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Revision: 1.582
Committed: Wed Mar 24 17:41:47 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.581: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.577 TODO: walk on button, start levitate, walk off => button stays pressed
41 elmex 1.576 - (maps) the mana fountain has now a ratelimit, 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49 root 1.582 - display (exit) or (random map) in client for those objects.
50 root 1.578 - remove (useless) spell damage columns from spell info and replace
51     it by effective casting level - clients > 2.10 required to display
52     properly.
53 elmex 1.565 - building of levers/doors works again for all kinds of floors.
54 elmex 1.563 - the player can now withdraw and deposit all the available money.
55 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
56     steinwandstadt/celvear.
57 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
58 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
59     clients.
60     - tcp.ext didn't unbind in reloads.
61     - map-tags.ext didn't properly close the database on reloads.
62 root 1.567 - cfutil skips .-directories when scanning.
63 root 1.571 - build.ext prevents players from building on other player's maps.
64     - rent.ext allows the dm to enter anytime.
65     - NPC_Dialogue adds a new predefined variable, $map.
66     - new "build" event hook.
67 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
68 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
69 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
70     them on loading, for old playerfiles and maps.
71 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
72     would be handled differently nowadays anyway.
73 root 1.562
74 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
75 root 1.558 - (maps) fix travel to valdor and back.
76 root 1.545 - do no longer by default eval map cod ein safe compartments
77     (this can be re-enabled using the safe_eval config option).
78 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
79     in lorak.
80 root 1.559 - fix data corruption issues caused by recursive calls to
81     unordered_mapwalk - now every caller must provide its own
82     buffer.
83 root 1.538 - (maps) improve tindervale maps slightly.
84 root 1.544 - (arch) considerably decrease slag ex price.
85 root 1.540 - (arch) fix filth archetype.
86 root 1.556 - extension dependency resolve was completely broken.
87 root 1.544 - multipart objects would cause save_throw_object to crash - it
88     now acts on the head only.
89 root 1.541 - do not try to connect to an irc server unless explicitly configured.
90 root 1.542 - do not expect decltype() to be available in gcc 4.4.
91 elmex 1.543 - extended the safe perl environment by loops.
92 root 1.547 - (arch) fix "armless cook" facings.
93     - the "experience table" resource item did not have a proper
94     hash associated with it, so updates could not be detected.
95 elmex 1.550 - fixed poison traps in doors.
96 root 1.548 - player->killer_name did not properly flag the name as unicode.
97 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
98     and provide a non-destructive SvPVutf8 variant.
99 root 1.554 - do not allow dragon players to change their title via the settings.
100 elmex 1.552 - ratelimited jeweler skill nugget conversion.
101 root 1.551 - under high load, the server stopped swapping out to make
102     the server more responsive, but making it impossible to reduce
103     the load by... swapping out. slot queuing will now always make
104     some progress.
105     - improve the quality of the load-avg calculation.
106 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
107 root 1.556 - don't fail to write the runtime file if the temporary already exists.
108 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
109     player now.
110 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
111     timestamp and use a tab in the client to increase awareness.
112 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
113     setflag 0 is possible.
114 root 1.560 - make install now deletes old extensions, to ease upgrades in the
115     deliantra vm.
116 root 1.538
117 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
118 root 1.532 - the destruction spell could/would corrupt server memory quite often.
119 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
120     disk, not when it already was in memory.
121 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
122     avoiding livelock during high-load emergency saves.
123 root 1.530 - logging in did not properly unapply all skills.
124 root 1.531 - (maps) make the invite quest marking much more obvious.
125 root 1.533 - (arch) fix warrior archetype names.
126 root 1.532 - map prefetching never prefetch upwards.
127 root 1.534 - wizpass no longer makes you non-blocking.
128 root 1.536 - (maps) add light to some of the special maps, add troll
129     map.
130 root 1.530
131 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
132 root 1.515 - (maps) add gorokh_final mapset from crossfire.
133 root 1.516 - (maps) block most vault-type mlab locations, open up
134     imperial converters for anybody to use.
135 root 1.519 - (maps, arch) replace all permanent stat potions by random
136     variants.
137 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
138 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
139     real player object on player changes.
140 root 1.522 - diseases and maybe other things could sometimes reduce the speed
141     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
142     much grief.
143 root 1.523 - speed_left randomisation was, apparently, totally broken.
144     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
145     of the speed slot internally and in map save files. among other
146     things, this gets rid of all the abs (speed) calls.
147     - reduce map file save files by using abridged keywords aliases.
148 root 1.494 - shop specialisation calculation was totally broken.
149 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
150     now enforced.
151 root 1.498 - fix magic mapping, which only worked for inate spell casting.
152 root 1.495 - godgiven items will now be explicitly described as such.
153 root 1.524 - (arch) dded a quiver of bolts.
154 root 1.504 - materialnames would change "randomly" on every load, only
155     set the material when the materialname was not set before.
156 root 1.497 - balancing change, halve rod recharge speed (instead
157     of 4.8s, the standard rods now recharge in ~10s. not a solution,
158     but still.
159 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
160 root 1.509 the costly flag-checking loop in most cases and using a simple
161     repeat-cache for speed_left.
162 root 1.507 - always delay stats update for players on insert/remove till
163     next tick/command, which saves a lot of cpu cycles on drop/take.
164 root 1.514 - add hint about havign to run to attach unaggressive npcs.
165 root 1.494 - pet monster level was not displayed correctly in "showpets index".
166     - clean up floating point conversions and many similar nitpicks.
167 root 1.502 - fix hanuk altar.
168 root 1.504 - overhaul material system to be much faster, and having less bugs, but
169     still having a lot of cruft :/.
170 root 1.502 - add marble shop floor.
171 root 1.494 - move gcc specifics to new file include/compiler.h.
172     - unrecognised cfpod directives could cause undefined behaviour.
173 root 1.505 - added boes' marble shop to steinwandstadt.
174 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
175     - optimise mapspace updates.
176     - cache volume/items per mapspace.
177 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
178     decrease).
179 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
180     have led to weird item multiplications.
181 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
182 elmex 1.501 - fixed crash bug in learn_spell command.
183 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
184 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
185     from perl to c++.
186 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
187     and use it in some "inner" loops.
188 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
189 elmex 1.511 - fixed jeweler experience output to not be floating point.
190 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
191 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
192 root 1.518 - try to prefetch memory inside process_objects, which can give
193     enourmous speed gains.
194     - make some small optimisation to the process_objects loop.
195 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
196     handling different chksum lengths.
197     - check for hash collisions in cfutil.
198     - reduce face checksum size from 6 to 4 bytes.
199 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
200 root 1.523 - removed weather-specific attributes.
201     - fixed genkeywords dependency.
202     - do not clear "randomitems" slot for world underlays.
203     - use "sl" as short-hand for speed_left in save-files, just to make them
204     smaller.
205 root 1.517 - in general, don't crash on value-less resource file lines
206     anymore, due to get_str never returning a 0-pointer.
207 elmex 1.521 - code cleanup in move_symptom.
208 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
209 root 1.494
210 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
211 root 1.481 - some Andrew Madloch wanted, despite being specifically told
212     multiple times that the Deliantra parts additions are under AGPL,
213 root 1.487 lock up the source code of the server within his company.
214 root 1.481 some reorganisations have been done to the sourcecode to make
215     it clearer that this violates the Affero GPL. Help to keep
216     Deliantra free software even for the coming generations
217     and be wary of the promises of Andrew Madloch, he has nothing
218 root 1.487 good in mind for free software.
219 root 1.480 - clarify which files of the server are 100% AGPL.
220 root 1.481 - minor reorganisation, move some GPL code into other files.
221 root 1.483 - implement viewpoint (which is like observe, but only for the map,
222     not stats etc.).
223 root 1.484 - replace magic mapping overlay by a flying bird exposing area
224     on the worldmap (ext/magic_mapping.ext).
225 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
226     - @find results in npc dialogue is now stored in $find.
227 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
228 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
229 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
230     dm instead.
231 root 1.456 - (maps) add town portal to celvear.
232 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
233     mapsets from crossfire, together with associated archetypes.
234 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
235     - (maps) define a new whalingoutpost region.
236 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
237     and most archetypes that go with them (without stoning and swallow effects),
238     casino tokens and stock certificates are also missing.
239 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
240     and santo dominion.
241 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
242     to go with them. also adjusted archetypes to be more korrekt "gotisch".
243 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
244 root 1.460 - properly close client-side dialogue when the player is teleported away.
245 root 1.459 - map-tags did not properly close it's database tables or wait
246     for a quiescent state, causing memory corruption on reload.
247 root 1.454 - support "stat.xyz" accessor in match expressions.
248 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
249 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
250     fixes long answers from npc dialogue).
251 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
252 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
253     and to not add a "put your code here" force needlessly.
254 root 1.463 - (arch) fix or improve many plurals.
255 root 1.465 - markers do no longer add a force if the slaying field is unset.
256 root 1.466 - sped up search-items implementation, but it's still horrible.
257 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
258 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
259     used to reogianise the illogical arch tree a bit.
260 root 1.479 - (maps) import most map names from crossfire.
261 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
262 root 1.483 - fly_high movement gives better los, ignoring blocksview.
263 root 1.488 - the addexp command should now honour skill names with spaces.
264 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
265 root 1.491 - (arch) added many more buildable marble floors.
266 root 1.490 - major namespace cleanup: save 45kb by making functions static
267     that were unnecessarily global.
268 root 1.452
269 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
270 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
271 root 1.451 - fix a memory buffer overflow in the book code.
272 root 1.429 - add @check, @find npc dialogue commands.
273     - (maps) add a number of town interiors.
274 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
275 root 1.451 - (maps) add celvear area from cfextended.
276 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
277     - (server,maps) fix bug causing some library books not to be chained down,
278     cause Scorn/Navar libraries not to have inscribable books.
279 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
280 sf-marcmagus 1.433 inappropriate item power.
281 root 1.448 - (maps) fix intwell balancing issue.
282 root 1.437 - improve the look of generated books.
283 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
284     - fix bug where players could bypass no_drop by putting items in containers.
285 root 1.430 - consecutive commands arriving at the same time in the server would be
286     corrupted if the length was >255.
287 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
288 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
289     and perl.
290 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
291     functionality (and more) inside the same object using the match expressions.
292     - create simpler match expression compiles in many common cases.
293 root 1.439 - reduce object size by removing obsolete "seen_by" member.
294 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
295     of the new dynbuf::splice function (which gave an unexpected net win
296     in code size...).
297 root 1.442 - the server will no longer complain (and subtly fail) when an object
298     being removed from a map causes another object to get removed.
299 root 1.441 - banish strncpy from the server, speed up and simplify sending item
300     descriptions to the client considerably.
301 root 1.442 - add new "in head" set modifier for matches.
302     - new BLOCKED_MOVE event added.
303     - mapscript archetype now has activate_on_xxx true by default, as similar
304     connected elements.
305 root 1.448 - (maps) imported all styles from cfextended except
306 root 1.444 floorstyles/land_plots and monsterstyles.
307 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
308 root 1.446 - don't crash when treasure lists are empty / supply new empty
309     treasurelist for randomitems when none can be found.
310     - implement cf::map::static_maps and use it in map-tags.ext.
311 root 1.449 - fix a bug in map-tag scanning when moving tags.
312 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
313     for a reaction.
314 root 1.447 - implement new "loadall" map loading command, purely for debugging.
315 root 1.429
316 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
317 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
318     but not horns (to make them more useful for content-creators).
319 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
320     2) it skipped spell effects and 3) it didn't handle the case where
321     and object was destroyed while iterating over it correctly. all this
322     allowed players to sometimes walk onto spaces they should not be able to
323     walk on.
324 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
325 root 1.399 - examining an object now dumps the serialised object form when the user
326 root 1.404 is a wizard (wizlook).
327 root 1.421 - altars no longer accept unpaid items.
328 root 1.411 - party spells didn't work all that well.
329 root 1.424 - added complex object matching framework (cf::match), and make altars
330     and pedestals use it.
331 root 1.425 - identified skill-tools show what skill they grant.
332 root 1.399 - display the duration of change_ability spells when examining them
333     (missing: protection spells, but they are a hack...).
334 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
335     adding more variety to the different mushrooms.
336 root 1.398 - fix a minor cfpod formatting bug.
337 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
338     the hintmode setting on the settings page.
339 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
340 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
341 root 1.399 - enable the object loader to also dump archetypes.
342 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
343 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
344 root 1.402 - force the initial face when loading an object that is time-animated
345     or a monster, so it does not have to be specified anymore.
346 root 1.403 - fix a bug where recasting an ability changing spell could shorten
347     its remaining duration.
348 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
349 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
350 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
351     up splay operations as well.
352 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
353 root 1.412 - implement introspection data for C++ classes (%REFLECT).
354 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
355 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
356 root 1.419 - fix transmutation alchemy.
357 root 1.424 - speed up many frequently-invoked C->perl callbacks.
358 root 1.419 - added complex object matching framework, to be used in altars and the like.
359 root 1.426 - switch to YAML::XS from YAML.
360 root 1.396
361 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
362 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
363     that ultimately was not helpful to catch it :)
364 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
365     all callers to use either one or the other, as appropriate. This
366     fixes the (rather fragile) light spell, maybe others.
367     - fixed an overflow and exploit in the bank/payment code.
368     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
369 elmex 1.384 to explain the skill a bit more.
370 root 1.389 - removed a buggy check for zero attacktype. So that we might find
371 elmex 1.388 the real bugs in the archs/maps/objects.
372 elmex 1.394 - Fixed enabling torches with lighters.
373 elmex 1.387 - (maps) Added Heaven Town region.
374     - (arch+maps) Fixed & normalized warriors on map
375     /quests/peterm/CTower/Barracks.
376 root 1.392 - fix the light spell (and possibly diseases and other lights).
377 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
378 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
379     a long time ago, and similar cases are still to be found in the maps.
380     - make the socket_timeout configurable in the code (but not yet for users).
381 root 1.393 - earth wall health bar is now correct.
382 elmex 1.384
383 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
384 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
385     freeze with IO::AIO anymore due this change.
386 root 1.364 - avoid a crash when a player tries to apply a lighter.
387 root 1.376 - allow a spell argument for dimension door.
388 root 1.362 - move shop item listing and some otherstuff into the info tab.
389 root 1.360 - avoid crashes when non-players cast party spells.
390 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
391 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
392     - small improvement of the number of potions in shops
393     (by Job Vranish).
394     - added a few party spells (by Job Vranish).
395 root 1.362 - use a common message dynbuf.
396 root 1.364 - destroying tear down objects will now use the full hp range
397     for animation and will only destroy/lastframe when hp < 0.
398     - allow monsters to use earth to dust.
399     - use manhattan distance for get_rangevector_from_mapcoord, just as
400     in get_rangevector.
401     - los updates now correctly take tiled maps into account.
402     - do los updates even on maps without darkness.
403 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
404 root 1.375 - upgrade to IO::AIO 3.21.
405 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
406 elmex 1.373 - properly catching exceptions from callback in irc.ext.
407 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
408 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
409 elmex 1.368 - (arch) added hint about usage to Slag Ex.
410 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
411     like the rest.
412 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
413 root 1.378 - (arch+maps) added rate limited converter and adjusted
414     /elmex/mana_fountain.
415     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
416     - reduce size of casting_time, move_status, attack_movement,
417     last_heal and last_sp slots, squeezing some more space out of struct
418 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
419     anywhere.
420 root 1.358
421 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
422     - fixed bug in alchemy, where finding the right object for enhancements
423     didn't work.
424 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
425     effects (w.r.t. put_more) per mapspace, to give the server a chance
426     to survive a hundred deathsheads.
427 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
428     disastrous bug of unfortunately unknown proportions...
429 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
430 root 1.343 - use gender-neutral place descriptions for invite.
431 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
432     Thanks go to Lisa Larsen!
433 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
434     anymore).
435 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
436 root 1.345 - use better dependency tracking for include/keyword.h.
437 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
438     so it is possible to invite somebody out of some stck-till-death traps,
439 root 1.346 or simply to commit suicide.
440 root 1.352 - replace the "ignoring delayed commands" message by something more useful
441     (cf. cunning gnome freezeing issue).
442 elmex 1.349 - various fixes for weapon improvements.
443 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
444 root 1.353 - support T and G sequences in cfpod.
445 root 1.343
446 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
447 root 1.339 - convert me command from per-map to chat, which makes more sense, also
448     document it.
449 elmex 1.336 - more than one spellbooks of same class can now be given
450     in class selection.
451 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
452     spell rebalancements.
453 elmex 1.338 - the IRC gateway filters IRC colors now.
454 elmex 1.336
455 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
456 root 1.331 - (arch) fix quiver of Holding Bolts.
457 root 1.332 - applying unpaid items will now examine them.
458 root 1.330 - add "What" column to body command, showing items in that slot.
459 elmex 1.329 - redesigned and rebalanced lamps and torches.
460 root 1.330 - add "..." to item names that have been shortened.
461     - fixed "assign" function that squeezes strings into fixed length.
462 elmex 1.333 - add cursed effect to lamps and (some) torches.
463 elmex 1.334 - fixed bad assigned crafting skills and their tools.
464 root 1.312
465 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
466 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
467 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
468 root 1.312 - make monster smell logic dependent on their wisdom stat.
469 root 1.324 - put the death reason into a separate tab.
470     - converted "connected" slot to string, cleanly got rid of some ugly
471     hacks such as the path_attuned hack.
472 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
473     - replace one-at-a-time hash by faster than smaller FNV-1a hash
474     when hashing strings.
475 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
476 elmex 1.320 whether the right cauldron is used.
477 root 1.313 - considerably optimise shared string implementation by
478 root 1.316 making its null value a compiletime constant.
479 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
480     as well as using shstr_cmp to pass shared stringsa round efficiently,
481     for lots of code size savings.
482 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
483     they are sleeping: generators now check for the sleeping flag.
484 root 1.318 - tell gcc not to excessively inline some perl interface functions.
485 root 1.322 - remove marking rune length limit.
486 root 1.323 - fix formatting of cfpod when a verbatim block was following
487     a single newline.
488     - move resistances, statistics and showpets command output into tabs.
489 root 1.326 - implement map scripts that can replace the boulder logic without
490     having to write extensions.
491 root 1.310
492 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
493 root 1.302 - fix a longstanding bug that teared multipart monsters
494     at map boundaries apart.
495 root 1.292 - temporarily make permanently invisible player visible when
496     he/she makes noise.
497 root 1.284 - fix being able to see through walls a bit.
498 root 1.303 - improve look at output.
499 root 1.285 - completely replaced the line of sight algorithm with a variant
500     of spiral fov capable of visibility grades and arbitrary
501     shadow angles, that uses less memory and less code.
502     - the new los code supports arbitrary map rectangles and loosens
503 root 1.310 other restrictions of the old code, supporting further optimisations.
504     - update los if blocksview-objects are inserted in a map, not just when
505 root 1.287 removed (e.g. for summon fog).
506 root 1.303 - permanent invisibility doesn't make immune against making noise:
507     implement a noise system that allows monsters to locate the player
508     when he/she makes noise.
509     - implement a primitive smell system that monsters can use to track
510     players.
511 elmex 1.288 - create bomb now also works when casted by door traps.
512 elmex 1.290 - (arch) new torch graphics.
513 root 1.289 - (maps) considerably soften the subway spider.
514 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
515     the guards from being killed by players.
516 root 1.310 - (maps) lots of tweaks in and around scorn.
517     - (maps) use special non-blocksview jungle, mountain and
518     darkforest freely on the worldmap, to get gradual sight obstacles
519     instead of total blackout in those areas.
520 root 1.289 - no maximum darkness for outdoor maps anymore.
521 root 1.291 - add more hints, fix some messages.
522 root 1.292 - fix a bug: firing rods should tell you something about them.
523     - make light additive even within players.
524 root 1.293 - darken xrays effect a bit.
525     - improve handling of los changes when inserting or removing
526     objects, not perfect yet.
527     - make map darkness signed (formerly unsigned) to allow
528 root 1.294 ambient lighting and centrally manage darkness as an offset.
529     - revamped, fixed and documented the server calendrics, also
530     tell users the current time and data, to improve awareness.
531     - implement proper wizlook flag and handling of wizlook, instead
532     of dumbly just clearing los once.
533 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
534     and has a smaller runtime variance.
535 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
536     making them actually useful.
537     - see_in_dark now increases the viewing radius by 3.
538 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
539     speedup, as well as in many other places.
540 root 1.299 - remove support for extended map infos - these are not used
541     by the deliantra client and removing them gives us a 10% speedup
542     when sending map changes.
543 root 1.300 - remove most gcfclient and other client bug workarounds, as well
544     as now obsolete protocol versions, simplying the code.
545 root 1.301 - optimise and simplify generation of random numbers.
546 root 1.303 - correctly provide a non-zero default density for materials, to
547     avoid crashes, fix other bugs in the material handling code.
548     - fix volume calculations.
549     - fix cfpod parsing when multiple verbatim blocks were separated by
550     newlines.
551 root 1.305 - increase monster detection radius from wis/5 to wis/3.
552 root 1.306 - remove old pickup modes.
553     - remove obsolete disarm and search commands (search wasn't working
554     anyways).
555 root 1.308 - fix a crash when an npc applied a sign.
556 root 1.284
557 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
558 root 1.283 - this release is assumed to be very stable.
559     - (maps) radically redesigned and improved tutorial.
560 root 1.280 - directional casting no longer immediately removes the invisible effect.
561 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
562 root 1.272 - fix overflow in lighting calculations.
563     - negative glow radii can no longer cause total darkness.
564 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
565     only maximally-lit ones.
566 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
567     - swashbucklers got the oratory skill now.
568 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
569 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
570 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
571 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
572     (which was probably broken, too).
573 root 1.281 - support negative glow radii during daytime, too.
574     - use circular, not rectangular, viewing area.
575     - use minimum viewing distance of 2 in outdoor maps.
576     - negative glow is stronger than viewing area or lamps.
577 root 1.283 - (arch) new darkness spell face.
578 root 1.272
579 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
580     - (maps) completely redesigned scorn.
581 root 1.269 - "cast light" now works on oneself.
582 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
583     negative glow radii again (they were totally broken before).
584 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
585 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
586 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
587 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
588 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
589     back to the player.
590 root 1.251 - attuned/repell and spell base level system reworked.
591 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
592 root 1.247 be less erratic now.
593 root 1.248 - refuse to write the uuid file if the uuid is zero
594     (to avoid writing it in early crashes).
595 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
596     - speed up emergency_save by not syncing every file separately.
597     - no longer reattach perl to every object on reload, it's slow, and no longer
598     necessary since we don't nuke stashes anymore.
599     - do not bootstrap perl from the commandline args, use separate eval for
600     better error reporting.
601 root 1.259 - fix a crash when pushing cone spells met ice attacks.
602 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
603 root 1.255 - speed up map refresh in server a bit.
604 elmex 1.258 - refactored drop code and fixed some programming errors in it.
605 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
606 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
607 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
608     as the current weight of the inventory.
609 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
610     dragonfire has been introduced for the non-dragon players.
611 root 1.265 - remove unused "tooltype", "start_holding" object slots.
612     - change "weapontype" object slot to uint8.
613     - convert "hide" object slot into flag.
614     - reorder object members for better locality of reference and codesize
615     decrease.
616 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
617 root 1.267 - fix a crash when no skill could be found when killing amonster.
618 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
619     every completed aio operation.
620 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
621     and update mapspaces if necessary.
622 root 1.246
623 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
624 root 1.241 - removed all command line parsing, only env variables are supported
625     anymore.
626 root 1.239 - region-specific monsters will now once more be on the worldmap.
627 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
628 root 1.225 would grow out of bounds.
629 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
630 root 1.222 - fixed a double-escaping bug in the pod-parser.
631     - rewrote the cfpod parser in C++.
632     - hintmode moved to C++, players need to re-set their hintmode if
633     they dislike "show".
634 root 1.231 - fix RIP inscription.
635 root 1.239 - bump login name length from 18 to 20 char max.
636 root 1.231 - correctly support gender in emotes.
637     - correctly support gender in the death messages.
638     - correctly generate death messages for players only when they really die,
639     with increased information.
640 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
641     and data corruption (but apparently was never triggered).
642 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
643 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
644     data corruption bug.
645 root 1.223 - tweak coredumping/monitoring a bit.
646 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
647 root 1.227 - do not crash in the loader when an inventory object could not be loaded
648     (from a corrupted file).
649 root 1.241 - redid skills command to send output to proper channel.
650 root 1.233 - object->map is no longer refcounting.
651 root 1.228 - add FLAG_DEBUG for internal debugging.
652 root 1.231 - add NDI_VERBATIM flag to send_msg.
653 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
654 root 1.240 - player->exists is no longer a sync_job.
655 root 1.233 - split login.ext's player scheduler into
656     it's own player-scheduler.ext extension.
657 root 1.222
658 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
659 root 1.212 - require perl 5.10.
660 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
661 root 1.204 - swap player and observed count's on the map when observing.
662 root 1.205 - add (mostly untested) mapspace perl class and accessors.
663 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
664 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
665     could be found.
666 root 1.208 - pits now have a configurable "random spread" range and default
667 root 1.213 to a radius of two now.
668 root 1.212 - rewrite pay_player_arch.
669     - use a more stable perl_reload implementation.
670     - do not use Symbol::delete_package (causes crashes after perl-reload),
671     use our own, safer, clear_package instead.
672     - when asynchronously dumping core, close all file handles to allow
673     the server to restart concurrently.
674 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
675     sequences, without double-encoding. it should be faster, too.
676     - the above fixes wrong display of help tetx and many other issues.
677 root 1.216 - use lzf and frag packets for large messages for clients supporting them
678 root 1.218 (0.9976+), use it for long books and other messages.
679 root 1.210 - eradicate listen command and corresponding code.
680 root 1.211 - eradicate logs command.
681 root 1.218 - let the client log into the server log, used for crash backtraces.
682 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
683     old style spell objects with the spell magic bullet.
684 root 1.220 - (arch) fixed skill less rods in the archetypes
685 root 1.204
686 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
687 elmex 1.197 - made jeweler workbench larger and some other minor map
688     changes in jeweler town.
689 root 1.196 - fixed wrong item handling in jeweler skill code.
690 root 1.198 - (arch) use a special "key_random_map" for random map keys
691     that are used up.
692 root 1.199 - fix a crash when the player who was observed has logged out long
693     enough for his region/map to be gone.
694 root 1.200 - port to g++-4.3's incompatible tr1 changes.
695 root 1.201 - add some missing dependencies.
696 root 1.203 - log to /var/log/deliantra/ by default.
697     - hack observe code to enable smooth movmenet when observing.
698 elmex 1.195
699 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
700 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
701 root 1.179 - correctly move gsay to the party channel.
702 root 1.178 - fix a crash when animate weapon was used in some areas.
703 elmex 1.177 - fixed unnecessary identification of by converters created objects.
704 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
705     with NPCs.
706 elmex 1.175 - (arch) dragon scales got proper type now
707 root 1.193 - object::decrease would sometimes cause container weights to
708     be wrong, this has been fixed.
709 root 1.194 - do not send time updates for newly-seen items.
710 root 1.185 - thawing an icecube will once more drop its contents to the ground.
711 root 1.183 - fix cone spells etc. going through walls sometimes.
712 root 1.186 - fix a weight update bug that sometimes left containers
713     with wrong weights.
714 root 1.194 - added auto_apply event and extension for shop tiles.
715 root 1.172 - work around get_map_flags invoking perl and switching the stack.
716     - make sure the map is loaded when using a town portal return.
717 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
718     where healing spells didn't cost any grace.
719 root 1.173 - fix starvation kill reason.
720 root 1.174 - fix pk killer name message.
721 root 1.189 - don't let people apply signs with @match.
722 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
723     what seems to be the biggets memleak in the server).
724 elmex 1.171
725 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
726 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
727     - use anyevent to manage listen ports (this enables IPv6 support).
728 root 1.167 - server supports ipv6 client connections now.
729 root 1.168 - use newly-available Coro::AnyEvent.
730 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
731     to let it handle AIO requests.
732 root 1.167
733 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
734 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
735     processing considerably (especially in the client) and reduces data transfers
736     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
737 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
738     - (map) fixed npc dialogue in pup_land/s_f/special.
739     - bugfix: fix a crash when a player casts a swarm spell and then logs out
740     (swarm spells now stay in the player's inventory).
741 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
742 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
743     archetype *archname* (chairs of different facings were merged).
744     - bugfix: fix a potential crash issue in find_object_name (not used
745     normally).
746 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
747     (destruction, magic missile etc.).
748 root 1.163 - swarm spells without a direction now use various spiral patterns
749     instead of being fully random.
750 root 1.158 - update AnyEvent API to 3.4 and above.
751 root 1.156
752 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
753 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
754 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
755 root 1.152 - bugfix: the jumping skill now gives experience for jumping
756     and for attacking monsters. it also takes about one second to do a jump.
757 root 1.138 - bugfix: players couldn't starve in 2.53 :(
758 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
759 root 1.152 - bugfix: spell effects like word of recall are removed on death.
760 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
761     were created outside a map.
762 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
763     (fixed by reversing the logic).
764 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
765 root 1.153 - bugfix: the random map generator no longer leaks key objects.
766 root 1.154 - bugfix: support random maps >127x127.
767 root 1.152 - (maps) fixed the death certificate system in nimbus.
768 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
769 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
770 root 1.147 - (arch) give ball lightning a real name.
771 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
772 root 1.155 - support cfpod in ex replies (client item tooltips).
773 root 1.143 - unapply item in range slow when readying a spell.
774 root 1.148 - bugfix: account for rounding errors in weight updates.
775 root 1.139 - remove synchronous mkdir in chargen_race_done.
776     - fix per-race starting maps.
777 root 1.142 - check hiscore on suicide and quit as well.
778 root 1.138 - tell players when they are starving.
779 root 1.133 - get rid of costly object_from_name conversion for altar effects.
780     - fix map difficulty calculation for generators.
781 root 1.146 - slightly more intelligent handling of "is_animated" flag.
782 root 1.149 - support no_drop map header flag (before it was only available internally).
783 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
784 root 1.133
785 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
786 root 1.119 - bugfix: custom skill settings were not saved by the server.
787     - bugfix: remove did not actually remove items from the inventory, leaving
788 root 1.116 ghost items.
789 root 1.119 - bugfix: properly update items identified on the ground.
790 root 1.120 - bugfix: use localtime_r in the logger thread.
791 root 1.122 - bugfix: player starvation will now give the correct kill reason.
792     - bugfix: archetype reloads could crash the server.
793 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
794 elmex 1.114 player is not logged in.
795 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
796 root 1.117 server startup.
797 root 1.128 - bugfix: fix the door surround check in the random map generator.
798     - (maps) fix heaven quest difficulty progression.
799     - (maps) fix some random map styles.
800     - dropping items a shop is not interested in won't sell them anymore.
801     - rods and horns with a too low maximum charge allow now at least one discharge.
802     - implement kill & death statistics.
803     - random map preparation is no longer synchronous.
804     - rewrite find_style in perl, no longer does synchronous I/O.
805     - improve random map specials placement.
806     - make the killer a real object pointer instead of a string, improved
807     kill reason messages.
808 root 1.117 - take advantage of new aio_close and aio_chmod.
809 root 1.128 - implement archetype::get, object::deep_clone and update callers.
810 root 1.125 - change_abil is much faster.
811 root 1.126 - update the floorbox more often to work around the reverses item order
812     display in clients.
813 root 1.125 - cleaned up object copying by encapsulating it to a single place.
814 root 1.126 - add hints to the invite messages.
815 root 1.127 - rewrote key<->value pair handling.
816 root 1.128 - use an independent random number generator for the random map generator.
817 elmex 1.113
818 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
819 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
820     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
821     - completely automate the weight handling, should fix all weight
822     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
823 root 1.103 - reloading archetypes while a user was in the character creation phase
824     could crash the server.
825 root 1.106 - fix a nontrivial number of cases of code commented similar
826     to "is this really correct?", as many of those cases are now handles
827     automatically by lower level code.
828     - replace many ad-hoc checks for client visibility by object::visible_to,
829     should result in broader applicability of functions using it.
830 root 1.104 - merge items with different arch pointers refering to the same arch
831     (due to archetype reloads).
832 root 1.106 - refactored the object remove/insert functions and most related
833     functions (decrease, split, merge_ob etc.).
834 root 1.105 - make it compile better on freebsd (reported by pippijn).
835 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
836 root 1.108 - fix the longstanding "container stays open" bug.
837 root 1.107 - improved floorbox updating to be incremental and other protocol
838     optimisations.
839     - get rid of update_after_inventory_change and only do update stats
840     for weight once/tick/player at max.
841 root 1.109 - rewrite party commands, use party channel.
842 root 1.103
843 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
844 root 1.97 - properly link against libgthread as that is needed to make the slice
845     allocator thread-safe.
846 root 1.91 - support perls not compiled with 64 bit support (though this is not a
847     recommended configuration) (reported by Samuel Gondouin).
848 root 1.94 - always put godgiven items into the player inventory, never any containers.
849 root 1.92 - (maps, arch) the scorn go club was founded!
850 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
851 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
852     became a real spell-class.
853 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
854     - (arch) considerably strengthened spark shower and destruction.
855     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
856     finally reloadable at runtime.
857     - changed archetype loading algorithm to only require one pass and
858     use delayed resolving of references.
859 root 1.101 - examine command now uses the examine infobox.
860 root 1.102 - implement an "incremental garbage collector" for archetypes.
861 root 1.98 - enable slice allocator again.
862 root 1.96 - implement optional free memory poisoning.
863 root 1.91
864 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
865 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
866 root 1.85 skill.
867 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
868     names (also update all maps to use money instead of coins).
869 root 1.78 - add uuid accessors to perl.
870     - add coin names and archetype accessors to perl.
871 root 1.80 - fix runtime uuid file format to use "." instead of ",".
872 root 1.78 - change perl extensions to not use hardcoded coins and values.
873 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
874     and be more parsimonous of uuid usage by the exact value out on exit.
875 root 1.86 - write log messages in another thread, removing another sync point.
876     - support multi-line log messages in a nicer way.
877 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
878 root 1.81 - fix a minor memleak in the random map generator.
879     - some parts of the random map generator are not coroutine-safe,
880     so only call it "single-threaded".
881     - major cleanup of memory management in random map generator.
882 root 1.87 - slight refactoring of the random map generator, faster too.
883 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
884     bookkeeping bug.
885 root 1.87 - work around "player is on active list" problem by deactivating player
886     after loading.
887 root 1.81 - garbage collect shstr's more evenly and adaptively only when
888     there have in fact been allocations.
889 root 1.82 - fix object::insert to do as documented and insert into the env
890     if necessary.
891     - fix cf::map::unique_maps.
892     - fix nrof overflow check in can_merge_slow.
893     - fix converter code to handle >31 bit values.
894 elmex 1.83 - added support for the player_sold flag
895 root 1.84 - converters no longer accept unpaid items.
896 root 1.88 - canonicalize random map meta files for better unification.
897 root 1.77
898 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
899 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
900     when mlockall has been used.
901 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
902 root 1.72 - use separate thread for ticker timing (and more in the future).
903     this greatly increases timing accuracy and gets rid of an enourmous
904     number of gettimeofday calls.
905 root 1.82 - use a separate thread to signal aio completion, for lower latency.
906 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
907 root 1.71
908 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
909 root 1.68 - rebalanced default experience table to be more exponential
910     and much easier up to level ~40, then moderately harder.
911 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
912 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
913     - do not exit on reload/load errors but properly cleanup.
914 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
915 root 1.66
916 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
917 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
918     (this fixes the jeweler skill).
919 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
920 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
921 root 1.63 - move tombstone to real map if player died due to cave-in (even if
922     it has reset, which is better than putting it on the savebed, also as
923 root 1.321 proof that the player didn't use a savebed).
924 root 1.59
925 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
926 root 1.56 - work around perl bug in configure perl module version check.
927 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
928 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
929 root 1.52 - fix a bug in animate_weapon, causing a crash.
930 root 1.54 - no longer exit when a coroutine throws an exception.
931 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
932 root 1.53 - fix the "<player> is nuts" message.
933 root 1.58 - fix an exception at logout due to the json_coder being gone.
934 root 1.43 - upgrade to EV version 2.0 API.
935 root 1.47 - when players don't apply a savebed correctly but stand above one,
936     do not move or kill them.
937 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
938 root 1.43 - implement generic framework for server-side resource files.
939     - implement resource file update event.
940     - hook experience table update into the framework.
941     - move jeweler.yaml to resources (arch/).
942 root 1.44 - switch from Crossfire to Deliantra perl module.
943     - implement json2json arch filter.
944 root 1.45 - implement widget protocol version 2, support for ui templates.
945 root 1.54 - mapinfo is now handled fully asynchronously.
946 root 1.48 - ext/irc: also log irc messages.
947 root 1.51 - ext/schmorplog: write user stat files asynchronously.
948 root 1.43
949 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
950 elmex 1.41 - limited the number of items that can be picked up and dropped
951 root 1.42 as temporary measurement against bad performance or dropping things
952     (this lead to long freezes and triggered the watchdog).
953 elmex 1.41 - improved the performance of the drop command a bit.
954 root 1.38 - switch from Event to EV for higher performance, easier usage,
955     less bugs...
956 root 1.39 - updated to release version of the gnu affero license.
957 root 1.38
958 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
959 root 1.36 - more thoroughly rename the binaries, contact addresses.
960     - update the copyrights.
961 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
962     crashes.
963 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
964     potentially causing crashes.
965 root 1.35 - assign weapons on user load time, not login-time, avoiding
966     crashes.
967    
968 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
969 root 1.32 - fixed an important bug that caused passwords to be forgotten.
970 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
971     in some of the maps.
972 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
973     which is now trivial to do.
974 root 1.33 - removed all traces of the old (and never working) plug-in interface
975     (70kb code less on amd64).
976 root 1.34 - improve/tune scheduling priorities.
977     - fix some freezing bugs.
978     - fix a memory corruption problem in dynbuf.printf.
979     - use channels for chat and many informational commands.
980     - improved the tutorial.
981     - create missile is now fixed.
982     - race fields must now contain archetypes.
983     - jumping skill now works as advertised.
984 root 1.31
985 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
986 root 1.24 - relicense under the gnu affero license.
987 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
988 root 1.24 - implement server-side framework for generic resources.
989     - use resource framework for server-provided ambient
990     music.
991 root 1.27 - save object owners (players only atm).
992 root 1.24 - replace limited sound api with server-provided sound effects.
993     - new sc (sound control) protocol command.
994     - improve fxix protocol to include types.
995     - exactly fill tcp segments, if possible.
996     - output-rate is now an upper limit, the server will automatically
997     (and quite perfectly) adjust to the network conditions, ensuring
998     low latency even during bulk transfers (music, images, sounds etc.).
999     - implement server-side widgets (i.e. client widgets controlled
1000     in the server side). this will allow future expansion without
1001     having to upgrade clients.
1002     - implement a (artwork) world map with realtime player position
1003     tracking.
1004     - new and more efficient extcmd (server still supports old extcmd
1005     protocol).
1006 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1007     calcluation that could be easily exploited by users.
1008     - rebalanced diseases to spread more naturally/evenly.
1009     - completely asynchronous map loading even for tiled maps.
1010 root 1.24 - replace simple messaging protocol with channels carrying metadata
1011     (similar to message types, but more directed at the user).
1012     - reduce command processing latency by a whopping 120ms by
1013     reordering some processing steps inside the server. this directly
1014     reduces lag by 120ms.
1015     - actually send spell faces to the client.
1016 root 1.23 - implement player genders.
1017 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1018     otherwise return to savebed and possible kill if the log-out
1019     was for too long.
1020     - fast socket-dead detection (kick player after 8 seconds without ack).
1021     - greatly reduce the cpu time needed to draw maps _again_.
1022     - archetypes are now subclasses of objects.
1023     - rebalanced shop greed and approval functions to be more realistic
1024     (and likely match the actual intention).
1025 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1026     italic, gender-specific text, paragraphs etc.
1027 root 1.24 - implemented hint framework, players can opt to receive hints.
1028     - implemented (long) book framework, added some books from the cf wiki.
1029 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1030     protocol and is capable of transmitting generic meta information.
1031 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1032     - replace the nexus by a per-player tutorial map that teaches stuff
1033     better than the newbie house.
1034 root 1.18 - fix the magicmap colours.
1035 root 1.19 - optimise map update even more by removing unneeded code and checks.
1036     - decouple map and stats update from pl->ob and use pl->observe instead.
1037     - implement observe command.
1038 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1039     calls with a simple comparison.
1040     - fix a latent crossfire bug that could crash the server because the
1041     map refresh did not update the mapspace.
1042 root 1.24 - support custom keys for regions and maps, regions are now
1043     refcount-managed.
1044     - allow worldmap overlays anywhere in the 000..999 range.
1045     - new system to acquire time slices for background jobs, to reduce
1046     jitter.
1047 root 1.27 - semi-persistent object-referencing framework (currently only players
1048     supported).
1049 root 1.22 - dependency tracking for perl extensions.
1050 root 1.24 - new slag-ex extension for cleaning cauldrons.
1051     - fix invoke result processing.
1052     - there are even less i/o syncpoints in the server now.
1053 root 1.29 - added map-tags extension that scans all maps for object tags
1054     and records them in the database (not used yet).
1055 root 1.28 - metaserver 2 support.
1056 root 1.22 - many more bugfixes and minor optimisations.
1057 root 1.16
1058 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1059 root 1.14 - optimised event invocation (non-wanted events can now be
1060     skipped with 4-5 inlined instructions).
1061 root 1.12 - complete rewrite of town_portal: it now creates a portal
1062     to the "nearest" town only, travel is only possible
1063 root 1.13 to the town and back, anybody can use it (also removes
1064     one of the remaining syncpoints in the server).
1065 root 1.10 - complete rewrite of the range/attack skill slot system:
1066     there are now two slots, one for combat, one for ranged
1067     attacks.
1068     - introduce the concept of a current weapon (either a ranged
1069     or a combat weapon/skill/tool) and switch between them as
1070     needed.
1071     - rewrite bow code so bows get more useful: apply damage,
1072     attacktype and other stats to the arrows and treat
1073     bows as weapons. also rebalance the missile weapons skill
1074     so its damage increases with level.
1075     - rewrite the complete player speed logic: weapon_speed now
1076     works as documented and there are no unnatural speed boosts.
1077 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1078     installation, replacing the old collect scripts and
1079 root 1.9 simplying deployment by scaling and cutting faces as required.
1080     - simplify the map protocol extensively by taking advantage
1081     of missing bigfaces, speeding up map generation immensely.
1082 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1083     other archetypes.
1084     - rationalise archetype, region and treasurelist file format
1085     into a single file format and make them reloadable asynchronously.
1086 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1087     reloadable at runtime.
1088 root 1.6 - implement 64x64 faceset support.
1089     - implement fxixsx protocol that saves
1090     a lot of bandwidth over the old image/face/smooth packets
1091 root 1.11 and allows images > packetsize, incremental and background
1092     transfers.
1093 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1094     on a face basis as opposed to a mapspace basis.
1095 root 1.7 - the server can now rate-limit image uploads to not exceed
1096     a certain (client-configurable) speed while guarenteeing full
1097     freedom of movement.
1098 root 1.8 - implement new ex command to request item descriptions.
1099     - implement new msg command for in-game messages with meta
1100     information (using xml).
1101 root 1.9 - enforce utf-8 for all text messages.
1102 root 1.13 - added micropather (not used yet).
1103 root 1.6 - many, many bugfixes.
1104 root 1.1
1105 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1106 root 1.1 - make coroapi accessible to cf+.
1107     - moved map handling logic completely to perl
1108     - per player maps are now marked in the map
1109 root 1.2 - maps are saved completely differently now,
1110     and much more often.
1111 root 1.17 - rewrote map header parser and writer, to be much faster.
1112 pippijn 1.4 - maps and players are now (in the average case) loaded
1113 root 1.2 and saved completely asynchronously, I/O contention will no
1114     longer freeze the server.
1115 pippijn 1.4 - players and maps can be loaded anytime, without the player
1116 root 1.2 being logged in.
1117 root 1.1 - automatically generate method interfaces for perl from headers
1118     - unbundled freezethaw
1119     - mostly rewrote common/map.C
1120     - completely rewrite server/swap.C
1121     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1122     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1123     - better message for apply failures due to applymode
1124     - removed most all of the weather code
1125     - unified logging to stderr and file
1126     - too many minor changes to document