ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.595
Committed: Fri Apr 2 03:41:23 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.594: +4 -0 lines
Log Message:
preliminary check-in with dbeugging code

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.595 TODO: set_ranged_ob/set_combat_ob, clear spells etc.
42 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
43 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
44 elmex 1.573 - made (wizard) look_at show also uuids.
45     - added cf::object::find_object_uuid (::find_object already exists!).
46 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
47 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
48 elmex 1.568 - (arch) made the hill giants loose more body parts.
49 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
50 root 1.588 - teach the random map generator the ability to read ".rmg" files
51     that specify which actual style map to generate, and use it for
52     the default decorstyle to avoid inappropriate maps to be used.
53 root 1.583 - move_type changes (spells, skills etc.) now will correctly
54     take move_on/move_off into account (e.g. buttons).
55 root 1.582 - display (exit) or (random map) in client for those objects.
56 root 1.578 - remove (useless) spell damage columns from spell info and replace
57     it by effective casting level - clients > 2.10 required to display
58     properly.
59 elmex 1.565 - building of levers/doors works again for all kinds of floors.
60 elmex 1.563 - the player can now withdraw and deposit all the available money.
61 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
62     steinwandstadt/celvear.
63 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
64 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
65     clients.
66     - tcp.ext didn't unbind in reloads.
67     - map-tags.ext didn't properly close the database on reloads.
68 root 1.567 - cfutil skips .-directories when scanning.
69 root 1.571 - build.ext prevents players from building on other player's maps.
70     - rent.ext allows the dm to enter anytime.
71     - NPC_Dialogue adds a new predefined variable, $map.
72     - new "build" event hook.
73 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
74 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
75 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
76     them on loading, for old playerfiles and maps.
77 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
78     would be handled differently nowadays anyway.
79 root 1.584 - random map .meta were not being expired at all.
80 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
81 root 1.586 - update to automake 1.10.
82 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
83     require level 4 anymore.
84 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
85 root 1.590 - monsters now rotate through all skills (in chosen_skill).
86 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
87 elmex 1.593 - added detect mineral vein spell.
88 root 1.592 - support "wall overlays" in the random map generator - not very generic,
89     used by minable veins.
90 elmex 1.594 - (maps) relocated jeweler town to another directoy.
91     - (maps) added quest for the mining skill scroll to valleynoy.
92 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
93     - when player dies, restore his food to at least 200.
94 root 1.562
95 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
96 root 1.558 - (maps) fix travel to valdor and back.
97 root 1.545 - do no longer by default eval map cod ein safe compartments
98     (this can be re-enabled using the safe_eval config option).
99 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
100     in lorak.
101 root 1.559 - fix data corruption issues caused by recursive calls to
102     unordered_mapwalk - now every caller must provide its own
103     buffer.
104 root 1.538 - (maps) improve tindervale maps slightly.
105 root 1.544 - (arch) considerably decrease slag ex price.
106 root 1.540 - (arch) fix filth archetype.
107 root 1.556 - extension dependency resolve was completely broken.
108 root 1.544 - multipart objects would cause save_throw_object to crash - it
109     now acts on the head only.
110 root 1.541 - do not try to connect to an irc server unless explicitly configured.
111 root 1.542 - do not expect decltype() to be available in gcc 4.4.
112 elmex 1.543 - extended the safe perl environment by loops.
113 root 1.547 - (arch) fix "armless cook" facings.
114     - the "experience table" resource item did not have a proper
115     hash associated with it, so updates could not be detected.
116 elmex 1.550 - fixed poison traps in doors.
117 root 1.548 - player->killer_name did not properly flag the name as unicode.
118 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
119     and provide a non-destructive SvPVutf8 variant.
120 root 1.554 - do not allow dragon players to change their title via the settings.
121 elmex 1.552 - ratelimited jeweler skill nugget conversion.
122 root 1.551 - under high load, the server stopped swapping out to make
123     the server more responsive, but making it impossible to reduce
124     the load by... swapping out. slot queuing will now always make
125     some progress.
126     - improve the quality of the load-avg calculation.
127 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
128 root 1.556 - don't fail to write the runtime file if the temporary already exists.
129 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
130     player now.
131 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
132     timestamp and use a tab in the client to increase awareness.
133 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
134     setflag 0 is possible.
135 root 1.560 - make install now deletes old extensions, to ease upgrades in the
136     deliantra vm.
137 root 1.538
138 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
139 root 1.532 - the destruction spell could/would corrupt server memory quite often.
140 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
141     disk, not when it already was in memory.
142 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
143     avoiding livelock during high-load emergency saves.
144 root 1.530 - logging in did not properly unapply all skills.
145 root 1.531 - (maps) make the invite quest marking much more obvious.
146 root 1.533 - (arch) fix warrior archetype names.
147 root 1.532 - map prefetching never prefetch upwards.
148 root 1.534 - wizpass no longer makes you non-blocking.
149 root 1.536 - (maps) add light to some of the special maps, add troll
150     map.
151 root 1.530
152 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
153 root 1.515 - (maps) add gorokh_final mapset from crossfire.
154 root 1.516 - (maps) block most vault-type mlab locations, open up
155     imperial converters for anybody to use.
156 root 1.519 - (maps, arch) replace all permanent stat potions by random
157     variants.
158 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
159 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
160     real player object on player changes.
161 root 1.522 - diseases and maybe other things could sometimes reduce the speed
162     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
163     much grief.
164 root 1.523 - speed_left randomisation was, apparently, totally broken.
165     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
166     of the speed slot internally and in map save files. among other
167     things, this gets rid of all the abs (speed) calls.
168     - reduce map file save files by using abridged keywords aliases.
169 root 1.494 - shop specialisation calculation was totally broken.
170 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
171     now enforced.
172 root 1.498 - fix magic mapping, which only worked for inate spell casting.
173 root 1.495 - godgiven items will now be explicitly described as such.
174 root 1.524 - (arch) dded a quiver of bolts.
175 root 1.504 - materialnames would change "randomly" on every load, only
176     set the material when the materialname was not set before.
177 root 1.497 - balancing change, halve rod recharge speed (instead
178     of 4.8s, the standard rods now recharge in ~10s. not a solution,
179     but still.
180 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
181 root 1.509 the costly flag-checking loop in most cases and using a simple
182     repeat-cache for speed_left.
183 root 1.507 - always delay stats update for players on insert/remove till
184     next tick/command, which saves a lot of cpu cycles on drop/take.
185 root 1.514 - add hint about havign to run to attach unaggressive npcs.
186 root 1.494 - pet monster level was not displayed correctly in "showpets index".
187     - clean up floating point conversions and many similar nitpicks.
188 root 1.502 - fix hanuk altar.
189 root 1.504 - overhaul material system to be much faster, and having less bugs, but
190     still having a lot of cruft :/.
191 root 1.502 - add marble shop floor.
192 root 1.494 - move gcc specifics to new file include/compiler.h.
193     - unrecognised cfpod directives could cause undefined behaviour.
194 root 1.505 - added boes' marble shop to steinwandstadt.
195 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
196     - optimise mapspace updates.
197     - cache volume/items per mapspace.
198 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
199     decrease).
200 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
201     have led to weird item multiplications.
202 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
203 elmex 1.501 - fixed crash bug in learn_spell command.
204 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
205 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
206     from perl to c++.
207 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
208     and use it in some "inner" loops.
209 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
210 elmex 1.511 - fixed jeweler experience output to not be floating point.
211 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
212 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
213 root 1.518 - try to prefetch memory inside process_objects, which can give
214     enourmous speed gains.
215     - make some small optimisation to the process_objects loop.
216 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
217     handling different chksum lengths.
218     - check for hash collisions in cfutil.
219     - reduce face checksum size from 6 to 4 bytes.
220 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
221 root 1.523 - removed weather-specific attributes.
222     - fixed genkeywords dependency.
223     - do not clear "randomitems" slot for world underlays.
224     - use "sl" as short-hand for speed_left in save-files, just to make them
225     smaller.
226 root 1.517 - in general, don't crash on value-less resource file lines
227     anymore, due to get_str never returning a 0-pointer.
228 elmex 1.521 - code cleanup in move_symptom.
229 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
230 root 1.494
231 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
232 root 1.481 - some Andrew Madloch wanted, despite being specifically told
233     multiple times that the Deliantra parts additions are under AGPL,
234 root 1.487 lock up the source code of the server within his company.
235 root 1.481 some reorganisations have been done to the sourcecode to make
236     it clearer that this violates the Affero GPL. Help to keep
237     Deliantra free software even for the coming generations
238     and be wary of the promises of Andrew Madloch, he has nothing
239 root 1.487 good in mind for free software.
240 root 1.480 - clarify which files of the server are 100% AGPL.
241 root 1.481 - minor reorganisation, move some GPL code into other files.
242 root 1.483 - implement viewpoint (which is like observe, but only for the map,
243     not stats etc.).
244 root 1.484 - replace magic mapping overlay by a flying bird exposing area
245     on the worldmap (ext/magic_mapping.ext).
246 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
247     - @find results in npc dialogue is now stored in $find.
248 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
249 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
250 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
251     dm instead.
252 root 1.456 - (maps) add town portal to celvear.
253 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
254     mapsets from crossfire, together with associated archetypes.
255 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
256     - (maps) define a new whalingoutpost region.
257 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
258     and most archetypes that go with them (without stoning and swallow effects),
259     casino tokens and stock certificates are also missing.
260 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
261     and santo dominion.
262 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
263     to go with them. also adjusted archetypes to be more korrekt "gotisch".
264 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
265 root 1.460 - properly close client-side dialogue when the player is teleported away.
266 root 1.459 - map-tags did not properly close it's database tables or wait
267     for a quiescent state, causing memory corruption on reload.
268 root 1.454 - support "stat.xyz" accessor in match expressions.
269 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
270 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
271     fixes long answers from npc dialogue).
272 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
273 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
274     and to not add a "put your code here" force needlessly.
275 root 1.463 - (arch) fix or improve many plurals.
276 root 1.465 - markers do no longer add a force if the slaying field is unset.
277 root 1.466 - sped up search-items implementation, but it's still horrible.
278 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
279 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
280     used to reogianise the illogical arch tree a bit.
281 root 1.479 - (maps) import most map names from crossfire.
282 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
283 root 1.483 - fly_high movement gives better los, ignoring blocksview.
284 root 1.488 - the addexp command should now honour skill names with spaces.
285 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
286 root 1.491 - (arch) added many more buildable marble floors.
287 root 1.490 - major namespace cleanup: save 45kb by making functions static
288     that were unnecessarily global.
289 root 1.452
290 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
291 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
292 root 1.451 - fix a memory buffer overflow in the book code.
293 root 1.429 - add @check, @find npc dialogue commands.
294     - (maps) add a number of town interiors.
295 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
296 root 1.451 - (maps) add celvear area from cfextended.
297 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
298     - (server,maps) fix bug causing some library books not to be chained down,
299     cause Scorn/Navar libraries not to have inscribable books.
300 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
301 sf-marcmagus 1.433 inappropriate item power.
302 root 1.448 - (maps) fix intwell balancing issue.
303 root 1.437 - improve the look of generated books.
304 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
305     - fix bug where players could bypass no_drop by putting items in containers.
306 root 1.430 - consecutive commands arriving at the same time in the server would be
307     corrupted if the length was >255.
308 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
309 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
310     and perl.
311 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
312     functionality (and more) inside the same object using the match expressions.
313     - create simpler match expression compiles in many common cases.
314 root 1.439 - reduce object size by removing obsolete "seen_by" member.
315 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
316     of the new dynbuf::splice function (which gave an unexpected net win
317     in code size...).
318 root 1.442 - the server will no longer complain (and subtly fail) when an object
319     being removed from a map causes another object to get removed.
320 root 1.441 - banish strncpy from the server, speed up and simplify sending item
321     descriptions to the client considerably.
322 root 1.442 - add new "in head" set modifier for matches.
323     - new BLOCKED_MOVE event added.
324     - mapscript archetype now has activate_on_xxx true by default, as similar
325     connected elements.
326 root 1.448 - (maps) imported all styles from cfextended except
327 root 1.444 floorstyles/land_plots and monsterstyles.
328 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
329 root 1.446 - don't crash when treasure lists are empty / supply new empty
330     treasurelist for randomitems when none can be found.
331     - implement cf::map::static_maps and use it in map-tags.ext.
332 root 1.449 - fix a bug in map-tag scanning when moving tags.
333 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
334     for a reaction.
335 root 1.447 - implement new "loadall" map loading command, purely for debugging.
336 root 1.429
337 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
338 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
339     but not horns (to make them more useful for content-creators).
340 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
341     2) it skipped spell effects and 3) it didn't handle the case where
342     and object was destroyed while iterating over it correctly. all this
343     allowed players to sometimes walk onto spaces they should not be able to
344     walk on.
345 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
346 root 1.399 - examining an object now dumps the serialised object form when the user
347 root 1.404 is a wizard (wizlook).
348 root 1.421 - altars no longer accept unpaid items.
349 root 1.411 - party spells didn't work all that well.
350 root 1.424 - added complex object matching framework (cf::match), and make altars
351     and pedestals use it.
352 root 1.425 - identified skill-tools show what skill they grant.
353 root 1.399 - display the duration of change_ability spells when examining them
354     (missing: protection spells, but they are a hack...).
355 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
356     adding more variety to the different mushrooms.
357 root 1.398 - fix a minor cfpod formatting bug.
358 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
359     the hintmode setting on the settings page.
360 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
361 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
362 root 1.399 - enable the object loader to also dump archetypes.
363 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
364 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
365 root 1.402 - force the initial face when loading an object that is time-animated
366     or a monster, so it does not have to be specified anymore.
367 root 1.403 - fix a bug where recasting an ability changing spell could shorten
368     its remaining duration.
369 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
370 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
371 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
372     up splay operations as well.
373 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
374 root 1.412 - implement introspection data for C++ classes (%REFLECT).
375 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
376 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
377 root 1.419 - fix transmutation alchemy.
378 root 1.424 - speed up many frequently-invoked C->perl callbacks.
379 root 1.419 - added complex object matching framework, to be used in altars and the like.
380 root 1.426 - switch to YAML::XS from YAML.
381 root 1.396
382 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
383 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
384     that ultimately was not helpful to catch it :)
385 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
386     all callers to use either one or the other, as appropriate. This
387     fixes the (rather fragile) light spell, maybe others.
388     - fixed an overflow and exploit in the bank/payment code.
389     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
390 elmex 1.384 to explain the skill a bit more.
391 root 1.389 - removed a buggy check for zero attacktype. So that we might find
392 elmex 1.388 the real bugs in the archs/maps/objects.
393 elmex 1.394 - Fixed enabling torches with lighters.
394 elmex 1.387 - (maps) Added Heaven Town region.
395     - (arch+maps) Fixed & normalized warriors on map
396     /quests/peterm/CTower/Barracks.
397 root 1.392 - fix the light spell (and possibly diseases and other lights).
398 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
399 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
400     a long time ago, and similar cases are still to be found in the maps.
401     - make the socket_timeout configurable in the code (but not yet for users).
402 root 1.393 - earth wall health bar is now correct.
403 elmex 1.384
404 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
405 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
406     freeze with IO::AIO anymore due this change.
407 root 1.364 - avoid a crash when a player tries to apply a lighter.
408 root 1.376 - allow a spell argument for dimension door.
409 root 1.362 - move shop item listing and some otherstuff into the info tab.
410 root 1.360 - avoid crashes when non-players cast party spells.
411 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
412 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
413     - small improvement of the number of potions in shops
414     (by Job Vranish).
415     - added a few party spells (by Job Vranish).
416 root 1.362 - use a common message dynbuf.
417 root 1.364 - destroying tear down objects will now use the full hp range
418     for animation and will only destroy/lastframe when hp < 0.
419     - allow monsters to use earth to dust.
420     - use manhattan distance for get_rangevector_from_mapcoord, just as
421     in get_rangevector.
422     - los updates now correctly take tiled maps into account.
423     - do los updates even on maps without darkness.
424 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
425 root 1.375 - upgrade to IO::AIO 3.21.
426 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
427 elmex 1.373 - properly catching exceptions from callback in irc.ext.
428 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
429 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
430 elmex 1.368 - (arch) added hint about usage to Slag Ex.
431 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
432     like the rest.
433 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
434 root 1.378 - (arch+maps) added rate limited converter and adjusted
435     /elmex/mana_fountain.
436     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
437     - reduce size of casting_time, move_status, attack_movement,
438     last_heal and last_sp slots, squeezing some more space out of struct
439 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
440     anywhere.
441 root 1.358
442 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
443     - fixed bug in alchemy, where finding the right object for enhancements
444     didn't work.
445 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
446     effects (w.r.t. put_more) per mapspace, to give the server a chance
447     to survive a hundred deathsheads.
448 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
449     disastrous bug of unfortunately unknown proportions...
450 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
451 root 1.343 - use gender-neutral place descriptions for invite.
452 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
453     Thanks go to Lisa Larsen!
454 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
455     anymore).
456 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
457 root 1.345 - use better dependency tracking for include/keyword.h.
458 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
459     so it is possible to invite somebody out of some stck-till-death traps,
460 root 1.346 or simply to commit suicide.
461 root 1.352 - replace the "ignoring delayed commands" message by something more useful
462     (cf. cunning gnome freezeing issue).
463 elmex 1.349 - various fixes for weapon improvements.
464 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
465 root 1.353 - support T and G sequences in cfpod.
466 root 1.343
467 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
468 root 1.339 - convert me command from per-map to chat, which makes more sense, also
469     document it.
470 elmex 1.336 - more than one spellbooks of same class can now be given
471     in class selection.
472 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
473     spell rebalancements.
474 elmex 1.338 - the IRC gateway filters IRC colors now.
475 elmex 1.336
476 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
477 root 1.331 - (arch) fix quiver of Holding Bolts.
478 root 1.332 - applying unpaid items will now examine them.
479 root 1.330 - add "What" column to body command, showing items in that slot.
480 elmex 1.329 - redesigned and rebalanced lamps and torches.
481 root 1.330 - add "..." to item names that have been shortened.
482     - fixed "assign" function that squeezes strings into fixed length.
483 elmex 1.333 - add cursed effect to lamps and (some) torches.
484 elmex 1.334 - fixed bad assigned crafting skills and their tools.
485 root 1.312
486 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
487 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
488 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
489 root 1.312 - make monster smell logic dependent on their wisdom stat.
490 root 1.324 - put the death reason into a separate tab.
491     - converted "connected" slot to string, cleanly got rid of some ugly
492     hacks such as the path_attuned hack.
493 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
494     - replace one-at-a-time hash by faster than smaller FNV-1a hash
495     when hashing strings.
496 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
497 elmex 1.320 whether the right cauldron is used.
498 root 1.313 - considerably optimise shared string implementation by
499 root 1.316 making its null value a compiletime constant.
500 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
501     as well as using shstr_cmp to pass shared stringsa round efficiently,
502     for lots of code size savings.
503 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
504     they are sleeping: generators now check for the sleeping flag.
505 root 1.318 - tell gcc not to excessively inline some perl interface functions.
506 root 1.322 - remove marking rune length limit.
507 root 1.323 - fix formatting of cfpod when a verbatim block was following
508     a single newline.
509     - move resistances, statistics and showpets command output into tabs.
510 root 1.326 - implement map scripts that can replace the boulder logic without
511     having to write extensions.
512 root 1.310
513 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
514 root 1.302 - fix a longstanding bug that teared multipart monsters
515     at map boundaries apart.
516 root 1.292 - temporarily make permanently invisible player visible when
517     he/she makes noise.
518 root 1.284 - fix being able to see through walls a bit.
519 root 1.303 - improve look at output.
520 root 1.285 - completely replaced the line of sight algorithm with a variant
521     of spiral fov capable of visibility grades and arbitrary
522     shadow angles, that uses less memory and less code.
523     - the new los code supports arbitrary map rectangles and loosens
524 root 1.310 other restrictions of the old code, supporting further optimisations.
525     - update los if blocksview-objects are inserted in a map, not just when
526 root 1.287 removed (e.g. for summon fog).
527 root 1.303 - permanent invisibility doesn't make immune against making noise:
528     implement a noise system that allows monsters to locate the player
529     when he/she makes noise.
530     - implement a primitive smell system that monsters can use to track
531     players.
532 elmex 1.288 - create bomb now also works when casted by door traps.
533 elmex 1.290 - (arch) new torch graphics.
534 root 1.289 - (maps) considerably soften the subway spider.
535 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
536     the guards from being killed by players.
537 root 1.310 - (maps) lots of tweaks in and around scorn.
538     - (maps) use special non-blocksview jungle, mountain and
539     darkforest freely on the worldmap, to get gradual sight obstacles
540     instead of total blackout in those areas.
541 root 1.289 - no maximum darkness for outdoor maps anymore.
542 root 1.291 - add more hints, fix some messages.
543 root 1.292 - fix a bug: firing rods should tell you something about them.
544     - make light additive even within players.
545 root 1.293 - darken xrays effect a bit.
546     - improve handling of los changes when inserting or removing
547     objects, not perfect yet.
548     - make map darkness signed (formerly unsigned) to allow
549 root 1.294 ambient lighting and centrally manage darkness as an offset.
550     - revamped, fixed and documented the server calendrics, also
551     tell users the current time and data, to improve awareness.
552     - implement proper wizlook flag and handling of wizlook, instead
553     of dumbly just clearing los once.
554 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
555     and has a smaller runtime variance.
556 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
557     making them actually useful.
558     - see_in_dark now increases the viewing radius by 3.
559 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
560     speedup, as well as in many other places.
561 root 1.299 - remove support for extended map infos - these are not used
562     by the deliantra client and removing them gives us a 10% speedup
563     when sending map changes.
564 root 1.300 - remove most gcfclient and other client bug workarounds, as well
565     as now obsolete protocol versions, simplying the code.
566 root 1.301 - optimise and simplify generation of random numbers.
567 root 1.303 - correctly provide a non-zero default density for materials, to
568     avoid crashes, fix other bugs in the material handling code.
569     - fix volume calculations.
570     - fix cfpod parsing when multiple verbatim blocks were separated by
571     newlines.
572 root 1.305 - increase monster detection radius from wis/5 to wis/3.
573 root 1.306 - remove old pickup modes.
574     - remove obsolete disarm and search commands (search wasn't working
575     anyways).
576 root 1.308 - fix a crash when an npc applied a sign.
577 root 1.284
578 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
579 root 1.283 - this release is assumed to be very stable.
580     - (maps) radically redesigned and improved tutorial.
581 root 1.280 - directional casting no longer immediately removes the invisible effect.
582 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
583 root 1.272 - fix overflow in lighting calculations.
584     - negative glow radii can no longer cause total darkness.
585 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
586     only maximally-lit ones.
587 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
588     - swashbucklers got the oratory skill now.
589 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
590 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
591 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
592 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
593     (which was probably broken, too).
594 root 1.281 - support negative glow radii during daytime, too.
595     - use circular, not rectangular, viewing area.
596     - use minimum viewing distance of 2 in outdoor maps.
597     - negative glow is stronger than viewing area or lamps.
598 root 1.283 - (arch) new darkness spell face.
599 root 1.272
600 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
601     - (maps) completely redesigned scorn.
602 root 1.269 - "cast light" now works on oneself.
603 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
604     negative glow radii again (they were totally broken before).
605 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
606 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
607 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
608 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
609 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
610     back to the player.
611 root 1.251 - attuned/repell and spell base level system reworked.
612 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
613 root 1.247 be less erratic now.
614 root 1.248 - refuse to write the uuid file if the uuid is zero
615     (to avoid writing it in early crashes).
616 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
617     - speed up emergency_save by not syncing every file separately.
618     - no longer reattach perl to every object on reload, it's slow, and no longer
619     necessary since we don't nuke stashes anymore.
620     - do not bootstrap perl from the commandline args, use separate eval for
621     better error reporting.
622 root 1.259 - fix a crash when pushing cone spells met ice attacks.
623 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
624 root 1.255 - speed up map refresh in server a bit.
625 elmex 1.258 - refactored drop code and fixed some programming errors in it.
626 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
627 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
628 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
629     as the current weight of the inventory.
630 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
631     dragonfire has been introduced for the non-dragon players.
632 root 1.265 - remove unused "tooltype", "start_holding" object slots.
633     - change "weapontype" object slot to uint8.
634     - convert "hide" object slot into flag.
635     - reorder object members for better locality of reference and codesize
636     decrease.
637 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
638 root 1.267 - fix a crash when no skill could be found when killing amonster.
639 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
640     every completed aio operation.
641 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
642     and update mapspaces if necessary.
643 root 1.246
644 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
645 root 1.241 - removed all command line parsing, only env variables are supported
646     anymore.
647 root 1.239 - region-specific monsters will now once more be on the worldmap.
648 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
649 root 1.225 would grow out of bounds.
650 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
651 root 1.222 - fixed a double-escaping bug in the pod-parser.
652     - rewrote the cfpod parser in C++.
653     - hintmode moved to C++, players need to re-set their hintmode if
654     they dislike "show".
655 root 1.231 - fix RIP inscription.
656 root 1.239 - bump login name length from 18 to 20 char max.
657 root 1.231 - correctly support gender in emotes.
658     - correctly support gender in the death messages.
659     - correctly generate death messages for players only when they really die,
660     with increased information.
661 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
662     and data corruption (but apparently was never triggered).
663 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
664 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
665     data corruption bug.
666 root 1.223 - tweak coredumping/monitoring a bit.
667 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
668 root 1.227 - do not crash in the loader when an inventory object could not be loaded
669     (from a corrupted file).
670 root 1.241 - redid skills command to send output to proper channel.
671 root 1.233 - object->map is no longer refcounting.
672 root 1.228 - add FLAG_DEBUG for internal debugging.
673 root 1.231 - add NDI_VERBATIM flag to send_msg.
674 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
675 root 1.240 - player->exists is no longer a sync_job.
676 root 1.233 - split login.ext's player scheduler into
677     it's own player-scheduler.ext extension.
678 root 1.222
679 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
680 root 1.212 - require perl 5.10.
681 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
682 root 1.204 - swap player and observed count's on the map when observing.
683 root 1.205 - add (mostly untested) mapspace perl class and accessors.
684 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
685 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
686     could be found.
687 root 1.208 - pits now have a configurable "random spread" range and default
688 root 1.213 to a radius of two now.
689 root 1.212 - rewrite pay_player_arch.
690     - use a more stable perl_reload implementation.
691     - do not use Symbol::delete_package (causes crashes after perl-reload),
692     use our own, safer, clear_package instead.
693     - when asynchronously dumping core, close all file handles to allow
694     the server to restart concurrently.
695 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
696     sequences, without double-encoding. it should be faster, too.
697     - the above fixes wrong display of help tetx and many other issues.
698 root 1.216 - use lzf and frag packets for large messages for clients supporting them
699 root 1.218 (0.9976+), use it for long books and other messages.
700 root 1.210 - eradicate listen command and corresponding code.
701 root 1.211 - eradicate logs command.
702 root 1.218 - let the client log into the server log, used for crash backtraces.
703 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
704     old style spell objects with the spell magic bullet.
705 root 1.220 - (arch) fixed skill less rods in the archetypes
706 root 1.204
707 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
708 elmex 1.197 - made jeweler workbench larger and some other minor map
709     changes in jeweler town.
710 root 1.196 - fixed wrong item handling in jeweler skill code.
711 root 1.198 - (arch) use a special "key_random_map" for random map keys
712     that are used up.
713 root 1.199 - fix a crash when the player who was observed has logged out long
714     enough for his region/map to be gone.
715 root 1.200 - port to g++-4.3's incompatible tr1 changes.
716 root 1.201 - add some missing dependencies.
717 root 1.203 - log to /var/log/deliantra/ by default.
718     - hack observe code to enable smooth movmenet when observing.
719 elmex 1.195
720 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
721 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
722 root 1.179 - correctly move gsay to the party channel.
723 root 1.178 - fix a crash when animate weapon was used in some areas.
724 elmex 1.177 - fixed unnecessary identification of by converters created objects.
725 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
726     with NPCs.
727 elmex 1.175 - (arch) dragon scales got proper type now
728 root 1.193 - object::decrease would sometimes cause container weights to
729     be wrong, this has been fixed.
730 root 1.194 - do not send time updates for newly-seen items.
731 root 1.185 - thawing an icecube will once more drop its contents to the ground.
732 root 1.183 - fix cone spells etc. going through walls sometimes.
733 root 1.186 - fix a weight update bug that sometimes left containers
734     with wrong weights.
735 root 1.194 - added auto_apply event and extension for shop tiles.
736 root 1.172 - work around get_map_flags invoking perl and switching the stack.
737     - make sure the map is loaded when using a town portal return.
738 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
739     where healing spells didn't cost any grace.
740 root 1.173 - fix starvation kill reason.
741 root 1.174 - fix pk killer name message.
742 root 1.189 - don't let people apply signs with @match.
743 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
744     what seems to be the biggets memleak in the server).
745 elmex 1.171
746 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
747 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
748     - use anyevent to manage listen ports (this enables IPv6 support).
749 root 1.167 - server supports ipv6 client connections now.
750 root 1.168 - use newly-available Coro::AnyEvent.
751 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
752     to let it handle AIO requests.
753 root 1.167
754 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
755 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
756     processing considerably (especially in the client) and reduces data transfers
757     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
758 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
759     - (map) fixed npc dialogue in pup_land/s_f/special.
760     - bugfix: fix a crash when a player casts a swarm spell and then logs out
761     (swarm spells now stay in the player's inventory).
762 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
763 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
764     archetype *archname* (chairs of different facings were merged).
765     - bugfix: fix a potential crash issue in find_object_name (not used
766     normally).
767 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
768     (destruction, magic missile etc.).
769 root 1.163 - swarm spells without a direction now use various spiral patterns
770     instead of being fully random.
771 root 1.158 - update AnyEvent API to 3.4 and above.
772 root 1.156
773 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
774 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
775 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
776 root 1.152 - bugfix: the jumping skill now gives experience for jumping
777     and for attacking monsters. it also takes about one second to do a jump.
778 root 1.138 - bugfix: players couldn't starve in 2.53 :(
779 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
780 root 1.152 - bugfix: spell effects like word of recall are removed on death.
781 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
782     were created outside a map.
783 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
784     (fixed by reversing the logic).
785 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
786 root 1.153 - bugfix: the random map generator no longer leaks key objects.
787 root 1.154 - bugfix: support random maps >127x127.
788 root 1.152 - (maps) fixed the death certificate system in nimbus.
789 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
790 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
791 root 1.147 - (arch) give ball lightning a real name.
792 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
793 root 1.155 - support cfpod in ex replies (client item tooltips).
794 root 1.143 - unapply item in range slow when readying a spell.
795 root 1.148 - bugfix: account for rounding errors in weight updates.
796 root 1.139 - remove synchronous mkdir in chargen_race_done.
797     - fix per-race starting maps.
798 root 1.142 - check hiscore on suicide and quit as well.
799 root 1.138 - tell players when they are starving.
800 root 1.133 - get rid of costly object_from_name conversion for altar effects.
801     - fix map difficulty calculation for generators.
802 root 1.146 - slightly more intelligent handling of "is_animated" flag.
803 root 1.149 - support no_drop map header flag (before it was only available internally).
804 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
805 root 1.133
806 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
807 root 1.119 - bugfix: custom skill settings were not saved by the server.
808     - bugfix: remove did not actually remove items from the inventory, leaving
809 root 1.116 ghost items.
810 root 1.119 - bugfix: properly update items identified on the ground.
811 root 1.120 - bugfix: use localtime_r in the logger thread.
812 root 1.122 - bugfix: player starvation will now give the correct kill reason.
813     - bugfix: archetype reloads could crash the server.
814 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
815 elmex 1.114 player is not logged in.
816 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
817 root 1.117 server startup.
818 root 1.128 - bugfix: fix the door surround check in the random map generator.
819     - (maps) fix heaven quest difficulty progression.
820     - (maps) fix some random map styles.
821     - dropping items a shop is not interested in won't sell them anymore.
822     - rods and horns with a too low maximum charge allow now at least one discharge.
823     - implement kill & death statistics.
824     - random map preparation is no longer synchronous.
825     - rewrite find_style in perl, no longer does synchronous I/O.
826     - improve random map specials placement.
827     - make the killer a real object pointer instead of a string, improved
828     kill reason messages.
829 root 1.117 - take advantage of new aio_close and aio_chmod.
830 root 1.128 - implement archetype::get, object::deep_clone and update callers.
831 root 1.125 - change_abil is much faster.
832 root 1.126 - update the floorbox more often to work around the reverses item order
833     display in clients.
834 root 1.125 - cleaned up object copying by encapsulating it to a single place.
835 root 1.126 - add hints to the invite messages.
836 root 1.127 - rewrote key<->value pair handling.
837 root 1.128 - use an independent random number generator for the random map generator.
838 elmex 1.113
839 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
840 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
841     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
842     - completely automate the weight handling, should fix all weight
843     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
844 root 1.103 - reloading archetypes while a user was in the character creation phase
845     could crash the server.
846 root 1.106 - fix a nontrivial number of cases of code commented similar
847     to "is this really correct?", as many of those cases are now handles
848     automatically by lower level code.
849     - replace many ad-hoc checks for client visibility by object::visible_to,
850     should result in broader applicability of functions using it.
851 root 1.104 - merge items with different arch pointers refering to the same arch
852     (due to archetype reloads).
853 root 1.106 - refactored the object remove/insert functions and most related
854     functions (decrease, split, merge_ob etc.).
855 root 1.105 - make it compile better on freebsd (reported by pippijn).
856 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
857 root 1.108 - fix the longstanding "container stays open" bug.
858 root 1.107 - improved floorbox updating to be incremental and other protocol
859     optimisations.
860     - get rid of update_after_inventory_change and only do update stats
861     for weight once/tick/player at max.
862 root 1.109 - rewrite party commands, use party channel.
863 root 1.103
864 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
865 root 1.97 - properly link against libgthread as that is needed to make the slice
866     allocator thread-safe.
867 root 1.91 - support perls not compiled with 64 bit support (though this is not a
868     recommended configuration) (reported by Samuel Gondouin).
869 root 1.94 - always put godgiven items into the player inventory, never any containers.
870 root 1.92 - (maps, arch) the scorn go club was founded!
871 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
872 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
873     became a real spell-class.
874 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
875     - (arch) considerably strengthened spark shower and destruction.
876     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
877     finally reloadable at runtime.
878     - changed archetype loading algorithm to only require one pass and
879     use delayed resolving of references.
880 root 1.101 - examine command now uses the examine infobox.
881 root 1.102 - implement an "incremental garbage collector" for archetypes.
882 root 1.98 - enable slice allocator again.
883 root 1.96 - implement optional free memory poisoning.
884 root 1.91
885 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
886 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
887 root 1.85 skill.
888 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
889     names (also update all maps to use money instead of coins).
890 root 1.78 - add uuid accessors to perl.
891     - add coin names and archetype accessors to perl.
892 root 1.80 - fix runtime uuid file format to use "." instead of ",".
893 root 1.78 - change perl extensions to not use hardcoded coins and values.
894 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
895     and be more parsimonous of uuid usage by the exact value out on exit.
896 root 1.86 - write log messages in another thread, removing another sync point.
897     - support multi-line log messages in a nicer way.
898 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
899 root 1.81 - fix a minor memleak in the random map generator.
900     - some parts of the random map generator are not coroutine-safe,
901     so only call it "single-threaded".
902     - major cleanup of memory management in random map generator.
903 root 1.87 - slight refactoring of the random map generator, faster too.
904 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
905     bookkeeping bug.
906 root 1.87 - work around "player is on active list" problem by deactivating player
907     after loading.
908 root 1.81 - garbage collect shstr's more evenly and adaptively only when
909     there have in fact been allocations.
910 root 1.82 - fix object::insert to do as documented and insert into the env
911     if necessary.
912     - fix cf::map::unique_maps.
913     - fix nrof overflow check in can_merge_slow.
914     - fix converter code to handle >31 bit values.
915 elmex 1.83 - added support for the player_sold flag
916 root 1.84 - converters no longer accept unpaid items.
917 root 1.88 - canonicalize random map meta files for better unification.
918 root 1.77
919 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
920 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
921     when mlockall has been used.
922 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
923 root 1.72 - use separate thread for ticker timing (and more in the future).
924     this greatly increases timing accuracy and gets rid of an enourmous
925     number of gettimeofday calls.
926 root 1.82 - use a separate thread to signal aio completion, for lower latency.
927 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
928 root 1.71
929 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
930 root 1.68 - rebalanced default experience table to be more exponential
931     and much easier up to level ~40, then moderately harder.
932 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
933 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
934     - do not exit on reload/load errors but properly cleanup.
935 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
936 root 1.66
937 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
938 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
939     (this fixes the jeweler skill).
940 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
941 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
942 root 1.63 - move tombstone to real map if player died due to cave-in (even if
943     it has reset, which is better than putting it on the savebed, also as
944 root 1.321 proof that the player didn't use a savebed).
945 root 1.59
946 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
947 root 1.56 - work around perl bug in configure perl module version check.
948 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
949 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
950 root 1.52 - fix a bug in animate_weapon, causing a crash.
951 root 1.54 - no longer exit when a coroutine throws an exception.
952 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
953 root 1.53 - fix the "<player> is nuts" message.
954 root 1.58 - fix an exception at logout due to the json_coder being gone.
955 root 1.43 - upgrade to EV version 2.0 API.
956 root 1.47 - when players don't apply a savebed correctly but stand above one,
957     do not move or kill them.
958 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
959 root 1.43 - implement generic framework for server-side resource files.
960     - implement resource file update event.
961     - hook experience table update into the framework.
962     - move jeweler.yaml to resources (arch/).
963 root 1.44 - switch from Crossfire to Deliantra perl module.
964     - implement json2json arch filter.
965 root 1.45 - implement widget protocol version 2, support for ui templates.
966 root 1.54 - mapinfo is now handled fully asynchronously.
967 root 1.48 - ext/irc: also log irc messages.
968 root 1.51 - ext/schmorplog: write user stat files asynchronously.
969 root 1.43
970 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
971 elmex 1.41 - limited the number of items that can be picked up and dropped
972 root 1.42 as temporary measurement against bad performance or dropping things
973     (this lead to long freezes and triggered the watchdog).
974 elmex 1.41 - improved the performance of the drop command a bit.
975 root 1.38 - switch from Event to EV for higher performance, easier usage,
976     less bugs...
977 root 1.39 - updated to release version of the gnu affero license.
978 root 1.38
979 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
980 root 1.36 - more thoroughly rename the binaries, contact addresses.
981     - update the copyrights.
982 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
983     crashes.
984 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
985     potentially causing crashes.
986 root 1.35 - assign weapons on user load time, not login-time, avoiding
987     crashes.
988    
989 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
990 root 1.32 - fixed an important bug that caused passwords to be forgotten.
991 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
992     in some of the maps.
993 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
994     which is now trivial to do.
995 root 1.33 - removed all traces of the old (and never working) plug-in interface
996     (70kb code less on amd64).
997 root 1.34 - improve/tune scheduling priorities.
998     - fix some freezing bugs.
999     - fix a memory corruption problem in dynbuf.printf.
1000     - use channels for chat and many informational commands.
1001     - improved the tutorial.
1002     - create missile is now fixed.
1003     - race fields must now contain archetypes.
1004     - jumping skill now works as advertised.
1005 root 1.31
1006 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1007 root 1.24 - relicense under the gnu affero license.
1008 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1009 root 1.24 - implement server-side framework for generic resources.
1010     - use resource framework for server-provided ambient
1011     music.
1012 root 1.27 - save object owners (players only atm).
1013 root 1.24 - replace limited sound api with server-provided sound effects.
1014     - new sc (sound control) protocol command.
1015     - improve fxix protocol to include types.
1016     - exactly fill tcp segments, if possible.
1017     - output-rate is now an upper limit, the server will automatically
1018     (and quite perfectly) adjust to the network conditions, ensuring
1019     low latency even during bulk transfers (music, images, sounds etc.).
1020     - implement server-side widgets (i.e. client widgets controlled
1021     in the server side). this will allow future expansion without
1022     having to upgrade clients.
1023     - implement a (artwork) world map with realtime player position
1024     tracking.
1025     - new and more efficient extcmd (server still supports old extcmd
1026     protocol).
1027 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1028     calcluation that could be easily exploited by users.
1029     - rebalanced diseases to spread more naturally/evenly.
1030     - completely asynchronous map loading even for tiled maps.
1031 root 1.24 - replace simple messaging protocol with channels carrying metadata
1032     (similar to message types, but more directed at the user).
1033     - reduce command processing latency by a whopping 120ms by
1034     reordering some processing steps inside the server. this directly
1035     reduces lag by 120ms.
1036     - actually send spell faces to the client.
1037 root 1.23 - implement player genders.
1038 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1039     otherwise return to savebed and possible kill if the log-out
1040     was for too long.
1041     - fast socket-dead detection (kick player after 8 seconds without ack).
1042     - greatly reduce the cpu time needed to draw maps _again_.
1043     - archetypes are now subclasses of objects.
1044     - rebalanced shop greed and approval functions to be more realistic
1045     (and likely match the actual intention).
1046 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1047     italic, gender-specific text, paragraphs etc.
1048 root 1.24 - implemented hint framework, players can opt to receive hints.
1049     - implemented (long) book framework, added some books from the cf wiki.
1050 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1051     protocol and is capable of transmitting generic meta information.
1052 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1053     - replace the nexus by a per-player tutorial map that teaches stuff
1054     better than the newbie house.
1055 root 1.18 - fix the magicmap colours.
1056 root 1.19 - optimise map update even more by removing unneeded code and checks.
1057     - decouple map and stats update from pl->ob and use pl->observe instead.
1058     - implement observe command.
1059 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1060     calls with a simple comparison.
1061     - fix a latent crossfire bug that could crash the server because the
1062     map refresh did not update the mapspace.
1063 root 1.24 - support custom keys for regions and maps, regions are now
1064     refcount-managed.
1065     - allow worldmap overlays anywhere in the 000..999 range.
1066     - new system to acquire time slices for background jobs, to reduce
1067     jitter.
1068 root 1.27 - semi-persistent object-referencing framework (currently only players
1069     supported).
1070 root 1.22 - dependency tracking for perl extensions.
1071 root 1.24 - new slag-ex extension for cleaning cauldrons.
1072     - fix invoke result processing.
1073     - there are even less i/o syncpoints in the server now.
1074 root 1.29 - added map-tags extension that scans all maps for object tags
1075     and records them in the database (not used yet).
1076 root 1.28 - metaserver 2 support.
1077 root 1.22 - many more bugfixes and minor optimisations.
1078 root 1.16
1079 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1080 root 1.14 - optimised event invocation (non-wanted events can now be
1081     skipped with 4-5 inlined instructions).
1082 root 1.12 - complete rewrite of town_portal: it now creates a portal
1083     to the "nearest" town only, travel is only possible
1084 root 1.13 to the town and back, anybody can use it (also removes
1085     one of the remaining syncpoints in the server).
1086 root 1.10 - complete rewrite of the range/attack skill slot system:
1087     there are now two slots, one for combat, one for ranged
1088     attacks.
1089     - introduce the concept of a current weapon (either a ranged
1090     or a combat weapon/skill/tool) and switch between them as
1091     needed.
1092     - rewrite bow code so bows get more useful: apply damage,
1093     attacktype and other stats to the arrows and treat
1094     bows as weapons. also rebalance the missile weapons skill
1095     so its damage increases with level.
1096     - rewrite the complete player speed logic: weapon_speed now
1097     works as documented and there are no unnatural speed boosts.
1098 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1099     installation, replacing the old collect scripts and
1100 root 1.9 simplying deployment by scaling and cutting faces as required.
1101     - simplify the map protocol extensively by taking advantage
1102     of missing bigfaces, speeding up map generation immensely.
1103 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1104     other archetypes.
1105     - rationalise archetype, region and treasurelist file format
1106     into a single file format and make them reloadable asynchronously.
1107 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1108     reloadable at runtime.
1109 root 1.6 - implement 64x64 faceset support.
1110     - implement fxixsx protocol that saves
1111     a lot of bandwidth over the old image/face/smooth packets
1112 root 1.11 and allows images > packetsize, incremental and background
1113     transfers.
1114 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1115     on a face basis as opposed to a mapspace basis.
1116 root 1.7 - the server can now rate-limit image uploads to not exceed
1117     a certain (client-configurable) speed while guarenteeing full
1118     freedom of movement.
1119 root 1.8 - implement new ex command to request item descriptions.
1120     - implement new msg command for in-game messages with meta
1121     information (using xml).
1122 root 1.9 - enforce utf-8 for all text messages.
1123 root 1.13 - added micropather (not used yet).
1124 root 1.6 - many, many bugfixes.
1125 root 1.1
1126 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1127 root 1.1 - make coroapi accessible to cf+.
1128     - moved map handling logic completely to perl
1129     - per player maps are now marked in the map
1130 root 1.2 - maps are saved completely differently now,
1131     and much more often.
1132 root 1.17 - rewrote map header parser and writer, to be much faster.
1133 pippijn 1.4 - maps and players are now (in the average case) loaded
1134 root 1.2 and saved completely asynchronously, I/O contention will no
1135     longer freeze the server.
1136 pippijn 1.4 - players and maps can be loaded anytime, without the player
1137 root 1.2 being logged in.
1138 root 1.1 - automatically generate method interfaces for perl from headers
1139     - unbundled freezethaw
1140     - mostly rewrote common/map.C
1141     - completely rewrite server/swap.C
1142     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1143     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1144     - better message for apply failures due to applymode
1145     - removed most all of the weather code
1146     - unified logging to stderr and file
1147     - too many minor changes to document