ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.574
Committed: Sat Mar 20 02:24:38 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.573: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 elmex 1.573 - made (wizard) look_at show also uuids.
41     - added cf::object::find_object_uuid (::find_object already exists!).
42 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
43 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
44 elmex 1.568 - (arch) made the hill giants loose more body parts.
45 elmex 1.565 - building of levers/doors works again for all kinds of floors.
46 elmex 1.563 - the player can now withdraw and deposit all the available money.
47 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
48     steinwandstadt/celvear.
49 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
50 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
51     clients.
52     - tcp.ext didn't unbind in reloads.
53     - map-tags.ext didn't properly close the database on reloads.
54 root 1.567 - cfutil skips .-directories when scanning.
55 root 1.571 - build.ext prevents players from building on other player's maps.
56     - rent.ext allows the dm to enter anytime.
57     - NPC_Dialogue adds a new predefined variable, $map.
58     - new "build" event hook.
59 root 1.562
60 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
61 root 1.558 - (maps) fix travel to valdor and back.
62 root 1.545 - do no longer by default eval map cod ein safe compartments
63     (this can be re-enabled using the safe_eval config option).
64 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
65     in lorak.
66 root 1.559 - fix data corruption issues caused by recursive calls to
67     unordered_mapwalk - now every caller must provide its own
68     buffer.
69 root 1.538 - (maps) improve tindervale maps slightly.
70 root 1.544 - (arch) considerably decrease slag ex price.
71 root 1.540 - (arch) fix filth archetype.
72 root 1.556 - extension dependency resolve was completely broken.
73 root 1.544 - multipart objects would cause save_throw_object to crash - it
74     now acts on the head only.
75 root 1.541 - do not try to connect to an irc server unless explicitly configured.
76 root 1.542 - do not expect decltype() to be available in gcc 4.4.
77 elmex 1.543 - extended the safe perl environment by loops.
78 root 1.547 - (arch) fix "armless cook" facings.
79     - the "experience table" resource item did not have a proper
80     hash associated with it, so updates could not be detected.
81 elmex 1.550 - fixed poison traps in doors.
82 root 1.548 - player->killer_name did not properly flag the name as unicode.
83 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
84     and provide a non-destructive SvPVutf8 variant.
85 root 1.554 - do not allow dragon players to change their title via the settings.
86 elmex 1.552 - ratelimited jeweler skill nugget conversion.
87 root 1.551 - under high load, the server stopped swapping out to make
88     the server more responsive, but making it impossible to reduce
89     the load by... swapping out. slot queuing will now always make
90     some progress.
91     - improve the quality of the load-avg calculation.
92 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
93 root 1.556 - don't fail to write the runtime file if the temporary already exists.
94 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
95     player now.
96 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
97     timestamp and use a tab in the client to increase awareness.
98 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
99     setflag 0 is possible.
100 root 1.560 - make install now deletes old extensions, to ease upgrades in the
101     deliantra vm.
102 root 1.538
103 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
104 root 1.532 - the destruction spell could/would corrupt server memory quite often.
105 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
106     disk, not when it already was in memory.
107 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
108     avoiding livelock during high-load emergency saves.
109 root 1.530 - logging in did not properly unapply all skills.
110 root 1.531 - (maps) make the invite quest marking much more obvious.
111 root 1.533 - (arch) fix warrior archetype names.
112 root 1.532 - map prefetching never prefetch upwards.
113 root 1.534 - wizpass no longer makes you non-blocking.
114 root 1.536 - (maps) add light to some of the special maps, add troll
115     map.
116 root 1.530
117 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
118 root 1.515 - (maps) add gorokh_final mapset from crossfire.
119 root 1.516 - (maps) block most vault-type mlab locations, open up
120     imperial converters for anybody to use.
121 root 1.519 - (maps, arch) replace all permanent stat potions by random
122     variants.
123 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
124 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
125     real player object on player changes.
126 root 1.522 - diseases and maybe other things could sometimes reduce the speed
127     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
128     much grief.
129 root 1.523 - speed_left randomisation was, apparently, totally broken.
130     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
131     of the speed slot internally and in map save files. among other
132     things, this gets rid of all the abs (speed) calls.
133     - reduce map file save files by using abridged keywords aliases.
134 root 1.494 - shop specialisation calculation was totally broken.
135 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
136     now enforced.
137 root 1.498 - fix magic mapping, which only worked for inate spell casting.
138 root 1.495 - godgiven items will now be explicitly described as such.
139 root 1.524 - (arch) dded a quiver of bolts.
140 root 1.504 - materialnames would change "randomly" on every load, only
141     set the material when the materialname was not set before.
142 root 1.497 - balancing change, halve rod recharge speed (instead
143     of 4.8s, the standard rods now recharge in ~10s. not a solution,
144     but still.
145 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
146 root 1.509 the costly flag-checking loop in most cases and using a simple
147     repeat-cache for speed_left.
148 root 1.507 - always delay stats update for players on insert/remove till
149     next tick/command, which saves a lot of cpu cycles on drop/take.
150 root 1.514 - add hint about havign to run to attach unaggressive npcs.
151 root 1.494 - pet monster level was not displayed correctly in "showpets index".
152     - clean up floating point conversions and many similar nitpicks.
153 root 1.502 - fix hanuk altar.
154 root 1.504 - overhaul material system to be much faster, and having less bugs, but
155     still having a lot of cruft :/.
156 root 1.502 - add marble shop floor.
157 root 1.494 - move gcc specifics to new file include/compiler.h.
158     - unrecognised cfpod directives could cause undefined behaviour.
159 root 1.505 - added boes' marble shop to steinwandstadt.
160 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
161     - optimise mapspace updates.
162     - cache volume/items per mapspace.
163 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
164     decrease).
165 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
166     have led to weird item multiplications.
167 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
168 elmex 1.501 - fixed crash bug in learn_spell command.
169 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
170 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
171     from perl to c++.
172 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
173     and use it in some "inner" loops.
174 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
175 elmex 1.511 - fixed jeweler experience output to not be floating point.
176 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
177 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
178 root 1.518 - try to prefetch memory inside process_objects, which can give
179     enourmous speed gains.
180     - make some small optimisation to the process_objects loop.
181 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
182     handling different chksum lengths.
183     - check for hash collisions in cfutil.
184     - reduce face checksum size from 6 to 4 bytes.
185 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
186 root 1.523 - removed weather-specific attributes.
187     - fixed genkeywords dependency.
188     - do not clear "randomitems" slot for world underlays.
189     - use "sl" as short-hand for speed_left in save-files, just to make them
190     smaller.
191 root 1.517 - in general, don't crash on value-less resource file lines
192     anymore, due to get_str never returning a 0-pointer.
193 elmex 1.521 - code cleanup in move_symptom.
194 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
195 root 1.494
196 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
197 root 1.481 - some Andrew Madloch wanted, despite being specifically told
198     multiple times that the Deliantra parts additions are under AGPL,
199 root 1.487 lock up the source code of the server within his company.
200 root 1.481 some reorganisations have been done to the sourcecode to make
201     it clearer that this violates the Affero GPL. Help to keep
202     Deliantra free software even for the coming generations
203     and be wary of the promises of Andrew Madloch, he has nothing
204 root 1.487 good in mind for free software.
205 root 1.480 - clarify which files of the server are 100% AGPL.
206 root 1.481 - minor reorganisation, move some GPL code into other files.
207 root 1.483 - implement viewpoint (which is like observe, but only for the map,
208     not stats etc.).
209 root 1.484 - replace magic mapping overlay by a flying bird exposing area
210     on the worldmap (ext/magic_mapping.ext).
211 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
212     - @find results in npc dialogue is now stored in $find.
213 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
214 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
215 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
216     dm instead.
217 root 1.456 - (maps) add town portal to celvear.
218 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
219     mapsets from crossfire, together with associated archetypes.
220 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
221     - (maps) define a new whalingoutpost region.
222 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
223     and most archetypes that go with them (without stoning and swallow effects),
224     casino tokens and stock certificates are also missing.
225 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
226     and santo dominion.
227 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
228     to go with them. also adjusted archetypes to be more korrekt "gotisch".
229 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
230 root 1.460 - properly close client-side dialogue when the player is teleported away.
231 root 1.459 - map-tags did not properly close it's database tables or wait
232     for a quiescent state, causing memory corruption on reload.
233 root 1.454 - support "stat.xyz" accessor in match expressions.
234 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
235 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
236     fixes long answers from npc dialogue).
237 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
238 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
239     and to not add a "put your code here" force needlessly.
240 root 1.463 - (arch) fix or improve many plurals.
241 root 1.465 - markers do no longer add a force if the slaying field is unset.
242 root 1.466 - sped up search-items implementation, but it's still horrible.
243 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
244 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
245     used to reogianise the illogical arch tree a bit.
246 root 1.479 - (maps) import most map names from crossfire.
247 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
248 root 1.483 - fly_high movement gives better los, ignoring blocksview.
249 root 1.488 - the addexp command should now honour skill names with spaces.
250 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
251 root 1.491 - (arch) added many more buildable marble floors.
252 root 1.490 - major namespace cleanup: save 45kb by making functions static
253     that were unnecessarily global.
254 root 1.452
255 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
256 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
257 root 1.451 - fix a memory buffer overflow in the book code.
258 root 1.429 - add @check, @find npc dialogue commands.
259     - (maps) add a number of town interiors.
260 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
261 root 1.451 - (maps) add celvear area from cfextended.
262 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
263     - (server,maps) fix bug causing some library books not to be chained down,
264     cause Scorn/Navar libraries not to have inscribable books.
265 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
266 sf-marcmagus 1.433 inappropriate item power.
267 root 1.448 - (maps) fix intwell balancing issue.
268 root 1.437 - improve the look of generated books.
269 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
270     - fix bug where players could bypass no_drop by putting items in containers.
271 root 1.430 - consecutive commands arriving at the same time in the server would be
272     corrupted if the length was >255.
273 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
274 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
275     and perl.
276 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
277     functionality (and more) inside the same object using the match expressions.
278     - create simpler match expression compiles in many common cases.
279 root 1.439 - reduce object size by removing obsolete "seen_by" member.
280 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
281     of the new dynbuf::splice function (which gave an unexpected net win
282     in code size...).
283 root 1.442 - the server will no longer complain (and subtly fail) when an object
284     being removed from a map causes another object to get removed.
285 root 1.441 - banish strncpy from the server, speed up and simplify sending item
286     descriptions to the client considerably.
287 root 1.442 - add new "in head" set modifier for matches.
288     - new BLOCKED_MOVE event added.
289     - mapscript archetype now has activate_on_xxx true by default, as similar
290     connected elements.
291 root 1.448 - (maps) imported all styles from cfextended except
292 root 1.444 floorstyles/land_plots and monsterstyles.
293 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
294 root 1.446 - don't crash when treasure lists are empty / supply new empty
295     treasurelist for randomitems when none can be found.
296     - implement cf::map::static_maps and use it in map-tags.ext.
297 root 1.449 - fix a bug in map-tag scanning when moving tags.
298 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
299     for a reaction.
300 root 1.447 - implement new "loadall" map loading command, purely for debugging.
301 root 1.429
302 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
303 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
304     but not horns (to make them more useful for content-creators).
305 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
306     2) it skipped spell effects and 3) it didn't handle the case where
307     and object was destroyed while iterating over it correctly. all this
308     allowed players to sometimes walk onto spaces they should not be able to
309     walk on.
310 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
311 root 1.399 - examining an object now dumps the serialised object form when the user
312 root 1.404 is a wizard (wizlook).
313 root 1.421 - altars no longer accept unpaid items.
314 root 1.411 - party spells didn't work all that well.
315 root 1.424 - added complex object matching framework (cf::match), and make altars
316     and pedestals use it.
317 root 1.425 - identified skill-tools show what skill they grant.
318 root 1.399 - display the duration of change_ability spells when examining them
319     (missing: protection spells, but they are a hack...).
320 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
321     adding more variety to the different mushrooms.
322 root 1.398 - fix a minor cfpod formatting bug.
323 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
324     the hintmode setting on the settings page.
325 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
326 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
327 root 1.399 - enable the object loader to also dump archetypes.
328 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
329 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
330 root 1.402 - force the initial face when loading an object that is time-animated
331     or a monster, so it does not have to be specified anymore.
332 root 1.403 - fix a bug where recasting an ability changing spell could shorten
333     its remaining duration.
334 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
335 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
336 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
337     up splay operations as well.
338 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
339 root 1.412 - implement introspection data for C++ classes (%REFLECT).
340 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
341 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
342 root 1.419 - fix transmutation alchemy.
343 root 1.424 - speed up many frequently-invoked C->perl callbacks.
344 root 1.419 - added complex object matching framework, to be used in altars and the like.
345 root 1.426 - switch to YAML::XS from YAML.
346 root 1.396
347 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
348 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
349     that ultimately was not helpful to catch it :)
350 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
351     all callers to use either one or the other, as appropriate. This
352     fixes the (rather fragile) light spell, maybe others.
353     - fixed an overflow and exploit in the bank/payment code.
354     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
355 elmex 1.384 to explain the skill a bit more.
356 root 1.389 - removed a buggy check for zero attacktype. So that we might find
357 elmex 1.388 the real bugs in the archs/maps/objects.
358 elmex 1.394 - Fixed enabling torches with lighters.
359 elmex 1.387 - (maps) Added Heaven Town region.
360     - (arch+maps) Fixed & normalized warriors on map
361     /quests/peterm/CTower/Barracks.
362 root 1.392 - fix the light spell (and possibly diseases and other lights).
363 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
364 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
365     a long time ago, and similar cases are still to be found in the maps.
366     - make the socket_timeout configurable in the code (but not yet for users).
367 root 1.393 - earth wall health bar is now correct.
368 elmex 1.384
369 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
370 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
371     freeze with IO::AIO anymore due this change.
372 root 1.364 - avoid a crash when a player tries to apply a lighter.
373 root 1.376 - allow a spell argument for dimension door.
374 root 1.362 - move shop item listing and some otherstuff into the info tab.
375 root 1.360 - avoid crashes when non-players cast party spells.
376 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
377 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
378     - small improvement of the number of potions in shops
379     (by Job Vranish).
380     - added a few party spells (by Job Vranish).
381 root 1.362 - use a common message dynbuf.
382 root 1.364 - destroying tear down objects will now use the full hp range
383     for animation and will only destroy/lastframe when hp < 0.
384     - allow monsters to use earth to dust.
385     - use manhattan distance for get_rangevector_from_mapcoord, just as
386     in get_rangevector.
387     - los updates now correctly take tiled maps into account.
388     - do los updates even on maps without darkness.
389 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
390 root 1.375 - upgrade to IO::AIO 3.21.
391 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
392 elmex 1.373 - properly catching exceptions from callback in irc.ext.
393 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
394 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
395 elmex 1.368 - (arch) added hint about usage to Slag Ex.
396 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
397     like the rest.
398 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
399 root 1.378 - (arch+maps) added rate limited converter and adjusted
400     /elmex/mana_fountain.
401     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
402     - reduce size of casting_time, move_status, attack_movement,
403     last_heal and last_sp slots, squeezing some more space out of struct
404 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
405     anywhere.
406 root 1.358
407 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
408     - fixed bug in alchemy, where finding the right object for enhancements
409     didn't work.
410 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
411     effects (w.r.t. put_more) per mapspace, to give the server a chance
412     to survive a hundred deathsheads.
413 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
414     disastrous bug of unfortunately unknown proportions...
415 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
416 root 1.343 - use gender-neutral place descriptions for invite.
417 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
418     Thanks go to Lisa Larsen!
419 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
420     anymore).
421 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
422 root 1.345 - use better dependency tracking for include/keyword.h.
423 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
424     so it is possible to invite somebody out of some stck-till-death traps,
425 root 1.346 or simply to commit suicide.
426 root 1.352 - replace the "ignoring delayed commands" message by something more useful
427     (cf. cunning gnome freezeing issue).
428 elmex 1.349 - various fixes for weapon improvements.
429 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
430 root 1.353 - support T and G sequences in cfpod.
431 root 1.343
432 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
433 root 1.339 - convert me command from per-map to chat, which makes more sense, also
434     document it.
435 elmex 1.336 - more than one spellbooks of same class can now be given
436     in class selection.
437 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
438     spell rebalancements.
439 elmex 1.338 - the IRC gateway filters IRC colors now.
440 elmex 1.336
441 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
442 root 1.331 - (arch) fix quiver of Holding Bolts.
443 root 1.332 - applying unpaid items will now examine them.
444 root 1.330 - add "What" column to body command, showing items in that slot.
445 elmex 1.329 - redesigned and rebalanced lamps and torches.
446 root 1.330 - add "..." to item names that have been shortened.
447     - fixed "assign" function that squeezes strings into fixed length.
448 elmex 1.333 - add cursed effect to lamps and (some) torches.
449 elmex 1.334 - fixed bad assigned crafting skills and their tools.
450 root 1.312
451 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
452 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
453 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
454 root 1.312 - make monster smell logic dependent on their wisdom stat.
455 root 1.324 - put the death reason into a separate tab.
456     - converted "connected" slot to string, cleanly got rid of some ugly
457     hacks such as the path_attuned hack.
458 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
459     - replace one-at-a-time hash by faster than smaller FNV-1a hash
460     when hashing strings.
461 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
462 elmex 1.320 whether the right cauldron is used.
463 root 1.313 - considerably optimise shared string implementation by
464 root 1.316 making its null value a compiletime constant.
465 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
466     as well as using shstr_cmp to pass shared stringsa round efficiently,
467     for lots of code size savings.
468 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
469     they are sleeping: generators now check for the sleeping flag.
470 root 1.318 - tell gcc not to excessively inline some perl interface functions.
471 root 1.322 - remove marking rune length limit.
472 root 1.323 - fix formatting of cfpod when a verbatim block was following
473     a single newline.
474     - move resistances, statistics and showpets command output into tabs.
475 root 1.326 - implement map scripts that can replace the boulder logic without
476     having to write extensions.
477 root 1.310
478 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
479 root 1.302 - fix a longstanding bug that teared multipart monsters
480     at map boundaries apart.
481 root 1.292 - temporarily make permanently invisible player visible when
482     he/she makes noise.
483 root 1.284 - fix being able to see through walls a bit.
484 root 1.303 - improve look at output.
485 root 1.285 - completely replaced the line of sight algorithm with a variant
486     of spiral fov capable of visibility grades and arbitrary
487     shadow angles, that uses less memory and less code.
488     - the new los code supports arbitrary map rectangles and loosens
489 root 1.310 other restrictions of the old code, supporting further optimisations.
490     - update los if blocksview-objects are inserted in a map, not just when
491 root 1.287 removed (e.g. for summon fog).
492 root 1.303 - permanent invisibility doesn't make immune against making noise:
493     implement a noise system that allows monsters to locate the player
494     when he/she makes noise.
495     - implement a primitive smell system that monsters can use to track
496     players.
497 elmex 1.288 - create bomb now also works when casted by door traps.
498 elmex 1.290 - (arch) new torch graphics.
499 root 1.289 - (maps) considerably soften the subway spider.
500 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
501     the guards from being killed by players.
502 root 1.310 - (maps) lots of tweaks in and around scorn.
503     - (maps) use special non-blocksview jungle, mountain and
504     darkforest freely on the worldmap, to get gradual sight obstacles
505     instead of total blackout in those areas.
506 root 1.289 - no maximum darkness for outdoor maps anymore.
507 root 1.291 - add more hints, fix some messages.
508 root 1.292 - fix a bug: firing rods should tell you something about them.
509     - make light additive even within players.
510 root 1.293 - darken xrays effect a bit.
511     - improve handling of los changes when inserting or removing
512     objects, not perfect yet.
513     - make map darkness signed (formerly unsigned) to allow
514 root 1.294 ambient lighting and centrally manage darkness as an offset.
515     - revamped, fixed and documented the server calendrics, also
516     tell users the current time and data, to improve awareness.
517     - implement proper wizlook flag and handling of wizlook, instead
518     of dumbly just clearing los once.
519 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
520     and has a smaller runtime variance.
521 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
522     making them actually useful.
523     - see_in_dark now increases the viewing radius by 3.
524 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
525     speedup, as well as in many other places.
526 root 1.299 - remove support for extended map infos - these are not used
527     by the deliantra client and removing them gives us a 10% speedup
528     when sending map changes.
529 root 1.300 - remove most gcfclient and other client bug workarounds, as well
530     as now obsolete protocol versions, simplying the code.
531 root 1.301 - optimise and simplify generation of random numbers.
532 root 1.303 - correctly provide a non-zero default density for materials, to
533     avoid crashes, fix other bugs in the material handling code.
534     - fix volume calculations.
535     - fix cfpod parsing when multiple verbatim blocks were separated by
536     newlines.
537 root 1.305 - increase monster detection radius from wis/5 to wis/3.
538 root 1.306 - remove old pickup modes.
539     - remove obsolete disarm and search commands (search wasn't working
540     anyways).
541 root 1.308 - fix a crash when an npc applied a sign.
542 root 1.284
543 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
544 root 1.283 - this release is assumed to be very stable.
545     - (maps) radically redesigned and improved tutorial.
546 root 1.280 - directional casting no longer immediately removes the invisible effect.
547 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
548 root 1.272 - fix overflow in lighting calculations.
549     - negative glow radii can no longer cause total darkness.
550 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
551     only maximally-lit ones.
552 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
553     - swashbucklers got the oratory skill now.
554 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
555 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
556 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
557 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
558     (which was probably broken, too).
559 root 1.281 - support negative glow radii during daytime, too.
560     - use circular, not rectangular, viewing area.
561     - use minimum viewing distance of 2 in outdoor maps.
562     - negative glow is stronger than viewing area or lamps.
563 root 1.283 - (arch) new darkness spell face.
564 root 1.272
565 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
566     - (maps) completely redesigned scorn.
567 root 1.269 - "cast light" now works on oneself.
568 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
569     negative glow radii again (they were totally broken before).
570 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
571 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
572 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
573 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
574 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
575     back to the player.
576 root 1.251 - attuned/repell and spell base level system reworked.
577 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
578 root 1.247 be less erratic now.
579 root 1.248 - refuse to write the uuid file if the uuid is zero
580     (to avoid writing it in early crashes).
581 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
582     - speed up emergency_save by not syncing every file separately.
583     - no longer reattach perl to every object on reload, it's slow, and no longer
584     necessary since we don't nuke stashes anymore.
585     - do not bootstrap perl from the commandline args, use separate eval for
586     better error reporting.
587 root 1.259 - fix a crash when pushing cone spells met ice attacks.
588 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
589 root 1.255 - speed up map refresh in server a bit.
590 elmex 1.258 - refactored drop code and fixed some programming errors in it.
591 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
592 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
593 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
594     as the current weight of the inventory.
595 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
596     dragonfire has been introduced for the non-dragon players.
597 root 1.265 - remove unused "tooltype", "start_holding" object slots.
598     - change "weapontype" object slot to uint8.
599     - convert "hide" object slot into flag.
600     - reorder object members for better locality of reference and codesize
601     decrease.
602 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
603 root 1.267 - fix a crash when no skill could be found when killing amonster.
604 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
605     every completed aio operation.
606 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
607     and update mapspaces if necessary.
608 root 1.246
609 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
610 root 1.241 - removed all command line parsing, only env variables are supported
611     anymore.
612 root 1.239 - region-specific monsters will now once more be on the worldmap.
613 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
614 root 1.225 would grow out of bounds.
615 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
616 root 1.222 - fixed a double-escaping bug in the pod-parser.
617     - rewrote the cfpod parser in C++.
618     - hintmode moved to C++, players need to re-set their hintmode if
619     they dislike "show".
620 root 1.231 - fix RIP inscription.
621 root 1.239 - bump login name length from 18 to 20 char max.
622 root 1.231 - correctly support gender in emotes.
623     - correctly support gender in the death messages.
624     - correctly generate death messages for players only when they really die,
625     with increased information.
626 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
627     and data corruption (but apparently was never triggered).
628 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
629 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
630     data corruption bug.
631 root 1.223 - tweak coredumping/monitoring a bit.
632 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
633 root 1.227 - do not crash in the loader when an inventory object could not be loaded
634     (from a corrupted file).
635 root 1.241 - redid skills command to send output to proper channel.
636 root 1.233 - object->map is no longer refcounting.
637 root 1.228 - add FLAG_DEBUG for internal debugging.
638 root 1.231 - add NDI_VERBATIM flag to send_msg.
639 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
640 root 1.240 - player->exists is no longer a sync_job.
641 root 1.233 - split login.ext's player scheduler into
642     it's own player-scheduler.ext extension.
643 root 1.222
644 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
645 root 1.212 - require perl 5.10.
646 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
647 root 1.204 - swap player and observed count's on the map when observing.
648 root 1.205 - add (mostly untested) mapspace perl class and accessors.
649 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
650 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
651     could be found.
652 root 1.208 - pits now have a configurable "random spread" range and default
653 root 1.213 to a radius of two now.
654 root 1.212 - rewrite pay_player_arch.
655     - use a more stable perl_reload implementation.
656     - do not use Symbol::delete_package (causes crashes after perl-reload),
657     use our own, safer, clear_package instead.
658     - when asynchronously dumping core, close all file handles to allow
659     the server to restart concurrently.
660 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
661     sequences, without double-encoding. it should be faster, too.
662     - the above fixes wrong display of help tetx and many other issues.
663 root 1.216 - use lzf and frag packets for large messages for clients supporting them
664 root 1.218 (0.9976+), use it for long books and other messages.
665 root 1.210 - eradicate listen command and corresponding code.
666 root 1.211 - eradicate logs command.
667 root 1.218 - let the client log into the server log, used for crash backtraces.
668 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
669     old style spell objects with the spell magic bullet.
670 root 1.220 - (arch) fixed skill less rods in the archetypes
671 root 1.204
672 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
673 elmex 1.197 - made jeweler workbench larger and some other minor map
674     changes in jeweler town.
675 root 1.196 - fixed wrong item handling in jeweler skill code.
676 root 1.198 - (arch) use a special "key_random_map" for random map keys
677     that are used up.
678 root 1.199 - fix a crash when the player who was observed has logged out long
679     enough for his region/map to be gone.
680 root 1.200 - port to g++-4.3's incompatible tr1 changes.
681 root 1.201 - add some missing dependencies.
682 root 1.203 - log to /var/log/deliantra/ by default.
683     - hack observe code to enable smooth movmenet when observing.
684 elmex 1.195
685 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
686 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
687 root 1.179 - correctly move gsay to the party channel.
688 root 1.178 - fix a crash when animate weapon was used in some areas.
689 elmex 1.177 - fixed unnecessary identification of by converters created objects.
690 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
691     with NPCs.
692 elmex 1.175 - (arch) dragon scales got proper type now
693 root 1.193 - object::decrease would sometimes cause container weights to
694     be wrong, this has been fixed.
695 root 1.194 - do not send time updates for newly-seen items.
696 root 1.185 - thawing an icecube will once more drop its contents to the ground.
697 root 1.183 - fix cone spells etc. going through walls sometimes.
698 root 1.186 - fix a weight update bug that sometimes left containers
699     with wrong weights.
700 root 1.194 - added auto_apply event and extension for shop tiles.
701 root 1.172 - work around get_map_flags invoking perl and switching the stack.
702     - make sure the map is loaded when using a town portal return.
703 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
704     where healing spells didn't cost any grace.
705 root 1.173 - fix starvation kill reason.
706 root 1.174 - fix pk killer name message.
707 root 1.189 - don't let people apply signs with @match.
708 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
709     what seems to be the biggets memleak in the server).
710 elmex 1.171
711 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
712 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
713     - use anyevent to manage listen ports (this enables IPv6 support).
714 root 1.167 - server supports ipv6 client connections now.
715 root 1.168 - use newly-available Coro::AnyEvent.
716 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
717     to let it handle AIO requests.
718 root 1.167
719 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
720 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
721     processing considerably (especially in the client) and reduces data transfers
722     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
723 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
724     - (map) fixed npc dialogue in pup_land/s_f/special.
725     - bugfix: fix a crash when a player casts a swarm spell and then logs out
726     (swarm spells now stay in the player's inventory).
727 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
728 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
729     archetype *archname* (chairs of different facings were merged).
730     - bugfix: fix a potential crash issue in find_object_name (not used
731     normally).
732 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
733     (destruction, magic missile etc.).
734 root 1.163 - swarm spells without a direction now use various spiral patterns
735     instead of being fully random.
736 root 1.158 - update AnyEvent API to 3.4 and above.
737 root 1.156
738 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
739 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
740 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
741 root 1.152 - bugfix: the jumping skill now gives experience for jumping
742     and for attacking monsters. it also takes about one second to do a jump.
743 root 1.138 - bugfix: players couldn't starve in 2.53 :(
744 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
745 root 1.152 - bugfix: spell effects like word of recall are removed on death.
746 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
747     were created outside a map.
748 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
749     (fixed by reversing the logic).
750 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
751 root 1.153 - bugfix: the random map generator no longer leaks key objects.
752 root 1.154 - bugfix: support random maps >127x127.
753 root 1.152 - (maps) fixed the death certificate system in nimbus.
754 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
755 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
756 root 1.147 - (arch) give ball lightning a real name.
757 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
758 root 1.155 - support cfpod in ex replies (client item tooltips).
759 root 1.143 - unapply item in range slow when readying a spell.
760 root 1.148 - bugfix: account for rounding errors in weight updates.
761 root 1.139 - remove synchronous mkdir in chargen_race_done.
762     - fix per-race starting maps.
763 root 1.142 - check hiscore on suicide and quit as well.
764 root 1.138 - tell players when they are starving.
765 root 1.133 - get rid of costly object_from_name conversion for altar effects.
766     - fix map difficulty calculation for generators.
767 root 1.146 - slightly more intelligent handling of "is_animated" flag.
768 root 1.149 - support no_drop map header flag (before it was only available internally).
769 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
770 root 1.133
771 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
772 root 1.119 - bugfix: custom skill settings were not saved by the server.
773     - bugfix: remove did not actually remove items from the inventory, leaving
774 root 1.116 ghost items.
775 root 1.119 - bugfix: properly update items identified on the ground.
776 root 1.120 - bugfix: use localtime_r in the logger thread.
777 root 1.122 - bugfix: player starvation will now give the correct kill reason.
778     - bugfix: archetype reloads could crash the server.
779 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
780 elmex 1.114 player is not logged in.
781 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
782 root 1.117 server startup.
783 root 1.128 - bugfix: fix the door surround check in the random map generator.
784     - (maps) fix heaven quest difficulty progression.
785     - (maps) fix some random map styles.
786     - dropping items a shop is not interested in won't sell them anymore.
787     - rods and horns with a too low maximum charge allow now at least one discharge.
788     - implement kill & death statistics.
789     - random map preparation is no longer synchronous.
790     - rewrite find_style in perl, no longer does synchronous I/O.
791     - improve random map specials placement.
792     - make the killer a real object pointer instead of a string, improved
793     kill reason messages.
794 root 1.117 - take advantage of new aio_close and aio_chmod.
795 root 1.128 - implement archetype::get, object::deep_clone and update callers.
796 root 1.125 - change_abil is much faster.
797 root 1.126 - update the floorbox more often to work around the reverses item order
798     display in clients.
799 root 1.125 - cleaned up object copying by encapsulating it to a single place.
800 root 1.126 - add hints to the invite messages.
801 root 1.127 - rewrote key<->value pair handling.
802 root 1.128 - use an independent random number generator for the random map generator.
803 elmex 1.113
804 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
805 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
806     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
807     - completely automate the weight handling, should fix all weight
808     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
809 root 1.103 - reloading archetypes while a user was in the character creation phase
810     could crash the server.
811 root 1.106 - fix a nontrivial number of cases of code commented similar
812     to "is this really correct?", as many of those cases are now handles
813     automatically by lower level code.
814     - replace many ad-hoc checks for client visibility by object::visible_to,
815     should result in broader applicability of functions using it.
816 root 1.104 - merge items with different arch pointers refering to the same arch
817     (due to archetype reloads).
818 root 1.106 - refactored the object remove/insert functions and most related
819     functions (decrease, split, merge_ob etc.).
820 root 1.105 - make it compile better on freebsd (reported by pippijn).
821 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
822 root 1.108 - fix the longstanding "container stays open" bug.
823 root 1.107 - improved floorbox updating to be incremental and other protocol
824     optimisations.
825     - get rid of update_after_inventory_change and only do update stats
826     for weight once/tick/player at max.
827 root 1.109 - rewrite party commands, use party channel.
828 root 1.103
829 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
830 root 1.97 - properly link against libgthread as that is needed to make the slice
831     allocator thread-safe.
832 root 1.91 - support perls not compiled with 64 bit support (though this is not a
833     recommended configuration) (reported by Samuel Gondouin).
834 root 1.94 - always put godgiven items into the player inventory, never any containers.
835 root 1.92 - (maps, arch) the scorn go club was founded!
836 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
837 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
838     became a real spell-class.
839 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
840     - (arch) considerably strengthened spark shower and destruction.
841     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
842     finally reloadable at runtime.
843     - changed archetype loading algorithm to only require one pass and
844     use delayed resolving of references.
845 root 1.101 - examine command now uses the examine infobox.
846 root 1.102 - implement an "incremental garbage collector" for archetypes.
847 root 1.98 - enable slice allocator again.
848 root 1.96 - implement optional free memory poisoning.
849 root 1.91
850 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
851 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
852 root 1.85 skill.
853 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
854     names (also update all maps to use money instead of coins).
855 root 1.78 - add uuid accessors to perl.
856     - add coin names and archetype accessors to perl.
857 root 1.80 - fix runtime uuid file format to use "." instead of ",".
858 root 1.78 - change perl extensions to not use hardcoded coins and values.
859 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
860     and be more parsimonous of uuid usage by the exact value out on exit.
861 root 1.86 - write log messages in another thread, removing another sync point.
862     - support multi-line log messages in a nicer way.
863 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
864 root 1.81 - fix a minor memleak in the random map generator.
865     - some parts of the random map generator are not coroutine-safe,
866     so only call it "single-threaded".
867     - major cleanup of memory management in random map generator.
868 root 1.87 - slight refactoring of the random map generator, faster too.
869 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
870     bookkeeping bug.
871 root 1.87 - work around "player is on active list" problem by deactivating player
872     after loading.
873 root 1.81 - garbage collect shstr's more evenly and adaptively only when
874     there have in fact been allocations.
875 root 1.82 - fix object::insert to do as documented and insert into the env
876     if necessary.
877     - fix cf::map::unique_maps.
878     - fix nrof overflow check in can_merge_slow.
879     - fix converter code to handle >31 bit values.
880 elmex 1.83 - added support for the player_sold flag
881 root 1.84 - converters no longer accept unpaid items.
882 root 1.88 - canonicalize random map meta files for better unification.
883 root 1.77
884 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
885 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
886     when mlockall has been used.
887 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
888 root 1.72 - use separate thread for ticker timing (and more in the future).
889     this greatly increases timing accuracy and gets rid of an enourmous
890     number of gettimeofday calls.
891 root 1.82 - use a separate thread to signal aio completion, for lower latency.
892 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
893 root 1.71
894 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
895 root 1.68 - rebalanced default experience table to be more exponential
896     and much easier up to level ~40, then moderately harder.
897 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
898 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
899     - do not exit on reload/load errors but properly cleanup.
900 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
901 root 1.66
902 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
903 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
904     (this fixes the jeweler skill).
905 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
906 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
907 root 1.63 - move tombstone to real map if player died due to cave-in (even if
908     it has reset, which is better than putting it on the savebed, also as
909 root 1.321 proof that the player didn't use a savebed).
910 root 1.59
911 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
912 root 1.56 - work around perl bug in configure perl module version check.
913 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
914 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
915 root 1.52 - fix a bug in animate_weapon, causing a crash.
916 root 1.54 - no longer exit when a coroutine throws an exception.
917 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
918 root 1.53 - fix the "<player> is nuts" message.
919 root 1.58 - fix an exception at logout due to the json_coder being gone.
920 root 1.43 - upgrade to EV version 2.0 API.
921 root 1.47 - when players don't apply a savebed correctly but stand above one,
922     do not move or kill them.
923 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
924 root 1.43 - implement generic framework for server-side resource files.
925     - implement resource file update event.
926     - hook experience table update into the framework.
927     - move jeweler.yaml to resources (arch/).
928 root 1.44 - switch from Crossfire to Deliantra perl module.
929     - implement json2json arch filter.
930 root 1.45 - implement widget protocol version 2, support for ui templates.
931 root 1.54 - mapinfo is now handled fully asynchronously.
932 root 1.48 - ext/irc: also log irc messages.
933 root 1.51 - ext/schmorplog: write user stat files asynchronously.
934 root 1.43
935 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
936 elmex 1.41 - limited the number of items that can be picked up and dropped
937 root 1.42 as temporary measurement against bad performance or dropping things
938     (this lead to long freezes and triggered the watchdog).
939 elmex 1.41 - improved the performance of the drop command a bit.
940 root 1.38 - switch from Event to EV for higher performance, easier usage,
941     less bugs...
942 root 1.39 - updated to release version of the gnu affero license.
943 root 1.38
944 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
945 root 1.36 - more thoroughly rename the binaries, contact addresses.
946     - update the copyrights.
947 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
948     crashes.
949 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
950     potentially causing crashes.
951 root 1.35 - assign weapons on user load time, not login-time, avoiding
952     crashes.
953    
954 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
955 root 1.32 - fixed an important bug that caused passwords to be forgotten.
956 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
957     in some of the maps.
958 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
959     which is now trivial to do.
960 root 1.33 - removed all traces of the old (and never working) plug-in interface
961     (70kb code less on amd64).
962 root 1.34 - improve/tune scheduling priorities.
963     - fix some freezing bugs.
964     - fix a memory corruption problem in dynbuf.printf.
965     - use channels for chat and many informational commands.
966     - improved the tutorial.
967     - create missile is now fixed.
968     - race fields must now contain archetypes.
969     - jumping skill now works as advertised.
970 root 1.31
971 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
972 root 1.24 - relicense under the gnu affero license.
973 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
974 root 1.24 - implement server-side framework for generic resources.
975     - use resource framework for server-provided ambient
976     music.
977 root 1.27 - save object owners (players only atm).
978 root 1.24 - replace limited sound api with server-provided sound effects.
979     - new sc (sound control) protocol command.
980     - improve fxix protocol to include types.
981     - exactly fill tcp segments, if possible.
982     - output-rate is now an upper limit, the server will automatically
983     (and quite perfectly) adjust to the network conditions, ensuring
984     low latency even during bulk transfers (music, images, sounds etc.).
985     - implement server-side widgets (i.e. client widgets controlled
986     in the server side). this will allow future expansion without
987     having to upgrade clients.
988     - implement a (artwork) world map with realtime player position
989     tracking.
990     - new and more efficient extcmd (server still supports old extcmd
991     protocol).
992 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
993     calcluation that could be easily exploited by users.
994     - rebalanced diseases to spread more naturally/evenly.
995     - completely asynchronous map loading even for tiled maps.
996 root 1.24 - replace simple messaging protocol with channels carrying metadata
997     (similar to message types, but more directed at the user).
998     - reduce command processing latency by a whopping 120ms by
999     reordering some processing steps inside the server. this directly
1000     reduces lag by 120ms.
1001     - actually send spell faces to the client.
1002 root 1.23 - implement player genders.
1003 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1004     otherwise return to savebed and possible kill if the log-out
1005     was for too long.
1006     - fast socket-dead detection (kick player after 8 seconds without ack).
1007     - greatly reduce the cpu time needed to draw maps _again_.
1008     - archetypes are now subclasses of objects.
1009     - rebalanced shop greed and approval functions to be more realistic
1010     (and likely match the actual intention).
1011 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1012     italic, gender-specific text, paragraphs etc.
1013 root 1.24 - implemented hint framework, players can opt to receive hints.
1014     - implemented (long) book framework, added some books from the cf wiki.
1015 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1016     protocol and is capable of transmitting generic meta information.
1017 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1018     - replace the nexus by a per-player tutorial map that teaches stuff
1019     better than the newbie house.
1020 root 1.18 - fix the magicmap colours.
1021 root 1.19 - optimise map update even more by removing unneeded code and checks.
1022     - decouple map and stats update from pl->ob and use pl->observe instead.
1023     - implement observe command.
1024 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1025     calls with a simple comparison.
1026     - fix a latent crossfire bug that could crash the server because the
1027     map refresh did not update the mapspace.
1028 root 1.24 - support custom keys for regions and maps, regions are now
1029     refcount-managed.
1030     - allow worldmap overlays anywhere in the 000..999 range.
1031     - new system to acquire time slices for background jobs, to reduce
1032     jitter.
1033 root 1.27 - semi-persistent object-referencing framework (currently only players
1034     supported).
1035 root 1.22 - dependency tracking for perl extensions.
1036 root 1.24 - new slag-ex extension for cleaning cauldrons.
1037     - fix invoke result processing.
1038     - there are even less i/o syncpoints in the server now.
1039 root 1.29 - added map-tags extension that scans all maps for object tags
1040     and records them in the database (not used yet).
1041 root 1.28 - metaserver 2 support.
1042 root 1.22 - many more bugfixes and minor optimisations.
1043 root 1.16
1044 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1045 root 1.14 - optimised event invocation (non-wanted events can now be
1046     skipped with 4-5 inlined instructions).
1047 root 1.12 - complete rewrite of town_portal: it now creates a portal
1048     to the "nearest" town only, travel is only possible
1049 root 1.13 to the town and back, anybody can use it (also removes
1050     one of the remaining syncpoints in the server).
1051 root 1.10 - complete rewrite of the range/attack skill slot system:
1052     there are now two slots, one for combat, one for ranged
1053     attacks.
1054     - introduce the concept of a current weapon (either a ranged
1055     or a combat weapon/skill/tool) and switch between them as
1056     needed.
1057     - rewrite bow code so bows get more useful: apply damage,
1058     attacktype and other stats to the arrows and treat
1059     bows as weapons. also rebalance the missile weapons skill
1060     so its damage increases with level.
1061     - rewrite the complete player speed logic: weapon_speed now
1062     works as documented and there are no unnatural speed boosts.
1063 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1064     installation, replacing the old collect scripts and
1065 root 1.9 simplying deployment by scaling and cutting faces as required.
1066     - simplify the map protocol extensively by taking advantage
1067     of missing bigfaces, speeding up map generation immensely.
1068 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1069     other archetypes.
1070     - rationalise archetype, region and treasurelist file format
1071     into a single file format and make them reloadable asynchronously.
1072 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1073     reloadable at runtime.
1074 root 1.6 - implement 64x64 faceset support.
1075     - implement fxixsx protocol that saves
1076     a lot of bandwidth over the old image/face/smooth packets
1077 root 1.11 and allows images > packetsize, incremental and background
1078     transfers.
1079 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1080     on a face basis as opposed to a mapspace basis.
1081 root 1.7 - the server can now rate-limit image uploads to not exceed
1082     a certain (client-configurable) speed while guarenteeing full
1083     freedom of movement.
1084 root 1.8 - implement new ex command to request item descriptions.
1085     - implement new msg command for in-game messages with meta
1086     information (using xml).
1087 root 1.9 - enforce utf-8 for all text messages.
1088 root 1.13 - added micropather (not used yet).
1089 root 1.6 - many, many bugfixes.
1090 root 1.1
1091 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1092 root 1.1 - make coroapi accessible to cf+.
1093     - moved map handling logic completely to perl
1094     - per player maps are now marked in the map
1095 root 1.2 - maps are saved completely differently now,
1096     and much more often.
1097 root 1.17 - rewrote map header parser and writer, to be much faster.
1098 pippijn 1.4 - maps and players are now (in the average case) loaded
1099 root 1.2 and saved completely asynchronously, I/O contention will no
1100     longer freeze the server.
1101 pippijn 1.4 - players and maps can be loaded anytime, without the player
1102 root 1.2 being logged in.
1103 root 1.1 - automatically generate method interfaces for perl from headers
1104     - unbundled freezethaw
1105     - mostly rewrote common/map.C
1106     - completely rewrite server/swap.C
1107     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1108     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1109     - better message for apply failures due to applymode
1110     - removed most all of the weather code
1111     - unified logging to stderr and file
1112     - too many minor changes to document