ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.584
Committed: Fri Mar 26 00:26:48 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.583: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.583 TODO: random maps, decorstyle ranodm is evil
41     - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49 root 1.583 - move_type changes (spells, skills etc.) now will correctly
50     take move_on/move_off into account (e.g. buttons).
51 root 1.582 - display (exit) or (random map) in client for those objects.
52 root 1.578 - remove (useless) spell damage columns from spell info and replace
53     it by effective casting level - clients > 2.10 required to display
54     properly.
55 elmex 1.565 - building of levers/doors works again for all kinds of floors.
56 elmex 1.563 - the player can now withdraw and deposit all the available money.
57 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
58     steinwandstadt/celvear.
59 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
60 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
61     clients.
62     - tcp.ext didn't unbind in reloads.
63     - map-tags.ext didn't properly close the database on reloads.
64 root 1.567 - cfutil skips .-directories when scanning.
65 root 1.571 - build.ext prevents players from building on other player's maps.
66     - rent.ext allows the dm to enter anytime.
67     - NPC_Dialogue adds a new predefined variable, $map.
68     - new "build" event hook.
69 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
70 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
71 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
72     them on loading, for old playerfiles and maps.
73 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
74     would be handled differently nowadays anyway.
75 root 1.584 - random map .meta were not being expired at all.
76 root 1.562
77 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
78 root 1.558 - (maps) fix travel to valdor and back.
79 root 1.545 - do no longer by default eval map cod ein safe compartments
80     (this can be re-enabled using the safe_eval config option).
81 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
82     in lorak.
83 root 1.559 - fix data corruption issues caused by recursive calls to
84     unordered_mapwalk - now every caller must provide its own
85     buffer.
86 root 1.538 - (maps) improve tindervale maps slightly.
87 root 1.544 - (arch) considerably decrease slag ex price.
88 root 1.540 - (arch) fix filth archetype.
89 root 1.556 - extension dependency resolve was completely broken.
90 root 1.544 - multipart objects would cause save_throw_object to crash - it
91     now acts on the head only.
92 root 1.541 - do not try to connect to an irc server unless explicitly configured.
93 root 1.542 - do not expect decltype() to be available in gcc 4.4.
94 elmex 1.543 - extended the safe perl environment by loops.
95 root 1.547 - (arch) fix "armless cook" facings.
96     - the "experience table" resource item did not have a proper
97     hash associated with it, so updates could not be detected.
98 elmex 1.550 - fixed poison traps in doors.
99 root 1.548 - player->killer_name did not properly flag the name as unicode.
100 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
101     and provide a non-destructive SvPVutf8 variant.
102 root 1.554 - do not allow dragon players to change their title via the settings.
103 elmex 1.552 - ratelimited jeweler skill nugget conversion.
104 root 1.551 - under high load, the server stopped swapping out to make
105     the server more responsive, but making it impossible to reduce
106     the load by... swapping out. slot queuing will now always make
107     some progress.
108     - improve the quality of the load-avg calculation.
109 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
110 root 1.556 - don't fail to write the runtime file if the temporary already exists.
111 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
112     player now.
113 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
114     timestamp and use a tab in the client to increase awareness.
115 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
116     setflag 0 is possible.
117 root 1.560 - make install now deletes old extensions, to ease upgrades in the
118     deliantra vm.
119 root 1.538
120 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
121 root 1.532 - the destruction spell could/would corrupt server memory quite often.
122 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
123     disk, not when it already was in memory.
124 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
125     avoiding livelock during high-load emergency saves.
126 root 1.530 - logging in did not properly unapply all skills.
127 root 1.531 - (maps) make the invite quest marking much more obvious.
128 root 1.533 - (arch) fix warrior archetype names.
129 root 1.532 - map prefetching never prefetch upwards.
130 root 1.534 - wizpass no longer makes you non-blocking.
131 root 1.536 - (maps) add light to some of the special maps, add troll
132     map.
133 root 1.530
134 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
135 root 1.515 - (maps) add gorokh_final mapset from crossfire.
136 root 1.516 - (maps) block most vault-type mlab locations, open up
137     imperial converters for anybody to use.
138 root 1.519 - (maps, arch) replace all permanent stat potions by random
139     variants.
140 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
141 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
142     real player object on player changes.
143 root 1.522 - diseases and maybe other things could sometimes reduce the speed
144     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
145     much grief.
146 root 1.523 - speed_left randomisation was, apparently, totally broken.
147     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
148     of the speed slot internally and in map save files. among other
149     things, this gets rid of all the abs (speed) calls.
150     - reduce map file save files by using abridged keywords aliases.
151 root 1.494 - shop specialisation calculation was totally broken.
152 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
153     now enforced.
154 root 1.498 - fix magic mapping, which only worked for inate spell casting.
155 root 1.495 - godgiven items will now be explicitly described as such.
156 root 1.524 - (arch) dded a quiver of bolts.
157 root 1.504 - materialnames would change "randomly" on every load, only
158     set the material when the materialname was not set before.
159 root 1.497 - balancing change, halve rod recharge speed (instead
160     of 4.8s, the standard rods now recharge in ~10s. not a solution,
161     but still.
162 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
163 root 1.509 the costly flag-checking loop in most cases and using a simple
164     repeat-cache for speed_left.
165 root 1.507 - always delay stats update for players on insert/remove till
166     next tick/command, which saves a lot of cpu cycles on drop/take.
167 root 1.514 - add hint about havign to run to attach unaggressive npcs.
168 root 1.494 - pet monster level was not displayed correctly in "showpets index".
169     - clean up floating point conversions and many similar nitpicks.
170 root 1.502 - fix hanuk altar.
171 root 1.504 - overhaul material system to be much faster, and having less bugs, but
172     still having a lot of cruft :/.
173 root 1.502 - add marble shop floor.
174 root 1.494 - move gcc specifics to new file include/compiler.h.
175     - unrecognised cfpod directives could cause undefined behaviour.
176 root 1.505 - added boes' marble shop to steinwandstadt.
177 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
178     - optimise mapspace updates.
179     - cache volume/items per mapspace.
180 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
181     decrease).
182 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
183     have led to weird item multiplications.
184 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
185 elmex 1.501 - fixed crash bug in learn_spell command.
186 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
187 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
188     from perl to c++.
189 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
190     and use it in some "inner" loops.
191 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
192 elmex 1.511 - fixed jeweler experience output to not be floating point.
193 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
194 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
195 root 1.518 - try to prefetch memory inside process_objects, which can give
196     enourmous speed gains.
197     - make some small optimisation to the process_objects loop.
198 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
199     handling different chksum lengths.
200     - check for hash collisions in cfutil.
201     - reduce face checksum size from 6 to 4 bytes.
202 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
203 root 1.523 - removed weather-specific attributes.
204     - fixed genkeywords dependency.
205     - do not clear "randomitems" slot for world underlays.
206     - use "sl" as short-hand for speed_left in save-files, just to make them
207     smaller.
208 root 1.517 - in general, don't crash on value-less resource file lines
209     anymore, due to get_str never returning a 0-pointer.
210 elmex 1.521 - code cleanup in move_symptom.
211 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
212 root 1.494
213 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
214 root 1.481 - some Andrew Madloch wanted, despite being specifically told
215     multiple times that the Deliantra parts additions are under AGPL,
216 root 1.487 lock up the source code of the server within his company.
217 root 1.481 some reorganisations have been done to the sourcecode to make
218     it clearer that this violates the Affero GPL. Help to keep
219     Deliantra free software even for the coming generations
220     and be wary of the promises of Andrew Madloch, he has nothing
221 root 1.487 good in mind for free software.
222 root 1.480 - clarify which files of the server are 100% AGPL.
223 root 1.481 - minor reorganisation, move some GPL code into other files.
224 root 1.483 - implement viewpoint (which is like observe, but only for the map,
225     not stats etc.).
226 root 1.484 - replace magic mapping overlay by a flying bird exposing area
227     on the worldmap (ext/magic_mapping.ext).
228 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
229     - @find results in npc dialogue is now stored in $find.
230 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
231 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
232 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
233     dm instead.
234 root 1.456 - (maps) add town portal to celvear.
235 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
236     mapsets from crossfire, together with associated archetypes.
237 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
238     - (maps) define a new whalingoutpost region.
239 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
240     and most archetypes that go with them (without stoning and swallow effects),
241     casino tokens and stock certificates are also missing.
242 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
243     and santo dominion.
244 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
245     to go with them. also adjusted archetypes to be more korrekt "gotisch".
246 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
247 root 1.460 - properly close client-side dialogue when the player is teleported away.
248 root 1.459 - map-tags did not properly close it's database tables or wait
249     for a quiescent state, causing memory corruption on reload.
250 root 1.454 - support "stat.xyz" accessor in match expressions.
251 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
252 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
253     fixes long answers from npc dialogue).
254 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
255 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
256     and to not add a "put your code here" force needlessly.
257 root 1.463 - (arch) fix or improve many plurals.
258 root 1.465 - markers do no longer add a force if the slaying field is unset.
259 root 1.466 - sped up search-items implementation, but it's still horrible.
260 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
261 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
262     used to reogianise the illogical arch tree a bit.
263 root 1.479 - (maps) import most map names from crossfire.
264 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
265 root 1.483 - fly_high movement gives better los, ignoring blocksview.
266 root 1.488 - the addexp command should now honour skill names with spaces.
267 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
268 root 1.491 - (arch) added many more buildable marble floors.
269 root 1.490 - major namespace cleanup: save 45kb by making functions static
270     that were unnecessarily global.
271 root 1.452
272 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
273 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
274 root 1.451 - fix a memory buffer overflow in the book code.
275 root 1.429 - add @check, @find npc dialogue commands.
276     - (maps) add a number of town interiors.
277 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
278 root 1.451 - (maps) add celvear area from cfextended.
279 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
280     - (server,maps) fix bug causing some library books not to be chained down,
281     cause Scorn/Navar libraries not to have inscribable books.
282 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
283 sf-marcmagus 1.433 inappropriate item power.
284 root 1.448 - (maps) fix intwell balancing issue.
285 root 1.437 - improve the look of generated books.
286 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
287     - fix bug where players could bypass no_drop by putting items in containers.
288 root 1.430 - consecutive commands arriving at the same time in the server would be
289     corrupted if the length was >255.
290 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
291 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
292     and perl.
293 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
294     functionality (and more) inside the same object using the match expressions.
295     - create simpler match expression compiles in many common cases.
296 root 1.439 - reduce object size by removing obsolete "seen_by" member.
297 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
298     of the new dynbuf::splice function (which gave an unexpected net win
299     in code size...).
300 root 1.442 - the server will no longer complain (and subtly fail) when an object
301     being removed from a map causes another object to get removed.
302 root 1.441 - banish strncpy from the server, speed up and simplify sending item
303     descriptions to the client considerably.
304 root 1.442 - add new "in head" set modifier for matches.
305     - new BLOCKED_MOVE event added.
306     - mapscript archetype now has activate_on_xxx true by default, as similar
307     connected elements.
308 root 1.448 - (maps) imported all styles from cfextended except
309 root 1.444 floorstyles/land_plots and monsterstyles.
310 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
311 root 1.446 - don't crash when treasure lists are empty / supply new empty
312     treasurelist for randomitems when none can be found.
313     - implement cf::map::static_maps and use it in map-tags.ext.
314 root 1.449 - fix a bug in map-tag scanning when moving tags.
315 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
316     for a reaction.
317 root 1.447 - implement new "loadall" map loading command, purely for debugging.
318 root 1.429
319 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
320 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
321     but not horns (to make them more useful for content-creators).
322 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
323     2) it skipped spell effects and 3) it didn't handle the case where
324     and object was destroyed while iterating over it correctly. all this
325     allowed players to sometimes walk onto spaces they should not be able to
326     walk on.
327 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
328 root 1.399 - examining an object now dumps the serialised object form when the user
329 root 1.404 is a wizard (wizlook).
330 root 1.421 - altars no longer accept unpaid items.
331 root 1.411 - party spells didn't work all that well.
332 root 1.424 - added complex object matching framework (cf::match), and make altars
333     and pedestals use it.
334 root 1.425 - identified skill-tools show what skill they grant.
335 root 1.399 - display the duration of change_ability spells when examining them
336     (missing: protection spells, but they are a hack...).
337 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
338     adding more variety to the different mushrooms.
339 root 1.398 - fix a minor cfpod formatting bug.
340 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
341     the hintmode setting on the settings page.
342 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
343 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
344 root 1.399 - enable the object loader to also dump archetypes.
345 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
346 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
347 root 1.402 - force the initial face when loading an object that is time-animated
348     or a monster, so it does not have to be specified anymore.
349 root 1.403 - fix a bug where recasting an ability changing spell could shorten
350     its remaining duration.
351 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
352 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
353 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
354     up splay operations as well.
355 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
356 root 1.412 - implement introspection data for C++ classes (%REFLECT).
357 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
358 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
359 root 1.419 - fix transmutation alchemy.
360 root 1.424 - speed up many frequently-invoked C->perl callbacks.
361 root 1.419 - added complex object matching framework, to be used in altars and the like.
362 root 1.426 - switch to YAML::XS from YAML.
363 root 1.396
364 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
365 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
366     that ultimately was not helpful to catch it :)
367 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
368     all callers to use either one or the other, as appropriate. This
369     fixes the (rather fragile) light spell, maybe others.
370     - fixed an overflow and exploit in the bank/payment code.
371     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
372 elmex 1.384 to explain the skill a bit more.
373 root 1.389 - removed a buggy check for zero attacktype. So that we might find
374 elmex 1.388 the real bugs in the archs/maps/objects.
375 elmex 1.394 - Fixed enabling torches with lighters.
376 elmex 1.387 - (maps) Added Heaven Town region.
377     - (arch+maps) Fixed & normalized warriors on map
378     /quests/peterm/CTower/Barracks.
379 root 1.392 - fix the light spell (and possibly diseases and other lights).
380 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
381 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
382     a long time ago, and similar cases are still to be found in the maps.
383     - make the socket_timeout configurable in the code (but not yet for users).
384 root 1.393 - earth wall health bar is now correct.
385 elmex 1.384
386 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
387 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
388     freeze with IO::AIO anymore due this change.
389 root 1.364 - avoid a crash when a player tries to apply a lighter.
390 root 1.376 - allow a spell argument for dimension door.
391 root 1.362 - move shop item listing and some otherstuff into the info tab.
392 root 1.360 - avoid crashes when non-players cast party spells.
393 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
394 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
395     - small improvement of the number of potions in shops
396     (by Job Vranish).
397     - added a few party spells (by Job Vranish).
398 root 1.362 - use a common message dynbuf.
399 root 1.364 - destroying tear down objects will now use the full hp range
400     for animation and will only destroy/lastframe when hp < 0.
401     - allow monsters to use earth to dust.
402     - use manhattan distance for get_rangevector_from_mapcoord, just as
403     in get_rangevector.
404     - los updates now correctly take tiled maps into account.
405     - do los updates even on maps without darkness.
406 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
407 root 1.375 - upgrade to IO::AIO 3.21.
408 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
409 elmex 1.373 - properly catching exceptions from callback in irc.ext.
410 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
411 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
412 elmex 1.368 - (arch) added hint about usage to Slag Ex.
413 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
414     like the rest.
415 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
416 root 1.378 - (arch+maps) added rate limited converter and adjusted
417     /elmex/mana_fountain.
418     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
419     - reduce size of casting_time, move_status, attack_movement,
420     last_heal and last_sp slots, squeezing some more space out of struct
421 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
422     anywhere.
423 root 1.358
424 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
425     - fixed bug in alchemy, where finding the right object for enhancements
426     didn't work.
427 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
428     effects (w.r.t. put_more) per mapspace, to give the server a chance
429     to survive a hundred deathsheads.
430 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
431     disastrous bug of unfortunately unknown proportions...
432 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
433 root 1.343 - use gender-neutral place descriptions for invite.
434 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
435     Thanks go to Lisa Larsen!
436 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
437     anymore).
438 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
439 root 1.345 - use better dependency tracking for include/keyword.h.
440 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
441     so it is possible to invite somebody out of some stck-till-death traps,
442 root 1.346 or simply to commit suicide.
443 root 1.352 - replace the "ignoring delayed commands" message by something more useful
444     (cf. cunning gnome freezeing issue).
445 elmex 1.349 - various fixes for weapon improvements.
446 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
447 root 1.353 - support T and G sequences in cfpod.
448 root 1.343
449 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
450 root 1.339 - convert me command from per-map to chat, which makes more sense, also
451     document it.
452 elmex 1.336 - more than one spellbooks of same class can now be given
453     in class selection.
454 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
455     spell rebalancements.
456 elmex 1.338 - the IRC gateway filters IRC colors now.
457 elmex 1.336
458 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
459 root 1.331 - (arch) fix quiver of Holding Bolts.
460 root 1.332 - applying unpaid items will now examine them.
461 root 1.330 - add "What" column to body command, showing items in that slot.
462 elmex 1.329 - redesigned and rebalanced lamps and torches.
463 root 1.330 - add "..." to item names that have been shortened.
464     - fixed "assign" function that squeezes strings into fixed length.
465 elmex 1.333 - add cursed effect to lamps and (some) torches.
466 elmex 1.334 - fixed bad assigned crafting skills and their tools.
467 root 1.312
468 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
469 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
470 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
471 root 1.312 - make monster smell logic dependent on their wisdom stat.
472 root 1.324 - put the death reason into a separate tab.
473     - converted "connected" slot to string, cleanly got rid of some ugly
474     hacks such as the path_attuned hack.
475 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
476     - replace one-at-a-time hash by faster than smaller FNV-1a hash
477     when hashing strings.
478 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
479 elmex 1.320 whether the right cauldron is used.
480 root 1.313 - considerably optimise shared string implementation by
481 root 1.316 making its null value a compiletime constant.
482 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
483     as well as using shstr_cmp to pass shared stringsa round efficiently,
484     for lots of code size savings.
485 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
486     they are sleeping: generators now check for the sleeping flag.
487 root 1.318 - tell gcc not to excessively inline some perl interface functions.
488 root 1.322 - remove marking rune length limit.
489 root 1.323 - fix formatting of cfpod when a verbatim block was following
490     a single newline.
491     - move resistances, statistics and showpets command output into tabs.
492 root 1.326 - implement map scripts that can replace the boulder logic without
493     having to write extensions.
494 root 1.310
495 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
496 root 1.302 - fix a longstanding bug that teared multipart monsters
497     at map boundaries apart.
498 root 1.292 - temporarily make permanently invisible player visible when
499     he/she makes noise.
500 root 1.284 - fix being able to see through walls a bit.
501 root 1.303 - improve look at output.
502 root 1.285 - completely replaced the line of sight algorithm with a variant
503     of spiral fov capable of visibility grades and arbitrary
504     shadow angles, that uses less memory and less code.
505     - the new los code supports arbitrary map rectangles and loosens
506 root 1.310 other restrictions of the old code, supporting further optimisations.
507     - update los if blocksview-objects are inserted in a map, not just when
508 root 1.287 removed (e.g. for summon fog).
509 root 1.303 - permanent invisibility doesn't make immune against making noise:
510     implement a noise system that allows monsters to locate the player
511     when he/she makes noise.
512     - implement a primitive smell system that monsters can use to track
513     players.
514 elmex 1.288 - create bomb now also works when casted by door traps.
515 elmex 1.290 - (arch) new torch graphics.
516 root 1.289 - (maps) considerably soften the subway spider.
517 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
518     the guards from being killed by players.
519 root 1.310 - (maps) lots of tweaks in and around scorn.
520     - (maps) use special non-blocksview jungle, mountain and
521     darkforest freely on the worldmap, to get gradual sight obstacles
522     instead of total blackout in those areas.
523 root 1.289 - no maximum darkness for outdoor maps anymore.
524 root 1.291 - add more hints, fix some messages.
525 root 1.292 - fix a bug: firing rods should tell you something about them.
526     - make light additive even within players.
527 root 1.293 - darken xrays effect a bit.
528     - improve handling of los changes when inserting or removing
529     objects, not perfect yet.
530     - make map darkness signed (formerly unsigned) to allow
531 root 1.294 ambient lighting and centrally manage darkness as an offset.
532     - revamped, fixed and documented the server calendrics, also
533     tell users the current time and data, to improve awareness.
534     - implement proper wizlook flag and handling of wizlook, instead
535     of dumbly just clearing los once.
536 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
537     and has a smaller runtime variance.
538 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
539     making them actually useful.
540     - see_in_dark now increases the viewing radius by 3.
541 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
542     speedup, as well as in many other places.
543 root 1.299 - remove support for extended map infos - these are not used
544     by the deliantra client and removing them gives us a 10% speedup
545     when sending map changes.
546 root 1.300 - remove most gcfclient and other client bug workarounds, as well
547     as now obsolete protocol versions, simplying the code.
548 root 1.301 - optimise and simplify generation of random numbers.
549 root 1.303 - correctly provide a non-zero default density for materials, to
550     avoid crashes, fix other bugs in the material handling code.
551     - fix volume calculations.
552     - fix cfpod parsing when multiple verbatim blocks were separated by
553     newlines.
554 root 1.305 - increase monster detection radius from wis/5 to wis/3.
555 root 1.306 - remove old pickup modes.
556     - remove obsolete disarm and search commands (search wasn't working
557     anyways).
558 root 1.308 - fix a crash when an npc applied a sign.
559 root 1.284
560 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
561 root 1.283 - this release is assumed to be very stable.
562     - (maps) radically redesigned and improved tutorial.
563 root 1.280 - directional casting no longer immediately removes the invisible effect.
564 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
565 root 1.272 - fix overflow in lighting calculations.
566     - negative glow radii can no longer cause total darkness.
567 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
568     only maximally-lit ones.
569 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
570     - swashbucklers got the oratory skill now.
571 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
572 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
573 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
574 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
575     (which was probably broken, too).
576 root 1.281 - support negative glow radii during daytime, too.
577     - use circular, not rectangular, viewing area.
578     - use minimum viewing distance of 2 in outdoor maps.
579     - negative glow is stronger than viewing area or lamps.
580 root 1.283 - (arch) new darkness spell face.
581 root 1.272
582 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
583     - (maps) completely redesigned scorn.
584 root 1.269 - "cast light" now works on oneself.
585 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
586     negative glow radii again (they were totally broken before).
587 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
588 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
589 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
590 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
591 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
592     back to the player.
593 root 1.251 - attuned/repell and spell base level system reworked.
594 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
595 root 1.247 be less erratic now.
596 root 1.248 - refuse to write the uuid file if the uuid is zero
597     (to avoid writing it in early crashes).
598 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
599     - speed up emergency_save by not syncing every file separately.
600     - no longer reattach perl to every object on reload, it's slow, and no longer
601     necessary since we don't nuke stashes anymore.
602     - do not bootstrap perl from the commandline args, use separate eval for
603     better error reporting.
604 root 1.259 - fix a crash when pushing cone spells met ice attacks.
605 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
606 root 1.255 - speed up map refresh in server a bit.
607 elmex 1.258 - refactored drop code and fixed some programming errors in it.
608 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
609 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
610 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
611     as the current weight of the inventory.
612 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
613     dragonfire has been introduced for the non-dragon players.
614 root 1.265 - remove unused "tooltype", "start_holding" object slots.
615     - change "weapontype" object slot to uint8.
616     - convert "hide" object slot into flag.
617     - reorder object members for better locality of reference and codesize
618     decrease.
619 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
620 root 1.267 - fix a crash when no skill could be found when killing amonster.
621 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
622     every completed aio operation.
623 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
624     and update mapspaces if necessary.
625 root 1.246
626 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
627 root 1.241 - removed all command line parsing, only env variables are supported
628     anymore.
629 root 1.239 - region-specific monsters will now once more be on the worldmap.
630 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
631 root 1.225 would grow out of bounds.
632 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
633 root 1.222 - fixed a double-escaping bug in the pod-parser.
634     - rewrote the cfpod parser in C++.
635     - hintmode moved to C++, players need to re-set their hintmode if
636     they dislike "show".
637 root 1.231 - fix RIP inscription.
638 root 1.239 - bump login name length from 18 to 20 char max.
639 root 1.231 - correctly support gender in emotes.
640     - correctly support gender in the death messages.
641     - correctly generate death messages for players only when they really die,
642     with increased information.
643 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
644     and data corruption (but apparently was never triggered).
645 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
646 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
647     data corruption bug.
648 root 1.223 - tweak coredumping/monitoring a bit.
649 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
650 root 1.227 - do not crash in the loader when an inventory object could not be loaded
651     (from a corrupted file).
652 root 1.241 - redid skills command to send output to proper channel.
653 root 1.233 - object->map is no longer refcounting.
654 root 1.228 - add FLAG_DEBUG for internal debugging.
655 root 1.231 - add NDI_VERBATIM flag to send_msg.
656 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
657 root 1.240 - player->exists is no longer a sync_job.
658 root 1.233 - split login.ext's player scheduler into
659     it's own player-scheduler.ext extension.
660 root 1.222
661 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
662 root 1.212 - require perl 5.10.
663 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
664 root 1.204 - swap player and observed count's on the map when observing.
665 root 1.205 - add (mostly untested) mapspace perl class and accessors.
666 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
667 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
668     could be found.
669 root 1.208 - pits now have a configurable "random spread" range and default
670 root 1.213 to a radius of two now.
671 root 1.212 - rewrite pay_player_arch.
672     - use a more stable perl_reload implementation.
673     - do not use Symbol::delete_package (causes crashes after perl-reload),
674     use our own, safer, clear_package instead.
675     - when asynchronously dumping core, close all file handles to allow
676     the server to restart concurrently.
677 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
678     sequences, without double-encoding. it should be faster, too.
679     - the above fixes wrong display of help tetx and many other issues.
680 root 1.216 - use lzf and frag packets for large messages for clients supporting them
681 root 1.218 (0.9976+), use it for long books and other messages.
682 root 1.210 - eradicate listen command and corresponding code.
683 root 1.211 - eradicate logs command.
684 root 1.218 - let the client log into the server log, used for crash backtraces.
685 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
686     old style spell objects with the spell magic bullet.
687 root 1.220 - (arch) fixed skill less rods in the archetypes
688 root 1.204
689 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
690 elmex 1.197 - made jeweler workbench larger and some other minor map
691     changes in jeweler town.
692 root 1.196 - fixed wrong item handling in jeweler skill code.
693 root 1.198 - (arch) use a special "key_random_map" for random map keys
694     that are used up.
695 root 1.199 - fix a crash when the player who was observed has logged out long
696     enough for his region/map to be gone.
697 root 1.200 - port to g++-4.3's incompatible tr1 changes.
698 root 1.201 - add some missing dependencies.
699 root 1.203 - log to /var/log/deliantra/ by default.
700     - hack observe code to enable smooth movmenet when observing.
701 elmex 1.195
702 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
703 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
704 root 1.179 - correctly move gsay to the party channel.
705 root 1.178 - fix a crash when animate weapon was used in some areas.
706 elmex 1.177 - fixed unnecessary identification of by converters created objects.
707 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
708     with NPCs.
709 elmex 1.175 - (arch) dragon scales got proper type now
710 root 1.193 - object::decrease would sometimes cause container weights to
711     be wrong, this has been fixed.
712 root 1.194 - do not send time updates for newly-seen items.
713 root 1.185 - thawing an icecube will once more drop its contents to the ground.
714 root 1.183 - fix cone spells etc. going through walls sometimes.
715 root 1.186 - fix a weight update bug that sometimes left containers
716     with wrong weights.
717 root 1.194 - added auto_apply event and extension for shop tiles.
718 root 1.172 - work around get_map_flags invoking perl and switching the stack.
719     - make sure the map is loaded when using a town portal return.
720 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
721     where healing spells didn't cost any grace.
722 root 1.173 - fix starvation kill reason.
723 root 1.174 - fix pk killer name message.
724 root 1.189 - don't let people apply signs with @match.
725 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
726     what seems to be the biggets memleak in the server).
727 elmex 1.171
728 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
729 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
730     - use anyevent to manage listen ports (this enables IPv6 support).
731 root 1.167 - server supports ipv6 client connections now.
732 root 1.168 - use newly-available Coro::AnyEvent.
733 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
734     to let it handle AIO requests.
735 root 1.167
736 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
737 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
738     processing considerably (especially in the client) and reduces data transfers
739     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
740 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
741     - (map) fixed npc dialogue in pup_land/s_f/special.
742     - bugfix: fix a crash when a player casts a swarm spell and then logs out
743     (swarm spells now stay in the player's inventory).
744 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
745 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
746     archetype *archname* (chairs of different facings were merged).
747     - bugfix: fix a potential crash issue in find_object_name (not used
748     normally).
749 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
750     (destruction, magic missile etc.).
751 root 1.163 - swarm spells without a direction now use various spiral patterns
752     instead of being fully random.
753 root 1.158 - update AnyEvent API to 3.4 and above.
754 root 1.156
755 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
756 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
757 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
758 root 1.152 - bugfix: the jumping skill now gives experience for jumping
759     and for attacking monsters. it also takes about one second to do a jump.
760 root 1.138 - bugfix: players couldn't starve in 2.53 :(
761 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
762 root 1.152 - bugfix: spell effects like word of recall are removed on death.
763 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
764     were created outside a map.
765 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
766     (fixed by reversing the logic).
767 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
768 root 1.153 - bugfix: the random map generator no longer leaks key objects.
769 root 1.154 - bugfix: support random maps >127x127.
770 root 1.152 - (maps) fixed the death certificate system in nimbus.
771 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
772 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
773 root 1.147 - (arch) give ball lightning a real name.
774 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
775 root 1.155 - support cfpod in ex replies (client item tooltips).
776 root 1.143 - unapply item in range slow when readying a spell.
777 root 1.148 - bugfix: account for rounding errors in weight updates.
778 root 1.139 - remove synchronous mkdir in chargen_race_done.
779     - fix per-race starting maps.
780 root 1.142 - check hiscore on suicide and quit as well.
781 root 1.138 - tell players when they are starving.
782 root 1.133 - get rid of costly object_from_name conversion for altar effects.
783     - fix map difficulty calculation for generators.
784 root 1.146 - slightly more intelligent handling of "is_animated" flag.
785 root 1.149 - support no_drop map header flag (before it was only available internally).
786 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
787 root 1.133
788 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
789 root 1.119 - bugfix: custom skill settings were not saved by the server.
790     - bugfix: remove did not actually remove items from the inventory, leaving
791 root 1.116 ghost items.
792 root 1.119 - bugfix: properly update items identified on the ground.
793 root 1.120 - bugfix: use localtime_r in the logger thread.
794 root 1.122 - bugfix: player starvation will now give the correct kill reason.
795     - bugfix: archetype reloads could crash the server.
796 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
797 elmex 1.114 player is not logged in.
798 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
799 root 1.117 server startup.
800 root 1.128 - bugfix: fix the door surround check in the random map generator.
801     - (maps) fix heaven quest difficulty progression.
802     - (maps) fix some random map styles.
803     - dropping items a shop is not interested in won't sell them anymore.
804     - rods and horns with a too low maximum charge allow now at least one discharge.
805     - implement kill & death statistics.
806     - random map preparation is no longer synchronous.
807     - rewrite find_style in perl, no longer does synchronous I/O.
808     - improve random map specials placement.
809     - make the killer a real object pointer instead of a string, improved
810     kill reason messages.
811 root 1.117 - take advantage of new aio_close and aio_chmod.
812 root 1.128 - implement archetype::get, object::deep_clone and update callers.
813 root 1.125 - change_abil is much faster.
814 root 1.126 - update the floorbox more often to work around the reverses item order
815     display in clients.
816 root 1.125 - cleaned up object copying by encapsulating it to a single place.
817 root 1.126 - add hints to the invite messages.
818 root 1.127 - rewrote key<->value pair handling.
819 root 1.128 - use an independent random number generator for the random map generator.
820 elmex 1.113
821 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
822 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
823     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
824     - completely automate the weight handling, should fix all weight
825     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
826 root 1.103 - reloading archetypes while a user was in the character creation phase
827     could crash the server.
828 root 1.106 - fix a nontrivial number of cases of code commented similar
829     to "is this really correct?", as many of those cases are now handles
830     automatically by lower level code.
831     - replace many ad-hoc checks for client visibility by object::visible_to,
832     should result in broader applicability of functions using it.
833 root 1.104 - merge items with different arch pointers refering to the same arch
834     (due to archetype reloads).
835 root 1.106 - refactored the object remove/insert functions and most related
836     functions (decrease, split, merge_ob etc.).
837 root 1.105 - make it compile better on freebsd (reported by pippijn).
838 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
839 root 1.108 - fix the longstanding "container stays open" bug.
840 root 1.107 - improved floorbox updating to be incremental and other protocol
841     optimisations.
842     - get rid of update_after_inventory_change and only do update stats
843     for weight once/tick/player at max.
844 root 1.109 - rewrite party commands, use party channel.
845 root 1.103
846 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
847 root 1.97 - properly link against libgthread as that is needed to make the slice
848     allocator thread-safe.
849 root 1.91 - support perls not compiled with 64 bit support (though this is not a
850     recommended configuration) (reported by Samuel Gondouin).
851 root 1.94 - always put godgiven items into the player inventory, never any containers.
852 root 1.92 - (maps, arch) the scorn go club was founded!
853 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
854 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
855     became a real spell-class.
856 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
857     - (arch) considerably strengthened spark shower and destruction.
858     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
859     finally reloadable at runtime.
860     - changed archetype loading algorithm to only require one pass and
861     use delayed resolving of references.
862 root 1.101 - examine command now uses the examine infobox.
863 root 1.102 - implement an "incremental garbage collector" for archetypes.
864 root 1.98 - enable slice allocator again.
865 root 1.96 - implement optional free memory poisoning.
866 root 1.91
867 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
868 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
869 root 1.85 skill.
870 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
871     names (also update all maps to use money instead of coins).
872 root 1.78 - add uuid accessors to perl.
873     - add coin names and archetype accessors to perl.
874 root 1.80 - fix runtime uuid file format to use "." instead of ",".
875 root 1.78 - change perl extensions to not use hardcoded coins and values.
876 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
877     and be more parsimonous of uuid usage by the exact value out on exit.
878 root 1.86 - write log messages in another thread, removing another sync point.
879     - support multi-line log messages in a nicer way.
880 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
881 root 1.81 - fix a minor memleak in the random map generator.
882     - some parts of the random map generator are not coroutine-safe,
883     so only call it "single-threaded".
884     - major cleanup of memory management in random map generator.
885 root 1.87 - slight refactoring of the random map generator, faster too.
886 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
887     bookkeeping bug.
888 root 1.87 - work around "player is on active list" problem by deactivating player
889     after loading.
890 root 1.81 - garbage collect shstr's more evenly and adaptively only when
891     there have in fact been allocations.
892 root 1.82 - fix object::insert to do as documented and insert into the env
893     if necessary.
894     - fix cf::map::unique_maps.
895     - fix nrof overflow check in can_merge_slow.
896     - fix converter code to handle >31 bit values.
897 elmex 1.83 - added support for the player_sold flag
898 root 1.84 - converters no longer accept unpaid items.
899 root 1.88 - canonicalize random map meta files for better unification.
900 root 1.77
901 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
902 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
903     when mlockall has been used.
904 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
905 root 1.72 - use separate thread for ticker timing (and more in the future).
906     this greatly increases timing accuracy and gets rid of an enourmous
907     number of gettimeofday calls.
908 root 1.82 - use a separate thread to signal aio completion, for lower latency.
909 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
910 root 1.71
911 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
912 root 1.68 - rebalanced default experience table to be more exponential
913     and much easier up to level ~40, then moderately harder.
914 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
915 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
916     - do not exit on reload/load errors but properly cleanup.
917 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
918 root 1.66
919 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
920 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
921     (this fixes the jeweler skill).
922 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
923 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
924 root 1.63 - move tombstone to real map if player died due to cave-in (even if
925     it has reset, which is better than putting it on the savebed, also as
926 root 1.321 proof that the player didn't use a savebed).
927 root 1.59
928 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
929 root 1.56 - work around perl bug in configure perl module version check.
930 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
931 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
932 root 1.52 - fix a bug in animate_weapon, causing a crash.
933 root 1.54 - no longer exit when a coroutine throws an exception.
934 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
935 root 1.53 - fix the "<player> is nuts" message.
936 root 1.58 - fix an exception at logout due to the json_coder being gone.
937 root 1.43 - upgrade to EV version 2.0 API.
938 root 1.47 - when players don't apply a savebed correctly but stand above one,
939     do not move or kill them.
940 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
941 root 1.43 - implement generic framework for server-side resource files.
942     - implement resource file update event.
943     - hook experience table update into the framework.
944     - move jeweler.yaml to resources (arch/).
945 root 1.44 - switch from Crossfire to Deliantra perl module.
946     - implement json2json arch filter.
947 root 1.45 - implement widget protocol version 2, support for ui templates.
948 root 1.54 - mapinfo is now handled fully asynchronously.
949 root 1.48 - ext/irc: also log irc messages.
950 root 1.51 - ext/schmorplog: write user stat files asynchronously.
951 root 1.43
952 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
953 elmex 1.41 - limited the number of items that can be picked up and dropped
954 root 1.42 as temporary measurement against bad performance or dropping things
955     (this lead to long freezes and triggered the watchdog).
956 elmex 1.41 - improved the performance of the drop command a bit.
957 root 1.38 - switch from Event to EV for higher performance, easier usage,
958     less bugs...
959 root 1.39 - updated to release version of the gnu affero license.
960 root 1.38
961 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
962 root 1.36 - more thoroughly rename the binaries, contact addresses.
963     - update the copyrights.
964 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
965     crashes.
966 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
967     potentially causing crashes.
968 root 1.35 - assign weapons on user load time, not login-time, avoiding
969     crashes.
970    
971 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
972 root 1.32 - fixed an important bug that caused passwords to be forgotten.
973 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
974     in some of the maps.
975 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
976     which is now trivial to do.
977 root 1.33 - removed all traces of the old (and never working) plug-in interface
978     (70kb code less on amd64).
979 root 1.34 - improve/tune scheduling priorities.
980     - fix some freezing bugs.
981     - fix a memory corruption problem in dynbuf.printf.
982     - use channels for chat and many informational commands.
983     - improved the tutorial.
984     - create missile is now fixed.
985     - race fields must now contain archetypes.
986     - jumping skill now works as advertised.
987 root 1.31
988 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
989 root 1.24 - relicense under the gnu affero license.
990 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
991 root 1.24 - implement server-side framework for generic resources.
992     - use resource framework for server-provided ambient
993     music.
994 root 1.27 - save object owners (players only atm).
995 root 1.24 - replace limited sound api with server-provided sound effects.
996     - new sc (sound control) protocol command.
997     - improve fxix protocol to include types.
998     - exactly fill tcp segments, if possible.
999     - output-rate is now an upper limit, the server will automatically
1000     (and quite perfectly) adjust to the network conditions, ensuring
1001     low latency even during bulk transfers (music, images, sounds etc.).
1002     - implement server-side widgets (i.e. client widgets controlled
1003     in the server side). this will allow future expansion without
1004     having to upgrade clients.
1005     - implement a (artwork) world map with realtime player position
1006     tracking.
1007     - new and more efficient extcmd (server still supports old extcmd
1008     protocol).
1009 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1010     calcluation that could be easily exploited by users.
1011     - rebalanced diseases to spread more naturally/evenly.
1012     - completely asynchronous map loading even for tiled maps.
1013 root 1.24 - replace simple messaging protocol with channels carrying metadata
1014     (similar to message types, but more directed at the user).
1015     - reduce command processing latency by a whopping 120ms by
1016     reordering some processing steps inside the server. this directly
1017     reduces lag by 120ms.
1018     - actually send spell faces to the client.
1019 root 1.23 - implement player genders.
1020 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1021     otherwise return to savebed and possible kill if the log-out
1022     was for too long.
1023     - fast socket-dead detection (kick player after 8 seconds without ack).
1024     - greatly reduce the cpu time needed to draw maps _again_.
1025     - archetypes are now subclasses of objects.
1026     - rebalanced shop greed and approval functions to be more realistic
1027     (and likely match the actual intention).
1028 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1029     italic, gender-specific text, paragraphs etc.
1030 root 1.24 - implemented hint framework, players can opt to receive hints.
1031     - implemented (long) book framework, added some books from the cf wiki.
1032 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1033     protocol and is capable of transmitting generic meta information.
1034 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1035     - replace the nexus by a per-player tutorial map that teaches stuff
1036     better than the newbie house.
1037 root 1.18 - fix the magicmap colours.
1038 root 1.19 - optimise map update even more by removing unneeded code and checks.
1039     - decouple map and stats update from pl->ob and use pl->observe instead.
1040     - implement observe command.
1041 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1042     calls with a simple comparison.
1043     - fix a latent crossfire bug that could crash the server because the
1044     map refresh did not update the mapspace.
1045 root 1.24 - support custom keys for regions and maps, regions are now
1046     refcount-managed.
1047     - allow worldmap overlays anywhere in the 000..999 range.
1048     - new system to acquire time slices for background jobs, to reduce
1049     jitter.
1050 root 1.27 - semi-persistent object-referencing framework (currently only players
1051     supported).
1052 root 1.22 - dependency tracking for perl extensions.
1053 root 1.24 - new slag-ex extension for cleaning cauldrons.
1054     - fix invoke result processing.
1055     - there are even less i/o syncpoints in the server now.
1056 root 1.29 - added map-tags extension that scans all maps for object tags
1057     and records them in the database (not used yet).
1058 root 1.28 - metaserver 2 support.
1059 root 1.22 - many more bugfixes and minor optimisations.
1060 root 1.16
1061 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1062 root 1.14 - optimised event invocation (non-wanted events can now be
1063     skipped with 4-5 inlined instructions).
1064 root 1.12 - complete rewrite of town_portal: it now creates a portal
1065     to the "nearest" town only, travel is only possible
1066 root 1.13 to the town and back, anybody can use it (also removes
1067     one of the remaining syncpoints in the server).
1068 root 1.10 - complete rewrite of the range/attack skill slot system:
1069     there are now two slots, one for combat, one for ranged
1070     attacks.
1071     - introduce the concept of a current weapon (either a ranged
1072     or a combat weapon/skill/tool) and switch between them as
1073     needed.
1074     - rewrite bow code so bows get more useful: apply damage,
1075     attacktype and other stats to the arrows and treat
1076     bows as weapons. also rebalance the missile weapons skill
1077     so its damage increases with level.
1078     - rewrite the complete player speed logic: weapon_speed now
1079     works as documented and there are no unnatural speed boosts.
1080 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1081     installation, replacing the old collect scripts and
1082 root 1.9 simplying deployment by scaling and cutting faces as required.
1083     - simplify the map protocol extensively by taking advantage
1084     of missing bigfaces, speeding up map generation immensely.
1085 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1086     other archetypes.
1087     - rationalise archetype, region and treasurelist file format
1088     into a single file format and make them reloadable asynchronously.
1089 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1090     reloadable at runtime.
1091 root 1.6 - implement 64x64 faceset support.
1092     - implement fxixsx protocol that saves
1093     a lot of bandwidth over the old image/face/smooth packets
1094 root 1.11 and allows images > packetsize, incremental and background
1095     transfers.
1096 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1097     on a face basis as opposed to a mapspace basis.
1098 root 1.7 - the server can now rate-limit image uploads to not exceed
1099     a certain (client-configurable) speed while guarenteeing full
1100     freedom of movement.
1101 root 1.8 - implement new ex command to request item descriptions.
1102     - implement new msg command for in-game messages with meta
1103     information (using xml).
1104 root 1.9 - enforce utf-8 for all text messages.
1105 root 1.13 - added micropather (not used yet).
1106 root 1.6 - many, many bugfixes.
1107 root 1.1
1108 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1109 root 1.1 - make coroapi accessible to cf+.
1110     - moved map handling logic completely to perl
1111     - per player maps are now marked in the map
1112 root 1.2 - maps are saved completely differently now,
1113     and much more often.
1114 root 1.17 - rewrote map header parser and writer, to be much faster.
1115 pippijn 1.4 - maps and players are now (in the average case) loaded
1116 root 1.2 and saved completely asynchronously, I/O contention will no
1117     longer freeze the server.
1118 pippijn 1.4 - players and maps can be loaded anytime, without the player
1119 root 1.2 being logged in.
1120 root 1.1 - automatically generate method interfaces for perl from headers
1121     - unbundled freezethaw
1122     - mostly rewrote common/map.C
1123     - completely rewrite server/swap.C
1124     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1125     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1126     - better message for apply failures due to applymode
1127     - removed most all of the weather code
1128     - unified logging to stderr and file
1129     - too many minor changes to document