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Revision: 1.570
Committed: Fri Mar 19 22:11:56 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.569: +1 -0 lines
Log Message:
new apartment.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
41 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
42 elmex 1.568 - (arch) made the hill giants loose more body parts.
43 elmex 1.565 - building of levers/doors works again for all kinds of floors.
44 elmex 1.563 - the player can now withdraw and deposit all the available money.
45 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
46     steinwandstadt/celvear.
47 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
48     clients.
49     - tcp.ext didn't unbind in reloads.
50     - map-tags.ext didn't properly close the database on reloads.
51 root 1.567 - cfutil skips .-directories when scanning.
52 root 1.562
53 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
54 root 1.558 - (maps) fix travel to valdor and back.
55 root 1.545 - do no longer by default eval map cod ein safe compartments
56     (this can be re-enabled using the safe_eval config option).
57 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
58     in lorak.
59 root 1.559 - fix data corruption issues caused by recursive calls to
60     unordered_mapwalk - now every caller must provide its own
61     buffer.
62 root 1.538 - (maps) improve tindervale maps slightly.
63 root 1.544 - (arch) considerably decrease slag ex price.
64 root 1.540 - (arch) fix filth archetype.
65 root 1.556 - extension dependency resolve was completely broken.
66 root 1.544 - multipart objects would cause save_throw_object to crash - it
67     now acts on the head only.
68 root 1.541 - do not try to connect to an irc server unless explicitly configured.
69 root 1.542 - do not expect decltype() to be available in gcc 4.4.
70 elmex 1.543 - extended the safe perl environment by loops.
71 root 1.547 - (arch) fix "armless cook" facings.
72     - the "experience table" resource item did not have a proper
73     hash associated with it, so updates could not be detected.
74 elmex 1.550 - fixed poison traps in doors.
75 root 1.548 - player->killer_name did not properly flag the name as unicode.
76 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
77     and provide a non-destructive SvPVutf8 variant.
78 root 1.554 - do not allow dragon players to change their title via the settings.
79 elmex 1.552 - ratelimited jeweler skill nugget conversion.
80 root 1.551 - under high load, the server stopped swapping out to make
81     the server more responsive, but making it impossible to reduce
82     the load by... swapping out. slot queuing will now always make
83     some progress.
84     - improve the quality of the load-avg calculation.
85 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
86 root 1.556 - don't fail to write the runtime file if the temporary already exists.
87 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
88     player now.
89 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
90     timestamp and use a tab in the client to increase awareness.
91 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
92     setflag 0 is possible.
93 root 1.560 - make install now deletes old extensions, to ease upgrades in the
94     deliantra vm.
95 root 1.538
96 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
97 root 1.532 - the destruction spell could/would corrupt server memory quite often.
98 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
99     disk, not when it already was in memory.
100 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
101     avoiding livelock during high-load emergency saves.
102 root 1.530 - logging in did not properly unapply all skills.
103 root 1.531 - (maps) make the invite quest marking much more obvious.
104 root 1.533 - (arch) fix warrior archetype names.
105 root 1.532 - map prefetching never prefetch upwards.
106 root 1.534 - wizpass no longer makes you non-blocking.
107 root 1.536 - (maps) add light to some of the special maps, add troll
108     map.
109 root 1.530
110 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
111 root 1.515 - (maps) add gorokh_final mapset from crossfire.
112 root 1.516 - (maps) block most vault-type mlab locations, open up
113     imperial converters for anybody to use.
114 root 1.519 - (maps, arch) replace all permanent stat potions by random
115     variants.
116 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
117 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
118     real player object on player changes.
119 root 1.522 - diseases and maybe other things could sometimes reduce the speed
120     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
121     much grief.
122 root 1.523 - speed_left randomisation was, apparently, totally broken.
123     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
124     of the speed slot internally and in map save files. among other
125     things, this gets rid of all the abs (speed) calls.
126     - reduce map file save files by using abridged keywords aliases.
127 root 1.494 - shop specialisation calculation was totally broken.
128 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
129     now enforced.
130 root 1.498 - fix magic mapping, which only worked for inate spell casting.
131 root 1.495 - godgiven items will now be explicitly described as such.
132 root 1.524 - (arch) dded a quiver of bolts.
133 root 1.504 - materialnames would change "randomly" on every load, only
134     set the material when the materialname was not set before.
135 root 1.497 - balancing change, halve rod recharge speed (instead
136     of 4.8s, the standard rods now recharge in ~10s. not a solution,
137     but still.
138 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
139 root 1.509 the costly flag-checking loop in most cases and using a simple
140     repeat-cache for speed_left.
141 root 1.507 - always delay stats update for players on insert/remove till
142     next tick/command, which saves a lot of cpu cycles on drop/take.
143 root 1.514 - add hint about havign to run to attach unaggressive npcs.
144 root 1.494 - pet monster level was not displayed correctly in "showpets index".
145     - clean up floating point conversions and many similar nitpicks.
146 root 1.502 - fix hanuk altar.
147 root 1.504 - overhaul material system to be much faster, and having less bugs, but
148     still having a lot of cruft :/.
149 root 1.502 - add marble shop floor.
150 root 1.494 - move gcc specifics to new file include/compiler.h.
151     - unrecognised cfpod directives could cause undefined behaviour.
152 root 1.505 - added boes' marble shop to steinwandstadt.
153 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
154     - optimise mapspace updates.
155     - cache volume/items per mapspace.
156 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
157     decrease).
158 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
159     have led to weird item multiplications.
160 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
161 elmex 1.501 - fixed crash bug in learn_spell command.
162 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
163 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
164     from perl to c++.
165 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
166     and use it in some "inner" loops.
167 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
168 elmex 1.511 - fixed jeweler experience output to not be floating point.
169 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
170 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
171 root 1.518 - try to prefetch memory inside process_objects, which can give
172     enourmous speed gains.
173     - make some small optimisation to the process_objects loop.
174 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
175     handling different chksum lengths.
176     - check for hash collisions in cfutil.
177     - reduce face checksum size from 6 to 4 bytes.
178 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
179 root 1.523 - removed weather-specific attributes.
180     - fixed genkeywords dependency.
181     - do not clear "randomitems" slot for world underlays.
182     - use "sl" as short-hand for speed_left in save-files, just to make them
183     smaller.
184 root 1.517 - in general, don't crash on value-less resource file lines
185     anymore, due to get_str never returning a 0-pointer.
186 elmex 1.521 - code cleanup in move_symptom.
187 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
188 root 1.494
189 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
190 root 1.481 - some Andrew Madloch wanted, despite being specifically told
191     multiple times that the Deliantra parts additions are under AGPL,
192 root 1.487 lock up the source code of the server within his company.
193 root 1.481 some reorganisations have been done to the sourcecode to make
194     it clearer that this violates the Affero GPL. Help to keep
195     Deliantra free software even for the coming generations
196     and be wary of the promises of Andrew Madloch, he has nothing
197 root 1.487 good in mind for free software.
198 root 1.480 - clarify which files of the server are 100% AGPL.
199 root 1.481 - minor reorganisation, move some GPL code into other files.
200 root 1.483 - implement viewpoint (which is like observe, but only for the map,
201     not stats etc.).
202 root 1.484 - replace magic mapping overlay by a flying bird exposing area
203     on the worldmap (ext/magic_mapping.ext).
204 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
205     - @find results in npc dialogue is now stored in $find.
206 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
207 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
208 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
209     dm instead.
210 root 1.456 - (maps) add town portal to celvear.
211 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
212     mapsets from crossfire, together with associated archetypes.
213 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
214     - (maps) define a new whalingoutpost region.
215 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
216     and most archetypes that go with them (without stoning and swallow effects),
217     casino tokens and stock certificates are also missing.
218 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
219     and santo dominion.
220 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
221     to go with them. also adjusted archetypes to be more korrekt "gotisch".
222 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
223 root 1.460 - properly close client-side dialogue when the player is teleported away.
224 root 1.459 - map-tags did not properly close it's database tables or wait
225     for a quiescent state, causing memory corruption on reload.
226 root 1.454 - support "stat.xyz" accessor in match expressions.
227 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
228 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
229     fixes long answers from npc dialogue).
230 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
231 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
232     and to not add a "put your code here" force needlessly.
233 root 1.463 - (arch) fix or improve many plurals.
234 root 1.465 - markers do no longer add a force if the slaying field is unset.
235 root 1.466 - sped up search-items implementation, but it's still horrible.
236 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
237 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
238     used to reogianise the illogical arch tree a bit.
239 root 1.479 - (maps) import most map names from crossfire.
240 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
241 root 1.483 - fly_high movement gives better los, ignoring blocksview.
242 root 1.488 - the addexp command should now honour skill names with spaces.
243 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
244 root 1.491 - (arch) added many more buildable marble floors.
245 root 1.490 - major namespace cleanup: save 45kb by making functions static
246     that were unnecessarily global.
247 root 1.452
248 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
249 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
250 root 1.451 - fix a memory buffer overflow in the book code.
251 root 1.429 - add @check, @find npc dialogue commands.
252     - (maps) add a number of town interiors.
253 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
254 root 1.451 - (maps) add celvear area from cfextended.
255 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
256     - (server,maps) fix bug causing some library books not to be chained down,
257     cause Scorn/Navar libraries not to have inscribable books.
258 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
259 sf-marcmagus 1.433 inappropriate item power.
260 root 1.448 - (maps) fix intwell balancing issue.
261 root 1.437 - improve the look of generated books.
262 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
263     - fix bug where players could bypass no_drop by putting items in containers.
264 root 1.430 - consecutive commands arriving at the same time in the server would be
265     corrupted if the length was >255.
266 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
267 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
268     and perl.
269 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
270     functionality (and more) inside the same object using the match expressions.
271     - create simpler match expression compiles in many common cases.
272 root 1.439 - reduce object size by removing obsolete "seen_by" member.
273 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
274     of the new dynbuf::splice function (which gave an unexpected net win
275     in code size...).
276 root 1.442 - the server will no longer complain (and subtly fail) when an object
277     being removed from a map causes another object to get removed.
278 root 1.441 - banish strncpy from the server, speed up and simplify sending item
279     descriptions to the client considerably.
280 root 1.442 - add new "in head" set modifier for matches.
281     - new BLOCKED_MOVE event added.
282     - mapscript archetype now has activate_on_xxx true by default, as similar
283     connected elements.
284 root 1.448 - (maps) imported all styles from cfextended except
285 root 1.444 floorstyles/land_plots and monsterstyles.
286 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
287 root 1.446 - don't crash when treasure lists are empty / supply new empty
288     treasurelist for randomitems when none can be found.
289     - implement cf::map::static_maps and use it in map-tags.ext.
290 root 1.449 - fix a bug in map-tag scanning when moving tags.
291 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
292     for a reaction.
293 root 1.447 - implement new "loadall" map loading command, purely for debugging.
294 root 1.429
295 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
296 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
297     but not horns (to make them more useful for content-creators).
298 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
299     2) it skipped spell effects and 3) it didn't handle the case where
300     and object was destroyed while iterating over it correctly. all this
301     allowed players to sometimes walk onto spaces they should not be able to
302     walk on.
303 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
304 root 1.399 - examining an object now dumps the serialised object form when the user
305 root 1.404 is a wizard (wizlook).
306 root 1.421 - altars no longer accept unpaid items.
307 root 1.411 - party spells didn't work all that well.
308 root 1.424 - added complex object matching framework (cf::match), and make altars
309     and pedestals use it.
310 root 1.425 - identified skill-tools show what skill they grant.
311 root 1.399 - display the duration of change_ability spells when examining them
312     (missing: protection spells, but they are a hack...).
313 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
314     adding more variety to the different mushrooms.
315 root 1.398 - fix a minor cfpod formatting bug.
316 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
317     the hintmode setting on the settings page.
318 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
319 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
320 root 1.399 - enable the object loader to also dump archetypes.
321 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
322 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
323 root 1.402 - force the initial face when loading an object that is time-animated
324     or a monster, so it does not have to be specified anymore.
325 root 1.403 - fix a bug where recasting an ability changing spell could shorten
326     its remaining duration.
327 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
328 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
329 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
330     up splay operations as well.
331 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
332 root 1.412 - implement introspection data for C++ classes (%REFLECT).
333 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
334 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
335 root 1.419 - fix transmutation alchemy.
336 root 1.424 - speed up many frequently-invoked C->perl callbacks.
337 root 1.419 - added complex object matching framework, to be used in altars and the like.
338 root 1.426 - switch to YAML::XS from YAML.
339 root 1.396
340 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
341 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
342     that ultimately was not helpful to catch it :)
343 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
344     all callers to use either one or the other, as appropriate. This
345     fixes the (rather fragile) light spell, maybe others.
346     - fixed an overflow and exploit in the bank/payment code.
347     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
348 elmex 1.384 to explain the skill a bit more.
349 root 1.389 - removed a buggy check for zero attacktype. So that we might find
350 elmex 1.388 the real bugs in the archs/maps/objects.
351 elmex 1.394 - Fixed enabling torches with lighters.
352 elmex 1.387 - (maps) Added Heaven Town region.
353     - (arch+maps) Fixed & normalized warriors on map
354     /quests/peterm/CTower/Barracks.
355 root 1.392 - fix the light spell (and possibly diseases and other lights).
356 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
357 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
358     a long time ago, and similar cases are still to be found in the maps.
359     - make the socket_timeout configurable in the code (but not yet for users).
360 root 1.393 - earth wall health bar is now correct.
361 elmex 1.384
362 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
363 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
364     freeze with IO::AIO anymore due this change.
365 root 1.364 - avoid a crash when a player tries to apply a lighter.
366 root 1.376 - allow a spell argument for dimension door.
367 root 1.362 - move shop item listing and some otherstuff into the info tab.
368 root 1.360 - avoid crashes when non-players cast party spells.
369 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
370 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
371     - small improvement of the number of potions in shops
372     (by Job Vranish).
373     - added a few party spells (by Job Vranish).
374 root 1.362 - use a common message dynbuf.
375 root 1.364 - destroying tear down objects will now use the full hp range
376     for animation and will only destroy/lastframe when hp < 0.
377     - allow monsters to use earth to dust.
378     - use manhattan distance for get_rangevector_from_mapcoord, just as
379     in get_rangevector.
380     - los updates now correctly take tiled maps into account.
381     - do los updates even on maps without darkness.
382 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
383 root 1.375 - upgrade to IO::AIO 3.21.
384 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
385 elmex 1.373 - properly catching exceptions from callback in irc.ext.
386 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
387 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
388 elmex 1.368 - (arch) added hint about usage to Slag Ex.
389 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
390     like the rest.
391 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
392 root 1.378 - (arch+maps) added rate limited converter and adjusted
393     /elmex/mana_fountain.
394     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
395     - reduce size of casting_time, move_status, attack_movement,
396     last_heal and last_sp slots, squeezing some more space out of struct
397 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
398     anywhere.
399 root 1.358
400 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
401     - fixed bug in alchemy, where finding the right object for enhancements
402     didn't work.
403 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
404     effects (w.r.t. put_more) per mapspace, to give the server a chance
405     to survive a hundred deathsheads.
406 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
407     disastrous bug of unfortunately unknown proportions...
408 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
409 root 1.343 - use gender-neutral place descriptions for invite.
410 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
411     Thanks go to Lisa Larsen!
412 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
413     anymore).
414 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
415 root 1.345 - use better dependency tracking for include/keyword.h.
416 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
417     so it is possible to invite somebody out of some stck-till-death traps,
418 root 1.346 or simply to commit suicide.
419 root 1.352 - replace the "ignoring delayed commands" message by something more useful
420     (cf. cunning gnome freezeing issue).
421 elmex 1.349 - various fixes for weapon improvements.
422 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
423 root 1.353 - support T and G sequences in cfpod.
424 root 1.343
425 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
426 root 1.339 - convert me command from per-map to chat, which makes more sense, also
427     document it.
428 elmex 1.336 - more than one spellbooks of same class can now be given
429     in class selection.
430 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
431     spell rebalancements.
432 elmex 1.338 - the IRC gateway filters IRC colors now.
433 elmex 1.336
434 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
435 root 1.331 - (arch) fix quiver of Holding Bolts.
436 root 1.332 - applying unpaid items will now examine them.
437 root 1.330 - add "What" column to body command, showing items in that slot.
438 elmex 1.329 - redesigned and rebalanced lamps and torches.
439 root 1.330 - add "..." to item names that have been shortened.
440     - fixed "assign" function that squeezes strings into fixed length.
441 elmex 1.333 - add cursed effect to lamps and (some) torches.
442 elmex 1.334 - fixed bad assigned crafting skills and their tools.
443 root 1.312
444 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
445 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
446 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
447 root 1.312 - make monster smell logic dependent on their wisdom stat.
448 root 1.324 - put the death reason into a separate tab.
449     - converted "connected" slot to string, cleanly got rid of some ugly
450     hacks such as the path_attuned hack.
451 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
452     - replace one-at-a-time hash by faster than smaller FNV-1a hash
453     when hashing strings.
454 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
455 elmex 1.320 whether the right cauldron is used.
456 root 1.313 - considerably optimise shared string implementation by
457 root 1.316 making its null value a compiletime constant.
458 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
459     as well as using shstr_cmp to pass shared stringsa round efficiently,
460     for lots of code size savings.
461 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
462     they are sleeping: generators now check for the sleeping flag.
463 root 1.318 - tell gcc not to excessively inline some perl interface functions.
464 root 1.322 - remove marking rune length limit.
465 root 1.323 - fix formatting of cfpod when a verbatim block was following
466     a single newline.
467     - move resistances, statistics and showpets command output into tabs.
468 root 1.326 - implement map scripts that can replace the boulder logic without
469     having to write extensions.
470 root 1.310
471 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
472 root 1.302 - fix a longstanding bug that teared multipart monsters
473     at map boundaries apart.
474 root 1.292 - temporarily make permanently invisible player visible when
475     he/she makes noise.
476 root 1.284 - fix being able to see through walls a bit.
477 root 1.303 - improve look at output.
478 root 1.285 - completely replaced the line of sight algorithm with a variant
479     of spiral fov capable of visibility grades and arbitrary
480     shadow angles, that uses less memory and less code.
481     - the new los code supports arbitrary map rectangles and loosens
482 root 1.310 other restrictions of the old code, supporting further optimisations.
483     - update los if blocksview-objects are inserted in a map, not just when
484 root 1.287 removed (e.g. for summon fog).
485 root 1.303 - permanent invisibility doesn't make immune against making noise:
486     implement a noise system that allows monsters to locate the player
487     when he/she makes noise.
488     - implement a primitive smell system that monsters can use to track
489     players.
490 elmex 1.288 - create bomb now also works when casted by door traps.
491 elmex 1.290 - (arch) new torch graphics.
492 root 1.289 - (maps) considerably soften the subway spider.
493 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
494     the guards from being killed by players.
495 root 1.310 - (maps) lots of tweaks in and around scorn.
496     - (maps) use special non-blocksview jungle, mountain and
497     darkforest freely on the worldmap, to get gradual sight obstacles
498     instead of total blackout in those areas.
499 root 1.289 - no maximum darkness for outdoor maps anymore.
500 root 1.291 - add more hints, fix some messages.
501 root 1.292 - fix a bug: firing rods should tell you something about them.
502     - make light additive even within players.
503 root 1.293 - darken xrays effect a bit.
504     - improve handling of los changes when inserting or removing
505     objects, not perfect yet.
506     - make map darkness signed (formerly unsigned) to allow
507 root 1.294 ambient lighting and centrally manage darkness as an offset.
508     - revamped, fixed and documented the server calendrics, also
509     tell users the current time and data, to improve awareness.
510     - implement proper wizlook flag and handling of wizlook, instead
511     of dumbly just clearing los once.
512 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
513     and has a smaller runtime variance.
514 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
515     making them actually useful.
516     - see_in_dark now increases the viewing radius by 3.
517 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
518     speedup, as well as in many other places.
519 root 1.299 - remove support for extended map infos - these are not used
520     by the deliantra client and removing them gives us a 10% speedup
521     when sending map changes.
522 root 1.300 - remove most gcfclient and other client bug workarounds, as well
523     as now obsolete protocol versions, simplying the code.
524 root 1.301 - optimise and simplify generation of random numbers.
525 root 1.303 - correctly provide a non-zero default density for materials, to
526     avoid crashes, fix other bugs in the material handling code.
527     - fix volume calculations.
528     - fix cfpod parsing when multiple verbatim blocks were separated by
529     newlines.
530 root 1.305 - increase monster detection radius from wis/5 to wis/3.
531 root 1.306 - remove old pickup modes.
532     - remove obsolete disarm and search commands (search wasn't working
533     anyways).
534 root 1.308 - fix a crash when an npc applied a sign.
535 root 1.284
536 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
537 root 1.283 - this release is assumed to be very stable.
538     - (maps) radically redesigned and improved tutorial.
539 root 1.280 - directional casting no longer immediately removes the invisible effect.
540 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
541 root 1.272 - fix overflow in lighting calculations.
542     - negative glow radii can no longer cause total darkness.
543 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
544     only maximally-lit ones.
545 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
546     - swashbucklers got the oratory skill now.
547 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
548 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
549 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
550 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
551     (which was probably broken, too).
552 root 1.281 - support negative glow radii during daytime, too.
553     - use circular, not rectangular, viewing area.
554     - use minimum viewing distance of 2 in outdoor maps.
555     - negative glow is stronger than viewing area or lamps.
556 root 1.283 - (arch) new darkness spell face.
557 root 1.272
558 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
559     - (maps) completely redesigned scorn.
560 root 1.269 - "cast light" now works on oneself.
561 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
562     negative glow radii again (they were totally broken before).
563 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
564 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
565 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
566 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
567 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
568     back to the player.
569 root 1.251 - attuned/repell and spell base level system reworked.
570 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
571 root 1.247 be less erratic now.
572 root 1.248 - refuse to write the uuid file if the uuid is zero
573     (to avoid writing it in early crashes).
574 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
575     - speed up emergency_save by not syncing every file separately.
576     - no longer reattach perl to every object on reload, it's slow, and no longer
577     necessary since we don't nuke stashes anymore.
578     - do not bootstrap perl from the commandline args, use separate eval for
579     better error reporting.
580 root 1.259 - fix a crash when pushing cone spells met ice attacks.
581 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
582 root 1.255 - speed up map refresh in server a bit.
583 elmex 1.258 - refactored drop code and fixed some programming errors in it.
584 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
585 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
586 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
587     as the current weight of the inventory.
588 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
589     dragonfire has been introduced for the non-dragon players.
590 root 1.265 - remove unused "tooltype", "start_holding" object slots.
591     - change "weapontype" object slot to uint8.
592     - convert "hide" object slot into flag.
593     - reorder object members for better locality of reference and codesize
594     decrease.
595 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
596 root 1.267 - fix a crash when no skill could be found when killing amonster.
597 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
598     every completed aio operation.
599 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
600     and update mapspaces if necessary.
601 root 1.246
602 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
603 root 1.241 - removed all command line parsing, only env variables are supported
604     anymore.
605 root 1.239 - region-specific monsters will now once more be on the worldmap.
606 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
607 root 1.225 would grow out of bounds.
608 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
609 root 1.222 - fixed a double-escaping bug in the pod-parser.
610     - rewrote the cfpod parser in C++.
611     - hintmode moved to C++, players need to re-set their hintmode if
612     they dislike "show".
613 root 1.231 - fix RIP inscription.
614 root 1.239 - bump login name length from 18 to 20 char max.
615 root 1.231 - correctly support gender in emotes.
616     - correctly support gender in the death messages.
617     - correctly generate death messages for players only when they really die,
618     with increased information.
619 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
620     and data corruption (but apparently was never triggered).
621 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
622 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
623     data corruption bug.
624 root 1.223 - tweak coredumping/monitoring a bit.
625 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
626 root 1.227 - do not crash in the loader when an inventory object could not be loaded
627     (from a corrupted file).
628 root 1.241 - redid skills command to send output to proper channel.
629 root 1.233 - object->map is no longer refcounting.
630 root 1.228 - add FLAG_DEBUG for internal debugging.
631 root 1.231 - add NDI_VERBATIM flag to send_msg.
632 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
633 root 1.240 - player->exists is no longer a sync_job.
634 root 1.233 - split login.ext's player scheduler into
635     it's own player-scheduler.ext extension.
636 root 1.222
637 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
638 root 1.212 - require perl 5.10.
639 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
640 root 1.204 - swap player and observed count's on the map when observing.
641 root 1.205 - add (mostly untested) mapspace perl class and accessors.
642 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
643 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
644     could be found.
645 root 1.208 - pits now have a configurable "random spread" range and default
646 root 1.213 to a radius of two now.
647 root 1.212 - rewrite pay_player_arch.
648     - use a more stable perl_reload implementation.
649     - do not use Symbol::delete_package (causes crashes after perl-reload),
650     use our own, safer, clear_package instead.
651     - when asynchronously dumping core, close all file handles to allow
652     the server to restart concurrently.
653 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
654     sequences, without double-encoding. it should be faster, too.
655     - the above fixes wrong display of help tetx and many other issues.
656 root 1.216 - use lzf and frag packets for large messages for clients supporting them
657 root 1.218 (0.9976+), use it for long books and other messages.
658 root 1.210 - eradicate listen command and corresponding code.
659 root 1.211 - eradicate logs command.
660 root 1.218 - let the client log into the server log, used for crash backtraces.
661 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
662     old style spell objects with the spell magic bullet.
663 root 1.220 - (arch) fixed skill less rods in the archetypes
664 root 1.204
665 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
666 elmex 1.197 - made jeweler workbench larger and some other minor map
667     changes in jeweler town.
668 root 1.196 - fixed wrong item handling in jeweler skill code.
669 root 1.198 - (arch) use a special "key_random_map" for random map keys
670     that are used up.
671 root 1.199 - fix a crash when the player who was observed has logged out long
672     enough for his region/map to be gone.
673 root 1.200 - port to g++-4.3's incompatible tr1 changes.
674 root 1.201 - add some missing dependencies.
675 root 1.203 - log to /var/log/deliantra/ by default.
676     - hack observe code to enable smooth movmenet when observing.
677 elmex 1.195
678 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
679 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
680 root 1.179 - correctly move gsay to the party channel.
681 root 1.178 - fix a crash when animate weapon was used in some areas.
682 elmex 1.177 - fixed unnecessary identification of by converters created objects.
683 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
684     with NPCs.
685 elmex 1.175 - (arch) dragon scales got proper type now
686 root 1.193 - object::decrease would sometimes cause container weights to
687     be wrong, this has been fixed.
688 root 1.194 - do not send time updates for newly-seen items.
689 root 1.185 - thawing an icecube will once more drop its contents to the ground.
690 root 1.183 - fix cone spells etc. going through walls sometimes.
691 root 1.186 - fix a weight update bug that sometimes left containers
692     with wrong weights.
693 root 1.194 - added auto_apply event and extension for shop tiles.
694 root 1.172 - work around get_map_flags invoking perl and switching the stack.
695     - make sure the map is loaded when using a town portal return.
696 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
697     where healing spells didn't cost any grace.
698 root 1.173 - fix starvation kill reason.
699 root 1.174 - fix pk killer name message.
700 root 1.189 - don't let people apply signs with @match.
701 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
702     what seems to be the biggets memleak in the server).
703 elmex 1.171
704 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
705 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
706     - use anyevent to manage listen ports (this enables IPv6 support).
707 root 1.167 - server supports ipv6 client connections now.
708 root 1.168 - use newly-available Coro::AnyEvent.
709 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
710     to let it handle AIO requests.
711 root 1.167
712 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
713 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
714     processing considerably (especially in the client) and reduces data transfers
715     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
716 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
717     - (map) fixed npc dialogue in pup_land/s_f/special.
718     - bugfix: fix a crash when a player casts a swarm spell and then logs out
719     (swarm spells now stay in the player's inventory).
720 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
721 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
722     archetype *archname* (chairs of different facings were merged).
723     - bugfix: fix a potential crash issue in find_object_name (not used
724     normally).
725 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
726     (destruction, magic missile etc.).
727 root 1.163 - swarm spells without a direction now use various spiral patterns
728     instead of being fully random.
729 root 1.158 - update AnyEvent API to 3.4 and above.
730 root 1.156
731 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
732 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
733 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
734 root 1.152 - bugfix: the jumping skill now gives experience for jumping
735     and for attacking monsters. it also takes about one second to do a jump.
736 root 1.138 - bugfix: players couldn't starve in 2.53 :(
737 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
738 root 1.152 - bugfix: spell effects like word of recall are removed on death.
739 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
740     were created outside a map.
741 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
742     (fixed by reversing the logic).
743 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
744 root 1.153 - bugfix: the random map generator no longer leaks key objects.
745 root 1.154 - bugfix: support random maps >127x127.
746 root 1.152 - (maps) fixed the death certificate system in nimbus.
747 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
748 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
749 root 1.147 - (arch) give ball lightning a real name.
750 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
751 root 1.155 - support cfpod in ex replies (client item tooltips).
752 root 1.143 - unapply item in range slow when readying a spell.
753 root 1.148 - bugfix: account for rounding errors in weight updates.
754 root 1.139 - remove synchronous mkdir in chargen_race_done.
755     - fix per-race starting maps.
756 root 1.142 - check hiscore on suicide and quit as well.
757 root 1.138 - tell players when they are starving.
758 root 1.133 - get rid of costly object_from_name conversion for altar effects.
759     - fix map difficulty calculation for generators.
760 root 1.146 - slightly more intelligent handling of "is_animated" flag.
761 root 1.149 - support no_drop map header flag (before it was only available internally).
762 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
763 root 1.133
764 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
765 root 1.119 - bugfix: custom skill settings were not saved by the server.
766     - bugfix: remove did not actually remove items from the inventory, leaving
767 root 1.116 ghost items.
768 root 1.119 - bugfix: properly update items identified on the ground.
769 root 1.120 - bugfix: use localtime_r in the logger thread.
770 root 1.122 - bugfix: player starvation will now give the correct kill reason.
771     - bugfix: archetype reloads could crash the server.
772 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
773 elmex 1.114 player is not logged in.
774 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
775 root 1.117 server startup.
776 root 1.128 - bugfix: fix the door surround check in the random map generator.
777     - (maps) fix heaven quest difficulty progression.
778     - (maps) fix some random map styles.
779     - dropping items a shop is not interested in won't sell them anymore.
780     - rods and horns with a too low maximum charge allow now at least one discharge.
781     - implement kill & death statistics.
782     - random map preparation is no longer synchronous.
783     - rewrite find_style in perl, no longer does synchronous I/O.
784     - improve random map specials placement.
785     - make the killer a real object pointer instead of a string, improved
786     kill reason messages.
787 root 1.117 - take advantage of new aio_close and aio_chmod.
788 root 1.128 - implement archetype::get, object::deep_clone and update callers.
789 root 1.125 - change_abil is much faster.
790 root 1.126 - update the floorbox more often to work around the reverses item order
791     display in clients.
792 root 1.125 - cleaned up object copying by encapsulating it to a single place.
793 root 1.126 - add hints to the invite messages.
794 root 1.127 - rewrote key<->value pair handling.
795 root 1.128 - use an independent random number generator for the random map generator.
796 elmex 1.113
797 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
798 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
799     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
800     - completely automate the weight handling, should fix all weight
801     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
802 root 1.103 - reloading archetypes while a user was in the character creation phase
803     could crash the server.
804 root 1.106 - fix a nontrivial number of cases of code commented similar
805     to "is this really correct?", as many of those cases are now handles
806     automatically by lower level code.
807     - replace many ad-hoc checks for client visibility by object::visible_to,
808     should result in broader applicability of functions using it.
809 root 1.104 - merge items with different arch pointers refering to the same arch
810     (due to archetype reloads).
811 root 1.106 - refactored the object remove/insert functions and most related
812     functions (decrease, split, merge_ob etc.).
813 root 1.105 - make it compile better on freebsd (reported by pippijn).
814 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
815 root 1.108 - fix the longstanding "container stays open" bug.
816 root 1.107 - improved floorbox updating to be incremental and other protocol
817     optimisations.
818     - get rid of update_after_inventory_change and only do update stats
819     for weight once/tick/player at max.
820 root 1.109 - rewrite party commands, use party channel.
821 root 1.103
822 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
823 root 1.97 - properly link against libgthread as that is needed to make the slice
824     allocator thread-safe.
825 root 1.91 - support perls not compiled with 64 bit support (though this is not a
826     recommended configuration) (reported by Samuel Gondouin).
827 root 1.94 - always put godgiven items into the player inventory, never any containers.
828 root 1.92 - (maps, arch) the scorn go club was founded!
829 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
830 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
831     became a real spell-class.
832 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
833     - (arch) considerably strengthened spark shower and destruction.
834     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
835     finally reloadable at runtime.
836     - changed archetype loading algorithm to only require one pass and
837     use delayed resolving of references.
838 root 1.101 - examine command now uses the examine infobox.
839 root 1.102 - implement an "incremental garbage collector" for archetypes.
840 root 1.98 - enable slice allocator again.
841 root 1.96 - implement optional free memory poisoning.
842 root 1.91
843 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
844 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
845 root 1.85 skill.
846 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
847     names (also update all maps to use money instead of coins).
848 root 1.78 - add uuid accessors to perl.
849     - add coin names and archetype accessors to perl.
850 root 1.80 - fix runtime uuid file format to use "." instead of ",".
851 root 1.78 - change perl extensions to not use hardcoded coins and values.
852 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
853     and be more parsimonous of uuid usage by the exact value out on exit.
854 root 1.86 - write log messages in another thread, removing another sync point.
855     - support multi-line log messages in a nicer way.
856 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
857 root 1.81 - fix a minor memleak in the random map generator.
858     - some parts of the random map generator are not coroutine-safe,
859     so only call it "single-threaded".
860     - major cleanup of memory management in random map generator.
861 root 1.87 - slight refactoring of the random map generator, faster too.
862 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
863     bookkeeping bug.
864 root 1.87 - work around "player is on active list" problem by deactivating player
865     after loading.
866 root 1.81 - garbage collect shstr's more evenly and adaptively only when
867     there have in fact been allocations.
868 root 1.82 - fix object::insert to do as documented and insert into the env
869     if necessary.
870     - fix cf::map::unique_maps.
871     - fix nrof overflow check in can_merge_slow.
872     - fix converter code to handle >31 bit values.
873 elmex 1.83 - added support for the player_sold flag
874 root 1.84 - converters no longer accept unpaid items.
875 root 1.88 - canonicalize random map meta files for better unification.
876 root 1.77
877 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
878 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
879     when mlockall has been used.
880 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
881 root 1.72 - use separate thread for ticker timing (and more in the future).
882     this greatly increases timing accuracy and gets rid of an enourmous
883     number of gettimeofday calls.
884 root 1.82 - use a separate thread to signal aio completion, for lower latency.
885 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
886 root 1.71
887 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
888 root 1.68 - rebalanced default experience table to be more exponential
889     and much easier up to level ~40, then moderately harder.
890 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
891 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
892     - do not exit on reload/load errors but properly cleanup.
893 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
894 root 1.66
895 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
896 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
897     (this fixes the jeweler skill).
898 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
899 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
900 root 1.63 - move tombstone to real map if player died due to cave-in (even if
901     it has reset, which is better than putting it on the savebed, also as
902 root 1.321 proof that the player didn't use a savebed).
903 root 1.59
904 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
905 root 1.56 - work around perl bug in configure perl module version check.
906 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
907 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
908 root 1.52 - fix a bug in animate_weapon, causing a crash.
909 root 1.54 - no longer exit when a coroutine throws an exception.
910 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
911 root 1.53 - fix the "<player> is nuts" message.
912 root 1.58 - fix an exception at logout due to the json_coder being gone.
913 root 1.43 - upgrade to EV version 2.0 API.
914 root 1.47 - when players don't apply a savebed correctly but stand above one,
915     do not move or kill them.
916 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
917 root 1.43 - implement generic framework for server-side resource files.
918     - implement resource file update event.
919     - hook experience table update into the framework.
920     - move jeweler.yaml to resources (arch/).
921 root 1.44 - switch from Crossfire to Deliantra perl module.
922     - implement json2json arch filter.
923 root 1.45 - implement widget protocol version 2, support for ui templates.
924 root 1.54 - mapinfo is now handled fully asynchronously.
925 root 1.48 - ext/irc: also log irc messages.
926 root 1.51 - ext/schmorplog: write user stat files asynchronously.
927 root 1.43
928 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
929 elmex 1.41 - limited the number of items that can be picked up and dropped
930 root 1.42 as temporary measurement against bad performance or dropping things
931     (this lead to long freezes and triggered the watchdog).
932 elmex 1.41 - improved the performance of the drop command a bit.
933 root 1.38 - switch from Event to EV for higher performance, easier usage,
934     less bugs...
935 root 1.39 - updated to release version of the gnu affero license.
936 root 1.38
937 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
938 root 1.36 - more thoroughly rename the binaries, contact addresses.
939     - update the copyrights.
940 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
941     crashes.
942 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
943     potentially causing crashes.
944 root 1.35 - assign weapons on user load time, not login-time, avoiding
945     crashes.
946    
947 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
948 root 1.32 - fixed an important bug that caused passwords to be forgotten.
949 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
950     in some of the maps.
951 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
952     which is now trivial to do.
953 root 1.33 - removed all traces of the old (and never working) plug-in interface
954     (70kb code less on amd64).
955 root 1.34 - improve/tune scheduling priorities.
956     - fix some freezing bugs.
957     - fix a memory corruption problem in dynbuf.printf.
958     - use channels for chat and many informational commands.
959     - improved the tutorial.
960     - create missile is now fixed.
961     - race fields must now contain archetypes.
962     - jumping skill now works as advertised.
963 root 1.31
964 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
965 root 1.24 - relicense under the gnu affero license.
966 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
967 root 1.24 - implement server-side framework for generic resources.
968     - use resource framework for server-provided ambient
969     music.
970 root 1.27 - save object owners (players only atm).
971 root 1.24 - replace limited sound api with server-provided sound effects.
972     - new sc (sound control) protocol command.
973     - improve fxix protocol to include types.
974     - exactly fill tcp segments, if possible.
975     - output-rate is now an upper limit, the server will automatically
976     (and quite perfectly) adjust to the network conditions, ensuring
977     low latency even during bulk transfers (music, images, sounds etc.).
978     - implement server-side widgets (i.e. client widgets controlled
979     in the server side). this will allow future expansion without
980     having to upgrade clients.
981     - implement a (artwork) world map with realtime player position
982     tracking.
983     - new and more efficient extcmd (server still supports old extcmd
984     protocol).
985 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
986     calcluation that could be easily exploited by users.
987     - rebalanced diseases to spread more naturally/evenly.
988     - completely asynchronous map loading even for tiled maps.
989 root 1.24 - replace simple messaging protocol with channels carrying metadata
990     (similar to message types, but more directed at the user).
991     - reduce command processing latency by a whopping 120ms by
992     reordering some processing steps inside the server. this directly
993     reduces lag by 120ms.
994     - actually send spell faces to the client.
995 root 1.23 - implement player genders.
996 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
997     otherwise return to savebed and possible kill if the log-out
998     was for too long.
999     - fast socket-dead detection (kick player after 8 seconds without ack).
1000     - greatly reduce the cpu time needed to draw maps _again_.
1001     - archetypes are now subclasses of objects.
1002     - rebalanced shop greed and approval functions to be more realistic
1003     (and likely match the actual intention).
1004 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1005     italic, gender-specific text, paragraphs etc.
1006 root 1.24 - implemented hint framework, players can opt to receive hints.
1007     - implemented (long) book framework, added some books from the cf wiki.
1008 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1009     protocol and is capable of transmitting generic meta information.
1010 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1011     - replace the nexus by a per-player tutorial map that teaches stuff
1012     better than the newbie house.
1013 root 1.18 - fix the magicmap colours.
1014 root 1.19 - optimise map update even more by removing unneeded code and checks.
1015     - decouple map and stats update from pl->ob and use pl->observe instead.
1016     - implement observe command.
1017 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1018     calls with a simple comparison.
1019     - fix a latent crossfire bug that could crash the server because the
1020     map refresh did not update the mapspace.
1021 root 1.24 - support custom keys for regions and maps, regions are now
1022     refcount-managed.
1023     - allow worldmap overlays anywhere in the 000..999 range.
1024     - new system to acquire time slices for background jobs, to reduce
1025     jitter.
1026 root 1.27 - semi-persistent object-referencing framework (currently only players
1027     supported).
1028 root 1.22 - dependency tracking for perl extensions.
1029 root 1.24 - new slag-ex extension for cleaning cauldrons.
1030     - fix invoke result processing.
1031     - there are even less i/o syncpoints in the server now.
1032 root 1.29 - added map-tags extension that scans all maps for object tags
1033     and records them in the database (not used yet).
1034 root 1.28 - metaserver 2 support.
1035 root 1.22 - many more bugfixes and minor optimisations.
1036 root 1.16
1037 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1038 root 1.14 - optimised event invocation (non-wanted events can now be
1039     skipped with 4-5 inlined instructions).
1040 root 1.12 - complete rewrite of town_portal: it now creates a portal
1041     to the "nearest" town only, travel is only possible
1042 root 1.13 to the town and back, anybody can use it (also removes
1043     one of the remaining syncpoints in the server).
1044 root 1.10 - complete rewrite of the range/attack skill slot system:
1045     there are now two slots, one for combat, one for ranged
1046     attacks.
1047     - introduce the concept of a current weapon (either a ranged
1048     or a combat weapon/skill/tool) and switch between them as
1049     needed.
1050     - rewrite bow code so bows get more useful: apply damage,
1051     attacktype and other stats to the arrows and treat
1052     bows as weapons. also rebalance the missile weapons skill
1053     so its damage increases with level.
1054     - rewrite the complete player speed logic: weapon_speed now
1055     works as documented and there are no unnatural speed boosts.
1056 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1057     installation, replacing the old collect scripts and
1058 root 1.9 simplying deployment by scaling and cutting faces as required.
1059     - simplify the map protocol extensively by taking advantage
1060     of missing bigfaces, speeding up map generation immensely.
1061 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1062     other archetypes.
1063     - rationalise archetype, region and treasurelist file format
1064     into a single file format and make them reloadable asynchronously.
1065 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1066     reloadable at runtime.
1067 root 1.6 - implement 64x64 faceset support.
1068     - implement fxixsx protocol that saves
1069     a lot of bandwidth over the old image/face/smooth packets
1070 root 1.11 and allows images > packetsize, incremental and background
1071     transfers.
1072 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1073     on a face basis as opposed to a mapspace basis.
1074 root 1.7 - the server can now rate-limit image uploads to not exceed
1075     a certain (client-configurable) speed while guarenteeing full
1076     freedom of movement.
1077 root 1.8 - implement new ex command to request item descriptions.
1078     - implement new msg command for in-game messages with meta
1079     information (using xml).
1080 root 1.9 - enforce utf-8 for all text messages.
1081 root 1.13 - added micropather (not used yet).
1082 root 1.6 - many, many bugfixes.
1083 root 1.1
1084 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1085 root 1.1 - make coroapi accessible to cf+.
1086     - moved map handling logic completely to perl
1087     - per player maps are now marked in the map
1088 root 1.2 - maps are saved completely differently now,
1089     and much more often.
1090 root 1.17 - rewrote map header parser and writer, to be much faster.
1091 pippijn 1.4 - maps and players are now (in the average case) loaded
1092 root 1.2 and saved completely asynchronously, I/O contention will no
1093     longer freeze the server.
1094 pippijn 1.4 - players and maps can be loaded anytime, without the player
1095 root 1.2 being logged in.
1096 root 1.1 - automatically generate method interfaces for perl from headers
1097     - unbundled freezethaw
1098     - mostly rewrote common/map.C
1099     - completely rewrite server/swap.C
1100     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1101     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1102     - better message for apply failures due to applymode
1103     - removed most all of the weather code
1104     - unified logging to stderr and file
1105     - too many minor changes to document