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Revision: 1.573
Committed: Sat Mar 20 00:42:08 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.572: +2 -1 lines
Log Message:
added find_object_uuid and added uuid to look_at.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38    
39 elmex 1.573 - made (wizard) look_at show also uuids.
40     - added cf::object::find_object_uuid (::find_object already exists!).
41 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
42 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
43 elmex 1.568 - (arch) made the hill giants loose more body parts.
44 elmex 1.565 - building of levers/doors works again for all kinds of floors.
45 elmex 1.563 - the player can now withdraw and deposit all the available money.
46 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
47     steinwandstadt/celvear.
48 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
49 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
50     clients.
51     - tcp.ext didn't unbind in reloads.
52     - map-tags.ext didn't properly close the database on reloads.
53 root 1.567 - cfutil skips .-directories when scanning.
54 root 1.571 - build.ext prevents players from building on other player's maps.
55     - rent.ext allows the dm to enter anytime.
56     - NPC_Dialogue adds a new predefined variable, $map.
57     - new "build" event hook.
58 root 1.562
59 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
60 root 1.558 - (maps) fix travel to valdor and back.
61 root 1.545 - do no longer by default eval map cod ein safe compartments
62     (this can be re-enabled using the safe_eval config option).
63 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
64     in lorak.
65 root 1.559 - fix data corruption issues caused by recursive calls to
66     unordered_mapwalk - now every caller must provide its own
67     buffer.
68 root 1.538 - (maps) improve tindervale maps slightly.
69 root 1.544 - (arch) considerably decrease slag ex price.
70 root 1.540 - (arch) fix filth archetype.
71 root 1.556 - extension dependency resolve was completely broken.
72 root 1.544 - multipart objects would cause save_throw_object to crash - it
73     now acts on the head only.
74 root 1.541 - do not try to connect to an irc server unless explicitly configured.
75 root 1.542 - do not expect decltype() to be available in gcc 4.4.
76 elmex 1.543 - extended the safe perl environment by loops.
77 root 1.547 - (arch) fix "armless cook" facings.
78     - the "experience table" resource item did not have a proper
79     hash associated with it, so updates could not be detected.
80 elmex 1.550 - fixed poison traps in doors.
81 root 1.548 - player->killer_name did not properly flag the name as unicode.
82 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
83     and provide a non-destructive SvPVutf8 variant.
84 root 1.554 - do not allow dragon players to change their title via the settings.
85 elmex 1.552 - ratelimited jeweler skill nugget conversion.
86 root 1.551 - under high load, the server stopped swapping out to make
87     the server more responsive, but making it impossible to reduce
88     the load by... swapping out. slot queuing will now always make
89     some progress.
90     - improve the quality of the load-avg calculation.
91 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
92 root 1.556 - don't fail to write the runtime file if the temporary already exists.
93 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
94     player now.
95 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
96     timestamp and use a tab in the client to increase awareness.
97 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
98     setflag 0 is possible.
99 root 1.560 - make install now deletes old extensions, to ease upgrades in the
100     deliantra vm.
101 root 1.538
102 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
103 root 1.532 - the destruction spell could/would corrupt server memory quite often.
104 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
105     disk, not when it already was in memory.
106 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
107     avoiding livelock during high-load emergency saves.
108 root 1.530 - logging in did not properly unapply all skills.
109 root 1.531 - (maps) make the invite quest marking much more obvious.
110 root 1.533 - (arch) fix warrior archetype names.
111 root 1.532 - map prefetching never prefetch upwards.
112 root 1.534 - wizpass no longer makes you non-blocking.
113 root 1.536 - (maps) add light to some of the special maps, add troll
114     map.
115 root 1.530
116 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
117 root 1.515 - (maps) add gorokh_final mapset from crossfire.
118 root 1.516 - (maps) block most vault-type mlab locations, open up
119     imperial converters for anybody to use.
120 root 1.519 - (maps, arch) replace all permanent stat potions by random
121     variants.
122 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
123 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
124     real player object on player changes.
125 root 1.522 - diseases and maybe other things could sometimes reduce the speed
126     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
127     much grief.
128 root 1.523 - speed_left randomisation was, apparently, totally broken.
129     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
130     of the speed slot internally and in map save files. among other
131     things, this gets rid of all the abs (speed) calls.
132     - reduce map file save files by using abridged keywords aliases.
133 root 1.494 - shop specialisation calculation was totally broken.
134 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
135     now enforced.
136 root 1.498 - fix magic mapping, which only worked for inate spell casting.
137 root 1.495 - godgiven items will now be explicitly described as such.
138 root 1.524 - (arch) dded a quiver of bolts.
139 root 1.504 - materialnames would change "randomly" on every load, only
140     set the material when the materialname was not set before.
141 root 1.497 - balancing change, halve rod recharge speed (instead
142     of 4.8s, the standard rods now recharge in ~10s. not a solution,
143     but still.
144 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
145 root 1.509 the costly flag-checking loop in most cases and using a simple
146     repeat-cache for speed_left.
147 root 1.507 - always delay stats update for players on insert/remove till
148     next tick/command, which saves a lot of cpu cycles on drop/take.
149 root 1.514 - add hint about havign to run to attach unaggressive npcs.
150 root 1.494 - pet monster level was not displayed correctly in "showpets index".
151     - clean up floating point conversions and many similar nitpicks.
152 root 1.502 - fix hanuk altar.
153 root 1.504 - overhaul material system to be much faster, and having less bugs, but
154     still having a lot of cruft :/.
155 root 1.502 - add marble shop floor.
156 root 1.494 - move gcc specifics to new file include/compiler.h.
157     - unrecognised cfpod directives could cause undefined behaviour.
158 root 1.505 - added boes' marble shop to steinwandstadt.
159 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
160     - optimise mapspace updates.
161     - cache volume/items per mapspace.
162 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
163     decrease).
164 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
165     have led to weird item multiplications.
166 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
167 elmex 1.501 - fixed crash bug in learn_spell command.
168 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
169 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
170     from perl to c++.
171 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
172     and use it in some "inner" loops.
173 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
174 elmex 1.511 - fixed jeweler experience output to not be floating point.
175 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
176 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
177 root 1.518 - try to prefetch memory inside process_objects, which can give
178     enourmous speed gains.
179     - make some small optimisation to the process_objects loop.
180 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
181     handling different chksum lengths.
182     - check for hash collisions in cfutil.
183     - reduce face checksum size from 6 to 4 bytes.
184 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
185 root 1.523 - removed weather-specific attributes.
186     - fixed genkeywords dependency.
187     - do not clear "randomitems" slot for world underlays.
188     - use "sl" as short-hand for speed_left in save-files, just to make them
189     smaller.
190 root 1.517 - in general, don't crash on value-less resource file lines
191     anymore, due to get_str never returning a 0-pointer.
192 elmex 1.521 - code cleanup in move_symptom.
193 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
194 root 1.494
195 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
196 root 1.481 - some Andrew Madloch wanted, despite being specifically told
197     multiple times that the Deliantra parts additions are under AGPL,
198 root 1.487 lock up the source code of the server within his company.
199 root 1.481 some reorganisations have been done to the sourcecode to make
200     it clearer that this violates the Affero GPL. Help to keep
201     Deliantra free software even for the coming generations
202     and be wary of the promises of Andrew Madloch, he has nothing
203 root 1.487 good in mind for free software.
204 root 1.480 - clarify which files of the server are 100% AGPL.
205 root 1.481 - minor reorganisation, move some GPL code into other files.
206 root 1.483 - implement viewpoint (which is like observe, but only for the map,
207     not stats etc.).
208 root 1.484 - replace magic mapping overlay by a flying bird exposing area
209     on the worldmap (ext/magic_mapping.ext).
210 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
211     - @find results in npc dialogue is now stored in $find.
212 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
213 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
214 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
215     dm instead.
216 root 1.456 - (maps) add town portal to celvear.
217 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
218     mapsets from crossfire, together with associated archetypes.
219 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
220     - (maps) define a new whalingoutpost region.
221 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
222     and most archetypes that go with them (without stoning and swallow effects),
223     casino tokens and stock certificates are also missing.
224 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
225     and santo dominion.
226 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
227     to go with them. also adjusted archetypes to be more korrekt "gotisch".
228 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
229 root 1.460 - properly close client-side dialogue when the player is teleported away.
230 root 1.459 - map-tags did not properly close it's database tables or wait
231     for a quiescent state, causing memory corruption on reload.
232 root 1.454 - support "stat.xyz" accessor in match expressions.
233 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
234 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
235     fixes long answers from npc dialogue).
236 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
237 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
238     and to not add a "put your code here" force needlessly.
239 root 1.463 - (arch) fix or improve many plurals.
240 root 1.465 - markers do no longer add a force if the slaying field is unset.
241 root 1.466 - sped up search-items implementation, but it's still horrible.
242 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
243 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
244     used to reogianise the illogical arch tree a bit.
245 root 1.479 - (maps) import most map names from crossfire.
246 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
247 root 1.483 - fly_high movement gives better los, ignoring blocksview.
248 root 1.488 - the addexp command should now honour skill names with spaces.
249 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
250 root 1.491 - (arch) added many more buildable marble floors.
251 root 1.490 - major namespace cleanup: save 45kb by making functions static
252     that were unnecessarily global.
253 root 1.452
254 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
255 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
256 root 1.451 - fix a memory buffer overflow in the book code.
257 root 1.429 - add @check, @find npc dialogue commands.
258     - (maps) add a number of town interiors.
259 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
260 root 1.451 - (maps) add celvear area from cfextended.
261 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
262     - (server,maps) fix bug causing some library books not to be chained down,
263     cause Scorn/Navar libraries not to have inscribable books.
264 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
265 sf-marcmagus 1.433 inappropriate item power.
266 root 1.448 - (maps) fix intwell balancing issue.
267 root 1.437 - improve the look of generated books.
268 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
269     - fix bug where players could bypass no_drop by putting items in containers.
270 root 1.430 - consecutive commands arriving at the same time in the server would be
271     corrupted if the length was >255.
272 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
273 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
274     and perl.
275 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
276     functionality (and more) inside the same object using the match expressions.
277     - create simpler match expression compiles in many common cases.
278 root 1.439 - reduce object size by removing obsolete "seen_by" member.
279 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
280     of the new dynbuf::splice function (which gave an unexpected net win
281     in code size...).
282 root 1.442 - the server will no longer complain (and subtly fail) when an object
283     being removed from a map causes another object to get removed.
284 root 1.441 - banish strncpy from the server, speed up and simplify sending item
285     descriptions to the client considerably.
286 root 1.442 - add new "in head" set modifier for matches.
287     - new BLOCKED_MOVE event added.
288     - mapscript archetype now has activate_on_xxx true by default, as similar
289     connected elements.
290 root 1.448 - (maps) imported all styles from cfextended except
291 root 1.444 floorstyles/land_plots and monsterstyles.
292 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
293 root 1.446 - don't crash when treasure lists are empty / supply new empty
294     treasurelist for randomitems when none can be found.
295     - implement cf::map::static_maps and use it in map-tags.ext.
296 root 1.449 - fix a bug in map-tag scanning when moving tags.
297 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
298     for a reaction.
299 root 1.447 - implement new "loadall" map loading command, purely for debugging.
300 root 1.429
301 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
302 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
303     but not horns (to make them more useful for content-creators).
304 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
305     2) it skipped spell effects and 3) it didn't handle the case where
306     and object was destroyed while iterating over it correctly. all this
307     allowed players to sometimes walk onto spaces they should not be able to
308     walk on.
309 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
310 root 1.399 - examining an object now dumps the serialised object form when the user
311 root 1.404 is a wizard (wizlook).
312 root 1.421 - altars no longer accept unpaid items.
313 root 1.411 - party spells didn't work all that well.
314 root 1.424 - added complex object matching framework (cf::match), and make altars
315     and pedestals use it.
316 root 1.425 - identified skill-tools show what skill they grant.
317 root 1.399 - display the duration of change_ability spells when examining them
318     (missing: protection spells, but they are a hack...).
319 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
320     adding more variety to the different mushrooms.
321 root 1.398 - fix a minor cfpod formatting bug.
322 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
323     the hintmode setting on the settings page.
324 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
325 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
326 root 1.399 - enable the object loader to also dump archetypes.
327 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
328 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
329 root 1.402 - force the initial face when loading an object that is time-animated
330     or a monster, so it does not have to be specified anymore.
331 root 1.403 - fix a bug where recasting an ability changing spell could shorten
332     its remaining duration.
333 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
334 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
335 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
336     up splay operations as well.
337 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
338 root 1.412 - implement introspection data for C++ classes (%REFLECT).
339 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
340 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
341 root 1.419 - fix transmutation alchemy.
342 root 1.424 - speed up many frequently-invoked C->perl callbacks.
343 root 1.419 - added complex object matching framework, to be used in altars and the like.
344 root 1.426 - switch to YAML::XS from YAML.
345 root 1.396
346 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
347 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
348     that ultimately was not helpful to catch it :)
349 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
350     all callers to use either one or the other, as appropriate. This
351     fixes the (rather fragile) light spell, maybe others.
352     - fixed an overflow and exploit in the bank/payment code.
353     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
354 elmex 1.384 to explain the skill a bit more.
355 root 1.389 - removed a buggy check for zero attacktype. So that we might find
356 elmex 1.388 the real bugs in the archs/maps/objects.
357 elmex 1.394 - Fixed enabling torches with lighters.
358 elmex 1.387 - (maps) Added Heaven Town region.
359     - (arch+maps) Fixed & normalized warriors on map
360     /quests/peterm/CTower/Barracks.
361 root 1.392 - fix the light spell (and possibly diseases and other lights).
362 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
363 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
364     a long time ago, and similar cases are still to be found in the maps.
365     - make the socket_timeout configurable in the code (but not yet for users).
366 root 1.393 - earth wall health bar is now correct.
367 elmex 1.384
368 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
369 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
370     freeze with IO::AIO anymore due this change.
371 root 1.364 - avoid a crash when a player tries to apply a lighter.
372 root 1.376 - allow a spell argument for dimension door.
373 root 1.362 - move shop item listing and some otherstuff into the info tab.
374 root 1.360 - avoid crashes when non-players cast party spells.
375 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
376 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
377     - small improvement of the number of potions in shops
378     (by Job Vranish).
379     - added a few party spells (by Job Vranish).
380 root 1.362 - use a common message dynbuf.
381 root 1.364 - destroying tear down objects will now use the full hp range
382     for animation and will only destroy/lastframe when hp < 0.
383     - allow monsters to use earth to dust.
384     - use manhattan distance for get_rangevector_from_mapcoord, just as
385     in get_rangevector.
386     - los updates now correctly take tiled maps into account.
387     - do los updates even on maps without darkness.
388 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
389 root 1.375 - upgrade to IO::AIO 3.21.
390 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
391 elmex 1.373 - properly catching exceptions from callback in irc.ext.
392 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
393 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
394 elmex 1.368 - (arch) added hint about usage to Slag Ex.
395 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
396     like the rest.
397 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
398 root 1.378 - (arch+maps) added rate limited converter and adjusted
399     /elmex/mana_fountain.
400     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
401     - reduce size of casting_time, move_status, attack_movement,
402     last_heal and last_sp slots, squeezing some more space out of struct
403 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
404     anywhere.
405 root 1.358
406 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
407     - fixed bug in alchemy, where finding the right object for enhancements
408     didn't work.
409 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
410     effects (w.r.t. put_more) per mapspace, to give the server a chance
411     to survive a hundred deathsheads.
412 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
413     disastrous bug of unfortunately unknown proportions...
414 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
415 root 1.343 - use gender-neutral place descriptions for invite.
416 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
417     Thanks go to Lisa Larsen!
418 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
419     anymore).
420 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
421 root 1.345 - use better dependency tracking for include/keyword.h.
422 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
423     so it is possible to invite somebody out of some stck-till-death traps,
424 root 1.346 or simply to commit suicide.
425 root 1.352 - replace the "ignoring delayed commands" message by something more useful
426     (cf. cunning gnome freezeing issue).
427 elmex 1.349 - various fixes for weapon improvements.
428 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
429 root 1.353 - support T and G sequences in cfpod.
430 root 1.343
431 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
432 root 1.339 - convert me command from per-map to chat, which makes more sense, also
433     document it.
434 elmex 1.336 - more than one spellbooks of same class can now be given
435     in class selection.
436 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
437     spell rebalancements.
438 elmex 1.338 - the IRC gateway filters IRC colors now.
439 elmex 1.336
440 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
441 root 1.331 - (arch) fix quiver of Holding Bolts.
442 root 1.332 - applying unpaid items will now examine them.
443 root 1.330 - add "What" column to body command, showing items in that slot.
444 elmex 1.329 - redesigned and rebalanced lamps and torches.
445 root 1.330 - add "..." to item names that have been shortened.
446     - fixed "assign" function that squeezes strings into fixed length.
447 elmex 1.333 - add cursed effect to lamps and (some) torches.
448 elmex 1.334 - fixed bad assigned crafting skills and their tools.
449 root 1.312
450 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
451 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
452 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
453 root 1.312 - make monster smell logic dependent on their wisdom stat.
454 root 1.324 - put the death reason into a separate tab.
455     - converted "connected" slot to string, cleanly got rid of some ugly
456     hacks such as the path_attuned hack.
457 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
458     - replace one-at-a-time hash by faster than smaller FNV-1a hash
459     when hashing strings.
460 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
461 elmex 1.320 whether the right cauldron is used.
462 root 1.313 - considerably optimise shared string implementation by
463 root 1.316 making its null value a compiletime constant.
464 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
465     as well as using shstr_cmp to pass shared stringsa round efficiently,
466     for lots of code size savings.
467 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
468     they are sleeping: generators now check for the sleeping flag.
469 root 1.318 - tell gcc not to excessively inline some perl interface functions.
470 root 1.322 - remove marking rune length limit.
471 root 1.323 - fix formatting of cfpod when a verbatim block was following
472     a single newline.
473     - move resistances, statistics and showpets command output into tabs.
474 root 1.326 - implement map scripts that can replace the boulder logic without
475     having to write extensions.
476 root 1.310
477 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
478 root 1.302 - fix a longstanding bug that teared multipart monsters
479     at map boundaries apart.
480 root 1.292 - temporarily make permanently invisible player visible when
481     he/she makes noise.
482 root 1.284 - fix being able to see through walls a bit.
483 root 1.303 - improve look at output.
484 root 1.285 - completely replaced the line of sight algorithm with a variant
485     of spiral fov capable of visibility grades and arbitrary
486     shadow angles, that uses less memory and less code.
487     - the new los code supports arbitrary map rectangles and loosens
488 root 1.310 other restrictions of the old code, supporting further optimisations.
489     - update los if blocksview-objects are inserted in a map, not just when
490 root 1.287 removed (e.g. for summon fog).
491 root 1.303 - permanent invisibility doesn't make immune against making noise:
492     implement a noise system that allows monsters to locate the player
493     when he/she makes noise.
494     - implement a primitive smell system that monsters can use to track
495     players.
496 elmex 1.288 - create bomb now also works when casted by door traps.
497 elmex 1.290 - (arch) new torch graphics.
498 root 1.289 - (maps) considerably soften the subway spider.
499 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
500     the guards from being killed by players.
501 root 1.310 - (maps) lots of tweaks in and around scorn.
502     - (maps) use special non-blocksview jungle, mountain and
503     darkforest freely on the worldmap, to get gradual sight obstacles
504     instead of total blackout in those areas.
505 root 1.289 - no maximum darkness for outdoor maps anymore.
506 root 1.291 - add more hints, fix some messages.
507 root 1.292 - fix a bug: firing rods should tell you something about them.
508     - make light additive even within players.
509 root 1.293 - darken xrays effect a bit.
510     - improve handling of los changes when inserting or removing
511     objects, not perfect yet.
512     - make map darkness signed (formerly unsigned) to allow
513 root 1.294 ambient lighting and centrally manage darkness as an offset.
514     - revamped, fixed and documented the server calendrics, also
515     tell users the current time and data, to improve awareness.
516     - implement proper wizlook flag and handling of wizlook, instead
517     of dumbly just clearing los once.
518 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
519     and has a smaller runtime variance.
520 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
521     making them actually useful.
522     - see_in_dark now increases the viewing radius by 3.
523 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
524     speedup, as well as in many other places.
525 root 1.299 - remove support for extended map infos - these are not used
526     by the deliantra client and removing them gives us a 10% speedup
527     when sending map changes.
528 root 1.300 - remove most gcfclient and other client bug workarounds, as well
529     as now obsolete protocol versions, simplying the code.
530 root 1.301 - optimise and simplify generation of random numbers.
531 root 1.303 - correctly provide a non-zero default density for materials, to
532     avoid crashes, fix other bugs in the material handling code.
533     - fix volume calculations.
534     - fix cfpod parsing when multiple verbatim blocks were separated by
535     newlines.
536 root 1.305 - increase monster detection radius from wis/5 to wis/3.
537 root 1.306 - remove old pickup modes.
538     - remove obsolete disarm and search commands (search wasn't working
539     anyways).
540 root 1.308 - fix a crash when an npc applied a sign.
541 root 1.284
542 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
543 root 1.283 - this release is assumed to be very stable.
544     - (maps) radically redesigned and improved tutorial.
545 root 1.280 - directional casting no longer immediately removes the invisible effect.
546 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
547 root 1.272 - fix overflow in lighting calculations.
548     - negative glow radii can no longer cause total darkness.
549 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
550     only maximally-lit ones.
551 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
552     - swashbucklers got the oratory skill now.
553 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
554 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
555 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
556 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
557     (which was probably broken, too).
558 root 1.281 - support negative glow radii during daytime, too.
559     - use circular, not rectangular, viewing area.
560     - use minimum viewing distance of 2 in outdoor maps.
561     - negative glow is stronger than viewing area or lamps.
562 root 1.283 - (arch) new darkness spell face.
563 root 1.272
564 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
565     - (maps) completely redesigned scorn.
566 root 1.269 - "cast light" now works on oneself.
567 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
568     negative glow radii again (they were totally broken before).
569 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
570 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
571 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
572 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
573 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
574     back to the player.
575 root 1.251 - attuned/repell and spell base level system reworked.
576 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
577 root 1.247 be less erratic now.
578 root 1.248 - refuse to write the uuid file if the uuid is zero
579     (to avoid writing it in early crashes).
580 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
581     - speed up emergency_save by not syncing every file separately.
582     - no longer reattach perl to every object on reload, it's slow, and no longer
583     necessary since we don't nuke stashes anymore.
584     - do not bootstrap perl from the commandline args, use separate eval for
585     better error reporting.
586 root 1.259 - fix a crash when pushing cone spells met ice attacks.
587 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
588 root 1.255 - speed up map refresh in server a bit.
589 elmex 1.258 - refactored drop code and fixed some programming errors in it.
590 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
591 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
592 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
593     as the current weight of the inventory.
594 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
595     dragonfire has been introduced for the non-dragon players.
596 root 1.265 - remove unused "tooltype", "start_holding" object slots.
597     - change "weapontype" object slot to uint8.
598     - convert "hide" object slot into flag.
599     - reorder object members for better locality of reference and codesize
600     decrease.
601 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
602 root 1.267 - fix a crash when no skill could be found when killing amonster.
603 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
604     every completed aio operation.
605 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
606     and update mapspaces if necessary.
607 root 1.246
608 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
609 root 1.241 - removed all command line parsing, only env variables are supported
610     anymore.
611 root 1.239 - region-specific monsters will now once more be on the worldmap.
612 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
613 root 1.225 would grow out of bounds.
614 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
615 root 1.222 - fixed a double-escaping bug in the pod-parser.
616     - rewrote the cfpod parser in C++.
617     - hintmode moved to C++, players need to re-set their hintmode if
618     they dislike "show".
619 root 1.231 - fix RIP inscription.
620 root 1.239 - bump login name length from 18 to 20 char max.
621 root 1.231 - correctly support gender in emotes.
622     - correctly support gender in the death messages.
623     - correctly generate death messages for players only when they really die,
624     with increased information.
625 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
626     and data corruption (but apparently was never triggered).
627 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
628 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
629     data corruption bug.
630 root 1.223 - tweak coredumping/monitoring a bit.
631 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
632 root 1.227 - do not crash in the loader when an inventory object could not be loaded
633     (from a corrupted file).
634 root 1.241 - redid skills command to send output to proper channel.
635 root 1.233 - object->map is no longer refcounting.
636 root 1.228 - add FLAG_DEBUG for internal debugging.
637 root 1.231 - add NDI_VERBATIM flag to send_msg.
638 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
639 root 1.240 - player->exists is no longer a sync_job.
640 root 1.233 - split login.ext's player scheduler into
641     it's own player-scheduler.ext extension.
642 root 1.222
643 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
644 root 1.212 - require perl 5.10.
645 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
646 root 1.204 - swap player and observed count's on the map when observing.
647 root 1.205 - add (mostly untested) mapspace perl class and accessors.
648 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
649 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
650     could be found.
651 root 1.208 - pits now have a configurable "random spread" range and default
652 root 1.213 to a radius of two now.
653 root 1.212 - rewrite pay_player_arch.
654     - use a more stable perl_reload implementation.
655     - do not use Symbol::delete_package (causes crashes after perl-reload),
656     use our own, safer, clear_package instead.
657     - when asynchronously dumping core, close all file handles to allow
658     the server to restart concurrently.
659 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
660     sequences, without double-encoding. it should be faster, too.
661     - the above fixes wrong display of help tetx and many other issues.
662 root 1.216 - use lzf and frag packets for large messages for clients supporting them
663 root 1.218 (0.9976+), use it for long books and other messages.
664 root 1.210 - eradicate listen command and corresponding code.
665 root 1.211 - eradicate logs command.
666 root 1.218 - let the client log into the server log, used for crash backtraces.
667 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
668     old style spell objects with the spell magic bullet.
669 root 1.220 - (arch) fixed skill less rods in the archetypes
670 root 1.204
671 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
672 elmex 1.197 - made jeweler workbench larger and some other minor map
673     changes in jeweler town.
674 root 1.196 - fixed wrong item handling in jeweler skill code.
675 root 1.198 - (arch) use a special "key_random_map" for random map keys
676     that are used up.
677 root 1.199 - fix a crash when the player who was observed has logged out long
678     enough for his region/map to be gone.
679 root 1.200 - port to g++-4.3's incompatible tr1 changes.
680 root 1.201 - add some missing dependencies.
681 root 1.203 - log to /var/log/deliantra/ by default.
682     - hack observe code to enable smooth movmenet when observing.
683 elmex 1.195
684 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
685 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
686 root 1.179 - correctly move gsay to the party channel.
687 root 1.178 - fix a crash when animate weapon was used in some areas.
688 elmex 1.177 - fixed unnecessary identification of by converters created objects.
689 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
690     with NPCs.
691 elmex 1.175 - (arch) dragon scales got proper type now
692 root 1.193 - object::decrease would sometimes cause container weights to
693     be wrong, this has been fixed.
694 root 1.194 - do not send time updates for newly-seen items.
695 root 1.185 - thawing an icecube will once more drop its contents to the ground.
696 root 1.183 - fix cone spells etc. going through walls sometimes.
697 root 1.186 - fix a weight update bug that sometimes left containers
698     with wrong weights.
699 root 1.194 - added auto_apply event and extension for shop tiles.
700 root 1.172 - work around get_map_flags invoking perl and switching the stack.
701     - make sure the map is loaded when using a town portal return.
702 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
703     where healing spells didn't cost any grace.
704 root 1.173 - fix starvation kill reason.
705 root 1.174 - fix pk killer name message.
706 root 1.189 - don't let people apply signs with @match.
707 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
708     what seems to be the biggets memleak in the server).
709 elmex 1.171
710 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
711 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
712     - use anyevent to manage listen ports (this enables IPv6 support).
713 root 1.167 - server supports ipv6 client connections now.
714 root 1.168 - use newly-available Coro::AnyEvent.
715 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
716     to let it handle AIO requests.
717 root 1.167
718 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
719 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
720     processing considerably (especially in the client) and reduces data transfers
721     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
722 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
723     - (map) fixed npc dialogue in pup_land/s_f/special.
724     - bugfix: fix a crash when a player casts a swarm spell and then logs out
725     (swarm spells now stay in the player's inventory).
726 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
727 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
728     archetype *archname* (chairs of different facings were merged).
729     - bugfix: fix a potential crash issue in find_object_name (not used
730     normally).
731 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
732     (destruction, magic missile etc.).
733 root 1.163 - swarm spells without a direction now use various spiral patterns
734     instead of being fully random.
735 root 1.158 - update AnyEvent API to 3.4 and above.
736 root 1.156
737 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
738 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
739 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
740 root 1.152 - bugfix: the jumping skill now gives experience for jumping
741     and for attacking monsters. it also takes about one second to do a jump.
742 root 1.138 - bugfix: players couldn't starve in 2.53 :(
743 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
744 root 1.152 - bugfix: spell effects like word of recall are removed on death.
745 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
746     were created outside a map.
747 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
748     (fixed by reversing the logic).
749 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
750 root 1.153 - bugfix: the random map generator no longer leaks key objects.
751 root 1.154 - bugfix: support random maps >127x127.
752 root 1.152 - (maps) fixed the death certificate system in nimbus.
753 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
754 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
755 root 1.147 - (arch) give ball lightning a real name.
756 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
757 root 1.155 - support cfpod in ex replies (client item tooltips).
758 root 1.143 - unapply item in range slow when readying a spell.
759 root 1.148 - bugfix: account for rounding errors in weight updates.
760 root 1.139 - remove synchronous mkdir in chargen_race_done.
761     - fix per-race starting maps.
762 root 1.142 - check hiscore on suicide and quit as well.
763 root 1.138 - tell players when they are starving.
764 root 1.133 - get rid of costly object_from_name conversion for altar effects.
765     - fix map difficulty calculation for generators.
766 root 1.146 - slightly more intelligent handling of "is_animated" flag.
767 root 1.149 - support no_drop map header flag (before it was only available internally).
768 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
769 root 1.133
770 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
771 root 1.119 - bugfix: custom skill settings were not saved by the server.
772     - bugfix: remove did not actually remove items from the inventory, leaving
773 root 1.116 ghost items.
774 root 1.119 - bugfix: properly update items identified on the ground.
775 root 1.120 - bugfix: use localtime_r in the logger thread.
776 root 1.122 - bugfix: player starvation will now give the correct kill reason.
777     - bugfix: archetype reloads could crash the server.
778 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
779 elmex 1.114 player is not logged in.
780 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
781 root 1.117 server startup.
782 root 1.128 - bugfix: fix the door surround check in the random map generator.
783     - (maps) fix heaven quest difficulty progression.
784     - (maps) fix some random map styles.
785     - dropping items a shop is not interested in won't sell them anymore.
786     - rods and horns with a too low maximum charge allow now at least one discharge.
787     - implement kill & death statistics.
788     - random map preparation is no longer synchronous.
789     - rewrite find_style in perl, no longer does synchronous I/O.
790     - improve random map specials placement.
791     - make the killer a real object pointer instead of a string, improved
792     kill reason messages.
793 root 1.117 - take advantage of new aio_close and aio_chmod.
794 root 1.128 - implement archetype::get, object::deep_clone and update callers.
795 root 1.125 - change_abil is much faster.
796 root 1.126 - update the floorbox more often to work around the reverses item order
797     display in clients.
798 root 1.125 - cleaned up object copying by encapsulating it to a single place.
799 root 1.126 - add hints to the invite messages.
800 root 1.127 - rewrote key<->value pair handling.
801 root 1.128 - use an independent random number generator for the random map generator.
802 elmex 1.113
803 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
804 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
805     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
806     - completely automate the weight handling, should fix all weight
807     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
808 root 1.103 - reloading archetypes while a user was in the character creation phase
809     could crash the server.
810 root 1.106 - fix a nontrivial number of cases of code commented similar
811     to "is this really correct?", as many of those cases are now handles
812     automatically by lower level code.
813     - replace many ad-hoc checks for client visibility by object::visible_to,
814     should result in broader applicability of functions using it.
815 root 1.104 - merge items with different arch pointers refering to the same arch
816     (due to archetype reloads).
817 root 1.106 - refactored the object remove/insert functions and most related
818     functions (decrease, split, merge_ob etc.).
819 root 1.105 - make it compile better on freebsd (reported by pippijn).
820 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
821 root 1.108 - fix the longstanding "container stays open" bug.
822 root 1.107 - improved floorbox updating to be incremental and other protocol
823     optimisations.
824     - get rid of update_after_inventory_change and only do update stats
825     for weight once/tick/player at max.
826 root 1.109 - rewrite party commands, use party channel.
827 root 1.103
828 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
829 root 1.97 - properly link against libgthread as that is needed to make the slice
830     allocator thread-safe.
831 root 1.91 - support perls not compiled with 64 bit support (though this is not a
832     recommended configuration) (reported by Samuel Gondouin).
833 root 1.94 - always put godgiven items into the player inventory, never any containers.
834 root 1.92 - (maps, arch) the scorn go club was founded!
835 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
836 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
837     became a real spell-class.
838 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
839     - (arch) considerably strengthened spark shower and destruction.
840     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
841     finally reloadable at runtime.
842     - changed archetype loading algorithm to only require one pass and
843     use delayed resolving of references.
844 root 1.101 - examine command now uses the examine infobox.
845 root 1.102 - implement an "incremental garbage collector" for archetypes.
846 root 1.98 - enable slice allocator again.
847 root 1.96 - implement optional free memory poisoning.
848 root 1.91
849 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
850 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
851 root 1.85 skill.
852 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
853     names (also update all maps to use money instead of coins).
854 root 1.78 - add uuid accessors to perl.
855     - add coin names and archetype accessors to perl.
856 root 1.80 - fix runtime uuid file format to use "." instead of ",".
857 root 1.78 - change perl extensions to not use hardcoded coins and values.
858 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
859     and be more parsimonous of uuid usage by the exact value out on exit.
860 root 1.86 - write log messages in another thread, removing another sync point.
861     - support multi-line log messages in a nicer way.
862 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
863 root 1.81 - fix a minor memleak in the random map generator.
864     - some parts of the random map generator are not coroutine-safe,
865     so only call it "single-threaded".
866     - major cleanup of memory management in random map generator.
867 root 1.87 - slight refactoring of the random map generator, faster too.
868 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
869     bookkeeping bug.
870 root 1.87 - work around "player is on active list" problem by deactivating player
871     after loading.
872 root 1.81 - garbage collect shstr's more evenly and adaptively only when
873     there have in fact been allocations.
874 root 1.82 - fix object::insert to do as documented and insert into the env
875     if necessary.
876     - fix cf::map::unique_maps.
877     - fix nrof overflow check in can_merge_slow.
878     - fix converter code to handle >31 bit values.
879 elmex 1.83 - added support for the player_sold flag
880 root 1.84 - converters no longer accept unpaid items.
881 root 1.88 - canonicalize random map meta files for better unification.
882 root 1.77
883 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
884 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
885     when mlockall has been used.
886 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
887 root 1.72 - use separate thread for ticker timing (and more in the future).
888     this greatly increases timing accuracy and gets rid of an enourmous
889     number of gettimeofday calls.
890 root 1.82 - use a separate thread to signal aio completion, for lower latency.
891 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
892 root 1.71
893 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
894 root 1.68 - rebalanced default experience table to be more exponential
895     and much easier up to level ~40, then moderately harder.
896 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
897 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
898     - do not exit on reload/load errors but properly cleanup.
899 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
900 root 1.66
901 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
902 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
903     (this fixes the jeweler skill).
904 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
905 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
906 root 1.63 - move tombstone to real map if player died due to cave-in (even if
907     it has reset, which is better than putting it on the savebed, also as
908 root 1.321 proof that the player didn't use a savebed).
909 root 1.59
910 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
911 root 1.56 - work around perl bug in configure perl module version check.
912 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
913 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
914 root 1.52 - fix a bug in animate_weapon, causing a crash.
915 root 1.54 - no longer exit when a coroutine throws an exception.
916 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
917 root 1.53 - fix the "<player> is nuts" message.
918 root 1.58 - fix an exception at logout due to the json_coder being gone.
919 root 1.43 - upgrade to EV version 2.0 API.
920 root 1.47 - when players don't apply a savebed correctly but stand above one,
921     do not move or kill them.
922 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
923 root 1.43 - implement generic framework for server-side resource files.
924     - implement resource file update event.
925     - hook experience table update into the framework.
926     - move jeweler.yaml to resources (arch/).
927 root 1.44 - switch from Crossfire to Deliantra perl module.
928     - implement json2json arch filter.
929 root 1.45 - implement widget protocol version 2, support for ui templates.
930 root 1.54 - mapinfo is now handled fully asynchronously.
931 root 1.48 - ext/irc: also log irc messages.
932 root 1.51 - ext/schmorplog: write user stat files asynchronously.
933 root 1.43
934 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
935 elmex 1.41 - limited the number of items that can be picked up and dropped
936 root 1.42 as temporary measurement against bad performance or dropping things
937     (this lead to long freezes and triggered the watchdog).
938 elmex 1.41 - improved the performance of the drop command a bit.
939 root 1.38 - switch from Event to EV for higher performance, easier usage,
940     less bugs...
941 root 1.39 - updated to release version of the gnu affero license.
942 root 1.38
943 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
944 root 1.36 - more thoroughly rename the binaries, contact addresses.
945     - update the copyrights.
946 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
947     crashes.
948 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
949     potentially causing crashes.
950 root 1.35 - assign weapons on user load time, not login-time, avoiding
951     crashes.
952    
953 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
954 root 1.32 - fixed an important bug that caused passwords to be forgotten.
955 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
956     in some of the maps.
957 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
958     which is now trivial to do.
959 root 1.33 - removed all traces of the old (and never working) plug-in interface
960     (70kb code less on amd64).
961 root 1.34 - improve/tune scheduling priorities.
962     - fix some freezing bugs.
963     - fix a memory corruption problem in dynbuf.printf.
964     - use channels for chat and many informational commands.
965     - improved the tutorial.
966     - create missile is now fixed.
967     - race fields must now contain archetypes.
968     - jumping skill now works as advertised.
969 root 1.31
970 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
971 root 1.24 - relicense under the gnu affero license.
972 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
973 root 1.24 - implement server-side framework for generic resources.
974     - use resource framework for server-provided ambient
975     music.
976 root 1.27 - save object owners (players only atm).
977 root 1.24 - replace limited sound api with server-provided sound effects.
978     - new sc (sound control) protocol command.
979     - improve fxix protocol to include types.
980     - exactly fill tcp segments, if possible.
981     - output-rate is now an upper limit, the server will automatically
982     (and quite perfectly) adjust to the network conditions, ensuring
983     low latency even during bulk transfers (music, images, sounds etc.).
984     - implement server-side widgets (i.e. client widgets controlled
985     in the server side). this will allow future expansion without
986     having to upgrade clients.
987     - implement a (artwork) world map with realtime player position
988     tracking.
989     - new and more efficient extcmd (server still supports old extcmd
990     protocol).
991 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
992     calcluation that could be easily exploited by users.
993     - rebalanced diseases to spread more naturally/evenly.
994     - completely asynchronous map loading even for tiled maps.
995 root 1.24 - replace simple messaging protocol with channels carrying metadata
996     (similar to message types, but more directed at the user).
997     - reduce command processing latency by a whopping 120ms by
998     reordering some processing steps inside the server. this directly
999     reduces lag by 120ms.
1000     - actually send spell faces to the client.
1001 root 1.23 - implement player genders.
1002 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1003     otherwise return to savebed and possible kill if the log-out
1004     was for too long.
1005     - fast socket-dead detection (kick player after 8 seconds without ack).
1006     - greatly reduce the cpu time needed to draw maps _again_.
1007     - archetypes are now subclasses of objects.
1008     - rebalanced shop greed and approval functions to be more realistic
1009     (and likely match the actual intention).
1010 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1011     italic, gender-specific text, paragraphs etc.
1012 root 1.24 - implemented hint framework, players can opt to receive hints.
1013     - implemented (long) book framework, added some books from the cf wiki.
1014 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1015     protocol and is capable of transmitting generic meta information.
1016 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1017     - replace the nexus by a per-player tutorial map that teaches stuff
1018     better than the newbie house.
1019 root 1.18 - fix the magicmap colours.
1020 root 1.19 - optimise map update even more by removing unneeded code and checks.
1021     - decouple map and stats update from pl->ob and use pl->observe instead.
1022     - implement observe command.
1023 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1024     calls with a simple comparison.
1025     - fix a latent crossfire bug that could crash the server because the
1026     map refresh did not update the mapspace.
1027 root 1.24 - support custom keys for regions and maps, regions are now
1028     refcount-managed.
1029     - allow worldmap overlays anywhere in the 000..999 range.
1030     - new system to acquire time slices for background jobs, to reduce
1031     jitter.
1032 root 1.27 - semi-persistent object-referencing framework (currently only players
1033     supported).
1034 root 1.22 - dependency tracking for perl extensions.
1035 root 1.24 - new slag-ex extension for cleaning cauldrons.
1036     - fix invoke result processing.
1037     - there are even less i/o syncpoints in the server now.
1038 root 1.29 - added map-tags extension that scans all maps for object tags
1039     and records them in the database (not used yet).
1040 root 1.28 - metaserver 2 support.
1041 root 1.22 - many more bugfixes and minor optimisations.
1042 root 1.16
1043 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1044 root 1.14 - optimised event invocation (non-wanted events can now be
1045     skipped with 4-5 inlined instructions).
1046 root 1.12 - complete rewrite of town_portal: it now creates a portal
1047     to the "nearest" town only, travel is only possible
1048 root 1.13 to the town and back, anybody can use it (also removes
1049     one of the remaining syncpoints in the server).
1050 root 1.10 - complete rewrite of the range/attack skill slot system:
1051     there are now two slots, one for combat, one for ranged
1052     attacks.
1053     - introduce the concept of a current weapon (either a ranged
1054     or a combat weapon/skill/tool) and switch between them as
1055     needed.
1056     - rewrite bow code so bows get more useful: apply damage,
1057     attacktype and other stats to the arrows and treat
1058     bows as weapons. also rebalance the missile weapons skill
1059     so its damage increases with level.
1060     - rewrite the complete player speed logic: weapon_speed now
1061     works as documented and there are no unnatural speed boosts.
1062 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1063     installation, replacing the old collect scripts and
1064 root 1.9 simplying deployment by scaling and cutting faces as required.
1065     - simplify the map protocol extensively by taking advantage
1066     of missing bigfaces, speeding up map generation immensely.
1067 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1068     other archetypes.
1069     - rationalise archetype, region and treasurelist file format
1070     into a single file format and make them reloadable asynchronously.
1071 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1072     reloadable at runtime.
1073 root 1.6 - implement 64x64 faceset support.
1074     - implement fxixsx protocol that saves
1075     a lot of bandwidth over the old image/face/smooth packets
1076 root 1.11 and allows images > packetsize, incremental and background
1077     transfers.
1078 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1079     on a face basis as opposed to a mapspace basis.
1080 root 1.7 - the server can now rate-limit image uploads to not exceed
1081     a certain (client-configurable) speed while guarenteeing full
1082     freedom of movement.
1083 root 1.8 - implement new ex command to request item descriptions.
1084     - implement new msg command for in-game messages with meta
1085     information (using xml).
1086 root 1.9 - enforce utf-8 for all text messages.
1087 root 1.13 - added micropather (not used yet).
1088 root 1.6 - many, many bugfixes.
1089 root 1.1
1090 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1091 root 1.1 - make coroapi accessible to cf+.
1092     - moved map handling logic completely to perl
1093     - per player maps are now marked in the map
1094 root 1.2 - maps are saved completely differently now,
1095     and much more often.
1096 root 1.17 - rewrote map header parser and writer, to be much faster.
1097 pippijn 1.4 - maps and players are now (in the average case) loaded
1098 root 1.2 and saved completely asynchronously, I/O contention will no
1099     longer freeze the server.
1100 pippijn 1.4 - players and maps can be loaded anytime, without the player
1101 root 1.2 being logged in.
1102 root 1.1 - automatically generate method interfaces for perl from headers
1103     - unbundled freezethaw
1104     - mostly rewrote common/map.C
1105     - completely rewrite server/swap.C
1106     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1107     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1108     - better message for apply failures due to applymode
1109     - removed most all of the weather code
1110     - unified logging to stderr and file
1111     - too many minor changes to document