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Revision: 1.567
Committed: Fri Mar 19 14:36:39 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.566: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.565 - building of levers/doors works again for all kinds of floors.
41 elmex 1.563 - the player can now withdraw and deposit all the available money.
42 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
43     steinwandstadt/celvear.
44 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
45     clients.
46     - tcp.ext didn't unbind in reloads.
47     - map-tags.ext didn't properly close the database on reloads.
48 root 1.567 - cfutil skips .-directories when scanning.
49 root 1.562
50 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
51 root 1.558 - (maps) fix travel to valdor and back.
52 root 1.545 - do no longer by default eval map cod ein safe compartments
53     (this can be re-enabled using the safe_eval config option).
54 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
55     in lorak.
56 root 1.559 - fix data corruption issues caused by recursive calls to
57     unordered_mapwalk - now every caller must provide its own
58     buffer.
59 root 1.538 - (maps) improve tindervale maps slightly.
60 root 1.544 - (arch) considerably decrease slag ex price.
61 root 1.540 - (arch) fix filth archetype.
62 root 1.556 - extension dependency resolve was completely broken.
63 root 1.544 - multipart objects would cause save_throw_object to crash - it
64     now acts on the head only.
65 root 1.541 - do not try to connect to an irc server unless explicitly configured.
66 root 1.542 - do not expect decltype() to be available in gcc 4.4.
67 elmex 1.543 - extended the safe perl environment by loops.
68 root 1.547 - (arch) fix "armless cook" facings.
69     - the "experience table" resource item did not have a proper
70     hash associated with it, so updates could not be detected.
71 elmex 1.550 - fixed poison traps in doors.
72 root 1.548 - player->killer_name did not properly flag the name as unicode.
73 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
74     and provide a non-destructive SvPVutf8 variant.
75 root 1.554 - do not allow dragon players to change their title via the settings.
76 elmex 1.552 - ratelimited jeweler skill nugget conversion.
77 root 1.551 - under high load, the server stopped swapping out to make
78     the server more responsive, but making it impossible to reduce
79     the load by... swapping out. slot queuing will now always make
80     some progress.
81     - improve the quality of the load-avg calculation.
82 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
83 root 1.556 - don't fail to write the runtime file if the temporary already exists.
84 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
85     player now.
86 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
87     timestamp and use a tab in the client to increase awareness.
88 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
89     setflag 0 is possible.
90 root 1.560 - make install now deletes old extensions, to ease upgrades in the
91     deliantra vm.
92 root 1.538
93 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
94 root 1.532 - the destruction spell could/would corrupt server memory quite often.
95 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
96     disk, not when it already was in memory.
97 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
98     avoiding livelock during high-load emergency saves.
99 root 1.530 - logging in did not properly unapply all skills.
100 root 1.531 - (maps) make the invite quest marking much more obvious.
101 root 1.533 - (arch) fix warrior archetype names.
102 root 1.532 - map prefetching never prefetch upwards.
103 root 1.534 - wizpass no longer makes you non-blocking.
104 root 1.536 - (maps) add light to some of the special maps, add troll
105     map.
106 root 1.530
107 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
108 root 1.515 - (maps) add gorokh_final mapset from crossfire.
109 root 1.516 - (maps) block most vault-type mlab locations, open up
110     imperial converters for anybody to use.
111 root 1.519 - (maps, arch) replace all permanent stat potions by random
112     variants.
113 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
114 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
115     real player object on player changes.
116 root 1.522 - diseases and maybe other things could sometimes reduce the speed
117     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
118     much grief.
119 root 1.523 - speed_left randomisation was, apparently, totally broken.
120     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
121     of the speed slot internally and in map save files. among other
122     things, this gets rid of all the abs (speed) calls.
123     - reduce map file save files by using abridged keywords aliases.
124 root 1.494 - shop specialisation calculation was totally broken.
125 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
126     now enforced.
127 root 1.498 - fix magic mapping, which only worked for inate spell casting.
128 root 1.495 - godgiven items will now be explicitly described as such.
129 root 1.524 - (arch) dded a quiver of bolts.
130 root 1.504 - materialnames would change "randomly" on every load, only
131     set the material when the materialname was not set before.
132 root 1.497 - balancing change, halve rod recharge speed (instead
133     of 4.8s, the standard rods now recharge in ~10s. not a solution,
134     but still.
135 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
136 root 1.509 the costly flag-checking loop in most cases and using a simple
137     repeat-cache for speed_left.
138 root 1.507 - always delay stats update for players on insert/remove till
139     next tick/command, which saves a lot of cpu cycles on drop/take.
140 root 1.514 - add hint about havign to run to attach unaggressive npcs.
141 root 1.494 - pet monster level was not displayed correctly in "showpets index".
142     - clean up floating point conversions and many similar nitpicks.
143 root 1.502 - fix hanuk altar.
144 root 1.504 - overhaul material system to be much faster, and having less bugs, but
145     still having a lot of cruft :/.
146 root 1.502 - add marble shop floor.
147 root 1.494 - move gcc specifics to new file include/compiler.h.
148     - unrecognised cfpod directives could cause undefined behaviour.
149 root 1.505 - added boes' marble shop to steinwandstadt.
150 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
151     - optimise mapspace updates.
152     - cache volume/items per mapspace.
153 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
154     decrease).
155 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
156     have led to weird item multiplications.
157 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
158 elmex 1.501 - fixed crash bug in learn_spell command.
159 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
160 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
161     from perl to c++.
162 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
163     and use it in some "inner" loops.
164 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
165 elmex 1.511 - fixed jeweler experience output to not be floating point.
166 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
167 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
168 root 1.518 - try to prefetch memory inside process_objects, which can give
169     enourmous speed gains.
170     - make some small optimisation to the process_objects loop.
171 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
172     handling different chksum lengths.
173     - check for hash collisions in cfutil.
174     - reduce face checksum size from 6 to 4 bytes.
175 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
176 root 1.523 - removed weather-specific attributes.
177     - fixed genkeywords dependency.
178     - do not clear "randomitems" slot for world underlays.
179     - use "sl" as short-hand for speed_left in save-files, just to make them
180     smaller.
181 root 1.517 - in general, don't crash on value-less resource file lines
182     anymore, due to get_str never returning a 0-pointer.
183 elmex 1.521 - code cleanup in move_symptom.
184 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
185 root 1.494
186 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
187 root 1.481 - some Andrew Madloch wanted, despite being specifically told
188     multiple times that the Deliantra parts additions are under AGPL,
189 root 1.487 lock up the source code of the server within his company.
190 root 1.481 some reorganisations have been done to the sourcecode to make
191     it clearer that this violates the Affero GPL. Help to keep
192     Deliantra free software even for the coming generations
193     and be wary of the promises of Andrew Madloch, he has nothing
194 root 1.487 good in mind for free software.
195 root 1.480 - clarify which files of the server are 100% AGPL.
196 root 1.481 - minor reorganisation, move some GPL code into other files.
197 root 1.483 - implement viewpoint (which is like observe, but only for the map,
198     not stats etc.).
199 root 1.484 - replace magic mapping overlay by a flying bird exposing area
200     on the worldmap (ext/magic_mapping.ext).
201 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
202     - @find results in npc dialogue is now stored in $find.
203 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
204 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
205 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
206     dm instead.
207 root 1.456 - (maps) add town portal to celvear.
208 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
209     mapsets from crossfire, together with associated archetypes.
210 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
211     - (maps) define a new whalingoutpost region.
212 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
213     and most archetypes that go with them (without stoning and swallow effects),
214     casino tokens and stock certificates are also missing.
215 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
216     and santo dominion.
217 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
218     to go with them. also adjusted archetypes to be more korrekt "gotisch".
219 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
220 root 1.460 - properly close client-side dialogue when the player is teleported away.
221 root 1.459 - map-tags did not properly close it's database tables or wait
222     for a quiescent state, causing memory corruption on reload.
223 root 1.454 - support "stat.xyz" accessor in match expressions.
224 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
225 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
226     fixes long answers from npc dialogue).
227 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
228 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
229     and to not add a "put your code here" force needlessly.
230 root 1.463 - (arch) fix or improve many plurals.
231 root 1.465 - markers do no longer add a force if the slaying field is unset.
232 root 1.466 - sped up search-items implementation, but it's still horrible.
233 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
234 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
235     used to reogianise the illogical arch tree a bit.
236 root 1.479 - (maps) import most map names from crossfire.
237 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
238 root 1.483 - fly_high movement gives better los, ignoring blocksview.
239 root 1.488 - the addexp command should now honour skill names with spaces.
240 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
241 root 1.491 - (arch) added many more buildable marble floors.
242 root 1.490 - major namespace cleanup: save 45kb by making functions static
243     that were unnecessarily global.
244 root 1.452
245 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
246 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
247 root 1.451 - fix a memory buffer overflow in the book code.
248 root 1.429 - add @check, @find npc dialogue commands.
249     - (maps) add a number of town interiors.
250 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
251 root 1.451 - (maps) add celvear area from cfextended.
252 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
253     - (server,maps) fix bug causing some library books not to be chained down,
254     cause Scorn/Navar libraries not to have inscribable books.
255 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
256 sf-marcmagus 1.433 inappropriate item power.
257 root 1.448 - (maps) fix intwell balancing issue.
258 root 1.437 - improve the look of generated books.
259 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
260     - fix bug where players could bypass no_drop by putting items in containers.
261 root 1.430 - consecutive commands arriving at the same time in the server would be
262     corrupted if the length was >255.
263 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
264 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
265     and perl.
266 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
267     functionality (and more) inside the same object using the match expressions.
268     - create simpler match expression compiles in many common cases.
269 root 1.439 - reduce object size by removing obsolete "seen_by" member.
270 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
271     of the new dynbuf::splice function (which gave an unexpected net win
272     in code size...).
273 root 1.442 - the server will no longer complain (and subtly fail) when an object
274     being removed from a map causes another object to get removed.
275 root 1.441 - banish strncpy from the server, speed up and simplify sending item
276     descriptions to the client considerably.
277 root 1.442 - add new "in head" set modifier for matches.
278     - new BLOCKED_MOVE event added.
279     - mapscript archetype now has activate_on_xxx true by default, as similar
280     connected elements.
281 root 1.448 - (maps) imported all styles from cfextended except
282 root 1.444 floorstyles/land_plots and monsterstyles.
283 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
284 root 1.446 - don't crash when treasure lists are empty / supply new empty
285     treasurelist for randomitems when none can be found.
286     - implement cf::map::static_maps and use it in map-tags.ext.
287 root 1.449 - fix a bug in map-tag scanning when moving tags.
288 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
289     for a reaction.
290 root 1.447 - implement new "loadall" map loading command, purely for debugging.
291 root 1.429
292 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
293 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
294     but not horns (to make them more useful for content-creators).
295 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
296     2) it skipped spell effects and 3) it didn't handle the case where
297     and object was destroyed while iterating over it correctly. all this
298     allowed players to sometimes walk onto spaces they should not be able to
299     walk on.
300 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
301 root 1.399 - examining an object now dumps the serialised object form when the user
302 root 1.404 is a wizard (wizlook).
303 root 1.421 - altars no longer accept unpaid items.
304 root 1.411 - party spells didn't work all that well.
305 root 1.424 - added complex object matching framework (cf::match), and make altars
306     and pedestals use it.
307 root 1.425 - identified skill-tools show what skill they grant.
308 root 1.399 - display the duration of change_ability spells when examining them
309     (missing: protection spells, but they are a hack...).
310 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
311     adding more variety to the different mushrooms.
312 root 1.398 - fix a minor cfpod formatting bug.
313 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
314     the hintmode setting on the settings page.
315 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
316 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
317 root 1.399 - enable the object loader to also dump archetypes.
318 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
319 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
320 root 1.402 - force the initial face when loading an object that is time-animated
321     or a monster, so it does not have to be specified anymore.
322 root 1.403 - fix a bug where recasting an ability changing spell could shorten
323     its remaining duration.
324 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
325 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
326 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
327     up splay operations as well.
328 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
329 root 1.412 - implement introspection data for C++ classes (%REFLECT).
330 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
331 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
332 root 1.419 - fix transmutation alchemy.
333 root 1.424 - speed up many frequently-invoked C->perl callbacks.
334 root 1.419 - added complex object matching framework, to be used in altars and the like.
335 root 1.426 - switch to YAML::XS from YAML.
336 root 1.396
337 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
338 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
339     that ultimately was not helpful to catch it :)
340 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
341     all callers to use either one or the other, as appropriate. This
342     fixes the (rather fragile) light spell, maybe others.
343     - fixed an overflow and exploit in the bank/payment code.
344     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
345 elmex 1.384 to explain the skill a bit more.
346 root 1.389 - removed a buggy check for zero attacktype. So that we might find
347 elmex 1.388 the real bugs in the archs/maps/objects.
348 elmex 1.394 - Fixed enabling torches with lighters.
349 elmex 1.387 - (maps) Added Heaven Town region.
350     - (arch+maps) Fixed & normalized warriors on map
351     /quests/peterm/CTower/Barracks.
352 root 1.392 - fix the light spell (and possibly diseases and other lights).
353 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
354 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
355     a long time ago, and similar cases are still to be found in the maps.
356     - make the socket_timeout configurable in the code (but not yet for users).
357 root 1.393 - earth wall health bar is now correct.
358 elmex 1.384
359 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
360 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
361     freeze with IO::AIO anymore due this change.
362 root 1.364 - avoid a crash when a player tries to apply a lighter.
363 root 1.376 - allow a spell argument for dimension door.
364 root 1.362 - move shop item listing and some otherstuff into the info tab.
365 root 1.360 - avoid crashes when non-players cast party spells.
366 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
367 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
368     - small improvement of the number of potions in shops
369     (by Job Vranish).
370     - added a few party spells (by Job Vranish).
371 root 1.362 - use a common message dynbuf.
372 root 1.364 - destroying tear down objects will now use the full hp range
373     for animation and will only destroy/lastframe when hp < 0.
374     - allow monsters to use earth to dust.
375     - use manhattan distance for get_rangevector_from_mapcoord, just as
376     in get_rangevector.
377     - los updates now correctly take tiled maps into account.
378     - do los updates even on maps without darkness.
379 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
380 root 1.375 - upgrade to IO::AIO 3.21.
381 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
382 elmex 1.373 - properly catching exceptions from callback in irc.ext.
383 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
384 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
385 elmex 1.368 - (arch) added hint about usage to Slag Ex.
386 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
387     like the rest.
388 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
389 root 1.378 - (arch+maps) added rate limited converter and adjusted
390     /elmex/mana_fountain.
391     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
392     - reduce size of casting_time, move_status, attack_movement,
393     last_heal and last_sp slots, squeezing some more space out of struct
394 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
395     anywhere.
396 root 1.358
397 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
398     - fixed bug in alchemy, where finding the right object for enhancements
399     didn't work.
400 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
401     effects (w.r.t. put_more) per mapspace, to give the server a chance
402     to survive a hundred deathsheads.
403 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
404     disastrous bug of unfortunately unknown proportions...
405 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
406 root 1.343 - use gender-neutral place descriptions for invite.
407 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
408     Thanks go to Lisa Larsen!
409 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
410     anymore).
411 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
412 root 1.345 - use better dependency tracking for include/keyword.h.
413 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
414     so it is possible to invite somebody out of some stck-till-death traps,
415 root 1.346 or simply to commit suicide.
416 root 1.352 - replace the "ignoring delayed commands" message by something more useful
417     (cf. cunning gnome freezeing issue).
418 elmex 1.349 - various fixes for weapon improvements.
419 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
420 root 1.353 - support T and G sequences in cfpod.
421 root 1.343
422 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
423 root 1.339 - convert me command from per-map to chat, which makes more sense, also
424     document it.
425 elmex 1.336 - more than one spellbooks of same class can now be given
426     in class selection.
427 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
428     spell rebalancements.
429 elmex 1.338 - the IRC gateway filters IRC colors now.
430 elmex 1.336
431 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
432 root 1.331 - (arch) fix quiver of Holding Bolts.
433 root 1.332 - applying unpaid items will now examine them.
434 root 1.330 - add "What" column to body command, showing items in that slot.
435 elmex 1.329 - redesigned and rebalanced lamps and torches.
436 root 1.330 - add "..." to item names that have been shortened.
437     - fixed "assign" function that squeezes strings into fixed length.
438 elmex 1.333 - add cursed effect to lamps and (some) torches.
439 elmex 1.334 - fixed bad assigned crafting skills and their tools.
440 root 1.312
441 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
442 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
443 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
444 root 1.312 - make monster smell logic dependent on their wisdom stat.
445 root 1.324 - put the death reason into a separate tab.
446     - converted "connected" slot to string, cleanly got rid of some ugly
447     hacks such as the path_attuned hack.
448 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
449     - replace one-at-a-time hash by faster than smaller FNV-1a hash
450     when hashing strings.
451 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
452 elmex 1.320 whether the right cauldron is used.
453 root 1.313 - considerably optimise shared string implementation by
454 root 1.316 making its null value a compiletime constant.
455 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
456     as well as using shstr_cmp to pass shared stringsa round efficiently,
457     for lots of code size savings.
458 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
459     they are sleeping: generators now check for the sleeping flag.
460 root 1.318 - tell gcc not to excessively inline some perl interface functions.
461 root 1.322 - remove marking rune length limit.
462 root 1.323 - fix formatting of cfpod when a verbatim block was following
463     a single newline.
464     - move resistances, statistics and showpets command output into tabs.
465 root 1.326 - implement map scripts that can replace the boulder logic without
466     having to write extensions.
467 root 1.310
468 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
469 root 1.302 - fix a longstanding bug that teared multipart monsters
470     at map boundaries apart.
471 root 1.292 - temporarily make permanently invisible player visible when
472     he/she makes noise.
473 root 1.284 - fix being able to see through walls a bit.
474 root 1.303 - improve look at output.
475 root 1.285 - completely replaced the line of sight algorithm with a variant
476     of spiral fov capable of visibility grades and arbitrary
477     shadow angles, that uses less memory and less code.
478     - the new los code supports arbitrary map rectangles and loosens
479 root 1.310 other restrictions of the old code, supporting further optimisations.
480     - update los if blocksview-objects are inserted in a map, not just when
481 root 1.287 removed (e.g. for summon fog).
482 root 1.303 - permanent invisibility doesn't make immune against making noise:
483     implement a noise system that allows monsters to locate the player
484     when he/she makes noise.
485     - implement a primitive smell system that monsters can use to track
486     players.
487 elmex 1.288 - create bomb now also works when casted by door traps.
488 elmex 1.290 - (arch) new torch graphics.
489 root 1.289 - (maps) considerably soften the subway spider.
490 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
491     the guards from being killed by players.
492 root 1.310 - (maps) lots of tweaks in and around scorn.
493     - (maps) use special non-blocksview jungle, mountain and
494     darkforest freely on the worldmap, to get gradual sight obstacles
495     instead of total blackout in those areas.
496 root 1.289 - no maximum darkness for outdoor maps anymore.
497 root 1.291 - add more hints, fix some messages.
498 root 1.292 - fix a bug: firing rods should tell you something about them.
499     - make light additive even within players.
500 root 1.293 - darken xrays effect a bit.
501     - improve handling of los changes when inserting or removing
502     objects, not perfect yet.
503     - make map darkness signed (formerly unsigned) to allow
504 root 1.294 ambient lighting and centrally manage darkness as an offset.
505     - revamped, fixed and documented the server calendrics, also
506     tell users the current time and data, to improve awareness.
507     - implement proper wizlook flag and handling of wizlook, instead
508     of dumbly just clearing los once.
509 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
510     and has a smaller runtime variance.
511 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
512     making them actually useful.
513     - see_in_dark now increases the viewing radius by 3.
514 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
515     speedup, as well as in many other places.
516 root 1.299 - remove support for extended map infos - these are not used
517     by the deliantra client and removing them gives us a 10% speedup
518     when sending map changes.
519 root 1.300 - remove most gcfclient and other client bug workarounds, as well
520     as now obsolete protocol versions, simplying the code.
521 root 1.301 - optimise and simplify generation of random numbers.
522 root 1.303 - correctly provide a non-zero default density for materials, to
523     avoid crashes, fix other bugs in the material handling code.
524     - fix volume calculations.
525     - fix cfpod parsing when multiple verbatim blocks were separated by
526     newlines.
527 root 1.305 - increase monster detection radius from wis/5 to wis/3.
528 root 1.306 - remove old pickup modes.
529     - remove obsolete disarm and search commands (search wasn't working
530     anyways).
531 root 1.308 - fix a crash when an npc applied a sign.
532 root 1.284
533 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
534 root 1.283 - this release is assumed to be very stable.
535     - (maps) radically redesigned and improved tutorial.
536 root 1.280 - directional casting no longer immediately removes the invisible effect.
537 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
538 root 1.272 - fix overflow in lighting calculations.
539     - negative glow radii can no longer cause total darkness.
540 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
541     only maximally-lit ones.
542 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
543     - swashbucklers got the oratory skill now.
544 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
545 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
546 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
547 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
548     (which was probably broken, too).
549 root 1.281 - support negative glow radii during daytime, too.
550     - use circular, not rectangular, viewing area.
551     - use minimum viewing distance of 2 in outdoor maps.
552     - negative glow is stronger than viewing area or lamps.
553 root 1.283 - (arch) new darkness spell face.
554 root 1.272
555 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
556     - (maps) completely redesigned scorn.
557 root 1.269 - "cast light" now works on oneself.
558 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
559     negative glow radii again (they were totally broken before).
560 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
561 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
562 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
563 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
564 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
565     back to the player.
566 root 1.251 - attuned/repell and spell base level system reworked.
567 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
568 root 1.247 be less erratic now.
569 root 1.248 - refuse to write the uuid file if the uuid is zero
570     (to avoid writing it in early crashes).
571 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
572     - speed up emergency_save by not syncing every file separately.
573     - no longer reattach perl to every object on reload, it's slow, and no longer
574     necessary since we don't nuke stashes anymore.
575     - do not bootstrap perl from the commandline args, use separate eval for
576     better error reporting.
577 root 1.259 - fix a crash when pushing cone spells met ice attacks.
578 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
579 root 1.255 - speed up map refresh in server a bit.
580 elmex 1.258 - refactored drop code and fixed some programming errors in it.
581 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
582 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
583 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
584     as the current weight of the inventory.
585 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
586     dragonfire has been introduced for the non-dragon players.
587 root 1.265 - remove unused "tooltype", "start_holding" object slots.
588     - change "weapontype" object slot to uint8.
589     - convert "hide" object slot into flag.
590     - reorder object members for better locality of reference and codesize
591     decrease.
592 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
593 root 1.267 - fix a crash when no skill could be found when killing amonster.
594 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
595     every completed aio operation.
596 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
597     and update mapspaces if necessary.
598 root 1.246
599 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
600 root 1.241 - removed all command line parsing, only env variables are supported
601     anymore.
602 root 1.239 - region-specific monsters will now once more be on the worldmap.
603 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
604 root 1.225 would grow out of bounds.
605 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
606 root 1.222 - fixed a double-escaping bug in the pod-parser.
607     - rewrote the cfpod parser in C++.
608     - hintmode moved to C++, players need to re-set their hintmode if
609     they dislike "show".
610 root 1.231 - fix RIP inscription.
611 root 1.239 - bump login name length from 18 to 20 char max.
612 root 1.231 - correctly support gender in emotes.
613     - correctly support gender in the death messages.
614     - correctly generate death messages for players only when they really die,
615     with increased information.
616 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
617     and data corruption (but apparently was never triggered).
618 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
619 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
620     data corruption bug.
621 root 1.223 - tweak coredumping/monitoring a bit.
622 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
623 root 1.227 - do not crash in the loader when an inventory object could not be loaded
624     (from a corrupted file).
625 root 1.241 - redid skills command to send output to proper channel.
626 root 1.233 - object->map is no longer refcounting.
627 root 1.228 - add FLAG_DEBUG for internal debugging.
628 root 1.231 - add NDI_VERBATIM flag to send_msg.
629 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
630 root 1.240 - player->exists is no longer a sync_job.
631 root 1.233 - split login.ext's player scheduler into
632     it's own player-scheduler.ext extension.
633 root 1.222
634 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
635 root 1.212 - require perl 5.10.
636 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
637 root 1.204 - swap player and observed count's on the map when observing.
638 root 1.205 - add (mostly untested) mapspace perl class and accessors.
639 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
640 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
641     could be found.
642 root 1.208 - pits now have a configurable "random spread" range and default
643 root 1.213 to a radius of two now.
644 root 1.212 - rewrite pay_player_arch.
645     - use a more stable perl_reload implementation.
646     - do not use Symbol::delete_package (causes crashes after perl-reload),
647     use our own, safer, clear_package instead.
648     - when asynchronously dumping core, close all file handles to allow
649     the server to restart concurrently.
650 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
651     sequences, without double-encoding. it should be faster, too.
652     - the above fixes wrong display of help tetx and many other issues.
653 root 1.216 - use lzf and frag packets for large messages for clients supporting them
654 root 1.218 (0.9976+), use it for long books and other messages.
655 root 1.210 - eradicate listen command and corresponding code.
656 root 1.211 - eradicate logs command.
657 root 1.218 - let the client log into the server log, used for crash backtraces.
658 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
659     old style spell objects with the spell magic bullet.
660 root 1.220 - (arch) fixed skill less rods in the archetypes
661 root 1.204
662 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
663 elmex 1.197 - made jeweler workbench larger and some other minor map
664     changes in jeweler town.
665 root 1.196 - fixed wrong item handling in jeweler skill code.
666 root 1.198 - (arch) use a special "key_random_map" for random map keys
667     that are used up.
668 root 1.199 - fix a crash when the player who was observed has logged out long
669     enough for his region/map to be gone.
670 root 1.200 - port to g++-4.3's incompatible tr1 changes.
671 root 1.201 - add some missing dependencies.
672 root 1.203 - log to /var/log/deliantra/ by default.
673     - hack observe code to enable smooth movmenet when observing.
674 elmex 1.195
675 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
676 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
677 root 1.179 - correctly move gsay to the party channel.
678 root 1.178 - fix a crash when animate weapon was used in some areas.
679 elmex 1.177 - fixed unnecessary identification of by converters created objects.
680 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
681     with NPCs.
682 elmex 1.175 - (arch) dragon scales got proper type now
683 root 1.193 - object::decrease would sometimes cause container weights to
684     be wrong, this has been fixed.
685 root 1.194 - do not send time updates for newly-seen items.
686 root 1.185 - thawing an icecube will once more drop its contents to the ground.
687 root 1.183 - fix cone spells etc. going through walls sometimes.
688 root 1.186 - fix a weight update bug that sometimes left containers
689     with wrong weights.
690 root 1.194 - added auto_apply event and extension for shop tiles.
691 root 1.172 - work around get_map_flags invoking perl and switching the stack.
692     - make sure the map is loaded when using a town portal return.
693 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
694     where healing spells didn't cost any grace.
695 root 1.173 - fix starvation kill reason.
696 root 1.174 - fix pk killer name message.
697 root 1.189 - don't let people apply signs with @match.
698 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
699     what seems to be the biggets memleak in the server).
700 elmex 1.171
701 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
702 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
703     - use anyevent to manage listen ports (this enables IPv6 support).
704 root 1.167 - server supports ipv6 client connections now.
705 root 1.168 - use newly-available Coro::AnyEvent.
706 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
707     to let it handle AIO requests.
708 root 1.167
709 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
710 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
711     processing considerably (especially in the client) and reduces data transfers
712     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
713 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
714     - (map) fixed npc dialogue in pup_land/s_f/special.
715     - bugfix: fix a crash when a player casts a swarm spell and then logs out
716     (swarm spells now stay in the player's inventory).
717 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
718 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
719     archetype *archname* (chairs of different facings were merged).
720     - bugfix: fix a potential crash issue in find_object_name (not used
721     normally).
722 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
723     (destruction, magic missile etc.).
724 root 1.163 - swarm spells without a direction now use various spiral patterns
725     instead of being fully random.
726 root 1.158 - update AnyEvent API to 3.4 and above.
727 root 1.156
728 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
729 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
730 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
731 root 1.152 - bugfix: the jumping skill now gives experience for jumping
732     and for attacking monsters. it also takes about one second to do a jump.
733 root 1.138 - bugfix: players couldn't starve in 2.53 :(
734 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
735 root 1.152 - bugfix: spell effects like word of recall are removed on death.
736 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
737     were created outside a map.
738 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
739     (fixed by reversing the logic).
740 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
741 root 1.153 - bugfix: the random map generator no longer leaks key objects.
742 root 1.154 - bugfix: support random maps >127x127.
743 root 1.152 - (maps) fixed the death certificate system in nimbus.
744 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
745 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
746 root 1.147 - (arch) give ball lightning a real name.
747 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
748 root 1.155 - support cfpod in ex replies (client item tooltips).
749 root 1.143 - unapply item in range slow when readying a spell.
750 root 1.148 - bugfix: account for rounding errors in weight updates.
751 root 1.139 - remove synchronous mkdir in chargen_race_done.
752     - fix per-race starting maps.
753 root 1.142 - check hiscore on suicide and quit as well.
754 root 1.138 - tell players when they are starving.
755 root 1.133 - get rid of costly object_from_name conversion for altar effects.
756     - fix map difficulty calculation for generators.
757 root 1.146 - slightly more intelligent handling of "is_animated" flag.
758 root 1.149 - support no_drop map header flag (before it was only available internally).
759 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
760 root 1.133
761 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
762 root 1.119 - bugfix: custom skill settings were not saved by the server.
763     - bugfix: remove did not actually remove items from the inventory, leaving
764 root 1.116 ghost items.
765 root 1.119 - bugfix: properly update items identified on the ground.
766 root 1.120 - bugfix: use localtime_r in the logger thread.
767 root 1.122 - bugfix: player starvation will now give the correct kill reason.
768     - bugfix: archetype reloads could crash the server.
769 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
770 elmex 1.114 player is not logged in.
771 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
772 root 1.117 server startup.
773 root 1.128 - bugfix: fix the door surround check in the random map generator.
774     - (maps) fix heaven quest difficulty progression.
775     - (maps) fix some random map styles.
776     - dropping items a shop is not interested in won't sell them anymore.
777     - rods and horns with a too low maximum charge allow now at least one discharge.
778     - implement kill & death statistics.
779     - random map preparation is no longer synchronous.
780     - rewrite find_style in perl, no longer does synchronous I/O.
781     - improve random map specials placement.
782     - make the killer a real object pointer instead of a string, improved
783     kill reason messages.
784 root 1.117 - take advantage of new aio_close and aio_chmod.
785 root 1.128 - implement archetype::get, object::deep_clone and update callers.
786 root 1.125 - change_abil is much faster.
787 root 1.126 - update the floorbox more often to work around the reverses item order
788     display in clients.
789 root 1.125 - cleaned up object copying by encapsulating it to a single place.
790 root 1.126 - add hints to the invite messages.
791 root 1.127 - rewrote key<->value pair handling.
792 root 1.128 - use an independent random number generator for the random map generator.
793 elmex 1.113
794 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
795 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
796     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
797     - completely automate the weight handling, should fix all weight
798     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
799 root 1.103 - reloading archetypes while a user was in the character creation phase
800     could crash the server.
801 root 1.106 - fix a nontrivial number of cases of code commented similar
802     to "is this really correct?", as many of those cases are now handles
803     automatically by lower level code.
804     - replace many ad-hoc checks for client visibility by object::visible_to,
805     should result in broader applicability of functions using it.
806 root 1.104 - merge items with different arch pointers refering to the same arch
807     (due to archetype reloads).
808 root 1.106 - refactored the object remove/insert functions and most related
809     functions (decrease, split, merge_ob etc.).
810 root 1.105 - make it compile better on freebsd (reported by pippijn).
811 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
812 root 1.108 - fix the longstanding "container stays open" bug.
813 root 1.107 - improved floorbox updating to be incremental and other protocol
814     optimisations.
815     - get rid of update_after_inventory_change and only do update stats
816     for weight once/tick/player at max.
817 root 1.109 - rewrite party commands, use party channel.
818 root 1.103
819 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
820 root 1.97 - properly link against libgthread as that is needed to make the slice
821     allocator thread-safe.
822 root 1.91 - support perls not compiled with 64 bit support (though this is not a
823     recommended configuration) (reported by Samuel Gondouin).
824 root 1.94 - always put godgiven items into the player inventory, never any containers.
825 root 1.92 - (maps, arch) the scorn go club was founded!
826 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
827 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
828     became a real spell-class.
829 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
830     - (arch) considerably strengthened spark shower and destruction.
831     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
832     finally reloadable at runtime.
833     - changed archetype loading algorithm to only require one pass and
834     use delayed resolving of references.
835 root 1.101 - examine command now uses the examine infobox.
836 root 1.102 - implement an "incremental garbage collector" for archetypes.
837 root 1.98 - enable slice allocator again.
838 root 1.96 - implement optional free memory poisoning.
839 root 1.91
840 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
841 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
842 root 1.85 skill.
843 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
844     names (also update all maps to use money instead of coins).
845 root 1.78 - add uuid accessors to perl.
846     - add coin names and archetype accessors to perl.
847 root 1.80 - fix runtime uuid file format to use "." instead of ",".
848 root 1.78 - change perl extensions to not use hardcoded coins and values.
849 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
850     and be more parsimonous of uuid usage by the exact value out on exit.
851 root 1.86 - write log messages in another thread, removing another sync point.
852     - support multi-line log messages in a nicer way.
853 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
854 root 1.81 - fix a minor memleak in the random map generator.
855     - some parts of the random map generator are not coroutine-safe,
856     so only call it "single-threaded".
857     - major cleanup of memory management in random map generator.
858 root 1.87 - slight refactoring of the random map generator, faster too.
859 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
860     bookkeeping bug.
861 root 1.87 - work around "player is on active list" problem by deactivating player
862     after loading.
863 root 1.81 - garbage collect shstr's more evenly and adaptively only when
864     there have in fact been allocations.
865 root 1.82 - fix object::insert to do as documented and insert into the env
866     if necessary.
867     - fix cf::map::unique_maps.
868     - fix nrof overflow check in can_merge_slow.
869     - fix converter code to handle >31 bit values.
870 elmex 1.83 - added support for the player_sold flag
871 root 1.84 - converters no longer accept unpaid items.
872 root 1.88 - canonicalize random map meta files for better unification.
873 root 1.77
874 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
875 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
876     when mlockall has been used.
877 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
878 root 1.72 - use separate thread for ticker timing (and more in the future).
879     this greatly increases timing accuracy and gets rid of an enourmous
880     number of gettimeofday calls.
881 root 1.82 - use a separate thread to signal aio completion, for lower latency.
882 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
883 root 1.71
884 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
885 root 1.68 - rebalanced default experience table to be more exponential
886     and much easier up to level ~40, then moderately harder.
887 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
888 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
889     - do not exit on reload/load errors but properly cleanup.
890 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
891 root 1.66
892 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
893 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
894     (this fixes the jeweler skill).
895 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
896 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
897 root 1.63 - move tombstone to real map if player died due to cave-in (even if
898     it has reset, which is better than putting it on the savebed, also as
899 root 1.321 proof that the player didn't use a savebed).
900 root 1.59
901 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
902 root 1.56 - work around perl bug in configure perl module version check.
903 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
904 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
905 root 1.52 - fix a bug in animate_weapon, causing a crash.
906 root 1.54 - no longer exit when a coroutine throws an exception.
907 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
908 root 1.53 - fix the "<player> is nuts" message.
909 root 1.58 - fix an exception at logout due to the json_coder being gone.
910 root 1.43 - upgrade to EV version 2.0 API.
911 root 1.47 - when players don't apply a savebed correctly but stand above one,
912     do not move or kill them.
913 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
914 root 1.43 - implement generic framework for server-side resource files.
915     - implement resource file update event.
916     - hook experience table update into the framework.
917     - move jeweler.yaml to resources (arch/).
918 root 1.44 - switch from Crossfire to Deliantra perl module.
919     - implement json2json arch filter.
920 root 1.45 - implement widget protocol version 2, support for ui templates.
921 root 1.54 - mapinfo is now handled fully asynchronously.
922 root 1.48 - ext/irc: also log irc messages.
923 root 1.51 - ext/schmorplog: write user stat files asynchronously.
924 root 1.43
925 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
926 elmex 1.41 - limited the number of items that can be picked up and dropped
927 root 1.42 as temporary measurement against bad performance or dropping things
928     (this lead to long freezes and triggered the watchdog).
929 elmex 1.41 - improved the performance of the drop command a bit.
930 root 1.38 - switch from Event to EV for higher performance, easier usage,
931     less bugs...
932 root 1.39 - updated to release version of the gnu affero license.
933 root 1.38
934 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
935 root 1.36 - more thoroughly rename the binaries, contact addresses.
936     - update the copyrights.
937 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
938     crashes.
939 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
940     potentially causing crashes.
941 root 1.35 - assign weapons on user load time, not login-time, avoiding
942     crashes.
943    
944 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
945 root 1.32 - fixed an important bug that caused passwords to be forgotten.
946 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
947     in some of the maps.
948 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
949     which is now trivial to do.
950 root 1.33 - removed all traces of the old (and never working) plug-in interface
951     (70kb code less on amd64).
952 root 1.34 - improve/tune scheduling priorities.
953     - fix some freezing bugs.
954     - fix a memory corruption problem in dynbuf.printf.
955     - use channels for chat and many informational commands.
956     - improved the tutorial.
957     - create missile is now fixed.
958     - race fields must now contain archetypes.
959     - jumping skill now works as advertised.
960 root 1.31
961 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
962 root 1.24 - relicense under the gnu affero license.
963 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
964 root 1.24 - implement server-side framework for generic resources.
965     - use resource framework for server-provided ambient
966     music.
967 root 1.27 - save object owners (players only atm).
968 root 1.24 - replace limited sound api with server-provided sound effects.
969     - new sc (sound control) protocol command.
970     - improve fxix protocol to include types.
971     - exactly fill tcp segments, if possible.
972     - output-rate is now an upper limit, the server will automatically
973     (and quite perfectly) adjust to the network conditions, ensuring
974     low latency even during bulk transfers (music, images, sounds etc.).
975     - implement server-side widgets (i.e. client widgets controlled
976     in the server side). this will allow future expansion without
977     having to upgrade clients.
978     - implement a (artwork) world map with realtime player position
979     tracking.
980     - new and more efficient extcmd (server still supports old extcmd
981     protocol).
982 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
983     calcluation that could be easily exploited by users.
984     - rebalanced diseases to spread more naturally/evenly.
985     - completely asynchronous map loading even for tiled maps.
986 root 1.24 - replace simple messaging protocol with channels carrying metadata
987     (similar to message types, but more directed at the user).
988     - reduce command processing latency by a whopping 120ms by
989     reordering some processing steps inside the server. this directly
990     reduces lag by 120ms.
991     - actually send spell faces to the client.
992 root 1.23 - implement player genders.
993 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
994     otherwise return to savebed and possible kill if the log-out
995     was for too long.
996     - fast socket-dead detection (kick player after 8 seconds without ack).
997     - greatly reduce the cpu time needed to draw maps _again_.
998     - archetypes are now subclasses of objects.
999     - rebalanced shop greed and approval functions to be more realistic
1000     (and likely match the actual intention).
1001 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1002     italic, gender-specific text, paragraphs etc.
1003 root 1.24 - implemented hint framework, players can opt to receive hints.
1004     - implemented (long) book framework, added some books from the cf wiki.
1005 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1006     protocol and is capable of transmitting generic meta information.
1007 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1008     - replace the nexus by a per-player tutorial map that teaches stuff
1009     better than the newbie house.
1010 root 1.18 - fix the magicmap colours.
1011 root 1.19 - optimise map update even more by removing unneeded code and checks.
1012     - decouple map and stats update from pl->ob and use pl->observe instead.
1013     - implement observe command.
1014 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1015     calls with a simple comparison.
1016     - fix a latent crossfire bug that could crash the server because the
1017     map refresh did not update the mapspace.
1018 root 1.24 - support custom keys for regions and maps, regions are now
1019     refcount-managed.
1020     - allow worldmap overlays anywhere in the 000..999 range.
1021     - new system to acquire time slices for background jobs, to reduce
1022     jitter.
1023 root 1.27 - semi-persistent object-referencing framework (currently only players
1024     supported).
1025 root 1.22 - dependency tracking for perl extensions.
1026 root 1.24 - new slag-ex extension for cleaning cauldrons.
1027     - fix invoke result processing.
1028     - there are even less i/o syncpoints in the server now.
1029 root 1.29 - added map-tags extension that scans all maps for object tags
1030     and records them in the database (not used yet).
1031 root 1.28 - metaserver 2 support.
1032 root 1.22 - many more bugfixes and minor optimisations.
1033 root 1.16
1034 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1035 root 1.14 - optimised event invocation (non-wanted events can now be
1036     skipped with 4-5 inlined instructions).
1037 root 1.12 - complete rewrite of town_portal: it now creates a portal
1038     to the "nearest" town only, travel is only possible
1039 root 1.13 to the town and back, anybody can use it (also removes
1040     one of the remaining syncpoints in the server).
1041 root 1.10 - complete rewrite of the range/attack skill slot system:
1042     there are now two slots, one for combat, one for ranged
1043     attacks.
1044     - introduce the concept of a current weapon (either a ranged
1045     or a combat weapon/skill/tool) and switch between them as
1046     needed.
1047     - rewrite bow code so bows get more useful: apply damage,
1048     attacktype and other stats to the arrows and treat
1049     bows as weapons. also rebalance the missile weapons skill
1050     so its damage increases with level.
1051     - rewrite the complete player speed logic: weapon_speed now
1052     works as documented and there are no unnatural speed boosts.
1053 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1054     installation, replacing the old collect scripts and
1055 root 1.9 simplying deployment by scaling and cutting faces as required.
1056     - simplify the map protocol extensively by taking advantage
1057     of missing bigfaces, speeding up map generation immensely.
1058 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1059     other archetypes.
1060     - rationalise archetype, region and treasurelist file format
1061     into a single file format and make them reloadable asynchronously.
1062 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1063     reloadable at runtime.
1064 root 1.6 - implement 64x64 faceset support.
1065     - implement fxixsx protocol that saves
1066     a lot of bandwidth over the old image/face/smooth packets
1067 root 1.11 and allows images > packetsize, incremental and background
1068     transfers.
1069 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1070     on a face basis as opposed to a mapspace basis.
1071 root 1.7 - the server can now rate-limit image uploads to not exceed
1072     a certain (client-configurable) speed while guarenteeing full
1073     freedom of movement.
1074 root 1.8 - implement new ex command to request item descriptions.
1075     - implement new msg command for in-game messages with meta
1076     information (using xml).
1077 root 1.9 - enforce utf-8 for all text messages.
1078 root 1.13 - added micropather (not used yet).
1079 root 1.6 - many, many bugfixes.
1080 root 1.1
1081 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1082 root 1.1 - make coroapi accessible to cf+.
1083     - moved map handling logic completely to perl
1084     - per player maps are now marked in the map
1085 root 1.2 - maps are saved completely differently now,
1086     and much more often.
1087 root 1.17 - rewrote map header parser and writer, to be much faster.
1088 pippijn 1.4 - maps and players are now (in the average case) loaded
1089 root 1.2 and saved completely asynchronously, I/O contention will no
1090     longer freeze the server.
1091 pippijn 1.4 - players and maps can be loaded anytime, without the player
1092 root 1.2 being logged in.
1093 root 1.1 - automatically generate method interfaces for perl from headers
1094     - unbundled freezethaw
1095     - mostly rewrote common/map.C
1096     - completely rewrite server/swap.C
1097     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1098     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1099     - better message for apply failures due to applymode
1100     - removed most all of the weather code
1101     - unified logging to stderr and file
1102     - too many minor changes to document