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Revision: 1.594
Committed: Wed Mar 31 14:12:29 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.593: +2 -0 lines
Log Message:
added mining quest. relocated jeweler town. adjusted rent.ext. added archetype for mining scroll.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.562
39 root 1.592 TODO: do not show msg for unidentified objects.
40 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
41 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
42 elmex 1.573 - made (wizard) look_at show also uuids.
43     - added cf::object::find_object_uuid (::find_object already exists!).
44 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
45 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
46 elmex 1.568 - (arch) made the hill giants loose more body parts.
47 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
48 root 1.588 - teach the random map generator the ability to read ".rmg" files
49     that specify which actual style map to generate, and use it for
50     the default decorstyle to avoid inappropriate maps to be used.
51 root 1.583 - move_type changes (spells, skills etc.) now will correctly
52     take move_on/move_off into account (e.g. buttons).
53 root 1.582 - display (exit) or (random map) in client for those objects.
54 root 1.578 - remove (useless) spell damage columns from spell info and replace
55     it by effective casting level - clients > 2.10 required to display
56     properly.
57 elmex 1.565 - building of levers/doors works again for all kinds of floors.
58 elmex 1.563 - the player can now withdraw and deposit all the available money.
59 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
60     steinwandstadt/celvear.
61 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
62 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
63     clients.
64     - tcp.ext didn't unbind in reloads.
65     - map-tags.ext didn't properly close the database on reloads.
66 root 1.567 - cfutil skips .-directories when scanning.
67 root 1.571 - build.ext prevents players from building on other player's maps.
68     - rent.ext allows the dm to enter anytime.
69     - NPC_Dialogue adds a new predefined variable, $map.
70     - new "build" event hook.
71 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
72 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
73 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
74     them on loading, for old playerfiles and maps.
75 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
76     would be handled differently nowadays anyway.
77 root 1.584 - random map .meta were not being expired at all.
78 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
79 root 1.586 - update to automake 1.10.
80 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
81     require level 4 anymore.
82 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
83 root 1.590 - monsters now rotate through all skills (in chosen_skill).
84 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
85 elmex 1.593 - added detect mineral vein spell.
86 root 1.592 - support "wall overlays" in the random map generator - not very generic,
87     used by minable veins.
88 elmex 1.594 - (maps) relocated jeweler town to another directoy.
89     - (maps) added quest for the mining skill scroll to valleynoy.
90 root 1.562
91 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
92 root 1.558 - (maps) fix travel to valdor and back.
93 root 1.545 - do no longer by default eval map cod ein safe compartments
94     (this can be re-enabled using the safe_eval config option).
95 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
96     in lorak.
97 root 1.559 - fix data corruption issues caused by recursive calls to
98     unordered_mapwalk - now every caller must provide its own
99     buffer.
100 root 1.538 - (maps) improve tindervale maps slightly.
101 root 1.544 - (arch) considerably decrease slag ex price.
102 root 1.540 - (arch) fix filth archetype.
103 root 1.556 - extension dependency resolve was completely broken.
104 root 1.544 - multipart objects would cause save_throw_object to crash - it
105     now acts on the head only.
106 root 1.541 - do not try to connect to an irc server unless explicitly configured.
107 root 1.542 - do not expect decltype() to be available in gcc 4.4.
108 elmex 1.543 - extended the safe perl environment by loops.
109 root 1.547 - (arch) fix "armless cook" facings.
110     - the "experience table" resource item did not have a proper
111     hash associated with it, so updates could not be detected.
112 elmex 1.550 - fixed poison traps in doors.
113 root 1.548 - player->killer_name did not properly flag the name as unicode.
114 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
115     and provide a non-destructive SvPVutf8 variant.
116 root 1.554 - do not allow dragon players to change their title via the settings.
117 elmex 1.552 - ratelimited jeweler skill nugget conversion.
118 root 1.551 - under high load, the server stopped swapping out to make
119     the server more responsive, but making it impossible to reduce
120     the load by... swapping out. slot queuing will now always make
121     some progress.
122     - improve the quality of the load-avg calculation.
123 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
124 root 1.556 - don't fail to write the runtime file if the temporary already exists.
125 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
126     player now.
127 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
128     timestamp and use a tab in the client to increase awareness.
129 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
130     setflag 0 is possible.
131 root 1.560 - make install now deletes old extensions, to ease upgrades in the
132     deliantra vm.
133 root 1.538
134 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
135 root 1.532 - the destruction spell could/would corrupt server memory quite often.
136 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
137     disk, not when it already was in memory.
138 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
139     avoiding livelock during high-load emergency saves.
140 root 1.530 - logging in did not properly unapply all skills.
141 root 1.531 - (maps) make the invite quest marking much more obvious.
142 root 1.533 - (arch) fix warrior archetype names.
143 root 1.532 - map prefetching never prefetch upwards.
144 root 1.534 - wizpass no longer makes you non-blocking.
145 root 1.536 - (maps) add light to some of the special maps, add troll
146     map.
147 root 1.530
148 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
149 root 1.515 - (maps) add gorokh_final mapset from crossfire.
150 root 1.516 - (maps) block most vault-type mlab locations, open up
151     imperial converters for anybody to use.
152 root 1.519 - (maps, arch) replace all permanent stat potions by random
153     variants.
154 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
155 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
156     real player object on player changes.
157 root 1.522 - diseases and maybe other things could sometimes reduce the speed
158     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
159     much grief.
160 root 1.523 - speed_left randomisation was, apparently, totally broken.
161     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
162     of the speed slot internally and in map save files. among other
163     things, this gets rid of all the abs (speed) calls.
164     - reduce map file save files by using abridged keywords aliases.
165 root 1.494 - shop specialisation calculation was totally broken.
166 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
167     now enforced.
168 root 1.498 - fix magic mapping, which only worked for inate spell casting.
169 root 1.495 - godgiven items will now be explicitly described as such.
170 root 1.524 - (arch) dded a quiver of bolts.
171 root 1.504 - materialnames would change "randomly" on every load, only
172     set the material when the materialname was not set before.
173 root 1.497 - balancing change, halve rod recharge speed (instead
174     of 4.8s, the standard rods now recharge in ~10s. not a solution,
175     but still.
176 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
177 root 1.509 the costly flag-checking loop in most cases and using a simple
178     repeat-cache for speed_left.
179 root 1.507 - always delay stats update for players on insert/remove till
180     next tick/command, which saves a lot of cpu cycles on drop/take.
181 root 1.514 - add hint about havign to run to attach unaggressive npcs.
182 root 1.494 - pet monster level was not displayed correctly in "showpets index".
183     - clean up floating point conversions and many similar nitpicks.
184 root 1.502 - fix hanuk altar.
185 root 1.504 - overhaul material system to be much faster, and having less bugs, but
186     still having a lot of cruft :/.
187 root 1.502 - add marble shop floor.
188 root 1.494 - move gcc specifics to new file include/compiler.h.
189     - unrecognised cfpod directives could cause undefined behaviour.
190 root 1.505 - added boes' marble shop to steinwandstadt.
191 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
192     - optimise mapspace updates.
193     - cache volume/items per mapspace.
194 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
195     decrease).
196 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
197     have led to weird item multiplications.
198 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
199 elmex 1.501 - fixed crash bug in learn_spell command.
200 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
201 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
202     from perl to c++.
203 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
204     and use it in some "inner" loops.
205 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
206 elmex 1.511 - fixed jeweler experience output to not be floating point.
207 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
208 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
209 root 1.518 - try to prefetch memory inside process_objects, which can give
210     enourmous speed gains.
211     - make some small optimisation to the process_objects loop.
212 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
213     handling different chksum lengths.
214     - check for hash collisions in cfutil.
215     - reduce face checksum size from 6 to 4 bytes.
216 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
217 root 1.523 - removed weather-specific attributes.
218     - fixed genkeywords dependency.
219     - do not clear "randomitems" slot for world underlays.
220     - use "sl" as short-hand for speed_left in save-files, just to make them
221     smaller.
222 root 1.517 - in general, don't crash on value-less resource file lines
223     anymore, due to get_str never returning a 0-pointer.
224 elmex 1.521 - code cleanup in move_symptom.
225 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
226 root 1.494
227 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
228 root 1.481 - some Andrew Madloch wanted, despite being specifically told
229     multiple times that the Deliantra parts additions are under AGPL,
230 root 1.487 lock up the source code of the server within his company.
231 root 1.481 some reorganisations have been done to the sourcecode to make
232     it clearer that this violates the Affero GPL. Help to keep
233     Deliantra free software even for the coming generations
234     and be wary of the promises of Andrew Madloch, he has nothing
235 root 1.487 good in mind for free software.
236 root 1.480 - clarify which files of the server are 100% AGPL.
237 root 1.481 - minor reorganisation, move some GPL code into other files.
238 root 1.483 - implement viewpoint (which is like observe, but only for the map,
239     not stats etc.).
240 root 1.484 - replace magic mapping overlay by a flying bird exposing area
241     on the worldmap (ext/magic_mapping.ext).
242 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
243     - @find results in npc dialogue is now stored in $find.
244 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
245 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
246 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
247     dm instead.
248 root 1.456 - (maps) add town portal to celvear.
249 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
250     mapsets from crossfire, together with associated archetypes.
251 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
252     - (maps) define a new whalingoutpost region.
253 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
254     and most archetypes that go with them (without stoning and swallow effects),
255     casino tokens and stock certificates are also missing.
256 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
257     and santo dominion.
258 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
259     to go with them. also adjusted archetypes to be more korrekt "gotisch".
260 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
261 root 1.460 - properly close client-side dialogue when the player is teleported away.
262 root 1.459 - map-tags did not properly close it's database tables or wait
263     for a quiescent state, causing memory corruption on reload.
264 root 1.454 - support "stat.xyz" accessor in match expressions.
265 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
266 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
267     fixes long answers from npc dialogue).
268 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
269 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
270     and to not add a "put your code here" force needlessly.
271 root 1.463 - (arch) fix or improve many plurals.
272 root 1.465 - markers do no longer add a force if the slaying field is unset.
273 root 1.466 - sped up search-items implementation, but it's still horrible.
274 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
275 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
276     used to reogianise the illogical arch tree a bit.
277 root 1.479 - (maps) import most map names from crossfire.
278 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
279 root 1.483 - fly_high movement gives better los, ignoring blocksview.
280 root 1.488 - the addexp command should now honour skill names with spaces.
281 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
282 root 1.491 - (arch) added many more buildable marble floors.
283 root 1.490 - major namespace cleanup: save 45kb by making functions static
284     that were unnecessarily global.
285 root 1.452
286 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
287 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
288 root 1.451 - fix a memory buffer overflow in the book code.
289 root 1.429 - add @check, @find npc dialogue commands.
290     - (maps) add a number of town interiors.
291 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
292 root 1.451 - (maps) add celvear area from cfextended.
293 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
294     - (server,maps) fix bug causing some library books not to be chained down,
295     cause Scorn/Navar libraries not to have inscribable books.
296 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
297 sf-marcmagus 1.433 inappropriate item power.
298 root 1.448 - (maps) fix intwell balancing issue.
299 root 1.437 - improve the look of generated books.
300 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
301     - fix bug where players could bypass no_drop by putting items in containers.
302 root 1.430 - consecutive commands arriving at the same time in the server would be
303     corrupted if the length was >255.
304 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
305 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
306     and perl.
307 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
308     functionality (and more) inside the same object using the match expressions.
309     - create simpler match expression compiles in many common cases.
310 root 1.439 - reduce object size by removing obsolete "seen_by" member.
311 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
312     of the new dynbuf::splice function (which gave an unexpected net win
313     in code size...).
314 root 1.442 - the server will no longer complain (and subtly fail) when an object
315     being removed from a map causes another object to get removed.
316 root 1.441 - banish strncpy from the server, speed up and simplify sending item
317     descriptions to the client considerably.
318 root 1.442 - add new "in head" set modifier for matches.
319     - new BLOCKED_MOVE event added.
320     - mapscript archetype now has activate_on_xxx true by default, as similar
321     connected elements.
322 root 1.448 - (maps) imported all styles from cfextended except
323 root 1.444 floorstyles/land_plots and monsterstyles.
324 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
325 root 1.446 - don't crash when treasure lists are empty / supply new empty
326     treasurelist for randomitems when none can be found.
327     - implement cf::map::static_maps and use it in map-tags.ext.
328 root 1.449 - fix a bug in map-tag scanning when moving tags.
329 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
330     for a reaction.
331 root 1.447 - implement new "loadall" map loading command, purely for debugging.
332 root 1.429
333 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
334 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
335     but not horns (to make them more useful for content-creators).
336 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
337     2) it skipped spell effects and 3) it didn't handle the case where
338     and object was destroyed while iterating over it correctly. all this
339     allowed players to sometimes walk onto spaces they should not be able to
340     walk on.
341 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
342 root 1.399 - examining an object now dumps the serialised object form when the user
343 root 1.404 is a wizard (wizlook).
344 root 1.421 - altars no longer accept unpaid items.
345 root 1.411 - party spells didn't work all that well.
346 root 1.424 - added complex object matching framework (cf::match), and make altars
347     and pedestals use it.
348 root 1.425 - identified skill-tools show what skill they grant.
349 root 1.399 - display the duration of change_ability spells when examining them
350     (missing: protection spells, but they are a hack...).
351 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
352     adding more variety to the different mushrooms.
353 root 1.398 - fix a minor cfpod formatting bug.
354 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
355     the hintmode setting on the settings page.
356 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
357 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
358 root 1.399 - enable the object loader to also dump archetypes.
359 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
360 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
361 root 1.402 - force the initial face when loading an object that is time-animated
362     or a monster, so it does not have to be specified anymore.
363 root 1.403 - fix a bug where recasting an ability changing spell could shorten
364     its remaining duration.
365 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
366 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
367 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
368     up splay operations as well.
369 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
370 root 1.412 - implement introspection data for C++ classes (%REFLECT).
371 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
372 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
373 root 1.419 - fix transmutation alchemy.
374 root 1.424 - speed up many frequently-invoked C->perl callbacks.
375 root 1.419 - added complex object matching framework, to be used in altars and the like.
376 root 1.426 - switch to YAML::XS from YAML.
377 root 1.396
378 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
379 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
380     that ultimately was not helpful to catch it :)
381 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
382     all callers to use either one or the other, as appropriate. This
383     fixes the (rather fragile) light spell, maybe others.
384     - fixed an overflow and exploit in the bank/payment code.
385     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
386 elmex 1.384 to explain the skill a bit more.
387 root 1.389 - removed a buggy check for zero attacktype. So that we might find
388 elmex 1.388 the real bugs in the archs/maps/objects.
389 elmex 1.394 - Fixed enabling torches with lighters.
390 elmex 1.387 - (maps) Added Heaven Town region.
391     - (arch+maps) Fixed & normalized warriors on map
392     /quests/peterm/CTower/Barracks.
393 root 1.392 - fix the light spell (and possibly diseases and other lights).
394 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
395 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
396     a long time ago, and similar cases are still to be found in the maps.
397     - make the socket_timeout configurable in the code (but not yet for users).
398 root 1.393 - earth wall health bar is now correct.
399 elmex 1.384
400 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
401 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
402     freeze with IO::AIO anymore due this change.
403 root 1.364 - avoid a crash when a player tries to apply a lighter.
404 root 1.376 - allow a spell argument for dimension door.
405 root 1.362 - move shop item listing and some otherstuff into the info tab.
406 root 1.360 - avoid crashes when non-players cast party spells.
407 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
408 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
409     - small improvement of the number of potions in shops
410     (by Job Vranish).
411     - added a few party spells (by Job Vranish).
412 root 1.362 - use a common message dynbuf.
413 root 1.364 - destroying tear down objects will now use the full hp range
414     for animation and will only destroy/lastframe when hp < 0.
415     - allow monsters to use earth to dust.
416     - use manhattan distance for get_rangevector_from_mapcoord, just as
417     in get_rangevector.
418     - los updates now correctly take tiled maps into account.
419     - do los updates even on maps without darkness.
420 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
421 root 1.375 - upgrade to IO::AIO 3.21.
422 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
423 elmex 1.373 - properly catching exceptions from callback in irc.ext.
424 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
425 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
426 elmex 1.368 - (arch) added hint about usage to Slag Ex.
427 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
428     like the rest.
429 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
430 root 1.378 - (arch+maps) added rate limited converter and adjusted
431     /elmex/mana_fountain.
432     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
433     - reduce size of casting_time, move_status, attack_movement,
434     last_heal and last_sp slots, squeezing some more space out of struct
435 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
436     anywhere.
437 root 1.358
438 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
439     - fixed bug in alchemy, where finding the right object for enhancements
440     didn't work.
441 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
442     effects (w.r.t. put_more) per mapspace, to give the server a chance
443     to survive a hundred deathsheads.
444 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
445     disastrous bug of unfortunately unknown proportions...
446 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
447 root 1.343 - use gender-neutral place descriptions for invite.
448 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
449     Thanks go to Lisa Larsen!
450 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
451     anymore).
452 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
453 root 1.345 - use better dependency tracking for include/keyword.h.
454 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
455     so it is possible to invite somebody out of some stck-till-death traps,
456 root 1.346 or simply to commit suicide.
457 root 1.352 - replace the "ignoring delayed commands" message by something more useful
458     (cf. cunning gnome freezeing issue).
459 elmex 1.349 - various fixes for weapon improvements.
460 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
461 root 1.353 - support T and G sequences in cfpod.
462 root 1.343
463 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
464 root 1.339 - convert me command from per-map to chat, which makes more sense, also
465     document it.
466 elmex 1.336 - more than one spellbooks of same class can now be given
467     in class selection.
468 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
469     spell rebalancements.
470 elmex 1.338 - the IRC gateway filters IRC colors now.
471 elmex 1.336
472 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
473 root 1.331 - (arch) fix quiver of Holding Bolts.
474 root 1.332 - applying unpaid items will now examine them.
475 root 1.330 - add "What" column to body command, showing items in that slot.
476 elmex 1.329 - redesigned and rebalanced lamps and torches.
477 root 1.330 - add "..." to item names that have been shortened.
478     - fixed "assign" function that squeezes strings into fixed length.
479 elmex 1.333 - add cursed effect to lamps and (some) torches.
480 elmex 1.334 - fixed bad assigned crafting skills and their tools.
481 root 1.312
482 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
483 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
484 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
485 root 1.312 - make monster smell logic dependent on their wisdom stat.
486 root 1.324 - put the death reason into a separate tab.
487     - converted "connected" slot to string, cleanly got rid of some ugly
488     hacks such as the path_attuned hack.
489 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
490     - replace one-at-a-time hash by faster than smaller FNV-1a hash
491     when hashing strings.
492 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
493 elmex 1.320 whether the right cauldron is used.
494 root 1.313 - considerably optimise shared string implementation by
495 root 1.316 making its null value a compiletime constant.
496 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
497     as well as using shstr_cmp to pass shared stringsa round efficiently,
498     for lots of code size savings.
499 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
500     they are sleeping: generators now check for the sleeping flag.
501 root 1.318 - tell gcc not to excessively inline some perl interface functions.
502 root 1.322 - remove marking rune length limit.
503 root 1.323 - fix formatting of cfpod when a verbatim block was following
504     a single newline.
505     - move resistances, statistics and showpets command output into tabs.
506 root 1.326 - implement map scripts that can replace the boulder logic without
507     having to write extensions.
508 root 1.310
509 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
510 root 1.302 - fix a longstanding bug that teared multipart monsters
511     at map boundaries apart.
512 root 1.292 - temporarily make permanently invisible player visible when
513     he/she makes noise.
514 root 1.284 - fix being able to see through walls a bit.
515 root 1.303 - improve look at output.
516 root 1.285 - completely replaced the line of sight algorithm with a variant
517     of spiral fov capable of visibility grades and arbitrary
518     shadow angles, that uses less memory and less code.
519     - the new los code supports arbitrary map rectangles and loosens
520 root 1.310 other restrictions of the old code, supporting further optimisations.
521     - update los if blocksview-objects are inserted in a map, not just when
522 root 1.287 removed (e.g. for summon fog).
523 root 1.303 - permanent invisibility doesn't make immune against making noise:
524     implement a noise system that allows monsters to locate the player
525     when he/she makes noise.
526     - implement a primitive smell system that monsters can use to track
527     players.
528 elmex 1.288 - create bomb now also works when casted by door traps.
529 elmex 1.290 - (arch) new torch graphics.
530 root 1.289 - (maps) considerably soften the subway spider.
531 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
532     the guards from being killed by players.
533 root 1.310 - (maps) lots of tweaks in and around scorn.
534     - (maps) use special non-blocksview jungle, mountain and
535     darkforest freely on the worldmap, to get gradual sight obstacles
536     instead of total blackout in those areas.
537 root 1.289 - no maximum darkness for outdoor maps anymore.
538 root 1.291 - add more hints, fix some messages.
539 root 1.292 - fix a bug: firing rods should tell you something about them.
540     - make light additive even within players.
541 root 1.293 - darken xrays effect a bit.
542     - improve handling of los changes when inserting or removing
543     objects, not perfect yet.
544     - make map darkness signed (formerly unsigned) to allow
545 root 1.294 ambient lighting and centrally manage darkness as an offset.
546     - revamped, fixed and documented the server calendrics, also
547     tell users the current time and data, to improve awareness.
548     - implement proper wizlook flag and handling of wizlook, instead
549     of dumbly just clearing los once.
550 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
551     and has a smaller runtime variance.
552 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
553     making them actually useful.
554     - see_in_dark now increases the viewing radius by 3.
555 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
556     speedup, as well as in many other places.
557 root 1.299 - remove support for extended map infos - these are not used
558     by the deliantra client and removing them gives us a 10% speedup
559     when sending map changes.
560 root 1.300 - remove most gcfclient and other client bug workarounds, as well
561     as now obsolete protocol versions, simplying the code.
562 root 1.301 - optimise and simplify generation of random numbers.
563 root 1.303 - correctly provide a non-zero default density for materials, to
564     avoid crashes, fix other bugs in the material handling code.
565     - fix volume calculations.
566     - fix cfpod parsing when multiple verbatim blocks were separated by
567     newlines.
568 root 1.305 - increase monster detection radius from wis/5 to wis/3.
569 root 1.306 - remove old pickup modes.
570     - remove obsolete disarm and search commands (search wasn't working
571     anyways).
572 root 1.308 - fix a crash when an npc applied a sign.
573 root 1.284
574 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
575 root 1.283 - this release is assumed to be very stable.
576     - (maps) radically redesigned and improved tutorial.
577 root 1.280 - directional casting no longer immediately removes the invisible effect.
578 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
579 root 1.272 - fix overflow in lighting calculations.
580     - negative glow radii can no longer cause total darkness.
581 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
582     only maximally-lit ones.
583 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
584     - swashbucklers got the oratory skill now.
585 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
586 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
587 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
588 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
589     (which was probably broken, too).
590 root 1.281 - support negative glow radii during daytime, too.
591     - use circular, not rectangular, viewing area.
592     - use minimum viewing distance of 2 in outdoor maps.
593     - negative glow is stronger than viewing area or lamps.
594 root 1.283 - (arch) new darkness spell face.
595 root 1.272
596 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
597     - (maps) completely redesigned scorn.
598 root 1.269 - "cast light" now works on oneself.
599 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
600     negative glow radii again (they were totally broken before).
601 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
602 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
603 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
604 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
605 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
606     back to the player.
607 root 1.251 - attuned/repell and spell base level system reworked.
608 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
609 root 1.247 be less erratic now.
610 root 1.248 - refuse to write the uuid file if the uuid is zero
611     (to avoid writing it in early crashes).
612 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
613     - speed up emergency_save by not syncing every file separately.
614     - no longer reattach perl to every object on reload, it's slow, and no longer
615     necessary since we don't nuke stashes anymore.
616     - do not bootstrap perl from the commandline args, use separate eval for
617     better error reporting.
618 root 1.259 - fix a crash when pushing cone spells met ice attacks.
619 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
620 root 1.255 - speed up map refresh in server a bit.
621 elmex 1.258 - refactored drop code and fixed some programming errors in it.
622 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
623 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
624 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
625     as the current weight of the inventory.
626 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
627     dragonfire has been introduced for the non-dragon players.
628 root 1.265 - remove unused "tooltype", "start_holding" object slots.
629     - change "weapontype" object slot to uint8.
630     - convert "hide" object slot into flag.
631     - reorder object members for better locality of reference and codesize
632     decrease.
633 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
634 root 1.267 - fix a crash when no skill could be found when killing amonster.
635 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
636     every completed aio operation.
637 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
638     and update mapspaces if necessary.
639 root 1.246
640 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
641 root 1.241 - removed all command line parsing, only env variables are supported
642     anymore.
643 root 1.239 - region-specific monsters will now once more be on the worldmap.
644 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
645 root 1.225 would grow out of bounds.
646 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
647 root 1.222 - fixed a double-escaping bug in the pod-parser.
648     - rewrote the cfpod parser in C++.
649     - hintmode moved to C++, players need to re-set their hintmode if
650     they dislike "show".
651 root 1.231 - fix RIP inscription.
652 root 1.239 - bump login name length from 18 to 20 char max.
653 root 1.231 - correctly support gender in emotes.
654     - correctly support gender in the death messages.
655     - correctly generate death messages for players only when they really die,
656     with increased information.
657 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
658     and data corruption (but apparently was never triggered).
659 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
660 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
661     data corruption bug.
662 root 1.223 - tweak coredumping/monitoring a bit.
663 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
664 root 1.227 - do not crash in the loader when an inventory object could not be loaded
665     (from a corrupted file).
666 root 1.241 - redid skills command to send output to proper channel.
667 root 1.233 - object->map is no longer refcounting.
668 root 1.228 - add FLAG_DEBUG for internal debugging.
669 root 1.231 - add NDI_VERBATIM flag to send_msg.
670 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
671 root 1.240 - player->exists is no longer a sync_job.
672 root 1.233 - split login.ext's player scheduler into
673     it's own player-scheduler.ext extension.
674 root 1.222
675 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
676 root 1.212 - require perl 5.10.
677 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
678 root 1.204 - swap player and observed count's on the map when observing.
679 root 1.205 - add (mostly untested) mapspace perl class and accessors.
680 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
681 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
682     could be found.
683 root 1.208 - pits now have a configurable "random spread" range and default
684 root 1.213 to a radius of two now.
685 root 1.212 - rewrite pay_player_arch.
686     - use a more stable perl_reload implementation.
687     - do not use Symbol::delete_package (causes crashes after perl-reload),
688     use our own, safer, clear_package instead.
689     - when asynchronously dumping core, close all file handles to allow
690     the server to restart concurrently.
691 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
692     sequences, without double-encoding. it should be faster, too.
693     - the above fixes wrong display of help tetx and many other issues.
694 root 1.216 - use lzf and frag packets for large messages for clients supporting them
695 root 1.218 (0.9976+), use it for long books and other messages.
696 root 1.210 - eradicate listen command and corresponding code.
697 root 1.211 - eradicate logs command.
698 root 1.218 - let the client log into the server log, used for crash backtraces.
699 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
700     old style spell objects with the spell magic bullet.
701 root 1.220 - (arch) fixed skill less rods in the archetypes
702 root 1.204
703 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
704 elmex 1.197 - made jeweler workbench larger and some other minor map
705     changes in jeweler town.
706 root 1.196 - fixed wrong item handling in jeweler skill code.
707 root 1.198 - (arch) use a special "key_random_map" for random map keys
708     that are used up.
709 root 1.199 - fix a crash when the player who was observed has logged out long
710     enough for his region/map to be gone.
711 root 1.200 - port to g++-4.3's incompatible tr1 changes.
712 root 1.201 - add some missing dependencies.
713 root 1.203 - log to /var/log/deliantra/ by default.
714     - hack observe code to enable smooth movmenet when observing.
715 elmex 1.195
716 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
717 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
718 root 1.179 - correctly move gsay to the party channel.
719 root 1.178 - fix a crash when animate weapon was used in some areas.
720 elmex 1.177 - fixed unnecessary identification of by converters created objects.
721 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
722     with NPCs.
723 elmex 1.175 - (arch) dragon scales got proper type now
724 root 1.193 - object::decrease would sometimes cause container weights to
725     be wrong, this has been fixed.
726 root 1.194 - do not send time updates for newly-seen items.
727 root 1.185 - thawing an icecube will once more drop its contents to the ground.
728 root 1.183 - fix cone spells etc. going through walls sometimes.
729 root 1.186 - fix a weight update bug that sometimes left containers
730     with wrong weights.
731 root 1.194 - added auto_apply event and extension for shop tiles.
732 root 1.172 - work around get_map_flags invoking perl and switching the stack.
733     - make sure the map is loaded when using a town portal return.
734 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
735     where healing spells didn't cost any grace.
736 root 1.173 - fix starvation kill reason.
737 root 1.174 - fix pk killer name message.
738 root 1.189 - don't let people apply signs with @match.
739 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
740     what seems to be the biggets memleak in the server).
741 elmex 1.171
742 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
743 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
744     - use anyevent to manage listen ports (this enables IPv6 support).
745 root 1.167 - server supports ipv6 client connections now.
746 root 1.168 - use newly-available Coro::AnyEvent.
747 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
748     to let it handle AIO requests.
749 root 1.167
750 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
751 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
752     processing considerably (especially in the client) and reduces data transfers
753     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
754 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
755     - (map) fixed npc dialogue in pup_land/s_f/special.
756     - bugfix: fix a crash when a player casts a swarm spell and then logs out
757     (swarm spells now stay in the player's inventory).
758 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
759 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
760     archetype *archname* (chairs of different facings were merged).
761     - bugfix: fix a potential crash issue in find_object_name (not used
762     normally).
763 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
764     (destruction, magic missile etc.).
765 root 1.163 - swarm spells without a direction now use various spiral patterns
766     instead of being fully random.
767 root 1.158 - update AnyEvent API to 3.4 and above.
768 root 1.156
769 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
770 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
771 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
772 root 1.152 - bugfix: the jumping skill now gives experience for jumping
773     and for attacking monsters. it also takes about one second to do a jump.
774 root 1.138 - bugfix: players couldn't starve in 2.53 :(
775 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
776 root 1.152 - bugfix: spell effects like word of recall are removed on death.
777 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
778     were created outside a map.
779 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
780     (fixed by reversing the logic).
781 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
782 root 1.153 - bugfix: the random map generator no longer leaks key objects.
783 root 1.154 - bugfix: support random maps >127x127.
784 root 1.152 - (maps) fixed the death certificate system in nimbus.
785 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
786 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
787 root 1.147 - (arch) give ball lightning a real name.
788 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
789 root 1.155 - support cfpod in ex replies (client item tooltips).
790 root 1.143 - unapply item in range slow when readying a spell.
791 root 1.148 - bugfix: account for rounding errors in weight updates.
792 root 1.139 - remove synchronous mkdir in chargen_race_done.
793     - fix per-race starting maps.
794 root 1.142 - check hiscore on suicide and quit as well.
795 root 1.138 - tell players when they are starving.
796 root 1.133 - get rid of costly object_from_name conversion for altar effects.
797     - fix map difficulty calculation for generators.
798 root 1.146 - slightly more intelligent handling of "is_animated" flag.
799 root 1.149 - support no_drop map header flag (before it was only available internally).
800 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
801 root 1.133
802 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
803 root 1.119 - bugfix: custom skill settings were not saved by the server.
804     - bugfix: remove did not actually remove items from the inventory, leaving
805 root 1.116 ghost items.
806 root 1.119 - bugfix: properly update items identified on the ground.
807 root 1.120 - bugfix: use localtime_r in the logger thread.
808 root 1.122 - bugfix: player starvation will now give the correct kill reason.
809     - bugfix: archetype reloads could crash the server.
810 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
811 elmex 1.114 player is not logged in.
812 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
813 root 1.117 server startup.
814 root 1.128 - bugfix: fix the door surround check in the random map generator.
815     - (maps) fix heaven quest difficulty progression.
816     - (maps) fix some random map styles.
817     - dropping items a shop is not interested in won't sell them anymore.
818     - rods and horns with a too low maximum charge allow now at least one discharge.
819     - implement kill & death statistics.
820     - random map preparation is no longer synchronous.
821     - rewrite find_style in perl, no longer does synchronous I/O.
822     - improve random map specials placement.
823     - make the killer a real object pointer instead of a string, improved
824     kill reason messages.
825 root 1.117 - take advantage of new aio_close and aio_chmod.
826 root 1.128 - implement archetype::get, object::deep_clone and update callers.
827 root 1.125 - change_abil is much faster.
828 root 1.126 - update the floorbox more often to work around the reverses item order
829     display in clients.
830 root 1.125 - cleaned up object copying by encapsulating it to a single place.
831 root 1.126 - add hints to the invite messages.
832 root 1.127 - rewrote key<->value pair handling.
833 root 1.128 - use an independent random number generator for the random map generator.
834 elmex 1.113
835 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
836 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
837     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
838     - completely automate the weight handling, should fix all weight
839     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
840 root 1.103 - reloading archetypes while a user was in the character creation phase
841     could crash the server.
842 root 1.106 - fix a nontrivial number of cases of code commented similar
843     to "is this really correct?", as many of those cases are now handles
844     automatically by lower level code.
845     - replace many ad-hoc checks for client visibility by object::visible_to,
846     should result in broader applicability of functions using it.
847 root 1.104 - merge items with different arch pointers refering to the same arch
848     (due to archetype reloads).
849 root 1.106 - refactored the object remove/insert functions and most related
850     functions (decrease, split, merge_ob etc.).
851 root 1.105 - make it compile better on freebsd (reported by pippijn).
852 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
853 root 1.108 - fix the longstanding "container stays open" bug.
854 root 1.107 - improved floorbox updating to be incremental and other protocol
855     optimisations.
856     - get rid of update_after_inventory_change and only do update stats
857     for weight once/tick/player at max.
858 root 1.109 - rewrite party commands, use party channel.
859 root 1.103
860 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
861 root 1.97 - properly link against libgthread as that is needed to make the slice
862     allocator thread-safe.
863 root 1.91 - support perls not compiled with 64 bit support (though this is not a
864     recommended configuration) (reported by Samuel Gondouin).
865 root 1.94 - always put godgiven items into the player inventory, never any containers.
866 root 1.92 - (maps, arch) the scorn go club was founded!
867 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
868 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
869     became a real spell-class.
870 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
871     - (arch) considerably strengthened spark shower and destruction.
872     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
873     finally reloadable at runtime.
874     - changed archetype loading algorithm to only require one pass and
875     use delayed resolving of references.
876 root 1.101 - examine command now uses the examine infobox.
877 root 1.102 - implement an "incremental garbage collector" for archetypes.
878 root 1.98 - enable slice allocator again.
879 root 1.96 - implement optional free memory poisoning.
880 root 1.91
881 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
882 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
883 root 1.85 skill.
884 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
885     names (also update all maps to use money instead of coins).
886 root 1.78 - add uuid accessors to perl.
887     - add coin names and archetype accessors to perl.
888 root 1.80 - fix runtime uuid file format to use "." instead of ",".
889 root 1.78 - change perl extensions to not use hardcoded coins and values.
890 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
891     and be more parsimonous of uuid usage by the exact value out on exit.
892 root 1.86 - write log messages in another thread, removing another sync point.
893     - support multi-line log messages in a nicer way.
894 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
895 root 1.81 - fix a minor memleak in the random map generator.
896     - some parts of the random map generator are not coroutine-safe,
897     so only call it "single-threaded".
898     - major cleanup of memory management in random map generator.
899 root 1.87 - slight refactoring of the random map generator, faster too.
900 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
901     bookkeeping bug.
902 root 1.87 - work around "player is on active list" problem by deactivating player
903     after loading.
904 root 1.81 - garbage collect shstr's more evenly and adaptively only when
905     there have in fact been allocations.
906 root 1.82 - fix object::insert to do as documented and insert into the env
907     if necessary.
908     - fix cf::map::unique_maps.
909     - fix nrof overflow check in can_merge_slow.
910     - fix converter code to handle >31 bit values.
911 elmex 1.83 - added support for the player_sold flag
912 root 1.84 - converters no longer accept unpaid items.
913 root 1.88 - canonicalize random map meta files for better unification.
914 root 1.77
915 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
916 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
917     when mlockall has been used.
918 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
919 root 1.72 - use separate thread for ticker timing (and more in the future).
920     this greatly increases timing accuracy and gets rid of an enourmous
921     number of gettimeofday calls.
922 root 1.82 - use a separate thread to signal aio completion, for lower latency.
923 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
924 root 1.71
925 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
926 root 1.68 - rebalanced default experience table to be more exponential
927     and much easier up to level ~40, then moderately harder.
928 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
929 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
930     - do not exit on reload/load errors but properly cleanup.
931 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
932 root 1.66
933 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
934 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
935     (this fixes the jeweler skill).
936 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
937 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
938 root 1.63 - move tombstone to real map if player died due to cave-in (even if
939     it has reset, which is better than putting it on the savebed, also as
940 root 1.321 proof that the player didn't use a savebed).
941 root 1.59
942 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
943 root 1.56 - work around perl bug in configure perl module version check.
944 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
945 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
946 root 1.52 - fix a bug in animate_weapon, causing a crash.
947 root 1.54 - no longer exit when a coroutine throws an exception.
948 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
949 root 1.53 - fix the "<player> is nuts" message.
950 root 1.58 - fix an exception at logout due to the json_coder being gone.
951 root 1.43 - upgrade to EV version 2.0 API.
952 root 1.47 - when players don't apply a savebed correctly but stand above one,
953     do not move or kill them.
954 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
955 root 1.43 - implement generic framework for server-side resource files.
956     - implement resource file update event.
957     - hook experience table update into the framework.
958     - move jeweler.yaml to resources (arch/).
959 root 1.44 - switch from Crossfire to Deliantra perl module.
960     - implement json2json arch filter.
961 root 1.45 - implement widget protocol version 2, support for ui templates.
962 root 1.54 - mapinfo is now handled fully asynchronously.
963 root 1.48 - ext/irc: also log irc messages.
964 root 1.51 - ext/schmorplog: write user stat files asynchronously.
965 root 1.43
966 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
967 elmex 1.41 - limited the number of items that can be picked up and dropped
968 root 1.42 as temporary measurement against bad performance or dropping things
969     (this lead to long freezes and triggered the watchdog).
970 elmex 1.41 - improved the performance of the drop command a bit.
971 root 1.38 - switch from Event to EV for higher performance, easier usage,
972     less bugs...
973 root 1.39 - updated to release version of the gnu affero license.
974 root 1.38
975 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
976 root 1.36 - more thoroughly rename the binaries, contact addresses.
977     - update the copyrights.
978 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
979     crashes.
980 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
981     potentially causing crashes.
982 root 1.35 - assign weapons on user load time, not login-time, avoiding
983     crashes.
984    
985 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
986 root 1.32 - fixed an important bug that caused passwords to be forgotten.
987 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
988     in some of the maps.
989 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
990     which is now trivial to do.
991 root 1.33 - removed all traces of the old (and never working) plug-in interface
992     (70kb code less on amd64).
993 root 1.34 - improve/tune scheduling priorities.
994     - fix some freezing bugs.
995     - fix a memory corruption problem in dynbuf.printf.
996     - use channels for chat and many informational commands.
997     - improved the tutorial.
998     - create missile is now fixed.
999     - race fields must now contain archetypes.
1000     - jumping skill now works as advertised.
1001 root 1.31
1002 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1003 root 1.24 - relicense under the gnu affero license.
1004 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1005 root 1.24 - implement server-side framework for generic resources.
1006     - use resource framework for server-provided ambient
1007     music.
1008 root 1.27 - save object owners (players only atm).
1009 root 1.24 - replace limited sound api with server-provided sound effects.
1010     - new sc (sound control) protocol command.
1011     - improve fxix protocol to include types.
1012     - exactly fill tcp segments, if possible.
1013     - output-rate is now an upper limit, the server will automatically
1014     (and quite perfectly) adjust to the network conditions, ensuring
1015     low latency even during bulk transfers (music, images, sounds etc.).
1016     - implement server-side widgets (i.e. client widgets controlled
1017     in the server side). this will allow future expansion without
1018     having to upgrade clients.
1019     - implement a (artwork) world map with realtime player position
1020     tracking.
1021     - new and more efficient extcmd (server still supports old extcmd
1022     protocol).
1023 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1024     calcluation that could be easily exploited by users.
1025     - rebalanced diseases to spread more naturally/evenly.
1026     - completely asynchronous map loading even for tiled maps.
1027 root 1.24 - replace simple messaging protocol with channels carrying metadata
1028     (similar to message types, but more directed at the user).
1029     - reduce command processing latency by a whopping 120ms by
1030     reordering some processing steps inside the server. this directly
1031     reduces lag by 120ms.
1032     - actually send spell faces to the client.
1033 root 1.23 - implement player genders.
1034 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1035     otherwise return to savebed and possible kill if the log-out
1036     was for too long.
1037     - fast socket-dead detection (kick player after 8 seconds without ack).
1038     - greatly reduce the cpu time needed to draw maps _again_.
1039     - archetypes are now subclasses of objects.
1040     - rebalanced shop greed and approval functions to be more realistic
1041     (and likely match the actual intention).
1042 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1043     italic, gender-specific text, paragraphs etc.
1044 root 1.24 - implemented hint framework, players can opt to receive hints.
1045     - implemented (long) book framework, added some books from the cf wiki.
1046 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1047     protocol and is capable of transmitting generic meta information.
1048 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1049     - replace the nexus by a per-player tutorial map that teaches stuff
1050     better than the newbie house.
1051 root 1.18 - fix the magicmap colours.
1052 root 1.19 - optimise map update even more by removing unneeded code and checks.
1053     - decouple map and stats update from pl->ob and use pl->observe instead.
1054     - implement observe command.
1055 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1056     calls with a simple comparison.
1057     - fix a latent crossfire bug that could crash the server because the
1058     map refresh did not update the mapspace.
1059 root 1.24 - support custom keys for regions and maps, regions are now
1060     refcount-managed.
1061     - allow worldmap overlays anywhere in the 000..999 range.
1062     - new system to acquire time slices for background jobs, to reduce
1063     jitter.
1064 root 1.27 - semi-persistent object-referencing framework (currently only players
1065     supported).
1066 root 1.22 - dependency tracking for perl extensions.
1067 root 1.24 - new slag-ex extension for cleaning cauldrons.
1068     - fix invoke result processing.
1069     - there are even less i/o syncpoints in the server now.
1070 root 1.29 - added map-tags extension that scans all maps for object tags
1071     and records them in the database (not used yet).
1072 root 1.28 - metaserver 2 support.
1073 root 1.22 - many more bugfixes and minor optimisations.
1074 root 1.16
1075 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1076 root 1.14 - optimised event invocation (non-wanted events can now be
1077     skipped with 4-5 inlined instructions).
1078 root 1.12 - complete rewrite of town_portal: it now creates a portal
1079     to the "nearest" town only, travel is only possible
1080 root 1.13 to the town and back, anybody can use it (also removes
1081     one of the remaining syncpoints in the server).
1082 root 1.10 - complete rewrite of the range/attack skill slot system:
1083     there are now two slots, one for combat, one for ranged
1084     attacks.
1085     - introduce the concept of a current weapon (either a ranged
1086     or a combat weapon/skill/tool) and switch between them as
1087     needed.
1088     - rewrite bow code so bows get more useful: apply damage,
1089     attacktype and other stats to the arrows and treat
1090     bows as weapons. also rebalance the missile weapons skill
1091     so its damage increases with level.
1092     - rewrite the complete player speed logic: weapon_speed now
1093     works as documented and there are no unnatural speed boosts.
1094 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1095     installation, replacing the old collect scripts and
1096 root 1.9 simplying deployment by scaling and cutting faces as required.
1097     - simplify the map protocol extensively by taking advantage
1098     of missing bigfaces, speeding up map generation immensely.
1099 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1100     other archetypes.
1101     - rationalise archetype, region and treasurelist file format
1102     into a single file format and make them reloadable asynchronously.
1103 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1104     reloadable at runtime.
1105 root 1.6 - implement 64x64 faceset support.
1106     - implement fxixsx protocol that saves
1107     a lot of bandwidth over the old image/face/smooth packets
1108 root 1.11 and allows images > packetsize, incremental and background
1109     transfers.
1110 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1111     on a face basis as opposed to a mapspace basis.
1112 root 1.7 - the server can now rate-limit image uploads to not exceed
1113     a certain (client-configurable) speed while guarenteeing full
1114     freedom of movement.
1115 root 1.8 - implement new ex command to request item descriptions.
1116     - implement new msg command for in-game messages with meta
1117     information (using xml).
1118 root 1.9 - enforce utf-8 for all text messages.
1119 root 1.13 - added micropather (not used yet).
1120 root 1.6 - many, many bugfixes.
1121 root 1.1
1122 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1123 root 1.1 - make coroapi accessible to cf+.
1124     - moved map handling logic completely to perl
1125     - per player maps are now marked in the map
1126 root 1.2 - maps are saved completely differently now,
1127     and much more often.
1128 root 1.17 - rewrote map header parser and writer, to be much faster.
1129 pippijn 1.4 - maps and players are now (in the average case) loaded
1130 root 1.2 and saved completely asynchronously, I/O contention will no
1131     longer freeze the server.
1132 pippijn 1.4 - players and maps can be loaded anytime, without the player
1133 root 1.2 being logged in.
1134 root 1.1 - automatically generate method interfaces for perl from headers
1135     - unbundled freezethaw
1136     - mostly rewrote common/map.C
1137     - completely rewrite server/swap.C
1138     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1139     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1140     - better message for apply failures due to applymode
1141     - removed most all of the weather code
1142     - unified logging to stderr and file
1143     - too many minor changes to document