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Revision: 1.569
Committed: Fri Mar 19 17:53:06 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.568: +1 -1 lines
Log Message:
added book reading sounds.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
41 elmex 1.568 - (arch) made the hill giants loose more body parts.
42 elmex 1.565 - building of levers/doors works again for all kinds of floors.
43 elmex 1.563 - the player can now withdraw and deposit all the available money.
44 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
45     steinwandstadt/celvear.
46 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
47     clients.
48     - tcp.ext didn't unbind in reloads.
49     - map-tags.ext didn't properly close the database on reloads.
50 root 1.567 - cfutil skips .-directories when scanning.
51 root 1.562
52 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
53 root 1.558 - (maps) fix travel to valdor and back.
54 root 1.545 - do no longer by default eval map cod ein safe compartments
55     (this can be re-enabled using the safe_eval config option).
56 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
57     in lorak.
58 root 1.559 - fix data corruption issues caused by recursive calls to
59     unordered_mapwalk - now every caller must provide its own
60     buffer.
61 root 1.538 - (maps) improve tindervale maps slightly.
62 root 1.544 - (arch) considerably decrease slag ex price.
63 root 1.540 - (arch) fix filth archetype.
64 root 1.556 - extension dependency resolve was completely broken.
65 root 1.544 - multipart objects would cause save_throw_object to crash - it
66     now acts on the head only.
67 root 1.541 - do not try to connect to an irc server unless explicitly configured.
68 root 1.542 - do not expect decltype() to be available in gcc 4.4.
69 elmex 1.543 - extended the safe perl environment by loops.
70 root 1.547 - (arch) fix "armless cook" facings.
71     - the "experience table" resource item did not have a proper
72     hash associated with it, so updates could not be detected.
73 elmex 1.550 - fixed poison traps in doors.
74 root 1.548 - player->killer_name did not properly flag the name as unicode.
75 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
76     and provide a non-destructive SvPVutf8 variant.
77 root 1.554 - do not allow dragon players to change their title via the settings.
78 elmex 1.552 - ratelimited jeweler skill nugget conversion.
79 root 1.551 - under high load, the server stopped swapping out to make
80     the server more responsive, but making it impossible to reduce
81     the load by... swapping out. slot queuing will now always make
82     some progress.
83     - improve the quality of the load-avg calculation.
84 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
85 root 1.556 - don't fail to write the runtime file if the temporary already exists.
86 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
87     player now.
88 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
89     timestamp and use a tab in the client to increase awareness.
90 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
91     setflag 0 is possible.
92 root 1.560 - make install now deletes old extensions, to ease upgrades in the
93     deliantra vm.
94 root 1.538
95 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
96 root 1.532 - the destruction spell could/would corrupt server memory quite often.
97 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
98     disk, not when it already was in memory.
99 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
100     avoiding livelock during high-load emergency saves.
101 root 1.530 - logging in did not properly unapply all skills.
102 root 1.531 - (maps) make the invite quest marking much more obvious.
103 root 1.533 - (arch) fix warrior archetype names.
104 root 1.532 - map prefetching never prefetch upwards.
105 root 1.534 - wizpass no longer makes you non-blocking.
106 root 1.536 - (maps) add light to some of the special maps, add troll
107     map.
108 root 1.530
109 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
110 root 1.515 - (maps) add gorokh_final mapset from crossfire.
111 root 1.516 - (maps) block most vault-type mlab locations, open up
112     imperial converters for anybody to use.
113 root 1.519 - (maps, arch) replace all permanent stat potions by random
114     variants.
115 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
116 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
117     real player object on player changes.
118 root 1.522 - diseases and maybe other things could sometimes reduce the speed
119     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
120     much grief.
121 root 1.523 - speed_left randomisation was, apparently, totally broken.
122     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
123     of the speed slot internally and in map save files. among other
124     things, this gets rid of all the abs (speed) calls.
125     - reduce map file save files by using abridged keywords aliases.
126 root 1.494 - shop specialisation calculation was totally broken.
127 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
128     now enforced.
129 root 1.498 - fix magic mapping, which only worked for inate spell casting.
130 root 1.495 - godgiven items will now be explicitly described as such.
131 root 1.524 - (arch) dded a quiver of bolts.
132 root 1.504 - materialnames would change "randomly" on every load, only
133     set the material when the materialname was not set before.
134 root 1.497 - balancing change, halve rod recharge speed (instead
135     of 4.8s, the standard rods now recharge in ~10s. not a solution,
136     but still.
137 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
138 root 1.509 the costly flag-checking loop in most cases and using a simple
139     repeat-cache for speed_left.
140 root 1.507 - always delay stats update for players on insert/remove till
141     next tick/command, which saves a lot of cpu cycles on drop/take.
142 root 1.514 - add hint about havign to run to attach unaggressive npcs.
143 root 1.494 - pet monster level was not displayed correctly in "showpets index".
144     - clean up floating point conversions and many similar nitpicks.
145 root 1.502 - fix hanuk altar.
146 root 1.504 - overhaul material system to be much faster, and having less bugs, but
147     still having a lot of cruft :/.
148 root 1.502 - add marble shop floor.
149 root 1.494 - move gcc specifics to new file include/compiler.h.
150     - unrecognised cfpod directives could cause undefined behaviour.
151 root 1.505 - added boes' marble shop to steinwandstadt.
152 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
153     - optimise mapspace updates.
154     - cache volume/items per mapspace.
155 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
156     decrease).
157 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
158     have led to weird item multiplications.
159 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
160 elmex 1.501 - fixed crash bug in learn_spell command.
161 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
162 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
163     from perl to c++.
164 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
165     and use it in some "inner" loops.
166 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
167 elmex 1.511 - fixed jeweler experience output to not be floating point.
168 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
169 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
170 root 1.518 - try to prefetch memory inside process_objects, which can give
171     enourmous speed gains.
172     - make some small optimisation to the process_objects loop.
173 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
174     handling different chksum lengths.
175     - check for hash collisions in cfutil.
176     - reduce face checksum size from 6 to 4 bytes.
177 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
178 root 1.523 - removed weather-specific attributes.
179     - fixed genkeywords dependency.
180     - do not clear "randomitems" slot for world underlays.
181     - use "sl" as short-hand for speed_left in save-files, just to make them
182     smaller.
183 root 1.517 - in general, don't crash on value-less resource file lines
184     anymore, due to get_str never returning a 0-pointer.
185 elmex 1.521 - code cleanup in move_symptom.
186 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
187 root 1.494
188 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
189 root 1.481 - some Andrew Madloch wanted, despite being specifically told
190     multiple times that the Deliantra parts additions are under AGPL,
191 root 1.487 lock up the source code of the server within his company.
192 root 1.481 some reorganisations have been done to the sourcecode to make
193     it clearer that this violates the Affero GPL. Help to keep
194     Deliantra free software even for the coming generations
195     and be wary of the promises of Andrew Madloch, he has nothing
196 root 1.487 good in mind for free software.
197 root 1.480 - clarify which files of the server are 100% AGPL.
198 root 1.481 - minor reorganisation, move some GPL code into other files.
199 root 1.483 - implement viewpoint (which is like observe, but only for the map,
200     not stats etc.).
201 root 1.484 - replace magic mapping overlay by a flying bird exposing area
202     on the worldmap (ext/magic_mapping.ext).
203 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
204     - @find results in npc dialogue is now stored in $find.
205 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
206 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
207 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
208     dm instead.
209 root 1.456 - (maps) add town portal to celvear.
210 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
211     mapsets from crossfire, together with associated archetypes.
212 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
213     - (maps) define a new whalingoutpost region.
214 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
215     and most archetypes that go with them (without stoning and swallow effects),
216     casino tokens and stock certificates are also missing.
217 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
218     and santo dominion.
219 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
220     to go with them. also adjusted archetypes to be more korrekt "gotisch".
221 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
222 root 1.460 - properly close client-side dialogue when the player is teleported away.
223 root 1.459 - map-tags did not properly close it's database tables or wait
224     for a quiescent state, causing memory corruption on reload.
225 root 1.454 - support "stat.xyz" accessor in match expressions.
226 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
227 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
228     fixes long answers from npc dialogue).
229 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
230 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
231     and to not add a "put your code here" force needlessly.
232 root 1.463 - (arch) fix or improve many plurals.
233 root 1.465 - markers do no longer add a force if the slaying field is unset.
234 root 1.466 - sped up search-items implementation, but it's still horrible.
235 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
236 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
237     used to reogianise the illogical arch tree a bit.
238 root 1.479 - (maps) import most map names from crossfire.
239 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
240 root 1.483 - fly_high movement gives better los, ignoring blocksview.
241 root 1.488 - the addexp command should now honour skill names with spaces.
242 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
243 root 1.491 - (arch) added many more buildable marble floors.
244 root 1.490 - major namespace cleanup: save 45kb by making functions static
245     that were unnecessarily global.
246 root 1.452
247 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
248 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
249 root 1.451 - fix a memory buffer overflow in the book code.
250 root 1.429 - add @check, @find npc dialogue commands.
251     - (maps) add a number of town interiors.
252 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
253 root 1.451 - (maps) add celvear area from cfextended.
254 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
255     - (server,maps) fix bug causing some library books not to be chained down,
256     cause Scorn/Navar libraries not to have inscribable books.
257 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
258 sf-marcmagus 1.433 inappropriate item power.
259 root 1.448 - (maps) fix intwell balancing issue.
260 root 1.437 - improve the look of generated books.
261 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
262     - fix bug where players could bypass no_drop by putting items in containers.
263 root 1.430 - consecutive commands arriving at the same time in the server would be
264     corrupted if the length was >255.
265 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
266 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
267     and perl.
268 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
269     functionality (and more) inside the same object using the match expressions.
270     - create simpler match expression compiles in many common cases.
271 root 1.439 - reduce object size by removing obsolete "seen_by" member.
272 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
273     of the new dynbuf::splice function (which gave an unexpected net win
274     in code size...).
275 root 1.442 - the server will no longer complain (and subtly fail) when an object
276     being removed from a map causes another object to get removed.
277 root 1.441 - banish strncpy from the server, speed up and simplify sending item
278     descriptions to the client considerably.
279 root 1.442 - add new "in head" set modifier for matches.
280     - new BLOCKED_MOVE event added.
281     - mapscript archetype now has activate_on_xxx true by default, as similar
282     connected elements.
283 root 1.448 - (maps) imported all styles from cfextended except
284 root 1.444 floorstyles/land_plots and monsterstyles.
285 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
286 root 1.446 - don't crash when treasure lists are empty / supply new empty
287     treasurelist for randomitems when none can be found.
288     - implement cf::map::static_maps and use it in map-tags.ext.
289 root 1.449 - fix a bug in map-tag scanning when moving tags.
290 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
291     for a reaction.
292 root 1.447 - implement new "loadall" map loading command, purely for debugging.
293 root 1.429
294 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
295 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
296     but not horns (to make them more useful for content-creators).
297 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
298     2) it skipped spell effects and 3) it didn't handle the case where
299     and object was destroyed while iterating over it correctly. all this
300     allowed players to sometimes walk onto spaces they should not be able to
301     walk on.
302 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
303 root 1.399 - examining an object now dumps the serialised object form when the user
304 root 1.404 is a wizard (wizlook).
305 root 1.421 - altars no longer accept unpaid items.
306 root 1.411 - party spells didn't work all that well.
307 root 1.424 - added complex object matching framework (cf::match), and make altars
308     and pedestals use it.
309 root 1.425 - identified skill-tools show what skill they grant.
310 root 1.399 - display the duration of change_ability spells when examining them
311     (missing: protection spells, but they are a hack...).
312 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
313     adding more variety to the different mushrooms.
314 root 1.398 - fix a minor cfpod formatting bug.
315 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
316     the hintmode setting on the settings page.
317 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
318 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
319 root 1.399 - enable the object loader to also dump archetypes.
320 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
321 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
322 root 1.402 - force the initial face when loading an object that is time-animated
323     or a monster, so it does not have to be specified anymore.
324 root 1.403 - fix a bug where recasting an ability changing spell could shorten
325     its remaining duration.
326 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
327 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
328 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
329     up splay operations as well.
330 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
331 root 1.412 - implement introspection data for C++ classes (%REFLECT).
332 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
333 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
334 root 1.419 - fix transmutation alchemy.
335 root 1.424 - speed up many frequently-invoked C->perl callbacks.
336 root 1.419 - added complex object matching framework, to be used in altars and the like.
337 root 1.426 - switch to YAML::XS from YAML.
338 root 1.396
339 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
340 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
341     that ultimately was not helpful to catch it :)
342 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
343     all callers to use either one or the other, as appropriate. This
344     fixes the (rather fragile) light spell, maybe others.
345     - fixed an overflow and exploit in the bank/payment code.
346     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
347 elmex 1.384 to explain the skill a bit more.
348 root 1.389 - removed a buggy check for zero attacktype. So that we might find
349 elmex 1.388 the real bugs in the archs/maps/objects.
350 elmex 1.394 - Fixed enabling torches with lighters.
351 elmex 1.387 - (maps) Added Heaven Town region.
352     - (arch+maps) Fixed & normalized warriors on map
353     /quests/peterm/CTower/Barracks.
354 root 1.392 - fix the light spell (and possibly diseases and other lights).
355 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
356 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
357     a long time ago, and similar cases are still to be found in the maps.
358     - make the socket_timeout configurable in the code (but not yet for users).
359 root 1.393 - earth wall health bar is now correct.
360 elmex 1.384
361 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
362 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
363     freeze with IO::AIO anymore due this change.
364 root 1.364 - avoid a crash when a player tries to apply a lighter.
365 root 1.376 - allow a spell argument for dimension door.
366 root 1.362 - move shop item listing and some otherstuff into the info tab.
367 root 1.360 - avoid crashes when non-players cast party spells.
368 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
369 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
370     - small improvement of the number of potions in shops
371     (by Job Vranish).
372     - added a few party spells (by Job Vranish).
373 root 1.362 - use a common message dynbuf.
374 root 1.364 - destroying tear down objects will now use the full hp range
375     for animation and will only destroy/lastframe when hp < 0.
376     - allow monsters to use earth to dust.
377     - use manhattan distance for get_rangevector_from_mapcoord, just as
378     in get_rangevector.
379     - los updates now correctly take tiled maps into account.
380     - do los updates even on maps without darkness.
381 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
382 root 1.375 - upgrade to IO::AIO 3.21.
383 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
384 elmex 1.373 - properly catching exceptions from callback in irc.ext.
385 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
386 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
387 elmex 1.368 - (arch) added hint about usage to Slag Ex.
388 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
389     like the rest.
390 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
391 root 1.378 - (arch+maps) added rate limited converter and adjusted
392     /elmex/mana_fountain.
393     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
394     - reduce size of casting_time, move_status, attack_movement,
395     last_heal and last_sp slots, squeezing some more space out of struct
396 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
397     anywhere.
398 root 1.358
399 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
400     - fixed bug in alchemy, where finding the right object for enhancements
401     didn't work.
402 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
403     effects (w.r.t. put_more) per mapspace, to give the server a chance
404     to survive a hundred deathsheads.
405 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
406     disastrous bug of unfortunately unknown proportions...
407 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
408 root 1.343 - use gender-neutral place descriptions for invite.
409 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
410     Thanks go to Lisa Larsen!
411 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
412     anymore).
413 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
414 root 1.345 - use better dependency tracking for include/keyword.h.
415 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
416     so it is possible to invite somebody out of some stck-till-death traps,
417 root 1.346 or simply to commit suicide.
418 root 1.352 - replace the "ignoring delayed commands" message by something more useful
419     (cf. cunning gnome freezeing issue).
420 elmex 1.349 - various fixes for weapon improvements.
421 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
422 root 1.353 - support T and G sequences in cfpod.
423 root 1.343
424 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
425 root 1.339 - convert me command from per-map to chat, which makes more sense, also
426     document it.
427 elmex 1.336 - more than one spellbooks of same class can now be given
428     in class selection.
429 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
430     spell rebalancements.
431 elmex 1.338 - the IRC gateway filters IRC colors now.
432 elmex 1.336
433 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
434 root 1.331 - (arch) fix quiver of Holding Bolts.
435 root 1.332 - applying unpaid items will now examine them.
436 root 1.330 - add "What" column to body command, showing items in that slot.
437 elmex 1.329 - redesigned and rebalanced lamps and torches.
438 root 1.330 - add "..." to item names that have been shortened.
439     - fixed "assign" function that squeezes strings into fixed length.
440 elmex 1.333 - add cursed effect to lamps and (some) torches.
441 elmex 1.334 - fixed bad assigned crafting skills and their tools.
442 root 1.312
443 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
444 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
445 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
446 root 1.312 - make monster smell logic dependent on their wisdom stat.
447 root 1.324 - put the death reason into a separate tab.
448     - converted "connected" slot to string, cleanly got rid of some ugly
449     hacks such as the path_attuned hack.
450 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
451     - replace one-at-a-time hash by faster than smaller FNV-1a hash
452     when hashing strings.
453 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
454 elmex 1.320 whether the right cauldron is used.
455 root 1.313 - considerably optimise shared string implementation by
456 root 1.316 making its null value a compiletime constant.
457 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
458     as well as using shstr_cmp to pass shared stringsa round efficiently,
459     for lots of code size savings.
460 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
461     they are sleeping: generators now check for the sleeping flag.
462 root 1.318 - tell gcc not to excessively inline some perl interface functions.
463 root 1.322 - remove marking rune length limit.
464 root 1.323 - fix formatting of cfpod when a verbatim block was following
465     a single newline.
466     - move resistances, statistics and showpets command output into tabs.
467 root 1.326 - implement map scripts that can replace the boulder logic without
468     having to write extensions.
469 root 1.310
470 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
471 root 1.302 - fix a longstanding bug that teared multipart monsters
472     at map boundaries apart.
473 root 1.292 - temporarily make permanently invisible player visible when
474     he/she makes noise.
475 root 1.284 - fix being able to see through walls a bit.
476 root 1.303 - improve look at output.
477 root 1.285 - completely replaced the line of sight algorithm with a variant
478     of spiral fov capable of visibility grades and arbitrary
479     shadow angles, that uses less memory and less code.
480     - the new los code supports arbitrary map rectangles and loosens
481 root 1.310 other restrictions of the old code, supporting further optimisations.
482     - update los if blocksview-objects are inserted in a map, not just when
483 root 1.287 removed (e.g. for summon fog).
484 root 1.303 - permanent invisibility doesn't make immune against making noise:
485     implement a noise system that allows monsters to locate the player
486     when he/she makes noise.
487     - implement a primitive smell system that monsters can use to track
488     players.
489 elmex 1.288 - create bomb now also works when casted by door traps.
490 elmex 1.290 - (arch) new torch graphics.
491 root 1.289 - (maps) considerably soften the subway spider.
492 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
493     the guards from being killed by players.
494 root 1.310 - (maps) lots of tweaks in and around scorn.
495     - (maps) use special non-blocksview jungle, mountain and
496     darkforest freely on the worldmap, to get gradual sight obstacles
497     instead of total blackout in those areas.
498 root 1.289 - no maximum darkness for outdoor maps anymore.
499 root 1.291 - add more hints, fix some messages.
500 root 1.292 - fix a bug: firing rods should tell you something about them.
501     - make light additive even within players.
502 root 1.293 - darken xrays effect a bit.
503     - improve handling of los changes when inserting or removing
504     objects, not perfect yet.
505     - make map darkness signed (formerly unsigned) to allow
506 root 1.294 ambient lighting and centrally manage darkness as an offset.
507     - revamped, fixed and documented the server calendrics, also
508     tell users the current time and data, to improve awareness.
509     - implement proper wizlook flag and handling of wizlook, instead
510     of dumbly just clearing los once.
511 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
512     and has a smaller runtime variance.
513 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
514     making them actually useful.
515     - see_in_dark now increases the viewing radius by 3.
516 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
517     speedup, as well as in many other places.
518 root 1.299 - remove support for extended map infos - these are not used
519     by the deliantra client and removing them gives us a 10% speedup
520     when sending map changes.
521 root 1.300 - remove most gcfclient and other client bug workarounds, as well
522     as now obsolete protocol versions, simplying the code.
523 root 1.301 - optimise and simplify generation of random numbers.
524 root 1.303 - correctly provide a non-zero default density for materials, to
525     avoid crashes, fix other bugs in the material handling code.
526     - fix volume calculations.
527     - fix cfpod parsing when multiple verbatim blocks were separated by
528     newlines.
529 root 1.305 - increase monster detection radius from wis/5 to wis/3.
530 root 1.306 - remove old pickup modes.
531     - remove obsolete disarm and search commands (search wasn't working
532     anyways).
533 root 1.308 - fix a crash when an npc applied a sign.
534 root 1.284
535 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
536 root 1.283 - this release is assumed to be very stable.
537     - (maps) radically redesigned and improved tutorial.
538 root 1.280 - directional casting no longer immediately removes the invisible effect.
539 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
540 root 1.272 - fix overflow in lighting calculations.
541     - negative glow radii can no longer cause total darkness.
542 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
543     only maximally-lit ones.
544 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
545     - swashbucklers got the oratory skill now.
546 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
547 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
548 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
549 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
550     (which was probably broken, too).
551 root 1.281 - support negative glow radii during daytime, too.
552     - use circular, not rectangular, viewing area.
553     - use minimum viewing distance of 2 in outdoor maps.
554     - negative glow is stronger than viewing area or lamps.
555 root 1.283 - (arch) new darkness spell face.
556 root 1.272
557 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
558     - (maps) completely redesigned scorn.
559 root 1.269 - "cast light" now works on oneself.
560 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
561     negative glow radii again (they were totally broken before).
562 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
563 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
564 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
565 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
566 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
567     back to the player.
568 root 1.251 - attuned/repell and spell base level system reworked.
569 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
570 root 1.247 be less erratic now.
571 root 1.248 - refuse to write the uuid file if the uuid is zero
572     (to avoid writing it in early crashes).
573 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
574     - speed up emergency_save by not syncing every file separately.
575     - no longer reattach perl to every object on reload, it's slow, and no longer
576     necessary since we don't nuke stashes anymore.
577     - do not bootstrap perl from the commandline args, use separate eval for
578     better error reporting.
579 root 1.259 - fix a crash when pushing cone spells met ice attacks.
580 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
581 root 1.255 - speed up map refresh in server a bit.
582 elmex 1.258 - refactored drop code and fixed some programming errors in it.
583 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
584 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
585 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
586     as the current weight of the inventory.
587 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
588     dragonfire has been introduced for the non-dragon players.
589 root 1.265 - remove unused "tooltype", "start_holding" object slots.
590     - change "weapontype" object slot to uint8.
591     - convert "hide" object slot into flag.
592     - reorder object members for better locality of reference and codesize
593     decrease.
594 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
595 root 1.267 - fix a crash when no skill could be found when killing amonster.
596 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
597     every completed aio operation.
598 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
599     and update mapspaces if necessary.
600 root 1.246
601 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
602 root 1.241 - removed all command line parsing, only env variables are supported
603     anymore.
604 root 1.239 - region-specific monsters will now once more be on the worldmap.
605 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
606 root 1.225 would grow out of bounds.
607 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
608 root 1.222 - fixed a double-escaping bug in the pod-parser.
609     - rewrote the cfpod parser in C++.
610     - hintmode moved to C++, players need to re-set their hintmode if
611     they dislike "show".
612 root 1.231 - fix RIP inscription.
613 root 1.239 - bump login name length from 18 to 20 char max.
614 root 1.231 - correctly support gender in emotes.
615     - correctly support gender in the death messages.
616     - correctly generate death messages for players only when they really die,
617     with increased information.
618 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
619     and data corruption (but apparently was never triggered).
620 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
621 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
622     data corruption bug.
623 root 1.223 - tweak coredumping/monitoring a bit.
624 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
625 root 1.227 - do not crash in the loader when an inventory object could not be loaded
626     (from a corrupted file).
627 root 1.241 - redid skills command to send output to proper channel.
628 root 1.233 - object->map is no longer refcounting.
629 root 1.228 - add FLAG_DEBUG for internal debugging.
630 root 1.231 - add NDI_VERBATIM flag to send_msg.
631 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
632 root 1.240 - player->exists is no longer a sync_job.
633 root 1.233 - split login.ext's player scheduler into
634     it's own player-scheduler.ext extension.
635 root 1.222
636 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
637 root 1.212 - require perl 5.10.
638 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
639 root 1.204 - swap player and observed count's on the map when observing.
640 root 1.205 - add (mostly untested) mapspace perl class and accessors.
641 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
642 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
643     could be found.
644 root 1.208 - pits now have a configurable "random spread" range and default
645 root 1.213 to a radius of two now.
646 root 1.212 - rewrite pay_player_arch.
647     - use a more stable perl_reload implementation.
648     - do not use Symbol::delete_package (causes crashes after perl-reload),
649     use our own, safer, clear_package instead.
650     - when asynchronously dumping core, close all file handles to allow
651     the server to restart concurrently.
652 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
653     sequences, without double-encoding. it should be faster, too.
654     - the above fixes wrong display of help tetx and many other issues.
655 root 1.216 - use lzf and frag packets for large messages for clients supporting them
656 root 1.218 (0.9976+), use it for long books and other messages.
657 root 1.210 - eradicate listen command and corresponding code.
658 root 1.211 - eradicate logs command.
659 root 1.218 - let the client log into the server log, used for crash backtraces.
660 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
661     old style spell objects with the spell magic bullet.
662 root 1.220 - (arch) fixed skill less rods in the archetypes
663 root 1.204
664 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
665 elmex 1.197 - made jeweler workbench larger and some other minor map
666     changes in jeweler town.
667 root 1.196 - fixed wrong item handling in jeweler skill code.
668 root 1.198 - (arch) use a special "key_random_map" for random map keys
669     that are used up.
670 root 1.199 - fix a crash when the player who was observed has logged out long
671     enough for his region/map to be gone.
672 root 1.200 - port to g++-4.3's incompatible tr1 changes.
673 root 1.201 - add some missing dependencies.
674 root 1.203 - log to /var/log/deliantra/ by default.
675     - hack observe code to enable smooth movmenet when observing.
676 elmex 1.195
677 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
678 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
679 root 1.179 - correctly move gsay to the party channel.
680 root 1.178 - fix a crash when animate weapon was used in some areas.
681 elmex 1.177 - fixed unnecessary identification of by converters created objects.
682 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
683     with NPCs.
684 elmex 1.175 - (arch) dragon scales got proper type now
685 root 1.193 - object::decrease would sometimes cause container weights to
686     be wrong, this has been fixed.
687 root 1.194 - do not send time updates for newly-seen items.
688 root 1.185 - thawing an icecube will once more drop its contents to the ground.
689 root 1.183 - fix cone spells etc. going through walls sometimes.
690 root 1.186 - fix a weight update bug that sometimes left containers
691     with wrong weights.
692 root 1.194 - added auto_apply event and extension for shop tiles.
693 root 1.172 - work around get_map_flags invoking perl and switching the stack.
694     - make sure the map is loaded when using a town portal return.
695 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
696     where healing spells didn't cost any grace.
697 root 1.173 - fix starvation kill reason.
698 root 1.174 - fix pk killer name message.
699 root 1.189 - don't let people apply signs with @match.
700 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
701     what seems to be the biggets memleak in the server).
702 elmex 1.171
703 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
704 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
705     - use anyevent to manage listen ports (this enables IPv6 support).
706 root 1.167 - server supports ipv6 client connections now.
707 root 1.168 - use newly-available Coro::AnyEvent.
708 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
709     to let it handle AIO requests.
710 root 1.167
711 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
712 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
713     processing considerably (especially in the client) and reduces data transfers
714     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
715 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
716     - (map) fixed npc dialogue in pup_land/s_f/special.
717     - bugfix: fix a crash when a player casts a swarm spell and then logs out
718     (swarm spells now stay in the player's inventory).
719 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
720 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
721     archetype *archname* (chairs of different facings were merged).
722     - bugfix: fix a potential crash issue in find_object_name (not used
723     normally).
724 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
725     (destruction, magic missile etc.).
726 root 1.163 - swarm spells without a direction now use various spiral patterns
727     instead of being fully random.
728 root 1.158 - update AnyEvent API to 3.4 and above.
729 root 1.156
730 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
731 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
732 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
733 root 1.152 - bugfix: the jumping skill now gives experience for jumping
734     and for attacking monsters. it also takes about one second to do a jump.
735 root 1.138 - bugfix: players couldn't starve in 2.53 :(
736 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
737 root 1.152 - bugfix: spell effects like word of recall are removed on death.
738 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
739     were created outside a map.
740 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
741     (fixed by reversing the logic).
742 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
743 root 1.153 - bugfix: the random map generator no longer leaks key objects.
744 root 1.154 - bugfix: support random maps >127x127.
745 root 1.152 - (maps) fixed the death certificate system in nimbus.
746 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
747 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
748 root 1.147 - (arch) give ball lightning a real name.
749 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
750 root 1.155 - support cfpod in ex replies (client item tooltips).
751 root 1.143 - unapply item in range slow when readying a spell.
752 root 1.148 - bugfix: account for rounding errors in weight updates.
753 root 1.139 - remove synchronous mkdir in chargen_race_done.
754     - fix per-race starting maps.
755 root 1.142 - check hiscore on suicide and quit as well.
756 root 1.138 - tell players when they are starving.
757 root 1.133 - get rid of costly object_from_name conversion for altar effects.
758     - fix map difficulty calculation for generators.
759 root 1.146 - slightly more intelligent handling of "is_animated" flag.
760 root 1.149 - support no_drop map header flag (before it was only available internally).
761 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
762 root 1.133
763 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
764 root 1.119 - bugfix: custom skill settings were not saved by the server.
765     - bugfix: remove did not actually remove items from the inventory, leaving
766 root 1.116 ghost items.
767 root 1.119 - bugfix: properly update items identified on the ground.
768 root 1.120 - bugfix: use localtime_r in the logger thread.
769 root 1.122 - bugfix: player starvation will now give the correct kill reason.
770     - bugfix: archetype reloads could crash the server.
771 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
772 elmex 1.114 player is not logged in.
773 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
774 root 1.117 server startup.
775 root 1.128 - bugfix: fix the door surround check in the random map generator.
776     - (maps) fix heaven quest difficulty progression.
777     - (maps) fix some random map styles.
778     - dropping items a shop is not interested in won't sell them anymore.
779     - rods and horns with a too low maximum charge allow now at least one discharge.
780     - implement kill & death statistics.
781     - random map preparation is no longer synchronous.
782     - rewrite find_style in perl, no longer does synchronous I/O.
783     - improve random map specials placement.
784     - make the killer a real object pointer instead of a string, improved
785     kill reason messages.
786 root 1.117 - take advantage of new aio_close and aio_chmod.
787 root 1.128 - implement archetype::get, object::deep_clone and update callers.
788 root 1.125 - change_abil is much faster.
789 root 1.126 - update the floorbox more often to work around the reverses item order
790     display in clients.
791 root 1.125 - cleaned up object copying by encapsulating it to a single place.
792 root 1.126 - add hints to the invite messages.
793 root 1.127 - rewrote key<->value pair handling.
794 root 1.128 - use an independent random number generator for the random map generator.
795 elmex 1.113
796 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
797 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
798     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
799     - completely automate the weight handling, should fix all weight
800     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
801 root 1.103 - reloading archetypes while a user was in the character creation phase
802     could crash the server.
803 root 1.106 - fix a nontrivial number of cases of code commented similar
804     to "is this really correct?", as many of those cases are now handles
805     automatically by lower level code.
806     - replace many ad-hoc checks for client visibility by object::visible_to,
807     should result in broader applicability of functions using it.
808 root 1.104 - merge items with different arch pointers refering to the same arch
809     (due to archetype reloads).
810 root 1.106 - refactored the object remove/insert functions and most related
811     functions (decrease, split, merge_ob etc.).
812 root 1.105 - make it compile better on freebsd (reported by pippijn).
813 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
814 root 1.108 - fix the longstanding "container stays open" bug.
815 root 1.107 - improved floorbox updating to be incremental and other protocol
816     optimisations.
817     - get rid of update_after_inventory_change and only do update stats
818     for weight once/tick/player at max.
819 root 1.109 - rewrite party commands, use party channel.
820 root 1.103
821 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
822 root 1.97 - properly link against libgthread as that is needed to make the slice
823     allocator thread-safe.
824 root 1.91 - support perls not compiled with 64 bit support (though this is not a
825     recommended configuration) (reported by Samuel Gondouin).
826 root 1.94 - always put godgiven items into the player inventory, never any containers.
827 root 1.92 - (maps, arch) the scorn go club was founded!
828 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
829 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
830     became a real spell-class.
831 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
832     - (arch) considerably strengthened spark shower and destruction.
833     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
834     finally reloadable at runtime.
835     - changed archetype loading algorithm to only require one pass and
836     use delayed resolving of references.
837 root 1.101 - examine command now uses the examine infobox.
838 root 1.102 - implement an "incremental garbage collector" for archetypes.
839 root 1.98 - enable slice allocator again.
840 root 1.96 - implement optional free memory poisoning.
841 root 1.91
842 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
843 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
844 root 1.85 skill.
845 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
846     names (also update all maps to use money instead of coins).
847 root 1.78 - add uuid accessors to perl.
848     - add coin names and archetype accessors to perl.
849 root 1.80 - fix runtime uuid file format to use "." instead of ",".
850 root 1.78 - change perl extensions to not use hardcoded coins and values.
851 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
852     and be more parsimonous of uuid usage by the exact value out on exit.
853 root 1.86 - write log messages in another thread, removing another sync point.
854     - support multi-line log messages in a nicer way.
855 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
856 root 1.81 - fix a minor memleak in the random map generator.
857     - some parts of the random map generator are not coroutine-safe,
858     so only call it "single-threaded".
859     - major cleanup of memory management in random map generator.
860 root 1.87 - slight refactoring of the random map generator, faster too.
861 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
862     bookkeeping bug.
863 root 1.87 - work around "player is on active list" problem by deactivating player
864     after loading.
865 root 1.81 - garbage collect shstr's more evenly and adaptively only when
866     there have in fact been allocations.
867 root 1.82 - fix object::insert to do as documented and insert into the env
868     if necessary.
869     - fix cf::map::unique_maps.
870     - fix nrof overflow check in can_merge_slow.
871     - fix converter code to handle >31 bit values.
872 elmex 1.83 - added support for the player_sold flag
873 root 1.84 - converters no longer accept unpaid items.
874 root 1.88 - canonicalize random map meta files for better unification.
875 root 1.77
876 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
877 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
878     when mlockall has been used.
879 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
880 root 1.72 - use separate thread for ticker timing (and more in the future).
881     this greatly increases timing accuracy and gets rid of an enourmous
882     number of gettimeofday calls.
883 root 1.82 - use a separate thread to signal aio completion, for lower latency.
884 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
885 root 1.71
886 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
887 root 1.68 - rebalanced default experience table to be more exponential
888     and much easier up to level ~40, then moderately harder.
889 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
890 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
891     - do not exit on reload/load errors but properly cleanup.
892 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
893 root 1.66
894 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
895 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
896     (this fixes the jeweler skill).
897 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
898 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
899 root 1.63 - move tombstone to real map if player died due to cave-in (even if
900     it has reset, which is better than putting it on the savebed, also as
901 root 1.321 proof that the player didn't use a savebed).
902 root 1.59
903 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
904 root 1.56 - work around perl bug in configure perl module version check.
905 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
906 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
907 root 1.52 - fix a bug in animate_weapon, causing a crash.
908 root 1.54 - no longer exit when a coroutine throws an exception.
909 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
910 root 1.53 - fix the "<player> is nuts" message.
911 root 1.58 - fix an exception at logout due to the json_coder being gone.
912 root 1.43 - upgrade to EV version 2.0 API.
913 root 1.47 - when players don't apply a savebed correctly but stand above one,
914     do not move or kill them.
915 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
916 root 1.43 - implement generic framework for server-side resource files.
917     - implement resource file update event.
918     - hook experience table update into the framework.
919     - move jeweler.yaml to resources (arch/).
920 root 1.44 - switch from Crossfire to Deliantra perl module.
921     - implement json2json arch filter.
922 root 1.45 - implement widget protocol version 2, support for ui templates.
923 root 1.54 - mapinfo is now handled fully asynchronously.
924 root 1.48 - ext/irc: also log irc messages.
925 root 1.51 - ext/schmorplog: write user stat files asynchronously.
926 root 1.43
927 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
928 elmex 1.41 - limited the number of items that can be picked up and dropped
929 root 1.42 as temporary measurement against bad performance or dropping things
930     (this lead to long freezes and triggered the watchdog).
931 elmex 1.41 - improved the performance of the drop command a bit.
932 root 1.38 - switch from Event to EV for higher performance, easier usage,
933     less bugs...
934 root 1.39 - updated to release version of the gnu affero license.
935 root 1.38
936 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
937 root 1.36 - more thoroughly rename the binaries, contact addresses.
938     - update the copyrights.
939 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
940     crashes.
941 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
942     potentially causing crashes.
943 root 1.35 - assign weapons on user load time, not login-time, avoiding
944     crashes.
945    
946 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
947 root 1.32 - fixed an important bug that caused passwords to be forgotten.
948 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
949     in some of the maps.
950 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
951     which is now trivial to do.
952 root 1.33 - removed all traces of the old (and never working) plug-in interface
953     (70kb code less on amd64).
954 root 1.34 - improve/tune scheduling priorities.
955     - fix some freezing bugs.
956     - fix a memory corruption problem in dynbuf.printf.
957     - use channels for chat and many informational commands.
958     - improved the tutorial.
959     - create missile is now fixed.
960     - race fields must now contain archetypes.
961     - jumping skill now works as advertised.
962 root 1.31
963 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
964 root 1.24 - relicense under the gnu affero license.
965 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
966 root 1.24 - implement server-side framework for generic resources.
967     - use resource framework for server-provided ambient
968     music.
969 root 1.27 - save object owners (players only atm).
970 root 1.24 - replace limited sound api with server-provided sound effects.
971     - new sc (sound control) protocol command.
972     - improve fxix protocol to include types.
973     - exactly fill tcp segments, if possible.
974     - output-rate is now an upper limit, the server will automatically
975     (and quite perfectly) adjust to the network conditions, ensuring
976     low latency even during bulk transfers (music, images, sounds etc.).
977     - implement server-side widgets (i.e. client widgets controlled
978     in the server side). this will allow future expansion without
979     having to upgrade clients.
980     - implement a (artwork) world map with realtime player position
981     tracking.
982     - new and more efficient extcmd (server still supports old extcmd
983     protocol).
984 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
985     calcluation that could be easily exploited by users.
986     - rebalanced diseases to spread more naturally/evenly.
987     - completely asynchronous map loading even for tiled maps.
988 root 1.24 - replace simple messaging protocol with channels carrying metadata
989     (similar to message types, but more directed at the user).
990     - reduce command processing latency by a whopping 120ms by
991     reordering some processing steps inside the server. this directly
992     reduces lag by 120ms.
993     - actually send spell faces to the client.
994 root 1.23 - implement player genders.
995 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
996     otherwise return to savebed and possible kill if the log-out
997     was for too long.
998     - fast socket-dead detection (kick player after 8 seconds without ack).
999     - greatly reduce the cpu time needed to draw maps _again_.
1000     - archetypes are now subclasses of objects.
1001     - rebalanced shop greed and approval functions to be more realistic
1002     (and likely match the actual intention).
1003 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1004     italic, gender-specific text, paragraphs etc.
1005 root 1.24 - implemented hint framework, players can opt to receive hints.
1006     - implemented (long) book framework, added some books from the cf wiki.
1007 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1008     protocol and is capable of transmitting generic meta information.
1009 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1010     - replace the nexus by a per-player tutorial map that teaches stuff
1011     better than the newbie house.
1012 root 1.18 - fix the magicmap colours.
1013 root 1.19 - optimise map update even more by removing unneeded code and checks.
1014     - decouple map and stats update from pl->ob and use pl->observe instead.
1015     - implement observe command.
1016 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1017     calls with a simple comparison.
1018     - fix a latent crossfire bug that could crash the server because the
1019     map refresh did not update the mapspace.
1020 root 1.24 - support custom keys for regions and maps, regions are now
1021     refcount-managed.
1022     - allow worldmap overlays anywhere in the 000..999 range.
1023     - new system to acquire time slices for background jobs, to reduce
1024     jitter.
1025 root 1.27 - semi-persistent object-referencing framework (currently only players
1026     supported).
1027 root 1.22 - dependency tracking for perl extensions.
1028 root 1.24 - new slag-ex extension for cleaning cauldrons.
1029     - fix invoke result processing.
1030     - there are even less i/o syncpoints in the server now.
1031 root 1.29 - added map-tags extension that scans all maps for object tags
1032     and records them in the database (not used yet).
1033 root 1.28 - metaserver 2 support.
1034 root 1.22 - many more bugfixes and minor optimisations.
1035 root 1.16
1036 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1037 root 1.14 - optimised event invocation (non-wanted events can now be
1038     skipped with 4-5 inlined instructions).
1039 root 1.12 - complete rewrite of town_portal: it now creates a portal
1040     to the "nearest" town only, travel is only possible
1041 root 1.13 to the town and back, anybody can use it (also removes
1042     one of the remaining syncpoints in the server).
1043 root 1.10 - complete rewrite of the range/attack skill slot system:
1044     there are now two slots, one for combat, one for ranged
1045     attacks.
1046     - introduce the concept of a current weapon (either a ranged
1047     or a combat weapon/skill/tool) and switch between them as
1048     needed.
1049     - rewrite bow code so bows get more useful: apply damage,
1050     attacktype and other stats to the arrows and treat
1051     bows as weapons. also rebalance the missile weapons skill
1052     so its damage increases with level.
1053     - rewrite the complete player speed logic: weapon_speed now
1054     works as documented and there are no unnatural speed boosts.
1055 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1056     installation, replacing the old collect scripts and
1057 root 1.9 simplying deployment by scaling and cutting faces as required.
1058     - simplify the map protocol extensively by taking advantage
1059     of missing bigfaces, speeding up map generation immensely.
1060 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1061     other archetypes.
1062     - rationalise archetype, region and treasurelist file format
1063     into a single file format and make them reloadable asynchronously.
1064 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1065     reloadable at runtime.
1066 root 1.6 - implement 64x64 faceset support.
1067     - implement fxixsx protocol that saves
1068     a lot of bandwidth over the old image/face/smooth packets
1069 root 1.11 and allows images > packetsize, incremental and background
1070     transfers.
1071 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1072     on a face basis as opposed to a mapspace basis.
1073 root 1.7 - the server can now rate-limit image uploads to not exceed
1074     a certain (client-configurable) speed while guarenteeing full
1075     freedom of movement.
1076 root 1.8 - implement new ex command to request item descriptions.
1077     - implement new msg command for in-game messages with meta
1078     information (using xml).
1079 root 1.9 - enforce utf-8 for all text messages.
1080 root 1.13 - added micropather (not used yet).
1081 root 1.6 - many, many bugfixes.
1082 root 1.1
1083 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1084 root 1.1 - make coroapi accessible to cf+.
1085     - moved map handling logic completely to perl
1086     - per player maps are now marked in the map
1087 root 1.2 - maps are saved completely differently now,
1088     and much more often.
1089 root 1.17 - rewrote map header parser and writer, to be much faster.
1090 pippijn 1.4 - maps and players are now (in the average case) loaded
1091 root 1.2 and saved completely asynchronously, I/O contention will no
1092     longer freeze the server.
1093 pippijn 1.4 - players and maps can be loaded anytime, without the player
1094 root 1.2 being logged in.
1095 root 1.1 - automatically generate method interfaces for perl from headers
1096     - unbundled freezethaw
1097     - mostly rewrote common/map.C
1098     - completely rewrite server/swap.C
1099     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1100     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1101     - better message for apply failures due to applymode
1102     - removed most all of the weather code
1103     - unified logging to stderr and file
1104     - too many minor changes to document