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Revision: 1.587
Committed: Fri Mar 26 19:12:24 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.586: +2 -0 lines
Log Message:
invitation to unaggressive and friendly monster places is easier now.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.583 TODO: random maps, decorstyle ranodm is evil
40     - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
41 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
42 elmex 1.573 - made (wizard) look_at show also uuids.
43     - added cf::object::find_object_uuid (::find_object already exists!).
44 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
45 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
46 elmex 1.568 - (arch) made the hill giants loose more body parts.
47 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
48 root 1.583 - move_type changes (spells, skills etc.) now will correctly
49     take move_on/move_off into account (e.g. buttons).
50 root 1.582 - display (exit) or (random map) in client for those objects.
51 root 1.578 - remove (useless) spell damage columns from spell info and replace
52     it by effective casting level - clients > 2.10 required to display
53     properly.
54 elmex 1.565 - building of levers/doors works again for all kinds of floors.
55 elmex 1.563 - the player can now withdraw and deposit all the available money.
56 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
57     steinwandstadt/celvear.
58 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
59 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
60     clients.
61     - tcp.ext didn't unbind in reloads.
62     - map-tags.ext didn't properly close the database on reloads.
63 root 1.567 - cfutil skips .-directories when scanning.
64 root 1.571 - build.ext prevents players from building on other player's maps.
65     - rent.ext allows the dm to enter anytime.
66     - NPC_Dialogue adds a new predefined variable, $map.
67     - new "build" event hook.
68 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
69 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
70 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
71     them on loading, for old playerfiles and maps.
72 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
73     would be handled differently nowadays anyway.
74 root 1.584 - random map .meta were not being expired at all.
75 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
76 root 1.586 - update to automake 1.10.
77 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
78     require level 4 anymore.
79 root 1.562
80 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
81 root 1.558 - (maps) fix travel to valdor and back.
82 root 1.545 - do no longer by default eval map cod ein safe compartments
83     (this can be re-enabled using the safe_eval config option).
84 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
85     in lorak.
86 root 1.559 - fix data corruption issues caused by recursive calls to
87     unordered_mapwalk - now every caller must provide its own
88     buffer.
89 root 1.538 - (maps) improve tindervale maps slightly.
90 root 1.544 - (arch) considerably decrease slag ex price.
91 root 1.540 - (arch) fix filth archetype.
92 root 1.556 - extension dependency resolve was completely broken.
93 root 1.544 - multipart objects would cause save_throw_object to crash - it
94     now acts on the head only.
95 root 1.541 - do not try to connect to an irc server unless explicitly configured.
96 root 1.542 - do not expect decltype() to be available in gcc 4.4.
97 elmex 1.543 - extended the safe perl environment by loops.
98 root 1.547 - (arch) fix "armless cook" facings.
99     - the "experience table" resource item did not have a proper
100     hash associated with it, so updates could not be detected.
101 elmex 1.550 - fixed poison traps in doors.
102 root 1.548 - player->killer_name did not properly flag the name as unicode.
103 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
104     and provide a non-destructive SvPVutf8 variant.
105 root 1.554 - do not allow dragon players to change their title via the settings.
106 elmex 1.552 - ratelimited jeweler skill nugget conversion.
107 root 1.551 - under high load, the server stopped swapping out to make
108     the server more responsive, but making it impossible to reduce
109     the load by... swapping out. slot queuing will now always make
110     some progress.
111     - improve the quality of the load-avg calculation.
112 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
113 root 1.556 - don't fail to write the runtime file if the temporary already exists.
114 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
115     player now.
116 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
117     timestamp and use a tab in the client to increase awareness.
118 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
119     setflag 0 is possible.
120 root 1.560 - make install now deletes old extensions, to ease upgrades in the
121     deliantra vm.
122 root 1.538
123 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
124 root 1.532 - the destruction spell could/would corrupt server memory quite often.
125 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
126     disk, not when it already was in memory.
127 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
128     avoiding livelock during high-load emergency saves.
129 root 1.530 - logging in did not properly unapply all skills.
130 root 1.531 - (maps) make the invite quest marking much more obvious.
131 root 1.533 - (arch) fix warrior archetype names.
132 root 1.532 - map prefetching never prefetch upwards.
133 root 1.534 - wizpass no longer makes you non-blocking.
134 root 1.536 - (maps) add light to some of the special maps, add troll
135     map.
136 root 1.530
137 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
138 root 1.515 - (maps) add gorokh_final mapset from crossfire.
139 root 1.516 - (maps) block most vault-type mlab locations, open up
140     imperial converters for anybody to use.
141 root 1.519 - (maps, arch) replace all permanent stat potions by random
142     variants.
143 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
144 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
145     real player object on player changes.
146 root 1.522 - diseases and maybe other things could sometimes reduce the speed
147     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
148     much grief.
149 root 1.523 - speed_left randomisation was, apparently, totally broken.
150     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
151     of the speed slot internally and in map save files. among other
152     things, this gets rid of all the abs (speed) calls.
153     - reduce map file save files by using abridged keywords aliases.
154 root 1.494 - shop specialisation calculation was totally broken.
155 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
156     now enforced.
157 root 1.498 - fix magic mapping, which only worked for inate spell casting.
158 root 1.495 - godgiven items will now be explicitly described as such.
159 root 1.524 - (arch) dded a quiver of bolts.
160 root 1.504 - materialnames would change "randomly" on every load, only
161     set the material when the materialname was not set before.
162 root 1.497 - balancing change, halve rod recharge speed (instead
163     of 4.8s, the standard rods now recharge in ~10s. not a solution,
164     but still.
165 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
166 root 1.509 the costly flag-checking loop in most cases and using a simple
167     repeat-cache for speed_left.
168 root 1.507 - always delay stats update for players on insert/remove till
169     next tick/command, which saves a lot of cpu cycles on drop/take.
170 root 1.514 - add hint about havign to run to attach unaggressive npcs.
171 root 1.494 - pet monster level was not displayed correctly in "showpets index".
172     - clean up floating point conversions and many similar nitpicks.
173 root 1.502 - fix hanuk altar.
174 root 1.504 - overhaul material system to be much faster, and having less bugs, but
175     still having a lot of cruft :/.
176 root 1.502 - add marble shop floor.
177 root 1.494 - move gcc specifics to new file include/compiler.h.
178     - unrecognised cfpod directives could cause undefined behaviour.
179 root 1.505 - added boes' marble shop to steinwandstadt.
180 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
181     - optimise mapspace updates.
182     - cache volume/items per mapspace.
183 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
184     decrease).
185 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
186     have led to weird item multiplications.
187 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
188 elmex 1.501 - fixed crash bug in learn_spell command.
189 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
190 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
191     from perl to c++.
192 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
193     and use it in some "inner" loops.
194 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
195 elmex 1.511 - fixed jeweler experience output to not be floating point.
196 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
197 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
198 root 1.518 - try to prefetch memory inside process_objects, which can give
199     enourmous speed gains.
200     - make some small optimisation to the process_objects loop.
201 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
202     handling different chksum lengths.
203     - check for hash collisions in cfutil.
204     - reduce face checksum size from 6 to 4 bytes.
205 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
206 root 1.523 - removed weather-specific attributes.
207     - fixed genkeywords dependency.
208     - do not clear "randomitems" slot for world underlays.
209     - use "sl" as short-hand for speed_left in save-files, just to make them
210     smaller.
211 root 1.517 - in general, don't crash on value-less resource file lines
212     anymore, due to get_str never returning a 0-pointer.
213 elmex 1.521 - code cleanup in move_symptom.
214 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
215 root 1.494
216 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
217 root 1.481 - some Andrew Madloch wanted, despite being specifically told
218     multiple times that the Deliantra parts additions are under AGPL,
219 root 1.487 lock up the source code of the server within his company.
220 root 1.481 some reorganisations have been done to the sourcecode to make
221     it clearer that this violates the Affero GPL. Help to keep
222     Deliantra free software even for the coming generations
223     and be wary of the promises of Andrew Madloch, he has nothing
224 root 1.487 good in mind for free software.
225 root 1.480 - clarify which files of the server are 100% AGPL.
226 root 1.481 - minor reorganisation, move some GPL code into other files.
227 root 1.483 - implement viewpoint (which is like observe, but only for the map,
228     not stats etc.).
229 root 1.484 - replace magic mapping overlay by a flying bird exposing area
230     on the worldmap (ext/magic_mapping.ext).
231 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
232     - @find results in npc dialogue is now stored in $find.
233 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
234 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
235 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
236     dm instead.
237 root 1.456 - (maps) add town portal to celvear.
238 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
239     mapsets from crossfire, together with associated archetypes.
240 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
241     - (maps) define a new whalingoutpost region.
242 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
243     and most archetypes that go with them (without stoning and swallow effects),
244     casino tokens and stock certificates are also missing.
245 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
246     and santo dominion.
247 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
248     to go with them. also adjusted archetypes to be more korrekt "gotisch".
249 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
250 root 1.460 - properly close client-side dialogue when the player is teleported away.
251 root 1.459 - map-tags did not properly close it's database tables or wait
252     for a quiescent state, causing memory corruption on reload.
253 root 1.454 - support "stat.xyz" accessor in match expressions.
254 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
255 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
256     fixes long answers from npc dialogue).
257 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
258 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
259     and to not add a "put your code here" force needlessly.
260 root 1.463 - (arch) fix or improve many plurals.
261 root 1.465 - markers do no longer add a force if the slaying field is unset.
262 root 1.466 - sped up search-items implementation, but it's still horrible.
263 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
264 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
265     used to reogianise the illogical arch tree a bit.
266 root 1.479 - (maps) import most map names from crossfire.
267 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
268 root 1.483 - fly_high movement gives better los, ignoring blocksview.
269 root 1.488 - the addexp command should now honour skill names with spaces.
270 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
271 root 1.491 - (arch) added many more buildable marble floors.
272 root 1.490 - major namespace cleanup: save 45kb by making functions static
273     that were unnecessarily global.
274 root 1.452
275 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
276 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
277 root 1.451 - fix a memory buffer overflow in the book code.
278 root 1.429 - add @check, @find npc dialogue commands.
279     - (maps) add a number of town interiors.
280 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
281 root 1.451 - (maps) add celvear area from cfextended.
282 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
283     - (server,maps) fix bug causing some library books not to be chained down,
284     cause Scorn/Navar libraries not to have inscribable books.
285 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
286 sf-marcmagus 1.433 inappropriate item power.
287 root 1.448 - (maps) fix intwell balancing issue.
288 root 1.437 - improve the look of generated books.
289 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
290     - fix bug where players could bypass no_drop by putting items in containers.
291 root 1.430 - consecutive commands arriving at the same time in the server would be
292     corrupted if the length was >255.
293 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
294 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
295     and perl.
296 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
297     functionality (and more) inside the same object using the match expressions.
298     - create simpler match expression compiles in many common cases.
299 root 1.439 - reduce object size by removing obsolete "seen_by" member.
300 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
301     of the new dynbuf::splice function (which gave an unexpected net win
302     in code size...).
303 root 1.442 - the server will no longer complain (and subtly fail) when an object
304     being removed from a map causes another object to get removed.
305 root 1.441 - banish strncpy from the server, speed up and simplify sending item
306     descriptions to the client considerably.
307 root 1.442 - add new "in head" set modifier for matches.
308     - new BLOCKED_MOVE event added.
309     - mapscript archetype now has activate_on_xxx true by default, as similar
310     connected elements.
311 root 1.448 - (maps) imported all styles from cfextended except
312 root 1.444 floorstyles/land_plots and monsterstyles.
313 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
314 root 1.446 - don't crash when treasure lists are empty / supply new empty
315     treasurelist for randomitems when none can be found.
316     - implement cf::map::static_maps and use it in map-tags.ext.
317 root 1.449 - fix a bug in map-tag scanning when moving tags.
318 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
319     for a reaction.
320 root 1.447 - implement new "loadall" map loading command, purely for debugging.
321 root 1.429
322 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
323 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
324     but not horns (to make them more useful for content-creators).
325 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
326     2) it skipped spell effects and 3) it didn't handle the case where
327     and object was destroyed while iterating over it correctly. all this
328     allowed players to sometimes walk onto spaces they should not be able to
329     walk on.
330 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
331 root 1.399 - examining an object now dumps the serialised object form when the user
332 root 1.404 is a wizard (wizlook).
333 root 1.421 - altars no longer accept unpaid items.
334 root 1.411 - party spells didn't work all that well.
335 root 1.424 - added complex object matching framework (cf::match), and make altars
336     and pedestals use it.
337 root 1.425 - identified skill-tools show what skill they grant.
338 root 1.399 - display the duration of change_ability spells when examining them
339     (missing: protection spells, but they are a hack...).
340 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
341     adding more variety to the different mushrooms.
342 root 1.398 - fix a minor cfpod formatting bug.
343 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
344     the hintmode setting on the settings page.
345 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
346 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
347 root 1.399 - enable the object loader to also dump archetypes.
348 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
349 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
350 root 1.402 - force the initial face when loading an object that is time-animated
351     or a monster, so it does not have to be specified anymore.
352 root 1.403 - fix a bug where recasting an ability changing spell could shorten
353     its remaining duration.
354 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
355 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
356 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
357     up splay operations as well.
358 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
359 root 1.412 - implement introspection data for C++ classes (%REFLECT).
360 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
361 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
362 root 1.419 - fix transmutation alchemy.
363 root 1.424 - speed up many frequently-invoked C->perl callbacks.
364 root 1.419 - added complex object matching framework, to be used in altars and the like.
365 root 1.426 - switch to YAML::XS from YAML.
366 root 1.396
367 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
368 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
369     that ultimately was not helpful to catch it :)
370 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
371     all callers to use either one or the other, as appropriate. This
372     fixes the (rather fragile) light spell, maybe others.
373     - fixed an overflow and exploit in the bank/payment code.
374     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
375 elmex 1.384 to explain the skill a bit more.
376 root 1.389 - removed a buggy check for zero attacktype. So that we might find
377 elmex 1.388 the real bugs in the archs/maps/objects.
378 elmex 1.394 - Fixed enabling torches with lighters.
379 elmex 1.387 - (maps) Added Heaven Town region.
380     - (arch+maps) Fixed & normalized warriors on map
381     /quests/peterm/CTower/Barracks.
382 root 1.392 - fix the light spell (and possibly diseases and other lights).
383 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
384 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
385     a long time ago, and similar cases are still to be found in the maps.
386     - make the socket_timeout configurable in the code (but not yet for users).
387 root 1.393 - earth wall health bar is now correct.
388 elmex 1.384
389 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
390 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
391     freeze with IO::AIO anymore due this change.
392 root 1.364 - avoid a crash when a player tries to apply a lighter.
393 root 1.376 - allow a spell argument for dimension door.
394 root 1.362 - move shop item listing and some otherstuff into the info tab.
395 root 1.360 - avoid crashes when non-players cast party spells.
396 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
397 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
398     - small improvement of the number of potions in shops
399     (by Job Vranish).
400     - added a few party spells (by Job Vranish).
401 root 1.362 - use a common message dynbuf.
402 root 1.364 - destroying tear down objects will now use the full hp range
403     for animation and will only destroy/lastframe when hp < 0.
404     - allow monsters to use earth to dust.
405     - use manhattan distance for get_rangevector_from_mapcoord, just as
406     in get_rangevector.
407     - los updates now correctly take tiled maps into account.
408     - do los updates even on maps without darkness.
409 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
410 root 1.375 - upgrade to IO::AIO 3.21.
411 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
412 elmex 1.373 - properly catching exceptions from callback in irc.ext.
413 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
414 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
415 elmex 1.368 - (arch) added hint about usage to Slag Ex.
416 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
417     like the rest.
418 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
419 root 1.378 - (arch+maps) added rate limited converter and adjusted
420     /elmex/mana_fountain.
421     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
422     - reduce size of casting_time, move_status, attack_movement,
423     last_heal and last_sp slots, squeezing some more space out of struct
424 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
425     anywhere.
426 root 1.358
427 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
428     - fixed bug in alchemy, where finding the right object for enhancements
429     didn't work.
430 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
431     effects (w.r.t. put_more) per mapspace, to give the server a chance
432     to survive a hundred deathsheads.
433 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
434     disastrous bug of unfortunately unknown proportions...
435 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
436 root 1.343 - use gender-neutral place descriptions for invite.
437 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
438     Thanks go to Lisa Larsen!
439 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
440     anymore).
441 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
442 root 1.345 - use better dependency tracking for include/keyword.h.
443 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
444     so it is possible to invite somebody out of some stck-till-death traps,
445 root 1.346 or simply to commit suicide.
446 root 1.352 - replace the "ignoring delayed commands" message by something more useful
447     (cf. cunning gnome freezeing issue).
448 elmex 1.349 - various fixes for weapon improvements.
449 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
450 root 1.353 - support T and G sequences in cfpod.
451 root 1.343
452 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
453 root 1.339 - convert me command from per-map to chat, which makes more sense, also
454     document it.
455 elmex 1.336 - more than one spellbooks of same class can now be given
456     in class selection.
457 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
458     spell rebalancements.
459 elmex 1.338 - the IRC gateway filters IRC colors now.
460 elmex 1.336
461 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
462 root 1.331 - (arch) fix quiver of Holding Bolts.
463 root 1.332 - applying unpaid items will now examine them.
464 root 1.330 - add "What" column to body command, showing items in that slot.
465 elmex 1.329 - redesigned and rebalanced lamps and torches.
466 root 1.330 - add "..." to item names that have been shortened.
467     - fixed "assign" function that squeezes strings into fixed length.
468 elmex 1.333 - add cursed effect to lamps and (some) torches.
469 elmex 1.334 - fixed bad assigned crafting skills and their tools.
470 root 1.312
471 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
472 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
473 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
474 root 1.312 - make monster smell logic dependent on their wisdom stat.
475 root 1.324 - put the death reason into a separate tab.
476     - converted "connected" slot to string, cleanly got rid of some ugly
477     hacks such as the path_attuned hack.
478 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
479     - replace one-at-a-time hash by faster than smaller FNV-1a hash
480     when hashing strings.
481 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
482 elmex 1.320 whether the right cauldron is used.
483 root 1.313 - considerably optimise shared string implementation by
484 root 1.316 making its null value a compiletime constant.
485 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
486     as well as using shstr_cmp to pass shared stringsa round efficiently,
487     for lots of code size savings.
488 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
489     they are sleeping: generators now check for the sleeping flag.
490 root 1.318 - tell gcc not to excessively inline some perl interface functions.
491 root 1.322 - remove marking rune length limit.
492 root 1.323 - fix formatting of cfpod when a verbatim block was following
493     a single newline.
494     - move resistances, statistics and showpets command output into tabs.
495 root 1.326 - implement map scripts that can replace the boulder logic without
496     having to write extensions.
497 root 1.310
498 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
499 root 1.302 - fix a longstanding bug that teared multipart monsters
500     at map boundaries apart.
501 root 1.292 - temporarily make permanently invisible player visible when
502     he/she makes noise.
503 root 1.284 - fix being able to see through walls a bit.
504 root 1.303 - improve look at output.
505 root 1.285 - completely replaced the line of sight algorithm with a variant
506     of spiral fov capable of visibility grades and arbitrary
507     shadow angles, that uses less memory and less code.
508     - the new los code supports arbitrary map rectangles and loosens
509 root 1.310 other restrictions of the old code, supporting further optimisations.
510     - update los if blocksview-objects are inserted in a map, not just when
511 root 1.287 removed (e.g. for summon fog).
512 root 1.303 - permanent invisibility doesn't make immune against making noise:
513     implement a noise system that allows monsters to locate the player
514     when he/she makes noise.
515     - implement a primitive smell system that monsters can use to track
516     players.
517 elmex 1.288 - create bomb now also works when casted by door traps.
518 elmex 1.290 - (arch) new torch graphics.
519 root 1.289 - (maps) considerably soften the subway spider.
520 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
521     the guards from being killed by players.
522 root 1.310 - (maps) lots of tweaks in and around scorn.
523     - (maps) use special non-blocksview jungle, mountain and
524     darkforest freely on the worldmap, to get gradual sight obstacles
525     instead of total blackout in those areas.
526 root 1.289 - no maximum darkness for outdoor maps anymore.
527 root 1.291 - add more hints, fix some messages.
528 root 1.292 - fix a bug: firing rods should tell you something about them.
529     - make light additive even within players.
530 root 1.293 - darken xrays effect a bit.
531     - improve handling of los changes when inserting or removing
532     objects, not perfect yet.
533     - make map darkness signed (formerly unsigned) to allow
534 root 1.294 ambient lighting and centrally manage darkness as an offset.
535     - revamped, fixed and documented the server calendrics, also
536     tell users the current time and data, to improve awareness.
537     - implement proper wizlook flag and handling of wizlook, instead
538     of dumbly just clearing los once.
539 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
540     and has a smaller runtime variance.
541 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
542     making them actually useful.
543     - see_in_dark now increases the viewing radius by 3.
544 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
545     speedup, as well as in many other places.
546 root 1.299 - remove support for extended map infos - these are not used
547     by the deliantra client and removing them gives us a 10% speedup
548     when sending map changes.
549 root 1.300 - remove most gcfclient and other client bug workarounds, as well
550     as now obsolete protocol versions, simplying the code.
551 root 1.301 - optimise and simplify generation of random numbers.
552 root 1.303 - correctly provide a non-zero default density for materials, to
553     avoid crashes, fix other bugs in the material handling code.
554     - fix volume calculations.
555     - fix cfpod parsing when multiple verbatim blocks were separated by
556     newlines.
557 root 1.305 - increase monster detection radius from wis/5 to wis/3.
558 root 1.306 - remove old pickup modes.
559     - remove obsolete disarm and search commands (search wasn't working
560     anyways).
561 root 1.308 - fix a crash when an npc applied a sign.
562 root 1.284
563 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
564 root 1.283 - this release is assumed to be very stable.
565     - (maps) radically redesigned and improved tutorial.
566 root 1.280 - directional casting no longer immediately removes the invisible effect.
567 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
568 root 1.272 - fix overflow in lighting calculations.
569     - negative glow radii can no longer cause total darkness.
570 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
571     only maximally-lit ones.
572 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
573     - swashbucklers got the oratory skill now.
574 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
575 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
576 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
577 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
578     (which was probably broken, too).
579 root 1.281 - support negative glow radii during daytime, too.
580     - use circular, not rectangular, viewing area.
581     - use minimum viewing distance of 2 in outdoor maps.
582     - negative glow is stronger than viewing area or lamps.
583 root 1.283 - (arch) new darkness spell face.
584 root 1.272
585 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
586     - (maps) completely redesigned scorn.
587 root 1.269 - "cast light" now works on oneself.
588 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
589     negative glow radii again (they were totally broken before).
590 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
591 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
592 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
593 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
594 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
595     back to the player.
596 root 1.251 - attuned/repell and spell base level system reworked.
597 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
598 root 1.247 be less erratic now.
599 root 1.248 - refuse to write the uuid file if the uuid is zero
600     (to avoid writing it in early crashes).
601 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
602     - speed up emergency_save by not syncing every file separately.
603     - no longer reattach perl to every object on reload, it's slow, and no longer
604     necessary since we don't nuke stashes anymore.
605     - do not bootstrap perl from the commandline args, use separate eval for
606     better error reporting.
607 root 1.259 - fix a crash when pushing cone spells met ice attacks.
608 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
609 root 1.255 - speed up map refresh in server a bit.
610 elmex 1.258 - refactored drop code and fixed some programming errors in it.
611 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
612 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
613 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
614     as the current weight of the inventory.
615 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
616     dragonfire has been introduced for the non-dragon players.
617 root 1.265 - remove unused "tooltype", "start_holding" object slots.
618     - change "weapontype" object slot to uint8.
619     - convert "hide" object slot into flag.
620     - reorder object members for better locality of reference and codesize
621     decrease.
622 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
623 root 1.267 - fix a crash when no skill could be found when killing amonster.
624 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
625     every completed aio operation.
626 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
627     and update mapspaces if necessary.
628 root 1.246
629 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
630 root 1.241 - removed all command line parsing, only env variables are supported
631     anymore.
632 root 1.239 - region-specific monsters will now once more be on the worldmap.
633 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
634 root 1.225 would grow out of bounds.
635 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
636 root 1.222 - fixed a double-escaping bug in the pod-parser.
637     - rewrote the cfpod parser in C++.
638     - hintmode moved to C++, players need to re-set their hintmode if
639     they dislike "show".
640 root 1.231 - fix RIP inscription.
641 root 1.239 - bump login name length from 18 to 20 char max.
642 root 1.231 - correctly support gender in emotes.
643     - correctly support gender in the death messages.
644     - correctly generate death messages for players only when they really die,
645     with increased information.
646 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
647     and data corruption (but apparently was never triggered).
648 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
649 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
650     data corruption bug.
651 root 1.223 - tweak coredumping/monitoring a bit.
652 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
653 root 1.227 - do not crash in the loader when an inventory object could not be loaded
654     (from a corrupted file).
655 root 1.241 - redid skills command to send output to proper channel.
656 root 1.233 - object->map is no longer refcounting.
657 root 1.228 - add FLAG_DEBUG for internal debugging.
658 root 1.231 - add NDI_VERBATIM flag to send_msg.
659 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
660 root 1.240 - player->exists is no longer a sync_job.
661 root 1.233 - split login.ext's player scheduler into
662     it's own player-scheduler.ext extension.
663 root 1.222
664 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
665 root 1.212 - require perl 5.10.
666 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
667 root 1.204 - swap player and observed count's on the map when observing.
668 root 1.205 - add (mostly untested) mapspace perl class and accessors.
669 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
670 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
671     could be found.
672 root 1.208 - pits now have a configurable "random spread" range and default
673 root 1.213 to a radius of two now.
674 root 1.212 - rewrite pay_player_arch.
675     - use a more stable perl_reload implementation.
676     - do not use Symbol::delete_package (causes crashes after perl-reload),
677     use our own, safer, clear_package instead.
678     - when asynchronously dumping core, close all file handles to allow
679     the server to restart concurrently.
680 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
681     sequences, without double-encoding. it should be faster, too.
682     - the above fixes wrong display of help tetx and many other issues.
683 root 1.216 - use lzf and frag packets for large messages for clients supporting them
684 root 1.218 (0.9976+), use it for long books and other messages.
685 root 1.210 - eradicate listen command and corresponding code.
686 root 1.211 - eradicate logs command.
687 root 1.218 - let the client log into the server log, used for crash backtraces.
688 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
689     old style spell objects with the spell magic bullet.
690 root 1.220 - (arch) fixed skill less rods in the archetypes
691 root 1.204
692 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
693 elmex 1.197 - made jeweler workbench larger and some other minor map
694     changes in jeweler town.
695 root 1.196 - fixed wrong item handling in jeweler skill code.
696 root 1.198 - (arch) use a special "key_random_map" for random map keys
697     that are used up.
698 root 1.199 - fix a crash when the player who was observed has logged out long
699     enough for his region/map to be gone.
700 root 1.200 - port to g++-4.3's incompatible tr1 changes.
701 root 1.201 - add some missing dependencies.
702 root 1.203 - log to /var/log/deliantra/ by default.
703     - hack observe code to enable smooth movmenet when observing.
704 elmex 1.195
705 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
706 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
707 root 1.179 - correctly move gsay to the party channel.
708 root 1.178 - fix a crash when animate weapon was used in some areas.
709 elmex 1.177 - fixed unnecessary identification of by converters created objects.
710 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
711     with NPCs.
712 elmex 1.175 - (arch) dragon scales got proper type now
713 root 1.193 - object::decrease would sometimes cause container weights to
714     be wrong, this has been fixed.
715 root 1.194 - do not send time updates for newly-seen items.
716 root 1.185 - thawing an icecube will once more drop its contents to the ground.
717 root 1.183 - fix cone spells etc. going through walls sometimes.
718 root 1.186 - fix a weight update bug that sometimes left containers
719     with wrong weights.
720 root 1.194 - added auto_apply event and extension for shop tiles.
721 root 1.172 - work around get_map_flags invoking perl and switching the stack.
722     - make sure the map is loaded when using a town portal return.
723 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
724     where healing spells didn't cost any grace.
725 root 1.173 - fix starvation kill reason.
726 root 1.174 - fix pk killer name message.
727 root 1.189 - don't let people apply signs with @match.
728 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
729     what seems to be the biggets memleak in the server).
730 elmex 1.171
731 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
732 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
733     - use anyevent to manage listen ports (this enables IPv6 support).
734 root 1.167 - server supports ipv6 client connections now.
735 root 1.168 - use newly-available Coro::AnyEvent.
736 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
737     to let it handle AIO requests.
738 root 1.167
739 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
740 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
741     processing considerably (especially in the client) and reduces data transfers
742     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
743 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
744     - (map) fixed npc dialogue in pup_land/s_f/special.
745     - bugfix: fix a crash when a player casts a swarm spell and then logs out
746     (swarm spells now stay in the player's inventory).
747 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
748 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
749     archetype *archname* (chairs of different facings were merged).
750     - bugfix: fix a potential crash issue in find_object_name (not used
751     normally).
752 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
753     (destruction, magic missile etc.).
754 root 1.163 - swarm spells without a direction now use various spiral patterns
755     instead of being fully random.
756 root 1.158 - update AnyEvent API to 3.4 and above.
757 root 1.156
758 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
759 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
760 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
761 root 1.152 - bugfix: the jumping skill now gives experience for jumping
762     and for attacking monsters. it also takes about one second to do a jump.
763 root 1.138 - bugfix: players couldn't starve in 2.53 :(
764 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
765 root 1.152 - bugfix: spell effects like word of recall are removed on death.
766 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
767     were created outside a map.
768 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
769     (fixed by reversing the logic).
770 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
771 root 1.153 - bugfix: the random map generator no longer leaks key objects.
772 root 1.154 - bugfix: support random maps >127x127.
773 root 1.152 - (maps) fixed the death certificate system in nimbus.
774 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
775 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
776 root 1.147 - (arch) give ball lightning a real name.
777 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
778 root 1.155 - support cfpod in ex replies (client item tooltips).
779 root 1.143 - unapply item in range slow when readying a spell.
780 root 1.148 - bugfix: account for rounding errors in weight updates.
781 root 1.139 - remove synchronous mkdir in chargen_race_done.
782     - fix per-race starting maps.
783 root 1.142 - check hiscore on suicide and quit as well.
784 root 1.138 - tell players when they are starving.
785 root 1.133 - get rid of costly object_from_name conversion for altar effects.
786     - fix map difficulty calculation for generators.
787 root 1.146 - slightly more intelligent handling of "is_animated" flag.
788 root 1.149 - support no_drop map header flag (before it was only available internally).
789 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
790 root 1.133
791 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
792 root 1.119 - bugfix: custom skill settings were not saved by the server.
793     - bugfix: remove did not actually remove items from the inventory, leaving
794 root 1.116 ghost items.
795 root 1.119 - bugfix: properly update items identified on the ground.
796 root 1.120 - bugfix: use localtime_r in the logger thread.
797 root 1.122 - bugfix: player starvation will now give the correct kill reason.
798     - bugfix: archetype reloads could crash the server.
799 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
800 elmex 1.114 player is not logged in.
801 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
802 root 1.117 server startup.
803 root 1.128 - bugfix: fix the door surround check in the random map generator.
804     - (maps) fix heaven quest difficulty progression.
805     - (maps) fix some random map styles.
806     - dropping items a shop is not interested in won't sell them anymore.
807     - rods and horns with a too low maximum charge allow now at least one discharge.
808     - implement kill & death statistics.
809     - random map preparation is no longer synchronous.
810     - rewrite find_style in perl, no longer does synchronous I/O.
811     - improve random map specials placement.
812     - make the killer a real object pointer instead of a string, improved
813     kill reason messages.
814 root 1.117 - take advantage of new aio_close and aio_chmod.
815 root 1.128 - implement archetype::get, object::deep_clone and update callers.
816 root 1.125 - change_abil is much faster.
817 root 1.126 - update the floorbox more often to work around the reverses item order
818     display in clients.
819 root 1.125 - cleaned up object copying by encapsulating it to a single place.
820 root 1.126 - add hints to the invite messages.
821 root 1.127 - rewrote key<->value pair handling.
822 root 1.128 - use an independent random number generator for the random map generator.
823 elmex 1.113
824 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
825 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
826     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
827     - completely automate the weight handling, should fix all weight
828     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
829 root 1.103 - reloading archetypes while a user was in the character creation phase
830     could crash the server.
831 root 1.106 - fix a nontrivial number of cases of code commented similar
832     to "is this really correct?", as many of those cases are now handles
833     automatically by lower level code.
834     - replace many ad-hoc checks for client visibility by object::visible_to,
835     should result in broader applicability of functions using it.
836 root 1.104 - merge items with different arch pointers refering to the same arch
837     (due to archetype reloads).
838 root 1.106 - refactored the object remove/insert functions and most related
839     functions (decrease, split, merge_ob etc.).
840 root 1.105 - make it compile better on freebsd (reported by pippijn).
841 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
842 root 1.108 - fix the longstanding "container stays open" bug.
843 root 1.107 - improved floorbox updating to be incremental and other protocol
844     optimisations.
845     - get rid of update_after_inventory_change and only do update stats
846     for weight once/tick/player at max.
847 root 1.109 - rewrite party commands, use party channel.
848 root 1.103
849 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
850 root 1.97 - properly link against libgthread as that is needed to make the slice
851     allocator thread-safe.
852 root 1.91 - support perls not compiled with 64 bit support (though this is not a
853     recommended configuration) (reported by Samuel Gondouin).
854 root 1.94 - always put godgiven items into the player inventory, never any containers.
855 root 1.92 - (maps, arch) the scorn go club was founded!
856 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
857 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
858     became a real spell-class.
859 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
860     - (arch) considerably strengthened spark shower and destruction.
861     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
862     finally reloadable at runtime.
863     - changed archetype loading algorithm to only require one pass and
864     use delayed resolving of references.
865 root 1.101 - examine command now uses the examine infobox.
866 root 1.102 - implement an "incremental garbage collector" for archetypes.
867 root 1.98 - enable slice allocator again.
868 root 1.96 - implement optional free memory poisoning.
869 root 1.91
870 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
871 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
872 root 1.85 skill.
873 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
874     names (also update all maps to use money instead of coins).
875 root 1.78 - add uuid accessors to perl.
876     - add coin names and archetype accessors to perl.
877 root 1.80 - fix runtime uuid file format to use "." instead of ",".
878 root 1.78 - change perl extensions to not use hardcoded coins and values.
879 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
880     and be more parsimonous of uuid usage by the exact value out on exit.
881 root 1.86 - write log messages in another thread, removing another sync point.
882     - support multi-line log messages in a nicer way.
883 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
884 root 1.81 - fix a minor memleak in the random map generator.
885     - some parts of the random map generator are not coroutine-safe,
886     so only call it "single-threaded".
887     - major cleanup of memory management in random map generator.
888 root 1.87 - slight refactoring of the random map generator, faster too.
889 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
890     bookkeeping bug.
891 root 1.87 - work around "player is on active list" problem by deactivating player
892     after loading.
893 root 1.81 - garbage collect shstr's more evenly and adaptively only when
894     there have in fact been allocations.
895 root 1.82 - fix object::insert to do as documented and insert into the env
896     if necessary.
897     - fix cf::map::unique_maps.
898     - fix nrof overflow check in can_merge_slow.
899     - fix converter code to handle >31 bit values.
900 elmex 1.83 - added support for the player_sold flag
901 root 1.84 - converters no longer accept unpaid items.
902 root 1.88 - canonicalize random map meta files for better unification.
903 root 1.77
904 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
905 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
906     when mlockall has been used.
907 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
908 root 1.72 - use separate thread for ticker timing (and more in the future).
909     this greatly increases timing accuracy and gets rid of an enourmous
910     number of gettimeofday calls.
911 root 1.82 - use a separate thread to signal aio completion, for lower latency.
912 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
913 root 1.71
914 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
915 root 1.68 - rebalanced default experience table to be more exponential
916     and much easier up to level ~40, then moderately harder.
917 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
918 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
919     - do not exit on reload/load errors but properly cleanup.
920 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
921 root 1.66
922 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
923 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
924     (this fixes the jeweler skill).
925 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
926 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
927 root 1.63 - move tombstone to real map if player died due to cave-in (even if
928     it has reset, which is better than putting it on the savebed, also as
929 root 1.321 proof that the player didn't use a savebed).
930 root 1.59
931 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
932 root 1.56 - work around perl bug in configure perl module version check.
933 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
934 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
935 root 1.52 - fix a bug in animate_weapon, causing a crash.
936 root 1.54 - no longer exit when a coroutine throws an exception.
937 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
938 root 1.53 - fix the "<player> is nuts" message.
939 root 1.58 - fix an exception at logout due to the json_coder being gone.
940 root 1.43 - upgrade to EV version 2.0 API.
941 root 1.47 - when players don't apply a savebed correctly but stand above one,
942     do not move or kill them.
943 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
944 root 1.43 - implement generic framework for server-side resource files.
945     - implement resource file update event.
946     - hook experience table update into the framework.
947     - move jeweler.yaml to resources (arch/).
948 root 1.44 - switch from Crossfire to Deliantra perl module.
949     - implement json2json arch filter.
950 root 1.45 - implement widget protocol version 2, support for ui templates.
951 root 1.54 - mapinfo is now handled fully asynchronously.
952 root 1.48 - ext/irc: also log irc messages.
953 root 1.51 - ext/schmorplog: write user stat files asynchronously.
954 root 1.43
955 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
956 elmex 1.41 - limited the number of items that can be picked up and dropped
957 root 1.42 as temporary measurement against bad performance or dropping things
958     (this lead to long freezes and triggered the watchdog).
959 elmex 1.41 - improved the performance of the drop command a bit.
960 root 1.38 - switch from Event to EV for higher performance, easier usage,
961     less bugs...
962 root 1.39 - updated to release version of the gnu affero license.
963 root 1.38
964 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
965 root 1.36 - more thoroughly rename the binaries, contact addresses.
966     - update the copyrights.
967 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
968     crashes.
969 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
970     potentially causing crashes.
971 root 1.35 - assign weapons on user load time, not login-time, avoiding
972     crashes.
973    
974 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
975 root 1.32 - fixed an important bug that caused passwords to be forgotten.
976 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
977     in some of the maps.
978 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
979     which is now trivial to do.
980 root 1.33 - removed all traces of the old (and never working) plug-in interface
981     (70kb code less on amd64).
982 root 1.34 - improve/tune scheduling priorities.
983     - fix some freezing bugs.
984     - fix a memory corruption problem in dynbuf.printf.
985     - use channels for chat and many informational commands.
986     - improved the tutorial.
987     - create missile is now fixed.
988     - race fields must now contain archetypes.
989     - jumping skill now works as advertised.
990 root 1.31
991 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
992 root 1.24 - relicense under the gnu affero license.
993 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
994 root 1.24 - implement server-side framework for generic resources.
995     - use resource framework for server-provided ambient
996     music.
997 root 1.27 - save object owners (players only atm).
998 root 1.24 - replace limited sound api with server-provided sound effects.
999     - new sc (sound control) protocol command.
1000     - improve fxix protocol to include types.
1001     - exactly fill tcp segments, if possible.
1002     - output-rate is now an upper limit, the server will automatically
1003     (and quite perfectly) adjust to the network conditions, ensuring
1004     low latency even during bulk transfers (music, images, sounds etc.).
1005     - implement server-side widgets (i.e. client widgets controlled
1006     in the server side). this will allow future expansion without
1007     having to upgrade clients.
1008     - implement a (artwork) world map with realtime player position
1009     tracking.
1010     - new and more efficient extcmd (server still supports old extcmd
1011     protocol).
1012 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1013     calcluation that could be easily exploited by users.
1014     - rebalanced diseases to spread more naturally/evenly.
1015     - completely asynchronous map loading even for tiled maps.
1016 root 1.24 - replace simple messaging protocol with channels carrying metadata
1017     (similar to message types, but more directed at the user).
1018     - reduce command processing latency by a whopping 120ms by
1019     reordering some processing steps inside the server. this directly
1020     reduces lag by 120ms.
1021     - actually send spell faces to the client.
1022 root 1.23 - implement player genders.
1023 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1024     otherwise return to savebed and possible kill if the log-out
1025     was for too long.
1026     - fast socket-dead detection (kick player after 8 seconds without ack).
1027     - greatly reduce the cpu time needed to draw maps _again_.
1028     - archetypes are now subclasses of objects.
1029     - rebalanced shop greed and approval functions to be more realistic
1030     (and likely match the actual intention).
1031 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1032     italic, gender-specific text, paragraphs etc.
1033 root 1.24 - implemented hint framework, players can opt to receive hints.
1034     - implemented (long) book framework, added some books from the cf wiki.
1035 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1036     protocol and is capable of transmitting generic meta information.
1037 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1038     - replace the nexus by a per-player tutorial map that teaches stuff
1039     better than the newbie house.
1040 root 1.18 - fix the magicmap colours.
1041 root 1.19 - optimise map update even more by removing unneeded code and checks.
1042     - decouple map and stats update from pl->ob and use pl->observe instead.
1043     - implement observe command.
1044 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1045     calls with a simple comparison.
1046     - fix a latent crossfire bug that could crash the server because the
1047     map refresh did not update the mapspace.
1048 root 1.24 - support custom keys for regions and maps, regions are now
1049     refcount-managed.
1050     - allow worldmap overlays anywhere in the 000..999 range.
1051     - new system to acquire time slices for background jobs, to reduce
1052     jitter.
1053 root 1.27 - semi-persistent object-referencing framework (currently only players
1054     supported).
1055 root 1.22 - dependency tracking for perl extensions.
1056 root 1.24 - new slag-ex extension for cleaning cauldrons.
1057     - fix invoke result processing.
1058     - there are even less i/o syncpoints in the server now.
1059 root 1.29 - added map-tags extension that scans all maps for object tags
1060     and records them in the database (not used yet).
1061 root 1.28 - metaserver 2 support.
1062 root 1.22 - many more bugfixes and minor optimisations.
1063 root 1.16
1064 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1065 root 1.14 - optimised event invocation (non-wanted events can now be
1066     skipped with 4-5 inlined instructions).
1067 root 1.12 - complete rewrite of town_portal: it now creates a portal
1068     to the "nearest" town only, travel is only possible
1069 root 1.13 to the town and back, anybody can use it (also removes
1070     one of the remaining syncpoints in the server).
1071 root 1.10 - complete rewrite of the range/attack skill slot system:
1072     there are now two slots, one for combat, one for ranged
1073     attacks.
1074     - introduce the concept of a current weapon (either a ranged
1075     or a combat weapon/skill/tool) and switch between them as
1076     needed.
1077     - rewrite bow code so bows get more useful: apply damage,
1078     attacktype and other stats to the arrows and treat
1079     bows as weapons. also rebalance the missile weapons skill
1080     so its damage increases with level.
1081     - rewrite the complete player speed logic: weapon_speed now
1082     works as documented and there are no unnatural speed boosts.
1083 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1084     installation, replacing the old collect scripts and
1085 root 1.9 simplying deployment by scaling and cutting faces as required.
1086     - simplify the map protocol extensively by taking advantage
1087     of missing bigfaces, speeding up map generation immensely.
1088 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1089     other archetypes.
1090     - rationalise archetype, region and treasurelist file format
1091     into a single file format and make them reloadable asynchronously.
1092 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1093     reloadable at runtime.
1094 root 1.6 - implement 64x64 faceset support.
1095     - implement fxixsx protocol that saves
1096     a lot of bandwidth over the old image/face/smooth packets
1097 root 1.11 and allows images > packetsize, incremental and background
1098     transfers.
1099 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1100     on a face basis as opposed to a mapspace basis.
1101 root 1.7 - the server can now rate-limit image uploads to not exceed
1102     a certain (client-configurable) speed while guarenteeing full
1103     freedom of movement.
1104 root 1.8 - implement new ex command to request item descriptions.
1105     - implement new msg command for in-game messages with meta
1106     information (using xml).
1107 root 1.9 - enforce utf-8 for all text messages.
1108 root 1.13 - added micropather (not used yet).
1109 root 1.6 - many, many bugfixes.
1110 root 1.1
1111 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1112 root 1.1 - make coroapi accessible to cf+.
1113     - moved map handling logic completely to perl
1114     - per player maps are now marked in the map
1115 root 1.2 - maps are saved completely differently now,
1116     and much more often.
1117 root 1.17 - rewrote map header parser and writer, to be much faster.
1118 pippijn 1.4 - maps and players are now (in the average case) loaded
1119 root 1.2 and saved completely asynchronously, I/O contention will no
1120     longer freeze the server.
1121 pippijn 1.4 - players and maps can be loaded anytime, without the player
1122 root 1.2 being logged in.
1123 root 1.1 - automatically generate method interfaces for perl from headers
1124     - unbundled freezethaw
1125     - mostly rewrote common/map.C
1126     - completely rewrite server/swap.C
1127     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1128     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1129     - better message for apply failures due to applymode
1130     - removed most all of the weather code
1131     - unified logging to stderr and file
1132     - too many minor changes to document