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Revision: 1.579
Committed: Mon Mar 22 19:26:18 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.578: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.577 TODO: walk on button, start levitate, walk off => button stays pressed
41 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49     - remove (useless) spell damage columns from spell info and replace
50     it by effective casting level - clients > 2.10 required to display
51     properly.
52 elmex 1.565 - building of levers/doors works again for all kinds of floors.
53 elmex 1.563 - the player can now withdraw and deposit all the available money.
54 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
55     steinwandstadt/celvear.
56 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
57 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
58     clients.
59     - tcp.ext didn't unbind in reloads.
60     - map-tags.ext didn't properly close the database on reloads.
61 root 1.567 - cfutil skips .-directories when scanning.
62 root 1.571 - build.ext prevents players from building on other player's maps.
63     - rent.ext allows the dm to enter anytime.
64     - NPC_Dialogue adds a new predefined variable, $map.
65     - new "build" event hook.
66 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
67 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
68 root 1.562
69 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
70 root 1.558 - (maps) fix travel to valdor and back.
71 root 1.545 - do no longer by default eval map cod ein safe compartments
72     (this can be re-enabled using the safe_eval config option).
73 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
74     in lorak.
75 root 1.559 - fix data corruption issues caused by recursive calls to
76     unordered_mapwalk - now every caller must provide its own
77     buffer.
78 root 1.538 - (maps) improve tindervale maps slightly.
79 root 1.544 - (arch) considerably decrease slag ex price.
80 root 1.540 - (arch) fix filth archetype.
81 root 1.556 - extension dependency resolve was completely broken.
82 root 1.544 - multipart objects would cause save_throw_object to crash - it
83     now acts on the head only.
84 root 1.541 - do not try to connect to an irc server unless explicitly configured.
85 root 1.542 - do not expect decltype() to be available in gcc 4.4.
86 elmex 1.543 - extended the safe perl environment by loops.
87 root 1.547 - (arch) fix "armless cook" facings.
88     - the "experience table" resource item did not have a proper
89     hash associated with it, so updates could not be detected.
90 elmex 1.550 - fixed poison traps in doors.
91 root 1.548 - player->killer_name did not properly flag the name as unicode.
92 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
93     and provide a non-destructive SvPVutf8 variant.
94 root 1.554 - do not allow dragon players to change their title via the settings.
95 elmex 1.552 - ratelimited jeweler skill nugget conversion.
96 root 1.551 - under high load, the server stopped swapping out to make
97     the server more responsive, but making it impossible to reduce
98     the load by... swapping out. slot queuing will now always make
99     some progress.
100     - improve the quality of the load-avg calculation.
101 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
102 root 1.556 - don't fail to write the runtime file if the temporary already exists.
103 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
104     player now.
105 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
106     timestamp and use a tab in the client to increase awareness.
107 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
108     setflag 0 is possible.
109 root 1.560 - make install now deletes old extensions, to ease upgrades in the
110     deliantra vm.
111 root 1.538
112 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
113 root 1.532 - the destruction spell could/would corrupt server memory quite often.
114 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
115     disk, not when it already was in memory.
116 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
117     avoiding livelock during high-load emergency saves.
118 root 1.530 - logging in did not properly unapply all skills.
119 root 1.531 - (maps) make the invite quest marking much more obvious.
120 root 1.533 - (arch) fix warrior archetype names.
121 root 1.532 - map prefetching never prefetch upwards.
122 root 1.534 - wizpass no longer makes you non-blocking.
123 root 1.536 - (maps) add light to some of the special maps, add troll
124     map.
125 root 1.530
126 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
127 root 1.515 - (maps) add gorokh_final mapset from crossfire.
128 root 1.516 - (maps) block most vault-type mlab locations, open up
129     imperial converters for anybody to use.
130 root 1.519 - (maps, arch) replace all permanent stat potions by random
131     variants.
132 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
133 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
134     real player object on player changes.
135 root 1.522 - diseases and maybe other things could sometimes reduce the speed
136     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
137     much grief.
138 root 1.523 - speed_left randomisation was, apparently, totally broken.
139     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
140     of the speed slot internally and in map save files. among other
141     things, this gets rid of all the abs (speed) calls.
142     - reduce map file save files by using abridged keywords aliases.
143 root 1.494 - shop specialisation calculation was totally broken.
144 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
145     now enforced.
146 root 1.498 - fix magic mapping, which only worked for inate spell casting.
147 root 1.495 - godgiven items will now be explicitly described as such.
148 root 1.524 - (arch) dded a quiver of bolts.
149 root 1.504 - materialnames would change "randomly" on every load, only
150     set the material when the materialname was not set before.
151 root 1.497 - balancing change, halve rod recharge speed (instead
152     of 4.8s, the standard rods now recharge in ~10s. not a solution,
153     but still.
154 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
155 root 1.509 the costly flag-checking loop in most cases and using a simple
156     repeat-cache for speed_left.
157 root 1.507 - always delay stats update for players on insert/remove till
158     next tick/command, which saves a lot of cpu cycles on drop/take.
159 root 1.514 - add hint about havign to run to attach unaggressive npcs.
160 root 1.494 - pet monster level was not displayed correctly in "showpets index".
161     - clean up floating point conversions and many similar nitpicks.
162 root 1.502 - fix hanuk altar.
163 root 1.504 - overhaul material system to be much faster, and having less bugs, but
164     still having a lot of cruft :/.
165 root 1.502 - add marble shop floor.
166 root 1.494 - move gcc specifics to new file include/compiler.h.
167     - unrecognised cfpod directives could cause undefined behaviour.
168 root 1.505 - added boes' marble shop to steinwandstadt.
169 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
170     - optimise mapspace updates.
171     - cache volume/items per mapspace.
172 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
173     decrease).
174 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
175     have led to weird item multiplications.
176 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
177 elmex 1.501 - fixed crash bug in learn_spell command.
178 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
179 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
180     from perl to c++.
181 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
182     and use it in some "inner" loops.
183 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
184 elmex 1.511 - fixed jeweler experience output to not be floating point.
185 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
186 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
187 root 1.518 - try to prefetch memory inside process_objects, which can give
188     enourmous speed gains.
189     - make some small optimisation to the process_objects loop.
190 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
191     handling different chksum lengths.
192     - check for hash collisions in cfutil.
193     - reduce face checksum size from 6 to 4 bytes.
194 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
195 root 1.523 - removed weather-specific attributes.
196     - fixed genkeywords dependency.
197     - do not clear "randomitems" slot for world underlays.
198     - use "sl" as short-hand for speed_left in save-files, just to make them
199     smaller.
200 root 1.517 - in general, don't crash on value-less resource file lines
201     anymore, due to get_str never returning a 0-pointer.
202 elmex 1.521 - code cleanup in move_symptom.
203 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
204 root 1.494
205 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
206 root 1.481 - some Andrew Madloch wanted, despite being specifically told
207     multiple times that the Deliantra parts additions are under AGPL,
208 root 1.487 lock up the source code of the server within his company.
209 root 1.481 some reorganisations have been done to the sourcecode to make
210     it clearer that this violates the Affero GPL. Help to keep
211     Deliantra free software even for the coming generations
212     and be wary of the promises of Andrew Madloch, he has nothing
213 root 1.487 good in mind for free software.
214 root 1.480 - clarify which files of the server are 100% AGPL.
215 root 1.481 - minor reorganisation, move some GPL code into other files.
216 root 1.483 - implement viewpoint (which is like observe, but only for the map,
217     not stats etc.).
218 root 1.484 - replace magic mapping overlay by a flying bird exposing area
219     on the worldmap (ext/magic_mapping.ext).
220 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
221     - @find results in npc dialogue is now stored in $find.
222 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
223 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
224 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
225     dm instead.
226 root 1.456 - (maps) add town portal to celvear.
227 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
228     mapsets from crossfire, together with associated archetypes.
229 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
230     - (maps) define a new whalingoutpost region.
231 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
232     and most archetypes that go with them (without stoning and swallow effects),
233     casino tokens and stock certificates are also missing.
234 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
235     and santo dominion.
236 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
237     to go with them. also adjusted archetypes to be more korrekt "gotisch".
238 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
239 root 1.460 - properly close client-side dialogue when the player is teleported away.
240 root 1.459 - map-tags did not properly close it's database tables or wait
241     for a quiescent state, causing memory corruption on reload.
242 root 1.454 - support "stat.xyz" accessor in match expressions.
243 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
244 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
245     fixes long answers from npc dialogue).
246 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
247 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
248     and to not add a "put your code here" force needlessly.
249 root 1.463 - (arch) fix or improve many plurals.
250 root 1.465 - markers do no longer add a force if the slaying field is unset.
251 root 1.466 - sped up search-items implementation, but it's still horrible.
252 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
253 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
254     used to reogianise the illogical arch tree a bit.
255 root 1.479 - (maps) import most map names from crossfire.
256 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
257 root 1.483 - fly_high movement gives better los, ignoring blocksview.
258 root 1.488 - the addexp command should now honour skill names with spaces.
259 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
260 root 1.491 - (arch) added many more buildable marble floors.
261 root 1.490 - major namespace cleanup: save 45kb by making functions static
262     that were unnecessarily global.
263 root 1.452
264 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
265 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
266 root 1.451 - fix a memory buffer overflow in the book code.
267 root 1.429 - add @check, @find npc dialogue commands.
268     - (maps) add a number of town interiors.
269 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
270 root 1.451 - (maps) add celvear area from cfextended.
271 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
272     - (server,maps) fix bug causing some library books not to be chained down,
273     cause Scorn/Navar libraries not to have inscribable books.
274 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
275 sf-marcmagus 1.433 inappropriate item power.
276 root 1.448 - (maps) fix intwell balancing issue.
277 root 1.437 - improve the look of generated books.
278 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
279     - fix bug where players could bypass no_drop by putting items in containers.
280 root 1.430 - consecutive commands arriving at the same time in the server would be
281     corrupted if the length was >255.
282 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
283 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
284     and perl.
285 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
286     functionality (and more) inside the same object using the match expressions.
287     - create simpler match expression compiles in many common cases.
288 root 1.439 - reduce object size by removing obsolete "seen_by" member.
289 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
290     of the new dynbuf::splice function (which gave an unexpected net win
291     in code size...).
292 root 1.442 - the server will no longer complain (and subtly fail) when an object
293     being removed from a map causes another object to get removed.
294 root 1.441 - banish strncpy from the server, speed up and simplify sending item
295     descriptions to the client considerably.
296 root 1.442 - add new "in head" set modifier for matches.
297     - new BLOCKED_MOVE event added.
298     - mapscript archetype now has activate_on_xxx true by default, as similar
299     connected elements.
300 root 1.448 - (maps) imported all styles from cfextended except
301 root 1.444 floorstyles/land_plots and monsterstyles.
302 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
303 root 1.446 - don't crash when treasure lists are empty / supply new empty
304     treasurelist for randomitems when none can be found.
305     - implement cf::map::static_maps and use it in map-tags.ext.
306 root 1.449 - fix a bug in map-tag scanning when moving tags.
307 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
308     for a reaction.
309 root 1.447 - implement new "loadall" map loading command, purely for debugging.
310 root 1.429
311 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
312 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
313     but not horns (to make them more useful for content-creators).
314 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
315     2) it skipped spell effects and 3) it didn't handle the case where
316     and object was destroyed while iterating over it correctly. all this
317     allowed players to sometimes walk onto spaces they should not be able to
318     walk on.
319 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
320 root 1.399 - examining an object now dumps the serialised object form when the user
321 root 1.404 is a wizard (wizlook).
322 root 1.421 - altars no longer accept unpaid items.
323 root 1.411 - party spells didn't work all that well.
324 root 1.424 - added complex object matching framework (cf::match), and make altars
325     and pedestals use it.
326 root 1.425 - identified skill-tools show what skill they grant.
327 root 1.399 - display the duration of change_ability spells when examining them
328     (missing: protection spells, but they are a hack...).
329 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
330     adding more variety to the different mushrooms.
331 root 1.398 - fix a minor cfpod formatting bug.
332 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
333     the hintmode setting on the settings page.
334 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
335 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
336 root 1.399 - enable the object loader to also dump archetypes.
337 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
338 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
339 root 1.402 - force the initial face when loading an object that is time-animated
340     or a monster, so it does not have to be specified anymore.
341 root 1.403 - fix a bug where recasting an ability changing spell could shorten
342     its remaining duration.
343 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
344 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
345 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
346     up splay operations as well.
347 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
348 root 1.412 - implement introspection data for C++ classes (%REFLECT).
349 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
350 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
351 root 1.419 - fix transmutation alchemy.
352 root 1.424 - speed up many frequently-invoked C->perl callbacks.
353 root 1.419 - added complex object matching framework, to be used in altars and the like.
354 root 1.426 - switch to YAML::XS from YAML.
355 root 1.396
356 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
357 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
358     that ultimately was not helpful to catch it :)
359 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
360     all callers to use either one or the other, as appropriate. This
361     fixes the (rather fragile) light spell, maybe others.
362     - fixed an overflow and exploit in the bank/payment code.
363     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
364 elmex 1.384 to explain the skill a bit more.
365 root 1.389 - removed a buggy check for zero attacktype. So that we might find
366 elmex 1.388 the real bugs in the archs/maps/objects.
367 elmex 1.394 - Fixed enabling torches with lighters.
368 elmex 1.387 - (maps) Added Heaven Town region.
369     - (arch+maps) Fixed & normalized warriors on map
370     /quests/peterm/CTower/Barracks.
371 root 1.392 - fix the light spell (and possibly diseases and other lights).
372 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
373 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
374     a long time ago, and similar cases are still to be found in the maps.
375     - make the socket_timeout configurable in the code (but not yet for users).
376 root 1.393 - earth wall health bar is now correct.
377 elmex 1.384
378 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
379 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
380     freeze with IO::AIO anymore due this change.
381 root 1.364 - avoid a crash when a player tries to apply a lighter.
382 root 1.376 - allow a spell argument for dimension door.
383 root 1.362 - move shop item listing and some otherstuff into the info tab.
384 root 1.360 - avoid crashes when non-players cast party spells.
385 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
386 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
387     - small improvement of the number of potions in shops
388     (by Job Vranish).
389     - added a few party spells (by Job Vranish).
390 root 1.362 - use a common message dynbuf.
391 root 1.364 - destroying tear down objects will now use the full hp range
392     for animation and will only destroy/lastframe when hp < 0.
393     - allow monsters to use earth to dust.
394     - use manhattan distance for get_rangevector_from_mapcoord, just as
395     in get_rangevector.
396     - los updates now correctly take tiled maps into account.
397     - do los updates even on maps without darkness.
398 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
399 root 1.375 - upgrade to IO::AIO 3.21.
400 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
401 elmex 1.373 - properly catching exceptions from callback in irc.ext.
402 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
403 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
404 elmex 1.368 - (arch) added hint about usage to Slag Ex.
405 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
406     like the rest.
407 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
408 root 1.378 - (arch+maps) added rate limited converter and adjusted
409     /elmex/mana_fountain.
410     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
411     - reduce size of casting_time, move_status, attack_movement,
412     last_heal and last_sp slots, squeezing some more space out of struct
413 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
414     anywhere.
415 root 1.358
416 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
417     - fixed bug in alchemy, where finding the right object for enhancements
418     didn't work.
419 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
420     effects (w.r.t. put_more) per mapspace, to give the server a chance
421     to survive a hundred deathsheads.
422 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
423     disastrous bug of unfortunately unknown proportions...
424 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
425 root 1.343 - use gender-neutral place descriptions for invite.
426 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
427     Thanks go to Lisa Larsen!
428 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
429     anymore).
430 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
431 root 1.345 - use better dependency tracking for include/keyword.h.
432 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
433     so it is possible to invite somebody out of some stck-till-death traps,
434 root 1.346 or simply to commit suicide.
435 root 1.352 - replace the "ignoring delayed commands" message by something more useful
436     (cf. cunning gnome freezeing issue).
437 elmex 1.349 - various fixes for weapon improvements.
438 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
439 root 1.353 - support T and G sequences in cfpod.
440 root 1.343
441 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
442 root 1.339 - convert me command from per-map to chat, which makes more sense, also
443     document it.
444 elmex 1.336 - more than one spellbooks of same class can now be given
445     in class selection.
446 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
447     spell rebalancements.
448 elmex 1.338 - the IRC gateway filters IRC colors now.
449 elmex 1.336
450 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
451 root 1.331 - (arch) fix quiver of Holding Bolts.
452 root 1.332 - applying unpaid items will now examine them.
453 root 1.330 - add "What" column to body command, showing items in that slot.
454 elmex 1.329 - redesigned and rebalanced lamps and torches.
455 root 1.330 - add "..." to item names that have been shortened.
456     - fixed "assign" function that squeezes strings into fixed length.
457 elmex 1.333 - add cursed effect to lamps and (some) torches.
458 elmex 1.334 - fixed bad assigned crafting skills and their tools.
459 root 1.312
460 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
461 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
462 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
463 root 1.312 - make monster smell logic dependent on their wisdom stat.
464 root 1.324 - put the death reason into a separate tab.
465     - converted "connected" slot to string, cleanly got rid of some ugly
466     hacks such as the path_attuned hack.
467 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
468     - replace one-at-a-time hash by faster than smaller FNV-1a hash
469     when hashing strings.
470 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
471 elmex 1.320 whether the right cauldron is used.
472 root 1.313 - considerably optimise shared string implementation by
473 root 1.316 making its null value a compiletime constant.
474 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
475     as well as using shstr_cmp to pass shared stringsa round efficiently,
476     for lots of code size savings.
477 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
478     they are sleeping: generators now check for the sleeping flag.
479 root 1.318 - tell gcc not to excessively inline some perl interface functions.
480 root 1.322 - remove marking rune length limit.
481 root 1.323 - fix formatting of cfpod when a verbatim block was following
482     a single newline.
483     - move resistances, statistics and showpets command output into tabs.
484 root 1.326 - implement map scripts that can replace the boulder logic without
485     having to write extensions.
486 root 1.310
487 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
488 root 1.302 - fix a longstanding bug that teared multipart monsters
489     at map boundaries apart.
490 root 1.292 - temporarily make permanently invisible player visible when
491     he/she makes noise.
492 root 1.284 - fix being able to see through walls a bit.
493 root 1.303 - improve look at output.
494 root 1.285 - completely replaced the line of sight algorithm with a variant
495     of spiral fov capable of visibility grades and arbitrary
496     shadow angles, that uses less memory and less code.
497     - the new los code supports arbitrary map rectangles and loosens
498 root 1.310 other restrictions of the old code, supporting further optimisations.
499     - update los if blocksview-objects are inserted in a map, not just when
500 root 1.287 removed (e.g. for summon fog).
501 root 1.303 - permanent invisibility doesn't make immune against making noise:
502     implement a noise system that allows monsters to locate the player
503     when he/she makes noise.
504     - implement a primitive smell system that monsters can use to track
505     players.
506 elmex 1.288 - create bomb now also works when casted by door traps.
507 elmex 1.290 - (arch) new torch graphics.
508 root 1.289 - (maps) considerably soften the subway spider.
509 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
510     the guards from being killed by players.
511 root 1.310 - (maps) lots of tweaks in and around scorn.
512     - (maps) use special non-blocksview jungle, mountain and
513     darkforest freely on the worldmap, to get gradual sight obstacles
514     instead of total blackout in those areas.
515 root 1.289 - no maximum darkness for outdoor maps anymore.
516 root 1.291 - add more hints, fix some messages.
517 root 1.292 - fix a bug: firing rods should tell you something about them.
518     - make light additive even within players.
519 root 1.293 - darken xrays effect a bit.
520     - improve handling of los changes when inserting or removing
521     objects, not perfect yet.
522     - make map darkness signed (formerly unsigned) to allow
523 root 1.294 ambient lighting and centrally manage darkness as an offset.
524     - revamped, fixed and documented the server calendrics, also
525     tell users the current time and data, to improve awareness.
526     - implement proper wizlook flag and handling of wizlook, instead
527     of dumbly just clearing los once.
528 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
529     and has a smaller runtime variance.
530 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
531     making them actually useful.
532     - see_in_dark now increases the viewing radius by 3.
533 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
534     speedup, as well as in many other places.
535 root 1.299 - remove support for extended map infos - these are not used
536     by the deliantra client and removing them gives us a 10% speedup
537     when sending map changes.
538 root 1.300 - remove most gcfclient and other client bug workarounds, as well
539     as now obsolete protocol versions, simplying the code.
540 root 1.301 - optimise and simplify generation of random numbers.
541 root 1.303 - correctly provide a non-zero default density for materials, to
542     avoid crashes, fix other bugs in the material handling code.
543     - fix volume calculations.
544     - fix cfpod parsing when multiple verbatim blocks were separated by
545     newlines.
546 root 1.305 - increase monster detection radius from wis/5 to wis/3.
547 root 1.306 - remove old pickup modes.
548     - remove obsolete disarm and search commands (search wasn't working
549     anyways).
550 root 1.308 - fix a crash when an npc applied a sign.
551 root 1.284
552 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
553 root 1.283 - this release is assumed to be very stable.
554     - (maps) radically redesigned and improved tutorial.
555 root 1.280 - directional casting no longer immediately removes the invisible effect.
556 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
557 root 1.272 - fix overflow in lighting calculations.
558     - negative glow radii can no longer cause total darkness.
559 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
560     only maximally-lit ones.
561 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
562     - swashbucklers got the oratory skill now.
563 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
564 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
565 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
566 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
567     (which was probably broken, too).
568 root 1.281 - support negative glow radii during daytime, too.
569     - use circular, not rectangular, viewing area.
570     - use minimum viewing distance of 2 in outdoor maps.
571     - negative glow is stronger than viewing area or lamps.
572 root 1.283 - (arch) new darkness spell face.
573 root 1.272
574 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
575     - (maps) completely redesigned scorn.
576 root 1.269 - "cast light" now works on oneself.
577 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
578     negative glow radii again (they were totally broken before).
579 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
580 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
581 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
582 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
583 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
584     back to the player.
585 root 1.251 - attuned/repell and spell base level system reworked.
586 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
587 root 1.247 be less erratic now.
588 root 1.248 - refuse to write the uuid file if the uuid is zero
589     (to avoid writing it in early crashes).
590 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
591     - speed up emergency_save by not syncing every file separately.
592     - no longer reattach perl to every object on reload, it's slow, and no longer
593     necessary since we don't nuke stashes anymore.
594     - do not bootstrap perl from the commandline args, use separate eval for
595     better error reporting.
596 root 1.259 - fix a crash when pushing cone spells met ice attacks.
597 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
598 root 1.255 - speed up map refresh in server a bit.
599 elmex 1.258 - refactored drop code and fixed some programming errors in it.
600 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
601 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
602 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
603     as the current weight of the inventory.
604 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
605     dragonfire has been introduced for the non-dragon players.
606 root 1.265 - remove unused "tooltype", "start_holding" object slots.
607     - change "weapontype" object slot to uint8.
608     - convert "hide" object slot into flag.
609     - reorder object members for better locality of reference and codesize
610     decrease.
611 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
612 root 1.267 - fix a crash when no skill could be found when killing amonster.
613 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
614     every completed aio operation.
615 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
616     and update mapspaces if necessary.
617 root 1.246
618 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
619 root 1.241 - removed all command line parsing, only env variables are supported
620     anymore.
621 root 1.239 - region-specific monsters will now once more be on the worldmap.
622 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
623 root 1.225 would grow out of bounds.
624 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
625 root 1.222 - fixed a double-escaping bug in the pod-parser.
626     - rewrote the cfpod parser in C++.
627     - hintmode moved to C++, players need to re-set their hintmode if
628     they dislike "show".
629 root 1.231 - fix RIP inscription.
630 root 1.239 - bump login name length from 18 to 20 char max.
631 root 1.231 - correctly support gender in emotes.
632     - correctly support gender in the death messages.
633     - correctly generate death messages for players only when they really die,
634     with increased information.
635 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
636     and data corruption (but apparently was never triggered).
637 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
638 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
639     data corruption bug.
640 root 1.223 - tweak coredumping/monitoring a bit.
641 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
642 root 1.227 - do not crash in the loader when an inventory object could not be loaded
643     (from a corrupted file).
644 root 1.241 - redid skills command to send output to proper channel.
645 root 1.233 - object->map is no longer refcounting.
646 root 1.228 - add FLAG_DEBUG for internal debugging.
647 root 1.231 - add NDI_VERBATIM flag to send_msg.
648 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
649 root 1.240 - player->exists is no longer a sync_job.
650 root 1.233 - split login.ext's player scheduler into
651     it's own player-scheduler.ext extension.
652 root 1.222
653 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
654 root 1.212 - require perl 5.10.
655 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
656 root 1.204 - swap player and observed count's on the map when observing.
657 root 1.205 - add (mostly untested) mapspace perl class and accessors.
658 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
659 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
660     could be found.
661 root 1.208 - pits now have a configurable "random spread" range and default
662 root 1.213 to a radius of two now.
663 root 1.212 - rewrite pay_player_arch.
664     - use a more stable perl_reload implementation.
665     - do not use Symbol::delete_package (causes crashes after perl-reload),
666     use our own, safer, clear_package instead.
667     - when asynchronously dumping core, close all file handles to allow
668     the server to restart concurrently.
669 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
670     sequences, without double-encoding. it should be faster, too.
671     - the above fixes wrong display of help tetx and many other issues.
672 root 1.216 - use lzf and frag packets for large messages for clients supporting them
673 root 1.218 (0.9976+), use it for long books and other messages.
674 root 1.210 - eradicate listen command and corresponding code.
675 root 1.211 - eradicate logs command.
676 root 1.218 - let the client log into the server log, used for crash backtraces.
677 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
678     old style spell objects with the spell magic bullet.
679 root 1.220 - (arch) fixed skill less rods in the archetypes
680 root 1.204
681 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
682 elmex 1.197 - made jeweler workbench larger and some other minor map
683     changes in jeweler town.
684 root 1.196 - fixed wrong item handling in jeweler skill code.
685 root 1.198 - (arch) use a special "key_random_map" for random map keys
686     that are used up.
687 root 1.199 - fix a crash when the player who was observed has logged out long
688     enough for his region/map to be gone.
689 root 1.200 - port to g++-4.3's incompatible tr1 changes.
690 root 1.201 - add some missing dependencies.
691 root 1.203 - log to /var/log/deliantra/ by default.
692     - hack observe code to enable smooth movmenet when observing.
693 elmex 1.195
694 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
695 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
696 root 1.179 - correctly move gsay to the party channel.
697 root 1.178 - fix a crash when animate weapon was used in some areas.
698 elmex 1.177 - fixed unnecessary identification of by converters created objects.
699 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
700     with NPCs.
701 elmex 1.175 - (arch) dragon scales got proper type now
702 root 1.193 - object::decrease would sometimes cause container weights to
703     be wrong, this has been fixed.
704 root 1.194 - do not send time updates for newly-seen items.
705 root 1.185 - thawing an icecube will once more drop its contents to the ground.
706 root 1.183 - fix cone spells etc. going through walls sometimes.
707 root 1.186 - fix a weight update bug that sometimes left containers
708     with wrong weights.
709 root 1.194 - added auto_apply event and extension for shop tiles.
710 root 1.172 - work around get_map_flags invoking perl and switching the stack.
711     - make sure the map is loaded when using a town portal return.
712 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
713     where healing spells didn't cost any grace.
714 root 1.173 - fix starvation kill reason.
715 root 1.174 - fix pk killer name message.
716 root 1.189 - don't let people apply signs with @match.
717 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
718     what seems to be the biggets memleak in the server).
719 elmex 1.171
720 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
721 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
722     - use anyevent to manage listen ports (this enables IPv6 support).
723 root 1.167 - server supports ipv6 client connections now.
724 root 1.168 - use newly-available Coro::AnyEvent.
725 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
726     to let it handle AIO requests.
727 root 1.167
728 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
729 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
730     processing considerably (especially in the client) and reduces data transfers
731     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
732 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
733     - (map) fixed npc dialogue in pup_land/s_f/special.
734     - bugfix: fix a crash when a player casts a swarm spell and then logs out
735     (swarm spells now stay in the player's inventory).
736 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
737 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
738     archetype *archname* (chairs of different facings were merged).
739     - bugfix: fix a potential crash issue in find_object_name (not used
740     normally).
741 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
742     (destruction, magic missile etc.).
743 root 1.163 - swarm spells without a direction now use various spiral patterns
744     instead of being fully random.
745 root 1.158 - update AnyEvent API to 3.4 and above.
746 root 1.156
747 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
748 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
749 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
750 root 1.152 - bugfix: the jumping skill now gives experience for jumping
751     and for attacking monsters. it also takes about one second to do a jump.
752 root 1.138 - bugfix: players couldn't starve in 2.53 :(
753 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
754 root 1.152 - bugfix: spell effects like word of recall are removed on death.
755 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
756     were created outside a map.
757 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
758     (fixed by reversing the logic).
759 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
760 root 1.153 - bugfix: the random map generator no longer leaks key objects.
761 root 1.154 - bugfix: support random maps >127x127.
762 root 1.152 - (maps) fixed the death certificate system in nimbus.
763 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
764 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
765 root 1.147 - (arch) give ball lightning a real name.
766 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
767 root 1.155 - support cfpod in ex replies (client item tooltips).
768 root 1.143 - unapply item in range slow when readying a spell.
769 root 1.148 - bugfix: account for rounding errors in weight updates.
770 root 1.139 - remove synchronous mkdir in chargen_race_done.
771     - fix per-race starting maps.
772 root 1.142 - check hiscore on suicide and quit as well.
773 root 1.138 - tell players when they are starving.
774 root 1.133 - get rid of costly object_from_name conversion for altar effects.
775     - fix map difficulty calculation for generators.
776 root 1.146 - slightly more intelligent handling of "is_animated" flag.
777 root 1.149 - support no_drop map header flag (before it was only available internally).
778 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
779 root 1.133
780 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
781 root 1.119 - bugfix: custom skill settings were not saved by the server.
782     - bugfix: remove did not actually remove items from the inventory, leaving
783 root 1.116 ghost items.
784 root 1.119 - bugfix: properly update items identified on the ground.
785 root 1.120 - bugfix: use localtime_r in the logger thread.
786 root 1.122 - bugfix: player starvation will now give the correct kill reason.
787     - bugfix: archetype reloads could crash the server.
788 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
789 elmex 1.114 player is not logged in.
790 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
791 root 1.117 server startup.
792 root 1.128 - bugfix: fix the door surround check in the random map generator.
793     - (maps) fix heaven quest difficulty progression.
794     - (maps) fix some random map styles.
795     - dropping items a shop is not interested in won't sell them anymore.
796     - rods and horns with a too low maximum charge allow now at least one discharge.
797     - implement kill & death statistics.
798     - random map preparation is no longer synchronous.
799     - rewrite find_style in perl, no longer does synchronous I/O.
800     - improve random map specials placement.
801     - make the killer a real object pointer instead of a string, improved
802     kill reason messages.
803 root 1.117 - take advantage of new aio_close and aio_chmod.
804 root 1.128 - implement archetype::get, object::deep_clone and update callers.
805 root 1.125 - change_abil is much faster.
806 root 1.126 - update the floorbox more often to work around the reverses item order
807     display in clients.
808 root 1.125 - cleaned up object copying by encapsulating it to a single place.
809 root 1.126 - add hints to the invite messages.
810 root 1.127 - rewrote key<->value pair handling.
811 root 1.128 - use an independent random number generator for the random map generator.
812 elmex 1.113
813 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
814 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
815     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
816     - completely automate the weight handling, should fix all weight
817     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
818 root 1.103 - reloading archetypes while a user was in the character creation phase
819     could crash the server.
820 root 1.106 - fix a nontrivial number of cases of code commented similar
821     to "is this really correct?", as many of those cases are now handles
822     automatically by lower level code.
823     - replace many ad-hoc checks for client visibility by object::visible_to,
824     should result in broader applicability of functions using it.
825 root 1.104 - merge items with different arch pointers refering to the same arch
826     (due to archetype reloads).
827 root 1.106 - refactored the object remove/insert functions and most related
828     functions (decrease, split, merge_ob etc.).
829 root 1.105 - make it compile better on freebsd (reported by pippijn).
830 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
831 root 1.108 - fix the longstanding "container stays open" bug.
832 root 1.107 - improved floorbox updating to be incremental and other protocol
833     optimisations.
834     - get rid of update_after_inventory_change and only do update stats
835     for weight once/tick/player at max.
836 root 1.109 - rewrite party commands, use party channel.
837 root 1.103
838 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
839 root 1.97 - properly link against libgthread as that is needed to make the slice
840     allocator thread-safe.
841 root 1.91 - support perls not compiled with 64 bit support (though this is not a
842     recommended configuration) (reported by Samuel Gondouin).
843 root 1.94 - always put godgiven items into the player inventory, never any containers.
844 root 1.92 - (maps, arch) the scorn go club was founded!
845 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
846 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
847     became a real spell-class.
848 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
849     - (arch) considerably strengthened spark shower and destruction.
850     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
851     finally reloadable at runtime.
852     - changed archetype loading algorithm to only require one pass and
853     use delayed resolving of references.
854 root 1.101 - examine command now uses the examine infobox.
855 root 1.102 - implement an "incremental garbage collector" for archetypes.
856 root 1.98 - enable slice allocator again.
857 root 1.96 - implement optional free memory poisoning.
858 root 1.91
859 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
860 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
861 root 1.85 skill.
862 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
863     names (also update all maps to use money instead of coins).
864 root 1.78 - add uuid accessors to perl.
865     - add coin names and archetype accessors to perl.
866 root 1.80 - fix runtime uuid file format to use "." instead of ",".
867 root 1.78 - change perl extensions to not use hardcoded coins and values.
868 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
869     and be more parsimonous of uuid usage by the exact value out on exit.
870 root 1.86 - write log messages in another thread, removing another sync point.
871     - support multi-line log messages in a nicer way.
872 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
873 root 1.81 - fix a minor memleak in the random map generator.
874     - some parts of the random map generator are not coroutine-safe,
875     so only call it "single-threaded".
876     - major cleanup of memory management in random map generator.
877 root 1.87 - slight refactoring of the random map generator, faster too.
878 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
879     bookkeeping bug.
880 root 1.87 - work around "player is on active list" problem by deactivating player
881     after loading.
882 root 1.81 - garbage collect shstr's more evenly and adaptively only when
883     there have in fact been allocations.
884 root 1.82 - fix object::insert to do as documented and insert into the env
885     if necessary.
886     - fix cf::map::unique_maps.
887     - fix nrof overflow check in can_merge_slow.
888     - fix converter code to handle >31 bit values.
889 elmex 1.83 - added support for the player_sold flag
890 root 1.84 - converters no longer accept unpaid items.
891 root 1.88 - canonicalize random map meta files for better unification.
892 root 1.77
893 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
894 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
895     when mlockall has been used.
896 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
897 root 1.72 - use separate thread for ticker timing (and more in the future).
898     this greatly increases timing accuracy and gets rid of an enourmous
899     number of gettimeofday calls.
900 root 1.82 - use a separate thread to signal aio completion, for lower latency.
901 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
902 root 1.71
903 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
904 root 1.68 - rebalanced default experience table to be more exponential
905     and much easier up to level ~40, then moderately harder.
906 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
907 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
908     - do not exit on reload/load errors but properly cleanup.
909 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
910 root 1.66
911 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
912 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
913     (this fixes the jeweler skill).
914 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
915 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
916 root 1.63 - move tombstone to real map if player died due to cave-in (even if
917     it has reset, which is better than putting it on the savebed, also as
918 root 1.321 proof that the player didn't use a savebed).
919 root 1.59
920 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
921 root 1.56 - work around perl bug in configure perl module version check.
922 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
923 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
924 root 1.52 - fix a bug in animate_weapon, causing a crash.
925 root 1.54 - no longer exit when a coroutine throws an exception.
926 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
927 root 1.53 - fix the "<player> is nuts" message.
928 root 1.58 - fix an exception at logout due to the json_coder being gone.
929 root 1.43 - upgrade to EV version 2.0 API.
930 root 1.47 - when players don't apply a savebed correctly but stand above one,
931     do not move or kill them.
932 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
933 root 1.43 - implement generic framework for server-side resource files.
934     - implement resource file update event.
935     - hook experience table update into the framework.
936     - move jeweler.yaml to resources (arch/).
937 root 1.44 - switch from Crossfire to Deliantra perl module.
938     - implement json2json arch filter.
939 root 1.45 - implement widget protocol version 2, support for ui templates.
940 root 1.54 - mapinfo is now handled fully asynchronously.
941 root 1.48 - ext/irc: also log irc messages.
942 root 1.51 - ext/schmorplog: write user stat files asynchronously.
943 root 1.43
944 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
945 elmex 1.41 - limited the number of items that can be picked up and dropped
946 root 1.42 as temporary measurement against bad performance or dropping things
947     (this lead to long freezes and triggered the watchdog).
948 elmex 1.41 - improved the performance of the drop command a bit.
949 root 1.38 - switch from Event to EV for higher performance, easier usage,
950     less bugs...
951 root 1.39 - updated to release version of the gnu affero license.
952 root 1.38
953 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
954 root 1.36 - more thoroughly rename the binaries, contact addresses.
955     - update the copyrights.
956 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
957     crashes.
958 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
959     potentially causing crashes.
960 root 1.35 - assign weapons on user load time, not login-time, avoiding
961     crashes.
962    
963 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
964 root 1.32 - fixed an important bug that caused passwords to be forgotten.
965 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
966     in some of the maps.
967 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
968     which is now trivial to do.
969 root 1.33 - removed all traces of the old (and never working) plug-in interface
970     (70kb code less on amd64).
971 root 1.34 - improve/tune scheduling priorities.
972     - fix some freezing bugs.
973     - fix a memory corruption problem in dynbuf.printf.
974     - use channels for chat and many informational commands.
975     - improved the tutorial.
976     - create missile is now fixed.
977     - race fields must now contain archetypes.
978     - jumping skill now works as advertised.
979 root 1.31
980 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
981 root 1.24 - relicense under the gnu affero license.
982 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
983 root 1.24 - implement server-side framework for generic resources.
984     - use resource framework for server-provided ambient
985     music.
986 root 1.27 - save object owners (players only atm).
987 root 1.24 - replace limited sound api with server-provided sound effects.
988     - new sc (sound control) protocol command.
989     - improve fxix protocol to include types.
990     - exactly fill tcp segments, if possible.
991     - output-rate is now an upper limit, the server will automatically
992     (and quite perfectly) adjust to the network conditions, ensuring
993     low latency even during bulk transfers (music, images, sounds etc.).
994     - implement server-side widgets (i.e. client widgets controlled
995     in the server side). this will allow future expansion without
996     having to upgrade clients.
997     - implement a (artwork) world map with realtime player position
998     tracking.
999     - new and more efficient extcmd (server still supports old extcmd
1000     protocol).
1001 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1002     calcluation that could be easily exploited by users.
1003     - rebalanced diseases to spread more naturally/evenly.
1004     - completely asynchronous map loading even for tiled maps.
1005 root 1.24 - replace simple messaging protocol with channels carrying metadata
1006     (similar to message types, but more directed at the user).
1007     - reduce command processing latency by a whopping 120ms by
1008     reordering some processing steps inside the server. this directly
1009     reduces lag by 120ms.
1010     - actually send spell faces to the client.
1011 root 1.23 - implement player genders.
1012 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1013     otherwise return to savebed and possible kill if the log-out
1014     was for too long.
1015     - fast socket-dead detection (kick player after 8 seconds without ack).
1016     - greatly reduce the cpu time needed to draw maps _again_.
1017     - archetypes are now subclasses of objects.
1018     - rebalanced shop greed and approval functions to be more realistic
1019     (and likely match the actual intention).
1020 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1021     italic, gender-specific text, paragraphs etc.
1022 root 1.24 - implemented hint framework, players can opt to receive hints.
1023     - implemented (long) book framework, added some books from the cf wiki.
1024 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1025     protocol and is capable of transmitting generic meta information.
1026 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1027     - replace the nexus by a per-player tutorial map that teaches stuff
1028     better than the newbie house.
1029 root 1.18 - fix the magicmap colours.
1030 root 1.19 - optimise map update even more by removing unneeded code and checks.
1031     - decouple map and stats update from pl->ob and use pl->observe instead.
1032     - implement observe command.
1033 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1034     calls with a simple comparison.
1035     - fix a latent crossfire bug that could crash the server because the
1036     map refresh did not update the mapspace.
1037 root 1.24 - support custom keys for regions and maps, regions are now
1038     refcount-managed.
1039     - allow worldmap overlays anywhere in the 000..999 range.
1040     - new system to acquire time slices for background jobs, to reduce
1041     jitter.
1042 root 1.27 - semi-persistent object-referencing framework (currently only players
1043     supported).
1044 root 1.22 - dependency tracking for perl extensions.
1045 root 1.24 - new slag-ex extension for cleaning cauldrons.
1046     - fix invoke result processing.
1047     - there are even less i/o syncpoints in the server now.
1048 root 1.29 - added map-tags extension that scans all maps for object tags
1049     and records them in the database (not used yet).
1050 root 1.28 - metaserver 2 support.
1051 root 1.22 - many more bugfixes and minor optimisations.
1052 root 1.16
1053 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1054 root 1.14 - optimised event invocation (non-wanted events can now be
1055     skipped with 4-5 inlined instructions).
1056 root 1.12 - complete rewrite of town_portal: it now creates a portal
1057     to the "nearest" town only, travel is only possible
1058 root 1.13 to the town and back, anybody can use it (also removes
1059     one of the remaining syncpoints in the server).
1060 root 1.10 - complete rewrite of the range/attack skill slot system:
1061     there are now two slots, one for combat, one for ranged
1062     attacks.
1063     - introduce the concept of a current weapon (either a ranged
1064     or a combat weapon/skill/tool) and switch between them as
1065     needed.
1066     - rewrite bow code so bows get more useful: apply damage,
1067     attacktype and other stats to the arrows and treat
1068     bows as weapons. also rebalance the missile weapons skill
1069     so its damage increases with level.
1070     - rewrite the complete player speed logic: weapon_speed now
1071     works as documented and there are no unnatural speed boosts.
1072 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1073     installation, replacing the old collect scripts and
1074 root 1.9 simplying deployment by scaling and cutting faces as required.
1075     - simplify the map protocol extensively by taking advantage
1076     of missing bigfaces, speeding up map generation immensely.
1077 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1078     other archetypes.
1079     - rationalise archetype, region and treasurelist file format
1080     into a single file format and make them reloadable asynchronously.
1081 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1082     reloadable at runtime.
1083 root 1.6 - implement 64x64 faceset support.
1084     - implement fxixsx protocol that saves
1085     a lot of bandwidth over the old image/face/smooth packets
1086 root 1.11 and allows images > packetsize, incremental and background
1087     transfers.
1088 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1089     on a face basis as opposed to a mapspace basis.
1090 root 1.7 - the server can now rate-limit image uploads to not exceed
1091     a certain (client-configurable) speed while guarenteeing full
1092     freedom of movement.
1093 root 1.8 - implement new ex command to request item descriptions.
1094     - implement new msg command for in-game messages with meta
1095     information (using xml).
1096 root 1.9 - enforce utf-8 for all text messages.
1097 root 1.13 - added micropather (not used yet).
1098 root 1.6 - many, many bugfixes.
1099 root 1.1
1100 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1101 root 1.1 - make coroapi accessible to cf+.
1102     - moved map handling logic completely to perl
1103     - per player maps are now marked in the map
1104 root 1.2 - maps are saved completely differently now,
1105     and much more often.
1106 root 1.17 - rewrote map header parser and writer, to be much faster.
1107 pippijn 1.4 - maps and players are now (in the average case) loaded
1108 root 1.2 and saved completely asynchronously, I/O contention will no
1109     longer freeze the server.
1110 pippijn 1.4 - players and maps can be loaded anytime, without the player
1111 root 1.2 being logged in.
1112 root 1.1 - automatically generate method interfaces for perl from headers
1113     - unbundled freezethaw
1114     - mostly rewrote common/map.C
1115     - completely rewrite server/swap.C
1116     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1117     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1118     - better message for apply failures due to applymode
1119     - removed most all of the weather code
1120     - unified logging to stderr and file
1121     - too many minor changes to document