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Revision: 1.590
Committed: Sun Mar 28 16:17:27 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.589: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
40 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
41 elmex 1.573 - made (wizard) look_at show also uuids.
42     - added cf::object::find_object_uuid (::find_object already exists!).
43 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
44 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
45 elmex 1.568 - (arch) made the hill giants loose more body parts.
46 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
47 root 1.588 - teach the random map generator the ability to read ".rmg" files
48     that specify which actual style map to generate, and use it for
49     the default decorstyle to avoid inappropriate maps to be used.
50 root 1.583 - move_type changes (spells, skills etc.) now will correctly
51     take move_on/move_off into account (e.g. buttons).
52 root 1.582 - display (exit) or (random map) in client for those objects.
53 root 1.578 - remove (useless) spell damage columns from spell info and replace
54     it by effective casting level - clients > 2.10 required to display
55     properly.
56 elmex 1.565 - building of levers/doors works again for all kinds of floors.
57 elmex 1.563 - the player can now withdraw and deposit all the available money.
58 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
59     steinwandstadt/celvear.
60 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
61 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
62     clients.
63     - tcp.ext didn't unbind in reloads.
64     - map-tags.ext didn't properly close the database on reloads.
65 root 1.567 - cfutil skips .-directories when scanning.
66 root 1.571 - build.ext prevents players from building on other player's maps.
67     - rent.ext allows the dm to enter anytime.
68     - NPC_Dialogue adds a new predefined variable, $map.
69     - new "build" event hook.
70 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
71 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
72 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
73     them on loading, for old playerfiles and maps.
74 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
75     would be handled differently nowadays anyway.
76 root 1.584 - random map .meta were not being expired at all.
77 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
78 root 1.586 - update to automake 1.10.
79 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
80     require level 4 anymore.
81 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
82 root 1.590 - monsters now rotate through all skills (in chosen_skill).
83 root 1.562
84 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
85 root 1.558 - (maps) fix travel to valdor and back.
86 root 1.545 - do no longer by default eval map cod ein safe compartments
87     (this can be re-enabled using the safe_eval config option).
88 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
89     in lorak.
90 root 1.559 - fix data corruption issues caused by recursive calls to
91     unordered_mapwalk - now every caller must provide its own
92     buffer.
93 root 1.538 - (maps) improve tindervale maps slightly.
94 root 1.544 - (arch) considerably decrease slag ex price.
95 root 1.540 - (arch) fix filth archetype.
96 root 1.556 - extension dependency resolve was completely broken.
97 root 1.544 - multipart objects would cause save_throw_object to crash - it
98     now acts on the head only.
99 root 1.541 - do not try to connect to an irc server unless explicitly configured.
100 root 1.542 - do not expect decltype() to be available in gcc 4.4.
101 elmex 1.543 - extended the safe perl environment by loops.
102 root 1.547 - (arch) fix "armless cook" facings.
103     - the "experience table" resource item did not have a proper
104     hash associated with it, so updates could not be detected.
105 elmex 1.550 - fixed poison traps in doors.
106 root 1.548 - player->killer_name did not properly flag the name as unicode.
107 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
108     and provide a non-destructive SvPVutf8 variant.
109 root 1.554 - do not allow dragon players to change their title via the settings.
110 elmex 1.552 - ratelimited jeweler skill nugget conversion.
111 root 1.551 - under high load, the server stopped swapping out to make
112     the server more responsive, but making it impossible to reduce
113     the load by... swapping out. slot queuing will now always make
114     some progress.
115     - improve the quality of the load-avg calculation.
116 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
117 root 1.556 - don't fail to write the runtime file if the temporary already exists.
118 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
119     player now.
120 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
121     timestamp and use a tab in the client to increase awareness.
122 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
123     setflag 0 is possible.
124 root 1.560 - make install now deletes old extensions, to ease upgrades in the
125     deliantra vm.
126 root 1.538
127 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
128 root 1.532 - the destruction spell could/would corrupt server memory quite often.
129 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
130     disk, not when it already was in memory.
131 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
132     avoiding livelock during high-load emergency saves.
133 root 1.530 - logging in did not properly unapply all skills.
134 root 1.531 - (maps) make the invite quest marking much more obvious.
135 root 1.533 - (arch) fix warrior archetype names.
136 root 1.532 - map prefetching never prefetch upwards.
137 root 1.534 - wizpass no longer makes you non-blocking.
138 root 1.536 - (maps) add light to some of the special maps, add troll
139     map.
140 root 1.530
141 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
142 root 1.515 - (maps) add gorokh_final mapset from crossfire.
143 root 1.516 - (maps) block most vault-type mlab locations, open up
144     imperial converters for anybody to use.
145 root 1.519 - (maps, arch) replace all permanent stat potions by random
146     variants.
147 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
148 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
149     real player object on player changes.
150 root 1.522 - diseases and maybe other things could sometimes reduce the speed
151     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
152     much grief.
153 root 1.523 - speed_left randomisation was, apparently, totally broken.
154     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
155     of the speed slot internally and in map save files. among other
156     things, this gets rid of all the abs (speed) calls.
157     - reduce map file save files by using abridged keywords aliases.
158 root 1.494 - shop specialisation calculation was totally broken.
159 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
160     now enforced.
161 root 1.498 - fix magic mapping, which only worked for inate spell casting.
162 root 1.495 - godgiven items will now be explicitly described as such.
163 root 1.524 - (arch) dded a quiver of bolts.
164 root 1.504 - materialnames would change "randomly" on every load, only
165     set the material when the materialname was not set before.
166 root 1.497 - balancing change, halve rod recharge speed (instead
167     of 4.8s, the standard rods now recharge in ~10s. not a solution,
168     but still.
169 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
170 root 1.509 the costly flag-checking loop in most cases and using a simple
171     repeat-cache for speed_left.
172 root 1.507 - always delay stats update for players on insert/remove till
173     next tick/command, which saves a lot of cpu cycles on drop/take.
174 root 1.514 - add hint about havign to run to attach unaggressive npcs.
175 root 1.494 - pet monster level was not displayed correctly in "showpets index".
176     - clean up floating point conversions and many similar nitpicks.
177 root 1.502 - fix hanuk altar.
178 root 1.504 - overhaul material system to be much faster, and having less bugs, but
179     still having a lot of cruft :/.
180 root 1.502 - add marble shop floor.
181 root 1.494 - move gcc specifics to new file include/compiler.h.
182     - unrecognised cfpod directives could cause undefined behaviour.
183 root 1.505 - added boes' marble shop to steinwandstadt.
184 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
185     - optimise mapspace updates.
186     - cache volume/items per mapspace.
187 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
188     decrease).
189 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
190     have led to weird item multiplications.
191 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
192 elmex 1.501 - fixed crash bug in learn_spell command.
193 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
194 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
195     from perl to c++.
196 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
197     and use it in some "inner" loops.
198 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
199 elmex 1.511 - fixed jeweler experience output to not be floating point.
200 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
201 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
202 root 1.518 - try to prefetch memory inside process_objects, which can give
203     enourmous speed gains.
204     - make some small optimisation to the process_objects loop.
205 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
206     handling different chksum lengths.
207     - check for hash collisions in cfutil.
208     - reduce face checksum size from 6 to 4 bytes.
209 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
210 root 1.523 - removed weather-specific attributes.
211     - fixed genkeywords dependency.
212     - do not clear "randomitems" slot for world underlays.
213     - use "sl" as short-hand for speed_left in save-files, just to make them
214     smaller.
215 root 1.517 - in general, don't crash on value-less resource file lines
216     anymore, due to get_str never returning a 0-pointer.
217 elmex 1.521 - code cleanup in move_symptom.
218 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
219 root 1.494
220 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
221 root 1.481 - some Andrew Madloch wanted, despite being specifically told
222     multiple times that the Deliantra parts additions are under AGPL,
223 root 1.487 lock up the source code of the server within his company.
224 root 1.481 some reorganisations have been done to the sourcecode to make
225     it clearer that this violates the Affero GPL. Help to keep
226     Deliantra free software even for the coming generations
227     and be wary of the promises of Andrew Madloch, he has nothing
228 root 1.487 good in mind for free software.
229 root 1.480 - clarify which files of the server are 100% AGPL.
230 root 1.481 - minor reorganisation, move some GPL code into other files.
231 root 1.483 - implement viewpoint (which is like observe, but only for the map,
232     not stats etc.).
233 root 1.484 - replace magic mapping overlay by a flying bird exposing area
234     on the worldmap (ext/magic_mapping.ext).
235 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
236     - @find results in npc dialogue is now stored in $find.
237 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
238 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
239 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
240     dm instead.
241 root 1.456 - (maps) add town portal to celvear.
242 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
243     mapsets from crossfire, together with associated archetypes.
244 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
245     - (maps) define a new whalingoutpost region.
246 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
247     and most archetypes that go with them (without stoning and swallow effects),
248     casino tokens and stock certificates are also missing.
249 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
250     and santo dominion.
251 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
252     to go with them. also adjusted archetypes to be more korrekt "gotisch".
253 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
254 root 1.460 - properly close client-side dialogue when the player is teleported away.
255 root 1.459 - map-tags did not properly close it's database tables or wait
256     for a quiescent state, causing memory corruption on reload.
257 root 1.454 - support "stat.xyz" accessor in match expressions.
258 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
259 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
260     fixes long answers from npc dialogue).
261 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
262 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
263     and to not add a "put your code here" force needlessly.
264 root 1.463 - (arch) fix or improve many plurals.
265 root 1.465 - markers do no longer add a force if the slaying field is unset.
266 root 1.466 - sped up search-items implementation, but it's still horrible.
267 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
268 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
269     used to reogianise the illogical arch tree a bit.
270 root 1.479 - (maps) import most map names from crossfire.
271 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
272 root 1.483 - fly_high movement gives better los, ignoring blocksview.
273 root 1.488 - the addexp command should now honour skill names with spaces.
274 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
275 root 1.491 - (arch) added many more buildable marble floors.
276 root 1.490 - major namespace cleanup: save 45kb by making functions static
277     that were unnecessarily global.
278 root 1.452
279 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
280 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
281 root 1.451 - fix a memory buffer overflow in the book code.
282 root 1.429 - add @check, @find npc dialogue commands.
283     - (maps) add a number of town interiors.
284 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
285 root 1.451 - (maps) add celvear area from cfextended.
286 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
287     - (server,maps) fix bug causing some library books not to be chained down,
288     cause Scorn/Navar libraries not to have inscribable books.
289 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
290 sf-marcmagus 1.433 inappropriate item power.
291 root 1.448 - (maps) fix intwell balancing issue.
292 root 1.437 - improve the look of generated books.
293 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
294     - fix bug where players could bypass no_drop by putting items in containers.
295 root 1.430 - consecutive commands arriving at the same time in the server would be
296     corrupted if the length was >255.
297 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
298 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
299     and perl.
300 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
301     functionality (and more) inside the same object using the match expressions.
302     - create simpler match expression compiles in many common cases.
303 root 1.439 - reduce object size by removing obsolete "seen_by" member.
304 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
305     of the new dynbuf::splice function (which gave an unexpected net win
306     in code size...).
307 root 1.442 - the server will no longer complain (and subtly fail) when an object
308     being removed from a map causes another object to get removed.
309 root 1.441 - banish strncpy from the server, speed up and simplify sending item
310     descriptions to the client considerably.
311 root 1.442 - add new "in head" set modifier for matches.
312     - new BLOCKED_MOVE event added.
313     - mapscript archetype now has activate_on_xxx true by default, as similar
314     connected elements.
315 root 1.448 - (maps) imported all styles from cfextended except
316 root 1.444 floorstyles/land_plots and monsterstyles.
317 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
318 root 1.446 - don't crash when treasure lists are empty / supply new empty
319     treasurelist for randomitems when none can be found.
320     - implement cf::map::static_maps and use it in map-tags.ext.
321 root 1.449 - fix a bug in map-tag scanning when moving tags.
322 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
323     for a reaction.
324 root 1.447 - implement new "loadall" map loading command, purely for debugging.
325 root 1.429
326 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
327 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
328     but not horns (to make them more useful for content-creators).
329 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
330     2) it skipped spell effects and 3) it didn't handle the case where
331     and object was destroyed while iterating over it correctly. all this
332     allowed players to sometimes walk onto spaces they should not be able to
333     walk on.
334 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
335 root 1.399 - examining an object now dumps the serialised object form when the user
336 root 1.404 is a wizard (wizlook).
337 root 1.421 - altars no longer accept unpaid items.
338 root 1.411 - party spells didn't work all that well.
339 root 1.424 - added complex object matching framework (cf::match), and make altars
340     and pedestals use it.
341 root 1.425 - identified skill-tools show what skill they grant.
342 root 1.399 - display the duration of change_ability spells when examining them
343     (missing: protection spells, but they are a hack...).
344 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
345     adding more variety to the different mushrooms.
346 root 1.398 - fix a minor cfpod formatting bug.
347 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
348     the hintmode setting on the settings page.
349 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
350 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
351 root 1.399 - enable the object loader to also dump archetypes.
352 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
353 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
354 root 1.402 - force the initial face when loading an object that is time-animated
355     or a monster, so it does not have to be specified anymore.
356 root 1.403 - fix a bug where recasting an ability changing spell could shorten
357     its remaining duration.
358 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
359 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
360 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
361     up splay operations as well.
362 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
363 root 1.412 - implement introspection data for C++ classes (%REFLECT).
364 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
365 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
366 root 1.419 - fix transmutation alchemy.
367 root 1.424 - speed up many frequently-invoked C->perl callbacks.
368 root 1.419 - added complex object matching framework, to be used in altars and the like.
369 root 1.426 - switch to YAML::XS from YAML.
370 root 1.396
371 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
372 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
373     that ultimately was not helpful to catch it :)
374 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
375     all callers to use either one or the other, as appropriate. This
376     fixes the (rather fragile) light spell, maybe others.
377     - fixed an overflow and exploit in the bank/payment code.
378     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
379 elmex 1.384 to explain the skill a bit more.
380 root 1.389 - removed a buggy check for zero attacktype. So that we might find
381 elmex 1.388 the real bugs in the archs/maps/objects.
382 elmex 1.394 - Fixed enabling torches with lighters.
383 elmex 1.387 - (maps) Added Heaven Town region.
384     - (arch+maps) Fixed & normalized warriors on map
385     /quests/peterm/CTower/Barracks.
386 root 1.392 - fix the light spell (and possibly diseases and other lights).
387 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
388 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
389     a long time ago, and similar cases are still to be found in the maps.
390     - make the socket_timeout configurable in the code (but not yet for users).
391 root 1.393 - earth wall health bar is now correct.
392 elmex 1.384
393 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
394 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
395     freeze with IO::AIO anymore due this change.
396 root 1.364 - avoid a crash when a player tries to apply a lighter.
397 root 1.376 - allow a spell argument for dimension door.
398 root 1.362 - move shop item listing and some otherstuff into the info tab.
399 root 1.360 - avoid crashes when non-players cast party spells.
400 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
401 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
402     - small improvement of the number of potions in shops
403     (by Job Vranish).
404     - added a few party spells (by Job Vranish).
405 root 1.362 - use a common message dynbuf.
406 root 1.364 - destroying tear down objects will now use the full hp range
407     for animation and will only destroy/lastframe when hp < 0.
408     - allow monsters to use earth to dust.
409     - use manhattan distance for get_rangevector_from_mapcoord, just as
410     in get_rangevector.
411     - los updates now correctly take tiled maps into account.
412     - do los updates even on maps without darkness.
413 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
414 root 1.375 - upgrade to IO::AIO 3.21.
415 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
416 elmex 1.373 - properly catching exceptions from callback in irc.ext.
417 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
418 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
419 elmex 1.368 - (arch) added hint about usage to Slag Ex.
420 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
421     like the rest.
422 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
423 root 1.378 - (arch+maps) added rate limited converter and adjusted
424     /elmex/mana_fountain.
425     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
426     - reduce size of casting_time, move_status, attack_movement,
427     last_heal and last_sp slots, squeezing some more space out of struct
428 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
429     anywhere.
430 root 1.358
431 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
432     - fixed bug in alchemy, where finding the right object for enhancements
433     didn't work.
434 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
435     effects (w.r.t. put_more) per mapspace, to give the server a chance
436     to survive a hundred deathsheads.
437 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
438     disastrous bug of unfortunately unknown proportions...
439 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
440 root 1.343 - use gender-neutral place descriptions for invite.
441 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
442     Thanks go to Lisa Larsen!
443 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
444     anymore).
445 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
446 root 1.345 - use better dependency tracking for include/keyword.h.
447 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
448     so it is possible to invite somebody out of some stck-till-death traps,
449 root 1.346 or simply to commit suicide.
450 root 1.352 - replace the "ignoring delayed commands" message by something more useful
451     (cf. cunning gnome freezeing issue).
452 elmex 1.349 - various fixes for weapon improvements.
453 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
454 root 1.353 - support T and G sequences in cfpod.
455 root 1.343
456 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
457 root 1.339 - convert me command from per-map to chat, which makes more sense, also
458     document it.
459 elmex 1.336 - more than one spellbooks of same class can now be given
460     in class selection.
461 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
462     spell rebalancements.
463 elmex 1.338 - the IRC gateway filters IRC colors now.
464 elmex 1.336
465 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
466 root 1.331 - (arch) fix quiver of Holding Bolts.
467 root 1.332 - applying unpaid items will now examine them.
468 root 1.330 - add "What" column to body command, showing items in that slot.
469 elmex 1.329 - redesigned and rebalanced lamps and torches.
470 root 1.330 - add "..." to item names that have been shortened.
471     - fixed "assign" function that squeezes strings into fixed length.
472 elmex 1.333 - add cursed effect to lamps and (some) torches.
473 elmex 1.334 - fixed bad assigned crafting skills and their tools.
474 root 1.312
475 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
476 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
477 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
478 root 1.312 - make monster smell logic dependent on their wisdom stat.
479 root 1.324 - put the death reason into a separate tab.
480     - converted "connected" slot to string, cleanly got rid of some ugly
481     hacks such as the path_attuned hack.
482 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
483     - replace one-at-a-time hash by faster than smaller FNV-1a hash
484     when hashing strings.
485 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
486 elmex 1.320 whether the right cauldron is used.
487 root 1.313 - considerably optimise shared string implementation by
488 root 1.316 making its null value a compiletime constant.
489 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
490     as well as using shstr_cmp to pass shared stringsa round efficiently,
491     for lots of code size savings.
492 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
493     they are sleeping: generators now check for the sleeping flag.
494 root 1.318 - tell gcc not to excessively inline some perl interface functions.
495 root 1.322 - remove marking rune length limit.
496 root 1.323 - fix formatting of cfpod when a verbatim block was following
497     a single newline.
498     - move resistances, statistics and showpets command output into tabs.
499 root 1.326 - implement map scripts that can replace the boulder logic without
500     having to write extensions.
501 root 1.310
502 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
503 root 1.302 - fix a longstanding bug that teared multipart monsters
504     at map boundaries apart.
505 root 1.292 - temporarily make permanently invisible player visible when
506     he/she makes noise.
507 root 1.284 - fix being able to see through walls a bit.
508 root 1.303 - improve look at output.
509 root 1.285 - completely replaced the line of sight algorithm with a variant
510     of spiral fov capable of visibility grades and arbitrary
511     shadow angles, that uses less memory and less code.
512     - the new los code supports arbitrary map rectangles and loosens
513 root 1.310 other restrictions of the old code, supporting further optimisations.
514     - update los if blocksview-objects are inserted in a map, not just when
515 root 1.287 removed (e.g. for summon fog).
516 root 1.303 - permanent invisibility doesn't make immune against making noise:
517     implement a noise system that allows monsters to locate the player
518     when he/she makes noise.
519     - implement a primitive smell system that monsters can use to track
520     players.
521 elmex 1.288 - create bomb now also works when casted by door traps.
522 elmex 1.290 - (arch) new torch graphics.
523 root 1.289 - (maps) considerably soften the subway spider.
524 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
525     the guards from being killed by players.
526 root 1.310 - (maps) lots of tweaks in and around scorn.
527     - (maps) use special non-blocksview jungle, mountain and
528     darkforest freely on the worldmap, to get gradual sight obstacles
529     instead of total blackout in those areas.
530 root 1.289 - no maximum darkness for outdoor maps anymore.
531 root 1.291 - add more hints, fix some messages.
532 root 1.292 - fix a bug: firing rods should tell you something about them.
533     - make light additive even within players.
534 root 1.293 - darken xrays effect a bit.
535     - improve handling of los changes when inserting or removing
536     objects, not perfect yet.
537     - make map darkness signed (formerly unsigned) to allow
538 root 1.294 ambient lighting and centrally manage darkness as an offset.
539     - revamped, fixed and documented the server calendrics, also
540     tell users the current time and data, to improve awareness.
541     - implement proper wizlook flag and handling of wizlook, instead
542     of dumbly just clearing los once.
543 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
544     and has a smaller runtime variance.
545 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
546     making them actually useful.
547     - see_in_dark now increases the viewing radius by 3.
548 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
549     speedup, as well as in many other places.
550 root 1.299 - remove support for extended map infos - these are not used
551     by the deliantra client and removing them gives us a 10% speedup
552     when sending map changes.
553 root 1.300 - remove most gcfclient and other client bug workarounds, as well
554     as now obsolete protocol versions, simplying the code.
555 root 1.301 - optimise and simplify generation of random numbers.
556 root 1.303 - correctly provide a non-zero default density for materials, to
557     avoid crashes, fix other bugs in the material handling code.
558     - fix volume calculations.
559     - fix cfpod parsing when multiple verbatim blocks were separated by
560     newlines.
561 root 1.305 - increase monster detection radius from wis/5 to wis/3.
562 root 1.306 - remove old pickup modes.
563     - remove obsolete disarm and search commands (search wasn't working
564     anyways).
565 root 1.308 - fix a crash when an npc applied a sign.
566 root 1.284
567 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
568 root 1.283 - this release is assumed to be very stable.
569     - (maps) radically redesigned and improved tutorial.
570 root 1.280 - directional casting no longer immediately removes the invisible effect.
571 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
572 root 1.272 - fix overflow in lighting calculations.
573     - negative glow radii can no longer cause total darkness.
574 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
575     only maximally-lit ones.
576 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
577     - swashbucklers got the oratory skill now.
578 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
579 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
580 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
581 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
582     (which was probably broken, too).
583 root 1.281 - support negative glow radii during daytime, too.
584     - use circular, not rectangular, viewing area.
585     - use minimum viewing distance of 2 in outdoor maps.
586     - negative glow is stronger than viewing area or lamps.
587 root 1.283 - (arch) new darkness spell face.
588 root 1.272
589 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
590     - (maps) completely redesigned scorn.
591 root 1.269 - "cast light" now works on oneself.
592 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
593     negative glow radii again (they were totally broken before).
594 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
595 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
596 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
597 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
598 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
599     back to the player.
600 root 1.251 - attuned/repell and spell base level system reworked.
601 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
602 root 1.247 be less erratic now.
603 root 1.248 - refuse to write the uuid file if the uuid is zero
604     (to avoid writing it in early crashes).
605 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
606     - speed up emergency_save by not syncing every file separately.
607     - no longer reattach perl to every object on reload, it's slow, and no longer
608     necessary since we don't nuke stashes anymore.
609     - do not bootstrap perl from the commandline args, use separate eval for
610     better error reporting.
611 root 1.259 - fix a crash when pushing cone spells met ice attacks.
612 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
613 root 1.255 - speed up map refresh in server a bit.
614 elmex 1.258 - refactored drop code and fixed some programming errors in it.
615 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
616 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
617 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
618     as the current weight of the inventory.
619 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
620     dragonfire has been introduced for the non-dragon players.
621 root 1.265 - remove unused "tooltype", "start_holding" object slots.
622     - change "weapontype" object slot to uint8.
623     - convert "hide" object slot into flag.
624     - reorder object members for better locality of reference and codesize
625     decrease.
626 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
627 root 1.267 - fix a crash when no skill could be found when killing amonster.
628 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
629     every completed aio operation.
630 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
631     and update mapspaces if necessary.
632 root 1.246
633 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
634 root 1.241 - removed all command line parsing, only env variables are supported
635     anymore.
636 root 1.239 - region-specific monsters will now once more be on the worldmap.
637 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
638 root 1.225 would grow out of bounds.
639 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
640 root 1.222 - fixed a double-escaping bug in the pod-parser.
641     - rewrote the cfpod parser in C++.
642     - hintmode moved to C++, players need to re-set their hintmode if
643     they dislike "show".
644 root 1.231 - fix RIP inscription.
645 root 1.239 - bump login name length from 18 to 20 char max.
646 root 1.231 - correctly support gender in emotes.
647     - correctly support gender in the death messages.
648     - correctly generate death messages for players only when they really die,
649     with increased information.
650 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
651     and data corruption (but apparently was never triggered).
652 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
653 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
654     data corruption bug.
655 root 1.223 - tweak coredumping/monitoring a bit.
656 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
657 root 1.227 - do not crash in the loader when an inventory object could not be loaded
658     (from a corrupted file).
659 root 1.241 - redid skills command to send output to proper channel.
660 root 1.233 - object->map is no longer refcounting.
661 root 1.228 - add FLAG_DEBUG for internal debugging.
662 root 1.231 - add NDI_VERBATIM flag to send_msg.
663 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
664 root 1.240 - player->exists is no longer a sync_job.
665 root 1.233 - split login.ext's player scheduler into
666     it's own player-scheduler.ext extension.
667 root 1.222
668 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
669 root 1.212 - require perl 5.10.
670 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
671 root 1.204 - swap player and observed count's on the map when observing.
672 root 1.205 - add (mostly untested) mapspace perl class and accessors.
673 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
674 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
675     could be found.
676 root 1.208 - pits now have a configurable "random spread" range and default
677 root 1.213 to a radius of two now.
678 root 1.212 - rewrite pay_player_arch.
679     - use a more stable perl_reload implementation.
680     - do not use Symbol::delete_package (causes crashes after perl-reload),
681     use our own, safer, clear_package instead.
682     - when asynchronously dumping core, close all file handles to allow
683     the server to restart concurrently.
684 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
685     sequences, without double-encoding. it should be faster, too.
686     - the above fixes wrong display of help tetx and many other issues.
687 root 1.216 - use lzf and frag packets for large messages for clients supporting them
688 root 1.218 (0.9976+), use it for long books and other messages.
689 root 1.210 - eradicate listen command and corresponding code.
690 root 1.211 - eradicate logs command.
691 root 1.218 - let the client log into the server log, used for crash backtraces.
692 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
693     old style spell objects with the spell magic bullet.
694 root 1.220 - (arch) fixed skill less rods in the archetypes
695 root 1.204
696 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
697 elmex 1.197 - made jeweler workbench larger and some other minor map
698     changes in jeweler town.
699 root 1.196 - fixed wrong item handling in jeweler skill code.
700 root 1.198 - (arch) use a special "key_random_map" for random map keys
701     that are used up.
702 root 1.199 - fix a crash when the player who was observed has logged out long
703     enough for his region/map to be gone.
704 root 1.200 - port to g++-4.3's incompatible tr1 changes.
705 root 1.201 - add some missing dependencies.
706 root 1.203 - log to /var/log/deliantra/ by default.
707     - hack observe code to enable smooth movmenet when observing.
708 elmex 1.195
709 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
710 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
711 root 1.179 - correctly move gsay to the party channel.
712 root 1.178 - fix a crash when animate weapon was used in some areas.
713 elmex 1.177 - fixed unnecessary identification of by converters created objects.
714 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
715     with NPCs.
716 elmex 1.175 - (arch) dragon scales got proper type now
717 root 1.193 - object::decrease would sometimes cause container weights to
718     be wrong, this has been fixed.
719 root 1.194 - do not send time updates for newly-seen items.
720 root 1.185 - thawing an icecube will once more drop its contents to the ground.
721 root 1.183 - fix cone spells etc. going through walls sometimes.
722 root 1.186 - fix a weight update bug that sometimes left containers
723     with wrong weights.
724 root 1.194 - added auto_apply event and extension for shop tiles.
725 root 1.172 - work around get_map_flags invoking perl and switching the stack.
726     - make sure the map is loaded when using a town portal return.
727 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
728     where healing spells didn't cost any grace.
729 root 1.173 - fix starvation kill reason.
730 root 1.174 - fix pk killer name message.
731 root 1.189 - don't let people apply signs with @match.
732 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
733     what seems to be the biggets memleak in the server).
734 elmex 1.171
735 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
736 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
737     - use anyevent to manage listen ports (this enables IPv6 support).
738 root 1.167 - server supports ipv6 client connections now.
739 root 1.168 - use newly-available Coro::AnyEvent.
740 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
741     to let it handle AIO requests.
742 root 1.167
743 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
744 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
745     processing considerably (especially in the client) and reduces data transfers
746     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
747 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
748     - (map) fixed npc dialogue in pup_land/s_f/special.
749     - bugfix: fix a crash when a player casts a swarm spell and then logs out
750     (swarm spells now stay in the player's inventory).
751 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
752 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
753     archetype *archname* (chairs of different facings were merged).
754     - bugfix: fix a potential crash issue in find_object_name (not used
755     normally).
756 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
757     (destruction, magic missile etc.).
758 root 1.163 - swarm spells without a direction now use various spiral patterns
759     instead of being fully random.
760 root 1.158 - update AnyEvent API to 3.4 and above.
761 root 1.156
762 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
763 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
764 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
765 root 1.152 - bugfix: the jumping skill now gives experience for jumping
766     and for attacking monsters. it also takes about one second to do a jump.
767 root 1.138 - bugfix: players couldn't starve in 2.53 :(
768 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
769 root 1.152 - bugfix: spell effects like word of recall are removed on death.
770 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
771     were created outside a map.
772 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
773     (fixed by reversing the logic).
774 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
775 root 1.153 - bugfix: the random map generator no longer leaks key objects.
776 root 1.154 - bugfix: support random maps >127x127.
777 root 1.152 - (maps) fixed the death certificate system in nimbus.
778 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
779 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
780 root 1.147 - (arch) give ball lightning a real name.
781 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
782 root 1.155 - support cfpod in ex replies (client item tooltips).
783 root 1.143 - unapply item in range slow when readying a spell.
784 root 1.148 - bugfix: account for rounding errors in weight updates.
785 root 1.139 - remove synchronous mkdir in chargen_race_done.
786     - fix per-race starting maps.
787 root 1.142 - check hiscore on suicide and quit as well.
788 root 1.138 - tell players when they are starving.
789 root 1.133 - get rid of costly object_from_name conversion for altar effects.
790     - fix map difficulty calculation for generators.
791 root 1.146 - slightly more intelligent handling of "is_animated" flag.
792 root 1.149 - support no_drop map header flag (before it was only available internally).
793 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
794 root 1.133
795 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
796 root 1.119 - bugfix: custom skill settings were not saved by the server.
797     - bugfix: remove did not actually remove items from the inventory, leaving
798 root 1.116 ghost items.
799 root 1.119 - bugfix: properly update items identified on the ground.
800 root 1.120 - bugfix: use localtime_r in the logger thread.
801 root 1.122 - bugfix: player starvation will now give the correct kill reason.
802     - bugfix: archetype reloads could crash the server.
803 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
804 elmex 1.114 player is not logged in.
805 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
806 root 1.117 server startup.
807 root 1.128 - bugfix: fix the door surround check in the random map generator.
808     - (maps) fix heaven quest difficulty progression.
809     - (maps) fix some random map styles.
810     - dropping items a shop is not interested in won't sell them anymore.
811     - rods and horns with a too low maximum charge allow now at least one discharge.
812     - implement kill & death statistics.
813     - random map preparation is no longer synchronous.
814     - rewrite find_style in perl, no longer does synchronous I/O.
815     - improve random map specials placement.
816     - make the killer a real object pointer instead of a string, improved
817     kill reason messages.
818 root 1.117 - take advantage of new aio_close and aio_chmod.
819 root 1.128 - implement archetype::get, object::deep_clone and update callers.
820 root 1.125 - change_abil is much faster.
821 root 1.126 - update the floorbox more often to work around the reverses item order
822     display in clients.
823 root 1.125 - cleaned up object copying by encapsulating it to a single place.
824 root 1.126 - add hints to the invite messages.
825 root 1.127 - rewrote key<->value pair handling.
826 root 1.128 - use an independent random number generator for the random map generator.
827 elmex 1.113
828 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
829 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
830     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
831     - completely automate the weight handling, should fix all weight
832     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
833 root 1.103 - reloading archetypes while a user was in the character creation phase
834     could crash the server.
835 root 1.106 - fix a nontrivial number of cases of code commented similar
836     to "is this really correct?", as many of those cases are now handles
837     automatically by lower level code.
838     - replace many ad-hoc checks for client visibility by object::visible_to,
839     should result in broader applicability of functions using it.
840 root 1.104 - merge items with different arch pointers refering to the same arch
841     (due to archetype reloads).
842 root 1.106 - refactored the object remove/insert functions and most related
843     functions (decrease, split, merge_ob etc.).
844 root 1.105 - make it compile better on freebsd (reported by pippijn).
845 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
846 root 1.108 - fix the longstanding "container stays open" bug.
847 root 1.107 - improved floorbox updating to be incremental and other protocol
848     optimisations.
849     - get rid of update_after_inventory_change and only do update stats
850     for weight once/tick/player at max.
851 root 1.109 - rewrite party commands, use party channel.
852 root 1.103
853 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
854 root 1.97 - properly link against libgthread as that is needed to make the slice
855     allocator thread-safe.
856 root 1.91 - support perls not compiled with 64 bit support (though this is not a
857     recommended configuration) (reported by Samuel Gondouin).
858 root 1.94 - always put godgiven items into the player inventory, never any containers.
859 root 1.92 - (maps, arch) the scorn go club was founded!
860 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
861 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
862     became a real spell-class.
863 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
864     - (arch) considerably strengthened spark shower and destruction.
865     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
866     finally reloadable at runtime.
867     - changed archetype loading algorithm to only require one pass and
868     use delayed resolving of references.
869 root 1.101 - examine command now uses the examine infobox.
870 root 1.102 - implement an "incremental garbage collector" for archetypes.
871 root 1.98 - enable slice allocator again.
872 root 1.96 - implement optional free memory poisoning.
873 root 1.91
874 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
875 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
876 root 1.85 skill.
877 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
878     names (also update all maps to use money instead of coins).
879 root 1.78 - add uuid accessors to perl.
880     - add coin names and archetype accessors to perl.
881 root 1.80 - fix runtime uuid file format to use "." instead of ",".
882 root 1.78 - change perl extensions to not use hardcoded coins and values.
883 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
884     and be more parsimonous of uuid usage by the exact value out on exit.
885 root 1.86 - write log messages in another thread, removing another sync point.
886     - support multi-line log messages in a nicer way.
887 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
888 root 1.81 - fix a minor memleak in the random map generator.
889     - some parts of the random map generator are not coroutine-safe,
890     so only call it "single-threaded".
891     - major cleanup of memory management in random map generator.
892 root 1.87 - slight refactoring of the random map generator, faster too.
893 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
894     bookkeeping bug.
895 root 1.87 - work around "player is on active list" problem by deactivating player
896     after loading.
897 root 1.81 - garbage collect shstr's more evenly and adaptively only when
898     there have in fact been allocations.
899 root 1.82 - fix object::insert to do as documented and insert into the env
900     if necessary.
901     - fix cf::map::unique_maps.
902     - fix nrof overflow check in can_merge_slow.
903     - fix converter code to handle >31 bit values.
904 elmex 1.83 - added support for the player_sold flag
905 root 1.84 - converters no longer accept unpaid items.
906 root 1.88 - canonicalize random map meta files for better unification.
907 root 1.77
908 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
909 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
910     when mlockall has been used.
911 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
912 root 1.72 - use separate thread for ticker timing (and more in the future).
913     this greatly increases timing accuracy and gets rid of an enourmous
914     number of gettimeofday calls.
915 root 1.82 - use a separate thread to signal aio completion, for lower latency.
916 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
917 root 1.71
918 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
919 root 1.68 - rebalanced default experience table to be more exponential
920     and much easier up to level ~40, then moderately harder.
921 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
922 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
923     - do not exit on reload/load errors but properly cleanup.
924 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
925 root 1.66
926 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
927 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
928     (this fixes the jeweler skill).
929 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
930 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
931 root 1.63 - move tombstone to real map if player died due to cave-in (even if
932     it has reset, which is better than putting it on the savebed, also as
933 root 1.321 proof that the player didn't use a savebed).
934 root 1.59
935 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
936 root 1.56 - work around perl bug in configure perl module version check.
937 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
938 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
939 root 1.52 - fix a bug in animate_weapon, causing a crash.
940 root 1.54 - no longer exit when a coroutine throws an exception.
941 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
942 root 1.53 - fix the "<player> is nuts" message.
943 root 1.58 - fix an exception at logout due to the json_coder being gone.
944 root 1.43 - upgrade to EV version 2.0 API.
945 root 1.47 - when players don't apply a savebed correctly but stand above one,
946     do not move or kill them.
947 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
948 root 1.43 - implement generic framework for server-side resource files.
949     - implement resource file update event.
950     - hook experience table update into the framework.
951     - move jeweler.yaml to resources (arch/).
952 root 1.44 - switch from Crossfire to Deliantra perl module.
953     - implement json2json arch filter.
954 root 1.45 - implement widget protocol version 2, support for ui templates.
955 root 1.54 - mapinfo is now handled fully asynchronously.
956 root 1.48 - ext/irc: also log irc messages.
957 root 1.51 - ext/schmorplog: write user stat files asynchronously.
958 root 1.43
959 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
960 elmex 1.41 - limited the number of items that can be picked up and dropped
961 root 1.42 as temporary measurement against bad performance or dropping things
962     (this lead to long freezes and triggered the watchdog).
963 elmex 1.41 - improved the performance of the drop command a bit.
964 root 1.38 - switch from Event to EV for higher performance, easier usage,
965     less bugs...
966 root 1.39 - updated to release version of the gnu affero license.
967 root 1.38
968 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
969 root 1.36 - more thoroughly rename the binaries, contact addresses.
970     - update the copyrights.
971 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
972     crashes.
973 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
974     potentially causing crashes.
975 root 1.35 - assign weapons on user load time, not login-time, avoiding
976     crashes.
977    
978 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
979 root 1.32 - fixed an important bug that caused passwords to be forgotten.
980 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
981     in some of the maps.
982 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
983     which is now trivial to do.
984 root 1.33 - removed all traces of the old (and never working) plug-in interface
985     (70kb code less on amd64).
986 root 1.34 - improve/tune scheduling priorities.
987     - fix some freezing bugs.
988     - fix a memory corruption problem in dynbuf.printf.
989     - use channels for chat and many informational commands.
990     - improved the tutorial.
991     - create missile is now fixed.
992     - race fields must now contain archetypes.
993     - jumping skill now works as advertised.
994 root 1.31
995 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
996 root 1.24 - relicense under the gnu affero license.
997 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
998 root 1.24 - implement server-side framework for generic resources.
999     - use resource framework for server-provided ambient
1000     music.
1001 root 1.27 - save object owners (players only atm).
1002 root 1.24 - replace limited sound api with server-provided sound effects.
1003     - new sc (sound control) protocol command.
1004     - improve fxix protocol to include types.
1005     - exactly fill tcp segments, if possible.
1006     - output-rate is now an upper limit, the server will automatically
1007     (and quite perfectly) adjust to the network conditions, ensuring
1008     low latency even during bulk transfers (music, images, sounds etc.).
1009     - implement server-side widgets (i.e. client widgets controlled
1010     in the server side). this will allow future expansion without
1011     having to upgrade clients.
1012     - implement a (artwork) world map with realtime player position
1013     tracking.
1014     - new and more efficient extcmd (server still supports old extcmd
1015     protocol).
1016 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1017     calcluation that could be easily exploited by users.
1018     - rebalanced diseases to spread more naturally/evenly.
1019     - completely asynchronous map loading even for tiled maps.
1020 root 1.24 - replace simple messaging protocol with channels carrying metadata
1021     (similar to message types, but more directed at the user).
1022     - reduce command processing latency by a whopping 120ms by
1023     reordering some processing steps inside the server. this directly
1024     reduces lag by 120ms.
1025     - actually send spell faces to the client.
1026 root 1.23 - implement player genders.
1027 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1028     otherwise return to savebed and possible kill if the log-out
1029     was for too long.
1030     - fast socket-dead detection (kick player after 8 seconds without ack).
1031     - greatly reduce the cpu time needed to draw maps _again_.
1032     - archetypes are now subclasses of objects.
1033     - rebalanced shop greed and approval functions to be more realistic
1034     (and likely match the actual intention).
1035 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1036     italic, gender-specific text, paragraphs etc.
1037 root 1.24 - implemented hint framework, players can opt to receive hints.
1038     - implemented (long) book framework, added some books from the cf wiki.
1039 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1040     protocol and is capable of transmitting generic meta information.
1041 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1042     - replace the nexus by a per-player tutorial map that teaches stuff
1043     better than the newbie house.
1044 root 1.18 - fix the magicmap colours.
1045 root 1.19 - optimise map update even more by removing unneeded code and checks.
1046     - decouple map and stats update from pl->ob and use pl->observe instead.
1047     - implement observe command.
1048 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1049     calls with a simple comparison.
1050     - fix a latent crossfire bug that could crash the server because the
1051     map refresh did not update the mapspace.
1052 root 1.24 - support custom keys for regions and maps, regions are now
1053     refcount-managed.
1054     - allow worldmap overlays anywhere in the 000..999 range.
1055     - new system to acquire time slices for background jobs, to reduce
1056     jitter.
1057 root 1.27 - semi-persistent object-referencing framework (currently only players
1058     supported).
1059 root 1.22 - dependency tracking for perl extensions.
1060 root 1.24 - new slag-ex extension for cleaning cauldrons.
1061     - fix invoke result processing.
1062     - there are even less i/o syncpoints in the server now.
1063 root 1.29 - added map-tags extension that scans all maps for object tags
1064     and records them in the database (not used yet).
1065 root 1.28 - metaserver 2 support.
1066 root 1.22 - many more bugfixes and minor optimisations.
1067 root 1.16
1068 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1069 root 1.14 - optimised event invocation (non-wanted events can now be
1070     skipped with 4-5 inlined instructions).
1071 root 1.12 - complete rewrite of town_portal: it now creates a portal
1072     to the "nearest" town only, travel is only possible
1073 root 1.13 to the town and back, anybody can use it (also removes
1074     one of the remaining syncpoints in the server).
1075 root 1.10 - complete rewrite of the range/attack skill slot system:
1076     there are now two slots, one for combat, one for ranged
1077     attacks.
1078     - introduce the concept of a current weapon (either a ranged
1079     or a combat weapon/skill/tool) and switch between them as
1080     needed.
1081     - rewrite bow code so bows get more useful: apply damage,
1082     attacktype and other stats to the arrows and treat
1083     bows as weapons. also rebalance the missile weapons skill
1084     so its damage increases with level.
1085     - rewrite the complete player speed logic: weapon_speed now
1086     works as documented and there are no unnatural speed boosts.
1087 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1088     installation, replacing the old collect scripts and
1089 root 1.9 simplying deployment by scaling and cutting faces as required.
1090     - simplify the map protocol extensively by taking advantage
1091     of missing bigfaces, speeding up map generation immensely.
1092 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1093     other archetypes.
1094     - rationalise archetype, region and treasurelist file format
1095     into a single file format and make them reloadable asynchronously.
1096 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1097     reloadable at runtime.
1098 root 1.6 - implement 64x64 faceset support.
1099     - implement fxixsx protocol that saves
1100     a lot of bandwidth over the old image/face/smooth packets
1101 root 1.11 and allows images > packetsize, incremental and background
1102     transfers.
1103 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1104     on a face basis as opposed to a mapspace basis.
1105 root 1.7 - the server can now rate-limit image uploads to not exceed
1106     a certain (client-configurable) speed while guarenteeing full
1107     freedom of movement.
1108 root 1.8 - implement new ex command to request item descriptions.
1109     - implement new msg command for in-game messages with meta
1110     information (using xml).
1111 root 1.9 - enforce utf-8 for all text messages.
1112 root 1.13 - added micropather (not used yet).
1113 root 1.6 - many, many bugfixes.
1114 root 1.1
1115 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1116 root 1.1 - make coroapi accessible to cf+.
1117     - moved map handling logic completely to perl
1118     - per player maps are now marked in the map
1119 root 1.2 - maps are saved completely differently now,
1120     and much more often.
1121 root 1.17 - rewrote map header parser and writer, to be much faster.
1122 pippijn 1.4 - maps and players are now (in the average case) loaded
1123 root 1.2 and saved completely asynchronously, I/O contention will no
1124     longer freeze the server.
1125 pippijn 1.4 - players and maps can be loaded anytime, without the player
1126 root 1.2 being logged in.
1127 root 1.1 - automatically generate method interfaces for perl from headers
1128     - unbundled freezethaw
1129     - mostly rewrote common/map.C
1130     - completely rewrite server/swap.C
1131     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1132     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1133     - better message for apply failures due to applymode
1134     - removed most all of the weather code
1135     - unified logging to stderr and file
1136     - too many minor changes to document