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Revision: 1.571
Committed: Fri Mar 19 22:16:27 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.570: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
41 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
42 elmex 1.568 - (arch) made the hill giants loose more body parts.
43 elmex 1.565 - building of levers/doors works again for all kinds of floors.
44 elmex 1.563 - the player can now withdraw and deposit all the available money.
45 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
46     steinwandstadt/celvear.
47 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
48     clients.
49     - tcp.ext didn't unbind in reloads.
50     - map-tags.ext didn't properly close the database on reloads.
51 root 1.567 - cfutil skips .-directories when scanning.
52 root 1.571 - build.ext prevents players from building on other player's maps.
53     - rent.ext allows the dm to enter anytime.
54     - NPC_Dialogue adds a new predefined variable, $map.
55     - new "build" event hook.
56 root 1.562
57 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
58 root 1.558 - (maps) fix travel to valdor and back.
59 root 1.545 - do no longer by default eval map cod ein safe compartments
60     (this can be re-enabled using the safe_eval config option).
61 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
62     in lorak.
63 root 1.559 - fix data corruption issues caused by recursive calls to
64     unordered_mapwalk - now every caller must provide its own
65     buffer.
66 root 1.538 - (maps) improve tindervale maps slightly.
67 root 1.544 - (arch) considerably decrease slag ex price.
68 root 1.540 - (arch) fix filth archetype.
69 root 1.556 - extension dependency resolve was completely broken.
70 root 1.544 - multipart objects would cause save_throw_object to crash - it
71     now acts on the head only.
72 root 1.541 - do not try to connect to an irc server unless explicitly configured.
73 root 1.542 - do not expect decltype() to be available in gcc 4.4.
74 elmex 1.543 - extended the safe perl environment by loops.
75 root 1.547 - (arch) fix "armless cook" facings.
76     - the "experience table" resource item did not have a proper
77     hash associated with it, so updates could not be detected.
78 elmex 1.550 - fixed poison traps in doors.
79 root 1.548 - player->killer_name did not properly flag the name as unicode.
80 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
81     and provide a non-destructive SvPVutf8 variant.
82 root 1.554 - do not allow dragon players to change their title via the settings.
83 elmex 1.552 - ratelimited jeweler skill nugget conversion.
84 root 1.551 - under high load, the server stopped swapping out to make
85     the server more responsive, but making it impossible to reduce
86     the load by... swapping out. slot queuing will now always make
87     some progress.
88     - improve the quality of the load-avg calculation.
89 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
90 root 1.556 - don't fail to write the runtime file if the temporary already exists.
91 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
92     player now.
93 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
94     timestamp and use a tab in the client to increase awareness.
95 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
96     setflag 0 is possible.
97 root 1.560 - make install now deletes old extensions, to ease upgrades in the
98     deliantra vm.
99 root 1.538
100 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
101 root 1.532 - the destruction spell could/would corrupt server memory quite often.
102 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
103     disk, not when it already was in memory.
104 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
105     avoiding livelock during high-load emergency saves.
106 root 1.530 - logging in did not properly unapply all skills.
107 root 1.531 - (maps) make the invite quest marking much more obvious.
108 root 1.533 - (arch) fix warrior archetype names.
109 root 1.532 - map prefetching never prefetch upwards.
110 root 1.534 - wizpass no longer makes you non-blocking.
111 root 1.536 - (maps) add light to some of the special maps, add troll
112     map.
113 root 1.530
114 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
115 root 1.515 - (maps) add gorokh_final mapset from crossfire.
116 root 1.516 - (maps) block most vault-type mlab locations, open up
117     imperial converters for anybody to use.
118 root 1.519 - (maps, arch) replace all permanent stat potions by random
119     variants.
120 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
121 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
122     real player object on player changes.
123 root 1.522 - diseases and maybe other things could sometimes reduce the speed
124     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
125     much grief.
126 root 1.523 - speed_left randomisation was, apparently, totally broken.
127     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
128     of the speed slot internally and in map save files. among other
129     things, this gets rid of all the abs (speed) calls.
130     - reduce map file save files by using abridged keywords aliases.
131 root 1.494 - shop specialisation calculation was totally broken.
132 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
133     now enforced.
134 root 1.498 - fix magic mapping, which only worked for inate spell casting.
135 root 1.495 - godgiven items will now be explicitly described as such.
136 root 1.524 - (arch) dded a quiver of bolts.
137 root 1.504 - materialnames would change "randomly" on every load, only
138     set the material when the materialname was not set before.
139 root 1.497 - balancing change, halve rod recharge speed (instead
140     of 4.8s, the standard rods now recharge in ~10s. not a solution,
141     but still.
142 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
143 root 1.509 the costly flag-checking loop in most cases and using a simple
144     repeat-cache for speed_left.
145 root 1.507 - always delay stats update for players on insert/remove till
146     next tick/command, which saves a lot of cpu cycles on drop/take.
147 root 1.514 - add hint about havign to run to attach unaggressive npcs.
148 root 1.494 - pet monster level was not displayed correctly in "showpets index".
149     - clean up floating point conversions and many similar nitpicks.
150 root 1.502 - fix hanuk altar.
151 root 1.504 - overhaul material system to be much faster, and having less bugs, but
152     still having a lot of cruft :/.
153 root 1.502 - add marble shop floor.
154 root 1.494 - move gcc specifics to new file include/compiler.h.
155     - unrecognised cfpod directives could cause undefined behaviour.
156 root 1.505 - added boes' marble shop to steinwandstadt.
157 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
158     - optimise mapspace updates.
159     - cache volume/items per mapspace.
160 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
161     decrease).
162 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
163     have led to weird item multiplications.
164 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
165 elmex 1.501 - fixed crash bug in learn_spell command.
166 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
167 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
168     from perl to c++.
169 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
170     and use it in some "inner" loops.
171 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
172 elmex 1.511 - fixed jeweler experience output to not be floating point.
173 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
174 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
175 root 1.518 - try to prefetch memory inside process_objects, which can give
176     enourmous speed gains.
177     - make some small optimisation to the process_objects loop.
178 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
179     handling different chksum lengths.
180     - check for hash collisions in cfutil.
181     - reduce face checksum size from 6 to 4 bytes.
182 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
183 root 1.523 - removed weather-specific attributes.
184     - fixed genkeywords dependency.
185     - do not clear "randomitems" slot for world underlays.
186     - use "sl" as short-hand for speed_left in save-files, just to make them
187     smaller.
188 root 1.517 - in general, don't crash on value-less resource file lines
189     anymore, due to get_str never returning a 0-pointer.
190 elmex 1.521 - code cleanup in move_symptom.
191 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
192 root 1.494
193 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
194 root 1.481 - some Andrew Madloch wanted, despite being specifically told
195     multiple times that the Deliantra parts additions are under AGPL,
196 root 1.487 lock up the source code of the server within his company.
197 root 1.481 some reorganisations have been done to the sourcecode to make
198     it clearer that this violates the Affero GPL. Help to keep
199     Deliantra free software even for the coming generations
200     and be wary of the promises of Andrew Madloch, he has nothing
201 root 1.487 good in mind for free software.
202 root 1.480 - clarify which files of the server are 100% AGPL.
203 root 1.481 - minor reorganisation, move some GPL code into other files.
204 root 1.483 - implement viewpoint (which is like observe, but only for the map,
205     not stats etc.).
206 root 1.484 - replace magic mapping overlay by a flying bird exposing area
207     on the worldmap (ext/magic_mapping.ext).
208 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
209     - @find results in npc dialogue is now stored in $find.
210 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
211 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
212 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
213     dm instead.
214 root 1.456 - (maps) add town portal to celvear.
215 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
216     mapsets from crossfire, together with associated archetypes.
217 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
218     - (maps) define a new whalingoutpost region.
219 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
220     and most archetypes that go with them (without stoning and swallow effects),
221     casino tokens and stock certificates are also missing.
222 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
223     and santo dominion.
224 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
225     to go with them. also adjusted archetypes to be more korrekt "gotisch".
226 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
227 root 1.460 - properly close client-side dialogue when the player is teleported away.
228 root 1.459 - map-tags did not properly close it's database tables or wait
229     for a quiescent state, causing memory corruption on reload.
230 root 1.454 - support "stat.xyz" accessor in match expressions.
231 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
232 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
233     fixes long answers from npc dialogue).
234 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
235 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
236     and to not add a "put your code here" force needlessly.
237 root 1.463 - (arch) fix or improve many plurals.
238 root 1.465 - markers do no longer add a force if the slaying field is unset.
239 root 1.466 - sped up search-items implementation, but it's still horrible.
240 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
241 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
242     used to reogianise the illogical arch tree a bit.
243 root 1.479 - (maps) import most map names from crossfire.
244 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
245 root 1.483 - fly_high movement gives better los, ignoring blocksview.
246 root 1.488 - the addexp command should now honour skill names with spaces.
247 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
248 root 1.491 - (arch) added many more buildable marble floors.
249 root 1.490 - major namespace cleanup: save 45kb by making functions static
250     that were unnecessarily global.
251 root 1.452
252 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
253 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
254 root 1.451 - fix a memory buffer overflow in the book code.
255 root 1.429 - add @check, @find npc dialogue commands.
256     - (maps) add a number of town interiors.
257 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
258 root 1.451 - (maps) add celvear area from cfextended.
259 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
260     - (server,maps) fix bug causing some library books not to be chained down,
261     cause Scorn/Navar libraries not to have inscribable books.
262 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
263 sf-marcmagus 1.433 inappropriate item power.
264 root 1.448 - (maps) fix intwell balancing issue.
265 root 1.437 - improve the look of generated books.
266 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
267     - fix bug where players could bypass no_drop by putting items in containers.
268 root 1.430 - consecutive commands arriving at the same time in the server would be
269     corrupted if the length was >255.
270 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
271 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
272     and perl.
273 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
274     functionality (and more) inside the same object using the match expressions.
275     - create simpler match expression compiles in many common cases.
276 root 1.439 - reduce object size by removing obsolete "seen_by" member.
277 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
278     of the new dynbuf::splice function (which gave an unexpected net win
279     in code size...).
280 root 1.442 - the server will no longer complain (and subtly fail) when an object
281     being removed from a map causes another object to get removed.
282 root 1.441 - banish strncpy from the server, speed up and simplify sending item
283     descriptions to the client considerably.
284 root 1.442 - add new "in head" set modifier for matches.
285     - new BLOCKED_MOVE event added.
286     - mapscript archetype now has activate_on_xxx true by default, as similar
287     connected elements.
288 root 1.448 - (maps) imported all styles from cfextended except
289 root 1.444 floorstyles/land_plots and monsterstyles.
290 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
291 root 1.446 - don't crash when treasure lists are empty / supply new empty
292     treasurelist for randomitems when none can be found.
293     - implement cf::map::static_maps and use it in map-tags.ext.
294 root 1.449 - fix a bug in map-tag scanning when moving tags.
295 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
296     for a reaction.
297 root 1.447 - implement new "loadall" map loading command, purely for debugging.
298 root 1.429
299 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
300 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
301     but not horns (to make them more useful for content-creators).
302 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
303     2) it skipped spell effects and 3) it didn't handle the case where
304     and object was destroyed while iterating over it correctly. all this
305     allowed players to sometimes walk onto spaces they should not be able to
306     walk on.
307 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
308 root 1.399 - examining an object now dumps the serialised object form when the user
309 root 1.404 is a wizard (wizlook).
310 root 1.421 - altars no longer accept unpaid items.
311 root 1.411 - party spells didn't work all that well.
312 root 1.424 - added complex object matching framework (cf::match), and make altars
313     and pedestals use it.
314 root 1.425 - identified skill-tools show what skill they grant.
315 root 1.399 - display the duration of change_ability spells when examining them
316     (missing: protection spells, but they are a hack...).
317 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
318     adding more variety to the different mushrooms.
319 root 1.398 - fix a minor cfpod formatting bug.
320 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
321     the hintmode setting on the settings page.
322 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
323 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
324 root 1.399 - enable the object loader to also dump archetypes.
325 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
326 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
327 root 1.402 - force the initial face when loading an object that is time-animated
328     or a monster, so it does not have to be specified anymore.
329 root 1.403 - fix a bug where recasting an ability changing spell could shorten
330     its remaining duration.
331 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
332 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
333 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
334     up splay operations as well.
335 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
336 root 1.412 - implement introspection data for C++ classes (%REFLECT).
337 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
338 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
339 root 1.419 - fix transmutation alchemy.
340 root 1.424 - speed up many frequently-invoked C->perl callbacks.
341 root 1.419 - added complex object matching framework, to be used in altars and the like.
342 root 1.426 - switch to YAML::XS from YAML.
343 root 1.396
344 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
345 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
346     that ultimately was not helpful to catch it :)
347 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
348     all callers to use either one or the other, as appropriate. This
349     fixes the (rather fragile) light spell, maybe others.
350     - fixed an overflow and exploit in the bank/payment code.
351     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
352 elmex 1.384 to explain the skill a bit more.
353 root 1.389 - removed a buggy check for zero attacktype. So that we might find
354 elmex 1.388 the real bugs in the archs/maps/objects.
355 elmex 1.394 - Fixed enabling torches with lighters.
356 elmex 1.387 - (maps) Added Heaven Town region.
357     - (arch+maps) Fixed & normalized warriors on map
358     /quests/peterm/CTower/Barracks.
359 root 1.392 - fix the light spell (and possibly diseases and other lights).
360 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
361 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
362     a long time ago, and similar cases are still to be found in the maps.
363     - make the socket_timeout configurable in the code (but not yet for users).
364 root 1.393 - earth wall health bar is now correct.
365 elmex 1.384
366 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
367 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
368     freeze with IO::AIO anymore due this change.
369 root 1.364 - avoid a crash when a player tries to apply a lighter.
370 root 1.376 - allow a spell argument for dimension door.
371 root 1.362 - move shop item listing and some otherstuff into the info tab.
372 root 1.360 - avoid crashes when non-players cast party spells.
373 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
374 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
375     - small improvement of the number of potions in shops
376     (by Job Vranish).
377     - added a few party spells (by Job Vranish).
378 root 1.362 - use a common message dynbuf.
379 root 1.364 - destroying tear down objects will now use the full hp range
380     for animation and will only destroy/lastframe when hp < 0.
381     - allow monsters to use earth to dust.
382     - use manhattan distance for get_rangevector_from_mapcoord, just as
383     in get_rangevector.
384     - los updates now correctly take tiled maps into account.
385     - do los updates even on maps without darkness.
386 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
387 root 1.375 - upgrade to IO::AIO 3.21.
388 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
389 elmex 1.373 - properly catching exceptions from callback in irc.ext.
390 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
391 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
392 elmex 1.368 - (arch) added hint about usage to Slag Ex.
393 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
394     like the rest.
395 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
396 root 1.378 - (arch+maps) added rate limited converter and adjusted
397     /elmex/mana_fountain.
398     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
399     - reduce size of casting_time, move_status, attack_movement,
400     last_heal and last_sp slots, squeezing some more space out of struct
401 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
402     anywhere.
403 root 1.358
404 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
405     - fixed bug in alchemy, where finding the right object for enhancements
406     didn't work.
407 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
408     effects (w.r.t. put_more) per mapspace, to give the server a chance
409     to survive a hundred deathsheads.
410 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
411     disastrous bug of unfortunately unknown proportions...
412 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
413 root 1.343 - use gender-neutral place descriptions for invite.
414 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
415     Thanks go to Lisa Larsen!
416 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
417     anymore).
418 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
419 root 1.345 - use better dependency tracking for include/keyword.h.
420 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
421     so it is possible to invite somebody out of some stck-till-death traps,
422 root 1.346 or simply to commit suicide.
423 root 1.352 - replace the "ignoring delayed commands" message by something more useful
424     (cf. cunning gnome freezeing issue).
425 elmex 1.349 - various fixes for weapon improvements.
426 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
427 root 1.353 - support T and G sequences in cfpod.
428 root 1.343
429 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
430 root 1.339 - convert me command from per-map to chat, which makes more sense, also
431     document it.
432 elmex 1.336 - more than one spellbooks of same class can now be given
433     in class selection.
434 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
435     spell rebalancements.
436 elmex 1.338 - the IRC gateway filters IRC colors now.
437 elmex 1.336
438 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
439 root 1.331 - (arch) fix quiver of Holding Bolts.
440 root 1.332 - applying unpaid items will now examine them.
441 root 1.330 - add "What" column to body command, showing items in that slot.
442 elmex 1.329 - redesigned and rebalanced lamps and torches.
443 root 1.330 - add "..." to item names that have been shortened.
444     - fixed "assign" function that squeezes strings into fixed length.
445 elmex 1.333 - add cursed effect to lamps and (some) torches.
446 elmex 1.334 - fixed bad assigned crafting skills and their tools.
447 root 1.312
448 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
449 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
450 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
451 root 1.312 - make monster smell logic dependent on their wisdom stat.
452 root 1.324 - put the death reason into a separate tab.
453     - converted "connected" slot to string, cleanly got rid of some ugly
454     hacks such as the path_attuned hack.
455 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
456     - replace one-at-a-time hash by faster than smaller FNV-1a hash
457     when hashing strings.
458 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
459 elmex 1.320 whether the right cauldron is used.
460 root 1.313 - considerably optimise shared string implementation by
461 root 1.316 making its null value a compiletime constant.
462 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
463     as well as using shstr_cmp to pass shared stringsa round efficiently,
464     for lots of code size savings.
465 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
466     they are sleeping: generators now check for the sleeping flag.
467 root 1.318 - tell gcc not to excessively inline some perl interface functions.
468 root 1.322 - remove marking rune length limit.
469 root 1.323 - fix formatting of cfpod when a verbatim block was following
470     a single newline.
471     - move resistances, statistics and showpets command output into tabs.
472 root 1.326 - implement map scripts that can replace the boulder logic without
473     having to write extensions.
474 root 1.310
475 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
476 root 1.302 - fix a longstanding bug that teared multipart monsters
477     at map boundaries apart.
478 root 1.292 - temporarily make permanently invisible player visible when
479     he/she makes noise.
480 root 1.284 - fix being able to see through walls a bit.
481 root 1.303 - improve look at output.
482 root 1.285 - completely replaced the line of sight algorithm with a variant
483     of spiral fov capable of visibility grades and arbitrary
484     shadow angles, that uses less memory and less code.
485     - the new los code supports arbitrary map rectangles and loosens
486 root 1.310 other restrictions of the old code, supporting further optimisations.
487     - update los if blocksview-objects are inserted in a map, not just when
488 root 1.287 removed (e.g. for summon fog).
489 root 1.303 - permanent invisibility doesn't make immune against making noise:
490     implement a noise system that allows monsters to locate the player
491     when he/she makes noise.
492     - implement a primitive smell system that monsters can use to track
493     players.
494 elmex 1.288 - create bomb now also works when casted by door traps.
495 elmex 1.290 - (arch) new torch graphics.
496 root 1.289 - (maps) considerably soften the subway spider.
497 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
498     the guards from being killed by players.
499 root 1.310 - (maps) lots of tweaks in and around scorn.
500     - (maps) use special non-blocksview jungle, mountain and
501     darkforest freely on the worldmap, to get gradual sight obstacles
502     instead of total blackout in those areas.
503 root 1.289 - no maximum darkness for outdoor maps anymore.
504 root 1.291 - add more hints, fix some messages.
505 root 1.292 - fix a bug: firing rods should tell you something about them.
506     - make light additive even within players.
507 root 1.293 - darken xrays effect a bit.
508     - improve handling of los changes when inserting or removing
509     objects, not perfect yet.
510     - make map darkness signed (formerly unsigned) to allow
511 root 1.294 ambient lighting and centrally manage darkness as an offset.
512     - revamped, fixed and documented the server calendrics, also
513     tell users the current time and data, to improve awareness.
514     - implement proper wizlook flag and handling of wizlook, instead
515     of dumbly just clearing los once.
516 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
517     and has a smaller runtime variance.
518 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
519     making them actually useful.
520     - see_in_dark now increases the viewing radius by 3.
521 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
522     speedup, as well as in many other places.
523 root 1.299 - remove support for extended map infos - these are not used
524     by the deliantra client and removing them gives us a 10% speedup
525     when sending map changes.
526 root 1.300 - remove most gcfclient and other client bug workarounds, as well
527     as now obsolete protocol versions, simplying the code.
528 root 1.301 - optimise and simplify generation of random numbers.
529 root 1.303 - correctly provide a non-zero default density for materials, to
530     avoid crashes, fix other bugs in the material handling code.
531     - fix volume calculations.
532     - fix cfpod parsing when multiple verbatim blocks were separated by
533     newlines.
534 root 1.305 - increase monster detection radius from wis/5 to wis/3.
535 root 1.306 - remove old pickup modes.
536     - remove obsolete disarm and search commands (search wasn't working
537     anyways).
538 root 1.308 - fix a crash when an npc applied a sign.
539 root 1.284
540 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
541 root 1.283 - this release is assumed to be very stable.
542     - (maps) radically redesigned and improved tutorial.
543 root 1.280 - directional casting no longer immediately removes the invisible effect.
544 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
545 root 1.272 - fix overflow in lighting calculations.
546     - negative glow radii can no longer cause total darkness.
547 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
548     only maximally-lit ones.
549 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
550     - swashbucklers got the oratory skill now.
551 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
552 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
553 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
554 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
555     (which was probably broken, too).
556 root 1.281 - support negative glow radii during daytime, too.
557     - use circular, not rectangular, viewing area.
558     - use minimum viewing distance of 2 in outdoor maps.
559     - negative glow is stronger than viewing area or lamps.
560 root 1.283 - (arch) new darkness spell face.
561 root 1.272
562 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
563     - (maps) completely redesigned scorn.
564 root 1.269 - "cast light" now works on oneself.
565 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
566     negative glow radii again (they were totally broken before).
567 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
568 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
569 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
570 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
571 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
572     back to the player.
573 root 1.251 - attuned/repell and spell base level system reworked.
574 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
575 root 1.247 be less erratic now.
576 root 1.248 - refuse to write the uuid file if the uuid is zero
577     (to avoid writing it in early crashes).
578 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
579     - speed up emergency_save by not syncing every file separately.
580     - no longer reattach perl to every object on reload, it's slow, and no longer
581     necessary since we don't nuke stashes anymore.
582     - do not bootstrap perl from the commandline args, use separate eval for
583     better error reporting.
584 root 1.259 - fix a crash when pushing cone spells met ice attacks.
585 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
586 root 1.255 - speed up map refresh in server a bit.
587 elmex 1.258 - refactored drop code and fixed some programming errors in it.
588 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
589 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
590 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
591     as the current weight of the inventory.
592 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
593     dragonfire has been introduced for the non-dragon players.
594 root 1.265 - remove unused "tooltype", "start_holding" object slots.
595     - change "weapontype" object slot to uint8.
596     - convert "hide" object slot into flag.
597     - reorder object members for better locality of reference and codesize
598     decrease.
599 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
600 root 1.267 - fix a crash when no skill could be found when killing amonster.
601 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
602     every completed aio operation.
603 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
604     and update mapspaces if necessary.
605 root 1.246
606 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
607 root 1.241 - removed all command line parsing, only env variables are supported
608     anymore.
609 root 1.239 - region-specific monsters will now once more be on the worldmap.
610 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
611 root 1.225 would grow out of bounds.
612 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
613 root 1.222 - fixed a double-escaping bug in the pod-parser.
614     - rewrote the cfpod parser in C++.
615     - hintmode moved to C++, players need to re-set their hintmode if
616     they dislike "show".
617 root 1.231 - fix RIP inscription.
618 root 1.239 - bump login name length from 18 to 20 char max.
619 root 1.231 - correctly support gender in emotes.
620     - correctly support gender in the death messages.
621     - correctly generate death messages for players only when they really die,
622     with increased information.
623 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
624     and data corruption (but apparently was never triggered).
625 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
626 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
627     data corruption bug.
628 root 1.223 - tweak coredumping/monitoring a bit.
629 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
630 root 1.227 - do not crash in the loader when an inventory object could not be loaded
631     (from a corrupted file).
632 root 1.241 - redid skills command to send output to proper channel.
633 root 1.233 - object->map is no longer refcounting.
634 root 1.228 - add FLAG_DEBUG for internal debugging.
635 root 1.231 - add NDI_VERBATIM flag to send_msg.
636 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
637 root 1.240 - player->exists is no longer a sync_job.
638 root 1.233 - split login.ext's player scheduler into
639     it's own player-scheduler.ext extension.
640 root 1.222
641 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
642 root 1.212 - require perl 5.10.
643 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
644 root 1.204 - swap player and observed count's on the map when observing.
645 root 1.205 - add (mostly untested) mapspace perl class and accessors.
646 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
647 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
648     could be found.
649 root 1.208 - pits now have a configurable "random spread" range and default
650 root 1.213 to a radius of two now.
651 root 1.212 - rewrite pay_player_arch.
652     - use a more stable perl_reload implementation.
653     - do not use Symbol::delete_package (causes crashes after perl-reload),
654     use our own, safer, clear_package instead.
655     - when asynchronously dumping core, close all file handles to allow
656     the server to restart concurrently.
657 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
658     sequences, without double-encoding. it should be faster, too.
659     - the above fixes wrong display of help tetx and many other issues.
660 root 1.216 - use lzf and frag packets for large messages for clients supporting them
661 root 1.218 (0.9976+), use it for long books and other messages.
662 root 1.210 - eradicate listen command and corresponding code.
663 root 1.211 - eradicate logs command.
664 root 1.218 - let the client log into the server log, used for crash backtraces.
665 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
666     old style spell objects with the spell magic bullet.
667 root 1.220 - (arch) fixed skill less rods in the archetypes
668 root 1.204
669 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
670 elmex 1.197 - made jeweler workbench larger and some other minor map
671     changes in jeweler town.
672 root 1.196 - fixed wrong item handling in jeweler skill code.
673 root 1.198 - (arch) use a special "key_random_map" for random map keys
674     that are used up.
675 root 1.199 - fix a crash when the player who was observed has logged out long
676     enough for his region/map to be gone.
677 root 1.200 - port to g++-4.3's incompatible tr1 changes.
678 root 1.201 - add some missing dependencies.
679 root 1.203 - log to /var/log/deliantra/ by default.
680     - hack observe code to enable smooth movmenet when observing.
681 elmex 1.195
682 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
683 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
684 root 1.179 - correctly move gsay to the party channel.
685 root 1.178 - fix a crash when animate weapon was used in some areas.
686 elmex 1.177 - fixed unnecessary identification of by converters created objects.
687 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
688     with NPCs.
689 elmex 1.175 - (arch) dragon scales got proper type now
690 root 1.193 - object::decrease would sometimes cause container weights to
691     be wrong, this has been fixed.
692 root 1.194 - do not send time updates for newly-seen items.
693 root 1.185 - thawing an icecube will once more drop its contents to the ground.
694 root 1.183 - fix cone spells etc. going through walls sometimes.
695 root 1.186 - fix a weight update bug that sometimes left containers
696     with wrong weights.
697 root 1.194 - added auto_apply event and extension for shop tiles.
698 root 1.172 - work around get_map_flags invoking perl and switching the stack.
699     - make sure the map is loaded when using a town portal return.
700 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
701     where healing spells didn't cost any grace.
702 root 1.173 - fix starvation kill reason.
703 root 1.174 - fix pk killer name message.
704 root 1.189 - don't let people apply signs with @match.
705 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
706     what seems to be the biggets memleak in the server).
707 elmex 1.171
708 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
709 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
710     - use anyevent to manage listen ports (this enables IPv6 support).
711 root 1.167 - server supports ipv6 client connections now.
712 root 1.168 - use newly-available Coro::AnyEvent.
713 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
714     to let it handle AIO requests.
715 root 1.167
716 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
717 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
718     processing considerably (especially in the client) and reduces data transfers
719     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
720 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
721     - (map) fixed npc dialogue in pup_land/s_f/special.
722     - bugfix: fix a crash when a player casts a swarm spell and then logs out
723     (swarm spells now stay in the player's inventory).
724 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
725 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
726     archetype *archname* (chairs of different facings were merged).
727     - bugfix: fix a potential crash issue in find_object_name (not used
728     normally).
729 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
730     (destruction, magic missile etc.).
731 root 1.163 - swarm spells without a direction now use various spiral patterns
732     instead of being fully random.
733 root 1.158 - update AnyEvent API to 3.4 and above.
734 root 1.156
735 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
736 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
737 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
738 root 1.152 - bugfix: the jumping skill now gives experience for jumping
739     and for attacking monsters. it also takes about one second to do a jump.
740 root 1.138 - bugfix: players couldn't starve in 2.53 :(
741 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
742 root 1.152 - bugfix: spell effects like word of recall are removed on death.
743 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
744     were created outside a map.
745 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
746     (fixed by reversing the logic).
747 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
748 root 1.153 - bugfix: the random map generator no longer leaks key objects.
749 root 1.154 - bugfix: support random maps >127x127.
750 root 1.152 - (maps) fixed the death certificate system in nimbus.
751 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
752 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
753 root 1.147 - (arch) give ball lightning a real name.
754 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
755 root 1.155 - support cfpod in ex replies (client item tooltips).
756 root 1.143 - unapply item in range slow when readying a spell.
757 root 1.148 - bugfix: account for rounding errors in weight updates.
758 root 1.139 - remove synchronous mkdir in chargen_race_done.
759     - fix per-race starting maps.
760 root 1.142 - check hiscore on suicide and quit as well.
761 root 1.138 - tell players when they are starving.
762 root 1.133 - get rid of costly object_from_name conversion for altar effects.
763     - fix map difficulty calculation for generators.
764 root 1.146 - slightly more intelligent handling of "is_animated" flag.
765 root 1.149 - support no_drop map header flag (before it was only available internally).
766 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
767 root 1.133
768 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
769 root 1.119 - bugfix: custom skill settings were not saved by the server.
770     - bugfix: remove did not actually remove items from the inventory, leaving
771 root 1.116 ghost items.
772 root 1.119 - bugfix: properly update items identified on the ground.
773 root 1.120 - bugfix: use localtime_r in the logger thread.
774 root 1.122 - bugfix: player starvation will now give the correct kill reason.
775     - bugfix: archetype reloads could crash the server.
776 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
777 elmex 1.114 player is not logged in.
778 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
779 root 1.117 server startup.
780 root 1.128 - bugfix: fix the door surround check in the random map generator.
781     - (maps) fix heaven quest difficulty progression.
782     - (maps) fix some random map styles.
783     - dropping items a shop is not interested in won't sell them anymore.
784     - rods and horns with a too low maximum charge allow now at least one discharge.
785     - implement kill & death statistics.
786     - random map preparation is no longer synchronous.
787     - rewrite find_style in perl, no longer does synchronous I/O.
788     - improve random map specials placement.
789     - make the killer a real object pointer instead of a string, improved
790     kill reason messages.
791 root 1.117 - take advantage of new aio_close and aio_chmod.
792 root 1.128 - implement archetype::get, object::deep_clone and update callers.
793 root 1.125 - change_abil is much faster.
794 root 1.126 - update the floorbox more often to work around the reverses item order
795     display in clients.
796 root 1.125 - cleaned up object copying by encapsulating it to a single place.
797 root 1.126 - add hints to the invite messages.
798 root 1.127 - rewrote key<->value pair handling.
799 root 1.128 - use an independent random number generator for the random map generator.
800 elmex 1.113
801 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
802 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
803     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
804     - completely automate the weight handling, should fix all weight
805     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
806 root 1.103 - reloading archetypes while a user was in the character creation phase
807     could crash the server.
808 root 1.106 - fix a nontrivial number of cases of code commented similar
809     to "is this really correct?", as many of those cases are now handles
810     automatically by lower level code.
811     - replace many ad-hoc checks for client visibility by object::visible_to,
812     should result in broader applicability of functions using it.
813 root 1.104 - merge items with different arch pointers refering to the same arch
814     (due to archetype reloads).
815 root 1.106 - refactored the object remove/insert functions and most related
816     functions (decrease, split, merge_ob etc.).
817 root 1.105 - make it compile better on freebsd (reported by pippijn).
818 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
819 root 1.108 - fix the longstanding "container stays open" bug.
820 root 1.107 - improved floorbox updating to be incremental and other protocol
821     optimisations.
822     - get rid of update_after_inventory_change and only do update stats
823     for weight once/tick/player at max.
824 root 1.109 - rewrite party commands, use party channel.
825 root 1.103
826 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
827 root 1.97 - properly link against libgthread as that is needed to make the slice
828     allocator thread-safe.
829 root 1.91 - support perls not compiled with 64 bit support (though this is not a
830     recommended configuration) (reported by Samuel Gondouin).
831 root 1.94 - always put godgiven items into the player inventory, never any containers.
832 root 1.92 - (maps, arch) the scorn go club was founded!
833 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
834 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
835     became a real spell-class.
836 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
837     - (arch) considerably strengthened spark shower and destruction.
838     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
839     finally reloadable at runtime.
840     - changed archetype loading algorithm to only require one pass and
841     use delayed resolving of references.
842 root 1.101 - examine command now uses the examine infobox.
843 root 1.102 - implement an "incremental garbage collector" for archetypes.
844 root 1.98 - enable slice allocator again.
845 root 1.96 - implement optional free memory poisoning.
846 root 1.91
847 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
848 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
849 root 1.85 skill.
850 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
851     names (also update all maps to use money instead of coins).
852 root 1.78 - add uuid accessors to perl.
853     - add coin names and archetype accessors to perl.
854 root 1.80 - fix runtime uuid file format to use "." instead of ",".
855 root 1.78 - change perl extensions to not use hardcoded coins and values.
856 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
857     and be more parsimonous of uuid usage by the exact value out on exit.
858 root 1.86 - write log messages in another thread, removing another sync point.
859     - support multi-line log messages in a nicer way.
860 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
861 root 1.81 - fix a minor memleak in the random map generator.
862     - some parts of the random map generator are not coroutine-safe,
863     so only call it "single-threaded".
864     - major cleanup of memory management in random map generator.
865 root 1.87 - slight refactoring of the random map generator, faster too.
866 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
867     bookkeeping bug.
868 root 1.87 - work around "player is on active list" problem by deactivating player
869     after loading.
870 root 1.81 - garbage collect shstr's more evenly and adaptively only when
871     there have in fact been allocations.
872 root 1.82 - fix object::insert to do as documented and insert into the env
873     if necessary.
874     - fix cf::map::unique_maps.
875     - fix nrof overflow check in can_merge_slow.
876     - fix converter code to handle >31 bit values.
877 elmex 1.83 - added support for the player_sold flag
878 root 1.84 - converters no longer accept unpaid items.
879 root 1.88 - canonicalize random map meta files for better unification.
880 root 1.77
881 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
882 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
883     when mlockall has been used.
884 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
885 root 1.72 - use separate thread for ticker timing (and more in the future).
886     this greatly increases timing accuracy and gets rid of an enourmous
887     number of gettimeofday calls.
888 root 1.82 - use a separate thread to signal aio completion, for lower latency.
889 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
890 root 1.71
891 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
892 root 1.68 - rebalanced default experience table to be more exponential
893     and much easier up to level ~40, then moderately harder.
894 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
895 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
896     - do not exit on reload/load errors but properly cleanup.
897 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
898 root 1.66
899 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
900 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
901     (this fixes the jeweler skill).
902 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
903 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
904 root 1.63 - move tombstone to real map if player died due to cave-in (even if
905     it has reset, which is better than putting it on the savebed, also as
906 root 1.321 proof that the player didn't use a savebed).
907 root 1.59
908 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
909 root 1.56 - work around perl bug in configure perl module version check.
910 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
911 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
912 root 1.52 - fix a bug in animate_weapon, causing a crash.
913 root 1.54 - no longer exit when a coroutine throws an exception.
914 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
915 root 1.53 - fix the "<player> is nuts" message.
916 root 1.58 - fix an exception at logout due to the json_coder being gone.
917 root 1.43 - upgrade to EV version 2.0 API.
918 root 1.47 - when players don't apply a savebed correctly but stand above one,
919     do not move or kill them.
920 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
921 root 1.43 - implement generic framework for server-side resource files.
922     - implement resource file update event.
923     - hook experience table update into the framework.
924     - move jeweler.yaml to resources (arch/).
925 root 1.44 - switch from Crossfire to Deliantra perl module.
926     - implement json2json arch filter.
927 root 1.45 - implement widget protocol version 2, support for ui templates.
928 root 1.54 - mapinfo is now handled fully asynchronously.
929 root 1.48 - ext/irc: also log irc messages.
930 root 1.51 - ext/schmorplog: write user stat files asynchronously.
931 root 1.43
932 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
933 elmex 1.41 - limited the number of items that can be picked up and dropped
934 root 1.42 as temporary measurement against bad performance or dropping things
935     (this lead to long freezes and triggered the watchdog).
936 elmex 1.41 - improved the performance of the drop command a bit.
937 root 1.38 - switch from Event to EV for higher performance, easier usage,
938     less bugs...
939 root 1.39 - updated to release version of the gnu affero license.
940 root 1.38
941 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
942 root 1.36 - more thoroughly rename the binaries, contact addresses.
943     - update the copyrights.
944 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
945     crashes.
946 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
947     potentially causing crashes.
948 root 1.35 - assign weapons on user load time, not login-time, avoiding
949     crashes.
950    
951 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
952 root 1.32 - fixed an important bug that caused passwords to be forgotten.
953 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
954     in some of the maps.
955 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
956     which is now trivial to do.
957 root 1.33 - removed all traces of the old (and never working) plug-in interface
958     (70kb code less on amd64).
959 root 1.34 - improve/tune scheduling priorities.
960     - fix some freezing bugs.
961     - fix a memory corruption problem in dynbuf.printf.
962     - use channels for chat and many informational commands.
963     - improved the tutorial.
964     - create missile is now fixed.
965     - race fields must now contain archetypes.
966     - jumping skill now works as advertised.
967 root 1.31
968 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
969 root 1.24 - relicense under the gnu affero license.
970 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
971 root 1.24 - implement server-side framework for generic resources.
972     - use resource framework for server-provided ambient
973     music.
974 root 1.27 - save object owners (players only atm).
975 root 1.24 - replace limited sound api with server-provided sound effects.
976     - new sc (sound control) protocol command.
977     - improve fxix protocol to include types.
978     - exactly fill tcp segments, if possible.
979     - output-rate is now an upper limit, the server will automatically
980     (and quite perfectly) adjust to the network conditions, ensuring
981     low latency even during bulk transfers (music, images, sounds etc.).
982     - implement server-side widgets (i.e. client widgets controlled
983     in the server side). this will allow future expansion without
984     having to upgrade clients.
985     - implement a (artwork) world map with realtime player position
986     tracking.
987     - new and more efficient extcmd (server still supports old extcmd
988     protocol).
989 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
990     calcluation that could be easily exploited by users.
991     - rebalanced diseases to spread more naturally/evenly.
992     - completely asynchronous map loading even for tiled maps.
993 root 1.24 - replace simple messaging protocol with channels carrying metadata
994     (similar to message types, but more directed at the user).
995     - reduce command processing latency by a whopping 120ms by
996     reordering some processing steps inside the server. this directly
997     reduces lag by 120ms.
998     - actually send spell faces to the client.
999 root 1.23 - implement player genders.
1000 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1001     otherwise return to savebed and possible kill if the log-out
1002     was for too long.
1003     - fast socket-dead detection (kick player after 8 seconds without ack).
1004     - greatly reduce the cpu time needed to draw maps _again_.
1005     - archetypes are now subclasses of objects.
1006     - rebalanced shop greed and approval functions to be more realistic
1007     (and likely match the actual intention).
1008 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1009     italic, gender-specific text, paragraphs etc.
1010 root 1.24 - implemented hint framework, players can opt to receive hints.
1011     - implemented (long) book framework, added some books from the cf wiki.
1012 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1013     protocol and is capable of transmitting generic meta information.
1014 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1015     - replace the nexus by a per-player tutorial map that teaches stuff
1016     better than the newbie house.
1017 root 1.18 - fix the magicmap colours.
1018 root 1.19 - optimise map update even more by removing unneeded code and checks.
1019     - decouple map and stats update from pl->ob and use pl->observe instead.
1020     - implement observe command.
1021 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1022     calls with a simple comparison.
1023     - fix a latent crossfire bug that could crash the server because the
1024     map refresh did not update the mapspace.
1025 root 1.24 - support custom keys for regions and maps, regions are now
1026     refcount-managed.
1027     - allow worldmap overlays anywhere in the 000..999 range.
1028     - new system to acquire time slices for background jobs, to reduce
1029     jitter.
1030 root 1.27 - semi-persistent object-referencing framework (currently only players
1031     supported).
1032 root 1.22 - dependency tracking for perl extensions.
1033 root 1.24 - new slag-ex extension for cleaning cauldrons.
1034     - fix invoke result processing.
1035     - there are even less i/o syncpoints in the server now.
1036 root 1.29 - added map-tags extension that scans all maps for object tags
1037     and records them in the database (not used yet).
1038 root 1.28 - metaserver 2 support.
1039 root 1.22 - many more bugfixes and minor optimisations.
1040 root 1.16
1041 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1042 root 1.14 - optimised event invocation (non-wanted events can now be
1043     skipped with 4-5 inlined instructions).
1044 root 1.12 - complete rewrite of town_portal: it now creates a portal
1045     to the "nearest" town only, travel is only possible
1046 root 1.13 to the town and back, anybody can use it (also removes
1047     one of the remaining syncpoints in the server).
1048 root 1.10 - complete rewrite of the range/attack skill slot system:
1049     there are now two slots, one for combat, one for ranged
1050     attacks.
1051     - introduce the concept of a current weapon (either a ranged
1052     or a combat weapon/skill/tool) and switch between them as
1053     needed.
1054     - rewrite bow code so bows get more useful: apply damage,
1055     attacktype and other stats to the arrows and treat
1056     bows as weapons. also rebalance the missile weapons skill
1057     so its damage increases with level.
1058     - rewrite the complete player speed logic: weapon_speed now
1059     works as documented and there are no unnatural speed boosts.
1060 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1061     installation, replacing the old collect scripts and
1062 root 1.9 simplying deployment by scaling and cutting faces as required.
1063     - simplify the map protocol extensively by taking advantage
1064     of missing bigfaces, speeding up map generation immensely.
1065 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1066     other archetypes.
1067     - rationalise archetype, region and treasurelist file format
1068     into a single file format and make them reloadable asynchronously.
1069 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1070     reloadable at runtime.
1071 root 1.6 - implement 64x64 faceset support.
1072     - implement fxixsx protocol that saves
1073     a lot of bandwidth over the old image/face/smooth packets
1074 root 1.11 and allows images > packetsize, incremental and background
1075     transfers.
1076 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1077     on a face basis as opposed to a mapspace basis.
1078 root 1.7 - the server can now rate-limit image uploads to not exceed
1079     a certain (client-configurable) speed while guarenteeing full
1080     freedom of movement.
1081 root 1.8 - implement new ex command to request item descriptions.
1082     - implement new msg command for in-game messages with meta
1083     information (using xml).
1084 root 1.9 - enforce utf-8 for all text messages.
1085 root 1.13 - added micropather (not used yet).
1086 root 1.6 - many, many bugfixes.
1087 root 1.1
1088 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1089 root 1.1 - make coroapi accessible to cf+.
1090     - moved map handling logic completely to perl
1091     - per player maps are now marked in the map
1092 root 1.2 - maps are saved completely differently now,
1093     and much more often.
1094 root 1.17 - rewrote map header parser and writer, to be much faster.
1095 pippijn 1.4 - maps and players are now (in the average case) loaded
1096 root 1.2 and saved completely asynchronously, I/O contention will no
1097     longer freeze the server.
1098 pippijn 1.4 - players and maps can be loaded anytime, without the player
1099 root 1.2 being logged in.
1100 root 1.1 - automatically generate method interfaces for perl from headers
1101     - unbundled freezethaw
1102     - mostly rewrote common/map.C
1103     - completely rewrite server/swap.C
1104     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1105     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1106     - better message for apply failures due to applymode
1107     - removed most all of the weather code
1108     - unified logging to stderr and file
1109     - too many minor changes to document