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Revision: 1.581
Committed: Wed Mar 24 17:23:43 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.580: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.577 TODO: walk on button, start levitate, walk off => button stays pressed
41 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49     - remove (useless) spell damage columns from spell info and replace
50     it by effective casting level - clients > 2.10 required to display
51     properly.
52 elmex 1.565 - building of levers/doors works again for all kinds of floors.
53 elmex 1.563 - the player can now withdraw and deposit all the available money.
54 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
55     steinwandstadt/celvear.
56 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
57 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
58     clients.
59     - tcp.ext didn't unbind in reloads.
60     - map-tags.ext didn't properly close the database on reloads.
61 root 1.567 - cfutil skips .-directories when scanning.
62 root 1.571 - build.ext prevents players from building on other player's maps.
63     - rent.ext allows the dm to enter anytime.
64     - NPC_Dialogue adds a new predefined variable, $map.
65     - new "build" event hook.
66 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
67 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
68 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
69     them on loading, for old playerfiles and maps.
70 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
71     would be handled differently nowadays anyway.
72 root 1.562
73 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
74 root 1.558 - (maps) fix travel to valdor and back.
75 root 1.545 - do no longer by default eval map cod ein safe compartments
76     (this can be re-enabled using the safe_eval config option).
77 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
78     in lorak.
79 root 1.559 - fix data corruption issues caused by recursive calls to
80     unordered_mapwalk - now every caller must provide its own
81     buffer.
82 root 1.538 - (maps) improve tindervale maps slightly.
83 root 1.544 - (arch) considerably decrease slag ex price.
84 root 1.540 - (arch) fix filth archetype.
85 root 1.556 - extension dependency resolve was completely broken.
86 root 1.544 - multipart objects would cause save_throw_object to crash - it
87     now acts on the head only.
88 root 1.541 - do not try to connect to an irc server unless explicitly configured.
89 root 1.542 - do not expect decltype() to be available in gcc 4.4.
90 elmex 1.543 - extended the safe perl environment by loops.
91 root 1.547 - (arch) fix "armless cook" facings.
92     - the "experience table" resource item did not have a proper
93     hash associated with it, so updates could not be detected.
94 elmex 1.550 - fixed poison traps in doors.
95 root 1.548 - player->killer_name did not properly flag the name as unicode.
96 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
97     and provide a non-destructive SvPVutf8 variant.
98 root 1.554 - do not allow dragon players to change their title via the settings.
99 elmex 1.552 - ratelimited jeweler skill nugget conversion.
100 root 1.551 - under high load, the server stopped swapping out to make
101     the server more responsive, but making it impossible to reduce
102     the load by... swapping out. slot queuing will now always make
103     some progress.
104     - improve the quality of the load-avg calculation.
105 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
106 root 1.556 - don't fail to write the runtime file if the temporary already exists.
107 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
108     player now.
109 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
110     timestamp and use a tab in the client to increase awareness.
111 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
112     setflag 0 is possible.
113 root 1.560 - make install now deletes old extensions, to ease upgrades in the
114     deliantra vm.
115 root 1.538
116 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
117 root 1.532 - the destruction spell could/would corrupt server memory quite often.
118 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
119     disk, not when it already was in memory.
120 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
121     avoiding livelock during high-load emergency saves.
122 root 1.530 - logging in did not properly unapply all skills.
123 root 1.531 - (maps) make the invite quest marking much more obvious.
124 root 1.533 - (arch) fix warrior archetype names.
125 root 1.532 - map prefetching never prefetch upwards.
126 root 1.534 - wizpass no longer makes you non-blocking.
127 root 1.536 - (maps) add light to some of the special maps, add troll
128     map.
129 root 1.530
130 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
131 root 1.515 - (maps) add gorokh_final mapset from crossfire.
132 root 1.516 - (maps) block most vault-type mlab locations, open up
133     imperial converters for anybody to use.
134 root 1.519 - (maps, arch) replace all permanent stat potions by random
135     variants.
136 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
137 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
138     real player object on player changes.
139 root 1.522 - diseases and maybe other things could sometimes reduce the speed
140     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
141     much grief.
142 root 1.523 - speed_left randomisation was, apparently, totally broken.
143     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
144     of the speed slot internally and in map save files. among other
145     things, this gets rid of all the abs (speed) calls.
146     - reduce map file save files by using abridged keywords aliases.
147 root 1.494 - shop specialisation calculation was totally broken.
148 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
149     now enforced.
150 root 1.498 - fix magic mapping, which only worked for inate spell casting.
151 root 1.495 - godgiven items will now be explicitly described as such.
152 root 1.524 - (arch) dded a quiver of bolts.
153 root 1.504 - materialnames would change "randomly" on every load, only
154     set the material when the materialname was not set before.
155 root 1.497 - balancing change, halve rod recharge speed (instead
156     of 4.8s, the standard rods now recharge in ~10s. not a solution,
157     but still.
158 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
159 root 1.509 the costly flag-checking loop in most cases and using a simple
160     repeat-cache for speed_left.
161 root 1.507 - always delay stats update for players on insert/remove till
162     next tick/command, which saves a lot of cpu cycles on drop/take.
163 root 1.514 - add hint about havign to run to attach unaggressive npcs.
164 root 1.494 - pet monster level was not displayed correctly in "showpets index".
165     - clean up floating point conversions and many similar nitpicks.
166 root 1.502 - fix hanuk altar.
167 root 1.504 - overhaul material system to be much faster, and having less bugs, but
168     still having a lot of cruft :/.
169 root 1.502 - add marble shop floor.
170 root 1.494 - move gcc specifics to new file include/compiler.h.
171     - unrecognised cfpod directives could cause undefined behaviour.
172 root 1.505 - added boes' marble shop to steinwandstadt.
173 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
174     - optimise mapspace updates.
175     - cache volume/items per mapspace.
176 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
177     decrease).
178 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
179     have led to weird item multiplications.
180 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
181 elmex 1.501 - fixed crash bug in learn_spell command.
182 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
183 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
184     from perl to c++.
185 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
186     and use it in some "inner" loops.
187 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
188 elmex 1.511 - fixed jeweler experience output to not be floating point.
189 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
190 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
191 root 1.518 - try to prefetch memory inside process_objects, which can give
192     enourmous speed gains.
193     - make some small optimisation to the process_objects loop.
194 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
195     handling different chksum lengths.
196     - check for hash collisions in cfutil.
197     - reduce face checksum size from 6 to 4 bytes.
198 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
199 root 1.523 - removed weather-specific attributes.
200     - fixed genkeywords dependency.
201     - do not clear "randomitems" slot for world underlays.
202     - use "sl" as short-hand for speed_left in save-files, just to make them
203     smaller.
204 root 1.517 - in general, don't crash on value-less resource file lines
205     anymore, due to get_str never returning a 0-pointer.
206 elmex 1.521 - code cleanup in move_symptom.
207 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
208 root 1.494
209 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
210 root 1.481 - some Andrew Madloch wanted, despite being specifically told
211     multiple times that the Deliantra parts additions are under AGPL,
212 root 1.487 lock up the source code of the server within his company.
213 root 1.481 some reorganisations have been done to the sourcecode to make
214     it clearer that this violates the Affero GPL. Help to keep
215     Deliantra free software even for the coming generations
216     and be wary of the promises of Andrew Madloch, he has nothing
217 root 1.487 good in mind for free software.
218 root 1.480 - clarify which files of the server are 100% AGPL.
219 root 1.481 - minor reorganisation, move some GPL code into other files.
220 root 1.483 - implement viewpoint (which is like observe, but only for the map,
221     not stats etc.).
222 root 1.484 - replace magic mapping overlay by a flying bird exposing area
223     on the worldmap (ext/magic_mapping.ext).
224 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
225     - @find results in npc dialogue is now stored in $find.
226 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
227 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
228 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
229     dm instead.
230 root 1.456 - (maps) add town portal to celvear.
231 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
232     mapsets from crossfire, together with associated archetypes.
233 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
234     - (maps) define a new whalingoutpost region.
235 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
236     and most archetypes that go with them (without stoning and swallow effects),
237     casino tokens and stock certificates are also missing.
238 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
239     and santo dominion.
240 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
241     to go with them. also adjusted archetypes to be more korrekt "gotisch".
242 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
243 root 1.460 - properly close client-side dialogue when the player is teleported away.
244 root 1.459 - map-tags did not properly close it's database tables or wait
245     for a quiescent state, causing memory corruption on reload.
246 root 1.454 - support "stat.xyz" accessor in match expressions.
247 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
248 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
249     fixes long answers from npc dialogue).
250 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
251 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
252     and to not add a "put your code here" force needlessly.
253 root 1.463 - (arch) fix or improve many plurals.
254 root 1.465 - markers do no longer add a force if the slaying field is unset.
255 root 1.466 - sped up search-items implementation, but it's still horrible.
256 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
257 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
258     used to reogianise the illogical arch tree a bit.
259 root 1.479 - (maps) import most map names from crossfire.
260 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
261 root 1.483 - fly_high movement gives better los, ignoring blocksview.
262 root 1.488 - the addexp command should now honour skill names with spaces.
263 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
264 root 1.491 - (arch) added many more buildable marble floors.
265 root 1.490 - major namespace cleanup: save 45kb by making functions static
266     that were unnecessarily global.
267 root 1.452
268 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
269 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
270 root 1.451 - fix a memory buffer overflow in the book code.
271 root 1.429 - add @check, @find npc dialogue commands.
272     - (maps) add a number of town interiors.
273 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
274 root 1.451 - (maps) add celvear area from cfextended.
275 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
276     - (server,maps) fix bug causing some library books not to be chained down,
277     cause Scorn/Navar libraries not to have inscribable books.
278 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
279 sf-marcmagus 1.433 inappropriate item power.
280 root 1.448 - (maps) fix intwell balancing issue.
281 root 1.437 - improve the look of generated books.
282 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
283     - fix bug where players could bypass no_drop by putting items in containers.
284 root 1.430 - consecutive commands arriving at the same time in the server would be
285     corrupted if the length was >255.
286 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
287 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
288     and perl.
289 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
290     functionality (and more) inside the same object using the match expressions.
291     - create simpler match expression compiles in many common cases.
292 root 1.439 - reduce object size by removing obsolete "seen_by" member.
293 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
294     of the new dynbuf::splice function (which gave an unexpected net win
295     in code size...).
296 root 1.442 - the server will no longer complain (and subtly fail) when an object
297     being removed from a map causes another object to get removed.
298 root 1.441 - banish strncpy from the server, speed up and simplify sending item
299     descriptions to the client considerably.
300 root 1.442 - add new "in head" set modifier for matches.
301     - new BLOCKED_MOVE event added.
302     - mapscript archetype now has activate_on_xxx true by default, as similar
303     connected elements.
304 root 1.448 - (maps) imported all styles from cfextended except
305 root 1.444 floorstyles/land_plots and monsterstyles.
306 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
307 root 1.446 - don't crash when treasure lists are empty / supply new empty
308     treasurelist for randomitems when none can be found.
309     - implement cf::map::static_maps and use it in map-tags.ext.
310 root 1.449 - fix a bug in map-tag scanning when moving tags.
311 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
312     for a reaction.
313 root 1.447 - implement new "loadall" map loading command, purely for debugging.
314 root 1.429
315 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
316 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
317     but not horns (to make them more useful for content-creators).
318 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
319     2) it skipped spell effects and 3) it didn't handle the case where
320     and object was destroyed while iterating over it correctly. all this
321     allowed players to sometimes walk onto spaces they should not be able to
322     walk on.
323 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
324 root 1.399 - examining an object now dumps the serialised object form when the user
325 root 1.404 is a wizard (wizlook).
326 root 1.421 - altars no longer accept unpaid items.
327 root 1.411 - party spells didn't work all that well.
328 root 1.424 - added complex object matching framework (cf::match), and make altars
329     and pedestals use it.
330 root 1.425 - identified skill-tools show what skill they grant.
331 root 1.399 - display the duration of change_ability spells when examining them
332     (missing: protection spells, but they are a hack...).
333 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
334     adding more variety to the different mushrooms.
335 root 1.398 - fix a minor cfpod formatting bug.
336 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
337     the hintmode setting on the settings page.
338 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
339 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
340 root 1.399 - enable the object loader to also dump archetypes.
341 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
342 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
343 root 1.402 - force the initial face when loading an object that is time-animated
344     or a monster, so it does not have to be specified anymore.
345 root 1.403 - fix a bug where recasting an ability changing spell could shorten
346     its remaining duration.
347 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
348 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
349 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
350     up splay operations as well.
351 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
352 root 1.412 - implement introspection data for C++ classes (%REFLECT).
353 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
354 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
355 root 1.419 - fix transmutation alchemy.
356 root 1.424 - speed up many frequently-invoked C->perl callbacks.
357 root 1.419 - added complex object matching framework, to be used in altars and the like.
358 root 1.426 - switch to YAML::XS from YAML.
359 root 1.396
360 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
361 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
362     that ultimately was not helpful to catch it :)
363 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
364     all callers to use either one or the other, as appropriate. This
365     fixes the (rather fragile) light spell, maybe others.
366     - fixed an overflow and exploit in the bank/payment code.
367     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
368 elmex 1.384 to explain the skill a bit more.
369 root 1.389 - removed a buggy check for zero attacktype. So that we might find
370 elmex 1.388 the real bugs in the archs/maps/objects.
371 elmex 1.394 - Fixed enabling torches with lighters.
372 elmex 1.387 - (maps) Added Heaven Town region.
373     - (arch+maps) Fixed & normalized warriors on map
374     /quests/peterm/CTower/Barracks.
375 root 1.392 - fix the light spell (and possibly diseases and other lights).
376 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
377 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
378     a long time ago, and similar cases are still to be found in the maps.
379     - make the socket_timeout configurable in the code (but not yet for users).
380 root 1.393 - earth wall health bar is now correct.
381 elmex 1.384
382 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
383 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
384     freeze with IO::AIO anymore due this change.
385 root 1.364 - avoid a crash when a player tries to apply a lighter.
386 root 1.376 - allow a spell argument for dimension door.
387 root 1.362 - move shop item listing and some otherstuff into the info tab.
388 root 1.360 - avoid crashes when non-players cast party spells.
389 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
390 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
391     - small improvement of the number of potions in shops
392     (by Job Vranish).
393     - added a few party spells (by Job Vranish).
394 root 1.362 - use a common message dynbuf.
395 root 1.364 - destroying tear down objects will now use the full hp range
396     for animation and will only destroy/lastframe when hp < 0.
397     - allow monsters to use earth to dust.
398     - use manhattan distance for get_rangevector_from_mapcoord, just as
399     in get_rangevector.
400     - los updates now correctly take tiled maps into account.
401     - do los updates even on maps without darkness.
402 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
403 root 1.375 - upgrade to IO::AIO 3.21.
404 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
405 elmex 1.373 - properly catching exceptions from callback in irc.ext.
406 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
407 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
408 elmex 1.368 - (arch) added hint about usage to Slag Ex.
409 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
410     like the rest.
411 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
412 root 1.378 - (arch+maps) added rate limited converter and adjusted
413     /elmex/mana_fountain.
414     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
415     - reduce size of casting_time, move_status, attack_movement,
416     last_heal and last_sp slots, squeezing some more space out of struct
417 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
418     anywhere.
419 root 1.358
420 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
421     - fixed bug in alchemy, where finding the right object for enhancements
422     didn't work.
423 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
424     effects (w.r.t. put_more) per mapspace, to give the server a chance
425     to survive a hundred deathsheads.
426 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
427     disastrous bug of unfortunately unknown proportions...
428 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
429 root 1.343 - use gender-neutral place descriptions for invite.
430 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
431     Thanks go to Lisa Larsen!
432 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
433     anymore).
434 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
435 root 1.345 - use better dependency tracking for include/keyword.h.
436 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
437     so it is possible to invite somebody out of some stck-till-death traps,
438 root 1.346 or simply to commit suicide.
439 root 1.352 - replace the "ignoring delayed commands" message by something more useful
440     (cf. cunning gnome freezeing issue).
441 elmex 1.349 - various fixes for weapon improvements.
442 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
443 root 1.353 - support T and G sequences in cfpod.
444 root 1.343
445 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
446 root 1.339 - convert me command from per-map to chat, which makes more sense, also
447     document it.
448 elmex 1.336 - more than one spellbooks of same class can now be given
449     in class selection.
450 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
451     spell rebalancements.
452 elmex 1.338 - the IRC gateway filters IRC colors now.
453 elmex 1.336
454 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
455 root 1.331 - (arch) fix quiver of Holding Bolts.
456 root 1.332 - applying unpaid items will now examine them.
457 root 1.330 - add "What" column to body command, showing items in that slot.
458 elmex 1.329 - redesigned and rebalanced lamps and torches.
459 root 1.330 - add "..." to item names that have been shortened.
460     - fixed "assign" function that squeezes strings into fixed length.
461 elmex 1.333 - add cursed effect to lamps and (some) torches.
462 elmex 1.334 - fixed bad assigned crafting skills and their tools.
463 root 1.312
464 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
465 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
466 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
467 root 1.312 - make monster smell logic dependent on their wisdom stat.
468 root 1.324 - put the death reason into a separate tab.
469     - converted "connected" slot to string, cleanly got rid of some ugly
470     hacks such as the path_attuned hack.
471 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
472     - replace one-at-a-time hash by faster than smaller FNV-1a hash
473     when hashing strings.
474 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
475 elmex 1.320 whether the right cauldron is used.
476 root 1.313 - considerably optimise shared string implementation by
477 root 1.316 making its null value a compiletime constant.
478 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
479     as well as using shstr_cmp to pass shared stringsa round efficiently,
480     for lots of code size savings.
481 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
482     they are sleeping: generators now check for the sleeping flag.
483 root 1.318 - tell gcc not to excessively inline some perl interface functions.
484 root 1.322 - remove marking rune length limit.
485 root 1.323 - fix formatting of cfpod when a verbatim block was following
486     a single newline.
487     - move resistances, statistics and showpets command output into tabs.
488 root 1.326 - implement map scripts that can replace the boulder logic without
489     having to write extensions.
490 root 1.310
491 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
492 root 1.302 - fix a longstanding bug that teared multipart monsters
493     at map boundaries apart.
494 root 1.292 - temporarily make permanently invisible player visible when
495     he/she makes noise.
496 root 1.284 - fix being able to see through walls a bit.
497 root 1.303 - improve look at output.
498 root 1.285 - completely replaced the line of sight algorithm with a variant
499     of spiral fov capable of visibility grades and arbitrary
500     shadow angles, that uses less memory and less code.
501     - the new los code supports arbitrary map rectangles and loosens
502 root 1.310 other restrictions of the old code, supporting further optimisations.
503     - update los if blocksview-objects are inserted in a map, not just when
504 root 1.287 removed (e.g. for summon fog).
505 root 1.303 - permanent invisibility doesn't make immune against making noise:
506     implement a noise system that allows monsters to locate the player
507     when he/she makes noise.
508     - implement a primitive smell system that monsters can use to track
509     players.
510 elmex 1.288 - create bomb now also works when casted by door traps.
511 elmex 1.290 - (arch) new torch graphics.
512 root 1.289 - (maps) considerably soften the subway spider.
513 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
514     the guards from being killed by players.
515 root 1.310 - (maps) lots of tweaks in and around scorn.
516     - (maps) use special non-blocksview jungle, mountain and
517     darkforest freely on the worldmap, to get gradual sight obstacles
518     instead of total blackout in those areas.
519 root 1.289 - no maximum darkness for outdoor maps anymore.
520 root 1.291 - add more hints, fix some messages.
521 root 1.292 - fix a bug: firing rods should tell you something about them.
522     - make light additive even within players.
523 root 1.293 - darken xrays effect a bit.
524     - improve handling of los changes when inserting or removing
525     objects, not perfect yet.
526     - make map darkness signed (formerly unsigned) to allow
527 root 1.294 ambient lighting and centrally manage darkness as an offset.
528     - revamped, fixed and documented the server calendrics, also
529     tell users the current time and data, to improve awareness.
530     - implement proper wizlook flag and handling of wizlook, instead
531     of dumbly just clearing los once.
532 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
533     and has a smaller runtime variance.
534 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
535     making them actually useful.
536     - see_in_dark now increases the viewing radius by 3.
537 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
538     speedup, as well as in many other places.
539 root 1.299 - remove support for extended map infos - these are not used
540     by the deliantra client and removing them gives us a 10% speedup
541     when sending map changes.
542 root 1.300 - remove most gcfclient and other client bug workarounds, as well
543     as now obsolete protocol versions, simplying the code.
544 root 1.301 - optimise and simplify generation of random numbers.
545 root 1.303 - correctly provide a non-zero default density for materials, to
546     avoid crashes, fix other bugs in the material handling code.
547     - fix volume calculations.
548     - fix cfpod parsing when multiple verbatim blocks were separated by
549     newlines.
550 root 1.305 - increase monster detection radius from wis/5 to wis/3.
551 root 1.306 - remove old pickup modes.
552     - remove obsolete disarm and search commands (search wasn't working
553     anyways).
554 root 1.308 - fix a crash when an npc applied a sign.
555 root 1.284
556 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
557 root 1.283 - this release is assumed to be very stable.
558     - (maps) radically redesigned and improved tutorial.
559 root 1.280 - directional casting no longer immediately removes the invisible effect.
560 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
561 root 1.272 - fix overflow in lighting calculations.
562     - negative glow radii can no longer cause total darkness.
563 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
564     only maximally-lit ones.
565 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
566     - swashbucklers got the oratory skill now.
567 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
568 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
569 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
570 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
571     (which was probably broken, too).
572 root 1.281 - support negative glow radii during daytime, too.
573     - use circular, not rectangular, viewing area.
574     - use minimum viewing distance of 2 in outdoor maps.
575     - negative glow is stronger than viewing area or lamps.
576 root 1.283 - (arch) new darkness spell face.
577 root 1.272
578 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
579     - (maps) completely redesigned scorn.
580 root 1.269 - "cast light" now works on oneself.
581 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
582     negative glow radii again (they were totally broken before).
583 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
584 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
585 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
586 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
587 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
588     back to the player.
589 root 1.251 - attuned/repell and spell base level system reworked.
590 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
591 root 1.247 be less erratic now.
592 root 1.248 - refuse to write the uuid file if the uuid is zero
593     (to avoid writing it in early crashes).
594 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
595     - speed up emergency_save by not syncing every file separately.
596     - no longer reattach perl to every object on reload, it's slow, and no longer
597     necessary since we don't nuke stashes anymore.
598     - do not bootstrap perl from the commandline args, use separate eval for
599     better error reporting.
600 root 1.259 - fix a crash when pushing cone spells met ice attacks.
601 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
602 root 1.255 - speed up map refresh in server a bit.
603 elmex 1.258 - refactored drop code and fixed some programming errors in it.
604 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
605 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
606 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
607     as the current weight of the inventory.
608 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
609     dragonfire has been introduced for the non-dragon players.
610 root 1.265 - remove unused "tooltype", "start_holding" object slots.
611     - change "weapontype" object slot to uint8.
612     - convert "hide" object slot into flag.
613     - reorder object members for better locality of reference and codesize
614     decrease.
615 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
616 root 1.267 - fix a crash when no skill could be found when killing amonster.
617 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
618     every completed aio operation.
619 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
620     and update mapspaces if necessary.
621 root 1.246
622 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
623 root 1.241 - removed all command line parsing, only env variables are supported
624     anymore.
625 root 1.239 - region-specific monsters will now once more be on the worldmap.
626 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
627 root 1.225 would grow out of bounds.
628 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
629 root 1.222 - fixed a double-escaping bug in the pod-parser.
630     - rewrote the cfpod parser in C++.
631     - hintmode moved to C++, players need to re-set their hintmode if
632     they dislike "show".
633 root 1.231 - fix RIP inscription.
634 root 1.239 - bump login name length from 18 to 20 char max.
635 root 1.231 - correctly support gender in emotes.
636     - correctly support gender in the death messages.
637     - correctly generate death messages for players only when they really die,
638     with increased information.
639 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
640     and data corruption (but apparently was never triggered).
641 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
642 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
643     data corruption bug.
644 root 1.223 - tweak coredumping/monitoring a bit.
645 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
646 root 1.227 - do not crash in the loader when an inventory object could not be loaded
647     (from a corrupted file).
648 root 1.241 - redid skills command to send output to proper channel.
649 root 1.233 - object->map is no longer refcounting.
650 root 1.228 - add FLAG_DEBUG for internal debugging.
651 root 1.231 - add NDI_VERBATIM flag to send_msg.
652 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
653 root 1.240 - player->exists is no longer a sync_job.
654 root 1.233 - split login.ext's player scheduler into
655     it's own player-scheduler.ext extension.
656 root 1.222
657 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
658 root 1.212 - require perl 5.10.
659 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
660 root 1.204 - swap player and observed count's on the map when observing.
661 root 1.205 - add (mostly untested) mapspace perl class and accessors.
662 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
663 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
664     could be found.
665 root 1.208 - pits now have a configurable "random spread" range and default
666 root 1.213 to a radius of two now.
667 root 1.212 - rewrite pay_player_arch.
668     - use a more stable perl_reload implementation.
669     - do not use Symbol::delete_package (causes crashes after perl-reload),
670     use our own, safer, clear_package instead.
671     - when asynchronously dumping core, close all file handles to allow
672     the server to restart concurrently.
673 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
674     sequences, without double-encoding. it should be faster, too.
675     - the above fixes wrong display of help tetx and many other issues.
676 root 1.216 - use lzf and frag packets for large messages for clients supporting them
677 root 1.218 (0.9976+), use it for long books and other messages.
678 root 1.210 - eradicate listen command and corresponding code.
679 root 1.211 - eradicate logs command.
680 root 1.218 - let the client log into the server log, used for crash backtraces.
681 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
682     old style spell objects with the spell magic bullet.
683 root 1.220 - (arch) fixed skill less rods in the archetypes
684 root 1.204
685 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
686 elmex 1.197 - made jeweler workbench larger and some other minor map
687     changes in jeweler town.
688 root 1.196 - fixed wrong item handling in jeweler skill code.
689 root 1.198 - (arch) use a special "key_random_map" for random map keys
690     that are used up.
691 root 1.199 - fix a crash when the player who was observed has logged out long
692     enough for his region/map to be gone.
693 root 1.200 - port to g++-4.3's incompatible tr1 changes.
694 root 1.201 - add some missing dependencies.
695 root 1.203 - log to /var/log/deliantra/ by default.
696     - hack observe code to enable smooth movmenet when observing.
697 elmex 1.195
698 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
699 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
700 root 1.179 - correctly move gsay to the party channel.
701 root 1.178 - fix a crash when animate weapon was used in some areas.
702 elmex 1.177 - fixed unnecessary identification of by converters created objects.
703 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
704     with NPCs.
705 elmex 1.175 - (arch) dragon scales got proper type now
706 root 1.193 - object::decrease would sometimes cause container weights to
707     be wrong, this has been fixed.
708 root 1.194 - do not send time updates for newly-seen items.
709 root 1.185 - thawing an icecube will once more drop its contents to the ground.
710 root 1.183 - fix cone spells etc. going through walls sometimes.
711 root 1.186 - fix a weight update bug that sometimes left containers
712     with wrong weights.
713 root 1.194 - added auto_apply event and extension for shop tiles.
714 root 1.172 - work around get_map_flags invoking perl and switching the stack.
715     - make sure the map is loaded when using a town portal return.
716 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
717     where healing spells didn't cost any grace.
718 root 1.173 - fix starvation kill reason.
719 root 1.174 - fix pk killer name message.
720 root 1.189 - don't let people apply signs with @match.
721 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
722     what seems to be the biggets memleak in the server).
723 elmex 1.171
724 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
725 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
726     - use anyevent to manage listen ports (this enables IPv6 support).
727 root 1.167 - server supports ipv6 client connections now.
728 root 1.168 - use newly-available Coro::AnyEvent.
729 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
730     to let it handle AIO requests.
731 root 1.167
732 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
733 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
734     processing considerably (especially in the client) and reduces data transfers
735     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
736 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
737     - (map) fixed npc dialogue in pup_land/s_f/special.
738     - bugfix: fix a crash when a player casts a swarm spell and then logs out
739     (swarm spells now stay in the player's inventory).
740 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
741 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
742     archetype *archname* (chairs of different facings were merged).
743     - bugfix: fix a potential crash issue in find_object_name (not used
744     normally).
745 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
746     (destruction, magic missile etc.).
747 root 1.163 - swarm spells without a direction now use various spiral patterns
748     instead of being fully random.
749 root 1.158 - update AnyEvent API to 3.4 and above.
750 root 1.156
751 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
752 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
753 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
754 root 1.152 - bugfix: the jumping skill now gives experience for jumping
755     and for attacking monsters. it also takes about one second to do a jump.
756 root 1.138 - bugfix: players couldn't starve in 2.53 :(
757 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
758 root 1.152 - bugfix: spell effects like word of recall are removed on death.
759 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
760     were created outside a map.
761 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
762     (fixed by reversing the logic).
763 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
764 root 1.153 - bugfix: the random map generator no longer leaks key objects.
765 root 1.154 - bugfix: support random maps >127x127.
766 root 1.152 - (maps) fixed the death certificate system in nimbus.
767 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
768 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
769 root 1.147 - (arch) give ball lightning a real name.
770 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
771 root 1.155 - support cfpod in ex replies (client item tooltips).
772 root 1.143 - unapply item in range slow when readying a spell.
773 root 1.148 - bugfix: account for rounding errors in weight updates.
774 root 1.139 - remove synchronous mkdir in chargen_race_done.
775     - fix per-race starting maps.
776 root 1.142 - check hiscore on suicide and quit as well.
777 root 1.138 - tell players when they are starving.
778 root 1.133 - get rid of costly object_from_name conversion for altar effects.
779     - fix map difficulty calculation for generators.
780 root 1.146 - slightly more intelligent handling of "is_animated" flag.
781 root 1.149 - support no_drop map header flag (before it was only available internally).
782 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
783 root 1.133
784 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
785 root 1.119 - bugfix: custom skill settings were not saved by the server.
786     - bugfix: remove did not actually remove items from the inventory, leaving
787 root 1.116 ghost items.
788 root 1.119 - bugfix: properly update items identified on the ground.
789 root 1.120 - bugfix: use localtime_r in the logger thread.
790 root 1.122 - bugfix: player starvation will now give the correct kill reason.
791     - bugfix: archetype reloads could crash the server.
792 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
793 elmex 1.114 player is not logged in.
794 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
795 root 1.117 server startup.
796 root 1.128 - bugfix: fix the door surround check in the random map generator.
797     - (maps) fix heaven quest difficulty progression.
798     - (maps) fix some random map styles.
799     - dropping items a shop is not interested in won't sell them anymore.
800     - rods and horns with a too low maximum charge allow now at least one discharge.
801     - implement kill & death statistics.
802     - random map preparation is no longer synchronous.
803     - rewrite find_style in perl, no longer does synchronous I/O.
804     - improve random map specials placement.
805     - make the killer a real object pointer instead of a string, improved
806     kill reason messages.
807 root 1.117 - take advantage of new aio_close and aio_chmod.
808 root 1.128 - implement archetype::get, object::deep_clone and update callers.
809 root 1.125 - change_abil is much faster.
810 root 1.126 - update the floorbox more often to work around the reverses item order
811     display in clients.
812 root 1.125 - cleaned up object copying by encapsulating it to a single place.
813 root 1.126 - add hints to the invite messages.
814 root 1.127 - rewrote key<->value pair handling.
815 root 1.128 - use an independent random number generator for the random map generator.
816 elmex 1.113
817 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
818 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
819     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
820     - completely automate the weight handling, should fix all weight
821     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
822 root 1.103 - reloading archetypes while a user was in the character creation phase
823     could crash the server.
824 root 1.106 - fix a nontrivial number of cases of code commented similar
825     to "is this really correct?", as many of those cases are now handles
826     automatically by lower level code.
827     - replace many ad-hoc checks for client visibility by object::visible_to,
828     should result in broader applicability of functions using it.
829 root 1.104 - merge items with different arch pointers refering to the same arch
830     (due to archetype reloads).
831 root 1.106 - refactored the object remove/insert functions and most related
832     functions (decrease, split, merge_ob etc.).
833 root 1.105 - make it compile better on freebsd (reported by pippijn).
834 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
835 root 1.108 - fix the longstanding "container stays open" bug.
836 root 1.107 - improved floorbox updating to be incremental and other protocol
837     optimisations.
838     - get rid of update_after_inventory_change and only do update stats
839     for weight once/tick/player at max.
840 root 1.109 - rewrite party commands, use party channel.
841 root 1.103
842 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
843 root 1.97 - properly link against libgthread as that is needed to make the slice
844     allocator thread-safe.
845 root 1.91 - support perls not compiled with 64 bit support (though this is not a
846     recommended configuration) (reported by Samuel Gondouin).
847 root 1.94 - always put godgiven items into the player inventory, never any containers.
848 root 1.92 - (maps, arch) the scorn go club was founded!
849 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
850 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
851     became a real spell-class.
852 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
853     - (arch) considerably strengthened spark shower and destruction.
854     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
855     finally reloadable at runtime.
856     - changed archetype loading algorithm to only require one pass and
857     use delayed resolving of references.
858 root 1.101 - examine command now uses the examine infobox.
859 root 1.102 - implement an "incremental garbage collector" for archetypes.
860 root 1.98 - enable slice allocator again.
861 root 1.96 - implement optional free memory poisoning.
862 root 1.91
863 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
864 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
865 root 1.85 skill.
866 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
867     names (also update all maps to use money instead of coins).
868 root 1.78 - add uuid accessors to perl.
869     - add coin names and archetype accessors to perl.
870 root 1.80 - fix runtime uuid file format to use "." instead of ",".
871 root 1.78 - change perl extensions to not use hardcoded coins and values.
872 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
873     and be more parsimonous of uuid usage by the exact value out on exit.
874 root 1.86 - write log messages in another thread, removing another sync point.
875     - support multi-line log messages in a nicer way.
876 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
877 root 1.81 - fix a minor memleak in the random map generator.
878     - some parts of the random map generator are not coroutine-safe,
879     so only call it "single-threaded".
880     - major cleanup of memory management in random map generator.
881 root 1.87 - slight refactoring of the random map generator, faster too.
882 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
883     bookkeeping bug.
884 root 1.87 - work around "player is on active list" problem by deactivating player
885     after loading.
886 root 1.81 - garbage collect shstr's more evenly and adaptively only when
887     there have in fact been allocations.
888 root 1.82 - fix object::insert to do as documented and insert into the env
889     if necessary.
890     - fix cf::map::unique_maps.
891     - fix nrof overflow check in can_merge_slow.
892     - fix converter code to handle >31 bit values.
893 elmex 1.83 - added support for the player_sold flag
894 root 1.84 - converters no longer accept unpaid items.
895 root 1.88 - canonicalize random map meta files for better unification.
896 root 1.77
897 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
898 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
899     when mlockall has been used.
900 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
901 root 1.72 - use separate thread for ticker timing (and more in the future).
902     this greatly increases timing accuracy and gets rid of an enourmous
903     number of gettimeofday calls.
904 root 1.82 - use a separate thread to signal aio completion, for lower latency.
905 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
906 root 1.71
907 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
908 root 1.68 - rebalanced default experience table to be more exponential
909     and much easier up to level ~40, then moderately harder.
910 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
911 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
912     - do not exit on reload/load errors but properly cleanup.
913 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
914 root 1.66
915 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
916 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
917     (this fixes the jeweler skill).
918 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
919 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
920 root 1.63 - move tombstone to real map if player died due to cave-in (even if
921     it has reset, which is better than putting it on the savebed, also as
922 root 1.321 proof that the player didn't use a savebed).
923 root 1.59
924 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
925 root 1.56 - work around perl bug in configure perl module version check.
926 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
927 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
928 root 1.52 - fix a bug in animate_weapon, causing a crash.
929 root 1.54 - no longer exit when a coroutine throws an exception.
930 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
931 root 1.53 - fix the "<player> is nuts" message.
932 root 1.58 - fix an exception at logout due to the json_coder being gone.
933 root 1.43 - upgrade to EV version 2.0 API.
934 root 1.47 - when players don't apply a savebed correctly but stand above one,
935     do not move or kill them.
936 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
937 root 1.43 - implement generic framework for server-side resource files.
938     - implement resource file update event.
939     - hook experience table update into the framework.
940     - move jeweler.yaml to resources (arch/).
941 root 1.44 - switch from Crossfire to Deliantra perl module.
942     - implement json2json arch filter.
943 root 1.45 - implement widget protocol version 2, support for ui templates.
944 root 1.54 - mapinfo is now handled fully asynchronously.
945 root 1.48 - ext/irc: also log irc messages.
946 root 1.51 - ext/schmorplog: write user stat files asynchronously.
947 root 1.43
948 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
949 elmex 1.41 - limited the number of items that can be picked up and dropped
950 root 1.42 as temporary measurement against bad performance or dropping things
951     (this lead to long freezes and triggered the watchdog).
952 elmex 1.41 - improved the performance of the drop command a bit.
953 root 1.38 - switch from Event to EV for higher performance, easier usage,
954     less bugs...
955 root 1.39 - updated to release version of the gnu affero license.
956 root 1.38
957 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
958 root 1.36 - more thoroughly rename the binaries, contact addresses.
959     - update the copyrights.
960 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
961     crashes.
962 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
963     potentially causing crashes.
964 root 1.35 - assign weapons on user load time, not login-time, avoiding
965     crashes.
966    
967 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
968 root 1.32 - fixed an important bug that caused passwords to be forgotten.
969 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
970     in some of the maps.
971 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
972     which is now trivial to do.
973 root 1.33 - removed all traces of the old (and never working) plug-in interface
974     (70kb code less on amd64).
975 root 1.34 - improve/tune scheduling priorities.
976     - fix some freezing bugs.
977     - fix a memory corruption problem in dynbuf.printf.
978     - use channels for chat and many informational commands.
979     - improved the tutorial.
980     - create missile is now fixed.
981     - race fields must now contain archetypes.
982     - jumping skill now works as advertised.
983 root 1.31
984 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
985 root 1.24 - relicense under the gnu affero license.
986 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
987 root 1.24 - implement server-side framework for generic resources.
988     - use resource framework for server-provided ambient
989     music.
990 root 1.27 - save object owners (players only atm).
991 root 1.24 - replace limited sound api with server-provided sound effects.
992     - new sc (sound control) protocol command.
993     - improve fxix protocol to include types.
994     - exactly fill tcp segments, if possible.
995     - output-rate is now an upper limit, the server will automatically
996     (and quite perfectly) adjust to the network conditions, ensuring
997     low latency even during bulk transfers (music, images, sounds etc.).
998     - implement server-side widgets (i.e. client widgets controlled
999     in the server side). this will allow future expansion without
1000     having to upgrade clients.
1001     - implement a (artwork) world map with realtime player position
1002     tracking.
1003     - new and more efficient extcmd (server still supports old extcmd
1004     protocol).
1005 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1006     calcluation that could be easily exploited by users.
1007     - rebalanced diseases to spread more naturally/evenly.
1008     - completely asynchronous map loading even for tiled maps.
1009 root 1.24 - replace simple messaging protocol with channels carrying metadata
1010     (similar to message types, but more directed at the user).
1011     - reduce command processing latency by a whopping 120ms by
1012     reordering some processing steps inside the server. this directly
1013     reduces lag by 120ms.
1014     - actually send spell faces to the client.
1015 root 1.23 - implement player genders.
1016 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1017     otherwise return to savebed and possible kill if the log-out
1018     was for too long.
1019     - fast socket-dead detection (kick player after 8 seconds without ack).
1020     - greatly reduce the cpu time needed to draw maps _again_.
1021     - archetypes are now subclasses of objects.
1022     - rebalanced shop greed and approval functions to be more realistic
1023     (and likely match the actual intention).
1024 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1025     italic, gender-specific text, paragraphs etc.
1026 root 1.24 - implemented hint framework, players can opt to receive hints.
1027     - implemented (long) book framework, added some books from the cf wiki.
1028 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1029     protocol and is capable of transmitting generic meta information.
1030 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1031     - replace the nexus by a per-player tutorial map that teaches stuff
1032     better than the newbie house.
1033 root 1.18 - fix the magicmap colours.
1034 root 1.19 - optimise map update even more by removing unneeded code and checks.
1035     - decouple map and stats update from pl->ob and use pl->observe instead.
1036     - implement observe command.
1037 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1038     calls with a simple comparison.
1039     - fix a latent crossfire bug that could crash the server because the
1040     map refresh did not update the mapspace.
1041 root 1.24 - support custom keys for regions and maps, regions are now
1042     refcount-managed.
1043     - allow worldmap overlays anywhere in the 000..999 range.
1044     - new system to acquire time slices for background jobs, to reduce
1045     jitter.
1046 root 1.27 - semi-persistent object-referencing framework (currently only players
1047     supported).
1048 root 1.22 - dependency tracking for perl extensions.
1049 root 1.24 - new slag-ex extension for cleaning cauldrons.
1050     - fix invoke result processing.
1051     - there are even less i/o syncpoints in the server now.
1052 root 1.29 - added map-tags extension that scans all maps for object tags
1053     and records them in the database (not used yet).
1054 root 1.28 - metaserver 2 support.
1055 root 1.22 - many more bugfixes and minor optimisations.
1056 root 1.16
1057 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1058 root 1.14 - optimised event invocation (non-wanted events can now be
1059     skipped with 4-5 inlined instructions).
1060 root 1.12 - complete rewrite of town_portal: it now creates a portal
1061     to the "nearest" town only, travel is only possible
1062 root 1.13 to the town and back, anybody can use it (also removes
1063     one of the remaining syncpoints in the server).
1064 root 1.10 - complete rewrite of the range/attack skill slot system:
1065     there are now two slots, one for combat, one for ranged
1066     attacks.
1067     - introduce the concept of a current weapon (either a ranged
1068     or a combat weapon/skill/tool) and switch between them as
1069     needed.
1070     - rewrite bow code so bows get more useful: apply damage,
1071     attacktype and other stats to the arrows and treat
1072     bows as weapons. also rebalance the missile weapons skill
1073     so its damage increases with level.
1074     - rewrite the complete player speed logic: weapon_speed now
1075     works as documented and there are no unnatural speed boosts.
1076 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1077     installation, replacing the old collect scripts and
1078 root 1.9 simplying deployment by scaling and cutting faces as required.
1079     - simplify the map protocol extensively by taking advantage
1080     of missing bigfaces, speeding up map generation immensely.
1081 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1082     other archetypes.
1083     - rationalise archetype, region and treasurelist file format
1084     into a single file format and make them reloadable asynchronously.
1085 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1086     reloadable at runtime.
1087 root 1.6 - implement 64x64 faceset support.
1088     - implement fxixsx protocol that saves
1089     a lot of bandwidth over the old image/face/smooth packets
1090 root 1.11 and allows images > packetsize, incremental and background
1091     transfers.
1092 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1093     on a face basis as opposed to a mapspace basis.
1094 root 1.7 - the server can now rate-limit image uploads to not exceed
1095     a certain (client-configurable) speed while guarenteeing full
1096     freedom of movement.
1097 root 1.8 - implement new ex command to request item descriptions.
1098     - implement new msg command for in-game messages with meta
1099     information (using xml).
1100 root 1.9 - enforce utf-8 for all text messages.
1101 root 1.13 - added micropather (not used yet).
1102 root 1.6 - many, many bugfixes.
1103 root 1.1
1104 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1105 root 1.1 - make coroapi accessible to cf+.
1106     - moved map handling logic completely to perl
1107     - per player maps are now marked in the map
1108 root 1.2 - maps are saved completely differently now,
1109     and much more often.
1110 root 1.17 - rewrote map header parser and writer, to be much faster.
1111 pippijn 1.4 - maps and players are now (in the average case) loaded
1112 root 1.2 and saved completely asynchronously, I/O contention will no
1113     longer freeze the server.
1114 pippijn 1.4 - players and maps can be loaded anytime, without the player
1115 root 1.2 being logged in.
1116 root 1.1 - automatically generate method interfaces for perl from headers
1117     - unbundled freezethaw
1118     - mostly rewrote common/map.C
1119     - completely rewrite server/swap.C
1120     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1121     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1122     - better message for apply failures due to applymode
1123     - removed most all of the weather code
1124     - unified logging to stderr and file
1125     - too many minor changes to document