ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.585
Committed: Fri Mar 26 00:53:26 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.584: +1 -0 lines
Log Message:
move_ob/move_object => ->move

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     TODO: kill flag_is_water/is_water
14     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15    
16     {
17     "dungeon_depth" : "3",
18     "dungeon_level" : "8",
19     "exitstyle" : "sstair",
20     "final_map" : "/quests/peterm/quests/ogre_chief",
21     "floorstyle" : "stones2",
22     "layoutstyle" : "maze",
23     "monsterstyle" : "humanoid",
24     "orientation" : "1",
25     "origin_map" : "/world/world_106_115",
26     "origin_x" : 9,
27     "origin_y" : 18,
28     "random_seed" : 623236402,
29     "region" : "highway",
30     "symmetry" : 1,
31     "wallstyle" : "earthen",
32     "xsize" : 29,
33     "ysize" : 19
34     }
35    
36     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38 root 1.574 TODO: freed objects cache instead of salloc/sfree
39 root 1.562
40 root 1.583 TODO: random maps, decorstyle ranodm is evil
41     - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 elmex 1.573 - made (wizard) look_at show also uuids.
44     - added cf::object::find_object_uuid (::find_object already exists!).
45 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
46 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
47 elmex 1.568 - (arch) made the hill giants loose more body parts.
48 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
49 root 1.583 - move_type changes (spells, skills etc.) now will correctly
50     take move_on/move_off into account (e.g. buttons).
51 root 1.582 - display (exit) or (random map) in client for those objects.
52 root 1.578 - remove (useless) spell damage columns from spell info and replace
53     it by effective casting level - clients > 2.10 required to display
54     properly.
55 elmex 1.565 - building of levers/doors works again for all kinds of floors.
56 elmex 1.563 - the player can now withdraw and deposit all the available money.
57 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
58     steinwandstadt/celvear.
59 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
60 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
61     clients.
62     - tcp.ext didn't unbind in reloads.
63     - map-tags.ext didn't properly close the database on reloads.
64 root 1.567 - cfutil skips .-directories when scanning.
65 root 1.571 - build.ext prevents players from building on other player's maps.
66     - rent.ext allows the dm to enter anytime.
67     - NPC_Dialogue adds a new predefined variable, $map.
68     - new "build" event hook.
69 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
70 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
71 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
72     them on loading, for old playerfiles and maps.
73 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
74     would be handled differently nowadays anyway.
75 root 1.584 - random map .meta were not being expired at all.
76 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
77 root 1.562
78 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
79 root 1.558 - (maps) fix travel to valdor and back.
80 root 1.545 - do no longer by default eval map cod ein safe compartments
81     (this can be re-enabled using the safe_eval config option).
82 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
83     in lorak.
84 root 1.559 - fix data corruption issues caused by recursive calls to
85     unordered_mapwalk - now every caller must provide its own
86     buffer.
87 root 1.538 - (maps) improve tindervale maps slightly.
88 root 1.544 - (arch) considerably decrease slag ex price.
89 root 1.540 - (arch) fix filth archetype.
90 root 1.556 - extension dependency resolve was completely broken.
91 root 1.544 - multipart objects would cause save_throw_object to crash - it
92     now acts on the head only.
93 root 1.541 - do not try to connect to an irc server unless explicitly configured.
94 root 1.542 - do not expect decltype() to be available in gcc 4.4.
95 elmex 1.543 - extended the safe perl environment by loops.
96 root 1.547 - (arch) fix "armless cook" facings.
97     - the "experience table" resource item did not have a proper
98     hash associated with it, so updates could not be detected.
99 elmex 1.550 - fixed poison traps in doors.
100 root 1.548 - player->killer_name did not properly flag the name as unicode.
101 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
102     and provide a non-destructive SvPVutf8 variant.
103 root 1.554 - do not allow dragon players to change their title via the settings.
104 elmex 1.552 - ratelimited jeweler skill nugget conversion.
105 root 1.551 - under high load, the server stopped swapping out to make
106     the server more responsive, but making it impossible to reduce
107     the load by... swapping out. slot queuing will now always make
108     some progress.
109     - improve the quality of the load-avg calculation.
110 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
111 root 1.556 - don't fail to write the runtime file if the temporary already exists.
112 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
113     player now.
114 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
115     timestamp and use a tab in the client to increase awareness.
116 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
117     setflag 0 is possible.
118 root 1.560 - make install now deletes old extensions, to ease upgrades in the
119     deliantra vm.
120 root 1.538
121 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
122 root 1.532 - the destruction spell could/would corrupt server memory quite often.
123 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
124     disk, not when it already was in memory.
125 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
126     avoiding livelock during high-load emergency saves.
127 root 1.530 - logging in did not properly unapply all skills.
128 root 1.531 - (maps) make the invite quest marking much more obvious.
129 root 1.533 - (arch) fix warrior archetype names.
130 root 1.532 - map prefetching never prefetch upwards.
131 root 1.534 - wizpass no longer makes you non-blocking.
132 root 1.536 - (maps) add light to some of the special maps, add troll
133     map.
134 root 1.530
135 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
136 root 1.515 - (maps) add gorokh_final mapset from crossfire.
137 root 1.516 - (maps) block most vault-type mlab locations, open up
138     imperial converters for anybody to use.
139 root 1.519 - (maps, arch) replace all permanent stat potions by random
140     variants.
141 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
142 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
143     real player object on player changes.
144 root 1.522 - diseases and maybe other things could sometimes reduce the speed
145     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
146     much grief.
147 root 1.523 - speed_left randomisation was, apparently, totally broken.
148     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
149     of the speed slot internally and in map save files. among other
150     things, this gets rid of all the abs (speed) calls.
151     - reduce map file save files by using abridged keywords aliases.
152 root 1.494 - shop specialisation calculation was totally broken.
153 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
154     now enforced.
155 root 1.498 - fix magic mapping, which only worked for inate spell casting.
156 root 1.495 - godgiven items will now be explicitly described as such.
157 root 1.524 - (arch) dded a quiver of bolts.
158 root 1.504 - materialnames would change "randomly" on every load, only
159     set the material when the materialname was not set before.
160 root 1.497 - balancing change, halve rod recharge speed (instead
161     of 4.8s, the standard rods now recharge in ~10s. not a solution,
162     but still.
163 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
164 root 1.509 the costly flag-checking loop in most cases and using a simple
165     repeat-cache for speed_left.
166 root 1.507 - always delay stats update for players on insert/remove till
167     next tick/command, which saves a lot of cpu cycles on drop/take.
168 root 1.514 - add hint about havign to run to attach unaggressive npcs.
169 root 1.494 - pet monster level was not displayed correctly in "showpets index".
170     - clean up floating point conversions and many similar nitpicks.
171 root 1.502 - fix hanuk altar.
172 root 1.504 - overhaul material system to be much faster, and having less bugs, but
173     still having a lot of cruft :/.
174 root 1.502 - add marble shop floor.
175 root 1.494 - move gcc specifics to new file include/compiler.h.
176     - unrecognised cfpod directives could cause undefined behaviour.
177 root 1.505 - added boes' marble shop to steinwandstadt.
178 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
179     - optimise mapspace updates.
180     - cache volume/items per mapspace.
181 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
182     decrease).
183 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
184     have led to weird item multiplications.
185 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
186 elmex 1.501 - fixed crash bug in learn_spell command.
187 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
188 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
189     from perl to c++.
190 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
191     and use it in some "inner" loops.
192 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
193 elmex 1.511 - fixed jeweler experience output to not be floating point.
194 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
195 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
196 root 1.518 - try to prefetch memory inside process_objects, which can give
197     enourmous speed gains.
198     - make some small optimisation to the process_objects loop.
199 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
200     handling different chksum lengths.
201     - check for hash collisions in cfutil.
202     - reduce face checksum size from 6 to 4 bytes.
203 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
204 root 1.523 - removed weather-specific attributes.
205     - fixed genkeywords dependency.
206     - do not clear "randomitems" slot for world underlays.
207     - use "sl" as short-hand for speed_left in save-files, just to make them
208     smaller.
209 root 1.517 - in general, don't crash on value-less resource file lines
210     anymore, due to get_str never returning a 0-pointer.
211 elmex 1.521 - code cleanup in move_symptom.
212 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
213 root 1.494
214 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
215 root 1.481 - some Andrew Madloch wanted, despite being specifically told
216     multiple times that the Deliantra parts additions are under AGPL,
217 root 1.487 lock up the source code of the server within his company.
218 root 1.481 some reorganisations have been done to the sourcecode to make
219     it clearer that this violates the Affero GPL. Help to keep
220     Deliantra free software even for the coming generations
221     and be wary of the promises of Andrew Madloch, he has nothing
222 root 1.487 good in mind for free software.
223 root 1.480 - clarify which files of the server are 100% AGPL.
224 root 1.481 - minor reorganisation, move some GPL code into other files.
225 root 1.483 - implement viewpoint (which is like observe, but only for the map,
226     not stats etc.).
227 root 1.484 - replace magic mapping overlay by a flying bird exposing area
228     on the worldmap (ext/magic_mapping.ext).
229 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
230     - @find results in npc dialogue is now stored in $find.
231 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
232 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
233 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
234     dm instead.
235 root 1.456 - (maps) add town portal to celvear.
236 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
237     mapsets from crossfire, together with associated archetypes.
238 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
239     - (maps) define a new whalingoutpost region.
240 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
241     and most archetypes that go with them (without stoning and swallow effects),
242     casino tokens and stock certificates are also missing.
243 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
244     and santo dominion.
245 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
246     to go with them. also adjusted archetypes to be more korrekt "gotisch".
247 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
248 root 1.460 - properly close client-side dialogue when the player is teleported away.
249 root 1.459 - map-tags did not properly close it's database tables or wait
250     for a quiescent state, causing memory corruption on reload.
251 root 1.454 - support "stat.xyz" accessor in match expressions.
252 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
253 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
254     fixes long answers from npc dialogue).
255 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
256 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
257     and to not add a "put your code here" force needlessly.
258 root 1.463 - (arch) fix or improve many plurals.
259 root 1.465 - markers do no longer add a force if the slaying field is unset.
260 root 1.466 - sped up search-items implementation, but it's still horrible.
261 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
262 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
263     used to reogianise the illogical arch tree a bit.
264 root 1.479 - (maps) import most map names from crossfire.
265 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
266 root 1.483 - fly_high movement gives better los, ignoring blocksview.
267 root 1.488 - the addexp command should now honour skill names with spaces.
268 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
269 root 1.491 - (arch) added many more buildable marble floors.
270 root 1.490 - major namespace cleanup: save 45kb by making functions static
271     that were unnecessarily global.
272 root 1.452
273 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
274 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
275 root 1.451 - fix a memory buffer overflow in the book code.
276 root 1.429 - add @check, @find npc dialogue commands.
277     - (maps) add a number of town interiors.
278 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
279 root 1.451 - (maps) add celvear area from cfextended.
280 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
281     - (server,maps) fix bug causing some library books not to be chained down,
282     cause Scorn/Navar libraries not to have inscribable books.
283 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
284 sf-marcmagus 1.433 inappropriate item power.
285 root 1.448 - (maps) fix intwell balancing issue.
286 root 1.437 - improve the look of generated books.
287 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
288     - fix bug where players could bypass no_drop by putting items in containers.
289 root 1.430 - consecutive commands arriving at the same time in the server would be
290     corrupted if the length was >255.
291 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
292 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
293     and perl.
294 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
295     functionality (and more) inside the same object using the match expressions.
296     - create simpler match expression compiles in many common cases.
297 root 1.439 - reduce object size by removing obsolete "seen_by" member.
298 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
299     of the new dynbuf::splice function (which gave an unexpected net win
300     in code size...).
301 root 1.442 - the server will no longer complain (and subtly fail) when an object
302     being removed from a map causes another object to get removed.
303 root 1.441 - banish strncpy from the server, speed up and simplify sending item
304     descriptions to the client considerably.
305 root 1.442 - add new "in head" set modifier for matches.
306     - new BLOCKED_MOVE event added.
307     - mapscript archetype now has activate_on_xxx true by default, as similar
308     connected elements.
309 root 1.448 - (maps) imported all styles from cfextended except
310 root 1.444 floorstyles/land_plots and monsterstyles.
311 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
312 root 1.446 - don't crash when treasure lists are empty / supply new empty
313     treasurelist for randomitems when none can be found.
314     - implement cf::map::static_maps and use it in map-tags.ext.
315 root 1.449 - fix a bug in map-tag scanning when moving tags.
316 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
317     for a reaction.
318 root 1.447 - implement new "loadall" map loading command, purely for debugging.
319 root 1.429
320 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
321 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
322     but not horns (to make them more useful for content-creators).
323 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
324     2) it skipped spell effects and 3) it didn't handle the case where
325     and object was destroyed while iterating over it correctly. all this
326     allowed players to sometimes walk onto spaces they should not be able to
327     walk on.
328 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
329 root 1.399 - examining an object now dumps the serialised object form when the user
330 root 1.404 is a wizard (wizlook).
331 root 1.421 - altars no longer accept unpaid items.
332 root 1.411 - party spells didn't work all that well.
333 root 1.424 - added complex object matching framework (cf::match), and make altars
334     and pedestals use it.
335 root 1.425 - identified skill-tools show what skill they grant.
336 root 1.399 - display the duration of change_ability spells when examining them
337     (missing: protection spells, but they are a hack...).
338 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
339     adding more variety to the different mushrooms.
340 root 1.398 - fix a minor cfpod formatting bug.
341 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
342     the hintmode setting on the settings page.
343 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
344 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
345 root 1.399 - enable the object loader to also dump archetypes.
346 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
347 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
348 root 1.402 - force the initial face when loading an object that is time-animated
349     or a monster, so it does not have to be specified anymore.
350 root 1.403 - fix a bug where recasting an ability changing spell could shorten
351     its remaining duration.
352 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
353 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
354 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
355     up splay operations as well.
356 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
357 root 1.412 - implement introspection data for C++ classes (%REFLECT).
358 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
359 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
360 root 1.419 - fix transmutation alchemy.
361 root 1.424 - speed up many frequently-invoked C->perl callbacks.
362 root 1.419 - added complex object matching framework, to be used in altars and the like.
363 root 1.426 - switch to YAML::XS from YAML.
364 root 1.396
365 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
366 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
367     that ultimately was not helpful to catch it :)
368 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
369     all callers to use either one or the other, as appropriate. This
370     fixes the (rather fragile) light spell, maybe others.
371     - fixed an overflow and exploit in the bank/payment code.
372     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
373 elmex 1.384 to explain the skill a bit more.
374 root 1.389 - removed a buggy check for zero attacktype. So that we might find
375 elmex 1.388 the real bugs in the archs/maps/objects.
376 elmex 1.394 - Fixed enabling torches with lighters.
377 elmex 1.387 - (maps) Added Heaven Town region.
378     - (arch+maps) Fixed & normalized warriors on map
379     /quests/peterm/CTower/Barracks.
380 root 1.392 - fix the light spell (and possibly diseases and other lights).
381 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
382 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
383     a long time ago, and similar cases are still to be found in the maps.
384     - make the socket_timeout configurable in the code (but not yet for users).
385 root 1.393 - earth wall health bar is now correct.
386 elmex 1.384
387 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
388 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
389     freeze with IO::AIO anymore due this change.
390 root 1.364 - avoid a crash when a player tries to apply a lighter.
391 root 1.376 - allow a spell argument for dimension door.
392 root 1.362 - move shop item listing and some otherstuff into the info tab.
393 root 1.360 - avoid crashes when non-players cast party spells.
394 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
395 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
396     - small improvement of the number of potions in shops
397     (by Job Vranish).
398     - added a few party spells (by Job Vranish).
399 root 1.362 - use a common message dynbuf.
400 root 1.364 - destroying tear down objects will now use the full hp range
401     for animation and will only destroy/lastframe when hp < 0.
402     - allow monsters to use earth to dust.
403     - use manhattan distance for get_rangevector_from_mapcoord, just as
404     in get_rangevector.
405     - los updates now correctly take tiled maps into account.
406     - do los updates even on maps without darkness.
407 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
408 root 1.375 - upgrade to IO::AIO 3.21.
409 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
410 elmex 1.373 - properly catching exceptions from callback in irc.ext.
411 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
412 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
413 elmex 1.368 - (arch) added hint about usage to Slag Ex.
414 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
415     like the rest.
416 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
417 root 1.378 - (arch+maps) added rate limited converter and adjusted
418     /elmex/mana_fountain.
419     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
420     - reduce size of casting_time, move_status, attack_movement,
421     last_heal and last_sp slots, squeezing some more space out of struct
422 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
423     anywhere.
424 root 1.358
425 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
426     - fixed bug in alchemy, where finding the right object for enhancements
427     didn't work.
428 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
429     effects (w.r.t. put_more) per mapspace, to give the server a chance
430     to survive a hundred deathsheads.
431 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
432     disastrous bug of unfortunately unknown proportions...
433 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
434 root 1.343 - use gender-neutral place descriptions for invite.
435 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
436     Thanks go to Lisa Larsen!
437 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
438     anymore).
439 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
440 root 1.345 - use better dependency tracking for include/keyword.h.
441 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
442     so it is possible to invite somebody out of some stck-till-death traps,
443 root 1.346 or simply to commit suicide.
444 root 1.352 - replace the "ignoring delayed commands" message by something more useful
445     (cf. cunning gnome freezeing issue).
446 elmex 1.349 - various fixes for weapon improvements.
447 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
448 root 1.353 - support T and G sequences in cfpod.
449 root 1.343
450 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
451 root 1.339 - convert me command from per-map to chat, which makes more sense, also
452     document it.
453 elmex 1.336 - more than one spellbooks of same class can now be given
454     in class selection.
455 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
456     spell rebalancements.
457 elmex 1.338 - the IRC gateway filters IRC colors now.
458 elmex 1.336
459 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
460 root 1.331 - (arch) fix quiver of Holding Bolts.
461 root 1.332 - applying unpaid items will now examine them.
462 root 1.330 - add "What" column to body command, showing items in that slot.
463 elmex 1.329 - redesigned and rebalanced lamps and torches.
464 root 1.330 - add "..." to item names that have been shortened.
465     - fixed "assign" function that squeezes strings into fixed length.
466 elmex 1.333 - add cursed effect to lamps and (some) torches.
467 elmex 1.334 - fixed bad assigned crafting skills and their tools.
468 root 1.312
469 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
470 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
471 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
472 root 1.312 - make monster smell logic dependent on their wisdom stat.
473 root 1.324 - put the death reason into a separate tab.
474     - converted "connected" slot to string, cleanly got rid of some ugly
475     hacks such as the path_attuned hack.
476 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
477     - replace one-at-a-time hash by faster than smaller FNV-1a hash
478     when hashing strings.
479 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
480 elmex 1.320 whether the right cauldron is used.
481 root 1.313 - considerably optimise shared string implementation by
482 root 1.316 making its null value a compiletime constant.
483 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
484     as well as using shstr_cmp to pass shared stringsa round efficiently,
485     for lots of code size savings.
486 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
487     they are sleeping: generators now check for the sleeping flag.
488 root 1.318 - tell gcc not to excessively inline some perl interface functions.
489 root 1.322 - remove marking rune length limit.
490 root 1.323 - fix formatting of cfpod when a verbatim block was following
491     a single newline.
492     - move resistances, statistics and showpets command output into tabs.
493 root 1.326 - implement map scripts that can replace the boulder logic without
494     having to write extensions.
495 root 1.310
496 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
497 root 1.302 - fix a longstanding bug that teared multipart monsters
498     at map boundaries apart.
499 root 1.292 - temporarily make permanently invisible player visible when
500     he/she makes noise.
501 root 1.284 - fix being able to see through walls a bit.
502 root 1.303 - improve look at output.
503 root 1.285 - completely replaced the line of sight algorithm with a variant
504     of spiral fov capable of visibility grades and arbitrary
505     shadow angles, that uses less memory and less code.
506     - the new los code supports arbitrary map rectangles and loosens
507 root 1.310 other restrictions of the old code, supporting further optimisations.
508     - update los if blocksview-objects are inserted in a map, not just when
509 root 1.287 removed (e.g. for summon fog).
510 root 1.303 - permanent invisibility doesn't make immune against making noise:
511     implement a noise system that allows monsters to locate the player
512     when he/she makes noise.
513     - implement a primitive smell system that monsters can use to track
514     players.
515 elmex 1.288 - create bomb now also works when casted by door traps.
516 elmex 1.290 - (arch) new torch graphics.
517 root 1.289 - (maps) considerably soften the subway spider.
518 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
519     the guards from being killed by players.
520 root 1.310 - (maps) lots of tweaks in and around scorn.
521     - (maps) use special non-blocksview jungle, mountain and
522     darkforest freely on the worldmap, to get gradual sight obstacles
523     instead of total blackout in those areas.
524 root 1.289 - no maximum darkness for outdoor maps anymore.
525 root 1.291 - add more hints, fix some messages.
526 root 1.292 - fix a bug: firing rods should tell you something about them.
527     - make light additive even within players.
528 root 1.293 - darken xrays effect a bit.
529     - improve handling of los changes when inserting or removing
530     objects, not perfect yet.
531     - make map darkness signed (formerly unsigned) to allow
532 root 1.294 ambient lighting and centrally manage darkness as an offset.
533     - revamped, fixed and documented the server calendrics, also
534     tell users the current time and data, to improve awareness.
535     - implement proper wizlook flag and handling of wizlook, instead
536     of dumbly just clearing los once.
537 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
538     and has a smaller runtime variance.
539 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
540     making them actually useful.
541     - see_in_dark now increases the viewing radius by 3.
542 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
543     speedup, as well as in many other places.
544 root 1.299 - remove support for extended map infos - these are not used
545     by the deliantra client and removing them gives us a 10% speedup
546     when sending map changes.
547 root 1.300 - remove most gcfclient and other client bug workarounds, as well
548     as now obsolete protocol versions, simplying the code.
549 root 1.301 - optimise and simplify generation of random numbers.
550 root 1.303 - correctly provide a non-zero default density for materials, to
551     avoid crashes, fix other bugs in the material handling code.
552     - fix volume calculations.
553     - fix cfpod parsing when multiple verbatim blocks were separated by
554     newlines.
555 root 1.305 - increase monster detection radius from wis/5 to wis/3.
556 root 1.306 - remove old pickup modes.
557     - remove obsolete disarm and search commands (search wasn't working
558     anyways).
559 root 1.308 - fix a crash when an npc applied a sign.
560 root 1.284
561 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
562 root 1.283 - this release is assumed to be very stable.
563     - (maps) radically redesigned and improved tutorial.
564 root 1.280 - directional casting no longer immediately removes the invisible effect.
565 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
566 root 1.272 - fix overflow in lighting calculations.
567     - negative glow radii can no longer cause total darkness.
568 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
569     only maximally-lit ones.
570 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
571     - swashbucklers got the oratory skill now.
572 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
573 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
574 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
575 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
576     (which was probably broken, too).
577 root 1.281 - support negative glow radii during daytime, too.
578     - use circular, not rectangular, viewing area.
579     - use minimum viewing distance of 2 in outdoor maps.
580     - negative glow is stronger than viewing area or lamps.
581 root 1.283 - (arch) new darkness spell face.
582 root 1.272
583 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
584     - (maps) completely redesigned scorn.
585 root 1.269 - "cast light" now works on oneself.
586 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
587     negative glow radii again (they were totally broken before).
588 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
589 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
590 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
591 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
592 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
593     back to the player.
594 root 1.251 - attuned/repell and spell base level system reworked.
595 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
596 root 1.247 be less erratic now.
597 root 1.248 - refuse to write the uuid file if the uuid is zero
598     (to avoid writing it in early crashes).
599 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
600     - speed up emergency_save by not syncing every file separately.
601     - no longer reattach perl to every object on reload, it's slow, and no longer
602     necessary since we don't nuke stashes anymore.
603     - do not bootstrap perl from the commandline args, use separate eval for
604     better error reporting.
605 root 1.259 - fix a crash when pushing cone spells met ice attacks.
606 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
607 root 1.255 - speed up map refresh in server a bit.
608 elmex 1.258 - refactored drop code and fixed some programming errors in it.
609 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
610 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
611 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
612     as the current weight of the inventory.
613 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
614     dragonfire has been introduced for the non-dragon players.
615 root 1.265 - remove unused "tooltype", "start_holding" object slots.
616     - change "weapontype" object slot to uint8.
617     - convert "hide" object slot into flag.
618     - reorder object members for better locality of reference and codesize
619     decrease.
620 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
621 root 1.267 - fix a crash when no skill could be found when killing amonster.
622 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
623     every completed aio operation.
624 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
625     and update mapspaces if necessary.
626 root 1.246
627 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
628 root 1.241 - removed all command line parsing, only env variables are supported
629     anymore.
630 root 1.239 - region-specific monsters will now once more be on the worldmap.
631 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
632 root 1.225 would grow out of bounds.
633 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
634 root 1.222 - fixed a double-escaping bug in the pod-parser.
635     - rewrote the cfpod parser in C++.
636     - hintmode moved to C++, players need to re-set their hintmode if
637     they dislike "show".
638 root 1.231 - fix RIP inscription.
639 root 1.239 - bump login name length from 18 to 20 char max.
640 root 1.231 - correctly support gender in emotes.
641     - correctly support gender in the death messages.
642     - correctly generate death messages for players only when they really die,
643     with increased information.
644 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
645     and data corruption (but apparently was never triggered).
646 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
647 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
648     data corruption bug.
649 root 1.223 - tweak coredumping/monitoring a bit.
650 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
651 root 1.227 - do not crash in the loader when an inventory object could not be loaded
652     (from a corrupted file).
653 root 1.241 - redid skills command to send output to proper channel.
654 root 1.233 - object->map is no longer refcounting.
655 root 1.228 - add FLAG_DEBUG for internal debugging.
656 root 1.231 - add NDI_VERBATIM flag to send_msg.
657 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
658 root 1.240 - player->exists is no longer a sync_job.
659 root 1.233 - split login.ext's player scheduler into
660     it's own player-scheduler.ext extension.
661 root 1.222
662 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
663 root 1.212 - require perl 5.10.
664 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
665 root 1.204 - swap player and observed count's on the map when observing.
666 root 1.205 - add (mostly untested) mapspace perl class and accessors.
667 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
668 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
669     could be found.
670 root 1.208 - pits now have a configurable "random spread" range and default
671 root 1.213 to a radius of two now.
672 root 1.212 - rewrite pay_player_arch.
673     - use a more stable perl_reload implementation.
674     - do not use Symbol::delete_package (causes crashes after perl-reload),
675     use our own, safer, clear_package instead.
676     - when asynchronously dumping core, close all file handles to allow
677     the server to restart concurrently.
678 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
679     sequences, without double-encoding. it should be faster, too.
680     - the above fixes wrong display of help tetx and many other issues.
681 root 1.216 - use lzf and frag packets for large messages for clients supporting them
682 root 1.218 (0.9976+), use it for long books and other messages.
683 root 1.210 - eradicate listen command and corresponding code.
684 root 1.211 - eradicate logs command.
685 root 1.218 - let the client log into the server log, used for crash backtraces.
686 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
687     old style spell objects with the spell magic bullet.
688 root 1.220 - (arch) fixed skill less rods in the archetypes
689 root 1.204
690 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
691 elmex 1.197 - made jeweler workbench larger and some other minor map
692     changes in jeweler town.
693 root 1.196 - fixed wrong item handling in jeweler skill code.
694 root 1.198 - (arch) use a special "key_random_map" for random map keys
695     that are used up.
696 root 1.199 - fix a crash when the player who was observed has logged out long
697     enough for his region/map to be gone.
698 root 1.200 - port to g++-4.3's incompatible tr1 changes.
699 root 1.201 - add some missing dependencies.
700 root 1.203 - log to /var/log/deliantra/ by default.
701     - hack observe code to enable smooth movmenet when observing.
702 elmex 1.195
703 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
704 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
705 root 1.179 - correctly move gsay to the party channel.
706 root 1.178 - fix a crash when animate weapon was used in some areas.
707 elmex 1.177 - fixed unnecessary identification of by converters created objects.
708 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
709     with NPCs.
710 elmex 1.175 - (arch) dragon scales got proper type now
711 root 1.193 - object::decrease would sometimes cause container weights to
712     be wrong, this has been fixed.
713 root 1.194 - do not send time updates for newly-seen items.
714 root 1.185 - thawing an icecube will once more drop its contents to the ground.
715 root 1.183 - fix cone spells etc. going through walls sometimes.
716 root 1.186 - fix a weight update bug that sometimes left containers
717     with wrong weights.
718 root 1.194 - added auto_apply event and extension for shop tiles.
719 root 1.172 - work around get_map_flags invoking perl and switching the stack.
720     - make sure the map is loaded when using a town portal return.
721 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
722     where healing spells didn't cost any grace.
723 root 1.173 - fix starvation kill reason.
724 root 1.174 - fix pk killer name message.
725 root 1.189 - don't let people apply signs with @match.
726 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
727     what seems to be the biggets memleak in the server).
728 elmex 1.171
729 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
730 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
731     - use anyevent to manage listen ports (this enables IPv6 support).
732 root 1.167 - server supports ipv6 client connections now.
733 root 1.168 - use newly-available Coro::AnyEvent.
734 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
735     to let it handle AIO requests.
736 root 1.167
737 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
738 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
739     processing considerably (especially in the client) and reduces data transfers
740     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
741 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
742     - (map) fixed npc dialogue in pup_land/s_f/special.
743     - bugfix: fix a crash when a player casts a swarm spell and then logs out
744     (swarm spells now stay in the player's inventory).
745 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
746 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
747     archetype *archname* (chairs of different facings were merged).
748     - bugfix: fix a potential crash issue in find_object_name (not used
749     normally).
750 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
751     (destruction, magic missile etc.).
752 root 1.163 - swarm spells without a direction now use various spiral patterns
753     instead of being fully random.
754 root 1.158 - update AnyEvent API to 3.4 and above.
755 root 1.156
756 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
757 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
758 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
759 root 1.152 - bugfix: the jumping skill now gives experience for jumping
760     and for attacking monsters. it also takes about one second to do a jump.
761 root 1.138 - bugfix: players couldn't starve in 2.53 :(
762 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
763 root 1.152 - bugfix: spell effects like word of recall are removed on death.
764 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
765     were created outside a map.
766 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
767     (fixed by reversing the logic).
768 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
769 root 1.153 - bugfix: the random map generator no longer leaks key objects.
770 root 1.154 - bugfix: support random maps >127x127.
771 root 1.152 - (maps) fixed the death certificate system in nimbus.
772 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
773 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
774 root 1.147 - (arch) give ball lightning a real name.
775 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
776 root 1.155 - support cfpod in ex replies (client item tooltips).
777 root 1.143 - unapply item in range slow when readying a spell.
778 root 1.148 - bugfix: account for rounding errors in weight updates.
779 root 1.139 - remove synchronous mkdir in chargen_race_done.
780     - fix per-race starting maps.
781 root 1.142 - check hiscore on suicide and quit as well.
782 root 1.138 - tell players when they are starving.
783 root 1.133 - get rid of costly object_from_name conversion for altar effects.
784     - fix map difficulty calculation for generators.
785 root 1.146 - slightly more intelligent handling of "is_animated" flag.
786 root 1.149 - support no_drop map header flag (before it was only available internally).
787 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
788 root 1.133
789 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
790 root 1.119 - bugfix: custom skill settings were not saved by the server.
791     - bugfix: remove did not actually remove items from the inventory, leaving
792 root 1.116 ghost items.
793 root 1.119 - bugfix: properly update items identified on the ground.
794 root 1.120 - bugfix: use localtime_r in the logger thread.
795 root 1.122 - bugfix: player starvation will now give the correct kill reason.
796     - bugfix: archetype reloads could crash the server.
797 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
798 elmex 1.114 player is not logged in.
799 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
800 root 1.117 server startup.
801 root 1.128 - bugfix: fix the door surround check in the random map generator.
802     - (maps) fix heaven quest difficulty progression.
803     - (maps) fix some random map styles.
804     - dropping items a shop is not interested in won't sell them anymore.
805     - rods and horns with a too low maximum charge allow now at least one discharge.
806     - implement kill & death statistics.
807     - random map preparation is no longer synchronous.
808     - rewrite find_style in perl, no longer does synchronous I/O.
809     - improve random map specials placement.
810     - make the killer a real object pointer instead of a string, improved
811     kill reason messages.
812 root 1.117 - take advantage of new aio_close and aio_chmod.
813 root 1.128 - implement archetype::get, object::deep_clone and update callers.
814 root 1.125 - change_abil is much faster.
815 root 1.126 - update the floorbox more often to work around the reverses item order
816     display in clients.
817 root 1.125 - cleaned up object copying by encapsulating it to a single place.
818 root 1.126 - add hints to the invite messages.
819 root 1.127 - rewrote key<->value pair handling.
820 root 1.128 - use an independent random number generator for the random map generator.
821 elmex 1.113
822 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
823 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
824     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
825     - completely automate the weight handling, should fix all weight
826     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
827 root 1.103 - reloading archetypes while a user was in the character creation phase
828     could crash the server.
829 root 1.106 - fix a nontrivial number of cases of code commented similar
830     to "is this really correct?", as many of those cases are now handles
831     automatically by lower level code.
832     - replace many ad-hoc checks for client visibility by object::visible_to,
833     should result in broader applicability of functions using it.
834 root 1.104 - merge items with different arch pointers refering to the same arch
835     (due to archetype reloads).
836 root 1.106 - refactored the object remove/insert functions and most related
837     functions (decrease, split, merge_ob etc.).
838 root 1.105 - make it compile better on freebsd (reported by pippijn).
839 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
840 root 1.108 - fix the longstanding "container stays open" bug.
841 root 1.107 - improved floorbox updating to be incremental and other protocol
842     optimisations.
843     - get rid of update_after_inventory_change and only do update stats
844     for weight once/tick/player at max.
845 root 1.109 - rewrite party commands, use party channel.
846 root 1.103
847 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
848 root 1.97 - properly link against libgthread as that is needed to make the slice
849     allocator thread-safe.
850 root 1.91 - support perls not compiled with 64 bit support (though this is not a
851     recommended configuration) (reported by Samuel Gondouin).
852 root 1.94 - always put godgiven items into the player inventory, never any containers.
853 root 1.92 - (maps, arch) the scorn go club was founded!
854 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
855 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
856     became a real spell-class.
857 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
858     - (arch) considerably strengthened spark shower and destruction.
859     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
860     finally reloadable at runtime.
861     - changed archetype loading algorithm to only require one pass and
862     use delayed resolving of references.
863 root 1.101 - examine command now uses the examine infobox.
864 root 1.102 - implement an "incremental garbage collector" for archetypes.
865 root 1.98 - enable slice allocator again.
866 root 1.96 - implement optional free memory poisoning.
867 root 1.91
868 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
869 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
870 root 1.85 skill.
871 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
872     names (also update all maps to use money instead of coins).
873 root 1.78 - add uuid accessors to perl.
874     - add coin names and archetype accessors to perl.
875 root 1.80 - fix runtime uuid file format to use "." instead of ",".
876 root 1.78 - change perl extensions to not use hardcoded coins and values.
877 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
878     and be more parsimonous of uuid usage by the exact value out on exit.
879 root 1.86 - write log messages in another thread, removing another sync point.
880     - support multi-line log messages in a nicer way.
881 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
882 root 1.81 - fix a minor memleak in the random map generator.
883     - some parts of the random map generator are not coroutine-safe,
884     so only call it "single-threaded".
885     - major cleanup of memory management in random map generator.
886 root 1.87 - slight refactoring of the random map generator, faster too.
887 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
888     bookkeeping bug.
889 root 1.87 - work around "player is on active list" problem by deactivating player
890     after loading.
891 root 1.81 - garbage collect shstr's more evenly and adaptively only when
892     there have in fact been allocations.
893 root 1.82 - fix object::insert to do as documented and insert into the env
894     if necessary.
895     - fix cf::map::unique_maps.
896     - fix nrof overflow check in can_merge_slow.
897     - fix converter code to handle >31 bit values.
898 elmex 1.83 - added support for the player_sold flag
899 root 1.84 - converters no longer accept unpaid items.
900 root 1.88 - canonicalize random map meta files for better unification.
901 root 1.77
902 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
903 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
904     when mlockall has been used.
905 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
906 root 1.72 - use separate thread for ticker timing (and more in the future).
907     this greatly increases timing accuracy and gets rid of an enourmous
908     number of gettimeofday calls.
909 root 1.82 - use a separate thread to signal aio completion, for lower latency.
910 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
911 root 1.71
912 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
913 root 1.68 - rebalanced default experience table to be more exponential
914     and much easier up to level ~40, then moderately harder.
915 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
916 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
917     - do not exit on reload/load errors but properly cleanup.
918 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
919 root 1.66
920 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
921 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
922     (this fixes the jeweler skill).
923 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
924 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
925 root 1.63 - move tombstone to real map if player died due to cave-in (even if
926     it has reset, which is better than putting it on the savebed, also as
927 root 1.321 proof that the player didn't use a savebed).
928 root 1.59
929 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
930 root 1.56 - work around perl bug in configure perl module version check.
931 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
932 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
933 root 1.52 - fix a bug in animate_weapon, causing a crash.
934 root 1.54 - no longer exit when a coroutine throws an exception.
935 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
936 root 1.53 - fix the "<player> is nuts" message.
937 root 1.58 - fix an exception at logout due to the json_coder being gone.
938 root 1.43 - upgrade to EV version 2.0 API.
939 root 1.47 - when players don't apply a savebed correctly but stand above one,
940     do not move or kill them.
941 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
942 root 1.43 - implement generic framework for server-side resource files.
943     - implement resource file update event.
944     - hook experience table update into the framework.
945     - move jeweler.yaml to resources (arch/).
946 root 1.44 - switch from Crossfire to Deliantra perl module.
947     - implement json2json arch filter.
948 root 1.45 - implement widget protocol version 2, support for ui templates.
949 root 1.54 - mapinfo is now handled fully asynchronously.
950 root 1.48 - ext/irc: also log irc messages.
951 root 1.51 - ext/schmorplog: write user stat files asynchronously.
952 root 1.43
953 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
954 elmex 1.41 - limited the number of items that can be picked up and dropped
955 root 1.42 as temporary measurement against bad performance or dropping things
956     (this lead to long freezes and triggered the watchdog).
957 elmex 1.41 - improved the performance of the drop command a bit.
958 root 1.38 - switch from Event to EV for higher performance, easier usage,
959     less bugs...
960 root 1.39 - updated to release version of the gnu affero license.
961 root 1.38
962 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
963 root 1.36 - more thoroughly rename the binaries, contact addresses.
964     - update the copyrights.
965 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
966     crashes.
967 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
968     potentially causing crashes.
969 root 1.35 - assign weapons on user load time, not login-time, avoiding
970     crashes.
971    
972 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
973 root 1.32 - fixed an important bug that caused passwords to be forgotten.
974 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
975     in some of the maps.
976 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
977     which is now trivial to do.
978 root 1.33 - removed all traces of the old (and never working) plug-in interface
979     (70kb code less on amd64).
980 root 1.34 - improve/tune scheduling priorities.
981     - fix some freezing bugs.
982     - fix a memory corruption problem in dynbuf.printf.
983     - use channels for chat and many informational commands.
984     - improved the tutorial.
985     - create missile is now fixed.
986     - race fields must now contain archetypes.
987     - jumping skill now works as advertised.
988 root 1.31
989 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
990 root 1.24 - relicense under the gnu affero license.
991 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
992 root 1.24 - implement server-side framework for generic resources.
993     - use resource framework for server-provided ambient
994     music.
995 root 1.27 - save object owners (players only atm).
996 root 1.24 - replace limited sound api with server-provided sound effects.
997     - new sc (sound control) protocol command.
998     - improve fxix protocol to include types.
999     - exactly fill tcp segments, if possible.
1000     - output-rate is now an upper limit, the server will automatically
1001     (and quite perfectly) adjust to the network conditions, ensuring
1002     low latency even during bulk transfers (music, images, sounds etc.).
1003     - implement server-side widgets (i.e. client widgets controlled
1004     in the server side). this will allow future expansion without
1005     having to upgrade clients.
1006     - implement a (artwork) world map with realtime player position
1007     tracking.
1008     - new and more efficient extcmd (server still supports old extcmd
1009     protocol).
1010 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1011     calcluation that could be easily exploited by users.
1012     - rebalanced diseases to spread more naturally/evenly.
1013     - completely asynchronous map loading even for tiled maps.
1014 root 1.24 - replace simple messaging protocol with channels carrying metadata
1015     (similar to message types, but more directed at the user).
1016     - reduce command processing latency by a whopping 120ms by
1017     reordering some processing steps inside the server. this directly
1018     reduces lag by 120ms.
1019     - actually send spell faces to the client.
1020 root 1.23 - implement player genders.
1021 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1022     otherwise return to savebed and possible kill if the log-out
1023     was for too long.
1024     - fast socket-dead detection (kick player after 8 seconds without ack).
1025     - greatly reduce the cpu time needed to draw maps _again_.
1026     - archetypes are now subclasses of objects.
1027     - rebalanced shop greed and approval functions to be more realistic
1028     (and likely match the actual intention).
1029 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1030     italic, gender-specific text, paragraphs etc.
1031 root 1.24 - implemented hint framework, players can opt to receive hints.
1032     - implemented (long) book framework, added some books from the cf wiki.
1033 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1034     protocol and is capable of transmitting generic meta information.
1035 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1036     - replace the nexus by a per-player tutorial map that teaches stuff
1037     better than the newbie house.
1038 root 1.18 - fix the magicmap colours.
1039 root 1.19 - optimise map update even more by removing unneeded code and checks.
1040     - decouple map and stats update from pl->ob and use pl->observe instead.
1041     - implement observe command.
1042 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1043     calls with a simple comparison.
1044     - fix a latent crossfire bug that could crash the server because the
1045     map refresh did not update the mapspace.
1046 root 1.24 - support custom keys for regions and maps, regions are now
1047     refcount-managed.
1048     - allow worldmap overlays anywhere in the 000..999 range.
1049     - new system to acquire time slices for background jobs, to reduce
1050     jitter.
1051 root 1.27 - semi-persistent object-referencing framework (currently only players
1052     supported).
1053 root 1.22 - dependency tracking for perl extensions.
1054 root 1.24 - new slag-ex extension for cleaning cauldrons.
1055     - fix invoke result processing.
1056     - there are even less i/o syncpoints in the server now.
1057 root 1.29 - added map-tags extension that scans all maps for object tags
1058     and records them in the database (not used yet).
1059 root 1.28 - metaserver 2 support.
1060 root 1.22 - many more bugfixes and minor optimisations.
1061 root 1.16
1062 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1063 root 1.14 - optimised event invocation (non-wanted events can now be
1064     skipped with 4-5 inlined instructions).
1065 root 1.12 - complete rewrite of town_portal: it now creates a portal
1066     to the "nearest" town only, travel is only possible
1067 root 1.13 to the town and back, anybody can use it (also removes
1068     one of the remaining syncpoints in the server).
1069 root 1.10 - complete rewrite of the range/attack skill slot system:
1070     there are now two slots, one for combat, one for ranged
1071     attacks.
1072     - introduce the concept of a current weapon (either a ranged
1073     or a combat weapon/skill/tool) and switch between them as
1074     needed.
1075     - rewrite bow code so bows get more useful: apply damage,
1076     attacktype and other stats to the arrows and treat
1077     bows as weapons. also rebalance the missile weapons skill
1078     so its damage increases with level.
1079     - rewrite the complete player speed logic: weapon_speed now
1080     works as documented and there are no unnatural speed boosts.
1081 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1082     installation, replacing the old collect scripts and
1083 root 1.9 simplying deployment by scaling and cutting faces as required.
1084     - simplify the map protocol extensively by taking advantage
1085     of missing bigfaces, speeding up map generation immensely.
1086 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1087     other archetypes.
1088     - rationalise archetype, region and treasurelist file format
1089     into a single file format and make them reloadable asynchronously.
1090 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1091     reloadable at runtime.
1092 root 1.6 - implement 64x64 faceset support.
1093     - implement fxixsx protocol that saves
1094     a lot of bandwidth over the old image/face/smooth packets
1095 root 1.11 and allows images > packetsize, incremental and background
1096     transfers.
1097 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1098     on a face basis as opposed to a mapspace basis.
1099 root 1.7 - the server can now rate-limit image uploads to not exceed
1100     a certain (client-configurable) speed while guarenteeing full
1101     freedom of movement.
1102 root 1.8 - implement new ex command to request item descriptions.
1103     - implement new msg command for in-game messages with meta
1104     information (using xml).
1105 root 1.9 - enforce utf-8 for all text messages.
1106 root 1.13 - added micropather (not used yet).
1107 root 1.6 - many, many bugfixes.
1108 root 1.1
1109 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1110 root 1.1 - make coroapi accessible to cf+.
1111     - moved map handling logic completely to perl
1112     - per player maps are now marked in the map
1113 root 1.2 - maps are saved completely differently now,
1114     and much more often.
1115 root 1.17 - rewrote map header parser and writer, to be much faster.
1116 pippijn 1.4 - maps and players are now (in the average case) loaded
1117 root 1.2 and saved completely asynchronously, I/O contention will no
1118     longer freeze the server.
1119 pippijn 1.4 - players and maps can be loaded anytime, without the player
1120 root 1.2 being logged in.
1121 root 1.1 - automatically generate method interfaces for perl from headers
1122     - unbundled freezethaw
1123     - mostly rewrote common/map.C
1124     - completely rewrite server/swap.C
1125     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1126     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1127     - better message for apply failures due to applymode
1128     - removed most all of the weather code
1129     - unified logging to stderr and file
1130     - too many minor changes to document