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Revision: 1.576
Committed: Sat Mar 20 16:30:23 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.575: +1 -0 lines
Log Message:
fixed mana fountain unbalancement.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
41 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
42 elmex 1.573 - made (wizard) look_at show also uuids.
43     - added cf::object::find_object_uuid (::find_object already exists!).
44 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
45 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
46 elmex 1.568 - (arch) made the hill giants loose more body parts.
47 elmex 1.565 - building of levers/doors works again for all kinds of floors.
48 elmex 1.563 - the player can now withdraw and deposit all the available money.
49 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
50     steinwandstadt/celvear.
51 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
52 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
53     clients.
54     - tcp.ext didn't unbind in reloads.
55     - map-tags.ext didn't properly close the database on reloads.
56 root 1.567 - cfutil skips .-directories when scanning.
57 root 1.571 - build.ext prevents players from building on other player's maps.
58     - rent.ext allows the dm to enter anytime.
59     - NPC_Dialogue adds a new predefined variable, $map.
60     - new "build" event hook.
61 root 1.562
62 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
63 root 1.558 - (maps) fix travel to valdor and back.
64 root 1.545 - do no longer by default eval map cod ein safe compartments
65     (this can be re-enabled using the safe_eval config option).
66 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
67     in lorak.
68 root 1.559 - fix data corruption issues caused by recursive calls to
69     unordered_mapwalk - now every caller must provide its own
70     buffer.
71 root 1.538 - (maps) improve tindervale maps slightly.
72 root 1.544 - (arch) considerably decrease slag ex price.
73 root 1.540 - (arch) fix filth archetype.
74 root 1.556 - extension dependency resolve was completely broken.
75 root 1.544 - multipart objects would cause save_throw_object to crash - it
76     now acts on the head only.
77 root 1.541 - do not try to connect to an irc server unless explicitly configured.
78 root 1.542 - do not expect decltype() to be available in gcc 4.4.
79 elmex 1.543 - extended the safe perl environment by loops.
80 root 1.547 - (arch) fix "armless cook" facings.
81     - the "experience table" resource item did not have a proper
82     hash associated with it, so updates could not be detected.
83 elmex 1.550 - fixed poison traps in doors.
84 root 1.548 - player->killer_name did not properly flag the name as unicode.
85 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
86     and provide a non-destructive SvPVutf8 variant.
87 root 1.554 - do not allow dragon players to change their title via the settings.
88 elmex 1.552 - ratelimited jeweler skill nugget conversion.
89 root 1.551 - under high load, the server stopped swapping out to make
90     the server more responsive, but making it impossible to reduce
91     the load by... swapping out. slot queuing will now always make
92     some progress.
93     - improve the quality of the load-avg calculation.
94 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
95 root 1.556 - don't fail to write the runtime file if the temporary already exists.
96 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
97     player now.
98 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
99     timestamp and use a tab in the client to increase awareness.
100 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
101     setflag 0 is possible.
102 root 1.560 - make install now deletes old extensions, to ease upgrades in the
103     deliantra vm.
104 root 1.538
105 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
106 root 1.532 - the destruction spell could/would corrupt server memory quite often.
107 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
108     disk, not when it already was in memory.
109 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
110     avoiding livelock during high-load emergency saves.
111 root 1.530 - logging in did not properly unapply all skills.
112 root 1.531 - (maps) make the invite quest marking much more obvious.
113 root 1.533 - (arch) fix warrior archetype names.
114 root 1.532 - map prefetching never prefetch upwards.
115 root 1.534 - wizpass no longer makes you non-blocking.
116 root 1.536 - (maps) add light to some of the special maps, add troll
117     map.
118 root 1.530
119 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
120 root 1.515 - (maps) add gorokh_final mapset from crossfire.
121 root 1.516 - (maps) block most vault-type mlab locations, open up
122     imperial converters for anybody to use.
123 root 1.519 - (maps, arch) replace all permanent stat potions by random
124     variants.
125 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
126 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
127     real player object on player changes.
128 root 1.522 - diseases and maybe other things could sometimes reduce the speed
129     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
130     much grief.
131 root 1.523 - speed_left randomisation was, apparently, totally broken.
132     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
133     of the speed slot internally and in map save files. among other
134     things, this gets rid of all the abs (speed) calls.
135     - reduce map file save files by using abridged keywords aliases.
136 root 1.494 - shop specialisation calculation was totally broken.
137 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
138     now enforced.
139 root 1.498 - fix magic mapping, which only worked for inate spell casting.
140 root 1.495 - godgiven items will now be explicitly described as such.
141 root 1.524 - (arch) dded a quiver of bolts.
142 root 1.504 - materialnames would change "randomly" on every load, only
143     set the material when the materialname was not set before.
144 root 1.497 - balancing change, halve rod recharge speed (instead
145     of 4.8s, the standard rods now recharge in ~10s. not a solution,
146     but still.
147 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
148 root 1.509 the costly flag-checking loop in most cases and using a simple
149     repeat-cache for speed_left.
150 root 1.507 - always delay stats update for players on insert/remove till
151     next tick/command, which saves a lot of cpu cycles on drop/take.
152 root 1.514 - add hint about havign to run to attach unaggressive npcs.
153 root 1.494 - pet monster level was not displayed correctly in "showpets index".
154     - clean up floating point conversions and many similar nitpicks.
155 root 1.502 - fix hanuk altar.
156 root 1.504 - overhaul material system to be much faster, and having less bugs, but
157     still having a lot of cruft :/.
158 root 1.502 - add marble shop floor.
159 root 1.494 - move gcc specifics to new file include/compiler.h.
160     - unrecognised cfpod directives could cause undefined behaviour.
161 root 1.505 - added boes' marble shop to steinwandstadt.
162 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
163     - optimise mapspace updates.
164     - cache volume/items per mapspace.
165 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
166     decrease).
167 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
168     have led to weird item multiplications.
169 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
170 elmex 1.501 - fixed crash bug in learn_spell command.
171 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
172 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
173     from perl to c++.
174 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
175     and use it in some "inner" loops.
176 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
177 elmex 1.511 - fixed jeweler experience output to not be floating point.
178 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
179 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
180 root 1.518 - try to prefetch memory inside process_objects, which can give
181     enourmous speed gains.
182     - make some small optimisation to the process_objects loop.
183 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
184     handling different chksum lengths.
185     - check for hash collisions in cfutil.
186     - reduce face checksum size from 6 to 4 bytes.
187 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
188 root 1.523 - removed weather-specific attributes.
189     - fixed genkeywords dependency.
190     - do not clear "randomitems" slot for world underlays.
191     - use "sl" as short-hand for speed_left in save-files, just to make them
192     smaller.
193 root 1.517 - in general, don't crash on value-less resource file lines
194     anymore, due to get_str never returning a 0-pointer.
195 elmex 1.521 - code cleanup in move_symptom.
196 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
197 root 1.494
198 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
199 root 1.481 - some Andrew Madloch wanted, despite being specifically told
200     multiple times that the Deliantra parts additions are under AGPL,
201 root 1.487 lock up the source code of the server within his company.
202 root 1.481 some reorganisations have been done to the sourcecode to make
203     it clearer that this violates the Affero GPL. Help to keep
204     Deliantra free software even for the coming generations
205     and be wary of the promises of Andrew Madloch, he has nothing
206 root 1.487 good in mind for free software.
207 root 1.480 - clarify which files of the server are 100% AGPL.
208 root 1.481 - minor reorganisation, move some GPL code into other files.
209 root 1.483 - implement viewpoint (which is like observe, but only for the map,
210     not stats etc.).
211 root 1.484 - replace magic mapping overlay by a flying bird exposing area
212     on the worldmap (ext/magic_mapping.ext).
213 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
214     - @find results in npc dialogue is now stored in $find.
215 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
216 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
217 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
218     dm instead.
219 root 1.456 - (maps) add town portal to celvear.
220 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
221     mapsets from crossfire, together with associated archetypes.
222 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
223     - (maps) define a new whalingoutpost region.
224 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
225     and most archetypes that go with them (without stoning and swallow effects),
226     casino tokens and stock certificates are also missing.
227 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
228     and santo dominion.
229 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
230     to go with them. also adjusted archetypes to be more korrekt "gotisch".
231 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
232 root 1.460 - properly close client-side dialogue when the player is teleported away.
233 root 1.459 - map-tags did not properly close it's database tables or wait
234     for a quiescent state, causing memory corruption on reload.
235 root 1.454 - support "stat.xyz" accessor in match expressions.
236 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
237 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
238     fixes long answers from npc dialogue).
239 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
240 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
241     and to not add a "put your code here" force needlessly.
242 root 1.463 - (arch) fix or improve many plurals.
243 root 1.465 - markers do no longer add a force if the slaying field is unset.
244 root 1.466 - sped up search-items implementation, but it's still horrible.
245 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
246 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
247     used to reogianise the illogical arch tree a bit.
248 root 1.479 - (maps) import most map names from crossfire.
249 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
250 root 1.483 - fly_high movement gives better los, ignoring blocksview.
251 root 1.488 - the addexp command should now honour skill names with spaces.
252 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
253 root 1.491 - (arch) added many more buildable marble floors.
254 root 1.490 - major namespace cleanup: save 45kb by making functions static
255     that were unnecessarily global.
256 root 1.452
257 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
258 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
259 root 1.451 - fix a memory buffer overflow in the book code.
260 root 1.429 - add @check, @find npc dialogue commands.
261     - (maps) add a number of town interiors.
262 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
263 root 1.451 - (maps) add celvear area from cfextended.
264 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
265     - (server,maps) fix bug causing some library books not to be chained down,
266     cause Scorn/Navar libraries not to have inscribable books.
267 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
268 sf-marcmagus 1.433 inappropriate item power.
269 root 1.448 - (maps) fix intwell balancing issue.
270 root 1.437 - improve the look of generated books.
271 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
272     - fix bug where players could bypass no_drop by putting items in containers.
273 root 1.430 - consecutive commands arriving at the same time in the server would be
274     corrupted if the length was >255.
275 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
276 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
277     and perl.
278 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
279     functionality (and more) inside the same object using the match expressions.
280     - create simpler match expression compiles in many common cases.
281 root 1.439 - reduce object size by removing obsolete "seen_by" member.
282 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
283     of the new dynbuf::splice function (which gave an unexpected net win
284     in code size...).
285 root 1.442 - the server will no longer complain (and subtly fail) when an object
286     being removed from a map causes another object to get removed.
287 root 1.441 - banish strncpy from the server, speed up and simplify sending item
288     descriptions to the client considerably.
289 root 1.442 - add new "in head" set modifier for matches.
290     - new BLOCKED_MOVE event added.
291     - mapscript archetype now has activate_on_xxx true by default, as similar
292     connected elements.
293 root 1.448 - (maps) imported all styles from cfextended except
294 root 1.444 floorstyles/land_plots and monsterstyles.
295 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
296 root 1.446 - don't crash when treasure lists are empty / supply new empty
297     treasurelist for randomitems when none can be found.
298     - implement cf::map::static_maps and use it in map-tags.ext.
299 root 1.449 - fix a bug in map-tag scanning when moving tags.
300 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
301     for a reaction.
302 root 1.447 - implement new "loadall" map loading command, purely for debugging.
303 root 1.429
304 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
305 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
306     but not horns (to make them more useful for content-creators).
307 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
308     2) it skipped spell effects and 3) it didn't handle the case where
309     and object was destroyed while iterating over it correctly. all this
310     allowed players to sometimes walk onto spaces they should not be able to
311     walk on.
312 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
313 root 1.399 - examining an object now dumps the serialised object form when the user
314 root 1.404 is a wizard (wizlook).
315 root 1.421 - altars no longer accept unpaid items.
316 root 1.411 - party spells didn't work all that well.
317 root 1.424 - added complex object matching framework (cf::match), and make altars
318     and pedestals use it.
319 root 1.425 - identified skill-tools show what skill they grant.
320 root 1.399 - display the duration of change_ability spells when examining them
321     (missing: protection spells, but they are a hack...).
322 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
323     adding more variety to the different mushrooms.
324 root 1.398 - fix a minor cfpod formatting bug.
325 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
326     the hintmode setting on the settings page.
327 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
328 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
329 root 1.399 - enable the object loader to also dump archetypes.
330 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
331 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
332 root 1.402 - force the initial face when loading an object that is time-animated
333     or a monster, so it does not have to be specified anymore.
334 root 1.403 - fix a bug where recasting an ability changing spell could shorten
335     its remaining duration.
336 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
337 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
338 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
339     up splay operations as well.
340 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
341 root 1.412 - implement introspection data for C++ classes (%REFLECT).
342 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
343 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
344 root 1.419 - fix transmutation alchemy.
345 root 1.424 - speed up many frequently-invoked C->perl callbacks.
346 root 1.419 - added complex object matching framework, to be used in altars and the like.
347 root 1.426 - switch to YAML::XS from YAML.
348 root 1.396
349 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
350 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
351     that ultimately was not helpful to catch it :)
352 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
353     all callers to use either one or the other, as appropriate. This
354     fixes the (rather fragile) light spell, maybe others.
355     - fixed an overflow and exploit in the bank/payment code.
356     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
357 elmex 1.384 to explain the skill a bit more.
358 root 1.389 - removed a buggy check for zero attacktype. So that we might find
359 elmex 1.388 the real bugs in the archs/maps/objects.
360 elmex 1.394 - Fixed enabling torches with lighters.
361 elmex 1.387 - (maps) Added Heaven Town region.
362     - (arch+maps) Fixed & normalized warriors on map
363     /quests/peterm/CTower/Barracks.
364 root 1.392 - fix the light spell (and possibly diseases and other lights).
365 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
366 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
367     a long time ago, and similar cases are still to be found in the maps.
368     - make the socket_timeout configurable in the code (but not yet for users).
369 root 1.393 - earth wall health bar is now correct.
370 elmex 1.384
371 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
372 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
373     freeze with IO::AIO anymore due this change.
374 root 1.364 - avoid a crash when a player tries to apply a lighter.
375 root 1.376 - allow a spell argument for dimension door.
376 root 1.362 - move shop item listing and some otherstuff into the info tab.
377 root 1.360 - avoid crashes when non-players cast party spells.
378 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
379 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
380     - small improvement of the number of potions in shops
381     (by Job Vranish).
382     - added a few party spells (by Job Vranish).
383 root 1.362 - use a common message dynbuf.
384 root 1.364 - destroying tear down objects will now use the full hp range
385     for animation and will only destroy/lastframe when hp < 0.
386     - allow monsters to use earth to dust.
387     - use manhattan distance for get_rangevector_from_mapcoord, just as
388     in get_rangevector.
389     - los updates now correctly take tiled maps into account.
390     - do los updates even on maps without darkness.
391 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
392 root 1.375 - upgrade to IO::AIO 3.21.
393 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
394 elmex 1.373 - properly catching exceptions from callback in irc.ext.
395 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
396 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
397 elmex 1.368 - (arch) added hint about usage to Slag Ex.
398 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
399     like the rest.
400 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
401 root 1.378 - (arch+maps) added rate limited converter and adjusted
402     /elmex/mana_fountain.
403     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
404     - reduce size of casting_time, move_status, attack_movement,
405     last_heal and last_sp slots, squeezing some more space out of struct
406 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
407     anywhere.
408 root 1.358
409 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
410     - fixed bug in alchemy, where finding the right object for enhancements
411     didn't work.
412 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
413     effects (w.r.t. put_more) per mapspace, to give the server a chance
414     to survive a hundred deathsheads.
415 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
416     disastrous bug of unfortunately unknown proportions...
417 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
418 root 1.343 - use gender-neutral place descriptions for invite.
419 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
420     Thanks go to Lisa Larsen!
421 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
422     anymore).
423 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
424 root 1.345 - use better dependency tracking for include/keyword.h.
425 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
426     so it is possible to invite somebody out of some stck-till-death traps,
427 root 1.346 or simply to commit suicide.
428 root 1.352 - replace the "ignoring delayed commands" message by something more useful
429     (cf. cunning gnome freezeing issue).
430 elmex 1.349 - various fixes for weapon improvements.
431 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
432 root 1.353 - support T and G sequences in cfpod.
433 root 1.343
434 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
435 root 1.339 - convert me command from per-map to chat, which makes more sense, also
436     document it.
437 elmex 1.336 - more than one spellbooks of same class can now be given
438     in class selection.
439 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
440     spell rebalancements.
441 elmex 1.338 - the IRC gateway filters IRC colors now.
442 elmex 1.336
443 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
444 root 1.331 - (arch) fix quiver of Holding Bolts.
445 root 1.332 - applying unpaid items will now examine them.
446 root 1.330 - add "What" column to body command, showing items in that slot.
447 elmex 1.329 - redesigned and rebalanced lamps and torches.
448 root 1.330 - add "..." to item names that have been shortened.
449     - fixed "assign" function that squeezes strings into fixed length.
450 elmex 1.333 - add cursed effect to lamps and (some) torches.
451 elmex 1.334 - fixed bad assigned crafting skills and their tools.
452 root 1.312
453 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
454 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
455 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
456 root 1.312 - make monster smell logic dependent on their wisdom stat.
457 root 1.324 - put the death reason into a separate tab.
458     - converted "connected" slot to string, cleanly got rid of some ugly
459     hacks such as the path_attuned hack.
460 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
461     - replace one-at-a-time hash by faster than smaller FNV-1a hash
462     when hashing strings.
463 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
464 elmex 1.320 whether the right cauldron is used.
465 root 1.313 - considerably optimise shared string implementation by
466 root 1.316 making its null value a compiletime constant.
467 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
468     as well as using shstr_cmp to pass shared stringsa round efficiently,
469     for lots of code size savings.
470 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
471     they are sleeping: generators now check for the sleeping flag.
472 root 1.318 - tell gcc not to excessively inline some perl interface functions.
473 root 1.322 - remove marking rune length limit.
474 root 1.323 - fix formatting of cfpod when a verbatim block was following
475     a single newline.
476     - move resistances, statistics and showpets command output into tabs.
477 root 1.326 - implement map scripts that can replace the boulder logic without
478     having to write extensions.
479 root 1.310
480 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
481 root 1.302 - fix a longstanding bug that teared multipart monsters
482     at map boundaries apart.
483 root 1.292 - temporarily make permanently invisible player visible when
484     he/she makes noise.
485 root 1.284 - fix being able to see through walls a bit.
486 root 1.303 - improve look at output.
487 root 1.285 - completely replaced the line of sight algorithm with a variant
488     of spiral fov capable of visibility grades and arbitrary
489     shadow angles, that uses less memory and less code.
490     - the new los code supports arbitrary map rectangles and loosens
491 root 1.310 other restrictions of the old code, supporting further optimisations.
492     - update los if blocksview-objects are inserted in a map, not just when
493 root 1.287 removed (e.g. for summon fog).
494 root 1.303 - permanent invisibility doesn't make immune against making noise:
495     implement a noise system that allows monsters to locate the player
496     when he/she makes noise.
497     - implement a primitive smell system that monsters can use to track
498     players.
499 elmex 1.288 - create bomb now also works when casted by door traps.
500 elmex 1.290 - (arch) new torch graphics.
501 root 1.289 - (maps) considerably soften the subway spider.
502 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
503     the guards from being killed by players.
504 root 1.310 - (maps) lots of tweaks in and around scorn.
505     - (maps) use special non-blocksview jungle, mountain and
506     darkforest freely on the worldmap, to get gradual sight obstacles
507     instead of total blackout in those areas.
508 root 1.289 - no maximum darkness for outdoor maps anymore.
509 root 1.291 - add more hints, fix some messages.
510 root 1.292 - fix a bug: firing rods should tell you something about them.
511     - make light additive even within players.
512 root 1.293 - darken xrays effect a bit.
513     - improve handling of los changes when inserting or removing
514     objects, not perfect yet.
515     - make map darkness signed (formerly unsigned) to allow
516 root 1.294 ambient lighting and centrally manage darkness as an offset.
517     - revamped, fixed and documented the server calendrics, also
518     tell users the current time and data, to improve awareness.
519     - implement proper wizlook flag and handling of wizlook, instead
520     of dumbly just clearing los once.
521 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
522     and has a smaller runtime variance.
523 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
524     making them actually useful.
525     - see_in_dark now increases the viewing radius by 3.
526 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
527     speedup, as well as in many other places.
528 root 1.299 - remove support for extended map infos - these are not used
529     by the deliantra client and removing them gives us a 10% speedup
530     when sending map changes.
531 root 1.300 - remove most gcfclient and other client bug workarounds, as well
532     as now obsolete protocol versions, simplying the code.
533 root 1.301 - optimise and simplify generation of random numbers.
534 root 1.303 - correctly provide a non-zero default density for materials, to
535     avoid crashes, fix other bugs in the material handling code.
536     - fix volume calculations.
537     - fix cfpod parsing when multiple verbatim blocks were separated by
538     newlines.
539 root 1.305 - increase monster detection radius from wis/5 to wis/3.
540 root 1.306 - remove old pickup modes.
541     - remove obsolete disarm and search commands (search wasn't working
542     anyways).
543 root 1.308 - fix a crash when an npc applied a sign.
544 root 1.284
545 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
546 root 1.283 - this release is assumed to be very stable.
547     - (maps) radically redesigned and improved tutorial.
548 root 1.280 - directional casting no longer immediately removes the invisible effect.
549 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
550 root 1.272 - fix overflow in lighting calculations.
551     - negative glow radii can no longer cause total darkness.
552 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
553     only maximally-lit ones.
554 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
555     - swashbucklers got the oratory skill now.
556 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
557 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
558 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
559 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
560     (which was probably broken, too).
561 root 1.281 - support negative glow radii during daytime, too.
562     - use circular, not rectangular, viewing area.
563     - use minimum viewing distance of 2 in outdoor maps.
564     - negative glow is stronger than viewing area or lamps.
565 root 1.283 - (arch) new darkness spell face.
566 root 1.272
567 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
568     - (maps) completely redesigned scorn.
569 root 1.269 - "cast light" now works on oneself.
570 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
571     negative glow radii again (they were totally broken before).
572 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
573 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
574 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
575 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
576 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
577     back to the player.
578 root 1.251 - attuned/repell and spell base level system reworked.
579 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
580 root 1.247 be less erratic now.
581 root 1.248 - refuse to write the uuid file if the uuid is zero
582     (to avoid writing it in early crashes).
583 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
584     - speed up emergency_save by not syncing every file separately.
585     - no longer reattach perl to every object on reload, it's slow, and no longer
586     necessary since we don't nuke stashes anymore.
587     - do not bootstrap perl from the commandline args, use separate eval for
588     better error reporting.
589 root 1.259 - fix a crash when pushing cone spells met ice attacks.
590 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
591 root 1.255 - speed up map refresh in server a bit.
592 elmex 1.258 - refactored drop code and fixed some programming errors in it.
593 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
594 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
595 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
596     as the current weight of the inventory.
597 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
598     dragonfire has been introduced for the non-dragon players.
599 root 1.265 - remove unused "tooltype", "start_holding" object slots.
600     - change "weapontype" object slot to uint8.
601     - convert "hide" object slot into flag.
602     - reorder object members for better locality of reference and codesize
603     decrease.
604 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
605 root 1.267 - fix a crash when no skill could be found when killing amonster.
606 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
607     every completed aio operation.
608 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
609     and update mapspaces if necessary.
610 root 1.246
611 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
612 root 1.241 - removed all command line parsing, only env variables are supported
613     anymore.
614 root 1.239 - region-specific monsters will now once more be on the worldmap.
615 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
616 root 1.225 would grow out of bounds.
617 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
618 root 1.222 - fixed a double-escaping bug in the pod-parser.
619     - rewrote the cfpod parser in C++.
620     - hintmode moved to C++, players need to re-set their hintmode if
621     they dislike "show".
622 root 1.231 - fix RIP inscription.
623 root 1.239 - bump login name length from 18 to 20 char max.
624 root 1.231 - correctly support gender in emotes.
625     - correctly support gender in the death messages.
626     - correctly generate death messages for players only when they really die,
627     with increased information.
628 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
629     and data corruption (but apparently was never triggered).
630 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
631 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
632     data corruption bug.
633 root 1.223 - tweak coredumping/monitoring a bit.
634 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
635 root 1.227 - do not crash in the loader when an inventory object could not be loaded
636     (from a corrupted file).
637 root 1.241 - redid skills command to send output to proper channel.
638 root 1.233 - object->map is no longer refcounting.
639 root 1.228 - add FLAG_DEBUG for internal debugging.
640 root 1.231 - add NDI_VERBATIM flag to send_msg.
641 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
642 root 1.240 - player->exists is no longer a sync_job.
643 root 1.233 - split login.ext's player scheduler into
644     it's own player-scheduler.ext extension.
645 root 1.222
646 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
647 root 1.212 - require perl 5.10.
648 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
649 root 1.204 - swap player and observed count's on the map when observing.
650 root 1.205 - add (mostly untested) mapspace perl class and accessors.
651 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
652 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
653     could be found.
654 root 1.208 - pits now have a configurable "random spread" range and default
655 root 1.213 to a radius of two now.
656 root 1.212 - rewrite pay_player_arch.
657     - use a more stable perl_reload implementation.
658     - do not use Symbol::delete_package (causes crashes after perl-reload),
659     use our own, safer, clear_package instead.
660     - when asynchronously dumping core, close all file handles to allow
661     the server to restart concurrently.
662 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
663     sequences, without double-encoding. it should be faster, too.
664     - the above fixes wrong display of help tetx and many other issues.
665 root 1.216 - use lzf and frag packets for large messages for clients supporting them
666 root 1.218 (0.9976+), use it for long books and other messages.
667 root 1.210 - eradicate listen command and corresponding code.
668 root 1.211 - eradicate logs command.
669 root 1.218 - let the client log into the server log, used for crash backtraces.
670 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
671     old style spell objects with the spell magic bullet.
672 root 1.220 - (arch) fixed skill less rods in the archetypes
673 root 1.204
674 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
675 elmex 1.197 - made jeweler workbench larger and some other minor map
676     changes in jeweler town.
677 root 1.196 - fixed wrong item handling in jeweler skill code.
678 root 1.198 - (arch) use a special "key_random_map" for random map keys
679     that are used up.
680 root 1.199 - fix a crash when the player who was observed has logged out long
681     enough for his region/map to be gone.
682 root 1.200 - port to g++-4.3's incompatible tr1 changes.
683 root 1.201 - add some missing dependencies.
684 root 1.203 - log to /var/log/deliantra/ by default.
685     - hack observe code to enable smooth movmenet when observing.
686 elmex 1.195
687 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
688 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
689 root 1.179 - correctly move gsay to the party channel.
690 root 1.178 - fix a crash when animate weapon was used in some areas.
691 elmex 1.177 - fixed unnecessary identification of by converters created objects.
692 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
693     with NPCs.
694 elmex 1.175 - (arch) dragon scales got proper type now
695 root 1.193 - object::decrease would sometimes cause container weights to
696     be wrong, this has been fixed.
697 root 1.194 - do not send time updates for newly-seen items.
698 root 1.185 - thawing an icecube will once more drop its contents to the ground.
699 root 1.183 - fix cone spells etc. going through walls sometimes.
700 root 1.186 - fix a weight update bug that sometimes left containers
701     with wrong weights.
702 root 1.194 - added auto_apply event and extension for shop tiles.
703 root 1.172 - work around get_map_flags invoking perl and switching the stack.
704     - make sure the map is loaded when using a town portal return.
705 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
706     where healing spells didn't cost any grace.
707 root 1.173 - fix starvation kill reason.
708 root 1.174 - fix pk killer name message.
709 root 1.189 - don't let people apply signs with @match.
710 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
711     what seems to be the biggets memleak in the server).
712 elmex 1.171
713 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
714 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
715     - use anyevent to manage listen ports (this enables IPv6 support).
716 root 1.167 - server supports ipv6 client connections now.
717 root 1.168 - use newly-available Coro::AnyEvent.
718 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
719     to let it handle AIO requests.
720 root 1.167
721 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
722 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
723     processing considerably (especially in the client) and reduces data transfers
724     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
725 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
726     - (map) fixed npc dialogue in pup_land/s_f/special.
727     - bugfix: fix a crash when a player casts a swarm spell and then logs out
728     (swarm spells now stay in the player's inventory).
729 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
730 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
731     archetype *archname* (chairs of different facings were merged).
732     - bugfix: fix a potential crash issue in find_object_name (not used
733     normally).
734 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
735     (destruction, magic missile etc.).
736 root 1.163 - swarm spells without a direction now use various spiral patterns
737     instead of being fully random.
738 root 1.158 - update AnyEvent API to 3.4 and above.
739 root 1.156
740 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
741 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
742 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
743 root 1.152 - bugfix: the jumping skill now gives experience for jumping
744     and for attacking monsters. it also takes about one second to do a jump.
745 root 1.138 - bugfix: players couldn't starve in 2.53 :(
746 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
747 root 1.152 - bugfix: spell effects like word of recall are removed on death.
748 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
749     were created outside a map.
750 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
751     (fixed by reversing the logic).
752 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
753 root 1.153 - bugfix: the random map generator no longer leaks key objects.
754 root 1.154 - bugfix: support random maps >127x127.
755 root 1.152 - (maps) fixed the death certificate system in nimbus.
756 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
757 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
758 root 1.147 - (arch) give ball lightning a real name.
759 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
760 root 1.155 - support cfpod in ex replies (client item tooltips).
761 root 1.143 - unapply item in range slow when readying a spell.
762 root 1.148 - bugfix: account for rounding errors in weight updates.
763 root 1.139 - remove synchronous mkdir in chargen_race_done.
764     - fix per-race starting maps.
765 root 1.142 - check hiscore on suicide and quit as well.
766 root 1.138 - tell players when they are starving.
767 root 1.133 - get rid of costly object_from_name conversion for altar effects.
768     - fix map difficulty calculation for generators.
769 root 1.146 - slightly more intelligent handling of "is_animated" flag.
770 root 1.149 - support no_drop map header flag (before it was only available internally).
771 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
772 root 1.133
773 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
774 root 1.119 - bugfix: custom skill settings were not saved by the server.
775     - bugfix: remove did not actually remove items from the inventory, leaving
776 root 1.116 ghost items.
777 root 1.119 - bugfix: properly update items identified on the ground.
778 root 1.120 - bugfix: use localtime_r in the logger thread.
779 root 1.122 - bugfix: player starvation will now give the correct kill reason.
780     - bugfix: archetype reloads could crash the server.
781 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
782 elmex 1.114 player is not logged in.
783 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
784 root 1.117 server startup.
785 root 1.128 - bugfix: fix the door surround check in the random map generator.
786     - (maps) fix heaven quest difficulty progression.
787     - (maps) fix some random map styles.
788     - dropping items a shop is not interested in won't sell them anymore.
789     - rods and horns with a too low maximum charge allow now at least one discharge.
790     - implement kill & death statistics.
791     - random map preparation is no longer synchronous.
792     - rewrite find_style in perl, no longer does synchronous I/O.
793     - improve random map specials placement.
794     - make the killer a real object pointer instead of a string, improved
795     kill reason messages.
796 root 1.117 - take advantage of new aio_close and aio_chmod.
797 root 1.128 - implement archetype::get, object::deep_clone and update callers.
798 root 1.125 - change_abil is much faster.
799 root 1.126 - update the floorbox more often to work around the reverses item order
800     display in clients.
801 root 1.125 - cleaned up object copying by encapsulating it to a single place.
802 root 1.126 - add hints to the invite messages.
803 root 1.127 - rewrote key<->value pair handling.
804 root 1.128 - use an independent random number generator for the random map generator.
805 elmex 1.113
806 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
807 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
808     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
809     - completely automate the weight handling, should fix all weight
810     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
811 root 1.103 - reloading archetypes while a user was in the character creation phase
812     could crash the server.
813 root 1.106 - fix a nontrivial number of cases of code commented similar
814     to "is this really correct?", as many of those cases are now handles
815     automatically by lower level code.
816     - replace many ad-hoc checks for client visibility by object::visible_to,
817     should result in broader applicability of functions using it.
818 root 1.104 - merge items with different arch pointers refering to the same arch
819     (due to archetype reloads).
820 root 1.106 - refactored the object remove/insert functions and most related
821     functions (decrease, split, merge_ob etc.).
822 root 1.105 - make it compile better on freebsd (reported by pippijn).
823 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
824 root 1.108 - fix the longstanding "container stays open" bug.
825 root 1.107 - improved floorbox updating to be incremental and other protocol
826     optimisations.
827     - get rid of update_after_inventory_change and only do update stats
828     for weight once/tick/player at max.
829 root 1.109 - rewrite party commands, use party channel.
830 root 1.103
831 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
832 root 1.97 - properly link against libgthread as that is needed to make the slice
833     allocator thread-safe.
834 root 1.91 - support perls not compiled with 64 bit support (though this is not a
835     recommended configuration) (reported by Samuel Gondouin).
836 root 1.94 - always put godgiven items into the player inventory, never any containers.
837 root 1.92 - (maps, arch) the scorn go club was founded!
838 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
839 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
840     became a real spell-class.
841 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
842     - (arch) considerably strengthened spark shower and destruction.
843     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
844     finally reloadable at runtime.
845     - changed archetype loading algorithm to only require one pass and
846     use delayed resolving of references.
847 root 1.101 - examine command now uses the examine infobox.
848 root 1.102 - implement an "incremental garbage collector" for archetypes.
849 root 1.98 - enable slice allocator again.
850 root 1.96 - implement optional free memory poisoning.
851 root 1.91
852 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
853 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
854 root 1.85 skill.
855 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
856     names (also update all maps to use money instead of coins).
857 root 1.78 - add uuid accessors to perl.
858     - add coin names and archetype accessors to perl.
859 root 1.80 - fix runtime uuid file format to use "." instead of ",".
860 root 1.78 - change perl extensions to not use hardcoded coins and values.
861 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
862     and be more parsimonous of uuid usage by the exact value out on exit.
863 root 1.86 - write log messages in another thread, removing another sync point.
864     - support multi-line log messages in a nicer way.
865 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
866 root 1.81 - fix a minor memleak in the random map generator.
867     - some parts of the random map generator are not coroutine-safe,
868     so only call it "single-threaded".
869     - major cleanup of memory management in random map generator.
870 root 1.87 - slight refactoring of the random map generator, faster too.
871 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
872     bookkeeping bug.
873 root 1.87 - work around "player is on active list" problem by deactivating player
874     after loading.
875 root 1.81 - garbage collect shstr's more evenly and adaptively only when
876     there have in fact been allocations.
877 root 1.82 - fix object::insert to do as documented and insert into the env
878     if necessary.
879     - fix cf::map::unique_maps.
880     - fix nrof overflow check in can_merge_slow.
881     - fix converter code to handle >31 bit values.
882 elmex 1.83 - added support for the player_sold flag
883 root 1.84 - converters no longer accept unpaid items.
884 root 1.88 - canonicalize random map meta files for better unification.
885 root 1.77
886 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
887 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
888     when mlockall has been used.
889 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
890 root 1.72 - use separate thread for ticker timing (and more in the future).
891     this greatly increases timing accuracy and gets rid of an enourmous
892     number of gettimeofday calls.
893 root 1.82 - use a separate thread to signal aio completion, for lower latency.
894 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
895 root 1.71
896 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
897 root 1.68 - rebalanced default experience table to be more exponential
898     and much easier up to level ~40, then moderately harder.
899 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
900 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
901     - do not exit on reload/load errors but properly cleanup.
902 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
903 root 1.66
904 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
905 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
906     (this fixes the jeweler skill).
907 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
908 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
909 root 1.63 - move tombstone to real map if player died due to cave-in (even if
910     it has reset, which is better than putting it on the savebed, also as
911 root 1.321 proof that the player didn't use a savebed).
912 root 1.59
913 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
914 root 1.56 - work around perl bug in configure perl module version check.
915 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
916 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
917 root 1.52 - fix a bug in animate_weapon, causing a crash.
918 root 1.54 - no longer exit when a coroutine throws an exception.
919 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
920 root 1.53 - fix the "<player> is nuts" message.
921 root 1.58 - fix an exception at logout due to the json_coder being gone.
922 root 1.43 - upgrade to EV version 2.0 API.
923 root 1.47 - when players don't apply a savebed correctly but stand above one,
924     do not move or kill them.
925 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
926 root 1.43 - implement generic framework for server-side resource files.
927     - implement resource file update event.
928     - hook experience table update into the framework.
929     - move jeweler.yaml to resources (arch/).
930 root 1.44 - switch from Crossfire to Deliantra perl module.
931     - implement json2json arch filter.
932 root 1.45 - implement widget protocol version 2, support for ui templates.
933 root 1.54 - mapinfo is now handled fully asynchronously.
934 root 1.48 - ext/irc: also log irc messages.
935 root 1.51 - ext/schmorplog: write user stat files asynchronously.
936 root 1.43
937 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
938 elmex 1.41 - limited the number of items that can be picked up and dropped
939 root 1.42 as temporary measurement against bad performance or dropping things
940     (this lead to long freezes and triggered the watchdog).
941 elmex 1.41 - improved the performance of the drop command a bit.
942 root 1.38 - switch from Event to EV for higher performance, easier usage,
943     less bugs...
944 root 1.39 - updated to release version of the gnu affero license.
945 root 1.38
946 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
947 root 1.36 - more thoroughly rename the binaries, contact addresses.
948     - update the copyrights.
949 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
950     crashes.
951 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
952     potentially causing crashes.
953 root 1.35 - assign weapons on user load time, not login-time, avoiding
954     crashes.
955    
956 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
957 root 1.32 - fixed an important bug that caused passwords to be forgotten.
958 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
959     in some of the maps.
960 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
961     which is now trivial to do.
962 root 1.33 - removed all traces of the old (and never working) plug-in interface
963     (70kb code less on amd64).
964 root 1.34 - improve/tune scheduling priorities.
965     - fix some freezing bugs.
966     - fix a memory corruption problem in dynbuf.printf.
967     - use channels for chat and many informational commands.
968     - improved the tutorial.
969     - create missile is now fixed.
970     - race fields must now contain archetypes.
971     - jumping skill now works as advertised.
972 root 1.31
973 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
974 root 1.24 - relicense under the gnu affero license.
975 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
976 root 1.24 - implement server-side framework for generic resources.
977     - use resource framework for server-provided ambient
978     music.
979 root 1.27 - save object owners (players only atm).
980 root 1.24 - replace limited sound api with server-provided sound effects.
981     - new sc (sound control) protocol command.
982     - improve fxix protocol to include types.
983     - exactly fill tcp segments, if possible.
984     - output-rate is now an upper limit, the server will automatically
985     (and quite perfectly) adjust to the network conditions, ensuring
986     low latency even during bulk transfers (music, images, sounds etc.).
987     - implement server-side widgets (i.e. client widgets controlled
988     in the server side). this will allow future expansion without
989     having to upgrade clients.
990     - implement a (artwork) world map with realtime player position
991     tracking.
992     - new and more efficient extcmd (server still supports old extcmd
993     protocol).
994 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
995     calcluation that could be easily exploited by users.
996     - rebalanced diseases to spread more naturally/evenly.
997     - completely asynchronous map loading even for tiled maps.
998 root 1.24 - replace simple messaging protocol with channels carrying metadata
999     (similar to message types, but more directed at the user).
1000     - reduce command processing latency by a whopping 120ms by
1001     reordering some processing steps inside the server. this directly
1002     reduces lag by 120ms.
1003     - actually send spell faces to the client.
1004 root 1.23 - implement player genders.
1005 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1006     otherwise return to savebed and possible kill if the log-out
1007     was for too long.
1008     - fast socket-dead detection (kick player after 8 seconds without ack).
1009     - greatly reduce the cpu time needed to draw maps _again_.
1010     - archetypes are now subclasses of objects.
1011     - rebalanced shop greed and approval functions to be more realistic
1012     (and likely match the actual intention).
1013 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1014     italic, gender-specific text, paragraphs etc.
1015 root 1.24 - implemented hint framework, players can opt to receive hints.
1016     - implemented (long) book framework, added some books from the cf wiki.
1017 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1018     protocol and is capable of transmitting generic meta information.
1019 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1020     - replace the nexus by a per-player tutorial map that teaches stuff
1021     better than the newbie house.
1022 root 1.18 - fix the magicmap colours.
1023 root 1.19 - optimise map update even more by removing unneeded code and checks.
1024     - decouple map and stats update from pl->ob and use pl->observe instead.
1025     - implement observe command.
1026 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1027     calls with a simple comparison.
1028     - fix a latent crossfire bug that could crash the server because the
1029     map refresh did not update the mapspace.
1030 root 1.24 - support custom keys for regions and maps, regions are now
1031     refcount-managed.
1032     - allow worldmap overlays anywhere in the 000..999 range.
1033     - new system to acquire time slices for background jobs, to reduce
1034     jitter.
1035 root 1.27 - semi-persistent object-referencing framework (currently only players
1036     supported).
1037 root 1.22 - dependency tracking for perl extensions.
1038 root 1.24 - new slag-ex extension for cleaning cauldrons.
1039     - fix invoke result processing.
1040     - there are even less i/o syncpoints in the server now.
1041 root 1.29 - added map-tags extension that scans all maps for object tags
1042     and records them in the database (not used yet).
1043 root 1.28 - metaserver 2 support.
1044 root 1.22 - many more bugfixes and minor optimisations.
1045 root 1.16
1046 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1047 root 1.14 - optimised event invocation (non-wanted events can now be
1048     skipped with 4-5 inlined instructions).
1049 root 1.12 - complete rewrite of town_portal: it now creates a portal
1050     to the "nearest" town only, travel is only possible
1051 root 1.13 to the town and back, anybody can use it (also removes
1052     one of the remaining syncpoints in the server).
1053 root 1.10 - complete rewrite of the range/attack skill slot system:
1054     there are now two slots, one for combat, one for ranged
1055     attacks.
1056     - introduce the concept of a current weapon (either a ranged
1057     or a combat weapon/skill/tool) and switch between them as
1058     needed.
1059     - rewrite bow code so bows get more useful: apply damage,
1060     attacktype and other stats to the arrows and treat
1061     bows as weapons. also rebalance the missile weapons skill
1062     so its damage increases with level.
1063     - rewrite the complete player speed logic: weapon_speed now
1064     works as documented and there are no unnatural speed boosts.
1065 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1066     installation, replacing the old collect scripts and
1067 root 1.9 simplying deployment by scaling and cutting faces as required.
1068     - simplify the map protocol extensively by taking advantage
1069     of missing bigfaces, speeding up map generation immensely.
1070 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1071     other archetypes.
1072     - rationalise archetype, region and treasurelist file format
1073     into a single file format and make them reloadable asynchronously.
1074 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1075     reloadable at runtime.
1076 root 1.6 - implement 64x64 faceset support.
1077     - implement fxixsx protocol that saves
1078     a lot of bandwidth over the old image/face/smooth packets
1079 root 1.11 and allows images > packetsize, incremental and background
1080     transfers.
1081 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1082     on a face basis as opposed to a mapspace basis.
1083 root 1.7 - the server can now rate-limit image uploads to not exceed
1084     a certain (client-configurable) speed while guarenteeing full
1085     freedom of movement.
1086 root 1.8 - implement new ex command to request item descriptions.
1087     - implement new msg command for in-game messages with meta
1088     information (using xml).
1089 root 1.9 - enforce utf-8 for all text messages.
1090 root 1.13 - added micropather (not used yet).
1091 root 1.6 - many, many bugfixes.
1092 root 1.1
1093 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1094 root 1.1 - make coroapi accessible to cf+.
1095     - moved map handling logic completely to perl
1096     - per player maps are now marked in the map
1097 root 1.2 - maps are saved completely differently now,
1098     and much more often.
1099 root 1.17 - rewrote map header parser and writer, to be much faster.
1100 pippijn 1.4 - maps and players are now (in the average case) loaded
1101 root 1.2 and saved completely asynchronously, I/O contention will no
1102     longer freeze the server.
1103 pippijn 1.4 - players and maps can be loaded anytime, without the player
1104 root 1.2 being logged in.
1105 root 1.1 - automatically generate method interfaces for perl from headers
1106     - unbundled freezethaw
1107     - mostly rewrote common/map.C
1108     - completely rewrite server/swap.C
1109     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1110     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1111     - better message for apply failures due to applymode
1112     - removed most all of the weather code
1113     - unified logging to stderr and file
1114     - too many minor changes to document