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Revision: 1.578
Committed: Mon Mar 22 00:56:57 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.577: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.577 TODO: walk on button, start levitate, walk off => button stays pressed
41 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49     - remove (useless) spell damage columns from spell info and replace
50     it by effective casting level - clients > 2.10 required to display
51     properly.
52 elmex 1.565 - building of levers/doors works again for all kinds of floors.
53 elmex 1.563 - the player can now withdraw and deposit all the available money.
54 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
55     steinwandstadt/celvear.
56 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
57 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
58     clients.
59     - tcp.ext didn't unbind in reloads.
60     - map-tags.ext didn't properly close the database on reloads.
61 root 1.567 - cfutil skips .-directories when scanning.
62 root 1.571 - build.ext prevents players from building on other player's maps.
63     - rent.ext allows the dm to enter anytime.
64     - NPC_Dialogue adds a new predefined variable, $map.
65     - new "build" event hook.
66 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
67 root 1.562
68 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
69 root 1.558 - (maps) fix travel to valdor and back.
70 root 1.545 - do no longer by default eval map cod ein safe compartments
71     (this can be re-enabled using the safe_eval config option).
72 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
73     in lorak.
74 root 1.559 - fix data corruption issues caused by recursive calls to
75     unordered_mapwalk - now every caller must provide its own
76     buffer.
77 root 1.538 - (maps) improve tindervale maps slightly.
78 root 1.544 - (arch) considerably decrease slag ex price.
79 root 1.540 - (arch) fix filth archetype.
80 root 1.556 - extension dependency resolve was completely broken.
81 root 1.544 - multipart objects would cause save_throw_object to crash - it
82     now acts on the head only.
83 root 1.541 - do not try to connect to an irc server unless explicitly configured.
84 root 1.542 - do not expect decltype() to be available in gcc 4.4.
85 elmex 1.543 - extended the safe perl environment by loops.
86 root 1.547 - (arch) fix "armless cook" facings.
87     - the "experience table" resource item did not have a proper
88     hash associated with it, so updates could not be detected.
89 elmex 1.550 - fixed poison traps in doors.
90 root 1.548 - player->killer_name did not properly flag the name as unicode.
91 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
92     and provide a non-destructive SvPVutf8 variant.
93 root 1.554 - do not allow dragon players to change their title via the settings.
94 elmex 1.552 - ratelimited jeweler skill nugget conversion.
95 root 1.551 - under high load, the server stopped swapping out to make
96     the server more responsive, but making it impossible to reduce
97     the load by... swapping out. slot queuing will now always make
98     some progress.
99     - improve the quality of the load-avg calculation.
100 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
101 root 1.556 - don't fail to write the runtime file if the temporary already exists.
102 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
103     player now.
104 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
105     timestamp and use a tab in the client to increase awareness.
106 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
107     setflag 0 is possible.
108 root 1.560 - make install now deletes old extensions, to ease upgrades in the
109     deliantra vm.
110 root 1.538
111 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
112 root 1.532 - the destruction spell could/would corrupt server memory quite often.
113 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
114     disk, not when it already was in memory.
115 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
116     avoiding livelock during high-load emergency saves.
117 root 1.530 - logging in did not properly unapply all skills.
118 root 1.531 - (maps) make the invite quest marking much more obvious.
119 root 1.533 - (arch) fix warrior archetype names.
120 root 1.532 - map prefetching never prefetch upwards.
121 root 1.534 - wizpass no longer makes you non-blocking.
122 root 1.536 - (maps) add light to some of the special maps, add troll
123     map.
124 root 1.530
125 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
126 root 1.515 - (maps) add gorokh_final mapset from crossfire.
127 root 1.516 - (maps) block most vault-type mlab locations, open up
128     imperial converters for anybody to use.
129 root 1.519 - (maps, arch) replace all permanent stat potions by random
130     variants.
131 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
132 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
133     real player object on player changes.
134 root 1.522 - diseases and maybe other things could sometimes reduce the speed
135     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
136     much grief.
137 root 1.523 - speed_left randomisation was, apparently, totally broken.
138     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
139     of the speed slot internally and in map save files. among other
140     things, this gets rid of all the abs (speed) calls.
141     - reduce map file save files by using abridged keywords aliases.
142 root 1.494 - shop specialisation calculation was totally broken.
143 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
144     now enforced.
145 root 1.498 - fix magic mapping, which only worked for inate spell casting.
146 root 1.495 - godgiven items will now be explicitly described as such.
147 root 1.524 - (arch) dded a quiver of bolts.
148 root 1.504 - materialnames would change "randomly" on every load, only
149     set the material when the materialname was not set before.
150 root 1.497 - balancing change, halve rod recharge speed (instead
151     of 4.8s, the standard rods now recharge in ~10s. not a solution,
152     but still.
153 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
154 root 1.509 the costly flag-checking loop in most cases and using a simple
155     repeat-cache for speed_left.
156 root 1.507 - always delay stats update for players on insert/remove till
157     next tick/command, which saves a lot of cpu cycles on drop/take.
158 root 1.514 - add hint about havign to run to attach unaggressive npcs.
159 root 1.494 - pet monster level was not displayed correctly in "showpets index".
160     - clean up floating point conversions and many similar nitpicks.
161 root 1.502 - fix hanuk altar.
162 root 1.504 - overhaul material system to be much faster, and having less bugs, but
163     still having a lot of cruft :/.
164 root 1.502 - add marble shop floor.
165 root 1.494 - move gcc specifics to new file include/compiler.h.
166     - unrecognised cfpod directives could cause undefined behaviour.
167 root 1.505 - added boes' marble shop to steinwandstadt.
168 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
169     - optimise mapspace updates.
170     - cache volume/items per mapspace.
171 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
172     decrease).
173 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
174     have led to weird item multiplications.
175 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
176 elmex 1.501 - fixed crash bug in learn_spell command.
177 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
178 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
179     from perl to c++.
180 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
181     and use it in some "inner" loops.
182 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
183 elmex 1.511 - fixed jeweler experience output to not be floating point.
184 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
185 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
186 root 1.518 - try to prefetch memory inside process_objects, which can give
187     enourmous speed gains.
188     - make some small optimisation to the process_objects loop.
189 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
190     handling different chksum lengths.
191     - check for hash collisions in cfutil.
192     - reduce face checksum size from 6 to 4 bytes.
193 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
194 root 1.523 - removed weather-specific attributes.
195     - fixed genkeywords dependency.
196     - do not clear "randomitems" slot for world underlays.
197     - use "sl" as short-hand for speed_left in save-files, just to make them
198     smaller.
199 root 1.517 - in general, don't crash on value-less resource file lines
200     anymore, due to get_str never returning a 0-pointer.
201 elmex 1.521 - code cleanup in move_symptom.
202 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
203 root 1.494
204 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
205 root 1.481 - some Andrew Madloch wanted, despite being specifically told
206     multiple times that the Deliantra parts additions are under AGPL,
207 root 1.487 lock up the source code of the server within his company.
208 root 1.481 some reorganisations have been done to the sourcecode to make
209     it clearer that this violates the Affero GPL. Help to keep
210     Deliantra free software even for the coming generations
211     and be wary of the promises of Andrew Madloch, he has nothing
212 root 1.487 good in mind for free software.
213 root 1.480 - clarify which files of the server are 100% AGPL.
214 root 1.481 - minor reorganisation, move some GPL code into other files.
215 root 1.483 - implement viewpoint (which is like observe, but only for the map,
216     not stats etc.).
217 root 1.484 - replace magic mapping overlay by a flying bird exposing area
218     on the worldmap (ext/magic_mapping.ext).
219 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
220     - @find results in npc dialogue is now stored in $find.
221 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
222 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
223 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
224     dm instead.
225 root 1.456 - (maps) add town portal to celvear.
226 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
227     mapsets from crossfire, together with associated archetypes.
228 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
229     - (maps) define a new whalingoutpost region.
230 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
231     and most archetypes that go with them (without stoning and swallow effects),
232     casino tokens and stock certificates are also missing.
233 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
234     and santo dominion.
235 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
236     to go with them. also adjusted archetypes to be more korrekt "gotisch".
237 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
238 root 1.460 - properly close client-side dialogue when the player is teleported away.
239 root 1.459 - map-tags did not properly close it's database tables or wait
240     for a quiescent state, causing memory corruption on reload.
241 root 1.454 - support "stat.xyz" accessor in match expressions.
242 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
243 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
244     fixes long answers from npc dialogue).
245 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
246 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
247     and to not add a "put your code here" force needlessly.
248 root 1.463 - (arch) fix or improve many plurals.
249 root 1.465 - markers do no longer add a force if the slaying field is unset.
250 root 1.466 - sped up search-items implementation, but it's still horrible.
251 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
252 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
253     used to reogianise the illogical arch tree a bit.
254 root 1.479 - (maps) import most map names from crossfire.
255 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
256 root 1.483 - fly_high movement gives better los, ignoring blocksview.
257 root 1.488 - the addexp command should now honour skill names with spaces.
258 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
259 root 1.491 - (arch) added many more buildable marble floors.
260 root 1.490 - major namespace cleanup: save 45kb by making functions static
261     that were unnecessarily global.
262 root 1.452
263 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
264 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
265 root 1.451 - fix a memory buffer overflow in the book code.
266 root 1.429 - add @check, @find npc dialogue commands.
267     - (maps) add a number of town interiors.
268 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
269 root 1.451 - (maps) add celvear area from cfextended.
270 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
271     - (server,maps) fix bug causing some library books not to be chained down,
272     cause Scorn/Navar libraries not to have inscribable books.
273 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
274 sf-marcmagus 1.433 inappropriate item power.
275 root 1.448 - (maps) fix intwell balancing issue.
276 root 1.437 - improve the look of generated books.
277 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
278     - fix bug where players could bypass no_drop by putting items in containers.
279 root 1.430 - consecutive commands arriving at the same time in the server would be
280     corrupted if the length was >255.
281 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
282 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
283     and perl.
284 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
285     functionality (and more) inside the same object using the match expressions.
286     - create simpler match expression compiles in many common cases.
287 root 1.439 - reduce object size by removing obsolete "seen_by" member.
288 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
289     of the new dynbuf::splice function (which gave an unexpected net win
290     in code size...).
291 root 1.442 - the server will no longer complain (and subtly fail) when an object
292     being removed from a map causes another object to get removed.
293 root 1.441 - banish strncpy from the server, speed up and simplify sending item
294     descriptions to the client considerably.
295 root 1.442 - add new "in head" set modifier for matches.
296     - new BLOCKED_MOVE event added.
297     - mapscript archetype now has activate_on_xxx true by default, as similar
298     connected elements.
299 root 1.448 - (maps) imported all styles from cfextended except
300 root 1.444 floorstyles/land_plots and monsterstyles.
301 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
302 root 1.446 - don't crash when treasure lists are empty / supply new empty
303     treasurelist for randomitems when none can be found.
304     - implement cf::map::static_maps and use it in map-tags.ext.
305 root 1.449 - fix a bug in map-tag scanning when moving tags.
306 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
307     for a reaction.
308 root 1.447 - implement new "loadall" map loading command, purely for debugging.
309 root 1.429
310 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
311 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
312     but not horns (to make them more useful for content-creators).
313 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
314     2) it skipped spell effects and 3) it didn't handle the case where
315     and object was destroyed while iterating over it correctly. all this
316     allowed players to sometimes walk onto spaces they should not be able to
317     walk on.
318 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
319 root 1.399 - examining an object now dumps the serialised object form when the user
320 root 1.404 is a wizard (wizlook).
321 root 1.421 - altars no longer accept unpaid items.
322 root 1.411 - party spells didn't work all that well.
323 root 1.424 - added complex object matching framework (cf::match), and make altars
324     and pedestals use it.
325 root 1.425 - identified skill-tools show what skill they grant.
326 root 1.399 - display the duration of change_ability spells when examining them
327     (missing: protection spells, but they are a hack...).
328 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
329     adding more variety to the different mushrooms.
330 root 1.398 - fix a minor cfpod formatting bug.
331 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
332     the hintmode setting on the settings page.
333 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
334 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
335 root 1.399 - enable the object loader to also dump archetypes.
336 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
337 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
338 root 1.402 - force the initial face when loading an object that is time-animated
339     or a monster, so it does not have to be specified anymore.
340 root 1.403 - fix a bug where recasting an ability changing spell could shorten
341     its remaining duration.
342 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
343 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
344 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
345     up splay operations as well.
346 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
347 root 1.412 - implement introspection data for C++ classes (%REFLECT).
348 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
349 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
350 root 1.419 - fix transmutation alchemy.
351 root 1.424 - speed up many frequently-invoked C->perl callbacks.
352 root 1.419 - added complex object matching framework, to be used in altars and the like.
353 root 1.426 - switch to YAML::XS from YAML.
354 root 1.396
355 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
356 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
357     that ultimately was not helpful to catch it :)
358 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
359     all callers to use either one or the other, as appropriate. This
360     fixes the (rather fragile) light spell, maybe others.
361     - fixed an overflow and exploit in the bank/payment code.
362     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
363 elmex 1.384 to explain the skill a bit more.
364 root 1.389 - removed a buggy check for zero attacktype. So that we might find
365 elmex 1.388 the real bugs in the archs/maps/objects.
366 elmex 1.394 - Fixed enabling torches with lighters.
367 elmex 1.387 - (maps) Added Heaven Town region.
368     - (arch+maps) Fixed & normalized warriors on map
369     /quests/peterm/CTower/Barracks.
370 root 1.392 - fix the light spell (and possibly diseases and other lights).
371 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
372 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
373     a long time ago, and similar cases are still to be found in the maps.
374     - make the socket_timeout configurable in the code (but not yet for users).
375 root 1.393 - earth wall health bar is now correct.
376 elmex 1.384
377 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
378 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
379     freeze with IO::AIO anymore due this change.
380 root 1.364 - avoid a crash when a player tries to apply a lighter.
381 root 1.376 - allow a spell argument for dimension door.
382 root 1.362 - move shop item listing and some otherstuff into the info tab.
383 root 1.360 - avoid crashes when non-players cast party spells.
384 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
385 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
386     - small improvement of the number of potions in shops
387     (by Job Vranish).
388     - added a few party spells (by Job Vranish).
389 root 1.362 - use a common message dynbuf.
390 root 1.364 - destroying tear down objects will now use the full hp range
391     for animation and will only destroy/lastframe when hp < 0.
392     - allow monsters to use earth to dust.
393     - use manhattan distance for get_rangevector_from_mapcoord, just as
394     in get_rangevector.
395     - los updates now correctly take tiled maps into account.
396     - do los updates even on maps without darkness.
397 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
398 root 1.375 - upgrade to IO::AIO 3.21.
399 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
400 elmex 1.373 - properly catching exceptions from callback in irc.ext.
401 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
402 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
403 elmex 1.368 - (arch) added hint about usage to Slag Ex.
404 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
405     like the rest.
406 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
407 root 1.378 - (arch+maps) added rate limited converter and adjusted
408     /elmex/mana_fountain.
409     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
410     - reduce size of casting_time, move_status, attack_movement,
411     last_heal and last_sp slots, squeezing some more space out of struct
412 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
413     anywhere.
414 root 1.358
415 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
416     - fixed bug in alchemy, where finding the right object for enhancements
417     didn't work.
418 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
419     effects (w.r.t. put_more) per mapspace, to give the server a chance
420     to survive a hundred deathsheads.
421 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
422     disastrous bug of unfortunately unknown proportions...
423 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
424 root 1.343 - use gender-neutral place descriptions for invite.
425 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
426     Thanks go to Lisa Larsen!
427 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
428     anymore).
429 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
430 root 1.345 - use better dependency tracking for include/keyword.h.
431 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
432     so it is possible to invite somebody out of some stck-till-death traps,
433 root 1.346 or simply to commit suicide.
434 root 1.352 - replace the "ignoring delayed commands" message by something more useful
435     (cf. cunning gnome freezeing issue).
436 elmex 1.349 - various fixes for weapon improvements.
437 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
438 root 1.353 - support T and G sequences in cfpod.
439 root 1.343
440 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
441 root 1.339 - convert me command from per-map to chat, which makes more sense, also
442     document it.
443 elmex 1.336 - more than one spellbooks of same class can now be given
444     in class selection.
445 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
446     spell rebalancements.
447 elmex 1.338 - the IRC gateway filters IRC colors now.
448 elmex 1.336
449 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
450 root 1.331 - (arch) fix quiver of Holding Bolts.
451 root 1.332 - applying unpaid items will now examine them.
452 root 1.330 - add "What" column to body command, showing items in that slot.
453 elmex 1.329 - redesigned and rebalanced lamps and torches.
454 root 1.330 - add "..." to item names that have been shortened.
455     - fixed "assign" function that squeezes strings into fixed length.
456 elmex 1.333 - add cursed effect to lamps and (some) torches.
457 elmex 1.334 - fixed bad assigned crafting skills and their tools.
458 root 1.312
459 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
460 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
461 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
462 root 1.312 - make monster smell logic dependent on their wisdom stat.
463 root 1.324 - put the death reason into a separate tab.
464     - converted "connected" slot to string, cleanly got rid of some ugly
465     hacks such as the path_attuned hack.
466 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
467     - replace one-at-a-time hash by faster than smaller FNV-1a hash
468     when hashing strings.
469 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
470 elmex 1.320 whether the right cauldron is used.
471 root 1.313 - considerably optimise shared string implementation by
472 root 1.316 making its null value a compiletime constant.
473 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
474     as well as using shstr_cmp to pass shared stringsa round efficiently,
475     for lots of code size savings.
476 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
477     they are sleeping: generators now check for the sleeping flag.
478 root 1.318 - tell gcc not to excessively inline some perl interface functions.
479 root 1.322 - remove marking rune length limit.
480 root 1.323 - fix formatting of cfpod when a verbatim block was following
481     a single newline.
482     - move resistances, statistics and showpets command output into tabs.
483 root 1.326 - implement map scripts that can replace the boulder logic without
484     having to write extensions.
485 root 1.310
486 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
487 root 1.302 - fix a longstanding bug that teared multipart monsters
488     at map boundaries apart.
489 root 1.292 - temporarily make permanently invisible player visible when
490     he/she makes noise.
491 root 1.284 - fix being able to see through walls a bit.
492 root 1.303 - improve look at output.
493 root 1.285 - completely replaced the line of sight algorithm with a variant
494     of spiral fov capable of visibility grades and arbitrary
495     shadow angles, that uses less memory and less code.
496     - the new los code supports arbitrary map rectangles and loosens
497 root 1.310 other restrictions of the old code, supporting further optimisations.
498     - update los if blocksview-objects are inserted in a map, not just when
499 root 1.287 removed (e.g. for summon fog).
500 root 1.303 - permanent invisibility doesn't make immune against making noise:
501     implement a noise system that allows monsters to locate the player
502     when he/she makes noise.
503     - implement a primitive smell system that monsters can use to track
504     players.
505 elmex 1.288 - create bomb now also works when casted by door traps.
506 elmex 1.290 - (arch) new torch graphics.
507 root 1.289 - (maps) considerably soften the subway spider.
508 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
509     the guards from being killed by players.
510 root 1.310 - (maps) lots of tweaks in and around scorn.
511     - (maps) use special non-blocksview jungle, mountain and
512     darkforest freely on the worldmap, to get gradual sight obstacles
513     instead of total blackout in those areas.
514 root 1.289 - no maximum darkness for outdoor maps anymore.
515 root 1.291 - add more hints, fix some messages.
516 root 1.292 - fix a bug: firing rods should tell you something about them.
517     - make light additive even within players.
518 root 1.293 - darken xrays effect a bit.
519     - improve handling of los changes when inserting or removing
520     objects, not perfect yet.
521     - make map darkness signed (formerly unsigned) to allow
522 root 1.294 ambient lighting and centrally manage darkness as an offset.
523     - revamped, fixed and documented the server calendrics, also
524     tell users the current time and data, to improve awareness.
525     - implement proper wizlook flag and handling of wizlook, instead
526     of dumbly just clearing los once.
527 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
528     and has a smaller runtime variance.
529 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
530     making them actually useful.
531     - see_in_dark now increases the viewing radius by 3.
532 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
533     speedup, as well as in many other places.
534 root 1.299 - remove support for extended map infos - these are not used
535     by the deliantra client and removing them gives us a 10% speedup
536     when sending map changes.
537 root 1.300 - remove most gcfclient and other client bug workarounds, as well
538     as now obsolete protocol versions, simplying the code.
539 root 1.301 - optimise and simplify generation of random numbers.
540 root 1.303 - correctly provide a non-zero default density for materials, to
541     avoid crashes, fix other bugs in the material handling code.
542     - fix volume calculations.
543     - fix cfpod parsing when multiple verbatim blocks were separated by
544     newlines.
545 root 1.305 - increase monster detection radius from wis/5 to wis/3.
546 root 1.306 - remove old pickup modes.
547     - remove obsolete disarm and search commands (search wasn't working
548     anyways).
549 root 1.308 - fix a crash when an npc applied a sign.
550 root 1.284
551 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
552 root 1.283 - this release is assumed to be very stable.
553     - (maps) radically redesigned and improved tutorial.
554 root 1.280 - directional casting no longer immediately removes the invisible effect.
555 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
556 root 1.272 - fix overflow in lighting calculations.
557     - negative glow radii can no longer cause total darkness.
558 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
559     only maximally-lit ones.
560 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
561     - swashbucklers got the oratory skill now.
562 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
563 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
564 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
565 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
566     (which was probably broken, too).
567 root 1.281 - support negative glow radii during daytime, too.
568     - use circular, not rectangular, viewing area.
569     - use minimum viewing distance of 2 in outdoor maps.
570     - negative glow is stronger than viewing area or lamps.
571 root 1.283 - (arch) new darkness spell face.
572 root 1.272
573 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
574     - (maps) completely redesigned scorn.
575 root 1.269 - "cast light" now works on oneself.
576 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
577     negative glow radii again (they were totally broken before).
578 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
579 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
580 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
581 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
582 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
583     back to the player.
584 root 1.251 - attuned/repell and spell base level system reworked.
585 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
586 root 1.247 be less erratic now.
587 root 1.248 - refuse to write the uuid file if the uuid is zero
588     (to avoid writing it in early crashes).
589 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
590     - speed up emergency_save by not syncing every file separately.
591     - no longer reattach perl to every object on reload, it's slow, and no longer
592     necessary since we don't nuke stashes anymore.
593     - do not bootstrap perl from the commandline args, use separate eval for
594     better error reporting.
595 root 1.259 - fix a crash when pushing cone spells met ice attacks.
596 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
597 root 1.255 - speed up map refresh in server a bit.
598 elmex 1.258 - refactored drop code and fixed some programming errors in it.
599 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
600 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
601 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
602     as the current weight of the inventory.
603 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
604     dragonfire has been introduced for the non-dragon players.
605 root 1.265 - remove unused "tooltype", "start_holding" object slots.
606     - change "weapontype" object slot to uint8.
607     - convert "hide" object slot into flag.
608     - reorder object members for better locality of reference and codesize
609     decrease.
610 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
611 root 1.267 - fix a crash when no skill could be found when killing amonster.
612 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
613     every completed aio operation.
614 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
615     and update mapspaces if necessary.
616 root 1.246
617 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
618 root 1.241 - removed all command line parsing, only env variables are supported
619     anymore.
620 root 1.239 - region-specific monsters will now once more be on the worldmap.
621 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
622 root 1.225 would grow out of bounds.
623 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
624 root 1.222 - fixed a double-escaping bug in the pod-parser.
625     - rewrote the cfpod parser in C++.
626     - hintmode moved to C++, players need to re-set their hintmode if
627     they dislike "show".
628 root 1.231 - fix RIP inscription.
629 root 1.239 - bump login name length from 18 to 20 char max.
630 root 1.231 - correctly support gender in emotes.
631     - correctly support gender in the death messages.
632     - correctly generate death messages for players only when they really die,
633     with increased information.
634 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
635     and data corruption (but apparently was never triggered).
636 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
637 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
638     data corruption bug.
639 root 1.223 - tweak coredumping/monitoring a bit.
640 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
641 root 1.227 - do not crash in the loader when an inventory object could not be loaded
642     (from a corrupted file).
643 root 1.241 - redid skills command to send output to proper channel.
644 root 1.233 - object->map is no longer refcounting.
645 root 1.228 - add FLAG_DEBUG for internal debugging.
646 root 1.231 - add NDI_VERBATIM flag to send_msg.
647 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
648 root 1.240 - player->exists is no longer a sync_job.
649 root 1.233 - split login.ext's player scheduler into
650     it's own player-scheduler.ext extension.
651 root 1.222
652 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
653 root 1.212 - require perl 5.10.
654 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
655 root 1.204 - swap player and observed count's on the map when observing.
656 root 1.205 - add (mostly untested) mapspace perl class and accessors.
657 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
658 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
659     could be found.
660 root 1.208 - pits now have a configurable "random spread" range and default
661 root 1.213 to a radius of two now.
662 root 1.212 - rewrite pay_player_arch.
663     - use a more stable perl_reload implementation.
664     - do not use Symbol::delete_package (causes crashes after perl-reload),
665     use our own, safer, clear_package instead.
666     - when asynchronously dumping core, close all file handles to allow
667     the server to restart concurrently.
668 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
669     sequences, without double-encoding. it should be faster, too.
670     - the above fixes wrong display of help tetx and many other issues.
671 root 1.216 - use lzf and frag packets for large messages for clients supporting them
672 root 1.218 (0.9976+), use it for long books and other messages.
673 root 1.210 - eradicate listen command and corresponding code.
674 root 1.211 - eradicate logs command.
675 root 1.218 - let the client log into the server log, used for crash backtraces.
676 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
677     old style spell objects with the spell magic bullet.
678 root 1.220 - (arch) fixed skill less rods in the archetypes
679 root 1.204
680 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
681 elmex 1.197 - made jeweler workbench larger and some other minor map
682     changes in jeweler town.
683 root 1.196 - fixed wrong item handling in jeweler skill code.
684 root 1.198 - (arch) use a special "key_random_map" for random map keys
685     that are used up.
686 root 1.199 - fix a crash when the player who was observed has logged out long
687     enough for his region/map to be gone.
688 root 1.200 - port to g++-4.3's incompatible tr1 changes.
689 root 1.201 - add some missing dependencies.
690 root 1.203 - log to /var/log/deliantra/ by default.
691     - hack observe code to enable smooth movmenet when observing.
692 elmex 1.195
693 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
694 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
695 root 1.179 - correctly move gsay to the party channel.
696 root 1.178 - fix a crash when animate weapon was used in some areas.
697 elmex 1.177 - fixed unnecessary identification of by converters created objects.
698 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
699     with NPCs.
700 elmex 1.175 - (arch) dragon scales got proper type now
701 root 1.193 - object::decrease would sometimes cause container weights to
702     be wrong, this has been fixed.
703 root 1.194 - do not send time updates for newly-seen items.
704 root 1.185 - thawing an icecube will once more drop its contents to the ground.
705 root 1.183 - fix cone spells etc. going through walls sometimes.
706 root 1.186 - fix a weight update bug that sometimes left containers
707     with wrong weights.
708 root 1.194 - added auto_apply event and extension for shop tiles.
709 root 1.172 - work around get_map_flags invoking perl and switching the stack.
710     - make sure the map is loaded when using a town portal return.
711 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
712     where healing spells didn't cost any grace.
713 root 1.173 - fix starvation kill reason.
714 root 1.174 - fix pk killer name message.
715 root 1.189 - don't let people apply signs with @match.
716 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
717     what seems to be the biggets memleak in the server).
718 elmex 1.171
719 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
720 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
721     - use anyevent to manage listen ports (this enables IPv6 support).
722 root 1.167 - server supports ipv6 client connections now.
723 root 1.168 - use newly-available Coro::AnyEvent.
724 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
725     to let it handle AIO requests.
726 root 1.167
727 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
728 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
729     processing considerably (especially in the client) and reduces data transfers
730     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
731 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
732     - (map) fixed npc dialogue in pup_land/s_f/special.
733     - bugfix: fix a crash when a player casts a swarm spell and then logs out
734     (swarm spells now stay in the player's inventory).
735 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
736 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
737     archetype *archname* (chairs of different facings were merged).
738     - bugfix: fix a potential crash issue in find_object_name (not used
739     normally).
740 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
741     (destruction, magic missile etc.).
742 root 1.163 - swarm spells without a direction now use various spiral patterns
743     instead of being fully random.
744 root 1.158 - update AnyEvent API to 3.4 and above.
745 root 1.156
746 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
747 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
748 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
749 root 1.152 - bugfix: the jumping skill now gives experience for jumping
750     and for attacking monsters. it also takes about one second to do a jump.
751 root 1.138 - bugfix: players couldn't starve in 2.53 :(
752 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
753 root 1.152 - bugfix: spell effects like word of recall are removed on death.
754 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
755     were created outside a map.
756 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
757     (fixed by reversing the logic).
758 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
759 root 1.153 - bugfix: the random map generator no longer leaks key objects.
760 root 1.154 - bugfix: support random maps >127x127.
761 root 1.152 - (maps) fixed the death certificate system in nimbus.
762 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
763 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
764 root 1.147 - (arch) give ball lightning a real name.
765 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
766 root 1.155 - support cfpod in ex replies (client item tooltips).
767 root 1.143 - unapply item in range slow when readying a spell.
768 root 1.148 - bugfix: account for rounding errors in weight updates.
769 root 1.139 - remove synchronous mkdir in chargen_race_done.
770     - fix per-race starting maps.
771 root 1.142 - check hiscore on suicide and quit as well.
772 root 1.138 - tell players when they are starving.
773 root 1.133 - get rid of costly object_from_name conversion for altar effects.
774     - fix map difficulty calculation for generators.
775 root 1.146 - slightly more intelligent handling of "is_animated" flag.
776 root 1.149 - support no_drop map header flag (before it was only available internally).
777 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
778 root 1.133
779 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
780 root 1.119 - bugfix: custom skill settings were not saved by the server.
781     - bugfix: remove did not actually remove items from the inventory, leaving
782 root 1.116 ghost items.
783 root 1.119 - bugfix: properly update items identified on the ground.
784 root 1.120 - bugfix: use localtime_r in the logger thread.
785 root 1.122 - bugfix: player starvation will now give the correct kill reason.
786     - bugfix: archetype reloads could crash the server.
787 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
788 elmex 1.114 player is not logged in.
789 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
790 root 1.117 server startup.
791 root 1.128 - bugfix: fix the door surround check in the random map generator.
792     - (maps) fix heaven quest difficulty progression.
793     - (maps) fix some random map styles.
794     - dropping items a shop is not interested in won't sell them anymore.
795     - rods and horns with a too low maximum charge allow now at least one discharge.
796     - implement kill & death statistics.
797     - random map preparation is no longer synchronous.
798     - rewrite find_style in perl, no longer does synchronous I/O.
799     - improve random map specials placement.
800     - make the killer a real object pointer instead of a string, improved
801     kill reason messages.
802 root 1.117 - take advantage of new aio_close and aio_chmod.
803 root 1.128 - implement archetype::get, object::deep_clone and update callers.
804 root 1.125 - change_abil is much faster.
805 root 1.126 - update the floorbox more often to work around the reverses item order
806     display in clients.
807 root 1.125 - cleaned up object copying by encapsulating it to a single place.
808 root 1.126 - add hints to the invite messages.
809 root 1.127 - rewrote key<->value pair handling.
810 root 1.128 - use an independent random number generator for the random map generator.
811 elmex 1.113
812 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
813 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
814     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
815     - completely automate the weight handling, should fix all weight
816     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
817 root 1.103 - reloading archetypes while a user was in the character creation phase
818     could crash the server.
819 root 1.106 - fix a nontrivial number of cases of code commented similar
820     to "is this really correct?", as many of those cases are now handles
821     automatically by lower level code.
822     - replace many ad-hoc checks for client visibility by object::visible_to,
823     should result in broader applicability of functions using it.
824 root 1.104 - merge items with different arch pointers refering to the same arch
825     (due to archetype reloads).
826 root 1.106 - refactored the object remove/insert functions and most related
827     functions (decrease, split, merge_ob etc.).
828 root 1.105 - make it compile better on freebsd (reported by pippijn).
829 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
830 root 1.108 - fix the longstanding "container stays open" bug.
831 root 1.107 - improved floorbox updating to be incremental and other protocol
832     optimisations.
833     - get rid of update_after_inventory_change and only do update stats
834     for weight once/tick/player at max.
835 root 1.109 - rewrite party commands, use party channel.
836 root 1.103
837 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
838 root 1.97 - properly link against libgthread as that is needed to make the slice
839     allocator thread-safe.
840 root 1.91 - support perls not compiled with 64 bit support (though this is not a
841     recommended configuration) (reported by Samuel Gondouin).
842 root 1.94 - always put godgiven items into the player inventory, never any containers.
843 root 1.92 - (maps, arch) the scorn go club was founded!
844 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
845 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
846     became a real spell-class.
847 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
848     - (arch) considerably strengthened spark shower and destruction.
849     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
850     finally reloadable at runtime.
851     - changed archetype loading algorithm to only require one pass and
852     use delayed resolving of references.
853 root 1.101 - examine command now uses the examine infobox.
854 root 1.102 - implement an "incremental garbage collector" for archetypes.
855 root 1.98 - enable slice allocator again.
856 root 1.96 - implement optional free memory poisoning.
857 root 1.91
858 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
859 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
860 root 1.85 skill.
861 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
862     names (also update all maps to use money instead of coins).
863 root 1.78 - add uuid accessors to perl.
864     - add coin names and archetype accessors to perl.
865 root 1.80 - fix runtime uuid file format to use "." instead of ",".
866 root 1.78 - change perl extensions to not use hardcoded coins and values.
867 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
868     and be more parsimonous of uuid usage by the exact value out on exit.
869 root 1.86 - write log messages in another thread, removing another sync point.
870     - support multi-line log messages in a nicer way.
871 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
872 root 1.81 - fix a minor memleak in the random map generator.
873     - some parts of the random map generator are not coroutine-safe,
874     so only call it "single-threaded".
875     - major cleanup of memory management in random map generator.
876 root 1.87 - slight refactoring of the random map generator, faster too.
877 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
878     bookkeeping bug.
879 root 1.87 - work around "player is on active list" problem by deactivating player
880     after loading.
881 root 1.81 - garbage collect shstr's more evenly and adaptively only when
882     there have in fact been allocations.
883 root 1.82 - fix object::insert to do as documented and insert into the env
884     if necessary.
885     - fix cf::map::unique_maps.
886     - fix nrof overflow check in can_merge_slow.
887     - fix converter code to handle >31 bit values.
888 elmex 1.83 - added support for the player_sold flag
889 root 1.84 - converters no longer accept unpaid items.
890 root 1.88 - canonicalize random map meta files for better unification.
891 root 1.77
892 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
893 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
894     when mlockall has been used.
895 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
896 root 1.72 - use separate thread for ticker timing (and more in the future).
897     this greatly increases timing accuracy and gets rid of an enourmous
898     number of gettimeofday calls.
899 root 1.82 - use a separate thread to signal aio completion, for lower latency.
900 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
901 root 1.71
902 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
903 root 1.68 - rebalanced default experience table to be more exponential
904     and much easier up to level ~40, then moderately harder.
905 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
906 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
907     - do not exit on reload/load errors but properly cleanup.
908 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
909 root 1.66
910 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
911 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
912     (this fixes the jeweler skill).
913 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
914 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
915 root 1.63 - move tombstone to real map if player died due to cave-in (even if
916     it has reset, which is better than putting it on the savebed, also as
917 root 1.321 proof that the player didn't use a savebed).
918 root 1.59
919 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
920 root 1.56 - work around perl bug in configure perl module version check.
921 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
922 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
923 root 1.52 - fix a bug in animate_weapon, causing a crash.
924 root 1.54 - no longer exit when a coroutine throws an exception.
925 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
926 root 1.53 - fix the "<player> is nuts" message.
927 root 1.58 - fix an exception at logout due to the json_coder being gone.
928 root 1.43 - upgrade to EV version 2.0 API.
929 root 1.47 - when players don't apply a savebed correctly but stand above one,
930     do not move or kill them.
931 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
932 root 1.43 - implement generic framework for server-side resource files.
933     - implement resource file update event.
934     - hook experience table update into the framework.
935     - move jeweler.yaml to resources (arch/).
936 root 1.44 - switch from Crossfire to Deliantra perl module.
937     - implement json2json arch filter.
938 root 1.45 - implement widget protocol version 2, support for ui templates.
939 root 1.54 - mapinfo is now handled fully asynchronously.
940 root 1.48 - ext/irc: also log irc messages.
941 root 1.51 - ext/schmorplog: write user stat files asynchronously.
942 root 1.43
943 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
944 elmex 1.41 - limited the number of items that can be picked up and dropped
945 root 1.42 as temporary measurement against bad performance or dropping things
946     (this lead to long freezes and triggered the watchdog).
947 elmex 1.41 - improved the performance of the drop command a bit.
948 root 1.38 - switch from Event to EV for higher performance, easier usage,
949     less bugs...
950 root 1.39 - updated to release version of the gnu affero license.
951 root 1.38
952 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
953 root 1.36 - more thoroughly rename the binaries, contact addresses.
954     - update the copyrights.
955 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
956     crashes.
957 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
958     potentially causing crashes.
959 root 1.35 - assign weapons on user load time, not login-time, avoiding
960     crashes.
961    
962 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
963 root 1.32 - fixed an important bug that caused passwords to be forgotten.
964 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
965     in some of the maps.
966 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
967     which is now trivial to do.
968 root 1.33 - removed all traces of the old (and never working) plug-in interface
969     (70kb code less on amd64).
970 root 1.34 - improve/tune scheduling priorities.
971     - fix some freezing bugs.
972     - fix a memory corruption problem in dynbuf.printf.
973     - use channels for chat and many informational commands.
974     - improved the tutorial.
975     - create missile is now fixed.
976     - race fields must now contain archetypes.
977     - jumping skill now works as advertised.
978 root 1.31
979 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
980 root 1.24 - relicense under the gnu affero license.
981 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
982 root 1.24 - implement server-side framework for generic resources.
983     - use resource framework for server-provided ambient
984     music.
985 root 1.27 - save object owners (players only atm).
986 root 1.24 - replace limited sound api with server-provided sound effects.
987     - new sc (sound control) protocol command.
988     - improve fxix protocol to include types.
989     - exactly fill tcp segments, if possible.
990     - output-rate is now an upper limit, the server will automatically
991     (and quite perfectly) adjust to the network conditions, ensuring
992     low latency even during bulk transfers (music, images, sounds etc.).
993     - implement server-side widgets (i.e. client widgets controlled
994     in the server side). this will allow future expansion without
995     having to upgrade clients.
996     - implement a (artwork) world map with realtime player position
997     tracking.
998     - new and more efficient extcmd (server still supports old extcmd
999     protocol).
1000 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1001     calcluation that could be easily exploited by users.
1002     - rebalanced diseases to spread more naturally/evenly.
1003     - completely asynchronous map loading even for tiled maps.
1004 root 1.24 - replace simple messaging protocol with channels carrying metadata
1005     (similar to message types, but more directed at the user).
1006     - reduce command processing latency by a whopping 120ms by
1007     reordering some processing steps inside the server. this directly
1008     reduces lag by 120ms.
1009     - actually send spell faces to the client.
1010 root 1.23 - implement player genders.
1011 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1012     otherwise return to savebed and possible kill if the log-out
1013     was for too long.
1014     - fast socket-dead detection (kick player after 8 seconds without ack).
1015     - greatly reduce the cpu time needed to draw maps _again_.
1016     - archetypes are now subclasses of objects.
1017     - rebalanced shop greed and approval functions to be more realistic
1018     (and likely match the actual intention).
1019 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1020     italic, gender-specific text, paragraphs etc.
1021 root 1.24 - implemented hint framework, players can opt to receive hints.
1022     - implemented (long) book framework, added some books from the cf wiki.
1023 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1024     protocol and is capable of transmitting generic meta information.
1025 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1026     - replace the nexus by a per-player tutorial map that teaches stuff
1027     better than the newbie house.
1028 root 1.18 - fix the magicmap colours.
1029 root 1.19 - optimise map update even more by removing unneeded code and checks.
1030     - decouple map and stats update from pl->ob and use pl->observe instead.
1031     - implement observe command.
1032 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1033     calls with a simple comparison.
1034     - fix a latent crossfire bug that could crash the server because the
1035     map refresh did not update the mapspace.
1036 root 1.24 - support custom keys for regions and maps, regions are now
1037     refcount-managed.
1038     - allow worldmap overlays anywhere in the 000..999 range.
1039     - new system to acquire time slices for background jobs, to reduce
1040     jitter.
1041 root 1.27 - semi-persistent object-referencing framework (currently only players
1042     supported).
1043 root 1.22 - dependency tracking for perl extensions.
1044 root 1.24 - new slag-ex extension for cleaning cauldrons.
1045     - fix invoke result processing.
1046     - there are even less i/o syncpoints in the server now.
1047 root 1.29 - added map-tags extension that scans all maps for object tags
1048     and records them in the database (not used yet).
1049 root 1.28 - metaserver 2 support.
1050 root 1.22 - many more bugfixes and minor optimisations.
1051 root 1.16
1052 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1053 root 1.14 - optimised event invocation (non-wanted events can now be
1054     skipped with 4-5 inlined instructions).
1055 root 1.12 - complete rewrite of town_portal: it now creates a portal
1056     to the "nearest" town only, travel is only possible
1057 root 1.13 to the town and back, anybody can use it (also removes
1058     one of the remaining syncpoints in the server).
1059 root 1.10 - complete rewrite of the range/attack skill slot system:
1060     there are now two slots, one for combat, one for ranged
1061     attacks.
1062     - introduce the concept of a current weapon (either a ranged
1063     or a combat weapon/skill/tool) and switch between them as
1064     needed.
1065     - rewrite bow code so bows get more useful: apply damage,
1066     attacktype and other stats to the arrows and treat
1067     bows as weapons. also rebalance the missile weapons skill
1068     so its damage increases with level.
1069     - rewrite the complete player speed logic: weapon_speed now
1070     works as documented and there are no unnatural speed boosts.
1071 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1072     installation, replacing the old collect scripts and
1073 root 1.9 simplying deployment by scaling and cutting faces as required.
1074     - simplify the map protocol extensively by taking advantage
1075     of missing bigfaces, speeding up map generation immensely.
1076 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1077     other archetypes.
1078     - rationalise archetype, region and treasurelist file format
1079     into a single file format and make them reloadable asynchronously.
1080 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1081     reloadable at runtime.
1082 root 1.6 - implement 64x64 faceset support.
1083     - implement fxixsx protocol that saves
1084     a lot of bandwidth over the old image/face/smooth packets
1085 root 1.11 and allows images > packetsize, incremental and background
1086     transfers.
1087 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1088     on a face basis as opposed to a mapspace basis.
1089 root 1.7 - the server can now rate-limit image uploads to not exceed
1090     a certain (client-configurable) speed while guarenteeing full
1091     freedom of movement.
1092 root 1.8 - implement new ex command to request item descriptions.
1093     - implement new msg command for in-game messages with meta
1094     information (using xml).
1095 root 1.9 - enforce utf-8 for all text messages.
1096 root 1.13 - added micropather (not used yet).
1097 root 1.6 - many, many bugfixes.
1098 root 1.1
1099 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1100 root 1.1 - make coroapi accessible to cf+.
1101     - moved map handling logic completely to perl
1102     - per player maps are now marked in the map
1103 root 1.2 - maps are saved completely differently now,
1104     and much more often.
1105 root 1.17 - rewrote map header parser and writer, to be much faster.
1106 pippijn 1.4 - maps and players are now (in the average case) loaded
1107 root 1.2 and saved completely asynchronously, I/O contention will no
1108     longer freeze the server.
1109 pippijn 1.4 - players and maps can be loaded anytime, without the player
1110 root 1.2 being logged in.
1111 root 1.1 - automatically generate method interfaces for perl from headers
1112     - unbundled freezethaw
1113     - mostly rewrote common/map.C
1114     - completely rewrite server/swap.C
1115     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1116     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1117     - better message for apply failures due to applymode
1118     - removed most all of the weather code
1119     - unified logging to stderr and file
1120     - too many minor changes to document