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Revision: 1.583
Committed: Fri Mar 26 00:05:45 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.582: +4 -2 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.583 TODO: random maps, decorstyle ranodm is evil
41     - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49 root 1.583 - move_type changes (spells, skills etc.) now will correctly
50     take move_on/move_off into account (e.g. buttons).
51 root 1.582 - display (exit) or (random map) in client for those objects.
52 root 1.578 - remove (useless) spell damage columns from spell info and replace
53     it by effective casting level - clients > 2.10 required to display
54     properly.
55 elmex 1.565 - building of levers/doors works again for all kinds of floors.
56 elmex 1.563 - the player can now withdraw and deposit all the available money.
57 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
58     steinwandstadt/celvear.
59 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
60 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
61     clients.
62     - tcp.ext didn't unbind in reloads.
63     - map-tags.ext didn't properly close the database on reloads.
64 root 1.567 - cfutil skips .-directories when scanning.
65 root 1.571 - build.ext prevents players from building on other player's maps.
66     - rent.ext allows the dm to enter anytime.
67     - NPC_Dialogue adds a new predefined variable, $map.
68     - new "build" event hook.
69 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
70 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
71 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
72     them on loading, for old playerfiles and maps.
73 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
74     would be handled differently nowadays anyway.
75 root 1.562
76 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
77 root 1.558 - (maps) fix travel to valdor and back.
78 root 1.545 - do no longer by default eval map cod ein safe compartments
79     (this can be re-enabled using the safe_eval config option).
80 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
81     in lorak.
82 root 1.559 - fix data corruption issues caused by recursive calls to
83     unordered_mapwalk - now every caller must provide its own
84     buffer.
85 root 1.538 - (maps) improve tindervale maps slightly.
86 root 1.544 - (arch) considerably decrease slag ex price.
87 root 1.540 - (arch) fix filth archetype.
88 root 1.556 - extension dependency resolve was completely broken.
89 root 1.544 - multipart objects would cause save_throw_object to crash - it
90     now acts on the head only.
91 root 1.541 - do not try to connect to an irc server unless explicitly configured.
92 root 1.542 - do not expect decltype() to be available in gcc 4.4.
93 elmex 1.543 - extended the safe perl environment by loops.
94 root 1.547 - (arch) fix "armless cook" facings.
95     - the "experience table" resource item did not have a proper
96     hash associated with it, so updates could not be detected.
97 elmex 1.550 - fixed poison traps in doors.
98 root 1.548 - player->killer_name did not properly flag the name as unicode.
99 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
100     and provide a non-destructive SvPVutf8 variant.
101 root 1.554 - do not allow dragon players to change their title via the settings.
102 elmex 1.552 - ratelimited jeweler skill nugget conversion.
103 root 1.551 - under high load, the server stopped swapping out to make
104     the server more responsive, but making it impossible to reduce
105     the load by... swapping out. slot queuing will now always make
106     some progress.
107     - improve the quality of the load-avg calculation.
108 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
109 root 1.556 - don't fail to write the runtime file if the temporary already exists.
110 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
111     player now.
112 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
113     timestamp and use a tab in the client to increase awareness.
114 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
115     setflag 0 is possible.
116 root 1.560 - make install now deletes old extensions, to ease upgrades in the
117     deliantra vm.
118 root 1.538
119 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
120 root 1.532 - the destruction spell could/would corrupt server memory quite often.
121 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
122     disk, not when it already was in memory.
123 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
124     avoiding livelock during high-load emergency saves.
125 root 1.530 - logging in did not properly unapply all skills.
126 root 1.531 - (maps) make the invite quest marking much more obvious.
127 root 1.533 - (arch) fix warrior archetype names.
128 root 1.532 - map prefetching never prefetch upwards.
129 root 1.534 - wizpass no longer makes you non-blocking.
130 root 1.536 - (maps) add light to some of the special maps, add troll
131     map.
132 root 1.530
133 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
134 root 1.515 - (maps) add gorokh_final mapset from crossfire.
135 root 1.516 - (maps) block most vault-type mlab locations, open up
136     imperial converters for anybody to use.
137 root 1.519 - (maps, arch) replace all permanent stat potions by random
138     variants.
139 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
140 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
141     real player object on player changes.
142 root 1.522 - diseases and maybe other things could sometimes reduce the speed
143     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
144     much grief.
145 root 1.523 - speed_left randomisation was, apparently, totally broken.
146     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
147     of the speed slot internally and in map save files. among other
148     things, this gets rid of all the abs (speed) calls.
149     - reduce map file save files by using abridged keywords aliases.
150 root 1.494 - shop specialisation calculation was totally broken.
151 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
152     now enforced.
153 root 1.498 - fix magic mapping, which only worked for inate spell casting.
154 root 1.495 - godgiven items will now be explicitly described as such.
155 root 1.524 - (arch) dded a quiver of bolts.
156 root 1.504 - materialnames would change "randomly" on every load, only
157     set the material when the materialname was not set before.
158 root 1.497 - balancing change, halve rod recharge speed (instead
159     of 4.8s, the standard rods now recharge in ~10s. not a solution,
160     but still.
161 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
162 root 1.509 the costly flag-checking loop in most cases and using a simple
163     repeat-cache for speed_left.
164 root 1.507 - always delay stats update for players on insert/remove till
165     next tick/command, which saves a lot of cpu cycles on drop/take.
166 root 1.514 - add hint about havign to run to attach unaggressive npcs.
167 root 1.494 - pet monster level was not displayed correctly in "showpets index".
168     - clean up floating point conversions and many similar nitpicks.
169 root 1.502 - fix hanuk altar.
170 root 1.504 - overhaul material system to be much faster, and having less bugs, but
171     still having a lot of cruft :/.
172 root 1.502 - add marble shop floor.
173 root 1.494 - move gcc specifics to new file include/compiler.h.
174     - unrecognised cfpod directives could cause undefined behaviour.
175 root 1.505 - added boes' marble shop to steinwandstadt.
176 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
177     - optimise mapspace updates.
178     - cache volume/items per mapspace.
179 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
180     decrease).
181 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
182     have led to weird item multiplications.
183 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
184 elmex 1.501 - fixed crash bug in learn_spell command.
185 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
186 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
187     from perl to c++.
188 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
189     and use it in some "inner" loops.
190 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
191 elmex 1.511 - fixed jeweler experience output to not be floating point.
192 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
193 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
194 root 1.518 - try to prefetch memory inside process_objects, which can give
195     enourmous speed gains.
196     - make some small optimisation to the process_objects loop.
197 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
198     handling different chksum lengths.
199     - check for hash collisions in cfutil.
200     - reduce face checksum size from 6 to 4 bytes.
201 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
202 root 1.523 - removed weather-specific attributes.
203     - fixed genkeywords dependency.
204     - do not clear "randomitems" slot for world underlays.
205     - use "sl" as short-hand for speed_left in save-files, just to make them
206     smaller.
207 root 1.517 - in general, don't crash on value-less resource file lines
208     anymore, due to get_str never returning a 0-pointer.
209 elmex 1.521 - code cleanup in move_symptom.
210 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
211 root 1.494
212 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
213 root 1.481 - some Andrew Madloch wanted, despite being specifically told
214     multiple times that the Deliantra parts additions are under AGPL,
215 root 1.487 lock up the source code of the server within his company.
216 root 1.481 some reorganisations have been done to the sourcecode to make
217     it clearer that this violates the Affero GPL. Help to keep
218     Deliantra free software even for the coming generations
219     and be wary of the promises of Andrew Madloch, he has nothing
220 root 1.487 good in mind for free software.
221 root 1.480 - clarify which files of the server are 100% AGPL.
222 root 1.481 - minor reorganisation, move some GPL code into other files.
223 root 1.483 - implement viewpoint (which is like observe, but only for the map,
224     not stats etc.).
225 root 1.484 - replace magic mapping overlay by a flying bird exposing area
226     on the worldmap (ext/magic_mapping.ext).
227 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
228     - @find results in npc dialogue is now stored in $find.
229 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
230 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
231 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
232     dm instead.
233 root 1.456 - (maps) add town portal to celvear.
234 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
235     mapsets from crossfire, together with associated archetypes.
236 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
237     - (maps) define a new whalingoutpost region.
238 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
239     and most archetypes that go with them (without stoning and swallow effects),
240     casino tokens and stock certificates are also missing.
241 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
242     and santo dominion.
243 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
244     to go with them. also adjusted archetypes to be more korrekt "gotisch".
245 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
246 root 1.460 - properly close client-side dialogue when the player is teleported away.
247 root 1.459 - map-tags did not properly close it's database tables or wait
248     for a quiescent state, causing memory corruption on reload.
249 root 1.454 - support "stat.xyz" accessor in match expressions.
250 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
251 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
252     fixes long answers from npc dialogue).
253 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
254 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
255     and to not add a "put your code here" force needlessly.
256 root 1.463 - (arch) fix or improve many plurals.
257 root 1.465 - markers do no longer add a force if the slaying field is unset.
258 root 1.466 - sped up search-items implementation, but it's still horrible.
259 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
260 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
261     used to reogianise the illogical arch tree a bit.
262 root 1.479 - (maps) import most map names from crossfire.
263 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
264 root 1.483 - fly_high movement gives better los, ignoring blocksview.
265 root 1.488 - the addexp command should now honour skill names with spaces.
266 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
267 root 1.491 - (arch) added many more buildable marble floors.
268 root 1.490 - major namespace cleanup: save 45kb by making functions static
269     that were unnecessarily global.
270 root 1.452
271 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
272 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
273 root 1.451 - fix a memory buffer overflow in the book code.
274 root 1.429 - add @check, @find npc dialogue commands.
275     - (maps) add a number of town interiors.
276 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
277 root 1.451 - (maps) add celvear area from cfextended.
278 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
279     - (server,maps) fix bug causing some library books not to be chained down,
280     cause Scorn/Navar libraries not to have inscribable books.
281 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
282 sf-marcmagus 1.433 inappropriate item power.
283 root 1.448 - (maps) fix intwell balancing issue.
284 root 1.437 - improve the look of generated books.
285 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
286     - fix bug where players could bypass no_drop by putting items in containers.
287 root 1.430 - consecutive commands arriving at the same time in the server would be
288     corrupted if the length was >255.
289 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
290 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
291     and perl.
292 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
293     functionality (and more) inside the same object using the match expressions.
294     - create simpler match expression compiles in many common cases.
295 root 1.439 - reduce object size by removing obsolete "seen_by" member.
296 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
297     of the new dynbuf::splice function (which gave an unexpected net win
298     in code size...).
299 root 1.442 - the server will no longer complain (and subtly fail) when an object
300     being removed from a map causes another object to get removed.
301 root 1.441 - banish strncpy from the server, speed up and simplify sending item
302     descriptions to the client considerably.
303 root 1.442 - add new "in head" set modifier for matches.
304     - new BLOCKED_MOVE event added.
305     - mapscript archetype now has activate_on_xxx true by default, as similar
306     connected elements.
307 root 1.448 - (maps) imported all styles from cfextended except
308 root 1.444 floorstyles/land_plots and monsterstyles.
309 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
310 root 1.446 - don't crash when treasure lists are empty / supply new empty
311     treasurelist for randomitems when none can be found.
312     - implement cf::map::static_maps and use it in map-tags.ext.
313 root 1.449 - fix a bug in map-tag scanning when moving tags.
314 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
315     for a reaction.
316 root 1.447 - implement new "loadall" map loading command, purely for debugging.
317 root 1.429
318 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
319 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
320     but not horns (to make them more useful for content-creators).
321 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
322     2) it skipped spell effects and 3) it didn't handle the case where
323     and object was destroyed while iterating over it correctly. all this
324     allowed players to sometimes walk onto spaces they should not be able to
325     walk on.
326 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
327 root 1.399 - examining an object now dumps the serialised object form when the user
328 root 1.404 is a wizard (wizlook).
329 root 1.421 - altars no longer accept unpaid items.
330 root 1.411 - party spells didn't work all that well.
331 root 1.424 - added complex object matching framework (cf::match), and make altars
332     and pedestals use it.
333 root 1.425 - identified skill-tools show what skill they grant.
334 root 1.399 - display the duration of change_ability spells when examining them
335     (missing: protection spells, but they are a hack...).
336 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
337     adding more variety to the different mushrooms.
338 root 1.398 - fix a minor cfpod formatting bug.
339 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
340     the hintmode setting on the settings page.
341 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
342 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
343 root 1.399 - enable the object loader to also dump archetypes.
344 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
345 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
346 root 1.402 - force the initial face when loading an object that is time-animated
347     or a monster, so it does not have to be specified anymore.
348 root 1.403 - fix a bug where recasting an ability changing spell could shorten
349     its remaining duration.
350 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
351 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
352 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
353     up splay operations as well.
354 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
355 root 1.412 - implement introspection data for C++ classes (%REFLECT).
356 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
357 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
358 root 1.419 - fix transmutation alchemy.
359 root 1.424 - speed up many frequently-invoked C->perl callbacks.
360 root 1.419 - added complex object matching framework, to be used in altars and the like.
361 root 1.426 - switch to YAML::XS from YAML.
362 root 1.396
363 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
364 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
365     that ultimately was not helpful to catch it :)
366 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
367     all callers to use either one or the other, as appropriate. This
368     fixes the (rather fragile) light spell, maybe others.
369     - fixed an overflow and exploit in the bank/payment code.
370     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
371 elmex 1.384 to explain the skill a bit more.
372 root 1.389 - removed a buggy check for zero attacktype. So that we might find
373 elmex 1.388 the real bugs in the archs/maps/objects.
374 elmex 1.394 - Fixed enabling torches with lighters.
375 elmex 1.387 - (maps) Added Heaven Town region.
376     - (arch+maps) Fixed & normalized warriors on map
377     /quests/peterm/CTower/Barracks.
378 root 1.392 - fix the light spell (and possibly diseases and other lights).
379 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
380 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
381     a long time ago, and similar cases are still to be found in the maps.
382     - make the socket_timeout configurable in the code (but not yet for users).
383 root 1.393 - earth wall health bar is now correct.
384 elmex 1.384
385 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
386 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
387     freeze with IO::AIO anymore due this change.
388 root 1.364 - avoid a crash when a player tries to apply a lighter.
389 root 1.376 - allow a spell argument for dimension door.
390 root 1.362 - move shop item listing and some otherstuff into the info tab.
391 root 1.360 - avoid crashes when non-players cast party spells.
392 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
393 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
394     - small improvement of the number of potions in shops
395     (by Job Vranish).
396     - added a few party spells (by Job Vranish).
397 root 1.362 - use a common message dynbuf.
398 root 1.364 - destroying tear down objects will now use the full hp range
399     for animation and will only destroy/lastframe when hp < 0.
400     - allow monsters to use earth to dust.
401     - use manhattan distance for get_rangevector_from_mapcoord, just as
402     in get_rangevector.
403     - los updates now correctly take tiled maps into account.
404     - do los updates even on maps without darkness.
405 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
406 root 1.375 - upgrade to IO::AIO 3.21.
407 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
408 elmex 1.373 - properly catching exceptions from callback in irc.ext.
409 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
410 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
411 elmex 1.368 - (arch) added hint about usage to Slag Ex.
412 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
413     like the rest.
414 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
415 root 1.378 - (arch+maps) added rate limited converter and adjusted
416     /elmex/mana_fountain.
417     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
418     - reduce size of casting_time, move_status, attack_movement,
419     last_heal and last_sp slots, squeezing some more space out of struct
420 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
421     anywhere.
422 root 1.358
423 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
424     - fixed bug in alchemy, where finding the right object for enhancements
425     didn't work.
426 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
427     effects (w.r.t. put_more) per mapspace, to give the server a chance
428     to survive a hundred deathsheads.
429 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
430     disastrous bug of unfortunately unknown proportions...
431 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
432 root 1.343 - use gender-neutral place descriptions for invite.
433 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
434     Thanks go to Lisa Larsen!
435 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
436     anymore).
437 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
438 root 1.345 - use better dependency tracking for include/keyword.h.
439 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
440     so it is possible to invite somebody out of some stck-till-death traps,
441 root 1.346 or simply to commit suicide.
442 root 1.352 - replace the "ignoring delayed commands" message by something more useful
443     (cf. cunning gnome freezeing issue).
444 elmex 1.349 - various fixes for weapon improvements.
445 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
446 root 1.353 - support T and G sequences in cfpod.
447 root 1.343
448 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
449 root 1.339 - convert me command from per-map to chat, which makes more sense, also
450     document it.
451 elmex 1.336 - more than one spellbooks of same class can now be given
452     in class selection.
453 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
454     spell rebalancements.
455 elmex 1.338 - the IRC gateway filters IRC colors now.
456 elmex 1.336
457 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
458 root 1.331 - (arch) fix quiver of Holding Bolts.
459 root 1.332 - applying unpaid items will now examine them.
460 root 1.330 - add "What" column to body command, showing items in that slot.
461 elmex 1.329 - redesigned and rebalanced lamps and torches.
462 root 1.330 - add "..." to item names that have been shortened.
463     - fixed "assign" function that squeezes strings into fixed length.
464 elmex 1.333 - add cursed effect to lamps and (some) torches.
465 elmex 1.334 - fixed bad assigned crafting skills and their tools.
466 root 1.312
467 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
468 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
469 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
470 root 1.312 - make monster smell logic dependent on their wisdom stat.
471 root 1.324 - put the death reason into a separate tab.
472     - converted "connected" slot to string, cleanly got rid of some ugly
473     hacks such as the path_attuned hack.
474 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
475     - replace one-at-a-time hash by faster than smaller FNV-1a hash
476     when hashing strings.
477 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
478 elmex 1.320 whether the right cauldron is used.
479 root 1.313 - considerably optimise shared string implementation by
480 root 1.316 making its null value a compiletime constant.
481 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
482     as well as using shstr_cmp to pass shared stringsa round efficiently,
483     for lots of code size savings.
484 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
485     they are sleeping: generators now check for the sleeping flag.
486 root 1.318 - tell gcc not to excessively inline some perl interface functions.
487 root 1.322 - remove marking rune length limit.
488 root 1.323 - fix formatting of cfpod when a verbatim block was following
489     a single newline.
490     - move resistances, statistics and showpets command output into tabs.
491 root 1.326 - implement map scripts that can replace the boulder logic without
492     having to write extensions.
493 root 1.310
494 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
495 root 1.302 - fix a longstanding bug that teared multipart monsters
496     at map boundaries apart.
497 root 1.292 - temporarily make permanently invisible player visible when
498     he/she makes noise.
499 root 1.284 - fix being able to see through walls a bit.
500 root 1.303 - improve look at output.
501 root 1.285 - completely replaced the line of sight algorithm with a variant
502     of spiral fov capable of visibility grades and arbitrary
503     shadow angles, that uses less memory and less code.
504     - the new los code supports arbitrary map rectangles and loosens
505 root 1.310 other restrictions of the old code, supporting further optimisations.
506     - update los if blocksview-objects are inserted in a map, not just when
507 root 1.287 removed (e.g. for summon fog).
508 root 1.303 - permanent invisibility doesn't make immune against making noise:
509     implement a noise system that allows monsters to locate the player
510     when he/she makes noise.
511     - implement a primitive smell system that monsters can use to track
512     players.
513 elmex 1.288 - create bomb now also works when casted by door traps.
514 elmex 1.290 - (arch) new torch graphics.
515 root 1.289 - (maps) considerably soften the subway spider.
516 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
517     the guards from being killed by players.
518 root 1.310 - (maps) lots of tweaks in and around scorn.
519     - (maps) use special non-blocksview jungle, mountain and
520     darkforest freely on the worldmap, to get gradual sight obstacles
521     instead of total blackout in those areas.
522 root 1.289 - no maximum darkness for outdoor maps anymore.
523 root 1.291 - add more hints, fix some messages.
524 root 1.292 - fix a bug: firing rods should tell you something about them.
525     - make light additive even within players.
526 root 1.293 - darken xrays effect a bit.
527     - improve handling of los changes when inserting or removing
528     objects, not perfect yet.
529     - make map darkness signed (formerly unsigned) to allow
530 root 1.294 ambient lighting and centrally manage darkness as an offset.
531     - revamped, fixed and documented the server calendrics, also
532     tell users the current time and data, to improve awareness.
533     - implement proper wizlook flag and handling of wizlook, instead
534     of dumbly just clearing los once.
535 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
536     and has a smaller runtime variance.
537 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
538     making them actually useful.
539     - see_in_dark now increases the viewing radius by 3.
540 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
541     speedup, as well as in many other places.
542 root 1.299 - remove support for extended map infos - these are not used
543     by the deliantra client and removing them gives us a 10% speedup
544     when sending map changes.
545 root 1.300 - remove most gcfclient and other client bug workarounds, as well
546     as now obsolete protocol versions, simplying the code.
547 root 1.301 - optimise and simplify generation of random numbers.
548 root 1.303 - correctly provide a non-zero default density for materials, to
549     avoid crashes, fix other bugs in the material handling code.
550     - fix volume calculations.
551     - fix cfpod parsing when multiple verbatim blocks were separated by
552     newlines.
553 root 1.305 - increase monster detection radius from wis/5 to wis/3.
554 root 1.306 - remove old pickup modes.
555     - remove obsolete disarm and search commands (search wasn't working
556     anyways).
557 root 1.308 - fix a crash when an npc applied a sign.
558 root 1.284
559 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
560 root 1.283 - this release is assumed to be very stable.
561     - (maps) radically redesigned and improved tutorial.
562 root 1.280 - directional casting no longer immediately removes the invisible effect.
563 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
564 root 1.272 - fix overflow in lighting calculations.
565     - negative glow radii can no longer cause total darkness.
566 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
567     only maximally-lit ones.
568 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
569     - swashbucklers got the oratory skill now.
570 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
571 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
572 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
573 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
574     (which was probably broken, too).
575 root 1.281 - support negative glow radii during daytime, too.
576     - use circular, not rectangular, viewing area.
577     - use minimum viewing distance of 2 in outdoor maps.
578     - negative glow is stronger than viewing area or lamps.
579 root 1.283 - (arch) new darkness spell face.
580 root 1.272
581 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
582     - (maps) completely redesigned scorn.
583 root 1.269 - "cast light" now works on oneself.
584 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
585     negative glow radii again (they were totally broken before).
586 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
587 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
588 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
589 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
590 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
591     back to the player.
592 root 1.251 - attuned/repell and spell base level system reworked.
593 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
594 root 1.247 be less erratic now.
595 root 1.248 - refuse to write the uuid file if the uuid is zero
596     (to avoid writing it in early crashes).
597 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
598     - speed up emergency_save by not syncing every file separately.
599     - no longer reattach perl to every object on reload, it's slow, and no longer
600     necessary since we don't nuke stashes anymore.
601     - do not bootstrap perl from the commandline args, use separate eval for
602     better error reporting.
603 root 1.259 - fix a crash when pushing cone spells met ice attacks.
604 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
605 root 1.255 - speed up map refresh in server a bit.
606 elmex 1.258 - refactored drop code and fixed some programming errors in it.
607 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
608 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
609 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
610     as the current weight of the inventory.
611 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
612     dragonfire has been introduced for the non-dragon players.
613 root 1.265 - remove unused "tooltype", "start_holding" object slots.
614     - change "weapontype" object slot to uint8.
615     - convert "hide" object slot into flag.
616     - reorder object members for better locality of reference and codesize
617     decrease.
618 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
619 root 1.267 - fix a crash when no skill could be found when killing amonster.
620 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
621     every completed aio operation.
622 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
623     and update mapspaces if necessary.
624 root 1.246
625 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
626 root 1.241 - removed all command line parsing, only env variables are supported
627     anymore.
628 root 1.239 - region-specific monsters will now once more be on the worldmap.
629 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
630 root 1.225 would grow out of bounds.
631 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
632 root 1.222 - fixed a double-escaping bug in the pod-parser.
633     - rewrote the cfpod parser in C++.
634     - hintmode moved to C++, players need to re-set their hintmode if
635     they dislike "show".
636 root 1.231 - fix RIP inscription.
637 root 1.239 - bump login name length from 18 to 20 char max.
638 root 1.231 - correctly support gender in emotes.
639     - correctly support gender in the death messages.
640     - correctly generate death messages for players only when they really die,
641     with increased information.
642 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
643     and data corruption (but apparently was never triggered).
644 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
645 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
646     data corruption bug.
647 root 1.223 - tweak coredumping/monitoring a bit.
648 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
649 root 1.227 - do not crash in the loader when an inventory object could not be loaded
650     (from a corrupted file).
651 root 1.241 - redid skills command to send output to proper channel.
652 root 1.233 - object->map is no longer refcounting.
653 root 1.228 - add FLAG_DEBUG for internal debugging.
654 root 1.231 - add NDI_VERBATIM flag to send_msg.
655 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
656 root 1.240 - player->exists is no longer a sync_job.
657 root 1.233 - split login.ext's player scheduler into
658     it's own player-scheduler.ext extension.
659 root 1.222
660 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
661 root 1.212 - require perl 5.10.
662 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
663 root 1.204 - swap player and observed count's on the map when observing.
664 root 1.205 - add (mostly untested) mapspace perl class and accessors.
665 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
666 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
667     could be found.
668 root 1.208 - pits now have a configurable "random spread" range and default
669 root 1.213 to a radius of two now.
670 root 1.212 - rewrite pay_player_arch.
671     - use a more stable perl_reload implementation.
672     - do not use Symbol::delete_package (causes crashes after perl-reload),
673     use our own, safer, clear_package instead.
674     - when asynchronously dumping core, close all file handles to allow
675     the server to restart concurrently.
676 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
677     sequences, without double-encoding. it should be faster, too.
678     - the above fixes wrong display of help tetx and many other issues.
679 root 1.216 - use lzf and frag packets for large messages for clients supporting them
680 root 1.218 (0.9976+), use it for long books and other messages.
681 root 1.210 - eradicate listen command and corresponding code.
682 root 1.211 - eradicate logs command.
683 root 1.218 - let the client log into the server log, used for crash backtraces.
684 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
685     old style spell objects with the spell magic bullet.
686 root 1.220 - (arch) fixed skill less rods in the archetypes
687 root 1.204
688 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
689 elmex 1.197 - made jeweler workbench larger and some other minor map
690     changes in jeweler town.
691 root 1.196 - fixed wrong item handling in jeweler skill code.
692 root 1.198 - (arch) use a special "key_random_map" for random map keys
693     that are used up.
694 root 1.199 - fix a crash when the player who was observed has logged out long
695     enough for his region/map to be gone.
696 root 1.200 - port to g++-4.3's incompatible tr1 changes.
697 root 1.201 - add some missing dependencies.
698 root 1.203 - log to /var/log/deliantra/ by default.
699     - hack observe code to enable smooth movmenet when observing.
700 elmex 1.195
701 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
702 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
703 root 1.179 - correctly move gsay to the party channel.
704 root 1.178 - fix a crash when animate weapon was used in some areas.
705 elmex 1.177 - fixed unnecessary identification of by converters created objects.
706 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
707     with NPCs.
708 elmex 1.175 - (arch) dragon scales got proper type now
709 root 1.193 - object::decrease would sometimes cause container weights to
710     be wrong, this has been fixed.
711 root 1.194 - do not send time updates for newly-seen items.
712 root 1.185 - thawing an icecube will once more drop its contents to the ground.
713 root 1.183 - fix cone spells etc. going through walls sometimes.
714 root 1.186 - fix a weight update bug that sometimes left containers
715     with wrong weights.
716 root 1.194 - added auto_apply event and extension for shop tiles.
717 root 1.172 - work around get_map_flags invoking perl and switching the stack.
718     - make sure the map is loaded when using a town portal return.
719 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
720     where healing spells didn't cost any grace.
721 root 1.173 - fix starvation kill reason.
722 root 1.174 - fix pk killer name message.
723 root 1.189 - don't let people apply signs with @match.
724 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
725     what seems to be the biggets memleak in the server).
726 elmex 1.171
727 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
728 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
729     - use anyevent to manage listen ports (this enables IPv6 support).
730 root 1.167 - server supports ipv6 client connections now.
731 root 1.168 - use newly-available Coro::AnyEvent.
732 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
733     to let it handle AIO requests.
734 root 1.167
735 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
736 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
737     processing considerably (especially in the client) and reduces data transfers
738     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
739 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
740     - (map) fixed npc dialogue in pup_land/s_f/special.
741     - bugfix: fix a crash when a player casts a swarm spell and then logs out
742     (swarm spells now stay in the player's inventory).
743 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
744 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
745     archetype *archname* (chairs of different facings were merged).
746     - bugfix: fix a potential crash issue in find_object_name (not used
747     normally).
748 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
749     (destruction, magic missile etc.).
750 root 1.163 - swarm spells without a direction now use various spiral patterns
751     instead of being fully random.
752 root 1.158 - update AnyEvent API to 3.4 and above.
753 root 1.156
754 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
755 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
756 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
757 root 1.152 - bugfix: the jumping skill now gives experience for jumping
758     and for attacking monsters. it also takes about one second to do a jump.
759 root 1.138 - bugfix: players couldn't starve in 2.53 :(
760 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
761 root 1.152 - bugfix: spell effects like word of recall are removed on death.
762 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
763     were created outside a map.
764 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
765     (fixed by reversing the logic).
766 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
767 root 1.153 - bugfix: the random map generator no longer leaks key objects.
768 root 1.154 - bugfix: support random maps >127x127.
769 root 1.152 - (maps) fixed the death certificate system in nimbus.
770 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
771 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
772 root 1.147 - (arch) give ball lightning a real name.
773 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
774 root 1.155 - support cfpod in ex replies (client item tooltips).
775 root 1.143 - unapply item in range slow when readying a spell.
776 root 1.148 - bugfix: account for rounding errors in weight updates.
777 root 1.139 - remove synchronous mkdir in chargen_race_done.
778     - fix per-race starting maps.
779 root 1.142 - check hiscore on suicide and quit as well.
780 root 1.138 - tell players when they are starving.
781 root 1.133 - get rid of costly object_from_name conversion for altar effects.
782     - fix map difficulty calculation for generators.
783 root 1.146 - slightly more intelligent handling of "is_animated" flag.
784 root 1.149 - support no_drop map header flag (before it was only available internally).
785 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
786 root 1.133
787 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
788 root 1.119 - bugfix: custom skill settings were not saved by the server.
789     - bugfix: remove did not actually remove items from the inventory, leaving
790 root 1.116 ghost items.
791 root 1.119 - bugfix: properly update items identified on the ground.
792 root 1.120 - bugfix: use localtime_r in the logger thread.
793 root 1.122 - bugfix: player starvation will now give the correct kill reason.
794     - bugfix: archetype reloads could crash the server.
795 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
796 elmex 1.114 player is not logged in.
797 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
798 root 1.117 server startup.
799 root 1.128 - bugfix: fix the door surround check in the random map generator.
800     - (maps) fix heaven quest difficulty progression.
801     - (maps) fix some random map styles.
802     - dropping items a shop is not interested in won't sell them anymore.
803     - rods and horns with a too low maximum charge allow now at least one discharge.
804     - implement kill & death statistics.
805     - random map preparation is no longer synchronous.
806     - rewrite find_style in perl, no longer does synchronous I/O.
807     - improve random map specials placement.
808     - make the killer a real object pointer instead of a string, improved
809     kill reason messages.
810 root 1.117 - take advantage of new aio_close and aio_chmod.
811 root 1.128 - implement archetype::get, object::deep_clone and update callers.
812 root 1.125 - change_abil is much faster.
813 root 1.126 - update the floorbox more often to work around the reverses item order
814     display in clients.
815 root 1.125 - cleaned up object copying by encapsulating it to a single place.
816 root 1.126 - add hints to the invite messages.
817 root 1.127 - rewrote key<->value pair handling.
818 root 1.128 - use an independent random number generator for the random map generator.
819 elmex 1.113
820 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
821 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
822     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
823     - completely automate the weight handling, should fix all weight
824     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
825 root 1.103 - reloading archetypes while a user was in the character creation phase
826     could crash the server.
827 root 1.106 - fix a nontrivial number of cases of code commented similar
828     to "is this really correct?", as many of those cases are now handles
829     automatically by lower level code.
830     - replace many ad-hoc checks for client visibility by object::visible_to,
831     should result in broader applicability of functions using it.
832 root 1.104 - merge items with different arch pointers refering to the same arch
833     (due to archetype reloads).
834 root 1.106 - refactored the object remove/insert functions and most related
835     functions (decrease, split, merge_ob etc.).
836 root 1.105 - make it compile better on freebsd (reported by pippijn).
837 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
838 root 1.108 - fix the longstanding "container stays open" bug.
839 root 1.107 - improved floorbox updating to be incremental and other protocol
840     optimisations.
841     - get rid of update_after_inventory_change and only do update stats
842     for weight once/tick/player at max.
843 root 1.109 - rewrite party commands, use party channel.
844 root 1.103
845 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
846 root 1.97 - properly link against libgthread as that is needed to make the slice
847     allocator thread-safe.
848 root 1.91 - support perls not compiled with 64 bit support (though this is not a
849     recommended configuration) (reported by Samuel Gondouin).
850 root 1.94 - always put godgiven items into the player inventory, never any containers.
851 root 1.92 - (maps, arch) the scorn go club was founded!
852 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
853 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
854     became a real spell-class.
855 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
856     - (arch) considerably strengthened spark shower and destruction.
857     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
858     finally reloadable at runtime.
859     - changed archetype loading algorithm to only require one pass and
860     use delayed resolving of references.
861 root 1.101 - examine command now uses the examine infobox.
862 root 1.102 - implement an "incremental garbage collector" for archetypes.
863 root 1.98 - enable slice allocator again.
864 root 1.96 - implement optional free memory poisoning.
865 root 1.91
866 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
867 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
868 root 1.85 skill.
869 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
870     names (also update all maps to use money instead of coins).
871 root 1.78 - add uuid accessors to perl.
872     - add coin names and archetype accessors to perl.
873 root 1.80 - fix runtime uuid file format to use "." instead of ",".
874 root 1.78 - change perl extensions to not use hardcoded coins and values.
875 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
876     and be more parsimonous of uuid usage by the exact value out on exit.
877 root 1.86 - write log messages in another thread, removing another sync point.
878     - support multi-line log messages in a nicer way.
879 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
880 root 1.81 - fix a minor memleak in the random map generator.
881     - some parts of the random map generator are not coroutine-safe,
882     so only call it "single-threaded".
883     - major cleanup of memory management in random map generator.
884 root 1.87 - slight refactoring of the random map generator, faster too.
885 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
886     bookkeeping bug.
887 root 1.87 - work around "player is on active list" problem by deactivating player
888     after loading.
889 root 1.81 - garbage collect shstr's more evenly and adaptively only when
890     there have in fact been allocations.
891 root 1.82 - fix object::insert to do as documented and insert into the env
892     if necessary.
893     - fix cf::map::unique_maps.
894     - fix nrof overflow check in can_merge_slow.
895     - fix converter code to handle >31 bit values.
896 elmex 1.83 - added support for the player_sold flag
897 root 1.84 - converters no longer accept unpaid items.
898 root 1.88 - canonicalize random map meta files for better unification.
899 root 1.77
900 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
901 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
902     when mlockall has been used.
903 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
904 root 1.72 - use separate thread for ticker timing (and more in the future).
905     this greatly increases timing accuracy and gets rid of an enourmous
906     number of gettimeofday calls.
907 root 1.82 - use a separate thread to signal aio completion, for lower latency.
908 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
909 root 1.71
910 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
911 root 1.68 - rebalanced default experience table to be more exponential
912     and much easier up to level ~40, then moderately harder.
913 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
914 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
915     - do not exit on reload/load errors but properly cleanup.
916 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
917 root 1.66
918 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
919 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
920     (this fixes the jeweler skill).
921 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
922 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
923 root 1.63 - move tombstone to real map if player died due to cave-in (even if
924     it has reset, which is better than putting it on the savebed, also as
925 root 1.321 proof that the player didn't use a savebed).
926 root 1.59
927 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
928 root 1.56 - work around perl bug in configure perl module version check.
929 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
930 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
931 root 1.52 - fix a bug in animate_weapon, causing a crash.
932 root 1.54 - no longer exit when a coroutine throws an exception.
933 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
934 root 1.53 - fix the "<player> is nuts" message.
935 root 1.58 - fix an exception at logout due to the json_coder being gone.
936 root 1.43 - upgrade to EV version 2.0 API.
937 root 1.47 - when players don't apply a savebed correctly but stand above one,
938     do not move or kill them.
939 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
940 root 1.43 - implement generic framework for server-side resource files.
941     - implement resource file update event.
942     - hook experience table update into the framework.
943     - move jeweler.yaml to resources (arch/).
944 root 1.44 - switch from Crossfire to Deliantra perl module.
945     - implement json2json arch filter.
946 root 1.45 - implement widget protocol version 2, support for ui templates.
947 root 1.54 - mapinfo is now handled fully asynchronously.
948 root 1.48 - ext/irc: also log irc messages.
949 root 1.51 - ext/schmorplog: write user stat files asynchronously.
950 root 1.43
951 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
952 elmex 1.41 - limited the number of items that can be picked up and dropped
953 root 1.42 as temporary measurement against bad performance or dropping things
954     (this lead to long freezes and triggered the watchdog).
955 elmex 1.41 - improved the performance of the drop command a bit.
956 root 1.38 - switch from Event to EV for higher performance, easier usage,
957     less bugs...
958 root 1.39 - updated to release version of the gnu affero license.
959 root 1.38
960 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
961 root 1.36 - more thoroughly rename the binaries, contact addresses.
962     - update the copyrights.
963 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
964     crashes.
965 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
966     potentially causing crashes.
967 root 1.35 - assign weapons on user load time, not login-time, avoiding
968     crashes.
969    
970 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
971 root 1.32 - fixed an important bug that caused passwords to be forgotten.
972 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
973     in some of the maps.
974 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
975     which is now trivial to do.
976 root 1.33 - removed all traces of the old (and never working) plug-in interface
977     (70kb code less on amd64).
978 root 1.34 - improve/tune scheduling priorities.
979     - fix some freezing bugs.
980     - fix a memory corruption problem in dynbuf.printf.
981     - use channels for chat and many informational commands.
982     - improved the tutorial.
983     - create missile is now fixed.
984     - race fields must now contain archetypes.
985     - jumping skill now works as advertised.
986 root 1.31
987 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
988 root 1.24 - relicense under the gnu affero license.
989 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
990 root 1.24 - implement server-side framework for generic resources.
991     - use resource framework for server-provided ambient
992     music.
993 root 1.27 - save object owners (players only atm).
994 root 1.24 - replace limited sound api with server-provided sound effects.
995     - new sc (sound control) protocol command.
996     - improve fxix protocol to include types.
997     - exactly fill tcp segments, if possible.
998     - output-rate is now an upper limit, the server will automatically
999     (and quite perfectly) adjust to the network conditions, ensuring
1000     low latency even during bulk transfers (music, images, sounds etc.).
1001     - implement server-side widgets (i.e. client widgets controlled
1002     in the server side). this will allow future expansion without
1003     having to upgrade clients.
1004     - implement a (artwork) world map with realtime player position
1005     tracking.
1006     - new and more efficient extcmd (server still supports old extcmd
1007     protocol).
1008 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1009     calcluation that could be easily exploited by users.
1010     - rebalanced diseases to spread more naturally/evenly.
1011     - completely asynchronous map loading even for tiled maps.
1012 root 1.24 - replace simple messaging protocol with channels carrying metadata
1013     (similar to message types, but more directed at the user).
1014     - reduce command processing latency by a whopping 120ms by
1015     reordering some processing steps inside the server. this directly
1016     reduces lag by 120ms.
1017     - actually send spell faces to the client.
1018 root 1.23 - implement player genders.
1019 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1020     otherwise return to savebed and possible kill if the log-out
1021     was for too long.
1022     - fast socket-dead detection (kick player after 8 seconds without ack).
1023     - greatly reduce the cpu time needed to draw maps _again_.
1024     - archetypes are now subclasses of objects.
1025     - rebalanced shop greed and approval functions to be more realistic
1026     (and likely match the actual intention).
1027 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1028     italic, gender-specific text, paragraphs etc.
1029 root 1.24 - implemented hint framework, players can opt to receive hints.
1030     - implemented (long) book framework, added some books from the cf wiki.
1031 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1032     protocol and is capable of transmitting generic meta information.
1033 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1034     - replace the nexus by a per-player tutorial map that teaches stuff
1035     better than the newbie house.
1036 root 1.18 - fix the magicmap colours.
1037 root 1.19 - optimise map update even more by removing unneeded code and checks.
1038     - decouple map and stats update from pl->ob and use pl->observe instead.
1039     - implement observe command.
1040 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1041     calls with a simple comparison.
1042     - fix a latent crossfire bug that could crash the server because the
1043     map refresh did not update the mapspace.
1044 root 1.24 - support custom keys for regions and maps, regions are now
1045     refcount-managed.
1046     - allow worldmap overlays anywhere in the 000..999 range.
1047     - new system to acquire time slices for background jobs, to reduce
1048     jitter.
1049 root 1.27 - semi-persistent object-referencing framework (currently only players
1050     supported).
1051 root 1.22 - dependency tracking for perl extensions.
1052 root 1.24 - new slag-ex extension for cleaning cauldrons.
1053     - fix invoke result processing.
1054     - there are even less i/o syncpoints in the server now.
1055 root 1.29 - added map-tags extension that scans all maps for object tags
1056     and records them in the database (not used yet).
1057 root 1.28 - metaserver 2 support.
1058 root 1.22 - many more bugfixes and minor optimisations.
1059 root 1.16
1060 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1061 root 1.14 - optimised event invocation (non-wanted events can now be
1062     skipped with 4-5 inlined instructions).
1063 root 1.12 - complete rewrite of town_portal: it now creates a portal
1064     to the "nearest" town only, travel is only possible
1065 root 1.13 to the town and back, anybody can use it (also removes
1066     one of the remaining syncpoints in the server).
1067 root 1.10 - complete rewrite of the range/attack skill slot system:
1068     there are now two slots, one for combat, one for ranged
1069     attacks.
1070     - introduce the concept of a current weapon (either a ranged
1071     or a combat weapon/skill/tool) and switch between them as
1072     needed.
1073     - rewrite bow code so bows get more useful: apply damage,
1074     attacktype and other stats to the arrows and treat
1075     bows as weapons. also rebalance the missile weapons skill
1076     so its damage increases with level.
1077     - rewrite the complete player speed logic: weapon_speed now
1078     works as documented and there are no unnatural speed boosts.
1079 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1080     installation, replacing the old collect scripts and
1081 root 1.9 simplying deployment by scaling and cutting faces as required.
1082     - simplify the map protocol extensively by taking advantage
1083     of missing bigfaces, speeding up map generation immensely.
1084 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1085     other archetypes.
1086     - rationalise archetype, region and treasurelist file format
1087     into a single file format and make them reloadable asynchronously.
1088 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1089     reloadable at runtime.
1090 root 1.6 - implement 64x64 faceset support.
1091     - implement fxixsx protocol that saves
1092     a lot of bandwidth over the old image/face/smooth packets
1093 root 1.11 and allows images > packetsize, incremental and background
1094     transfers.
1095 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1096     on a face basis as opposed to a mapspace basis.
1097 root 1.7 - the server can now rate-limit image uploads to not exceed
1098     a certain (client-configurable) speed while guarenteeing full
1099     freedom of movement.
1100 root 1.8 - implement new ex command to request item descriptions.
1101     - implement new msg command for in-game messages with meta
1102     information (using xml).
1103 root 1.9 - enforce utf-8 for all text messages.
1104 root 1.13 - added micropather (not used yet).
1105 root 1.6 - many, many bugfixes.
1106 root 1.1
1107 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1108 root 1.1 - make coroapi accessible to cf+.
1109     - moved map handling logic completely to perl
1110     - per player maps are now marked in the map
1111 root 1.2 - maps are saved completely differently now,
1112     and much more often.
1113 root 1.17 - rewrote map header parser and writer, to be much faster.
1114 pippijn 1.4 - maps and players are now (in the average case) loaded
1115 root 1.2 and saved completely asynchronously, I/O contention will no
1116     longer freeze the server.
1117 pippijn 1.4 - players and maps can be loaded anytime, without the player
1118 root 1.2 being logged in.
1119 root 1.1 - automatically generate method interfaces for perl from headers
1120     - unbundled freezethaw
1121     - mostly rewrote common/map.C
1122     - completely rewrite server/swap.C
1123     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1124     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1125     - better message for apply failures due to applymode
1126     - removed most all of the weather code
1127     - unified logging to stderr and file
1128     - too many minor changes to document