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Revision: 1.580
Committed: Wed Mar 24 16:44:38 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.579: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.577 TODO: walk on button, start levitate, walk off => button stays pressed
41 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49     - remove (useless) spell damage columns from spell info and replace
50     it by effective casting level - clients > 2.10 required to display
51     properly.
52 elmex 1.565 - building of levers/doors works again for all kinds of floors.
53 elmex 1.563 - the player can now withdraw and deposit all the available money.
54 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
55     steinwandstadt/celvear.
56 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
57 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
58     clients.
59     - tcp.ext didn't unbind in reloads.
60     - map-tags.ext didn't properly close the database on reloads.
61 root 1.567 - cfutil skips .-directories when scanning.
62 root 1.571 - build.ext prevents players from building on other player's maps.
63     - rent.ext allows the dm to enter anytime.
64     - NPC_Dialogue adds a new predefined variable, $map.
65     - new "build" event hook.
66 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
67 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
68 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
69     them on loading, for old playerfiles and maps.
70 root 1.562
71 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
72 root 1.558 - (maps) fix travel to valdor and back.
73 root 1.545 - do no longer by default eval map cod ein safe compartments
74     (this can be re-enabled using the safe_eval config option).
75 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
76     in lorak.
77 root 1.559 - fix data corruption issues caused by recursive calls to
78     unordered_mapwalk - now every caller must provide its own
79     buffer.
80 root 1.538 - (maps) improve tindervale maps slightly.
81 root 1.544 - (arch) considerably decrease slag ex price.
82 root 1.540 - (arch) fix filth archetype.
83 root 1.556 - extension dependency resolve was completely broken.
84 root 1.544 - multipart objects would cause save_throw_object to crash - it
85     now acts on the head only.
86 root 1.541 - do not try to connect to an irc server unless explicitly configured.
87 root 1.542 - do not expect decltype() to be available in gcc 4.4.
88 elmex 1.543 - extended the safe perl environment by loops.
89 root 1.547 - (arch) fix "armless cook" facings.
90     - the "experience table" resource item did not have a proper
91     hash associated with it, so updates could not be detected.
92 elmex 1.550 - fixed poison traps in doors.
93 root 1.548 - player->killer_name did not properly flag the name as unicode.
94 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
95     and provide a non-destructive SvPVutf8 variant.
96 root 1.554 - do not allow dragon players to change their title via the settings.
97 elmex 1.552 - ratelimited jeweler skill nugget conversion.
98 root 1.551 - under high load, the server stopped swapping out to make
99     the server more responsive, but making it impossible to reduce
100     the load by... swapping out. slot queuing will now always make
101     some progress.
102     - improve the quality of the load-avg calculation.
103 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
104 root 1.556 - don't fail to write the runtime file if the temporary already exists.
105 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
106     player now.
107 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
108     timestamp and use a tab in the client to increase awareness.
109 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
110     setflag 0 is possible.
111 root 1.560 - make install now deletes old extensions, to ease upgrades in the
112     deliantra vm.
113 root 1.538
114 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
115 root 1.532 - the destruction spell could/would corrupt server memory quite often.
116 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
117     disk, not when it already was in memory.
118 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
119     avoiding livelock during high-load emergency saves.
120 root 1.530 - logging in did not properly unapply all skills.
121 root 1.531 - (maps) make the invite quest marking much more obvious.
122 root 1.533 - (arch) fix warrior archetype names.
123 root 1.532 - map prefetching never prefetch upwards.
124 root 1.534 - wizpass no longer makes you non-blocking.
125 root 1.536 - (maps) add light to some of the special maps, add troll
126     map.
127 root 1.530
128 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
129 root 1.515 - (maps) add gorokh_final mapset from crossfire.
130 root 1.516 - (maps) block most vault-type mlab locations, open up
131     imperial converters for anybody to use.
132 root 1.519 - (maps, arch) replace all permanent stat potions by random
133     variants.
134 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
135 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
136     real player object on player changes.
137 root 1.522 - diseases and maybe other things could sometimes reduce the speed
138     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
139     much grief.
140 root 1.523 - speed_left randomisation was, apparently, totally broken.
141     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
142     of the speed slot internally and in map save files. among other
143     things, this gets rid of all the abs (speed) calls.
144     - reduce map file save files by using abridged keywords aliases.
145 root 1.494 - shop specialisation calculation was totally broken.
146 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
147     now enforced.
148 root 1.498 - fix magic mapping, which only worked for inate spell casting.
149 root 1.495 - godgiven items will now be explicitly described as such.
150 root 1.524 - (arch) dded a quiver of bolts.
151 root 1.504 - materialnames would change "randomly" on every load, only
152     set the material when the materialname was not set before.
153 root 1.497 - balancing change, halve rod recharge speed (instead
154     of 4.8s, the standard rods now recharge in ~10s. not a solution,
155     but still.
156 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
157 root 1.509 the costly flag-checking loop in most cases and using a simple
158     repeat-cache for speed_left.
159 root 1.507 - always delay stats update for players on insert/remove till
160     next tick/command, which saves a lot of cpu cycles on drop/take.
161 root 1.514 - add hint about havign to run to attach unaggressive npcs.
162 root 1.494 - pet monster level was not displayed correctly in "showpets index".
163     - clean up floating point conversions and many similar nitpicks.
164 root 1.502 - fix hanuk altar.
165 root 1.504 - overhaul material system to be much faster, and having less bugs, but
166     still having a lot of cruft :/.
167 root 1.502 - add marble shop floor.
168 root 1.494 - move gcc specifics to new file include/compiler.h.
169     - unrecognised cfpod directives could cause undefined behaviour.
170 root 1.505 - added boes' marble shop to steinwandstadt.
171 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
172     - optimise mapspace updates.
173     - cache volume/items per mapspace.
174 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
175     decrease).
176 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
177     have led to weird item multiplications.
178 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
179 elmex 1.501 - fixed crash bug in learn_spell command.
180 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
181 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
182     from perl to c++.
183 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
184     and use it in some "inner" loops.
185 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
186 elmex 1.511 - fixed jeweler experience output to not be floating point.
187 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
188 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
189 root 1.518 - try to prefetch memory inside process_objects, which can give
190     enourmous speed gains.
191     - make some small optimisation to the process_objects loop.
192 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
193     handling different chksum lengths.
194     - check for hash collisions in cfutil.
195     - reduce face checksum size from 6 to 4 bytes.
196 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
197 root 1.523 - removed weather-specific attributes.
198     - fixed genkeywords dependency.
199     - do not clear "randomitems" slot for world underlays.
200     - use "sl" as short-hand for speed_left in save-files, just to make them
201     smaller.
202 root 1.517 - in general, don't crash on value-less resource file lines
203     anymore, due to get_str never returning a 0-pointer.
204 elmex 1.521 - code cleanup in move_symptom.
205 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
206 root 1.494
207 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
208 root 1.481 - some Andrew Madloch wanted, despite being specifically told
209     multiple times that the Deliantra parts additions are under AGPL,
210 root 1.487 lock up the source code of the server within his company.
211 root 1.481 some reorganisations have been done to the sourcecode to make
212     it clearer that this violates the Affero GPL. Help to keep
213     Deliantra free software even for the coming generations
214     and be wary of the promises of Andrew Madloch, he has nothing
215 root 1.487 good in mind for free software.
216 root 1.480 - clarify which files of the server are 100% AGPL.
217 root 1.481 - minor reorganisation, move some GPL code into other files.
218 root 1.483 - implement viewpoint (which is like observe, but only for the map,
219     not stats etc.).
220 root 1.484 - replace magic mapping overlay by a flying bird exposing area
221     on the worldmap (ext/magic_mapping.ext).
222 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
223     - @find results in npc dialogue is now stored in $find.
224 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
225 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
226 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
227     dm instead.
228 root 1.456 - (maps) add town portal to celvear.
229 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
230     mapsets from crossfire, together with associated archetypes.
231 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
232     - (maps) define a new whalingoutpost region.
233 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
234     and most archetypes that go with them (without stoning and swallow effects),
235     casino tokens and stock certificates are also missing.
236 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
237     and santo dominion.
238 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
239     to go with them. also adjusted archetypes to be more korrekt "gotisch".
240 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
241 root 1.460 - properly close client-side dialogue when the player is teleported away.
242 root 1.459 - map-tags did not properly close it's database tables or wait
243     for a quiescent state, causing memory corruption on reload.
244 root 1.454 - support "stat.xyz" accessor in match expressions.
245 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
246 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
247     fixes long answers from npc dialogue).
248 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
249 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
250     and to not add a "put your code here" force needlessly.
251 root 1.463 - (arch) fix or improve many plurals.
252 root 1.465 - markers do no longer add a force if the slaying field is unset.
253 root 1.466 - sped up search-items implementation, but it's still horrible.
254 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
255 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
256     used to reogianise the illogical arch tree a bit.
257 root 1.479 - (maps) import most map names from crossfire.
258 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
259 root 1.483 - fly_high movement gives better los, ignoring blocksview.
260 root 1.488 - the addexp command should now honour skill names with spaces.
261 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
262 root 1.491 - (arch) added many more buildable marble floors.
263 root 1.490 - major namespace cleanup: save 45kb by making functions static
264     that were unnecessarily global.
265 root 1.452
266 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
267 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
268 root 1.451 - fix a memory buffer overflow in the book code.
269 root 1.429 - add @check, @find npc dialogue commands.
270     - (maps) add a number of town interiors.
271 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
272 root 1.451 - (maps) add celvear area from cfextended.
273 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
274     - (server,maps) fix bug causing some library books not to be chained down,
275     cause Scorn/Navar libraries not to have inscribable books.
276 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
277 sf-marcmagus 1.433 inappropriate item power.
278 root 1.448 - (maps) fix intwell balancing issue.
279 root 1.437 - improve the look of generated books.
280 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
281     - fix bug where players could bypass no_drop by putting items in containers.
282 root 1.430 - consecutive commands arriving at the same time in the server would be
283     corrupted if the length was >255.
284 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
285 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
286     and perl.
287 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
288     functionality (and more) inside the same object using the match expressions.
289     - create simpler match expression compiles in many common cases.
290 root 1.439 - reduce object size by removing obsolete "seen_by" member.
291 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
292     of the new dynbuf::splice function (which gave an unexpected net win
293     in code size...).
294 root 1.442 - the server will no longer complain (and subtly fail) when an object
295     being removed from a map causes another object to get removed.
296 root 1.441 - banish strncpy from the server, speed up and simplify sending item
297     descriptions to the client considerably.
298 root 1.442 - add new "in head" set modifier for matches.
299     - new BLOCKED_MOVE event added.
300     - mapscript archetype now has activate_on_xxx true by default, as similar
301     connected elements.
302 root 1.448 - (maps) imported all styles from cfextended except
303 root 1.444 floorstyles/land_plots and monsterstyles.
304 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
305 root 1.446 - don't crash when treasure lists are empty / supply new empty
306     treasurelist for randomitems when none can be found.
307     - implement cf::map::static_maps and use it in map-tags.ext.
308 root 1.449 - fix a bug in map-tag scanning when moving tags.
309 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
310     for a reaction.
311 root 1.447 - implement new "loadall" map loading command, purely for debugging.
312 root 1.429
313 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
314 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
315     but not horns (to make them more useful for content-creators).
316 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
317     2) it skipped spell effects and 3) it didn't handle the case where
318     and object was destroyed while iterating over it correctly. all this
319     allowed players to sometimes walk onto spaces they should not be able to
320     walk on.
321 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
322 root 1.399 - examining an object now dumps the serialised object form when the user
323 root 1.404 is a wizard (wizlook).
324 root 1.421 - altars no longer accept unpaid items.
325 root 1.411 - party spells didn't work all that well.
326 root 1.424 - added complex object matching framework (cf::match), and make altars
327     and pedestals use it.
328 root 1.425 - identified skill-tools show what skill they grant.
329 root 1.399 - display the duration of change_ability spells when examining them
330     (missing: protection spells, but they are a hack...).
331 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
332     adding more variety to the different mushrooms.
333 root 1.398 - fix a minor cfpod formatting bug.
334 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
335     the hintmode setting on the settings page.
336 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
337 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
338 root 1.399 - enable the object loader to also dump archetypes.
339 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
340 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
341 root 1.402 - force the initial face when loading an object that is time-animated
342     or a monster, so it does not have to be specified anymore.
343 root 1.403 - fix a bug where recasting an ability changing spell could shorten
344     its remaining duration.
345 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
346 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
347 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
348     up splay operations as well.
349 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
350 root 1.412 - implement introspection data for C++ classes (%REFLECT).
351 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
352 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
353 root 1.419 - fix transmutation alchemy.
354 root 1.424 - speed up many frequently-invoked C->perl callbacks.
355 root 1.419 - added complex object matching framework, to be used in altars and the like.
356 root 1.426 - switch to YAML::XS from YAML.
357 root 1.396
358 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
359 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
360     that ultimately was not helpful to catch it :)
361 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
362     all callers to use either one or the other, as appropriate. This
363     fixes the (rather fragile) light spell, maybe others.
364     - fixed an overflow and exploit in the bank/payment code.
365     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
366 elmex 1.384 to explain the skill a bit more.
367 root 1.389 - removed a buggy check for zero attacktype. So that we might find
368 elmex 1.388 the real bugs in the archs/maps/objects.
369 elmex 1.394 - Fixed enabling torches with lighters.
370 elmex 1.387 - (maps) Added Heaven Town region.
371     - (arch+maps) Fixed & normalized warriors on map
372     /quests/peterm/CTower/Barracks.
373 root 1.392 - fix the light spell (and possibly diseases and other lights).
374 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
375 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
376     a long time ago, and similar cases are still to be found in the maps.
377     - make the socket_timeout configurable in the code (but not yet for users).
378 root 1.393 - earth wall health bar is now correct.
379 elmex 1.384
380 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
381 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
382     freeze with IO::AIO anymore due this change.
383 root 1.364 - avoid a crash when a player tries to apply a lighter.
384 root 1.376 - allow a spell argument for dimension door.
385 root 1.362 - move shop item listing and some otherstuff into the info tab.
386 root 1.360 - avoid crashes when non-players cast party spells.
387 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
388 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
389     - small improvement of the number of potions in shops
390     (by Job Vranish).
391     - added a few party spells (by Job Vranish).
392 root 1.362 - use a common message dynbuf.
393 root 1.364 - destroying tear down objects will now use the full hp range
394     for animation and will only destroy/lastframe when hp < 0.
395     - allow monsters to use earth to dust.
396     - use manhattan distance for get_rangevector_from_mapcoord, just as
397     in get_rangevector.
398     - los updates now correctly take tiled maps into account.
399     - do los updates even on maps without darkness.
400 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
401 root 1.375 - upgrade to IO::AIO 3.21.
402 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
403 elmex 1.373 - properly catching exceptions from callback in irc.ext.
404 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
405 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
406 elmex 1.368 - (arch) added hint about usage to Slag Ex.
407 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
408     like the rest.
409 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
410 root 1.378 - (arch+maps) added rate limited converter and adjusted
411     /elmex/mana_fountain.
412     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
413     - reduce size of casting_time, move_status, attack_movement,
414     last_heal and last_sp slots, squeezing some more space out of struct
415 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
416     anywhere.
417 root 1.358
418 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
419     - fixed bug in alchemy, where finding the right object for enhancements
420     didn't work.
421 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
422     effects (w.r.t. put_more) per mapspace, to give the server a chance
423     to survive a hundred deathsheads.
424 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
425     disastrous bug of unfortunately unknown proportions...
426 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
427 root 1.343 - use gender-neutral place descriptions for invite.
428 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
429     Thanks go to Lisa Larsen!
430 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
431     anymore).
432 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
433 root 1.345 - use better dependency tracking for include/keyword.h.
434 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
435     so it is possible to invite somebody out of some stck-till-death traps,
436 root 1.346 or simply to commit suicide.
437 root 1.352 - replace the "ignoring delayed commands" message by something more useful
438     (cf. cunning gnome freezeing issue).
439 elmex 1.349 - various fixes for weapon improvements.
440 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
441 root 1.353 - support T and G sequences in cfpod.
442 root 1.343
443 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
444 root 1.339 - convert me command from per-map to chat, which makes more sense, also
445     document it.
446 elmex 1.336 - more than one spellbooks of same class can now be given
447     in class selection.
448 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
449     spell rebalancements.
450 elmex 1.338 - the IRC gateway filters IRC colors now.
451 elmex 1.336
452 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
453 root 1.331 - (arch) fix quiver of Holding Bolts.
454 root 1.332 - applying unpaid items will now examine them.
455 root 1.330 - add "What" column to body command, showing items in that slot.
456 elmex 1.329 - redesigned and rebalanced lamps and torches.
457 root 1.330 - add "..." to item names that have been shortened.
458     - fixed "assign" function that squeezes strings into fixed length.
459 elmex 1.333 - add cursed effect to lamps and (some) torches.
460 elmex 1.334 - fixed bad assigned crafting skills and their tools.
461 root 1.312
462 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
463 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
464 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
465 root 1.312 - make monster smell logic dependent on their wisdom stat.
466 root 1.324 - put the death reason into a separate tab.
467     - converted "connected" slot to string, cleanly got rid of some ugly
468     hacks such as the path_attuned hack.
469 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
470     - replace one-at-a-time hash by faster than smaller FNV-1a hash
471     when hashing strings.
472 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
473 elmex 1.320 whether the right cauldron is used.
474 root 1.313 - considerably optimise shared string implementation by
475 root 1.316 making its null value a compiletime constant.
476 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
477     as well as using shstr_cmp to pass shared stringsa round efficiently,
478     for lots of code size savings.
479 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
480     they are sleeping: generators now check for the sleeping flag.
481 root 1.318 - tell gcc not to excessively inline some perl interface functions.
482 root 1.322 - remove marking rune length limit.
483 root 1.323 - fix formatting of cfpod when a verbatim block was following
484     a single newline.
485     - move resistances, statistics and showpets command output into tabs.
486 root 1.326 - implement map scripts that can replace the boulder logic without
487     having to write extensions.
488 root 1.310
489 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
490 root 1.302 - fix a longstanding bug that teared multipart monsters
491     at map boundaries apart.
492 root 1.292 - temporarily make permanently invisible player visible when
493     he/she makes noise.
494 root 1.284 - fix being able to see through walls a bit.
495 root 1.303 - improve look at output.
496 root 1.285 - completely replaced the line of sight algorithm with a variant
497     of spiral fov capable of visibility grades and arbitrary
498     shadow angles, that uses less memory and less code.
499     - the new los code supports arbitrary map rectangles and loosens
500 root 1.310 other restrictions of the old code, supporting further optimisations.
501     - update los if blocksview-objects are inserted in a map, not just when
502 root 1.287 removed (e.g. for summon fog).
503 root 1.303 - permanent invisibility doesn't make immune against making noise:
504     implement a noise system that allows monsters to locate the player
505     when he/she makes noise.
506     - implement a primitive smell system that monsters can use to track
507     players.
508 elmex 1.288 - create bomb now also works when casted by door traps.
509 elmex 1.290 - (arch) new torch graphics.
510 root 1.289 - (maps) considerably soften the subway spider.
511 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
512     the guards from being killed by players.
513 root 1.310 - (maps) lots of tweaks in and around scorn.
514     - (maps) use special non-blocksview jungle, mountain and
515     darkforest freely on the worldmap, to get gradual sight obstacles
516     instead of total blackout in those areas.
517 root 1.289 - no maximum darkness for outdoor maps anymore.
518 root 1.291 - add more hints, fix some messages.
519 root 1.292 - fix a bug: firing rods should tell you something about them.
520     - make light additive even within players.
521 root 1.293 - darken xrays effect a bit.
522     - improve handling of los changes when inserting or removing
523     objects, not perfect yet.
524     - make map darkness signed (formerly unsigned) to allow
525 root 1.294 ambient lighting and centrally manage darkness as an offset.
526     - revamped, fixed and documented the server calendrics, also
527     tell users the current time and data, to improve awareness.
528     - implement proper wizlook flag and handling of wizlook, instead
529     of dumbly just clearing los once.
530 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
531     and has a smaller runtime variance.
532 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
533     making them actually useful.
534     - see_in_dark now increases the viewing radius by 3.
535 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
536     speedup, as well as in many other places.
537 root 1.299 - remove support for extended map infos - these are not used
538     by the deliantra client and removing them gives us a 10% speedup
539     when sending map changes.
540 root 1.300 - remove most gcfclient and other client bug workarounds, as well
541     as now obsolete protocol versions, simplying the code.
542 root 1.301 - optimise and simplify generation of random numbers.
543 root 1.303 - correctly provide a non-zero default density for materials, to
544     avoid crashes, fix other bugs in the material handling code.
545     - fix volume calculations.
546     - fix cfpod parsing when multiple verbatim blocks were separated by
547     newlines.
548 root 1.305 - increase monster detection radius from wis/5 to wis/3.
549 root 1.306 - remove old pickup modes.
550     - remove obsolete disarm and search commands (search wasn't working
551     anyways).
552 root 1.308 - fix a crash when an npc applied a sign.
553 root 1.284
554 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
555 root 1.283 - this release is assumed to be very stable.
556     - (maps) radically redesigned and improved tutorial.
557 root 1.280 - directional casting no longer immediately removes the invisible effect.
558 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
559 root 1.272 - fix overflow in lighting calculations.
560     - negative glow radii can no longer cause total darkness.
561 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
562     only maximally-lit ones.
563 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
564     - swashbucklers got the oratory skill now.
565 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
566 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
567 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
568 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
569     (which was probably broken, too).
570 root 1.281 - support negative glow radii during daytime, too.
571     - use circular, not rectangular, viewing area.
572     - use minimum viewing distance of 2 in outdoor maps.
573     - negative glow is stronger than viewing area or lamps.
574 root 1.283 - (arch) new darkness spell face.
575 root 1.272
576 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
577     - (maps) completely redesigned scorn.
578 root 1.269 - "cast light" now works on oneself.
579 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
580     negative glow radii again (they were totally broken before).
581 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
582 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
583 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
584 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
585 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
586     back to the player.
587 root 1.251 - attuned/repell and spell base level system reworked.
588 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
589 root 1.247 be less erratic now.
590 root 1.248 - refuse to write the uuid file if the uuid is zero
591     (to avoid writing it in early crashes).
592 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
593     - speed up emergency_save by not syncing every file separately.
594     - no longer reattach perl to every object on reload, it's slow, and no longer
595     necessary since we don't nuke stashes anymore.
596     - do not bootstrap perl from the commandline args, use separate eval for
597     better error reporting.
598 root 1.259 - fix a crash when pushing cone spells met ice attacks.
599 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
600 root 1.255 - speed up map refresh in server a bit.
601 elmex 1.258 - refactored drop code and fixed some programming errors in it.
602 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
603 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
604 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
605     as the current weight of the inventory.
606 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
607     dragonfire has been introduced for the non-dragon players.
608 root 1.265 - remove unused "tooltype", "start_holding" object slots.
609     - change "weapontype" object slot to uint8.
610     - convert "hide" object slot into flag.
611     - reorder object members for better locality of reference and codesize
612     decrease.
613 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
614 root 1.267 - fix a crash when no skill could be found when killing amonster.
615 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
616     every completed aio operation.
617 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
618     and update mapspaces if necessary.
619 root 1.246
620 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
621 root 1.241 - removed all command line parsing, only env variables are supported
622     anymore.
623 root 1.239 - region-specific monsters will now once more be on the worldmap.
624 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
625 root 1.225 would grow out of bounds.
626 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
627 root 1.222 - fixed a double-escaping bug in the pod-parser.
628     - rewrote the cfpod parser in C++.
629     - hintmode moved to C++, players need to re-set their hintmode if
630     they dislike "show".
631 root 1.231 - fix RIP inscription.
632 root 1.239 - bump login name length from 18 to 20 char max.
633 root 1.231 - correctly support gender in emotes.
634     - correctly support gender in the death messages.
635     - correctly generate death messages for players only when they really die,
636     with increased information.
637 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
638     and data corruption (but apparently was never triggered).
639 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
640 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
641     data corruption bug.
642 root 1.223 - tweak coredumping/monitoring a bit.
643 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
644 root 1.227 - do not crash in the loader when an inventory object could not be loaded
645     (from a corrupted file).
646 root 1.241 - redid skills command to send output to proper channel.
647 root 1.233 - object->map is no longer refcounting.
648 root 1.228 - add FLAG_DEBUG for internal debugging.
649 root 1.231 - add NDI_VERBATIM flag to send_msg.
650 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
651 root 1.240 - player->exists is no longer a sync_job.
652 root 1.233 - split login.ext's player scheduler into
653     it's own player-scheduler.ext extension.
654 root 1.222
655 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
656 root 1.212 - require perl 5.10.
657 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
658 root 1.204 - swap player and observed count's on the map when observing.
659 root 1.205 - add (mostly untested) mapspace perl class and accessors.
660 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
661 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
662     could be found.
663 root 1.208 - pits now have a configurable "random spread" range and default
664 root 1.213 to a radius of two now.
665 root 1.212 - rewrite pay_player_arch.
666     - use a more stable perl_reload implementation.
667     - do not use Symbol::delete_package (causes crashes after perl-reload),
668     use our own, safer, clear_package instead.
669     - when asynchronously dumping core, close all file handles to allow
670     the server to restart concurrently.
671 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
672     sequences, without double-encoding. it should be faster, too.
673     - the above fixes wrong display of help tetx and many other issues.
674 root 1.216 - use lzf and frag packets for large messages for clients supporting them
675 root 1.218 (0.9976+), use it for long books and other messages.
676 root 1.210 - eradicate listen command and corresponding code.
677 root 1.211 - eradicate logs command.
678 root 1.218 - let the client log into the server log, used for crash backtraces.
679 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
680     old style spell objects with the spell magic bullet.
681 root 1.220 - (arch) fixed skill less rods in the archetypes
682 root 1.204
683 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
684 elmex 1.197 - made jeweler workbench larger and some other minor map
685     changes in jeweler town.
686 root 1.196 - fixed wrong item handling in jeweler skill code.
687 root 1.198 - (arch) use a special "key_random_map" for random map keys
688     that are used up.
689 root 1.199 - fix a crash when the player who was observed has logged out long
690     enough for his region/map to be gone.
691 root 1.200 - port to g++-4.3's incompatible tr1 changes.
692 root 1.201 - add some missing dependencies.
693 root 1.203 - log to /var/log/deliantra/ by default.
694     - hack observe code to enable smooth movmenet when observing.
695 elmex 1.195
696 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
697 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
698 root 1.179 - correctly move gsay to the party channel.
699 root 1.178 - fix a crash when animate weapon was used in some areas.
700 elmex 1.177 - fixed unnecessary identification of by converters created objects.
701 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
702     with NPCs.
703 elmex 1.175 - (arch) dragon scales got proper type now
704 root 1.193 - object::decrease would sometimes cause container weights to
705     be wrong, this has been fixed.
706 root 1.194 - do not send time updates for newly-seen items.
707 root 1.185 - thawing an icecube will once more drop its contents to the ground.
708 root 1.183 - fix cone spells etc. going through walls sometimes.
709 root 1.186 - fix a weight update bug that sometimes left containers
710     with wrong weights.
711 root 1.194 - added auto_apply event and extension for shop tiles.
712 root 1.172 - work around get_map_flags invoking perl and switching the stack.
713     - make sure the map is loaded when using a town portal return.
714 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
715     where healing spells didn't cost any grace.
716 root 1.173 - fix starvation kill reason.
717 root 1.174 - fix pk killer name message.
718 root 1.189 - don't let people apply signs with @match.
719 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
720     what seems to be the biggets memleak in the server).
721 elmex 1.171
722 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
723 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
724     - use anyevent to manage listen ports (this enables IPv6 support).
725 root 1.167 - server supports ipv6 client connections now.
726 root 1.168 - use newly-available Coro::AnyEvent.
727 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
728     to let it handle AIO requests.
729 root 1.167
730 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
731 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
732     processing considerably (especially in the client) and reduces data transfers
733     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
734 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
735     - (map) fixed npc dialogue in pup_land/s_f/special.
736     - bugfix: fix a crash when a player casts a swarm spell and then logs out
737     (swarm spells now stay in the player's inventory).
738 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
739 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
740     archetype *archname* (chairs of different facings were merged).
741     - bugfix: fix a potential crash issue in find_object_name (not used
742     normally).
743 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
744     (destruction, magic missile etc.).
745 root 1.163 - swarm spells without a direction now use various spiral patterns
746     instead of being fully random.
747 root 1.158 - update AnyEvent API to 3.4 and above.
748 root 1.156
749 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
750 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
751 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
752 root 1.152 - bugfix: the jumping skill now gives experience for jumping
753     and for attacking monsters. it also takes about one second to do a jump.
754 root 1.138 - bugfix: players couldn't starve in 2.53 :(
755 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
756 root 1.152 - bugfix: spell effects like word of recall are removed on death.
757 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
758     were created outside a map.
759 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
760     (fixed by reversing the logic).
761 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
762 root 1.153 - bugfix: the random map generator no longer leaks key objects.
763 root 1.154 - bugfix: support random maps >127x127.
764 root 1.152 - (maps) fixed the death certificate system in nimbus.
765 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
766 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
767 root 1.147 - (arch) give ball lightning a real name.
768 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
769 root 1.155 - support cfpod in ex replies (client item tooltips).
770 root 1.143 - unapply item in range slow when readying a spell.
771 root 1.148 - bugfix: account for rounding errors in weight updates.
772 root 1.139 - remove synchronous mkdir in chargen_race_done.
773     - fix per-race starting maps.
774 root 1.142 - check hiscore on suicide and quit as well.
775 root 1.138 - tell players when they are starving.
776 root 1.133 - get rid of costly object_from_name conversion for altar effects.
777     - fix map difficulty calculation for generators.
778 root 1.146 - slightly more intelligent handling of "is_animated" flag.
779 root 1.149 - support no_drop map header flag (before it was only available internally).
780 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
781 root 1.133
782 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
783 root 1.119 - bugfix: custom skill settings were not saved by the server.
784     - bugfix: remove did not actually remove items from the inventory, leaving
785 root 1.116 ghost items.
786 root 1.119 - bugfix: properly update items identified on the ground.
787 root 1.120 - bugfix: use localtime_r in the logger thread.
788 root 1.122 - bugfix: player starvation will now give the correct kill reason.
789     - bugfix: archetype reloads could crash the server.
790 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
791 elmex 1.114 player is not logged in.
792 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
793 root 1.117 server startup.
794 root 1.128 - bugfix: fix the door surround check in the random map generator.
795     - (maps) fix heaven quest difficulty progression.
796     - (maps) fix some random map styles.
797     - dropping items a shop is not interested in won't sell them anymore.
798     - rods and horns with a too low maximum charge allow now at least one discharge.
799     - implement kill & death statistics.
800     - random map preparation is no longer synchronous.
801     - rewrite find_style in perl, no longer does synchronous I/O.
802     - improve random map specials placement.
803     - make the killer a real object pointer instead of a string, improved
804     kill reason messages.
805 root 1.117 - take advantage of new aio_close and aio_chmod.
806 root 1.128 - implement archetype::get, object::deep_clone and update callers.
807 root 1.125 - change_abil is much faster.
808 root 1.126 - update the floorbox more often to work around the reverses item order
809     display in clients.
810 root 1.125 - cleaned up object copying by encapsulating it to a single place.
811 root 1.126 - add hints to the invite messages.
812 root 1.127 - rewrote key<->value pair handling.
813 root 1.128 - use an independent random number generator for the random map generator.
814 elmex 1.113
815 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
816 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
817     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
818     - completely automate the weight handling, should fix all weight
819     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
820 root 1.103 - reloading archetypes while a user was in the character creation phase
821     could crash the server.
822 root 1.106 - fix a nontrivial number of cases of code commented similar
823     to "is this really correct?", as many of those cases are now handles
824     automatically by lower level code.
825     - replace many ad-hoc checks for client visibility by object::visible_to,
826     should result in broader applicability of functions using it.
827 root 1.104 - merge items with different arch pointers refering to the same arch
828     (due to archetype reloads).
829 root 1.106 - refactored the object remove/insert functions and most related
830     functions (decrease, split, merge_ob etc.).
831 root 1.105 - make it compile better on freebsd (reported by pippijn).
832 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
833 root 1.108 - fix the longstanding "container stays open" bug.
834 root 1.107 - improved floorbox updating to be incremental and other protocol
835     optimisations.
836     - get rid of update_after_inventory_change and only do update stats
837     for weight once/tick/player at max.
838 root 1.109 - rewrite party commands, use party channel.
839 root 1.103
840 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
841 root 1.97 - properly link against libgthread as that is needed to make the slice
842     allocator thread-safe.
843 root 1.91 - support perls not compiled with 64 bit support (though this is not a
844     recommended configuration) (reported by Samuel Gondouin).
845 root 1.94 - always put godgiven items into the player inventory, never any containers.
846 root 1.92 - (maps, arch) the scorn go club was founded!
847 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
848 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
849     became a real spell-class.
850 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
851     - (arch) considerably strengthened spark shower and destruction.
852     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
853     finally reloadable at runtime.
854     - changed archetype loading algorithm to only require one pass and
855     use delayed resolving of references.
856 root 1.101 - examine command now uses the examine infobox.
857 root 1.102 - implement an "incremental garbage collector" for archetypes.
858 root 1.98 - enable slice allocator again.
859 root 1.96 - implement optional free memory poisoning.
860 root 1.91
861 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
862 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
863 root 1.85 skill.
864 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
865     names (also update all maps to use money instead of coins).
866 root 1.78 - add uuid accessors to perl.
867     - add coin names and archetype accessors to perl.
868 root 1.80 - fix runtime uuid file format to use "." instead of ",".
869 root 1.78 - change perl extensions to not use hardcoded coins and values.
870 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
871     and be more parsimonous of uuid usage by the exact value out on exit.
872 root 1.86 - write log messages in another thread, removing another sync point.
873     - support multi-line log messages in a nicer way.
874 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
875 root 1.81 - fix a minor memleak in the random map generator.
876     - some parts of the random map generator are not coroutine-safe,
877     so only call it "single-threaded".
878     - major cleanup of memory management in random map generator.
879 root 1.87 - slight refactoring of the random map generator, faster too.
880 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
881     bookkeeping bug.
882 root 1.87 - work around "player is on active list" problem by deactivating player
883     after loading.
884 root 1.81 - garbage collect shstr's more evenly and adaptively only when
885     there have in fact been allocations.
886 root 1.82 - fix object::insert to do as documented and insert into the env
887     if necessary.
888     - fix cf::map::unique_maps.
889     - fix nrof overflow check in can_merge_slow.
890     - fix converter code to handle >31 bit values.
891 elmex 1.83 - added support for the player_sold flag
892 root 1.84 - converters no longer accept unpaid items.
893 root 1.88 - canonicalize random map meta files for better unification.
894 root 1.77
895 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
896 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
897     when mlockall has been used.
898 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
899 root 1.72 - use separate thread for ticker timing (and more in the future).
900     this greatly increases timing accuracy and gets rid of an enourmous
901     number of gettimeofday calls.
902 root 1.82 - use a separate thread to signal aio completion, for lower latency.
903 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
904 root 1.71
905 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
906 root 1.68 - rebalanced default experience table to be more exponential
907     and much easier up to level ~40, then moderately harder.
908 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
909 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
910     - do not exit on reload/load errors but properly cleanup.
911 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
912 root 1.66
913 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
914 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
915     (this fixes the jeweler skill).
916 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
917 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
918 root 1.63 - move tombstone to real map if player died due to cave-in (even if
919     it has reset, which is better than putting it on the savebed, also as
920 root 1.321 proof that the player didn't use a savebed).
921 root 1.59
922 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
923 root 1.56 - work around perl bug in configure perl module version check.
924 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
925 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
926 root 1.52 - fix a bug in animate_weapon, causing a crash.
927 root 1.54 - no longer exit when a coroutine throws an exception.
928 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
929 root 1.53 - fix the "<player> is nuts" message.
930 root 1.58 - fix an exception at logout due to the json_coder being gone.
931 root 1.43 - upgrade to EV version 2.0 API.
932 root 1.47 - when players don't apply a savebed correctly but stand above one,
933     do not move or kill them.
934 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
935 root 1.43 - implement generic framework for server-side resource files.
936     - implement resource file update event.
937     - hook experience table update into the framework.
938     - move jeweler.yaml to resources (arch/).
939 root 1.44 - switch from Crossfire to Deliantra perl module.
940     - implement json2json arch filter.
941 root 1.45 - implement widget protocol version 2, support for ui templates.
942 root 1.54 - mapinfo is now handled fully asynchronously.
943 root 1.48 - ext/irc: also log irc messages.
944 root 1.51 - ext/schmorplog: write user stat files asynchronously.
945 root 1.43
946 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
947 elmex 1.41 - limited the number of items that can be picked up and dropped
948 root 1.42 as temporary measurement against bad performance or dropping things
949     (this lead to long freezes and triggered the watchdog).
950 elmex 1.41 - improved the performance of the drop command a bit.
951 root 1.38 - switch from Event to EV for higher performance, easier usage,
952     less bugs...
953 root 1.39 - updated to release version of the gnu affero license.
954 root 1.38
955 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
956 root 1.36 - more thoroughly rename the binaries, contact addresses.
957     - update the copyrights.
958 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
959     crashes.
960 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
961     potentially causing crashes.
962 root 1.35 - assign weapons on user load time, not login-time, avoiding
963     crashes.
964    
965 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
966 root 1.32 - fixed an important bug that caused passwords to be forgotten.
967 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
968     in some of the maps.
969 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
970     which is now trivial to do.
971 root 1.33 - removed all traces of the old (and never working) plug-in interface
972     (70kb code less on amd64).
973 root 1.34 - improve/tune scheduling priorities.
974     - fix some freezing bugs.
975     - fix a memory corruption problem in dynbuf.printf.
976     - use channels for chat and many informational commands.
977     - improved the tutorial.
978     - create missile is now fixed.
979     - race fields must now contain archetypes.
980     - jumping skill now works as advertised.
981 root 1.31
982 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
983 root 1.24 - relicense under the gnu affero license.
984 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
985 root 1.24 - implement server-side framework for generic resources.
986     - use resource framework for server-provided ambient
987     music.
988 root 1.27 - save object owners (players only atm).
989 root 1.24 - replace limited sound api with server-provided sound effects.
990     - new sc (sound control) protocol command.
991     - improve fxix protocol to include types.
992     - exactly fill tcp segments, if possible.
993     - output-rate is now an upper limit, the server will automatically
994     (and quite perfectly) adjust to the network conditions, ensuring
995     low latency even during bulk transfers (music, images, sounds etc.).
996     - implement server-side widgets (i.e. client widgets controlled
997     in the server side). this will allow future expansion without
998     having to upgrade clients.
999     - implement a (artwork) world map with realtime player position
1000     tracking.
1001     - new and more efficient extcmd (server still supports old extcmd
1002     protocol).
1003 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1004     calcluation that could be easily exploited by users.
1005     - rebalanced diseases to spread more naturally/evenly.
1006     - completely asynchronous map loading even for tiled maps.
1007 root 1.24 - replace simple messaging protocol with channels carrying metadata
1008     (similar to message types, but more directed at the user).
1009     - reduce command processing latency by a whopping 120ms by
1010     reordering some processing steps inside the server. this directly
1011     reduces lag by 120ms.
1012     - actually send spell faces to the client.
1013 root 1.23 - implement player genders.
1014 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1015     otherwise return to savebed and possible kill if the log-out
1016     was for too long.
1017     - fast socket-dead detection (kick player after 8 seconds without ack).
1018     - greatly reduce the cpu time needed to draw maps _again_.
1019     - archetypes are now subclasses of objects.
1020     - rebalanced shop greed and approval functions to be more realistic
1021     (and likely match the actual intention).
1022 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1023     italic, gender-specific text, paragraphs etc.
1024 root 1.24 - implemented hint framework, players can opt to receive hints.
1025     - implemented (long) book framework, added some books from the cf wiki.
1026 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1027     protocol and is capable of transmitting generic meta information.
1028 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1029     - replace the nexus by a per-player tutorial map that teaches stuff
1030     better than the newbie house.
1031 root 1.18 - fix the magicmap colours.
1032 root 1.19 - optimise map update even more by removing unneeded code and checks.
1033     - decouple map and stats update from pl->ob and use pl->observe instead.
1034     - implement observe command.
1035 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1036     calls with a simple comparison.
1037     - fix a latent crossfire bug that could crash the server because the
1038     map refresh did not update the mapspace.
1039 root 1.24 - support custom keys for regions and maps, regions are now
1040     refcount-managed.
1041     - allow worldmap overlays anywhere in the 000..999 range.
1042     - new system to acquire time slices for background jobs, to reduce
1043     jitter.
1044 root 1.27 - semi-persistent object-referencing framework (currently only players
1045     supported).
1046 root 1.22 - dependency tracking for perl extensions.
1047 root 1.24 - new slag-ex extension for cleaning cauldrons.
1048     - fix invoke result processing.
1049     - there are even less i/o syncpoints in the server now.
1050 root 1.29 - added map-tags extension that scans all maps for object tags
1051     and records them in the database (not used yet).
1052 root 1.28 - metaserver 2 support.
1053 root 1.22 - many more bugfixes and minor optimisations.
1054 root 1.16
1055 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1056 root 1.14 - optimised event invocation (non-wanted events can now be
1057     skipped with 4-5 inlined instructions).
1058 root 1.12 - complete rewrite of town_portal: it now creates a portal
1059     to the "nearest" town only, travel is only possible
1060 root 1.13 to the town and back, anybody can use it (also removes
1061     one of the remaining syncpoints in the server).
1062 root 1.10 - complete rewrite of the range/attack skill slot system:
1063     there are now two slots, one for combat, one for ranged
1064     attacks.
1065     - introduce the concept of a current weapon (either a ranged
1066     or a combat weapon/skill/tool) and switch between them as
1067     needed.
1068     - rewrite bow code so bows get more useful: apply damage,
1069     attacktype and other stats to the arrows and treat
1070     bows as weapons. also rebalance the missile weapons skill
1071     so its damage increases with level.
1072     - rewrite the complete player speed logic: weapon_speed now
1073     works as documented and there are no unnatural speed boosts.
1074 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1075     installation, replacing the old collect scripts and
1076 root 1.9 simplying deployment by scaling and cutting faces as required.
1077     - simplify the map protocol extensively by taking advantage
1078     of missing bigfaces, speeding up map generation immensely.
1079 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1080     other archetypes.
1081     - rationalise archetype, region and treasurelist file format
1082     into a single file format and make them reloadable asynchronously.
1083 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1084     reloadable at runtime.
1085 root 1.6 - implement 64x64 faceset support.
1086     - implement fxixsx protocol that saves
1087     a lot of bandwidth over the old image/face/smooth packets
1088 root 1.11 and allows images > packetsize, incremental and background
1089     transfers.
1090 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1091     on a face basis as opposed to a mapspace basis.
1092 root 1.7 - the server can now rate-limit image uploads to not exceed
1093     a certain (client-configurable) speed while guarenteeing full
1094     freedom of movement.
1095 root 1.8 - implement new ex command to request item descriptions.
1096     - implement new msg command for in-game messages with meta
1097     information (using xml).
1098 root 1.9 - enforce utf-8 for all text messages.
1099 root 1.13 - added micropather (not used yet).
1100 root 1.6 - many, many bugfixes.
1101 root 1.1
1102 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1103 root 1.1 - make coroapi accessible to cf+.
1104     - moved map handling logic completely to perl
1105     - per player maps are now marked in the map
1106 root 1.2 - maps are saved completely differently now,
1107     and much more often.
1108 root 1.17 - rewrote map header parser and writer, to be much faster.
1109 pippijn 1.4 - maps and players are now (in the average case) loaded
1110 root 1.2 and saved completely asynchronously, I/O contention will no
1111     longer freeze the server.
1112 pippijn 1.4 - players and maps can be loaded anytime, without the player
1113 root 1.2 being logged in.
1114 root 1.1 - automatically generate method interfaces for perl from headers
1115     - unbundled freezethaw
1116     - mostly rewrote common/map.C
1117     - completely rewrite server/swap.C
1118     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1119     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1120     - better message for apply failures due to applymode
1121     - removed most all of the weather code
1122     - unified logging to stderr and file
1123     - too many minor changes to document