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Revision: 1.572
Committed: Sat Mar 20 00:37:07 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.571: +1 -0 lines
Log Message:
goodies

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: cf:object::find_by_count!!11
13     TODO: summon cult does not properly create multipart monsters?
14     TODO: kill flag_is_water/is_water
15     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16    
17     {
18     "dungeon_depth" : "3",
19     "dungeon_level" : "8",
20     "exitstyle" : "sstair",
21     "final_map" : "/quests/peterm/quests/ogre_chief",
22     "floorstyle" : "stones2",
23     "layoutstyle" : "maze",
24     "monsterstyle" : "humanoid",
25     "orientation" : "1",
26     "origin_map" : "/world/world_106_115",
27     "origin_x" : 9,
28     "origin_y" : 18,
29     "random_seed" : 623236402,
30     "region" : "highway",
31     "symmetry" : 1,
32     "wallstyle" : "earthen",
33     "xsize" : 29,
34     "ysize" : 19
35     }
36    
37     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39    
40 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
41 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
42 elmex 1.568 - (arch) made the hill giants loose more body parts.
43 elmex 1.565 - building of levers/doors works again for all kinds of floors.
44 elmex 1.563 - the player can now withdraw and deposit all the available money.
45 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
46     steinwandstadt/celvear.
47 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
48 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
49     clients.
50     - tcp.ext didn't unbind in reloads.
51     - map-tags.ext didn't properly close the database on reloads.
52 root 1.567 - cfutil skips .-directories when scanning.
53 root 1.571 - build.ext prevents players from building on other player's maps.
54     - rent.ext allows the dm to enter anytime.
55     - NPC_Dialogue adds a new predefined variable, $map.
56     - new "build" event hook.
57 root 1.562
58 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
59 root 1.558 - (maps) fix travel to valdor and back.
60 root 1.545 - do no longer by default eval map cod ein safe compartments
61     (this can be re-enabled using the safe_eval config option).
62 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
63     in lorak.
64 root 1.559 - fix data corruption issues caused by recursive calls to
65     unordered_mapwalk - now every caller must provide its own
66     buffer.
67 root 1.538 - (maps) improve tindervale maps slightly.
68 root 1.544 - (arch) considerably decrease slag ex price.
69 root 1.540 - (arch) fix filth archetype.
70 root 1.556 - extension dependency resolve was completely broken.
71 root 1.544 - multipart objects would cause save_throw_object to crash - it
72     now acts on the head only.
73 root 1.541 - do not try to connect to an irc server unless explicitly configured.
74 root 1.542 - do not expect decltype() to be available in gcc 4.4.
75 elmex 1.543 - extended the safe perl environment by loops.
76 root 1.547 - (arch) fix "armless cook" facings.
77     - the "experience table" resource item did not have a proper
78     hash associated with it, so updates could not be detected.
79 elmex 1.550 - fixed poison traps in doors.
80 root 1.548 - player->killer_name did not properly flag the name as unicode.
81 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
82     and provide a non-destructive SvPVutf8 variant.
83 root 1.554 - do not allow dragon players to change their title via the settings.
84 elmex 1.552 - ratelimited jeweler skill nugget conversion.
85 root 1.551 - under high load, the server stopped swapping out to make
86     the server more responsive, but making it impossible to reduce
87     the load by... swapping out. slot queuing will now always make
88     some progress.
89     - improve the quality of the load-avg calculation.
90 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
91 root 1.556 - don't fail to write the runtime file if the temporary already exists.
92 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
93     player now.
94 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
95     timestamp and use a tab in the client to increase awareness.
96 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
97     setflag 0 is possible.
98 root 1.560 - make install now deletes old extensions, to ease upgrades in the
99     deliantra vm.
100 root 1.538
101 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
102 root 1.532 - the destruction spell could/would corrupt server memory quite often.
103 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
104     disk, not when it already was in memory.
105 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
106     avoiding livelock during high-load emergency saves.
107 root 1.530 - logging in did not properly unapply all skills.
108 root 1.531 - (maps) make the invite quest marking much more obvious.
109 root 1.533 - (arch) fix warrior archetype names.
110 root 1.532 - map prefetching never prefetch upwards.
111 root 1.534 - wizpass no longer makes you non-blocking.
112 root 1.536 - (maps) add light to some of the special maps, add troll
113     map.
114 root 1.530
115 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
116 root 1.515 - (maps) add gorokh_final mapset from crossfire.
117 root 1.516 - (maps) block most vault-type mlab locations, open up
118     imperial converters for anybody to use.
119 root 1.519 - (maps, arch) replace all permanent stat potions by random
120     variants.
121 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
122 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
123     real player object on player changes.
124 root 1.522 - diseases and maybe other things could sometimes reduce the speed
125     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
126     much grief.
127 root 1.523 - speed_left randomisation was, apparently, totally broken.
128     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
129     of the speed slot internally and in map save files. among other
130     things, this gets rid of all the abs (speed) calls.
131     - reduce map file save files by using abridged keywords aliases.
132 root 1.494 - shop specialisation calculation was totally broken.
133 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
134     now enforced.
135 root 1.498 - fix magic mapping, which only worked for inate spell casting.
136 root 1.495 - godgiven items will now be explicitly described as such.
137 root 1.524 - (arch) dded a quiver of bolts.
138 root 1.504 - materialnames would change "randomly" on every load, only
139     set the material when the materialname was not set before.
140 root 1.497 - balancing change, halve rod recharge speed (instead
141     of 4.8s, the standard rods now recharge in ~10s. not a solution,
142     but still.
143 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
144 root 1.509 the costly flag-checking loop in most cases and using a simple
145     repeat-cache for speed_left.
146 root 1.507 - always delay stats update for players on insert/remove till
147     next tick/command, which saves a lot of cpu cycles on drop/take.
148 root 1.514 - add hint about havign to run to attach unaggressive npcs.
149 root 1.494 - pet monster level was not displayed correctly in "showpets index".
150     - clean up floating point conversions and many similar nitpicks.
151 root 1.502 - fix hanuk altar.
152 root 1.504 - overhaul material system to be much faster, and having less bugs, but
153     still having a lot of cruft :/.
154 root 1.502 - add marble shop floor.
155 root 1.494 - move gcc specifics to new file include/compiler.h.
156     - unrecognised cfpod directives could cause undefined behaviour.
157 root 1.505 - added boes' marble shop to steinwandstadt.
158 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
159     - optimise mapspace updates.
160     - cache volume/items per mapspace.
161 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
162     decrease).
163 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
164     have led to weird item multiplications.
165 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
166 elmex 1.501 - fixed crash bug in learn_spell command.
167 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
168 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
169     from perl to c++.
170 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
171     and use it in some "inner" loops.
172 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
173 elmex 1.511 - fixed jeweler experience output to not be floating point.
174 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
175 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
176 root 1.518 - try to prefetch memory inside process_objects, which can give
177     enourmous speed gains.
178     - make some small optimisation to the process_objects loop.
179 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
180     handling different chksum lengths.
181     - check for hash collisions in cfutil.
182     - reduce face checksum size from 6 to 4 bytes.
183 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
184 root 1.523 - removed weather-specific attributes.
185     - fixed genkeywords dependency.
186     - do not clear "randomitems" slot for world underlays.
187     - use "sl" as short-hand for speed_left in save-files, just to make them
188     smaller.
189 root 1.517 - in general, don't crash on value-less resource file lines
190     anymore, due to get_str never returning a 0-pointer.
191 elmex 1.521 - code cleanup in move_symptom.
192 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
193 root 1.494
194 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
195 root 1.481 - some Andrew Madloch wanted, despite being specifically told
196     multiple times that the Deliantra parts additions are under AGPL,
197 root 1.487 lock up the source code of the server within his company.
198 root 1.481 some reorganisations have been done to the sourcecode to make
199     it clearer that this violates the Affero GPL. Help to keep
200     Deliantra free software even for the coming generations
201     and be wary of the promises of Andrew Madloch, he has nothing
202 root 1.487 good in mind for free software.
203 root 1.480 - clarify which files of the server are 100% AGPL.
204 root 1.481 - minor reorganisation, move some GPL code into other files.
205 root 1.483 - implement viewpoint (which is like observe, but only for the map,
206     not stats etc.).
207 root 1.484 - replace magic mapping overlay by a flying bird exposing area
208     on the worldmap (ext/magic_mapping.ext).
209 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
210     - @find results in npc dialogue is now stored in $find.
211 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
212 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
213 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
214     dm instead.
215 root 1.456 - (maps) add town portal to celvear.
216 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
217     mapsets from crossfire, together with associated archetypes.
218 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
219     - (maps) define a new whalingoutpost region.
220 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
221     and most archetypes that go with them (without stoning and swallow effects),
222     casino tokens and stock certificates are also missing.
223 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
224     and santo dominion.
225 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
226     to go with them. also adjusted archetypes to be more korrekt "gotisch".
227 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
228 root 1.460 - properly close client-side dialogue when the player is teleported away.
229 root 1.459 - map-tags did not properly close it's database tables or wait
230     for a quiescent state, causing memory corruption on reload.
231 root 1.454 - support "stat.xyz" accessor in match expressions.
232 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
233 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
234     fixes long answers from npc dialogue).
235 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
236 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
237     and to not add a "put your code here" force needlessly.
238 root 1.463 - (arch) fix or improve many plurals.
239 root 1.465 - markers do no longer add a force if the slaying field is unset.
240 root 1.466 - sped up search-items implementation, but it's still horrible.
241 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
242 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
243     used to reogianise the illogical arch tree a bit.
244 root 1.479 - (maps) import most map names from crossfire.
245 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
246 root 1.483 - fly_high movement gives better los, ignoring blocksview.
247 root 1.488 - the addexp command should now honour skill names with spaces.
248 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
249 root 1.491 - (arch) added many more buildable marble floors.
250 root 1.490 - major namespace cleanup: save 45kb by making functions static
251     that were unnecessarily global.
252 root 1.452
253 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
254 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
255 root 1.451 - fix a memory buffer overflow in the book code.
256 root 1.429 - add @check, @find npc dialogue commands.
257     - (maps) add a number of town interiors.
258 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
259 root 1.451 - (maps) add celvear area from cfextended.
260 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
261     - (server,maps) fix bug causing some library books not to be chained down,
262     cause Scorn/Navar libraries not to have inscribable books.
263 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
264 sf-marcmagus 1.433 inappropriate item power.
265 root 1.448 - (maps) fix intwell balancing issue.
266 root 1.437 - improve the look of generated books.
267 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
268     - fix bug where players could bypass no_drop by putting items in containers.
269 root 1.430 - consecutive commands arriving at the same time in the server would be
270     corrupted if the length was >255.
271 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
272 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
273     and perl.
274 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
275     functionality (and more) inside the same object using the match expressions.
276     - create simpler match expression compiles in many common cases.
277 root 1.439 - reduce object size by removing obsolete "seen_by" member.
278 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
279     of the new dynbuf::splice function (which gave an unexpected net win
280     in code size...).
281 root 1.442 - the server will no longer complain (and subtly fail) when an object
282     being removed from a map causes another object to get removed.
283 root 1.441 - banish strncpy from the server, speed up and simplify sending item
284     descriptions to the client considerably.
285 root 1.442 - add new "in head" set modifier for matches.
286     - new BLOCKED_MOVE event added.
287     - mapscript archetype now has activate_on_xxx true by default, as similar
288     connected elements.
289 root 1.448 - (maps) imported all styles from cfextended except
290 root 1.444 floorstyles/land_plots and monsterstyles.
291 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
292 root 1.446 - don't crash when treasure lists are empty / supply new empty
293     treasurelist for randomitems when none can be found.
294     - implement cf::map::static_maps and use it in map-tags.ext.
295 root 1.449 - fix a bug in map-tag scanning when moving tags.
296 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
297     for a reaction.
298 root 1.447 - implement new "loadall" map loading command, purely for debugging.
299 root 1.429
300 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
301 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
302     but not horns (to make them more useful for content-creators).
303 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
304     2) it skipped spell effects and 3) it didn't handle the case where
305     and object was destroyed while iterating over it correctly. all this
306     allowed players to sometimes walk onto spaces they should not be able to
307     walk on.
308 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
309 root 1.399 - examining an object now dumps the serialised object form when the user
310 root 1.404 is a wizard (wizlook).
311 root 1.421 - altars no longer accept unpaid items.
312 root 1.411 - party spells didn't work all that well.
313 root 1.424 - added complex object matching framework (cf::match), and make altars
314     and pedestals use it.
315 root 1.425 - identified skill-tools show what skill they grant.
316 root 1.399 - display the duration of change_ability spells when examining them
317     (missing: protection spells, but they are a hack...).
318 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
319     adding more variety to the different mushrooms.
320 root 1.398 - fix a minor cfpod formatting bug.
321 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
322     the hintmode setting on the settings page.
323 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
324 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
325 root 1.399 - enable the object loader to also dump archetypes.
326 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
327 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
328 root 1.402 - force the initial face when loading an object that is time-animated
329     or a monster, so it does not have to be specified anymore.
330 root 1.403 - fix a bug where recasting an ability changing spell could shorten
331     its remaining duration.
332 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
333 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
334 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
335     up splay operations as well.
336 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
337 root 1.412 - implement introspection data for C++ classes (%REFLECT).
338 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
339 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
340 root 1.419 - fix transmutation alchemy.
341 root 1.424 - speed up many frequently-invoked C->perl callbacks.
342 root 1.419 - added complex object matching framework, to be used in altars and the like.
343 root 1.426 - switch to YAML::XS from YAML.
344 root 1.396
345 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
346 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
347     that ultimately was not helpful to catch it :)
348 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
349     all callers to use either one or the other, as appropriate. This
350     fixes the (rather fragile) light spell, maybe others.
351     - fixed an overflow and exploit in the bank/payment code.
352     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
353 elmex 1.384 to explain the skill a bit more.
354 root 1.389 - removed a buggy check for zero attacktype. So that we might find
355 elmex 1.388 the real bugs in the archs/maps/objects.
356 elmex 1.394 - Fixed enabling torches with lighters.
357 elmex 1.387 - (maps) Added Heaven Town region.
358     - (arch+maps) Fixed & normalized warriors on map
359     /quests/peterm/CTower/Barracks.
360 root 1.392 - fix the light spell (and possibly diseases and other lights).
361 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
362 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
363     a long time ago, and similar cases are still to be found in the maps.
364     - make the socket_timeout configurable in the code (but not yet for users).
365 root 1.393 - earth wall health bar is now correct.
366 elmex 1.384
367 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
368 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
369     freeze with IO::AIO anymore due this change.
370 root 1.364 - avoid a crash when a player tries to apply a lighter.
371 root 1.376 - allow a spell argument for dimension door.
372 root 1.362 - move shop item listing and some otherstuff into the info tab.
373 root 1.360 - avoid crashes when non-players cast party spells.
374 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
375 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
376     - small improvement of the number of potions in shops
377     (by Job Vranish).
378     - added a few party spells (by Job Vranish).
379 root 1.362 - use a common message dynbuf.
380 root 1.364 - destroying tear down objects will now use the full hp range
381     for animation and will only destroy/lastframe when hp < 0.
382     - allow monsters to use earth to dust.
383     - use manhattan distance for get_rangevector_from_mapcoord, just as
384     in get_rangevector.
385     - los updates now correctly take tiled maps into account.
386     - do los updates even on maps without darkness.
387 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
388 root 1.375 - upgrade to IO::AIO 3.21.
389 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
390 elmex 1.373 - properly catching exceptions from callback in irc.ext.
391 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
392 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
393 elmex 1.368 - (arch) added hint about usage to Slag Ex.
394 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
395     like the rest.
396 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
397 root 1.378 - (arch+maps) added rate limited converter and adjusted
398     /elmex/mana_fountain.
399     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
400     - reduce size of casting_time, move_status, attack_movement,
401     last_heal and last_sp slots, squeezing some more space out of struct
402 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
403     anywhere.
404 root 1.358
405 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
406     - fixed bug in alchemy, where finding the right object for enhancements
407     didn't work.
408 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
409     effects (w.r.t. put_more) per mapspace, to give the server a chance
410     to survive a hundred deathsheads.
411 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
412     disastrous bug of unfortunately unknown proportions...
413 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
414 root 1.343 - use gender-neutral place descriptions for invite.
415 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
416     Thanks go to Lisa Larsen!
417 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
418     anymore).
419 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
420 root 1.345 - use better dependency tracking for include/keyword.h.
421 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
422     so it is possible to invite somebody out of some stck-till-death traps,
423 root 1.346 or simply to commit suicide.
424 root 1.352 - replace the "ignoring delayed commands" message by something more useful
425     (cf. cunning gnome freezeing issue).
426 elmex 1.349 - various fixes for weapon improvements.
427 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
428 root 1.353 - support T and G sequences in cfpod.
429 root 1.343
430 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
431 root 1.339 - convert me command from per-map to chat, which makes more sense, also
432     document it.
433 elmex 1.336 - more than one spellbooks of same class can now be given
434     in class selection.
435 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
436     spell rebalancements.
437 elmex 1.338 - the IRC gateway filters IRC colors now.
438 elmex 1.336
439 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
440 root 1.331 - (arch) fix quiver of Holding Bolts.
441 root 1.332 - applying unpaid items will now examine them.
442 root 1.330 - add "What" column to body command, showing items in that slot.
443 elmex 1.329 - redesigned and rebalanced lamps and torches.
444 root 1.330 - add "..." to item names that have been shortened.
445     - fixed "assign" function that squeezes strings into fixed length.
446 elmex 1.333 - add cursed effect to lamps and (some) torches.
447 elmex 1.334 - fixed bad assigned crafting skills and their tools.
448 root 1.312
449 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
450 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
451 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
452 root 1.312 - make monster smell logic dependent on their wisdom stat.
453 root 1.324 - put the death reason into a separate tab.
454     - converted "connected" slot to string, cleanly got rid of some ugly
455     hacks such as the path_attuned hack.
456 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
457     - replace one-at-a-time hash by faster than smaller FNV-1a hash
458     when hashing strings.
459 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
460 elmex 1.320 whether the right cauldron is used.
461 root 1.313 - considerably optimise shared string implementation by
462 root 1.316 making its null value a compiletime constant.
463 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
464     as well as using shstr_cmp to pass shared stringsa round efficiently,
465     for lots of code size savings.
466 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
467     they are sleeping: generators now check for the sleeping flag.
468 root 1.318 - tell gcc not to excessively inline some perl interface functions.
469 root 1.322 - remove marking rune length limit.
470 root 1.323 - fix formatting of cfpod when a verbatim block was following
471     a single newline.
472     - move resistances, statistics and showpets command output into tabs.
473 root 1.326 - implement map scripts that can replace the boulder logic without
474     having to write extensions.
475 root 1.310
476 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
477 root 1.302 - fix a longstanding bug that teared multipart monsters
478     at map boundaries apart.
479 root 1.292 - temporarily make permanently invisible player visible when
480     he/she makes noise.
481 root 1.284 - fix being able to see through walls a bit.
482 root 1.303 - improve look at output.
483 root 1.285 - completely replaced the line of sight algorithm with a variant
484     of spiral fov capable of visibility grades and arbitrary
485     shadow angles, that uses less memory and less code.
486     - the new los code supports arbitrary map rectangles and loosens
487 root 1.310 other restrictions of the old code, supporting further optimisations.
488     - update los if blocksview-objects are inserted in a map, not just when
489 root 1.287 removed (e.g. for summon fog).
490 root 1.303 - permanent invisibility doesn't make immune against making noise:
491     implement a noise system that allows monsters to locate the player
492     when he/she makes noise.
493     - implement a primitive smell system that monsters can use to track
494     players.
495 elmex 1.288 - create bomb now also works when casted by door traps.
496 elmex 1.290 - (arch) new torch graphics.
497 root 1.289 - (maps) considerably soften the subway spider.
498 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
499     the guards from being killed by players.
500 root 1.310 - (maps) lots of tweaks in and around scorn.
501     - (maps) use special non-blocksview jungle, mountain and
502     darkforest freely on the worldmap, to get gradual sight obstacles
503     instead of total blackout in those areas.
504 root 1.289 - no maximum darkness for outdoor maps anymore.
505 root 1.291 - add more hints, fix some messages.
506 root 1.292 - fix a bug: firing rods should tell you something about them.
507     - make light additive even within players.
508 root 1.293 - darken xrays effect a bit.
509     - improve handling of los changes when inserting or removing
510     objects, not perfect yet.
511     - make map darkness signed (formerly unsigned) to allow
512 root 1.294 ambient lighting and centrally manage darkness as an offset.
513     - revamped, fixed and documented the server calendrics, also
514     tell users the current time and data, to improve awareness.
515     - implement proper wizlook flag and handling of wizlook, instead
516     of dumbly just clearing los once.
517 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
518     and has a smaller runtime variance.
519 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
520     making them actually useful.
521     - see_in_dark now increases the viewing radius by 3.
522 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
523     speedup, as well as in many other places.
524 root 1.299 - remove support for extended map infos - these are not used
525     by the deliantra client and removing them gives us a 10% speedup
526     when sending map changes.
527 root 1.300 - remove most gcfclient and other client bug workarounds, as well
528     as now obsolete protocol versions, simplying the code.
529 root 1.301 - optimise and simplify generation of random numbers.
530 root 1.303 - correctly provide a non-zero default density for materials, to
531     avoid crashes, fix other bugs in the material handling code.
532     - fix volume calculations.
533     - fix cfpod parsing when multiple verbatim blocks were separated by
534     newlines.
535 root 1.305 - increase monster detection radius from wis/5 to wis/3.
536 root 1.306 - remove old pickup modes.
537     - remove obsolete disarm and search commands (search wasn't working
538     anyways).
539 root 1.308 - fix a crash when an npc applied a sign.
540 root 1.284
541 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
542 root 1.283 - this release is assumed to be very stable.
543     - (maps) radically redesigned and improved tutorial.
544 root 1.280 - directional casting no longer immediately removes the invisible effect.
545 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
546 root 1.272 - fix overflow in lighting calculations.
547     - negative glow radii can no longer cause total darkness.
548 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
549     only maximally-lit ones.
550 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
551     - swashbucklers got the oratory skill now.
552 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
553 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
554 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
555 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
556     (which was probably broken, too).
557 root 1.281 - support negative glow radii during daytime, too.
558     - use circular, not rectangular, viewing area.
559     - use minimum viewing distance of 2 in outdoor maps.
560     - negative glow is stronger than viewing area or lamps.
561 root 1.283 - (arch) new darkness spell face.
562 root 1.272
563 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
564     - (maps) completely redesigned scorn.
565 root 1.269 - "cast light" now works on oneself.
566 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
567     negative glow radii again (they were totally broken before).
568 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
569 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
570 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
571 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
572 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
573     back to the player.
574 root 1.251 - attuned/repell and spell base level system reworked.
575 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
576 root 1.247 be less erratic now.
577 root 1.248 - refuse to write the uuid file if the uuid is zero
578     (to avoid writing it in early crashes).
579 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
580     - speed up emergency_save by not syncing every file separately.
581     - no longer reattach perl to every object on reload, it's slow, and no longer
582     necessary since we don't nuke stashes anymore.
583     - do not bootstrap perl from the commandline args, use separate eval for
584     better error reporting.
585 root 1.259 - fix a crash when pushing cone spells met ice attacks.
586 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
587 root 1.255 - speed up map refresh in server a bit.
588 elmex 1.258 - refactored drop code and fixed some programming errors in it.
589 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
590 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
591 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
592     as the current weight of the inventory.
593 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
594     dragonfire has been introduced for the non-dragon players.
595 root 1.265 - remove unused "tooltype", "start_holding" object slots.
596     - change "weapontype" object slot to uint8.
597     - convert "hide" object slot into flag.
598     - reorder object members for better locality of reference and codesize
599     decrease.
600 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
601 root 1.267 - fix a crash when no skill could be found when killing amonster.
602 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
603     every completed aio operation.
604 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
605     and update mapspaces if necessary.
606 root 1.246
607 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
608 root 1.241 - removed all command line parsing, only env variables are supported
609     anymore.
610 root 1.239 - region-specific monsters will now once more be on the worldmap.
611 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
612 root 1.225 would grow out of bounds.
613 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
614 root 1.222 - fixed a double-escaping bug in the pod-parser.
615     - rewrote the cfpod parser in C++.
616     - hintmode moved to C++, players need to re-set their hintmode if
617     they dislike "show".
618 root 1.231 - fix RIP inscription.
619 root 1.239 - bump login name length from 18 to 20 char max.
620 root 1.231 - correctly support gender in emotes.
621     - correctly support gender in the death messages.
622     - correctly generate death messages for players only when they really die,
623     with increased information.
624 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
625     and data corruption (but apparently was never triggered).
626 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
627 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
628     data corruption bug.
629 root 1.223 - tweak coredumping/monitoring a bit.
630 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
631 root 1.227 - do not crash in the loader when an inventory object could not be loaded
632     (from a corrupted file).
633 root 1.241 - redid skills command to send output to proper channel.
634 root 1.233 - object->map is no longer refcounting.
635 root 1.228 - add FLAG_DEBUG for internal debugging.
636 root 1.231 - add NDI_VERBATIM flag to send_msg.
637 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
638 root 1.240 - player->exists is no longer a sync_job.
639 root 1.233 - split login.ext's player scheduler into
640     it's own player-scheduler.ext extension.
641 root 1.222
642 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
643 root 1.212 - require perl 5.10.
644 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
645 root 1.204 - swap player and observed count's on the map when observing.
646 root 1.205 - add (mostly untested) mapspace perl class and accessors.
647 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
648 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
649     could be found.
650 root 1.208 - pits now have a configurable "random spread" range and default
651 root 1.213 to a radius of two now.
652 root 1.212 - rewrite pay_player_arch.
653     - use a more stable perl_reload implementation.
654     - do not use Symbol::delete_package (causes crashes after perl-reload),
655     use our own, safer, clear_package instead.
656     - when asynchronously dumping core, close all file handles to allow
657     the server to restart concurrently.
658 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
659     sequences, without double-encoding. it should be faster, too.
660     - the above fixes wrong display of help tetx and many other issues.
661 root 1.216 - use lzf and frag packets for large messages for clients supporting them
662 root 1.218 (0.9976+), use it for long books and other messages.
663 root 1.210 - eradicate listen command and corresponding code.
664 root 1.211 - eradicate logs command.
665 root 1.218 - let the client log into the server log, used for crash backtraces.
666 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
667     old style spell objects with the spell magic bullet.
668 root 1.220 - (arch) fixed skill less rods in the archetypes
669 root 1.204
670 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
671 elmex 1.197 - made jeweler workbench larger and some other minor map
672     changes in jeweler town.
673 root 1.196 - fixed wrong item handling in jeweler skill code.
674 root 1.198 - (arch) use a special "key_random_map" for random map keys
675     that are used up.
676 root 1.199 - fix a crash when the player who was observed has logged out long
677     enough for his region/map to be gone.
678 root 1.200 - port to g++-4.3's incompatible tr1 changes.
679 root 1.201 - add some missing dependencies.
680 root 1.203 - log to /var/log/deliantra/ by default.
681     - hack observe code to enable smooth movmenet when observing.
682 elmex 1.195
683 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
684 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
685 root 1.179 - correctly move gsay to the party channel.
686 root 1.178 - fix a crash when animate weapon was used in some areas.
687 elmex 1.177 - fixed unnecessary identification of by converters created objects.
688 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
689     with NPCs.
690 elmex 1.175 - (arch) dragon scales got proper type now
691 root 1.193 - object::decrease would sometimes cause container weights to
692     be wrong, this has been fixed.
693 root 1.194 - do not send time updates for newly-seen items.
694 root 1.185 - thawing an icecube will once more drop its contents to the ground.
695 root 1.183 - fix cone spells etc. going through walls sometimes.
696 root 1.186 - fix a weight update bug that sometimes left containers
697     with wrong weights.
698 root 1.194 - added auto_apply event and extension for shop tiles.
699 root 1.172 - work around get_map_flags invoking perl and switching the stack.
700     - make sure the map is loaded when using a town portal return.
701 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
702     where healing spells didn't cost any grace.
703 root 1.173 - fix starvation kill reason.
704 root 1.174 - fix pk killer name message.
705 root 1.189 - don't let people apply signs with @match.
706 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
707     what seems to be the biggets memleak in the server).
708 elmex 1.171
709 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
710 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
711     - use anyevent to manage listen ports (this enables IPv6 support).
712 root 1.167 - server supports ipv6 client connections now.
713 root 1.168 - use newly-available Coro::AnyEvent.
714 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
715     to let it handle AIO requests.
716 root 1.167
717 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
718 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
719     processing considerably (especially in the client) and reduces data transfers
720     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
721 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
722     - (map) fixed npc dialogue in pup_land/s_f/special.
723     - bugfix: fix a crash when a player casts a swarm spell and then logs out
724     (swarm spells now stay in the player's inventory).
725 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
726 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
727     archetype *archname* (chairs of different facings were merged).
728     - bugfix: fix a potential crash issue in find_object_name (not used
729     normally).
730 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
731     (destruction, magic missile etc.).
732 root 1.163 - swarm spells without a direction now use various spiral patterns
733     instead of being fully random.
734 root 1.158 - update AnyEvent API to 3.4 and above.
735 root 1.156
736 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
737 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
738 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
739 root 1.152 - bugfix: the jumping skill now gives experience for jumping
740     and for attacking monsters. it also takes about one second to do a jump.
741 root 1.138 - bugfix: players couldn't starve in 2.53 :(
742 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
743 root 1.152 - bugfix: spell effects like word of recall are removed on death.
744 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
745     were created outside a map.
746 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
747     (fixed by reversing the logic).
748 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
749 root 1.153 - bugfix: the random map generator no longer leaks key objects.
750 root 1.154 - bugfix: support random maps >127x127.
751 root 1.152 - (maps) fixed the death certificate system in nimbus.
752 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
753 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
754 root 1.147 - (arch) give ball lightning a real name.
755 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
756 root 1.155 - support cfpod in ex replies (client item tooltips).
757 root 1.143 - unapply item in range slow when readying a spell.
758 root 1.148 - bugfix: account for rounding errors in weight updates.
759 root 1.139 - remove synchronous mkdir in chargen_race_done.
760     - fix per-race starting maps.
761 root 1.142 - check hiscore on suicide and quit as well.
762 root 1.138 - tell players when they are starving.
763 root 1.133 - get rid of costly object_from_name conversion for altar effects.
764     - fix map difficulty calculation for generators.
765 root 1.146 - slightly more intelligent handling of "is_animated" flag.
766 root 1.149 - support no_drop map header flag (before it was only available internally).
767 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
768 root 1.133
769 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
770 root 1.119 - bugfix: custom skill settings were not saved by the server.
771     - bugfix: remove did not actually remove items from the inventory, leaving
772 root 1.116 ghost items.
773 root 1.119 - bugfix: properly update items identified on the ground.
774 root 1.120 - bugfix: use localtime_r in the logger thread.
775 root 1.122 - bugfix: player starvation will now give the correct kill reason.
776     - bugfix: archetype reloads could crash the server.
777 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
778 elmex 1.114 player is not logged in.
779 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
780 root 1.117 server startup.
781 root 1.128 - bugfix: fix the door surround check in the random map generator.
782     - (maps) fix heaven quest difficulty progression.
783     - (maps) fix some random map styles.
784     - dropping items a shop is not interested in won't sell them anymore.
785     - rods and horns with a too low maximum charge allow now at least one discharge.
786     - implement kill & death statistics.
787     - random map preparation is no longer synchronous.
788     - rewrite find_style in perl, no longer does synchronous I/O.
789     - improve random map specials placement.
790     - make the killer a real object pointer instead of a string, improved
791     kill reason messages.
792 root 1.117 - take advantage of new aio_close and aio_chmod.
793 root 1.128 - implement archetype::get, object::deep_clone and update callers.
794 root 1.125 - change_abil is much faster.
795 root 1.126 - update the floorbox more often to work around the reverses item order
796     display in clients.
797 root 1.125 - cleaned up object copying by encapsulating it to a single place.
798 root 1.126 - add hints to the invite messages.
799 root 1.127 - rewrote key<->value pair handling.
800 root 1.128 - use an independent random number generator for the random map generator.
801 elmex 1.113
802 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
803 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
804     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
805     - completely automate the weight handling, should fix all weight
806     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
807 root 1.103 - reloading archetypes while a user was in the character creation phase
808     could crash the server.
809 root 1.106 - fix a nontrivial number of cases of code commented similar
810     to "is this really correct?", as many of those cases are now handles
811     automatically by lower level code.
812     - replace many ad-hoc checks for client visibility by object::visible_to,
813     should result in broader applicability of functions using it.
814 root 1.104 - merge items with different arch pointers refering to the same arch
815     (due to archetype reloads).
816 root 1.106 - refactored the object remove/insert functions and most related
817     functions (decrease, split, merge_ob etc.).
818 root 1.105 - make it compile better on freebsd (reported by pippijn).
819 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
820 root 1.108 - fix the longstanding "container stays open" bug.
821 root 1.107 - improved floorbox updating to be incremental and other protocol
822     optimisations.
823     - get rid of update_after_inventory_change and only do update stats
824     for weight once/tick/player at max.
825 root 1.109 - rewrite party commands, use party channel.
826 root 1.103
827 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
828 root 1.97 - properly link against libgthread as that is needed to make the slice
829     allocator thread-safe.
830 root 1.91 - support perls not compiled with 64 bit support (though this is not a
831     recommended configuration) (reported by Samuel Gondouin).
832 root 1.94 - always put godgiven items into the player inventory, never any containers.
833 root 1.92 - (maps, arch) the scorn go club was founded!
834 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
835 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
836     became a real spell-class.
837 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
838     - (arch) considerably strengthened spark shower and destruction.
839     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
840     finally reloadable at runtime.
841     - changed archetype loading algorithm to only require one pass and
842     use delayed resolving of references.
843 root 1.101 - examine command now uses the examine infobox.
844 root 1.102 - implement an "incremental garbage collector" for archetypes.
845 root 1.98 - enable slice allocator again.
846 root 1.96 - implement optional free memory poisoning.
847 root 1.91
848 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
849 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
850 root 1.85 skill.
851 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
852     names (also update all maps to use money instead of coins).
853 root 1.78 - add uuid accessors to perl.
854     - add coin names and archetype accessors to perl.
855 root 1.80 - fix runtime uuid file format to use "." instead of ",".
856 root 1.78 - change perl extensions to not use hardcoded coins and values.
857 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
858     and be more parsimonous of uuid usage by the exact value out on exit.
859 root 1.86 - write log messages in another thread, removing another sync point.
860     - support multi-line log messages in a nicer way.
861 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
862 root 1.81 - fix a minor memleak in the random map generator.
863     - some parts of the random map generator are not coroutine-safe,
864     so only call it "single-threaded".
865     - major cleanup of memory management in random map generator.
866 root 1.87 - slight refactoring of the random map generator, faster too.
867 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
868     bookkeeping bug.
869 root 1.87 - work around "player is on active list" problem by deactivating player
870     after loading.
871 root 1.81 - garbage collect shstr's more evenly and adaptively only when
872     there have in fact been allocations.
873 root 1.82 - fix object::insert to do as documented and insert into the env
874     if necessary.
875     - fix cf::map::unique_maps.
876     - fix nrof overflow check in can_merge_slow.
877     - fix converter code to handle >31 bit values.
878 elmex 1.83 - added support for the player_sold flag
879 root 1.84 - converters no longer accept unpaid items.
880 root 1.88 - canonicalize random map meta files for better unification.
881 root 1.77
882 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
883 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
884     when mlockall has been used.
885 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
886 root 1.72 - use separate thread for ticker timing (and more in the future).
887     this greatly increases timing accuracy and gets rid of an enourmous
888     number of gettimeofday calls.
889 root 1.82 - use a separate thread to signal aio completion, for lower latency.
890 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
891 root 1.71
892 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
893 root 1.68 - rebalanced default experience table to be more exponential
894     and much easier up to level ~40, then moderately harder.
895 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
896 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
897     - do not exit on reload/load errors but properly cleanup.
898 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
899 root 1.66
900 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
901 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
902     (this fixes the jeweler skill).
903 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
904 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
905 root 1.63 - move tombstone to real map if player died due to cave-in (even if
906     it has reset, which is better than putting it on the savebed, also as
907 root 1.321 proof that the player didn't use a savebed).
908 root 1.59
909 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
910 root 1.56 - work around perl bug in configure perl module version check.
911 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
912 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
913 root 1.52 - fix a bug in animate_weapon, causing a crash.
914 root 1.54 - no longer exit when a coroutine throws an exception.
915 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
916 root 1.53 - fix the "<player> is nuts" message.
917 root 1.58 - fix an exception at logout due to the json_coder being gone.
918 root 1.43 - upgrade to EV version 2.0 API.
919 root 1.47 - when players don't apply a savebed correctly but stand above one,
920     do not move or kill them.
921 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
922 root 1.43 - implement generic framework for server-side resource files.
923     - implement resource file update event.
924     - hook experience table update into the framework.
925     - move jeweler.yaml to resources (arch/).
926 root 1.44 - switch from Crossfire to Deliantra perl module.
927     - implement json2json arch filter.
928 root 1.45 - implement widget protocol version 2, support for ui templates.
929 root 1.54 - mapinfo is now handled fully asynchronously.
930 root 1.48 - ext/irc: also log irc messages.
931 root 1.51 - ext/schmorplog: write user stat files asynchronously.
932 root 1.43
933 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
934 elmex 1.41 - limited the number of items that can be picked up and dropped
935 root 1.42 as temporary measurement against bad performance or dropping things
936     (this lead to long freezes and triggered the watchdog).
937 elmex 1.41 - improved the performance of the drop command a bit.
938 root 1.38 - switch from Event to EV for higher performance, easier usage,
939     less bugs...
940 root 1.39 - updated to release version of the gnu affero license.
941 root 1.38
942 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
943 root 1.36 - more thoroughly rename the binaries, contact addresses.
944     - update the copyrights.
945 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
946     crashes.
947 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
948     potentially causing crashes.
949 root 1.35 - assign weapons on user load time, not login-time, avoiding
950     crashes.
951    
952 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
953 root 1.32 - fixed an important bug that caused passwords to be forgotten.
954 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
955     in some of the maps.
956 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
957     which is now trivial to do.
958 root 1.33 - removed all traces of the old (and never working) plug-in interface
959     (70kb code less on amd64).
960 root 1.34 - improve/tune scheduling priorities.
961     - fix some freezing bugs.
962     - fix a memory corruption problem in dynbuf.printf.
963     - use channels for chat and many informational commands.
964     - improved the tutorial.
965     - create missile is now fixed.
966     - race fields must now contain archetypes.
967     - jumping skill now works as advertised.
968 root 1.31
969 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
970 root 1.24 - relicense under the gnu affero license.
971 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
972 root 1.24 - implement server-side framework for generic resources.
973     - use resource framework for server-provided ambient
974     music.
975 root 1.27 - save object owners (players only atm).
976 root 1.24 - replace limited sound api with server-provided sound effects.
977     - new sc (sound control) protocol command.
978     - improve fxix protocol to include types.
979     - exactly fill tcp segments, if possible.
980     - output-rate is now an upper limit, the server will automatically
981     (and quite perfectly) adjust to the network conditions, ensuring
982     low latency even during bulk transfers (music, images, sounds etc.).
983     - implement server-side widgets (i.e. client widgets controlled
984     in the server side). this will allow future expansion without
985     having to upgrade clients.
986     - implement a (artwork) world map with realtime player position
987     tracking.
988     - new and more efficient extcmd (server still supports old extcmd
989     protocol).
990 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
991     calcluation that could be easily exploited by users.
992     - rebalanced diseases to spread more naturally/evenly.
993     - completely asynchronous map loading even for tiled maps.
994 root 1.24 - replace simple messaging protocol with channels carrying metadata
995     (similar to message types, but more directed at the user).
996     - reduce command processing latency by a whopping 120ms by
997     reordering some processing steps inside the server. this directly
998     reduces lag by 120ms.
999     - actually send spell faces to the client.
1000 root 1.23 - implement player genders.
1001 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1002     otherwise return to savebed and possible kill if the log-out
1003     was for too long.
1004     - fast socket-dead detection (kick player after 8 seconds without ack).
1005     - greatly reduce the cpu time needed to draw maps _again_.
1006     - archetypes are now subclasses of objects.
1007     - rebalanced shop greed and approval functions to be more realistic
1008     (and likely match the actual intention).
1009 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1010     italic, gender-specific text, paragraphs etc.
1011 root 1.24 - implemented hint framework, players can opt to receive hints.
1012     - implemented (long) book framework, added some books from the cf wiki.
1013 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1014     protocol and is capable of transmitting generic meta information.
1015 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1016     - replace the nexus by a per-player tutorial map that teaches stuff
1017     better than the newbie house.
1018 root 1.18 - fix the magicmap colours.
1019 root 1.19 - optimise map update even more by removing unneeded code and checks.
1020     - decouple map and stats update from pl->ob and use pl->observe instead.
1021     - implement observe command.
1022 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1023     calls with a simple comparison.
1024     - fix a latent crossfire bug that could crash the server because the
1025     map refresh did not update the mapspace.
1026 root 1.24 - support custom keys for regions and maps, regions are now
1027     refcount-managed.
1028     - allow worldmap overlays anywhere in the 000..999 range.
1029     - new system to acquire time slices for background jobs, to reduce
1030     jitter.
1031 root 1.27 - semi-persistent object-referencing framework (currently only players
1032     supported).
1033 root 1.22 - dependency tracking for perl extensions.
1034 root 1.24 - new slag-ex extension for cleaning cauldrons.
1035     - fix invoke result processing.
1036     - there are even less i/o syncpoints in the server now.
1037 root 1.29 - added map-tags extension that scans all maps for object tags
1038     and records them in the database (not used yet).
1039 root 1.28 - metaserver 2 support.
1040 root 1.22 - many more bugfixes and minor optimisations.
1041 root 1.16
1042 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1043 root 1.14 - optimised event invocation (non-wanted events can now be
1044     skipped with 4-5 inlined instructions).
1045 root 1.12 - complete rewrite of town_portal: it now creates a portal
1046     to the "nearest" town only, travel is only possible
1047 root 1.13 to the town and back, anybody can use it (also removes
1048     one of the remaining syncpoints in the server).
1049 root 1.10 - complete rewrite of the range/attack skill slot system:
1050     there are now two slots, one for combat, one for ranged
1051     attacks.
1052     - introduce the concept of a current weapon (either a ranged
1053     or a combat weapon/skill/tool) and switch between them as
1054     needed.
1055     - rewrite bow code so bows get more useful: apply damage,
1056     attacktype and other stats to the arrows and treat
1057     bows as weapons. also rebalance the missile weapons skill
1058     so its damage increases with level.
1059     - rewrite the complete player speed logic: weapon_speed now
1060     works as documented and there are no unnatural speed boosts.
1061 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1062     installation, replacing the old collect scripts and
1063 root 1.9 simplying deployment by scaling and cutting faces as required.
1064     - simplify the map protocol extensively by taking advantage
1065     of missing bigfaces, speeding up map generation immensely.
1066 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1067     other archetypes.
1068     - rationalise archetype, region and treasurelist file format
1069     into a single file format and make them reloadable asynchronously.
1070 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1071     reloadable at runtime.
1072 root 1.6 - implement 64x64 faceset support.
1073     - implement fxixsx protocol that saves
1074     a lot of bandwidth over the old image/face/smooth packets
1075 root 1.11 and allows images > packetsize, incremental and background
1076     transfers.
1077 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1078     on a face basis as opposed to a mapspace basis.
1079 root 1.7 - the server can now rate-limit image uploads to not exceed
1080     a certain (client-configurable) speed while guarenteeing full
1081     freedom of movement.
1082 root 1.8 - implement new ex command to request item descriptions.
1083     - implement new msg command for in-game messages with meta
1084     information (using xml).
1085 root 1.9 - enforce utf-8 for all text messages.
1086 root 1.13 - added micropather (not used yet).
1087 root 1.6 - many, many bugfixes.
1088 root 1.1
1089 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1090 root 1.1 - make coroapi accessible to cf+.
1091     - moved map handling logic completely to perl
1092     - per player maps are now marked in the map
1093 root 1.2 - maps are saved completely differently now,
1094     and much more often.
1095 root 1.17 - rewrote map header parser and writer, to be much faster.
1096 pippijn 1.4 - maps and players are now (in the average case) loaded
1097 root 1.2 and saved completely asynchronously, I/O contention will no
1098     longer freeze the server.
1099 pippijn 1.4 - players and maps can be loaded anytime, without the player
1100 root 1.2 being logged in.
1101 root 1.1 - automatically generate method interfaces for perl from headers
1102     - unbundled freezethaw
1103     - mostly rewrote common/map.C
1104     - completely rewrite server/swap.C
1105     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1106     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1107     - better message for apply failures due to applymode
1108     - removed most all of the weather code
1109     - unified logging to stderr and file
1110     - too many minor changes to document