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Revision: 1.598
Committed: Sat Apr 3 22:30:20 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.597: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.595 TODO: set_ranged_ob/set_combat_ob, clear spells etc.
42 root 1.597 XXXX: toggle-apply - no can do
43 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
44 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
45 elmex 1.573 - made (wizard) look_at show also uuids.
46     - added cf::object::find_object_uuid (::find_object already exists!).
47 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
48 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
49 elmex 1.568 - (arch) made the hill giants loose more body parts.
50 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
51 root 1.588 - teach the random map generator the ability to read ".rmg" files
52     that specify which actual style map to generate, and use it for
53     the default decorstyle to avoid inappropriate maps to be used.
54 root 1.583 - move_type changes (spells, skills etc.) now will correctly
55     take move_on/move_off into account (e.g. buttons).
56 root 1.582 - display (exit) or (random map) in client for those objects.
57 root 1.578 - remove (useless) spell damage columns from spell info and replace
58     it by effective casting level - clients > 2.10 required to display
59     properly.
60 elmex 1.565 - building of levers/doors works again for all kinds of floors.
61 elmex 1.563 - the player can now withdraw and deposit all the available money.
62 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
63     steinwandstadt/celvear.
64 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
65 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
66     clients.
67     - tcp.ext didn't unbind in reloads.
68     - map-tags.ext didn't properly close the database on reloads.
69 root 1.567 - cfutil skips .-directories when scanning.
70 root 1.571 - build.ext prevents players from building on other player's maps.
71     - rent.ext allows the dm to enter anytime.
72     - NPC_Dialogue adds a new predefined variable, $map.
73     - new "build" event hook.
74 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
75 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
76 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
77     them on loading, for old playerfiles and maps.
78 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
79     would be handled differently nowadays anyway.
80 root 1.584 - random map .meta were not being expired at all.
81 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
82 root 1.586 - update to automake 1.10.
83 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
84     require level 4 anymore.
85 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
86 root 1.590 - monsters now rotate through all skills (in chosen_skill).
87 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
88 elmex 1.593 - added detect mineral vein spell.
89 root 1.592 - support "wall overlays" in the random map generator - not very generic,
90     used by minable veins.
91 elmex 1.594 - (maps) relocated jeweler town to another directoy.
92     - (maps) added quest for the mining skill scroll to valleynoy.
93 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
94     - when player dies, restore his food to at least 200.
95 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
96 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
97 root 1.562
98 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
99 root 1.558 - (maps) fix travel to valdor and back.
100 root 1.545 - do no longer by default eval map cod ein safe compartments
101     (this can be re-enabled using the safe_eval config option).
102 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
103     in lorak.
104 root 1.559 - fix data corruption issues caused by recursive calls to
105     unordered_mapwalk - now every caller must provide its own
106     buffer.
107 root 1.538 - (maps) improve tindervale maps slightly.
108 root 1.544 - (arch) considerably decrease slag ex price.
109 root 1.540 - (arch) fix filth archetype.
110 root 1.556 - extension dependency resolve was completely broken.
111 root 1.544 - multipart objects would cause save_throw_object to crash - it
112     now acts on the head only.
113 root 1.541 - do not try to connect to an irc server unless explicitly configured.
114 root 1.542 - do not expect decltype() to be available in gcc 4.4.
115 elmex 1.543 - extended the safe perl environment by loops.
116 root 1.547 - (arch) fix "armless cook" facings.
117     - the "experience table" resource item did not have a proper
118     hash associated with it, so updates could not be detected.
119 elmex 1.550 - fixed poison traps in doors.
120 root 1.548 - player->killer_name did not properly flag the name as unicode.
121 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
122     and provide a non-destructive SvPVutf8 variant.
123 root 1.554 - do not allow dragon players to change their title via the settings.
124 elmex 1.552 - ratelimited jeweler skill nugget conversion.
125 root 1.551 - under high load, the server stopped swapping out to make
126     the server more responsive, but making it impossible to reduce
127     the load by... swapping out. slot queuing will now always make
128     some progress.
129     - improve the quality of the load-avg calculation.
130 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
131 root 1.556 - don't fail to write the runtime file if the temporary already exists.
132 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
133     player now.
134 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
135     timestamp and use a tab in the client to increase awareness.
136 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
137     setflag 0 is possible.
138 root 1.560 - make install now deletes old extensions, to ease upgrades in the
139     deliantra vm.
140 root 1.538
141 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
142 root 1.532 - the destruction spell could/would corrupt server memory quite often.
143 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
144     disk, not when it already was in memory.
145 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
146     avoiding livelock during high-load emergency saves.
147 root 1.530 - logging in did not properly unapply all skills.
148 root 1.531 - (maps) make the invite quest marking much more obvious.
149 root 1.533 - (arch) fix warrior archetype names.
150 root 1.532 - map prefetching never prefetch upwards.
151 root 1.534 - wizpass no longer makes you non-blocking.
152 root 1.536 - (maps) add light to some of the special maps, add troll
153     map.
154 root 1.530
155 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
156 root 1.515 - (maps) add gorokh_final mapset from crossfire.
157 root 1.516 - (maps) block most vault-type mlab locations, open up
158     imperial converters for anybody to use.
159 root 1.519 - (maps, arch) replace all permanent stat potions by random
160     variants.
161 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
162 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
163     real player object on player changes.
164 root 1.522 - diseases and maybe other things could sometimes reduce the speed
165     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
166     much grief.
167 root 1.523 - speed_left randomisation was, apparently, totally broken.
168     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
169     of the speed slot internally and in map save files. among other
170     things, this gets rid of all the abs (speed) calls.
171     - reduce map file save files by using abridged keywords aliases.
172 root 1.494 - shop specialisation calculation was totally broken.
173 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
174     now enforced.
175 root 1.498 - fix magic mapping, which only worked for inate spell casting.
176 root 1.495 - godgiven items will now be explicitly described as such.
177 root 1.524 - (arch) dded a quiver of bolts.
178 root 1.504 - materialnames would change "randomly" on every load, only
179     set the material when the materialname was not set before.
180 root 1.497 - balancing change, halve rod recharge speed (instead
181     of 4.8s, the standard rods now recharge in ~10s. not a solution,
182     but still.
183 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
184 root 1.509 the costly flag-checking loop in most cases and using a simple
185     repeat-cache for speed_left.
186 root 1.507 - always delay stats update for players on insert/remove till
187     next tick/command, which saves a lot of cpu cycles on drop/take.
188 root 1.514 - add hint about havign to run to attach unaggressive npcs.
189 root 1.494 - pet monster level was not displayed correctly in "showpets index".
190     - clean up floating point conversions and many similar nitpicks.
191 root 1.502 - fix hanuk altar.
192 root 1.504 - overhaul material system to be much faster, and having less bugs, but
193     still having a lot of cruft :/.
194 root 1.502 - add marble shop floor.
195 root 1.494 - move gcc specifics to new file include/compiler.h.
196     - unrecognised cfpod directives could cause undefined behaviour.
197 root 1.505 - added boes' marble shop to steinwandstadt.
198 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
199     - optimise mapspace updates.
200     - cache volume/items per mapspace.
201 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
202     decrease).
203 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
204     have led to weird item multiplications.
205 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
206 elmex 1.501 - fixed crash bug in learn_spell command.
207 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
208 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
209     from perl to c++.
210 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
211     and use it in some "inner" loops.
212 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
213 elmex 1.511 - fixed jeweler experience output to not be floating point.
214 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
215 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
216 root 1.518 - try to prefetch memory inside process_objects, which can give
217     enourmous speed gains.
218     - make some small optimisation to the process_objects loop.
219 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
220     handling different chksum lengths.
221     - check for hash collisions in cfutil.
222     - reduce face checksum size from 6 to 4 bytes.
223 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
224 root 1.523 - removed weather-specific attributes.
225     - fixed genkeywords dependency.
226     - do not clear "randomitems" slot for world underlays.
227     - use "sl" as short-hand for speed_left in save-files, just to make them
228     smaller.
229 root 1.517 - in general, don't crash on value-less resource file lines
230     anymore, due to get_str never returning a 0-pointer.
231 elmex 1.521 - code cleanup in move_symptom.
232 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
233 root 1.494
234 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
235 root 1.481 - some Andrew Madloch wanted, despite being specifically told
236     multiple times that the Deliantra parts additions are under AGPL,
237 root 1.487 lock up the source code of the server within his company.
238 root 1.481 some reorganisations have been done to the sourcecode to make
239     it clearer that this violates the Affero GPL. Help to keep
240     Deliantra free software even for the coming generations
241     and be wary of the promises of Andrew Madloch, he has nothing
242 root 1.487 good in mind for free software.
243 root 1.480 - clarify which files of the server are 100% AGPL.
244 root 1.481 - minor reorganisation, move some GPL code into other files.
245 root 1.483 - implement viewpoint (which is like observe, but only for the map,
246     not stats etc.).
247 root 1.484 - replace magic mapping overlay by a flying bird exposing area
248     on the worldmap (ext/magic_mapping.ext).
249 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
250     - @find results in npc dialogue is now stored in $find.
251 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
252 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
253 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
254     dm instead.
255 root 1.456 - (maps) add town portal to celvear.
256 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
257     mapsets from crossfire, together with associated archetypes.
258 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
259     - (maps) define a new whalingoutpost region.
260 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
261     and most archetypes that go with them (without stoning and swallow effects),
262     casino tokens and stock certificates are also missing.
263 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
264     and santo dominion.
265 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
266     to go with them. also adjusted archetypes to be more korrekt "gotisch".
267 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
268 root 1.460 - properly close client-side dialogue when the player is teleported away.
269 root 1.459 - map-tags did not properly close it's database tables or wait
270     for a quiescent state, causing memory corruption on reload.
271 root 1.454 - support "stat.xyz" accessor in match expressions.
272 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
273 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
274     fixes long answers from npc dialogue).
275 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
276 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
277     and to not add a "put your code here" force needlessly.
278 root 1.463 - (arch) fix or improve many plurals.
279 root 1.465 - markers do no longer add a force if the slaying field is unset.
280 root 1.466 - sped up search-items implementation, but it's still horrible.
281 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
282 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
283     used to reogianise the illogical arch tree a bit.
284 root 1.479 - (maps) import most map names from crossfire.
285 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
286 root 1.483 - fly_high movement gives better los, ignoring blocksview.
287 root 1.488 - the addexp command should now honour skill names with spaces.
288 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
289 root 1.491 - (arch) added many more buildable marble floors.
290 root 1.490 - major namespace cleanup: save 45kb by making functions static
291     that were unnecessarily global.
292 root 1.452
293 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
294 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
295 root 1.451 - fix a memory buffer overflow in the book code.
296 root 1.429 - add @check, @find npc dialogue commands.
297     - (maps) add a number of town interiors.
298 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
299 root 1.451 - (maps) add celvear area from cfextended.
300 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
301     - (server,maps) fix bug causing some library books not to be chained down,
302     cause Scorn/Navar libraries not to have inscribable books.
303 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
304 sf-marcmagus 1.433 inappropriate item power.
305 root 1.448 - (maps) fix intwell balancing issue.
306 root 1.437 - improve the look of generated books.
307 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
308     - fix bug where players could bypass no_drop by putting items in containers.
309 root 1.430 - consecutive commands arriving at the same time in the server would be
310     corrupted if the length was >255.
311 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
312 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
313     and perl.
314 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
315     functionality (and more) inside the same object using the match expressions.
316     - create simpler match expression compiles in many common cases.
317 root 1.439 - reduce object size by removing obsolete "seen_by" member.
318 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
319     of the new dynbuf::splice function (which gave an unexpected net win
320     in code size...).
321 root 1.442 - the server will no longer complain (and subtly fail) when an object
322     being removed from a map causes another object to get removed.
323 root 1.441 - banish strncpy from the server, speed up and simplify sending item
324     descriptions to the client considerably.
325 root 1.442 - add new "in head" set modifier for matches.
326     - new BLOCKED_MOVE event added.
327     - mapscript archetype now has activate_on_xxx true by default, as similar
328     connected elements.
329 root 1.448 - (maps) imported all styles from cfextended except
330 root 1.444 floorstyles/land_plots and monsterstyles.
331 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
332 root 1.446 - don't crash when treasure lists are empty / supply new empty
333     treasurelist for randomitems when none can be found.
334     - implement cf::map::static_maps and use it in map-tags.ext.
335 root 1.449 - fix a bug in map-tag scanning when moving tags.
336 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
337     for a reaction.
338 root 1.447 - implement new "loadall" map loading command, purely for debugging.
339 root 1.429
340 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
341 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
342     but not horns (to make them more useful for content-creators).
343 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
344     2) it skipped spell effects and 3) it didn't handle the case where
345     and object was destroyed while iterating over it correctly. all this
346     allowed players to sometimes walk onto spaces they should not be able to
347     walk on.
348 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
349 root 1.399 - examining an object now dumps the serialised object form when the user
350 root 1.404 is a wizard (wizlook).
351 root 1.421 - altars no longer accept unpaid items.
352 root 1.411 - party spells didn't work all that well.
353 root 1.424 - added complex object matching framework (cf::match), and make altars
354     and pedestals use it.
355 root 1.425 - identified skill-tools show what skill they grant.
356 root 1.399 - display the duration of change_ability spells when examining them
357     (missing: protection spells, but they are a hack...).
358 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
359     adding more variety to the different mushrooms.
360 root 1.398 - fix a minor cfpod formatting bug.
361 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
362     the hintmode setting on the settings page.
363 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
364 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
365 root 1.399 - enable the object loader to also dump archetypes.
366 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
367 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
368 root 1.402 - force the initial face when loading an object that is time-animated
369     or a monster, so it does not have to be specified anymore.
370 root 1.403 - fix a bug where recasting an ability changing spell could shorten
371     its remaining duration.
372 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
373 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
374 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
375     up splay operations as well.
376 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
377 root 1.412 - implement introspection data for C++ classes (%REFLECT).
378 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
379 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
380 root 1.419 - fix transmutation alchemy.
381 root 1.424 - speed up many frequently-invoked C->perl callbacks.
382 root 1.419 - added complex object matching framework, to be used in altars and the like.
383 root 1.426 - switch to YAML::XS from YAML.
384 root 1.396
385 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
386 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
387     that ultimately was not helpful to catch it :)
388 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
389     all callers to use either one or the other, as appropriate. This
390     fixes the (rather fragile) light spell, maybe others.
391     - fixed an overflow and exploit in the bank/payment code.
392     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
393 elmex 1.384 to explain the skill a bit more.
394 root 1.389 - removed a buggy check for zero attacktype. So that we might find
395 elmex 1.388 the real bugs in the archs/maps/objects.
396 elmex 1.394 - Fixed enabling torches with lighters.
397 elmex 1.387 - (maps) Added Heaven Town region.
398     - (arch+maps) Fixed & normalized warriors on map
399     /quests/peterm/CTower/Barracks.
400 root 1.392 - fix the light spell (and possibly diseases and other lights).
401 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
402 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
403     a long time ago, and similar cases are still to be found in the maps.
404     - make the socket_timeout configurable in the code (but not yet for users).
405 root 1.393 - earth wall health bar is now correct.
406 elmex 1.384
407 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
408 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
409     freeze with IO::AIO anymore due this change.
410 root 1.364 - avoid a crash when a player tries to apply a lighter.
411 root 1.376 - allow a spell argument for dimension door.
412 root 1.362 - move shop item listing and some otherstuff into the info tab.
413 root 1.360 - avoid crashes when non-players cast party spells.
414 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
415 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
416     - small improvement of the number of potions in shops
417     (by Job Vranish).
418     - added a few party spells (by Job Vranish).
419 root 1.362 - use a common message dynbuf.
420 root 1.364 - destroying tear down objects will now use the full hp range
421     for animation and will only destroy/lastframe when hp < 0.
422     - allow monsters to use earth to dust.
423     - use manhattan distance for get_rangevector_from_mapcoord, just as
424     in get_rangevector.
425     - los updates now correctly take tiled maps into account.
426     - do los updates even on maps without darkness.
427 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
428 root 1.375 - upgrade to IO::AIO 3.21.
429 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
430 elmex 1.373 - properly catching exceptions from callback in irc.ext.
431 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
432 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
433 elmex 1.368 - (arch) added hint about usage to Slag Ex.
434 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
435     like the rest.
436 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
437 root 1.378 - (arch+maps) added rate limited converter and adjusted
438     /elmex/mana_fountain.
439     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
440     - reduce size of casting_time, move_status, attack_movement,
441     last_heal and last_sp slots, squeezing some more space out of struct
442 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
443     anywhere.
444 root 1.358
445 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
446     - fixed bug in alchemy, where finding the right object for enhancements
447     didn't work.
448 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
449     effects (w.r.t. put_more) per mapspace, to give the server a chance
450     to survive a hundred deathsheads.
451 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
452     disastrous bug of unfortunately unknown proportions...
453 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
454 root 1.343 - use gender-neutral place descriptions for invite.
455 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
456     Thanks go to Lisa Larsen!
457 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
458     anymore).
459 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
460 root 1.345 - use better dependency tracking for include/keyword.h.
461 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
462     so it is possible to invite somebody out of some stck-till-death traps,
463 root 1.346 or simply to commit suicide.
464 root 1.352 - replace the "ignoring delayed commands" message by something more useful
465     (cf. cunning gnome freezeing issue).
466 elmex 1.349 - various fixes for weapon improvements.
467 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
468 root 1.353 - support T and G sequences in cfpod.
469 root 1.343
470 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
471 root 1.339 - convert me command from per-map to chat, which makes more sense, also
472     document it.
473 elmex 1.336 - more than one spellbooks of same class can now be given
474     in class selection.
475 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
476     spell rebalancements.
477 elmex 1.338 - the IRC gateway filters IRC colors now.
478 elmex 1.336
479 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
480 root 1.331 - (arch) fix quiver of Holding Bolts.
481 root 1.332 - applying unpaid items will now examine them.
482 root 1.330 - add "What" column to body command, showing items in that slot.
483 elmex 1.329 - redesigned and rebalanced lamps and torches.
484 root 1.330 - add "..." to item names that have been shortened.
485     - fixed "assign" function that squeezes strings into fixed length.
486 elmex 1.333 - add cursed effect to lamps and (some) torches.
487 elmex 1.334 - fixed bad assigned crafting skills and their tools.
488 root 1.312
489 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
490 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
491 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
492 root 1.312 - make monster smell logic dependent on their wisdom stat.
493 root 1.324 - put the death reason into a separate tab.
494     - converted "connected" slot to string, cleanly got rid of some ugly
495     hacks such as the path_attuned hack.
496 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
497     - replace one-at-a-time hash by faster than smaller FNV-1a hash
498     when hashing strings.
499 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
500 elmex 1.320 whether the right cauldron is used.
501 root 1.313 - considerably optimise shared string implementation by
502 root 1.316 making its null value a compiletime constant.
503 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
504     as well as using shstr_cmp to pass shared stringsa round efficiently,
505     for lots of code size savings.
506 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
507     they are sleeping: generators now check for the sleeping flag.
508 root 1.318 - tell gcc not to excessively inline some perl interface functions.
509 root 1.322 - remove marking rune length limit.
510 root 1.323 - fix formatting of cfpod when a verbatim block was following
511     a single newline.
512     - move resistances, statistics and showpets command output into tabs.
513 root 1.326 - implement map scripts that can replace the boulder logic without
514     having to write extensions.
515 root 1.310
516 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
517 root 1.302 - fix a longstanding bug that teared multipart monsters
518     at map boundaries apart.
519 root 1.292 - temporarily make permanently invisible player visible when
520     he/she makes noise.
521 root 1.284 - fix being able to see through walls a bit.
522 root 1.303 - improve look at output.
523 root 1.285 - completely replaced the line of sight algorithm with a variant
524     of spiral fov capable of visibility grades and arbitrary
525     shadow angles, that uses less memory and less code.
526     - the new los code supports arbitrary map rectangles and loosens
527 root 1.310 other restrictions of the old code, supporting further optimisations.
528     - update los if blocksview-objects are inserted in a map, not just when
529 root 1.287 removed (e.g. for summon fog).
530 root 1.303 - permanent invisibility doesn't make immune against making noise:
531     implement a noise system that allows monsters to locate the player
532     when he/she makes noise.
533     - implement a primitive smell system that monsters can use to track
534     players.
535 elmex 1.288 - create bomb now also works when casted by door traps.
536 elmex 1.290 - (arch) new torch graphics.
537 root 1.289 - (maps) considerably soften the subway spider.
538 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
539     the guards from being killed by players.
540 root 1.310 - (maps) lots of tweaks in and around scorn.
541     - (maps) use special non-blocksview jungle, mountain and
542     darkforest freely on the worldmap, to get gradual sight obstacles
543     instead of total blackout in those areas.
544 root 1.289 - no maximum darkness for outdoor maps anymore.
545 root 1.291 - add more hints, fix some messages.
546 root 1.292 - fix a bug: firing rods should tell you something about them.
547     - make light additive even within players.
548 root 1.293 - darken xrays effect a bit.
549     - improve handling of los changes when inserting or removing
550     objects, not perfect yet.
551     - make map darkness signed (formerly unsigned) to allow
552 root 1.294 ambient lighting and centrally manage darkness as an offset.
553     - revamped, fixed and documented the server calendrics, also
554     tell users the current time and data, to improve awareness.
555     - implement proper wizlook flag and handling of wizlook, instead
556     of dumbly just clearing los once.
557 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
558     and has a smaller runtime variance.
559 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
560     making them actually useful.
561     - see_in_dark now increases the viewing radius by 3.
562 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
563     speedup, as well as in many other places.
564 root 1.299 - remove support for extended map infos - these are not used
565     by the deliantra client and removing them gives us a 10% speedup
566     when sending map changes.
567 root 1.300 - remove most gcfclient and other client bug workarounds, as well
568     as now obsolete protocol versions, simplying the code.
569 root 1.301 - optimise and simplify generation of random numbers.
570 root 1.303 - correctly provide a non-zero default density for materials, to
571     avoid crashes, fix other bugs in the material handling code.
572     - fix volume calculations.
573     - fix cfpod parsing when multiple verbatim blocks were separated by
574     newlines.
575 root 1.305 - increase monster detection radius from wis/5 to wis/3.
576 root 1.306 - remove old pickup modes.
577     - remove obsolete disarm and search commands (search wasn't working
578     anyways).
579 root 1.308 - fix a crash when an npc applied a sign.
580 root 1.284
581 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
582 root 1.283 - this release is assumed to be very stable.
583     - (maps) radically redesigned and improved tutorial.
584 root 1.280 - directional casting no longer immediately removes the invisible effect.
585 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
586 root 1.272 - fix overflow in lighting calculations.
587     - negative glow radii can no longer cause total darkness.
588 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
589     only maximally-lit ones.
590 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
591     - swashbucklers got the oratory skill now.
592 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
593 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
594 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
595 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
596     (which was probably broken, too).
597 root 1.281 - support negative glow radii during daytime, too.
598     - use circular, not rectangular, viewing area.
599     - use minimum viewing distance of 2 in outdoor maps.
600     - negative glow is stronger than viewing area or lamps.
601 root 1.283 - (arch) new darkness spell face.
602 root 1.272
603 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
604     - (maps) completely redesigned scorn.
605 root 1.269 - "cast light" now works on oneself.
606 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
607     negative glow radii again (they were totally broken before).
608 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
609 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
610 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
611 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
612 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
613     back to the player.
614 root 1.251 - attuned/repell and spell base level system reworked.
615 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
616 root 1.247 be less erratic now.
617 root 1.248 - refuse to write the uuid file if the uuid is zero
618     (to avoid writing it in early crashes).
619 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
620     - speed up emergency_save by not syncing every file separately.
621     - no longer reattach perl to every object on reload, it's slow, and no longer
622     necessary since we don't nuke stashes anymore.
623     - do not bootstrap perl from the commandline args, use separate eval for
624     better error reporting.
625 root 1.259 - fix a crash when pushing cone spells met ice attacks.
626 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
627 root 1.255 - speed up map refresh in server a bit.
628 elmex 1.258 - refactored drop code and fixed some programming errors in it.
629 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
630 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
631 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
632     as the current weight of the inventory.
633 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
634     dragonfire has been introduced for the non-dragon players.
635 root 1.265 - remove unused "tooltype", "start_holding" object slots.
636     - change "weapontype" object slot to uint8.
637     - convert "hide" object slot into flag.
638     - reorder object members for better locality of reference and codesize
639     decrease.
640 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
641 root 1.267 - fix a crash when no skill could be found when killing amonster.
642 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
643     every completed aio operation.
644 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
645     and update mapspaces if necessary.
646 root 1.246
647 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
648 root 1.241 - removed all command line parsing, only env variables are supported
649     anymore.
650 root 1.239 - region-specific monsters will now once more be on the worldmap.
651 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
652 root 1.225 would grow out of bounds.
653 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
654 root 1.222 - fixed a double-escaping bug in the pod-parser.
655     - rewrote the cfpod parser in C++.
656     - hintmode moved to C++, players need to re-set their hintmode if
657     they dislike "show".
658 root 1.231 - fix RIP inscription.
659 root 1.239 - bump login name length from 18 to 20 char max.
660 root 1.231 - correctly support gender in emotes.
661     - correctly support gender in the death messages.
662     - correctly generate death messages for players only when they really die,
663     with increased information.
664 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
665     and data corruption (but apparently was never triggered).
666 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
667 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
668     data corruption bug.
669 root 1.223 - tweak coredumping/monitoring a bit.
670 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
671 root 1.227 - do not crash in the loader when an inventory object could not be loaded
672     (from a corrupted file).
673 root 1.241 - redid skills command to send output to proper channel.
674 root 1.233 - object->map is no longer refcounting.
675 root 1.228 - add FLAG_DEBUG for internal debugging.
676 root 1.231 - add NDI_VERBATIM flag to send_msg.
677 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
678 root 1.240 - player->exists is no longer a sync_job.
679 root 1.233 - split login.ext's player scheduler into
680     it's own player-scheduler.ext extension.
681 root 1.222
682 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
683 root 1.212 - require perl 5.10.
684 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
685 root 1.204 - swap player and observed count's on the map when observing.
686 root 1.205 - add (mostly untested) mapspace perl class and accessors.
687 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
688 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
689     could be found.
690 root 1.208 - pits now have a configurable "random spread" range and default
691 root 1.213 to a radius of two now.
692 root 1.212 - rewrite pay_player_arch.
693     - use a more stable perl_reload implementation.
694     - do not use Symbol::delete_package (causes crashes after perl-reload),
695     use our own, safer, clear_package instead.
696     - when asynchronously dumping core, close all file handles to allow
697     the server to restart concurrently.
698 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
699     sequences, without double-encoding. it should be faster, too.
700     - the above fixes wrong display of help tetx and many other issues.
701 root 1.216 - use lzf and frag packets for large messages for clients supporting them
702 root 1.218 (0.9976+), use it for long books and other messages.
703 root 1.210 - eradicate listen command and corresponding code.
704 root 1.211 - eradicate logs command.
705 root 1.218 - let the client log into the server log, used for crash backtraces.
706 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
707     old style spell objects with the spell magic bullet.
708 root 1.220 - (arch) fixed skill less rods in the archetypes
709 root 1.204
710 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
711 elmex 1.197 - made jeweler workbench larger and some other minor map
712     changes in jeweler town.
713 root 1.196 - fixed wrong item handling in jeweler skill code.
714 root 1.198 - (arch) use a special "key_random_map" for random map keys
715     that are used up.
716 root 1.199 - fix a crash when the player who was observed has logged out long
717     enough for his region/map to be gone.
718 root 1.200 - port to g++-4.3's incompatible tr1 changes.
719 root 1.201 - add some missing dependencies.
720 root 1.203 - log to /var/log/deliantra/ by default.
721     - hack observe code to enable smooth movmenet when observing.
722 elmex 1.195
723 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
724 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
725 root 1.179 - correctly move gsay to the party channel.
726 root 1.178 - fix a crash when animate weapon was used in some areas.
727 elmex 1.177 - fixed unnecessary identification of by converters created objects.
728 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
729     with NPCs.
730 elmex 1.175 - (arch) dragon scales got proper type now
731 root 1.193 - object::decrease would sometimes cause container weights to
732     be wrong, this has been fixed.
733 root 1.194 - do not send time updates for newly-seen items.
734 root 1.185 - thawing an icecube will once more drop its contents to the ground.
735 root 1.183 - fix cone spells etc. going through walls sometimes.
736 root 1.186 - fix a weight update bug that sometimes left containers
737     with wrong weights.
738 root 1.194 - added auto_apply event and extension for shop tiles.
739 root 1.172 - work around get_map_flags invoking perl and switching the stack.
740     - make sure the map is loaded when using a town portal return.
741 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
742     where healing spells didn't cost any grace.
743 root 1.173 - fix starvation kill reason.
744 root 1.174 - fix pk killer name message.
745 root 1.189 - don't let people apply signs with @match.
746 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
747     what seems to be the biggets memleak in the server).
748 elmex 1.171
749 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
750 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
751     - use anyevent to manage listen ports (this enables IPv6 support).
752 root 1.167 - server supports ipv6 client connections now.
753 root 1.168 - use newly-available Coro::AnyEvent.
754 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
755     to let it handle AIO requests.
756 root 1.167
757 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
758 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
759     processing considerably (especially in the client) and reduces data transfers
760     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
761 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
762     - (map) fixed npc dialogue in pup_land/s_f/special.
763     - bugfix: fix a crash when a player casts a swarm spell and then logs out
764     (swarm spells now stay in the player's inventory).
765 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
766 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
767     archetype *archname* (chairs of different facings were merged).
768     - bugfix: fix a potential crash issue in find_object_name (not used
769     normally).
770 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
771     (destruction, magic missile etc.).
772 root 1.163 - swarm spells without a direction now use various spiral patterns
773     instead of being fully random.
774 root 1.158 - update AnyEvent API to 3.4 and above.
775 root 1.156
776 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
777 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
778 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
779 root 1.152 - bugfix: the jumping skill now gives experience for jumping
780     and for attacking monsters. it also takes about one second to do a jump.
781 root 1.138 - bugfix: players couldn't starve in 2.53 :(
782 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
783 root 1.152 - bugfix: spell effects like word of recall are removed on death.
784 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
785     were created outside a map.
786 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
787     (fixed by reversing the logic).
788 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
789 root 1.153 - bugfix: the random map generator no longer leaks key objects.
790 root 1.154 - bugfix: support random maps >127x127.
791 root 1.152 - (maps) fixed the death certificate system in nimbus.
792 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
793 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
794 root 1.147 - (arch) give ball lightning a real name.
795 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
796 root 1.155 - support cfpod in ex replies (client item tooltips).
797 root 1.143 - unapply item in range slow when readying a spell.
798 root 1.148 - bugfix: account for rounding errors in weight updates.
799 root 1.139 - remove synchronous mkdir in chargen_race_done.
800     - fix per-race starting maps.
801 root 1.142 - check hiscore on suicide and quit as well.
802 root 1.138 - tell players when they are starving.
803 root 1.133 - get rid of costly object_from_name conversion for altar effects.
804     - fix map difficulty calculation for generators.
805 root 1.146 - slightly more intelligent handling of "is_animated" flag.
806 root 1.149 - support no_drop map header flag (before it was only available internally).
807 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
808 root 1.133
809 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
810 root 1.119 - bugfix: custom skill settings were not saved by the server.
811     - bugfix: remove did not actually remove items from the inventory, leaving
812 root 1.116 ghost items.
813 root 1.119 - bugfix: properly update items identified on the ground.
814 root 1.120 - bugfix: use localtime_r in the logger thread.
815 root 1.122 - bugfix: player starvation will now give the correct kill reason.
816     - bugfix: archetype reloads could crash the server.
817 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
818 elmex 1.114 player is not logged in.
819 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
820 root 1.117 server startup.
821 root 1.128 - bugfix: fix the door surround check in the random map generator.
822     - (maps) fix heaven quest difficulty progression.
823     - (maps) fix some random map styles.
824     - dropping items a shop is not interested in won't sell them anymore.
825     - rods and horns with a too low maximum charge allow now at least one discharge.
826     - implement kill & death statistics.
827     - random map preparation is no longer synchronous.
828     - rewrite find_style in perl, no longer does synchronous I/O.
829     - improve random map specials placement.
830     - make the killer a real object pointer instead of a string, improved
831     kill reason messages.
832 root 1.117 - take advantage of new aio_close and aio_chmod.
833 root 1.128 - implement archetype::get, object::deep_clone and update callers.
834 root 1.125 - change_abil is much faster.
835 root 1.126 - update the floorbox more often to work around the reverses item order
836     display in clients.
837 root 1.125 - cleaned up object copying by encapsulating it to a single place.
838 root 1.126 - add hints to the invite messages.
839 root 1.127 - rewrote key<->value pair handling.
840 root 1.128 - use an independent random number generator for the random map generator.
841 elmex 1.113
842 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
843 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
844     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
845     - completely automate the weight handling, should fix all weight
846     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
847 root 1.103 - reloading archetypes while a user was in the character creation phase
848     could crash the server.
849 root 1.106 - fix a nontrivial number of cases of code commented similar
850     to "is this really correct?", as many of those cases are now handles
851     automatically by lower level code.
852     - replace many ad-hoc checks for client visibility by object::visible_to,
853     should result in broader applicability of functions using it.
854 root 1.104 - merge items with different arch pointers refering to the same arch
855     (due to archetype reloads).
856 root 1.106 - refactored the object remove/insert functions and most related
857     functions (decrease, split, merge_ob etc.).
858 root 1.105 - make it compile better on freebsd (reported by pippijn).
859 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
860 root 1.108 - fix the longstanding "container stays open" bug.
861 root 1.107 - improved floorbox updating to be incremental and other protocol
862     optimisations.
863     - get rid of update_after_inventory_change and only do update stats
864     for weight once/tick/player at max.
865 root 1.109 - rewrite party commands, use party channel.
866 root 1.103
867 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
868 root 1.97 - properly link against libgthread as that is needed to make the slice
869     allocator thread-safe.
870 root 1.91 - support perls not compiled with 64 bit support (though this is not a
871     recommended configuration) (reported by Samuel Gondouin).
872 root 1.94 - always put godgiven items into the player inventory, never any containers.
873 root 1.92 - (maps, arch) the scorn go club was founded!
874 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
875 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
876     became a real spell-class.
877 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
878     - (arch) considerably strengthened spark shower and destruction.
879     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
880     finally reloadable at runtime.
881     - changed archetype loading algorithm to only require one pass and
882     use delayed resolving of references.
883 root 1.101 - examine command now uses the examine infobox.
884 root 1.102 - implement an "incremental garbage collector" for archetypes.
885 root 1.98 - enable slice allocator again.
886 root 1.96 - implement optional free memory poisoning.
887 root 1.91
888 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
889 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
890 root 1.85 skill.
891 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
892     names (also update all maps to use money instead of coins).
893 root 1.78 - add uuid accessors to perl.
894     - add coin names and archetype accessors to perl.
895 root 1.80 - fix runtime uuid file format to use "." instead of ",".
896 root 1.78 - change perl extensions to not use hardcoded coins and values.
897 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
898     and be more parsimonous of uuid usage by the exact value out on exit.
899 root 1.86 - write log messages in another thread, removing another sync point.
900     - support multi-line log messages in a nicer way.
901 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
902 root 1.81 - fix a minor memleak in the random map generator.
903     - some parts of the random map generator are not coroutine-safe,
904     so only call it "single-threaded".
905     - major cleanup of memory management in random map generator.
906 root 1.87 - slight refactoring of the random map generator, faster too.
907 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
908     bookkeeping bug.
909 root 1.87 - work around "player is on active list" problem by deactivating player
910     after loading.
911 root 1.81 - garbage collect shstr's more evenly and adaptively only when
912     there have in fact been allocations.
913 root 1.82 - fix object::insert to do as documented and insert into the env
914     if necessary.
915     - fix cf::map::unique_maps.
916     - fix nrof overflow check in can_merge_slow.
917     - fix converter code to handle >31 bit values.
918 elmex 1.83 - added support for the player_sold flag
919 root 1.84 - converters no longer accept unpaid items.
920 root 1.88 - canonicalize random map meta files for better unification.
921 root 1.77
922 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
923 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
924     when mlockall has been used.
925 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
926 root 1.72 - use separate thread for ticker timing (and more in the future).
927     this greatly increases timing accuracy and gets rid of an enourmous
928     number of gettimeofday calls.
929 root 1.82 - use a separate thread to signal aio completion, for lower latency.
930 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
931 root 1.71
932 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
933 root 1.68 - rebalanced default experience table to be more exponential
934     and much easier up to level ~40, then moderately harder.
935 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
936 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
937     - do not exit on reload/load errors but properly cleanup.
938 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
939 root 1.66
940 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
941 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
942     (this fixes the jeweler skill).
943 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
944 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
945 root 1.63 - move tombstone to real map if player died due to cave-in (even if
946     it has reset, which is better than putting it on the savebed, also as
947 root 1.321 proof that the player didn't use a savebed).
948 root 1.59
949 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
950 root 1.56 - work around perl bug in configure perl module version check.
951 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
952 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
953 root 1.52 - fix a bug in animate_weapon, causing a crash.
954 root 1.54 - no longer exit when a coroutine throws an exception.
955 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
956 root 1.53 - fix the "<player> is nuts" message.
957 root 1.58 - fix an exception at logout due to the json_coder being gone.
958 root 1.43 - upgrade to EV version 2.0 API.
959 root 1.47 - when players don't apply a savebed correctly but stand above one,
960     do not move or kill them.
961 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
962 root 1.43 - implement generic framework for server-side resource files.
963     - implement resource file update event.
964     - hook experience table update into the framework.
965     - move jeweler.yaml to resources (arch/).
966 root 1.44 - switch from Crossfire to Deliantra perl module.
967     - implement json2json arch filter.
968 root 1.45 - implement widget protocol version 2, support for ui templates.
969 root 1.54 - mapinfo is now handled fully asynchronously.
970 root 1.48 - ext/irc: also log irc messages.
971 root 1.51 - ext/schmorplog: write user stat files asynchronously.
972 root 1.43
973 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
974 elmex 1.41 - limited the number of items that can be picked up and dropped
975 root 1.42 as temporary measurement against bad performance or dropping things
976     (this lead to long freezes and triggered the watchdog).
977 elmex 1.41 - improved the performance of the drop command a bit.
978 root 1.38 - switch from Event to EV for higher performance, easier usage,
979     less bugs...
980 root 1.39 - updated to release version of the gnu affero license.
981 root 1.38
982 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
983 root 1.36 - more thoroughly rename the binaries, contact addresses.
984     - update the copyrights.
985 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
986     crashes.
987 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
988     potentially causing crashes.
989 root 1.35 - assign weapons on user load time, not login-time, avoiding
990     crashes.
991    
992 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
993 root 1.32 - fixed an important bug that caused passwords to be forgotten.
994 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
995     in some of the maps.
996 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
997     which is now trivial to do.
998 root 1.33 - removed all traces of the old (and never working) plug-in interface
999     (70kb code less on amd64).
1000 root 1.34 - improve/tune scheduling priorities.
1001     - fix some freezing bugs.
1002     - fix a memory corruption problem in dynbuf.printf.
1003     - use channels for chat and many informational commands.
1004     - improved the tutorial.
1005     - create missile is now fixed.
1006     - race fields must now contain archetypes.
1007     - jumping skill now works as advertised.
1008 root 1.31
1009 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1010 root 1.24 - relicense under the gnu affero license.
1011 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1012 root 1.24 - implement server-side framework for generic resources.
1013     - use resource framework for server-provided ambient
1014     music.
1015 root 1.27 - save object owners (players only atm).
1016 root 1.24 - replace limited sound api with server-provided sound effects.
1017     - new sc (sound control) protocol command.
1018     - improve fxix protocol to include types.
1019     - exactly fill tcp segments, if possible.
1020     - output-rate is now an upper limit, the server will automatically
1021     (and quite perfectly) adjust to the network conditions, ensuring
1022     low latency even during bulk transfers (music, images, sounds etc.).
1023     - implement server-side widgets (i.e. client widgets controlled
1024     in the server side). this will allow future expansion without
1025     having to upgrade clients.
1026     - implement a (artwork) world map with realtime player position
1027     tracking.
1028     - new and more efficient extcmd (server still supports old extcmd
1029     protocol).
1030 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1031     calcluation that could be easily exploited by users.
1032     - rebalanced diseases to spread more naturally/evenly.
1033     - completely asynchronous map loading even for tiled maps.
1034 root 1.24 - replace simple messaging protocol with channels carrying metadata
1035     (similar to message types, but more directed at the user).
1036     - reduce command processing latency by a whopping 120ms by
1037     reordering some processing steps inside the server. this directly
1038     reduces lag by 120ms.
1039     - actually send spell faces to the client.
1040 root 1.23 - implement player genders.
1041 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1042     otherwise return to savebed and possible kill if the log-out
1043     was for too long.
1044     - fast socket-dead detection (kick player after 8 seconds without ack).
1045     - greatly reduce the cpu time needed to draw maps _again_.
1046     - archetypes are now subclasses of objects.
1047     - rebalanced shop greed and approval functions to be more realistic
1048     (and likely match the actual intention).
1049 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1050     italic, gender-specific text, paragraphs etc.
1051 root 1.24 - implemented hint framework, players can opt to receive hints.
1052     - implemented (long) book framework, added some books from the cf wiki.
1053 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1054     protocol and is capable of transmitting generic meta information.
1055 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1056     - replace the nexus by a per-player tutorial map that teaches stuff
1057     better than the newbie house.
1058 root 1.18 - fix the magicmap colours.
1059 root 1.19 - optimise map update even more by removing unneeded code and checks.
1060     - decouple map and stats update from pl->ob and use pl->observe instead.
1061     - implement observe command.
1062 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1063     calls with a simple comparison.
1064     - fix a latent crossfire bug that could crash the server because the
1065     map refresh did not update the mapspace.
1066 root 1.24 - support custom keys for regions and maps, regions are now
1067     refcount-managed.
1068     - allow worldmap overlays anywhere in the 000..999 range.
1069     - new system to acquire time slices for background jobs, to reduce
1070     jitter.
1071 root 1.27 - semi-persistent object-referencing framework (currently only players
1072     supported).
1073 root 1.22 - dependency tracking for perl extensions.
1074 root 1.24 - new slag-ex extension for cleaning cauldrons.
1075     - fix invoke result processing.
1076     - there are even less i/o syncpoints in the server now.
1077 root 1.29 - added map-tags extension that scans all maps for object tags
1078     and records them in the database (not used yet).
1079 root 1.28 - metaserver 2 support.
1080 root 1.22 - many more bugfixes and minor optimisations.
1081 root 1.16
1082 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1083 root 1.14 - optimised event invocation (non-wanted events can now be
1084     skipped with 4-5 inlined instructions).
1085 root 1.12 - complete rewrite of town_portal: it now creates a portal
1086     to the "nearest" town only, travel is only possible
1087 root 1.13 to the town and back, anybody can use it (also removes
1088     one of the remaining syncpoints in the server).
1089 root 1.10 - complete rewrite of the range/attack skill slot system:
1090     there are now two slots, one for combat, one for ranged
1091     attacks.
1092     - introduce the concept of a current weapon (either a ranged
1093     or a combat weapon/skill/tool) and switch between them as
1094     needed.
1095     - rewrite bow code so bows get more useful: apply damage,
1096     attacktype and other stats to the arrows and treat
1097     bows as weapons. also rebalance the missile weapons skill
1098     so its damage increases with level.
1099     - rewrite the complete player speed logic: weapon_speed now
1100     works as documented and there are no unnatural speed boosts.
1101 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1102     installation, replacing the old collect scripts and
1103 root 1.9 simplying deployment by scaling and cutting faces as required.
1104     - simplify the map protocol extensively by taking advantage
1105     of missing bigfaces, speeding up map generation immensely.
1106 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1107     other archetypes.
1108     - rationalise archetype, region and treasurelist file format
1109     into a single file format and make them reloadable asynchronously.
1110 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1111     reloadable at runtime.
1112 root 1.6 - implement 64x64 faceset support.
1113     - implement fxixsx protocol that saves
1114     a lot of bandwidth over the old image/face/smooth packets
1115 root 1.11 and allows images > packetsize, incremental and background
1116     transfers.
1117 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1118     on a face basis as opposed to a mapspace basis.
1119 root 1.7 - the server can now rate-limit image uploads to not exceed
1120     a certain (client-configurable) speed while guarenteeing full
1121     freedom of movement.
1122 root 1.8 - implement new ex command to request item descriptions.
1123     - implement new msg command for in-game messages with meta
1124     information (using xml).
1125 root 1.9 - enforce utf-8 for all text messages.
1126 root 1.13 - added micropather (not used yet).
1127 root 1.6 - many, many bugfixes.
1128 root 1.1
1129 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1130 root 1.1 - make coroapi accessible to cf+.
1131     - moved map handling logic completely to perl
1132     - per player maps are now marked in the map
1133 root 1.2 - maps are saved completely differently now,
1134     and much more often.
1135 root 1.17 - rewrote map header parser and writer, to be much faster.
1136 pippijn 1.4 - maps and players are now (in the average case) loaded
1137 root 1.2 and saved completely asynchronously, I/O contention will no
1138     longer freeze the server.
1139 pippijn 1.4 - players and maps can be loaded anytime, without the player
1140 root 1.2 being logged in.
1141 root 1.1 - automatically generate method interfaces for perl from headers
1142     - unbundled freezethaw
1143     - mostly rewrote common/map.C
1144     - completely rewrite server/swap.C
1145     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1146     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1147     - better message for apply failures due to applymode
1148     - removed most all of the weather code
1149     - unified logging to stderr and file
1150     - too many minor changes to document