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Revision: 1.596
Committed: Sat Apr 3 03:13:44 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.595: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.595 TODO: set_ranged_ob/set_combat_ob, clear spells etc.
42 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
43 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
44 elmex 1.573 - made (wizard) look_at show also uuids.
45     - added cf::object::find_object_uuid (::find_object already exists!).
46 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
47 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
48 elmex 1.568 - (arch) made the hill giants loose more body parts.
49 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
50 root 1.588 - teach the random map generator the ability to read ".rmg" files
51     that specify which actual style map to generate, and use it for
52     the default decorstyle to avoid inappropriate maps to be used.
53 root 1.583 - move_type changes (spells, skills etc.) now will correctly
54     take move_on/move_off into account (e.g. buttons).
55 root 1.582 - display (exit) or (random map) in client for those objects.
56 root 1.578 - remove (useless) spell damage columns from spell info and replace
57     it by effective casting level - clients > 2.10 required to display
58     properly.
59 elmex 1.565 - building of levers/doors works again for all kinds of floors.
60 elmex 1.563 - the player can now withdraw and deposit all the available money.
61 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
62     steinwandstadt/celvear.
63 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
64 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
65     clients.
66     - tcp.ext didn't unbind in reloads.
67     - map-tags.ext didn't properly close the database on reloads.
68 root 1.567 - cfutil skips .-directories when scanning.
69 root 1.571 - build.ext prevents players from building on other player's maps.
70     - rent.ext allows the dm to enter anytime.
71     - NPC_Dialogue adds a new predefined variable, $map.
72     - new "build" event hook.
73 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
74 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
75 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
76     them on loading, for old playerfiles and maps.
77 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
78     would be handled differently nowadays anyway.
79 root 1.584 - random map .meta were not being expired at all.
80 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
81 root 1.586 - update to automake 1.10.
82 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
83     require level 4 anymore.
84 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
85 root 1.590 - monsters now rotate through all skills (in chosen_skill).
86 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
87 elmex 1.593 - added detect mineral vein spell.
88 root 1.592 - support "wall overlays" in the random map generator - not very generic,
89     used by minable veins.
90 elmex 1.594 - (maps) relocated jeweler town to another directoy.
91     - (maps) added quest for the mining skill scroll to valleynoy.
92 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
93     - when player dies, restore his food to at least 200.
94 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
95 root 1.562
96 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
97 root 1.558 - (maps) fix travel to valdor and back.
98 root 1.545 - do no longer by default eval map cod ein safe compartments
99     (this can be re-enabled using the safe_eval config option).
100 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
101     in lorak.
102 root 1.559 - fix data corruption issues caused by recursive calls to
103     unordered_mapwalk - now every caller must provide its own
104     buffer.
105 root 1.538 - (maps) improve tindervale maps slightly.
106 root 1.544 - (arch) considerably decrease slag ex price.
107 root 1.540 - (arch) fix filth archetype.
108 root 1.556 - extension dependency resolve was completely broken.
109 root 1.544 - multipart objects would cause save_throw_object to crash - it
110     now acts on the head only.
111 root 1.541 - do not try to connect to an irc server unless explicitly configured.
112 root 1.542 - do not expect decltype() to be available in gcc 4.4.
113 elmex 1.543 - extended the safe perl environment by loops.
114 root 1.547 - (arch) fix "armless cook" facings.
115     - the "experience table" resource item did not have a proper
116     hash associated with it, so updates could not be detected.
117 elmex 1.550 - fixed poison traps in doors.
118 root 1.548 - player->killer_name did not properly flag the name as unicode.
119 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
120     and provide a non-destructive SvPVutf8 variant.
121 root 1.554 - do not allow dragon players to change their title via the settings.
122 elmex 1.552 - ratelimited jeweler skill nugget conversion.
123 root 1.551 - under high load, the server stopped swapping out to make
124     the server more responsive, but making it impossible to reduce
125     the load by... swapping out. slot queuing will now always make
126     some progress.
127     - improve the quality of the load-avg calculation.
128 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
129 root 1.556 - don't fail to write the runtime file if the temporary already exists.
130 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
131     player now.
132 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
133     timestamp and use a tab in the client to increase awareness.
134 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
135     setflag 0 is possible.
136 root 1.560 - make install now deletes old extensions, to ease upgrades in the
137     deliantra vm.
138 root 1.538
139 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
140 root 1.532 - the destruction spell could/would corrupt server memory quite often.
141 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
142     disk, not when it already was in memory.
143 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
144     avoiding livelock during high-load emergency saves.
145 root 1.530 - logging in did not properly unapply all skills.
146 root 1.531 - (maps) make the invite quest marking much more obvious.
147 root 1.533 - (arch) fix warrior archetype names.
148 root 1.532 - map prefetching never prefetch upwards.
149 root 1.534 - wizpass no longer makes you non-blocking.
150 root 1.536 - (maps) add light to some of the special maps, add troll
151     map.
152 root 1.530
153 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
154 root 1.515 - (maps) add gorokh_final mapset from crossfire.
155 root 1.516 - (maps) block most vault-type mlab locations, open up
156     imperial converters for anybody to use.
157 root 1.519 - (maps, arch) replace all permanent stat potions by random
158     variants.
159 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
160 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
161     real player object on player changes.
162 root 1.522 - diseases and maybe other things could sometimes reduce the speed
163     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
164     much grief.
165 root 1.523 - speed_left randomisation was, apparently, totally broken.
166     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
167     of the speed slot internally and in map save files. among other
168     things, this gets rid of all the abs (speed) calls.
169     - reduce map file save files by using abridged keywords aliases.
170 root 1.494 - shop specialisation calculation was totally broken.
171 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
172     now enforced.
173 root 1.498 - fix magic mapping, which only worked for inate spell casting.
174 root 1.495 - godgiven items will now be explicitly described as such.
175 root 1.524 - (arch) dded a quiver of bolts.
176 root 1.504 - materialnames would change "randomly" on every load, only
177     set the material when the materialname was not set before.
178 root 1.497 - balancing change, halve rod recharge speed (instead
179     of 4.8s, the standard rods now recharge in ~10s. not a solution,
180     but still.
181 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
182 root 1.509 the costly flag-checking loop in most cases and using a simple
183     repeat-cache for speed_left.
184 root 1.507 - always delay stats update for players on insert/remove till
185     next tick/command, which saves a lot of cpu cycles on drop/take.
186 root 1.514 - add hint about havign to run to attach unaggressive npcs.
187 root 1.494 - pet monster level was not displayed correctly in "showpets index".
188     - clean up floating point conversions and many similar nitpicks.
189 root 1.502 - fix hanuk altar.
190 root 1.504 - overhaul material system to be much faster, and having less bugs, but
191     still having a lot of cruft :/.
192 root 1.502 - add marble shop floor.
193 root 1.494 - move gcc specifics to new file include/compiler.h.
194     - unrecognised cfpod directives could cause undefined behaviour.
195 root 1.505 - added boes' marble shop to steinwandstadt.
196 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
197     - optimise mapspace updates.
198     - cache volume/items per mapspace.
199 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
200     decrease).
201 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
202     have led to weird item multiplications.
203 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
204 elmex 1.501 - fixed crash bug in learn_spell command.
205 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
206 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
207     from perl to c++.
208 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
209     and use it in some "inner" loops.
210 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
211 elmex 1.511 - fixed jeweler experience output to not be floating point.
212 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
213 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
214 root 1.518 - try to prefetch memory inside process_objects, which can give
215     enourmous speed gains.
216     - make some small optimisation to the process_objects loop.
217 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
218     handling different chksum lengths.
219     - check for hash collisions in cfutil.
220     - reduce face checksum size from 6 to 4 bytes.
221 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
222 root 1.523 - removed weather-specific attributes.
223     - fixed genkeywords dependency.
224     - do not clear "randomitems" slot for world underlays.
225     - use "sl" as short-hand for speed_left in save-files, just to make them
226     smaller.
227 root 1.517 - in general, don't crash on value-less resource file lines
228     anymore, due to get_str never returning a 0-pointer.
229 elmex 1.521 - code cleanup in move_symptom.
230 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
231 root 1.494
232 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
233 root 1.481 - some Andrew Madloch wanted, despite being specifically told
234     multiple times that the Deliantra parts additions are under AGPL,
235 root 1.487 lock up the source code of the server within his company.
236 root 1.481 some reorganisations have been done to the sourcecode to make
237     it clearer that this violates the Affero GPL. Help to keep
238     Deliantra free software even for the coming generations
239     and be wary of the promises of Andrew Madloch, he has nothing
240 root 1.487 good in mind for free software.
241 root 1.480 - clarify which files of the server are 100% AGPL.
242 root 1.481 - minor reorganisation, move some GPL code into other files.
243 root 1.483 - implement viewpoint (which is like observe, but only for the map,
244     not stats etc.).
245 root 1.484 - replace magic mapping overlay by a flying bird exposing area
246     on the worldmap (ext/magic_mapping.ext).
247 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
248     - @find results in npc dialogue is now stored in $find.
249 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
250 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
251 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
252     dm instead.
253 root 1.456 - (maps) add town portal to celvear.
254 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
255     mapsets from crossfire, together with associated archetypes.
256 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
257     - (maps) define a new whalingoutpost region.
258 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
259     and most archetypes that go with them (without stoning and swallow effects),
260     casino tokens and stock certificates are also missing.
261 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
262     and santo dominion.
263 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
264     to go with them. also adjusted archetypes to be more korrekt "gotisch".
265 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
266 root 1.460 - properly close client-side dialogue when the player is teleported away.
267 root 1.459 - map-tags did not properly close it's database tables or wait
268     for a quiescent state, causing memory corruption on reload.
269 root 1.454 - support "stat.xyz" accessor in match expressions.
270 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
271 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
272     fixes long answers from npc dialogue).
273 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
274 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
275     and to not add a "put your code here" force needlessly.
276 root 1.463 - (arch) fix or improve many plurals.
277 root 1.465 - markers do no longer add a force if the slaying field is unset.
278 root 1.466 - sped up search-items implementation, but it's still horrible.
279 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
280 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
281     used to reogianise the illogical arch tree a bit.
282 root 1.479 - (maps) import most map names from crossfire.
283 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
284 root 1.483 - fly_high movement gives better los, ignoring blocksview.
285 root 1.488 - the addexp command should now honour skill names with spaces.
286 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
287 root 1.491 - (arch) added many more buildable marble floors.
288 root 1.490 - major namespace cleanup: save 45kb by making functions static
289     that were unnecessarily global.
290 root 1.452
291 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
292 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
293 root 1.451 - fix a memory buffer overflow in the book code.
294 root 1.429 - add @check, @find npc dialogue commands.
295     - (maps) add a number of town interiors.
296 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
297 root 1.451 - (maps) add celvear area from cfextended.
298 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
299     - (server,maps) fix bug causing some library books not to be chained down,
300     cause Scorn/Navar libraries not to have inscribable books.
301 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
302 sf-marcmagus 1.433 inappropriate item power.
303 root 1.448 - (maps) fix intwell balancing issue.
304 root 1.437 - improve the look of generated books.
305 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
306     - fix bug where players could bypass no_drop by putting items in containers.
307 root 1.430 - consecutive commands arriving at the same time in the server would be
308     corrupted if the length was >255.
309 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
310 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
311     and perl.
312 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
313     functionality (and more) inside the same object using the match expressions.
314     - create simpler match expression compiles in many common cases.
315 root 1.439 - reduce object size by removing obsolete "seen_by" member.
316 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
317     of the new dynbuf::splice function (which gave an unexpected net win
318     in code size...).
319 root 1.442 - the server will no longer complain (and subtly fail) when an object
320     being removed from a map causes another object to get removed.
321 root 1.441 - banish strncpy from the server, speed up and simplify sending item
322     descriptions to the client considerably.
323 root 1.442 - add new "in head" set modifier for matches.
324     - new BLOCKED_MOVE event added.
325     - mapscript archetype now has activate_on_xxx true by default, as similar
326     connected elements.
327 root 1.448 - (maps) imported all styles from cfextended except
328 root 1.444 floorstyles/land_plots and monsterstyles.
329 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
330 root 1.446 - don't crash when treasure lists are empty / supply new empty
331     treasurelist for randomitems when none can be found.
332     - implement cf::map::static_maps and use it in map-tags.ext.
333 root 1.449 - fix a bug in map-tag scanning when moving tags.
334 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
335     for a reaction.
336 root 1.447 - implement new "loadall" map loading command, purely for debugging.
337 root 1.429
338 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
339 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
340     but not horns (to make them more useful for content-creators).
341 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
342     2) it skipped spell effects and 3) it didn't handle the case where
343     and object was destroyed while iterating over it correctly. all this
344     allowed players to sometimes walk onto spaces they should not be able to
345     walk on.
346 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
347 root 1.399 - examining an object now dumps the serialised object form when the user
348 root 1.404 is a wizard (wizlook).
349 root 1.421 - altars no longer accept unpaid items.
350 root 1.411 - party spells didn't work all that well.
351 root 1.424 - added complex object matching framework (cf::match), and make altars
352     and pedestals use it.
353 root 1.425 - identified skill-tools show what skill they grant.
354 root 1.399 - display the duration of change_ability spells when examining them
355     (missing: protection spells, but they are a hack...).
356 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
357     adding more variety to the different mushrooms.
358 root 1.398 - fix a minor cfpod formatting bug.
359 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
360     the hintmode setting on the settings page.
361 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
362 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
363 root 1.399 - enable the object loader to also dump archetypes.
364 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
365 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
366 root 1.402 - force the initial face when loading an object that is time-animated
367     or a monster, so it does not have to be specified anymore.
368 root 1.403 - fix a bug where recasting an ability changing spell could shorten
369     its remaining duration.
370 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
371 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
372 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
373     up splay operations as well.
374 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
375 root 1.412 - implement introspection data for C++ classes (%REFLECT).
376 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
377 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
378 root 1.419 - fix transmutation alchemy.
379 root 1.424 - speed up many frequently-invoked C->perl callbacks.
380 root 1.419 - added complex object matching framework, to be used in altars and the like.
381 root 1.426 - switch to YAML::XS from YAML.
382 root 1.396
383 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
384 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
385     that ultimately was not helpful to catch it :)
386 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
387     all callers to use either one or the other, as appropriate. This
388     fixes the (rather fragile) light spell, maybe others.
389     - fixed an overflow and exploit in the bank/payment code.
390     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
391 elmex 1.384 to explain the skill a bit more.
392 root 1.389 - removed a buggy check for zero attacktype. So that we might find
393 elmex 1.388 the real bugs in the archs/maps/objects.
394 elmex 1.394 - Fixed enabling torches with lighters.
395 elmex 1.387 - (maps) Added Heaven Town region.
396     - (arch+maps) Fixed & normalized warriors on map
397     /quests/peterm/CTower/Barracks.
398 root 1.392 - fix the light spell (and possibly diseases and other lights).
399 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
400 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
401     a long time ago, and similar cases are still to be found in the maps.
402     - make the socket_timeout configurable in the code (but not yet for users).
403 root 1.393 - earth wall health bar is now correct.
404 elmex 1.384
405 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
406 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
407     freeze with IO::AIO anymore due this change.
408 root 1.364 - avoid a crash when a player tries to apply a lighter.
409 root 1.376 - allow a spell argument for dimension door.
410 root 1.362 - move shop item listing and some otherstuff into the info tab.
411 root 1.360 - avoid crashes when non-players cast party spells.
412 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
413 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
414     - small improvement of the number of potions in shops
415     (by Job Vranish).
416     - added a few party spells (by Job Vranish).
417 root 1.362 - use a common message dynbuf.
418 root 1.364 - destroying tear down objects will now use the full hp range
419     for animation and will only destroy/lastframe when hp < 0.
420     - allow monsters to use earth to dust.
421     - use manhattan distance for get_rangevector_from_mapcoord, just as
422     in get_rangevector.
423     - los updates now correctly take tiled maps into account.
424     - do los updates even on maps without darkness.
425 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
426 root 1.375 - upgrade to IO::AIO 3.21.
427 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
428 elmex 1.373 - properly catching exceptions from callback in irc.ext.
429 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
430 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
431 elmex 1.368 - (arch) added hint about usage to Slag Ex.
432 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
433     like the rest.
434 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
435 root 1.378 - (arch+maps) added rate limited converter and adjusted
436     /elmex/mana_fountain.
437     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
438     - reduce size of casting_time, move_status, attack_movement,
439     last_heal and last_sp slots, squeezing some more space out of struct
440 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
441     anywhere.
442 root 1.358
443 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
444     - fixed bug in alchemy, where finding the right object for enhancements
445     didn't work.
446 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
447     effects (w.r.t. put_more) per mapspace, to give the server a chance
448     to survive a hundred deathsheads.
449 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
450     disastrous bug of unfortunately unknown proportions...
451 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
452 root 1.343 - use gender-neutral place descriptions for invite.
453 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
454     Thanks go to Lisa Larsen!
455 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
456     anymore).
457 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
458 root 1.345 - use better dependency tracking for include/keyword.h.
459 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
460     so it is possible to invite somebody out of some stck-till-death traps,
461 root 1.346 or simply to commit suicide.
462 root 1.352 - replace the "ignoring delayed commands" message by something more useful
463     (cf. cunning gnome freezeing issue).
464 elmex 1.349 - various fixes for weapon improvements.
465 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
466 root 1.353 - support T and G sequences in cfpod.
467 root 1.343
468 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
469 root 1.339 - convert me command from per-map to chat, which makes more sense, also
470     document it.
471 elmex 1.336 - more than one spellbooks of same class can now be given
472     in class selection.
473 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
474     spell rebalancements.
475 elmex 1.338 - the IRC gateway filters IRC colors now.
476 elmex 1.336
477 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
478 root 1.331 - (arch) fix quiver of Holding Bolts.
479 root 1.332 - applying unpaid items will now examine them.
480 root 1.330 - add "What" column to body command, showing items in that slot.
481 elmex 1.329 - redesigned and rebalanced lamps and torches.
482 root 1.330 - add "..." to item names that have been shortened.
483     - fixed "assign" function that squeezes strings into fixed length.
484 elmex 1.333 - add cursed effect to lamps and (some) torches.
485 elmex 1.334 - fixed bad assigned crafting skills and their tools.
486 root 1.312
487 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
488 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
489 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
490 root 1.312 - make monster smell logic dependent on their wisdom stat.
491 root 1.324 - put the death reason into a separate tab.
492     - converted "connected" slot to string, cleanly got rid of some ugly
493     hacks such as the path_attuned hack.
494 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
495     - replace one-at-a-time hash by faster than smaller FNV-1a hash
496     when hashing strings.
497 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
498 elmex 1.320 whether the right cauldron is used.
499 root 1.313 - considerably optimise shared string implementation by
500 root 1.316 making its null value a compiletime constant.
501 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
502     as well as using shstr_cmp to pass shared stringsa round efficiently,
503     for lots of code size savings.
504 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
505     they are sleeping: generators now check for the sleeping flag.
506 root 1.318 - tell gcc not to excessively inline some perl interface functions.
507 root 1.322 - remove marking rune length limit.
508 root 1.323 - fix formatting of cfpod when a verbatim block was following
509     a single newline.
510     - move resistances, statistics and showpets command output into tabs.
511 root 1.326 - implement map scripts that can replace the boulder logic without
512     having to write extensions.
513 root 1.310
514 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
515 root 1.302 - fix a longstanding bug that teared multipart monsters
516     at map boundaries apart.
517 root 1.292 - temporarily make permanently invisible player visible when
518     he/she makes noise.
519 root 1.284 - fix being able to see through walls a bit.
520 root 1.303 - improve look at output.
521 root 1.285 - completely replaced the line of sight algorithm with a variant
522     of spiral fov capable of visibility grades and arbitrary
523     shadow angles, that uses less memory and less code.
524     - the new los code supports arbitrary map rectangles and loosens
525 root 1.310 other restrictions of the old code, supporting further optimisations.
526     - update los if blocksview-objects are inserted in a map, not just when
527 root 1.287 removed (e.g. for summon fog).
528 root 1.303 - permanent invisibility doesn't make immune against making noise:
529     implement a noise system that allows monsters to locate the player
530     when he/she makes noise.
531     - implement a primitive smell system that monsters can use to track
532     players.
533 elmex 1.288 - create bomb now also works when casted by door traps.
534 elmex 1.290 - (arch) new torch graphics.
535 root 1.289 - (maps) considerably soften the subway spider.
536 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
537     the guards from being killed by players.
538 root 1.310 - (maps) lots of tweaks in and around scorn.
539     - (maps) use special non-blocksview jungle, mountain and
540     darkforest freely on the worldmap, to get gradual sight obstacles
541     instead of total blackout in those areas.
542 root 1.289 - no maximum darkness for outdoor maps anymore.
543 root 1.291 - add more hints, fix some messages.
544 root 1.292 - fix a bug: firing rods should tell you something about them.
545     - make light additive even within players.
546 root 1.293 - darken xrays effect a bit.
547     - improve handling of los changes when inserting or removing
548     objects, not perfect yet.
549     - make map darkness signed (formerly unsigned) to allow
550 root 1.294 ambient lighting and centrally manage darkness as an offset.
551     - revamped, fixed and documented the server calendrics, also
552     tell users the current time and data, to improve awareness.
553     - implement proper wizlook flag and handling of wizlook, instead
554     of dumbly just clearing los once.
555 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
556     and has a smaller runtime variance.
557 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
558     making them actually useful.
559     - see_in_dark now increases the viewing radius by 3.
560 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
561     speedup, as well as in many other places.
562 root 1.299 - remove support for extended map infos - these are not used
563     by the deliantra client and removing them gives us a 10% speedup
564     when sending map changes.
565 root 1.300 - remove most gcfclient and other client bug workarounds, as well
566     as now obsolete protocol versions, simplying the code.
567 root 1.301 - optimise and simplify generation of random numbers.
568 root 1.303 - correctly provide a non-zero default density for materials, to
569     avoid crashes, fix other bugs in the material handling code.
570     - fix volume calculations.
571     - fix cfpod parsing when multiple verbatim blocks were separated by
572     newlines.
573 root 1.305 - increase monster detection radius from wis/5 to wis/3.
574 root 1.306 - remove old pickup modes.
575     - remove obsolete disarm and search commands (search wasn't working
576     anyways).
577 root 1.308 - fix a crash when an npc applied a sign.
578 root 1.284
579 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
580 root 1.283 - this release is assumed to be very stable.
581     - (maps) radically redesigned and improved tutorial.
582 root 1.280 - directional casting no longer immediately removes the invisible effect.
583 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
584 root 1.272 - fix overflow in lighting calculations.
585     - negative glow radii can no longer cause total darkness.
586 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
587     only maximally-lit ones.
588 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
589     - swashbucklers got the oratory skill now.
590 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
591 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
592 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
593 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
594     (which was probably broken, too).
595 root 1.281 - support negative glow radii during daytime, too.
596     - use circular, not rectangular, viewing area.
597     - use minimum viewing distance of 2 in outdoor maps.
598     - negative glow is stronger than viewing area or lamps.
599 root 1.283 - (arch) new darkness spell face.
600 root 1.272
601 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
602     - (maps) completely redesigned scorn.
603 root 1.269 - "cast light" now works on oneself.
604 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
605     negative glow radii again (they were totally broken before).
606 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
607 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
608 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
609 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
610 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
611     back to the player.
612 root 1.251 - attuned/repell and spell base level system reworked.
613 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
614 root 1.247 be less erratic now.
615 root 1.248 - refuse to write the uuid file if the uuid is zero
616     (to avoid writing it in early crashes).
617 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
618     - speed up emergency_save by not syncing every file separately.
619     - no longer reattach perl to every object on reload, it's slow, and no longer
620     necessary since we don't nuke stashes anymore.
621     - do not bootstrap perl from the commandline args, use separate eval for
622     better error reporting.
623 root 1.259 - fix a crash when pushing cone spells met ice attacks.
624 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
625 root 1.255 - speed up map refresh in server a bit.
626 elmex 1.258 - refactored drop code and fixed some programming errors in it.
627 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
628 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
629 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
630     as the current weight of the inventory.
631 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
632     dragonfire has been introduced for the non-dragon players.
633 root 1.265 - remove unused "tooltype", "start_holding" object slots.
634     - change "weapontype" object slot to uint8.
635     - convert "hide" object slot into flag.
636     - reorder object members for better locality of reference and codesize
637     decrease.
638 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
639 root 1.267 - fix a crash when no skill could be found when killing amonster.
640 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
641     every completed aio operation.
642 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
643     and update mapspaces if necessary.
644 root 1.246
645 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
646 root 1.241 - removed all command line parsing, only env variables are supported
647     anymore.
648 root 1.239 - region-specific monsters will now once more be on the worldmap.
649 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
650 root 1.225 would grow out of bounds.
651 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
652 root 1.222 - fixed a double-escaping bug in the pod-parser.
653     - rewrote the cfpod parser in C++.
654     - hintmode moved to C++, players need to re-set their hintmode if
655     they dislike "show".
656 root 1.231 - fix RIP inscription.
657 root 1.239 - bump login name length from 18 to 20 char max.
658 root 1.231 - correctly support gender in emotes.
659     - correctly support gender in the death messages.
660     - correctly generate death messages for players only when they really die,
661     with increased information.
662 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
663     and data corruption (but apparently was never triggered).
664 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
665 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
666     data corruption bug.
667 root 1.223 - tweak coredumping/monitoring a bit.
668 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
669 root 1.227 - do not crash in the loader when an inventory object could not be loaded
670     (from a corrupted file).
671 root 1.241 - redid skills command to send output to proper channel.
672 root 1.233 - object->map is no longer refcounting.
673 root 1.228 - add FLAG_DEBUG for internal debugging.
674 root 1.231 - add NDI_VERBATIM flag to send_msg.
675 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
676 root 1.240 - player->exists is no longer a sync_job.
677 root 1.233 - split login.ext's player scheduler into
678     it's own player-scheduler.ext extension.
679 root 1.222
680 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
681 root 1.212 - require perl 5.10.
682 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
683 root 1.204 - swap player and observed count's on the map when observing.
684 root 1.205 - add (mostly untested) mapspace perl class and accessors.
685 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
686 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
687     could be found.
688 root 1.208 - pits now have a configurable "random spread" range and default
689 root 1.213 to a radius of two now.
690 root 1.212 - rewrite pay_player_arch.
691     - use a more stable perl_reload implementation.
692     - do not use Symbol::delete_package (causes crashes after perl-reload),
693     use our own, safer, clear_package instead.
694     - when asynchronously dumping core, close all file handles to allow
695     the server to restart concurrently.
696 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
697     sequences, without double-encoding. it should be faster, too.
698     - the above fixes wrong display of help tetx and many other issues.
699 root 1.216 - use lzf and frag packets for large messages for clients supporting them
700 root 1.218 (0.9976+), use it for long books and other messages.
701 root 1.210 - eradicate listen command and corresponding code.
702 root 1.211 - eradicate logs command.
703 root 1.218 - let the client log into the server log, used for crash backtraces.
704 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
705     old style spell objects with the spell magic bullet.
706 root 1.220 - (arch) fixed skill less rods in the archetypes
707 root 1.204
708 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
709 elmex 1.197 - made jeweler workbench larger and some other minor map
710     changes in jeweler town.
711 root 1.196 - fixed wrong item handling in jeweler skill code.
712 root 1.198 - (arch) use a special "key_random_map" for random map keys
713     that are used up.
714 root 1.199 - fix a crash when the player who was observed has logged out long
715     enough for his region/map to be gone.
716 root 1.200 - port to g++-4.3's incompatible tr1 changes.
717 root 1.201 - add some missing dependencies.
718 root 1.203 - log to /var/log/deliantra/ by default.
719     - hack observe code to enable smooth movmenet when observing.
720 elmex 1.195
721 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
722 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
723 root 1.179 - correctly move gsay to the party channel.
724 root 1.178 - fix a crash when animate weapon was used in some areas.
725 elmex 1.177 - fixed unnecessary identification of by converters created objects.
726 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
727     with NPCs.
728 elmex 1.175 - (arch) dragon scales got proper type now
729 root 1.193 - object::decrease would sometimes cause container weights to
730     be wrong, this has been fixed.
731 root 1.194 - do not send time updates for newly-seen items.
732 root 1.185 - thawing an icecube will once more drop its contents to the ground.
733 root 1.183 - fix cone spells etc. going through walls sometimes.
734 root 1.186 - fix a weight update bug that sometimes left containers
735     with wrong weights.
736 root 1.194 - added auto_apply event and extension for shop tiles.
737 root 1.172 - work around get_map_flags invoking perl and switching the stack.
738     - make sure the map is loaded when using a town portal return.
739 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
740     where healing spells didn't cost any grace.
741 root 1.173 - fix starvation kill reason.
742 root 1.174 - fix pk killer name message.
743 root 1.189 - don't let people apply signs with @match.
744 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
745     what seems to be the biggets memleak in the server).
746 elmex 1.171
747 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
748 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
749     - use anyevent to manage listen ports (this enables IPv6 support).
750 root 1.167 - server supports ipv6 client connections now.
751 root 1.168 - use newly-available Coro::AnyEvent.
752 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
753     to let it handle AIO requests.
754 root 1.167
755 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
756 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
757     processing considerably (especially in the client) and reduces data transfers
758     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
759 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
760     - (map) fixed npc dialogue in pup_land/s_f/special.
761     - bugfix: fix a crash when a player casts a swarm spell and then logs out
762     (swarm spells now stay in the player's inventory).
763 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
764 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
765     archetype *archname* (chairs of different facings were merged).
766     - bugfix: fix a potential crash issue in find_object_name (not used
767     normally).
768 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
769     (destruction, magic missile etc.).
770 root 1.163 - swarm spells without a direction now use various spiral patterns
771     instead of being fully random.
772 root 1.158 - update AnyEvent API to 3.4 and above.
773 root 1.156
774 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
775 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
776 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
777 root 1.152 - bugfix: the jumping skill now gives experience for jumping
778     and for attacking monsters. it also takes about one second to do a jump.
779 root 1.138 - bugfix: players couldn't starve in 2.53 :(
780 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
781 root 1.152 - bugfix: spell effects like word of recall are removed on death.
782 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
783     were created outside a map.
784 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
785     (fixed by reversing the logic).
786 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
787 root 1.153 - bugfix: the random map generator no longer leaks key objects.
788 root 1.154 - bugfix: support random maps >127x127.
789 root 1.152 - (maps) fixed the death certificate system in nimbus.
790 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
791 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
792 root 1.147 - (arch) give ball lightning a real name.
793 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
794 root 1.155 - support cfpod in ex replies (client item tooltips).
795 root 1.143 - unapply item in range slow when readying a spell.
796 root 1.148 - bugfix: account for rounding errors in weight updates.
797 root 1.139 - remove synchronous mkdir in chargen_race_done.
798     - fix per-race starting maps.
799 root 1.142 - check hiscore on suicide and quit as well.
800 root 1.138 - tell players when they are starving.
801 root 1.133 - get rid of costly object_from_name conversion for altar effects.
802     - fix map difficulty calculation for generators.
803 root 1.146 - slightly more intelligent handling of "is_animated" flag.
804 root 1.149 - support no_drop map header flag (before it was only available internally).
805 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
806 root 1.133
807 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
808 root 1.119 - bugfix: custom skill settings were not saved by the server.
809     - bugfix: remove did not actually remove items from the inventory, leaving
810 root 1.116 ghost items.
811 root 1.119 - bugfix: properly update items identified on the ground.
812 root 1.120 - bugfix: use localtime_r in the logger thread.
813 root 1.122 - bugfix: player starvation will now give the correct kill reason.
814     - bugfix: archetype reloads could crash the server.
815 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
816 elmex 1.114 player is not logged in.
817 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
818 root 1.117 server startup.
819 root 1.128 - bugfix: fix the door surround check in the random map generator.
820     - (maps) fix heaven quest difficulty progression.
821     - (maps) fix some random map styles.
822     - dropping items a shop is not interested in won't sell them anymore.
823     - rods and horns with a too low maximum charge allow now at least one discharge.
824     - implement kill & death statistics.
825     - random map preparation is no longer synchronous.
826     - rewrite find_style in perl, no longer does synchronous I/O.
827     - improve random map specials placement.
828     - make the killer a real object pointer instead of a string, improved
829     kill reason messages.
830 root 1.117 - take advantage of new aio_close and aio_chmod.
831 root 1.128 - implement archetype::get, object::deep_clone and update callers.
832 root 1.125 - change_abil is much faster.
833 root 1.126 - update the floorbox more often to work around the reverses item order
834     display in clients.
835 root 1.125 - cleaned up object copying by encapsulating it to a single place.
836 root 1.126 - add hints to the invite messages.
837 root 1.127 - rewrote key<->value pair handling.
838 root 1.128 - use an independent random number generator for the random map generator.
839 elmex 1.113
840 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
841 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
842     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
843     - completely automate the weight handling, should fix all weight
844     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
845 root 1.103 - reloading archetypes while a user was in the character creation phase
846     could crash the server.
847 root 1.106 - fix a nontrivial number of cases of code commented similar
848     to "is this really correct?", as many of those cases are now handles
849     automatically by lower level code.
850     - replace many ad-hoc checks for client visibility by object::visible_to,
851     should result in broader applicability of functions using it.
852 root 1.104 - merge items with different arch pointers refering to the same arch
853     (due to archetype reloads).
854 root 1.106 - refactored the object remove/insert functions and most related
855     functions (decrease, split, merge_ob etc.).
856 root 1.105 - make it compile better on freebsd (reported by pippijn).
857 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
858 root 1.108 - fix the longstanding "container stays open" bug.
859 root 1.107 - improved floorbox updating to be incremental and other protocol
860     optimisations.
861     - get rid of update_after_inventory_change and only do update stats
862     for weight once/tick/player at max.
863 root 1.109 - rewrite party commands, use party channel.
864 root 1.103
865 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
866 root 1.97 - properly link against libgthread as that is needed to make the slice
867     allocator thread-safe.
868 root 1.91 - support perls not compiled with 64 bit support (though this is not a
869     recommended configuration) (reported by Samuel Gondouin).
870 root 1.94 - always put godgiven items into the player inventory, never any containers.
871 root 1.92 - (maps, arch) the scorn go club was founded!
872 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
873 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
874     became a real spell-class.
875 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
876     - (arch) considerably strengthened spark shower and destruction.
877     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
878     finally reloadable at runtime.
879     - changed archetype loading algorithm to only require one pass and
880     use delayed resolving of references.
881 root 1.101 - examine command now uses the examine infobox.
882 root 1.102 - implement an "incremental garbage collector" for archetypes.
883 root 1.98 - enable slice allocator again.
884 root 1.96 - implement optional free memory poisoning.
885 root 1.91
886 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
887 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
888 root 1.85 skill.
889 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
890     names (also update all maps to use money instead of coins).
891 root 1.78 - add uuid accessors to perl.
892     - add coin names and archetype accessors to perl.
893 root 1.80 - fix runtime uuid file format to use "." instead of ",".
894 root 1.78 - change perl extensions to not use hardcoded coins and values.
895 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
896     and be more parsimonous of uuid usage by the exact value out on exit.
897 root 1.86 - write log messages in another thread, removing another sync point.
898     - support multi-line log messages in a nicer way.
899 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
900 root 1.81 - fix a minor memleak in the random map generator.
901     - some parts of the random map generator are not coroutine-safe,
902     so only call it "single-threaded".
903     - major cleanup of memory management in random map generator.
904 root 1.87 - slight refactoring of the random map generator, faster too.
905 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
906     bookkeeping bug.
907 root 1.87 - work around "player is on active list" problem by deactivating player
908     after loading.
909 root 1.81 - garbage collect shstr's more evenly and adaptively only when
910     there have in fact been allocations.
911 root 1.82 - fix object::insert to do as documented and insert into the env
912     if necessary.
913     - fix cf::map::unique_maps.
914     - fix nrof overflow check in can_merge_slow.
915     - fix converter code to handle >31 bit values.
916 elmex 1.83 - added support for the player_sold flag
917 root 1.84 - converters no longer accept unpaid items.
918 root 1.88 - canonicalize random map meta files for better unification.
919 root 1.77
920 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
921 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
922     when mlockall has been used.
923 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
924 root 1.72 - use separate thread for ticker timing (and more in the future).
925     this greatly increases timing accuracy and gets rid of an enourmous
926     number of gettimeofday calls.
927 root 1.82 - use a separate thread to signal aio completion, for lower latency.
928 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
929 root 1.71
930 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
931 root 1.68 - rebalanced default experience table to be more exponential
932     and much easier up to level ~40, then moderately harder.
933 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
934 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
935     - do not exit on reload/load errors but properly cleanup.
936 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
937 root 1.66
938 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
939 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
940     (this fixes the jeweler skill).
941 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
942 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
943 root 1.63 - move tombstone to real map if player died due to cave-in (even if
944     it has reset, which is better than putting it on the savebed, also as
945 root 1.321 proof that the player didn't use a savebed).
946 root 1.59
947 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
948 root 1.56 - work around perl bug in configure perl module version check.
949 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
950 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
951 root 1.52 - fix a bug in animate_weapon, causing a crash.
952 root 1.54 - no longer exit when a coroutine throws an exception.
953 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
954 root 1.53 - fix the "<player> is nuts" message.
955 root 1.58 - fix an exception at logout due to the json_coder being gone.
956 root 1.43 - upgrade to EV version 2.0 API.
957 root 1.47 - when players don't apply a savebed correctly but stand above one,
958     do not move or kill them.
959 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
960 root 1.43 - implement generic framework for server-side resource files.
961     - implement resource file update event.
962     - hook experience table update into the framework.
963     - move jeweler.yaml to resources (arch/).
964 root 1.44 - switch from Crossfire to Deliantra perl module.
965     - implement json2json arch filter.
966 root 1.45 - implement widget protocol version 2, support for ui templates.
967 root 1.54 - mapinfo is now handled fully asynchronously.
968 root 1.48 - ext/irc: also log irc messages.
969 root 1.51 - ext/schmorplog: write user stat files asynchronously.
970 root 1.43
971 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
972 elmex 1.41 - limited the number of items that can be picked up and dropped
973 root 1.42 as temporary measurement against bad performance or dropping things
974     (this lead to long freezes and triggered the watchdog).
975 elmex 1.41 - improved the performance of the drop command a bit.
976 root 1.38 - switch from Event to EV for higher performance, easier usage,
977     less bugs...
978 root 1.39 - updated to release version of the gnu affero license.
979 root 1.38
980 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
981 root 1.36 - more thoroughly rename the binaries, contact addresses.
982     - update the copyrights.
983 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
984     crashes.
985 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
986     potentially causing crashes.
987 root 1.35 - assign weapons on user load time, not login-time, avoiding
988     crashes.
989    
990 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
991 root 1.32 - fixed an important bug that caused passwords to be forgotten.
992 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
993     in some of the maps.
994 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
995     which is now trivial to do.
996 root 1.33 - removed all traces of the old (and never working) plug-in interface
997     (70kb code less on amd64).
998 root 1.34 - improve/tune scheduling priorities.
999     - fix some freezing bugs.
1000     - fix a memory corruption problem in dynbuf.printf.
1001     - use channels for chat and many informational commands.
1002     - improved the tutorial.
1003     - create missile is now fixed.
1004     - race fields must now contain archetypes.
1005     - jumping skill now works as advertised.
1006 root 1.31
1007 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1008 root 1.24 - relicense under the gnu affero license.
1009 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1010 root 1.24 - implement server-side framework for generic resources.
1011     - use resource framework for server-provided ambient
1012     music.
1013 root 1.27 - save object owners (players only atm).
1014 root 1.24 - replace limited sound api with server-provided sound effects.
1015     - new sc (sound control) protocol command.
1016     - improve fxix protocol to include types.
1017     - exactly fill tcp segments, if possible.
1018     - output-rate is now an upper limit, the server will automatically
1019     (and quite perfectly) adjust to the network conditions, ensuring
1020     low latency even during bulk transfers (music, images, sounds etc.).
1021     - implement server-side widgets (i.e. client widgets controlled
1022     in the server side). this will allow future expansion without
1023     having to upgrade clients.
1024     - implement a (artwork) world map with realtime player position
1025     tracking.
1026     - new and more efficient extcmd (server still supports old extcmd
1027     protocol).
1028 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1029     calcluation that could be easily exploited by users.
1030     - rebalanced diseases to spread more naturally/evenly.
1031     - completely asynchronous map loading even for tiled maps.
1032 root 1.24 - replace simple messaging protocol with channels carrying metadata
1033     (similar to message types, but more directed at the user).
1034     - reduce command processing latency by a whopping 120ms by
1035     reordering some processing steps inside the server. this directly
1036     reduces lag by 120ms.
1037     - actually send spell faces to the client.
1038 root 1.23 - implement player genders.
1039 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1040     otherwise return to savebed and possible kill if the log-out
1041     was for too long.
1042     - fast socket-dead detection (kick player after 8 seconds without ack).
1043     - greatly reduce the cpu time needed to draw maps _again_.
1044     - archetypes are now subclasses of objects.
1045     - rebalanced shop greed and approval functions to be more realistic
1046     (and likely match the actual intention).
1047 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1048     italic, gender-specific text, paragraphs etc.
1049 root 1.24 - implemented hint framework, players can opt to receive hints.
1050     - implemented (long) book framework, added some books from the cf wiki.
1051 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1052     protocol and is capable of transmitting generic meta information.
1053 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1054     - replace the nexus by a per-player tutorial map that teaches stuff
1055     better than the newbie house.
1056 root 1.18 - fix the magicmap colours.
1057 root 1.19 - optimise map update even more by removing unneeded code and checks.
1058     - decouple map and stats update from pl->ob and use pl->observe instead.
1059     - implement observe command.
1060 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1061     calls with a simple comparison.
1062     - fix a latent crossfire bug that could crash the server because the
1063     map refresh did not update the mapspace.
1064 root 1.24 - support custom keys for regions and maps, regions are now
1065     refcount-managed.
1066     - allow worldmap overlays anywhere in the 000..999 range.
1067     - new system to acquire time slices for background jobs, to reduce
1068     jitter.
1069 root 1.27 - semi-persistent object-referencing framework (currently only players
1070     supported).
1071 root 1.22 - dependency tracking for perl extensions.
1072 root 1.24 - new slag-ex extension for cleaning cauldrons.
1073     - fix invoke result processing.
1074     - there are even less i/o syncpoints in the server now.
1075 root 1.29 - added map-tags extension that scans all maps for object tags
1076     and records them in the database (not used yet).
1077 root 1.28 - metaserver 2 support.
1078 root 1.22 - many more bugfixes and minor optimisations.
1079 root 1.16
1080 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1081 root 1.14 - optimised event invocation (non-wanted events can now be
1082     skipped with 4-5 inlined instructions).
1083 root 1.12 - complete rewrite of town_portal: it now creates a portal
1084     to the "nearest" town only, travel is only possible
1085 root 1.13 to the town and back, anybody can use it (also removes
1086     one of the remaining syncpoints in the server).
1087 root 1.10 - complete rewrite of the range/attack skill slot system:
1088     there are now two slots, one for combat, one for ranged
1089     attacks.
1090     - introduce the concept of a current weapon (either a ranged
1091     or a combat weapon/skill/tool) and switch between them as
1092     needed.
1093     - rewrite bow code so bows get more useful: apply damage,
1094     attacktype and other stats to the arrows and treat
1095     bows as weapons. also rebalance the missile weapons skill
1096     so its damage increases with level.
1097     - rewrite the complete player speed logic: weapon_speed now
1098     works as documented and there are no unnatural speed boosts.
1099 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1100     installation, replacing the old collect scripts and
1101 root 1.9 simplying deployment by scaling and cutting faces as required.
1102     - simplify the map protocol extensively by taking advantage
1103     of missing bigfaces, speeding up map generation immensely.
1104 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1105     other archetypes.
1106     - rationalise archetype, region and treasurelist file format
1107     into a single file format and make them reloadable asynchronously.
1108 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1109     reloadable at runtime.
1110 root 1.6 - implement 64x64 faceset support.
1111     - implement fxixsx protocol that saves
1112     a lot of bandwidth over the old image/face/smooth packets
1113 root 1.11 and allows images > packetsize, incremental and background
1114     transfers.
1115 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1116     on a face basis as opposed to a mapspace basis.
1117 root 1.7 - the server can now rate-limit image uploads to not exceed
1118     a certain (client-configurable) speed while guarenteeing full
1119     freedom of movement.
1120 root 1.8 - implement new ex command to request item descriptions.
1121     - implement new msg command for in-game messages with meta
1122     information (using xml).
1123 root 1.9 - enforce utf-8 for all text messages.
1124 root 1.13 - added micropather (not used yet).
1125 root 1.6 - many, many bugfixes.
1126 root 1.1
1127 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1128 root 1.1 - make coroapi accessible to cf+.
1129     - moved map handling logic completely to perl
1130     - per player maps are now marked in the map
1131 root 1.2 - maps are saved completely differently now,
1132     and much more often.
1133 root 1.17 - rewrote map header parser and writer, to be much faster.
1134 pippijn 1.4 - maps and players are now (in the average case) loaded
1135 root 1.2 and saved completely asynchronously, I/O contention will no
1136     longer freeze the server.
1137 pippijn 1.4 - players and maps can be loaded anytime, without the player
1138 root 1.2 being logged in.
1139 root 1.1 - automatically generate method interfaces for perl from headers
1140     - unbundled freezethaw
1141     - mostly rewrote common/map.C
1142     - completely rewrite server/swap.C
1143     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1144     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1145     - better message for apply failures due to applymode
1146     - removed most all of the weather code
1147     - unified logging to stderr and file
1148     - too many minor changes to document