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Revision: 1.577
Committed: Sun Mar 21 23:47:16 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.576: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.577 TODO: walk on button, start levitate, walk off => button stays pressed
41 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 elmex 1.565 - building of levers/doors works again for all kinds of floors.
49 elmex 1.563 - the player can now withdraw and deposit all the available money.
50 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
51     steinwandstadt/celvear.
52 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
53 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
54     clients.
55     - tcp.ext didn't unbind in reloads.
56     - map-tags.ext didn't properly close the database on reloads.
57 root 1.567 - cfutil skips .-directories when scanning.
58 root 1.571 - build.ext prevents players from building on other player's maps.
59     - rent.ext allows the dm to enter anytime.
60     - NPC_Dialogue adds a new predefined variable, $map.
61     - new "build" event hook.
62 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
63 root 1.562
64 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
65 root 1.558 - (maps) fix travel to valdor and back.
66 root 1.545 - do no longer by default eval map cod ein safe compartments
67     (this can be re-enabled using the safe_eval config option).
68 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
69     in lorak.
70 root 1.559 - fix data corruption issues caused by recursive calls to
71     unordered_mapwalk - now every caller must provide its own
72     buffer.
73 root 1.538 - (maps) improve tindervale maps slightly.
74 root 1.544 - (arch) considerably decrease slag ex price.
75 root 1.540 - (arch) fix filth archetype.
76 root 1.556 - extension dependency resolve was completely broken.
77 root 1.544 - multipart objects would cause save_throw_object to crash - it
78     now acts on the head only.
79 root 1.541 - do not try to connect to an irc server unless explicitly configured.
80 root 1.542 - do not expect decltype() to be available in gcc 4.4.
81 elmex 1.543 - extended the safe perl environment by loops.
82 root 1.547 - (arch) fix "armless cook" facings.
83     - the "experience table" resource item did not have a proper
84     hash associated with it, so updates could not be detected.
85 elmex 1.550 - fixed poison traps in doors.
86 root 1.548 - player->killer_name did not properly flag the name as unicode.
87 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
88     and provide a non-destructive SvPVutf8 variant.
89 root 1.554 - do not allow dragon players to change their title via the settings.
90 elmex 1.552 - ratelimited jeweler skill nugget conversion.
91 root 1.551 - under high load, the server stopped swapping out to make
92     the server more responsive, but making it impossible to reduce
93     the load by... swapping out. slot queuing will now always make
94     some progress.
95     - improve the quality of the load-avg calculation.
96 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
97 root 1.556 - don't fail to write the runtime file if the temporary already exists.
98 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
99     player now.
100 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
101     timestamp and use a tab in the client to increase awareness.
102 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
103     setflag 0 is possible.
104 root 1.560 - make install now deletes old extensions, to ease upgrades in the
105     deliantra vm.
106 root 1.538
107 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
108 root 1.532 - the destruction spell could/would corrupt server memory quite often.
109 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
110     disk, not when it already was in memory.
111 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
112     avoiding livelock during high-load emergency saves.
113 root 1.530 - logging in did not properly unapply all skills.
114 root 1.531 - (maps) make the invite quest marking much more obvious.
115 root 1.533 - (arch) fix warrior archetype names.
116 root 1.532 - map prefetching never prefetch upwards.
117 root 1.534 - wizpass no longer makes you non-blocking.
118 root 1.536 - (maps) add light to some of the special maps, add troll
119     map.
120 root 1.530
121 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
122 root 1.515 - (maps) add gorokh_final mapset from crossfire.
123 root 1.516 - (maps) block most vault-type mlab locations, open up
124     imperial converters for anybody to use.
125 root 1.519 - (maps, arch) replace all permanent stat potions by random
126     variants.
127 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
128 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
129     real player object on player changes.
130 root 1.522 - diseases and maybe other things could sometimes reduce the speed
131     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
132     much grief.
133 root 1.523 - speed_left randomisation was, apparently, totally broken.
134     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
135     of the speed slot internally and in map save files. among other
136     things, this gets rid of all the abs (speed) calls.
137     - reduce map file save files by using abridged keywords aliases.
138 root 1.494 - shop specialisation calculation was totally broken.
139 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
140     now enforced.
141 root 1.498 - fix magic mapping, which only worked for inate spell casting.
142 root 1.495 - godgiven items will now be explicitly described as such.
143 root 1.524 - (arch) dded a quiver of bolts.
144 root 1.504 - materialnames would change "randomly" on every load, only
145     set the material when the materialname was not set before.
146 root 1.497 - balancing change, halve rod recharge speed (instead
147     of 4.8s, the standard rods now recharge in ~10s. not a solution,
148     but still.
149 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
150 root 1.509 the costly flag-checking loop in most cases and using a simple
151     repeat-cache for speed_left.
152 root 1.507 - always delay stats update for players on insert/remove till
153     next tick/command, which saves a lot of cpu cycles on drop/take.
154 root 1.514 - add hint about havign to run to attach unaggressive npcs.
155 root 1.494 - pet monster level was not displayed correctly in "showpets index".
156     - clean up floating point conversions and many similar nitpicks.
157 root 1.502 - fix hanuk altar.
158 root 1.504 - overhaul material system to be much faster, and having less bugs, but
159     still having a lot of cruft :/.
160 root 1.502 - add marble shop floor.
161 root 1.494 - move gcc specifics to new file include/compiler.h.
162     - unrecognised cfpod directives could cause undefined behaviour.
163 root 1.505 - added boes' marble shop to steinwandstadt.
164 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
165     - optimise mapspace updates.
166     - cache volume/items per mapspace.
167 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
168     decrease).
169 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
170     have led to weird item multiplications.
171 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
172 elmex 1.501 - fixed crash bug in learn_spell command.
173 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
174 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
175     from perl to c++.
176 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
177     and use it in some "inner" loops.
178 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
179 elmex 1.511 - fixed jeweler experience output to not be floating point.
180 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
181 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
182 root 1.518 - try to prefetch memory inside process_objects, which can give
183     enourmous speed gains.
184     - make some small optimisation to the process_objects loop.
185 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
186     handling different chksum lengths.
187     - check for hash collisions in cfutil.
188     - reduce face checksum size from 6 to 4 bytes.
189 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
190 root 1.523 - removed weather-specific attributes.
191     - fixed genkeywords dependency.
192     - do not clear "randomitems" slot for world underlays.
193     - use "sl" as short-hand for speed_left in save-files, just to make them
194     smaller.
195 root 1.517 - in general, don't crash on value-less resource file lines
196     anymore, due to get_str never returning a 0-pointer.
197 elmex 1.521 - code cleanup in move_symptom.
198 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
199 root 1.494
200 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
201 root 1.481 - some Andrew Madloch wanted, despite being specifically told
202     multiple times that the Deliantra parts additions are under AGPL,
203 root 1.487 lock up the source code of the server within his company.
204 root 1.481 some reorganisations have been done to the sourcecode to make
205     it clearer that this violates the Affero GPL. Help to keep
206     Deliantra free software even for the coming generations
207     and be wary of the promises of Andrew Madloch, he has nothing
208 root 1.487 good in mind for free software.
209 root 1.480 - clarify which files of the server are 100% AGPL.
210 root 1.481 - minor reorganisation, move some GPL code into other files.
211 root 1.483 - implement viewpoint (which is like observe, but only for the map,
212     not stats etc.).
213 root 1.484 - replace magic mapping overlay by a flying bird exposing area
214     on the worldmap (ext/magic_mapping.ext).
215 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
216     - @find results in npc dialogue is now stored in $find.
217 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
218 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
219 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
220     dm instead.
221 root 1.456 - (maps) add town portal to celvear.
222 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
223     mapsets from crossfire, together with associated archetypes.
224 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
225     - (maps) define a new whalingoutpost region.
226 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
227     and most archetypes that go with them (without stoning and swallow effects),
228     casino tokens and stock certificates are also missing.
229 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
230     and santo dominion.
231 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
232     to go with them. also adjusted archetypes to be more korrekt "gotisch".
233 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
234 root 1.460 - properly close client-side dialogue when the player is teleported away.
235 root 1.459 - map-tags did not properly close it's database tables or wait
236     for a quiescent state, causing memory corruption on reload.
237 root 1.454 - support "stat.xyz" accessor in match expressions.
238 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
239 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
240     fixes long answers from npc dialogue).
241 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
242 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
243     and to not add a "put your code here" force needlessly.
244 root 1.463 - (arch) fix or improve many plurals.
245 root 1.465 - markers do no longer add a force if the slaying field is unset.
246 root 1.466 - sped up search-items implementation, but it's still horrible.
247 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
248 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
249     used to reogianise the illogical arch tree a bit.
250 root 1.479 - (maps) import most map names from crossfire.
251 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
252 root 1.483 - fly_high movement gives better los, ignoring blocksview.
253 root 1.488 - the addexp command should now honour skill names with spaces.
254 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
255 root 1.491 - (arch) added many more buildable marble floors.
256 root 1.490 - major namespace cleanup: save 45kb by making functions static
257     that were unnecessarily global.
258 root 1.452
259 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
260 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
261 root 1.451 - fix a memory buffer overflow in the book code.
262 root 1.429 - add @check, @find npc dialogue commands.
263     - (maps) add a number of town interiors.
264 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
265 root 1.451 - (maps) add celvear area from cfextended.
266 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
267     - (server,maps) fix bug causing some library books not to be chained down,
268     cause Scorn/Navar libraries not to have inscribable books.
269 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
270 sf-marcmagus 1.433 inappropriate item power.
271 root 1.448 - (maps) fix intwell balancing issue.
272 root 1.437 - improve the look of generated books.
273 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
274     - fix bug where players could bypass no_drop by putting items in containers.
275 root 1.430 - consecutive commands arriving at the same time in the server would be
276     corrupted if the length was >255.
277 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
278 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
279     and perl.
280 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
281     functionality (and more) inside the same object using the match expressions.
282     - create simpler match expression compiles in many common cases.
283 root 1.439 - reduce object size by removing obsolete "seen_by" member.
284 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
285     of the new dynbuf::splice function (which gave an unexpected net win
286     in code size...).
287 root 1.442 - the server will no longer complain (and subtly fail) when an object
288     being removed from a map causes another object to get removed.
289 root 1.441 - banish strncpy from the server, speed up and simplify sending item
290     descriptions to the client considerably.
291 root 1.442 - add new "in head" set modifier for matches.
292     - new BLOCKED_MOVE event added.
293     - mapscript archetype now has activate_on_xxx true by default, as similar
294     connected elements.
295 root 1.448 - (maps) imported all styles from cfextended except
296 root 1.444 floorstyles/land_plots and monsterstyles.
297 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
298 root 1.446 - don't crash when treasure lists are empty / supply new empty
299     treasurelist for randomitems when none can be found.
300     - implement cf::map::static_maps and use it in map-tags.ext.
301 root 1.449 - fix a bug in map-tag scanning when moving tags.
302 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
303     for a reaction.
304 root 1.447 - implement new "loadall" map loading command, purely for debugging.
305 root 1.429
306 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
307 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
308     but not horns (to make them more useful for content-creators).
309 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
310     2) it skipped spell effects and 3) it didn't handle the case where
311     and object was destroyed while iterating over it correctly. all this
312     allowed players to sometimes walk onto spaces they should not be able to
313     walk on.
314 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
315 root 1.399 - examining an object now dumps the serialised object form when the user
316 root 1.404 is a wizard (wizlook).
317 root 1.421 - altars no longer accept unpaid items.
318 root 1.411 - party spells didn't work all that well.
319 root 1.424 - added complex object matching framework (cf::match), and make altars
320     and pedestals use it.
321 root 1.425 - identified skill-tools show what skill they grant.
322 root 1.399 - display the duration of change_ability spells when examining them
323     (missing: protection spells, but they are a hack...).
324 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
325     adding more variety to the different mushrooms.
326 root 1.398 - fix a minor cfpod formatting bug.
327 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
328     the hintmode setting on the settings page.
329 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
330 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
331 root 1.399 - enable the object loader to also dump archetypes.
332 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
333 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
334 root 1.402 - force the initial face when loading an object that is time-animated
335     or a monster, so it does not have to be specified anymore.
336 root 1.403 - fix a bug where recasting an ability changing spell could shorten
337     its remaining duration.
338 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
339 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
340 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
341     up splay operations as well.
342 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
343 root 1.412 - implement introspection data for C++ classes (%REFLECT).
344 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
345 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
346 root 1.419 - fix transmutation alchemy.
347 root 1.424 - speed up many frequently-invoked C->perl callbacks.
348 root 1.419 - added complex object matching framework, to be used in altars and the like.
349 root 1.426 - switch to YAML::XS from YAML.
350 root 1.396
351 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
352 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
353     that ultimately was not helpful to catch it :)
354 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
355     all callers to use either one or the other, as appropriate. This
356     fixes the (rather fragile) light spell, maybe others.
357     - fixed an overflow and exploit in the bank/payment code.
358     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
359 elmex 1.384 to explain the skill a bit more.
360 root 1.389 - removed a buggy check for zero attacktype. So that we might find
361 elmex 1.388 the real bugs in the archs/maps/objects.
362 elmex 1.394 - Fixed enabling torches with lighters.
363 elmex 1.387 - (maps) Added Heaven Town region.
364     - (arch+maps) Fixed & normalized warriors on map
365     /quests/peterm/CTower/Barracks.
366 root 1.392 - fix the light spell (and possibly diseases and other lights).
367 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
368 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
369     a long time ago, and similar cases are still to be found in the maps.
370     - make the socket_timeout configurable in the code (but not yet for users).
371 root 1.393 - earth wall health bar is now correct.
372 elmex 1.384
373 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
374 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
375     freeze with IO::AIO anymore due this change.
376 root 1.364 - avoid a crash when a player tries to apply a lighter.
377 root 1.376 - allow a spell argument for dimension door.
378 root 1.362 - move shop item listing and some otherstuff into the info tab.
379 root 1.360 - avoid crashes when non-players cast party spells.
380 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
381 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
382     - small improvement of the number of potions in shops
383     (by Job Vranish).
384     - added a few party spells (by Job Vranish).
385 root 1.362 - use a common message dynbuf.
386 root 1.364 - destroying tear down objects will now use the full hp range
387     for animation and will only destroy/lastframe when hp < 0.
388     - allow monsters to use earth to dust.
389     - use manhattan distance for get_rangevector_from_mapcoord, just as
390     in get_rangevector.
391     - los updates now correctly take tiled maps into account.
392     - do los updates even on maps without darkness.
393 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
394 root 1.375 - upgrade to IO::AIO 3.21.
395 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
396 elmex 1.373 - properly catching exceptions from callback in irc.ext.
397 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
398 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
399 elmex 1.368 - (arch) added hint about usage to Slag Ex.
400 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
401     like the rest.
402 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
403 root 1.378 - (arch+maps) added rate limited converter and adjusted
404     /elmex/mana_fountain.
405     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
406     - reduce size of casting_time, move_status, attack_movement,
407     last_heal and last_sp slots, squeezing some more space out of struct
408 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
409     anywhere.
410 root 1.358
411 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
412     - fixed bug in alchemy, where finding the right object for enhancements
413     didn't work.
414 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
415     effects (w.r.t. put_more) per mapspace, to give the server a chance
416     to survive a hundred deathsheads.
417 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
418     disastrous bug of unfortunately unknown proportions...
419 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
420 root 1.343 - use gender-neutral place descriptions for invite.
421 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
422     Thanks go to Lisa Larsen!
423 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
424     anymore).
425 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
426 root 1.345 - use better dependency tracking for include/keyword.h.
427 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
428     so it is possible to invite somebody out of some stck-till-death traps,
429 root 1.346 or simply to commit suicide.
430 root 1.352 - replace the "ignoring delayed commands" message by something more useful
431     (cf. cunning gnome freezeing issue).
432 elmex 1.349 - various fixes for weapon improvements.
433 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
434 root 1.353 - support T and G sequences in cfpod.
435 root 1.343
436 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
437 root 1.339 - convert me command from per-map to chat, which makes more sense, also
438     document it.
439 elmex 1.336 - more than one spellbooks of same class can now be given
440     in class selection.
441 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
442     spell rebalancements.
443 elmex 1.338 - the IRC gateway filters IRC colors now.
444 elmex 1.336
445 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
446 root 1.331 - (arch) fix quiver of Holding Bolts.
447 root 1.332 - applying unpaid items will now examine them.
448 root 1.330 - add "What" column to body command, showing items in that slot.
449 elmex 1.329 - redesigned and rebalanced lamps and torches.
450 root 1.330 - add "..." to item names that have been shortened.
451     - fixed "assign" function that squeezes strings into fixed length.
452 elmex 1.333 - add cursed effect to lamps and (some) torches.
453 elmex 1.334 - fixed bad assigned crafting skills and their tools.
454 root 1.312
455 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
456 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
457 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
458 root 1.312 - make monster smell logic dependent on their wisdom stat.
459 root 1.324 - put the death reason into a separate tab.
460     - converted "connected" slot to string, cleanly got rid of some ugly
461     hacks such as the path_attuned hack.
462 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
463     - replace one-at-a-time hash by faster than smaller FNV-1a hash
464     when hashing strings.
465 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
466 elmex 1.320 whether the right cauldron is used.
467 root 1.313 - considerably optimise shared string implementation by
468 root 1.316 making its null value a compiletime constant.
469 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
470     as well as using shstr_cmp to pass shared stringsa round efficiently,
471     for lots of code size savings.
472 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
473     they are sleeping: generators now check for the sleeping flag.
474 root 1.318 - tell gcc not to excessively inline some perl interface functions.
475 root 1.322 - remove marking rune length limit.
476 root 1.323 - fix formatting of cfpod when a verbatim block was following
477     a single newline.
478     - move resistances, statistics and showpets command output into tabs.
479 root 1.326 - implement map scripts that can replace the boulder logic without
480     having to write extensions.
481 root 1.310
482 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
483 root 1.302 - fix a longstanding bug that teared multipart monsters
484     at map boundaries apart.
485 root 1.292 - temporarily make permanently invisible player visible when
486     he/she makes noise.
487 root 1.284 - fix being able to see through walls a bit.
488 root 1.303 - improve look at output.
489 root 1.285 - completely replaced the line of sight algorithm with a variant
490     of spiral fov capable of visibility grades and arbitrary
491     shadow angles, that uses less memory and less code.
492     - the new los code supports arbitrary map rectangles and loosens
493 root 1.310 other restrictions of the old code, supporting further optimisations.
494     - update los if blocksview-objects are inserted in a map, not just when
495 root 1.287 removed (e.g. for summon fog).
496 root 1.303 - permanent invisibility doesn't make immune against making noise:
497     implement a noise system that allows monsters to locate the player
498     when he/she makes noise.
499     - implement a primitive smell system that monsters can use to track
500     players.
501 elmex 1.288 - create bomb now also works when casted by door traps.
502 elmex 1.290 - (arch) new torch graphics.
503 root 1.289 - (maps) considerably soften the subway spider.
504 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
505     the guards from being killed by players.
506 root 1.310 - (maps) lots of tweaks in and around scorn.
507     - (maps) use special non-blocksview jungle, mountain and
508     darkforest freely on the worldmap, to get gradual sight obstacles
509     instead of total blackout in those areas.
510 root 1.289 - no maximum darkness for outdoor maps anymore.
511 root 1.291 - add more hints, fix some messages.
512 root 1.292 - fix a bug: firing rods should tell you something about them.
513     - make light additive even within players.
514 root 1.293 - darken xrays effect a bit.
515     - improve handling of los changes when inserting or removing
516     objects, not perfect yet.
517     - make map darkness signed (formerly unsigned) to allow
518 root 1.294 ambient lighting and centrally manage darkness as an offset.
519     - revamped, fixed and documented the server calendrics, also
520     tell users the current time and data, to improve awareness.
521     - implement proper wizlook flag and handling of wizlook, instead
522     of dumbly just clearing los once.
523 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
524     and has a smaller runtime variance.
525 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
526     making them actually useful.
527     - see_in_dark now increases the viewing radius by 3.
528 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
529     speedup, as well as in many other places.
530 root 1.299 - remove support for extended map infos - these are not used
531     by the deliantra client and removing them gives us a 10% speedup
532     when sending map changes.
533 root 1.300 - remove most gcfclient and other client bug workarounds, as well
534     as now obsolete protocol versions, simplying the code.
535 root 1.301 - optimise and simplify generation of random numbers.
536 root 1.303 - correctly provide a non-zero default density for materials, to
537     avoid crashes, fix other bugs in the material handling code.
538     - fix volume calculations.
539     - fix cfpod parsing when multiple verbatim blocks were separated by
540     newlines.
541 root 1.305 - increase monster detection radius from wis/5 to wis/3.
542 root 1.306 - remove old pickup modes.
543     - remove obsolete disarm and search commands (search wasn't working
544     anyways).
545 root 1.308 - fix a crash when an npc applied a sign.
546 root 1.284
547 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
548 root 1.283 - this release is assumed to be very stable.
549     - (maps) radically redesigned and improved tutorial.
550 root 1.280 - directional casting no longer immediately removes the invisible effect.
551 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
552 root 1.272 - fix overflow in lighting calculations.
553     - negative glow radii can no longer cause total darkness.
554 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
555     only maximally-lit ones.
556 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
557     - swashbucklers got the oratory skill now.
558 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
559 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
560 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
561 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
562     (which was probably broken, too).
563 root 1.281 - support negative glow radii during daytime, too.
564     - use circular, not rectangular, viewing area.
565     - use minimum viewing distance of 2 in outdoor maps.
566     - negative glow is stronger than viewing area or lamps.
567 root 1.283 - (arch) new darkness spell face.
568 root 1.272
569 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
570     - (maps) completely redesigned scorn.
571 root 1.269 - "cast light" now works on oneself.
572 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
573     negative glow radii again (they were totally broken before).
574 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
575 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
576 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
577 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
578 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
579     back to the player.
580 root 1.251 - attuned/repell and spell base level system reworked.
581 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
582 root 1.247 be less erratic now.
583 root 1.248 - refuse to write the uuid file if the uuid is zero
584     (to avoid writing it in early crashes).
585 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
586     - speed up emergency_save by not syncing every file separately.
587     - no longer reattach perl to every object on reload, it's slow, and no longer
588     necessary since we don't nuke stashes anymore.
589     - do not bootstrap perl from the commandline args, use separate eval for
590     better error reporting.
591 root 1.259 - fix a crash when pushing cone spells met ice attacks.
592 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
593 root 1.255 - speed up map refresh in server a bit.
594 elmex 1.258 - refactored drop code and fixed some programming errors in it.
595 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
596 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
597 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
598     as the current weight of the inventory.
599 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
600     dragonfire has been introduced for the non-dragon players.
601 root 1.265 - remove unused "tooltype", "start_holding" object slots.
602     - change "weapontype" object slot to uint8.
603     - convert "hide" object slot into flag.
604     - reorder object members for better locality of reference and codesize
605     decrease.
606 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
607 root 1.267 - fix a crash when no skill could be found when killing amonster.
608 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
609     every completed aio operation.
610 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
611     and update mapspaces if necessary.
612 root 1.246
613 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
614 root 1.241 - removed all command line parsing, only env variables are supported
615     anymore.
616 root 1.239 - region-specific monsters will now once more be on the worldmap.
617 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
618 root 1.225 would grow out of bounds.
619 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
620 root 1.222 - fixed a double-escaping bug in the pod-parser.
621     - rewrote the cfpod parser in C++.
622     - hintmode moved to C++, players need to re-set their hintmode if
623     they dislike "show".
624 root 1.231 - fix RIP inscription.
625 root 1.239 - bump login name length from 18 to 20 char max.
626 root 1.231 - correctly support gender in emotes.
627     - correctly support gender in the death messages.
628     - correctly generate death messages for players only when they really die,
629     with increased information.
630 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
631     and data corruption (but apparently was never triggered).
632 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
633 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
634     data corruption bug.
635 root 1.223 - tweak coredumping/monitoring a bit.
636 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
637 root 1.227 - do not crash in the loader when an inventory object could not be loaded
638     (from a corrupted file).
639 root 1.241 - redid skills command to send output to proper channel.
640 root 1.233 - object->map is no longer refcounting.
641 root 1.228 - add FLAG_DEBUG for internal debugging.
642 root 1.231 - add NDI_VERBATIM flag to send_msg.
643 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
644 root 1.240 - player->exists is no longer a sync_job.
645 root 1.233 - split login.ext's player scheduler into
646     it's own player-scheduler.ext extension.
647 root 1.222
648 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
649 root 1.212 - require perl 5.10.
650 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
651 root 1.204 - swap player and observed count's on the map when observing.
652 root 1.205 - add (mostly untested) mapspace perl class and accessors.
653 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
654 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
655     could be found.
656 root 1.208 - pits now have a configurable "random spread" range and default
657 root 1.213 to a radius of two now.
658 root 1.212 - rewrite pay_player_arch.
659     - use a more stable perl_reload implementation.
660     - do not use Symbol::delete_package (causes crashes after perl-reload),
661     use our own, safer, clear_package instead.
662     - when asynchronously dumping core, close all file handles to allow
663     the server to restart concurrently.
664 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
665     sequences, without double-encoding. it should be faster, too.
666     - the above fixes wrong display of help tetx and many other issues.
667 root 1.216 - use lzf and frag packets for large messages for clients supporting them
668 root 1.218 (0.9976+), use it for long books and other messages.
669 root 1.210 - eradicate listen command and corresponding code.
670 root 1.211 - eradicate logs command.
671 root 1.218 - let the client log into the server log, used for crash backtraces.
672 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
673     old style spell objects with the spell magic bullet.
674 root 1.220 - (arch) fixed skill less rods in the archetypes
675 root 1.204
676 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
677 elmex 1.197 - made jeweler workbench larger and some other minor map
678     changes in jeweler town.
679 root 1.196 - fixed wrong item handling in jeweler skill code.
680 root 1.198 - (arch) use a special "key_random_map" for random map keys
681     that are used up.
682 root 1.199 - fix a crash when the player who was observed has logged out long
683     enough for his region/map to be gone.
684 root 1.200 - port to g++-4.3's incompatible tr1 changes.
685 root 1.201 - add some missing dependencies.
686 root 1.203 - log to /var/log/deliantra/ by default.
687     - hack observe code to enable smooth movmenet when observing.
688 elmex 1.195
689 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
690 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
691 root 1.179 - correctly move gsay to the party channel.
692 root 1.178 - fix a crash when animate weapon was used in some areas.
693 elmex 1.177 - fixed unnecessary identification of by converters created objects.
694 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
695     with NPCs.
696 elmex 1.175 - (arch) dragon scales got proper type now
697 root 1.193 - object::decrease would sometimes cause container weights to
698     be wrong, this has been fixed.
699 root 1.194 - do not send time updates for newly-seen items.
700 root 1.185 - thawing an icecube will once more drop its contents to the ground.
701 root 1.183 - fix cone spells etc. going through walls sometimes.
702 root 1.186 - fix a weight update bug that sometimes left containers
703     with wrong weights.
704 root 1.194 - added auto_apply event and extension for shop tiles.
705 root 1.172 - work around get_map_flags invoking perl and switching the stack.
706     - make sure the map is loaded when using a town portal return.
707 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
708     where healing spells didn't cost any grace.
709 root 1.173 - fix starvation kill reason.
710 root 1.174 - fix pk killer name message.
711 root 1.189 - don't let people apply signs with @match.
712 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
713     what seems to be the biggets memleak in the server).
714 elmex 1.171
715 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
716 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
717     - use anyevent to manage listen ports (this enables IPv6 support).
718 root 1.167 - server supports ipv6 client connections now.
719 root 1.168 - use newly-available Coro::AnyEvent.
720 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
721     to let it handle AIO requests.
722 root 1.167
723 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
724 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
725     processing considerably (especially in the client) and reduces data transfers
726     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
727 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
728     - (map) fixed npc dialogue in pup_land/s_f/special.
729     - bugfix: fix a crash when a player casts a swarm spell and then logs out
730     (swarm spells now stay in the player's inventory).
731 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
732 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
733     archetype *archname* (chairs of different facings were merged).
734     - bugfix: fix a potential crash issue in find_object_name (not used
735     normally).
736 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
737     (destruction, magic missile etc.).
738 root 1.163 - swarm spells without a direction now use various spiral patterns
739     instead of being fully random.
740 root 1.158 - update AnyEvent API to 3.4 and above.
741 root 1.156
742 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
743 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
744 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
745 root 1.152 - bugfix: the jumping skill now gives experience for jumping
746     and for attacking monsters. it also takes about one second to do a jump.
747 root 1.138 - bugfix: players couldn't starve in 2.53 :(
748 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
749 root 1.152 - bugfix: spell effects like word of recall are removed on death.
750 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
751     were created outside a map.
752 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
753     (fixed by reversing the logic).
754 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
755 root 1.153 - bugfix: the random map generator no longer leaks key objects.
756 root 1.154 - bugfix: support random maps >127x127.
757 root 1.152 - (maps) fixed the death certificate system in nimbus.
758 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
759 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
760 root 1.147 - (arch) give ball lightning a real name.
761 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
762 root 1.155 - support cfpod in ex replies (client item tooltips).
763 root 1.143 - unapply item in range slow when readying a spell.
764 root 1.148 - bugfix: account for rounding errors in weight updates.
765 root 1.139 - remove synchronous mkdir in chargen_race_done.
766     - fix per-race starting maps.
767 root 1.142 - check hiscore on suicide and quit as well.
768 root 1.138 - tell players when they are starving.
769 root 1.133 - get rid of costly object_from_name conversion for altar effects.
770     - fix map difficulty calculation for generators.
771 root 1.146 - slightly more intelligent handling of "is_animated" flag.
772 root 1.149 - support no_drop map header flag (before it was only available internally).
773 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
774 root 1.133
775 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
776 root 1.119 - bugfix: custom skill settings were not saved by the server.
777     - bugfix: remove did not actually remove items from the inventory, leaving
778 root 1.116 ghost items.
779 root 1.119 - bugfix: properly update items identified on the ground.
780 root 1.120 - bugfix: use localtime_r in the logger thread.
781 root 1.122 - bugfix: player starvation will now give the correct kill reason.
782     - bugfix: archetype reloads could crash the server.
783 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
784 elmex 1.114 player is not logged in.
785 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
786 root 1.117 server startup.
787 root 1.128 - bugfix: fix the door surround check in the random map generator.
788     - (maps) fix heaven quest difficulty progression.
789     - (maps) fix some random map styles.
790     - dropping items a shop is not interested in won't sell them anymore.
791     - rods and horns with a too low maximum charge allow now at least one discharge.
792     - implement kill & death statistics.
793     - random map preparation is no longer synchronous.
794     - rewrite find_style in perl, no longer does synchronous I/O.
795     - improve random map specials placement.
796     - make the killer a real object pointer instead of a string, improved
797     kill reason messages.
798 root 1.117 - take advantage of new aio_close and aio_chmod.
799 root 1.128 - implement archetype::get, object::deep_clone and update callers.
800 root 1.125 - change_abil is much faster.
801 root 1.126 - update the floorbox more often to work around the reverses item order
802     display in clients.
803 root 1.125 - cleaned up object copying by encapsulating it to a single place.
804 root 1.126 - add hints to the invite messages.
805 root 1.127 - rewrote key<->value pair handling.
806 root 1.128 - use an independent random number generator for the random map generator.
807 elmex 1.113
808 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
809 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
810     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
811     - completely automate the weight handling, should fix all weight
812     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
813 root 1.103 - reloading archetypes while a user was in the character creation phase
814     could crash the server.
815 root 1.106 - fix a nontrivial number of cases of code commented similar
816     to "is this really correct?", as many of those cases are now handles
817     automatically by lower level code.
818     - replace many ad-hoc checks for client visibility by object::visible_to,
819     should result in broader applicability of functions using it.
820 root 1.104 - merge items with different arch pointers refering to the same arch
821     (due to archetype reloads).
822 root 1.106 - refactored the object remove/insert functions and most related
823     functions (decrease, split, merge_ob etc.).
824 root 1.105 - make it compile better on freebsd (reported by pippijn).
825 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
826 root 1.108 - fix the longstanding "container stays open" bug.
827 root 1.107 - improved floorbox updating to be incremental and other protocol
828     optimisations.
829     - get rid of update_after_inventory_change and only do update stats
830     for weight once/tick/player at max.
831 root 1.109 - rewrite party commands, use party channel.
832 root 1.103
833 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
834 root 1.97 - properly link against libgthread as that is needed to make the slice
835     allocator thread-safe.
836 root 1.91 - support perls not compiled with 64 bit support (though this is not a
837     recommended configuration) (reported by Samuel Gondouin).
838 root 1.94 - always put godgiven items into the player inventory, never any containers.
839 root 1.92 - (maps, arch) the scorn go club was founded!
840 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
841 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
842     became a real spell-class.
843 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
844     - (arch) considerably strengthened spark shower and destruction.
845     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
846     finally reloadable at runtime.
847     - changed archetype loading algorithm to only require one pass and
848     use delayed resolving of references.
849 root 1.101 - examine command now uses the examine infobox.
850 root 1.102 - implement an "incremental garbage collector" for archetypes.
851 root 1.98 - enable slice allocator again.
852 root 1.96 - implement optional free memory poisoning.
853 root 1.91
854 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
855 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
856 root 1.85 skill.
857 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
858     names (also update all maps to use money instead of coins).
859 root 1.78 - add uuid accessors to perl.
860     - add coin names and archetype accessors to perl.
861 root 1.80 - fix runtime uuid file format to use "." instead of ",".
862 root 1.78 - change perl extensions to not use hardcoded coins and values.
863 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
864     and be more parsimonous of uuid usage by the exact value out on exit.
865 root 1.86 - write log messages in another thread, removing another sync point.
866     - support multi-line log messages in a nicer way.
867 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
868 root 1.81 - fix a minor memleak in the random map generator.
869     - some parts of the random map generator are not coroutine-safe,
870     so only call it "single-threaded".
871     - major cleanup of memory management in random map generator.
872 root 1.87 - slight refactoring of the random map generator, faster too.
873 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
874     bookkeeping bug.
875 root 1.87 - work around "player is on active list" problem by deactivating player
876     after loading.
877 root 1.81 - garbage collect shstr's more evenly and adaptively only when
878     there have in fact been allocations.
879 root 1.82 - fix object::insert to do as documented and insert into the env
880     if necessary.
881     - fix cf::map::unique_maps.
882     - fix nrof overflow check in can_merge_slow.
883     - fix converter code to handle >31 bit values.
884 elmex 1.83 - added support for the player_sold flag
885 root 1.84 - converters no longer accept unpaid items.
886 root 1.88 - canonicalize random map meta files for better unification.
887 root 1.77
888 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
889 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
890     when mlockall has been used.
891 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
892 root 1.72 - use separate thread for ticker timing (and more in the future).
893     this greatly increases timing accuracy and gets rid of an enourmous
894     number of gettimeofday calls.
895 root 1.82 - use a separate thread to signal aio completion, for lower latency.
896 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
897 root 1.71
898 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
899 root 1.68 - rebalanced default experience table to be more exponential
900     and much easier up to level ~40, then moderately harder.
901 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
902 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
903     - do not exit on reload/load errors but properly cleanup.
904 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
905 root 1.66
906 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
907 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
908     (this fixes the jeweler skill).
909 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
910 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
911 root 1.63 - move tombstone to real map if player died due to cave-in (even if
912     it has reset, which is better than putting it on the savebed, also as
913 root 1.321 proof that the player didn't use a savebed).
914 root 1.59
915 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
916 root 1.56 - work around perl bug in configure perl module version check.
917 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
918 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
919 root 1.52 - fix a bug in animate_weapon, causing a crash.
920 root 1.54 - no longer exit when a coroutine throws an exception.
921 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
922 root 1.53 - fix the "<player> is nuts" message.
923 root 1.58 - fix an exception at logout due to the json_coder being gone.
924 root 1.43 - upgrade to EV version 2.0 API.
925 root 1.47 - when players don't apply a savebed correctly but stand above one,
926     do not move or kill them.
927 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
928 root 1.43 - implement generic framework for server-side resource files.
929     - implement resource file update event.
930     - hook experience table update into the framework.
931     - move jeweler.yaml to resources (arch/).
932 root 1.44 - switch from Crossfire to Deliantra perl module.
933     - implement json2json arch filter.
934 root 1.45 - implement widget protocol version 2, support for ui templates.
935 root 1.54 - mapinfo is now handled fully asynchronously.
936 root 1.48 - ext/irc: also log irc messages.
937 root 1.51 - ext/schmorplog: write user stat files asynchronously.
938 root 1.43
939 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
940 elmex 1.41 - limited the number of items that can be picked up and dropped
941 root 1.42 as temporary measurement against bad performance or dropping things
942     (this lead to long freezes and triggered the watchdog).
943 elmex 1.41 - improved the performance of the drop command a bit.
944 root 1.38 - switch from Event to EV for higher performance, easier usage,
945     less bugs...
946 root 1.39 - updated to release version of the gnu affero license.
947 root 1.38
948 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
949 root 1.36 - more thoroughly rename the binaries, contact addresses.
950     - update the copyrights.
951 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
952     crashes.
953 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
954     potentially causing crashes.
955 root 1.35 - assign weapons on user load time, not login-time, avoiding
956     crashes.
957    
958 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
959 root 1.32 - fixed an important bug that caused passwords to be forgotten.
960 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
961     in some of the maps.
962 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
963     which is now trivial to do.
964 root 1.33 - removed all traces of the old (and never working) plug-in interface
965     (70kb code less on amd64).
966 root 1.34 - improve/tune scheduling priorities.
967     - fix some freezing bugs.
968     - fix a memory corruption problem in dynbuf.printf.
969     - use channels for chat and many informational commands.
970     - improved the tutorial.
971     - create missile is now fixed.
972     - race fields must now contain archetypes.
973     - jumping skill now works as advertised.
974 root 1.31
975 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
976 root 1.24 - relicense under the gnu affero license.
977 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
978 root 1.24 - implement server-side framework for generic resources.
979     - use resource framework for server-provided ambient
980     music.
981 root 1.27 - save object owners (players only atm).
982 root 1.24 - replace limited sound api with server-provided sound effects.
983     - new sc (sound control) protocol command.
984     - improve fxix protocol to include types.
985     - exactly fill tcp segments, if possible.
986     - output-rate is now an upper limit, the server will automatically
987     (and quite perfectly) adjust to the network conditions, ensuring
988     low latency even during bulk transfers (music, images, sounds etc.).
989     - implement server-side widgets (i.e. client widgets controlled
990     in the server side). this will allow future expansion without
991     having to upgrade clients.
992     - implement a (artwork) world map with realtime player position
993     tracking.
994     - new and more efficient extcmd (server still supports old extcmd
995     protocol).
996 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
997     calcluation that could be easily exploited by users.
998     - rebalanced diseases to spread more naturally/evenly.
999     - completely asynchronous map loading even for tiled maps.
1000 root 1.24 - replace simple messaging protocol with channels carrying metadata
1001     (similar to message types, but more directed at the user).
1002     - reduce command processing latency by a whopping 120ms by
1003     reordering some processing steps inside the server. this directly
1004     reduces lag by 120ms.
1005     - actually send spell faces to the client.
1006 root 1.23 - implement player genders.
1007 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1008     otherwise return to savebed and possible kill if the log-out
1009     was for too long.
1010     - fast socket-dead detection (kick player after 8 seconds without ack).
1011     - greatly reduce the cpu time needed to draw maps _again_.
1012     - archetypes are now subclasses of objects.
1013     - rebalanced shop greed and approval functions to be more realistic
1014     (and likely match the actual intention).
1015 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1016     italic, gender-specific text, paragraphs etc.
1017 root 1.24 - implemented hint framework, players can opt to receive hints.
1018     - implemented (long) book framework, added some books from the cf wiki.
1019 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1020     protocol and is capable of transmitting generic meta information.
1021 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1022     - replace the nexus by a per-player tutorial map that teaches stuff
1023     better than the newbie house.
1024 root 1.18 - fix the magicmap colours.
1025 root 1.19 - optimise map update even more by removing unneeded code and checks.
1026     - decouple map and stats update from pl->ob and use pl->observe instead.
1027     - implement observe command.
1028 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1029     calls with a simple comparison.
1030     - fix a latent crossfire bug that could crash the server because the
1031     map refresh did not update the mapspace.
1032 root 1.24 - support custom keys for regions and maps, regions are now
1033     refcount-managed.
1034     - allow worldmap overlays anywhere in the 000..999 range.
1035     - new system to acquire time slices for background jobs, to reduce
1036     jitter.
1037 root 1.27 - semi-persistent object-referencing framework (currently only players
1038     supported).
1039 root 1.22 - dependency tracking for perl extensions.
1040 root 1.24 - new slag-ex extension for cleaning cauldrons.
1041     - fix invoke result processing.
1042     - there are even less i/o syncpoints in the server now.
1043 root 1.29 - added map-tags extension that scans all maps for object tags
1044     and records them in the database (not used yet).
1045 root 1.28 - metaserver 2 support.
1046 root 1.22 - many more bugfixes and minor optimisations.
1047 root 1.16
1048 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1049 root 1.14 - optimised event invocation (non-wanted events can now be
1050     skipped with 4-5 inlined instructions).
1051 root 1.12 - complete rewrite of town_portal: it now creates a portal
1052     to the "nearest" town only, travel is only possible
1053 root 1.13 to the town and back, anybody can use it (also removes
1054     one of the remaining syncpoints in the server).
1055 root 1.10 - complete rewrite of the range/attack skill slot system:
1056     there are now two slots, one for combat, one for ranged
1057     attacks.
1058     - introduce the concept of a current weapon (either a ranged
1059     or a combat weapon/skill/tool) and switch between them as
1060     needed.
1061     - rewrite bow code so bows get more useful: apply damage,
1062     attacktype and other stats to the arrows and treat
1063     bows as weapons. also rebalance the missile weapons skill
1064     so its damage increases with level.
1065     - rewrite the complete player speed logic: weapon_speed now
1066     works as documented and there are no unnatural speed boosts.
1067 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1068     installation, replacing the old collect scripts and
1069 root 1.9 simplying deployment by scaling and cutting faces as required.
1070     - simplify the map protocol extensively by taking advantage
1071     of missing bigfaces, speeding up map generation immensely.
1072 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1073     other archetypes.
1074     - rationalise archetype, region and treasurelist file format
1075     into a single file format and make them reloadable asynchronously.
1076 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1077     reloadable at runtime.
1078 root 1.6 - implement 64x64 faceset support.
1079     - implement fxixsx protocol that saves
1080     a lot of bandwidth over the old image/face/smooth packets
1081 root 1.11 and allows images > packetsize, incremental and background
1082     transfers.
1083 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1084     on a face basis as opposed to a mapspace basis.
1085 root 1.7 - the server can now rate-limit image uploads to not exceed
1086     a certain (client-configurable) speed while guarenteeing full
1087     freedom of movement.
1088 root 1.8 - implement new ex command to request item descriptions.
1089     - implement new msg command for in-game messages with meta
1090     information (using xml).
1091 root 1.9 - enforce utf-8 for all text messages.
1092 root 1.13 - added micropather (not used yet).
1093 root 1.6 - many, many bugfixes.
1094 root 1.1
1095 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1096 root 1.1 - make coroapi accessible to cf+.
1097     - moved map handling logic completely to perl
1098     - per player maps are now marked in the map
1099 root 1.2 - maps are saved completely differently now,
1100     and much more often.
1101 root 1.17 - rewrote map header parser and writer, to be much faster.
1102 pippijn 1.4 - maps and players are now (in the average case) loaded
1103 root 1.2 and saved completely asynchronously, I/O contention will no
1104     longer freeze the server.
1105 pippijn 1.4 - players and maps can be loaded anytime, without the player
1106 root 1.2 being logged in.
1107 root 1.1 - automatically generate method interfaces for perl from headers
1108     - unbundled freezethaw
1109     - mostly rewrote common/map.C
1110     - completely rewrite server/swap.C
1111     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1112     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1113     - better message for apply failures due to applymode
1114     - removed most all of the weather code
1115     - unified logging to stderr and file
1116     - too many minor changes to document