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Revision: 1.597
Committed: Sat Apr 3 03:35:31 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.596: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.595 TODO: set_ranged_ob/set_combat_ob, clear spells etc.
42 root 1.597 XXXX: toggle-apply - no can do
43 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
44 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
45 elmex 1.573 - made (wizard) look_at show also uuids.
46     - added cf::object::find_object_uuid (::find_object already exists!).
47 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
48 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
49 elmex 1.568 - (arch) made the hill giants loose more body parts.
50 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
51 root 1.588 - teach the random map generator the ability to read ".rmg" files
52     that specify which actual style map to generate, and use it for
53     the default decorstyle to avoid inappropriate maps to be used.
54 root 1.583 - move_type changes (spells, skills etc.) now will correctly
55     take move_on/move_off into account (e.g. buttons).
56 root 1.582 - display (exit) or (random map) in client for those objects.
57 root 1.578 - remove (useless) spell damage columns from spell info and replace
58     it by effective casting level - clients > 2.10 required to display
59     properly.
60 elmex 1.565 - building of levers/doors works again for all kinds of floors.
61 elmex 1.563 - the player can now withdraw and deposit all the available money.
62 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
63     steinwandstadt/celvear.
64 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
65 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
66     clients.
67     - tcp.ext didn't unbind in reloads.
68     - map-tags.ext didn't properly close the database on reloads.
69 root 1.567 - cfutil skips .-directories when scanning.
70 root 1.571 - build.ext prevents players from building on other player's maps.
71     - rent.ext allows the dm to enter anytime.
72     - NPC_Dialogue adds a new predefined variable, $map.
73     - new "build" event hook.
74 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
75 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
76 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
77     them on loading, for old playerfiles and maps.
78 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
79     would be handled differently nowadays anyway.
80 root 1.584 - random map .meta were not being expired at all.
81 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
82 root 1.586 - update to automake 1.10.
83 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
84     require level 4 anymore.
85 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
86 root 1.590 - monsters now rotate through all skills (in chosen_skill).
87 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
88 elmex 1.593 - added detect mineral vein spell.
89 root 1.592 - support "wall overlays" in the random map generator - not very generic,
90     used by minable veins.
91 elmex 1.594 - (maps) relocated jeweler town to another directoy.
92     - (maps) added quest for the mining skill scroll to valleynoy.
93 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
94     - when player dies, restore his food to at least 200.
95 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
96 root 1.562
97 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
98 root 1.558 - (maps) fix travel to valdor and back.
99 root 1.545 - do no longer by default eval map cod ein safe compartments
100     (this can be re-enabled using the safe_eval config option).
101 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
102     in lorak.
103 root 1.559 - fix data corruption issues caused by recursive calls to
104     unordered_mapwalk - now every caller must provide its own
105     buffer.
106 root 1.538 - (maps) improve tindervale maps slightly.
107 root 1.544 - (arch) considerably decrease slag ex price.
108 root 1.540 - (arch) fix filth archetype.
109 root 1.556 - extension dependency resolve was completely broken.
110 root 1.544 - multipart objects would cause save_throw_object to crash - it
111     now acts on the head only.
112 root 1.541 - do not try to connect to an irc server unless explicitly configured.
113 root 1.542 - do not expect decltype() to be available in gcc 4.4.
114 elmex 1.543 - extended the safe perl environment by loops.
115 root 1.547 - (arch) fix "armless cook" facings.
116     - the "experience table" resource item did not have a proper
117     hash associated with it, so updates could not be detected.
118 elmex 1.550 - fixed poison traps in doors.
119 root 1.548 - player->killer_name did not properly flag the name as unicode.
120 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
121     and provide a non-destructive SvPVutf8 variant.
122 root 1.554 - do not allow dragon players to change their title via the settings.
123 elmex 1.552 - ratelimited jeweler skill nugget conversion.
124 root 1.551 - under high load, the server stopped swapping out to make
125     the server more responsive, but making it impossible to reduce
126     the load by... swapping out. slot queuing will now always make
127     some progress.
128     - improve the quality of the load-avg calculation.
129 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
130 root 1.556 - don't fail to write the runtime file if the temporary already exists.
131 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
132     player now.
133 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
134     timestamp and use a tab in the client to increase awareness.
135 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
136     setflag 0 is possible.
137 root 1.560 - make install now deletes old extensions, to ease upgrades in the
138     deliantra vm.
139 root 1.538
140 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
141 root 1.532 - the destruction spell could/would corrupt server memory quite often.
142 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
143     disk, not when it already was in memory.
144 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
145     avoiding livelock during high-load emergency saves.
146 root 1.530 - logging in did not properly unapply all skills.
147 root 1.531 - (maps) make the invite quest marking much more obvious.
148 root 1.533 - (arch) fix warrior archetype names.
149 root 1.532 - map prefetching never prefetch upwards.
150 root 1.534 - wizpass no longer makes you non-blocking.
151 root 1.536 - (maps) add light to some of the special maps, add troll
152     map.
153 root 1.530
154 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
155 root 1.515 - (maps) add gorokh_final mapset from crossfire.
156 root 1.516 - (maps) block most vault-type mlab locations, open up
157     imperial converters for anybody to use.
158 root 1.519 - (maps, arch) replace all permanent stat potions by random
159     variants.
160 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
161 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
162     real player object on player changes.
163 root 1.522 - diseases and maybe other things could sometimes reduce the speed
164     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
165     much grief.
166 root 1.523 - speed_left randomisation was, apparently, totally broken.
167     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
168     of the speed slot internally and in map save files. among other
169     things, this gets rid of all the abs (speed) calls.
170     - reduce map file save files by using abridged keywords aliases.
171 root 1.494 - shop specialisation calculation was totally broken.
172 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
173     now enforced.
174 root 1.498 - fix magic mapping, which only worked for inate spell casting.
175 root 1.495 - godgiven items will now be explicitly described as such.
176 root 1.524 - (arch) dded a quiver of bolts.
177 root 1.504 - materialnames would change "randomly" on every load, only
178     set the material when the materialname was not set before.
179 root 1.497 - balancing change, halve rod recharge speed (instead
180     of 4.8s, the standard rods now recharge in ~10s. not a solution,
181     but still.
182 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
183 root 1.509 the costly flag-checking loop in most cases and using a simple
184     repeat-cache for speed_left.
185 root 1.507 - always delay stats update for players on insert/remove till
186     next tick/command, which saves a lot of cpu cycles on drop/take.
187 root 1.514 - add hint about havign to run to attach unaggressive npcs.
188 root 1.494 - pet monster level was not displayed correctly in "showpets index".
189     - clean up floating point conversions and many similar nitpicks.
190 root 1.502 - fix hanuk altar.
191 root 1.504 - overhaul material system to be much faster, and having less bugs, but
192     still having a lot of cruft :/.
193 root 1.502 - add marble shop floor.
194 root 1.494 - move gcc specifics to new file include/compiler.h.
195     - unrecognised cfpod directives could cause undefined behaviour.
196 root 1.505 - added boes' marble shop to steinwandstadt.
197 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
198     - optimise mapspace updates.
199     - cache volume/items per mapspace.
200 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
201     decrease).
202 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
203     have led to weird item multiplications.
204 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
205 elmex 1.501 - fixed crash bug in learn_spell command.
206 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
207 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
208     from perl to c++.
209 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
210     and use it in some "inner" loops.
211 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
212 elmex 1.511 - fixed jeweler experience output to not be floating point.
213 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
214 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
215 root 1.518 - try to prefetch memory inside process_objects, which can give
216     enourmous speed gains.
217     - make some small optimisation to the process_objects loop.
218 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
219     handling different chksum lengths.
220     - check for hash collisions in cfutil.
221     - reduce face checksum size from 6 to 4 bytes.
222 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
223 root 1.523 - removed weather-specific attributes.
224     - fixed genkeywords dependency.
225     - do not clear "randomitems" slot for world underlays.
226     - use "sl" as short-hand for speed_left in save-files, just to make them
227     smaller.
228 root 1.517 - in general, don't crash on value-less resource file lines
229     anymore, due to get_str never returning a 0-pointer.
230 elmex 1.521 - code cleanup in move_symptom.
231 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
232 root 1.494
233 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
234 root 1.481 - some Andrew Madloch wanted, despite being specifically told
235     multiple times that the Deliantra parts additions are under AGPL,
236 root 1.487 lock up the source code of the server within his company.
237 root 1.481 some reorganisations have been done to the sourcecode to make
238     it clearer that this violates the Affero GPL. Help to keep
239     Deliantra free software even for the coming generations
240     and be wary of the promises of Andrew Madloch, he has nothing
241 root 1.487 good in mind for free software.
242 root 1.480 - clarify which files of the server are 100% AGPL.
243 root 1.481 - minor reorganisation, move some GPL code into other files.
244 root 1.483 - implement viewpoint (which is like observe, but only for the map,
245     not stats etc.).
246 root 1.484 - replace magic mapping overlay by a flying bird exposing area
247     on the worldmap (ext/magic_mapping.ext).
248 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
249     - @find results in npc dialogue is now stored in $find.
250 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
251 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
252 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
253     dm instead.
254 root 1.456 - (maps) add town portal to celvear.
255 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
256     mapsets from crossfire, together with associated archetypes.
257 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
258     - (maps) define a new whalingoutpost region.
259 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
260     and most archetypes that go with them (without stoning and swallow effects),
261     casino tokens and stock certificates are also missing.
262 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
263     and santo dominion.
264 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
265     to go with them. also adjusted archetypes to be more korrekt "gotisch".
266 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
267 root 1.460 - properly close client-side dialogue when the player is teleported away.
268 root 1.459 - map-tags did not properly close it's database tables or wait
269     for a quiescent state, causing memory corruption on reload.
270 root 1.454 - support "stat.xyz" accessor in match expressions.
271 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
272 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
273     fixes long answers from npc dialogue).
274 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
275 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
276     and to not add a "put your code here" force needlessly.
277 root 1.463 - (arch) fix or improve many plurals.
278 root 1.465 - markers do no longer add a force if the slaying field is unset.
279 root 1.466 - sped up search-items implementation, but it's still horrible.
280 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
281 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
282     used to reogianise the illogical arch tree a bit.
283 root 1.479 - (maps) import most map names from crossfire.
284 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
285 root 1.483 - fly_high movement gives better los, ignoring blocksview.
286 root 1.488 - the addexp command should now honour skill names with spaces.
287 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
288 root 1.491 - (arch) added many more buildable marble floors.
289 root 1.490 - major namespace cleanup: save 45kb by making functions static
290     that were unnecessarily global.
291 root 1.452
292 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
293 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
294 root 1.451 - fix a memory buffer overflow in the book code.
295 root 1.429 - add @check, @find npc dialogue commands.
296     - (maps) add a number of town interiors.
297 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
298 root 1.451 - (maps) add celvear area from cfextended.
299 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
300     - (server,maps) fix bug causing some library books not to be chained down,
301     cause Scorn/Navar libraries not to have inscribable books.
302 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
303 sf-marcmagus 1.433 inappropriate item power.
304 root 1.448 - (maps) fix intwell balancing issue.
305 root 1.437 - improve the look of generated books.
306 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
307     - fix bug where players could bypass no_drop by putting items in containers.
308 root 1.430 - consecutive commands arriving at the same time in the server would be
309     corrupted if the length was >255.
310 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
311 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
312     and perl.
313 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
314     functionality (and more) inside the same object using the match expressions.
315     - create simpler match expression compiles in many common cases.
316 root 1.439 - reduce object size by removing obsolete "seen_by" member.
317 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
318     of the new dynbuf::splice function (which gave an unexpected net win
319     in code size...).
320 root 1.442 - the server will no longer complain (and subtly fail) when an object
321     being removed from a map causes another object to get removed.
322 root 1.441 - banish strncpy from the server, speed up and simplify sending item
323     descriptions to the client considerably.
324 root 1.442 - add new "in head" set modifier for matches.
325     - new BLOCKED_MOVE event added.
326     - mapscript archetype now has activate_on_xxx true by default, as similar
327     connected elements.
328 root 1.448 - (maps) imported all styles from cfextended except
329 root 1.444 floorstyles/land_plots and monsterstyles.
330 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
331 root 1.446 - don't crash when treasure lists are empty / supply new empty
332     treasurelist for randomitems when none can be found.
333     - implement cf::map::static_maps and use it in map-tags.ext.
334 root 1.449 - fix a bug in map-tag scanning when moving tags.
335 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
336     for a reaction.
337 root 1.447 - implement new "loadall" map loading command, purely for debugging.
338 root 1.429
339 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
340 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
341     but not horns (to make them more useful for content-creators).
342 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
343     2) it skipped spell effects and 3) it didn't handle the case where
344     and object was destroyed while iterating over it correctly. all this
345     allowed players to sometimes walk onto spaces they should not be able to
346     walk on.
347 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
348 root 1.399 - examining an object now dumps the serialised object form when the user
349 root 1.404 is a wizard (wizlook).
350 root 1.421 - altars no longer accept unpaid items.
351 root 1.411 - party spells didn't work all that well.
352 root 1.424 - added complex object matching framework (cf::match), and make altars
353     and pedestals use it.
354 root 1.425 - identified skill-tools show what skill they grant.
355 root 1.399 - display the duration of change_ability spells when examining them
356     (missing: protection spells, but they are a hack...).
357 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
358     adding more variety to the different mushrooms.
359 root 1.398 - fix a minor cfpod formatting bug.
360 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
361     the hintmode setting on the settings page.
362 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
363 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
364 root 1.399 - enable the object loader to also dump archetypes.
365 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
366 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
367 root 1.402 - force the initial face when loading an object that is time-animated
368     or a monster, so it does not have to be specified anymore.
369 root 1.403 - fix a bug where recasting an ability changing spell could shorten
370     its remaining duration.
371 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
372 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
373 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
374     up splay operations as well.
375 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
376 root 1.412 - implement introspection data for C++ classes (%REFLECT).
377 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
378 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
379 root 1.419 - fix transmutation alchemy.
380 root 1.424 - speed up many frequently-invoked C->perl callbacks.
381 root 1.419 - added complex object matching framework, to be used in altars and the like.
382 root 1.426 - switch to YAML::XS from YAML.
383 root 1.396
384 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
385 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
386     that ultimately was not helpful to catch it :)
387 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
388     all callers to use either one or the other, as appropriate. This
389     fixes the (rather fragile) light spell, maybe others.
390     - fixed an overflow and exploit in the bank/payment code.
391     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
392 elmex 1.384 to explain the skill a bit more.
393 root 1.389 - removed a buggy check for zero attacktype. So that we might find
394 elmex 1.388 the real bugs in the archs/maps/objects.
395 elmex 1.394 - Fixed enabling torches with lighters.
396 elmex 1.387 - (maps) Added Heaven Town region.
397     - (arch+maps) Fixed & normalized warriors on map
398     /quests/peterm/CTower/Barracks.
399 root 1.392 - fix the light spell (and possibly diseases and other lights).
400 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
401 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
402     a long time ago, and similar cases are still to be found in the maps.
403     - make the socket_timeout configurable in the code (but not yet for users).
404 root 1.393 - earth wall health bar is now correct.
405 elmex 1.384
406 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
407 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
408     freeze with IO::AIO anymore due this change.
409 root 1.364 - avoid a crash when a player tries to apply a lighter.
410 root 1.376 - allow a spell argument for dimension door.
411 root 1.362 - move shop item listing and some otherstuff into the info tab.
412 root 1.360 - avoid crashes when non-players cast party spells.
413 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
414 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
415     - small improvement of the number of potions in shops
416     (by Job Vranish).
417     - added a few party spells (by Job Vranish).
418 root 1.362 - use a common message dynbuf.
419 root 1.364 - destroying tear down objects will now use the full hp range
420     for animation and will only destroy/lastframe when hp < 0.
421     - allow monsters to use earth to dust.
422     - use manhattan distance for get_rangevector_from_mapcoord, just as
423     in get_rangevector.
424     - los updates now correctly take tiled maps into account.
425     - do los updates even on maps without darkness.
426 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
427 root 1.375 - upgrade to IO::AIO 3.21.
428 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
429 elmex 1.373 - properly catching exceptions from callback in irc.ext.
430 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
431 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
432 elmex 1.368 - (arch) added hint about usage to Slag Ex.
433 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
434     like the rest.
435 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
436 root 1.378 - (arch+maps) added rate limited converter and adjusted
437     /elmex/mana_fountain.
438     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
439     - reduce size of casting_time, move_status, attack_movement,
440     last_heal and last_sp slots, squeezing some more space out of struct
441 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
442     anywhere.
443 root 1.358
444 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
445     - fixed bug in alchemy, where finding the right object for enhancements
446     didn't work.
447 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
448     effects (w.r.t. put_more) per mapspace, to give the server a chance
449     to survive a hundred deathsheads.
450 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
451     disastrous bug of unfortunately unknown proportions...
452 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
453 root 1.343 - use gender-neutral place descriptions for invite.
454 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
455     Thanks go to Lisa Larsen!
456 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
457     anymore).
458 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
459 root 1.345 - use better dependency tracking for include/keyword.h.
460 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
461     so it is possible to invite somebody out of some stck-till-death traps,
462 root 1.346 or simply to commit suicide.
463 root 1.352 - replace the "ignoring delayed commands" message by something more useful
464     (cf. cunning gnome freezeing issue).
465 elmex 1.349 - various fixes for weapon improvements.
466 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
467 root 1.353 - support T and G sequences in cfpod.
468 root 1.343
469 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
470 root 1.339 - convert me command from per-map to chat, which makes more sense, also
471     document it.
472 elmex 1.336 - more than one spellbooks of same class can now be given
473     in class selection.
474 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
475     spell rebalancements.
476 elmex 1.338 - the IRC gateway filters IRC colors now.
477 elmex 1.336
478 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
479 root 1.331 - (arch) fix quiver of Holding Bolts.
480 root 1.332 - applying unpaid items will now examine them.
481 root 1.330 - add "What" column to body command, showing items in that slot.
482 elmex 1.329 - redesigned and rebalanced lamps and torches.
483 root 1.330 - add "..." to item names that have been shortened.
484     - fixed "assign" function that squeezes strings into fixed length.
485 elmex 1.333 - add cursed effect to lamps and (some) torches.
486 elmex 1.334 - fixed bad assigned crafting skills and their tools.
487 root 1.312
488 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
489 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
490 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
491 root 1.312 - make monster smell logic dependent on their wisdom stat.
492 root 1.324 - put the death reason into a separate tab.
493     - converted "connected" slot to string, cleanly got rid of some ugly
494     hacks such as the path_attuned hack.
495 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
496     - replace one-at-a-time hash by faster than smaller FNV-1a hash
497     when hashing strings.
498 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
499 elmex 1.320 whether the right cauldron is used.
500 root 1.313 - considerably optimise shared string implementation by
501 root 1.316 making its null value a compiletime constant.
502 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
503     as well as using shstr_cmp to pass shared stringsa round efficiently,
504     for lots of code size savings.
505 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
506     they are sleeping: generators now check for the sleeping flag.
507 root 1.318 - tell gcc not to excessively inline some perl interface functions.
508 root 1.322 - remove marking rune length limit.
509 root 1.323 - fix formatting of cfpod when a verbatim block was following
510     a single newline.
511     - move resistances, statistics and showpets command output into tabs.
512 root 1.326 - implement map scripts that can replace the boulder logic without
513     having to write extensions.
514 root 1.310
515 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
516 root 1.302 - fix a longstanding bug that teared multipart monsters
517     at map boundaries apart.
518 root 1.292 - temporarily make permanently invisible player visible when
519     he/she makes noise.
520 root 1.284 - fix being able to see through walls a bit.
521 root 1.303 - improve look at output.
522 root 1.285 - completely replaced the line of sight algorithm with a variant
523     of spiral fov capable of visibility grades and arbitrary
524     shadow angles, that uses less memory and less code.
525     - the new los code supports arbitrary map rectangles and loosens
526 root 1.310 other restrictions of the old code, supporting further optimisations.
527     - update los if blocksview-objects are inserted in a map, not just when
528 root 1.287 removed (e.g. for summon fog).
529 root 1.303 - permanent invisibility doesn't make immune against making noise:
530     implement a noise system that allows monsters to locate the player
531     when he/she makes noise.
532     - implement a primitive smell system that monsters can use to track
533     players.
534 elmex 1.288 - create bomb now also works when casted by door traps.
535 elmex 1.290 - (arch) new torch graphics.
536 root 1.289 - (maps) considerably soften the subway spider.
537 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
538     the guards from being killed by players.
539 root 1.310 - (maps) lots of tweaks in and around scorn.
540     - (maps) use special non-blocksview jungle, mountain and
541     darkforest freely on the worldmap, to get gradual sight obstacles
542     instead of total blackout in those areas.
543 root 1.289 - no maximum darkness for outdoor maps anymore.
544 root 1.291 - add more hints, fix some messages.
545 root 1.292 - fix a bug: firing rods should tell you something about them.
546     - make light additive even within players.
547 root 1.293 - darken xrays effect a bit.
548     - improve handling of los changes when inserting or removing
549     objects, not perfect yet.
550     - make map darkness signed (formerly unsigned) to allow
551 root 1.294 ambient lighting and centrally manage darkness as an offset.
552     - revamped, fixed and documented the server calendrics, also
553     tell users the current time and data, to improve awareness.
554     - implement proper wizlook flag and handling of wizlook, instead
555     of dumbly just clearing los once.
556 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
557     and has a smaller runtime variance.
558 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
559     making them actually useful.
560     - see_in_dark now increases the viewing radius by 3.
561 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
562     speedup, as well as in many other places.
563 root 1.299 - remove support for extended map infos - these are not used
564     by the deliantra client and removing them gives us a 10% speedup
565     when sending map changes.
566 root 1.300 - remove most gcfclient and other client bug workarounds, as well
567     as now obsolete protocol versions, simplying the code.
568 root 1.301 - optimise and simplify generation of random numbers.
569 root 1.303 - correctly provide a non-zero default density for materials, to
570     avoid crashes, fix other bugs in the material handling code.
571     - fix volume calculations.
572     - fix cfpod parsing when multiple verbatim blocks were separated by
573     newlines.
574 root 1.305 - increase monster detection radius from wis/5 to wis/3.
575 root 1.306 - remove old pickup modes.
576     - remove obsolete disarm and search commands (search wasn't working
577     anyways).
578 root 1.308 - fix a crash when an npc applied a sign.
579 root 1.284
580 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
581 root 1.283 - this release is assumed to be very stable.
582     - (maps) radically redesigned and improved tutorial.
583 root 1.280 - directional casting no longer immediately removes the invisible effect.
584 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
585 root 1.272 - fix overflow in lighting calculations.
586     - negative glow radii can no longer cause total darkness.
587 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
588     only maximally-lit ones.
589 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
590     - swashbucklers got the oratory skill now.
591 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
592 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
593 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
594 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
595     (which was probably broken, too).
596 root 1.281 - support negative glow radii during daytime, too.
597     - use circular, not rectangular, viewing area.
598     - use minimum viewing distance of 2 in outdoor maps.
599     - negative glow is stronger than viewing area or lamps.
600 root 1.283 - (arch) new darkness spell face.
601 root 1.272
602 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
603     - (maps) completely redesigned scorn.
604 root 1.269 - "cast light" now works on oneself.
605 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
606     negative glow radii again (they were totally broken before).
607 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
608 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
609 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
610 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
611 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
612     back to the player.
613 root 1.251 - attuned/repell and spell base level system reworked.
614 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
615 root 1.247 be less erratic now.
616 root 1.248 - refuse to write the uuid file if the uuid is zero
617     (to avoid writing it in early crashes).
618 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
619     - speed up emergency_save by not syncing every file separately.
620     - no longer reattach perl to every object on reload, it's slow, and no longer
621     necessary since we don't nuke stashes anymore.
622     - do not bootstrap perl from the commandline args, use separate eval for
623     better error reporting.
624 root 1.259 - fix a crash when pushing cone spells met ice attacks.
625 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
626 root 1.255 - speed up map refresh in server a bit.
627 elmex 1.258 - refactored drop code and fixed some programming errors in it.
628 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
629 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
630 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
631     as the current weight of the inventory.
632 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
633     dragonfire has been introduced for the non-dragon players.
634 root 1.265 - remove unused "tooltype", "start_holding" object slots.
635     - change "weapontype" object slot to uint8.
636     - convert "hide" object slot into flag.
637     - reorder object members for better locality of reference and codesize
638     decrease.
639 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
640 root 1.267 - fix a crash when no skill could be found when killing amonster.
641 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
642     every completed aio operation.
643 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
644     and update mapspaces if necessary.
645 root 1.246
646 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
647 root 1.241 - removed all command line parsing, only env variables are supported
648     anymore.
649 root 1.239 - region-specific monsters will now once more be on the worldmap.
650 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
651 root 1.225 would grow out of bounds.
652 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
653 root 1.222 - fixed a double-escaping bug in the pod-parser.
654     - rewrote the cfpod parser in C++.
655     - hintmode moved to C++, players need to re-set their hintmode if
656     they dislike "show".
657 root 1.231 - fix RIP inscription.
658 root 1.239 - bump login name length from 18 to 20 char max.
659 root 1.231 - correctly support gender in emotes.
660     - correctly support gender in the death messages.
661     - correctly generate death messages for players only when they really die,
662     with increased information.
663 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
664     and data corruption (but apparently was never triggered).
665 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
666 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
667     data corruption bug.
668 root 1.223 - tweak coredumping/monitoring a bit.
669 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
670 root 1.227 - do not crash in the loader when an inventory object could not be loaded
671     (from a corrupted file).
672 root 1.241 - redid skills command to send output to proper channel.
673 root 1.233 - object->map is no longer refcounting.
674 root 1.228 - add FLAG_DEBUG for internal debugging.
675 root 1.231 - add NDI_VERBATIM flag to send_msg.
676 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
677 root 1.240 - player->exists is no longer a sync_job.
678 root 1.233 - split login.ext's player scheduler into
679     it's own player-scheduler.ext extension.
680 root 1.222
681 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
682 root 1.212 - require perl 5.10.
683 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
684 root 1.204 - swap player and observed count's on the map when observing.
685 root 1.205 - add (mostly untested) mapspace perl class and accessors.
686 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
687 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
688     could be found.
689 root 1.208 - pits now have a configurable "random spread" range and default
690 root 1.213 to a radius of two now.
691 root 1.212 - rewrite pay_player_arch.
692     - use a more stable perl_reload implementation.
693     - do not use Symbol::delete_package (causes crashes after perl-reload),
694     use our own, safer, clear_package instead.
695     - when asynchronously dumping core, close all file handles to allow
696     the server to restart concurrently.
697 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
698     sequences, without double-encoding. it should be faster, too.
699     - the above fixes wrong display of help tetx and many other issues.
700 root 1.216 - use lzf and frag packets for large messages for clients supporting them
701 root 1.218 (0.9976+), use it for long books and other messages.
702 root 1.210 - eradicate listen command and corresponding code.
703 root 1.211 - eradicate logs command.
704 root 1.218 - let the client log into the server log, used for crash backtraces.
705 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
706     old style spell objects with the spell magic bullet.
707 root 1.220 - (arch) fixed skill less rods in the archetypes
708 root 1.204
709 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
710 elmex 1.197 - made jeweler workbench larger and some other minor map
711     changes in jeweler town.
712 root 1.196 - fixed wrong item handling in jeweler skill code.
713 root 1.198 - (arch) use a special "key_random_map" for random map keys
714     that are used up.
715 root 1.199 - fix a crash when the player who was observed has logged out long
716     enough for his region/map to be gone.
717 root 1.200 - port to g++-4.3's incompatible tr1 changes.
718 root 1.201 - add some missing dependencies.
719 root 1.203 - log to /var/log/deliantra/ by default.
720     - hack observe code to enable smooth movmenet when observing.
721 elmex 1.195
722 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
723 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
724 root 1.179 - correctly move gsay to the party channel.
725 root 1.178 - fix a crash when animate weapon was used in some areas.
726 elmex 1.177 - fixed unnecessary identification of by converters created objects.
727 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
728     with NPCs.
729 elmex 1.175 - (arch) dragon scales got proper type now
730 root 1.193 - object::decrease would sometimes cause container weights to
731     be wrong, this has been fixed.
732 root 1.194 - do not send time updates for newly-seen items.
733 root 1.185 - thawing an icecube will once more drop its contents to the ground.
734 root 1.183 - fix cone spells etc. going through walls sometimes.
735 root 1.186 - fix a weight update bug that sometimes left containers
736     with wrong weights.
737 root 1.194 - added auto_apply event and extension for shop tiles.
738 root 1.172 - work around get_map_flags invoking perl and switching the stack.
739     - make sure the map is loaded when using a town portal return.
740 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
741     where healing spells didn't cost any grace.
742 root 1.173 - fix starvation kill reason.
743 root 1.174 - fix pk killer name message.
744 root 1.189 - don't let people apply signs with @match.
745 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
746     what seems to be the biggets memleak in the server).
747 elmex 1.171
748 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
749 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
750     - use anyevent to manage listen ports (this enables IPv6 support).
751 root 1.167 - server supports ipv6 client connections now.
752 root 1.168 - use newly-available Coro::AnyEvent.
753 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
754     to let it handle AIO requests.
755 root 1.167
756 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
757 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
758     processing considerably (especially in the client) and reduces data transfers
759     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
760 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
761     - (map) fixed npc dialogue in pup_land/s_f/special.
762     - bugfix: fix a crash when a player casts a swarm spell and then logs out
763     (swarm spells now stay in the player's inventory).
764 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
765 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
766     archetype *archname* (chairs of different facings were merged).
767     - bugfix: fix a potential crash issue in find_object_name (not used
768     normally).
769 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
770     (destruction, magic missile etc.).
771 root 1.163 - swarm spells without a direction now use various spiral patterns
772     instead of being fully random.
773 root 1.158 - update AnyEvent API to 3.4 and above.
774 root 1.156
775 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
776 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
777 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
778 root 1.152 - bugfix: the jumping skill now gives experience for jumping
779     and for attacking monsters. it also takes about one second to do a jump.
780 root 1.138 - bugfix: players couldn't starve in 2.53 :(
781 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
782 root 1.152 - bugfix: spell effects like word of recall are removed on death.
783 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
784     were created outside a map.
785 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
786     (fixed by reversing the logic).
787 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
788 root 1.153 - bugfix: the random map generator no longer leaks key objects.
789 root 1.154 - bugfix: support random maps >127x127.
790 root 1.152 - (maps) fixed the death certificate system in nimbus.
791 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
792 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
793 root 1.147 - (arch) give ball lightning a real name.
794 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
795 root 1.155 - support cfpod in ex replies (client item tooltips).
796 root 1.143 - unapply item in range slow when readying a spell.
797 root 1.148 - bugfix: account for rounding errors in weight updates.
798 root 1.139 - remove synchronous mkdir in chargen_race_done.
799     - fix per-race starting maps.
800 root 1.142 - check hiscore on suicide and quit as well.
801 root 1.138 - tell players when they are starving.
802 root 1.133 - get rid of costly object_from_name conversion for altar effects.
803     - fix map difficulty calculation for generators.
804 root 1.146 - slightly more intelligent handling of "is_animated" flag.
805 root 1.149 - support no_drop map header flag (before it was only available internally).
806 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
807 root 1.133
808 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
809 root 1.119 - bugfix: custom skill settings were not saved by the server.
810     - bugfix: remove did not actually remove items from the inventory, leaving
811 root 1.116 ghost items.
812 root 1.119 - bugfix: properly update items identified on the ground.
813 root 1.120 - bugfix: use localtime_r in the logger thread.
814 root 1.122 - bugfix: player starvation will now give the correct kill reason.
815     - bugfix: archetype reloads could crash the server.
816 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
817 elmex 1.114 player is not logged in.
818 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
819 root 1.117 server startup.
820 root 1.128 - bugfix: fix the door surround check in the random map generator.
821     - (maps) fix heaven quest difficulty progression.
822     - (maps) fix some random map styles.
823     - dropping items a shop is not interested in won't sell them anymore.
824     - rods and horns with a too low maximum charge allow now at least one discharge.
825     - implement kill & death statistics.
826     - random map preparation is no longer synchronous.
827     - rewrite find_style in perl, no longer does synchronous I/O.
828     - improve random map specials placement.
829     - make the killer a real object pointer instead of a string, improved
830     kill reason messages.
831 root 1.117 - take advantage of new aio_close and aio_chmod.
832 root 1.128 - implement archetype::get, object::deep_clone and update callers.
833 root 1.125 - change_abil is much faster.
834 root 1.126 - update the floorbox more often to work around the reverses item order
835     display in clients.
836 root 1.125 - cleaned up object copying by encapsulating it to a single place.
837 root 1.126 - add hints to the invite messages.
838 root 1.127 - rewrote key<->value pair handling.
839 root 1.128 - use an independent random number generator for the random map generator.
840 elmex 1.113
841 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
842 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
843     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
844     - completely automate the weight handling, should fix all weight
845     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
846 root 1.103 - reloading archetypes while a user was in the character creation phase
847     could crash the server.
848 root 1.106 - fix a nontrivial number of cases of code commented similar
849     to "is this really correct?", as many of those cases are now handles
850     automatically by lower level code.
851     - replace many ad-hoc checks for client visibility by object::visible_to,
852     should result in broader applicability of functions using it.
853 root 1.104 - merge items with different arch pointers refering to the same arch
854     (due to archetype reloads).
855 root 1.106 - refactored the object remove/insert functions and most related
856     functions (decrease, split, merge_ob etc.).
857 root 1.105 - make it compile better on freebsd (reported by pippijn).
858 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
859 root 1.108 - fix the longstanding "container stays open" bug.
860 root 1.107 - improved floorbox updating to be incremental and other protocol
861     optimisations.
862     - get rid of update_after_inventory_change and only do update stats
863     for weight once/tick/player at max.
864 root 1.109 - rewrite party commands, use party channel.
865 root 1.103
866 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
867 root 1.97 - properly link against libgthread as that is needed to make the slice
868     allocator thread-safe.
869 root 1.91 - support perls not compiled with 64 bit support (though this is not a
870     recommended configuration) (reported by Samuel Gondouin).
871 root 1.94 - always put godgiven items into the player inventory, never any containers.
872 root 1.92 - (maps, arch) the scorn go club was founded!
873 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
874 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
875     became a real spell-class.
876 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
877     - (arch) considerably strengthened spark shower and destruction.
878     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
879     finally reloadable at runtime.
880     - changed archetype loading algorithm to only require one pass and
881     use delayed resolving of references.
882 root 1.101 - examine command now uses the examine infobox.
883 root 1.102 - implement an "incremental garbage collector" for archetypes.
884 root 1.98 - enable slice allocator again.
885 root 1.96 - implement optional free memory poisoning.
886 root 1.91
887 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
888 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
889 root 1.85 skill.
890 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
891     names (also update all maps to use money instead of coins).
892 root 1.78 - add uuid accessors to perl.
893     - add coin names and archetype accessors to perl.
894 root 1.80 - fix runtime uuid file format to use "." instead of ",".
895 root 1.78 - change perl extensions to not use hardcoded coins and values.
896 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
897     and be more parsimonous of uuid usage by the exact value out on exit.
898 root 1.86 - write log messages in another thread, removing another sync point.
899     - support multi-line log messages in a nicer way.
900 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
901 root 1.81 - fix a minor memleak in the random map generator.
902     - some parts of the random map generator are not coroutine-safe,
903     so only call it "single-threaded".
904     - major cleanup of memory management in random map generator.
905 root 1.87 - slight refactoring of the random map generator, faster too.
906 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
907     bookkeeping bug.
908 root 1.87 - work around "player is on active list" problem by deactivating player
909     after loading.
910 root 1.81 - garbage collect shstr's more evenly and adaptively only when
911     there have in fact been allocations.
912 root 1.82 - fix object::insert to do as documented and insert into the env
913     if necessary.
914     - fix cf::map::unique_maps.
915     - fix nrof overflow check in can_merge_slow.
916     - fix converter code to handle >31 bit values.
917 elmex 1.83 - added support for the player_sold flag
918 root 1.84 - converters no longer accept unpaid items.
919 root 1.88 - canonicalize random map meta files for better unification.
920 root 1.77
921 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
922 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
923     when mlockall has been used.
924 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
925 root 1.72 - use separate thread for ticker timing (and more in the future).
926     this greatly increases timing accuracy and gets rid of an enourmous
927     number of gettimeofday calls.
928 root 1.82 - use a separate thread to signal aio completion, for lower latency.
929 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
930 root 1.71
931 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
932 root 1.68 - rebalanced default experience table to be more exponential
933     and much easier up to level ~40, then moderately harder.
934 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
935 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
936     - do not exit on reload/load errors but properly cleanup.
937 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
938 root 1.66
939 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
940 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
941     (this fixes the jeweler skill).
942 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
943 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
944 root 1.63 - move tombstone to real map if player died due to cave-in (even if
945     it has reset, which is better than putting it on the savebed, also as
946 root 1.321 proof that the player didn't use a savebed).
947 root 1.59
948 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
949 root 1.56 - work around perl bug in configure perl module version check.
950 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
951 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
952 root 1.52 - fix a bug in animate_weapon, causing a crash.
953 root 1.54 - no longer exit when a coroutine throws an exception.
954 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
955 root 1.53 - fix the "<player> is nuts" message.
956 root 1.58 - fix an exception at logout due to the json_coder being gone.
957 root 1.43 - upgrade to EV version 2.0 API.
958 root 1.47 - when players don't apply a savebed correctly but stand above one,
959     do not move or kill them.
960 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
961 root 1.43 - implement generic framework for server-side resource files.
962     - implement resource file update event.
963     - hook experience table update into the framework.
964     - move jeweler.yaml to resources (arch/).
965 root 1.44 - switch from Crossfire to Deliantra perl module.
966     - implement json2json arch filter.
967 root 1.45 - implement widget protocol version 2, support for ui templates.
968 root 1.54 - mapinfo is now handled fully asynchronously.
969 root 1.48 - ext/irc: also log irc messages.
970 root 1.51 - ext/schmorplog: write user stat files asynchronously.
971 root 1.43
972 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
973 elmex 1.41 - limited the number of items that can be picked up and dropped
974 root 1.42 as temporary measurement against bad performance or dropping things
975     (this lead to long freezes and triggered the watchdog).
976 elmex 1.41 - improved the performance of the drop command a bit.
977 root 1.38 - switch from Event to EV for higher performance, easier usage,
978     less bugs...
979 root 1.39 - updated to release version of the gnu affero license.
980 root 1.38
981 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
982 root 1.36 - more thoroughly rename the binaries, contact addresses.
983     - update the copyrights.
984 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
985     crashes.
986 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
987     potentially causing crashes.
988 root 1.35 - assign weapons on user load time, not login-time, avoiding
989     crashes.
990    
991 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
992 root 1.32 - fixed an important bug that caused passwords to be forgotten.
993 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
994     in some of the maps.
995 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
996     which is now trivial to do.
997 root 1.33 - removed all traces of the old (and never working) plug-in interface
998     (70kb code less on amd64).
999 root 1.34 - improve/tune scheduling priorities.
1000     - fix some freezing bugs.
1001     - fix a memory corruption problem in dynbuf.printf.
1002     - use channels for chat and many informational commands.
1003     - improved the tutorial.
1004     - create missile is now fixed.
1005     - race fields must now contain archetypes.
1006     - jumping skill now works as advertised.
1007 root 1.31
1008 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1009 root 1.24 - relicense under the gnu affero license.
1010 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1011 root 1.24 - implement server-side framework for generic resources.
1012     - use resource framework for server-provided ambient
1013     music.
1014 root 1.27 - save object owners (players only atm).
1015 root 1.24 - replace limited sound api with server-provided sound effects.
1016     - new sc (sound control) protocol command.
1017     - improve fxix protocol to include types.
1018     - exactly fill tcp segments, if possible.
1019     - output-rate is now an upper limit, the server will automatically
1020     (and quite perfectly) adjust to the network conditions, ensuring
1021     low latency even during bulk transfers (music, images, sounds etc.).
1022     - implement server-side widgets (i.e. client widgets controlled
1023     in the server side). this will allow future expansion without
1024     having to upgrade clients.
1025     - implement a (artwork) world map with realtime player position
1026     tracking.
1027     - new and more efficient extcmd (server still supports old extcmd
1028     protocol).
1029 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1030     calcluation that could be easily exploited by users.
1031     - rebalanced diseases to spread more naturally/evenly.
1032     - completely asynchronous map loading even for tiled maps.
1033 root 1.24 - replace simple messaging protocol with channels carrying metadata
1034     (similar to message types, but more directed at the user).
1035     - reduce command processing latency by a whopping 120ms by
1036     reordering some processing steps inside the server. this directly
1037     reduces lag by 120ms.
1038     - actually send spell faces to the client.
1039 root 1.23 - implement player genders.
1040 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1041     otherwise return to savebed and possible kill if the log-out
1042     was for too long.
1043     - fast socket-dead detection (kick player after 8 seconds without ack).
1044     - greatly reduce the cpu time needed to draw maps _again_.
1045     - archetypes are now subclasses of objects.
1046     - rebalanced shop greed and approval functions to be more realistic
1047     (and likely match the actual intention).
1048 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1049     italic, gender-specific text, paragraphs etc.
1050 root 1.24 - implemented hint framework, players can opt to receive hints.
1051     - implemented (long) book framework, added some books from the cf wiki.
1052 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1053     protocol and is capable of transmitting generic meta information.
1054 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1055     - replace the nexus by a per-player tutorial map that teaches stuff
1056     better than the newbie house.
1057 root 1.18 - fix the magicmap colours.
1058 root 1.19 - optimise map update even more by removing unneeded code and checks.
1059     - decouple map and stats update from pl->ob and use pl->observe instead.
1060     - implement observe command.
1061 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1062     calls with a simple comparison.
1063     - fix a latent crossfire bug that could crash the server because the
1064     map refresh did not update the mapspace.
1065 root 1.24 - support custom keys for regions and maps, regions are now
1066     refcount-managed.
1067     - allow worldmap overlays anywhere in the 000..999 range.
1068     - new system to acquire time slices for background jobs, to reduce
1069     jitter.
1070 root 1.27 - semi-persistent object-referencing framework (currently only players
1071     supported).
1072 root 1.22 - dependency tracking for perl extensions.
1073 root 1.24 - new slag-ex extension for cleaning cauldrons.
1074     - fix invoke result processing.
1075     - there are even less i/o syncpoints in the server now.
1076 root 1.29 - added map-tags extension that scans all maps for object tags
1077     and records them in the database (not used yet).
1078 root 1.28 - metaserver 2 support.
1079 root 1.22 - many more bugfixes and minor optimisations.
1080 root 1.16
1081 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1082 root 1.14 - optimised event invocation (non-wanted events can now be
1083     skipped with 4-5 inlined instructions).
1084 root 1.12 - complete rewrite of town_portal: it now creates a portal
1085     to the "nearest" town only, travel is only possible
1086 root 1.13 to the town and back, anybody can use it (also removes
1087     one of the remaining syncpoints in the server).
1088 root 1.10 - complete rewrite of the range/attack skill slot system:
1089     there are now two slots, one for combat, one for ranged
1090     attacks.
1091     - introduce the concept of a current weapon (either a ranged
1092     or a combat weapon/skill/tool) and switch between them as
1093     needed.
1094     - rewrite bow code so bows get more useful: apply damage,
1095     attacktype and other stats to the arrows and treat
1096     bows as weapons. also rebalance the missile weapons skill
1097     so its damage increases with level.
1098     - rewrite the complete player speed logic: weapon_speed now
1099     works as documented and there are no unnatural speed boosts.
1100 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1101     installation, replacing the old collect scripts and
1102 root 1.9 simplying deployment by scaling and cutting faces as required.
1103     - simplify the map protocol extensively by taking advantage
1104     of missing bigfaces, speeding up map generation immensely.
1105 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1106     other archetypes.
1107     - rationalise archetype, region and treasurelist file format
1108     into a single file format and make them reloadable asynchronously.
1109 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1110     reloadable at runtime.
1111 root 1.6 - implement 64x64 faceset support.
1112     - implement fxixsx protocol that saves
1113     a lot of bandwidth over the old image/face/smooth packets
1114 root 1.11 and allows images > packetsize, incremental and background
1115     transfers.
1116 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1117     on a face basis as opposed to a mapspace basis.
1118 root 1.7 - the server can now rate-limit image uploads to not exceed
1119     a certain (client-configurable) speed while guarenteeing full
1120     freedom of movement.
1121 root 1.8 - implement new ex command to request item descriptions.
1122     - implement new msg command for in-game messages with meta
1123     information (using xml).
1124 root 1.9 - enforce utf-8 for all text messages.
1125 root 1.13 - added micropather (not used yet).
1126 root 1.6 - many, many bugfixes.
1127 root 1.1
1128 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1129 root 1.1 - make coroapi accessible to cf+.
1130     - moved map handling logic completely to perl
1131     - per player maps are now marked in the map
1132 root 1.2 - maps are saved completely differently now,
1133     and much more often.
1134 root 1.17 - rewrote map header parser and writer, to be much faster.
1135 pippijn 1.4 - maps and players are now (in the average case) loaded
1136 root 1.2 and saved completely asynchronously, I/O contention will no
1137     longer freeze the server.
1138 pippijn 1.4 - players and maps can be loaded anytime, without the player
1139 root 1.2 being logged in.
1140 root 1.1 - automatically generate method interfaces for perl from headers
1141     - unbundled freezethaw
1142     - mostly rewrote common/map.C
1143     - completely rewrite server/swap.C
1144     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1145     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1146     - better message for apply failures due to applymode
1147     - removed most all of the weather code
1148     - unified logging to stderr and file
1149     - too many minor changes to document