ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.589
Committed: Sun Mar 28 02:53:45 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.588: +1 -0 lines
Log Message:
hrmpf

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
40 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
41 elmex 1.573 - made (wizard) look_at show also uuids.
42     - added cf::object::find_object_uuid (::find_object already exists!).
43 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
44 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
45 elmex 1.568 - (arch) made the hill giants loose more body parts.
46 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
47 root 1.588 - teach the random map generator the ability to read ".rmg" files
48     that specify which actual style map to generate, and use it for
49     the default decorstyle to avoid inappropriate maps to be used.
50 root 1.583 - move_type changes (spells, skills etc.) now will correctly
51     take move_on/move_off into account (e.g. buttons).
52 root 1.582 - display (exit) or (random map) in client for those objects.
53 root 1.578 - remove (useless) spell damage columns from spell info and replace
54     it by effective casting level - clients > 2.10 required to display
55     properly.
56 elmex 1.565 - building of levers/doors works again for all kinds of floors.
57 elmex 1.563 - the player can now withdraw and deposit all the available money.
58 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
59     steinwandstadt/celvear.
60 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
61 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
62     clients.
63     - tcp.ext didn't unbind in reloads.
64     - map-tags.ext didn't properly close the database on reloads.
65 root 1.567 - cfutil skips .-directories when scanning.
66 root 1.571 - build.ext prevents players from building on other player's maps.
67     - rent.ext allows the dm to enter anytime.
68     - NPC_Dialogue adds a new predefined variable, $map.
69     - new "build" event hook.
70 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
71 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
72 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
73     them on loading, for old playerfiles and maps.
74 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
75     would be handled differently nowadays anyway.
76 root 1.584 - random map .meta were not being expired at all.
77 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
78 root 1.586 - update to automake 1.10.
79 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
80     require level 4 anymore.
81 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
82 root 1.562
83 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
84 root 1.558 - (maps) fix travel to valdor and back.
85 root 1.545 - do no longer by default eval map cod ein safe compartments
86     (this can be re-enabled using the safe_eval config option).
87 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
88     in lorak.
89 root 1.559 - fix data corruption issues caused by recursive calls to
90     unordered_mapwalk - now every caller must provide its own
91     buffer.
92 root 1.538 - (maps) improve tindervale maps slightly.
93 root 1.544 - (arch) considerably decrease slag ex price.
94 root 1.540 - (arch) fix filth archetype.
95 root 1.556 - extension dependency resolve was completely broken.
96 root 1.544 - multipart objects would cause save_throw_object to crash - it
97     now acts on the head only.
98 root 1.541 - do not try to connect to an irc server unless explicitly configured.
99 root 1.542 - do not expect decltype() to be available in gcc 4.4.
100 elmex 1.543 - extended the safe perl environment by loops.
101 root 1.547 - (arch) fix "armless cook" facings.
102     - the "experience table" resource item did not have a proper
103     hash associated with it, so updates could not be detected.
104 elmex 1.550 - fixed poison traps in doors.
105 root 1.548 - player->killer_name did not properly flag the name as unicode.
106 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
107     and provide a non-destructive SvPVutf8 variant.
108 root 1.554 - do not allow dragon players to change their title via the settings.
109 elmex 1.552 - ratelimited jeweler skill nugget conversion.
110 root 1.551 - under high load, the server stopped swapping out to make
111     the server more responsive, but making it impossible to reduce
112     the load by... swapping out. slot queuing will now always make
113     some progress.
114     - improve the quality of the load-avg calculation.
115 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
116 root 1.556 - don't fail to write the runtime file if the temporary already exists.
117 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
118     player now.
119 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
120     timestamp and use a tab in the client to increase awareness.
121 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
122     setflag 0 is possible.
123 root 1.560 - make install now deletes old extensions, to ease upgrades in the
124     deliantra vm.
125 root 1.538
126 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
127 root 1.532 - the destruction spell could/would corrupt server memory quite often.
128 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
129     disk, not when it already was in memory.
130 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
131     avoiding livelock during high-load emergency saves.
132 root 1.530 - logging in did not properly unapply all skills.
133 root 1.531 - (maps) make the invite quest marking much more obvious.
134 root 1.533 - (arch) fix warrior archetype names.
135 root 1.532 - map prefetching never prefetch upwards.
136 root 1.534 - wizpass no longer makes you non-blocking.
137 root 1.536 - (maps) add light to some of the special maps, add troll
138     map.
139 root 1.530
140 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
141 root 1.515 - (maps) add gorokh_final mapset from crossfire.
142 root 1.516 - (maps) block most vault-type mlab locations, open up
143     imperial converters for anybody to use.
144 root 1.519 - (maps, arch) replace all permanent stat potions by random
145     variants.
146 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
147 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
148     real player object on player changes.
149 root 1.522 - diseases and maybe other things could sometimes reduce the speed
150     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
151     much grief.
152 root 1.523 - speed_left randomisation was, apparently, totally broken.
153     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
154     of the speed slot internally and in map save files. among other
155     things, this gets rid of all the abs (speed) calls.
156     - reduce map file save files by using abridged keywords aliases.
157 root 1.494 - shop specialisation calculation was totally broken.
158 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
159     now enforced.
160 root 1.498 - fix magic mapping, which only worked for inate spell casting.
161 root 1.495 - godgiven items will now be explicitly described as such.
162 root 1.524 - (arch) dded a quiver of bolts.
163 root 1.504 - materialnames would change "randomly" on every load, only
164     set the material when the materialname was not set before.
165 root 1.497 - balancing change, halve rod recharge speed (instead
166     of 4.8s, the standard rods now recharge in ~10s. not a solution,
167     but still.
168 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
169 root 1.509 the costly flag-checking loop in most cases and using a simple
170     repeat-cache for speed_left.
171 root 1.507 - always delay stats update for players on insert/remove till
172     next tick/command, which saves a lot of cpu cycles on drop/take.
173 root 1.514 - add hint about havign to run to attach unaggressive npcs.
174 root 1.494 - pet monster level was not displayed correctly in "showpets index".
175     - clean up floating point conversions and many similar nitpicks.
176 root 1.502 - fix hanuk altar.
177 root 1.504 - overhaul material system to be much faster, and having less bugs, but
178     still having a lot of cruft :/.
179 root 1.502 - add marble shop floor.
180 root 1.494 - move gcc specifics to new file include/compiler.h.
181     - unrecognised cfpod directives could cause undefined behaviour.
182 root 1.505 - added boes' marble shop to steinwandstadt.
183 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
184     - optimise mapspace updates.
185     - cache volume/items per mapspace.
186 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
187     decrease).
188 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
189     have led to weird item multiplications.
190 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
191 elmex 1.501 - fixed crash bug in learn_spell command.
192 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
193 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
194     from perl to c++.
195 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
196     and use it in some "inner" loops.
197 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
198 elmex 1.511 - fixed jeweler experience output to not be floating point.
199 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
200 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
201 root 1.518 - try to prefetch memory inside process_objects, which can give
202     enourmous speed gains.
203     - make some small optimisation to the process_objects loop.
204 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
205     handling different chksum lengths.
206     - check for hash collisions in cfutil.
207     - reduce face checksum size from 6 to 4 bytes.
208 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
209 root 1.523 - removed weather-specific attributes.
210     - fixed genkeywords dependency.
211     - do not clear "randomitems" slot for world underlays.
212     - use "sl" as short-hand for speed_left in save-files, just to make them
213     smaller.
214 root 1.517 - in general, don't crash on value-less resource file lines
215     anymore, due to get_str never returning a 0-pointer.
216 elmex 1.521 - code cleanup in move_symptom.
217 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
218 root 1.494
219 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
220 root 1.481 - some Andrew Madloch wanted, despite being specifically told
221     multiple times that the Deliantra parts additions are under AGPL,
222 root 1.487 lock up the source code of the server within his company.
223 root 1.481 some reorganisations have been done to the sourcecode to make
224     it clearer that this violates the Affero GPL. Help to keep
225     Deliantra free software even for the coming generations
226     and be wary of the promises of Andrew Madloch, he has nothing
227 root 1.487 good in mind for free software.
228 root 1.480 - clarify which files of the server are 100% AGPL.
229 root 1.481 - minor reorganisation, move some GPL code into other files.
230 root 1.483 - implement viewpoint (which is like observe, but only for the map,
231     not stats etc.).
232 root 1.484 - replace magic mapping overlay by a flying bird exposing area
233     on the worldmap (ext/magic_mapping.ext).
234 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
235     - @find results in npc dialogue is now stored in $find.
236 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
237 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
238 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
239     dm instead.
240 root 1.456 - (maps) add town portal to celvear.
241 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
242     mapsets from crossfire, together with associated archetypes.
243 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
244     - (maps) define a new whalingoutpost region.
245 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
246     and most archetypes that go with them (without stoning and swallow effects),
247     casino tokens and stock certificates are also missing.
248 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
249     and santo dominion.
250 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
251     to go with them. also adjusted archetypes to be more korrekt "gotisch".
252 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
253 root 1.460 - properly close client-side dialogue when the player is teleported away.
254 root 1.459 - map-tags did not properly close it's database tables or wait
255     for a quiescent state, causing memory corruption on reload.
256 root 1.454 - support "stat.xyz" accessor in match expressions.
257 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
258 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
259     fixes long answers from npc dialogue).
260 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
261 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
262     and to not add a "put your code here" force needlessly.
263 root 1.463 - (arch) fix or improve many plurals.
264 root 1.465 - markers do no longer add a force if the slaying field is unset.
265 root 1.466 - sped up search-items implementation, but it's still horrible.
266 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
267 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
268     used to reogianise the illogical arch tree a bit.
269 root 1.479 - (maps) import most map names from crossfire.
270 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
271 root 1.483 - fly_high movement gives better los, ignoring blocksview.
272 root 1.488 - the addexp command should now honour skill names with spaces.
273 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
274 root 1.491 - (arch) added many more buildable marble floors.
275 root 1.490 - major namespace cleanup: save 45kb by making functions static
276     that were unnecessarily global.
277 root 1.452
278 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
279 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
280 root 1.451 - fix a memory buffer overflow in the book code.
281 root 1.429 - add @check, @find npc dialogue commands.
282     - (maps) add a number of town interiors.
283 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
284 root 1.451 - (maps) add celvear area from cfextended.
285 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
286     - (server,maps) fix bug causing some library books not to be chained down,
287     cause Scorn/Navar libraries not to have inscribable books.
288 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
289 sf-marcmagus 1.433 inappropriate item power.
290 root 1.448 - (maps) fix intwell balancing issue.
291 root 1.437 - improve the look of generated books.
292 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
293     - fix bug where players could bypass no_drop by putting items in containers.
294 root 1.430 - consecutive commands arriving at the same time in the server would be
295     corrupted if the length was >255.
296 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
297 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
298     and perl.
299 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
300     functionality (and more) inside the same object using the match expressions.
301     - create simpler match expression compiles in many common cases.
302 root 1.439 - reduce object size by removing obsolete "seen_by" member.
303 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
304     of the new dynbuf::splice function (which gave an unexpected net win
305     in code size...).
306 root 1.442 - the server will no longer complain (and subtly fail) when an object
307     being removed from a map causes another object to get removed.
308 root 1.441 - banish strncpy from the server, speed up and simplify sending item
309     descriptions to the client considerably.
310 root 1.442 - add new "in head" set modifier for matches.
311     - new BLOCKED_MOVE event added.
312     - mapscript archetype now has activate_on_xxx true by default, as similar
313     connected elements.
314 root 1.448 - (maps) imported all styles from cfextended except
315 root 1.444 floorstyles/land_plots and monsterstyles.
316 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
317 root 1.446 - don't crash when treasure lists are empty / supply new empty
318     treasurelist for randomitems when none can be found.
319     - implement cf::map::static_maps and use it in map-tags.ext.
320 root 1.449 - fix a bug in map-tag scanning when moving tags.
321 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
322     for a reaction.
323 root 1.447 - implement new "loadall" map loading command, purely for debugging.
324 root 1.429
325 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
326 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
327     but not horns (to make them more useful for content-creators).
328 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
329     2) it skipped spell effects and 3) it didn't handle the case where
330     and object was destroyed while iterating over it correctly. all this
331     allowed players to sometimes walk onto spaces they should not be able to
332     walk on.
333 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
334 root 1.399 - examining an object now dumps the serialised object form when the user
335 root 1.404 is a wizard (wizlook).
336 root 1.421 - altars no longer accept unpaid items.
337 root 1.411 - party spells didn't work all that well.
338 root 1.424 - added complex object matching framework (cf::match), and make altars
339     and pedestals use it.
340 root 1.425 - identified skill-tools show what skill they grant.
341 root 1.399 - display the duration of change_ability spells when examining them
342     (missing: protection spells, but they are a hack...).
343 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
344     adding more variety to the different mushrooms.
345 root 1.398 - fix a minor cfpod formatting bug.
346 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
347     the hintmode setting on the settings page.
348 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
349 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
350 root 1.399 - enable the object loader to also dump archetypes.
351 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
352 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
353 root 1.402 - force the initial face when loading an object that is time-animated
354     or a monster, so it does not have to be specified anymore.
355 root 1.403 - fix a bug where recasting an ability changing spell could shorten
356     its remaining duration.
357 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
358 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
359 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
360     up splay operations as well.
361 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
362 root 1.412 - implement introspection data for C++ classes (%REFLECT).
363 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
364 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
365 root 1.419 - fix transmutation alchemy.
366 root 1.424 - speed up many frequently-invoked C->perl callbacks.
367 root 1.419 - added complex object matching framework, to be used in altars and the like.
368 root 1.426 - switch to YAML::XS from YAML.
369 root 1.396
370 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
371 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
372     that ultimately was not helpful to catch it :)
373 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
374     all callers to use either one or the other, as appropriate. This
375     fixes the (rather fragile) light spell, maybe others.
376     - fixed an overflow and exploit in the bank/payment code.
377     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
378 elmex 1.384 to explain the skill a bit more.
379 root 1.389 - removed a buggy check for zero attacktype. So that we might find
380 elmex 1.388 the real bugs in the archs/maps/objects.
381 elmex 1.394 - Fixed enabling torches with lighters.
382 elmex 1.387 - (maps) Added Heaven Town region.
383     - (arch+maps) Fixed & normalized warriors on map
384     /quests/peterm/CTower/Barracks.
385 root 1.392 - fix the light spell (and possibly diseases and other lights).
386 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
387 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
388     a long time ago, and similar cases are still to be found in the maps.
389     - make the socket_timeout configurable in the code (but not yet for users).
390 root 1.393 - earth wall health bar is now correct.
391 elmex 1.384
392 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
393 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
394     freeze with IO::AIO anymore due this change.
395 root 1.364 - avoid a crash when a player tries to apply a lighter.
396 root 1.376 - allow a spell argument for dimension door.
397 root 1.362 - move shop item listing and some otherstuff into the info tab.
398 root 1.360 - avoid crashes when non-players cast party spells.
399 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
400 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
401     - small improvement of the number of potions in shops
402     (by Job Vranish).
403     - added a few party spells (by Job Vranish).
404 root 1.362 - use a common message dynbuf.
405 root 1.364 - destroying tear down objects will now use the full hp range
406     for animation and will only destroy/lastframe when hp < 0.
407     - allow monsters to use earth to dust.
408     - use manhattan distance for get_rangevector_from_mapcoord, just as
409     in get_rangevector.
410     - los updates now correctly take tiled maps into account.
411     - do los updates even on maps without darkness.
412 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
413 root 1.375 - upgrade to IO::AIO 3.21.
414 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
415 elmex 1.373 - properly catching exceptions from callback in irc.ext.
416 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
417 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
418 elmex 1.368 - (arch) added hint about usage to Slag Ex.
419 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
420     like the rest.
421 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
422 root 1.378 - (arch+maps) added rate limited converter and adjusted
423     /elmex/mana_fountain.
424     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
425     - reduce size of casting_time, move_status, attack_movement,
426     last_heal and last_sp slots, squeezing some more space out of struct
427 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
428     anywhere.
429 root 1.358
430 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
431     - fixed bug in alchemy, where finding the right object for enhancements
432     didn't work.
433 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
434     effects (w.r.t. put_more) per mapspace, to give the server a chance
435     to survive a hundred deathsheads.
436 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
437     disastrous bug of unfortunately unknown proportions...
438 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
439 root 1.343 - use gender-neutral place descriptions for invite.
440 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
441     Thanks go to Lisa Larsen!
442 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
443     anymore).
444 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
445 root 1.345 - use better dependency tracking for include/keyword.h.
446 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
447     so it is possible to invite somebody out of some stck-till-death traps,
448 root 1.346 or simply to commit suicide.
449 root 1.352 - replace the "ignoring delayed commands" message by something more useful
450     (cf. cunning gnome freezeing issue).
451 elmex 1.349 - various fixes for weapon improvements.
452 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
453 root 1.353 - support T and G sequences in cfpod.
454 root 1.343
455 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
456 root 1.339 - convert me command from per-map to chat, which makes more sense, also
457     document it.
458 elmex 1.336 - more than one spellbooks of same class can now be given
459     in class selection.
460 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
461     spell rebalancements.
462 elmex 1.338 - the IRC gateway filters IRC colors now.
463 elmex 1.336
464 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
465 root 1.331 - (arch) fix quiver of Holding Bolts.
466 root 1.332 - applying unpaid items will now examine them.
467 root 1.330 - add "What" column to body command, showing items in that slot.
468 elmex 1.329 - redesigned and rebalanced lamps and torches.
469 root 1.330 - add "..." to item names that have been shortened.
470     - fixed "assign" function that squeezes strings into fixed length.
471 elmex 1.333 - add cursed effect to lamps and (some) torches.
472 elmex 1.334 - fixed bad assigned crafting skills and their tools.
473 root 1.312
474 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
475 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
476 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
477 root 1.312 - make monster smell logic dependent on their wisdom stat.
478 root 1.324 - put the death reason into a separate tab.
479     - converted "connected" slot to string, cleanly got rid of some ugly
480     hacks such as the path_attuned hack.
481 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
482     - replace one-at-a-time hash by faster than smaller FNV-1a hash
483     when hashing strings.
484 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
485 elmex 1.320 whether the right cauldron is used.
486 root 1.313 - considerably optimise shared string implementation by
487 root 1.316 making its null value a compiletime constant.
488 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
489     as well as using shstr_cmp to pass shared stringsa round efficiently,
490     for lots of code size savings.
491 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
492     they are sleeping: generators now check for the sleeping flag.
493 root 1.318 - tell gcc not to excessively inline some perl interface functions.
494 root 1.322 - remove marking rune length limit.
495 root 1.323 - fix formatting of cfpod when a verbatim block was following
496     a single newline.
497     - move resistances, statistics and showpets command output into tabs.
498 root 1.326 - implement map scripts that can replace the boulder logic without
499     having to write extensions.
500 root 1.310
501 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
502 root 1.302 - fix a longstanding bug that teared multipart monsters
503     at map boundaries apart.
504 root 1.292 - temporarily make permanently invisible player visible when
505     he/she makes noise.
506 root 1.284 - fix being able to see through walls a bit.
507 root 1.303 - improve look at output.
508 root 1.285 - completely replaced the line of sight algorithm with a variant
509     of spiral fov capable of visibility grades and arbitrary
510     shadow angles, that uses less memory and less code.
511     - the new los code supports arbitrary map rectangles and loosens
512 root 1.310 other restrictions of the old code, supporting further optimisations.
513     - update los if blocksview-objects are inserted in a map, not just when
514 root 1.287 removed (e.g. for summon fog).
515 root 1.303 - permanent invisibility doesn't make immune against making noise:
516     implement a noise system that allows monsters to locate the player
517     when he/she makes noise.
518     - implement a primitive smell system that monsters can use to track
519     players.
520 elmex 1.288 - create bomb now also works when casted by door traps.
521 elmex 1.290 - (arch) new torch graphics.
522 root 1.289 - (maps) considerably soften the subway spider.
523 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
524     the guards from being killed by players.
525 root 1.310 - (maps) lots of tweaks in and around scorn.
526     - (maps) use special non-blocksview jungle, mountain and
527     darkforest freely on the worldmap, to get gradual sight obstacles
528     instead of total blackout in those areas.
529 root 1.289 - no maximum darkness for outdoor maps anymore.
530 root 1.291 - add more hints, fix some messages.
531 root 1.292 - fix a bug: firing rods should tell you something about them.
532     - make light additive even within players.
533 root 1.293 - darken xrays effect a bit.
534     - improve handling of los changes when inserting or removing
535     objects, not perfect yet.
536     - make map darkness signed (formerly unsigned) to allow
537 root 1.294 ambient lighting and centrally manage darkness as an offset.
538     - revamped, fixed and documented the server calendrics, also
539     tell users the current time and data, to improve awareness.
540     - implement proper wizlook flag and handling of wizlook, instead
541     of dumbly just clearing los once.
542 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
543     and has a smaller runtime variance.
544 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
545     making them actually useful.
546     - see_in_dark now increases the viewing radius by 3.
547 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
548     speedup, as well as in many other places.
549 root 1.299 - remove support for extended map infos - these are not used
550     by the deliantra client and removing them gives us a 10% speedup
551     when sending map changes.
552 root 1.300 - remove most gcfclient and other client bug workarounds, as well
553     as now obsolete protocol versions, simplying the code.
554 root 1.301 - optimise and simplify generation of random numbers.
555 root 1.303 - correctly provide a non-zero default density for materials, to
556     avoid crashes, fix other bugs in the material handling code.
557     - fix volume calculations.
558     - fix cfpod parsing when multiple verbatim blocks were separated by
559     newlines.
560 root 1.305 - increase monster detection radius from wis/5 to wis/3.
561 root 1.306 - remove old pickup modes.
562     - remove obsolete disarm and search commands (search wasn't working
563     anyways).
564 root 1.308 - fix a crash when an npc applied a sign.
565 root 1.284
566 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
567 root 1.283 - this release is assumed to be very stable.
568     - (maps) radically redesigned and improved tutorial.
569 root 1.280 - directional casting no longer immediately removes the invisible effect.
570 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
571 root 1.272 - fix overflow in lighting calculations.
572     - negative glow radii can no longer cause total darkness.
573 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
574     only maximally-lit ones.
575 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
576     - swashbucklers got the oratory skill now.
577 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
578 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
579 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
580 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
581     (which was probably broken, too).
582 root 1.281 - support negative glow radii during daytime, too.
583     - use circular, not rectangular, viewing area.
584     - use minimum viewing distance of 2 in outdoor maps.
585     - negative glow is stronger than viewing area or lamps.
586 root 1.283 - (arch) new darkness spell face.
587 root 1.272
588 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
589     - (maps) completely redesigned scorn.
590 root 1.269 - "cast light" now works on oneself.
591 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
592     negative glow radii again (they were totally broken before).
593 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
594 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
595 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
596 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
597 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
598     back to the player.
599 root 1.251 - attuned/repell and spell base level system reworked.
600 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
601 root 1.247 be less erratic now.
602 root 1.248 - refuse to write the uuid file if the uuid is zero
603     (to avoid writing it in early crashes).
604 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
605     - speed up emergency_save by not syncing every file separately.
606     - no longer reattach perl to every object on reload, it's slow, and no longer
607     necessary since we don't nuke stashes anymore.
608     - do not bootstrap perl from the commandline args, use separate eval for
609     better error reporting.
610 root 1.259 - fix a crash when pushing cone spells met ice attacks.
611 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
612 root 1.255 - speed up map refresh in server a bit.
613 elmex 1.258 - refactored drop code and fixed some programming errors in it.
614 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
615 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
616 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
617     as the current weight of the inventory.
618 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
619     dragonfire has been introduced for the non-dragon players.
620 root 1.265 - remove unused "tooltype", "start_holding" object slots.
621     - change "weapontype" object slot to uint8.
622     - convert "hide" object slot into flag.
623     - reorder object members for better locality of reference and codesize
624     decrease.
625 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
626 root 1.267 - fix a crash when no skill could be found when killing amonster.
627 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
628     every completed aio operation.
629 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
630     and update mapspaces if necessary.
631 root 1.246
632 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
633 root 1.241 - removed all command line parsing, only env variables are supported
634     anymore.
635 root 1.239 - region-specific monsters will now once more be on the worldmap.
636 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
637 root 1.225 would grow out of bounds.
638 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
639 root 1.222 - fixed a double-escaping bug in the pod-parser.
640     - rewrote the cfpod parser in C++.
641     - hintmode moved to C++, players need to re-set their hintmode if
642     they dislike "show".
643 root 1.231 - fix RIP inscription.
644 root 1.239 - bump login name length from 18 to 20 char max.
645 root 1.231 - correctly support gender in emotes.
646     - correctly support gender in the death messages.
647     - correctly generate death messages for players only when they really die,
648     with increased information.
649 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
650     and data corruption (but apparently was never triggered).
651 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
652 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
653     data corruption bug.
654 root 1.223 - tweak coredumping/monitoring a bit.
655 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
656 root 1.227 - do not crash in the loader when an inventory object could not be loaded
657     (from a corrupted file).
658 root 1.241 - redid skills command to send output to proper channel.
659 root 1.233 - object->map is no longer refcounting.
660 root 1.228 - add FLAG_DEBUG for internal debugging.
661 root 1.231 - add NDI_VERBATIM flag to send_msg.
662 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
663 root 1.240 - player->exists is no longer a sync_job.
664 root 1.233 - split login.ext's player scheduler into
665     it's own player-scheduler.ext extension.
666 root 1.222
667 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
668 root 1.212 - require perl 5.10.
669 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
670 root 1.204 - swap player and observed count's on the map when observing.
671 root 1.205 - add (mostly untested) mapspace perl class and accessors.
672 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
673 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
674     could be found.
675 root 1.208 - pits now have a configurable "random spread" range and default
676 root 1.213 to a radius of two now.
677 root 1.212 - rewrite pay_player_arch.
678     - use a more stable perl_reload implementation.
679     - do not use Symbol::delete_package (causes crashes after perl-reload),
680     use our own, safer, clear_package instead.
681     - when asynchronously dumping core, close all file handles to allow
682     the server to restart concurrently.
683 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
684     sequences, without double-encoding. it should be faster, too.
685     - the above fixes wrong display of help tetx and many other issues.
686 root 1.216 - use lzf and frag packets for large messages for clients supporting them
687 root 1.218 (0.9976+), use it for long books and other messages.
688 root 1.210 - eradicate listen command and corresponding code.
689 root 1.211 - eradicate logs command.
690 root 1.218 - let the client log into the server log, used for crash backtraces.
691 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
692     old style spell objects with the spell magic bullet.
693 root 1.220 - (arch) fixed skill less rods in the archetypes
694 root 1.204
695 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
696 elmex 1.197 - made jeweler workbench larger and some other minor map
697     changes in jeweler town.
698 root 1.196 - fixed wrong item handling in jeweler skill code.
699 root 1.198 - (arch) use a special "key_random_map" for random map keys
700     that are used up.
701 root 1.199 - fix a crash when the player who was observed has logged out long
702     enough for his region/map to be gone.
703 root 1.200 - port to g++-4.3's incompatible tr1 changes.
704 root 1.201 - add some missing dependencies.
705 root 1.203 - log to /var/log/deliantra/ by default.
706     - hack observe code to enable smooth movmenet when observing.
707 elmex 1.195
708 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
709 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
710 root 1.179 - correctly move gsay to the party channel.
711 root 1.178 - fix a crash when animate weapon was used in some areas.
712 elmex 1.177 - fixed unnecessary identification of by converters created objects.
713 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
714     with NPCs.
715 elmex 1.175 - (arch) dragon scales got proper type now
716 root 1.193 - object::decrease would sometimes cause container weights to
717     be wrong, this has been fixed.
718 root 1.194 - do not send time updates for newly-seen items.
719 root 1.185 - thawing an icecube will once more drop its contents to the ground.
720 root 1.183 - fix cone spells etc. going through walls sometimes.
721 root 1.186 - fix a weight update bug that sometimes left containers
722     with wrong weights.
723 root 1.194 - added auto_apply event and extension for shop tiles.
724 root 1.172 - work around get_map_flags invoking perl and switching the stack.
725     - make sure the map is loaded when using a town portal return.
726 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
727     where healing spells didn't cost any grace.
728 root 1.173 - fix starvation kill reason.
729 root 1.174 - fix pk killer name message.
730 root 1.189 - don't let people apply signs with @match.
731 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
732     what seems to be the biggets memleak in the server).
733 elmex 1.171
734 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
735 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
736     - use anyevent to manage listen ports (this enables IPv6 support).
737 root 1.167 - server supports ipv6 client connections now.
738 root 1.168 - use newly-available Coro::AnyEvent.
739 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
740     to let it handle AIO requests.
741 root 1.167
742 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
743 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
744     processing considerably (especially in the client) and reduces data transfers
745     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
746 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
747     - (map) fixed npc dialogue in pup_land/s_f/special.
748     - bugfix: fix a crash when a player casts a swarm spell and then logs out
749     (swarm spells now stay in the player's inventory).
750 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
751 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
752     archetype *archname* (chairs of different facings were merged).
753     - bugfix: fix a potential crash issue in find_object_name (not used
754     normally).
755 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
756     (destruction, magic missile etc.).
757 root 1.163 - swarm spells without a direction now use various spiral patterns
758     instead of being fully random.
759 root 1.158 - update AnyEvent API to 3.4 and above.
760 root 1.156
761 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
762 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
763 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
764 root 1.152 - bugfix: the jumping skill now gives experience for jumping
765     and for attacking monsters. it also takes about one second to do a jump.
766 root 1.138 - bugfix: players couldn't starve in 2.53 :(
767 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
768 root 1.152 - bugfix: spell effects like word of recall are removed on death.
769 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
770     were created outside a map.
771 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
772     (fixed by reversing the logic).
773 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
774 root 1.153 - bugfix: the random map generator no longer leaks key objects.
775 root 1.154 - bugfix: support random maps >127x127.
776 root 1.152 - (maps) fixed the death certificate system in nimbus.
777 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
778 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
779 root 1.147 - (arch) give ball lightning a real name.
780 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
781 root 1.155 - support cfpod in ex replies (client item tooltips).
782 root 1.143 - unapply item in range slow when readying a spell.
783 root 1.148 - bugfix: account for rounding errors in weight updates.
784 root 1.139 - remove synchronous mkdir in chargen_race_done.
785     - fix per-race starting maps.
786 root 1.142 - check hiscore on suicide and quit as well.
787 root 1.138 - tell players when they are starving.
788 root 1.133 - get rid of costly object_from_name conversion for altar effects.
789     - fix map difficulty calculation for generators.
790 root 1.146 - slightly more intelligent handling of "is_animated" flag.
791 root 1.149 - support no_drop map header flag (before it was only available internally).
792 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
793 root 1.133
794 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
795 root 1.119 - bugfix: custom skill settings were not saved by the server.
796     - bugfix: remove did not actually remove items from the inventory, leaving
797 root 1.116 ghost items.
798 root 1.119 - bugfix: properly update items identified on the ground.
799 root 1.120 - bugfix: use localtime_r in the logger thread.
800 root 1.122 - bugfix: player starvation will now give the correct kill reason.
801     - bugfix: archetype reloads could crash the server.
802 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
803 elmex 1.114 player is not logged in.
804 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
805 root 1.117 server startup.
806 root 1.128 - bugfix: fix the door surround check in the random map generator.
807     - (maps) fix heaven quest difficulty progression.
808     - (maps) fix some random map styles.
809     - dropping items a shop is not interested in won't sell them anymore.
810     - rods and horns with a too low maximum charge allow now at least one discharge.
811     - implement kill & death statistics.
812     - random map preparation is no longer synchronous.
813     - rewrite find_style in perl, no longer does synchronous I/O.
814     - improve random map specials placement.
815     - make the killer a real object pointer instead of a string, improved
816     kill reason messages.
817 root 1.117 - take advantage of new aio_close and aio_chmod.
818 root 1.128 - implement archetype::get, object::deep_clone and update callers.
819 root 1.125 - change_abil is much faster.
820 root 1.126 - update the floorbox more often to work around the reverses item order
821     display in clients.
822 root 1.125 - cleaned up object copying by encapsulating it to a single place.
823 root 1.126 - add hints to the invite messages.
824 root 1.127 - rewrote key<->value pair handling.
825 root 1.128 - use an independent random number generator for the random map generator.
826 elmex 1.113
827 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
828 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
829     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
830     - completely automate the weight handling, should fix all weight
831     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
832 root 1.103 - reloading archetypes while a user was in the character creation phase
833     could crash the server.
834 root 1.106 - fix a nontrivial number of cases of code commented similar
835     to "is this really correct?", as many of those cases are now handles
836     automatically by lower level code.
837     - replace many ad-hoc checks for client visibility by object::visible_to,
838     should result in broader applicability of functions using it.
839 root 1.104 - merge items with different arch pointers refering to the same arch
840     (due to archetype reloads).
841 root 1.106 - refactored the object remove/insert functions and most related
842     functions (decrease, split, merge_ob etc.).
843 root 1.105 - make it compile better on freebsd (reported by pippijn).
844 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
845 root 1.108 - fix the longstanding "container stays open" bug.
846 root 1.107 - improved floorbox updating to be incremental and other protocol
847     optimisations.
848     - get rid of update_after_inventory_change and only do update stats
849     for weight once/tick/player at max.
850 root 1.109 - rewrite party commands, use party channel.
851 root 1.103
852 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
853 root 1.97 - properly link against libgthread as that is needed to make the slice
854     allocator thread-safe.
855 root 1.91 - support perls not compiled with 64 bit support (though this is not a
856     recommended configuration) (reported by Samuel Gondouin).
857 root 1.94 - always put godgiven items into the player inventory, never any containers.
858 root 1.92 - (maps, arch) the scorn go club was founded!
859 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
860 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
861     became a real spell-class.
862 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
863     - (arch) considerably strengthened spark shower and destruction.
864     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
865     finally reloadable at runtime.
866     - changed archetype loading algorithm to only require one pass and
867     use delayed resolving of references.
868 root 1.101 - examine command now uses the examine infobox.
869 root 1.102 - implement an "incremental garbage collector" for archetypes.
870 root 1.98 - enable slice allocator again.
871 root 1.96 - implement optional free memory poisoning.
872 root 1.91
873 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
874 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
875 root 1.85 skill.
876 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
877     names (also update all maps to use money instead of coins).
878 root 1.78 - add uuid accessors to perl.
879     - add coin names and archetype accessors to perl.
880 root 1.80 - fix runtime uuid file format to use "." instead of ",".
881 root 1.78 - change perl extensions to not use hardcoded coins and values.
882 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
883     and be more parsimonous of uuid usage by the exact value out on exit.
884 root 1.86 - write log messages in another thread, removing another sync point.
885     - support multi-line log messages in a nicer way.
886 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
887 root 1.81 - fix a minor memleak in the random map generator.
888     - some parts of the random map generator are not coroutine-safe,
889     so only call it "single-threaded".
890     - major cleanup of memory management in random map generator.
891 root 1.87 - slight refactoring of the random map generator, faster too.
892 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
893     bookkeeping bug.
894 root 1.87 - work around "player is on active list" problem by deactivating player
895     after loading.
896 root 1.81 - garbage collect shstr's more evenly and adaptively only when
897     there have in fact been allocations.
898 root 1.82 - fix object::insert to do as documented and insert into the env
899     if necessary.
900     - fix cf::map::unique_maps.
901     - fix nrof overflow check in can_merge_slow.
902     - fix converter code to handle >31 bit values.
903 elmex 1.83 - added support for the player_sold flag
904 root 1.84 - converters no longer accept unpaid items.
905 root 1.88 - canonicalize random map meta files for better unification.
906 root 1.77
907 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
908 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
909     when mlockall has been used.
910 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
911 root 1.72 - use separate thread for ticker timing (and more in the future).
912     this greatly increases timing accuracy and gets rid of an enourmous
913     number of gettimeofday calls.
914 root 1.82 - use a separate thread to signal aio completion, for lower latency.
915 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
916 root 1.71
917 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
918 root 1.68 - rebalanced default experience table to be more exponential
919     and much easier up to level ~40, then moderately harder.
920 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
921 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
922     - do not exit on reload/load errors but properly cleanup.
923 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
924 root 1.66
925 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
926 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
927     (this fixes the jeweler skill).
928 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
929 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
930 root 1.63 - move tombstone to real map if player died due to cave-in (even if
931     it has reset, which is better than putting it on the savebed, also as
932 root 1.321 proof that the player didn't use a savebed).
933 root 1.59
934 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
935 root 1.56 - work around perl bug in configure perl module version check.
936 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
937 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
938 root 1.52 - fix a bug in animate_weapon, causing a crash.
939 root 1.54 - no longer exit when a coroutine throws an exception.
940 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
941 root 1.53 - fix the "<player> is nuts" message.
942 root 1.58 - fix an exception at logout due to the json_coder being gone.
943 root 1.43 - upgrade to EV version 2.0 API.
944 root 1.47 - when players don't apply a savebed correctly but stand above one,
945     do not move or kill them.
946 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
947 root 1.43 - implement generic framework for server-side resource files.
948     - implement resource file update event.
949     - hook experience table update into the framework.
950     - move jeweler.yaml to resources (arch/).
951 root 1.44 - switch from Crossfire to Deliantra perl module.
952     - implement json2json arch filter.
953 root 1.45 - implement widget protocol version 2, support for ui templates.
954 root 1.54 - mapinfo is now handled fully asynchronously.
955 root 1.48 - ext/irc: also log irc messages.
956 root 1.51 - ext/schmorplog: write user stat files asynchronously.
957 root 1.43
958 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
959 elmex 1.41 - limited the number of items that can be picked up and dropped
960 root 1.42 as temporary measurement against bad performance or dropping things
961     (this lead to long freezes and triggered the watchdog).
962 elmex 1.41 - improved the performance of the drop command a bit.
963 root 1.38 - switch from Event to EV for higher performance, easier usage,
964     less bugs...
965 root 1.39 - updated to release version of the gnu affero license.
966 root 1.38
967 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
968 root 1.36 - more thoroughly rename the binaries, contact addresses.
969     - update the copyrights.
970 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
971     crashes.
972 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
973     potentially causing crashes.
974 root 1.35 - assign weapons on user load time, not login-time, avoiding
975     crashes.
976    
977 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
978 root 1.32 - fixed an important bug that caused passwords to be forgotten.
979 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
980     in some of the maps.
981 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
982     which is now trivial to do.
983 root 1.33 - removed all traces of the old (and never working) plug-in interface
984     (70kb code less on amd64).
985 root 1.34 - improve/tune scheduling priorities.
986     - fix some freezing bugs.
987     - fix a memory corruption problem in dynbuf.printf.
988     - use channels for chat and many informational commands.
989     - improved the tutorial.
990     - create missile is now fixed.
991     - race fields must now contain archetypes.
992     - jumping skill now works as advertised.
993 root 1.31
994 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
995 root 1.24 - relicense under the gnu affero license.
996 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
997 root 1.24 - implement server-side framework for generic resources.
998     - use resource framework for server-provided ambient
999     music.
1000 root 1.27 - save object owners (players only atm).
1001 root 1.24 - replace limited sound api with server-provided sound effects.
1002     - new sc (sound control) protocol command.
1003     - improve fxix protocol to include types.
1004     - exactly fill tcp segments, if possible.
1005     - output-rate is now an upper limit, the server will automatically
1006     (and quite perfectly) adjust to the network conditions, ensuring
1007     low latency even during bulk transfers (music, images, sounds etc.).
1008     - implement server-side widgets (i.e. client widgets controlled
1009     in the server side). this will allow future expansion without
1010     having to upgrade clients.
1011     - implement a (artwork) world map with realtime player position
1012     tracking.
1013     - new and more efficient extcmd (server still supports old extcmd
1014     protocol).
1015 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1016     calcluation that could be easily exploited by users.
1017     - rebalanced diseases to spread more naturally/evenly.
1018     - completely asynchronous map loading even for tiled maps.
1019 root 1.24 - replace simple messaging protocol with channels carrying metadata
1020     (similar to message types, but more directed at the user).
1021     - reduce command processing latency by a whopping 120ms by
1022     reordering some processing steps inside the server. this directly
1023     reduces lag by 120ms.
1024     - actually send spell faces to the client.
1025 root 1.23 - implement player genders.
1026 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1027     otherwise return to savebed and possible kill if the log-out
1028     was for too long.
1029     - fast socket-dead detection (kick player after 8 seconds without ack).
1030     - greatly reduce the cpu time needed to draw maps _again_.
1031     - archetypes are now subclasses of objects.
1032     - rebalanced shop greed and approval functions to be more realistic
1033     (and likely match the actual intention).
1034 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1035     italic, gender-specific text, paragraphs etc.
1036 root 1.24 - implemented hint framework, players can opt to receive hints.
1037     - implemented (long) book framework, added some books from the cf wiki.
1038 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1039     protocol and is capable of transmitting generic meta information.
1040 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1041     - replace the nexus by a per-player tutorial map that teaches stuff
1042     better than the newbie house.
1043 root 1.18 - fix the magicmap colours.
1044 root 1.19 - optimise map update even more by removing unneeded code and checks.
1045     - decouple map and stats update from pl->ob and use pl->observe instead.
1046     - implement observe command.
1047 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1048     calls with a simple comparison.
1049     - fix a latent crossfire bug that could crash the server because the
1050     map refresh did not update the mapspace.
1051 root 1.24 - support custom keys for regions and maps, regions are now
1052     refcount-managed.
1053     - allow worldmap overlays anywhere in the 000..999 range.
1054     - new system to acquire time slices for background jobs, to reduce
1055     jitter.
1056 root 1.27 - semi-persistent object-referencing framework (currently only players
1057     supported).
1058 root 1.22 - dependency tracking for perl extensions.
1059 root 1.24 - new slag-ex extension for cleaning cauldrons.
1060     - fix invoke result processing.
1061     - there are even less i/o syncpoints in the server now.
1062 root 1.29 - added map-tags extension that scans all maps for object tags
1063     and records them in the database (not used yet).
1064 root 1.28 - metaserver 2 support.
1065 root 1.22 - many more bugfixes and minor optimisations.
1066 root 1.16
1067 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1068 root 1.14 - optimised event invocation (non-wanted events can now be
1069     skipped with 4-5 inlined instructions).
1070 root 1.12 - complete rewrite of town_portal: it now creates a portal
1071     to the "nearest" town only, travel is only possible
1072 root 1.13 to the town and back, anybody can use it (also removes
1073     one of the remaining syncpoints in the server).
1074 root 1.10 - complete rewrite of the range/attack skill slot system:
1075     there are now two slots, one for combat, one for ranged
1076     attacks.
1077     - introduce the concept of a current weapon (either a ranged
1078     or a combat weapon/skill/tool) and switch between them as
1079     needed.
1080     - rewrite bow code so bows get more useful: apply damage,
1081     attacktype and other stats to the arrows and treat
1082     bows as weapons. also rebalance the missile weapons skill
1083     so its damage increases with level.
1084     - rewrite the complete player speed logic: weapon_speed now
1085     works as documented and there are no unnatural speed boosts.
1086 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1087     installation, replacing the old collect scripts and
1088 root 1.9 simplying deployment by scaling and cutting faces as required.
1089     - simplify the map protocol extensively by taking advantage
1090     of missing bigfaces, speeding up map generation immensely.
1091 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1092     other archetypes.
1093     - rationalise archetype, region and treasurelist file format
1094     into a single file format and make them reloadable asynchronously.
1095 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1096     reloadable at runtime.
1097 root 1.6 - implement 64x64 faceset support.
1098     - implement fxixsx protocol that saves
1099     a lot of bandwidth over the old image/face/smooth packets
1100 root 1.11 and allows images > packetsize, incremental and background
1101     transfers.
1102 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1103     on a face basis as opposed to a mapspace basis.
1104 root 1.7 - the server can now rate-limit image uploads to not exceed
1105     a certain (client-configurable) speed while guarenteeing full
1106     freedom of movement.
1107 root 1.8 - implement new ex command to request item descriptions.
1108     - implement new msg command for in-game messages with meta
1109     information (using xml).
1110 root 1.9 - enforce utf-8 for all text messages.
1111 root 1.13 - added micropather (not used yet).
1112 root 1.6 - many, many bugfixes.
1113 root 1.1
1114 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1115 root 1.1 - make coroapi accessible to cf+.
1116     - moved map handling logic completely to perl
1117     - per player maps are now marked in the map
1118 root 1.2 - maps are saved completely differently now,
1119     and much more often.
1120 root 1.17 - rewrote map header parser and writer, to be much faster.
1121 pippijn 1.4 - maps and players are now (in the average case) loaded
1122 root 1.2 and saved completely asynchronously, I/O contention will no
1123     longer freeze the server.
1124 pippijn 1.4 - players and maps can be loaded anytime, without the player
1125 root 1.2 being logged in.
1126 root 1.1 - automatically generate method interfaces for perl from headers
1127     - unbundled freezethaw
1128     - mostly rewrote common/map.C
1129     - completely rewrite server/swap.C
1130     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1131     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1132     - better message for apply failures due to applymode
1133     - removed most all of the weather code
1134     - unified logging to stderr and file
1135     - too many minor changes to document