.
645 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
646     sequences, without double-encoding. it should be faster, too.
647     - the above fixes wrong display of help tetx and many other issues.
648 root 1.216 - use lzf and frag packets for large messages for clients supporting them
649 root 1.218 (0.9976+), use it for long books and other messages.
650 root 1.210 - eradicate listen command and corresponding code.
651 root 1.211 - eradicate logs command.
652 root 1.218 - let the client log into the server log, used for crash backtraces.
653 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
654     old style spell objects with the spell magic bullet.
655 root 1.220 - (arch) fixed skill less rods in the archetypes
656 root 1.204
657 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
658 elmex 1.197 - made jeweler workbench larger and some other minor map
659     changes in jeweler town.
660 root 1.196 - fixed wrong item handling in jeweler skill code.
661 root 1.198 - (arch) use a special "key_random_map" for random map keys
662     that are used up.
663 root 1.199 - fix a crash when the player who was observed has logged out long
664     enough for his region/map to be gone.
665 root 1.200 - port to g++-4.3's incompatible tr1 changes.
666 root 1.201 - add some missing dependencies.
667 root 1.203 - log to /var/log/deliantra/ by default.
668     - hack observe code to enable smooth movmenet when observing.
669 elmex 1.195
670 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
671 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
672 root 1.179 - correctly move gsay to the party channel.
673 root 1.178 - fix a crash when animate weapon was used in some areas.
674 elmex 1.177 - fixed unnecessary identification of by converters created objects.
675 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
676     with NPCs.
677 elmex 1.175 - (arch) dragon scales got proper type now
678 root 1.193 - object::decrease would sometimes cause container weights to
679     be wrong, this has been fixed.
680 root 1.194 - do not send time updates for newly-seen items.
681 root 1.185 - thawing an icecube will once more drop its contents to the ground.
682 root 1.183 - fix cone spells etc. going through walls sometimes.
683 root 1.186 - fix a weight update bug that sometimes left containers
684     with wrong weights.
685 root 1.194 - added auto_apply event and extension for shop tiles.
686 root 1.172 - work around get_map_flags invoking perl and switching the stack.
687     - make sure the map is loaded when using a town portal return.
688 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
689     where healing spells didn't cost any grace.
690 root 1.173 - fix starvation kill reason.
691 root 1.174 - fix pk killer name message.
692 root 1.189 - don't let people apply signs with @match.
693 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
694     what seems to be the biggets memleak in the server).
695 elmex 1.171
696 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
697 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
698     - use anyevent to manage listen ports (this enables IPv6 support).
699 root 1.167 - server supports ipv6 client connections now.
700 root 1.168 - use newly-available Coro::AnyEvent.
701 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
702     to let it handle AIO requests.
703 root 1.167
704 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
705 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
706     processing considerably (especially in the client) and reduces data transfers
707     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
708 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
709     - (map) fixed npc dialogue in pup_land/s_f/special.
710     - bugfix: fix a crash when a player casts a swarm spell and then logs out
711     (swarm spells now stay in the player's inventory).
712 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
713 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
714     archetype *archname* (chairs of different facings were merged).
715     - bugfix: fix a potential crash issue in find_object_name (not used
716     normally).
717 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
718     (destruction, magic missile etc.).
719 root 1.163 - swarm spells without a direction now use various spiral patterns
720     instead of being fully random.
721 root 1.158 - update AnyEvent API to 3.4 and above.
722 root 1.156
723 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
724 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
725 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
726 root 1.152 - bugfix: the jumping skill now gives experience for jumping
727     and for attacking monsters. it also takes about one second to do a jump.
728 root 1.138 - bugfix: players couldn't starve in 2.53 :(
729 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
730 root 1.152 - bugfix: spell effects like word of recall are removed on death.
731 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
732     were created outside a map.
733 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
734     (fixed by reversing the logic).
735 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
736 root 1.153 - bugfix: the random map generator no longer leaks key objects.
737 root 1.154 - bugfix: support random maps >127x127.
738 root 1.152 - (maps) fixed the death certificate system in nimbus.
739 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
740 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
741 root 1.147 - (arch) give ball lightning a real name.
742 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
743 root 1.155 - support cfpod in ex replies (client item tooltips).
744 root 1.143 - unapply item in range slow when readying a spell.
745 root 1.148 - bugfix: account for rounding errors in weight updates.
746 root 1.139 - remove synchronous mkdir in chargen_race_done.
747     - fix per-race starting maps.
748 root 1.142 - check hiscore on suicide and quit as well.
749 root 1.138 - tell players when they are starving.
750 root 1.133 - get rid of costly object_from_name conversion for altar effects.
751     - fix map difficulty calculation for generators.
752 root 1.146 - slightly more intelligent handling of "is_animated" flag.
753 root 1.149 - support no_drop map header flag (before it was only available internally).
754 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
755 root 1.133
756 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
757 root 1.119 - bugfix: custom skill settings were not saved by the server.
758     - bugfix: remove did not actually remove items from the inventory, leaving
759 root 1.116 ghost items.
760 root 1.119 - bugfix: properly update items identified on the ground.
761 root 1.120 - bugfix: use localtime_r in the logger thread.
762 root 1.122 - bugfix: player starvation will now give the correct kill reason.
763     - bugfix: archetype reloads could crash the server.
764 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
765 elmex 1.114 player is not logged in.
766 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
767 root 1.117 server startup.
768 root 1.128 - bugfix: fix the door surround check in the random map generator.
769     - (maps) fix heaven quest difficulty progression.
770     - (maps) fix some random map styles.
771     - dropping items a shop is not interested in won't sell them anymore.
772     - rods and horns with a too low maximum charge allow now at least one discharge.
773     - implement kill & death statistics.
774     - random map preparation is no longer synchronous.
775     - rewrite find_style in perl, no longer does synchronous I/O.
776     - improve random map specials placement.
777     - make the killer a real object pointer instead of a string, improved
778     kill reason messages.
779 root 1.117 - take advantage of new aio_close and aio_chmod.
780 root 1.128 - implement archetype::get, object::deep_clone and update callers.
781 root 1.125 - change_abil is much faster.
782 root 1.126 - update the floorbox more often to work around the reverses item order
783     display in clients.
784 root 1.125 - cleaned up object copying by encapsulating it to a single place.
785 root 1.126 - add hints to the invite messages.
786 root 1.127 - rewrote key<->value pair handling.
787 root 1.128 - use an independent random number generator for the random map generator.
788 elmex 1.113
789 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
790 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
791     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
792     - completely automate the weight handling, should fix all weight
793     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
794 root 1.103 - reloading archetypes while a user was in the character creation phase
795     could crash the server.
796 root 1.106 - fix a nontrivial number of cases of code commented similar
797     to "is this really correct?", as many of those cases are now handles
798     automatically by lower level code.
799     - replace many ad-hoc checks for client visibility by object::visible_to,
800     should result in broader applicability of functions using it.
801 root 1.104 - merge items with different arch pointers refering to the same arch
802     (due to archetype reloads).
803 root 1.106 - refactored the object remove/insert functions and most related
804     functions (decrease, split, merge_ob etc.).
805 root 1.105 - make it compile better on freebsd (reported by pippijn).
806 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
807 root 1.108 - fix the longstanding "container stays open" bug.
808 root 1.107 - improved floorbox updating to be incremental and other protocol
809     optimisations.
810     - get rid of update_after_inventory_change and only do update stats
811     for weight once/tick/player at max.
812 root 1.109 - rewrite party commands, use party channel.
813 root 1.103
814 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
815 root 1.97 - properly link against libgthread as that is needed to make the slice
816     allocator thread-safe.
817 root 1.91 - support perls not compiled with 64 bit support (though this is not a
818     recommended configuration) (reported by Samuel Gondouin).
819 root 1.94 - always put godgiven items into the player inventory, never any containers.
820 root 1.92 - (maps, arch) the scorn go club was founded!
821 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
822 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
823     became a real spell-class.
824 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
825     - (arch) considerably strengthened spark shower and destruction.
826     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
827     finally reloadable at runtime.
828     - changed archetype loading algorithm to only require one pass and
829     use delayed resolving of references.
830 root 1.101 - examine command now uses the examine infobox.
831 root 1.102 - implement an "incremental garbage collector" for archetypes.
832 root 1.98 - enable slice allocator again.
833 root 1.96 - implement optional free memory poisoning.
834 root 1.91
835 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
836 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
837 root 1.85 skill.
838 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
839     names (also update all maps to use money instead of coins).
840 root 1.78 - add uuid accessors to perl.
841     - add coin names and archetype accessors to perl.
842 root 1.80 - fix runtime uuid file format to use "." instead of ",".
843 root 1.78 - change perl extensions to not use hardcoded coins and values.
844 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
845     and be more parsimonous of uuid usage by the exact value out on exit.
846 root 1.86 - write log messages in another thread, removing another sync point.
847     - support multi-line log messages in a nicer way.
848 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
849 root 1.81 - fix a minor memleak in the random map generator.
850     - some parts of the random map generator are not coroutine-safe,
851     so only call it "single-threaded".
852     - major cleanup of memory management in random map generator.
853 root 1.87 - slight refactoring of the random map generator, faster too.
854 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
855     bookkeeping bug.
856 root 1.87 - work around "player is on active list" problem by deactivating player
857     after loading.
858 root 1.81 - garbage collect shstr's more evenly and adaptively only when
859     there have in fact been allocations.
860 root 1.82 - fix object::insert to do as documented and insert into the env
861     if necessary.
862     - fix cf::map::unique_maps.
863     - fix nrof overflow check in can_merge_slow.
864     - fix converter code to handle >31 bit values.
865 elmex 1.83 - added support for the player_sold flag
866 root 1.84 - converters no longer accept unpaid items.
867 root 1.88 - canonicalize random map meta files for better unification.
868 root 1.77
869 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
870 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
871     when mlockall has been used.
872 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
873 root 1.72 - use separate thread for ticker timing (and more in the future).
874     this greatly increases timing accuracy and gets rid of an enourmous
875     number of gettimeofday calls.
876 root 1.82 - use a separate thread to signal aio completion, for lower latency.
877 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
878 root 1.71
879 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
880 root 1.68 - rebalanced default experience table to be more exponential
881     and much easier up to level ~40, then moderately harder.
882 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
883 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
884     - do not exit on reload/load errors but properly cleanup.
885 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
886 root 1.66
887 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
888 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
889     (this fixes the jeweler skill).
890 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
891 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
892 root 1.63 - move tombstone to real map if player died due to cave-in (even if
893     it has reset, which is better than putting it on the savebed, also as
894 root 1.321 proof that the player didn't use a savebed).
895 root 1.59
896 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
897 root 1.56 - work around perl bug in configure perl module version check.
898 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
899 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
900 root 1.52 - fix a bug in animate_weapon, causing a crash.
901 root 1.54 - no longer exit when a coroutine throws an exception.
902 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
903 root 1.53 - fix the "<player> is nuts" message.
904 root 1.58 - fix an exception at logout due to the json_coder being gone.
905 root 1.43 - upgrade to EV version 2.0 API.
906 root 1.47 - when players don't apply a savebed correctly but stand above one,
907     do not move or kill them.
908 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
909 root 1.43 - implement generic framework for server-side resource files.
910     - implement resource file update event.
911     - hook experience table update into the framework.
912     - move jeweler.yaml to resources (arch/).
913 root 1.44 - switch from Crossfire to Deliantra perl module.
914     - implement json2json arch filter.
915 root 1.45 - implement widget protocol version 2, support for ui templates.
916 root 1.54 - mapinfo is now handled fully asynchronously.
917 root 1.48 - ext/irc: also log irc messages.
918 root 1.51 - ext/schmorplog: write user stat files asynchronously.
919 root 1.43
920 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
921 elmex 1.41 - limited the number of items that can be picked up and dropped
922 root 1.42 as temporary measurement against bad performance or dropping things
923     (this lead to long freezes and triggered the watchdog).
924 elmex 1.41 - improved the performance of the drop command a bit.
925 root 1.38 - switch from Event to EV for higher performance, easier usage,
926     less bugs...
927 root 1.39 - updated to release version of the gnu affero license.
928 root 1.38
929 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
930 root 1.36 - more thoroughly rename the binaries, contact addresses.
931     - update the copyrights.
932 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
933     crashes.
934 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
935     potentially causing crashes.
936 root 1.35 - assign weapons on user load time, not login-time, avoiding
937     crashes.
938    
939 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
940 root 1.32 - fixed an important bug that caused passwords to be forgotten.
941 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
942     in some of the maps.
943 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
944     which is now trivial to do.
945 root 1.33 - removed all traces of the old (and never working) plug-in interface
946     (70kb code less on amd64).
947 root 1.34 - improve/tune scheduling priorities.
948     - fix some freezing bugs.
949     - fix a memory corruption problem in dynbuf.printf.
950     - use channels for chat and many informational commands.
951     - improved the tutorial.
952     - create missile is now fixed.
953     - race fields must now contain archetypes.
954     - jumping skill now works as advertised.
955 root 1.31
956 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
957 root 1.24 - relicense under the gnu affero license.
958 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
959 root 1.24 - implement server-side framework for generic resources.
960     - use resource framework for server-provided ambient
961     music.
962 root 1.27 - save object owners (players only atm).
963 root 1.24 - replace limited sound api with server-provided sound effects.
964     - new sc (sound control) protocol command.
965     - improve fxix protocol to include types.
966     - exactly fill tcp segments, if possible.
967     - output-rate is now an upper limit, the server will automatically
968     (and quite perfectly) adjust to the network conditions, ensuring
969     low latency even during bulk transfers (music, images, sounds etc.).
970     - implement server-side widgets (i.e. client widgets controlled
971     in the server side). this will allow future expansion without
972     having to upgrade clients.
973     - implement a (artwork) world map with realtime player position
974     tracking.
975     - new and more efficient extcmd (server still supports old extcmd
976     protocol).
977 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
978     calcluation that could be easily exploited by users.
979     - rebalanced diseases to spread more naturally/evenly.
980     - completely asynchronous map loading even for tiled maps.
981 root 1.24 - replace simple messaging protocol with channels carrying metadata
982     (similar to message types, but more directed at the user).
983     - reduce command processing latency by a whopping 120ms by
984     reordering some processing steps inside the server. this directly
985     reduces lag by 120ms.
986     - actually send spell faces to the client.
987 root 1.23 - implement player genders.
988 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
989     otherwise return to savebed and possible kill if the log-out
990     was for too long.
991     - fast socket-dead detection (kick player after 8 seconds without ack).
992     - greatly reduce the cpu time needed to draw maps _again_.
993     - archetypes are now subclasses of objects.
994     - rebalanced shop greed and approval functions to be more realistic
995     (and likely match the actual intention).
996 root 1.23 - implement "crossfire pod" format for messages, with working bold,
997     italic, gender-specific text, paragraphs etc.
998 root 1.24 - implemented hint framework, players can opt to receive hints.
999     - implemented (long) book framework, added some books from the cf wiki.
1000 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1001     protocol and is capable of transmitting generic meta information.
1002 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1003     - replace the nexus by a per-player tutorial map that teaches stuff
1004     better than the newbie house.
1005 root 1.18 - fix the magicmap colours.
1006 root 1.19 - optimise map update even more by removing unneeded code and checks.
1007     - decouple map and stats update from pl->ob and use pl->observe instead.
1008     - implement observe command.
1009 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1010     calls with a simple comparison.
1011     - fix a latent crossfire bug that could crash the server because the
1012     map refresh did not update the mapspace.
1013 root 1.24 - support custom keys for regions and maps, regions are now
1014     refcount-managed.
1015     - allow worldmap overlays anywhere in the 000..999 range.
1016     - new system to acquire time slices for background jobs, to reduce
1017     jitter.
1018 root 1.27 - semi-persistent object-referencing framework (currently only players
1019     supported).
1020 root 1.22 - dependency tracking for perl extensions.
1021 root 1.24 - new slag-ex extension for cleaning cauldrons.
1022     - fix invoke result processing.
1023     - there are even less i/o syncpoints in the server now.
1024 root 1.29 - added map-tags extension that scans all maps for object tags
1025     and records them in the database (not used yet).
1026 root 1.28 - metaserver 2 support.
1027 root 1.22 - many more bugfixes and minor optimisations.
1028 root 1.16
1029 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1030 root 1.14 - optimised event invocation (non-wanted events can now be
1031     skipped with 4-5 inlined instructions).
1032 root 1.12 - complete rewrite of town_portal: it now creates a portal
1033     to the "nearest" town only, travel is only possible
1034 root 1.13 to the town and back, anybody can use it (also removes
1035     one of the remaining syncpoints in the server).
1036 root 1.10 - complete rewrite of the range/attack skill slot system:
1037     there are now two slots, one for combat, one for ranged
1038     attacks.
1039     - introduce the concept of a current weapon (either a ranged
1040     or a combat weapon/skill/tool) and switch between them as
1041     needed.
1042     - rewrite bow code so bows get more useful: apply damage,
1043     attacktype and other stats to the arrows and treat
1044     bows as weapons. also rebalance the missile weapons skill
1045     so its damage increases with level.
1046     - rewrite the complete player speed logic: weapon_speed now
1047     works as documented and there are no unnatural speed boosts.
1048 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1049     installation, replacing the old collect scripts and
1050 root 1.9 simplying deployment by scaling and cutting faces as required.
1051     - simplify the map protocol extensively by taking advantage
1052     of missing bigfaces, speeding up map generation immensely.
1053 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1054     other archetypes.
1055     - rationalise archetype, region and treasurelist file format
1056     into a single file format and make them reloadable asynchronously.
1057 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1058     reloadable at runtime.
1059 root 1.6 - implement 64x64 faceset support.
1060     - implement fxixsx protocol that saves
1061     a lot of bandwidth over the old image/face/smooth packets
1062 root 1.11 and allows images > packetsize, incremental and background
1063     transfers.
1064 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1065     on a face basis as opposed to a mapspace basis.
1066 root 1.7 - the server can now rate-limit image uploads to not exceed
1067     a certain (client-configurable) speed while guarenteeing full
1068     freedom of movement.
1069 root 1.8 - implement new ex command to request item descriptions.
1070     - implement new msg command for in-game messages with meta
1071     information (using xml).
1072 root 1.9 - enforce utf-8 for all text messages.
1073 root 1.13 - added micropather (not used yet).
1074 root 1.6 - many, many bugfixes.
1075 root 1.1
1076 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1077 root 1.1 - make coroapi accessible to cf+.
1078     - moved map handling logic completely to perl
1079     - per player maps are now marked in the map
1080 root 1.2 - maps are saved completely differently now,
1081     and much more often.
1082 root 1.17 - rewrote map header parser and writer, to be much faster.
1083 pippijn 1.4 - maps and players are now (in the average case) loaded
1084 root 1.2 and saved completely asynchronously, I/O contention will no
1085     longer freeze the server.
1086 pippijn 1.4 - players and maps can be loaded anytime, without the player
1087 root 1.2 being logged in.
1088 root 1.1 - automatically generate method interfaces for perl from headers
1089     - unbundled freezethaw
1090     - mostly rewrote common/map.C
1091     - completely rewrite server/swap.C
1092     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1093     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1094     - better message for apply failures due to applymode
1095     - removed most all of the weather code
1096     - unified logging to stderr and file
1097     - too many minor changes to document