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Revision: 1.566
Committed: Tue Mar 16 20:37:54 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.565: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.565 - building of levers/doors works again for all kinds of floors.
41 elmex 1.563 - the player can now withdraw and deposit all the available money.
42 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
43     steinwandstadt/celvear.
44 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
45     clients.
46     - tcp.ext didn't unbind in reloads.
47     - map-tags.ext didn't properly close the database on reloads.
48 root 1.562
49 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
50 root 1.558 - (maps) fix travel to valdor and back.
51 root 1.545 - do no longer by default eval map cod ein safe compartments
52     (this can be re-enabled using the safe_eval config option).
53 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
54     in lorak.
55 root 1.559 - fix data corruption issues caused by recursive calls to
56     unordered_mapwalk - now every caller must provide its own
57     buffer.
58 root 1.538 - (maps) improve tindervale maps slightly.
59 root 1.544 - (arch) considerably decrease slag ex price.
60 root 1.540 - (arch) fix filth archetype.
61 root 1.556 - extension dependency resolve was completely broken.
62 root 1.544 - multipart objects would cause save_throw_object to crash - it
63     now acts on the head only.
64 root 1.541 - do not try to connect to an irc server unless explicitly configured.
65 root 1.542 - do not expect decltype() to be available in gcc 4.4.
66 elmex 1.543 - extended the safe perl environment by loops.
67 root 1.547 - (arch) fix "armless cook" facings.
68     - the "experience table" resource item did not have a proper
69     hash associated with it, so updates could not be detected.
70 elmex 1.550 - fixed poison traps in doors.
71 root 1.548 - player->killer_name did not properly flag the name as unicode.
72 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
73     and provide a non-destructive SvPVutf8 variant.
74 root 1.554 - do not allow dragon players to change their title via the settings.
75 elmex 1.552 - ratelimited jeweler skill nugget conversion.
76 root 1.551 - under high load, the server stopped swapping out to make
77     the server more responsive, but making it impossible to reduce
78     the load by... swapping out. slot queuing will now always make
79     some progress.
80     - improve the quality of the load-avg calculation.
81 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
82 root 1.556 - don't fail to write the runtime file if the temporary already exists.
83 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
84     player now.
85 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
86     timestamp and use a tab in the client to increase awareness.
87 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
88     setflag 0 is possible.
89 root 1.560 - make install now deletes old extensions, to ease upgrades in the
90     deliantra vm.
91 root 1.538
92 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
93 root 1.532 - the destruction spell could/would corrupt server memory quite often.
94 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
95     disk, not when it already was in memory.
96 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
97     avoiding livelock during high-load emergency saves.
98 root 1.530 - logging in did not properly unapply all skills.
99 root 1.531 - (maps) make the invite quest marking much more obvious.
100 root 1.533 - (arch) fix warrior archetype names.
101 root 1.532 - map prefetching never prefetch upwards.
102 root 1.534 - wizpass no longer makes you non-blocking.
103 root 1.536 - (maps) add light to some of the special maps, add troll
104     map.
105 root 1.530
106 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
107 root 1.515 - (maps) add gorokh_final mapset from crossfire.
108 root 1.516 - (maps) block most vault-type mlab locations, open up
109     imperial converters for anybody to use.
110 root 1.519 - (maps, arch) replace all permanent stat potions by random
111     variants.
112 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
113 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
114     real player object on player changes.
115 root 1.522 - diseases and maybe other things could sometimes reduce the speed
116     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
117     much grief.
118 root 1.523 - speed_left randomisation was, apparently, totally broken.
119     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
120     of the speed slot internally and in map save files. among other
121     things, this gets rid of all the abs (speed) calls.
122     - reduce map file save files by using abridged keywords aliases.
123 root 1.494 - shop specialisation calculation was totally broken.
124 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
125     now enforced.
126 root 1.498 - fix magic mapping, which only worked for inate spell casting.
127 root 1.495 - godgiven items will now be explicitly described as such.
128 root 1.524 - (arch) dded a quiver of bolts.
129 root 1.504 - materialnames would change "randomly" on every load, only
130     set the material when the materialname was not set before.
131 root 1.497 - balancing change, halve rod recharge speed (instead
132     of 4.8s, the standard rods now recharge in ~10s. not a solution,
133     but still.
134 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
135 root 1.509 the costly flag-checking loop in most cases and using a simple
136     repeat-cache for speed_left.
137 root 1.507 - always delay stats update for players on insert/remove till
138     next tick/command, which saves a lot of cpu cycles on drop/take.
139 root 1.514 - add hint about havign to run to attach unaggressive npcs.
140 root 1.494 - pet monster level was not displayed correctly in "showpets index".
141     - clean up floating point conversions and many similar nitpicks.
142 root 1.502 - fix hanuk altar.
143 root 1.504 - overhaul material system to be much faster, and having less bugs, but
144     still having a lot of cruft :/.
145 root 1.502 - add marble shop floor.
146 root 1.494 - move gcc specifics to new file include/compiler.h.
147     - unrecognised cfpod directives could cause undefined behaviour.
148 root 1.505 - added boes' marble shop to steinwandstadt.
149 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
150     - optimise mapspace updates.
151     - cache volume/items per mapspace.
152 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
153     decrease).
154 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
155     have led to weird item multiplications.
156 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
157 elmex 1.501 - fixed crash bug in learn_spell command.
158 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
159 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
160     from perl to c++.
161 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
162     and use it in some "inner" loops.
163 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
164 elmex 1.511 - fixed jeweler experience output to not be floating point.
165 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
166 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
167 root 1.518 - try to prefetch memory inside process_objects, which can give
168     enourmous speed gains.
169     - make some small optimisation to the process_objects loop.
170 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
171     handling different chksum lengths.
172     - check for hash collisions in cfutil.
173     - reduce face checksum size from 6 to 4 bytes.
174 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
175 root 1.523 - removed weather-specific attributes.
176     - fixed genkeywords dependency.
177     - do not clear "randomitems" slot for world underlays.
178     - use "sl" as short-hand for speed_left in save-files, just to make them
179     smaller.
180 root 1.517 - in general, don't crash on value-less resource file lines
181     anymore, due to get_str never returning a 0-pointer.
182 elmex 1.521 - code cleanup in move_symptom.
183 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
184 root 1.494
185 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
186 root 1.481 - some Andrew Madloch wanted, despite being specifically told
187     multiple times that the Deliantra parts additions are under AGPL,
188 root 1.487 lock up the source code of the server within his company.
189 root 1.481 some reorganisations have been done to the sourcecode to make
190     it clearer that this violates the Affero GPL. Help to keep
191     Deliantra free software even for the coming generations
192     and be wary of the promises of Andrew Madloch, he has nothing
193 root 1.487 good in mind for free software.
194 root 1.480 - clarify which files of the server are 100% AGPL.
195 root 1.481 - minor reorganisation, move some GPL code into other files.
196 root 1.483 - implement viewpoint (which is like observe, but only for the map,
197     not stats etc.).
198 root 1.484 - replace magic mapping overlay by a flying bird exposing area
199     on the worldmap (ext/magic_mapping.ext).
200 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
201     - @find results in npc dialogue is now stored in $find.
202 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
203 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
204 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
205     dm instead.
206 root 1.456 - (maps) add town portal to celvear.
207 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
208     mapsets from crossfire, together with associated archetypes.
209 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
210     - (maps) define a new whalingoutpost region.
211 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
212     and most archetypes that go with them (without stoning and swallow effects),
213     casino tokens and stock certificates are also missing.
214 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
215     and santo dominion.
216 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
217     to go with them. also adjusted archetypes to be more korrekt "gotisch".
218 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
219 root 1.460 - properly close client-side dialogue when the player is teleported away.
220 root 1.459 - map-tags did not properly close it's database tables or wait
221     for a quiescent state, causing memory corruption on reload.
222 root 1.454 - support "stat.xyz" accessor in match expressions.
223 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
224 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
225     fixes long answers from npc dialogue).
226 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
227 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
228     and to not add a "put your code here" force needlessly.
229 root 1.463 - (arch) fix or improve many plurals.
230 root 1.465 - markers do no longer add a force if the slaying field is unset.
231 root 1.466 - sped up search-items implementation, but it's still horrible.
232 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
233 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
234     used to reogianise the illogical arch tree a bit.
235 root 1.479 - (maps) import most map names from crossfire.
236 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
237 root 1.483 - fly_high movement gives better los, ignoring blocksview.
238 root 1.488 - the addexp command should now honour skill names with spaces.
239 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
240 root 1.491 - (arch) added many more buildable marble floors.
241 root 1.490 - major namespace cleanup: save 45kb by making functions static
242     that were unnecessarily global.
243 root 1.452
244 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
245 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
246 root 1.451 - fix a memory buffer overflow in the book code.
247 root 1.429 - add @check, @find npc dialogue commands.
248     - (maps) add a number of town interiors.
249 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
250 root 1.451 - (maps) add celvear area from cfextended.
251 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
252     - (server,maps) fix bug causing some library books not to be chained down,
253     cause Scorn/Navar libraries not to have inscribable books.
254 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
255 sf-marcmagus 1.433 inappropriate item power.
256 root 1.448 - (maps) fix intwell balancing issue.
257 root 1.437 - improve the look of generated books.
258 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
259     - fix bug where players could bypass no_drop by putting items in containers.
260 root 1.430 - consecutive commands arriving at the same time in the server would be
261     corrupted if the length was >255.
262 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
263 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
264     and perl.
265 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
266     functionality (and more) inside the same object using the match expressions.
267     - create simpler match expression compiles in many common cases.
268 root 1.439 - reduce object size by removing obsolete "seen_by" member.
269 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
270     of the new dynbuf::splice function (which gave an unexpected net win
271     in code size...).
272 root 1.442 - the server will no longer complain (and subtly fail) when an object
273     being removed from a map causes another object to get removed.
274 root 1.441 - banish strncpy from the server, speed up and simplify sending item
275     descriptions to the client considerably.
276 root 1.442 - add new "in head" set modifier for matches.
277     - new BLOCKED_MOVE event added.
278     - mapscript archetype now has activate_on_xxx true by default, as similar
279     connected elements.
280 root 1.448 - (maps) imported all styles from cfextended except
281 root 1.444 floorstyles/land_plots and monsterstyles.
282 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
283 root 1.446 - don't crash when treasure lists are empty / supply new empty
284     treasurelist for randomitems when none can be found.
285     - implement cf::map::static_maps and use it in map-tags.ext.
286 root 1.449 - fix a bug in map-tag scanning when moving tags.
287 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
288     for a reaction.
289 root 1.447 - implement new "loadall" map loading command, purely for debugging.
290 root 1.429
291 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
292 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
293     but not horns (to make them more useful for content-creators).
294 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
295     2) it skipped spell effects and 3) it didn't handle the case where
296     and object was destroyed while iterating over it correctly. all this
297     allowed players to sometimes walk onto spaces they should not be able to
298     walk on.
299 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
300 root 1.399 - examining an object now dumps the serialised object form when the user
301 root 1.404 is a wizard (wizlook).
302 root 1.421 - altars no longer accept unpaid items.
303 root 1.411 - party spells didn't work all that well.
304 root 1.424 - added complex object matching framework (cf::match), and make altars
305     and pedestals use it.
306 root 1.425 - identified skill-tools show what skill they grant.
307 root 1.399 - display the duration of change_ability spells when examining them
308     (missing: protection spells, but they are a hack...).
309 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
310     adding more variety to the different mushrooms.
311 root 1.398 - fix a minor cfpod formatting bug.
312 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
313     the hintmode setting on the settings page.
314 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
315 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
316 root 1.399 - enable the object loader to also dump archetypes.
317 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
318 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
319 root 1.402 - force the initial face when loading an object that is time-animated
320     or a monster, so it does not have to be specified anymore.
321 root 1.403 - fix a bug where recasting an ability changing spell could shorten
322     its remaining duration.
323 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
324 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
325 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
326     up splay operations as well.
327 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
328 root 1.412 - implement introspection data for C++ classes (%REFLECT).
329 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
330 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
331 root 1.419 - fix transmutation alchemy.
332 root 1.424 - speed up many frequently-invoked C->perl callbacks.
333 root 1.419 - added complex object matching framework, to be used in altars and the like.
334 root 1.426 - switch to YAML::XS from YAML.
335 root 1.396
336 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
337 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
338     that ultimately was not helpful to catch it :)
339 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
340     all callers to use either one or the other, as appropriate. This
341     fixes the (rather fragile) light spell, maybe others.
342     - fixed an overflow and exploit in the bank/payment code.
343     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
344 elmex 1.384 to explain the skill a bit more.
345 root 1.389 - removed a buggy check for zero attacktype. So that we might find
346 elmex 1.388 the real bugs in the archs/maps/objects.
347 elmex 1.394 - Fixed enabling torches with lighters.
348 elmex 1.387 - (maps) Added Heaven Town region.
349     - (arch+maps) Fixed & normalized warriors on map
350     /quests/peterm/CTower/Barracks.
351 root 1.392 - fix the light spell (and possibly diseases and other lights).
352 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
353 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
354     a long time ago, and similar cases are still to be found in the maps.
355     - make the socket_timeout configurable in the code (but not yet for users).
356 root 1.393 - earth wall health bar is now correct.
357 elmex 1.384
358 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
359 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
360     freeze with IO::AIO anymore due this change.
361 root 1.364 - avoid a crash when a player tries to apply a lighter.
362 root 1.376 - allow a spell argument for dimension door.
363 root 1.362 - move shop item listing and some otherstuff into the info tab.
364 root 1.360 - avoid crashes when non-players cast party spells.
365 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
366 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
367     - small improvement of the number of potions in shops
368     (by Job Vranish).
369     - added a few party spells (by Job Vranish).
370 root 1.362 - use a common message dynbuf.
371 root 1.364 - destroying tear down objects will now use the full hp range
372     for animation and will only destroy/lastframe when hp < 0.
373     - allow monsters to use earth to dust.
374     - use manhattan distance for get_rangevector_from_mapcoord, just as
375     in get_rangevector.
376     - los updates now correctly take tiled maps into account.
377     - do los updates even on maps without darkness.
378 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
379 root 1.375 - upgrade to IO::AIO 3.21.
380 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
381 elmex 1.373 - properly catching exceptions from callback in irc.ext.
382 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
383 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
384 elmex 1.368 - (arch) added hint about usage to Slag Ex.
385 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
386     like the rest.
387 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
388 root 1.378 - (arch+maps) added rate limited converter and adjusted
389     /elmex/mana_fountain.
390     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
391     - reduce size of casting_time, move_status, attack_movement,
392     last_heal and last_sp slots, squeezing some more space out of struct
393 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
394     anywhere.
395 root 1.358
396 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
397     - fixed bug in alchemy, where finding the right object for enhancements
398     didn't work.
399 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
400     effects (w.r.t. put_more) per mapspace, to give the server a chance
401     to survive a hundred deathsheads.
402 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
403     disastrous bug of unfortunately unknown proportions...
404 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
405 root 1.343 - use gender-neutral place descriptions for invite.
406 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
407     Thanks go to Lisa Larsen!
408 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
409     anymore).
410 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
411 root 1.345 - use better dependency tracking for include/keyword.h.
412 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
413     so it is possible to invite somebody out of some stck-till-death traps,
414 root 1.346 or simply to commit suicide.
415 root 1.352 - replace the "ignoring delayed commands" message by something more useful
416     (cf. cunning gnome freezeing issue).
417 elmex 1.349 - various fixes for weapon improvements.
418 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
419 root 1.353 - support T and G sequences in cfpod.
420 root 1.343
421 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
422 root 1.339 - convert me command from per-map to chat, which makes more sense, also
423     document it.
424 elmex 1.336 - more than one spellbooks of same class can now be given
425     in class selection.
426 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
427     spell rebalancements.
428 elmex 1.338 - the IRC gateway filters IRC colors now.
429 elmex 1.336
430 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
431 root 1.331 - (arch) fix quiver of Holding Bolts.
432 root 1.332 - applying unpaid items will now examine them.
433 root 1.330 - add "What" column to body command, showing items in that slot.
434 elmex 1.329 - redesigned and rebalanced lamps and torches.
435 root 1.330 - add "..." to item names that have been shortened.
436     - fixed "assign" function that squeezes strings into fixed length.
437 elmex 1.333 - add cursed effect to lamps and (some) torches.
438 elmex 1.334 - fixed bad assigned crafting skills and their tools.
439 root 1.312
440 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
441 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
442 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
443 root 1.312 - make monster smell logic dependent on their wisdom stat.
444 root 1.324 - put the death reason into a separate tab.
445     - converted "connected" slot to string, cleanly got rid of some ugly
446     hacks such as the path_attuned hack.
447 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
448     - replace one-at-a-time hash by faster than smaller FNV-1a hash
449     when hashing strings.
450 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
451 elmex 1.320 whether the right cauldron is used.
452 root 1.313 - considerably optimise shared string implementation by
453 root 1.316 making its null value a compiletime constant.
454 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
455     as well as using shstr_cmp to pass shared stringsa round efficiently,
456     for lots of code size savings.
457 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
458     they are sleeping: generators now check for the sleeping flag.
459 root 1.318 - tell gcc not to excessively inline some perl interface functions.
460 root 1.322 - remove marking rune length limit.
461 root 1.323 - fix formatting of cfpod when a verbatim block was following
462     a single newline.
463     - move resistances, statistics and showpets command output into tabs.
464 root 1.326 - implement map scripts that can replace the boulder logic without
465     having to write extensions.
466 root 1.310
467 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
468 root 1.302 - fix a longstanding bug that teared multipart monsters
469     at map boundaries apart.
470 root 1.292 - temporarily make permanently invisible player visible when
471     he/she makes noise.
472 root 1.284 - fix being able to see through walls a bit.
473 root 1.303 - improve look at output.
474 root 1.285 - completely replaced the line of sight algorithm with a variant
475     of spiral fov capable of visibility grades and arbitrary
476     shadow angles, that uses less memory and less code.
477     - the new los code supports arbitrary map rectangles and loosens
478 root 1.310 other restrictions of the old code, supporting further optimisations.
479     - update los if blocksview-objects are inserted in a map, not just when
480 root 1.287 removed (e.g. for summon fog).
481 root 1.303 - permanent invisibility doesn't make immune against making noise:
482     implement a noise system that allows monsters to locate the player
483     when he/she makes noise.
484     - implement a primitive smell system that monsters can use to track
485     players.
486 elmex 1.288 - create bomb now also works when casted by door traps.
487 elmex 1.290 - (arch) new torch graphics.
488 root 1.289 - (maps) considerably soften the subway spider.
489 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
490     the guards from being killed by players.
491 root 1.310 - (maps) lots of tweaks in and around scorn.
492     - (maps) use special non-blocksview jungle, mountain and
493     darkforest freely on the worldmap, to get gradual sight obstacles
494     instead of total blackout in those areas.
495 root 1.289 - no maximum darkness for outdoor maps anymore.
496 root 1.291 - add more hints, fix some messages.
497 root 1.292 - fix a bug: firing rods should tell you something about them.
498     - make light additive even within players.
499 root 1.293 - darken xrays effect a bit.
500     - improve handling of los changes when inserting or removing
501     objects, not perfect yet.
502     - make map darkness signed (formerly unsigned) to allow
503 root 1.294 ambient lighting and centrally manage darkness as an offset.
504     - revamped, fixed and documented the server calendrics, also
505     tell users the current time and data, to improve awareness.
506     - implement proper wizlook flag and handling of wizlook, instead
507     of dumbly just clearing los once.
508 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
509     and has a smaller runtime variance.
510 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
511     making them actually useful.
512     - see_in_dark now increases the viewing radius by 3.
513 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
514     speedup, as well as in many other places.
515 root 1.299 - remove support for extended map infos - these are not used
516     by the deliantra client and removing them gives us a 10% speedup
517     when sending map changes.
518 root 1.300 - remove most gcfclient and other client bug workarounds, as well
519     as now obsolete protocol versions, simplying the code.
520 root 1.301 - optimise and simplify generation of random numbers.
521 root 1.303 - correctly provide a non-zero default density for materials, to
522     avoid crashes, fix other bugs in the material handling code.
523     - fix volume calculations.
524     - fix cfpod parsing when multiple verbatim blocks were separated by
525     newlines.
526 root 1.305 - increase monster detection radius from wis/5 to wis/3.
527 root 1.306 - remove old pickup modes.
528     - remove obsolete disarm and search commands (search wasn't working
529     anyways).
530 root 1.308 - fix a crash when an npc applied a sign.
531 root 1.284
532 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
533 root 1.283 - this release is assumed to be very stable.
534     - (maps) radically redesigned and improved tutorial.
535 root 1.280 - directional casting no longer immediately removes the invisible effect.
536 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
537 root 1.272 - fix overflow in lighting calculations.
538     - negative glow radii can no longer cause total darkness.
539 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
540     only maximally-lit ones.
541 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
542     - swashbucklers got the oratory skill now.
543 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
544 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
545 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
546 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
547     (which was probably broken, too).
548 root 1.281 - support negative glow radii during daytime, too.
549     - use circular, not rectangular, viewing area.
550     - use minimum viewing distance of 2 in outdoor maps.
551     - negative glow is stronger than viewing area or lamps.
552 root 1.283 - (arch) new darkness spell face.
553 root 1.272
554 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
555     - (maps) completely redesigned scorn.
556 root 1.269 - "cast light" now works on oneself.
557 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
558     negative glow radii again (they were totally broken before).
559 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
560 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
561 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
562 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
563 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
564     back to the player.
565 root 1.251 - attuned/repell and spell base level system reworked.
566 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
567 root 1.247 be less erratic now.
568 root 1.248 - refuse to write the uuid file if the uuid is zero
569     (to avoid writing it in early crashes).
570 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
571     - speed up emergency_save by not syncing every file separately.
572     - no longer reattach perl to every object on reload, it's slow, and no longer
573     necessary since we don't nuke stashes anymore.
574     - do not bootstrap perl from the commandline args, use separate eval for
575     better error reporting.
576 root 1.259 - fix a crash when pushing cone spells met ice attacks.
577 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
578 root 1.255 - speed up map refresh in server a bit.
579 elmex 1.258 - refactored drop code and fixed some programming errors in it.
580 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
581 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
582 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
583     as the current weight of the inventory.
584 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
585     dragonfire has been introduced for the non-dragon players.
586 root 1.265 - remove unused "tooltype", "start_holding" object slots.
587     - change "weapontype" object slot to uint8.
588     - convert "hide" object slot into flag.
589     - reorder object members for better locality of reference and codesize
590     decrease.
591 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
592 root 1.267 - fix a crash when no skill could be found when killing amonster.
593 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
594     every completed aio operation.
595 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
596     and update mapspaces if necessary.
597 root 1.246
598 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
599 root 1.241 - removed all command line parsing, only env variables are supported
600     anymore.
601 root 1.239 - region-specific monsters will now once more be on the worldmap.
602 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
603 root 1.225 would grow out of bounds.
604 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
605 root 1.222 - fixed a double-escaping bug in the pod-parser.
606     - rewrote the cfpod parser in C++.
607     - hintmode moved to C++, players need to re-set their hintmode if
608     they dislike "show".
609 root 1.231 - fix RIP inscription.
610 root 1.239 - bump login name length from 18 to 20 char max.
611 root 1.231 - correctly support gender in emotes.
612     - correctly support gender in the death messages.
613     - correctly generate death messages for players only when they really die,
614     with increased information.
615 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
616     and data corruption (but apparently was never triggered).
617 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
618 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
619     data corruption bug.
620 root 1.223 - tweak coredumping/monitoring a bit.
621 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
622 root 1.227 - do not crash in the loader when an inventory object could not be loaded
623     (from a corrupted file).
624 root 1.241 - redid skills command to send output to proper channel.
625 root 1.233 - object->map is no longer refcounting.
626 root 1.228 - add FLAG_DEBUG for internal debugging.
627 root 1.231 - add NDI_VERBATIM flag to send_msg.
628 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
629 root 1.240 - player->exists is no longer a sync_job.
630 root 1.233 - split login.ext's player scheduler into
631     it's own player-scheduler.ext extension.
632 root 1.222
633 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
634 root 1.212 - require perl 5.10.
635 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
636 root 1.204 - swap player and observed count's on the map when observing.
637 root 1.205 - add (mostly untested) mapspace perl class and accessors.
638 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
639 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
640     could be found.
641 root 1.208 - pits now have a configurable "random spread" range and default
642 root 1.213 to a radius of two now.
643 root 1.212 - rewrite pay_player_arch.
644     - use a more stable perl_reload implementation.
645     - do not use Symbol::delete_package (causes crashes after perl-reload),
646     use our own, safer, clear_package instead.
647     - when asynchronously dumping core, close all file handles to allow
648     the server to restart concurrently.
649 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
650     sequences, without double-encoding. it should be faster, too.
651     - the above fixes wrong display of help tetx and many other issues.
652 root 1.216 - use lzf and frag packets for large messages for clients supporting them
653 root 1.218 (0.9976+), use it for long books and other messages.
654 root 1.210 - eradicate listen command and corresponding code.
655 root 1.211 - eradicate logs command.
656 root 1.218 - let the client log into the server log, used for crash backtraces.
657 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
658     old style spell objects with the spell magic bullet.
659 root 1.220 - (arch) fixed skill less rods in the archetypes
660 root 1.204
661 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
662 elmex 1.197 - made jeweler workbench larger and some other minor map
663     changes in jeweler town.
664 root 1.196 - fixed wrong item handling in jeweler skill code.
665 root 1.198 - (arch) use a special "key_random_map" for random map keys
666     that are used up.
667 root 1.199 - fix a crash when the player who was observed has logged out long
668     enough for his region/map to be gone.
669 root 1.200 - port to g++-4.3's incompatible tr1 changes.
670 root 1.201 - add some missing dependencies.
671 root 1.203 - log to /var/log/deliantra/ by default.
672     - hack observe code to enable smooth movmenet when observing.
673 elmex 1.195
674 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
675 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
676 root 1.179 - correctly move gsay to the party channel.
677 root 1.178 - fix a crash when animate weapon was used in some areas.
678 elmex 1.177 - fixed unnecessary identification of by converters created objects.
679 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
680     with NPCs.
681 elmex 1.175 - (arch) dragon scales got proper type now
682 root 1.193 - object::decrease would sometimes cause container weights to
683     be wrong, this has been fixed.
684 root 1.194 - do not send time updates for newly-seen items.
685 root 1.185 - thawing an icecube will once more drop its contents to the ground.
686 root 1.183 - fix cone spells etc. going through walls sometimes.
687 root 1.186 - fix a weight update bug that sometimes left containers
688     with wrong weights.
689 root 1.194 - added auto_apply event and extension for shop tiles.
690 root 1.172 - work around get_map_flags invoking perl and switching the stack.
691     - make sure the map is loaded when using a town portal return.
692 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
693     where healing spells didn't cost any grace.
694 root 1.173 - fix starvation kill reason.
695 root 1.174 - fix pk killer name message.
696 root 1.189 - don't let people apply signs with @match.
697 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
698     what seems to be the biggets memleak in the server).
699 elmex 1.171
700 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
701 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
702     - use anyevent to manage listen ports (this enables IPv6 support).
703 root 1.167 - server supports ipv6 client connections now.
704 root 1.168 - use newly-available Coro::AnyEvent.
705 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
706     to let it handle AIO requests.
707 root 1.167
708 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
709 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
710     processing considerably (especially in the client) and reduces data transfers
711     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
712 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
713     - (map) fixed npc dialogue in pup_land/s_f/special.
714     - bugfix: fix a crash when a player casts a swarm spell and then logs out
715     (swarm spells now stay in the player's inventory).
716 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
717 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
718     archetype *archname* (chairs of different facings were merged).
719     - bugfix: fix a potential crash issue in find_object_name (not used
720     normally).
721 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
722     (destruction, magic missile etc.).
723 root 1.163 - swarm spells without a direction now use various spiral patterns
724     instead of being fully random.
725 root 1.158 - update AnyEvent API to 3.4 and above.
726 root 1.156
727 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
728 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
729 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
730 root 1.152 - bugfix: the jumping skill now gives experience for jumping
731     and for attacking monsters. it also takes about one second to do a jump.
732 root 1.138 - bugfix: players couldn't starve in 2.53 :(
733 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
734 root 1.152 - bugfix: spell effects like word of recall are removed on death.
735 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
736     were created outside a map.
737 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
738     (fixed by reversing the logic).
739 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
740 root 1.153 - bugfix: the random map generator no longer leaks key objects.
741 root 1.154 - bugfix: support random maps >127x127.
742 root 1.152 - (maps) fixed the death certificate system in nimbus.
743 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
744 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
745 root 1.147 - (arch) give ball lightning a real name.
746 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
747 root 1.155 - support cfpod in ex replies (client item tooltips).
748 root 1.143 - unapply item in range slow when readying a spell.
749 root 1.148 - bugfix: account for rounding errors in weight updates.
750 root 1.139 - remove synchronous mkdir in chargen_race_done.
751     - fix per-race starting maps.
752 root 1.142 - check hiscore on suicide and quit as well.
753 root 1.138 - tell players when they are starving.
754 root 1.133 - get rid of costly object_from_name conversion for altar effects.
755     - fix map difficulty calculation for generators.
756 root 1.146 - slightly more intelligent handling of "is_animated" flag.
757 root 1.149 - support no_drop map header flag (before it was only available internally).
758 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
759 root 1.133
760 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
761 root 1.119 - bugfix: custom skill settings were not saved by the server.
762     - bugfix: remove did not actually remove items from the inventory, leaving
763 root 1.116 ghost items.
764 root 1.119 - bugfix: properly update items identified on the ground.
765 root 1.120 - bugfix: use localtime_r in the logger thread.
766 root 1.122 - bugfix: player starvation will now give the correct kill reason.
767     - bugfix: archetype reloads could crash the server.
768 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
769 elmex 1.114 player is not logged in.
770 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
771 root 1.117 server startup.
772 root 1.128 - bugfix: fix the door surround check in the random map generator.
773     - (maps) fix heaven quest difficulty progression.
774     - (maps) fix some random map styles.
775     - dropping items a shop is not interested in won't sell them anymore.
776     - rods and horns with a too low maximum charge allow now at least one discharge.
777     - implement kill & death statistics.
778     - random map preparation is no longer synchronous.
779     - rewrite find_style in perl, no longer does synchronous I/O.
780     - improve random map specials placement.
781     - make the killer a real object pointer instead of a string, improved
782     kill reason messages.
783 root 1.117 - take advantage of new aio_close and aio_chmod.
784 root 1.128 - implement archetype::get, object::deep_clone and update callers.
785 root 1.125 - change_abil is much faster.
786 root 1.126 - update the floorbox more often to work around the reverses item order
787     display in clients.
788 root 1.125 - cleaned up object copying by encapsulating it to a single place.
789 root 1.126 - add hints to the invite messages.
790 root 1.127 - rewrote key<->value pair handling.
791 root 1.128 - use an independent random number generator for the random map generator.
792 elmex 1.113
793 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
794 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
795     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
796     - completely automate the weight handling, should fix all weight
797     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
798 root 1.103 - reloading archetypes while a user was in the character creation phase
799     could crash the server.
800 root 1.106 - fix a nontrivial number of cases of code commented similar
801     to "is this really correct?", as many of those cases are now handles
802     automatically by lower level code.
803     - replace many ad-hoc checks for client visibility by object::visible_to,
804     should result in broader applicability of functions using it.
805 root 1.104 - merge items with different arch pointers refering to the same arch
806     (due to archetype reloads).
807 root 1.106 - refactored the object remove/insert functions and most related
808     functions (decrease, split, merge_ob etc.).
809 root 1.105 - make it compile better on freebsd (reported by pippijn).
810 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
811 root 1.108 - fix the longstanding "container stays open" bug.
812 root 1.107 - improved floorbox updating to be incremental and other protocol
813     optimisations.
814     - get rid of update_after_inventory_change and only do update stats
815     for weight once/tick/player at max.
816 root 1.109 - rewrite party commands, use party channel.
817 root 1.103
818 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
819 root 1.97 - properly link against libgthread as that is needed to make the slice
820     allocator thread-safe.
821 root 1.91 - support perls not compiled with 64 bit support (though this is not a
822     recommended configuration) (reported by Samuel Gondouin).
823 root 1.94 - always put godgiven items into the player inventory, never any containers.
824 root 1.92 - (maps, arch) the scorn go club was founded!
825 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
826 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
827     became a real spell-class.
828 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
829     - (arch) considerably strengthened spark shower and destruction.
830     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
831     finally reloadable at runtime.
832     - changed archetype loading algorithm to only require one pass and
833     use delayed resolving of references.
834 root 1.101 - examine command now uses the examine infobox.
835 root 1.102 - implement an "incremental garbage collector" for archetypes.
836 root 1.98 - enable slice allocator again.
837 root 1.96 - implement optional free memory poisoning.
838 root 1.91
839 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
840 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
841 root 1.85 skill.
842 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
843     names (also update all maps to use money instead of coins).
844 root 1.78 - add uuid accessors to perl.
845     - add coin names and archetype accessors to perl.
846 root 1.80 - fix runtime uuid file format to use "." instead of ",".
847 root 1.78 - change perl extensions to not use hardcoded coins and values.
848 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
849     and be more parsimonous of uuid usage by the exact value out on exit.
850 root 1.86 - write log messages in another thread, removing another sync point.
851     - support multi-line log messages in a nicer way.
852 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
853 root 1.81 - fix a minor memleak in the random map generator.
854     - some parts of the random map generator are not coroutine-safe,
855     so only call it "single-threaded".
856     - major cleanup of memory management in random map generator.
857 root 1.87 - slight refactoring of the random map generator, faster too.
858 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
859     bookkeeping bug.
860 root 1.87 - work around "player is on active list" problem by deactivating player
861     after loading.
862 root 1.81 - garbage collect shstr's more evenly and adaptively only when
863     there have in fact been allocations.
864 root 1.82 - fix object::insert to do as documented and insert into the env
865     if necessary.
866     - fix cf::map::unique_maps.
867     - fix nrof overflow check in can_merge_slow.
868     - fix converter code to handle >31 bit values.
869 elmex 1.83 - added support for the player_sold flag
870 root 1.84 - converters no longer accept unpaid items.
871 root 1.88 - canonicalize random map meta files for better unification.
872 root 1.77
873 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
874 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
875     when mlockall has been used.
876 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
877 root 1.72 - use separate thread for ticker timing (and more in the future).
878     this greatly increases timing accuracy and gets rid of an enourmous
879     number of gettimeofday calls.
880 root 1.82 - use a separate thread to signal aio completion, for lower latency.
881 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
882 root 1.71
883 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
884 root 1.68 - rebalanced default experience table to be more exponential
885     and much easier up to level ~40, then moderately harder.
886 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
887 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
888     - do not exit on reload/load errors but properly cleanup.
889 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
890 root 1.66
891 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
892 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
893     (this fixes the jeweler skill).
894 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
895 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
896 root 1.63 - move tombstone to real map if player died due to cave-in (even if
897     it has reset, which is better than putting it on the savebed, also as
898 root 1.321 proof that the player didn't use a savebed).
899 root 1.59
900 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
901 root 1.56 - work around perl bug in configure perl module version check.
902 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
903 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
904 root 1.52 - fix a bug in animate_weapon, causing a crash.
905 root 1.54 - no longer exit when a coroutine throws an exception.
906 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
907 root 1.53 - fix the "<player> is nuts" message.
908 root 1.58 - fix an exception at logout due to the json_coder being gone.
909 root 1.43 - upgrade to EV version 2.0 API.
910 root 1.47 - when players don't apply a savebed correctly but stand above one,
911     do not move or kill them.
912 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
913 root 1.43 - implement generic framework for server-side resource files.
914     - implement resource file update event.
915     - hook experience table update into the framework.
916     - move jeweler.yaml to resources (arch/).
917 root 1.44 - switch from Crossfire to Deliantra perl module.
918     - implement json2json arch filter.
919 root 1.45 - implement widget protocol version 2, support for ui templates.
920 root 1.54 - mapinfo is now handled fully asynchronously.
921 root 1.48 - ext/irc: also log irc messages.
922 root 1.51 - ext/schmorplog: write user stat files asynchronously.
923 root 1.43
924 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
925 elmex 1.41 - limited the number of items that can be picked up and dropped
926 root 1.42 as temporary measurement against bad performance or dropping things
927     (this lead to long freezes and triggered the watchdog).
928 elmex 1.41 - improved the performance of the drop command a bit.
929 root 1.38 - switch from Event to EV for higher performance, easier usage,
930     less bugs...
931 root 1.39 - updated to release version of the gnu affero license.
932 root 1.38
933 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
934 root 1.36 - more thoroughly rename the binaries, contact addresses.
935     - update the copyrights.
936 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
937     crashes.
938 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
939     potentially causing crashes.
940 root 1.35 - assign weapons on user load time, not login-time, avoiding
941     crashes.
942    
943 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
944 root 1.32 - fixed an important bug that caused passwords to be forgotten.
945 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
946     in some of the maps.
947 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
948     which is now trivial to do.
949 root 1.33 - removed all traces of the old (and never working) plug-in interface
950     (70kb code less on amd64).
951 root 1.34 - improve/tune scheduling priorities.
952     - fix some freezing bugs.
953     - fix a memory corruption problem in dynbuf.printf.
954     - use channels for chat and many informational commands.
955     - improved the tutorial.
956     - create missile is now fixed.
957     - race fields must now contain archetypes.
958     - jumping skill now works as advertised.
959 root 1.31
960 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
961 root 1.24 - relicense under the gnu affero license.
962 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
963 root 1.24 - implement server-side framework for generic resources.
964     - use resource framework for server-provided ambient
965     music.
966 root 1.27 - save object owners (players only atm).
967 root 1.24 - replace limited sound api with server-provided sound effects.
968     - new sc (sound control) protocol command.
969     - improve fxix protocol to include types.
970     - exactly fill tcp segments, if possible.
971     - output-rate is now an upper limit, the server will automatically
972     (and quite perfectly) adjust to the network conditions, ensuring
973     low latency even during bulk transfers (music, images, sounds etc.).
974     - implement server-side widgets (i.e. client widgets controlled
975     in the server side). this will allow future expansion without
976     having to upgrade clients.
977     - implement a (artwork) world map with realtime player position
978     tracking.
979     - new and more efficient extcmd (server still supports old extcmd
980     protocol).
981 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
982     calcluation that could be easily exploited by users.
983     - rebalanced diseases to spread more naturally/evenly.
984     - completely asynchronous map loading even for tiled maps.
985 root 1.24 - replace simple messaging protocol with channels carrying metadata
986     (similar to message types, but more directed at the user).
987     - reduce command processing latency by a whopping 120ms by
988     reordering some processing steps inside the server. this directly
989     reduces lag by 120ms.
990     - actually send spell faces to the client.
991 root 1.23 - implement player genders.
992 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
993     otherwise return to savebed and possible kill if the log-out
994     was for too long.
995     - fast socket-dead detection (kick player after 8 seconds without ack).
996     - greatly reduce the cpu time needed to draw maps _again_.
997     - archetypes are now subclasses of objects.
998     - rebalanced shop greed and approval functions to be more realistic
999     (and likely match the actual intention).
1000 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1001     italic, gender-specific text, paragraphs etc.
1002 root 1.24 - implemented hint framework, players can opt to receive hints.
1003     - implemented (long) book framework, added some books from the cf wiki.
1004 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1005     protocol and is capable of transmitting generic meta information.
1006 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1007     - replace the nexus by a per-player tutorial map that teaches stuff
1008     better than the newbie house.
1009 root 1.18 - fix the magicmap colours.
1010 root 1.19 - optimise map update even more by removing unneeded code and checks.
1011     - decouple map and stats update from pl->ob and use pl->observe instead.
1012     - implement observe command.
1013 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1014     calls with a simple comparison.
1015     - fix a latent crossfire bug that could crash the server because the
1016     map refresh did not update the mapspace.
1017 root 1.24 - support custom keys for regions and maps, regions are now
1018     refcount-managed.
1019     - allow worldmap overlays anywhere in the 000..999 range.
1020     - new system to acquire time slices for background jobs, to reduce
1021     jitter.
1022 root 1.27 - semi-persistent object-referencing framework (currently only players
1023     supported).
1024 root 1.22 - dependency tracking for perl extensions.
1025 root 1.24 - new slag-ex extension for cleaning cauldrons.
1026     - fix invoke result processing.
1027     - there are even less i/o syncpoints in the server now.
1028 root 1.29 - added map-tags extension that scans all maps for object tags
1029     and records them in the database (not used yet).
1030 root 1.28 - metaserver 2 support.
1031 root 1.22 - many more bugfixes and minor optimisations.
1032 root 1.16
1033 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1034 root 1.14 - optimised event invocation (non-wanted events can now be
1035     skipped with 4-5 inlined instructions).
1036 root 1.12 - complete rewrite of town_portal: it now creates a portal
1037     to the "nearest" town only, travel is only possible
1038 root 1.13 to the town and back, anybody can use it (also removes
1039     one of the remaining syncpoints in the server).
1040 root 1.10 - complete rewrite of the range/attack skill slot system:
1041     there are now two slots, one for combat, one for ranged
1042     attacks.
1043     - introduce the concept of a current weapon (either a ranged
1044     or a combat weapon/skill/tool) and switch between them as
1045     needed.
1046     - rewrite bow code so bows get more useful: apply damage,
1047     attacktype and other stats to the arrows and treat
1048     bows as weapons. also rebalance the missile weapons skill
1049     so its damage increases with level.
1050     - rewrite the complete player speed logic: weapon_speed now
1051     works as documented and there are no unnatural speed boosts.
1052 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1053     installation, replacing the old collect scripts and
1054 root 1.9 simplying deployment by scaling and cutting faces as required.
1055     - simplify the map protocol extensively by taking advantage
1056     of missing bigfaces, speeding up map generation immensely.
1057 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1058     other archetypes.
1059     - rationalise archetype, region and treasurelist file format
1060     into a single file format and make them reloadable asynchronously.
1061 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1062     reloadable at runtime.
1063 root 1.6 - implement 64x64 faceset support.
1064     - implement fxixsx protocol that saves
1065     a lot of bandwidth over the old image/face/smooth packets
1066 root 1.11 and allows images > packetsize, incremental and background
1067     transfers.
1068 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1069     on a face basis as opposed to a mapspace basis.
1070 root 1.7 - the server can now rate-limit image uploads to not exceed
1071     a certain (client-configurable) speed while guarenteeing full
1072     freedom of movement.
1073 root 1.8 - implement new ex command to request item descriptions.
1074     - implement new msg command for in-game messages with meta
1075     information (using xml).
1076 root 1.9 - enforce utf-8 for all text messages.
1077 root 1.13 - added micropather (not used yet).
1078 root 1.6 - many, many bugfixes.
1079 root 1.1
1080 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1081 root 1.1 - make coroapi accessible to cf+.
1082     - moved map handling logic completely to perl
1083     - per player maps are now marked in the map
1084 root 1.2 - maps are saved completely differently now,
1085     and much more often.
1086 root 1.17 - rewrote map header parser and writer, to be much faster.
1087 pippijn 1.4 - maps and players are now (in the average case) loaded
1088 root 1.2 and saved completely asynchronously, I/O contention will no
1089     longer freeze the server.
1090 pippijn 1.4 - players and maps can be loaded anytime, without the player
1091 root 1.2 being logged in.
1092 root 1.1 - automatically generate method interfaces for perl from headers
1093     - unbundled freezethaw
1094     - mostly rewrote common/map.C
1095     - completely rewrite server/swap.C
1096     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1097     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1098     - better message for apply failures due to applymode
1099     - removed most all of the weather code
1100     - unified logging to stderr and file
1101     - too many minor changes to document