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Revision: 1.592
Committed: Mon Mar 29 15:32:03 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.591: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.592 TODO: do not show msg for unidentified objects.
40 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
41 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
42 elmex 1.573 - made (wizard) look_at show also uuids.
43     - added cf::object::find_object_uuid (::find_object already exists!).
44 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
45 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
46 elmex 1.568 - (arch) made the hill giants loose more body parts.
47 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
48 root 1.588 - teach the random map generator the ability to read ".rmg" files
49     that specify which actual style map to generate, and use it for
50     the default decorstyle to avoid inappropriate maps to be used.
51 root 1.583 - move_type changes (spells, skills etc.) now will correctly
52     take move_on/move_off into account (e.g. buttons).
53 root 1.582 - display (exit) or (random map) in client for those objects.
54 root 1.578 - remove (useless) spell damage columns from spell info and replace
55     it by effective casting level - clients > 2.10 required to display
56     properly.
57 elmex 1.565 - building of levers/doors works again for all kinds of floors.
58 elmex 1.563 - the player can now withdraw and deposit all the available money.
59 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
60     steinwandstadt/celvear.
61 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
62 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
63     clients.
64     - tcp.ext didn't unbind in reloads.
65     - map-tags.ext didn't properly close the database on reloads.
66 root 1.567 - cfutil skips .-directories when scanning.
67 root 1.571 - build.ext prevents players from building on other player's maps.
68     - rent.ext allows the dm to enter anytime.
69     - NPC_Dialogue adds a new predefined variable, $map.
70     - new "build" event hook.
71 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
72 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
73 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
74     them on loading, for old playerfiles and maps.
75 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
76     would be handled differently nowadays anyway.
77 root 1.584 - random map .meta were not being expired at all.
78 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
79 root 1.586 - update to automake 1.10.
80 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
81     require level 4 anymore.
82 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
83 root 1.590 - monsters now rotate through all skills (in chosen_skill).
84 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
85 root 1.592 - support "wall overlays" in the random map generator - not very generic,
86     used by minable veins.
87 root 1.562
88 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
89 root 1.558 - (maps) fix travel to valdor and back.
90 root 1.545 - do no longer by default eval map cod ein safe compartments
91     (this can be re-enabled using the safe_eval config option).
92 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
93     in lorak.
94 root 1.559 - fix data corruption issues caused by recursive calls to
95     unordered_mapwalk - now every caller must provide its own
96     buffer.
97 root 1.538 - (maps) improve tindervale maps slightly.
98 root 1.544 - (arch) considerably decrease slag ex price.
99 root 1.540 - (arch) fix filth archetype.
100 root 1.556 - extension dependency resolve was completely broken.
101 root 1.544 - multipart objects would cause save_throw_object to crash - it
102     now acts on the head only.
103 root 1.541 - do not try to connect to an irc server unless explicitly configured.
104 root 1.542 - do not expect decltype() to be available in gcc 4.4.
105 elmex 1.543 - extended the safe perl environment by loops.
106 root 1.547 - (arch) fix "armless cook" facings.
107     - the "experience table" resource item did not have a proper
108     hash associated with it, so updates could not be detected.
109 elmex 1.550 - fixed poison traps in doors.
110 root 1.548 - player->killer_name did not properly flag the name as unicode.
111 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
112     and provide a non-destructive SvPVutf8 variant.
113 root 1.554 - do not allow dragon players to change their title via the settings.
114 elmex 1.552 - ratelimited jeweler skill nugget conversion.
115 root 1.551 - under high load, the server stopped swapping out to make
116     the server more responsive, but making it impossible to reduce
117     the load by... swapping out. slot queuing will now always make
118     some progress.
119     - improve the quality of the load-avg calculation.
120 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
121 root 1.556 - don't fail to write the runtime file if the temporary already exists.
122 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
123     player now.
124 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
125     timestamp and use a tab in the client to increase awareness.
126 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
127     setflag 0 is possible.
128 root 1.560 - make install now deletes old extensions, to ease upgrades in the
129     deliantra vm.
130 root 1.538
131 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
132 root 1.532 - the destruction spell could/would corrupt server memory quite often.
133 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
134     disk, not when it already was in memory.
135 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
136     avoiding livelock during high-load emergency saves.
137 root 1.530 - logging in did not properly unapply all skills.
138 root 1.531 - (maps) make the invite quest marking much more obvious.
139 root 1.533 - (arch) fix warrior archetype names.
140 root 1.532 - map prefetching never prefetch upwards.
141 root 1.534 - wizpass no longer makes you non-blocking.
142 root 1.536 - (maps) add light to some of the special maps, add troll
143     map.
144 root 1.530
145 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
146 root 1.515 - (maps) add gorokh_final mapset from crossfire.
147 root 1.516 - (maps) block most vault-type mlab locations, open up
148     imperial converters for anybody to use.
149 root 1.519 - (maps, arch) replace all permanent stat potions by random
150     variants.
151 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
152 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
153     real player object on player changes.
154 root 1.522 - diseases and maybe other things could sometimes reduce the speed
155     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
156     much grief.
157 root 1.523 - speed_left randomisation was, apparently, totally broken.
158     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
159     of the speed slot internally and in map save files. among other
160     things, this gets rid of all the abs (speed) calls.
161     - reduce map file save files by using abridged keywords aliases.
162 root 1.494 - shop specialisation calculation was totally broken.
163 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
164     now enforced.
165 root 1.498 - fix magic mapping, which only worked for inate spell casting.
166 root 1.495 - godgiven items will now be explicitly described as such.
167 root 1.524 - (arch) dded a quiver of bolts.
168 root 1.504 - materialnames would change "randomly" on every load, only
169     set the material when the materialname was not set before.
170 root 1.497 - balancing change, halve rod recharge speed (instead
171     of 4.8s, the standard rods now recharge in ~10s. not a solution,
172     but still.
173 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
174 root 1.509 the costly flag-checking loop in most cases and using a simple
175     repeat-cache for speed_left.
176 root 1.507 - always delay stats update for players on insert/remove till
177     next tick/command, which saves a lot of cpu cycles on drop/take.
178 root 1.514 - add hint about havign to run to attach unaggressive npcs.
179 root 1.494 - pet monster level was not displayed correctly in "showpets index".
180     - clean up floating point conversions and many similar nitpicks.
181 root 1.502 - fix hanuk altar.
182 root 1.504 - overhaul material system to be much faster, and having less bugs, but
183     still having a lot of cruft :/.
184 root 1.502 - add marble shop floor.
185 root 1.494 - move gcc specifics to new file include/compiler.h.
186     - unrecognised cfpod directives could cause undefined behaviour.
187 root 1.505 - added boes' marble shop to steinwandstadt.
188 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
189     - optimise mapspace updates.
190     - cache volume/items per mapspace.
191 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
192     decrease).
193 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
194     have led to weird item multiplications.
195 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
196 elmex 1.501 - fixed crash bug in learn_spell command.
197 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
198 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
199     from perl to c++.
200 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
201     and use it in some "inner" loops.
202 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
203 elmex 1.511 - fixed jeweler experience output to not be floating point.
204 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
205 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
206 root 1.518 - try to prefetch memory inside process_objects, which can give
207     enourmous speed gains.
208     - make some small optimisation to the process_objects loop.
209 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
210     handling different chksum lengths.
211     - check for hash collisions in cfutil.
212     - reduce face checksum size from 6 to 4 bytes.
213 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
214 root 1.523 - removed weather-specific attributes.
215     - fixed genkeywords dependency.
216     - do not clear "randomitems" slot for world underlays.
217     - use "sl" as short-hand for speed_left in save-files, just to make them
218     smaller.
219 root 1.517 - in general, don't crash on value-less resource file lines
220     anymore, due to get_str never returning a 0-pointer.
221 elmex 1.521 - code cleanup in move_symptom.
222 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
223 root 1.494
224 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
225 root 1.481 - some Andrew Madloch wanted, despite being specifically told
226     multiple times that the Deliantra parts additions are under AGPL,
227 root 1.487 lock up the source code of the server within his company.
228 root 1.481 some reorganisations have been done to the sourcecode to make
229     it clearer that this violates the Affero GPL. Help to keep
230     Deliantra free software even for the coming generations
231     and be wary of the promises of Andrew Madloch, he has nothing
232 root 1.487 good in mind for free software.
233 root 1.480 - clarify which files of the server are 100% AGPL.
234 root 1.481 - minor reorganisation, move some GPL code into other files.
235 root 1.483 - implement viewpoint (which is like observe, but only for the map,
236     not stats etc.).
237 root 1.484 - replace magic mapping overlay by a flying bird exposing area
238     on the worldmap (ext/magic_mapping.ext).
239 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
240     - @find results in npc dialogue is now stored in $find.
241 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
242 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
243 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
244     dm instead.
245 root 1.456 - (maps) add town portal to celvear.
246 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
247     mapsets from crossfire, together with associated archetypes.
248 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
249     - (maps) define a new whalingoutpost region.
250 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
251     and most archetypes that go with them (without stoning and swallow effects),
252     casino tokens and stock certificates are also missing.
253 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
254     and santo dominion.
255 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
256     to go with them. also adjusted archetypes to be more korrekt "gotisch".
257 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
258 root 1.460 - properly close client-side dialogue when the player is teleported away.
259 root 1.459 - map-tags did not properly close it's database tables or wait
260     for a quiescent state, causing memory corruption on reload.
261 root 1.454 - support "stat.xyz" accessor in match expressions.
262 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
263 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
264     fixes long answers from npc dialogue).
265 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
266 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
267     and to not add a "put your code here" force needlessly.
268 root 1.463 - (arch) fix or improve many plurals.
269 root 1.465 - markers do no longer add a force if the slaying field is unset.
270 root 1.466 - sped up search-items implementation, but it's still horrible.
271 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
272 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
273     used to reogianise the illogical arch tree a bit.
274 root 1.479 - (maps) import most map names from crossfire.
275 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
276 root 1.483 - fly_high movement gives better los, ignoring blocksview.
277 root 1.488 - the addexp command should now honour skill names with spaces.
278 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
279 root 1.491 - (arch) added many more buildable marble floors.
280 root 1.490 - major namespace cleanup: save 45kb by making functions static
281     that were unnecessarily global.
282 root 1.452
283 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
284 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
285 root 1.451 - fix a memory buffer overflow in the book code.
286 root 1.429 - add @check, @find npc dialogue commands.
287     - (maps) add a number of town interiors.
288 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
289 root 1.451 - (maps) add celvear area from cfextended.
290 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
291     - (server,maps) fix bug causing some library books not to be chained down,
292     cause Scorn/Navar libraries not to have inscribable books.
293 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
294 sf-marcmagus 1.433 inappropriate item power.
295 root 1.448 - (maps) fix intwell balancing issue.
296 root 1.437 - improve the look of generated books.
297 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
298     - fix bug where players could bypass no_drop by putting items in containers.
299 root 1.430 - consecutive commands arriving at the same time in the server would be
300     corrupted if the length was >255.
301 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
302 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
303     and perl.
304 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
305     functionality (and more) inside the same object using the match expressions.
306     - create simpler match expression compiles in many common cases.
307 root 1.439 - reduce object size by removing obsolete "seen_by" member.
308 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
309     of the new dynbuf::splice function (which gave an unexpected net win
310     in code size...).
311 root 1.442 - the server will no longer complain (and subtly fail) when an object
312     being removed from a map causes another object to get removed.
313 root 1.441 - banish strncpy from the server, speed up and simplify sending item
314     descriptions to the client considerably.
315 root 1.442 - add new "in head" set modifier for matches.
316     - new BLOCKED_MOVE event added.
317     - mapscript archetype now has activate_on_xxx true by default, as similar
318     connected elements.
319 root 1.448 - (maps) imported all styles from cfextended except
320 root 1.444 floorstyles/land_plots and monsterstyles.
321 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
322 root 1.446 - don't crash when treasure lists are empty / supply new empty
323     treasurelist for randomitems when none can be found.
324     - implement cf::map::static_maps and use it in map-tags.ext.
325 root 1.449 - fix a bug in map-tag scanning when moving tags.
326 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
327     for a reaction.
328 root 1.447 - implement new "loadall" map loading command, purely for debugging.
329 root 1.429
330 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
331 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
332     but not horns (to make them more useful for content-creators).
333 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
334     2) it skipped spell effects and 3) it didn't handle the case where
335     and object was destroyed while iterating over it correctly. all this
336     allowed players to sometimes walk onto spaces they should not be able to
337     walk on.
338 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
339 root 1.399 - examining an object now dumps the serialised object form when the user
340 root 1.404 is a wizard (wizlook).
341 root 1.421 - altars no longer accept unpaid items.
342 root 1.411 - party spells didn't work all that well.
343 root 1.424 - added complex object matching framework (cf::match), and make altars
344     and pedestals use it.
345 root 1.425 - identified skill-tools show what skill they grant.
346 root 1.399 - display the duration of change_ability spells when examining them
347     (missing: protection spells, but they are a hack...).
348 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
349     adding more variety to the different mushrooms.
350 root 1.398 - fix a minor cfpod formatting bug.
351 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
352     the hintmode setting on the settings page.
353 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
354 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
355 root 1.399 - enable the object loader to also dump archetypes.
356 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
357 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
358 root 1.402 - force the initial face when loading an object that is time-animated
359     or a monster, so it does not have to be specified anymore.
360 root 1.403 - fix a bug where recasting an ability changing spell could shorten
361     its remaining duration.
362 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
363 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
364 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
365     up splay operations as well.
366 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
367 root 1.412 - implement introspection data for C++ classes (%REFLECT).
368 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
369 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
370 root 1.419 - fix transmutation alchemy.
371 root 1.424 - speed up many frequently-invoked C->perl callbacks.
372 root 1.419 - added complex object matching framework, to be used in altars and the like.
373 root 1.426 - switch to YAML::XS from YAML.
374 root 1.396
375 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
376 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
377     that ultimately was not helpful to catch it :)
378 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
379     all callers to use either one or the other, as appropriate. This
380     fixes the (rather fragile) light spell, maybe others.
381     - fixed an overflow and exploit in the bank/payment code.
382     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
383 elmex 1.384 to explain the skill a bit more.
384 root 1.389 - removed a buggy check for zero attacktype. So that we might find
385 elmex 1.388 the real bugs in the archs/maps/objects.
386 elmex 1.394 - Fixed enabling torches with lighters.
387 elmex 1.387 - (maps) Added Heaven Town region.
388     - (arch+maps) Fixed & normalized warriors on map
389     /quests/peterm/CTower/Barracks.
390 root 1.392 - fix the light spell (and possibly diseases and other lights).
391 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
392 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
393     a long time ago, and similar cases are still to be found in the maps.
394     - make the socket_timeout configurable in the code (but not yet for users).
395 root 1.393 - earth wall health bar is now correct.
396 elmex 1.384
397 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
398 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
399     freeze with IO::AIO anymore due this change.
400 root 1.364 - avoid a crash when a player tries to apply a lighter.
401 root 1.376 - allow a spell argument for dimension door.
402 root 1.362 - move shop item listing and some otherstuff into the info tab.
403 root 1.360 - avoid crashes when non-players cast party spells.
404 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
405 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
406     - small improvement of the number of potions in shops
407     (by Job Vranish).
408     - added a few party spells (by Job Vranish).
409 root 1.362 - use a common message dynbuf.
410 root 1.364 - destroying tear down objects will now use the full hp range
411     for animation and will only destroy/lastframe when hp < 0.
412     - allow monsters to use earth to dust.
413     - use manhattan distance for get_rangevector_from_mapcoord, just as
414     in get_rangevector.
415     - los updates now correctly take tiled maps into account.
416     - do los updates even on maps without darkness.
417 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
418 root 1.375 - upgrade to IO::AIO 3.21.
419 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
420 elmex 1.373 - properly catching exceptions from callback in irc.ext.
421 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
422 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
423 elmex 1.368 - (arch) added hint about usage to Slag Ex.
424 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
425     like the rest.
426 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
427 root 1.378 - (arch+maps) added rate limited converter and adjusted
428     /elmex/mana_fountain.
429     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
430     - reduce size of casting_time, move_status, attack_movement,
431     last_heal and last_sp slots, squeezing some more space out of struct
432 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
433     anywhere.
434 root 1.358
435 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
436     - fixed bug in alchemy, where finding the right object for enhancements
437     didn't work.
438 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
439     effects (w.r.t. put_more) per mapspace, to give the server a chance
440     to survive a hundred deathsheads.
441 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
442     disastrous bug of unfortunately unknown proportions...
443 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
444 root 1.343 - use gender-neutral place descriptions for invite.
445 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
446     Thanks go to Lisa Larsen!
447 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
448     anymore).
449 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
450 root 1.345 - use better dependency tracking for include/keyword.h.
451 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
452     so it is possible to invite somebody out of some stck-till-death traps,
453 root 1.346 or simply to commit suicide.
454 root 1.352 - replace the "ignoring delayed commands" message by something more useful
455     (cf. cunning gnome freezeing issue).
456 elmex 1.349 - various fixes for weapon improvements.
457 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
458 root 1.353 - support T and G sequences in cfpod.
459 root 1.343
460 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
461 root 1.339 - convert me command from per-map to chat, which makes more sense, also
462     document it.
463 elmex 1.336 - more than one spellbooks of same class can now be given
464     in class selection.
465 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
466     spell rebalancements.
467 elmex 1.338 - the IRC gateway filters IRC colors now.
468 elmex 1.336
469 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
470 root 1.331 - (arch) fix quiver of Holding Bolts.
471 root 1.332 - applying unpaid items will now examine them.
472 root 1.330 - add "What" column to body command, showing items in that slot.
473 elmex 1.329 - redesigned and rebalanced lamps and torches.
474 root 1.330 - add "..." to item names that have been shortened.
475     - fixed "assign" function that squeezes strings into fixed length.
476 elmex 1.333 - add cursed effect to lamps and (some) torches.
477 elmex 1.334 - fixed bad assigned crafting skills and their tools.
478 root 1.312
479 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
480 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
481 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
482 root 1.312 - make monster smell logic dependent on their wisdom stat.
483 root 1.324 - put the death reason into a separate tab.
484     - converted "connected" slot to string, cleanly got rid of some ugly
485     hacks such as the path_attuned hack.
486 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
487     - replace one-at-a-time hash by faster than smaller FNV-1a hash
488     when hashing strings.
489 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
490 elmex 1.320 whether the right cauldron is used.
491 root 1.313 - considerably optimise shared string implementation by
492 root 1.316 making its null value a compiletime constant.
493 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
494     as well as using shstr_cmp to pass shared stringsa round efficiently,
495     for lots of code size savings.
496 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
497     they are sleeping: generators now check for the sleeping flag.
498 root 1.318 - tell gcc not to excessively inline some perl interface functions.
499 root 1.322 - remove marking rune length limit.
500 root 1.323 - fix formatting of cfpod when a verbatim block was following
501     a single newline.
502     - move resistances, statistics and showpets command output into tabs.
503 root 1.326 - implement map scripts that can replace the boulder logic without
504     having to write extensions.
505 root 1.310
506 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
507 root 1.302 - fix a longstanding bug that teared multipart monsters
508     at map boundaries apart.
509 root 1.292 - temporarily make permanently invisible player visible when
510     he/she makes noise.
511 root 1.284 - fix being able to see through walls a bit.
512 root 1.303 - improve look at output.
513 root 1.285 - completely replaced the line of sight algorithm with a variant
514     of spiral fov capable of visibility grades and arbitrary
515     shadow angles, that uses less memory and less code.
516     - the new los code supports arbitrary map rectangles and loosens
517 root 1.310 other restrictions of the old code, supporting further optimisations.
518     - update los if blocksview-objects are inserted in a map, not just when
519 root 1.287 removed (e.g. for summon fog).
520 root 1.303 - permanent invisibility doesn't make immune against making noise:
521     implement a noise system that allows monsters to locate the player
522     when he/she makes noise.
523     - implement a primitive smell system that monsters can use to track
524     players.
525 elmex 1.288 - create bomb now also works when casted by door traps.
526 elmex 1.290 - (arch) new torch graphics.
527 root 1.289 - (maps) considerably soften the subway spider.
528 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
529     the guards from being killed by players.
530 root 1.310 - (maps) lots of tweaks in and around scorn.
531     - (maps) use special non-blocksview jungle, mountain and
532     darkforest freely on the worldmap, to get gradual sight obstacles
533     instead of total blackout in those areas.
534 root 1.289 - no maximum darkness for outdoor maps anymore.
535 root 1.291 - add more hints, fix some messages.
536 root 1.292 - fix a bug: firing rods should tell you something about them.
537     - make light additive even within players.
538 root 1.293 - darken xrays effect a bit.
539     - improve handling of los changes when inserting or removing
540     objects, not perfect yet.
541     - make map darkness signed (formerly unsigned) to allow
542 root 1.294 ambient lighting and centrally manage darkness as an offset.
543     - revamped, fixed and documented the server calendrics, also
544     tell users the current time and data, to improve awareness.
545     - implement proper wizlook flag and handling of wizlook, instead
546     of dumbly just clearing los once.
547 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
548     and has a smaller runtime variance.
549 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
550     making them actually useful.
551     - see_in_dark now increases the viewing radius by 3.
552 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
553     speedup, as well as in many other places.
554 root 1.299 - remove support for extended map infos - these are not used
555     by the deliantra client and removing them gives us a 10% speedup
556     when sending map changes.
557 root 1.300 - remove most gcfclient and other client bug workarounds, as well
558     as now obsolete protocol versions, simplying the code.
559 root 1.301 - optimise and simplify generation of random numbers.
560 root 1.303 - correctly provide a non-zero default density for materials, to
561     avoid crashes, fix other bugs in the material handling code.
562     - fix volume calculations.
563     - fix cfpod parsing when multiple verbatim blocks were separated by
564     newlines.
565 root 1.305 - increase monster detection radius from wis/5 to wis/3.
566 root 1.306 - remove old pickup modes.
567     - remove obsolete disarm and search commands (search wasn't working
568     anyways).
569 root 1.308 - fix a crash when an npc applied a sign.
570 root 1.284
571 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
572 root 1.283 - this release is assumed to be very stable.
573     - (maps) radically redesigned and improved tutorial.
574 root 1.280 - directional casting no longer immediately removes the invisible effect.
575 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
576 root 1.272 - fix overflow in lighting calculations.
577     - negative glow radii can no longer cause total darkness.
578 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
579     only maximally-lit ones.
580 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
581     - swashbucklers got the oratory skill now.
582 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
583 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
584 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
585 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
586     (which was probably broken, too).
587 root 1.281 - support negative glow radii during daytime, too.
588     - use circular, not rectangular, viewing area.
589     - use minimum viewing distance of 2 in outdoor maps.
590     - negative glow is stronger than viewing area or lamps.
591 root 1.283 - (arch) new darkness spell face.
592 root 1.272
593 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
594     - (maps) completely redesigned scorn.
595 root 1.269 - "cast light" now works on oneself.
596 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
597     negative glow radii again (they were totally broken before).
598 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
599 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
600 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
601 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
602 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
603     back to the player.
604 root 1.251 - attuned/repell and spell base level system reworked.
605 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
606 root 1.247 be less erratic now.
607 root 1.248 - refuse to write the uuid file if the uuid is zero
608     (to avoid writing it in early crashes).
609 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
610     - speed up emergency_save by not syncing every file separately.
611     - no longer reattach perl to every object on reload, it's slow, and no longer
612     necessary since we don't nuke stashes anymore.
613     - do not bootstrap perl from the commandline args, use separate eval for
614     better error reporting.
615 root 1.259 - fix a crash when pushing cone spells met ice attacks.
616 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
617 root 1.255 - speed up map refresh in server a bit.
618 elmex 1.258 - refactored drop code and fixed some programming errors in it.
619 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
620 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
621 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
622     as the current weight of the inventory.
623 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
624     dragonfire has been introduced for the non-dragon players.
625 root 1.265 - remove unused "tooltype", "start_holding" object slots.
626     - change "weapontype" object slot to uint8.
627     - convert "hide" object slot into flag.
628     - reorder object members for better locality of reference and codesize
629     decrease.
630 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
631 root 1.267 - fix a crash when no skill could be found when killing amonster.
632 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
633     every completed aio operation.
634 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
635     and update mapspaces if necessary.
636 root 1.246
637 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
638 root 1.241 - removed all command line parsing, only env variables are supported
639     anymore.
640 root 1.239 - region-specific monsters will now once more be on the worldmap.
641 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
642 root 1.225 would grow out of bounds.
643 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
644 root 1.222 - fixed a double-escaping bug in the pod-parser.
645     - rewrote the cfpod parser in C++.
646     - hintmode moved to C++, players need to re-set their hintmode if
647     they dislike "show".
648 root 1.231 - fix RIP inscription.
649 root 1.239 - bump login name length from 18 to 20 char max.
650 root 1.231 - correctly support gender in emotes.
651     - correctly support gender in the death messages.
652     - correctly generate death messages for players only when they really die,
653     with increased information.
654 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
655     and data corruption (but apparently was never triggered).
656 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
657 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
658     data corruption bug.
659 root 1.223 - tweak coredumping/monitoring a bit.
660 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
661 root 1.227 - do not crash in the loader when an inventory object could not be loaded
662     (from a corrupted file).
663 root 1.241 - redid skills command to send output to proper channel.
664 root 1.233 - object->map is no longer refcounting.
665 root 1.228 - add FLAG_DEBUG for internal debugging.
666 root 1.231 - add NDI_VERBATIM flag to send_msg.
667 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
668 root 1.240 - player->exists is no longer a sync_job.
669 root 1.233 - split login.ext's player scheduler into
670     it's own player-scheduler.ext extension.
671 root 1.222
672 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
673 root 1.212 - require perl 5.10.
674 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
675 root 1.204 - swap player and observed count's on the map when observing.
676 root 1.205 - add (mostly untested) mapspace perl class and accessors.
677 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
678 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
679     could be found.
680 root 1.208 - pits now have a configurable "random spread" range and default
681 root 1.213 to a radius of two now.
682 root 1.212 - rewrite pay_player_arch.
683     - use a more stable perl_reload implementation.
684     - do not use Symbol::delete_package (causes crashes after perl-reload),
685     use our own, safer, clear_package instead.
686     - when asynchronously dumping core, close all file handles to allow
687     the server to restart concurrently.
688 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
689     sequences, without double-encoding. it should be faster, too.
690     - the above fixes wrong display of help tetx and many other issues.
691 root 1.216 - use lzf and frag packets for large messages for clients supporting them
692 root 1.218 (0.9976+), use it for long books and other messages.
693 root 1.210 - eradicate listen command and corresponding code.
694 root 1.211 - eradicate logs command.
695 root 1.218 - let the client log into the server log, used for crash backtraces.
696 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
697     old style spell objects with the spell magic bullet.
698 root 1.220 - (arch) fixed skill less rods in the archetypes
699 root 1.204
700 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
701 elmex 1.197 - made jeweler workbench larger and some other minor map
702     changes in jeweler town.
703 root 1.196 - fixed wrong item handling in jeweler skill code.
704 root 1.198 - (arch) use a special "key_random_map" for random map keys
705     that are used up.
706 root 1.199 - fix a crash when the player who was observed has logged out long
707     enough for his region/map to be gone.
708 root 1.200 - port to g++-4.3's incompatible tr1 changes.
709 root 1.201 - add some missing dependencies.
710 root 1.203 - log to /var/log/deliantra/ by default.
711     - hack observe code to enable smooth movmenet when observing.
712 elmex 1.195
713 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
714 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
715 root 1.179 - correctly move gsay to the party channel.
716 root 1.178 - fix a crash when animate weapon was used in some areas.
717 elmex 1.177 - fixed unnecessary identification of by converters created objects.
718 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
719     with NPCs.
720 elmex 1.175 - (arch) dragon scales got proper type now
721 root 1.193 - object::decrease would sometimes cause container weights to
722     be wrong, this has been fixed.
723 root 1.194 - do not send time updates for newly-seen items.
724 root 1.185 - thawing an icecube will once more drop its contents to the ground.
725 root 1.183 - fix cone spells etc. going through walls sometimes.
726 root 1.186 - fix a weight update bug that sometimes left containers
727     with wrong weights.
728 root 1.194 - added auto_apply event and extension for shop tiles.
729 root 1.172 - work around get_map_flags invoking perl and switching the stack.
730     - make sure the map is loaded when using a town portal return.
731 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
732     where healing spells didn't cost any grace.
733 root 1.173 - fix starvation kill reason.
734 root 1.174 - fix pk killer name message.
735 root 1.189 - don't let people apply signs with @match.
736 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
737     what seems to be the biggets memleak in the server).
738 elmex 1.171
739 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
740 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
741     - use anyevent to manage listen ports (this enables IPv6 support).
742 root 1.167 - server supports ipv6 client connections now.
743 root 1.168 - use newly-available Coro::AnyEvent.
744 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
745     to let it handle AIO requests.
746 root 1.167
747 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
748 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
749     processing considerably (especially in the client) and reduces data transfers
750     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
751 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
752     - (map) fixed npc dialogue in pup_land/s_f/special.
753     - bugfix: fix a crash when a player casts a swarm spell and then logs out
754     (swarm spells now stay in the player's inventory).
755 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
756 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
757     archetype *archname* (chairs of different facings were merged).
758     - bugfix: fix a potential crash issue in find_object_name (not used
759     normally).
760 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
761     (destruction, magic missile etc.).
762 root 1.163 - swarm spells without a direction now use various spiral patterns
763     instead of being fully random.
764 root 1.158 - update AnyEvent API to 3.4 and above.
765 root 1.156
766 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
767 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
768 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
769 root 1.152 - bugfix: the jumping skill now gives experience for jumping
770     and for attacking monsters. it also takes about one second to do a jump.
771 root 1.138 - bugfix: players couldn't starve in 2.53 :(
772 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
773 root 1.152 - bugfix: spell effects like word of recall are removed on death.
774 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
775     were created outside a map.
776 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
777     (fixed by reversing the logic).
778 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
779 root 1.153 - bugfix: the random map generator no longer leaks key objects.
780 root 1.154 - bugfix: support random maps >127x127.
781 root 1.152 - (maps) fixed the death certificate system in nimbus.
782 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
783 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
784 root 1.147 - (arch) give ball lightning a real name.
785 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
786 root 1.155 - support cfpod in ex replies (client item tooltips).
787 root 1.143 - unapply item in range slow when readying a spell.
788 root 1.148 - bugfix: account for rounding errors in weight updates.
789 root 1.139 - remove synchronous mkdir in chargen_race_done.
790     - fix per-race starting maps.
791 root 1.142 - check hiscore on suicide and quit as well.
792 root 1.138 - tell players when they are starving.
793 root 1.133 - get rid of costly object_from_name conversion for altar effects.
794     - fix map difficulty calculation for generators.
795 root 1.146 - slightly more intelligent handling of "is_animated" flag.
796 root 1.149 - support no_drop map header flag (before it was only available internally).
797 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
798 root 1.133
799 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
800 root 1.119 - bugfix: custom skill settings were not saved by the server.
801     - bugfix: remove did not actually remove items from the inventory, leaving
802 root 1.116 ghost items.
803 root 1.119 - bugfix: properly update items identified on the ground.
804 root 1.120 - bugfix: use localtime_r in the logger thread.
805 root 1.122 - bugfix: player starvation will now give the correct kill reason.
806     - bugfix: archetype reloads could crash the server.
807 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
808 elmex 1.114 player is not logged in.
809 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
810 root 1.117 server startup.
811 root 1.128 - bugfix: fix the door surround check in the random map generator.
812     - (maps) fix heaven quest difficulty progression.
813     - (maps) fix some random map styles.
814     - dropping items a shop is not interested in won't sell them anymore.
815     - rods and horns with a too low maximum charge allow now at least one discharge.
816     - implement kill & death statistics.
817     - random map preparation is no longer synchronous.
818     - rewrite find_style in perl, no longer does synchronous I/O.
819     - improve random map specials placement.
820     - make the killer a real object pointer instead of a string, improved
821     kill reason messages.
822 root 1.117 - take advantage of new aio_close and aio_chmod.
823 root 1.128 - implement archetype::get, object::deep_clone and update callers.
824 root 1.125 - change_abil is much faster.
825 root 1.126 - update the floorbox more often to work around the reverses item order
826     display in clients.
827 root 1.125 - cleaned up object copying by encapsulating it to a single place.
828 root 1.126 - add hints to the invite messages.
829 root 1.127 - rewrote key<->value pair handling.
830 root 1.128 - use an independent random number generator for the random map generator.
831 elmex 1.113
832 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
833 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
834     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
835     - completely automate the weight handling, should fix all weight
836     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
837 root 1.103 - reloading archetypes while a user was in the character creation phase
838     could crash the server.
839 root 1.106 - fix a nontrivial number of cases of code commented similar
840     to "is this really correct?", as many of those cases are now handles
841     automatically by lower level code.
842     - replace many ad-hoc checks for client visibility by object::visible_to,
843     should result in broader applicability of functions using it.
844 root 1.104 - merge items with different arch pointers refering to the same arch
845     (due to archetype reloads).
846 root 1.106 - refactored the object remove/insert functions and most related
847     functions (decrease, split, merge_ob etc.).
848 root 1.105 - make it compile better on freebsd (reported by pippijn).
849 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
850 root 1.108 - fix the longstanding "container stays open" bug.
851 root 1.107 - improved floorbox updating to be incremental and other protocol
852     optimisations.
853     - get rid of update_after_inventory_change and only do update stats
854     for weight once/tick/player at max.
855 root 1.109 - rewrite party commands, use party channel.
856 root 1.103
857 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
858 root 1.97 - properly link against libgthread as that is needed to make the slice
859     allocator thread-safe.
860 root 1.91 - support perls not compiled with 64 bit support (though this is not a
861     recommended configuration) (reported by Samuel Gondouin).
862 root 1.94 - always put godgiven items into the player inventory, never any containers.
863 root 1.92 - (maps, arch) the scorn go club was founded!
864 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
865 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
866     became a real spell-class.
867 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
868     - (arch) considerably strengthened spark shower and destruction.
869     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
870     finally reloadable at runtime.
871     - changed archetype loading algorithm to only require one pass and
872     use delayed resolving of references.
873 root 1.101 - examine command now uses the examine infobox.
874 root 1.102 - implement an "incremental garbage collector" for archetypes.
875 root 1.98 - enable slice allocator again.
876 root 1.96 - implement optional free memory poisoning.
877 root 1.91
878 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
879 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
880 root 1.85 skill.
881 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
882     names (also update all maps to use money instead of coins).
883 root 1.78 - add uuid accessors to perl.
884     - add coin names and archetype accessors to perl.
885 root 1.80 - fix runtime uuid file format to use "." instead of ",".
886 root 1.78 - change perl extensions to not use hardcoded coins and values.
887 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
888     and be more parsimonous of uuid usage by the exact value out on exit.
889 root 1.86 - write log messages in another thread, removing another sync point.
890     - support multi-line log messages in a nicer way.
891 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
892 root 1.81 - fix a minor memleak in the random map generator.
893     - some parts of the random map generator are not coroutine-safe,
894     so only call it "single-threaded".
895     - major cleanup of memory management in random map generator.
896 root 1.87 - slight refactoring of the random map generator, faster too.
897 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
898     bookkeeping bug.
899 root 1.87 - work around "player is on active list" problem by deactivating player
900     after loading.
901 root 1.81 - garbage collect shstr's more evenly and adaptively only when
902     there have in fact been allocations.
903 root 1.82 - fix object::insert to do as documented and insert into the env
904     if necessary.
905     - fix cf::map::unique_maps.
906     - fix nrof overflow check in can_merge_slow.
907     - fix converter code to handle >31 bit values.
908 elmex 1.83 - added support for the player_sold flag
909 root 1.84 - converters no longer accept unpaid items.
910 root 1.88 - canonicalize random map meta files for better unification.
911 root 1.77
912 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
913 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
914     when mlockall has been used.
915 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
916 root 1.72 - use separate thread for ticker timing (and more in the future).
917     this greatly increases timing accuracy and gets rid of an enourmous
918     number of gettimeofday calls.
919 root 1.82 - use a separate thread to signal aio completion, for lower latency.
920 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
921 root 1.71
922 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
923 root 1.68 - rebalanced default experience table to be more exponential
924     and much easier up to level ~40, then moderately harder.
925 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
926 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
927     - do not exit on reload/load errors but properly cleanup.
928 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
929 root 1.66
930 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
931 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
932     (this fixes the jeweler skill).
933 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
934 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
935 root 1.63 - move tombstone to real map if player died due to cave-in (even if
936     it has reset, which is better than putting it on the savebed, also as
937 root 1.321 proof that the player didn't use a savebed).
938 root 1.59
939 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
940 root 1.56 - work around perl bug in configure perl module version check.
941 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
942 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
943 root 1.52 - fix a bug in animate_weapon, causing a crash.
944 root 1.54 - no longer exit when a coroutine throws an exception.
945 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
946 root 1.53 - fix the "<player> is nuts" message.
947 root 1.58 - fix an exception at logout due to the json_coder being gone.
948 root 1.43 - upgrade to EV version 2.0 API.
949 root 1.47 - when players don't apply a savebed correctly but stand above one,
950     do not move or kill them.
951 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
952 root 1.43 - implement generic framework for server-side resource files.
953     - implement resource file update event.
954     - hook experience table update into the framework.
955     - move jeweler.yaml to resources (arch/).
956 root 1.44 - switch from Crossfire to Deliantra perl module.
957     - implement json2json arch filter.
958 root 1.45 - implement widget protocol version 2, support for ui templates.
959 root 1.54 - mapinfo is now handled fully asynchronously.
960 root 1.48 - ext/irc: also log irc messages.
961 root 1.51 - ext/schmorplog: write user stat files asynchronously.
962 root 1.43
963 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
964 elmex 1.41 - limited the number of items that can be picked up and dropped
965 root 1.42 as temporary measurement against bad performance or dropping things
966     (this lead to long freezes and triggered the watchdog).
967 elmex 1.41 - improved the performance of the drop command a bit.
968 root 1.38 - switch from Event to EV for higher performance, easier usage,
969     less bugs...
970 root 1.39 - updated to release version of the gnu affero license.
971 root 1.38
972 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
973 root 1.36 - more thoroughly rename the binaries, contact addresses.
974     - update the copyrights.
975 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
976     crashes.
977 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
978     potentially causing crashes.
979 root 1.35 - assign weapons on user load time, not login-time, avoiding
980     crashes.
981    
982 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
983 root 1.32 - fixed an important bug that caused passwords to be forgotten.
984 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
985     in some of the maps.
986 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
987     which is now trivial to do.
988 root 1.33 - removed all traces of the old (and never working) plug-in interface
989     (70kb code less on amd64).
990 root 1.34 - improve/tune scheduling priorities.
991     - fix some freezing bugs.
992     - fix a memory corruption problem in dynbuf.printf.
993     - use channels for chat and many informational commands.
994     - improved the tutorial.
995     - create missile is now fixed.
996     - race fields must now contain archetypes.
997     - jumping skill now works as advertised.
998 root 1.31
999 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1000 root 1.24 - relicense under the gnu affero license.
1001 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1002 root 1.24 - implement server-side framework for generic resources.
1003     - use resource framework for server-provided ambient
1004     music.
1005 root 1.27 - save object owners (players only atm).
1006 root 1.24 - replace limited sound api with server-provided sound effects.
1007     - new sc (sound control) protocol command.
1008     - improve fxix protocol to include types.
1009     - exactly fill tcp segments, if possible.
1010     - output-rate is now an upper limit, the server will automatically
1011     (and quite perfectly) adjust to the network conditions, ensuring
1012     low latency even during bulk transfers (music, images, sounds etc.).
1013     - implement server-side widgets (i.e. client widgets controlled
1014     in the server side). this will allow future expansion without
1015     having to upgrade clients.
1016     - implement a (artwork) world map with realtime player position
1017     tracking.
1018     - new and more efficient extcmd (server still supports old extcmd
1019     protocol).
1020 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1021     calcluation that could be easily exploited by users.
1022     - rebalanced diseases to spread more naturally/evenly.
1023     - completely asynchronous map loading even for tiled maps.
1024 root 1.24 - replace simple messaging protocol with channels carrying metadata
1025     (similar to message types, but more directed at the user).
1026     - reduce command processing latency by a whopping 120ms by
1027     reordering some processing steps inside the server. this directly
1028     reduces lag by 120ms.
1029     - actually send spell faces to the client.
1030 root 1.23 - implement player genders.
1031 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1032     otherwise return to savebed and possible kill if the log-out
1033     was for too long.
1034     - fast socket-dead detection (kick player after 8 seconds without ack).
1035     - greatly reduce the cpu time needed to draw maps _again_.
1036     - archetypes are now subclasses of objects.
1037     - rebalanced shop greed and approval functions to be more realistic
1038     (and likely match the actual intention).
1039 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1040     italic, gender-specific text, paragraphs etc.
1041 root 1.24 - implemented hint framework, players can opt to receive hints.
1042     - implemented (long) book framework, added some books from the cf wiki.
1043 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1044     protocol and is capable of transmitting generic meta information.
1045 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1046     - replace the nexus by a per-player tutorial map that teaches stuff
1047     better than the newbie house.
1048 root 1.18 - fix the magicmap colours.
1049 root 1.19 - optimise map update even more by removing unneeded code and checks.
1050     - decouple map and stats update from pl->ob and use pl->observe instead.
1051     - implement observe command.
1052 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1053     calls with a simple comparison.
1054     - fix a latent crossfire bug that could crash the server because the
1055     map refresh did not update the mapspace.
1056 root 1.24 - support custom keys for regions and maps, regions are now
1057     refcount-managed.
1058     - allow worldmap overlays anywhere in the 000..999 range.
1059     - new system to acquire time slices for background jobs, to reduce
1060     jitter.
1061 root 1.27 - semi-persistent object-referencing framework (currently only players
1062     supported).
1063 root 1.22 - dependency tracking for perl extensions.
1064 root 1.24 - new slag-ex extension for cleaning cauldrons.
1065     - fix invoke result processing.
1066     - there are even less i/o syncpoints in the server now.
1067 root 1.29 - added map-tags extension that scans all maps for object tags
1068     and records them in the database (not used yet).
1069 root 1.28 - metaserver 2 support.
1070 root 1.22 - many more bugfixes and minor optimisations.
1071 root 1.16
1072 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1073 root 1.14 - optimised event invocation (non-wanted events can now be
1074     skipped with 4-5 inlined instructions).
1075 root 1.12 - complete rewrite of town_portal: it now creates a portal
1076     to the "nearest" town only, travel is only possible
1077 root 1.13 to the town and back, anybody can use it (also removes
1078     one of the remaining syncpoints in the server).
1079 root 1.10 - complete rewrite of the range/attack skill slot system:
1080     there are now two slots, one for combat, one for ranged
1081     attacks.
1082     - introduce the concept of a current weapon (either a ranged
1083     or a combat weapon/skill/tool) and switch between them as
1084     needed.
1085     - rewrite bow code so bows get more useful: apply damage,
1086     attacktype and other stats to the arrows and treat
1087     bows as weapons. also rebalance the missile weapons skill
1088     so its damage increases with level.
1089     - rewrite the complete player speed logic: weapon_speed now
1090     works as documented and there are no unnatural speed boosts.
1091 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1092     installation, replacing the old collect scripts and
1093 root 1.9 simplying deployment by scaling and cutting faces as required.
1094     - simplify the map protocol extensively by taking advantage
1095     of missing bigfaces, speeding up map generation immensely.
1096 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1097     other archetypes.
1098     - rationalise archetype, region and treasurelist file format
1099     into a single file format and make them reloadable asynchronously.
1100 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1101     reloadable at runtime.
1102 root 1.6 - implement 64x64 faceset support.
1103     - implement fxixsx protocol that saves
1104     a lot of bandwidth over the old image/face/smooth packets
1105 root 1.11 and allows images > packetsize, incremental and background
1106     transfers.
1107 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1108     on a face basis as opposed to a mapspace basis.
1109 root 1.7 - the server can now rate-limit image uploads to not exceed
1110     a certain (client-configurable) speed while guarenteeing full
1111     freedom of movement.
1112 root 1.8 - implement new ex command to request item descriptions.
1113     - implement new msg command for in-game messages with meta
1114     information (using xml).
1115 root 1.9 - enforce utf-8 for all text messages.
1116 root 1.13 - added micropather (not used yet).
1117 root 1.6 - many, many bugfixes.
1118 root 1.1
1119 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1120 root 1.1 - make coroapi accessible to cf+.
1121     - moved map handling logic completely to perl
1122     - per player maps are now marked in the map
1123 root 1.2 - maps are saved completely differently now,
1124     and much more often.
1125 root 1.17 - rewrote map header parser and writer, to be much faster.
1126 pippijn 1.4 - maps and players are now (in the average case) loaded
1127 root 1.2 and saved completely asynchronously, I/O contention will no
1128     longer freeze the server.
1129 pippijn 1.4 - players and maps can be loaded anytime, without the player
1130 root 1.2 being logged in.
1131 root 1.1 - automatically generate method interfaces for perl from headers
1132     - unbundled freezethaw
1133     - mostly rewrote common/map.C
1134     - completely rewrite server/swap.C
1135     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1136     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1137     - better message for apply failures due to applymode
1138     - removed most all of the weather code
1139     - unified logging to stderr and file
1140     - too many minor changes to document