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Revision: 1.588
Committed: Sat Mar 27 20:12:23 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.587: +3 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
40 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
41 elmex 1.573 - made (wizard) look_at show also uuids.
42     - added cf::object::find_object_uuid (::find_object already exists!).
43 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
44 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
45 elmex 1.568 - (arch) made the hill giants loose more body parts.
46 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
47 root 1.588 - teach the random map generator the ability to read ".rmg" files
48     that specify which actual style map to generate, and use it for
49     the default decorstyle to avoid inappropriate maps to be used.
50 root 1.583 - move_type changes (spells, skills etc.) now will correctly
51     take move_on/move_off into account (e.g. buttons).
52 root 1.582 - display (exit) or (random map) in client for those objects.
53 root 1.578 - remove (useless) spell damage columns from spell info and replace
54     it by effective casting level - clients > 2.10 required to display
55     properly.
56 elmex 1.565 - building of levers/doors works again for all kinds of floors.
57 elmex 1.563 - the player can now withdraw and deposit all the available money.
58 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
59     steinwandstadt/celvear.
60 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
61 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
62     clients.
63     - tcp.ext didn't unbind in reloads.
64     - map-tags.ext didn't properly close the database on reloads.
65 root 1.567 - cfutil skips .-directories when scanning.
66 root 1.571 - build.ext prevents players from building on other player's maps.
67     - rent.ext allows the dm to enter anytime.
68     - NPC_Dialogue adds a new predefined variable, $map.
69     - new "build" event hook.
70 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
71 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
72 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
73     them on loading, for old playerfiles and maps.
74 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
75     would be handled differently nowadays anyway.
76 root 1.584 - random map .meta were not being expired at all.
77 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
78 root 1.586 - update to automake 1.10.
79 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
80     require level 4 anymore.
81 root 1.562
82 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
83 root 1.558 - (maps) fix travel to valdor and back.
84 root 1.545 - do no longer by default eval map cod ein safe compartments
85     (this can be re-enabled using the safe_eval config option).
86 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
87     in lorak.
88 root 1.559 - fix data corruption issues caused by recursive calls to
89     unordered_mapwalk - now every caller must provide its own
90     buffer.
91 root 1.538 - (maps) improve tindervale maps slightly.
92 root 1.544 - (arch) considerably decrease slag ex price.
93 root 1.540 - (arch) fix filth archetype.
94 root 1.556 - extension dependency resolve was completely broken.
95 root 1.544 - multipart objects would cause save_throw_object to crash - it
96     now acts on the head only.
97 root 1.541 - do not try to connect to an irc server unless explicitly configured.
98 root 1.542 - do not expect decltype() to be available in gcc 4.4.
99 elmex 1.543 - extended the safe perl environment by loops.
100 root 1.547 - (arch) fix "armless cook" facings.
101     - the "experience table" resource item did not have a proper
102     hash associated with it, so updates could not be detected.
103 elmex 1.550 - fixed poison traps in doors.
104 root 1.548 - player->killer_name did not properly flag the name as unicode.
105 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
106     and provide a non-destructive SvPVutf8 variant.
107 root 1.554 - do not allow dragon players to change their title via the settings.
108 elmex 1.552 - ratelimited jeweler skill nugget conversion.
109 root 1.551 - under high load, the server stopped swapping out to make
110     the server more responsive, but making it impossible to reduce
111     the load by... swapping out. slot queuing will now always make
112     some progress.
113     - improve the quality of the load-avg calculation.
114 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
115 root 1.556 - don't fail to write the runtime file if the temporary already exists.
116 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
117     player now.
118 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
119     timestamp and use a tab in the client to increase awareness.
120 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
121     setflag 0 is possible.
122 root 1.560 - make install now deletes old extensions, to ease upgrades in the
123     deliantra vm.
124 root 1.538
125 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
126 root 1.532 - the destruction spell could/would corrupt server memory quite often.
127 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
128     disk, not when it already was in memory.
129 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
130     avoiding livelock during high-load emergency saves.
131 root 1.530 - logging in did not properly unapply all skills.
132 root 1.531 - (maps) make the invite quest marking much more obvious.
133 root 1.533 - (arch) fix warrior archetype names.
134 root 1.532 - map prefetching never prefetch upwards.
135 root 1.534 - wizpass no longer makes you non-blocking.
136 root 1.536 - (maps) add light to some of the special maps, add troll
137     map.
138 root 1.530
139 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
140 root 1.515 - (maps) add gorokh_final mapset from crossfire.
141 root 1.516 - (maps) block most vault-type mlab locations, open up
142     imperial converters for anybody to use.
143 root 1.519 - (maps, arch) replace all permanent stat potions by random
144     variants.
145 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
146 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
147     real player object on player changes.
148 root 1.522 - diseases and maybe other things could sometimes reduce the speed
149     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
150     much grief.
151 root 1.523 - speed_left randomisation was, apparently, totally broken.
152     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
153     of the speed slot internally and in map save files. among other
154     things, this gets rid of all the abs (speed) calls.
155     - reduce map file save files by using abridged keywords aliases.
156 root 1.494 - shop specialisation calculation was totally broken.
157 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
158     now enforced.
159 root 1.498 - fix magic mapping, which only worked for inate spell casting.
160 root 1.495 - godgiven items will now be explicitly described as such.
161 root 1.524 - (arch) dded a quiver of bolts.
162 root 1.504 - materialnames would change "randomly" on every load, only
163     set the material when the materialname was not set before.
164 root 1.497 - balancing change, halve rod recharge speed (instead
165     of 4.8s, the standard rods now recharge in ~10s. not a solution,
166     but still.
167 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
168 root 1.509 the costly flag-checking loop in most cases and using a simple
169     repeat-cache for speed_left.
170 root 1.507 - always delay stats update for players on insert/remove till
171     next tick/command, which saves a lot of cpu cycles on drop/take.
172 root 1.514 - add hint about havign to run to attach unaggressive npcs.
173 root 1.494 - pet monster level was not displayed correctly in "showpets index".
174     - clean up floating point conversions and many similar nitpicks.
175 root 1.502 - fix hanuk altar.
176 root 1.504 - overhaul material system to be much faster, and having less bugs, but
177     still having a lot of cruft :/.
178 root 1.502 - add marble shop floor.
179 root 1.494 - move gcc specifics to new file include/compiler.h.
180     - unrecognised cfpod directives could cause undefined behaviour.
181 root 1.505 - added boes' marble shop to steinwandstadt.
182 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
183     - optimise mapspace updates.
184     - cache volume/items per mapspace.
185 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
186     decrease).
187 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
188     have led to weird item multiplications.
189 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
190 elmex 1.501 - fixed crash bug in learn_spell command.
191 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
192 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
193     from perl to c++.
194 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
195     and use it in some "inner" loops.
196 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
197 elmex 1.511 - fixed jeweler experience output to not be floating point.
198 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
199 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
200 root 1.518 - try to prefetch memory inside process_objects, which can give
201     enourmous speed gains.
202     - make some small optimisation to the process_objects loop.
203 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
204     handling different chksum lengths.
205     - check for hash collisions in cfutil.
206     - reduce face checksum size from 6 to 4 bytes.
207 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
208 root 1.523 - removed weather-specific attributes.
209     - fixed genkeywords dependency.
210     - do not clear "randomitems" slot for world underlays.
211     - use "sl" as short-hand for speed_left in save-files, just to make them
212     smaller.
213 root 1.517 - in general, don't crash on value-less resource file lines
214     anymore, due to get_str never returning a 0-pointer.
215 elmex 1.521 - code cleanup in move_symptom.
216 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
217 root 1.494
218 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
219 root 1.481 - some Andrew Madloch wanted, despite being specifically told
220     multiple times that the Deliantra parts additions are under AGPL,
221 root 1.487 lock up the source code of the server within his company.
222 root 1.481 some reorganisations have been done to the sourcecode to make
223     it clearer that this violates the Affero GPL. Help to keep
224     Deliantra free software even for the coming generations
225     and be wary of the promises of Andrew Madloch, he has nothing
226 root 1.487 good in mind for free software.
227 root 1.480 - clarify which files of the server are 100% AGPL.
228 root 1.481 - minor reorganisation, move some GPL code into other files.
229 root 1.483 - implement viewpoint (which is like observe, but only for the map,
230     not stats etc.).
231 root 1.484 - replace magic mapping overlay by a flying bird exposing area
232     on the worldmap (ext/magic_mapping.ext).
233 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
234     - @find results in npc dialogue is now stored in $find.
235 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
236 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
237 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
238     dm instead.
239 root 1.456 - (maps) add town portal to celvear.
240 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
241     mapsets from crossfire, together with associated archetypes.
242 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
243     - (maps) define a new whalingoutpost region.
244 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
245     and most archetypes that go with them (without stoning and swallow effects),
246     casino tokens and stock certificates are also missing.
247 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
248     and santo dominion.
249 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
250     to go with them. also adjusted archetypes to be more korrekt "gotisch".
251 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
252 root 1.460 - properly close client-side dialogue when the player is teleported away.
253 root 1.459 - map-tags did not properly close it's database tables or wait
254     for a quiescent state, causing memory corruption on reload.
255 root 1.454 - support "stat.xyz" accessor in match expressions.
256 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
257 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
258     fixes long answers from npc dialogue).
259 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
260 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
261     and to not add a "put your code here" force needlessly.
262 root 1.463 - (arch) fix or improve many plurals.
263 root 1.465 - markers do no longer add a force if the slaying field is unset.
264 root 1.466 - sped up search-items implementation, but it's still horrible.
265 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
266 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
267     used to reogianise the illogical arch tree a bit.
268 root 1.479 - (maps) import most map names from crossfire.
269 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
270 root 1.483 - fly_high movement gives better los, ignoring blocksview.
271 root 1.488 - the addexp command should now honour skill names with spaces.
272 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
273 root 1.491 - (arch) added many more buildable marble floors.
274 root 1.490 - major namespace cleanup: save 45kb by making functions static
275     that were unnecessarily global.
276 root 1.452
277 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
278 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
279 root 1.451 - fix a memory buffer overflow in the book code.
280 root 1.429 - add @check, @find npc dialogue commands.
281     - (maps) add a number of town interiors.
282 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
283 root 1.451 - (maps) add celvear area from cfextended.
284 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
285     - (server,maps) fix bug causing some library books not to be chained down,
286     cause Scorn/Navar libraries not to have inscribable books.
287 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
288 sf-marcmagus 1.433 inappropriate item power.
289 root 1.448 - (maps) fix intwell balancing issue.
290 root 1.437 - improve the look of generated books.
291 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
292     - fix bug where players could bypass no_drop by putting items in containers.
293 root 1.430 - consecutive commands arriving at the same time in the server would be
294     corrupted if the length was >255.
295 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
296 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
297     and perl.
298 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
299     functionality (and more) inside the same object using the match expressions.
300     - create simpler match expression compiles in many common cases.
301 root 1.439 - reduce object size by removing obsolete "seen_by" member.
302 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
303     of the new dynbuf::splice function (which gave an unexpected net win
304     in code size...).
305 root 1.442 - the server will no longer complain (and subtly fail) when an object
306     being removed from a map causes another object to get removed.
307 root 1.441 - banish strncpy from the server, speed up and simplify sending item
308     descriptions to the client considerably.
309 root 1.442 - add new "in head" set modifier for matches.
310     - new BLOCKED_MOVE event added.
311     - mapscript archetype now has activate_on_xxx true by default, as similar
312     connected elements.
313 root 1.448 - (maps) imported all styles from cfextended except
314 root 1.444 floorstyles/land_plots and monsterstyles.
315 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
316 root 1.446 - don't crash when treasure lists are empty / supply new empty
317     treasurelist for randomitems when none can be found.
318     - implement cf::map::static_maps and use it in map-tags.ext.
319 root 1.449 - fix a bug in map-tag scanning when moving tags.
320 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
321     for a reaction.
322 root 1.447 - implement new "loadall" map loading command, purely for debugging.
323 root 1.429
324 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
325 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
326     but not horns (to make them more useful for content-creators).
327 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
328     2) it skipped spell effects and 3) it didn't handle the case where
329     and object was destroyed while iterating over it correctly. all this
330     allowed players to sometimes walk onto spaces they should not be able to
331     walk on.
332 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
333 root 1.399 - examining an object now dumps the serialised object form when the user
334 root 1.404 is a wizard (wizlook).
335 root 1.421 - altars no longer accept unpaid items.
336 root 1.411 - party spells didn't work all that well.
337 root 1.424 - added complex object matching framework (cf::match), and make altars
338     and pedestals use it.
339 root 1.425 - identified skill-tools show what skill they grant.
340 root 1.399 - display the duration of change_ability spells when examining them
341     (missing: protection spells, but they are a hack...).
342 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
343     adding more variety to the different mushrooms.
344 root 1.398 - fix a minor cfpod formatting bug.
345 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
346     the hintmode setting on the settings page.
347 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
348 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
349 root 1.399 - enable the object loader to also dump archetypes.
350 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
351 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
352 root 1.402 - force the initial face when loading an object that is time-animated
353     or a monster, so it does not have to be specified anymore.
354 root 1.403 - fix a bug where recasting an ability changing spell could shorten
355     its remaining duration.
356 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
357 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
358 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
359     up splay operations as well.
360 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
361 root 1.412 - implement introspection data for C++ classes (%REFLECT).
362 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
363 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
364 root 1.419 - fix transmutation alchemy.
365 root 1.424 - speed up many frequently-invoked C->perl callbacks.
366 root 1.419 - added complex object matching framework, to be used in altars and the like.
367 root 1.426 - switch to YAML::XS from YAML.
368 root 1.396
369 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
370 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
371     that ultimately was not helpful to catch it :)
372 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
373     all callers to use either one or the other, as appropriate. This
374     fixes the (rather fragile) light spell, maybe others.
375     - fixed an overflow and exploit in the bank/payment code.
376     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
377 elmex 1.384 to explain the skill a bit more.
378 root 1.389 - removed a buggy check for zero attacktype. So that we might find
379 elmex 1.388 the real bugs in the archs/maps/objects.
380 elmex 1.394 - Fixed enabling torches with lighters.
381 elmex 1.387 - (maps) Added Heaven Town region.
382     - (arch+maps) Fixed & normalized warriors on map
383     /quests/peterm/CTower/Barracks.
384 root 1.392 - fix the light spell (and possibly diseases and other lights).
385 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
386 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
387     a long time ago, and similar cases are still to be found in the maps.
388     - make the socket_timeout configurable in the code (but not yet for users).
389 root 1.393 - earth wall health bar is now correct.
390 elmex 1.384
391 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
392 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
393     freeze with IO::AIO anymore due this change.
394 root 1.364 - avoid a crash when a player tries to apply a lighter.
395 root 1.376 - allow a spell argument for dimension door.
396 root 1.362 - move shop item listing and some otherstuff into the info tab.
397 root 1.360 - avoid crashes when non-players cast party spells.
398 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
399 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
400     - small improvement of the number of potions in shops
401     (by Job Vranish).
402     - added a few party spells (by Job Vranish).
403 root 1.362 - use a common message dynbuf.
404 root 1.364 - destroying tear down objects will now use the full hp range
405     for animation and will only destroy/lastframe when hp < 0.
406     - allow monsters to use earth to dust.
407     - use manhattan distance for get_rangevector_from_mapcoord, just as
408     in get_rangevector.
409     - los updates now correctly take tiled maps into account.
410     - do los updates even on maps without darkness.
411 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
412 root 1.375 - upgrade to IO::AIO 3.21.
413 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
414 elmex 1.373 - properly catching exceptions from callback in irc.ext.
415 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
416 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
417 elmex 1.368 - (arch) added hint about usage to Slag Ex.
418 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
419     like the rest.
420 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
421 root 1.378 - (arch+maps) added rate limited converter and adjusted
422     /elmex/mana_fountain.
423     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
424     - reduce size of casting_time, move_status, attack_movement,
425     last_heal and last_sp slots, squeezing some more space out of struct
426 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
427     anywhere.
428 root 1.358
429 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
430     - fixed bug in alchemy, where finding the right object for enhancements
431     didn't work.
432 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
433     effects (w.r.t. put_more) per mapspace, to give the server a chance
434     to survive a hundred deathsheads.
435 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
436     disastrous bug of unfortunately unknown proportions...
437 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
438 root 1.343 - use gender-neutral place descriptions for invite.
439 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
440     Thanks go to Lisa Larsen!
441 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
442     anymore).
443 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
444 root 1.345 - use better dependency tracking for include/keyword.h.
445 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
446     so it is possible to invite somebody out of some stck-till-death traps,
447 root 1.346 or simply to commit suicide.
448 root 1.352 - replace the "ignoring delayed commands" message by something more useful
449     (cf. cunning gnome freezeing issue).
450 elmex 1.349 - various fixes for weapon improvements.
451 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
452 root 1.353 - support T and G sequences in cfpod.
453 root 1.343
454 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
455 root 1.339 - convert me command from per-map to chat, which makes more sense, also
456     document it.
457 elmex 1.336 - more than one spellbooks of same class can now be given
458     in class selection.
459 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
460     spell rebalancements.
461 elmex 1.338 - the IRC gateway filters IRC colors now.
462 elmex 1.336
463 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
464 root 1.331 - (arch) fix quiver of Holding Bolts.
465 root 1.332 - applying unpaid items will now examine them.
466 root 1.330 - add "What" column to body command, showing items in that slot.
467 elmex 1.329 - redesigned and rebalanced lamps and torches.
468 root 1.330 - add "..." to item names that have been shortened.
469     - fixed "assign" function that squeezes strings into fixed length.
470 elmex 1.333 - add cursed effect to lamps and (some) torches.
471 elmex 1.334 - fixed bad assigned crafting skills and their tools.
472 root 1.312
473 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
474 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
475 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
476 root 1.312 - make monster smell logic dependent on their wisdom stat.
477 root 1.324 - put the death reason into a separate tab.
478     - converted "connected" slot to string, cleanly got rid of some ugly
479     hacks such as the path_attuned hack.
480 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
481     - replace one-at-a-time hash by faster than smaller FNV-1a hash
482     when hashing strings.
483 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
484 elmex 1.320 whether the right cauldron is used.
485 root 1.313 - considerably optimise shared string implementation by
486 root 1.316 making its null value a compiletime constant.
487 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
488     as well as using shstr_cmp to pass shared stringsa round efficiently,
489     for lots of code size savings.
490 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
491     they are sleeping: generators now check for the sleeping flag.
492 root 1.318 - tell gcc not to excessively inline some perl interface functions.
493 root 1.322 - remove marking rune length limit.
494 root 1.323 - fix formatting of cfpod when a verbatim block was following
495     a single newline.
496     - move resistances, statistics and showpets command output into tabs.
497 root 1.326 - implement map scripts that can replace the boulder logic without
498     having to write extensions.
499 root 1.310
500 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
501 root 1.302 - fix a longstanding bug that teared multipart monsters
502     at map boundaries apart.
503 root 1.292 - temporarily make permanently invisible player visible when
504     he/she makes noise.
505 root 1.284 - fix being able to see through walls a bit.
506 root 1.303 - improve look at output.
507 root 1.285 - completely replaced the line of sight algorithm with a variant
508     of spiral fov capable of visibility grades and arbitrary
509     shadow angles, that uses less memory and less code.
510     - the new los code supports arbitrary map rectangles and loosens
511 root 1.310 other restrictions of the old code, supporting further optimisations.
512     - update los if blocksview-objects are inserted in a map, not just when
513 root 1.287 removed (e.g. for summon fog).
514 root 1.303 - permanent invisibility doesn't make immune against making noise:
515     implement a noise system that allows monsters to locate the player
516     when he/she makes noise.
517     - implement a primitive smell system that monsters can use to track
518     players.
519 elmex 1.288 - create bomb now also works when casted by door traps.
520 elmex 1.290 - (arch) new torch graphics.
521 root 1.289 - (maps) considerably soften the subway spider.
522 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
523     the guards from being killed by players.
524 root 1.310 - (maps) lots of tweaks in and around scorn.
525     - (maps) use special non-blocksview jungle, mountain and
526     darkforest freely on the worldmap, to get gradual sight obstacles
527     instead of total blackout in those areas.
528 root 1.289 - no maximum darkness for outdoor maps anymore.
529 root 1.291 - add more hints, fix some messages.
530 root 1.292 - fix a bug: firing rods should tell you something about them.
531     - make light additive even within players.
532 root 1.293 - darken xrays effect a bit.
533     - improve handling of los changes when inserting or removing
534     objects, not perfect yet.
535     - make map darkness signed (formerly unsigned) to allow
536 root 1.294 ambient lighting and centrally manage darkness as an offset.
537     - revamped, fixed and documented the server calendrics, also
538     tell users the current time and data, to improve awareness.
539     - implement proper wizlook flag and handling of wizlook, instead
540     of dumbly just clearing los once.
541 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
542     and has a smaller runtime variance.
543 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
544     making them actually useful.
545     - see_in_dark now increases the viewing radius by 3.
546 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
547     speedup, as well as in many other places.
548 root 1.299 - remove support for extended map infos - these are not used
549     by the deliantra client and removing them gives us a 10% speedup
550     when sending map changes.
551 root 1.300 - remove most gcfclient and other client bug workarounds, as well
552     as now obsolete protocol versions, simplying the code.
553 root 1.301 - optimise and simplify generation of random numbers.
554 root 1.303 - correctly provide a non-zero default density for materials, to
555     avoid crashes, fix other bugs in the material handling code.
556     - fix volume calculations.
557     - fix cfpod parsing when multiple verbatim blocks were separated by
558     newlines.
559 root 1.305 - increase monster detection radius from wis/5 to wis/3.
560 root 1.306 - remove old pickup modes.
561     - remove obsolete disarm and search commands (search wasn't working
562     anyways).
563 root 1.308 - fix a crash when an npc applied a sign.
564 root 1.284
565 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
566 root 1.283 - this release is assumed to be very stable.
567     - (maps) radically redesigned and improved tutorial.
568 root 1.280 - directional casting no longer immediately removes the invisible effect.
569 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
570 root 1.272 - fix overflow in lighting calculations.
571     - negative glow radii can no longer cause total darkness.
572 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
573     only maximally-lit ones.
574 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
575     - swashbucklers got the oratory skill now.
576 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
577 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
578 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
579 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
580     (which was probably broken, too).
581 root 1.281 - support negative glow radii during daytime, too.
582     - use circular, not rectangular, viewing area.
583     - use minimum viewing distance of 2 in outdoor maps.
584     - negative glow is stronger than viewing area or lamps.
585 root 1.283 - (arch) new darkness spell face.
586 root 1.272
587 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
588     - (maps) completely redesigned scorn.
589 root 1.269 - "cast light" now works on oneself.
590 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
591     negative glow radii again (they were totally broken before).
592 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
593 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
594 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
595 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
596 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
597     back to the player.
598 root 1.251 - attuned/repell and spell base level system reworked.
599 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
600 root 1.247 be less erratic now.
601 root 1.248 - refuse to write the uuid file if the uuid is zero
602     (to avoid writing it in early crashes).
603 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
604     - speed up emergency_save by not syncing every file separately.
605     - no longer reattach perl to every object on reload, it's slow, and no longer
606     necessary since we don't nuke stashes anymore.
607     - do not bootstrap perl from the commandline args, use separate eval for
608     better error reporting.
609 root 1.259 - fix a crash when pushing cone spells met ice attacks.
610 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
611 root 1.255 - speed up map refresh in server a bit.
612 elmex 1.258 - refactored drop code and fixed some programming errors in it.
613 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
614 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
615 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
616     as the current weight of the inventory.
617 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
618     dragonfire has been introduced for the non-dragon players.
619 root 1.265 - remove unused "tooltype", "start_holding" object slots.
620     - change "weapontype" object slot to uint8.
621     - convert "hide" object slot into flag.
622     - reorder object members for better locality of reference and codesize
623     decrease.
624 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
625 root 1.267 - fix a crash when no skill could be found when killing amonster.
626 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
627     every completed aio operation.
628 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
629     and update mapspaces if necessary.
630 root 1.246
631 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
632 root 1.241 - removed all command line parsing, only env variables are supported
633     anymore.
634 root 1.239 - region-specific monsters will now once more be on the worldmap.
635 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
636 root 1.225 would grow out of bounds.
637 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
638 root 1.222 - fixed a double-escaping bug in the pod-parser.
639     - rewrote the cfpod parser in C++.
640     - hintmode moved to C++, players need to re-set their hintmode if
641     they dislike "show".
642 root 1.231 - fix RIP inscription.
643 root 1.239 - bump login name length from 18 to 20 char max.
644 root 1.231 - correctly support gender in emotes.
645     - correctly support gender in the death messages.
646     - correctly generate death messages for players only when they really die,
647     with increased information.
648 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
649     and data corruption (but apparently was never triggered).
650 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
651 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
652     data corruption bug.
653 root 1.223 - tweak coredumping/monitoring a bit.
654 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
655 root 1.227 - do not crash in the loader when an inventory object could not be loaded
656     (from a corrupted file).
657 root 1.241 - redid skills command to send output to proper channel.
658 root 1.233 - object->map is no longer refcounting.
659 root 1.228 - add FLAG_DEBUG for internal debugging.
660 root 1.231 - add NDI_VERBATIM flag to send_msg.
661 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
662 root 1.240 - player->exists is no longer a sync_job.
663 root 1.233 - split login.ext's player scheduler into
664     it's own player-scheduler.ext extension.
665 root 1.222
666 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
667 root 1.212 - require perl 5.10.
668 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
669 root 1.204 - swap player and observed count's on the map when observing.
670 root 1.205 - add (mostly untested) mapspace perl class and accessors.
671 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
672 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
673     could be found.
674 root 1.208 - pits now have a configurable "random spread" range and default
675 root 1.213 to a radius of two now.
676 root 1.212 - rewrite pay_player_arch.
677     - use a more stable perl_reload implementation.
678     - do not use Symbol::delete_package (causes crashes after perl-reload),
679     use our own, safer, clear_package instead.
680     - when asynchronously dumping core, close all file handles to allow
681     the server to restart concurrently.
682 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
683     sequences, without double-encoding. it should be faster, too.
684     - the above fixes wrong display of help tetx and many other issues.
685 root 1.216 - use lzf and frag packets for large messages for clients supporting them
686 root 1.218 (0.9976+), use it for long books and other messages.
687 root 1.210 - eradicate listen command and corresponding code.
688 root 1.211 - eradicate logs command.
689 root 1.218 - let the client log into the server log, used for crash backtraces.
690 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
691     old style spell objects with the spell magic bullet.
692 root 1.220 - (arch) fixed skill less rods in the archetypes
693 root 1.204
694 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
695 elmex 1.197 - made jeweler workbench larger and some other minor map
696     changes in jeweler town.
697 root 1.196 - fixed wrong item handling in jeweler skill code.
698 root 1.198 - (arch) use a special "key_random_map" for random map keys
699     that are used up.
700 root 1.199 - fix a crash when the player who was observed has logged out long
701     enough for his region/map to be gone.
702 root 1.200 - port to g++-4.3's incompatible tr1 changes.
703 root 1.201 - add some missing dependencies.
704 root 1.203 - log to /var/log/deliantra/ by default.
705     - hack observe code to enable smooth movmenet when observing.
706 elmex 1.195
707 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
708 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
709 root 1.179 - correctly move gsay to the party channel.
710 root 1.178 - fix a crash when animate weapon was used in some areas.
711 elmex 1.177 - fixed unnecessary identification of by converters created objects.
712 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
713     with NPCs.
714 elmex 1.175 - (arch) dragon scales got proper type now
715 root 1.193 - object::decrease would sometimes cause container weights to
716     be wrong, this has been fixed.
717 root 1.194 - do not send time updates for newly-seen items.
718 root 1.185 - thawing an icecube will once more drop its contents to the ground.
719 root 1.183 - fix cone spells etc. going through walls sometimes.
720 root 1.186 - fix a weight update bug that sometimes left containers
721     with wrong weights.
722 root 1.194 - added auto_apply event and extension for shop tiles.
723 root 1.172 - work around get_map_flags invoking perl and switching the stack.
724     - make sure the map is loaded when using a town portal return.
725 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
726     where healing spells didn't cost any grace.
727 root 1.173 - fix starvation kill reason.
728 root 1.174 - fix pk killer name message.
729 root 1.189 - don't let people apply signs with @match.
730 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
731     what seems to be the biggets memleak in the server).
732 elmex 1.171
733 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
734 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
735     - use anyevent to manage listen ports (this enables IPv6 support).
736 root 1.167 - server supports ipv6 client connections now.
737 root 1.168 - use newly-available Coro::AnyEvent.
738 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
739     to let it handle AIO requests.
740 root 1.167
741 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
742 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
743     processing considerably (especially in the client) and reduces data transfers
744     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
745 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
746     - (map) fixed npc dialogue in pup_land/s_f/special.
747     - bugfix: fix a crash when a player casts a swarm spell and then logs out
748     (swarm spells now stay in the player's inventory).
749 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
750 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
751     archetype *archname* (chairs of different facings were merged).
752     - bugfix: fix a potential crash issue in find_object_name (not used
753     normally).
754 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
755     (destruction, magic missile etc.).
756 root 1.163 - swarm spells without a direction now use various spiral patterns
757     instead of being fully random.
758 root 1.158 - update AnyEvent API to 3.4 and above.
759 root 1.156
760 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
761 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
762 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
763 root 1.152 - bugfix: the jumping skill now gives experience for jumping
764     and for attacking monsters. it also takes about one second to do a jump.
765 root 1.138 - bugfix: players couldn't starve in 2.53 :(
766 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
767 root 1.152 - bugfix: spell effects like word of recall are removed on death.
768 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
769     were created outside a map.
770 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
771     (fixed by reversing the logic).
772 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
773 root 1.153 - bugfix: the random map generator no longer leaks key objects.
774 root 1.154 - bugfix: support random maps >127x127.
775 root 1.152 - (maps) fixed the death certificate system in nimbus.
776 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
777 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
778 root 1.147 - (arch) give ball lightning a real name.
779 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
780 root 1.155 - support cfpod in ex replies (client item tooltips).
781 root 1.143 - unapply item in range slow when readying a spell.
782 root 1.148 - bugfix: account for rounding errors in weight updates.
783 root 1.139 - remove synchronous mkdir in chargen_race_done.
784     - fix per-race starting maps.
785 root 1.142 - check hiscore on suicide and quit as well.
786 root 1.138 - tell players when they are starving.
787 root 1.133 - get rid of costly object_from_name conversion for altar effects.
788     - fix map difficulty calculation for generators.
789 root 1.146 - slightly more intelligent handling of "is_animated" flag.
790 root 1.149 - support no_drop map header flag (before it was only available internally).
791 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
792 root 1.133
793 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
794 root 1.119 - bugfix: custom skill settings were not saved by the server.
795     - bugfix: remove did not actually remove items from the inventory, leaving
796 root 1.116 ghost items.
797 root 1.119 - bugfix: properly update items identified on the ground.
798 root 1.120 - bugfix: use localtime_r in the logger thread.
799 root 1.122 - bugfix: player starvation will now give the correct kill reason.
800     - bugfix: archetype reloads could crash the server.
801 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
802 elmex 1.114 player is not logged in.
803 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
804 root 1.117 server startup.
805 root 1.128 - bugfix: fix the door surround check in the random map generator.
806     - (maps) fix heaven quest difficulty progression.
807     - (maps) fix some random map styles.
808     - dropping items a shop is not interested in won't sell them anymore.
809     - rods and horns with a too low maximum charge allow now at least one discharge.
810     - implement kill & death statistics.
811     - random map preparation is no longer synchronous.
812     - rewrite find_style in perl, no longer does synchronous I/O.
813     - improve random map specials placement.
814     - make the killer a real object pointer instead of a string, improved
815     kill reason messages.
816 root 1.117 - take advantage of new aio_close and aio_chmod.
817 root 1.128 - implement archetype::get, object::deep_clone and update callers.
818 root 1.125 - change_abil is much faster.
819 root 1.126 - update the floorbox more often to work around the reverses item order
820     display in clients.
821 root 1.125 - cleaned up object copying by encapsulating it to a single place.
822 root 1.126 - add hints to the invite messages.
823 root 1.127 - rewrote key<->value pair handling.
824 root 1.128 - use an independent random number generator for the random map generator.
825 elmex 1.113
826 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
827 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
828     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
829     - completely automate the weight handling, should fix all weight
830     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
831 root 1.103 - reloading archetypes while a user was in the character creation phase
832     could crash the server.
833 root 1.106 - fix a nontrivial number of cases of code commented similar
834     to "is this really correct?", as many of those cases are now handles
835     automatically by lower level code.
836     - replace many ad-hoc checks for client visibility by object::visible_to,
837     should result in broader applicability of functions using it.
838 root 1.104 - merge items with different arch pointers refering to the same arch
839     (due to archetype reloads).
840 root 1.106 - refactored the object remove/insert functions and most related
841     functions (decrease, split, merge_ob etc.).
842 root 1.105 - make it compile better on freebsd (reported by pippijn).
843 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
844 root 1.108 - fix the longstanding "container stays open" bug.
845 root 1.107 - improved floorbox updating to be incremental and other protocol
846     optimisations.
847     - get rid of update_after_inventory_change and only do update stats
848     for weight once/tick/player at max.
849 root 1.109 - rewrite party commands, use party channel.
850 root 1.103
851 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
852 root 1.97 - properly link against libgthread as that is needed to make the slice
853     allocator thread-safe.
854 root 1.91 - support perls not compiled with 64 bit support (though this is not a
855     recommended configuration) (reported by Samuel Gondouin).
856 root 1.94 - always put godgiven items into the player inventory, never any containers.
857 root 1.92 - (maps, arch) the scorn go club was founded!
858 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
859 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
860     became a real spell-class.
861 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
862     - (arch) considerably strengthened spark shower and destruction.
863     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
864     finally reloadable at runtime.
865     - changed archetype loading algorithm to only require one pass and
866     use delayed resolving of references.
867 root 1.101 - examine command now uses the examine infobox.
868 root 1.102 - implement an "incremental garbage collector" for archetypes.
869 root 1.98 - enable slice allocator again.
870 root 1.96 - implement optional free memory poisoning.
871 root 1.91
872 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
873 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
874 root 1.85 skill.
875 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
876     names (also update all maps to use money instead of coins).
877 root 1.78 - add uuid accessors to perl.
878     - add coin names and archetype accessors to perl.
879 root 1.80 - fix runtime uuid file format to use "." instead of ",".
880 root 1.78 - change perl extensions to not use hardcoded coins and values.
881 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
882     and be more parsimonous of uuid usage by the exact value out on exit.
883 root 1.86 - write log messages in another thread, removing another sync point.
884     - support multi-line log messages in a nicer way.
885 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
886 root 1.81 - fix a minor memleak in the random map generator.
887     - some parts of the random map generator are not coroutine-safe,
888     so only call it "single-threaded".
889     - major cleanup of memory management in random map generator.
890 root 1.87 - slight refactoring of the random map generator, faster too.
891 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
892     bookkeeping bug.
893 root 1.87 - work around "player is on active list" problem by deactivating player
894     after loading.
895 root 1.81 - garbage collect shstr's more evenly and adaptively only when
896     there have in fact been allocations.
897 root 1.82 - fix object::insert to do as documented and insert into the env
898     if necessary.
899     - fix cf::map::unique_maps.
900     - fix nrof overflow check in can_merge_slow.
901     - fix converter code to handle >31 bit values.
902 elmex 1.83 - added support for the player_sold flag
903 root 1.84 - converters no longer accept unpaid items.
904 root 1.88 - canonicalize random map meta files for better unification.
905 root 1.77
906 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
907 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
908     when mlockall has been used.
909 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
910 root 1.72 - use separate thread for ticker timing (and more in the future).
911     this greatly increases timing accuracy and gets rid of an enourmous
912     number of gettimeofday calls.
913 root 1.82 - use a separate thread to signal aio completion, for lower latency.
914 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
915 root 1.71
916 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
917 root 1.68 - rebalanced default experience table to be more exponential
918     and much easier up to level ~40, then moderately harder.
919 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
920 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
921     - do not exit on reload/load errors but properly cleanup.
922 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
923 root 1.66
924 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
925 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
926     (this fixes the jeweler skill).
927 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
928 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
929 root 1.63 - move tombstone to real map if player died due to cave-in (even if
930     it has reset, which is better than putting it on the savebed, also as
931 root 1.321 proof that the player didn't use a savebed).
932 root 1.59
933 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
934 root 1.56 - work around perl bug in configure perl module version check.
935 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
936 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
937 root 1.52 - fix a bug in animate_weapon, causing a crash.
938 root 1.54 - no longer exit when a coroutine throws an exception.
939 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
940 root 1.53 - fix the "<player> is nuts" message.
941 root 1.58 - fix an exception at logout due to the json_coder being gone.
942 root 1.43 - upgrade to EV version 2.0 API.
943 root 1.47 - when players don't apply a savebed correctly but stand above one,
944     do not move or kill them.
945 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
946 root 1.43 - implement generic framework for server-side resource files.
947     - implement resource file update event.
948     - hook experience table update into the framework.
949     - move jeweler.yaml to resources (arch/).
950 root 1.44 - switch from Crossfire to Deliantra perl module.
951     - implement json2json arch filter.
952 root 1.45 - implement widget protocol version 2, support for ui templates.
953 root 1.54 - mapinfo is now handled fully asynchronously.
954 root 1.48 - ext/irc: also log irc messages.
955 root 1.51 - ext/schmorplog: write user stat files asynchronously.
956 root 1.43
957 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
958 elmex 1.41 - limited the number of items that can be picked up and dropped
959 root 1.42 as temporary measurement against bad performance or dropping things
960     (this lead to long freezes and triggered the watchdog).
961 elmex 1.41 - improved the performance of the drop command a bit.
962 root 1.38 - switch from Event to EV for higher performance, easier usage,
963     less bugs...
964 root 1.39 - updated to release version of the gnu affero license.
965 root 1.38
966 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
967 root 1.36 - more thoroughly rename the binaries, contact addresses.
968     - update the copyrights.
969 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
970     crashes.
971 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
972     potentially causing crashes.
973 root 1.35 - assign weapons on user load time, not login-time, avoiding
974     crashes.
975    
976 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
977 root 1.32 - fixed an important bug that caused passwords to be forgotten.
978 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
979     in some of the maps.
980 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
981     which is now trivial to do.
982 root 1.33 - removed all traces of the old (and never working) plug-in interface
983     (70kb code less on amd64).
984 root 1.34 - improve/tune scheduling priorities.
985     - fix some freezing bugs.
986     - fix a memory corruption problem in dynbuf.printf.
987     - use channels for chat and many informational commands.
988     - improved the tutorial.
989     - create missile is now fixed.
990     - race fields must now contain archetypes.
991     - jumping skill now works as advertised.
992 root 1.31
993 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
994 root 1.24 - relicense under the gnu affero license.
995 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
996 root 1.24 - implement server-side framework for generic resources.
997     - use resource framework for server-provided ambient
998     music.
999 root 1.27 - save object owners (players only atm).
1000 root 1.24 - replace limited sound api with server-provided sound effects.
1001     - new sc (sound control) protocol command.
1002     - improve fxix protocol to include types.
1003     - exactly fill tcp segments, if possible.
1004     - output-rate is now an upper limit, the server will automatically
1005     (and quite perfectly) adjust to the network conditions, ensuring
1006     low latency even during bulk transfers (music, images, sounds etc.).
1007     - implement server-side widgets (i.e. client widgets controlled
1008     in the server side). this will allow future expansion without
1009     having to upgrade clients.
1010     - implement a (artwork) world map with realtime player position
1011     tracking.
1012     - new and more efficient extcmd (server still supports old extcmd
1013     protocol).
1014 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1015     calcluation that could be easily exploited by users.
1016     - rebalanced diseases to spread more naturally/evenly.
1017     - completely asynchronous map loading even for tiled maps.
1018 root 1.24 - replace simple messaging protocol with channels carrying metadata
1019     (similar to message types, but more directed at the user).
1020     - reduce command processing latency by a whopping 120ms by
1021     reordering some processing steps inside the server. this directly
1022     reduces lag by 120ms.
1023     - actually send spell faces to the client.
1024 root 1.23 - implement player genders.
1025 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1026     otherwise return to savebed and possible kill if the log-out
1027     was for too long.
1028     - fast socket-dead detection (kick player after 8 seconds without ack).
1029     - greatly reduce the cpu time needed to draw maps _again_.
1030     - archetypes are now subclasses of objects.
1031     - rebalanced shop greed and approval functions to be more realistic
1032     (and likely match the actual intention).
1033 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1034     italic, gender-specific text, paragraphs etc.
1035 root 1.24 - implemented hint framework, players can opt to receive hints.
1036     - implemented (long) book framework, added some books from the cf wiki.
1037 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1038     protocol and is capable of transmitting generic meta information.
1039 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1040     - replace the nexus by a per-player tutorial map that teaches stuff
1041     better than the newbie house.
1042 root 1.18 - fix the magicmap colours.
1043 root 1.19 - optimise map update even more by removing unneeded code and checks.
1044     - decouple map and stats update from pl->ob and use pl->observe instead.
1045     - implement observe command.
1046 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1047     calls with a simple comparison.
1048     - fix a latent crossfire bug that could crash the server because the
1049     map refresh did not update the mapspace.
1050 root 1.24 - support custom keys for regions and maps, regions are now
1051     refcount-managed.
1052     - allow worldmap overlays anywhere in the 000..999 range.
1053     - new system to acquire time slices for background jobs, to reduce
1054     jitter.
1055 root 1.27 - semi-persistent object-referencing framework (currently only players
1056     supported).
1057 root 1.22 - dependency tracking for perl extensions.
1058 root 1.24 - new slag-ex extension for cleaning cauldrons.
1059     - fix invoke result processing.
1060     - there are even less i/o syncpoints in the server now.
1061 root 1.29 - added map-tags extension that scans all maps for object tags
1062     and records them in the database (not used yet).
1063 root 1.28 - metaserver 2 support.
1064 root 1.22 - many more bugfixes and minor optimisations.
1065 root 1.16
1066 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1067 root 1.14 - optimised event invocation (non-wanted events can now be
1068     skipped with 4-5 inlined instructions).
1069 root 1.12 - complete rewrite of town_portal: it now creates a portal
1070     to the "nearest" town only, travel is only possible
1071 root 1.13 to the town and back, anybody can use it (also removes
1072     one of the remaining syncpoints in the server).
1073 root 1.10 - complete rewrite of the range/attack skill slot system:
1074     there are now two slots, one for combat, one for ranged
1075     attacks.
1076     - introduce the concept of a current weapon (either a ranged
1077     or a combat weapon/skill/tool) and switch between them as
1078     needed.
1079     - rewrite bow code so bows get more useful: apply damage,
1080     attacktype and other stats to the arrows and treat
1081     bows as weapons. also rebalance the missile weapons skill
1082     so its damage increases with level.
1083     - rewrite the complete player speed logic: weapon_speed now
1084     works as documented and there are no unnatural speed boosts.
1085 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1086     installation, replacing the old collect scripts and
1087 root 1.9 simplying deployment by scaling and cutting faces as required.
1088     - simplify the map protocol extensively by taking advantage
1089     of missing bigfaces, speeding up map generation immensely.
1090 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1091     other archetypes.
1092     - rationalise archetype, region and treasurelist file format
1093     into a single file format and make them reloadable asynchronously.
1094 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1095     reloadable at runtime.
1096 root 1.6 - implement 64x64 faceset support.
1097     - implement fxixsx protocol that saves
1098     a lot of bandwidth over the old image/face/smooth packets
1099 root 1.11 and allows images > packetsize, incremental and background
1100     transfers.
1101 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1102     on a face basis as opposed to a mapspace basis.
1103 root 1.7 - the server can now rate-limit image uploads to not exceed
1104     a certain (client-configurable) speed while guarenteeing full
1105     freedom of movement.
1106 root 1.8 - implement new ex command to request item descriptions.
1107     - implement new msg command for in-game messages with meta
1108     information (using xml).
1109 root 1.9 - enforce utf-8 for all text messages.
1110 root 1.13 - added micropather (not used yet).
1111 root 1.6 - many, many bugfixes.
1112 root 1.1
1113 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1114 root 1.1 - make coroapi accessible to cf+.
1115     - moved map handling logic completely to perl
1116     - per player maps are now marked in the map
1117 root 1.2 - maps are saved completely differently now,
1118     and much more often.
1119 root 1.17 - rewrote map header parser and writer, to be much faster.
1120 pippijn 1.4 - maps and players are now (in the average case) loaded
1121 root 1.2 and saved completely asynchronously, I/O contention will no
1122     longer freeze the server.
1123 pippijn 1.4 - players and maps can be loaded anytime, without the player
1124 root 1.2 being logged in.
1125 root 1.1 - automatically generate method interfaces for perl from headers
1126     - unbundled freezethaw
1127     - mostly rewrote common/map.C
1128     - completely rewrite server/swap.C
1129     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1130     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1131     - better message for apply failures due to applymode
1132     - removed most all of the weather code
1133     - unified logging to stderr and file
1134     - too many minor changes to document