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Revision: 1.593
Committed: Mon Mar 29 17:30:46 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.592: +1 -0 lines
Log Message:
added detect mineral spell.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.592 TODO: do not show msg for unidentified objects.
40 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
41 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
42 elmex 1.573 - made (wizard) look_at show also uuids.
43     - added cf::object::find_object_uuid (::find_object already exists!).
44 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
45 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
46 elmex 1.568 - (arch) made the hill giants loose more body parts.
47 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
48 root 1.588 - teach the random map generator the ability to read ".rmg" files
49     that specify which actual style map to generate, and use it for
50     the default decorstyle to avoid inappropriate maps to be used.
51 root 1.583 - move_type changes (spells, skills etc.) now will correctly
52     take move_on/move_off into account (e.g. buttons).
53 root 1.582 - display (exit) or (random map) in client for those objects.
54 root 1.578 - remove (useless) spell damage columns from spell info and replace
55     it by effective casting level - clients > 2.10 required to display
56     properly.
57 elmex 1.565 - building of levers/doors works again for all kinds of floors.
58 elmex 1.563 - the player can now withdraw and deposit all the available money.
59 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
60     steinwandstadt/celvear.
61 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
62 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
63     clients.
64     - tcp.ext didn't unbind in reloads.
65     - map-tags.ext didn't properly close the database on reloads.
66 root 1.567 - cfutil skips .-directories when scanning.
67 root 1.571 - build.ext prevents players from building on other player's maps.
68     - rent.ext allows the dm to enter anytime.
69     - NPC_Dialogue adds a new predefined variable, $map.
70     - new "build" event hook.
71 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
72 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
73 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
74     them on loading, for old playerfiles and maps.
75 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
76     would be handled differently nowadays anyway.
77 root 1.584 - random map .meta were not being expired at all.
78 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
79 root 1.586 - update to automake 1.10.
80 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
81     require level 4 anymore.
82 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
83 root 1.590 - monsters now rotate through all skills (in chosen_skill).
84 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
85 elmex 1.593 - added detect mineral vein spell.
86 root 1.592 - support "wall overlays" in the random map generator - not very generic,
87     used by minable veins.
88 root 1.562
89 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
90 root 1.558 - (maps) fix travel to valdor and back.
91 root 1.545 - do no longer by default eval map cod ein safe compartments
92     (this can be re-enabled using the safe_eval config option).
93 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
94     in lorak.
95 root 1.559 - fix data corruption issues caused by recursive calls to
96     unordered_mapwalk - now every caller must provide its own
97     buffer.
98 root 1.538 - (maps) improve tindervale maps slightly.
99 root 1.544 - (arch) considerably decrease slag ex price.
100 root 1.540 - (arch) fix filth archetype.
101 root 1.556 - extension dependency resolve was completely broken.
102 root 1.544 - multipart objects would cause save_throw_object to crash - it
103     now acts on the head only.
104 root 1.541 - do not try to connect to an irc server unless explicitly configured.
105 root 1.542 - do not expect decltype() to be available in gcc 4.4.
106 elmex 1.543 - extended the safe perl environment by loops.
107 root 1.547 - (arch) fix "armless cook" facings.
108     - the "experience table" resource item did not have a proper
109     hash associated with it, so updates could not be detected.
110 elmex 1.550 - fixed poison traps in doors.
111 root 1.548 - player->killer_name did not properly flag the name as unicode.
112 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
113     and provide a non-destructive SvPVutf8 variant.
114 root 1.554 - do not allow dragon players to change their title via the settings.
115 elmex 1.552 - ratelimited jeweler skill nugget conversion.
116 root 1.551 - under high load, the server stopped swapping out to make
117     the server more responsive, but making it impossible to reduce
118     the load by... swapping out. slot queuing will now always make
119     some progress.
120     - improve the quality of the load-avg calculation.
121 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
122 root 1.556 - don't fail to write the runtime file if the temporary already exists.
123 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
124     player now.
125 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
126     timestamp and use a tab in the client to increase awareness.
127 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
128     setflag 0 is possible.
129 root 1.560 - make install now deletes old extensions, to ease upgrades in the
130     deliantra vm.
131 root 1.538
132 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
133 root 1.532 - the destruction spell could/would corrupt server memory quite often.
134 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
135     disk, not when it already was in memory.
136 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
137     avoiding livelock during high-load emergency saves.
138 root 1.530 - logging in did not properly unapply all skills.
139 root 1.531 - (maps) make the invite quest marking much more obvious.
140 root 1.533 - (arch) fix warrior archetype names.
141 root 1.532 - map prefetching never prefetch upwards.
142 root 1.534 - wizpass no longer makes you non-blocking.
143 root 1.536 - (maps) add light to some of the special maps, add troll
144     map.
145 root 1.530
146 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
147 root 1.515 - (maps) add gorokh_final mapset from crossfire.
148 root 1.516 - (maps) block most vault-type mlab locations, open up
149     imperial converters for anybody to use.
150 root 1.519 - (maps, arch) replace all permanent stat potions by random
151     variants.
152 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
153 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
154     real player object on player changes.
155 root 1.522 - diseases and maybe other things could sometimes reduce the speed
156     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
157     much grief.
158 root 1.523 - speed_left randomisation was, apparently, totally broken.
159     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
160     of the speed slot internally and in map save files. among other
161     things, this gets rid of all the abs (speed) calls.
162     - reduce map file save files by using abridged keywords aliases.
163 root 1.494 - shop specialisation calculation was totally broken.
164 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
165     now enforced.
166 root 1.498 - fix magic mapping, which only worked for inate spell casting.
167 root 1.495 - godgiven items will now be explicitly described as such.
168 root 1.524 - (arch) dded a quiver of bolts.
169 root 1.504 - materialnames would change "randomly" on every load, only
170     set the material when the materialname was not set before.
171 root 1.497 - balancing change, halve rod recharge speed (instead
172     of 4.8s, the standard rods now recharge in ~10s. not a solution,
173     but still.
174 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
175 root 1.509 the costly flag-checking loop in most cases and using a simple
176     repeat-cache for speed_left.
177 root 1.507 - always delay stats update for players on insert/remove till
178     next tick/command, which saves a lot of cpu cycles on drop/take.
179 root 1.514 - add hint about havign to run to attach unaggressive npcs.
180 root 1.494 - pet monster level was not displayed correctly in "showpets index".
181     - clean up floating point conversions and many similar nitpicks.
182 root 1.502 - fix hanuk altar.
183 root 1.504 - overhaul material system to be much faster, and having less bugs, but
184     still having a lot of cruft :/.
185 root 1.502 - add marble shop floor.
186 root 1.494 - move gcc specifics to new file include/compiler.h.
187     - unrecognised cfpod directives could cause undefined behaviour.
188 root 1.505 - added boes' marble shop to steinwandstadt.
189 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
190     - optimise mapspace updates.
191     - cache volume/items per mapspace.
192 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
193     decrease).
194 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
195     have led to weird item multiplications.
196 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
197 elmex 1.501 - fixed crash bug in learn_spell command.
198 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
199 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
200     from perl to c++.
201 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
202     and use it in some "inner" loops.
203 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
204 elmex 1.511 - fixed jeweler experience output to not be floating point.
205 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
206 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
207 root 1.518 - try to prefetch memory inside process_objects, which can give
208     enourmous speed gains.
209     - make some small optimisation to the process_objects loop.
210 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
211     handling different chksum lengths.
212     - check for hash collisions in cfutil.
213     - reduce face checksum size from 6 to 4 bytes.
214 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
215 root 1.523 - removed weather-specific attributes.
216     - fixed genkeywords dependency.
217     - do not clear "randomitems" slot for world underlays.
218     - use "sl" as short-hand for speed_left in save-files, just to make them
219     smaller.
220 root 1.517 - in general, don't crash on value-less resource file lines
221     anymore, due to get_str never returning a 0-pointer.
222 elmex 1.521 - code cleanup in move_symptom.
223 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
224 root 1.494
225 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
226 root 1.481 - some Andrew Madloch wanted, despite being specifically told
227     multiple times that the Deliantra parts additions are under AGPL,
228 root 1.487 lock up the source code of the server within his company.
229 root 1.481 some reorganisations have been done to the sourcecode to make
230     it clearer that this violates the Affero GPL. Help to keep
231     Deliantra free software even for the coming generations
232     and be wary of the promises of Andrew Madloch, he has nothing
233 root 1.487 good in mind for free software.
234 root 1.480 - clarify which files of the server are 100% AGPL.
235 root 1.481 - minor reorganisation, move some GPL code into other files.
236 root 1.483 - implement viewpoint (which is like observe, but only for the map,
237     not stats etc.).
238 root 1.484 - replace magic mapping overlay by a flying bird exposing area
239     on the worldmap (ext/magic_mapping.ext).
240 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
241     - @find results in npc dialogue is now stored in $find.
242 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
243 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
244 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
245     dm instead.
246 root 1.456 - (maps) add town portal to celvear.
247 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
248     mapsets from crossfire, together with associated archetypes.
249 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
250     - (maps) define a new whalingoutpost region.
251 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
252     and most archetypes that go with them (without stoning and swallow effects),
253     casino tokens and stock certificates are also missing.
254 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
255     and santo dominion.
256 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
257     to go with them. also adjusted archetypes to be more korrekt "gotisch".
258 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
259 root 1.460 - properly close client-side dialogue when the player is teleported away.
260 root 1.459 - map-tags did not properly close it's database tables or wait
261     for a quiescent state, causing memory corruption on reload.
262 root 1.454 - support "stat.xyz" accessor in match expressions.
263 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
264 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
265     fixes long answers from npc dialogue).
266 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
267 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
268     and to not add a "put your code here" force needlessly.
269 root 1.463 - (arch) fix or improve many plurals.
270 root 1.465 - markers do no longer add a force if the slaying field is unset.
271 root 1.466 - sped up search-items implementation, but it's still horrible.
272 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
273 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
274     used to reogianise the illogical arch tree a bit.
275 root 1.479 - (maps) import most map names from crossfire.
276 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
277 root 1.483 - fly_high movement gives better los, ignoring blocksview.
278 root 1.488 - the addexp command should now honour skill names with spaces.
279 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
280 root 1.491 - (arch) added many more buildable marble floors.
281 root 1.490 - major namespace cleanup: save 45kb by making functions static
282     that were unnecessarily global.
283 root 1.452
284 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
285 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
286 root 1.451 - fix a memory buffer overflow in the book code.
287 root 1.429 - add @check, @find npc dialogue commands.
288     - (maps) add a number of town interiors.
289 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
290 root 1.451 - (maps) add celvear area from cfextended.
291 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
292     - (server,maps) fix bug causing some library books not to be chained down,
293     cause Scorn/Navar libraries not to have inscribable books.
294 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
295 sf-marcmagus 1.433 inappropriate item power.
296 root 1.448 - (maps) fix intwell balancing issue.
297 root 1.437 - improve the look of generated books.
298 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
299     - fix bug where players could bypass no_drop by putting items in containers.
300 root 1.430 - consecutive commands arriving at the same time in the server would be
301     corrupted if the length was >255.
302 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
303 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
304     and perl.
305 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
306     functionality (and more) inside the same object using the match expressions.
307     - create simpler match expression compiles in many common cases.
308 root 1.439 - reduce object size by removing obsolete "seen_by" member.
309 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
310     of the new dynbuf::splice function (which gave an unexpected net win
311     in code size...).
312 root 1.442 - the server will no longer complain (and subtly fail) when an object
313     being removed from a map causes another object to get removed.
314 root 1.441 - banish strncpy from the server, speed up and simplify sending item
315     descriptions to the client considerably.
316 root 1.442 - add new "in head" set modifier for matches.
317     - new BLOCKED_MOVE event added.
318     - mapscript archetype now has activate_on_xxx true by default, as similar
319     connected elements.
320 root 1.448 - (maps) imported all styles from cfextended except
321 root 1.444 floorstyles/land_plots and monsterstyles.
322 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
323 root 1.446 - don't crash when treasure lists are empty / supply new empty
324     treasurelist for randomitems when none can be found.
325     - implement cf::map::static_maps and use it in map-tags.ext.
326 root 1.449 - fix a bug in map-tag scanning when moving tags.
327 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
328     for a reaction.
329 root 1.447 - implement new "loadall" map loading command, purely for debugging.
330 root 1.429
331 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
332 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
333     but not horns (to make them more useful for content-creators).
334 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
335     2) it skipped spell effects and 3) it didn't handle the case where
336     and object was destroyed while iterating over it correctly. all this
337     allowed players to sometimes walk onto spaces they should not be able to
338     walk on.
339 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
340 root 1.399 - examining an object now dumps the serialised object form when the user
341 root 1.404 is a wizard (wizlook).
342 root 1.421 - altars no longer accept unpaid items.
343 root 1.411 - party spells didn't work all that well.
344 root 1.424 - added complex object matching framework (cf::match), and make altars
345     and pedestals use it.
346 root 1.425 - identified skill-tools show what skill they grant.
347 root 1.399 - display the duration of change_ability spells when examining them
348     (missing: protection spells, but they are a hack...).
349 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
350     adding more variety to the different mushrooms.
351 root 1.398 - fix a minor cfpod formatting bug.
352 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
353     the hintmode setting on the settings page.
354 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
355 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
356 root 1.399 - enable the object loader to also dump archetypes.
357 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
358 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
359 root 1.402 - force the initial face when loading an object that is time-animated
360     or a monster, so it does not have to be specified anymore.
361 root 1.403 - fix a bug where recasting an ability changing spell could shorten
362     its remaining duration.
363 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
364 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
365 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
366     up splay operations as well.
367 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
368 root 1.412 - implement introspection data for C++ classes (%REFLECT).
369 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
370 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
371 root 1.419 - fix transmutation alchemy.
372 root 1.424 - speed up many frequently-invoked C->perl callbacks.
373 root 1.419 - added complex object matching framework, to be used in altars and the like.
374 root 1.426 - switch to YAML::XS from YAML.
375 root 1.396
376 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
377 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
378     that ultimately was not helpful to catch it :)
379 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
380     all callers to use either one or the other, as appropriate. This
381     fixes the (rather fragile) light spell, maybe others.
382     - fixed an overflow and exploit in the bank/payment code.
383     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
384 elmex 1.384 to explain the skill a bit more.
385 root 1.389 - removed a buggy check for zero attacktype. So that we might find
386 elmex 1.388 the real bugs in the archs/maps/objects.
387 elmex 1.394 - Fixed enabling torches with lighters.
388 elmex 1.387 - (maps) Added Heaven Town region.
389     - (arch+maps) Fixed & normalized warriors on map
390     /quests/peterm/CTower/Barracks.
391 root 1.392 - fix the light spell (and possibly diseases and other lights).
392 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
393 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
394     a long time ago, and similar cases are still to be found in the maps.
395     - make the socket_timeout configurable in the code (but not yet for users).
396 root 1.393 - earth wall health bar is now correct.
397 elmex 1.384
398 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
399 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
400     freeze with IO::AIO anymore due this change.
401 root 1.364 - avoid a crash when a player tries to apply a lighter.
402 root 1.376 - allow a spell argument for dimension door.
403 root 1.362 - move shop item listing and some otherstuff into the info tab.
404 root 1.360 - avoid crashes when non-players cast party spells.
405 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
406 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
407     - small improvement of the number of potions in shops
408     (by Job Vranish).
409     - added a few party spells (by Job Vranish).
410 root 1.362 - use a common message dynbuf.
411 root 1.364 - destroying tear down objects will now use the full hp range
412     for animation and will only destroy/lastframe when hp < 0.
413     - allow monsters to use earth to dust.
414     - use manhattan distance for get_rangevector_from_mapcoord, just as
415     in get_rangevector.
416     - los updates now correctly take tiled maps into account.
417     - do los updates even on maps without darkness.
418 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
419 root 1.375 - upgrade to IO::AIO 3.21.
420 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
421 elmex 1.373 - properly catching exceptions from callback in irc.ext.
422 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
423 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
424 elmex 1.368 - (arch) added hint about usage to Slag Ex.
425 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
426     like the rest.
427 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
428 root 1.378 - (arch+maps) added rate limited converter and adjusted
429     /elmex/mana_fountain.
430     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
431     - reduce size of casting_time, move_status, attack_movement,
432     last_heal and last_sp slots, squeezing some more space out of struct
433 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
434     anywhere.
435 root 1.358
436 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
437     - fixed bug in alchemy, where finding the right object for enhancements
438     didn't work.
439 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
440     effects (w.r.t. put_more) per mapspace, to give the server a chance
441     to survive a hundred deathsheads.
442 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
443     disastrous bug of unfortunately unknown proportions...
444 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
445 root 1.343 - use gender-neutral place descriptions for invite.
446 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
447     Thanks go to Lisa Larsen!
448 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
449     anymore).
450 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
451 root 1.345 - use better dependency tracking for include/keyword.h.
452 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
453     so it is possible to invite somebody out of some stck-till-death traps,
454 root 1.346 or simply to commit suicide.
455 root 1.352 - replace the "ignoring delayed commands" message by something more useful
456     (cf. cunning gnome freezeing issue).
457 elmex 1.349 - various fixes for weapon improvements.
458 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
459 root 1.353 - support T and G sequences in cfpod.
460 root 1.343
461 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
462 root 1.339 - convert me command from per-map to chat, which makes more sense, also
463     document it.
464 elmex 1.336 - more than one spellbooks of same class can now be given
465     in class selection.
466 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
467     spell rebalancements.
468 elmex 1.338 - the IRC gateway filters IRC colors now.
469 elmex 1.336
470 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
471 root 1.331 - (arch) fix quiver of Holding Bolts.
472 root 1.332 - applying unpaid items will now examine them.
473 root 1.330 - add "What" column to body command, showing items in that slot.
474 elmex 1.329 - redesigned and rebalanced lamps and torches.
475 root 1.330 - add "..." to item names that have been shortened.
476     - fixed "assign" function that squeezes strings into fixed length.
477 elmex 1.333 - add cursed effect to lamps and (some) torches.
478 elmex 1.334 - fixed bad assigned crafting skills and their tools.
479 root 1.312
480 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
481 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
482 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
483 root 1.312 - make monster smell logic dependent on their wisdom stat.
484 root 1.324 - put the death reason into a separate tab.
485     - converted "connected" slot to string, cleanly got rid of some ugly
486     hacks such as the path_attuned hack.
487 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
488     - replace one-at-a-time hash by faster than smaller FNV-1a hash
489     when hashing strings.
490 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
491 elmex 1.320 whether the right cauldron is used.
492 root 1.313 - considerably optimise shared string implementation by
493 root 1.316 making its null value a compiletime constant.
494 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
495     as well as using shstr_cmp to pass shared stringsa round efficiently,
496     for lots of code size savings.
497 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
498     they are sleeping: generators now check for the sleeping flag.
499 root 1.318 - tell gcc not to excessively inline some perl interface functions.
500 root 1.322 - remove marking rune length limit.
501 root 1.323 - fix formatting of cfpod when a verbatim block was following
502     a single newline.
503     - move resistances, statistics and showpets command output into tabs.
504 root 1.326 - implement map scripts that can replace the boulder logic without
505     having to write extensions.
506 root 1.310
507 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
508 root 1.302 - fix a longstanding bug that teared multipart monsters
509     at map boundaries apart.
510 root 1.292 - temporarily make permanently invisible player visible when
511     he/she makes noise.
512 root 1.284 - fix being able to see through walls a bit.
513 root 1.303 - improve look at output.
514 root 1.285 - completely replaced the line of sight algorithm with a variant
515     of spiral fov capable of visibility grades and arbitrary
516     shadow angles, that uses less memory and less code.
517     - the new los code supports arbitrary map rectangles and loosens
518 root 1.310 other restrictions of the old code, supporting further optimisations.
519     - update los if blocksview-objects are inserted in a map, not just when
520 root 1.287 removed (e.g. for summon fog).
521 root 1.303 - permanent invisibility doesn't make immune against making noise:
522     implement a noise system that allows monsters to locate the player
523     when he/she makes noise.
524     - implement a primitive smell system that monsters can use to track
525     players.
526 elmex 1.288 - create bomb now also works when casted by door traps.
527 elmex 1.290 - (arch) new torch graphics.
528 root 1.289 - (maps) considerably soften the subway spider.
529 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
530     the guards from being killed by players.
531 root 1.310 - (maps) lots of tweaks in and around scorn.
532     - (maps) use special non-blocksview jungle, mountain and
533     darkforest freely on the worldmap, to get gradual sight obstacles
534     instead of total blackout in those areas.
535 root 1.289 - no maximum darkness for outdoor maps anymore.
536 root 1.291 - add more hints, fix some messages.
537 root 1.292 - fix a bug: firing rods should tell you something about them.
538     - make light additive even within players.
539 root 1.293 - darken xrays effect a bit.
540     - improve handling of los changes when inserting or removing
541     objects, not perfect yet.
542     - make map darkness signed (formerly unsigned) to allow
543 root 1.294 ambient lighting and centrally manage darkness as an offset.
544     - revamped, fixed and documented the server calendrics, also
545     tell users the current time and data, to improve awareness.
546     - implement proper wizlook flag and handling of wizlook, instead
547     of dumbly just clearing los once.
548 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
549     and has a smaller runtime variance.
550 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
551     making them actually useful.
552     - see_in_dark now increases the viewing radius by 3.
553 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
554     speedup, as well as in many other places.
555 root 1.299 - remove support for extended map infos - these are not used
556     by the deliantra client and removing them gives us a 10% speedup
557     when sending map changes.
558 root 1.300 - remove most gcfclient and other client bug workarounds, as well
559     as now obsolete protocol versions, simplying the code.
560 root 1.301 - optimise and simplify generation of random numbers.
561 root 1.303 - correctly provide a non-zero default density for materials, to
562     avoid crashes, fix other bugs in the material handling code.
563     - fix volume calculations.
564     - fix cfpod parsing when multiple verbatim blocks were separated by
565     newlines.
566 root 1.305 - increase monster detection radius from wis/5 to wis/3.
567 root 1.306 - remove old pickup modes.
568     - remove obsolete disarm and search commands (search wasn't working
569     anyways).
570 root 1.308 - fix a crash when an npc applied a sign.
571 root 1.284
572 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
573 root 1.283 - this release is assumed to be very stable.
574     - (maps) radically redesigned and improved tutorial.
575 root 1.280 - directional casting no longer immediately removes the invisible effect.
576 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
577 root 1.272 - fix overflow in lighting calculations.
578     - negative glow radii can no longer cause total darkness.
579 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
580     only maximally-lit ones.
581 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
582     - swashbucklers got the oratory skill now.
583 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
584 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
585 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
586 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
587     (which was probably broken, too).
588 root 1.281 - support negative glow radii during daytime, too.
589     - use circular, not rectangular, viewing area.
590     - use minimum viewing distance of 2 in outdoor maps.
591     - negative glow is stronger than viewing area or lamps.
592 root 1.283 - (arch) new darkness spell face.
593 root 1.272
594 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
595     - (maps) completely redesigned scorn.
596 root 1.269 - "cast light" now works on oneself.
597 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
598     negative glow radii again (they were totally broken before).
599 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
600 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
601 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
602 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
603 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
604     back to the player.
605 root 1.251 - attuned/repell and spell base level system reworked.
606 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
607 root 1.247 be less erratic now.
608 root 1.248 - refuse to write the uuid file if the uuid is zero
609     (to avoid writing it in early crashes).
610 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
611     - speed up emergency_save by not syncing every file separately.
612     - no longer reattach perl to every object on reload, it's slow, and no longer
613     necessary since we don't nuke stashes anymore.
614     - do not bootstrap perl from the commandline args, use separate eval for
615     better error reporting.
616 root 1.259 - fix a crash when pushing cone spells met ice attacks.
617 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
618 root 1.255 - speed up map refresh in server a bit.
619 elmex 1.258 - refactored drop code and fixed some programming errors in it.
620 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
621 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
622 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
623     as the current weight of the inventory.
624 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
625     dragonfire has been introduced for the non-dragon players.
626 root 1.265 - remove unused "tooltype", "start_holding" object slots.
627     - change "weapontype" object slot to uint8.
628     - convert "hide" object slot into flag.
629     - reorder object members for better locality of reference and codesize
630     decrease.
631 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
632 root 1.267 - fix a crash when no skill could be found when killing amonster.
633 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
634     every completed aio operation.
635 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
636     and update mapspaces if necessary.
637 root 1.246
638 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
639 root 1.241 - removed all command line parsing, only env variables are supported
640     anymore.
641 root 1.239 - region-specific monsters will now once more be on the worldmap.
642 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
643 root 1.225 would grow out of bounds.
644 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
645 root 1.222 - fixed a double-escaping bug in the pod-parser.
646     - rewrote the cfpod parser in C++.
647     - hintmode moved to C++, players need to re-set their hintmode if
648     they dislike "show".
649 root 1.231 - fix RIP inscription.
650 root 1.239 - bump login name length from 18 to 20 char max.
651 root 1.231 - correctly support gender in emotes.
652     - correctly support gender in the death messages.
653     - correctly generate death messages for players only when they really die,
654     with increased information.
655 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
656     and data corruption (but apparently was never triggered).
657 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
658 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
659     data corruption bug.
660 root 1.223 - tweak coredumping/monitoring a bit.
661 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
662 root 1.227 - do not crash in the loader when an inventory object could not be loaded
663     (from a corrupted file).
664 root 1.241 - redid skills command to send output to proper channel.
665 root 1.233 - object->map is no longer refcounting.
666 root 1.228 - add FLAG_DEBUG for internal debugging.
667 root 1.231 - add NDI_VERBATIM flag to send_msg.
668 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
669 root 1.240 - player->exists is no longer a sync_job.
670 root 1.233 - split login.ext's player scheduler into
671     it's own player-scheduler.ext extension.
672 root 1.222
673 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
674 root 1.212 - require perl 5.10.
675 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
676 root 1.204 - swap player and observed count's on the map when observing.
677 root 1.205 - add (mostly untested) mapspace perl class and accessors.
678 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
679 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
680     could be found.
681 root 1.208 - pits now have a configurable "random spread" range and default
682 root 1.213 to a radius of two now.
683 root 1.212 - rewrite pay_player_arch.
684     - use a more stable perl_reload implementation.
685     - do not use Symbol::delete_package (causes crashes after perl-reload),
686     use our own, safer, clear_package instead.
687     - when asynchronously dumping core, close all file handles to allow
688     the server to restart concurrently.
689 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
690     sequences, without double-encoding. it should be faster, too.
691     - the above fixes wrong display of help tetx and many other issues.
692 root 1.216 - use lzf and frag packets for large messages for clients supporting them
693 root 1.218 (0.9976+), use it for long books and other messages.
694 root 1.210 - eradicate listen command and corresponding code.
695 root 1.211 - eradicate logs command.
696 root 1.218 - let the client log into the server log, used for crash backtraces.
697 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
698     old style spell objects with the spell magic bullet.
699 root 1.220 - (arch) fixed skill less rods in the archetypes
700 root 1.204
701 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
702 elmex 1.197 - made jeweler workbench larger and some other minor map
703     changes in jeweler town.
704 root 1.196 - fixed wrong item handling in jeweler skill code.
705 root 1.198 - (arch) use a special "key_random_map" for random map keys
706     that are used up.
707 root 1.199 - fix a crash when the player who was observed has logged out long
708     enough for his region/map to be gone.
709 root 1.200 - port to g++-4.3's incompatible tr1 changes.
710 root 1.201 - add some missing dependencies.
711 root 1.203 - log to /var/log/deliantra/ by default.
712     - hack observe code to enable smooth movmenet when observing.
713 elmex 1.195
714 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
715 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
716 root 1.179 - correctly move gsay to the party channel.
717 root 1.178 - fix a crash when animate weapon was used in some areas.
718 elmex 1.177 - fixed unnecessary identification of by converters created objects.
719 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
720     with NPCs.
721 elmex 1.175 - (arch) dragon scales got proper type now
722 root 1.193 - object::decrease would sometimes cause container weights to
723     be wrong, this has been fixed.
724 root 1.194 - do not send time updates for newly-seen items.
725 root 1.185 - thawing an icecube will once more drop its contents to the ground.
726 root 1.183 - fix cone spells etc. going through walls sometimes.
727 root 1.186 - fix a weight update bug that sometimes left containers
728     with wrong weights.
729 root 1.194 - added auto_apply event and extension for shop tiles.
730 root 1.172 - work around get_map_flags invoking perl and switching the stack.
731     - make sure the map is loaded when using a town portal return.
732 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
733     where healing spells didn't cost any grace.
734 root 1.173 - fix starvation kill reason.
735 root 1.174 - fix pk killer name message.
736 root 1.189 - don't let people apply signs with @match.
737 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
738     what seems to be the biggets memleak in the server).
739 elmex 1.171
740 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
741 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
742     - use anyevent to manage listen ports (this enables IPv6 support).
743 root 1.167 - server supports ipv6 client connections now.
744 root 1.168 - use newly-available Coro::AnyEvent.
745 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
746     to let it handle AIO requests.
747 root 1.167
748 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
749 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
750     processing considerably (especially in the client) and reduces data transfers
751     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
752 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
753     - (map) fixed npc dialogue in pup_land/s_f/special.
754     - bugfix: fix a crash when a player casts a swarm spell and then logs out
755     (swarm spells now stay in the player's inventory).
756 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
757 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
758     archetype *archname* (chairs of different facings were merged).
759     - bugfix: fix a potential crash issue in find_object_name (not used
760     normally).
761 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
762     (destruction, magic missile etc.).
763 root 1.163 - swarm spells without a direction now use various spiral patterns
764     instead of being fully random.
765 root 1.158 - update AnyEvent API to 3.4 and above.
766 root 1.156
767 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
768 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
769 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
770 root 1.152 - bugfix: the jumping skill now gives experience for jumping
771     and for attacking monsters. it also takes about one second to do a jump.
772 root 1.138 - bugfix: players couldn't starve in 2.53 :(
773 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
774 root 1.152 - bugfix: spell effects like word of recall are removed on death.
775 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
776     were created outside a map.
777 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
778     (fixed by reversing the logic).
779 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
780 root 1.153 - bugfix: the random map generator no longer leaks key objects.
781 root 1.154 - bugfix: support random maps >127x127.
782 root 1.152 - (maps) fixed the death certificate system in nimbus.
783 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
784 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
785 root 1.147 - (arch) give ball lightning a real name.
786 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
787 root 1.155 - support cfpod in ex replies (client item tooltips).
788 root 1.143 - unapply item in range slow when readying a spell.
789 root 1.148 - bugfix: account for rounding errors in weight updates.
790 root 1.139 - remove synchronous mkdir in chargen_race_done.
791     - fix per-race starting maps.
792 root 1.142 - check hiscore on suicide and quit as well.
793 root 1.138 - tell players when they are starving.
794 root 1.133 - get rid of costly object_from_name conversion for altar effects.
795     - fix map difficulty calculation for generators.
796 root 1.146 - slightly more intelligent handling of "is_animated" flag.
797 root 1.149 - support no_drop map header flag (before it was only available internally).
798 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
799 root 1.133
800 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
801 root 1.119 - bugfix: custom skill settings were not saved by the server.
802     - bugfix: remove did not actually remove items from the inventory, leaving
803 root 1.116 ghost items.
804 root 1.119 - bugfix: properly update items identified on the ground.
805 root 1.120 - bugfix: use localtime_r in the logger thread.
806 root 1.122 - bugfix: player starvation will now give the correct kill reason.
807     - bugfix: archetype reloads could crash the server.
808 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
809 elmex 1.114 player is not logged in.
810 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
811 root 1.117 server startup.
812 root 1.128 - bugfix: fix the door surround check in the random map generator.
813     - (maps) fix heaven quest difficulty progression.
814     - (maps) fix some random map styles.
815     - dropping items a shop is not interested in won't sell them anymore.
816     - rods and horns with a too low maximum charge allow now at least one discharge.
817     - implement kill & death statistics.
818     - random map preparation is no longer synchronous.
819     - rewrite find_style in perl, no longer does synchronous I/O.
820     - improve random map specials placement.
821     - make the killer a real object pointer instead of a string, improved
822     kill reason messages.
823 root 1.117 - take advantage of new aio_close and aio_chmod.
824 root 1.128 - implement archetype::get, object::deep_clone and update callers.
825 root 1.125 - change_abil is much faster.
826 root 1.126 - update the floorbox more often to work around the reverses item order
827     display in clients.
828 root 1.125 - cleaned up object copying by encapsulating it to a single place.
829 root 1.126 - add hints to the invite messages.
830 root 1.127 - rewrote key<->value pair handling.
831 root 1.128 - use an independent random number generator for the random map generator.
832 elmex 1.113
833 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
834 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
835     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
836     - completely automate the weight handling, should fix all weight
837     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
838 root 1.103 - reloading archetypes while a user was in the character creation phase
839     could crash the server.
840 root 1.106 - fix a nontrivial number of cases of code commented similar
841     to "is this really correct?", as many of those cases are now handles
842     automatically by lower level code.
843     - replace many ad-hoc checks for client visibility by object::visible_to,
844     should result in broader applicability of functions using it.
845 root 1.104 - merge items with different arch pointers refering to the same arch
846     (due to archetype reloads).
847 root 1.106 - refactored the object remove/insert functions and most related
848     functions (decrease, split, merge_ob etc.).
849 root 1.105 - make it compile better on freebsd (reported by pippijn).
850 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
851 root 1.108 - fix the longstanding "container stays open" bug.
852 root 1.107 - improved floorbox updating to be incremental and other protocol
853     optimisations.
854     - get rid of update_after_inventory_change and only do update stats
855     for weight once/tick/player at max.
856 root 1.109 - rewrite party commands, use party channel.
857 root 1.103
858 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
859 root 1.97 - properly link against libgthread as that is needed to make the slice
860     allocator thread-safe.
861 root 1.91 - support perls not compiled with 64 bit support (though this is not a
862     recommended configuration) (reported by Samuel Gondouin).
863 root 1.94 - always put godgiven items into the player inventory, never any containers.
864 root 1.92 - (maps, arch) the scorn go club was founded!
865 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
866 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
867     became a real spell-class.
868 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
869     - (arch) considerably strengthened spark shower and destruction.
870     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
871     finally reloadable at runtime.
872     - changed archetype loading algorithm to only require one pass and
873     use delayed resolving of references.
874 root 1.101 - examine command now uses the examine infobox.
875 root 1.102 - implement an "incremental garbage collector" for archetypes.
876 root 1.98 - enable slice allocator again.
877 root 1.96 - implement optional free memory poisoning.
878 root 1.91
879 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
880 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
881 root 1.85 skill.
882 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
883     names (also update all maps to use money instead of coins).
884 root 1.78 - add uuid accessors to perl.
885     - add coin names and archetype accessors to perl.
886 root 1.80 - fix runtime uuid file format to use "." instead of ",".
887 root 1.78 - change perl extensions to not use hardcoded coins and values.
888 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
889     and be more parsimonous of uuid usage by the exact value out on exit.
890 root 1.86 - write log messages in another thread, removing another sync point.
891     - support multi-line log messages in a nicer way.
892 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
893 root 1.81 - fix a minor memleak in the random map generator.
894     - some parts of the random map generator are not coroutine-safe,
895     so only call it "single-threaded".
896     - major cleanup of memory management in random map generator.
897 root 1.87 - slight refactoring of the random map generator, faster too.
898 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
899     bookkeeping bug.
900 root 1.87 - work around "player is on active list" problem by deactivating player
901     after loading.
902 root 1.81 - garbage collect shstr's more evenly and adaptively only when
903     there have in fact been allocations.
904 root 1.82 - fix object::insert to do as documented and insert into the env
905     if necessary.
906     - fix cf::map::unique_maps.
907     - fix nrof overflow check in can_merge_slow.
908     - fix converter code to handle >31 bit values.
909 elmex 1.83 - added support for the player_sold flag
910 root 1.84 - converters no longer accept unpaid items.
911 root 1.88 - canonicalize random map meta files for better unification.
912 root 1.77
913 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
914 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
915     when mlockall has been used.
916 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
917 root 1.72 - use separate thread for ticker timing (and more in the future).
918     this greatly increases timing accuracy and gets rid of an enourmous
919     number of gettimeofday calls.
920 root 1.82 - use a separate thread to signal aio completion, for lower latency.
921 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
922 root 1.71
923 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
924 root 1.68 - rebalanced default experience table to be more exponential
925     and much easier up to level ~40, then moderately harder.
926 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
927 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
928     - do not exit on reload/load errors but properly cleanup.
929 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
930 root 1.66
931 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
932 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
933     (this fixes the jeweler skill).
934 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
935 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
936 root 1.63 - move tombstone to real map if player died due to cave-in (even if
937     it has reset, which is better than putting it on the savebed, also as
938 root 1.321 proof that the player didn't use a savebed).
939 root 1.59
940 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
941 root 1.56 - work around perl bug in configure perl module version check.
942 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
943 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
944 root 1.52 - fix a bug in animate_weapon, causing a crash.
945 root 1.54 - no longer exit when a coroutine throws an exception.
946 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
947 root 1.53 - fix the "<player> is nuts" message.
948 root 1.58 - fix an exception at logout due to the json_coder being gone.
949 root 1.43 - upgrade to EV version 2.0 API.
950 root 1.47 - when players don't apply a savebed correctly but stand above one,
951     do not move or kill them.
952 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
953 root 1.43 - implement generic framework for server-side resource files.
954     - implement resource file update event.
955     - hook experience table update into the framework.
956     - move jeweler.yaml to resources (arch/).
957 root 1.44 - switch from Crossfire to Deliantra perl module.
958     - implement json2json arch filter.
959 root 1.45 - implement widget protocol version 2, support for ui templates.
960 root 1.54 - mapinfo is now handled fully asynchronously.
961 root 1.48 - ext/irc: also log irc messages.
962 root 1.51 - ext/schmorplog: write user stat files asynchronously.
963 root 1.43
964 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
965 elmex 1.41 - limited the number of items that can be picked up and dropped
966 root 1.42 as temporary measurement against bad performance or dropping things
967     (this lead to long freezes and triggered the watchdog).
968 elmex 1.41 - improved the performance of the drop command a bit.
969 root 1.38 - switch from Event to EV for higher performance, easier usage,
970     less bugs...
971 root 1.39 - updated to release version of the gnu affero license.
972 root 1.38
973 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
974 root 1.36 - more thoroughly rename the binaries, contact addresses.
975     - update the copyrights.
976 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
977     crashes.
978 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
979     potentially causing crashes.
980 root 1.35 - assign weapons on user load time, not login-time, avoiding
981     crashes.
982    
983 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
984 root 1.32 - fixed an important bug that caused passwords to be forgotten.
985 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
986     in some of the maps.
987 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
988     which is now trivial to do.
989 root 1.33 - removed all traces of the old (and never working) plug-in interface
990     (70kb code less on amd64).
991 root 1.34 - improve/tune scheduling priorities.
992     - fix some freezing bugs.
993     - fix a memory corruption problem in dynbuf.printf.
994     - use channels for chat and many informational commands.
995     - improved the tutorial.
996     - create missile is now fixed.
997     - race fields must now contain archetypes.
998     - jumping skill now works as advertised.
999 root 1.31
1000 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1001 root 1.24 - relicense under the gnu affero license.
1002 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1003 root 1.24 - implement server-side framework for generic resources.
1004     - use resource framework for server-provided ambient
1005     music.
1006 root 1.27 - save object owners (players only atm).
1007 root 1.24 - replace limited sound api with server-provided sound effects.
1008     - new sc (sound control) protocol command.
1009     - improve fxix protocol to include types.
1010     - exactly fill tcp segments, if possible.
1011     - output-rate is now an upper limit, the server will automatically
1012     (and quite perfectly) adjust to the network conditions, ensuring
1013     low latency even during bulk transfers (music, images, sounds etc.).
1014     - implement server-side widgets (i.e. client widgets controlled
1015     in the server side). this will allow future expansion without
1016     having to upgrade clients.
1017     - implement a (artwork) world map with realtime player position
1018     tracking.
1019     - new and more efficient extcmd (server still supports old extcmd
1020     protocol).
1021 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1022     calcluation that could be easily exploited by users.
1023     - rebalanced diseases to spread more naturally/evenly.
1024     - completely asynchronous map loading even for tiled maps.
1025 root 1.24 - replace simple messaging protocol with channels carrying metadata
1026     (similar to message types, but more directed at the user).
1027     - reduce command processing latency by a whopping 120ms by
1028     reordering some processing steps inside the server. this directly
1029     reduces lag by 120ms.
1030     - actually send spell faces to the client.
1031 root 1.23 - implement player genders.
1032 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1033     otherwise return to savebed and possible kill if the log-out
1034     was for too long.
1035     - fast socket-dead detection (kick player after 8 seconds without ack).
1036     - greatly reduce the cpu time needed to draw maps _again_.
1037     - archetypes are now subclasses of objects.
1038     - rebalanced shop greed and approval functions to be more realistic
1039     (and likely match the actual intention).
1040 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1041     italic, gender-specific text, paragraphs etc.
1042 root 1.24 - implemented hint framework, players can opt to receive hints.
1043     - implemented (long) book framework, added some books from the cf wiki.
1044 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1045     protocol and is capable of transmitting generic meta information.
1046 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1047     - replace the nexus by a per-player tutorial map that teaches stuff
1048     better than the newbie house.
1049 root 1.18 - fix the magicmap colours.
1050 root 1.19 - optimise map update even more by removing unneeded code and checks.
1051     - decouple map and stats update from pl->ob and use pl->observe instead.
1052     - implement observe command.
1053 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1054     calls with a simple comparison.
1055     - fix a latent crossfire bug that could crash the server because the
1056     map refresh did not update the mapspace.
1057 root 1.24 - support custom keys for regions and maps, regions are now
1058     refcount-managed.
1059     - allow worldmap overlays anywhere in the 000..999 range.
1060     - new system to acquire time slices for background jobs, to reduce
1061     jitter.
1062 root 1.27 - semi-persistent object-referencing framework (currently only players
1063     supported).
1064 root 1.22 - dependency tracking for perl extensions.
1065 root 1.24 - new slag-ex extension for cleaning cauldrons.
1066     - fix invoke result processing.
1067     - there are even less i/o syncpoints in the server now.
1068 root 1.29 - added map-tags extension that scans all maps for object tags
1069     and records them in the database (not used yet).
1070 root 1.28 - metaserver 2 support.
1071 root 1.22 - many more bugfixes and minor optimisations.
1072 root 1.16
1073 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1074 root 1.14 - optimised event invocation (non-wanted events can now be
1075     skipped with 4-5 inlined instructions).
1076 root 1.12 - complete rewrite of town_portal: it now creates a portal
1077     to the "nearest" town only, travel is only possible
1078 root 1.13 to the town and back, anybody can use it (also removes
1079     one of the remaining syncpoints in the server).
1080 root 1.10 - complete rewrite of the range/attack skill slot system:
1081     there are now two slots, one for combat, one for ranged
1082     attacks.
1083     - introduce the concept of a current weapon (either a ranged
1084     or a combat weapon/skill/tool) and switch between them as
1085     needed.
1086     - rewrite bow code so bows get more useful: apply damage,
1087     attacktype and other stats to the arrows and treat
1088     bows as weapons. also rebalance the missile weapons skill
1089     so its damage increases with level.
1090     - rewrite the complete player speed logic: weapon_speed now
1091     works as documented and there are no unnatural speed boosts.
1092 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1093     installation, replacing the old collect scripts and
1094 root 1.9 simplying deployment by scaling and cutting faces as required.
1095     - simplify the map protocol extensively by taking advantage
1096     of missing bigfaces, speeding up map generation immensely.
1097 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1098     other archetypes.
1099     - rationalise archetype, region and treasurelist file format
1100     into a single file format and make them reloadable asynchronously.
1101 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1102     reloadable at runtime.
1103 root 1.6 - implement 64x64 faceset support.
1104     - implement fxixsx protocol that saves
1105     a lot of bandwidth over the old image/face/smooth packets
1106 root 1.11 and allows images > packetsize, incremental and background
1107     transfers.
1108 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1109     on a face basis as opposed to a mapspace basis.
1110 root 1.7 - the server can now rate-limit image uploads to not exceed
1111     a certain (client-configurable) speed while guarenteeing full
1112     freedom of movement.
1113 root 1.8 - implement new ex command to request item descriptions.
1114     - implement new msg command for in-game messages with meta
1115     information (using xml).
1116 root 1.9 - enforce utf-8 for all text messages.
1117 root 1.13 - added micropather (not used yet).
1118 root 1.6 - many, many bugfixes.
1119 root 1.1
1120 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1121 root 1.1 - make coroapi accessible to cf+.
1122     - moved map handling logic completely to perl
1123     - per player maps are now marked in the map
1124 root 1.2 - maps are saved completely differently now,
1125     and much more often.
1126 root 1.17 - rewrote map header parser and writer, to be much faster.
1127 pippijn 1.4 - maps and players are now (in the average case) loaded
1128 root 1.2 and saved completely asynchronously, I/O contention will no
1129     longer freeze the server.
1130 pippijn 1.4 - players and maps can be loaded anytime, without the player
1131 root 1.2 being logged in.
1132 root 1.1 - automatically generate method interfaces for perl from headers
1133     - unbundled freezethaw
1134     - mostly rewrote common/map.C
1135     - completely rewrite server/swap.C
1136     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1137     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1138     - better message for apply failures due to applymode
1139     - removed most all of the weather code
1140     - unified logging to stderr and file
1141     - too many minor changes to document